# JS_FUND_ experienceGaining_MIDEX

Feb 19th, 2023 (edited)
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1. function solve(inputArr) {
2. //  Coding Tasks Done!!! :) 3 out of 3 answers :)
3.
4. let neededExperience = Number(inputArr.shift());
5. let numOfBattles = Number(inputArr.shift());
6. let initalExperience = 0;
7. let counterBattles = 0;
8. //solve([50, 100, 200, 100, 30]);
9. for (let index = 0; index < inputArr.length; index++) {
10.
11.     if ( initalExperience <  neededExperience  && counterBattles <= numOfBattles ) {
12.         let currentExperience = Number(inputArr[index]);
13.         counterBattles +=1;
14.         if( counterBattles % 3 === 0){
15.             initalExperience += currentExperience + 0.15*currentExperience;
16.         } else if (counterBattles % 5 === 0){
17.             initalExperience +=  currentExperience* 0.90;
18.         } else if ( counterBattles % 3 === 0 && counterBattles % 5 === 0 ){
19.             initalExperience += (currentExperience + 0.05*currentExperience);
20.         } else {
21.             initalExperience += currentExperience;
22.         }
23.     }
24.
25.      if (initalExperience >= neededExperience){
26.         console.log(`Player successfully collected his needed experience for \${counterBattles} battles.`);
27.         return;
28.      }
29. }
30.
31.  if ( initalExperience <  neededExperience) {
32.     let difference =   neededExperience - initalExperience;
33.     console.log(`Player was not able to collect the needed experience, \${difference.toFixed(2)} more needed.`);
34.     return;
35. }
36.
37.
38. }
39.
40.
41. solve([500, 5, 50, 100, 200, 100, 30]);
42. console.log(`***********`);
43. solve([500, 5, 50, 100, 200, 100, 20]);
44. console.log(`***********`);
45. solve([400, 5, 50, 100, 200, 100, 20]);
46.