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- Log file open, 08/25/19 02:16:11
- LogWindows: Failed to load 'aqProf.dll' (GetLastError=126)
- LogWindows: File 'aqProf.dll' does not exist
- LogWindows: Failed to load 'VtuneApi.dll' (GetLastError=126)
- LogWindows: File 'VtuneApi.dll' does not exist
- LogWindows: Failed to load 'VtuneApi32e.dll' (GetLastError=126)
- LogWindows: File 'VtuneApi32e.dll' does not exist
- LogConsoleResponse: Display: Failed to find resolution value strings in scalability ini. Falling back to default.
- LogPakFile: Registered encryption key '00000000000000000000000000000000': 0 pak files mounted, 0 remain pending
- LogPlatformFile: Not using cached read wrapper
- LogTaskGraph: Started task graph with 5 named threads and 35 total threads with 3 sets of task threads.
- LogStats: Stats thread started at 0.372649
- LogD3D11RHI: Loaded GFSDK_Aftermath_Lib.x64.dll
- LogICUInternationalization: ICU TimeZone Detection - Raw Offset: +1:00, Platform Override: ''
- LogPluginManager: Mounting plugin AISupport
- LogPluginManager: Mounting plugin LightPropagationVolume
- LogPluginManager: Mounting plugin AnimationSharing
- LogPluginManager: Mounting plugin AssetManagerEditor
- LogPluginManager: Mounting plugin CryptoKeys
- LogPluginManager: Mounting plugin FacialAnimation
- LogPluginManager: Mounting plugin DatasmithContent
- LogPluginManager: Mounting plugin VariantManagerContent
- LogPluginManager: Mounting plugin AlembicImporter
- LogPluginManager: Mounting plugin CharacterAI
- LogPluginManager: Mounting plugin GeometryCache
- LogPluginManager: Mounting plugin FMODStudio
- LogPluginManager: Mounting plugin Substance
- LogPluginManager: Mounting plugin ImgMedia
- LogPluginManager: Mounting plugin LinearTimecode
- LogPluginManager: Mounting plugin MediaCompositing
- LogPluginManager: Mounting plugin WebMMedia
- LogPluginManager: Mounting plugin WmfMedia
- LogPluginManager: Mounting plugin TcpMessaging
- LogPluginManager: Mounting plugin UdpMessaging
- LogPluginManager: Mounting plugin ActorSequence
- LogPluginManager: Mounting plugin NetcodeUnitTest
- LogPluginManager: Mounting plugin OnlineSubsystem
- LogPluginManager: Mounting plugin OnlineSubsystemNull
- LogPluginManager: Mounting plugin OnlineSubsystemUtils
- LogPluginManager: Mounting plugin LauncherChunkInstaller
- LogPluginManager: Mounting plugin ApexDestruction
- LogPluginManager: Mounting plugin CableComponent
- LogPluginManager: Mounting plugin CustomMeshComponent
- LogPluginManager: Mounting plugin EditableMesh
- LogPluginManager: Mounting plugin ProceduralMeshComponent
- LogPluginManager: Mounting plugin RuntimePhysXCooking
- LogPluginManager: Mounting plugin SignificanceManager
- LogPluginManager: Mounting plugin SoundUtilities
- LogPluginManager: Mounting plugin WebMMoviePlayer
- LogPluginManager: Mounting plugin WindowsMoviePlayer
- LogPluginManager: Mounting plugin JSONParser
- LogPluginManager: Mounting plugin MinimapPlugin
- LogPluginManager: Mounting plugin Overmilion
- LogPluginManager: Mounting plugin UWorks
- LogPluginManager: Mounting plugin VaRestPlugin
- LogInit: Using libcurl 7.55.1-DEV
- LogInit: - built for x86_64-pc-win32
- LogInit: - supports SSL with OpenSSL/1.1.1
- LogInit: - supports HTTP deflate (compression) using libz 1.2.8
- LogInit: - other features:
- LogInit: CURL_VERSION_SSL
- LogInit: CURL_VERSION_LIBZ
- LogInit: CURL_VERSION_IPV6
- LogInit: CURL_VERSION_ASYNCHDNS
- LogInit: CURL_VERSION_LARGEFILE
- LogInit: CURL_VERSION_IDN
- LogInit: CurlRequestOptions (configurable via config and command line):
- LogInit: - bVerifyPeer = true - Libcurl will verify peer certificate
- LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy
- LogInit: - bDontReuseConnections = false - Libcurl will reuse connections
- LogInit: - MaxHostConnections = 16 - Libcurl will limit the number of connections to a host
- LogInit: - LocalHostAddr = Default
- LogInit: - BufferSize = 65536
- LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467
- LogUWorks: User initialized.
- LogInit: Build: ++UE4+Release-4.22-CL-0
- LogInit: Engine Version: 4.22.3-0+++UE4+Release-4.22
- LogInit: Compatible Engine Version: 4.22.0-0+++UE4+Release-4.22
- LogInit: Net CL: 0
- LogInit: OS: Windows 10 (Release 1803) (), CPU: Intel(R) Core(TM) i7-6850K CPU @ 3.60GHz, GPU: NVIDIA GeForce GTX 1080
- LogInit: Compiled (64-bit): Jun 24 2019 07:50:04
- LogInit: Compiled with Visual C++: 19.16.27031.01
- LogInit: Build Configuration: Development
- LogInit: Branch Name: ++UE4+Release-4.22
- LogInit: Command Line: -log -debugvoice
- LogInit: Base Directory: G:/SteamLibrary/steamapps/common/TO4 Alpha/TO/Binaries/Win64/
- LogInit: Installed Engine Build: 0
- LogDevObjectVersion: Number of dev versions registered: 23
- LogDevObjectVersion: Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 10
- LogDevObjectVersion: Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0
- LogDevObjectVersion: Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 3
- LogDevObjectVersion: Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 30
- LogDevObjectVersion: Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 35
- LogDevObjectVersion: Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 2
- LogDevObjectVersion: Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0
- LogDevObjectVersion: Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0
- LogDevObjectVersion: Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 0
- LogDevObjectVersion: Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0
- LogDevObjectVersion: Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 28
- LogDevObjectVersion: Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 11
- LogDevObjectVersion: Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 2
- LogDevObjectVersion: Dev-LoadTimes (C2A15278-BFE7-4AFE-6C17-90FF531DF755): 1
- LogDevObjectVersion: Private-Geometry (6EACA3D4-40EC-4CC1-B786-8BED09428FC5): 3
- LogDevObjectVersion: Dev-AnimPhys (29E575DD-E0A3-4627-9D10-D276232CDCEA): 17
- LogDevObjectVersion: Dev-Anim (AF43A65D-7FD3-4947-9873-3E8ED9C1BB05): 2
- LogDevObjectVersion: Dev-ReflectionCapture (6B266CEC-1EC7-4B8F-A30B-E4D90942FC07): 1
- LogDevObjectVersion: Dev-Automation (0DF73D61-A23F-47EA-B727-89E90C41499A): 1
- LogDevObjectVersion: FortniteMain (601D1886-AC64-4F84-AA16-D3DE0DEAC7D6): 25
- LogDevObjectVersion: Dev-Enterprise (9DFFBCD6-494F-0158-E221-12823C92A888): 6
- LogDevObjectVersion: Dev-Niagara (F2AED0AC-9AFE-416F-8664-AA7FFA26D6FC): 1
- LogDevObjectVersion: Dev-Destruction (174F1F0B-B4C6-45A5-B13F-2EE8D0FB917D): 2
- LogInit: Presizing for max 2097152 objects, including 1 objects not considered by GC, pre-allocating 0 bytes for permanent pool.
- LogStreaming: Display: Async Loading initialized: Event Driven Loader: true, Async Loading Thread: true, Async Post Load: true
- LogInit: Object subsystem initialized
- LogConfig: Setting CVar [[con.DebugEarlyDefault:1]]
- LogConfig: Setting CVar [[r.setres:1280x720]]
- [2019.08.25-00.16.11:544][ 0]LogConfig: Setting CVar [[con.DebugEarlyDefault:1]]
- [2019.08.25-00.16.11:544][ 0]LogConfig: Setting CVar [[r.setres:1280x720]]
- [2019.08.25-00.16.11:545][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [../../../TO/Saved/Config/WindowsNoEditor/Engine.ini]
- [2019.08.25-00.16.11:545][ 0]LogConfig: Setting CVar [[r.GPUCrashDebugging:0]]
- [2019.08.25-00.16.11:545][ 0]LogConfig: Setting CVar [[r.Streaming.PoolSize:1500]]
- [2019.08.25-00.16.11:545][ 0]LogConfig: Setting CVar [[r.AllowStaticLighting:1]]
- [2019.08.25-00.16.11:546][ 0]LogConfig: Setting CVar [[r.GenerateMeshDistanceFields:1]]
- [2019.08.25-00.16.11:546][ 0]LogConfig: Setting CVar [[r.DistanceFieldBuild.Compress:0]]
- [2019.08.25-00.16.11:546][ 0]LogConfig: Setting CVar [[r.TextureStreaming:1]]
- [2019.08.25-00.16.11:546][ 0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:1]]
- [2019.08.25-00.16.11:547][ 0]LogConfig: Setting CVar [[r.DefaultFeature.MotionBlur:0]]
- [2019.08.25-00.16.11:547][ 0]LogConfig: Setting CVar [[r.EarlyZPass:2]]
- [2019.08.25-00.16.11:547][ 0]LogConfig: Setting CVar [[r.DefaultFeature.Bloom:1]]
- [2019.08.25-00.16.11:547][ 0]LogConfig: Setting CVar [[r.DefaultFeature.AutoExposure:0]]
- [2019.08.25-00.16.11:548][ 0]LogConfig: Setting CVar [[r.MinScreenRadiusForLights:0.000001]]
- [2019.08.25-00.16.11:548][ 0]LogConfig: Setting CVar [[r.ForceDebugViewModes:1]]
- [2019.08.25-00.16.11:548][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [../../../TO/Saved/Config/WindowsNoEditor/Engine.ini]
- [2019.08.25-00.16.11:549][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [../../../TO/Saved/Config/WindowsNoEditor/Engine.ini]
- [2019.08.25-00.16.11:549][ 0]LogConfig: Setting CVar [[s.MinBulkDataSizeForAsyncLoading:131072]]
- [2019.08.25-00.16.11:549][ 0]LogConfig: Setting CVar [[s.AsyncLoadingThreadEnabled:1]]
- [2019.08.25-00.16.11:549][ 0]LogConfig: Setting CVar [[s.EventDrivenLoaderEnabled:1]]
- [2019.08.25-00.16.11:550][ 0]LogConfig: Setting CVar [[s.WarnIfTimeLimitExceeded:0]]
- [2019.08.25-00.16.11:550][ 0]LogConfig: Setting CVar [[s.TimeLimitExceededMultiplier:1.5]]
- [2019.08.25-00.16.11:550][ 0]LogConfig: Setting CVar [[s.TimeLimitExceededMinTime:0.005]]
- [2019.08.25-00.16.11:550][ 0]LogConfig: Setting CVar [[s.UseBackgroundLevelStreaming:1]]
- [2019.08.25-00.16.11:551][ 0]LogConfig: Setting CVar [[s.PriorityAsyncLoadingExtraTime:15.0]]
- [2019.08.25-00.16.11:551][ 0]LogConfig: Setting CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]]
- [2019.08.25-00.16.11:551][ 0]LogConfig: Setting CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]]
- [2019.08.25-00.16.11:551][ 0]LogConfig: Setting CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]]
- [2019.08.25-00.16.11:552][ 0]LogConfig: Setting CVar [[s.UnregisterComponentsTimeLimit:1.0]]
- [2019.08.25-00.16.11:553][ 0]LogConfig: Setting CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]]
- [2019.08.25-00.16.11:555][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [../../../TO/Saved/Config/WindowsNoEditor/Engine.ini]
- [2019.08.25-00.16.11:556][ 0]LogConfig: Setting CVar [[gc.MaxObjectsNotConsideredByGC:1]]
- [2019.08.25-00.16.11:556][ 0]LogConfig: Setting CVar [[gc.SizeOfPermanentObjectPool:0]]
- [2019.08.25-00.16.11:556][ 0]LogConfig: Setting CVar [[gc.FlushStreamingOnGC:0]]
- [2019.08.25-00.16.11:556][ 0]LogConfig: Setting CVar [[gc.NumRetriesBeforeForcingGC:10]]
- [2019.08.25-00.16.11:557][ 0]LogConfig: Setting CVar [[gc.AllowParallelGC:1]]
- [2019.08.25-00.16.11:557][ 0]LogConfig: Setting CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]]
- [2019.08.25-00.16.11:557][ 0]LogConfig: Setting CVar [[gc.MaxObjectsInEditor:16777216]]
- [2019.08.25-00.16.11:557][ 0]LogConfig: Setting CVar [[gc.IncrementalBeginDestroyEnabled:1]]
- [2019.08.25-00.16.11:558][ 0]LogConfig: Setting CVar [[gc.CreateGCClusters:1]]
- [2019.08.25-00.16.11:558][ 0]LogConfig: Setting CVar [[gc.MinGCClusterSize:5]]
- [2019.08.25-00.16.11:558][ 0]LogConfig: Setting CVar [[gc.ActorClusteringEnabled:0]]
- [2019.08.25-00.16.11:558][ 0]LogConfig: Setting CVar [[gc.BlueprintClusteringEnabled:0]]
- [2019.08.25-00.16.11:559][ 0]LogConfig: Setting CVar [[gc.UseDisregardForGCOnDedicatedServers:0]]
- [2019.08.25-00.16.11:559][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [../../../TO/Saved/Config/WindowsNoEditor/Engine.ini]
- [2019.08.25-00.16.11:564][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [../../../TO/Saved/Config/WindowsNoEditor/Scalability.ini]
- [2019.08.25-00.16.11:566][ 0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]]
- [2019.08.25-00.16.11:566][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]]
- [2019.08.25-00.16.11:566][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [../../../TO/Saved/Config/WindowsNoEditor/Scalability.ini]
- [2019.08.25-00.16.11:566][ 0]LogConfig: Setting CVar [[r.PostProcessAAQuality:4]]
- [2019.08.25-00.16.11:567][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [../../../TO/Saved/Config/WindowsNoEditor/Scalability.ini]
- [2019.08.25-00.16.11:567][ 0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]]
- [2019.08.25-00.16.11:567][ 0]LogConfig: Setting CVar [[r.ShadowQuality:5]]
- [2019.08.25-00.16.11:567][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:10]]
- [2019.08.25-00.16.11:568][ 0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]]
- [2019.08.25-00.16.11:568][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]]
- [2019.08.25-00.16.11:568][ 0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.03]]
- [2019.08.25-00.16.11:569][ 0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]]
- [2019.08.25-00.16.11:569][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]]
- [2019.08.25-00.16.11:569][ 0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]]
- [2019.08.25-00.16.11:570][ 0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]]
- [2019.08.25-00.16.11:570][ 0]LogConfig: Setting CVar [[r.DistanceFieldAO:1]]
- [2019.08.25-00.16.11:570][ 0]LogConfig: Setting CVar [[r.AOQuality:2]]
- [2019.08.25-00.16.11:570][ 0]LogConfig: Setting CVar [[r.VolumetricFog:1]]
- [2019.08.25-00.16.11:571][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]]
- [2019.08.25-00.16.11:571][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]]
- [2019.08.25-00.16.11:571][ 0]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]]
- [2019.08.25-00.16.11:571][ 0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]]
- [2019.08.25-00.16.11:572][ 0]LogConfig: Setting CVar [[r.CapsuleShadows:1]]
- [2019.08.25-00.16.11:572][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [../../../TO/Saved/Config/WindowsNoEditor/Scalability.ini]
- [2019.08.25-00.16.11:572][ 0]LogConfig: Setting CVar [[r.MotionBlurQuality:0]]
- [2019.08.25-00.16.11:572][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]]
- [2019.08.25-00.16.11:573][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]]
- [2019.08.25-00.16.11:573][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]]
- [2019.08.25-00.16.11:573][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]]
- [2019.08.25-00.16.11:574][ 0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]]
- [2019.08.25-00.16.11:576][ 0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]]
- [2019.08.25-00.16.11:576][ 0]LogConfig: Setting CVar [[r.LensFlareQuality:2]]
- [2019.08.25-00.16.11:577][ 0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]]
- [2019.08.25-00.16.11:577][ 0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]]
- [2019.08.25-00.16.11:577][ 0]LogConfig: Setting CVar [[r.BloomQuality:5]]
- [2019.08.25-00.16.11:577][ 0]LogConfig: Setting CVar [[r.FastBlurThreshold:100]]
- [2019.08.25-00.16.11:578][ 0]LogConfig: Setting CVar [[r.Upscale.Quality:3]]
- [2019.08.25-00.16.11:578][ 0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]]
- [2019.08.25-00.16.11:578][ 0]LogConfig: Setting CVar [[r.LightShaftQuality:1]]
- [2019.08.25-00.16.11:578][ 0]LogConfig: Setting CVar [[r.Filter.SizeScale:1]]
- [2019.08.25-00.16.11:579][ 0]LogConfig: Setting CVar [[r.Tonemapper.Quality:5]]
- [2019.08.25-00.16.11:579][ 0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]]
- [2019.08.25-00.16.11:579][ 0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]]
- [2019.08.25-00.16.11:579][ 0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]]
- [2019.08.25-00.16.11:580][ 0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]]
- [2019.08.25-00.16.11:580][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]]
- [2019.08.25-00.16.11:580][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]]
- [2019.08.25-00.16.11:580][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]]
- [2019.08.25-00.16.11:581][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]]
- [2019.08.25-00.16.11:581][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]]
- [2019.08.25-00.16.11:581][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]]
- [2019.08.25-00.16.11:581][ 0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]]
- [2019.08.25-00.16.11:582][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]]
- [2019.08.25-00.16.11:582][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]]
- [2019.08.25-00.16.11:583][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [../../../TO/Saved/Config/WindowsNoEditor/Scalability.ini]
- [2019.08.25-00.16.11:583][ 0]LogConfig: Setting CVar [[r.Streaming.MipBias:0]]
- [2019.08.25-00.16.11:583][ 0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]]
- [2019.08.25-00.16.11:583][ 0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]]
- [2019.08.25-00.16.11:584][ 0]LogConfig: Setting CVar [[r.Streaming.Boost:1]]
- [2019.08.25-00.16.11:584][ 0]LogConfig: Setting CVar [[r.MaxAnisotropy:8]]
- [2019.08.25-00.16.11:584][ 0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]]
- [2019.08.25-00.16.11:584][ 0]LogConsoleManager: Warning: Setting the console variable 'r.Streaming.LimitPoolSizeToVRAM' with 'SetByScalability' was ignored as it is lower priority than the previous 'SetByProjectSetting'. Value remains '1'
- [2019.08.25-00.16.11:588][ 0]LogConfig: Setting CVar [[r.Streaming.PoolSize:1000]]
- [2019.08.25-00.16.11:588][ 0]LogConsoleManager: Warning: Setting the console variable 'r.Streaming.PoolSize' with 'SetByScalability' was ignored as it is lower priority than the previous 'SetByProjectSetting'. Value remains '1500'
- [2019.08.25-00.16.11:588][ 0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]]
- [2019.08.25-00.16.11:588][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [../../../TO/Saved/Config/WindowsNoEditor/Scalability.ini]
- [2019.08.25-00.16.11:589][ 0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]]
- [2019.08.25-00.16.11:589][ 0]LogConfig: Setting CVar [[r.RefractionQuality:2]]
- [2019.08.25-00.16.11:589][ 0]LogConfig: Setting CVar [[r.SSR.Quality:3]]
- [2019.08.25-00.16.11:589][ 0]LogConfig: Setting CVar [[r.SceneColorFormat:4]]
- [2019.08.25-00.16.11:590][ 0]LogConfig: Setting CVar [[r.DetailMode:2]]
- [2019.08.25-00.16.11:590][ 0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]]
- [2019.08.25-00.16.11:590][ 0]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]]
- [2019.08.25-00.16.11:590][ 0]LogConfig: Setting CVar [[r.SSS.Scale:1]]
- [2019.08.25-00.16.11:590][ 0]LogConfig: Setting CVar [[r.SSS.SampleSet:2]]
- [2019.08.25-00.16.11:591][ 0]LogConfig: Setting CVar [[r.SSS.Quality:1]]
- [2019.08.25-00.16.11:591][ 0]LogConfig: Setting CVar [[r.SSS.HalfRes:1]]
- [2019.08.25-00.16.11:591][ 0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]]
- [2019.08.25-00.16.11:591][ 0]LogConfig: Setting CVar [[r.ParticleLightQuality:2]]
- [2019.08.25-00.16.11:592][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [../../../TO/Saved/Config/WindowsNoEditor/Scalability.ini]
- [2019.08.25-00.16.11:592][ 0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]]
- [2019.08.25-00.16.11:592][ 0]LogConfig: Setting CVar [[grass.DensityScale:1.0]]
- [2019.08.25-00.16.11:593][ 0]LogModuleManager: Warning: ModuleManager: Module 'ExampleDeviceProfileSelector' not found - its StaticallyLinkedModuleInitializers function is null.
