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  1. Log file open, 08/25/19 02:16:11
  2. LogWindows: Failed to load 'aqProf.dll' (GetLastError=126)
  3. LogWindows: File 'aqProf.dll' does not exist
  4. LogWindows: Failed to load 'VtuneApi.dll' (GetLastError=126)
  5. LogWindows: File 'VtuneApi.dll' does not exist
  6. LogWindows: Failed to load 'VtuneApi32e.dll' (GetLastError=126)
  7. LogWindows: File 'VtuneApi32e.dll' does not exist
  8. LogConsoleResponse: Display: Failed to find resolution value strings in scalability ini. Falling back to default.
  9. LogPakFile: Registered encryption key '00000000000000000000000000000000': 0 pak files mounted, 0 remain pending
  10. LogPlatformFile: Not using cached read wrapper
  11. LogTaskGraph: Started task graph with 5 named threads and 35 total threads with 3 sets of task threads.
  12. LogStats: Stats thread started at 0.372649
  13. LogD3D11RHI: Loaded GFSDK_Aftermath_Lib.x64.dll
  14. LogICUInternationalization: ICU TimeZone Detection - Raw Offset: +1:00, Platform Override: ''
  15. LogPluginManager: Mounting plugin AISupport
  16. LogPluginManager: Mounting plugin LightPropagationVolume
  17. LogPluginManager: Mounting plugin AnimationSharing
  18. LogPluginManager: Mounting plugin AssetManagerEditor
  19. LogPluginManager: Mounting plugin CryptoKeys
  20. LogPluginManager: Mounting plugin FacialAnimation
  21. LogPluginManager: Mounting plugin DatasmithContent
  22. LogPluginManager: Mounting plugin VariantManagerContent
  23. LogPluginManager: Mounting plugin AlembicImporter
  24. LogPluginManager: Mounting plugin CharacterAI
  25. LogPluginManager: Mounting plugin GeometryCache
  26. LogPluginManager: Mounting plugin FMODStudio
  27. LogPluginManager: Mounting plugin Substance
  28. LogPluginManager: Mounting plugin ImgMedia
  29. LogPluginManager: Mounting plugin LinearTimecode
  30. LogPluginManager: Mounting plugin MediaCompositing
  31. LogPluginManager: Mounting plugin WebMMedia
  32. LogPluginManager: Mounting plugin WmfMedia
  33. LogPluginManager: Mounting plugin TcpMessaging
  34. LogPluginManager: Mounting plugin UdpMessaging
  35. LogPluginManager: Mounting plugin ActorSequence
  36. LogPluginManager: Mounting plugin NetcodeUnitTest
  37. LogPluginManager: Mounting plugin OnlineSubsystem
  38. LogPluginManager: Mounting plugin OnlineSubsystemNull
  39. LogPluginManager: Mounting plugin OnlineSubsystemUtils
  40. LogPluginManager: Mounting plugin LauncherChunkInstaller
  41. LogPluginManager: Mounting plugin ApexDestruction
  42. LogPluginManager: Mounting plugin CableComponent
  43. LogPluginManager: Mounting plugin CustomMeshComponent
  44. LogPluginManager: Mounting plugin EditableMesh
  45. LogPluginManager: Mounting plugin ProceduralMeshComponent
  46. LogPluginManager: Mounting plugin RuntimePhysXCooking
  47. LogPluginManager: Mounting plugin SignificanceManager
  48. LogPluginManager: Mounting plugin SoundUtilities
  49. LogPluginManager: Mounting plugin WebMMoviePlayer
  50. LogPluginManager: Mounting plugin WindowsMoviePlayer
  51. LogPluginManager: Mounting plugin JSONParser
  52. LogPluginManager: Mounting plugin MinimapPlugin
  53. LogPluginManager: Mounting plugin Overmilion
  54. LogPluginManager: Mounting plugin UWorks
  55. LogPluginManager: Mounting plugin VaRestPlugin
  56. LogInit: Using libcurl 7.55.1-DEV
  57. LogInit: - built for x86_64-pc-win32
  58. LogInit: - supports SSL with OpenSSL/1.1.1
  59. LogInit: - supports HTTP deflate (compression) using libz 1.2.8
  60. LogInit: - other features:
  61. LogInit: CURL_VERSION_SSL
  62. LogInit: CURL_VERSION_LIBZ
  63. LogInit: CURL_VERSION_IPV6
  64. LogInit: CURL_VERSION_ASYNCHDNS
  65. LogInit: CURL_VERSION_LARGEFILE
  66. LogInit: CURL_VERSION_IDN
  67. LogInit: CurlRequestOptions (configurable via config and command line):
  68. LogInit: - bVerifyPeer = true - Libcurl will verify peer certificate
  69. LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy
  70. LogInit: - bDontReuseConnections = false - Libcurl will reuse connections
  71. LogInit: - MaxHostConnections = 16 - Libcurl will limit the number of connections to a host
  72. LogInit: - LocalHostAddr = Default
  73. LogInit: - BufferSize = 65536
  74. LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467
  75. LogUWorks: User initialized.
  76. LogInit: Build: ++UE4+Release-4.22-CL-0
  77. LogInit: Engine Version: 4.22.3-0+++UE4+Release-4.22
  78. LogInit: Compatible Engine Version: 4.22.0-0+++UE4+Release-4.22
  79. LogInit: Net CL: 0
  80. LogInit: OS: Windows 10 (Release 1803) (), CPU: Intel(R) Core(TM) i7-6850K CPU @ 3.60GHz, GPU: NVIDIA GeForce GTX 1080
  81. LogInit: Compiled (64-bit): Jun 24 2019 07:50:04
  82. LogInit: Compiled with Visual C++: 19.16.27031.01
  83. LogInit: Build Configuration: Development
  84. LogInit: Branch Name: ++UE4+Release-4.22
  85. LogInit: Command Line: -log -debugvoice
  86. LogInit: Base Directory: G:/SteamLibrary/steamapps/common/TO4 Alpha/TO/Binaries/Win64/
  87. LogInit: Installed Engine Build: 0
  88. LogDevObjectVersion: Number of dev versions registered: 23
  89. LogDevObjectVersion: Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 10
  90. LogDevObjectVersion: Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0
  91. LogDevObjectVersion: Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 3
  92. LogDevObjectVersion: Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 30
  93. LogDevObjectVersion: Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 35
  94. LogDevObjectVersion: Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 2
  95. LogDevObjectVersion: Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0
  96. LogDevObjectVersion: Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0
  97. LogDevObjectVersion: Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 0
  98. LogDevObjectVersion: Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0
  99. LogDevObjectVersion: Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 28
  100. LogDevObjectVersion: Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 11
  101. LogDevObjectVersion: Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 2
  102. LogDevObjectVersion: Dev-LoadTimes (C2A15278-BFE7-4AFE-6C17-90FF531DF755): 1
  103. LogDevObjectVersion: Private-Geometry (6EACA3D4-40EC-4CC1-B786-8BED09428FC5): 3
  104. LogDevObjectVersion: Dev-AnimPhys (29E575DD-E0A3-4627-9D10-D276232CDCEA): 17
  105. LogDevObjectVersion: Dev-Anim (AF43A65D-7FD3-4947-9873-3E8ED9C1BB05): 2
  106. LogDevObjectVersion: Dev-ReflectionCapture (6B266CEC-1EC7-4B8F-A30B-E4D90942FC07): 1
  107. LogDevObjectVersion: Dev-Automation (0DF73D61-A23F-47EA-B727-89E90C41499A): 1
  108. LogDevObjectVersion: FortniteMain (601D1886-AC64-4F84-AA16-D3DE0DEAC7D6): 25
  109. LogDevObjectVersion: Dev-Enterprise (9DFFBCD6-494F-0158-E221-12823C92A888): 6
  110. LogDevObjectVersion: Dev-Niagara (F2AED0AC-9AFE-416F-8664-AA7FFA26D6FC): 1
  111. LogDevObjectVersion: Dev-Destruction (174F1F0B-B4C6-45A5-B13F-2EE8D0FB917D): 2
  112. LogInit: Presizing for max 2097152 objects, including 1 objects not considered by GC, pre-allocating 0 bytes for permanent pool.
  113. LogStreaming: Display: Async Loading initialized: Event Driven Loader: true, Async Loading Thread: true, Async Post Load: true
  114. LogInit: Object subsystem initialized
  115. LogConfig: Setting CVar [[con.DebugEarlyDefault:1]]
  116. LogConfig: Setting CVar [[r.setres:1280x720]]
  117. [2019.08.25-00.16.11:544][ 0]LogConfig: Setting CVar [[con.DebugEarlyDefault:1]]
  118. [2019.08.25-00.16.11:544][ 0]LogConfig: Setting CVar [[r.setres:1280x720]]
  119. [2019.08.25-00.16.11:545][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [../../../TO/Saved/Config/WindowsNoEditor/Engine.ini]
  120. [2019.08.25-00.16.11:545][ 0]LogConfig: Setting CVar [[r.GPUCrashDebugging:0]]
  121. [2019.08.25-00.16.11:545][ 0]LogConfig: Setting CVar [[r.Streaming.PoolSize:1500]]
  122. [2019.08.25-00.16.11:545][ 0]LogConfig: Setting CVar [[r.AllowStaticLighting:1]]
  123. [2019.08.25-00.16.11:546][ 0]LogConfig: Setting CVar [[r.GenerateMeshDistanceFields:1]]
  124. [2019.08.25-00.16.11:546][ 0]LogConfig: Setting CVar [[r.DistanceFieldBuild.Compress:0]]
  125. [2019.08.25-00.16.11:546][ 0]LogConfig: Setting CVar [[r.TextureStreaming:1]]
  126. [2019.08.25-00.16.11:546][ 0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:1]]
  127. [2019.08.25-00.16.11:547][ 0]LogConfig: Setting CVar [[r.DefaultFeature.MotionBlur:0]]
  128. [2019.08.25-00.16.11:547][ 0]LogConfig: Setting CVar [[r.EarlyZPass:2]]
  129. [2019.08.25-00.16.11:547][ 0]LogConfig: Setting CVar [[r.DefaultFeature.Bloom:1]]
  130. [2019.08.25-00.16.11:547][ 0]LogConfig: Setting CVar [[r.DefaultFeature.AutoExposure:0]]
  131. [2019.08.25-00.16.11:548][ 0]LogConfig: Setting CVar [[r.MinScreenRadiusForLights:0.000001]]
  132. [2019.08.25-00.16.11:548][ 0]LogConfig: Setting CVar [[r.ForceDebugViewModes:1]]
  133. [2019.08.25-00.16.11:548][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [../../../TO/Saved/Config/WindowsNoEditor/Engine.ini]
  134. [2019.08.25-00.16.11:549][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [../../../TO/Saved/Config/WindowsNoEditor/Engine.ini]
  135. [2019.08.25-00.16.11:549][ 0]LogConfig: Setting CVar [[s.MinBulkDataSizeForAsyncLoading:131072]]
  136. [2019.08.25-00.16.11:549][ 0]LogConfig: Setting CVar [[s.AsyncLoadingThreadEnabled:1]]
  137. [2019.08.25-00.16.11:549][ 0]LogConfig: Setting CVar [[s.EventDrivenLoaderEnabled:1]]
  138. [2019.08.25-00.16.11:550][ 0]LogConfig: Setting CVar [[s.WarnIfTimeLimitExceeded:0]]
  139. [2019.08.25-00.16.11:550][ 0]LogConfig: Setting CVar [[s.TimeLimitExceededMultiplier:1.5]]
  140. [2019.08.25-00.16.11:550][ 0]LogConfig: Setting CVar [[s.TimeLimitExceededMinTime:0.005]]
  141. [2019.08.25-00.16.11:550][ 0]LogConfig: Setting CVar [[s.UseBackgroundLevelStreaming:1]]
  142. [2019.08.25-00.16.11:551][ 0]LogConfig: Setting CVar [[s.PriorityAsyncLoadingExtraTime:15.0]]
  143. [2019.08.25-00.16.11:551][ 0]LogConfig: Setting CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]]
  144. [2019.08.25-00.16.11:551][ 0]LogConfig: Setting CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]]
  145. [2019.08.25-00.16.11:551][ 0]LogConfig: Setting CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]]
  146. [2019.08.25-00.16.11:552][ 0]LogConfig: Setting CVar [[s.UnregisterComponentsTimeLimit:1.0]]
  147. [2019.08.25-00.16.11:553][ 0]LogConfig: Setting CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]]
  148. [2019.08.25-00.16.11:555][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [../../../TO/Saved/Config/WindowsNoEditor/Engine.ini]
  149. [2019.08.25-00.16.11:556][ 0]LogConfig: Setting CVar [[gc.MaxObjectsNotConsideredByGC:1]]
  150. [2019.08.25-00.16.11:556][ 0]LogConfig: Setting CVar [[gc.SizeOfPermanentObjectPool:0]]
  151. [2019.08.25-00.16.11:556][ 0]LogConfig: Setting CVar [[gc.FlushStreamingOnGC:0]]
  152. [2019.08.25-00.16.11:556][ 0]LogConfig: Setting CVar [[gc.NumRetriesBeforeForcingGC:10]]
  153. [2019.08.25-00.16.11:557][ 0]LogConfig: Setting CVar [[gc.AllowParallelGC:1]]
  154. [2019.08.25-00.16.11:557][ 0]LogConfig: Setting CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]]
  155. [2019.08.25-00.16.11:557][ 0]LogConfig: Setting CVar [[gc.MaxObjectsInEditor:16777216]]
  156. [2019.08.25-00.16.11:557][ 0]LogConfig: Setting CVar [[gc.IncrementalBeginDestroyEnabled:1]]
  157. [2019.08.25-00.16.11:558][ 0]LogConfig: Setting CVar [[gc.CreateGCClusters:1]]
  158. [2019.08.25-00.16.11:558][ 0]LogConfig: Setting CVar [[gc.MinGCClusterSize:5]]
  159. [2019.08.25-00.16.11:558][ 0]LogConfig: Setting CVar [[gc.ActorClusteringEnabled:0]]
  160. [2019.08.25-00.16.11:558][ 0]LogConfig: Setting CVar [[gc.BlueprintClusteringEnabled:0]]
  161. [2019.08.25-00.16.11:559][ 0]LogConfig: Setting CVar [[gc.UseDisregardForGCOnDedicatedServers:0]]
  162. [2019.08.25-00.16.11:559][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [../../../TO/Saved/Config/WindowsNoEditor/Engine.ini]
  163. [2019.08.25-00.16.11:564][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [../../../TO/Saved/Config/WindowsNoEditor/Scalability.ini]
  164. [2019.08.25-00.16.11:566][ 0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]]
  165. [2019.08.25-00.16.11:566][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]]
  166. [2019.08.25-00.16.11:566][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [../../../TO/Saved/Config/WindowsNoEditor/Scalability.ini]
  167. [2019.08.25-00.16.11:566][ 0]LogConfig: Setting CVar [[r.PostProcessAAQuality:4]]
  168. [2019.08.25-00.16.11:567][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [../../../TO/Saved/Config/WindowsNoEditor/Scalability.ini]
  169. [2019.08.25-00.16.11:567][ 0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]]
  170. [2019.08.25-00.16.11:567][ 0]LogConfig: Setting CVar [[r.ShadowQuality:5]]
  171. [2019.08.25-00.16.11:567][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:10]]
  172. [2019.08.25-00.16.11:568][ 0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]]
  173. [2019.08.25-00.16.11:568][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]]
  174. [2019.08.25-00.16.11:568][ 0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.03]]
  175. [2019.08.25-00.16.11:569][ 0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]]
  176. [2019.08.25-00.16.11:569][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]]
  177. [2019.08.25-00.16.11:569][ 0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]]
  178. [2019.08.25-00.16.11:570][ 0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]]
  179. [2019.08.25-00.16.11:570][ 0]LogConfig: Setting CVar [[r.DistanceFieldAO:1]]
  180. [2019.08.25-00.16.11:570][ 0]LogConfig: Setting CVar [[r.AOQuality:2]]
  181. [2019.08.25-00.16.11:570][ 0]LogConfig: Setting CVar [[r.VolumetricFog:1]]
  182. [2019.08.25-00.16.11:571][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]]
  183. [2019.08.25-00.16.11:571][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]]
  184. [2019.08.25-00.16.11:571][ 0]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]]
  185. [2019.08.25-00.16.11:571][ 0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]]
  186. [2019.08.25-00.16.11:572][ 0]LogConfig: Setting CVar [[r.CapsuleShadows:1]]
  187. [2019.08.25-00.16.11:572][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [../../../TO/Saved/Config/WindowsNoEditor/Scalability.ini]
  188. [2019.08.25-00.16.11:572][ 0]LogConfig: Setting CVar [[r.MotionBlurQuality:0]]
  189. [2019.08.25-00.16.11:572][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]]
  190. [2019.08.25-00.16.11:573][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]]
  191. [2019.08.25-00.16.11:573][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]]
  192. [2019.08.25-00.16.11:573][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]]
  193. [2019.08.25-00.16.11:574][ 0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]]
  194. [2019.08.25-00.16.11:576][ 0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]]
  195. [2019.08.25-00.16.11:576][ 0]LogConfig: Setting CVar [[r.LensFlareQuality:2]]
  196. [2019.08.25-00.16.11:577][ 0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]]
  197. [2019.08.25-00.16.11:577][ 0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]]
  198. [2019.08.25-00.16.11:577][ 0]LogConfig: Setting CVar [[r.BloomQuality:5]]
  199. [2019.08.25-00.16.11:577][ 0]LogConfig: Setting CVar [[r.FastBlurThreshold:100]]
  200. [2019.08.25-00.16.11:578][ 0]LogConfig: Setting CVar [[r.Upscale.Quality:3]]
  201. [2019.08.25-00.16.11:578][ 0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]]
  202. [2019.08.25-00.16.11:578][ 0]LogConfig: Setting CVar [[r.LightShaftQuality:1]]
  203. [2019.08.25-00.16.11:578][ 0]LogConfig: Setting CVar [[r.Filter.SizeScale:1]]
  204. [2019.08.25-00.16.11:579][ 0]LogConfig: Setting CVar [[r.Tonemapper.Quality:5]]
  205. [2019.08.25-00.16.11:579][ 0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]]
  206. [2019.08.25-00.16.11:579][ 0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]]
  207. [2019.08.25-00.16.11:579][ 0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]]
  208. [2019.08.25-00.16.11:580][ 0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]]
  209. [2019.08.25-00.16.11:580][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]]
  210. [2019.08.25-00.16.11:580][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]]
  211. [2019.08.25-00.16.11:580][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]]
  212. [2019.08.25-00.16.11:581][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]]
  213. [2019.08.25-00.16.11:581][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]]
  214. [2019.08.25-00.16.11:581][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]]
  215. [2019.08.25-00.16.11:581][ 0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]]
  216. [2019.08.25-00.16.11:582][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]]
  217. [2019.08.25-00.16.11:582][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]]
  218. [2019.08.25-00.16.11:583][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [../../../TO/Saved/Config/WindowsNoEditor/Scalability.ini]
  219. [2019.08.25-00.16.11:583][ 0]LogConfig: Setting CVar [[r.Streaming.MipBias:0]]
  220. [2019.08.25-00.16.11:583][ 0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]]
  221. [2019.08.25-00.16.11:583][ 0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]]
  222. [2019.08.25-00.16.11:584][ 0]LogConfig: Setting CVar [[r.Streaming.Boost:1]]
  223. [2019.08.25-00.16.11:584][ 0]LogConfig: Setting CVar [[r.MaxAnisotropy:8]]
  224. [2019.08.25-00.16.11:584][ 0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]]
  225. [2019.08.25-00.16.11:584][ 0]LogConsoleManager: Warning: Setting the console variable 'r.Streaming.LimitPoolSizeToVRAM' with 'SetByScalability' was ignored as it is lower priority than the previous 'SetByProjectSetting'. Value remains '1'
  226. [2019.08.25-00.16.11:588][ 0]LogConfig: Setting CVar [[r.Streaming.PoolSize:1000]]
  227. [2019.08.25-00.16.11:588][ 0]LogConsoleManager: Warning: Setting the console variable 'r.Streaming.PoolSize' with 'SetByScalability' was ignored as it is lower priority than the previous 'SetByProjectSetting'. Value remains '1500'
  228. [2019.08.25-00.16.11:588][ 0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]]
  229. [2019.08.25-00.16.11:588][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [../../../TO/Saved/Config/WindowsNoEditor/Scalability.ini]
  230. [2019.08.25-00.16.11:589][ 0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]]
  231. [2019.08.25-00.16.11:589][ 0]LogConfig: Setting CVar [[r.RefractionQuality:2]]
  232. [2019.08.25-00.16.11:589][ 0]LogConfig: Setting CVar [[r.SSR.Quality:3]]
  233. [2019.08.25-00.16.11:589][ 0]LogConfig: Setting CVar [[r.SceneColorFormat:4]]
  234. [2019.08.25-00.16.11:590][ 0]LogConfig: Setting CVar [[r.DetailMode:2]]
  235. [2019.08.25-00.16.11:590][ 0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]]
  236. [2019.08.25-00.16.11:590][ 0]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]]
  237. [2019.08.25-00.16.11:590][ 0]LogConfig: Setting CVar [[r.SSS.Scale:1]]
  238. [2019.08.25-00.16.11:590][ 0]LogConfig: Setting CVar [[r.SSS.SampleSet:2]]
  239. [2019.08.25-00.16.11:591][ 0]LogConfig: Setting CVar [[r.SSS.Quality:1]]
  240. [2019.08.25-00.16.11:591][ 0]LogConfig: Setting CVar [[r.SSS.HalfRes:1]]
  241. [2019.08.25-00.16.11:591][ 0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]]
  242. [2019.08.25-00.16.11:591][ 0]LogConfig: Setting CVar [[r.ParticleLightQuality:2]]
  243. [2019.08.25-00.16.11:592][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [../../../TO/Saved/Config/WindowsNoEditor/Scalability.ini]
  244. [2019.08.25-00.16.11:592][ 0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]]
  245. [2019.08.25-00.16.11:592][ 0]LogConfig: Setting CVar [[grass.DensityScale:1.0]]
  246. [2019.08.25-00.16.11:593][ 0]LogModuleManager: Warning: ModuleManager: Module 'ExampleDeviceProfileSelector' not found - its StaticallyLinkedModuleInitializers function is null.
