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- ## Settings file was created by plugin Artifact Evolution Plus Plus v1.1.0
- ## Plugin GUID: com.Lunzir.ArtifactEvolutionPlusPlus
- [0 Setting 设置]
- ## Enable the mod. The configuration file will reload each time after you start a new run.
- ## false = back to game's original logic
- ## 启用模组,每次开局会加载一次配置文件,所以可以在开局前设置好。
- ## 游戏原版机制:1、2关卡默认1白装,3、4关卡默认1绿装,5关卡默认1红装
- # Setting type: Boolean
- # Default value: true
- EnableMod = true
- ## Set item pool formula mode.
- ## Values Range: true = Item quantity random and repetitive, drawing the same two items from the pool will add up, false = Random and not repetitive.
- ## 设置物品池抽取方式
- ## 取值范围:ture = 随机而且重复,false = 随机并且不重复
- ## 说明:如果为true随机而且重复,从物品池抽到同样两个物品会叠加数量
- # Setting type: Boolean
- # Default value: true
- ItemPoolRandomStyle = true
- ## If Enable display information in chat box each level what new items do monster get.
- ## 启用每关怪物获得物品信息,在聊天框显示
- # Setting type: Boolean
- # Default value: true
- EnableMessage = false
- [1 Ban List 禁用列表]
- ## White(tier1) items ban list. All banned items only affect keywords.
- ## 白装禁用列表,所有禁用列表只会影响关键词
- ## Item Code物品代码, https://gist.github.com/Lunzir-0325/8f375c6504a64f6c88f35259470659ee
- # Setting type: String
- # Default value: BarrierOnKill,Bear,BossDamageBonus,Firework,GoldOnHurt,Hoof,Medkit,Mushroom,ScrapWhite,Tooth,TreasureCache,WardOnLevel
- ItemTier1Banlist = BarrierOnKill,Bear,BossDamageBonus,Firework,GoldOnHurt,Medkit,Mushroom,ScrapWhite,Tooth,TreasureCache,WardOnLevel
- ## Green(tier2) items ban list.
- ## 绿装禁用列表
- # Setting type: String
- # Default value: Bandolier,BonusGoldPackOnKill,ChainLightning,EnergizedOnEquipmentUse,ExecuteLowHealthElite,ExplodeOnDeath,FreeChest,Infusion,JumpBoost,Missile,MoveSpeedOnKill,PrimarySkillShuriken,RegeneratingScrap,ScrapGreen,Squid,StrengthenBurn,TPHealingNova,Thorns
- ItemTier2Banlist = Bandolier,BonusGoldPackOnKill,ChainLightning,EnergizedOnEquipmentUse,ExecuteLowHealthElite,ExplodeOnDeath,FreeChest,Infusion,JumpBoost,Missile,MoveSpeedOnKill,PrimarySkillShuriken,RegeneratingScrap,ScrapGreen,Squid,StrengthenBurn,TPHealingNova,Thorns
- ## Red(tier3) items ban list.
- ## 红装禁用列表
- # Setting type: String
- # Default value: Behemoth,BounceNearby,CaptainDefenseMatrix,Dagger,DroneWeapons,ExtraLife,FallBoots,GhostOnKill,HeadHunter,Icicle,ImmuneToDebuff,KillEliteFrenzy,LaserTurbine,MoreMissile,NovaOnHeal,PermanentDebuffOnHit,Plant,RandomEquipmentTrigger,ScrapRed,ShockNearby,Talisman
- ItemTier3Banlist = Behemoth,BounceNearby,CaptainDefenseMatrix,Dagger,DroneWeapons,ExtraLife,FallBoots,GhostOnKill,HeadHunter,Icicle,ImmuneToDebuff,KillEliteFrenzy,LaserTurbine,MoreMissile,NovaOnHeal,PermanentDebuffOnHit,Plant,RandomEquipmentTrigger,ScrapRed,ShockNearby,Talisman
- ## Yellow(boss) items ban list.
- ## 黄装禁用列表
- # Setting type: String
- # Default value: ArtifactKey,BeetleGland,BleedOnHitAndExplode,FireballsOnHit,LightningStrikeOnHit,MinorConstructOnKill,RoboBallBuddy,ScrapYellow,SiphonOnLowHealth,SprintWisp,TitanGoldDuringTP
- ItemBossBanlist = ArtifactKey,BeetleGland,BleedOnHitAndExplode,FireballsOnHit,LightningStrikeOnHit,MinorConstructOnKill,RoboBallBuddy,ScrapYellow,SiphonOnLowHealth,SprintWisp,TitanGoldDuringTP
- ## Blue(Lunar) items ban list.