- [2019.08.25-00.16.11:593][ 0]LogInit: Applying CVar settings loaded from the selected device profile: [WindowsNoEditor]
- [2019.08.25-00.16.11:597][ 0]LogHAL: Display: Platform has ~ 32 GB [34266365952 / 34359738368 / 32], which maps to Largest [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0)
- [2019.08.25-00.16.11:598][ 0]LogInit: Going up to parent DeviceProfile [Windows]
- [2019.08.25-00.16.11:598][ 0]LogConfig: Setting CVar [[r.Vulkan.UseRealUBs:0 ; Required until we fix HLR fall-out]]
- [2019.08.25-00.16.11:598][ 0]LogInit: Going up to parent DeviceProfile []
- [2019.08.25-00.16.11:599][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [../../../TO/Saved/Config/WindowsNoEditor/Scalability.ini]
- [2019.08.25-00.16.11:599][ 0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]]
- [2019.08.25-00.16.11:599][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]]
- [2019.08.25-00.16.11:599][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [../../../TO/Saved/Config/WindowsNoEditor/Scalability.ini]
- [2019.08.25-00.16.11:600][ 0]LogConfig: Setting CVar [[r.PostProcessAAQuality:4]]
- [2019.08.25-00.16.11:600][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [../../../TO/Saved/Config/WindowsNoEditor/Scalability.ini]
- [2019.08.25-00.16.11:600][ 0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]]
- [2019.08.25-00.16.11:600][ 0]LogConfig: Setting CVar [[r.ShadowQuality:5]]
- [2019.08.25-00.16.11:601][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:10]]
- [2019.08.25-00.16.11:601][ 0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]]
- [2019.08.25-00.16.11:601][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]]
- [2019.08.25-00.16.11:601][ 0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.03]]
- [2019.08.25-00.16.11:602][ 0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]]
- [2019.08.25-00.16.11:602][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]]
- [2019.08.25-00.16.11:602][ 0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]]
- [2019.08.25-00.16.11:602][ 0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]]
- [2019.08.25-00.16.11:603][ 0]LogConfig: Setting CVar [[r.DistanceFieldAO:1]]
- [2019.08.25-00.16.11:603][ 0]LogConfig: Setting CVar [[r.AOQuality:2]]
- [2019.08.25-00.16.11:603][ 0]LogConfig: Setting CVar [[r.VolumetricFog:1]]
- [2019.08.25-00.16.11:603][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]]
- [2019.08.25-00.16.11:604][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]]
- [2019.08.25-00.16.11:604][ 0]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]]
- [2019.08.25-00.16.11:604][ 0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]]
- [2019.08.25-00.16.11:604][ 0]LogConfig: Setting CVar [[r.CapsuleShadows:1]]
- [2019.08.25-00.16.11:605][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [../../../TO/Saved/Config/WindowsNoEditor/Scalability.ini]
- [2019.08.25-00.16.11:605][ 0]LogConfig: Setting CVar [[r.MotionBlurQuality:0]]
- [2019.08.25-00.16.11:605][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]]
- [2019.08.25-00.16.11:605][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]]
- [2019.08.25-00.16.11:606][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]]
- [2019.08.25-00.16.11:606][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]]
- [2019.08.25-00.16.11:606][ 0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]]
- [2019.08.25-00.16.11:606][ 0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]]
- [2019.08.25-00.16.11:607][ 0]LogConfig: Setting CVar [[r.LensFlareQuality:2]]
- [2019.08.25-00.16.11:609][ 0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]]
- [2019.08.25-00.16.11:609][ 0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]]
- [2019.08.25-00.16.11:610][ 0]LogConfig: Setting CVar [[r.BloomQuality:5]]
- [2019.08.25-00.16.11:610][ 0]LogConfig: Setting CVar [[r.FastBlurThreshold:100]]
- [2019.08.25-00.16.11:610][ 0]LogConfig: Setting CVar [[r.Upscale.Quality:3]]
- [2019.08.25-00.16.11:610][ 0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]]
- [2019.08.25-00.16.11:611][ 0]LogConfig: Setting CVar [[r.LightShaftQuality:1]]
- [2019.08.25-00.16.11:611][ 0]LogConfig: Setting CVar [[r.Filter.SizeScale:1]]
- [2019.08.25-00.16.11:611][ 0]LogConfig: Setting CVar [[r.Tonemapper.Quality:5]]
- [2019.08.25-00.16.11:611][ 0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]]
- [2019.08.25-00.16.11:612][ 0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]]
- [2019.08.25-00.16.11:612][ 0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]]
- [2019.08.25-00.16.11:612][ 0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]]
- [2019.08.25-00.16.11:612][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]]
- [2019.08.25-00.16.11:613][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]]
- [2019.08.25-00.16.11:613][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]]
- [2019.08.25-00.16.11:614][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]]
- [2019.08.25-00.16.11:614][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]]
- [2019.08.25-00.16.11:614][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]]
- [2019.08.25-00.16.11:614][ 0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]]
- [2019.08.25-00.16.11:615][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]]
- [2019.08.25-00.16.11:615][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]]
- [2019.08.25-00.16.11:615][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [../../../TO/Saved/Config/WindowsNoEditor/Scalability.ini]
- [2019.08.25-00.16.11:615][ 0]LogConfig: Setting CVar [[r.Streaming.MipBias:0]]
- [2019.08.25-00.16.11:616][ 0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]]
- [2019.08.25-00.16.11:616][ 0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]]
- [2019.08.25-00.16.11:616][ 0]LogConfig: Setting CVar [[r.Streaming.Boost:1]]
- [2019.08.25-00.16.11:616][ 0]LogConfig: Setting CVar [[r.MaxAnisotropy:8]]
- [2019.08.25-00.16.11:617][ 0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]]
- [2019.08.25-00.16.11:617][ 0]LogConsoleManager: Warning: Setting the console variable 'r.Streaming.LimitPoolSizeToVRAM' with 'SetByScalability' was ignored as it is lower priority than the previous 'SetByProjectSetting'. Value remains '1'
- [2019.08.25-00.16.11:617][ 0]LogConfig: Setting CVar [[r.Streaming.PoolSize:1000]]
- [2019.08.25-00.16.11:617][ 0]LogConsoleManager: Warning: Setting the console variable 'r.Streaming.PoolSize' with 'SetByScalability' was ignored as it is lower priority than the previous 'SetByProjectSetting'. Value remains '1500'
- [2019.08.25-00.16.11:620][ 0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]]
- [2019.08.25-00.16.11:620][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [../../../TO/Saved/Config/WindowsNoEditor/Scalability.ini]
- [2019.08.25-00.16.11:620][ 0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]]
- [2019.08.25-00.16.11:621][ 0]LogConfig: Setting CVar [[r.RefractionQuality:2]]
- [2019.08.25-00.16.11:621][ 0]LogConfig: Setting CVar [[r.SSR.Quality:3]]
- [2019.08.25-00.16.11:621][ 0]LogConfig: Setting CVar [[r.SceneColorFormat:4]]
- [2019.08.25-00.16.11:622][ 0]LogConfig: Setting CVar [[r.DetailMode:2]]
- [2019.08.25-00.16.11:622][ 0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]]
- [2019.08.25-00.16.11:622][ 0]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]]
- [2019.08.25-00.16.11:622][ 0]LogConfig: Setting CVar [[r.SSS.Scale:1]]
- [2019.08.25-00.16.11:623][ 0]LogConfig: Setting CVar [[r.SSS.SampleSet:2]]
- [2019.08.25-00.16.11:623][ 0]LogConfig: Setting CVar [[r.SSS.Quality:1]]
- [2019.08.25-00.16.11:623][ 0]LogConfig: Setting CVar [[r.SSS.HalfRes:1]]
- [2019.08.25-00.16.11:623][ 0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]]
- [2019.08.25-00.16.11:624][ 0]LogConfig: Setting CVar [[r.ParticleLightQuality:2]]
- [2019.08.25-00.16.11:624][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [../../../TO/Saved/Config/WindowsNoEditor/Scalability.ini]
- [2019.08.25-00.16.11:624][ 0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]]
- [2019.08.25-00.16.11:624][ 0]LogConfig: Setting CVar [[grass.DensityScale:1.0]]
- [2019.08.25-00.16.11:625][ 0]LogConfig: Applying CVar settings from Section [Startup] File [../../../Engine/Config/ConsoleVariables.ini]
- [2019.08.25-00.16.11:625][ 0]LogConfig: Setting CVar [[net.UseAdaptiveNetUpdateFrequency:0]]
- [2019.08.25-00.16.11:625][ 0]LogConfig: Setting CVar [[p.chaos.AllowCreatePhysxBodies:1]]
- [2019.08.25-00.16.11:625][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [../../../TO/Saved/Config/WindowsNoEditor/Engine.ini]
- [2019.08.25-00.16.11:626][ 0]LogInit: Computer: TH120
- [2019.08.25-00.16.11:626][ 0]LogInit: User: th120
- [2019.08.25-00.16.11:626][ 0]LogInit: CPU Page size=4096, Cores=6
- [2019.08.25-00.16.11:626][ 0]LogInit: High frequency timer resolution =3.515626 MHz
- [2019.08.25-00.16.11:627][ 0]LogMemory: Memory total: Physical=31.9GB (32GB approx)
- [2019.08.25-00.16.11:627][ 0]LogMemory: Platform Memory Stats for WindowsNoEditor
- [2019.08.25-00.16.11:627][ 0]LogMemory: Process Physical Memory: 82.52 MB used, 82.52 MB peak
- [2019.08.25-00.16.11:627][ 0]LogMemory: Process Virtual Memory: 75.46 MB used, 75.46 MB peak
- [2019.08.25-00.16.11:628][ 0]LogMemory: Physical Memory: 9920.93 MB used, 22758.02 MB free, 32678.95 MB total
- [2019.08.25-00.16.11:628][ 0]LogMemory: Virtual Memory: 4534.49 MB used, 134213192.00 MB free, 134217728.00 MB total
- [2019.08.25-00.16.11:657][ 0]LogInit: Using OS detected language (de-DE).
- [2019.08.25-00.16.11:657][ 0]LogInit: Using OS detected locale (de-DE).
- [2019.08.25-00.16.11:658][ 0]LogTextLocalizationManager: No localization for 'de-DE' exists, so 'en' will be used for the language.
- [2019.08.25-00.16.11:659][ 0]LogTextLocalizationManager: No localization for 'de-DE' exists, so 'en' will be used for the locale.
- [2019.08.25-00.16.11:696][ 0]LogSlate: New Slate User Created. User Index 0, Is Virtual User: 0
- [2019.08.25-00.16.11:697][ 0]LogSlate: Slate User Registered. User Index 0, Is Virtual User: 0
- [2019.08.25-00.16.11:716][ 0]LogD3D11RHI: D3D11 adapters:
- [2019.08.25-00.16.11:791][ 0]LogD3D11RHI: 0. 'NVIDIA GeForce GTX 1080' (Feature Level 11_0)
- [2019.08.25-00.16.11:791][ 0]LogD3D11RHI: 8079/0/16339 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:2, VendorId:0x10de
- [2019.08.25-00.16.11:795][ 0]LogD3D11RHI: 1. 'Microsoft Basic Render Driver' (Feature Level 11_0)
- [2019.08.25-00.16.11:795][ 0]LogD3D11RHI: 0/0/16339 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:0, VendorId:0x1414
- [2019.08.25-00.16.11:796][ 0]LogD3D11RHI: Chosen D3D11 Adapter: 0
- [2019.08.25-00.16.11:806][ 0]LogD3D11RHI: Creating new Direct3DDevice
- [2019.08.25-00.16.11:807][ 0]LogD3D11RHI: GPU DeviceId: 0x1b80 (for the marketing name, search the web for "GPU Device Id")
- [2019.08.25-00.16.11:807][ 0]LogWindows: EnumDisplayDevices:
- [2019.08.25-00.16.11:807][ 0]LogWindows: 0. 'NVIDIA GeForce GTX 1080' (P:0 D:1)
- [2019.08.25-00.16.11:808][ 0]LogWindows: 1. 'NVIDIA GeForce GTX 1080' (P:1 D:1)
- [2019.08.25-00.16.11:808][ 0]LogWindows: 2. 'NVIDIA GeForce GTX 1080' (P:0 D:0)
- [2019.08.25-00.16.11:809][ 0]LogWindows: 3. 'NVIDIA GeForce GTX 1080' (P:0 D:0)
- [2019.08.25-00.16.11:809][ 0]LogWindows: DebugString: FoundDriverCount:4
- [2019.08.25-00.16.11:809][ 0]LogD3D11RHI: Adapter Name: NVIDIA GeForce GTX 1080
- [2019.08.25-00.16.11:809][ 0]LogD3D11RHI: Driver Version: 431.36 (internal:26.21.14.3136, unified:431.36)
- [2019.08.25-00.16.11:810][ 0]LogD3D11RHI: Driver Date: 7-3-2019
- [2019.08.25-00.16.11:811][ 0]LogRHI: Texture pool is 5655 MB (70% of 8079 MB)
- [2019.08.25-00.16.11:868][ 0]LogD3D11RHI: Async texture creation enabled
- [2019.08.25-00.16.11:887][ 0]LogRendererCore: FGlobalReadBuffer::InitRHI
- [2019.08.25-00.16.11:887][ 0]LogRendererCore: FGlobalReadBuffer::InitRHI
- [2019.08.25-00.16.11:888][ 0]LogRendererCore: FGlobalReadBuffer::InitRHI
- [2019.08.25-00.16.11:895][ 0]LogD3D11RHI: GPU Timing Frequency: 1000.000000 (Debug: 2 1)
- [2019.08.25-00.16.11:986][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: Global and no native library supported.
- [2019.08.25-00.16.11:986][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: Global_SC and no native library supported.
- [2019.08.25-00.16.11:987][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: AnimationSharing and no native library supported.
- [2019.08.25-00.16.11:987][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: AnimationSharing_SC and no native library supported.
- [2019.08.25-00.16.11:988][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: AnimationSharing and no native library supported.
- [2019.08.25-00.16.11:989][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: AnimationSharing_SC and no native library supported.
- [2019.08.25-00.16.11:989][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: CryptoKeys and no native library supported.
- [2019.08.25-00.16.11:989][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: CryptoKeys_SC and no native library supported.
- [2019.08.25-00.16.11:989][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: CryptoKeys and no native library supported.
- [2019.08.25-00.16.11:990][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: CryptoKeys_SC and no native library supported.
- [2019.08.25-00.16.11:990][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: DatasmithContent and no native library supported.
- [2019.08.25-00.16.11:990][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: DatasmithContent_SC and no native library supported.
- [2019.08.25-00.16.11:990][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: DatasmithContent and no native library supported.