  247. [2019.08.25-00.16.11:593][ 0]LogInit: Applying CVar settings loaded from the selected device profile: [WindowsNoEditor]
  248. [2019.08.25-00.16.11:597][ 0]LogHAL: Display: Platform has ~ 32 GB [34266365952 / 34359738368 / 32], which maps to Largest [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0)
  249. [2019.08.25-00.16.11:598][ 0]LogInit: Going up to parent DeviceProfile [Windows]
  250. [2019.08.25-00.16.11:598][ 0]LogConfig: Setting CVar [[r.Vulkan.UseRealUBs:0 ; Required until we fix HLR fall-out]]
  251. [2019.08.25-00.16.11:598][ 0]LogInit: Going up to parent DeviceProfile []
  252. [2019.08.25-00.16.11:599][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [../../../TO/Saved/Config/WindowsNoEditor/Scalability.ini]
  253. [2019.08.25-00.16.11:599][ 0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]]
  254. [2019.08.25-00.16.11:599][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]]
  255. [2019.08.25-00.16.11:599][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [../../../TO/Saved/Config/WindowsNoEditor/Scalability.ini]
  256. [2019.08.25-00.16.11:600][ 0]LogConfig: Setting CVar [[r.PostProcessAAQuality:4]]
  257. [2019.08.25-00.16.11:600][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [../../../TO/Saved/Config/WindowsNoEditor/Scalability.ini]
  258. [2019.08.25-00.16.11:600][ 0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]]
  259. [2019.08.25-00.16.11:600][ 0]LogConfig: Setting CVar [[r.ShadowQuality:5]]
  260. [2019.08.25-00.16.11:601][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:10]]
  261. [2019.08.25-00.16.11:601][ 0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]]
  262. [2019.08.25-00.16.11:601][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]]
  263. [2019.08.25-00.16.11:601][ 0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.03]]
  264. [2019.08.25-00.16.11:602][ 0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]]
  265. [2019.08.25-00.16.11:602][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]]
  266. [2019.08.25-00.16.11:602][ 0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]]
  267. [2019.08.25-00.16.11:602][ 0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]]
  268. [2019.08.25-00.16.11:603][ 0]LogConfig: Setting CVar [[r.DistanceFieldAO:1]]
  269. [2019.08.25-00.16.11:603][ 0]LogConfig: Setting CVar [[r.AOQuality:2]]
  270. [2019.08.25-00.16.11:603][ 0]LogConfig: Setting CVar [[r.VolumetricFog:1]]
  271. [2019.08.25-00.16.11:603][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]]
  272. [2019.08.25-00.16.11:604][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]]
  273. [2019.08.25-00.16.11:604][ 0]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]]
  274. [2019.08.25-00.16.11:604][ 0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]]
  275. [2019.08.25-00.16.11:604][ 0]LogConfig: Setting CVar [[r.CapsuleShadows:1]]
  276. [2019.08.25-00.16.11:605][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [../../../TO/Saved/Config/WindowsNoEditor/Scalability.ini]
  277. [2019.08.25-00.16.11:605][ 0]LogConfig: Setting CVar [[r.MotionBlurQuality:0]]
  278. [2019.08.25-00.16.11:605][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]]
  279. [2019.08.25-00.16.11:605][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]]
  280. [2019.08.25-00.16.11:606][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]]
  281. [2019.08.25-00.16.11:606][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]]
  282. [2019.08.25-00.16.11:606][ 0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]]
  283. [2019.08.25-00.16.11:606][ 0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]]
  284. [2019.08.25-00.16.11:607][ 0]LogConfig: Setting CVar [[r.LensFlareQuality:2]]
  285. [2019.08.25-00.16.11:609][ 0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]]
  286. [2019.08.25-00.16.11:609][ 0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]]
  287. [2019.08.25-00.16.11:610][ 0]LogConfig: Setting CVar [[r.BloomQuality:5]]
  288. [2019.08.25-00.16.11:610][ 0]LogConfig: Setting CVar [[r.FastBlurThreshold:100]]
  289. [2019.08.25-00.16.11:610][ 0]LogConfig: Setting CVar [[r.Upscale.Quality:3]]
  290. [2019.08.25-00.16.11:610][ 0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]]
  291. [2019.08.25-00.16.11:611][ 0]LogConfig: Setting CVar [[r.LightShaftQuality:1]]
  292. [2019.08.25-00.16.11:611][ 0]LogConfig: Setting CVar [[r.Filter.SizeScale:1]]
  293. [2019.08.25-00.16.11:611][ 0]LogConfig: Setting CVar [[r.Tonemapper.Quality:5]]
  294. [2019.08.25-00.16.11:611][ 0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]]
  295. [2019.08.25-00.16.11:612][ 0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]]
  296. [2019.08.25-00.16.11:612][ 0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]]
  297. [2019.08.25-00.16.11:612][ 0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]]
  298. [2019.08.25-00.16.11:612][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]]
  299. [2019.08.25-00.16.11:613][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]]
  300. [2019.08.25-00.16.11:613][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]]
  301. [2019.08.25-00.16.11:614][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]]
  302. [2019.08.25-00.16.11:614][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]]
  303. [2019.08.25-00.16.11:614][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]]
  304. [2019.08.25-00.16.11:614][ 0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]]
  305. [2019.08.25-00.16.11:615][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]]
  306. [2019.08.25-00.16.11:615][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]]
  307. [2019.08.25-00.16.11:615][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [../../../TO/Saved/Config/WindowsNoEditor/Scalability.ini]
  308. [2019.08.25-00.16.11:615][ 0]LogConfig: Setting CVar [[r.Streaming.MipBias:0]]
  309. [2019.08.25-00.16.11:616][ 0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]]
  310. [2019.08.25-00.16.11:616][ 0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]]
  311. [2019.08.25-00.16.11:616][ 0]LogConfig: Setting CVar [[r.Streaming.Boost:1]]
  312. [2019.08.25-00.16.11:616][ 0]LogConfig: Setting CVar [[r.MaxAnisotropy:8]]
  313. [2019.08.25-00.16.11:617][ 0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]]
  314. [2019.08.25-00.16.11:617][ 0]LogConsoleManager: Warning: Setting the console variable 'r.Streaming.LimitPoolSizeToVRAM' with 'SetByScalability' was ignored as it is lower priority than the previous 'SetByProjectSetting'. Value remains '1'
  315. [2019.08.25-00.16.11:617][ 0]LogConfig: Setting CVar [[r.Streaming.PoolSize:1000]]
  316. [2019.08.25-00.16.11:617][ 0]LogConsoleManager: Warning: Setting the console variable 'r.Streaming.PoolSize' with 'SetByScalability' was ignored as it is lower priority than the previous 'SetByProjectSetting'. Value remains '1500'
  317. [2019.08.25-00.16.11:620][ 0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]]
  318. [2019.08.25-00.16.11:620][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [../../../TO/Saved/Config/WindowsNoEditor/Scalability.ini]
  319. [2019.08.25-00.16.11:620][ 0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]]
  320. [2019.08.25-00.16.11:621][ 0]LogConfig: Setting CVar [[r.RefractionQuality:2]]
  321. [2019.08.25-00.16.11:621][ 0]LogConfig: Setting CVar [[r.SSR.Quality:3]]
  322. [2019.08.25-00.16.11:621][ 0]LogConfig: Setting CVar [[r.SceneColorFormat:4]]
  323. [2019.08.25-00.16.11:622][ 0]LogConfig: Setting CVar [[r.DetailMode:2]]
  324. [2019.08.25-00.16.11:622][ 0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]]
  325. [2019.08.25-00.16.11:622][ 0]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]]
  326. [2019.08.25-00.16.11:622][ 0]LogConfig: Setting CVar [[r.SSS.Scale:1]]
  327. [2019.08.25-00.16.11:623][ 0]LogConfig: Setting CVar [[r.SSS.SampleSet:2]]
  328. [2019.08.25-00.16.11:623][ 0]LogConfig: Setting CVar [[r.SSS.Quality:1]]
  329. [2019.08.25-00.16.11:623][ 0]LogConfig: Setting CVar [[r.SSS.HalfRes:1]]
  330. [2019.08.25-00.16.11:623][ 0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]]
  331. [2019.08.25-00.16.11:624][ 0]LogConfig: Setting CVar [[r.ParticleLightQuality:2]]
  332. [2019.08.25-00.16.11:624][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [../../../TO/Saved/Config/WindowsNoEditor/Scalability.ini]
  333. [2019.08.25-00.16.11:624][ 0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]]
  334. [2019.08.25-00.16.11:624][ 0]LogConfig: Setting CVar [[grass.DensityScale:1.0]]
  335. [2019.08.25-00.16.11:625][ 0]LogConfig: Applying CVar settings from Section [Startup] File [../../../Engine/Config/ConsoleVariables.ini]
  336. [2019.08.25-00.16.11:625][ 0]LogConfig: Setting CVar [[net.UseAdaptiveNetUpdateFrequency:0]]
  337. [2019.08.25-00.16.11:625][ 0]LogConfig: Setting CVar [[p.chaos.AllowCreatePhysxBodies:1]]
  338. [2019.08.25-00.16.11:625][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [../../../TO/Saved/Config/WindowsNoEditor/Engine.ini]
  339. [2019.08.25-00.16.11:626][ 0]LogInit: Computer: TH120
  340. [2019.08.25-00.16.11:626][ 0]LogInit: User: th120
  341. [2019.08.25-00.16.11:626][ 0]LogInit: CPU Page size=4096, Cores=6
  342. [2019.08.25-00.16.11:626][ 0]LogInit: High frequency timer resolution =3.515626 MHz
  343. [2019.08.25-00.16.11:627][ 0]LogMemory: Memory total: Physical=31.9GB (32GB approx)
  344. [2019.08.25-00.16.11:627][ 0]LogMemory: Platform Memory Stats for WindowsNoEditor
  345. [2019.08.25-00.16.11:627][ 0]LogMemory: Process Physical Memory: 82.52 MB used, 82.52 MB peak
  346. [2019.08.25-00.16.11:627][ 0]LogMemory: Process Virtual Memory: 75.46 MB used, 75.46 MB peak
  347. [2019.08.25-00.16.11:628][ 0]LogMemory: Physical Memory: 9920.93 MB used, 22758.02 MB free, 32678.95 MB total
  348. [2019.08.25-00.16.11:628][ 0]LogMemory: Virtual Memory: 4534.49 MB used, 134213192.00 MB free, 134217728.00 MB total
  349. [2019.08.25-00.16.11:657][ 0]LogInit: Using OS detected language (de-DE).
  350. [2019.08.25-00.16.11:657][ 0]LogInit: Using OS detected locale (de-DE).
  351. [2019.08.25-00.16.11:658][ 0]LogTextLocalizationManager: No localization for 'de-DE' exists, so 'en' will be used for the language.
  352. [2019.08.25-00.16.11:659][ 0]LogTextLocalizationManager: No localization for 'de-DE' exists, so 'en' will be used for the locale.
  353. [2019.08.25-00.16.11:696][ 0]LogSlate: New Slate User Created. User Index 0, Is Virtual User: 0
  354. [2019.08.25-00.16.11:697][ 0]LogSlate: Slate User Registered. User Index 0, Is Virtual User: 0
  355. [2019.08.25-00.16.11:716][ 0]LogD3D11RHI: D3D11 adapters:
  356. [2019.08.25-00.16.11:791][ 0]LogD3D11RHI: 0. 'NVIDIA GeForce GTX 1080' (Feature Level 11_0)
  357. [2019.08.25-00.16.11:791][ 0]LogD3D11RHI: 8079/0/16339 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:2, VendorId:0x10de
  358. [2019.08.25-00.16.11:795][ 0]LogD3D11RHI: 1. 'Microsoft Basic Render Driver' (Feature Level 11_0)
  359. [2019.08.25-00.16.11:795][ 0]LogD3D11RHI: 0/0/16339 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:0, VendorId:0x1414
  360. [2019.08.25-00.16.11:796][ 0]LogD3D11RHI: Chosen D3D11 Adapter: 0
  361. [2019.08.25-00.16.11:806][ 0]LogD3D11RHI: Creating new Direct3DDevice
  362. [2019.08.25-00.16.11:807][ 0]LogD3D11RHI: GPU DeviceId: 0x1b80 (for the marketing name, search the web for "GPU Device Id")
  363. [2019.08.25-00.16.11:807][ 0]LogWindows: EnumDisplayDevices:
  364. [2019.08.25-00.16.11:807][ 0]LogWindows: 0. 'NVIDIA GeForce GTX 1080' (P:0 D:1)
  365. [2019.08.25-00.16.11:808][ 0]LogWindows: 1. 'NVIDIA GeForce GTX 1080' (P:1 D:1)
  366. [2019.08.25-00.16.11:808][ 0]LogWindows: 2. 'NVIDIA GeForce GTX 1080' (P:0 D:0)
  367. [2019.08.25-00.16.11:809][ 0]LogWindows: 3. 'NVIDIA GeForce GTX 1080' (P:0 D:0)
  368. [2019.08.25-00.16.11:809][ 0]LogWindows: DebugString: FoundDriverCount:4
  369. [2019.08.25-00.16.11:809][ 0]LogD3D11RHI: Adapter Name: NVIDIA GeForce GTX 1080
  370. [2019.08.25-00.16.11:809][ 0]LogD3D11RHI: Driver Version: 431.36 (internal:26.21.14.3136, unified:431.36)
  371. [2019.08.25-00.16.11:810][ 0]LogD3D11RHI: Driver Date: 7-3-2019
  372. [2019.08.25-00.16.11:811][ 0]LogRHI: Texture pool is 5655 MB (70% of 8079 MB)
  373. [2019.08.25-00.16.11:868][ 0]LogD3D11RHI: Async texture creation enabled
  374. [2019.08.25-00.16.11:887][ 0]LogRendererCore: FGlobalReadBuffer::InitRHI
  375. [2019.08.25-00.16.11:887][ 0]LogRendererCore: FGlobalReadBuffer::InitRHI
  376. [2019.08.25-00.16.11:888][ 0]LogRendererCore: FGlobalReadBuffer::InitRHI
  377. [2019.08.25-00.16.11:895][ 0]LogD3D11RHI: GPU Timing Frequency: 1000.000000 (Debug: 2 1)
  378. [2019.08.25-00.16.11:986][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: Global and no native library supported.
  379. [2019.08.25-00.16.11:986][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: Global_SC and no native library supported.
  380. [2019.08.25-00.16.11:987][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: AnimationSharing and no native library supported.
  381. [2019.08.25-00.16.11:987][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: AnimationSharing_SC and no native library supported.
  382. [2019.08.25-00.16.11:988][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: AnimationSharing and no native library supported.
  383. [2019.08.25-00.16.11:989][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: AnimationSharing_SC and no native library supported.
  384. [2019.08.25-00.16.11:989][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: CryptoKeys and no native library supported.
  385. [2019.08.25-00.16.11:989][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: CryptoKeys_SC and no native library supported.
