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- --LT2Carz by DoctorPoptart
- local GGG = Instance.new("ScreenGui")
- local Frame = Instance.new("Frame")
- local ImageLabel = Instance.new("ImageLabel")
- local TextLabel = Instance.new("TextLabel")
- local TextButton = Instance.new("TextButton")
- --Properties:
- GGG.Name = "GGG"
- GGG.Parent = game.Players.LocalPlayer:WaitForChild("PlayerGui")
- Frame.Parent = GGG
- Frame.BackgroundColor3 = Color3.new(1, 1, 1)
- Frame.Position = UDim2.new(0.316341817, 0, 0.390313387, 0)
- Frame.Size = UDim2.new(0, 244, 0, 153)
- ImageLabel.Parent = Frame
- ImageLabel.BackgroundColor3 = Color3.new(1, 1, 1)
- ImageLabel.Size = UDim2.new(0, 244, 0, 153)
- ImageLabel.Image = "rbxassetid://587099931"
- TextLabel.Parent = Frame
- TextLabel.BackgroundColor3 = Color3.new(1, 1, 1)
- TextLabel.BackgroundTransparency = 1
- TextLabel.Position = UDim2.new(0.0901639313, 0, 0.248366013, 0)
- TextLabel.Size = UDim2.new(0, 200, 0, 50)
- TextLabel.Font = Enum.Font.SourceSans
- TextLabel.Text = "After you click ok the game may lag"
- TextLabel.TextColor3 = Color3.new(0, 0, 0)
- TextLabel.TextSize = 17
- TextButton.Parent = Frame
- TextButton.BackgroundColor3 = Color3.new(1, 1, 1)
- TextButton.Position = UDim2.new(0.0901639313, 0, 0.620915055, 0)
- TextButton.Size = UDim2.new(0, 200, 0, 50)
- TextButton.Style = Enum.ButtonStyle.RobloxRoundDropdownButton
- TextButton.Font = Enum.Font.SourceSans
- TextButton.Text = "Ok"
- TextButton.TextColor3 = Color3.new(0, 0, 0)
- TextButton.TextSize = 14
- TextButton.MouseButton1Click:connect(function()
- game.Players.LocalPlayer.PlayerGui.GGG:Remove()
- local Model = Instance.new("Model", game:GetService("Workspace"))
- Model.Name = "Lumber"
- local Part1 = Instance.new("Part", Model)
- Part1.Name = "Bridge"
- Part1.Reflectance = 0
- Part1.Transparency = 0
- Part1.Anchored = true
- Part1.Archivable = true
- Part1.CanCollide = false
- Part1.Locked = false
- Part1.BrickColor = BrickColor.new("Medium green")
- Part1.Material = Enum.Material.Fabric
- Part1.Position = Vector3.new(4380.8090820313, -11.749999046326, -101.56007385254)
- Part1.Size = Vector3.new(254.85998535156, 0.10000000149012, 1012.0200805664)
- Part1.Rotation = Vector3.new(0, 0, 0)
- local Part2 = Instance.new("Part", Model)
- Part2.Name = "Part"
- Part2.Reflectance = 0
- Part2.Transparency = 0
- Part2.Anchored = true
- Part2.Archivable = true
- Part2.CanCollide = false
- Part2.Locked = false
- Part2.BrickColor = BrickColor.new("Medium green")
- Part2.Material = Enum.Material.Fabric
- Part2.Position = Vector3.new(-1498.7203369141, 628.11077880859, 1146.8332519531)
- Part2.Size = Vector3.new(54.889999389648, 0.38999998569489, 46.719993591309)
- Part2.Rotation = Vector3.new(0, 30, 0)
- local Part3 = Instance.new("Part", Model)
- Part3.Name = "RoadVol"
- Part3.Reflectance = 0
- Part3.Transparency = 0
- Part3.Anchored = true
- Part3.Archivable = true
- Part3.CanCollide = false
- Part3.Locked = false
- Part3.BrickColor = BrickColor.new("Medium green")
- Part3.Material = Enum.Material.Fabric
- Part3.Position = Vector3.new(-604.03656005859, 301.07205200195, 637.69116210938)
- Part3.Size = Vector3.new(40, 0.20000000298023, 2030.8299560547)
- Part3.Rotation = Vector3.new(147.75, 55.680000305176, -152.4700012207)
- local Part4 = Instance.new("Part", Model)
- Part4.Name = "Water1"
- Part4.Reflectance = 0
- Part4.Transparency = 0
- Part4.Anchored = true
- Part4.Archivable = true
- Part4.CanCollide = false
- Part4.Locked = false
- Part4.BrickColor = BrickColor.new("Nougat")