- [2019.08.25-00.16.11:991][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: DatasmithContent_SC and no native library supported.
- [2019.08.25-00.16.11:991][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: FMODStudio and no native library supported.
- [2019.08.25-00.16.11:991][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: FMODStudio_SC and no native library supported.
- [2019.08.25-00.16.11:991][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: FMODStudio and no native library supported.
- [2019.08.25-00.16.11:992][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: FMODStudio_SC and no native library supported.
- [2019.08.25-00.16.11:992][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: MediaCompositing and no native library supported.
- [2019.08.25-00.16.11:992][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: MediaCompositing_SC and no native library supported.
- [2019.08.25-00.16.11:993][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: MediaCompositing and no native library supported.
- [2019.08.25-00.16.11:993][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: MediaCompositing_SC and no native library supported.
- [2019.08.25-00.16.11:993][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: SoundUtilities and no native library supported.
- [2019.08.25-00.16.11:993][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: SoundUtilities_SC and no native library supported.
- [2019.08.25-00.16.11:994][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: SoundUtilities and no native library supported.
- [2019.08.25-00.16.11:994][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: SoundUtilities_SC and no native library supported.
- [2019.08.25-00.16.11:994][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: MinimapPlugin and no native library supported.
- [2019.08.25-00.16.11:995][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: MinimapPlugin_SC and no native library supported.
- [2019.08.25-00.16.11:995][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: MinimapPlugin and no native library supported.
- [2019.08.25-00.16.11:995][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: MinimapPlugin_SC and no native library supported.
- [2019.08.25-00.16.11:995][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: UWorks and no native library supported.
- [2019.08.25-00.16.11:996][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: UWorks_SC and no native library supported.
- [2019.08.25-00.16.11:998][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: UWorks and no native library supported.
- [2019.08.25-00.16.11:998][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: UWorks_SC and no native library supported.
- [2019.08.25-00.16.12:012][ 0]LogMaterial: Verifying Global Shaders for PCD3D_SM5
- [2019.08.25-00.16.12:035][ 0]LogSlate: Using FreeType 2.6.0
- [2019.08.25-00.16.12:036][ 0]LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1
- [2019.08.25-00.16.12:073][ 0]LogFMOD: FFMODStudioModule startup
- [2019.08.25-00.16.12:073][ 0]LogFMOD: Lib path = '../../../Engine/Plugins/FMODStudio/Binaries'
- [2019.08.25-00.16.12:074][ 0]LogFMOD: FFMODStudioModule::LoadDll: Loading ../../../Engine/Plugins/FMODStudio/Binaries/Win64/fmodL64.dll
- [2019.08.25-00.16.12:076][ 0]LogFMOD: FFMODStudioModule::LoadDll: Loading ../../../Engine/Plugins/FMODStudio/Binaries/Win64/fmodstudioL64.dll
- [2019.08.25-00.16.12:143][ 0]LogFMOD: Loading strings bank: ../../../TO/Content/FMOD/Desktop/Master Bank.strings.bank
- [2019.08.25-00.16.12:145][ 0]LogFMOD: Constructing asset: /Game/FMOD/Events/Weapon/M16/FullReloadM16
- [2019.08.25-00.16.12:145][ 0]LogFMOD: Constructing asset: /Game/FMOD/Events/Weapon/MP5N/FullReloadMP5N
- [2019.08.25-00.16.12:145][ 0]LogFMOD: Constructing asset: /Game/FMOD/Events/Weapon/Deagle/FullReloadDeagle
- [2019.08.25-00.16.12:146][ 0]LogFMOD: Constructing asset: /Game/FMOD/Events/Weapon/MP5N/ShootMP5N
- [2019.08.25-00.16.12:146][ 0]LogFMOD: Constructing asset: /Game/FMOD/Events/Weapon/Bomb/Beep3Bomb
- [2019.08.25-00.16.12:146][ 0]LogFMOD: Constructing asset: /Game/FMOD/Events/Weapon/MP5N/ReloadMP5N
- [2019.08.25-00.16.12:147][ 0]LogFMOD: Constructing asset: /Game/FMOD/Events/Player/Movement/Steps/FootstepGlass
- [2019.08.25-00.16.12:147][ 0]LogFMOD: Constructing asset: /Game/FMOD/Events/Weapon/FX/ShellDrop/ShellDropSmall
- [2019.08.25-00.16.12:147][ 0]LogFMOD: Constructing asset: /Game/FMOD/Events/Weapon/MP5SD/ShootMP5SD
- [2019.08.25-00.16.12:147][ 0]LogFMOD: Constructing asset: /Game/FMOD/Events/Weapon/Smoke/DrawSmoke
- [2019.08.25-00.16.12:148][ 0]LogFMOD: Constructing asset: /Game/FMOD/Events/Weapon/FX/ImpactsKnife/ImpactKnifeGlass
- [2019.08.25-00.16.12:148][ 0]LogFMOD: Constructing asset: /Game/FMOD/Events/Weapon/Mossberg/IdleToReloadMossberg
- [2019.08.25-00.16.12:148][ 0]LogFMOD: Constructing asset: /Game/FMOD/Events/Player/Radio/ThrowHE
- [2019.08.25-00.16.12:149][ 0]LogFMOD: Constructing asset: /Game/FMOD/Events/Weapon/Vector/DrawVector
- [2019.08.25-00.16.12:149][ 0]LogFMOD: Constructing asset: /Game/FMOD/Events/Weapon/Mossberg/LastShootMossberg
- [2019.08.25-00.16.12:149][ 0]LogFMOD: Constructing asset: /Game/FMOD/Events/Weapon/M9/LastShootM9
- [2019.08.25-00.16.12:149][ 0]LogFMOD: Constructing asset: /Game/FMOD/Events/Weapon/M16/LastShootM16
- [2019.08.25-00.16.12:150][ 0]LogFMOD: Constructing asset: /Game/FMOD/Events/Weapon/Famas/LastShootFamas
- [2019.08.25-00.16.12:150][ 0]LogFMOD: Constructing asset: /Game/FMOD/Events/Weapon/SCAR/LastShootSCAR
- [2019.08.25-00.16.12:150][ 0]LogFMOD: Constructing asset: /Game/FMOD/Events/Player/Movement/Water/LeftWater
- [2019.08.25-00.16.12:150][ 0]LogFMOD: Constructing asset: /Game/FMOD/Buses/MusicMainMenu
- [2019.08.25-00.16.12:151][ 0]LogFMOD: Constructing asset: /Game/FMOD/Events/Weapon/Vector/FullReloadVector
- [2019.08.25-00.16.12:151][ 0]LogFMOD: Constructing asset: /Game/FMOD/Events/Weapon/Famas/ReloadFamas
- [2019.08.25-00.16.12:151][ 0]LogFMOD: Constructing asset: /Game/FMOD/Events/Player/Movement/Steps/FootstepGrass
- [2019.08.25-00.16.12:152][ 0]LogFMOD: Constructing asset: /Game/FMOD/Events/Weapon/FX/Impacts/ImpactRock
- [2019.08.25-00.16.12:152][ 0]LogFMOD: Constructing asset: /Game/FMOD/Events/Player/Movement/Steps/FootstepRock
- [2019.08.25-00.16.12:152][ 0]LogFMOD: Constructing asset: /Game/FMOD/Events/Player/Movement/Steps/FootstepMetal
- [2019.08.25-00.16.12:152][ 0]LogFMOD: Constructing asset: /Game/FMOD/Events/Weapon/FX/ShellDrop/ShellDropLarge
- [2019.08.25-00.16.12:152][ 0]LogFMOD: Constructing asset: /Game/FMOD/Events/Weapon/Deagle/LastShootDeagle
- [2019.08.25-00.16.12:155][ 0]LogFMOD: Constructing asset: /Game/FMOD/Events/Weapon/SPAS/LastShootSPAS
- [2019.08.25-00.16.12:156][ 0]LogFMOD: Constructing asset: /Game/FMOD/Events/Weapon/FX/ImpactsKnife/ImpactKnifeCloth
- [2019.08.25-00.16.12:156][ 0]LogFMOD: Constructing asset: /Game/FMOD/Events/Weapon/FX/ImpactsKnife/ImpactKnifeMetal
- [2019.08.25-00.16.12:156][ 0]LogFMOD: Constructing asset: /Game/FMOD/Events/Weapon/M40/ShootM40
- [2019.08.25-00.16.12:156][ 0]LogFMOD: Constructing asset: /Game/FMOD/Banks/MusicMainMenu
- [2019.08.25-00.16.12:157][ 0]LogFMOD: Skipping asset: bank:/Master Bank.strings
- [2019.08.25-00.16.12:157][ 0]LogFMOD: Constructing asset: /Game/FMOD/Events/Weapon/FX/Misc/ImpactMarkerHead
- [2019.08.25-00.16.12:157][ 0]LogFMOD: Constructing asset: /Game/FMOD/Banks/Gamesounds
- [2019.08.25-00.16.12:157][ 0]LogFMOD: Constructing asset: /Game/FMOD/Events/Weapon/AUG/FullReloadAUG
- [2019.08.25-00.16.12:158][ 0]LogFMOD: Constructing asset: /Game/FMOD/Events/Weapon/SPAS/IdleToReloadSPAS
- [2019.08.25-00.16.12:158][ 0]LogFMOD: Constructing asset: /Game/FMOD/Events/Player/Radio/RoundBegin
- [2019.08.25-00.16.12:158][ 0]LogFMOD: Constructing asset: /Game/FMOD/Events/Weapon/M40/ReloadM40
- [2019.08.25-00.16.12:158][ 0]LogFMOD: Constructing asset: /Game/FMOD/Events/Weapon/MAC10/DrawMAC10
- [2019.08.25-00.16.12:159][ 0]LogFMOD: Constructing asset: /Game/FMOD/Events/Weapon/Smoke/SmokeLoop
- [2019.08.25-00.16.12:159][ 0]LogFMOD: Constructing asset: /Game/FMOD/Events/Weapon/Smoke/NadeBounceSmoke
- [2019.08.25-00.16.12:159][ 0]LogFMOD: Constructing asset: /Game/FMOD/Events/Player/Misc/BuyCheckout
- [2019.08.25-00.16.12:160][ 0]LogFMOD: Constructing asset: /Game/FMOD/Events/Weapon/HE/ExplodeHE
- [2019.08.25-00.16.12:160][ 0]LogFMOD: Constructing asset: /Game/FMOD/Events/Weapon/Mossberg/ReloadToIdleMossberg
- [2019.08.25-00.16.12:160][ 0]LogFMOD: Constructing asset: /Game/FMOD/Events/Weapon/Mossberg/ShellInsertMossberg
- [2019.08.25-00.16.12:161][ 0]LogFMOD: Constructing asset: /Game/FMOD/Events/Player/Movement/Steps/FootstepCloth
- [2019.08.25-00.16.12:161][ 0]LogFMOD: Constructing asset: /Game/FMOD/Events/Weapon/Deagle/DrawDeagle
- [2019.08.25-00.16.12:162][ 0]LogFMOD: Constructing asset: /Game/FMOD/Events/Weapon/M4/DrawM4
- [2019.08.25-00.16.12:162][ 0]LogFMOD: Constructing asset: /Game/FMOD/Events/Weapon/FX/Impacts/ImpactConcrete
- [2019.08.25-00.16.12:162][ 0]LogFMOD: Constructing asset: /Game/FMOD/Events/Weapon/M16/ShootM16
- [2019.08.25-00.16.12:162][ 0]LogFMOD: Constructing asset: /Game/FMOD/Events/Weapon/FX/ImpactsKnife/ImpactKnifeConcrete
- [2019.08.25-00.16.12:163][ 0]LogFMOD: Constructing asset: /Game/FMOD/Events/Weapon/FX/ShellDrop/ShellDropSlug
- [2019.08.25-00.16.12:163][ 0]LogFMOD: Constructing asset: /Game/FMOD/Events/Weapon/FX/ImpactsKnife/ImpactKnifeSnow
- [2019.08.25-00.16.12:163][ 0]LogFMOD: Constructing asset: /Game/FMOD/Events/Weapon/HE/DrawHE
- [2019.08.25-00.16.12:164][ 0]LogFMOD: Constructing asset: /Game/FMOD/Events/Weapon/FX/ImpactsKnife/ImpactKnifeHelmet
- [2019.08.25-00.16.12:166][ 0]LogFMOD: Constructing asset: /Game/FMOD/Events/Weapon/Vector/LastShootVector
- [2019.08.25-00.16.12:166][ 0]LogFMOD: Constructing asset: /Game/FMOD/Events/Weapon/Glock/LastShootGlock
- [2019.08.25-00.16.12:167][ 0]LogFMOD: Constructing asset: /Game/FMOD/Events/Weapon/M40/FullReloadM40
- [2019.08.25-00.16.12:167][ 0]LogFMOD: Constructing asset: /Game/FMOD/Events/Weapon/M4/FullReloadM4
- [2019.08.25-00.16.12:167][ 0]LogFMOD: Constructing asset: /Game/FMOD/Events/Weapon/SPAS/OutOfAmmoSPAS
- [2019.08.25-00.16.12:167][ 0]LogFMOD: Constructing asset: /Game/FMOD/Events/Weapon/FX/Impacts/ImpactGrass
- [2019.08.25-00.16.12:168][ 0]LogFMOD: Constructing asset: /Game/FMOD/Events/Weapon/AK/LastShootAK
- [2019.08.25-00.16.12:168][ 0]LogFMOD: Constructing asset: /Game/FMOD/Events/Weapon/Bomb/PlantBomb
- [2019.08.25-00.16.12:168][ 0]LogFMOD: Constructing asset: /Game/FMOD/Events/Player/Misc/PickedUpMoney
- [2019.08.25-00.16.12:169][ 0]LogFMOD: Constructing asset: /Game/FMOD/Events/Weapon/M9/ReloadM9
- [2019.08.25-00.16.12:169][ 0]LogFMOD: Constructing asset: /Game/FMOD/Events/Weapon/FX/ImpactsKnife/ImpactKnifeDirt
- [2019.08.25-00.16.12:169][ 0]LogFMOD: Constructing asset: /Game/FMOD/Events/Weapon/FX/ImpactsKnife/ImpactKnifeRock
- [2019.08.25-00.16.12:169][ 0]LogFMOD: Constructing asset: /Game/FMOD/Events/Weapon/FX/Impacts/ImpactWood
- [2019.08.25-00.16.12:170][ 0]LogFMOD: Constructing asset: /Game/FMOD/Events/Weapon/AK/OutOfAmmoAK
- [2019.08.25-00.16.12:170][ 0]LogFMOD: Constructing asset: /Game/FMOD/Events/Weapon/M16/ReloadM16
- [2019.08.25-00.16.12:170][ 0]LogFMOD: Constructing asset: /Game/FMOD/Events/Player/Movement/Water/JumpedIntoWater
- [2019.08.25-00.16.12:170][ 0]LogFMOD: Constructing asset: /Game/FMOD/Events/Weapon/M9/DrawM9
- [2019.08.25-00.16.12:171][ 0]LogFMOD: Constructing asset: /Game/FMOD/Events/Weapon/FX/Impacts/ImpactFlesh
- [2019.08.25-00.16.12:171][ 0]LogFMOD: Constructing asset: /Game/FMOD/Events/Weapon/M40/DrawM40
- [2019.08.25-00.16.12:171][ 0]LogFMOD: Constructing asset: /Game/FMOD/Events/Weapon/FX/ImpactsKnife/ImpactKnifeFlesh
- [2019.08.25-00.16.12:172][ 0]LogFMOD: Constructing asset: /Game/FMOD/Events/Weapon/Famas/OutOfAmmoFamas
- [2019.08.25-00.16.12:172][ 0]LogFMOD: Constructing asset: /Game/FMOD/Events/Player/Movement/Steps/FootstepWood
- [2019.08.25-00.16.12:172][ 0]LogFMOD: Constructing asset: /Game/FMOD/Events/Weapon/FX/ImpactsKnife/ImpactKnifePlastic
- [2019.08.25-00.16.12:172][ 0]LogFMOD: Constructing asset: /Game/FMOD/Events/Weapon/FX/ImpactsKnife/ImpactKnifeGrass
- [2019.08.25-00.16.12:173][ 0]LogFMOD: Constructing asset: /Game/FMOD/Events/Weapon/FX/Impacts/ImpactCloth
- [2019.08.25-00.16.12:173][ 0]LogFMOD: Constructing asset: /Game/FMOD/Events/Weapon/MP5N/OutOfAmmoMP5N
- [2019.08.25-00.16.12:173][ 0]LogFMOD: Constructing asset: /Game/FMOD/Events/Weapon/Bomb/DefusedBomb