  386. [2019.08.25-00.16.11:989][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: CryptoKeys and no native library supported.
  387. [2019.08.25-00.16.11:990][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: CryptoKeys_SC and no native library supported.
  388. [2019.08.25-00.16.11:990][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: DatasmithContent and no native library supported.
  389. [2019.08.25-00.16.11:990][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: DatasmithContent_SC and no native library supported.
  390. [2019.08.25-00.16.11:990][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: DatasmithContent and no native library supported.
  391. [2019.08.25-00.16.11:991][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: DatasmithContent_SC and no native library supported.
  392. [2019.08.25-00.16.11:991][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: FMODStudio and no native library supported.
  393. [2019.08.25-00.16.11:991][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: FMODStudio_SC and no native library supported.
  394. [2019.08.25-00.16.11:991][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: FMODStudio and no native library supported.
  395. [2019.08.25-00.16.11:992][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: FMODStudio_SC and no native library supported.
  396. [2019.08.25-00.16.11:992][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: MediaCompositing and no native library supported.
  397. [2019.08.25-00.16.11:992][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: MediaCompositing_SC and no native library supported.
  398. [2019.08.25-00.16.11:993][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: MediaCompositing and no native library supported.
  399. [2019.08.25-00.16.11:993][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: MediaCompositing_SC and no native library supported.
  400. [2019.08.25-00.16.11:993][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: SoundUtilities and no native library supported.
  401. [2019.08.25-00.16.11:993][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: SoundUtilities_SC and no native library supported.
  402. [2019.08.25-00.16.11:994][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: SoundUtilities and no native library supported.
  403. [2019.08.25-00.16.11:994][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: SoundUtilities_SC and no native library supported.
  404. [2019.08.25-00.16.11:994][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: MinimapPlugin and no native library supported.
  405. [2019.08.25-00.16.11:995][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: MinimapPlugin_SC and no native library supported.
  406. [2019.08.25-00.16.11:995][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: MinimapPlugin and no native library supported.
  407. [2019.08.25-00.16.11:995][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: MinimapPlugin_SC and no native library supported.
  408. [2019.08.25-00.16.11:995][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: UWorks and no native library supported.
  409. [2019.08.25-00.16.11:996][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: UWorks_SC and no native library supported.
  410. [2019.08.25-00.16.11:998][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: UWorks and no native library supported.
  411. [2019.08.25-00.16.11:998][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: UWorks_SC and no native library supported.
  412. [2019.08.25-00.16.12:012][ 0]LogMaterial: Verifying Global Shaders for PCD3D_SM5
  413. [2019.08.25-00.16.12:035][ 0]LogSlate: Using FreeType 2.6.0
  414. [2019.08.25-00.16.12:036][ 0]LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1
  415. [2019.08.25-00.16.12:073][ 0]LogFMOD: FFMODStudioModule startup
  416. [2019.08.25-00.16.12:073][ 0]LogFMOD: Lib path = '../../../Engine/Plugins/FMODStudio/Binaries'
  417. [2019.08.25-00.16.12:074][ 0]LogFMOD: FFMODStudioModule::LoadDll: Loading ../../../Engine/Plugins/FMODStudio/Binaries/Win64/fmodL64.dll
  418. [2019.08.25-00.16.12:076][ 0]LogFMOD: FFMODStudioModule::LoadDll: Loading ../../../Engine/Plugins/FMODStudio/Binaries/Win64/fmodstudioL64.dll
  419. [2019.08.25-00.16.12:143][ 0]LogFMOD: Loading strings bank: ../../../TO/Content/FMOD/Desktop/Master Bank.strings.bank
  420. [2019.08.25-00.16.12:145][ 0]LogFMOD: Constructing asset: /Game/FMOD/Events/Weapon/M16/FullReloadM16
  421. [2019.08.25-00.16.12:145][ 0]LogFMOD: Constructing asset: /Game/FMOD/Events/Weapon/MP5N/FullReloadMP5N
  422. [2019.08.25-00.16.12:145][ 0]LogFMOD: Constructing asset: /Game/FMOD/Events/Weapon/Deagle/FullReloadDeagle
  423. [2019.08.25-00.16.12:146][ 0]LogFMOD: Constructing asset: /Game/FMOD/Events/Weapon/MP5N/ShootMP5N
  424. [2019.08.25-00.16.12:146][ 0]LogFMOD: Constructing asset: /Game/FMOD/Events/Weapon/Bomb/Beep3Bomb
  425. [2019.08.25-00.16.12:146][ 0]LogFMOD: Constructing asset: /Game/FMOD/Events/Weapon/MP5N/ReloadMP5N
  426. [2019.08.25-00.16.12:147][ 0]LogFMOD: Constructing asset: /Game/FMOD/Events/Player/Movement/Steps/FootstepGlass
  427. [2019.08.25-00.16.12:147][ 0]LogFMOD: Constructing asset: /Game/FMOD/Events/Weapon/FX/ShellDrop/ShellDropSmall
  428. [2019.08.25-00.16.12:147][ 0]LogFMOD: Constructing asset: /Game/FMOD/Events/Weapon/MP5SD/ShootMP5SD
  429. [2019.08.25-00.16.12:147][ 0]LogFMOD: Constructing asset: /Game/FMOD/Events/Weapon/Smoke/DrawSmoke
  430. [2019.08.25-00.16.12:148][ 0]LogFMOD: Constructing asset: /Game/FMOD/Events/Weapon/FX/ImpactsKnife/ImpactKnifeGlass
  431. [2019.08.25-00.16.12:148][ 0]LogFMOD: Constructing asset: /Game/FMOD/Events/Weapon/Mossberg/IdleToReloadMossberg
  432. [2019.08.25-00.16.12:148][ 0]LogFMOD: Constructing asset: /Game/FMOD/Events/Player/Radio/ThrowHE
  433. [2019.08.25-00.16.12:149][ 0]LogFMOD: Constructing asset: /Game/FMOD/Events/Weapon/Vector/DrawVector
  434. [2019.08.25-00.16.12:149][ 0]LogFMOD: Constructing asset: /Game/FMOD/Events/Weapon/Mossberg/LastShootMossberg
  435. [2019.08.25-00.16.12:149][ 0]LogFMOD: Constructing asset: /Game/FMOD/Events/Weapon/M9/LastShootM9
  436. [2019.08.25-00.16.12:149][ 0]LogFMOD: Constructing asset: /Game/FMOD/Events/Weapon/M16/LastShootM16
  437. [2019.08.25-00.16.12:150][ 0]LogFMOD: Constructing asset: /Game/FMOD/Events/Weapon/Famas/LastShootFamas
  438. [2019.08.25-00.16.12:150][ 0]LogFMOD: Constructing asset: /Game/FMOD/Events/Weapon/SCAR/LastShootSCAR
  439. [2019.08.25-00.16.12:150][ 0]LogFMOD: Constructing asset: /Game/FMOD/Events/Player/Movement/Water/LeftWater
  440. [2019.08.25-00.16.12:150][ 0]LogFMOD: Constructing asset: /Game/FMOD/Buses/MusicMainMenu
  441. [2019.08.25-00.16.12:151][ 0]LogFMOD: Constructing asset: /Game/FMOD/Events/Weapon/Vector/FullReloadVector
  442. [2019.08.25-00.16.12:151][ 0]LogFMOD: Constructing asset: /Game/FMOD/Events/Weapon/Famas/ReloadFamas
  443. [2019.08.25-00.16.12:151][ 0]LogFMOD: Constructing asset: /Game/FMOD/Events/Player/Movement/Steps/FootstepGrass
  444. [2019.08.25-00.16.12:152][ 0]LogFMOD: Constructing asset: /Game/FMOD/Events/Weapon/FX/Impacts/ImpactRock
  445. [2019.08.25-00.16.12:152][ 0]LogFMOD: Constructing asset: /Game/FMOD/Events/Player/Movement/Steps/FootstepRock
  446. [2019.08.25-00.16.12:152][ 0]LogFMOD: Constructing asset: /Game/FMOD/Events/Player/Movement/Steps/FootstepMetal
  447. [2019.08.25-00.16.12:152][ 0]LogFMOD: Constructing asset: /Game/FMOD/Events/Weapon/FX/ShellDrop/ShellDropLarge
  448. [2019.08.25-00.16.12:152][ 0]LogFMOD: Constructing asset: /Game/FMOD/Events/Weapon/Deagle/LastShootDeagle
  449. [2019.08.25-00.16.12:155][ 0]LogFMOD: Constructing asset: /Game/FMOD/Events/Weapon/SPAS/LastShootSPAS
  450. [2019.08.25-00.16.12:156][ 0]LogFMOD: Constructing asset: /Game/FMOD/Events/Weapon/FX/ImpactsKnife/ImpactKnifeCloth
  451. [2019.08.25-00.16.12:156][ 0]LogFMOD: Constructing asset: /Game/FMOD/Events/Weapon/FX/ImpactsKnife/ImpactKnifeMetal
  452. [2019.08.25-00.16.12:156][ 0]LogFMOD: Constructing asset: /Game/FMOD/Events/Weapon/M40/ShootM40
  453. [2019.08.25-00.16.12:156][ 0]LogFMOD: Constructing asset: /Game/FMOD/Banks/MusicMainMenu
  454. [2019.08.25-00.16.12:157][ 0]LogFMOD: Skipping asset: bank:/Master Bank.strings
  455. [2019.08.25-00.16.12:157][ 0]LogFMOD: Constructing asset: /Game/FMOD/Events/Weapon/FX/Misc/ImpactMarkerHead
  456. [2019.08.25-00.16.12:157][ 0]LogFMOD: Constructing asset: /Game/FMOD/Banks/Gamesounds
  457. [2019.08.25-00.16.12:157][ 0]LogFMOD: Constructing asset: /Game/FMOD/Events/Weapon/AUG/FullReloadAUG
  458. [2019.08.25-00.16.12:158][ 0]LogFMOD: Constructing asset: /Game/FMOD/Events/Weapon/SPAS/IdleToReloadSPAS
  459. [2019.08.25-00.16.12:158][ 0]LogFMOD: Constructing asset: /Game/FMOD/Events/Player/Radio/RoundBegin
  460. [2019.08.25-00.16.12:158][ 0]LogFMOD: Constructing asset: /Game/FMOD/Events/Weapon/M40/ReloadM40
  461. [2019.08.25-00.16.12:158][ 0]LogFMOD: Constructing asset: /Game/FMOD/Events/Weapon/MAC10/DrawMAC10
  462. [2019.08.25-00.16.12:159][ 0]LogFMOD: Constructing asset: /Game/FMOD/Events/Weapon/Smoke/SmokeLoop
  463. [2019.08.25-00.16.12:159][ 0]LogFMOD: Constructing asset: /Game/FMOD/Events/Weapon/Smoke/NadeBounceSmoke
  464. [2019.08.25-00.16.12:159][ 0]LogFMOD: Constructing asset: /Game/FMOD/Events/Player/Misc/BuyCheckout
  465. [2019.08.25-00.16.12:160][ 0]LogFMOD: Constructing asset: /Game/FMOD/Events/Weapon/HE/ExplodeHE
  466. [2019.08.25-00.16.12:160][ 0]LogFMOD: Constructing asset: /Game/FMOD/Events/Weapon/Mossberg/ReloadToIdleMossberg
  467. [2019.08.25-00.16.12:160][ 0]LogFMOD: Constructing asset: /Game/FMOD/Events/Weapon/Mossberg/ShellInsertMossberg
  468. [2019.08.25-00.16.12:161][ 0]LogFMOD: Constructing asset: /Game/FMOD/Events/Player/Movement/Steps/FootstepCloth
  469. [2019.08.25-00.16.12:161][ 0]LogFMOD: Constructing asset: /Game/FMOD/Events/Weapon/Deagle/DrawDeagle
  470. [2019.08.25-00.16.12:162][ 0]LogFMOD: Constructing asset: /Game/FMOD/Events/Weapon/M4/DrawM4
  471. [2019.08.25-00.16.12:162][ 0]LogFMOD: Constructing asset: /Game/FMOD/Events/Weapon/FX/Impacts/ImpactConcrete
  472. [2019.08.25-00.16.12:162][ 0]LogFMOD: Constructing asset: /Game/FMOD/Events/Weapon/M16/ShootM16
  473. [2019.08.25-00.16.12:162][ 0]LogFMOD: Constructing asset: /Game/FMOD/Events/Weapon/FX/ImpactsKnife/ImpactKnifeConcrete
  474. [2019.08.25-00.16.12:163][ 0]LogFMOD: Constructing asset: /Game/FMOD/Events/Weapon/FX/ShellDrop/ShellDropSlug
  475. [2019.08.25-00.16.12:163][ 0]LogFMOD: Constructing asset: /Game/FMOD/Events/Weapon/FX/ImpactsKnife/ImpactKnifeSnow
  476. [2019.08.25-00.16.12:163][ 0]LogFMOD: Constructing asset: /Game/FMOD/Events/Weapon/HE/DrawHE
  477. [2019.08.25-00.16.12:164][ 0]LogFMOD: Constructing asset: /Game/FMOD/Events/Weapon/FX/ImpactsKnife/ImpactKnifeHelmet
  478. [2019.08.25-00.16.12:166][ 0]LogFMOD: Constructing asset: /Game/FMOD/Events/Weapon/Vector/LastShootVector
  479. [2019.08.25-00.16.12:166][ 0]LogFMOD: Constructing asset: /Game/FMOD/Events/Weapon/Glock/LastShootGlock
  480. [2019.08.25-00.16.12:167][ 0]LogFMOD: Constructing asset: /Game/FMOD/Events/Weapon/M40/FullReloadM40
  481. [2019.08.25-00.16.12:167][ 0]LogFMOD: Constructing asset: /Game/FMOD/Events/Weapon/M4/FullReloadM4
  482. [2019.08.25-00.16.12:167][ 0]LogFMOD: Constructing asset: /Game/FMOD/Events/Weapon/SPAS/OutOfAmmoSPAS
  483. [2019.08.25-00.16.12:167][ 0]LogFMOD: Constructing asset: /Game/FMOD/Events/Weapon/FX/Impacts/ImpactGrass
  484. [2019.08.25-00.16.12:168][ 0]LogFMOD: Constructing asset: /Game/FMOD/Events/Weapon/AK/LastShootAK
  485. [2019.08.25-00.16.12:168][ 0]LogFMOD: Constructing asset: /Game/FMOD/Events/Weapon/Bomb/PlantBomb
  486. [2019.08.25-00.16.12:168][ 0]LogFMOD: Constructing asset: /Game/FMOD/Events/Player/Misc/PickedUpMoney
  487. [2019.08.25-00.16.12:169][ 0]LogFMOD: Constructing asset: /Game/FMOD/Events/Weapon/M9/ReloadM9
  488. [2019.08.25-00.16.12:169][ 0]LogFMOD: Constructing asset: /Game/FMOD/Events/Weapon/FX/ImpactsKnife/ImpactKnifeDirt
  489. [2019.08.25-00.16.12:169][ 0]LogFMOD: Constructing asset: /Game/FMOD/Events/Weapon/FX/ImpactsKnife/ImpactKnifeRock
  490. [2019.08.25-00.16.12:169][ 0]LogFMOD: Constructing asset: /Game/FMOD/Events/Weapon/FX/Impacts/ImpactWood
  491. [2019.08.25-00.16.12:170][ 0]LogFMOD: Constructing asset: /Game/FMOD/Events/Weapon/AK/OutOfAmmoAK
  492. [2019.08.25-00.16.12:170][ 0]LogFMOD: Constructing asset: /Game/FMOD/Events/Weapon/M16/ReloadM16
  493. [2019.08.25-00.16.12:170][ 0]LogFMOD: Constructing asset: /Game/FMOD/Events/Player/Movement/Water/JumpedIntoWater
  494. [2019.08.25-00.16.12:170][ 0]LogFMOD: Constructing asset: /Game/FMOD/Events/Weapon/M9/DrawM9
  495. [2019.08.25-00.16.12:171][ 0]LogFMOD: Constructing asset: /Game/FMOD/Events/Weapon/FX/Impacts/ImpactFlesh
  496. [2019.08.25-00.16.12:171][ 0]LogFMOD: Constructing asset: /Game/FMOD/Events/Weapon/M40/DrawM40
  497. [2019.08.25-00.16.12:171][ 0]LogFMOD: Constructing asset: /Game/FMOD/Events/Weapon/FX/ImpactsKnife/ImpactKnifeFlesh
  498. [2019.08.25-00.16.12:172][ 0]LogFMOD: Constructing asset: /Game/FMOD/Events/Weapon/Famas/OutOfAmmoFamas
  499. [2019.08.25-00.16.12:172][ 0]LogFMOD: Constructing asset: /Game/FMOD/Events/Player/Movement/Steps/FootstepWood
  500. [2019.08.25-00.16.12:172][ 0]LogFMOD: Constructing asset: /Game/FMOD/Events/Weapon/FX/ImpactsKnife/ImpactKnifePlastic
  501. [2019.08.25-00.16.12:172][ 0]LogFMOD: Constructing asset: /Game/FMOD/Events/Weapon/FX/ImpactsKnife/ImpactKnifeGrass