- Part4.Material = Enum.Material.Fabric
- Part4.Position = Vector3.new(1201.791015625, -11.89999961853, -382.09997558594)
- Part4.Size = Vector3.new(2048, 0.20000000298023, 2048)
- Part4.Rotation = Vector3.new(0, 90, 0)
- local Part5 = Instance.new("Part", Model)
- Part5.Name = "Water4"
- Part5.Reflectance = 0
- Part5.Transparency = 0
- Part5.Anchored = true
- Part5.Archivable = true
- Part5.CanCollide = false
- Part5.Locked = false
- Part5.BrickColor = BrickColor.new("Nougat")
- Part5.Material = Enum.Material.Fabric
- Part5.Position = Vector3.new(-494.96441650391, -11.89999961853, -866.69287109375)
- Part5.Size = Vector3.new(2048, 0.20000000298023, 2048)
- Part5.Rotation = Vector3.new(0, 90, 0)
- local Part6 = Instance.new("Part", Model)
- Part6.Name = "Water2"
- Part6.Reflectance = 0
- Part6.Transparency = 0
- Part6.Anchored = true
- Part6.Archivable = true
- Part6.CanCollide = false
- Part6.Locked = false
- Part6.BrickColor = BrickColor.new("Nougat")
- Part6.Material = Enum.Material.Fabric
- Part6.Position = Vector3.new(3233.3588867188, -11.89999961853, -382.09997558594)
- Part6.Size = Vector3.new(2048, 0.20000000298023, 2048)
- Part6.Rotation = Vector3.new(0, 90, 0)
- local Part7 = Instance.new("Part", Model)
- Part7.Name = "Water3"
- Part7.Reflectance = 0
- Part7.Transparency = 0
- Part7.Anchored = true
- Part7.Archivable = true
- Part7.CanCollide = false
- Part7.Locked = false
- Part7.BrickColor = BrickColor.new("Nougat")
- Part7.Material = Enum.Material.Fabric
- Part7.Position = Vector3.new(1998.6108398438, -11.89999961853, -2371.4619140625)
- Part7.Size = Vector3.new(2048, 0.20000000298023, 2048)
- Part7.Rotation = Vector3.new(0, 90, 0)
- local WedgePart8 = Instance.new("WedgePart", Model)
- WedgePart8.Name = "UP"
- WedgePart8.Reflectance = 0
- WedgePart8.Transparency = 0
- WedgePart8.Anchored = true
- WedgePart8.Archivable = true
- WedgePart8.CanCollide = false
- WedgePart8.Locked = false
- WedgePart8.BrickColor = BrickColor.new("Beige")
- WedgePart8.Material = Enum.Material.Fabric
- WedgePart8.Position = Vector3.new(341.31372070313, -5.8850064277649, -772.25903320313)
- WedgePart8.Size = Vector3.new(65.220001220703, 11.829997062683, 159.52000427246)
- WedgePart8.Rotation = Vector3.new(0, -21.549999237061, 0)
- local WedgePart9 = Instance.new("WedgePart", Model)
- WedgePart9.Name = "UP2"
- WedgePart9.Reflectance = 0
- WedgePart9.Transparency = 0
- WedgePart9.Anchored = true
- WedgePart9.Archivable = true
- WedgePart9.CanCollide = false
- WedgePart9.Locked = false
- WedgePart9.BrickColor = BrickColor.new("Beige")
- WedgePart9.Material = Enum.Material.Fabric
- WedgePart9.Position = Vector3.new(384.87704467773, -5.8850121498108, -1050.4354248047)
- WedgePart9.Size = Vector3.new(65.220001220703, 11.829997062683, 155.8099822998)
- WedgePart9.Rotation = Vector3.new(180, -25.35000038147, 180)
- local WedgePart10 = Instance.new("WedgePart", Model)
- WedgePart10.Name = "Vol1"
- WedgePart10.Reflectance = 0
- WedgePart10.Transparency = 0
- WedgePart10.Anchored = true
- WedgePart10.Archivable = true
- WedgePart10.CanCollide = false
- WedgePart10.Locked = false
- WedgePart10.BrickColor = BrickColor.new("Medium green")
- WedgePart10.Material = Enum.Material.Fabric
- WedgePart10.Position = Vector3.new(-1133.5314941406, 499.67663574219, 943.49224853516)
- WedgePart10.Size = Vector3.new(39.729999542236, 10.650003433228, 823.29010009766)
- WedgePart10.Rotation = Vector3.new(-32.25, -55.680000305176, -27.529998779297)
- local WedgePart11 = Instance.new("WedgePart", Model)
- WedgePart11.Name = "Vol2"
- WedgePart11.Reflectance = 0