- [2019.08.25-00.16.12:173][ 0]LogFMOD: Constructing asset: /Game/FMOD/Events/Weapon/Famas/DrawFamas
- [2019.08.25-00.16.12:174][ 0]LogFMOD: Constructing asset: /Game/FMOD/Events/Player/Movement/Steps/FootstepSnow
- [2019.08.25-00.16.12:174][ 0]LogFMOD: Constructing asset: /Game/FMOD/Events/Weapon/FX/ImpactsKnife/ImpactKnifeCarton
- [2019.08.25-00.16.12:174][ 0]LogFMOD: Constructing asset: /Game/FMOD/Events/Weapon/MAC10/LastShootMAC10
- [2019.08.25-00.16.12:175][ 0]LogFMOD: Constructing asset: /Game/FMOD/Events/Weapon/MP5N/DrawMP5N
- [2019.08.25-00.16.12:177][ 0]LogFMOD: Constructing asset: /Game/FMOD/Events/Weapon/MAC10/OutOfAmmoMAC10
- [2019.08.25-00.16.12:177][ 0]LogFMOD: Constructing asset: /Game/FMOD/Events/Weapon/MAC10/FullReloadMAC10
- [2019.08.25-00.16.12:178][ 0]LogFMOD: Constructing asset: /Game/FMOD/Banks/Music
- [2019.08.25-00.16.12:178][ 0]LogFMOD: Constructing asset: /Game/FMOD/Buses/GameSounds
- [2019.08.25-00.16.12:178][ 0]LogFMOD: Constructing asset: /Game/FMOD/Events/Weapon/SPAS/ShootSPAS
- [2019.08.25-00.16.12:178][ 0]LogFMOD: Constructing asset: /Game/FMOD/Events/Weapon/FX/Impacts/ImpactWater
- [2019.08.25-00.16.12:179][ 0]LogFMOD: Constructing asset: /Game/FMOD/Events/Weapon/FX/Misc/BulletFlyby
- [2019.08.25-00.16.12:179][ 0]LogFMOD: Constructing asset: /Game/FMOD/Events/Weapon/FX/Impacts/ImpactMetal
- [2019.08.25-00.16.12:179][ 0]LogFMOD: Constructing asset: /Game/FMOD/Events/Weapon/Glock/FullReloadGlock
- [2019.08.25-00.16.12:180][ 0]LogFMOD: Constructing asset: /Game/FMOD/Events/Weapon/MP5SD/DrawMP5SD
- [2019.08.25-00.16.12:180][ 0]LogFMOD: Constructing asset: /Game/FMOD/Events/Weapon/AUG/LastShootAUG
- [2019.08.25-00.16.12:180][ 0]LogFMOD: Constructing asset: /Game/FMOD/Events/Weapon/FX/ImpactsKnife/ImpactKnifeWood
- [2019.08.25-00.16.12:180][ 0]LogFMOD: Constructing asset: /Game/FMOD/Events/Weapon/AUG/DrawAUG
- [2019.08.25-00.16.12:181][ 0]LogFMOD: Constructing asset: /Game/FMOD/Events/Player/Movement/Steps/FootstepDirt
- [2019.08.25-00.16.12:181][ 0]LogFMOD: Constructing asset: /Game/FMOD/Events/Weapon/FX/Impacts/ImpactPlastic
- [2019.08.25-00.16.12:181][ 0]LogFMOD: Constructing asset: /Game/FMOD/Events/Weapon/AUG/ShootAUG
- [2019.08.25-00.16.12:182][ 0]LogFMOD: Constructing asset: /Game/FMOD/Events/Weapon/HE/CookHE
- [2019.08.25-00.16.12:182][ 0]LogFMOD: Constructing asset: /Game/FMOD/Events/Weapon/Bomb/Beep2Bomb
- [2019.08.25-00.16.12:182][ 0]LogFMOD: Skipping asset: bus:/
- [2019.08.25-00.16.12:182][ 0]LogFMOD: Constructing asset: /Game/FMOD/Events/Weapon/AK/ShootAK
- [2019.08.25-00.16.12:183][ 0]LogFMOD: Constructing asset: /Game/FMOD/Events/Weapon/FX/Impacts/ImpactDirt
- [2019.08.25-00.16.12:183][ 0]LogFMOD: Constructing asset: /Game/FMOD/Events/Weapon/SCAR/OutOfAmmoSCAR
- [2019.08.25-00.16.12:183][ 0]LogFMOD: Constructing asset: /Game/FMOD/Events/Weapon/AUG/ReloadAUG
- [2019.08.25-00.16.12:183][ 0]LogFMOD: Constructing asset: /Game/FMOD/Events/Player/Movement/Steps/FootstepConcrete
- [2019.08.25-00.16.12:184][ 0]LogFMOD: Constructing asset: /Game/FMOD/Events/Weapon/HE/NadeBounce
- [2019.08.25-00.16.12:184][ 0]LogFMOD: Constructing asset: /Game/FMOD/Events/Weapon/Bomb/ExplodeBomb
- [2019.08.25-00.16.12:184][ 0]LogFMOD: Constructing asset: /Game/FMOD/Events/Player/Movement/Misc/Landed
- [2019.08.25-00.16.12:184][ 0]LogFMOD: Constructing asset: /Game/FMOD/Events/Weapon/FX/Misc/WeaponDroppedFloor
- [2019.08.25-00.16.12:185][ 0]LogFMOD: Constructing asset: /Game/FMOD/Events/Weapon/M4/ReloadM4
- [2019.08.25-00.16.12:185][ 0]LogFMOD: Constructing asset: /Game/FMOD/Events/Weapon/Mossberg/OutOfAmmoMossberg
- [2019.08.25-00.16.12:185][ 0]LogFMOD: Constructing asset: /Game/FMOD/Events/Weapon/Knife/StabKnife
- [2019.08.25-00.16.12:185][ 0]LogFMOD: Constructing asset: /Game/FMOD/Events/Weapon/SPAS/ReloadToIdleSPAS
- [2019.08.25-00.16.12:186][ 0]LogFMOD: Constructing asset: /Game/FMOD/Events/Weapon/M16/DrawM16
- [2019.08.25-00.16.12:188][ 0]LogFMOD: Constructing asset: /Game/FMOD/Events/Weapon/MAC10/ReloadMAC10
- [2019.08.25-00.16.12:189][ 0]LogFMOD: Constructing asset: /Game/FMOD/Events/Weapon/Smoke/CookSmoke
- [2019.08.25-00.16.12:189][ 0]LogFMOD: Constructing asset: /Game/FMOD/Events/Weapon/SCAR/FullReloadSCAR
- [2019.08.25-00.16.12:189][ 0]LogFMOD: Constructing asset: /Game/FMOD/Events/Weapon/SPAS/ShellInsertSPAS
- [2019.08.25-00.16.12:189][ 0]LogFMOD: Constructing asset: /Game/FMOD/Events/Weapon/Mossberg/DrawMossberg
- [2019.08.25-00.16.12:190][ 0]LogFMOD: Constructing asset: /Game/FMOD/Events/Weapon/FX/Impacts/ImpactGlass
- [2019.08.25-00.16.12:190][ 0]LogFMOD: Constructing asset: /Game/FMOD/Events/Weapon/Deagle/ShootDeagle
- [2019.08.25-00.16.12:190][ 0]LogFMOD: Constructing asset: /Game/FMOD/Events/Weapon/AUG/OutOfAmmoAUG
- [2019.08.25-00.16.12:190][ 0]LogFMOD: Constructing asset: /Game/FMOD/Events/Weapon/Vector/ShootVector
- [2019.08.25-00.16.12:191][ 0]LogFMOD: Constructing asset: /Game/FMOD/Events/Weapon/M40/BoltCycleShootM40
- [2019.08.25-00.16.12:192][ 0]LogFMOD: Constructing asset: /Game/FMOD/Events/Weapon/Deagle/ReloadDeagle
- [2019.08.25-00.16.12:192][ 0]LogFMOD: Constructing asset: /Game/FMOD/Events/Weapon/M40/OutOfAmmoM40
- [2019.08.25-00.16.12:192][ 0]LogFMOD: Constructing asset: /Game/FMOD/Events/Weapon/M4/LastShootM4
- [2019.08.25-00.16.12:193][ 0]LogFMOD: Constructing asset: /Game/FMOD/Events/Weapon/Glock/ReloadGlock
- [2019.08.25-00.16.12:193][ 0]LogFMOD: Constructing asset: /Game/FMOD/Events/Weapon/FX/Misc/ImpactMarkerBody
- [2019.08.25-00.16.12:193][ 0]LogFMOD: Constructing asset: /Game/FMOD/Banks/Master_Bank
- [2019.08.25-00.16.12:194][ 0]LogFMOD: Constructing asset: /Game/FMOD/Events/Weapon/MP5N/LastShootMP5N
- [2019.08.25-00.16.12:194][ 0]LogFMOD: Constructing asset: /Game/FMOD/Events/Weapon/Glock/ShootGlock
- [2019.08.25-00.16.12:194][ 0]LogFMOD: Constructing asset: /Game/FMOD/Events/Weapon/SCAR/ShootSCAR
- [2019.08.25-00.16.12:195][ 0]LogFMOD: Constructing asset: /Game/FMOD/Events/Weapon/Famas/FullReloadFamas
- [2019.08.25-00.16.12:195][ 0]LogFMOD: Constructing asset: /Game/FMOD/Events/Weapon/FX/Impacts/ImpactHelmet
- [2019.08.25-00.16.12:195][ 0]LogFMOD: Constructing asset: /Game/FMOD/Events/Player/Radio/ScoredRound
- [2019.08.25-00.16.12:195][ 0]LogFMOD: Constructing asset: /Game/FMOD/Events/Weapon/Famas/ShootFamas
- [2019.08.25-00.16.12:196][ 0]LogFMOD: Constructing asset: /Game/FMOD/Events/Weapon/FX/ImpactsKnife/ImpactKnifeWater
- [2019.08.25-00.16.12:196][ 0]LogFMOD: Constructing asset: /Game/FMOD/Events/Weapon/MP5SD/ReloadMP5SD
- [2019.08.25-00.16.12:196][ 0]LogFMOD: Constructing asset: /Game/FMOD/Events/Player/Misc/PickedUpItem
- [2019.08.25-00.16.12:196][ 0]LogFMOD: Constructing asset: /Game/FMOD/Events/Weapon/AK/FullReloadAK
- [2019.08.25-00.16.12:197][ 0]LogFMOD: Constructing asset: /Game/FMOD/Events/Weapon/MP5SD/OutOfAmmoMP5SD
- [2019.08.25-00.16.12:199][ 0]LogFMOD: Constructing asset: /Game/FMOD/Events/Weapon/Glock/DrawGlock
- [2019.08.25-00.16.12:199][ 0]LogFMOD: Constructing asset: /Game/FMOD/Events/Weapon/FX/Impacts/ImpactSnow
- [2019.08.25-00.16.12:200][ 0]LogFMOD: Constructing asset: /Game/FMOD/Events/Weapon/Bomb/DefuseBomb
- [2019.08.25-00.16.12:200][ 0]LogFMOD: Constructing asset: /Game/FMOD/Buses/HitSounds
- [2019.08.25-00.16.12:200][ 0]LogFMOD: Constructing asset: /Game/FMOD/Events/Weapon/SCAR/ReloadSCAR
- [2019.08.25-00.16.12:201][ 0]LogFMOD: Constructing asset: /Game/FMOD/Events/Weapon/Knife/DrawKnife
- [2019.08.25-00.16.12:201][ 0]LogFMOD: Constructing asset: /Game/FMOD/Events/Weapon/Bomb/DrawBomb
- [2019.08.25-00.16.12:201][ 0]LogFMOD: Constructing asset: /Game/FMOD/Events/Player/Misc/PickedUpAmmo
- [2019.08.25-00.16.12:201][ 0]LogFMOD: Constructing asset: /Game/FMOD/Events/Weapon/FX/Impacts/ImpactKevlar
- [2019.08.25-00.16.12:202][ 0]LogFMOD: Constructing asset: /Game/FMOD/Events/Weapon/Vector/OutOfAmmoVector
- [2019.08.25-00.16.12:202][ 0]LogFMOD: Constructing asset: /Game/FMOD/Events/Weapon/M9/ShootM9
- [2019.08.25-00.16.12:202][ 0]LogFMOD: Constructing asset: /Game/FMOD/Events/Weapon/Smoke/ThrowSmoke
- [2019.08.25-00.16.12:202][ 0]LogFMOD: Constructing asset: /Game/FMOD/Events/Weapon/MAC10/ShootMAC10
- [2019.08.25-00.16.12:203][ 0]LogFMOD: Constructing asset: /Game/FMOD/Events/Weapon/M40/BoltCycleSoloM40
- [2019.08.25-00.16.12:203][ 0]LogFMOD: Constructing asset: /Game/FMOD/Events/Weapon/HE/ThrowHE
- [2019.08.25-00.16.12:203][ 0]LogFMOD: Constructing asset: /Game/FMOD/Events/Weapon/SPAS/DrawSPAS
- [2019.08.25-00.16.12:204][ 0]LogFMOD: Constructing asset: /Game/FMOD/Events/Weapon/FX/Misc/ImpactMarkerTeam
- [2019.08.25-00.16.12:204][ 0]LogFMOD: Constructing asset: /Game/FMOD/Events/Weapon/SCAR/ScopeSCAR
- [2019.08.25-00.16.12:204][ 0]LogFMOD: Constructing asset: /Game/FMOD/Events/Weapon/M4/ShootM4
- [2019.08.25-00.16.12:204][ 0]LogFMOD: Constructing asset: /Game/FMOD/Events/Weapon/M40/ScopeM40
- [2019.08.25-00.16.12:205][ 0]LogFMOD: Constructing asset: /Game/FMOD/Events/Weapon/M9/FullReloadM9
- [2019.08.25-00.16.12:205][ 0]LogFMOD: Constructing asset: /Game/FMOD/Events/Weapon/FX/Impacts/ImpactCarton
- [2019.08.25-00.16.12:205][ 0]LogFMOD: Constructing asset: /Game/FMOD/Events/Weapon/Vector/ReloadVector
- [2019.08.25-00.16.12:205][ 0]LogFMOD: Constructing asset: /Game/FMOD/Events/Test/DistanceTest
- [2019.08.25-00.16.12:206][ 0]LogFMOD: Constructing asset: /Game/FMOD/Events/Player/Movement/Steps/FootstepPlastic
- [2019.08.25-00.16.12:206][ 0]LogFMOD: Constructing asset: /Game/FMOD/Buses/Music
- [2019.08.25-00.16.12:206][ 0]LogFMOD: Constructing asset: /Game/FMOD/Events/Weapon/FX/ImpactsKnife/ImpactKnifeKevlar
- [2019.08.25-00.16.12:207][ 0]LogFMOD: Constructing asset: /Game/FMOD/Events/Weapon/MP5SD/FullReloadMP5SD
- [2019.08.25-00.16.12:207][ 0]LogFMOD: Constructing asset: /Game/FMOD/Events/Weapon/AK/DrawAK
- [2019.08.25-00.16.12:207][ 0]LogFMOD: Constructing asset: /Game/FMOD/Events/Weapon/FX/Misc/FiremodeSwitch
- [2019.08.25-00.16.12:207][ 0]LogFMOD: Constructing asset: /Game/FMOD/Events/Weapon/MP5SD/LastShootMP5SD
- [2019.08.25-00.16.12:208][ 0]LogFMOD: Constructing asset: /Game/FMOD/Events/Player/Misc/PickedUpWeapon
- [2019.08.25-00.16.12:211][ 0]LogFMOD: Constructing asset: /Game/FMOD/Events/Weapon/M4/OutOfAmmoM4
- [2019.08.25-00.16.12:211][ 0]LogFMOD: Constructing asset: /Game/FMOD/Events/Weapon/Deagle/OutOfAmmoDeagle
- [2019.08.25-00.16.12:211][ 0]LogFMOD: Constructing asset: /Game/FMOD/Buses/Reverb
- [2019.08.25-00.16.12:211][ 0]LogFMOD: Constructing asset: /Game/FMOD/Events/Weapon/M9/OutOfAmmoM9
- [2019.08.25-00.16.12:212][ 0]LogFMOD: Constructing asset: /Game/FMOD/Events/Weapon/M16/OutOfAmmoM16
- [2019.08.25-00.16.12:212][ 0]LogFMOD: Constructing asset: /Game/FMOD/Events/Weapon/AK/ReloadAK
- [2019.08.25-00.16.12:212][ 0]LogFMOD: Constructing asset: /Game/FMOD/Events/Weapon/Bomb/Beep1Bomb
- [2019.08.25-00.16.12:212][ 0]LogFMOD: Constructing asset: /Game/FMOD/Events/Player/Movement/Steps/FootstepWater
- [2019.08.25-00.16.12:213][ 0]LogFMOD: Constructing asset: /Game/FMOD/Events/Weapon/Glock/OutOfAmmoGlock
- [2019.08.25-00.16.12:213][ 0]LogFMOD: Constructing asset: /Game/FMOD/Events/Player/Movement/Water/UnderwaterLoop
- [2019.08.25-00.16.12:213][ 0]LogFMOD: Constructing asset: /Game/FMOD/Events/Player/Movement/Steps/FootstepCarton
- [2019.08.25-00.16.12:214][ 0]LogFMOD: Constructing asset: /Game/FMOD/Events/Weapon/Mossberg/ShootMossberg
- [2019.08.25-00.16.12:214][ 0]LogFMOD: Constructing asset: /Game/FMOD/Events/Weapon/SCAR/DrawSCAR
- [2019.08.25-00.16.12:219][ 0]LogFMOD: Creating runtime Studio System
- [2019.08.25-00.16.12:224][ 0]LogFMOD: Default sample rate = 48000
- [2019.08.25-00.16.12:225][ 0]LogFMOD: System sample rate = 48000
- [2019.08.25-00.16.12:225][ 0]LogFMOD: Matching system sample rate 48000
- [2019.08.25-00.16.12:245][ 0]LogFMOD: Loading Banks
- [2019.08.25-00.16.12:246][ 0]LogFMOD: Loading bank: ../../../TO/Content/FMOD/Desktop/Gamesounds.bank
- [2019.08.25-00.16.12:246][ 0]LogFMOD: Loading bank: ../../../TO/Content/FMOD/Desktop/Music.bank
- [2019.08.25-00.16.12:247][ 0]LogFMOD: Loading bank: ../../../TO/Content/FMOD/Desktop/MusicMainMenu.bank
- [2019.08.25-00.16.12:295][ 0]LogFMOD: Warning: f:\jk\workspace\1.10_UE4.22_Win64\studio_api\src\fmod_effect.cpp(189) - Missing DSP plugin 'Steam Audio Spatializer'
- [2019.08.25-00.16.12:295][ 0]LogFMOD: Error: f:\jk\workspace\1.10_UE4.22_Win64\studio_api\src\fmod_runtime_manager.cpp(1315) - DSP plugin returned an error, bank will not load properly.
- [2019.08.25-00.16.12:296][ 0]LogFMOD: Warning: Failed to bank: ../../../TO/Content/FMOD/Desktop/Gamesounds.bank (A requested output, dsp unit type or codec was not available.)