  502. [2019.08.25-00.16.12:173][ 0]LogFMOD: Constructing asset: /Game/FMOD/Events/Weapon/FX/Impacts/ImpactCloth
  503. [2019.08.25-00.16.12:173][ 0]LogFMOD: Constructing asset: /Game/FMOD/Events/Weapon/MP5N/OutOfAmmoMP5N
  504. [2019.08.25-00.16.12:173][ 0]LogFMOD: Constructing asset: /Game/FMOD/Events/Weapon/Bomb/DefusedBomb
  505. [2019.08.25-00.16.12:173][ 0]LogFMOD: Constructing asset: /Game/FMOD/Events/Weapon/Famas/DrawFamas
  506. [2019.08.25-00.16.12:174][ 0]LogFMOD: Constructing asset: /Game/FMOD/Events/Player/Movement/Steps/FootstepSnow
  507. [2019.08.25-00.16.12:174][ 0]LogFMOD: Constructing asset: /Game/FMOD/Events/Weapon/FX/ImpactsKnife/ImpactKnifeCarton
  508. [2019.08.25-00.16.12:174][ 0]LogFMOD: Constructing asset: /Game/FMOD/Events/Weapon/MAC10/LastShootMAC10
  509. [2019.08.25-00.16.12:175][ 0]LogFMOD: Constructing asset: /Game/FMOD/Events/Weapon/MP5N/DrawMP5N
  510. [2019.08.25-00.16.12:177][ 0]LogFMOD: Constructing asset: /Game/FMOD/Events/Weapon/MAC10/OutOfAmmoMAC10
  511. [2019.08.25-00.16.12:177][ 0]LogFMOD: Constructing asset: /Game/FMOD/Events/Weapon/MAC10/FullReloadMAC10
  512. [2019.08.25-00.16.12:178][ 0]LogFMOD: Constructing asset: /Game/FMOD/Banks/Music
  513. [2019.08.25-00.16.12:178][ 0]LogFMOD: Constructing asset: /Game/FMOD/Buses/GameSounds
  514. [2019.08.25-00.16.12:178][ 0]LogFMOD: Constructing asset: /Game/FMOD/Events/Weapon/SPAS/ShootSPAS
  515. [2019.08.25-00.16.12:178][ 0]LogFMOD: Constructing asset: /Game/FMOD/Events/Weapon/FX/Impacts/ImpactWater
  516. [2019.08.25-00.16.12:179][ 0]LogFMOD: Constructing asset: /Game/FMOD/Events/Weapon/FX/Misc/BulletFlyby
  517. [2019.08.25-00.16.12:179][ 0]LogFMOD: Constructing asset: /Game/FMOD/Events/Weapon/FX/Impacts/ImpactMetal
  518. [2019.08.25-00.16.12:179][ 0]LogFMOD: Constructing asset: /Game/FMOD/Events/Weapon/Glock/FullReloadGlock
  519. [2019.08.25-00.16.12:180][ 0]LogFMOD: Constructing asset: /Game/FMOD/Events/Weapon/MP5SD/DrawMP5SD
  520. [2019.08.25-00.16.12:180][ 0]LogFMOD: Constructing asset: /Game/FMOD/Events/Weapon/AUG/LastShootAUG
  521. [2019.08.25-00.16.12:180][ 0]LogFMOD: Constructing asset: /Game/FMOD/Events/Weapon/FX/ImpactsKnife/ImpactKnifeWood
  522. [2019.08.25-00.16.12:180][ 0]LogFMOD: Constructing asset: /Game/FMOD/Events/Weapon/AUG/DrawAUG
  523. [2019.08.25-00.16.12:181][ 0]LogFMOD: Constructing asset: /Game/FMOD/Events/Player/Movement/Steps/FootstepDirt
  524. [2019.08.25-00.16.12:181][ 0]LogFMOD: Constructing asset: /Game/FMOD/Events/Weapon/FX/Impacts/ImpactPlastic
  525. [2019.08.25-00.16.12:181][ 0]LogFMOD: Constructing asset: /Game/FMOD/Events/Weapon/AUG/ShootAUG
  526. [2019.08.25-00.16.12:182][ 0]LogFMOD: Constructing asset: /Game/FMOD/Events/Weapon/HE/CookHE
  527. [2019.08.25-00.16.12:182][ 0]LogFMOD: Constructing asset: /Game/FMOD/Events/Weapon/Bomb/Beep2Bomb
  528. [2019.08.25-00.16.12:182][ 0]LogFMOD: Skipping asset: bus:/
  529. [2019.08.25-00.16.12:182][ 0]LogFMOD: Constructing asset: /Game/FMOD/Events/Weapon/AK/ShootAK
  530. [2019.08.25-00.16.12:183][ 0]LogFMOD: Constructing asset: /Game/FMOD/Events/Weapon/FX/Impacts/ImpactDirt
  531. [2019.08.25-00.16.12:183][ 0]LogFMOD: Constructing asset: /Game/FMOD/Events/Weapon/SCAR/OutOfAmmoSCAR
  532. [2019.08.25-00.16.12:183][ 0]LogFMOD: Constructing asset: /Game/FMOD/Events/Weapon/AUG/ReloadAUG
  533. [2019.08.25-00.16.12:183][ 0]LogFMOD: Constructing asset: /Game/FMOD/Events/Player/Movement/Steps/FootstepConcrete
  534. [2019.08.25-00.16.12:184][ 0]LogFMOD: Constructing asset: /Game/FMOD/Events/Weapon/HE/NadeBounce
  535. [2019.08.25-00.16.12:184][ 0]LogFMOD: Constructing asset: /Game/FMOD/Events/Weapon/Bomb/ExplodeBomb
  536. [2019.08.25-00.16.12:184][ 0]LogFMOD: Constructing asset: /Game/FMOD/Events/Player/Movement/Misc/Landed
  537. [2019.08.25-00.16.12:184][ 0]LogFMOD: Constructing asset: /Game/FMOD/Events/Weapon/FX/Misc/WeaponDroppedFloor
  538. [2019.08.25-00.16.12:185][ 0]LogFMOD: Constructing asset: /Game/FMOD/Events/Weapon/M4/ReloadM4
  539. [2019.08.25-00.16.12:185][ 0]LogFMOD: Constructing asset: /Game/FMOD/Events/Weapon/Mossberg/OutOfAmmoMossberg
  540. [2019.08.25-00.16.12:185][ 0]LogFMOD: Constructing asset: /Game/FMOD/Events/Weapon/Knife/StabKnife
  541. [2019.08.25-00.16.12:185][ 0]LogFMOD: Constructing asset: /Game/FMOD/Events/Weapon/SPAS/ReloadToIdleSPAS
  542. [2019.08.25-00.16.12:186][ 0]LogFMOD: Constructing asset: /Game/FMOD/Events/Weapon/M16/DrawM16
  543. [2019.08.25-00.16.12:188][ 0]LogFMOD: Constructing asset: /Game/FMOD/Events/Weapon/MAC10/ReloadMAC10
  544. [2019.08.25-00.16.12:189][ 0]LogFMOD: Constructing asset: /Game/FMOD/Events/Weapon/Smoke/CookSmoke
  545. [2019.08.25-00.16.12:189][ 0]LogFMOD: Constructing asset: /Game/FMOD/Events/Weapon/SCAR/FullReloadSCAR
  546. [2019.08.25-00.16.12:189][ 0]LogFMOD: Constructing asset: /Game/FMOD/Events/Weapon/SPAS/ShellInsertSPAS
  547. [2019.08.25-00.16.12:189][ 0]LogFMOD: Constructing asset: /Game/FMOD/Events/Weapon/Mossberg/DrawMossberg
  548. [2019.08.25-00.16.12:190][ 0]LogFMOD: Constructing asset: /Game/FMOD/Events/Weapon/FX/Impacts/ImpactGlass
  549. [2019.08.25-00.16.12:190][ 0]LogFMOD: Constructing asset: /Game/FMOD/Events/Weapon/Deagle/ShootDeagle
  550. [2019.08.25-00.16.12:190][ 0]LogFMOD: Constructing asset: /Game/FMOD/Events/Weapon/AUG/OutOfAmmoAUG
  551. [2019.08.25-00.16.12:190][ 0]LogFMOD: Constructing asset: /Game/FMOD/Events/Weapon/Vector/ShootVector
  552. [2019.08.25-00.16.12:191][ 0]LogFMOD: Constructing asset: /Game/FMOD/Events/Weapon/M40/BoltCycleShootM40
  553. [2019.08.25-00.16.12:192][ 0]LogFMOD: Constructing asset: /Game/FMOD/Events/Weapon/Deagle/ReloadDeagle
  554. [2019.08.25-00.16.12:192][ 0]LogFMOD: Constructing asset: /Game/FMOD/Events/Weapon/M40/OutOfAmmoM40
  555. [2019.08.25-00.16.12:192][ 0]LogFMOD: Constructing asset: /Game/FMOD/Events/Weapon/M4/LastShootM4
  556. [2019.08.25-00.16.12:193][ 0]LogFMOD: Constructing asset: /Game/FMOD/Events/Weapon/Glock/ReloadGlock
  557. [2019.08.25-00.16.12:193][ 0]LogFMOD: Constructing asset: /Game/FMOD/Events/Weapon/FX/Misc/ImpactMarkerBody
  558. [2019.08.25-00.16.12:193][ 0]LogFMOD: Constructing asset: /Game/FMOD/Banks/Master_Bank
  559. [2019.08.25-00.16.12:194][ 0]LogFMOD: Constructing asset: /Game/FMOD/Events/Weapon/MP5N/LastShootMP5N
  560. [2019.08.25-00.16.12:194][ 0]LogFMOD: Constructing asset: /Game/FMOD/Events/Weapon/Glock/ShootGlock
  561. [2019.08.25-00.16.12:194][ 0]LogFMOD: Constructing asset: /Game/FMOD/Events/Weapon/SCAR/ShootSCAR
  562. [2019.08.25-00.16.12:195][ 0]LogFMOD: Constructing asset: /Game/FMOD/Events/Weapon/Famas/FullReloadFamas
  563. [2019.08.25-00.16.12:195][ 0]LogFMOD: Constructing asset: /Game/FMOD/Events/Weapon/FX/Impacts/ImpactHelmet
  564. [2019.08.25-00.16.12:195][ 0]LogFMOD: Constructing asset: /Game/FMOD/Events/Player/Radio/ScoredRound
  565. [2019.08.25-00.16.12:195][ 0]LogFMOD: Constructing asset: /Game/FMOD/Events/Weapon/Famas/ShootFamas
  566. [2019.08.25-00.16.12:196][ 0]LogFMOD: Constructing asset: /Game/FMOD/Events/Weapon/FX/ImpactsKnife/ImpactKnifeWater
  567. [2019.08.25-00.16.12:196][ 0]LogFMOD: Constructing asset: /Game/FMOD/Events/Weapon/MP5SD/ReloadMP5SD
  568. [2019.08.25-00.16.12:196][ 0]LogFMOD: Constructing asset: /Game/FMOD/Events/Player/Misc/PickedUpItem
  569. [2019.08.25-00.16.12:196][ 0]LogFMOD: Constructing asset: /Game/FMOD/Events/Weapon/AK/FullReloadAK
  570. [2019.08.25-00.16.12:197][ 0]LogFMOD: Constructing asset: /Game/FMOD/Events/Weapon/MP5SD/OutOfAmmoMP5SD
  571. [2019.08.25-00.16.12:199][ 0]LogFMOD: Constructing asset: /Game/FMOD/Events/Weapon/Glock/DrawGlock
  572. [2019.08.25-00.16.12:199][ 0]LogFMOD: Constructing asset: /Game/FMOD/Events/Weapon/FX/Impacts/ImpactSnow
  573. [2019.08.25-00.16.12:200][ 0]LogFMOD: Constructing asset: /Game/FMOD/Events/Weapon/Bomb/DefuseBomb
  574. [2019.08.25-00.16.12:200][ 0]LogFMOD: Constructing asset: /Game/FMOD/Buses/HitSounds
  575. [2019.08.25-00.16.12:200][ 0]LogFMOD: Constructing asset: /Game/FMOD/Events/Weapon/SCAR/ReloadSCAR
  576. [2019.08.25-00.16.12:201][ 0]LogFMOD: Constructing asset: /Game/FMOD/Events/Weapon/Knife/DrawKnife
  577. [2019.08.25-00.16.12:201][ 0]LogFMOD: Constructing asset: /Game/FMOD/Events/Weapon/Bomb/DrawBomb
  578. [2019.08.25-00.16.12:201][ 0]LogFMOD: Constructing asset: /Game/FMOD/Events/Player/Misc/PickedUpAmmo
  579. [2019.08.25-00.16.12:201][ 0]LogFMOD: Constructing asset: /Game/FMOD/Events/Weapon/FX/Impacts/ImpactKevlar
  580. [2019.08.25-00.16.12:202][ 0]LogFMOD: Constructing asset: /Game/FMOD/Events/Weapon/Vector/OutOfAmmoVector
  581. [2019.08.25-00.16.12:202][ 0]LogFMOD: Constructing asset: /Game/FMOD/Events/Weapon/M9/ShootM9
  582. [2019.08.25-00.16.12:202][ 0]LogFMOD: Constructing asset: /Game/FMOD/Events/Weapon/Smoke/ThrowSmoke
  583. [2019.08.25-00.16.12:202][ 0]LogFMOD: Constructing asset: /Game/FMOD/Events/Weapon/MAC10/ShootMAC10
  584. [2019.08.25-00.16.12:203][ 0]LogFMOD: Constructing asset: /Game/FMOD/Events/Weapon/M40/BoltCycleSoloM40
  585. [2019.08.25-00.16.12:203][ 0]LogFMOD: Constructing asset: /Game/FMOD/Events/Weapon/HE/ThrowHE
  586. [2019.08.25-00.16.12:203][ 0]LogFMOD: Constructing asset: /Game/FMOD/Events/Weapon/SPAS/DrawSPAS
  587. [2019.08.25-00.16.12:204][ 0]LogFMOD: Constructing asset: /Game/FMOD/Events/Weapon/FX/Misc/ImpactMarkerTeam
  588. [2019.08.25-00.16.12:204][ 0]LogFMOD: Constructing asset: /Game/FMOD/Events/Weapon/SCAR/ScopeSCAR
  589. [2019.08.25-00.16.12:204][ 0]LogFMOD: Constructing asset: /Game/FMOD/Events/Weapon/M4/ShootM4
  590. [2019.08.25-00.16.12:204][ 0]LogFMOD: Constructing asset: /Game/FMOD/Events/Weapon/M40/ScopeM40
  591. [2019.08.25-00.16.12:205][ 0]LogFMOD: Constructing asset: /Game/FMOD/Events/Weapon/M9/FullReloadM9
  592. [2019.08.25-00.16.12:205][ 0]LogFMOD: Constructing asset: /Game/FMOD/Events/Weapon/FX/Impacts/ImpactCarton
  593. [2019.08.25-00.16.12:205][ 0]LogFMOD: Constructing asset: /Game/FMOD/Events/Weapon/Vector/ReloadVector
  594. [2019.08.25-00.16.12:205][ 0]LogFMOD: Constructing asset: /Game/FMOD/Events/Test/DistanceTest
  595. [2019.08.25-00.16.12:206][ 0]LogFMOD: Constructing asset: /Game/FMOD/Events/Player/Movement/Steps/FootstepPlastic
  596. [2019.08.25-00.16.12:206][ 0]LogFMOD: Constructing asset: /Game/FMOD/Buses/Music
  597. [2019.08.25-00.16.12:206][ 0]LogFMOD: Constructing asset: /Game/FMOD/Events/Weapon/FX/ImpactsKnife/ImpactKnifeKevlar
  598. [2019.08.25-00.16.12:207][ 0]LogFMOD: Constructing asset: /Game/FMOD/Events/Weapon/MP5SD/FullReloadMP5SD
  599. [2019.08.25-00.16.12:207][ 0]LogFMOD: Constructing asset: /Game/FMOD/Events/Weapon/AK/DrawAK
  600. [2019.08.25-00.16.12:207][ 0]LogFMOD: Constructing asset: /Game/FMOD/Events/Weapon/FX/Misc/FiremodeSwitch
  601. [2019.08.25-00.16.12:207][ 0]LogFMOD: Constructing asset: /Game/FMOD/Events/Weapon/MP5SD/LastShootMP5SD
  602. [2019.08.25-00.16.12:208][ 0]LogFMOD: Constructing asset: /Game/FMOD/Events/Player/Misc/PickedUpWeapon
  603. [2019.08.25-00.16.12:211][ 0]LogFMOD: Constructing asset: /Game/FMOD/Events/Weapon/M4/OutOfAmmoM4
  604. [2019.08.25-00.16.12:211][ 0]LogFMOD: Constructing asset: /Game/FMOD/Events/Weapon/Deagle/OutOfAmmoDeagle
  605. [2019.08.25-00.16.12:211][ 0]LogFMOD: Constructing asset: /Game/FMOD/Buses/Reverb
  606. [2019.08.25-00.16.12:211][ 0]LogFMOD: Constructing asset: /Game/FMOD/Events/Weapon/M9/OutOfAmmoM9
  607. [2019.08.25-00.16.12:212][ 0]LogFMOD: Constructing asset: /Game/FMOD/Events/Weapon/M16/OutOfAmmoM16
  608. [2019.08.25-00.16.12:212][ 0]LogFMOD: Constructing asset: /Game/FMOD/Events/Weapon/AK/ReloadAK
  609. [2019.08.25-00.16.12:212][ 0]LogFMOD: Constructing asset: /Game/FMOD/Events/Weapon/Bomb/Beep1Bomb
  610. [2019.08.25-00.16.12:212][ 0]LogFMOD: Constructing asset: /Game/FMOD/Events/Player/Movement/Steps/FootstepWater
  611. [2019.08.25-00.16.12:213][ 0]LogFMOD: Constructing asset: /Game/FMOD/Events/Weapon/Glock/OutOfAmmoGlock
  612. [2019.08.25-00.16.12:213][ 0]LogFMOD: Constructing asset: /Game/FMOD/Events/Player/Movement/Water/UnderwaterLoop
  613. [2019.08.25-00.16.12:213][ 0]LogFMOD: Constructing asset: /Game/FMOD/Events/Player/Movement/Steps/FootstepCarton
  614. [2019.08.25-00.16.12:214][ 0]LogFMOD: Constructing asset: /Game/FMOD/Events/Weapon/Mossberg/ShootMossberg
  615. [2019.08.25-00.16.12:214][ 0]LogFMOD: Constructing asset: /Game/FMOD/Events/Weapon/SCAR/DrawSCAR
  616. [2019.08.25-00.16.12:219][ 0]LogFMOD: Creating runtime Studio System
  617. [2019.08.25-00.16.12:224][ 0]LogFMOD: Default sample rate = 48000
  618. [2019.08.25-00.16.12:225][ 0]LogFMOD: System sample rate = 48000
  619. [2019.08.25-00.16.12:225][ 0]LogFMOD: Matching system sample rate 48000
  620. [2019.08.25-00.16.12:245][ 0]LogFMOD: Loading Banks
  621. [2019.08.25-00.16.12:246][ 0]LogFMOD: Loading bank: ../../../TO/Content/FMOD/Desktop/Gamesounds.bank
  622. [2019.08.25-00.16.12:246][ 0]LogFMOD: Loading bank: ../../../TO/Content/FMOD/Desktop/Music.bank
  623. [2019.08.25-00.16.12:247][ 0]LogFMOD: Loading bank: ../../../TO/Content/FMOD/Desktop/MusicMainMenu.bank
  624. [2019.08.25-00.16.12:295][ 0]LogFMOD: Warning: f:\jk\workspace\1.10_UE4.22_Win64\studio_api\src\fmod_effect.cpp(189) - Missing DSP plugin 'Steam Audio Spatializer'
  625.  
  626. [2019.08.25-00.16.12:295][ 0]LogFMOD: Error: f:\jk\workspace\1.10_UE4.22_Win64\studio_api\src\fmod_runtime_manager.cpp(1315) - DSP plugin returned an error, bank will not load properly.
  627.  
