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- Log: Log file open, 01/09/18 22:11:09
- Init: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467
- Log: ... running in INSTALLED mode
- DevConfig: GConfig::Find has loaded file: ..\..\Engine\Config\ConsoleVariables.ini
- Init: Version: 10897
- Init: Epic Internal: 0
- Init: Compiled (64-bit): Dec 7 2017 18:26:27
- Init: Changelist: 1532151
- Init: Command line: -windowed -dx10
- Init: Base directory: B:\STEAM\steamapps\common\killingfloor2\Binaries\Win64\
- [0000.20] Init: Computer: JENS_SUPER_PC
- [0000.20] Init: User: Jens
- [0000.20] Init: CPU Page size=4096, Processors=8
- [0000.20] Init: High frequency timer resolution =3.903984 MHz
- [0000.20] Init: Memory total: Physical=15.9GB (16GB approx) Pagefile=31.9GB Virtual=131072.0GB
- [0000.27] Log: Steam Client API initialized 1
- [0000.27] Log: Automatically setting Steam query port to 27015 (server port is 7777)
- [0000.27] Log: Automatically setting Steam port to 20560 (server port is 7777)
- [0000.35] Log: Steam Game Server API initialized 1
- [0000.35] DevOnline: appSteamInit: Steam Game Server UID: 0
- [0000.35] Init: Presizing for 0 objects not considered by GC, pre-allocating 0 bytes.
- [0000.35] Init: Object subsystem initialized
- [0002.35] Log: CachePaths() took 2.00 Seconds
- [0002.35] DevDataBase: Connection to "Provider=sqloledb;Data Source=production-db;Initial Catalog=EngineTaskPerf;Trusted_Connection=Yes;Connection Timeout=2" or "10.1.20.20" failed
- [0002.39] Log: TwD3d1xInfoInit: Acceptable DX11 adapter found
- [0002.39] Log: Unknown GPU : Nvidia 0x1184
- [0002.39] Log: Adapter : NVIDIA GeForce GTX 770
- [0002.39] Log: Vendor : Nvidia
- [0002.39] Log: DeviceId : 4484
- [0002.39] Log: SubSysId : -2073751485
- [0002.39] Log: Revision : 161
- [0002.39] Log: DedicatedVideoMemory : 2017 MiB
- [0002.39] Log: DedicatedSystemMemory : 0 MiB
- [0002.39] Log: SharedSystemMemory : 8163 MiB
- [0002.39] Log: DisplayCount : 2
- [0002.39] Log: "\\.\DISPLAY1" : { "x" : -1920, "y" : 0, "width" : 1920, "height" : 1080 }
- [0002.39] Log: "\\.\DISPLAY2" : { "x" : 0, "y" : 0, "width" : 1920, "height" : 1080 }
- [0002.39] Log: [AppCompat] Machine detected compatibility level: Composite: 4. CPU: 5. GPU: 3.
- [0002.39] Log: [AppCompat] Previous detected compatibility level: Composite: 4. CPU: 5. GPU: 3.
- [0002.40] Log: Found D3D11 adapter 0: NVIDIA GeForce GTX 770
- [0002.40] Log: Adapter has 2017MB of dedicated video memory, 0MB of dedicated system memory, and 8163MB of shared system memory
- [0002.40] Log: Found D3D11 adapter 1: Microsoft Basic Render Driver
- [0002.40] Log: Adapter has 0MB of dedicated video memory, 0MB of dedicated system memory, and 8163MB of shared system memory
- [0002.43] Log: Shader platform (RHI): PC-D3D-SM4
- [0002.68] Log: PhysXLevel : 0
- [0002.69] Log: [FSocketWin::Bind] Binding to 0.0.0.0:9989
- [0002.74] Log: [ThreadAffinity] Number of hardware threads is 8. Setting thread affinity for game and render threads to share L2 cache
- [0006.16] Log: Shader map Env_Basic_Surface_Types_PM had an invalid uniform expression set and was discarded! This most likely indicates a bug in cooking, and the default material will be used instead.
- [0006.18] Log: Shader map Env_Grass_Ground_PM had an invalid uniform expression set and was discarded! This most likely indicates a bug in cooking, and the default material will be used instead.
- [0029.02] Log: 198087 objects as part of root set at end of initial load.
- [0029.02] Log: 0 out of 0 bytes used by permanent object pool.
- [0029.02] Log: Initializing Engine...
- [0029.05] Log: [FSocketWin::Bind] Binding to 216.239.35.8:123
- [0029.10] Log: *** Updating timed game events
- [0029.10] Log: **** Current Time: 2018 1 9 21 11 38
- [0029.10] Log: **** World start in seconds: 1492466400
- [0029.10] Log: **** Current time in seconds: 1515528698
- [0029.10] Log: **** Intended weekly index: 38
- [0029.14] Log: [NVidia GeForceExperience] Compiled against GSA version: 1.0.2.0
- [0029.14] Log: [NVidia GeForceExperience] Running against GSA version: 1.0.2.0
- [0029.14] Critical: appError called: This application cannot be run over a remote desktop configuration
- [0029.14] Critical: Windows GetLastError: Det finns inte tillräckligt med ledigt minne för att utföra kommandot. (8)
- [0029.54] Log: === Critical error: ===
- This application cannot be run over a remote desktop configuration
- [0029.54] Exit: Executing UObject::StaticShutdownAfterError
- [0029.54] Exit: Executing UWindowsClient::ShutdownAfterError
- [0029.54] Log: appRequestExit(1)
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