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Nov 9th, 2023
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  1. ## Settings file was created by plugin Artifact Evolution Plus Plus v1.1.0
  2. ## Plugin GUID: com.Lunzir.ArtifactEvolutionPlusPlus
  3.  
  4. [0 Setting 设置]
  5.  
  6. ## Enable the mod. The configuration file will reload each time after you start a new run.
  7. ## false = back to game's original logic
  8. ## 启用模组,每次开局会加载一次配置文件,所以可以在开局前设置好。
  9. ## 游戏原版机制:1、2关卡默认1白装,3、4关卡默认1绿装,5关卡默认1红装
  10. # Setting type: Boolean
  11. # Default value: true
  12. EnableMod = true
  13.  
  14. ## Set item pool formula mode.
  15. ## Values Range: true = Item quantity random and repetitive, drawing the same two items from the pool will add up, false = Random and not repetitive.
  16. ## 设置物品池抽取方式
  17. ## 取值范围:ture = 随机而且重复,false = 随机并且不重复
  18. ## 说明:如果为true随机而且重复,从物品池抽到同样两个物品会叠加数量
  19. # Setting type: Boolean
  20. # Default value: true
  21. ItemPoolRandomStyle = true
  22.  
  23. ## If Enable display information in chat box each level what new items do monster get.
  24. ## 启用每关怪物获得物品信息,在聊天框显示
  25. # Setting type: Boolean
  26. # Default value: true
  27. EnableMessage = false
  28.  
  29. [1 Ban List 禁用列表]
  30.  
  31. ## White(tier1) items ban list. All banned items only affect keywords.
  32. ## 白装禁用列表,所有禁用列表只会影响关键词
  33. ## Item Code物品代码, https://gist.github.com/Lunzir-0325/8f375c6504a64f6c88f35259470659ee
  34. # Setting type: String
  35. # Default value: BarrierOnKill,Bear,BossDamageBonus,Firework,GoldOnHurt,Hoof,Medkit,Mushroom,ScrapWhite,Tooth,TreasureCache,WardOnLevel
  36. ItemTier1Banlist = BarrierOnKill,Bear,BossDamageBonus,Firework,GoldOnHurt,Medkit,Mushroom,ScrapWhite,Tooth,TreasureCache,WardOnLevel
  37.  
  38. ## Green(tier2) items ban list.
  39. ## 绿装禁用列表
  40. # Setting type: String
  41. # Default value: Bandolier,BonusGoldPackOnKill,ChainLightning,EnergizedOnEquipmentUse,ExecuteLowHealthElite,ExplodeOnDeath,FreeChest,Infusion,JumpBoost,Missile,MoveSpeedOnKill,PrimarySkillShuriken,RegeneratingScrap,ScrapGreen,Squid,StrengthenBurn,TPHealingNova,Thorns
  42. ItemTier2Banlist = Bandolier,BonusGoldPackOnKill,ChainLightning,EnergizedOnEquipmentUse,ExecuteLowHealthElite,ExplodeOnDeath,FreeChest,Infusion,JumpBoost,Missile,MoveSpeedOnKill,PrimarySkillShuriken,RegeneratingScrap,ScrapGreen,Squid,StrengthenBurn,TPHealingNova,Thorns
  43.  
  44. ## Red(tier3) items ban list.
  45. ## 红装禁用列表
  46. # Setting type: String
  47. # Default value: Behemoth,BounceNearby,CaptainDefenseMatrix,Dagger,DroneWeapons,ExtraLife,FallBoots,GhostOnKill,HeadHunter,Icicle,ImmuneToDebuff,KillEliteFrenzy,LaserTurbine,MoreMissile,NovaOnHeal,PermanentDebuffOnHit,Plant,RandomEquipmentTrigger,ScrapRed,ShockNearby,Talisman
  48. ItemTier3Banlist = Behemoth,BounceNearby,CaptainDefenseMatrix,Dagger,DroneWeapons,ExtraLife,FallBoots,GhostOnKill,HeadHunter,Icicle,ImmuneToDebuff,KillEliteFrenzy,LaserTurbine,MoreMissile,NovaOnHeal,PermanentDebuffOnHit,Plant,RandomEquipmentTrigger,ScrapRed,ShockNearby,Talisman
  49.  
  50. ## Yellow(boss) items ban list.
  51. ## 黄装禁用列表
  52. # Setting type: String
  53. # Default value: ArtifactKey,BeetleGland,BleedOnHitAndExplode,FireballsOnHit,LightningStrikeOnHit,MinorConstructOnKill,RoboBallBuddy,ScrapYellow,SiphonOnLowHealth,SprintWisp,TitanGoldDuringTP
  54. ItemBossBanlist = ArtifactKey,BeetleGland,BleedOnHitAndExplode,FireballsOnHit,LightningStrikeOnHit,MinorConstructOnKill,RoboBallBuddy,ScrapYellow,SiphonOnLowHealth,SprintWisp,TitanGoldDuringTP
  55.  