  628. [2019.08.25-00.16.12:296][ 0]LogFMOD: Warning: Failed to bank: ../../../TO/Content/FMOD/Desktop/Gamesounds.bank (A requested output, dsp unit type or codec was not available.)
  629. [2019.08.25-00.16.12:316][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: TO and no native library supported.
  630. [2019.08.25-00.16.12:316][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: TO_SC and no native library supported.
  631. [2019.08.25-00.16.12:318][ 0]LogRHI: Display: Opened pipeline cache after state change and enqueued 0 of 0 tasks for precompile.
  632. [2019.08.25-00.16.12:318][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: TO and no native library supported.
  633. [2019.08.25-00.16.12:320][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: TO_SC and no native library supported.
  634. [2019.08.25-00.16.12:322][ 0]LogRHI: Display: Opened pipeline cache after state change and enqueued 0 of 0 tasks for precompile.
  635. [2019.08.25-00.16.12:323][ 0]LogRHI: Display: Failed to open default shader pipeline cache for TO using shader platform 0.
  636. [2019.08.25-00.16.12:325][ 0]LogInit: Using OS detected language (de-DE).
  637. [2019.08.25-00.16.12:326][ 0]LogInit: Using OS detected locale (de-DE).
  638. [2019.08.25-00.16.12:328][ 0]LogTextLocalizationManager: No localization for 'de-DE' exists, so 'en' will be used for the language.
  639. [2019.08.25-00.16.12:328][ 0]LogTextLocalizationManager: No localization for 'de-DE' exists, so 'en' will be used for the locale.
  640. [2019.08.25-00.16.12:329][ 0]LogTextLocalizationManager: Compacting localization data took 0.91ms
  641. [2019.08.25-00.16.12:361][ 0]LogAssetRegistry: FAssetRegistry took 0.0311 seconds to start up
  642. [2019.08.25-00.16.12:461][ 0]LogStreaming: Display: Flushing async loaders.
  643. [2019.08.25-00.16.12:462][ 0]LogPackageLocalizationCache: Processed 10 localized package path(s) for 1 prioritized culture(s) in 0.000060 seconds
  644. [2019.08.25-00.16.12:464][ 0]LogCollisionProfile: Warning: Profile (OverlapOnlyPawn) - Custom Channel Name = 'GameTraceChannel6' hasn't been found
  645. [2019.08.25-00.16.12:466][ 0]LogModuleManager: Warning: ModuleManager: Module 'ExampleDeviceProfileSelector' not found - its StaticallyLinkedModuleInitializers function is null.
  646. [2019.08.25-00.16.12:476][ 0]LogNetVersion: TO 1.0.0, NetCL: 0, EngineNetVer: 10, GameNetVer: 0 (Checksum: 2616106945)
  647. [2019.08.25-00.16.12:632][ 0]LogMoviePlayer: Initializing movie player
  648. [2019.08.25-00.16.12:678][ 0]LogSubstanceCoreModule: Substance [CPU] Engine Loaded, Max Texture Size = 2048
  649. [2019.08.25-00.16.12:688][ 0]LogUObjectArray: 51842 objects as part of root set at end of initial load.
  650. [2019.08.25-00.16.12:689][ 0]LogUObjectArray: 2 objects are not in the root set, but can never be destroyed because they are in the DisregardForGC set.
  651. [2019.08.25-00.16.12:689][ 0]LogUObjectAllocator: 7967248 out of 0 bytes used by permanent object pool.
  652. [2019.08.25-00.16.12:689][ 0]LogUObjectArray: CloseDisregardForGC: 51842/51842 objects in disregard for GC pool
  653. [2019.08.25-00.16.12:777][ 0]LogEngine: Initializing Engine...
  654. [2019.08.25-00.16.12:788][ 0]LogStats: UGameplayTagsManager::InitializeManager - 0.000 s
  655. [2019.08.25-00.16.12:963][ 0]LogInit: Initializing FReadOnlyCVARCache
  656. [2019.08.25-00.16.12:963][ 0]LogAudioMixer: Display: Audio Mixer Platform Settings:
  657. [2019.08.25-00.16.12:964][ 0]LogAudioMixer: Display: Sample Rate: 48000
  658. [2019.08.25-00.16.12:964][ 0]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
  659. [2019.08.25-00.16.12:964][ 0]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
  660. [2019.08.25-00.16.12:965][ 0]LogAudioMixer: Display: Number of buffers to queue: 1
  661. [2019.08.25-00.16.12:965][ 0]LogAudioMixer: Display: Max Channels (voices): 0
  662. [2019.08.25-00.16.12:965][ 0]LogAudioMixer: Display: Number of Async Source Workers: 4
  663. [2019.08.25-00.16.12:966][ 0]LogAudioMixer: Display: Initializing audio mixer.
  664. [2019.08.25-00.16.12:970][ 0]LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded.
  665. [2019.08.25-00.16.13:052][ 0]LogAudioMixer: Display: Audio Device Output Speaker Info:
  666. [2019.08.25-00.16.13:052][ 0]LogAudioMixer: Display: Name: Output 1/2 (2- Audient iD14)
  667. [2019.08.25-00.16.13:053][ 0]LogAudioMixer: Display: Is Default: Yes
  668. [2019.08.25-00.16.13:053][ 0]LogAudioMixer: Display: Sample Rate: 48000
  669. [2019.08.25-00.16.13:054][ 0]LogAudioMixer: Display: Channel Count Used: 2
  670. [2019.08.25-00.16.13:054][ 0]LogAudioMixer: Display: Device Channel Count: 2
  671. [2019.08.25-00.16.13:054][ 0]LogAudioMixer: Display: Channel Order:
  672. [2019.08.25-00.16.13:055][ 0]LogAudioMixer: Display: 0: FrontLeft
  673. [2019.08.25-00.16.13:055][ 0]LogAudioMixer: Display: 1: FrontRight
  674. [2019.08.25-00.16.13:084][ 0]LogInit: FAudioDevice initialized.
  675. [2019.08.25-00.16.13:095][ 0]LogNetVersion: Set ProjectVersion to 19248. Version Checksum will be recalculated on next use.
  676. [2019.08.25-00.16.13:095][ 0]LogInit: Texture streaming: Enabled
  677. [2019.08.25-00.16.14:560][ 0]LogMaterial: Can't compile vec_acp with cooked content, will use default material instead
  678. [2019.08.25-00.16.14:560][ 0]LogMaterial: Warning: /Game/Weapons/Vector/Textures/vec_acp.vec_acp: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game.
  679. [2019.08.25-00.16.15:001][ 0]LogBlueprint: Warning: USimpleConstructionScript::FixupRootNodeParentReferences() - Couldn't find inherited parent component 'Mesh_Vest' for 'SM_PMC_radio_01' in BlueprintGeneratedClass 'P_Spec_Male_Light_C' (it may have been removed)
  680. [2019.08.25-00.16.15:002][ 0]LogBlueprint: Warning: USimpleConstructionScript::FixupRootNodeParentReferences() - Couldn't find inherited parent component 'Mesh_Vest' for 'SM_PMC_score_01' in BlueprintGeneratedClass 'P_Spec_Male_Light_C' (it may have been removed)
  681. [2019.08.25-00.16.15:051][ 0]LogTemp: Warning: TO4 Build: 19248
  682. [2019.08.25-00.16.15:053][ 0]LogTemp: Warning: Found 12 maps:
  683. [2019.08.25-00.16.15:054][ 0]LogTemp: Warning: - MAP-Blister
  684. [2019.08.25-00.16.15:054][ 0]LogTemp: Warning: - MAP-Converge
  685. [2019.08.25-00.16.15:054][ 0]LogTemp: Warning: - MAP-Eviction
  686. [2019.08.25-00.16.15:055][ 0]LogTemp: Warning: - MAP-Filth
  687. [2019.08.25-00.16.15:055][ 0]LogTemp: Warning: - MAP-FollowTheMoney
  688. [2019.08.25-00.16.15:055][ 0]LogTemp: Warning: - MAP-Fueled
  689. [2019.08.25-00.16.15:056][ 0]LogTemp: Warning: - MAP-NAVY-Labyrinth
  690. [2019.08.25-00.16.15:056][ 0]LogTemp: Warning: - MAP-PerformanceTest
  691. [2019.08.25-00.16.15:057][ 0]LogTemp: Warning: - MAP-preAIM
  692. [2019.08.25-00.16.15:057][ 0]LogTemp: Warning: - MAP-Prelude
  693. [2019.08.25-00.16.15:058][ 0]LogTemp: Warning: - MAP-RapidWaters
  694. [2019.08.25-00.16.15:058][ 0]LogTemp: Warning: - MAP-Scope
  695. [2019.08.25-00.16.15:059][ 0]LogGameSettings: CONFIG: Creating SettingsManager.
  696. [2019.08.25-00.16.15:059][ 0]LogGameSettings: CONFIG: File exists.
  697. [2019.08.25-00.16.15:059][ 0]LogGameSettings: CONFIG: File exists.
  698. [2019.08.25-00.16.15:060][ 0]LogGameSettings: CONFIG: File-Version is valid.
  699. [2019.08.25-00.16.15:060][ 0]LogGameSettings: CONFIG: Loading Settings.
  700. [2019.08.25-00.16.15:060][ 0]LogGameSettings: CONFIG: Reading configuration.
  701. [2019.08.25-00.16.15:061][ 0]LogGameSettings: CONFIG: Apply WindowMode: Fullscreen
  702. [2019.08.25-00.16.15:063][ 0]LogGameSettings: CONFIG: Loaded GameVolume 76
  703. [2019.08.25-00.16.15:063][ 0]LogGameSettings: CONFIG: Loaded MusicVolume 0
  704. [2019.08.25-00.16.15:064][ 0]LogGameSettings: CONFIG: Loaded MenuMusicVolume 0
  705. [2019.08.25-00.16.15:064][ 0]LogGameSettings: CONFIG: Loaded HitMarkerVolume 50
  706. [2019.08.25-00.16.15:065][ 0]LogGameSettings: APPLY Video Settings
  707. [2019.08.25-00.16.15:065][ 0]LogGameSettings: CONFIG: Apply Resolution 2560x1440
  708. [2019.08.25-00.16.15:065][ 0]LogGameSettings: CONFIG: Apply Resolution 2560x1440
  709. [2019.08.25-00.16.15:073][ 0]LogMapSettings: MAPCONFIG: Creating MapManager.
  710. [2019.08.25-00.16.15:074][ 0]LogMapSettings: MAPCONFIG: File exists.
  711. [2019.08.25-00.16.15:074][ 0]LogMapSettings: MAPCONFIG: File exists.
  712. [2019.08.25-00.16.15:074][ 0]LogMapSettings: MAPCONFIG: File-Version is valid.
  713. [2019.08.25-00.16.15:074][ 0]LogMapSettings: MAPCONFIG: Loading Settings.
  714. [2019.08.25-00.16.15:075][ 0]LogMapSettings: MAPCONFIG: Reading configuration.
  715. [2019.08.25-00.16.15:075][ 0]LogMapSettings: MAPCONTAINER: File exists.
  716. [2019.08.25-00.16.15:207][ 0]LogMapSettings: Error: Loaded Map: Loaded Map: MAP-Blister
  717. [2019.08.25-00.16.15:208][ 0]LogMapSettings: MAPCONTAINER: File exists.
  718. [2019.08.25-00.16.15:310][ 0]LogMapSettings: Error: Loaded Map: Loaded Map: MAP-Converge
  719. [2019.08.25-00.16.15:311][ 0]LogMapSettings: MAPCONTAINER: File exists.
  720. [2019.08.25-00.16.15:434][ 0]LogMapSettings: Error: Loaded Map: Loaded Map: MAP-Eviction
  721. [2019.08.25-00.16.15:434][ 0]LogMapSettings: MAPCONTAINER: File exists.
  722. [2019.08.25-00.16.15:562][ 0]LogMapSettings: Error: Loaded Map: Loaded Map: MAP-Filth
  723. [2019.08.25-00.16.15:563][ 0]LogMapSettings: MAPCONTAINER: File exists.
  724. [2019.08.25-00.16.15:685][ 0]LogMapSettings: Error: Loaded Map: Loaded Map: MAP-FollowTheMoney
  725. [2019.08.25-00.16.15:686][ 0]LogMapSettings: MAPCONTAINER: File exists.
  726. [2019.08.25-00.16.15:831][ 0]LogMapSettings: Error: Loaded Map: Loaded Map: MAP-Fueled
  727. [2019.08.25-00.16.15:832][ 0]LogMapSettings: MAPCONTAINER: File exists.
  728. [2019.08.25-00.16.15:971][ 0]LogMapSettings: Error: Loaded Map: Loaded Map: MAP-NAVY-Labyrinth
  729. [2019.08.25-00.16.15:973][ 0]LogMapSettings: MAPCONTAINER: File exists.
  730. [2019.08.25-00.16.16:083][ 0]LogMapSettings: Error: Loaded Map: Loaded Map: MAP-preAIM
  731. [2019.08.25-00.16.16:083][ 0]LogMapSettings: MAPCONTAINER: File exists.
  732. [2019.08.25-00.16.16:221][ 0]LogMapSettings: Error: Loaded Map: Loaded Map: MAP-Prelude
  733. [2019.08.25-00.16.16:221][ 0]LogMapSettings: MAPCONTAINER: File exists.
  734. [2019.08.25-00.16.16:329][ 0]LogMapSettings: Error: Loaded Map: Loaded Map: MAP-RapidWaters
  735. [2019.08.25-00.16.16:330][ 0]LogMapSettings: MAPCONTAINER: File exists.
  736. [2019.08.25-00.16.16:407][ 0]LogMapSettings: Error: Loaded Map: Loaded Map: MAP-Scope
  737. [2019.08.25-00.16.16:408][ 0]LogFavorites: FAVORITES: Creating FavoritesManager.
  738. [2019.08.25-00.16.16:408][ 0]LogFavorites: FAVORITES: File exists.
  739. [2019.08.25-00.16.16:409][ 0]LogFavorites: FAVORITES: File exists.
  740. [2019.08.25-00.16.16:409][ 0]LogFavorites: FAVORITES: File-Version is valid.
  741. [2019.08.25-00.16.16:409][ 0]LogFavorites: FAVORITES: Loading Favorites.
  742. [2019.08.25-00.16.16:409][ 0]LogFavorites: FAVORITES: Reading configuration.
  743. [2019.08.25-00.16.16:410][ 0]LogTemp: Creating TO4ST Weapons.
  744. [2019.08.25-00.16.16:410][ 0]LogTO4STweapons: TO4ST: WEAPONS: File exists.
  745. [2019.08.25-00.16.16:410][ 0]LogTO4STweapons: CONFIG: File-Version is valid.
  746. [2019.08.25-00.16.16:410][ 0]LogTO4STweapons: TO4ST: WEAPONS: Reading configuration.
  747. [2019.08.25-00.16.16:411][ 0]LogTO4STweapons: Error: TO4ST: WEAPONS: Loaded: M9Beretta
  748. [2019.08.25-00.16.16:412][ 0]LogTO4STweapons: Error: TO4ST: WEAPONS: Loaded: Glock17
  749. [2019.08.25-00.16.16:412][ 0]LogTO4STweapons: Error: TO4ST: WEAPONS: Loaded: DesertEagle
  750. [2019.08.25-00.16.16:413][ 0]LogTO4STweapons: Error: TO4ST: WEAPONS: Loaded: P250
  751. [2019.08.25-00.16.16:413][ 0]LogTO4STweapons: Error: TO4ST: WEAPONS: Loaded: MAC-10
  752. [2019.08.25-00.16.16:413][ 0]LogTO4STweapons: Error: TO4ST: WEAPONS: Loaded: Vector
  753. [2019.08.25-00.16.16:414][ 0]LogTO4STweapons: Error: TO4ST: WEAPONS: Loaded: MP5A2SD
  754. [2019.08.25-00.16.16:414][ 0]LogTO4STweapons: Error: TO4ST: WEAPONS: Loaded: MP5SD
  755. [2019.08.25-00.16.16:414][ 0]LogTO4STweapons: Error: TO4ST: WEAPONS: Loaded: MP5A2
  756. [2019.08.25-00.16.16:415][ 0]LogTO4STweapons: Error: TO4ST: WEAPONS: Loaded: SPS12
  757. [2019.08.25-00.16.16:415][ 0]LogTO4STweapons: Error: TO4ST: WEAPONS: Loaded: MBerg
  758. [2019.08.25-00.16.16:415][ 0]LogTO4STweapons: Error: TO4ST: WEAPONS: Loaded: UMP
  759. [2019.08.25-00.16.16:416][ 0]LogTO4STweapons: Error: TO4ST: WEAPONS: Loaded: M4A1
  760. [2019.08.25-00.16.16:416][ 0]LogTO4STweapons: Error: TO4ST: WEAPONS: Loaded: AK47
  761. [2019.08.25-00.16.16:416][ 0]LogTO4STweapons: Error: TO4ST: WEAPONS: Loaded: M16A2
  762. [2019.08.25-00.16.16:417][ 0]LogTO4STweapons: Error: TO4ST: WEAPONS: Loaded: FAMAS
  763. [2019.08.25-00.16.16:419][ 0]LogTO4STweapons: Error: TO4ST: WEAPONS: Loaded: AUG
  764. [2019.08.25-00.16.16:420][ 0]LogTO4STweapons: Error: TO4ST: WEAPONS: Loaded: HK33
  765. [2019.08.25-00.16.16:420][ 0]LogTO4STweapons: Error: TO4ST: WEAPONS: Loaded: SIG551
  766. [2019.08.25-00.16.16:420][ 0]LogTO4STweapons: Error: TO4ST: WEAPONS: Loaded: SSRMK20
  767. [2019.08.25-00.16.16:421][ 0]LogTO4STweapons: Error: TO4ST: WEAPONS: Loaded: M40
  768. [2019.08.25-00.16.16:421][ 0]LogTO4STweapons: Error: TO4ST: WEAPONS: Loaded: SMOKE
  769. [2019.08.25-00.16.16:421][ 0]LogTO4STweapons: Error: TO4ST: WEAPONS: Loaded: FRAG
  770. [2019.08.25-00.16.16:422][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
  771. [2019.08.25-00.16.16:422][ 0]LogInit: Display: Game Engine Initialized.
  772. [2019.08.25-00.16.16:423][ 0]LogInit: Display: Starting Game.
  773. [2019.08.25-00.16.16:423][ 0]LogNet: Browse: /Game/UI/MainMenu/MainMenuLevel_1?Name=Player
  774. [2019.08.25-00.16.16:447][ 0]LogLoad: LoadMap: /Game/UI/MainMenu/MainMenuLevel_1?Name=Player
  775. [2019.08.25-00.16.16:488][ 0]LogAudioMixer: Display: No commands were queued while flushing the source manager.
