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Jul 23rd, 2019
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  1. Witch->m_rage = 0x0000130C
  2. Witch->m_wanderRage = 0x00001318
  3. Infected->m_clientAnimatedOverlay = 0x00000000
  4. Infected->m_fFlags = 0x000000F0
  5. Infected->m_nWaterLevel = 0x00000146
  6. Infected->m_sequenceStartTime = 0x00001274
  7. Infected->m_clientLookatTarget = 0x000012CC
  8. Infected->m_clientLeanYaw = 0x000012D0
  9. Infected->m_vecOrigin = 0x00000124
  10. Infected->m_vecOrigin[2] = 0x0000012C
  11. Infected->m_angRotation[0] = 0x00000118
  12. Infected->m_angRotation[1] = 0x0000011C
  13. Infected->m_angRotation[2] = 0x00000120
  14. Infected->m_gibbedLimbForce = 0x0000119C
  15. Infected->m_originalBody = 0x000011A8
  16. Infected->m_mobRush = 0x000011AC
  17. Infected->m_bIsBurning = 0x000011AD
  18. Infected->m_iRequestedWound1 = 0x0000125C
  19. Infected->m_iRequestedWound2 = 0x00001260
  20. Infected->m_nFallenFlags = 0x000011B8
  21. CTerrorWeapon->m_duration = 0x00000A68
  22. CTerrorWeapon->m_timestamp = 0x00000A6C
  23. CTerrorWeapon->m_helpingHandSuppressionTimer = 0x00000A64
  24. CTerrorWeapon->m_timestamp = 0x00000A40
  25. CTerrorWeapon->m_helpingHandTimer = 0x00000A3C
  26. CTerrorWeapon->m_timestamp = 0x00000A74
  27. CTerrorWeapon->m_helpingHandTargetTimer = 0x00000A70
  28. CTerrorWeapon->m_helpingHandState = 0x00000A44
  29. CTerrorWeapon->m_helpingHandTarget = 0x00000A48
  30. CTerrorWeapon->m_helpingHandExtendDuration = 0x00000A4C
  31. CTerrorWeapon->m_reloadQueuedStartTime = 0x00000A54
  32. CTerrorWeapon->m_releasedAltFireButton = 0x00000A58
  33. CTerrorWeapon->m_releasedFireButton = 0x00000A59
  34. CTerrorWeapon->m_isHoldingAltFireButton = 0x00000A5B
  35. CTerrorWeapon->m_isHoldingFireButton = 0x00000A5A
  36. CTerrorWeapon->m_bPickedUpOnTransition = 0x00000A60
  37. CTerrorWeapon->m_DroppedByInfectedGender = 0x00000CBC
  38. CTerrorWeapon->m_iBloodyWeaponLevel = 0x00000A5C
  39. CTerrorWeapon->LocalL4DWeaponData = 0x00000000
  40. CTerrorWeapon->m_duration = 0x00000A80
  41. CTerrorWeapon->m_timestamp = 0x00000A84
  42. CTerrorWeapon->m_attackTimer = 0x00000A7C
  43. CTerrorWeapon->m_duration = 0x00000A8C
  44. CTerrorWeapon->m_timestamp = 0x00000A90
  45. CTerrorWeapon->m_swingTimer = 0x00000A88
  46. CTerrorWeapon->m_nUpgradedPrimaryAmmoLoaded = 0x00000CB8
  47. CTerrorMeleeWeapon->m_flLastAttackTime = 0x00000D38
  48. CTerrorMeleeWeapon->m_hMeleeWeaponInfo = 0x00000CEC
  49. CTerrorMeleeWeapon->m_iNextPrimaryAttackIndex = 0x00000D08
  50. CTerrorMeleeWeapon->m_iNextStrongAttackIndex = 0x00000D0C
  51. CTerrorMeleeWeapon->m_iNextSecondaryAttackIndex = 0x00000D10
  52. CTerrorMeleeWeapon->m_bInMeleeSwing = 0x00000D14
  53. CTerrorMeleeWeapon->m_duration = 0x00000D1C
  54. CTerrorMeleeWeapon->m_timestamp = 0x00000D20
  55. CTerrorMeleeWeapon->m_meleeSwingTimer = 0x00000D18
  56. CTerrorGun->m_isDualWielding = 0x00000CEC
  57. CTerrorGun->m_hasDualWeapons = 0x00000CED
  58. CTerrorGun->m_upgradeBitVec = 0x00000CF0
  59. CTerrorGun->m_reloadFromEmpty = 0x00000CEF
  60. CTerrorGun->m_inInitialPickup = 0x00000CEE
  61. CTerrorGun->m_partialReloadStage = 0x00000CE8
  62. CTankClaw->m_isLowAttack = 0x00000CFC
  63. CTankClaw->m_duration = 0x00000D04
  64. CTankClaw->m_timestamp = 0x00000D08
  65. CTankClaw->m_lowAttackDurationTimer = 0x00000D00
  66. CBaseMountedWeapon->m_initialAngles = 0x00000998
  67. CBaseMountedWeapon->m_owner = 0x00000980
  68. CBaseMountedWeapon->m_maxYaw = 0x00000984
  69. CBaseMountedWeapon->m_maxPitch = 0x00000988
  70. CBaseMountedWeapon->m_minPitch = 0x0000098C
  71. CBaseMountedWeapon->m_firing = 0x00000990
