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Aug 6th, 2020
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  1. Update v1.153.11.19704:
  2.  
  3. New Features:
  4. LAN Play has been added to the game, including the ability to play LAN games with Mods enabled and over certain VPN networks. When browsing LAN games, the UI should display which Mods are required to join each game. LAN Play can be accessed directly from the Main Menu.
  5. Added the ability to change the resource regeneration speed in Skirmish and Multiplayer games. This is now a slider in the Rules section of the game lobby (With value “1” being the legacy default)
  6. Added a shortcut “Download” button to the Join Game and Lobby screens to quickly download a selected Custom Map by the host. This should make it much easier to grab Custom Maps and try them out. Along with this change, we are adjusting the lobby list so games with Custom Maps should appear alongside all other hosted games.
  7. Added the following community maps into the official game:
  8. "Elevation" (TD) by AchromicWhite & Lovehandles
  9. “Quarry” (TD) by AchromicWhite & Lovehandles
  10. "Heavy Metal" (TD) by FeRReT666 & Lovehandles
  11. "Electric Avenue" (TD) by FeRReT666 & Lovehandles
  12. "Canyon Pursuit" (TD) by AchromicWhite
  13. "Tournament Arena" (RA) by [UF] freezy
  14. “Tournament Ore Rift” (RA) by [UF] ^^ZxGanon^^
  15. "(WHT) Canyon" (RA) by AchromicWhite & FeRReT666
  16.  
  17. Quality of Life Improvements:
  18. Balance adjustment - In Tiberian Dawn the APC now has the Repair Facility as a pre-requisite to build, in order to help mitigate the early APC + Engineer rush
  19. Balance adjustment - The GDI Weapons Factory health has been increased by 30%
  20. Balance adjustment - The Naval structures have been removed the the victory condition
  21. Balance adjustment - The Nod Cargo Plane delivery time has been normalized to 5 sec
  22. Added the ability to Quickload with a Hotkey
  23. Quicksaving should now work in Custom Missions and Skirmishes with Custom Maps
  24. The USSR sub-faction price discount should now display properly in tooltips
  25. Improved the Harvester logic so it will more reliably collect Gems in the adjacent cell
  26. Added a flash back to the Nuke explosion in both games
  27. The Stop and Guard hotkeys can now be held down
  28. Made it so the “Insufficient Funds” dialog will no longer play if you’re not building anything
  29. Increased the priority of the “MAD Tank Deploying” voice over so it can be immediately heard
  30. Made a slight adjustment to how the enemy Airstrike targets in Nod Missions. The A10s should now focus on a single-target instead of splitting to multiple targets. This was a tough issue to track down and still looking for player feedback on how it feels in this new patch.
  31. Harvesters should now properly respond to a docking queue and override if a manual docking command is given
  32. Improved the readability of the text on the score screen in Tiberian Dawn
  33. Updated the Radar visuals for when its being jammed by a Radar Jammer or Tesla Tank
  34. Enabled the Hell March and Act on Instinct Achievements to be unlocked via the Main Menu Jukebox
  35. Added a download window when subscribing Mods via the in-game Mods browser
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