  776. [2019.08.25-00.16.16:493][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 4.51ms
  777. [2019.08.25-00.16.17:014][ 0]LogModelComponent: Model /Game/UI/MainMenu/MainMenuLevel_1.MainMenuLevel_1:PersistentLevel.ModelComponent_0 has elements that reference missing vertices. MaxVertex=3, NumVertices=0
  778. [2019.08.25-00.16.17:014][ 0]LogModelComponent: Model /Game/UI/MainMenu/MainMenuLevel_1.MainMenuLevel_1:PersistentLevel.ModelComponent_0 has elements that reference missing vertices. MaxVertex=23, NumVertices=0
  779. [2019.08.25-00.16.17:016][ 0]LogModelComponent: Model /Game/UI/MainMenu/MainMenuLevel_1.MainMenuLevel_1:PersistentLevel.ModelComponent_0 has elements that reference missing vertices. MaxVertex=417, NumVertices=0
  780. [2019.08.25-00.16.17:016][ 0]LogModelComponent: Model /Game/UI/MainMenu/MainMenuLevel_1.MainMenuLevel_1:PersistentLevel.ModelComponent_0 has elements that reference missing vertices. MaxVertex=417, NumVertices=0
  781. [2019.08.25-00.16.17:016][ 0]LogModelComponent: Model /Game/UI/MainMenu/MainMenuLevel_1.MainMenuLevel_1:PersistentLevel.ModelComponent_0 has elements that reference missing vertices. MaxVertex=417, NumVertices=0
  782. [2019.08.25-00.16.17:016][ 0]LogModelComponent: Model /Game/UI/MainMenu/MainMenuLevel_1.MainMenuLevel_1:PersistentLevel.ModelComponent_0 has elements that reference missing vertices. MaxVertex=417, NumVertices=0
  783. [2019.08.25-00.16.17:017][ 0]LogModelComponent: Model /Game/UI/MainMenu/MainMenuLevel_1.MainMenuLevel_1:PersistentLevel.ModelComponent_0 has elements that reference missing vertices. MaxVertex=425, NumVertices=0
  784. [2019.08.25-00.16.17:017][ 0]LogModelComponent: Model /Game/UI/MainMenu/MainMenuLevel_1.MainMenuLevel_1:PersistentLevel.ModelComponent_0 has elements that reference missing vertices. MaxVertex=409, NumVertices=0
  785. [2019.08.25-00.16.17:017][ 0]LogModelComponent: Model /Game/UI/MainMenu/MainMenuLevel_1.MainMenuLevel_1:PersistentLevel.ModelComponent_1 has elements that reference missing vertices. MaxVertex=16, NumVertices=0
  786. [2019.08.25-00.16.17:018][ 0]LogModelComponent: Model /Game/UI/MainMenu/MainMenuLevel_1.MainMenuLevel_1:PersistentLevel.ModelComponent_1 has elements that reference missing vertices. MaxVertex=16, NumVertices=0
  787. [2019.08.25-00.16.17:018][ 0]LogModelComponent: Model /Game/UI/MainMenu/MainMenuLevel_1.MainMenuLevel_1:PersistentLevel.ModelComponent_1 has elements that reference missing vertices. MaxVertex=51, NumVertices=0
  788. [2019.08.25-00.16.17:018][ 0]LogModelComponent: Model /Game/UI/MainMenu/MainMenuLevel_1.MainMenuLevel_1:PersistentLevel.ModelComponent_1 has elements that reference missing vertices. MaxVertex=51, NumVertices=0
  789. [2019.08.25-00.16.17:019][ 0]LogModelComponent: Model /Game/UI/MainMenu/MainMenuLevel_1.MainMenuLevel_1:PersistentLevel.ModelComponent_1 has elements that reference missing vertices. MaxVertex=51, NumVertices=0
  790. [2019.08.25-00.16.17:020][ 0]LogModelComponent: Model /Game/UI/MainMenu/MainMenuLevel_1.MainMenuLevel_1:PersistentLevel.ModelComponent_1 has elements that reference missing vertices. MaxVertex=55, NumVertices=0
  791. [2019.08.25-00.16.17:020][ 0]LogModelComponent: Model /Game/UI/MainMenu/MainMenuLevel_1.MainMenuLevel_1:PersistentLevel.ModelComponent_1 has elements that reference missing vertices. MaxVertex=55, NumVertices=0
  792. [2019.08.25-00.16.17:020][ 0]LogModelComponent: Model /Game/UI/MainMenu/MainMenuLevel_1.MainMenuLevel_1:PersistentLevel.ModelComponent_1 has elements that reference missing vertices. MaxVertex=55, NumVertices=0
  793. [2019.08.25-00.16.17:021][ 0]LogModelComponent: Model /Game/UI/MainMenu/MainMenuLevel_1.MainMenuLevel_1:PersistentLevel.ModelComponent_1 has elements that reference missing vertices. MaxVertex=59, NumVertices=0
  794. [2019.08.25-00.16.17:021][ 0]LogModelComponent: Model /Game/UI/MainMenu/MainMenuLevel_1.MainMenuLevel_1:PersistentLevel.ModelComponent_1 has elements that reference missing vertices. MaxVertex=311, NumVertices=0
  795. [2019.08.25-00.16.17:021][ 0]LogModelComponent: Model /Game/UI/MainMenu/MainMenuLevel_1.MainMenuLevel_1:PersistentLevel.ModelComponent_1 has elements that reference missing vertices. MaxVertex=315, NumVertices=0
  796. [2019.08.25-00.16.17:022][ 0]LogModelComponent: Model /Game/UI/MainMenu/MainMenuLevel_1.MainMenuLevel_1:PersistentLevel.ModelComponent_1 has elements that reference missing vertices. MaxVertex=315, NumVertices=0
  797. [2019.08.25-00.16.17:022][ 0]LogModelComponent: Model /Game/UI/MainMenu/MainMenuLevel_1.MainMenuLevel_1:PersistentLevel.ModelComponent_1 has elements that reference missing vertices. MaxVertex=315, NumVertices=0
  798. [2019.08.25-00.16.17:022][ 0]LogModelComponent: Model /Game/UI/MainMenu/MainMenuLevel_1.MainMenuLevel_1:PersistentLevel.ModelComponent_1 has elements that reference missing vertices. MaxVertex=315, NumVertices=0
  799. [2019.08.25-00.16.17:022][ 0]LogModelComponent: Model /Game/UI/MainMenu/MainMenuLevel_1.MainMenuLevel_1:PersistentLevel.ModelComponent_1 has elements that reference missing vertices. MaxVertex=315, NumVertices=0
  800. [2019.08.25-00.16.17:023][ 0]LogModelComponent: Model /Game/UI/MainMenu/MainMenuLevel_1.MainMenuLevel_1:PersistentLevel.ModelComponent_1 has elements that reference missing vertices. MaxVertex=315, NumVertices=0
  801. [2019.08.25-00.16.17:023][ 0]LogModelComponent: Model /Game/UI/MainMenu/MainMenuLevel_1.MainMenuLevel_1:PersistentLevel.ModelComponent_1 has elements that reference missing vertices. MaxVertex=315, NumVertices=0
  802. [2019.08.25-00.16.17:024][ 0]LogModelComponent: Model /Game/UI/MainMenu/MainMenuLevel_1.MainMenuLevel_1:PersistentLevel.ModelComponent_1 has elements that reference missing vertices. MaxVertex=315, NumVertices=0
  803. [2019.08.25-00.16.17:026][ 0]LogModelComponent: Model /Game/UI/MainMenu/MainMenuLevel_1.MainMenuLevel_1:PersistentLevel.ModelComponent_1 has elements that reference missing vertices. MaxVertex=421, NumVertices=0
  804. [2019.08.25-00.16.17:027][ 0]LogModelComponent: Model /Game/UI/MainMenu/MainMenuLevel_1.MainMenuLevel_1:PersistentLevel.ModelComponent_1 has elements that reference missing vertices. MaxVertex=421, NumVertices=0
  805. [2019.08.25-00.16.17:027][ 0]LogModelComponent: Model /Game/UI/MainMenu/MainMenuLevel_1.MainMenuLevel_1:PersistentLevel.ModelComponent_1 has elements that reference missing vertices. MaxVertex=421, NumVertices=0
  806. [2019.08.25-00.16.17:027][ 0]LogModelComponent: Model /Game/UI/MainMenu/MainMenuLevel_1.MainMenuLevel_1:PersistentLevel.ModelComponent_1 has elements that reference missing vertices. MaxVertex=421, NumVertices=0
  807. [2019.08.25-00.16.17:027][ 0]LogModelComponent: Model /Game/UI/MainMenu/MainMenuLevel_1.MainMenuLevel_1:PersistentLevel.ModelComponent_1 has elements that reference missing vertices. MaxVertex=421, NumVertices=0
  808. [2019.08.25-00.16.17:028][ 0]LogModelComponent: Model /Game/UI/MainMenu/MainMenuLevel_1.MainMenuLevel_1:PersistentLevel.ModelComponent_1 has elements that reference missing vertices. MaxVertex=421, NumVertices=0
  809. [2019.08.25-00.16.17:028][ 0]LogModelComponent: Model /Game/UI/MainMenu/MainMenuLevel_1.MainMenuLevel_1:PersistentLevel.ModelComponent_1 has elements that reference missing vertices. MaxVertex=421, NumVertices=0
  810. [2019.08.25-00.16.17:029][ 0]LogModelComponent: Model /Game/UI/MainMenu/MainMenuLevel_1.MainMenuLevel_1:PersistentLevel.ModelComponent_1 has elements that reference missing vertices. MaxVertex=421, NumVertices=0
  811. [2019.08.25-00.16.17:029][ 0]LogModelComponent: Model /Game/UI/MainMenu/MainMenuLevel_1.MainMenuLevel_1:PersistentLevel.ModelComponent_1 has elements that reference missing vertices. MaxVertex=421, NumVertices=0
  812. [2019.08.25-00.16.17:029][ 0]LogModelComponent: Model /Game/UI/MainMenu/MainMenuLevel_1.MainMenuLevel_1:PersistentLevel.ModelComponent_1 has elements that reference missing vertices. MaxVertex=421, NumVertices=0
  813. [2019.08.25-00.16.17:029][ 0]LogModelComponent: Model /Game/UI/MainMenu/MainMenuLevel_1.MainMenuLevel_1:PersistentLevel.ModelComponent_1 has elements that reference missing vertices. MaxVertex=421, NumVertices=0
  814. [2019.08.25-00.16.17:030][ 0]LogModelComponent: Model /Game/UI/MainMenu/MainMenuLevel_1.MainMenuLevel_1:PersistentLevel.ModelComponent_1 has elements that reference missing vertices. MaxVertex=421, NumVertices=0
  815. [2019.08.25-00.16.17:030][ 0]LogModelComponent: Model /Game/UI/MainMenu/MainMenuLevel_1.MainMenuLevel_1:PersistentLevel.ModelComponent_1 has elements that reference missing vertices. MaxVertex=421, NumVertices=0
  816. [2019.08.25-00.16.17:030][ 0]LogModelComponent: Model /Game/UI/MainMenu/MainMenuLevel_1.MainMenuLevel_1:PersistentLevel.ModelComponent_1 has elements that reference missing vertices. MaxVertex=421, NumVertices=0
  817. [2019.08.25-00.16.17:031][ 0]LogModelComponent: Model /Game/UI/MainMenu/MainMenuLevel_1.MainMenuLevel_1:PersistentLevel.ModelComponent_1 has elements that reference missing vertices. MaxVertex=421, NumVertices=0
  818. [2019.08.25-00.16.17:031][ 0]LogModelComponent: Model /Game/UI/MainMenu/MainMenuLevel_1.MainMenuLevel_1:PersistentLevel.ModelComponent_1 has elements that reference missing vertices. MaxVertex=421, NumVertices=0
  819. [2019.08.25-00.16.17:031][ 0]LogModelComponent: Model /Game/UI/MainMenu/MainMenuLevel_1.MainMenuLevel_1:PersistentLevel.ModelComponent_1 has elements that reference missing vertices. MaxVertex=72, NumVertices=0
  820. [2019.08.25-00.16.17:031][ 0]LogModelComponent: Model /Game/UI/MainMenu/MainMenuLevel_1.MainMenuLevel_1:PersistentLevel.ModelComponent_1 has elements that reference missing vertices. MaxVertex=78, NumVertices=0
  821. [2019.08.25-00.16.17:032][ 0]LogModelComponent: Model /Game/UI/MainMenu/MainMenuLevel_1.MainMenuLevel_1:PersistentLevel.ModelComponent_1 has elements that reference missing vertices. MaxVertex=276, NumVertices=0
  822. [2019.08.25-00.16.17:032][ 0]LogModelComponent: Model /Game/UI/MainMenu/MainMenuLevel_1.MainMenuLevel_1:PersistentLevel.ModelComponent_1 has elements that reference missing vertices. MaxVertex=349, NumVertices=0
  823. [2019.08.25-00.16.17:032][ 0]LogModelComponent: Model /Game/UI/MainMenu/MainMenuLevel_1.MainMenuLevel_1:PersistentLevel.ModelComponent_1 has elements that reference missing vertices. MaxVertex=349, NumVertices=0
  824. [2019.08.25-00.16.17:033][ 0]LogModelComponent: Model /Game/UI/MainMenu/MainMenuLevel_1.MainMenuLevel_1:PersistentLevel.ModelComponent_1 has elements that reference missing vertices. MaxVertex=349, NumVertices=0
  825. [2019.08.25-00.16.17:033][ 0]LogModelComponent: Model /Game/UI/MainMenu/MainMenuLevel_1.MainMenuLevel_1:PersistentLevel.ModelComponent_1 has elements that reference missing vertices. MaxVertex=349, NumVertices=0
  826. [2019.08.25-00.16.17:033][ 0]LogModelComponent: Model /Game/UI/MainMenu/MainMenuLevel_1.MainMenuLevel_1:PersistentLevel.ModelComponent_1 has elements that reference missing vertices. MaxVertex=349, NumVertices=0
  827. [2019.08.25-00.16.17:034][ 0]LogModelComponent: Model /Game/UI/MainMenu/MainMenuLevel_1.MainMenuLevel_1:PersistentLevel.ModelComponent_1 has elements that reference missing vertices. MaxVertex=384, NumVertices=0
  828. [2019.08.25-00.16.17:034][ 0]LogModelComponent: Model /Game/UI/MainMenu/MainMenuLevel_1.MainMenuLevel_1:PersistentLevel.ModelComponent_1 has elements that reference missing vertices. MaxVertex=384, NumVertices=0
  829. [2019.08.25-00.16.17:034][ 0]LogModelComponent: Model /Game/UI/MainMenu/MainMenuLevel_1.MainMenuLevel_1:PersistentLevel.ModelComponent_1 has elements that reference missing vertices. MaxVertex=384, NumVertices=0
  830. [2019.08.25-00.16.17:035][ 0]LogModelComponent: Model /Game/UI/MainMenu/MainMenuLevel_1.MainMenuLevel_1:PersistentLevel.ModelComponent_1 has elements that reference missing vertices. MaxVertex=384, NumVertices=0
  831. [2019.08.25-00.16.17:035][ 0]LogModelComponent: Model /Game/UI/MainMenu/MainMenuLevel_1.MainMenuLevel_1:PersistentLevel.ModelComponent_1 has elements that reference missing vertices. MaxVertex=384, NumVertices=0
  832. [2019.08.25-00.16.17:035][ 0]LogModelComponent: Model /Game/UI/MainMenu/MainMenuLevel_1.MainMenuLevel_1:PersistentLevel.ModelComponent_1 has elements that reference missing vertices. MaxVertex=388, NumVertices=0
  833. [2019.08.25-00.16.17:035][ 0]LogModelComponent: Model /Game/UI/MainMenu/MainMenuLevel_1.MainMenuLevel_1:PersistentLevel.ModelComponent_1 has elements that reference missing vertices. MaxVertex=388, NumVertices=0
  834. [2019.08.25-00.16.17:036][ 0]LogModelComponent: Model /Game/UI/MainMenu/MainMenuLevel_1.MainMenuLevel_1:PersistentLevel.ModelComponent_1 has elements that reference missing vertices. MaxVertex=388, NumVertices=0
  835. [2019.08.25-00.16.17:038][ 0]LogModelComponent: Model /Game/UI/MainMenu/MainMenuLevel_1.MainMenuLevel_1:PersistentLevel.ModelComponent_1 has elements that reference missing vertices. MaxVertex=388, NumVertices=0
  836. [2019.08.25-00.16.17:039][ 0]LogModelComponent: Model /Game/UI/MainMenu/MainMenuLevel_1.MainMenuLevel_1:PersistentLevel.ModelComponent_1 has elements that reference missing vertices. MaxVertex=388, NumVertices=0
  837. [2019.08.25-00.16.17:039][ 0]LogModelComponent: Model /Game/UI/MainMenu/MainMenuLevel_1.MainMenuLevel_1:PersistentLevel.ModelComponent_1 has elements that reference missing vertices. MaxVertex=388, NumVertices=0
  838. [2019.08.25-00.16.17:039][ 0]LogModelComponent: Model /Game/UI/MainMenu/MainMenuLevel_1.MainMenuLevel_1:PersistentLevel.ModelComponent_1 has elements that reference missing vertices. MaxVertex=388, NumVertices=0
  839. [2019.08.25-00.16.17:040][ 0]LogModelComponent: Model /Game/UI/MainMenu/MainMenuLevel_1.MainMenuLevel_1:PersistentLevel.ModelComponent_1 has elements that reference missing vertices. MaxVertex=392, NumVertices=0
  840. [2019.08.25-00.16.17:040][ 0]LogModelComponent: Model /Game/UI/MainMenu/MainMenuLevel_1.MainMenuLevel_1:PersistentLevel.ModelComponent_1 has elements that reference missing vertices. MaxVertex=392, NumVertices=0
  841. [2019.08.25-00.16.17:040][ 0]LogModelComponent: Model /Game/UI/MainMenu/MainMenuLevel_1.MainMenuLevel_1:PersistentLevel.ModelComponent_1 has elements that reference missing vertices. MaxVertex=400, NumVertices=0
  842. [2019.08.25-00.16.17:040][ 0]LogModelComponent: Model /Game/UI/MainMenu/MainMenuLevel_1.MainMenuLevel_1:PersistentLevel.ModelComponent_1 has elements that reference missing vertices. MaxVertex=400, NumVertices=0
  843. [2019.08.25-00.16.17:041][ 0]LogModelComponent: Model /Game/UI/MainMenu/MainMenuLevel_1.MainMenuLevel_1:PersistentLevel.ModelComponent_1 has elements that reference missing vertices. MaxVertex=400, NumVertices=0