  56. ## Blue(Lunar) items ban list.
  57. ## 蓝装禁用列表
  58. # Setting type: String
  59. # Default value: AutoCastEquipment,FocusConvergence,GoldOnHit,LunarDagger,LunarPrimaryReplacement,LunarSecondaryReplacement,LunarSpecialReplacement,LunarTrinket,LunarUtilityReplacement,MonstersOnShrineUse,RandomDamageZone,RandomlyLunar,RepeatHeal,ShieldOnly
  60. ItemLunarBanlist = AutoCastEquipment,FocusConvergence,GoldOnHit,LunarDagger,LunarPrimaryReplacement,LunarSecondaryReplacement,LunarSpecialReplacement,LunarTrinket,LunarUtilityReplacement,MonstersOnShrineUse,RandomDamageZone,RandomlyLunar,RepeatHeal,ShieldOnly
  61.  
  62. ## Purple(Void) items ban list.
  63. ## 紫装禁用列表
  64. # Setting type: String
  65. # Default value: VoidMegaCrabItem,CritGlassesVoid,TreasureCacheVoid,ChainLightningVoid,ElementalRingVoid,ExplodeOnDeathVoid,MissileVoid,SlowOnHitVoid,CloverVoid,ExtraLifeVoid
  66. ItemVoidTierBanlist = VoidMegaCrabItem,TreasureCacheVoid,ElementalRingVoid,CloverVoid,
  67.  
  68. [2 Monster Stage Items 关卡物品]
  69.  
  70. ## Customize the number of items in the stage.
  71. ## The first thing to do is start the game, and the corresponding number of stages will be generated.
  72. ## Usage: [ ItemCode&Count ] or [ KeyWord&PoolRange(&Count) ]
  73. ## KeyWord: AllRondom, AllWhite(AllTier1), AllGreen(AllTier2), AllRed(AllTier3), AllYellow(AllBoss), AllBlue(AllLunar), AllPurple(AllVoid)
  74. ## Example1: Bear&3 means monsters wiil get 3 bears.
  75. ## Example2: AllWhite&3&2 means monsters get 3 random items of 2 each from the white(tier1) channel.
  76. ## Example3: AllGreen&4 means monsters get 4 random items from the Green(tier12) channel, each count default is 1, same as AllGreen&4&1
  77. ## Example4: AllRandom&10 means Monsters will take 10 items from all item pools, count default is 1.
  78. ## Values Range: Positive numbers is the item acquired, negative numbers is the item removed.
  79. ## 自定义关卡物品数量
  80. ## 使用说明:先启动一次游戏,自动生成相应关数
  81. ## 添加例子:[ 物品名称&物品数量 ] 或 [ 关键词&池数值(&物品数量) ]
  82. ## 关键词这些: AllRondom, AllWhite(AllTier1), AllGreen(AllTier2), AllRed(AllTier3), AllYellow(AllBoss), AllBlue(AllLunar), AllPurple(AllVoid)
  83. ## 如Bear&3,物品为小熊,数量为3个
  84. ## 如AllWhite&5&2,从所有白色物品池中随机取5个物品,数量为2
  85. ## 如AllWhite&4,从所有白色物品池中随机取4个物品,默认数量为1,也可以写成AllWhite&4&1意思一样
  86. ## 如AllRondom&10,从所有物品池取10个物品,默认数量为1
  87. ## 取值范围:0至无限, 0 = 不给物品;负数为减少物品
  88. # Setting type: Int32
  89. # Default value: 20
  90. StageCustomNumber = 10
  91.  
  92. ## Stage-1
  93. ## 关卡-1
  94. # Setting type: String
  95. # Default value: Pearl&10, AllWhite&1, HealingPotion&1, LunarDagger&1
  96. StageCustomItemList_1 = Pearl&5, AttackSpeedAndMoveSpeed&5
  97.  
  98. ## Stage-2
  99. ## 关卡-2
  100. # Setting type: String
  101. # Default value: Pearl&10, AllTier1&1, OutOfCombatArmor&1, LunarDagger&-1
  102. StageCustomItemList_2 = LunarBadLuck&1, Syringe&15, SecondarySkillMagazine&2, SprintOutOfCombat&2, UtilitySkillMagazine&1, EquipmentMagazineVoid&1
  103.  