- ## 蓝装禁用列表
- # Setting type: String
- # Default value: AutoCastEquipment,FocusConvergence,GoldOnHit,LunarDagger,LunarPrimaryReplacement,LunarSecondaryReplacement,LunarSpecialReplacement,LunarTrinket,LunarUtilityReplacement,MonstersOnShrineUse,RandomDamageZone,RandomlyLunar,RepeatHeal,ShieldOnly
- ItemLunarBanlist = AutoCastEquipment,FocusConvergence,GoldOnHit,LunarDagger,LunarPrimaryReplacement,LunarSecondaryReplacement,LunarSpecialReplacement,LunarTrinket,LunarUtilityReplacement,MonstersOnShrineUse,RandomDamageZone,RandomlyLunar,RepeatHeal,ShieldOnly
- ## Purple(Void) items ban list.
- ## 紫装禁用列表
- # Setting type: String
- # Default value: VoidMegaCrabItem,CritGlassesVoid,TreasureCacheVoid,ChainLightningVoid,ElementalRingVoid,ExplodeOnDeathVoid,MissileVoid,SlowOnHitVoid,CloverVoid,ExtraLifeVoid
- ItemVoidTierBanlist = VoidMegaCrabItem,TreasureCacheVoid,ElementalRingVoid,CloverVoid,
- [2 Monster Stage Items 关卡物品]
- ## Customize the number of items in the stage.
- ## The first thing to do is start the game, and the corresponding number of stages will be generated.
- ## Usage: [ ItemCode&Count ] or [ KeyWord&PoolRange(&Count) ]
- ## KeyWord: AllRondom, AllWhite(AllTier1), AllGreen(AllTier2), AllRed(AllTier3), AllYellow(AllBoss), AllBlue(AllLunar), AllPurple(AllVoid)
- ## Example1: Bear&3 means monsters wiil get 3 bears.
- ## Example2: AllWhite&3&2 means monsters get 3 random items of 2 each from the white(tier1) channel.
- ## Example3: AllGreen&4 means monsters get 4 random items from the Green(tier12) channel, each count default is 1, same as AllGreen&4&1
- ## Example4: AllRandom&10 means Monsters will take 10 items from all item pools, count default is 1.
- ## Values Range: Positive numbers is the item acquired, negative numbers is the item removed.
- ## 自定义关卡物品数量
- ## 使用说明:先启动一次游戏,自动生成相应关数
- ## 添加例子:[ 物品名称&物品数量 ] 或 [ 关键词&池数值(&物品数量) ]
- ## 关键词这些: AllRondom, AllWhite(AllTier1), AllGreen(AllTier2), AllRed(AllTier3), AllYellow(AllBoss), AllBlue(AllLunar), AllPurple(AllVoid)
- ## 如Bear&3,物品为小熊,数量为3个
- ## 如AllWhite&5&2,从所有白色物品池中随机取5个物品,数量为2
- ## 如AllWhite&4,从所有白色物品池中随机取4个物品,默认数量为1,也可以写成AllWhite&4&1意思一样
- ## 如AllRondom&10,从所有物品池取10个物品,默认数量为1
- ## 取值范围:0至无限, 0 = 不给物品;负数为减少物品
- # Setting type: Int32
- # Default value: 20
- StageCustomNumber = 10
- ## Stage-1
- ## 关卡-1
- # Setting type: String
- # Default value: Pearl&10, AllWhite&1, HealingPotion&1, LunarDagger&1
- StageCustomItemList_1 = Pearl&5, AttackSpeedAndMoveSpeed&5
- ## Stage-2
- ## 关卡-2
- # Setting type: String
- # Default value: Pearl&10, AllTier1&1, OutOfCombatArmor&1, LunarDagger&-1
- StageCustomItemList_2 = LunarBadLuck&1, Syringe&15, SecondarySkillMagazine&2, SprintOutOfCombat&2, UtilitySkillMagazine&1, EquipmentMagazineVoid&1
- ## Stage-3
- ## 关卡-3
- # Setting type: String
- # Default value: Pearl&10, AllGreen&10, Phasing&1