  844. [2019.08.25-00.16.17:041][ 0]LogModelComponent: Model /Game/UI/MainMenu/MainMenuLevel_1.MainMenuLevel_1:PersistentLevel.ModelComponent_1 has elements that reference missing vertices. MaxVertex=400, NumVertices=0
  845. [2019.08.25-00.16.17:041][ 0]LogModelComponent: Model /Game/UI/MainMenu/MainMenuLevel_1.MainMenuLevel_1:PersistentLevel.ModelComponent_1 has elements that reference missing vertices. MaxVertex=400, NumVertices=0
  846. [2019.08.25-00.16.17:042][ 0]LogModelComponent: Model /Game/UI/MainMenu/MainMenuLevel_1.MainMenuLevel_1:PersistentLevel.ModelComponent_1 has elements that reference missing vertices. MaxVertex=400, NumVertices=0
  847. [2019.08.25-00.16.17:042][ 0]LogModelComponent: Model /Game/UI/MainMenu/MainMenuLevel_1.MainMenuLevel_1:PersistentLevel.ModelComponent_1 has elements that reference missing vertices. MaxVertex=94, NumVertices=0
  848. [2019.08.25-00.16.17:042][ 0]LogModelComponent: Model /Game/UI/MainMenu/MainMenuLevel_1.MainMenuLevel_1:PersistentLevel.ModelComponent_1 has elements that reference missing vertices. MaxVertex=145, NumVertices=0
  849. [2019.08.25-00.16.17:042][ 0]LogModelComponent: Model /Game/UI/MainMenu/MainMenuLevel_1.MainMenuLevel_1:PersistentLevel.ModelComponent_1 has elements that reference missing vertices. MaxVertex=145, NumVertices=0
  850. [2019.08.25-00.16.17:043][ 0]LogModelComponent: Model /Game/UI/MainMenu/MainMenuLevel_1.MainMenuLevel_1:PersistentLevel.ModelComponent_1 has elements that reference missing vertices. MaxVertex=145, NumVertices=0
  851. [2019.08.25-00.16.17:043][ 0]LogModelComponent: Model /Game/UI/MainMenu/MainMenuLevel_1.MainMenuLevel_1:PersistentLevel.ModelComponent_1 has elements that reference missing vertices. MaxVertex=156, NumVertices=0
  852. [2019.08.25-00.16.17:043][ 0]LogModelComponent: Model /Game/UI/MainMenu/MainMenuLevel_1.MainMenuLevel_1:PersistentLevel.ModelComponent_1 has elements that reference missing vertices. MaxVertex=156, NumVertices=0
  853. [2019.08.25-00.16.17:044][ 0]LogModelComponent: Model /Game/UI/MainMenu/MainMenuLevel_1.MainMenuLevel_1:PersistentLevel.ModelComponent_1 has elements that reference missing vertices. MaxVertex=156, NumVertices=0
  854. [2019.08.25-00.16.17:044][ 0]LogModelComponent: Model /Game/UI/MainMenu/MainMenuLevel_1.MainMenuLevel_1:PersistentLevel.ModelComponent_1 has elements that reference missing vertices. MaxVertex=156, NumVertices=0
  855. [2019.08.25-00.16.17:044][ 0]LogModelComponent: Model /Game/UI/MainMenu/MainMenuLevel_1.MainMenuLevel_1:PersistentLevel.ModelComponent_1 has elements that reference missing vertices. MaxVertex=156, NumVertices=0
  856. [2019.08.25-00.16.17:044][ 0]LogModelComponent: Model /Game/UI/MainMenu/MainMenuLevel_1.MainMenuLevel_1:PersistentLevel.ModelComponent_1 has elements that reference missing vertices. MaxVertex=156, NumVertices=0
  857. [2019.08.25-00.16.17:045][ 0]LogModelComponent: Model /Game/UI/MainMenu/MainMenuLevel_1.MainMenuLevel_1:PersistentLevel.ModelComponent_1 has elements that reference missing vertices. MaxVertex=156, NumVertices=0
  858. [2019.08.25-00.16.17:045][ 0]LogModelComponent: Model /Game/UI/MainMenu/MainMenuLevel_1.MainMenuLevel_1:PersistentLevel.ModelComponent_1 has elements that reference missing vertices. MaxVertex=156, NumVertices=0
  859. [2019.08.25-00.16.17:045][ 0]LogModelComponent: Model /Game/UI/MainMenu/MainMenuLevel_1.MainMenuLevel_1:PersistentLevel.ModelComponent_1 has elements that reference missing vertices. MaxVertex=156, NumVertices=0
  860. [2019.08.25-00.16.17:045][ 0]LogModelComponent: Model /Game/UI/MainMenu/MainMenuLevel_1.MainMenuLevel_1:PersistentLevel.ModelComponent_1 has elements that reference missing vertices. MaxVertex=156, NumVertices=0
  861. [2019.08.25-00.16.17:046][ 0]LogModelComponent: Model /Game/UI/MainMenu/MainMenuLevel_1.MainMenuLevel_1:PersistentLevel.ModelComponent_1 has elements that reference missing vertices. MaxVertex=156, NumVertices=0
  862. [2019.08.25-00.16.17:046][ 0]LogModelComponent: Model /Game/UI/MainMenu/MainMenuLevel_1.MainMenuLevel_1:PersistentLevel.ModelComponent_1 has elements that reference missing vertices. MaxVertex=226, NumVertices=0
  863. [2019.08.25-00.16.17:046][ 0]LogModelComponent: Model /Game/UI/MainMenu/MainMenuLevel_1.MainMenuLevel_1:PersistentLevel.ModelComponent_1 has elements that reference missing vertices. MaxVertex=413, NumVertices=0
  864. [2019.08.25-00.16.17:047][ 0]LogModelComponent: Model /Game/UI/MainMenu/MainMenuLevel_1.MainMenuLevel_1:PersistentLevel.ModelComponent_2 has elements that reference missing vertices. MaxVertex=174, NumVertices=0
  865. [2019.08.25-00.16.17:049][ 0]LogModelComponent: Model /Game/UI/MainMenu/MainMenuLevel_1.MainMenuLevel_1:PersistentLevel.ModelComponent_2 has elements that reference missing vertices. MaxVertex=200, NumVertices=0
  866. [2019.08.25-00.16.17:049][ 0]LogModelComponent: Model /Game/UI/MainMenu/MainMenuLevel_1.MainMenuLevel_1:PersistentLevel.ModelComponent_2 has elements that reference missing vertices. MaxVertex=221, NumVertices=0
  867. [2019.08.25-00.16.17:050][ 0]LogModelComponent: Model /Game/UI/MainMenu/MainMenuLevel_1.MainMenuLevel_1:PersistentLevel.ModelComponent_2 has elements that reference missing vertices. MaxVertex=372, NumVertices=0
  868. [2019.08.25-00.16.17:050][ 0]LogModelComponent: Model /Game/UI/MainMenu/MainMenuLevel_1.MainMenuLevel_1:PersistentLevel.ModelComponent_2 has elements that reference missing vertices. MaxVertex=405, NumVertices=0
  869. [2019.08.25-00.16.17:050][ 0]LogModelComponent: Model /Game/UI/MainMenu/MainMenuLevel_1.MainMenuLevel_1:PersistentLevel.ModelComponent_3 has elements that reference missing vertices. MaxVertex=290, NumVertices=0
  870. [2019.08.25-00.16.17:056][ 0]LogAIModule: Creating AISystem for world MainMenuLevel_1
  871. [2019.08.25-00.16.17:057][ 0]LogLoad: Game class is 'GameMode_MainMenu_C'
  872. [2019.08.25-00.16.17:063][ 0]LogWorld: Bringing World /Game/UI/MainMenu/MainMenuLevel_1.MainMenuLevel_1 up for play (max tick rate 144) at 2019.08.25-02.16.17
  873. [2019.08.25-00.16.17:066][ 0]LogWorld: Bringing up level for play took: 0.007034
  874. [2019.08.25-00.16.17:067][ 0]LogGameMode: Display: Match State Changed from EnteringMap to WaitingToStart
  875. [2019.08.25-00.16.17:067][ 0]LogGameState: Match State Changed from EnteringMap to WaitingToStart
  876. [2019.08.25-00.16.17:068][ 0]LogGameMode: Display: Match State Changed from WaitingToStart to InProgress
  877. [2019.08.25-00.16.17:072][ 0]LogTO4: Warning: Sending maps to admin:
  878. MAP-Blister
  879. MAP-Converge
  880. MAP-Eviction
  881. MAP-Filth
  882. MAP-FollowTheMoney
  883. MAP-Fueled
  884. MAP-NAVY-Labyrinth
  885. MAP-preAIM
  886. MAP-Prelude
  887. MAP-RapidWaters
  888. MAP-Scope
  889.  
  890. [2019.08.25-00.16.17:072][ 0]LogUMG: Display: Widget Class MainMenu_C - Loaded Fast Template.
  891. [2019.08.25-00.16.17:193][ 0]LogSlate: Took 0.000195 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K)
  892. [2019.08.25-00.16.17:193][ 0]LogUMG: Display: Widget Class InputBindingEntry_C - Loaded Fast Template.
  893. [2019.08.25-00.16.17:201][ 0]r.DefaultFeature.Bloom = "0"
  894. [2019.08.25-00.16.17:201][ 0]r.DefaultFeature.AmbientOcclusion = "1"
  895. [2019.08.25-00.16.17:201][ 0]r.DefaultFeature.LensFlare = "0"
  896. [2019.08.25-00.16.17:201][ 0]r.Color.Mid = "0.5"
  897. [2019.08.25-00.16.17:202][ 0]r.DefaultFeature.AntiAliasing = "2"
  898. [2019.08.25-00.16.17:202][ 0]LogUMG: Display: Widget Class W_MapButton_C - Loaded Fast Template.
  899. [2019.08.25-00.16.17:205][ 0]LogGameState: Match State Changed from WaitingToStart to InProgress
  900. [2019.08.25-00.16.17:242][ 0]LogLoad: Took 0.794040 seconds to LoadMap(/Game/UI/MainMenu/MainMenuLevel_1)
  901. [2019.08.25-00.16.17:242][ 0]LogSlate: Took 0.000229 seconds to synchronously load lazily loaded font '../../../Engine/Content/EngineFonts/Faces/RobotoItalic.ufont' (157K)
  902. [2019.08.25-00.16.17:243][ 0]LogSlate: Took 0.000118 seconds to synchronously load lazily loaded font '../../../TO/Content/CheekyFox/Font/Quicksand-Regular.ufont' (105K)
  903. [2019.08.25-00.16.17:245][ 0]LogSlate: Took 0.000119 seconds to synchronously load lazily loaded font '../../../TO/Content/CheekyFox/Font/Quicksand-Medium.ufont' (104K)
  904. [2019.08.25-00.16.17:537][ 0]LogStreaming: Display: Suspending async loading (1)
  905. [2019.08.25-00.16.17:579][ 0]LogStreaming: Display: Resuming async loading (0)
  906. [2019.08.25-00.16.17:582][ 0]LogLoad: (Engine Initialization) Total time: 6.89 seconds
  907. [2019.08.25-00.16.17:582][ 0]LogRenderer: Reallocating scene render targets to support 2560x1440 Format 10 NumSamples 1 (Frame:1).
  908. [2019.08.25-00.16.17:644][ 0]LogWindowsTextInputMethodSystem: Display: IME system now deactivated.
  909. [2019.08.25-00.16.17:647][ 0]LogContentStreaming: Texture pool size now 1500 MB
  910. [2019.08.25-00.16.17:665][ 2]LogRenderer: Reallocating scene render targets to support 128x128 Format 10 NumSamples 1 (Frame:1).
  911. [2019.08.25-00.16.17:681][ 2]LogUMG: Display: Widget Class ReplaylistEntry_C - Loaded Fast Template.
  912. [2019.08.25-00.16.17:720][ 2]LogRenderer: Reallocating scene render targets to support 2560x1440 Format 10 NumSamples 1 (Frame:2).
  913. [2019.08.25-00.16.17:724][ 2]LogStaticMesh: Allocated 304x64x64 distance field atlas = 2.4Mb, with 59 objects containing 1.9Mb backing data
  914. [2019.08.25-00.16.18:643][ 63]LogSlate: FSceneViewport::OnFocusLost() reason 0
  915. [2019.08.25-00.16.18:659][ 64]LogInit: WinSock: I am Th120 (192.168.56.30:0)
  916. [2019.08.25-00.16.18:660][ 64]LogUWorks: Warning: Failed to retrieve internal port: there is no NetDriver present.
  917. [2019.08.25-00.16.18:660][ 64]LogUWorks: ---------------------------------------------
  918. [2019.08.25-00.16.18:661][ 64]LogUWorks: Address (Steam): 76561198032109755
  919. [2019.08.25-00.16.18:661][ 64]LogUWorks: Address (External): 185.78.62.64
  920. [2019.08.25-00.16.18:661][ 64]LogUWorks: Address (Internal): 192.168.56.30
  921. [2019.08.25-00.16.18:662][ 64]LogUWorks: Port: 0 (must be forwarded for IP connections)
  922. [2019.08.25-00.16.18:662][ 64]LogUWorks: ---------------------------------------------
  923. [2019.08.25-00.16.18:711][ 68]LogSlate: Took 0.000260 seconds to synchronously load lazily loaded font '../../../Engine/Content/EngineFonts/Faces/RobotoBold.ufont' (160K)
  924. [2019.08.25-00.16.20:394][198]LogBlueprintUserMessages: [W_ServerPage] Finished serverlist.
  925. [2019.08.25-00.16.23:163][410]LogBlueprintUserMessages: [W_ServerPage] Finished serverlist.
  926. [2019.08.25-00.16.25:102][559]LogGameMode: Display: Match State Changed from InProgress to LeavingMap
  927. [2019.08.25-00.16.25:102][559]LogGameState: Match State Changed from InProgress to LeavingMap
  928. [2019.08.25-00.16.25:103][559]LogNet: Browse: /Game/Maps/MAP-Blister?listen
  929. [2019.08.25-00.16.25:115][559]LogLoad: LoadMap: /Game/Maps/MAP-Blister?listen
  930. [2019.08.25-00.16.25:127][559]LogAudioMixer: Display: No commands were queued while flushing the source manager.
  931. [2019.08.25-00.16.25:140][559]LogUObjectHash: Compacting FUObjectHashTables data took 4.11ms
  932. [2019.08.25-00.16.25:145][559]LogStreaming: Display: Flushing async loaders.
  933. [2019.08.25-00.16.26:911][559]LogMaterial: Can't compile MetalRust with cooked content, will use default material instead
  934. [2019.08.25-00.16.26:911][559]LogMaterial: Warning: /Game/Environment/TOMaterials/Scope/MetalRust.MetalRust: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game.
  935. [2019.08.25-00.16.27:060][559]LogAIModule: Creating AISystem for world MAP-Blister
  936. [2019.08.25-00.16.27:060][559]LogLoad: Game class is 'GameMode_RoundGame_C'
  937. [2019.08.25-00.16.27:061][559]LogTemp: Display: ParseSettings for GameNetDriver
  938. [2019.08.25-00.16.27:061][559]LogTemp: Display: ParseSettings for IpNetDriver_0
  939. [2019.08.25-00.16.27:062][559]LogTemp: Display: ParseSettings for GameNetDriver
  940. [2019.08.25-00.16.27:063][559]LogNet: ReplicationDriverClass is null! Not using ReplicationDriver.
  941. [2019.08.25-00.16.27:063][559]PacketHandlerLog: DDoS detection status: detection enabled: 0 analytics enabled: 0
  942. [2019.08.25-00.16.27:063][559]LogInit: WinSock: Socket queue 131072 / 131072
  943. [2019.08.25-00.16.27:064][559]PacketHandlerLog: Loaded PacketHandler component: Engine.EngineHandlerComponentFactory (StatelessConnectHandlerComponent)
  944. [2019.08.25-00.16.27:064][559]LogNet: GameNetDriver IpNetDriver_0 IpNetDriver listening on port 7777
  945. [2019.08.25-00.16.27:102][559]LogWorld: Bringing World /Game/Maps/MAP-Blister.MAP-Blister up for play (max tick rate 144) at 2019.08.25-02.16.27
  946. [2019.08.25-00.16.27:121][559]LogWorld: Bringing up level for play took: 0.055345
  947. [2019.08.25-00.16.27:122][559]LogOnlineSession: Warning: OSS: No game present to join for session (GameSession)
  948. [2019.08.25-00.16.27:123][559]LogTemp: Display: BroadcastChat: A new player joined the game.
  949. [2019.08.25-00.16.27:123][559]LogTemp: Display: Chat: A new player joined the game.
  950. [2019.08.25-00.16.27:123][559]LogUMG: Display: Widget Class W_GameOverlay_C - Loaded Fast Template.
  951. [2019.08.25-00.16.27:265][559]LogUMG: Display: Widget Class TeamSelection_C - Loaded Fast Template.
  952. [2019.08.25-00.16.27:266][559]LogPlayerController: Error: InputMode:UIOnly - Attempting to focus Non-Focusable widget SObjectWidget [Widget.cpp(710)]!
  953. [2019.08.25-00.16.27:266][559]LogGameMode: Display: Match State Changed from EnteringMap to WaitingToStart
  954. [2019.08.25-00.16.27:266][559]LogGameState: Match State Changed from EnteringMap to WaitingToStart
  955. [2019.08.25-00.16.27:266][559]LogGameMode: Display: Match State Changed from WaitingToStart to InProgress
  956. [2019.08.25-00.16.27:271][559]LogTO4: Warning: Sending maps to admin:
  957. MAP-Blister
  958. MAP-Converge
  959. MAP-Eviction
  960. MAP-Filth
  961. MAP-FollowTheMoney
  962. MAP-Fueled
  963. MAP-NAVY-Labyrinth
  964. MAP-preAIM
  965. MAP-Prelude
  966. MAP-RapidWaters
  967. MAP-Scope
  968.  
  969. [2019.08.25-00.16.27:272][559]LogGameState: Match State Changed from WaitingToStart to InProgress
  970. [2019.08.25-00.16.27:401][559]LogRenderer: Reallocating scene render targets to support 2560x2048 Format 10 NumSamples 1 (Frame:0).
  971. [2019.08.25-00.16.27:421][559]LogLoad: Took 2.306820 seconds to LoadMap(/Game/Maps/MAP-Blister)
  972. [2019.08.25-00.16.27:534][562]LogRenderer: Reallocating scene render targets to support 2560x1440 Format 10 NumSamples 1 (Frame:4).
