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- Mono path[0] = 'D:/Steam/steamapps/common/Temtem/Temtem_Data/Managed'
- Mono config path = 'D:/Steam/steamapps/common/Temtem/MonoBleedingEdge/etc'
- Initialize engine version: 2019.1.11f1 (9b001d489a54)
- GfxDevice: creating device client; threaded=1
- Direct3D:
- Version: Direct3D 11.0 [level 11.1]
- Renderer: NVIDIA GeForce GTX 1050 Ti (ID=0x1c82)
- Vendor:
- VRAM: 4018 MB
- Driver: 26.21.14.3200
- Begin MonoManager ReloadAssembly
- - Completed reload, in 0.140 seconds
- <RI> Initializing input.
- <RI> Input initialized.
- <RI> Initialized touch support.
- UnloadTime: 1.576500 ms
- Searching for compatible XInput library...
- Found Xinput1_4.dll.
- Init Time: 2/17/2020 7:51:13 PM
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- TemtemVersion: v0.5.12
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Setting up 6 worker threads for Enlighten.
- Thread -> id: 19ec -> priority: 1
- Thread -> id: 2a18 -> priority: 1
- Thread -> id: 29ec -> priority: 1
- Thread -> id: 28c8 -> priority: 1
- Thread -> id: 28ec -> priority: 1
- Thread -> id: 8a0 -> priority: 1
- Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
- Fallback handler could not load library D:/Steam/steamapps/common/Temtem/Temtem_Data/Mono/libc
- Fallback handler could not load library D:/Steam/steamapps/common/Temtem/Temtem_Data/Mono/libc.dll
- Fallback handler could not load library D:/Steam/steamapps/common/Temtem/Temtem_Data/Mono/libc
- Unloading 260 unused Assets to reduce memory usage. Loaded Objects now: 179178.
- Total: 381.155100 ms (FindLiveObjects: 10.157400 ms CreateObjectMapping: 13.951400 ms MarkObjects: 356.361100 ms DeleteObjects: 0.684800 ms)
- Tamer ID: 351644
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 179984.
- Total: 369.217500 ms (FindLiveObjects: 8.848500 ms CreateObjectMapping: 7.557200 ms MarkObjects: 352.370100 ms DeleteObjects: 0.441400 ms)
- Close Time: 2/17/2020 7:57:58 PM
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- [SFS - ERROR] [UDPSocketLayer] Error reading data from socket: Операция блокирования прервана вызовом WSACancelBlockingCall.
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