- [2019.08.25-00.16.12:316][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: TO and no native library supported.
- [2019.08.25-00.16.12:316][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: TO_SC and no native library supported.
- [2019.08.25-00.16.12:318][ 0]LogRHI: Display: Opened pipeline cache after state change and enqueued 0 of 0 tasks for precompile.
- [2019.08.25-00.16.12:318][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: TO and no native library supported.
- [2019.08.25-00.16.12:320][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: TO_SC and no native library supported.
- [2019.08.25-00.16.12:322][ 0]LogRHI: Display: Opened pipeline cache after state change and enqueued 0 of 0 tasks for precompile.
- [2019.08.25-00.16.12:323][ 0]LogRHI: Display: Failed to open default shader pipeline cache for TO using shader platform 0.
- [2019.08.25-00.16.12:325][ 0]LogInit: Using OS detected language (de-DE).
- [2019.08.25-00.16.12:326][ 0]LogInit: Using OS detected locale (de-DE).
- [2019.08.25-00.16.12:328][ 0]LogTextLocalizationManager: No localization for 'de-DE' exists, so 'en' will be used for the language.
- [2019.08.25-00.16.12:328][ 0]LogTextLocalizationManager: No localization for 'de-DE' exists, so 'en' will be used for the locale.
- [2019.08.25-00.16.12:329][ 0]LogTextLocalizationManager: Compacting localization data took 0.91ms
- [2019.08.25-00.16.12:361][ 0]LogAssetRegistry: FAssetRegistry took 0.0311 seconds to start up
- [2019.08.25-00.16.12:461][ 0]LogStreaming: Display: Flushing async loaders.
- [2019.08.25-00.16.12:462][ 0]LogPackageLocalizationCache: Processed 10 localized package path(s) for 1 prioritized culture(s) in 0.000060 seconds
- [2019.08.25-00.16.12:464][ 0]LogCollisionProfile: Warning: Profile (OverlapOnlyPawn) - Custom Channel Name = 'GameTraceChannel6' hasn't been found
- [2019.08.25-00.16.12:466][ 0]LogModuleManager: Warning: ModuleManager: Module 'ExampleDeviceProfileSelector' not found - its StaticallyLinkedModuleInitializers function is null.
- [2019.08.25-00.16.12:476][ 0]LogNetVersion: TO 1.0.0, NetCL: 0, EngineNetVer: 10, GameNetVer: 0 (Checksum: 2616106945)
- [2019.08.25-00.16.12:632][ 0]LogMoviePlayer: Initializing movie player
- [2019.08.25-00.16.12:678][ 0]LogSubstanceCoreModule: Substance [CPU] Engine Loaded, Max Texture Size = 2048
- [2019.08.25-00.16.12:688][ 0]LogUObjectArray: 51842 objects as part of root set at end of initial load.
- [2019.08.25-00.16.12:689][ 0]LogUObjectArray: 2 objects are not in the root set, but can never be destroyed because they are in the DisregardForGC set.
- [2019.08.25-00.16.12:689][ 0]LogUObjectAllocator: 7967248 out of 0 bytes used by permanent object pool.
- [2019.08.25-00.16.12:689][ 0]LogUObjectArray: CloseDisregardForGC: 51842/51842 objects in disregard for GC pool
- [2019.08.25-00.16.12:777][ 0]LogEngine: Initializing Engine...
- [2019.08.25-00.16.12:788][ 0]LogStats: UGameplayTagsManager::InitializeManager - 0.000 s
- [2019.08.25-00.16.12:963][ 0]LogInit: Initializing FReadOnlyCVARCache
- [2019.08.25-00.16.12:963][ 0]LogAudioMixer: Display: Audio Mixer Platform Settings:
- [2019.08.25-00.16.12:964][ 0]LogAudioMixer: Display: Sample Rate: 48000
- [2019.08.25-00.16.12:964][ 0]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
- [2019.08.25-00.16.12:964][ 0]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
- [2019.08.25-00.16.12:965][ 0]LogAudioMixer: Display: Number of buffers to queue: 1
- [2019.08.25-00.16.12:965][ 0]LogAudioMixer: Display: Max Channels (voices): 0
- [2019.08.25-00.16.12:965][ 0]LogAudioMixer: Display: Number of Async Source Workers: 4
- [2019.08.25-00.16.12:966][ 0]LogAudioMixer: Display: Initializing audio mixer.
- [2019.08.25-00.16.12:970][ 0]LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded.
- [2019.08.25-00.16.13:052][ 0]LogAudioMixer: Display: Audio Device Output Speaker Info:
- [2019.08.25-00.16.13:052][ 0]LogAudioMixer: Display: Name: Output 1/2 (2- Audient iD14)
- [2019.08.25-00.16.13:053][ 0]LogAudioMixer: Display: Is Default: Yes
- [2019.08.25-00.16.13:053][ 0]LogAudioMixer: Display: Sample Rate: 48000
- [2019.08.25-00.16.13:054][ 0]LogAudioMixer: Display: Channel Count Used: 2
- [2019.08.25-00.16.13:054][ 0]LogAudioMixer: Display: Device Channel Count: 2
- [2019.08.25-00.16.13:054][ 0]LogAudioMixer: Display: Channel Order:
- [2019.08.25-00.16.13:055][ 0]LogAudioMixer: Display: 0: FrontLeft
- [2019.08.25-00.16.13:055][ 0]LogAudioMixer: Display: 1: FrontRight
- [2019.08.25-00.16.13:084][ 0]LogInit: FAudioDevice initialized.
- [2019.08.25-00.16.13:095][ 0]LogNetVersion: Set ProjectVersion to 19248. Version Checksum will be recalculated on next use.
- [2019.08.25-00.16.13:095][ 0]LogInit: Texture streaming: Enabled
- [2019.08.25-00.16.14:560][ 0]LogMaterial: Can't compile vec_acp with cooked content, will use default material instead
- [2019.08.25-00.16.14:560][ 0]LogMaterial: Warning: /Game/Weapons/Vector/Textures/vec_acp.vec_acp: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game.
- [2019.08.25-00.16.15:001][ 0]LogBlueprint: Warning: USimpleConstructionScript::FixupRootNodeParentReferences() - Couldn't find inherited parent component 'Mesh_Vest' for 'SM_PMC_radio_01' in BlueprintGeneratedClass 'P_Spec_Male_Light_C' (it may have been removed)
- [2019.08.25-00.16.15:002][ 0]LogBlueprint: Warning: USimpleConstructionScript::FixupRootNodeParentReferences() - Couldn't find inherited parent component 'Mesh_Vest' for 'SM_PMC_score_01' in BlueprintGeneratedClass 'P_Spec_Male_Light_C' (it may have been removed)
- [2019.08.25-00.16.15:051][ 0]LogTemp: Warning: TO4 Build: 19248
- [2019.08.25-00.16.15:053][ 0]LogTemp: Warning: Found 12 maps:
- [2019.08.25-00.16.15:054][ 0]LogTemp: Warning: - MAP-Blister
- [2019.08.25-00.16.15:054][ 0]LogTemp: Warning: - MAP-Converge
- [2019.08.25-00.16.15:054][ 0]LogTemp: Warning: - MAP-Eviction
- [2019.08.25-00.16.15:055][ 0]LogTemp: Warning: - MAP-Filth
- [2019.08.25-00.16.15:055][ 0]LogTemp: Warning: - MAP-FollowTheMoney
- [2019.08.25-00.16.15:055][ 0]LogTemp: Warning: - MAP-Fueled
- [2019.08.25-00.16.15:056][ 0]LogTemp: Warning: - MAP-NAVY-Labyrinth
- [2019.08.25-00.16.15:056][ 0]LogTemp: Warning: - MAP-PerformanceTest
- [2019.08.25-00.16.15:057][ 0]LogTemp: Warning: - MAP-preAIM
- [2019.08.25-00.16.15:057][ 0]LogTemp: Warning: - MAP-Prelude
- [2019.08.25-00.16.15:058][ 0]LogTemp: Warning: - MAP-RapidWaters
- [2019.08.25-00.16.15:058][ 0]LogTemp: Warning: - MAP-Scope
- [2019.08.25-00.16.15:059][ 0]LogGameSettings: CONFIG: Creating SettingsManager.
- [2019.08.25-00.16.15:059][ 0]LogGameSettings: CONFIG: File exists.
- [2019.08.25-00.16.15:059][ 0]LogGameSettings: CONFIG: File exists.
- [2019.08.25-00.16.15:060][ 0]LogGameSettings: CONFIG: File-Version is valid.
- [2019.08.25-00.16.15:060][ 0]LogGameSettings: CONFIG: Loading Settings.
- [2019.08.25-00.16.15:060][ 0]LogGameSettings: CONFIG: Reading configuration.
- [2019.08.25-00.16.15:061][ 0]LogGameSettings: CONFIG: Apply WindowMode: Fullscreen
- [2019.08.25-00.16.15:063][ 0]LogGameSettings: CONFIG: Loaded GameVolume 76
- [2019.08.25-00.16.15:063][ 0]LogGameSettings: CONFIG: Loaded MusicVolume 0
- [2019.08.25-00.16.15:064][ 0]LogGameSettings: CONFIG: Loaded MenuMusicVolume 0
- [2019.08.25-00.16.15:064][ 0]LogGameSettings: CONFIG: Loaded HitMarkerVolume 50
- [2019.08.25-00.16.15:065][ 0]LogGameSettings: APPLY Video Settings
- [2019.08.25-00.16.15:065][ 0]LogGameSettings: CONFIG: Apply Resolution 2560x1440
- [2019.08.25-00.16.15:065][ 0]LogGameSettings: CONFIG: Apply Resolution 2560x1440
- [2019.08.25-00.16.15:073][ 0]LogMapSettings: MAPCONFIG: Creating MapManager.
- [2019.08.25-00.16.15:074][ 0]LogMapSettings: MAPCONFIG: File exists.
- [2019.08.25-00.16.15:074][ 0]LogMapSettings: MAPCONFIG: File exists.
- [2019.08.25-00.16.15:074][ 0]LogMapSettings: MAPCONFIG: File-Version is valid.
- [2019.08.25-00.16.15:074][ 0]LogMapSettings: MAPCONFIG: Loading Settings.
- [2019.08.25-00.16.15:075][ 0]LogMapSettings: MAPCONFIG: Reading configuration.
- [2019.08.25-00.16.15:075][ 0]LogMapSettings: MAPCONTAINER: File exists.
- [2019.08.25-00.16.15:207][ 0]LogMapSettings: Error: Loaded Map: Loaded Map: MAP-Blister
- [2019.08.25-00.16.15:208][ 0]LogMapSettings: MAPCONTAINER: File exists.
- [2019.08.25-00.16.15:310][ 0]LogMapSettings: Error: Loaded Map: Loaded Map: MAP-Converge
- [2019.08.25-00.16.15:311][ 0]LogMapSettings: MAPCONTAINER: File exists.
- [2019.08.25-00.16.15:434][ 0]LogMapSettings: Error: Loaded Map: Loaded Map: MAP-Eviction
- [2019.08.25-00.16.15:434][ 0]LogMapSettings: MAPCONTAINER: File exists.
- [2019.08.25-00.16.15:562][ 0]LogMapSettings: Error: Loaded Map: Loaded Map: MAP-Filth
- [2019.08.25-00.16.15:563][ 0]LogMapSettings: MAPCONTAINER: File exists.
- [2019.08.25-00.16.15:685][ 0]LogMapSettings: Error: Loaded Map: Loaded Map: MAP-FollowTheMoney
- [2019.08.25-00.16.15:686][ 0]LogMapSettings: MAPCONTAINER: File exists.
- [2019.08.25-00.16.15:831][ 0]LogMapSettings: Error: Loaded Map: Loaded Map: MAP-Fueled
- [2019.08.25-00.16.15:832][ 0]LogMapSettings: MAPCONTAINER: File exists.
- [2019.08.25-00.16.15:971][ 0]LogMapSettings: Error: Loaded Map: Loaded Map: MAP-NAVY-Labyrinth
- [2019.08.25-00.16.15:973][ 0]LogMapSettings: MAPCONTAINER: File exists.
- [2019.08.25-00.16.16:083][ 0]LogMapSettings: Error: Loaded Map: Loaded Map: MAP-preAIM
- [2019.08.25-00.16.16:083][ 0]LogMapSettings: MAPCONTAINER: File exists.
- [2019.08.25-00.16.16:221][ 0]LogMapSettings: Error: Loaded Map: Loaded Map: MAP-Prelude
- [2019.08.25-00.16.16:221][ 0]LogMapSettings: MAPCONTAINER: File exists.
- [2019.08.25-00.16.16:329][ 0]LogMapSettings: Error: Loaded Map: Loaded Map: MAP-RapidWaters
- [2019.08.25-00.16.16:330][ 0]LogMapSettings: MAPCONTAINER: File exists.
- [2019.08.25-00.16.16:407][ 0]LogMapSettings: Error: Loaded Map: Loaded Map: MAP-Scope
- [2019.08.25-00.16.16:408][ 0]LogFavorites: FAVORITES: Creating FavoritesManager.
- [2019.08.25-00.16.16:408][ 0]LogFavorites: FAVORITES: File exists.
- [2019.08.25-00.16.16:409][ 0]LogFavorites: FAVORITES: File exists.
- [2019.08.25-00.16.16:409][ 0]LogFavorites: FAVORITES: File-Version is valid.
- [2019.08.25-00.16.16:409][ 0]LogFavorites: FAVORITES: Loading Favorites.
- [2019.08.25-00.16.16:409][ 0]LogFavorites: FAVORITES: Reading configuration.
- [2019.08.25-00.16.16:410][ 0]LogTemp: Creating TO4ST Weapons.
- [2019.08.25-00.16.16:410][ 0]LogTO4STweapons: TO4ST: WEAPONS: File exists.
- [2019.08.25-00.16.16:410][ 0]LogTO4STweapons: CONFIG: File-Version is valid.
- [2019.08.25-00.16.16:410][ 0]LogTO4STweapons: TO4ST: WEAPONS: Reading configuration.
- [2019.08.25-00.16.16:411][ 0]LogTO4STweapons: Error: TO4ST: WEAPONS: Loaded: M9Beretta
- [2019.08.25-00.16.16:412][ 0]LogTO4STweapons: Error: TO4ST: WEAPONS: Loaded: Glock17
- [2019.08.25-00.16.16:412][ 0]LogTO4STweapons: Error: TO4ST: WEAPONS: Loaded: DesertEagle
- [2019.08.25-00.16.16:413][ 0]LogTO4STweapons: Error: TO4ST: WEAPONS: Loaded: P250
- [2019.08.25-00.16.16:413][ 0]LogTO4STweapons: Error: TO4ST: WEAPONS: Loaded: MAC-10
- [2019.08.25-00.16.16:413][ 0]LogTO4STweapons: Error: TO4ST: WEAPONS: Loaded: Vector
- [2019.08.25-00.16.16:414][ 0]LogTO4STweapons: Error: TO4ST: WEAPONS: Loaded: MP5A2SD
- [2019.08.25-00.16.16:414][ 0]LogTO4STweapons: Error: TO4ST: WEAPONS: Loaded: MP5SD
- [2019.08.25-00.16.16:414][ 0]LogTO4STweapons: Error: TO4ST: WEAPONS: Loaded: MP5A2
- [2019.08.25-00.16.16:415][ 0]LogTO4STweapons: Error: TO4ST: WEAPONS: Loaded: SPS12
- [2019.08.25-00.16.16:415][ 0]LogTO4STweapons: Error: TO4ST: WEAPONS: Loaded: MBerg
- [2019.08.25-00.16.16:415][ 0]LogTO4STweapons: Error: TO4ST: WEAPONS: Loaded: UMP
- [2019.08.25-00.16.16:416][ 0]LogTO4STweapons: Error: TO4ST: WEAPONS: Loaded: M4A1
- [2019.08.25-00.16.16:416][ 0]LogTO4STweapons: Error: TO4ST: WEAPONS: Loaded: AK47
- [2019.08.25-00.16.16:416][ 0]LogTO4STweapons: Error: TO4ST: WEAPONS: Loaded: M16A2
- [2019.08.25-00.16.16:417][ 0]LogTO4STweapons: Error: TO4ST: WEAPONS: Loaded: FAMAS
- [2019.08.25-00.16.16:419][ 0]LogTO4STweapons: Error: TO4ST: WEAPONS: Loaded: AUG
- [2019.08.25-00.16.16:420][ 0]LogTO4STweapons: Error: TO4ST: WEAPONS: Loaded: HK33
- [2019.08.25-00.16.16:420][ 0]LogTO4STweapons: Error: TO4ST: WEAPONS: Loaded: SIG551
- [2019.08.25-00.16.16:420][ 0]LogTO4STweapons: Error: TO4ST: WEAPONS: Loaded: SSRMK20
- [2019.08.25-00.16.16:421][ 0]LogTO4STweapons: Error: TO4ST: WEAPONS: Loaded: M40
- [2019.08.25-00.16.16:421][ 0]LogTO4STweapons: Error: TO4ST: WEAPONS: Loaded: SMOKE
- [2019.08.25-00.16.16:421][ 0]LogTO4STweapons: Error: TO4ST: WEAPONS: Loaded: FRAG
- [2019.08.25-00.16.16:422][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
- [2019.08.25-00.16.16:422][ 0]LogInit: Display: Game Engine Initialized.
- [2019.08.25-00.16.16:423][ 0]LogInit: Display: Starting Game.
- [2019.08.25-00.16.16:423][ 0]LogNet: Browse: /Game/UI/MainMenu/MainMenuLevel_1?Name=Player
- [2019.08.25-00.16.16:447][ 0]LogLoad: LoadMap: /Game/UI/MainMenu/MainMenuLevel_1?Name=Player
- [2019.08.25-00.16.16:488][ 0]LogAudioMixer: Display: No commands were queued while flushing the source manager.