  104. ## Stage-3
  105. ## 关卡-3
  106. # Setting type: String
  107. # Default value: Pearl&10, AllGreen&10, Phasing&1
  108. StageCustomItemList_3 = LunarBadLuck&-1, Syringe&-15, SecondarySkillMagazine&-2, SprintOutOfCombat&-2, UtilitySkillMagazine&-1, EquipmentMagazineVoid&-1, OutOfCombatArmor&1, HealingPotion&1, PersonalShield&5, Knurl&5, ParentEgg&1, IncreaseHealing&1
  109.  
  110. ## Stage-4
  111. ## 关卡-4
  112. # Setting type: String
  113. # Default value: Pearl&10, AllTier2&-10, Seed&1
  114. StageCustomItemList_4 = OutOfCombatArmor&-1, HealingPotion&-1, PersonalShield&-5, Knurl&-5, ParentEgg&-1, IncreaseHealing&-1, Crowbar&3, NearbyDamageBonus&5, CritGlasses&3, FragileDamageBonus&1, Phasing&5
  115.  
  116. ## Stage-5
  117. ## 关卡-5
  118. # Setting type: String
  119. # Default value: Pearl&10, AllRed&1&2, AllBossw&1, AllVoid&1
  120. StageCustomItemList_5 = Crowbar&-3, NearbyDamageBonus&-5, CritGlasses&-3, FragileDamageBonus&-1, Phasing&-5, Clover&2, Missile&1, ChainLightning&5, CritGlasses&3, BleedOnHit&5, StickyBomb&10, BounceNearby&1, SlowOnHitVoid&5
  121.  
  122. ## Stage-6
  123. ## 关卡-6
  124. # Setting type: String
  125. # Default value: Pearl&10, AllWhite&1, HealingPotion&1, LunarDagger&1
  126. StageCustomItemList_6 = Clover&-2, Missile&-1, ChainLightning&-5, CritGlasses&-3, BleedOnHit&-5, StickyBomb&-10, BounceNearby&-1, SlowOnHitVoid&-5, Clover&1, BleedOnHit&5, PermanentDebuffOnHit&5, SlowOnHit&5, DeathMark&10, ArmorReductionOnHit&1
  127.  
  128. ## Stage-7
  129. ## 关卡-7
  130. # Setting type: String
  131. # Default value: Pearl&10, AllTier1&1, OutOfCombatArmor&1, LunarDagger&-1
  132. StageCustomItemList_7 = Clover&-1, BleedOnHit&-5, PermanentDebuffOnHit&-5, SlowOnHit&-5, DeathMark&-10, ArmorReductionOnHit&-1, BounceNearby&1, Behemoth&1, IncreaseHealing&1, PermanentDebuffOnHit&10, FallBoots&1, CritDamage&5, FireballsOnHit&1, Knurl&5, BleedOnHitAndExplode&5, AlienHead&1, NovaOnLowHealth&1
  133.  
  134. ## Stage-8
  135. ## 关卡-8
  136. # Setting type: String
  137. # Default value: Pearl&10, AllGreen&10, Phasing&1
  138. StageCustomItemList_8 = BounceNearby&-1, Behemoth&-1, IncreaseHealing&-1, PermanentDebuffOnHit&-10, FallBoots&-1, CritDamage&-5, FireballsOnHit&-1, Knurl&-5, BleedOnHitAndExplode&-5, AlienHead&-1, NovaOnLowHealth&-1, Pearl&-4, Mushroom&3, Bear&1, CritGlasses&5, BleedOnHit&5, ChainLightning&2, Missile&2, ExplodeOnDeath&2, SlowOnHit&2, EquipmentMagazine&1, FireRing&1, IceRing&1, ExtraLifeVoid&1
  139.  
  140. ## Stage-9
  141. ## 关卡-9
  142. # Setting type: String
  143. # Default value: Pearl&10, AllTier2&-10, Seed&1
  144. StageCustomItemList_9 = Pearl&4, Mushroom&-3, Bear&-1, CritGlasses&-5, BleedOnHit&-5, ChainLightning&-2, Missile&-2, ExplodeOnDeath&-2, SlowOnHit&-2, EquipmentMagazine&-1, FireRing&-1, IceRing&-1, ExtraLifeVoid&-1, ShockNearby&1, CaptainDefenseMatrix&1, ImmuneToDebuff&5
  145.  
  146. ## Stage-10
  147. ## 关卡-10
  148. # Setting type: String
  149. # Default value: Pearl&10, AllRed&1&2, AllBossw&1, AllVoid&1
  150. StageCustomItemList_10 = ShockNearby&-1, CaptainDefenseMatrix&-1, ImmuneToDebuff&-5, AllWhite&20, AllGreen&20, AllRed&10, AllVoid&5, AllYellow&5
  151.  
  152.  
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