- WedgePart11.Transparency = 0
- WedgePart11.Anchored = true
- WedgePart11.Archivable = true
- WedgePart11.CanCollide = false
- WedgePart11.Locked = false
- WedgePart11.BrickColor = BrickColor.new("Medium green")
- WedgePart11.Material = Enum.Material.Fabric
- WedgePart11.Position = Vector3.new(-1526.9182128906, 623.2353515625, 1112.2694091797)
- WedgePart11.Size = Vector3.new(33.96000289917, 10.470000267029, 43.559997558594)
- WedgePart11.Rotation = Vector3.new(0, 32.899997711182, 0)
- local WedgePart12 = Instance.new("WedgePart", Model)
- WedgePart12.Name = "Wedge2"
- WedgePart12.Reflectance = 0
- WedgePart12.Transparency = 0
- WedgePart12.Anchored = true
- WedgePart12.Archivable = true
- WedgePart12.CanCollide = false
- WedgePart12.Locked = false
- WedgePart12.BrickColor = BrickColor.new("Medium green")
- WedgePart12.Material = Enum.Material.Fabric
- WedgePart12.Position = Vector3.new(-580.31176757813, 50.62678527832, -2443.0573730469)
- WedgePart12.Size = Vector3.new(58.749996185303, 1, 69.490005493164)
- WedgePart12.Rotation = Vector3.new(-179.08000183105, 14.309999465942, -
- 178.72999572754)
- local WedgePart13 = Instance.new("WedgePart", Model)
- WedgePart13.Name = "Wedge"
- WedgePart13.Reflectance = 0
- WedgePart13.Transparency = 0
- WedgePart13.Anchored = true
- WedgePart13.Archivable = true
- WedgePart13.CanCollide = false
- WedgePart13.Locked = false
- WedgePart13.BrickColor = BrickColor.new("Medium green")
- WedgePart13.Material = Enum.Material.Fabric
- WedgePart13.Position = Vector3.new(-554.13073730469, 37.368190765381, -2545.1484375)
- WedgePart13.Size = Vector3.new(59.18998336792, 30.919998168945, 140.86001586914)
- WedgePart13.Rotation = Vector3.new(0.91999995708466, -14.309999465942, -
- 1.2699999809265)
- local Part14 = Instance.new("Part", Model)
- Part14.Name = "Wall"
- Part14.Reflectance = 0
- Part14.Transparency = 0.60000002384186
- Part14.Anchored = false
- Part14.Archivable = true
- Part14.CanCollide = true
- Part14.Locked = false
- Part14.BrickColor = BrickColor.new("Medium stone grey")
- Part14.Material = Enum.Material.Fabric
- Part14.Position = Vector3.new(-1522.0369873047, 632.79083251953, 1160.2779541016)
- Part14.Size = Vector3.new(46.590003967285, 8.9700002670288, 1.0400000810623)
- Part14.Rotation = Vector3.new(-180, 60, -180)
- local Part15 = Instance.new("Part", Model)
- Part15.Name = "Fence2"
- Part15.Reflectance = 0
- Part15.Transparency = 0.5
- Part15.Anchored = true
- Part15.Archivable = true
- Part15.CanCollide = false
- Part15.Locked = false
- Part15.BrickColor = BrickColor.new("Beige")
- Part15.Material = Enum.Material.Fabric
- Part15.Position = Vector3.new(-620.37908935547, 319.05871582031, 669.19006347656)
- Part15.Size = Vector3.new(2037.669921875, 16.129999160767, 2)
- Part15.Rotation = Vector3.new(0.0099999997764826, 30, -17.510000228882)
- local Part16 = Instance.new("Part", Model)
- Part16.Name = "Fence"
- Part16.Reflectance = 0
- Part16.Transparency = 0.5
- Part16.Anchored = true
- Part16.Archivable = true
- Part16.CanCollide = false
- Part16.Locked = false
- Part16.BrickColor = BrickColor.new("Beige")
- Part16.Material = Enum.Material.Fabric
- Part16.Position = Vector3.new(-639.38134765625, 319.06237792969, 636.27484130859)
- Part16.Size = Vector3.new(2037.669921875, 16.129999160767, 2)
- Part16.Rotation = Vector3.new(0.0099999997764826, 30, -17.510000228882)
- wait(4.6)
- for index, lumber in pairs(game.Workspace.Lumber:GetChildren()) do
- lumber.CanCollide = true
- end
- end)
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