- [2019.08.25-00.16.16:493][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 4.51ms
- [2019.08.25-00.16.17:014][ 0]LogModelComponent: Model /Game/UI/MainMenu/MainMenuLevel_1.MainMenuLevel_1:PersistentLevel.ModelComponent_0 has elements that reference missing vertices. MaxVertex=3, NumVertices=0
- [2019.08.25-00.16.17:014][ 0]LogModelComponent: Model /Game/UI/MainMenu/MainMenuLevel_1.MainMenuLevel_1:PersistentLevel.ModelComponent_0 has elements that reference missing vertices. MaxVertex=23, NumVertices=0
- [2019.08.25-00.16.17:016][ 0]LogModelComponent: Model /Game/UI/MainMenu/MainMenuLevel_1.MainMenuLevel_1:PersistentLevel.ModelComponent_0 has elements that reference missing vertices. MaxVertex=417, NumVertices=0
- [2019.08.25-00.16.17:016][ 0]LogModelComponent: Model /Game/UI/MainMenu/MainMenuLevel_1.MainMenuLevel_1:PersistentLevel.ModelComponent_0 has elements that reference missing vertices. MaxVertex=417, NumVertices=0
- [2019.08.25-00.16.17:016][ 0]LogModelComponent: Model /Game/UI/MainMenu/MainMenuLevel_1.MainMenuLevel_1:PersistentLevel.ModelComponent_0 has elements that reference missing vertices. MaxVertex=417, NumVertices=0
- [2019.08.25-00.16.17:016][ 0]LogModelComponent: Model /Game/UI/MainMenu/MainMenuLevel_1.MainMenuLevel_1:PersistentLevel.ModelComponent_0 has elements that reference missing vertices. MaxVertex=417, NumVertices=0
- [2019.08.25-00.16.17:017][ 0]LogModelComponent: Model /Game/UI/MainMenu/MainMenuLevel_1.MainMenuLevel_1:PersistentLevel.ModelComponent_0 has elements that reference missing vertices. MaxVertex=425, NumVertices=0
- [2019.08.25-00.16.17:017][ 0]LogModelComponent: Model /Game/UI/MainMenu/MainMenuLevel_1.MainMenuLevel_1:PersistentLevel.ModelComponent_0 has elements that reference missing vertices. MaxVertex=409, NumVertices=0
- [2019.08.25-00.16.17:017][ 0]LogModelComponent: Model /Game/UI/MainMenu/MainMenuLevel_1.MainMenuLevel_1:PersistentLevel.ModelComponent_1 has elements that reference missing vertices. MaxVertex=16, NumVertices=0
- [2019.08.25-00.16.17:018][ 0]LogModelComponent: Model /Game/UI/MainMenu/MainMenuLevel_1.MainMenuLevel_1:PersistentLevel.ModelComponent_1 has elements that reference missing vertices. MaxVertex=16, NumVertices=0
- [2019.08.25-00.16.17:018][ 0]LogModelComponent: Model /Game/UI/MainMenu/MainMenuLevel_1.MainMenuLevel_1:PersistentLevel.ModelComponent_1 has elements that reference missing vertices. MaxVertex=51, NumVertices=0
- [2019.08.25-00.16.17:018][ 0]LogModelComponent: Model /Game/UI/MainMenu/MainMenuLevel_1.MainMenuLevel_1:PersistentLevel.ModelComponent_1 has elements that reference missing vertices. MaxVertex=51, NumVertices=0
- [2019.08.25-00.16.17:019][ 0]LogModelComponent: Model /Game/UI/MainMenu/MainMenuLevel_1.MainMenuLevel_1:PersistentLevel.ModelComponent_1 has elements that reference missing vertices. MaxVertex=51, NumVertices=0
- [2019.08.25-00.16.17:020][ 0]LogModelComponent: Model /Game/UI/MainMenu/MainMenuLevel_1.MainMenuLevel_1:PersistentLevel.ModelComponent_1 has elements that reference missing vertices. MaxVertex=55, NumVertices=0
- [2019.08.25-00.16.17:020][ 0]LogModelComponent: Model /Game/UI/MainMenu/MainMenuLevel_1.MainMenuLevel_1:PersistentLevel.ModelComponent_1 has elements that reference missing vertices. MaxVertex=55, NumVertices=0
- [2019.08.25-00.16.17:020][ 0]LogModelComponent: Model /Game/UI/MainMenu/MainMenuLevel_1.MainMenuLevel_1:PersistentLevel.ModelComponent_1 has elements that reference missing vertices. MaxVertex=55, NumVertices=0
- [2019.08.25-00.16.17:021][ 0]LogModelComponent: Model /Game/UI/MainMenu/MainMenuLevel_1.MainMenuLevel_1:PersistentLevel.ModelComponent_1 has elements that reference missing vertices. MaxVertex=59, NumVertices=0
- [2019.08.25-00.16.17:021][ 0]LogModelComponent: Model /Game/UI/MainMenu/MainMenuLevel_1.MainMenuLevel_1:PersistentLevel.ModelComponent_1 has elements that reference missing vertices. MaxVertex=311, NumVertices=0
- [2019.08.25-00.16.17:021][ 0]LogModelComponent: Model /Game/UI/MainMenu/MainMenuLevel_1.MainMenuLevel_1:PersistentLevel.ModelComponent_1 has elements that reference missing vertices. MaxVertex=315, NumVertices=0
- [2019.08.25-00.16.17:022][ 0]LogModelComponent: Model /Game/UI/MainMenu/MainMenuLevel_1.MainMenuLevel_1:PersistentLevel.ModelComponent_1 has elements that reference missing vertices. MaxVertex=315, NumVertices=0
- [2019.08.25-00.16.17:022][ 0]LogModelComponent: Model /Game/UI/MainMenu/MainMenuLevel_1.MainMenuLevel_1:PersistentLevel.ModelComponent_1 has elements that reference missing vertices. MaxVertex=315, NumVertices=0
- [2019.08.25-00.16.17:022][ 0]LogModelComponent: Model /Game/UI/MainMenu/MainMenuLevel_1.MainMenuLevel_1:PersistentLevel.ModelComponent_1 has elements that reference missing vertices. MaxVertex=315, NumVertices=0
- [2019.08.25-00.16.17:022][ 0]LogModelComponent: Model /Game/UI/MainMenu/MainMenuLevel_1.MainMenuLevel_1:PersistentLevel.ModelComponent_1 has elements that reference missing vertices. MaxVertex=315, NumVertices=0
- [2019.08.25-00.16.17:023][ 0]LogModelComponent: Model /Game/UI/MainMenu/MainMenuLevel_1.MainMenuLevel_1:PersistentLevel.ModelComponent_1 has elements that reference missing vertices. MaxVertex=315, NumVertices=0
- [2019.08.25-00.16.17:023][ 0]LogModelComponent: Model /Game/UI/MainMenu/MainMenuLevel_1.MainMenuLevel_1:PersistentLevel.ModelComponent_1 has elements that reference missing vertices. MaxVertex=315, NumVertices=0
- [2019.08.25-00.16.17:024][ 0]LogModelComponent: Model /Game/UI/MainMenu/MainMenuLevel_1.MainMenuLevel_1:PersistentLevel.ModelComponent_1 has elements that reference missing vertices. MaxVertex=315, NumVertices=0
- [2019.08.25-00.16.17:026][ 0]LogModelComponent: Model /Game/UI/MainMenu/MainMenuLevel_1.MainMenuLevel_1:PersistentLevel.ModelComponent_1 has elements that reference missing vertices. MaxVertex=421, NumVertices=0
- [2019.08.25-00.16.17:027][ 0]LogModelComponent: Model /Game/UI/MainMenu/MainMenuLevel_1.MainMenuLevel_1:PersistentLevel.ModelComponent_1 has elements that reference missing vertices. MaxVertex=421, NumVertices=0
- [2019.08.25-00.16.17:027][ 0]LogModelComponent: Model /Game/UI/MainMenu/MainMenuLevel_1.MainMenuLevel_1:PersistentLevel.ModelComponent_1 has elements that reference missing vertices. MaxVertex=421, NumVertices=0
- [2019.08.25-00.16.17:027][ 0]LogModelComponent: Model /Game/UI/MainMenu/MainMenuLevel_1.MainMenuLevel_1:PersistentLevel.ModelComponent_1 has elements that reference missing vertices. MaxVertex=421, NumVertices=0
- [2019.08.25-00.16.17:027][ 0]LogModelComponent: Model /Game/UI/MainMenu/MainMenuLevel_1.MainMenuLevel_1:PersistentLevel.ModelComponent_1 has elements that reference missing vertices. MaxVertex=421, NumVertices=0
- [2019.08.25-00.16.17:028][ 0]LogModelComponent: Model /Game/UI/MainMenu/MainMenuLevel_1.MainMenuLevel_1:PersistentLevel.ModelComponent_1 has elements that reference missing vertices. MaxVertex=421, NumVertices=0
- [2019.08.25-00.16.17:028][ 0]LogModelComponent: Model /Game/UI/MainMenu/MainMenuLevel_1.MainMenuLevel_1:PersistentLevel.ModelComponent_1 has elements that reference missing vertices. MaxVertex=421, NumVertices=0
- [2019.08.25-00.16.17:029][ 0]LogModelComponent: Model /Game/UI/MainMenu/MainMenuLevel_1.MainMenuLevel_1:PersistentLevel.ModelComponent_1 has elements that reference missing vertices. MaxVertex=421, NumVertices=0
- [2019.08.25-00.16.17:029][ 0]LogModelComponent: Model /Game/UI/MainMenu/MainMenuLevel_1.MainMenuLevel_1:PersistentLevel.ModelComponent_1 has elements that reference missing vertices. MaxVertex=421, NumVertices=0
- [2019.08.25-00.16.17:029][ 0]LogModelComponent: Model /Game/UI/MainMenu/MainMenuLevel_1.MainMenuLevel_1:PersistentLevel.ModelComponent_1 has elements that reference missing vertices. MaxVertex=421, NumVertices=0
- [2019.08.25-00.16.17:029][ 0]LogModelComponent: Model /Game/UI/MainMenu/MainMenuLevel_1.MainMenuLevel_1:PersistentLevel.ModelComponent_1 has elements that reference missing vertices. MaxVertex=421, NumVertices=0
- [2019.08.25-00.16.17:030][ 0]LogModelComponent: Model /Game/UI/MainMenu/MainMenuLevel_1.MainMenuLevel_1:PersistentLevel.ModelComponent_1 has elements that reference missing vertices. MaxVertex=421, NumVertices=0
- [2019.08.25-00.16.17:030][ 0]LogModelComponent: Model /Game/UI/MainMenu/MainMenuLevel_1.MainMenuLevel_1:PersistentLevel.ModelComponent_1 has elements that reference missing vertices. MaxVertex=421, NumVertices=0
- [2019.08.25-00.16.17:030][ 0]LogModelComponent: Model /Game/UI/MainMenu/MainMenuLevel_1.MainMenuLevel_1:PersistentLevel.ModelComponent_1 has elements that reference missing vertices. MaxVertex=421, NumVertices=0
- [2019.08.25-00.16.17:031][ 0]LogModelComponent: Model /Game/UI/MainMenu/MainMenuLevel_1.MainMenuLevel_1:PersistentLevel.ModelComponent_1 has elements that reference missing vertices. MaxVertex=421, NumVertices=0
- [2019.08.25-00.16.17:031][ 0]LogModelComponent: Model /Game/UI/MainMenu/MainMenuLevel_1.MainMenuLevel_1:PersistentLevel.ModelComponent_1 has elements that reference missing vertices. MaxVertex=421, NumVertices=0
- [2019.08.25-00.16.17:031][ 0]LogModelComponent: Model /Game/UI/MainMenu/MainMenuLevel_1.MainMenuLevel_1:PersistentLevel.ModelComponent_1 has elements that reference missing vertices. MaxVertex=72, NumVertices=0
- [2019.08.25-00.16.17:031][ 0]LogModelComponent: Model /Game/UI/MainMenu/MainMenuLevel_1.MainMenuLevel_1:PersistentLevel.ModelComponent_1 has elements that reference missing vertices. MaxVertex=78, NumVertices=0
- [2019.08.25-00.16.17:032][ 0]LogModelComponent: Model /Game/UI/MainMenu/MainMenuLevel_1.MainMenuLevel_1:PersistentLevel.ModelComponent_1 has elements that reference missing vertices. MaxVertex=276, NumVertices=0
- [2019.08.25-00.16.17:032][ 0]LogModelComponent: Model /Game/UI/MainMenu/MainMenuLevel_1.MainMenuLevel_1:PersistentLevel.ModelComponent_1 has elements that reference missing vertices. MaxVertex=349, NumVertices=0
- [2019.08.25-00.16.17:032][ 0]LogModelComponent: Model /Game/UI/MainMenu/MainMenuLevel_1.MainMenuLevel_1:PersistentLevel.ModelComponent_1 has elements that reference missing vertices. MaxVertex=349, NumVertices=0
- [2019.08.25-00.16.17:033][ 0]LogModelComponent: Model /Game/UI/MainMenu/MainMenuLevel_1.MainMenuLevel_1:PersistentLevel.ModelComponent_1 has elements that reference missing vertices. MaxVertex=349, NumVertices=0
- [2019.08.25-00.16.17:033][ 0]LogModelComponent: Model /Game/UI/MainMenu/MainMenuLevel_1.MainMenuLevel_1:PersistentLevel.ModelComponent_1 has elements that reference missing vertices. MaxVertex=349, NumVertices=0
- [2019.08.25-00.16.17:033][ 0]LogModelComponent: Model /Game/UI/MainMenu/MainMenuLevel_1.MainMenuLevel_1:PersistentLevel.ModelComponent_1 has elements that reference missing vertices. MaxVertex=349, NumVertices=0
- [2019.08.25-00.16.17:034][ 0]LogModelComponent: Model /Game/UI/MainMenu/MainMenuLevel_1.MainMenuLevel_1:PersistentLevel.ModelComponent_1 has elements that reference missing vertices. MaxVertex=384, NumVertices=0
- [2019.08.25-00.16.17:034][ 0]LogModelComponent: Model /Game/UI/MainMenu/MainMenuLevel_1.MainMenuLevel_1:PersistentLevel.ModelComponent_1 has elements that reference missing vertices. MaxVertex=384, NumVertices=0
- [2019.08.25-00.16.17:034][ 0]LogModelComponent: Model /Game/UI/MainMenu/MainMenuLevel_1.MainMenuLevel_1:PersistentLevel.ModelComponent_1 has elements that reference missing vertices. MaxVertex=384, NumVertices=0
- [2019.08.25-00.16.17:035][ 0]LogModelComponent: Model /Game/UI/MainMenu/MainMenuLevel_1.MainMenuLevel_1:PersistentLevel.ModelComponent_1 has elements that reference missing vertices. MaxVertex=384, NumVertices=0
- [2019.08.25-00.16.17:035][ 0]LogModelComponent: Model /Game/UI/MainMenu/MainMenuLevel_1.MainMenuLevel_1:PersistentLevel.ModelComponent_1 has elements that reference missing vertices. MaxVertex=384, NumVertices=0
- [2019.08.25-00.16.17:035][ 0]LogModelComponent: Model /Game/UI/MainMenu/MainMenuLevel_1.MainMenuLevel_1:PersistentLevel.ModelComponent_1 has elements that reference missing vertices. MaxVertex=388, NumVertices=0
- [2019.08.25-00.16.17:035][ 0]LogModelComponent: Model /Game/UI/MainMenu/MainMenuLevel_1.MainMenuLevel_1:PersistentLevel.ModelComponent_1 has elements that reference missing vertices. MaxVertex=388, NumVertices=0
- [2019.08.25-00.16.17:036][ 0]LogModelComponent: Model /Game/UI/MainMenu/MainMenuLevel_1.MainMenuLevel_1:PersistentLevel.ModelComponent_1 has elements that reference missing vertices. MaxVertex=388, NumVertices=0
- [2019.08.25-00.16.17:038][ 0]LogModelComponent: Model /Game/UI/MainMenu/MainMenuLevel_1.MainMenuLevel_1:PersistentLevel.ModelComponent_1 has elements that reference missing vertices. MaxVertex=388, NumVertices=0
- [2019.08.25-00.16.17:039][ 0]LogModelComponent: Model /Game/UI/MainMenu/MainMenuLevel_1.MainMenuLevel_1:PersistentLevel.ModelComponent_1 has elements that reference missing vertices. MaxVertex=388, NumVertices=0
- [2019.08.25-00.16.17:039][ 0]LogModelComponent: Model /Game/UI/MainMenu/MainMenuLevel_1.MainMenuLevel_1:PersistentLevel.ModelComponent_1 has elements that reference missing vertices. MaxVertex=388, NumVertices=0
- [2019.08.25-00.16.17:039][ 0]LogModelComponent: Model /Game/UI/MainMenu/MainMenuLevel_1.MainMenuLevel_1:PersistentLevel.ModelComponent_1 has elements that reference missing vertices. MaxVertex=388, NumVertices=0
- [2019.08.25-00.16.17:040][ 0]LogModelComponent: Model /Game/UI/MainMenu/MainMenuLevel_1.MainMenuLevel_1:PersistentLevel.ModelComponent_1 has elements that reference missing vertices. MaxVertex=392, NumVertices=0
- [2019.08.25-00.16.17:040][ 0]LogModelComponent: Model /Game/UI/MainMenu/MainMenuLevel_1.MainMenuLevel_1:PersistentLevel.ModelComponent_1 has elements that reference missing vertices. MaxVertex=392, NumVertices=0
- [2019.08.25-00.16.17:040][ 0]LogModelComponent: Model /Game/UI/MainMenu/MainMenuLevel_1.MainMenuLevel_1:PersistentLevel.ModelComponent_1 has elements that reference missing vertices. MaxVertex=400, NumVertices=0