- StageCustomItemList_3 = LunarBadLuck&-1, Syringe&-15, SecondarySkillMagazine&-2, SprintOutOfCombat&-2, UtilitySkillMagazine&-1, EquipmentMagazineVoid&-1, OutOfCombatArmor&1, HealingPotion&1, PersonalShield&5, Knurl&5, ParentEgg&1, IncreaseHealing&1
- ## Stage-4
- ## 关卡-4
- # Setting type: String
- # Default value: Pearl&10, AllTier2&-10, Seed&1
- StageCustomItemList_4 = OutOfCombatArmor&-1, HealingPotion&-1, PersonalShield&-5, Knurl&-5, ParentEgg&-1, IncreaseHealing&-1, Crowbar&3, NearbyDamageBonus&5, CritGlasses&3, FragileDamageBonus&1, Phasing&5
- ## Stage-5
- ## 关卡-5
- # Setting type: String
- # Default value: Pearl&10, AllRed&1&2, AllBossw&1, AllVoid&1
- StageCustomItemList_5 = Crowbar&-3, NearbyDamageBonus&-5, CritGlasses&-3, FragileDamageBonus&-1, Phasing&-5, Clover&2, Missile&1, ChainLightning&5, CritGlasses&3, BleedOnHit&5, StickyBomb&10, BounceNearby&1, SlowOnHitVoid&5
- ## Stage-6
- ## 关卡-6
- # Setting type: String
- # Default value: Pearl&10, AllWhite&1, HealingPotion&1, LunarDagger&1
- StageCustomItemList_6 = Clover&-2, Missile&-1, ChainLightning&-5, CritGlasses&-3, BleedOnHit&-5, StickyBomb&-10, BounceNearby&-1, SlowOnHitVoid&-5, Clover&1, BleedOnHit&5, PermanentDebuffOnHit&5, SlowOnHit&5, DeathMark&10, ArmorReductionOnHit&1
- ## Stage-7
- ## 关卡-7
- # Setting type: String
- # Default value: Pearl&10, AllTier1&1, OutOfCombatArmor&1, LunarDagger&-1
- StageCustomItemList_7 = Clover&-1, BleedOnHit&-5, PermanentDebuffOnHit&-5, SlowOnHit&-5, DeathMark&-10, ArmorReductionOnHit&-1, BounceNearby&1, Behemoth&1, IncreaseHealing&1, PermanentDebuffOnHit&10, FallBoots&1, CritDamage&5, FireballsOnHit&1, Knurl&5, BleedOnHitAndExplode&5, AlienHead&1, NovaOnLowHealth&1
- ## Stage-8
- ## 关卡-8
- # Setting type: String
- # Default value: Pearl&10, AllGreen&10, Phasing&1
- StageCustomItemList_8 = BounceNearby&-1, Behemoth&-1, IncreaseHealing&-1, PermanentDebuffOnHit&-10, FallBoots&-1, CritDamage&-5, FireballsOnHit&-1, Knurl&-5, BleedOnHitAndExplode&-5, AlienHead&-1, NovaOnLowHealth&-1, Pearl&-4, Mushroom&3, Bear&1, CritGlasses&5, BleedOnHit&5, ChainLightning&2, Missile&2, ExplodeOnDeath&2, SlowOnHit&2, EquipmentMagazine&1, FireRing&1, IceRing&1, ExtraLifeVoid&1
- ## Stage-9
- ## 关卡-9
- # Setting type: String
- # Default value: Pearl&10, AllTier2&-10, Seed&1
- StageCustomItemList_9 = Pearl&4, Mushroom&-3, Bear&-1, CritGlasses&-5, BleedOnHit&-5, ChainLightning&-2, Missile&-2, ExplodeOnDeath&-2, SlowOnHit&-2, EquipmentMagazine&-1, FireRing&-1, IceRing&-1, ExtraLifeVoid&-1, ShockNearby&1, CaptainDefenseMatrix&1, ImmuneToDebuff&5
- ## Stage-10
- ## 关卡-10
- # Setting type: String
- # Default value: Pearl&10, AllRed&1&2, AllBossw&1, AllVoid&1
- StageCustomItemList_10 = ShockNearby&-1, CaptainDefenseMatrix&-1, ImmuneToDebuff&-5, AllWhite&20, AllGreen&20, AllRed&10, AllVoid&5, AllYellow&5
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