  973. [2019.08.25-00.16.27:636][571]LogUMG: Display: Widget Class ServerMod_Playerslot_C - Loaded Fast Template.
  974. [2019.08.25-00.16.27:700][581]LogTemp: FWindowsReadRequest request was not aligned. This is expected with loose files, but not a pak file.
  975. [2019.08.25-00.16.28:038][629]LogTO4: Warning: FMOD Voice init: true
  976. [2019.08.25-00.16.28:040][629]LogUMG: Display: Widget Class ServerMod_Mapslot_C - Loaded Fast Template.
  977. [2019.08.25-00.16.28:545][702]LogSlate: FSceneViewport::OnFocusLost() reason 0
  978. [2019.08.25-00.16.28:635][715]LogUMG: Display: Widget Class W_DeathAndSpecHUD_C - Loaded Fast Template.
  979. [2019.08.25-00.16.28:638][715]LogUMG: Display: Widget Class W_Weapon_HUD_C - Loaded Fast Template.
  980. [2019.08.25-00.16.28:639][715]LogTemp: Error: InitBuyingComponent.
  981. [2019.08.25-00.16.28:639][715]LogTemp: Error: Give Free Weapons
  982. [2019.08.25-00.16.28:641][715]LogUMG: Display: Widget Class W_PlayerHUD_C - Loaded Fast Template.
  983. [2019.08.25-00.16.28:642][715]LogUMG: Display: Widget Class TO_BorderedMinimap_C - Loaded Fast Template.
  984. [2019.08.25-00.16.28:643][715]LogTemp: Display: BroadcastChat: Th120 joined the Terrorists
  985. [2019.08.25-00.16.28:643][715]LogUMG: Display: Widget Class ChatListEntry_C - Loaded Fast Template.
  986. [2019.08.25-00.16.28:643][715]LogTemp: Display: Chat: Th120 joined the Terrorists
  987. [2019.08.25-00.16.28:647][715]LogUMG: Display: Widget Class MinimapInternal_Icon_C - Loaded Fast Template.
  988. [2019.08.25-00.16.28:648][715]LogUMG: Display: Widget Class MinimapInternal_Background_C - Loaded Fast Template.
  989. [2019.08.25-00.16.28:651][716]LogUMG: Display: Widget Class W_ScoreboardSlot_T_C - Loaded Fast Template.
  990. [2019.08.25-00.16.39:254][241]LogWindowsDesktop: Alt-F4 pressed!
  991. [2019.08.25-00.16.39:254][241]LogSlate: Request Window 'Tactical Operations (64-bit Development PCD3D_SM5) ' being destroyed
  992. [2019.08.25-00.16.39:257][241]LogStreaming: Display: Suspending async loading (1)
  993. [2019.08.25-00.16.39:310][241]LogStreaming: Display: Resuming async loading (0)
  994. [2019.08.25-00.16.39:312][241]LogSlate: Window 'Tactical Operations (64-bit Development PCD3D_SM5) ' being destroyed
  995. [2019.08.25-00.16.39:673][241]LogWindowsTextInputMethodSystem: Display: IME system now deactivated.
  996. [2019.08.25-00.16.39:707][241]LogTemp: Display: BroadcastChat: Th120 left the game.
  997. [2019.08.25-00.16.39:707][241]LogTemp: Display: Chat: Th120 left the game.
  998. [2019.08.25-00.16.39:708][241]LogOnlineSession: Warning: OSS: No game present to leave for session (GameSession)
  999. [2019.08.25-00.16.39:720][241]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
  1000. [2019.08.25-00.16.39:726][241]LogEngine: All Windows Closed
  1001. [2019.08.25-00.16.39:726][241]LogWindows: FPlatformMisc::RequestExit(0)
  1002. [2019.08.25-00.16.39:751][242]LogAudioMixer: Display: Flush succeeded in the source manager command queue (1).
  1003. [2019.08.25-00.16.39:771][242]LogAudioMixer: Display: Flush succeeded the source manager command queue (2).
  1004. [2019.08.25-00.16.39:785][242]LogNet: World NetDriver shutdown IpNetDriver_0 [GameNetDriver]
  1005. [2019.08.25-00.16.39:786][242]LogNet: DestroyNamedNetDriver IpNetDriver_0 [GameNetDriver]
  1006. [2019.08.25-00.16.39:787][242]LogExit: GameNetDriver IpNetDriver_0 shut down
  1007. [2019.08.25-00.16.40:796][242]LogStreaming: Display: Suspending async loading (1)
  1008. [2019.08.25-00.16.40:821][242]LogStreaming: Display: Resuming async loading (0)
  1009. [2019.08.25-00.16.40:831][242]LogSlate: Slate User Destroyed. User Index 0, Is Virtual User: 0
  1010. [2019.08.25-00.16.40:832][242]LogExit: Preparing to exit.
  1011. [2019.08.25-00.16.40:832][242]LogMoviePlayer: Shutting down movie player
  1012. [2019.08.25-00.16.40:854][242]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
  1013. [2019.08.25-00.16.40:880][242]LogExit: Game engine shut down
  1014. [2019.08.25-00.16.41:037][242]LogExit: Object subsystem successfully closed.
  1015. [2019.08.25-00.16.41:076][242]LogD3D11RHI: Shutdown
  1016. [2019.08.25-00.16.41:076][242]LogD3D11RHI: CleanupD3DDevice
  1017. [2019.08.25-00.16.41:078][242]LogRendererCore: FGlobalReadBuffer::ReleaseRHI
  1018. [2019.08.25-00.16.41:078][242]LogRendererCore: FGlobalDynamicReadBuffer::Cleanup()
  1019. [2019.08.25-00.16.41:078][242]LogRendererCore: FGlobalReadBuffer::ReleaseRHI
  1020. [2019.08.25-00.16.41:079][242]LogRendererCore: FGlobalDynamicReadBuffer::Cleanup()
  1021. [2019.08.25-00.16.41:079][242]LogRendererCore: FGlobalReadBuffer::ReleaseRHI
  1022. [2019.08.25-00.16.41:080][242]LogRendererCore: FGlobalDynamicReadBuffer::Cleanup()
  1023. [2019.08.25-00.16.41:328][242]LogD3D11RHI: ~FD3D11DynamicRHI
  1024. [2019.08.25-00.16.41:330][242]LogModuleManager: Shutting down and abandoning module AutomationController (203)
  1025. [2019.08.25-00.16.41:331][242]LogModuleManager: Shutting down and abandoning module AutomationWorker (201)
  1026. [2019.08.25-00.16.41:332][242]LogModuleManager: Shutting down and abandoning module LocalFileNetworkReplayStreaming (199)
  1027. [2019.08.25-00.16.41:333][242]LogModuleManager: Shutting down and abandoning module NetworkReplayStreaming (197)
  1028. [2019.08.25-00.16.41:333][242]LogModuleManager: Shutting down and abandoning module Voice (195)
  1029. [2019.08.25-00.16.41:334][242]LogModuleManager: Shutting down and abandoning module AIModule (193)
  1030. [2019.08.25-00.16.41:335][242]LogModuleManager: Shutting down and abandoning module GameplayDebugger (192)
  1031. [2019.08.25-00.16.41:336][242]LogModuleManager: Shutting down and abandoning module NavigationSystem (190)
  1032. [2019.08.25-00.16.41:336][242]LogModuleManager: Shutting down and abandoning module WmfMediaFactory (187)
  1033. [2019.08.25-00.16.41:337][242]LogModuleManager: Shutting down and abandoning module WebMMediaFactory (185)
  1034. [2019.08.25-00.16.41:337][242]LogModuleManager: Shutting down and abandoning module WebMMedia (183)
  1035. [2019.08.25-00.16.41:338][242]LogModuleManager: Shutting down and abandoning module OpenExrWrapper (181)
  1036. [2019.08.25-00.16.41:340][242]LogModuleManager: Shutting down and abandoning module ImgMediaFactory (179)
  1037. [2019.08.25-00.16.41:341][242]LogModuleManager: Shutting down and abandoning module CharacterAI (177)
  1038. [2019.08.25-00.16.41:342][242]LogModuleManager: Shutting down and abandoning module SessionServices (175)
  1039. [2019.08.25-00.16.41:342][242]LogModuleManager: Shutting down and abandoning module LiveCoding (173)
  1040. [2019.08.25-00.16.41:343][242]LogModuleManager: Shutting down and abandoning module LevelSequence (171)
  1041. [2019.08.25-00.16.41:344][242]LogModuleManager: Shutting down and abandoning module MovieSceneTracks (169)
  1042. [2019.08.25-00.16.41:344][242]LogModuleManager: Shutting down and abandoning module MovieScene (167)
  1043. [2019.08.25-00.16.41:345][242]LogModuleManager: Shutting down and abandoning module StreamingPauseRendering (165)
  1044. [2019.08.25-00.16.41:345][242]LogModuleManager: Shutting down and abandoning module AudioMixerXAudio2 (163)
  1045. [2019.08.25-00.16.41:346][242]LogModuleManager: Shutting down and abandoning module ImageWriteQueue (161)
  1046. [2019.08.25-00.16.41:348][242]LogModuleManager: Shutting down and abandoning module ProfilerService (159)
  1047. [2019.08.25-00.16.41:543][242]LogModuleManager: Shutting down and abandoning module TaskGraph (157)
  1048. [2019.08.25-00.16.41:543][242]LogModuleManager: Shutting down and abandoning module SoundUtilities (155)
  1049. [2019.08.25-00.16.41:544][242]LogModuleManager: Shutting down and abandoning module ProceduralMeshComponent (153)
  1050. [2019.08.25-00.16.41:546][242]LogModuleManager: Shutting down and abandoning module EditableMesh (151)
  1051. [2019.08.25-00.16.41:546][242]LogModuleManager: Shutting down and abandoning module CustomMeshComponent (149)
  1052. [2019.08.25-00.16.41:547][242]LogModuleManager: Shutting down and abandoning module CableComponent (147)
  1053. [2019.08.25-00.16.41:547][242]LogModuleManager: Shutting down and abandoning module MediaCompositing (145)
  1054. [2019.08.25-00.16.41:548][242]LogModuleManager: Shutting down and abandoning module LinearTimecode (143)
  1055. [2019.08.25-00.16.41:548][242]LogModuleManager: Shutting down and abandoning module ImgMedia (141)
  1056. [2019.08.25-00.16.41:550][242]LogModuleManager: Shutting down and abandoning module GeometryCacheTracks (139)
  1057. [2019.08.25-00.16.41:550][242]LogModuleManager: Shutting down and abandoning module GeometryCache (137)
  1058. [2019.08.25-00.16.41:551][242]LogModuleManager: Shutting down and abandoning module VariantManagerContent (135)
  1059. [2019.08.25-00.16.41:553][242]LogModuleManager: Shutting down and abandoning module TO (133)
  1060. [2019.08.25-00.16.41:556][242]LogModuleManager: Shutting down and abandoning module VaRestPlugin (131)
  1061. [2019.08.25-00.16.41:556][242]LogModuleManager: Shutting down and abandoning module Overmilion (129)
  1062. [2019.08.25-00.16.41:557][242]LogModuleManager: Shutting down and abandoning module MinimapPlugin (127)
  1063. [2019.08.25-00.16.41:558][242]LogModuleManager: Shutting down and abandoning module SignificanceManager (125)
  1064. [2019.08.25-00.16.41:558][242]LogModuleManager: Shutting down and abandoning module RuntimePhysXCooking (123)
  1065. [2019.08.25-00.16.41:558][242]LogModuleManager: Shutting down and abandoning module ApexDestruction (121)
  1066. [2019.08.25-00.16.41:559][242]LogModuleManager: Shutting down and abandoning module ActorSequence (119)
  1067. [2019.08.25-00.16.41:560][242]LogModuleManager: Shutting down and abandoning module UdpMessaging (117)
  1068. [2019.08.25-00.16.41:560][242]LogModuleManager: Shutting down and abandoning module TcpMessaging (115)
  1069. [2019.08.25-00.16.41:560][242]LogModuleManager: Shutting down and abandoning module SubstanceCore (113)
  1070. [2019.08.25-00.16.41:561][242]LogModuleManager: Shutting down and abandoning module FacialAnimation (111)
  1071. [2019.08.25-00.16.41:561][242]LogModuleManager: Shutting down and abandoning module AnimationSharing (109)
  1072. [2019.08.25-00.16.41:561][242]LogModuleManager: Shutting down and abandoning module LightPropagationVolumeRuntime (107)
  1073. [2019.08.25-00.16.41:562][242]LogModuleManager: Shutting down and abandoning module AISupportModule (105)
  1074. [2019.08.25-00.16.41:562][242]LogModuleManager: Shutting down and abandoning module JSONParser (103)
  1075. [2019.08.25-00.16.41:563][242]LogModuleManager: Shutting down and abandoning module WindowsMoviePlayer (101)
  1076. [2019.08.25-00.16.41:564][242]LogModuleManager: Shutting down and abandoning module WebMMoviePlayer (99)
  1077. [2019.08.25-00.16.41:565][242]LogModuleManager: Shutting down and abandoning module PacketHandler (97)
  1078. [2019.08.25-00.16.41:565][242]LogModuleManager: Shutting down and abandoning module ClothingSystemRuntime (95)
  1079. [2019.08.25-00.16.41:565][242]LogModuleManager: Shutting down and abandoning module MediaAssets (93)
  1080. [2019.08.25-00.16.41:566][242]LogModuleManager: Shutting down and abandoning module Overlay (91)
  1081. [2019.08.25-00.16.41:566][242]LogModuleManager: Shutting down and abandoning module UMG (89)
  1082. [2019.08.25-00.16.41:566][242]LogModuleManager: Shutting down and abandoning module SlateReflector (87)
  1083. [2019.08.25-00.16.41:567][242]LogModuleManager: Shutting down and abandoning module Slate (85)
  1084. [2019.08.25-00.16.41:567][242]LogModuleManager: Shutting down and abandoning module MRMesh (83)
  1085. [2019.08.25-00.16.41:567][242]LogModuleManager: Shutting down and abandoning module Messaging (81)
  1086. [2019.08.25-00.16.41:567][242]LogModuleManager: Shutting down and abandoning module HeadMountedDisplay (79)
  1087. [2019.08.25-00.16.41:568][242]LogModuleManager: Shutting down and abandoning module XAudio2 (77)
  1088. [2019.08.25-00.16.41:568][242]LogModuleManager: Shutting down and abandoning module Networking (75)
  1089. [2019.08.25-00.16.41:568][242]LogModuleManager: Shutting down and abandoning module Core (73)
  1090. [2019.08.25-00.16.41:568][242]LogModuleManager: Shutting down and abandoning module FMODStudio (69)
  1091. [2019.08.25-00.16.41:666][242]LogModuleManager: Shutting down and abandoning module ImageWrapper (67)
  1092. [2019.08.25-00.16.41:666][242]LogModuleManager: Shutting down and abandoning module InputCore (65)
  1093. [2019.08.25-00.16.41:667][242]LogModuleManager: Shutting down and abandoning module PhysXCooking (63)
  1094. [2019.08.25-00.16.41:667][242]LogModuleManager: Shutting down and abandoning module OnlineSubsystemUWorks (60)
  1095. [2019.08.25-00.16.41:667][242]LogModuleManager: Shutting down and abandoning module UWorksUtilities (58)
  1096. [2019.08.25-00.16.41:668][242]LogModuleManager: Shutting down and abandoning module UWorksWeb (56)
  1097. [2019.08.25-00.16.41:668][242]LogModuleManager: Shutting down and abandoning module UWorksCore (54)
  1098. [2019.08.25-00.16.41:668][242]LogModuleManager: Shutting down and abandoning module UWorks (52)
  1099. [2019.08.25-00.16.41:672][242]LogModuleManager: Shutting down and abandoning module LauncherChunkInstaller (50)
  1100. [2019.08.25-00.16.41:672][242]LogModuleManager: Shutting down and abandoning module OnlineSubsystem (46)
  1101. [2019.08.25-00.16.41:672][242]LogModuleManager: Shutting down and abandoning module HTTP (41)
  1102. [2019.08.25-00.16.41:691][242]LogModuleManager: Shutting down and abandoning module SSL (40)
  1103. [2019.08.25-00.16.41:691][242]LogModuleManager: Shutting down and abandoning module WmfMedia (36)
  1104. [2019.08.25-00.16.41:693][242]LogModuleManager: Shutting down and abandoning module Media (35)
  1105. [2019.08.25-00.16.41:699][242]LogModuleManager: Shutting down and abandoning module DatasmithContent (32)
  1106. [2019.08.25-00.16.41:699][242]LogModuleManager: Shutting down and abandoning module RenderCore (30)
  1107. [2019.08.25-00.16.41:699][242]LogModuleManager: Shutting down and abandoning module Landscape (28)
  1108. [2019.08.25-00.16.41:699][242]LogModuleManager: Shutting down and abandoning module SlateRHIRenderer (26)
  1109. [2019.08.25-00.16.41:700][242]LogModuleManager: Shutting down and abandoning module OpenGLDrv (24)
  1110. [2019.08.25-00.16.41:700][242]LogModuleManager: Shutting down and abandoning module D3D11RHI (22)
  1111. [2019.08.25-00.16.41:700][242]LogModuleManager: Shutting down and abandoning module AnimGraphRuntime (20)
  1112. [2019.08.25-00.16.41:700][242]LogModuleManager: Shutting down and abandoning module Renderer (18)
  1113. [2019.08.25-00.16.41:701][242]LogModuleManager: Shutting down and abandoning module Engine (16)
  1114. [2019.08.25-00.16.41:702][242]LogModuleManager: Shutting down and abandoning module CoreUObject (14)
  1115. [2019.08.25-00.16.41:702][242]LogModuleManager: Shutting down and abandoning module NetworkFile (12)
  1116. [2019.08.25-00.16.41:703][242]LogModuleManager: Shutting down and abandoning module CookedIterativeFile (10)
  1117. [2019.08.25-00.16.41:703][242]LogModuleManager: Shutting down and abandoning module StreamingFile (8)
  1118. [2019.08.25-00.16.41:703][242]LogModuleManager: Shutting down and abandoning module SandboxFile (6)
  1119. [2019.08.25-00.16.41:703][242]LogModuleManager: Shutting down and abandoning module PakFile (4)
  1120. [2019.08.25-00.16.41:704][242]LogModuleManager: Shutting down and abandoning module RSA (3)
  1121. [2019.08.25-00.16.41:709][242]LogExit: Exiting.
  1122. [2019.08.25-00.16.41:721][242]Log file closed, 08/25/19 02:16:41
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