- [2019.08.25-00.16.17:040][ 0]LogModelComponent: Model /Game/UI/MainMenu/MainMenuLevel_1.MainMenuLevel_1:PersistentLevel.ModelComponent_1 has elements that reference missing vertices. MaxVertex=400, NumVertices=0
- [2019.08.25-00.16.17:041][ 0]LogModelComponent: Model /Game/UI/MainMenu/MainMenuLevel_1.MainMenuLevel_1:PersistentLevel.ModelComponent_1 has elements that reference missing vertices. MaxVertex=400, NumVertices=0
- [2019.08.25-00.16.17:041][ 0]LogModelComponent: Model /Game/UI/MainMenu/MainMenuLevel_1.MainMenuLevel_1:PersistentLevel.ModelComponent_1 has elements that reference missing vertices. MaxVertex=400, NumVertices=0
- [2019.08.25-00.16.17:041][ 0]LogModelComponent: Model /Game/UI/MainMenu/MainMenuLevel_1.MainMenuLevel_1:PersistentLevel.ModelComponent_1 has elements that reference missing vertices. MaxVertex=400, NumVertices=0
- [2019.08.25-00.16.17:042][ 0]LogModelComponent: Model /Game/UI/MainMenu/MainMenuLevel_1.MainMenuLevel_1:PersistentLevel.ModelComponent_1 has elements that reference missing vertices. MaxVertex=400, NumVertices=0
- [2019.08.25-00.16.17:042][ 0]LogModelComponent: Model /Game/UI/MainMenu/MainMenuLevel_1.MainMenuLevel_1:PersistentLevel.ModelComponent_1 has elements that reference missing vertices. MaxVertex=94, NumVertices=0
- [2019.08.25-00.16.17:042][ 0]LogModelComponent: Model /Game/UI/MainMenu/MainMenuLevel_1.MainMenuLevel_1:PersistentLevel.ModelComponent_1 has elements that reference missing vertices. MaxVertex=145, NumVertices=0
- [2019.08.25-00.16.17:042][ 0]LogModelComponent: Model /Game/UI/MainMenu/MainMenuLevel_1.MainMenuLevel_1:PersistentLevel.ModelComponent_1 has elements that reference missing vertices. MaxVertex=145, NumVertices=0
- [2019.08.25-00.16.17:043][ 0]LogModelComponent: Model /Game/UI/MainMenu/MainMenuLevel_1.MainMenuLevel_1:PersistentLevel.ModelComponent_1 has elements that reference missing vertices. MaxVertex=145, NumVertices=0
- [2019.08.25-00.16.17:043][ 0]LogModelComponent: Model /Game/UI/MainMenu/MainMenuLevel_1.MainMenuLevel_1:PersistentLevel.ModelComponent_1 has elements that reference missing vertices. MaxVertex=156, NumVertices=0
- [2019.08.25-00.16.17:043][ 0]LogModelComponent: Model /Game/UI/MainMenu/MainMenuLevel_1.MainMenuLevel_1:PersistentLevel.ModelComponent_1 has elements that reference missing vertices. MaxVertex=156, NumVertices=0
- [2019.08.25-00.16.17:044][ 0]LogModelComponent: Model /Game/UI/MainMenu/MainMenuLevel_1.MainMenuLevel_1:PersistentLevel.ModelComponent_1 has elements that reference missing vertices. MaxVertex=156, NumVertices=0
- [2019.08.25-00.16.17:044][ 0]LogModelComponent: Model /Game/UI/MainMenu/MainMenuLevel_1.MainMenuLevel_1:PersistentLevel.ModelComponent_1 has elements that reference missing vertices. MaxVertex=156, NumVertices=0
- [2019.08.25-00.16.17:044][ 0]LogModelComponent: Model /Game/UI/MainMenu/MainMenuLevel_1.MainMenuLevel_1:PersistentLevel.ModelComponent_1 has elements that reference missing vertices. MaxVertex=156, NumVertices=0
- [2019.08.25-00.16.17:044][ 0]LogModelComponent: Model /Game/UI/MainMenu/MainMenuLevel_1.MainMenuLevel_1:PersistentLevel.ModelComponent_1 has elements that reference missing vertices. MaxVertex=156, NumVertices=0
- [2019.08.25-00.16.17:045][ 0]LogModelComponent: Model /Game/UI/MainMenu/MainMenuLevel_1.MainMenuLevel_1:PersistentLevel.ModelComponent_1 has elements that reference missing vertices. MaxVertex=156, NumVertices=0
- [2019.08.25-00.16.17:045][ 0]LogModelComponent: Model /Game/UI/MainMenu/MainMenuLevel_1.MainMenuLevel_1:PersistentLevel.ModelComponent_1 has elements that reference missing vertices. MaxVertex=156, NumVertices=0
- [2019.08.25-00.16.17:045][ 0]LogModelComponent: Model /Game/UI/MainMenu/MainMenuLevel_1.MainMenuLevel_1:PersistentLevel.ModelComponent_1 has elements that reference missing vertices. MaxVertex=156, NumVertices=0
- [2019.08.25-00.16.17:045][ 0]LogModelComponent: Model /Game/UI/MainMenu/MainMenuLevel_1.MainMenuLevel_1:PersistentLevel.ModelComponent_1 has elements that reference missing vertices. MaxVertex=156, NumVertices=0
- [2019.08.25-00.16.17:046][ 0]LogModelComponent: Model /Game/UI/MainMenu/MainMenuLevel_1.MainMenuLevel_1:PersistentLevel.ModelComponent_1 has elements that reference missing vertices. MaxVertex=156, NumVertices=0
- [2019.08.25-00.16.17:046][ 0]LogModelComponent: Model /Game/UI/MainMenu/MainMenuLevel_1.MainMenuLevel_1:PersistentLevel.ModelComponent_1 has elements that reference missing vertices. MaxVertex=226, NumVertices=0
- [2019.08.25-00.16.17:046][ 0]LogModelComponent: Model /Game/UI/MainMenu/MainMenuLevel_1.MainMenuLevel_1:PersistentLevel.ModelComponent_1 has elements that reference missing vertices. MaxVertex=413, NumVertices=0
- [2019.08.25-00.16.17:047][ 0]LogModelComponent: Model /Game/UI/MainMenu/MainMenuLevel_1.MainMenuLevel_1:PersistentLevel.ModelComponent_2 has elements that reference missing vertices. MaxVertex=174, NumVertices=0
- [2019.08.25-00.16.17:049][ 0]LogModelComponent: Model /Game/UI/MainMenu/MainMenuLevel_1.MainMenuLevel_1:PersistentLevel.ModelComponent_2 has elements that reference missing vertices. MaxVertex=200, NumVertices=0
- [2019.08.25-00.16.17:049][ 0]LogModelComponent: Model /Game/UI/MainMenu/MainMenuLevel_1.MainMenuLevel_1:PersistentLevel.ModelComponent_2 has elements that reference missing vertices. MaxVertex=221, NumVertices=0
- [2019.08.25-00.16.17:050][ 0]LogModelComponent: Model /Game/UI/MainMenu/MainMenuLevel_1.MainMenuLevel_1:PersistentLevel.ModelComponent_2 has elements that reference missing vertices. MaxVertex=372, NumVertices=0
- [2019.08.25-00.16.17:050][ 0]LogModelComponent: Model /Game/UI/MainMenu/MainMenuLevel_1.MainMenuLevel_1:PersistentLevel.ModelComponent_2 has elements that reference missing vertices. MaxVertex=405, NumVertices=0
- [2019.08.25-00.16.17:050][ 0]LogModelComponent: Model /Game/UI/MainMenu/MainMenuLevel_1.MainMenuLevel_1:PersistentLevel.ModelComponent_3 has elements that reference missing vertices. MaxVertex=290, NumVertices=0
- [2019.08.25-00.16.17:056][ 0]LogAIModule: Creating AISystem for world MainMenuLevel_1
- [2019.08.25-00.16.17:057][ 0]LogLoad: Game class is 'GameMode_MainMenu_C'
- [2019.08.25-00.16.17:063][ 0]LogWorld: Bringing World /Game/UI/MainMenu/MainMenuLevel_1.MainMenuLevel_1 up for play (max tick rate 144) at 2019.08.25-02.16.17
- [2019.08.25-00.16.17:066][ 0]LogWorld: Bringing up level for play took: 0.007034
- [2019.08.25-00.16.17:067][ 0]LogGameMode: Display: Match State Changed from EnteringMap to WaitingToStart
- [2019.08.25-00.16.17:067][ 0]LogGameState: Match State Changed from EnteringMap to WaitingToStart
- [2019.08.25-00.16.17:068][ 0]LogGameMode: Display: Match State Changed from WaitingToStart to InProgress
- [2019.08.25-00.16.17:072][ 0]LogTO4: Warning: Sending maps to admin:
- MAP-Blister
- MAP-Converge
- MAP-Eviction
- MAP-Filth
- MAP-FollowTheMoney
- MAP-Fueled
- MAP-NAVY-Labyrinth
- MAP-preAIM
- MAP-Prelude
- MAP-RapidWaters
- MAP-Scope
- [2019.08.25-00.16.17:072][ 0]LogUMG: Display: Widget Class MainMenu_C - Loaded Fast Template.
- [2019.08.25-00.16.17:193][ 0]LogSlate: Took 0.000195 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K)
- [2019.08.25-00.16.17:193][ 0]LogUMG: Display: Widget Class InputBindingEntry_C - Loaded Fast Template.
- [2019.08.25-00.16.17:201][ 0]r.DefaultFeature.Bloom = "0"
- [2019.08.25-00.16.17:201][ 0]r.DefaultFeature.AmbientOcclusion = "1"
- [2019.08.25-00.16.17:201][ 0]r.DefaultFeature.LensFlare = "0"
- [2019.08.25-00.16.17:201][ 0]r.Color.Mid = "0.5"
- [2019.08.25-00.16.17:202][ 0]r.DefaultFeature.AntiAliasing = "2"
- [2019.08.25-00.16.17:202][ 0]LogUMG: Display: Widget Class W_MapButton_C - Loaded Fast Template.
- [2019.08.25-00.16.17:205][ 0]LogGameState: Match State Changed from WaitingToStart to InProgress
- [2019.08.25-00.16.17:242][ 0]LogLoad: Took 0.794040 seconds to LoadMap(/Game/UI/MainMenu/MainMenuLevel_1)
- [2019.08.25-00.16.17:242][ 0]LogSlate: Took 0.000229 seconds to synchronously load lazily loaded font '../../../Engine/Content/EngineFonts/Faces/RobotoItalic.ufont' (157K)
- [2019.08.25-00.16.17:243][ 0]LogSlate: Took 0.000118 seconds to synchronously load lazily loaded font '../../../TO/Content/CheekyFox/Font/Quicksand-Regular.ufont' (105K)
- [2019.08.25-00.16.17:245][ 0]LogSlate: Took 0.000119 seconds to synchronously load lazily loaded font '../../../TO/Content/CheekyFox/Font/Quicksand-Medium.ufont' (104K)
- [2019.08.25-00.16.17:537][ 0]LogStreaming: Display: Suspending async loading (1)
- [2019.08.25-00.16.17:579][ 0]LogStreaming: Display: Resuming async loading (0)
- [2019.08.25-00.16.17:582][ 0]LogLoad: (Engine Initialization) Total time: 6.89 seconds
- [2019.08.25-00.16.17:582][ 0]LogRenderer: Reallocating scene render targets to support 2560x1440 Format 10 NumSamples 1 (Frame:1).
- [2019.08.25-00.16.17:644][ 0]LogWindowsTextInputMethodSystem: Display: IME system now deactivated.
- [2019.08.25-00.16.17:647][ 0]LogContentStreaming: Texture pool size now 1500 MB
- [2019.08.25-00.16.17:665][ 2]LogRenderer: Reallocating scene render targets to support 128x128 Format 10 NumSamples 1 (Frame:1).
- [2019.08.25-00.16.17:681][ 2]LogUMG: Display: Widget Class ReplaylistEntry_C - Loaded Fast Template.
- [2019.08.25-00.16.17:720][ 2]LogRenderer: Reallocating scene render targets to support 2560x1440 Format 10 NumSamples 1 (Frame:2).
- [2019.08.25-00.16.17:724][ 2]LogStaticMesh: Allocated 304x64x64 distance field atlas = 2.4Mb, with 59 objects containing 1.9Mb backing data
- [2019.08.25-00.16.18:643][ 63]LogSlate: FSceneViewport::OnFocusLost() reason 0
- [2019.08.25-00.16.18:659][ 64]LogInit: WinSock: I am Th120 (192.168.56.30:0)
- [2019.08.25-00.16.18:660][ 64]LogUWorks: Warning: Failed to retrieve internal port: there is no NetDriver present.
- [2019.08.25-00.16.18:660][ 64]LogUWorks: ---------------------------------------------
- [2019.08.25-00.16.18:661][ 64]LogUWorks: Address (Steam): 76561198032109755
- [2019.08.25-00.16.18:661][ 64]LogUWorks: Address (External): 185.78.62.64
- [2019.08.25-00.16.18:661][ 64]LogUWorks: Address (Internal): 192.168.56.30
- [2019.08.25-00.16.18:662][ 64]LogUWorks: Port: 0 (must be forwarded for IP connections)
- [2019.08.25-00.16.18:662][ 64]LogUWorks: ---------------------------------------------
- [2019.08.25-00.16.18:711][ 68]LogSlate: Took 0.000260 seconds to synchronously load lazily loaded font '../../../Engine/Content/EngineFonts/Faces/RobotoBold.ufont' (160K)
- [2019.08.25-00.16.20:394][198]LogBlueprintUserMessages: [W_ServerPage] Finished serverlist.
- [2019.08.25-00.16.23:163][410]LogBlueprintUserMessages: [W_ServerPage] Finished serverlist.
- [2019.08.25-00.16.25:102][559]LogGameMode: Display: Match State Changed from InProgress to LeavingMap
- [2019.08.25-00.16.25:102][559]LogGameState: Match State Changed from InProgress to LeavingMap
- [2019.08.25-00.16.25:103][559]LogNet: Browse: /Game/Maps/MAP-Blister?listen
- [2019.08.25-00.16.25:115][559]LogLoad: LoadMap: /Game/Maps/MAP-Blister?listen
- [2019.08.25-00.16.25:127][559]LogAudioMixer: Display: No commands were queued while flushing the source manager.
- [2019.08.25-00.16.25:140][559]LogUObjectHash: Compacting FUObjectHashTables data took 4.11ms
- [2019.08.25-00.16.25:145][559]LogStreaming: Display: Flushing async loaders.
- [2019.08.25-00.16.26:911][559]LogMaterial: Can't compile MetalRust with cooked content, will use default material instead
- [2019.08.25-00.16.26:911][559]LogMaterial: Warning: /Game/Environment/TOMaterials/Scope/MetalRust.MetalRust: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game.
- [2019.08.25-00.16.27:060][559]LogAIModule: Creating AISystem for world MAP-Blister
- [2019.08.25-00.16.27:060][559]LogLoad: Game class is 'GameMode_RoundGame_C'
- [2019.08.25-00.16.27:061][559]LogTemp: Display: ParseSettings for GameNetDriver
- [2019.08.25-00.16.27:061][559]LogTemp: Display: ParseSettings for IpNetDriver_0
- [2019.08.25-00.16.27:062][559]LogTemp: Display: ParseSettings for GameNetDriver
- [2019.08.25-00.16.27:063][559]LogNet: ReplicationDriverClass is null! Not using ReplicationDriver.
- [2019.08.25-00.16.27:063][559]PacketHandlerLog: DDoS detection status: detection enabled: 0 analytics enabled: 0
- [2019.08.25-00.16.27:063][559]LogInit: WinSock: Socket queue 131072 / 131072
- [2019.08.25-00.16.27:064][559]PacketHandlerLog: Loaded PacketHandler component: Engine.EngineHandlerComponentFactory (StatelessConnectHandlerComponent)
- [2019.08.25-00.16.27:064][559]LogNet: GameNetDriver IpNetDriver_0 IpNetDriver listening on port 7777
- [2019.08.25-00.16.27:102][559]LogWorld: Bringing World /Game/Maps/MAP-Blister.MAP-Blister up for play (max tick rate 144) at 2019.08.25-02.16.27
- [2019.08.25-00.16.27:121][559]LogWorld: Bringing up level for play took: 0.055345
- [2019.08.25-00.16.27:122][559]LogOnlineSession: Warning: OSS: No game present to join for session (GameSession)
- [2019.08.25-00.16.27:123][559]LogTemp: Display: BroadcastChat: A new player joined the game.
- [2019.08.25-00.16.27:123][559]LogTemp: Display: Chat: A new player joined the game.
- [2019.08.25-00.16.27:123][559]LogUMG: Display: Widget Class W_GameOverlay_C - Loaded Fast Template.
- [2019.08.25-00.16.27:265][559]LogUMG: Display: Widget Class TeamSelection_C - Loaded Fast Template.
- [2019.08.25-00.16.27:266][559]LogPlayerController: Error: InputMode:UIOnly - Attempting to focus Non-Focusable widget SObjectWidget [Widget.cpp(710)]!
- [2019.08.25-00.16.27:266][559]LogGameMode: Display: Match State Changed from EnteringMap to WaitingToStart
- [2019.08.25-00.16.27:266][559]LogGameState: Match State Changed from EnteringMap to WaitingToStart
- [2019.08.25-00.16.27:266][559]LogGameMode: Display: Match State Changed from WaitingToStart to InProgress
- [2019.08.25-00.16.27:271][559]LogTO4: Warning: Sending maps to admin:
- MAP-Blister
- MAP-Converge
- MAP-Eviction
- MAP-Filth
- MAP-FollowTheMoney
- MAP-Fueled
- MAP-NAVY-Labyrinth
- MAP-preAIM
- MAP-Prelude
- MAP-RapidWaters
- MAP-Scope
- [2019.08.25-00.16.27:272][559]LogGameState: Match State Changed from WaitingToStart to InProgress
- [2019.08.25-00.16.27:401][559]LogRenderer: Reallocating scene render targets to support 2560x2048 Format 10 NumSamples 1 (Frame:0).
- [2019.08.25-00.16.27:421][559]LogLoad: Took 2.306820 seconds to LoadMap(/Game/Maps/MAP-Blister)
- [2019.08.25-00.16.27:534][562]LogRenderer: Reallocating scene render targets to support 2560x1440 Format 10 NumSamples 1 (Frame:4).
- [2019.08.25-00.16.27:636][571]LogUMG: Display: Widget Class ServerMod_Playerslot_C - Loaded Fast Template.
- [2019.08.25-00.16.27:700][581]LogTemp: FWindowsReadRequest request was not aligned. This is expected with loose files, but not a pak file.
- [2019.08.25-00.16.28:038][629]LogTO4: Warning: FMOD Voice init: true
- [2019.08.25-00.16.28:040][629]LogUMG: Display: Widget Class ServerMod_Mapslot_C - Loaded Fast Template.
- [2019.08.25-00.16.28:545][702]LogSlate: FSceneViewport::OnFocusLost() reason 0
- [2019.08.25-00.16.28:635][715]LogUMG: Display: Widget Class W_DeathAndSpecHUD_C - Loaded Fast Template.
- [2019.08.25-00.16.28:638][715]LogUMG: Display: Widget Class W_Weapon_HUD_C - Loaded Fast Template.
- [2019.08.25-00.16.28:639][715]LogTemp: Error: InitBuyingComponent.
- [2019.08.25-00.16.28:639][715]LogTemp: Error: Give Free Weapons
- [2019.08.25-00.16.28:641][715]LogUMG: Display: Widget Class W_PlayerHUD_C - Loaded Fast Template.
- [2019.08.25-00.16.28:642][715]LogUMG: Display: Widget Class TO_BorderedMinimap_C - Loaded Fast Template.
- [2019.08.25-00.16.28:643][715]LogTemp: Display: BroadcastChat: Th120 joined the Terrorists
- [2019.08.25-00.16.28:643][715]LogUMG: Display: Widget Class ChatListEntry_C - Loaded Fast Template.
- [2019.08.25-00.16.28:643][715]LogTemp: Display: Chat: Th120 joined the Terrorists
- [2019.08.25-00.16.28:647][715]LogUMG: Display: Widget Class MinimapInternal_Icon_C - Loaded Fast Template.
- [2019.08.25-00.16.28:648][715]LogUMG: Display: Widget Class MinimapInternal_Background_C - Loaded Fast Template.
- [2019.08.25-00.16.28:651][716]LogUMG: Display: Widget Class W_ScoreboardSlot_T_C - Loaded Fast Template.
- [2019.08.25-00.16.39:254][241]LogWindowsDesktop: Alt-F4 pressed!
- [2019.08.25-00.16.39:254][241]LogSlate: Request Window 'Tactical Operations (64-bit Development PCD3D_SM5) ' being destroyed
- [2019.08.25-00.16.39:257][241]LogStreaming: Display: Suspending async loading (1)
- [2019.08.25-00.16.39:310][241]LogStreaming: Display: Resuming async loading (0)
- [2019.08.25-00.16.39:312][241]LogSlate: Window 'Tactical Operations (64-bit Development PCD3D_SM5) ' being destroyed
- [2019.08.25-00.16.39:673][241]LogWindowsTextInputMethodSystem: Display: IME system now deactivated.
- [2019.08.25-00.16.39:707][241]LogTemp: Display: BroadcastChat: Th120 left the game.
- [2019.08.25-00.16.39:707][241]LogTemp: Display: Chat: Th120 left the game.
- [2019.08.25-00.16.39:708][241]LogOnlineSession: Warning: OSS: No game present to leave for session (GameSession)
- [2019.08.25-00.16.39:720][241]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
- [2019.08.25-00.16.39:726][241]LogEngine: All Windows Closed
- [2019.08.25-00.16.39:726][241]LogWindows: FPlatformMisc::RequestExit(0)
- [2019.08.25-00.16.39:751][242]LogAudioMixer: Display: Flush succeeded in the source manager command queue (1).
- [2019.08.25-00.16.39:771][242]LogAudioMixer: Display: Flush succeeded the source manager command queue (2).
- [2019.08.25-00.16.39:785][242]LogNet: World NetDriver shutdown IpNetDriver_0 [GameNetDriver]
- [2019.08.25-00.16.39:786][242]LogNet: DestroyNamedNetDriver IpNetDriver_0 [GameNetDriver]
- [2019.08.25-00.16.39:787][242]LogExit: GameNetDriver IpNetDriver_0 shut down
- [2019.08.25-00.16.40:796][242]LogStreaming: Display: Suspending async loading (1)
- [2019.08.25-00.16.40:821][242]LogStreaming: Display: Resuming async loading (0)
- [2019.08.25-00.16.40:831][242]LogSlate: Slate User Destroyed. User Index 0, Is Virtual User: 0
- [2019.08.25-00.16.40:832][242]LogExit: Preparing to exit.
- [2019.08.25-00.16.40:832][242]LogMoviePlayer: Shutting down movie player
- [2019.08.25-00.16.40:854][242]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
- [2019.08.25-00.16.40:880][242]LogExit: Game engine shut down
- [2019.08.25-00.16.41:037][242]LogExit: Object subsystem successfully closed.
- [2019.08.25-00.16.41:076][242]LogD3D11RHI: Shutdown
- [2019.08.25-00.16.41:076][242]LogD3D11RHI: CleanupD3DDevice
- [2019.08.25-00.16.41:078][242]LogRendererCore: FGlobalReadBuffer::ReleaseRHI
- [2019.08.25-00.16.41:078][242]LogRendererCore: FGlobalDynamicReadBuffer::Cleanup()
- [2019.08.25-00.16.41:078][242]LogRendererCore: FGlobalReadBuffer::ReleaseRHI
- [2019.08.25-00.16.41:079][242]LogRendererCore: FGlobalDynamicReadBuffer::Cleanup()
- [2019.08.25-00.16.41:079][242]LogRendererCore: FGlobalReadBuffer::ReleaseRHI
- [2019.08.25-00.16.41:080][242]LogRendererCore: FGlobalDynamicReadBuffer::Cleanup()
- [2019.08.25-00.16.41:328][242]LogD3D11RHI: ~FD3D11DynamicRHI
- [2019.08.25-00.16.41:330][242]LogModuleManager: Shutting down and abandoning module AutomationController (203)
- [2019.08.25-00.16.41:331][242]LogModuleManager: Shutting down and abandoning module AutomationWorker (201)
- [2019.08.25-00.16.41:332][242]LogModuleManager: Shutting down and abandoning module LocalFileNetworkReplayStreaming (199)
- [2019.08.25-00.16.41:333][242]LogModuleManager: Shutting down and abandoning module NetworkReplayStreaming (197)
- [2019.08.25-00.16.41:333][242]LogModuleManager: Shutting down and abandoning module Voice (195)
- [2019.08.25-00.16.41:334][242]LogModuleManager: Shutting down and abandoning module AIModule (193)
- [2019.08.25-00.16.41:335][242]LogModuleManager: Shutting down and abandoning module GameplayDebugger (192)
- [2019.08.25-00.16.41:336][242]LogModuleManager: Shutting down and abandoning module NavigationSystem (190)
- [2019.08.25-00.16.41:336][242]LogModuleManager: Shutting down and abandoning module WmfMediaFactory (187)
- [2019.08.25-00.16.41:337][242]LogModuleManager: Shutting down and abandoning module WebMMediaFactory (185)
- [2019.08.25-00.16.41:337][242]LogModuleManager: Shutting down and abandoning module WebMMedia (183)
- [2019.08.25-00.16.41:338][242]LogModuleManager: Shutting down and abandoning module OpenExrWrapper (181)
- [2019.08.25-00.16.41:340][242]LogModuleManager: Shutting down and abandoning module ImgMediaFactory (179)
- [2019.08.25-00.16.41:341][242]LogModuleManager: Shutting down and abandoning module CharacterAI (177)
- [2019.08.25-00.16.41:342][242]LogModuleManager: Shutting down and abandoning module SessionServices (175)
- [2019.08.25-00.16.41:342][242]LogModuleManager: Shutting down and abandoning module LiveCoding (173)
- [2019.08.25-00.16.41:343][242]LogModuleManager: Shutting down and abandoning module LevelSequence (171)
- [2019.08.25-00.16.41:344][242]LogModuleManager: Shutting down and abandoning module MovieSceneTracks (169)
- [2019.08.25-00.16.41:344][242]LogModuleManager: Shutting down and abandoning module MovieScene (167)
- [2019.08.25-00.16.41:345][242]LogModuleManager: Shutting down and abandoning module StreamingPauseRendering (165)
- [2019.08.25-00.16.41:345][242]LogModuleManager: Shutting down and abandoning module AudioMixerXAudio2 (163)
- [2019.08.25-00.16.41:346][242]LogModuleManager: Shutting down and abandoning module ImageWriteQueue (161)
- [2019.08.25-00.16.41:348][242]LogModuleManager: Shutting down and abandoning module ProfilerService (159)
- [2019.08.25-00.16.41:543][242]LogModuleManager: Shutting down and abandoning module TaskGraph (157)
- [2019.08.25-00.16.41:543][242]LogModuleManager: Shutting down and abandoning module SoundUtilities (155)
- [2019.08.25-00.16.41:544][242]LogModuleManager: Shutting down and abandoning module ProceduralMeshComponent (153)
- [2019.08.25-00.16.41:546][242]LogModuleManager: Shutting down and abandoning module EditableMesh (151)
- [2019.08.25-00.16.41:546][242]LogModuleManager: Shutting down and abandoning module CustomMeshComponent (149)
- [2019.08.25-00.16.41:547][242]LogModuleManager: Shutting down and abandoning module CableComponent (147)
- [2019.08.25-00.16.41:547][242]LogModuleManager: Shutting down and abandoning module MediaCompositing (145)
- [2019.08.25-00.16.41:548][242]LogModuleManager: Shutting down and abandoning module LinearTimecode (143)
- [2019.08.25-00.16.41:548][242]LogModuleManager: Shutting down and abandoning module ImgMedia (141)
- [2019.08.25-00.16.41:550][242]LogModuleManager: Shutting down and abandoning module GeometryCacheTracks (139)
- [2019.08.25-00.16.41:550][242]LogModuleManager: Shutting down and abandoning module GeometryCache (137)
- [2019.08.25-00.16.41:551][242]LogModuleManager: Shutting down and abandoning module VariantManagerContent (135)
- [2019.08.25-00.16.41:553][242]LogModuleManager: Shutting down and abandoning module TO (133)
- [2019.08.25-00.16.41:556][242]LogModuleManager: Shutting down and abandoning module VaRestPlugin (131)
- [2019.08.25-00.16.41:556][242]LogModuleManager: Shutting down and abandoning module Overmilion (129)
- [2019.08.25-00.16.41:557][242]LogModuleManager: Shutting down and abandoning module MinimapPlugin (127)
- [2019.08.25-00.16.41:558][242]LogModuleManager: Shutting down and abandoning module SignificanceManager (125)
- [2019.08.25-00.16.41:558][242]LogModuleManager: Shutting down and abandoning module RuntimePhysXCooking (123)
- [2019.08.25-00.16.41:558][242]LogModuleManager: Shutting down and abandoning module ApexDestruction (121)
- [2019.08.25-00.16.41:559][242]LogModuleManager: Shutting down and abandoning module ActorSequence (119)
- [2019.08.25-00.16.41:560][242]LogModuleManager: Shutting down and abandoning module UdpMessaging (117)
- [2019.08.25-00.16.41:560][242]LogModuleManager: Shutting down and abandoning module TcpMessaging (115)
- [2019.08.25-00.16.41:560][242]LogModuleManager: Shutting down and abandoning module SubstanceCore (113)
- [2019.08.25-00.16.41:561][242]LogModuleManager: Shutting down and abandoning module FacialAnimation (111)
- [2019.08.25-00.16.41:561][242]LogModuleManager: Shutting down and abandoning module AnimationSharing (109)
- [2019.08.25-00.16.41:561][242]LogModuleManager: Shutting down and abandoning module LightPropagationVolumeRuntime (107)
- [2019.08.25-00.16.41:562][242]LogModuleManager: Shutting down and abandoning module AISupportModule (105)
- [2019.08.25-00.16.41:562][242]LogModuleManager: Shutting down and abandoning module JSONParser (103)
- [2019.08.25-00.16.41:563][242]LogModuleManager: Shutting down and abandoning module WindowsMoviePlayer (101)
- [2019.08.25-00.16.41:564][242]LogModuleManager: Shutting down and abandoning module WebMMoviePlayer (99)
- [2019.08.25-00.16.41:565][242]LogModuleManager: Shutting down and abandoning module PacketHandler (97)
- [2019.08.25-00.16.41:565][242]LogModuleManager: Shutting down and abandoning module ClothingSystemRuntime (95)
- [2019.08.25-00.16.41:565][242]LogModuleManager: Shutting down and abandoning module MediaAssets (93)
- [2019.08.25-00.16.41:566][242]LogModuleManager: Shutting down and abandoning module Overlay (91)
- [2019.08.25-00.16.41:566][242]LogModuleManager: Shutting down and abandoning module UMG (89)
- [2019.08.25-00.16.41:566][242]LogModuleManager: Shutting down and abandoning module SlateReflector (87)
- [2019.08.25-00.16.41:567][242]LogModuleManager: Shutting down and abandoning module Slate (85)
- [2019.08.25-00.16.41:567][242]LogModuleManager: Shutting down and abandoning module MRMesh (83)
- [2019.08.25-00.16.41:567][242]LogModuleManager: Shutting down and abandoning module Messaging (81)
- [2019.08.25-00.16.41:567][242]LogModuleManager: Shutting down and abandoning module HeadMountedDisplay (79)
- [2019.08.25-00.16.41:568][242]LogModuleManager: Shutting down and abandoning module XAudio2 (77)
- [2019.08.25-00.16.41:568][242]LogModuleManager: Shutting down and abandoning module Networking (75)
- [2019.08.25-00.16.41:568][242]LogModuleManager: Shutting down and abandoning module Core (73)
- [2019.08.25-00.16.41:568][242]LogModuleManager: Shutting down and abandoning module FMODStudio (69)
- [2019.08.25-00.16.41:666][242]LogModuleManager: Shutting down and abandoning module ImageWrapper (67)
- [2019.08.25-00.16.41:666][242]LogModuleManager: Shutting down and abandoning module InputCore (65)
- [2019.08.25-00.16.41:667][242]LogModuleManager: Shutting down and abandoning module PhysXCooking (63)
- [2019.08.25-00.16.41:667][242]LogModuleManager: Shutting down and abandoning module OnlineSubsystemUWorks (60)
- [2019.08.25-00.16.41:667][242]LogModuleManager: Shutting down and abandoning module UWorksUtilities (58)
- [2019.08.25-00.16.41:668][242]LogModuleManager: Shutting down and abandoning module UWorksWeb (56)
- [2019.08.25-00.16.41:668][242]LogModuleManager: Shutting down and abandoning module UWorksCore (54)
- [2019.08.25-00.16.41:668][242]LogModuleManager: Shutting down and abandoning module UWorks (52)
- [2019.08.25-00.16.41:672][242]LogModuleManager: Shutting down and abandoning module LauncherChunkInstaller (50)
- [2019.08.25-00.16.41:672][242]LogModuleManager: Shutting down and abandoning module OnlineSubsystem (46)
- [2019.08.25-00.16.41:672][242]LogModuleManager: Shutting down and abandoning module HTTP (41)
- [2019.08.25-00.16.41:691][242]LogModuleManager: Shutting down and abandoning module SSL (40)
- [2019.08.25-00.16.41:691][242]LogModuleManager: Shutting down and abandoning module WmfMedia (36)
- [2019.08.25-00.16.41:693][242]LogModuleManager: Shutting down and abandoning module Media (35)
- [2019.08.25-00.16.41:699][242]LogModuleManager: Shutting down and abandoning module DatasmithContent (32)
- [2019.08.25-00.16.41:699][242]LogModuleManager: Shutting down and abandoning module RenderCore (30)
- [2019.08.25-00.16.41:699][242]LogModuleManager: Shutting down and abandoning module Landscape (28)
- [2019.08.25-00.16.41:699][242]LogModuleManager: Shutting down and abandoning module SlateRHIRenderer (26)
- [2019.08.25-00.16.41:700][242]LogModuleManager: Shutting down and abandoning module OpenGLDrv (24)
- [2019.08.25-00.16.41:700][242]LogModuleManager: Shutting down and abandoning module D3D11RHI (22)
- [2019.08.25-00.16.41:700][242]LogModuleManager: Shutting down and abandoning module AnimGraphRuntime (20)
- [2019.08.25-00.16.41:700][242]LogModuleManager: Shutting down and abandoning module Renderer (18)
- [2019.08.25-00.16.41:701][242]LogModuleManager: Shutting down and abandoning module Engine (16)
- [2019.08.25-00.16.41:702][242]LogModuleManager: Shutting down and abandoning module CoreUObject (14)
- [2019.08.25-00.16.41:702][242]LogModuleManager: Shutting down and abandoning module NetworkFile (12)
- [2019.08.25-00.16.41:703][242]LogModuleManager: Shutting down and abandoning module CookedIterativeFile (10)
- [2019.08.25-00.16.41:703][242]LogModuleManager: Shutting down and abandoning module StreamingFile (8)
- [2019.08.25-00.16.41:703][242]LogModuleManager: Shutting down and abandoning module SandboxFile (6)
- [2019.08.25-00.16.41:703][242]LogModuleManager: Shutting down and abandoning module PakFile (4)
- [2019.08.25-00.16.41:704][242]LogModuleManager: Shutting down and abandoning module RSA (3)
- [2019.08.25-00.16.41:709][242]LogExit: Exiting.
- [2019.08.25-00.16.41:721][242]Log file closed, 08/25/19 02:16:41
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