  72. CBaseMountedWeapon->m_overheated = 0x00000991
  73. CBaseMountedWeapon->m_heat = 0x00000994
  74. CPropMinigun->m_overheated = 0x00000991
  75. CPropMinigun->m_heat = 0x00000994
  76. CChainsaw->m_iState = 0x00000D28
  77. CChainsaw->m_bHitting = 0x00000D2C
  78. CChainsaw->m_PoseParameterTargets = 0x00000D70
  79. CPointPropUseTarget->m_useActionOwner = 0x00000638
  80. CPointPropUseTarget->m_hGasNozzle = 0x0000063C
  81. CTEBullets->m_vecOrigin = 0x00000014
  82. CTEBullets->m_vecAngles[0] = 0x00000020
  83. CTEBullets->m_vecAngles[1] = 0x00000024
  84. CTEBullets->m_iWeaponID = 0x0000002C
  85. CTEBullets->m_iMode = 0x00000030
  86. CTEBullets->m_iSeed = 0x00000034
  87. CTEBullets->m_iPlayer = 0x00000010
  88. CTEBullets->m_flSoundTime = 0x00000038
  89. CBaseShotgun->m_reloadState = 0x00000D40
  90. CBaseShotgun->m_reloadAnimState = 0x00000D58
  91. CBaseShotgun->m_reloadNumShells = 0x00000D44
  92. CBaseShotgun->m_reloadStartTime = 0x00000D48
  93. CBaseShotgun->m_reloadStartDuration = 0x00000D4C
  94. CBaseShotgun->m_reloadInsertDuration = 0x00000D50
  95. CBaseShotgun->m_reloadEndDuration = 0x00000D54
  96. CBaseShotgun->m_shellsInserted = 0x00000D5C
  97. CBaseShotgun->LocalShotgunData = 0x00000000
  98. CBaseBackpackItem->m_bPerformingAction = 0x00000CE8
  99. SurvivorBot->m_humanSpectatorUserID = 0x00002960
  100. SurvivorBot->m_humanSpectatorEntIndex = 0x00002964
  101. CInferno->m_fireXDelta = 0x00000644
  102. CInferno->m_fireYDelta = 0x000007D4
  103. CInferno->m_fireZDelta = 0x00000964
  104. CInferno->m_fireCount = 0x00001134
  105. CVomit->m_isSpraying = 0x00000658
  106. CVomit->m_duration = 0x00000660
  107. CVomit->m_timestamp = 0x00000664
  108. CVomit->m_attackDuration = 0x0000065C
  109. CVomit->m_duration = 0x0000066C
  110. CVomit->m_timestamp = 0x00000670
  111. CVomit->m_nextSpray = 0x00000668
  112. CTongue->m_tongueGrabStartingHealth = 0x00000658
  113. CTongue->m_tongueHitRange = 0x0000065C
  114. CTongue->m_tongueHitTimestamp = 0x00000660
  115. CTongue->m_tongueHitWasAmbush = 0x00000664
  116. CTongue->m_tongueVictimDistance = 0x00000668
  117. CTongue->m_tongueVictimPositionTime = 0x0000066C
  118. CTongue->m_tongueVictimLastOnGroundTime = 0x00000670
  119. CTongue->m_potentialTarget = 0x00000674
  120. CTongue->m_currentTipTarget = 0x00000678
  121. CTongue->m_tongueState = 0x000006A4
  122. CTongue->m_bendPointCount = 0x00000720
  123. CTongue->m_tipPosition = 0x00000724
  124. CTongue->m_bendPositions[0] = 0x000006A8
  125. CTongue->m_bendPositions = 0x00000000
  126. CSpitAbility->m_bHasBeenActivated = 0x00000658
  127. CSelfDestruct->m_bHasBeenActivated = 0x00000658
  128. CLunge->m_duration = 0x0000065C
  129. CLunge->m_timestamp = 0x00000660
  130. CLunge->m_lungeAgainTimer = 0x00000658
  131. CLunge->m_isLunging = 0x00000674
  132. CLunge->m_lungeStartTime = 0x00000664
  133. CLunge->m_queuedLunge = 0x00000668
  134. CLeap->m_duration = 0x0000065C
  135. CLeap->m_timestamp = 0x00000660
  136. CLeap->m_leapAgainTimer = 0x00000658
  137. CLeap->m_isLeaping = 0x00000674
  138. CLeap->m_leapStartTime = 0x00000664
  139. CLeap->m_queuedLeap = 0x00000668
  140. CCharge->m_isCharging = 0x0000065C
  141. CCharge->m_chargeStartTime = 0x00000658
  142. CCharge->m_hPotentialTarget = 0x00000660
  143. CBaseAbility->m_hOwnerEntity = 0x00000138
  144. CBaseAbility->m_hasBeenUsed = 0x00000654
  145. CBaseAbility->m_owner = 0x00000644
  146. CBaseAbility->m_duration = 0x0000064C
  147. CBaseAbility->m_timestamp = 0x00000650
  148. CBaseAbility->m_nextActivationTimer = 0x00000648
  149. CBaseAbility->m_duration = 0x0000063C
  150. CBaseAbility->m_timestamp = 0x00000640
  151. CBaseAbility->m_activationSupressedTimer = 0x00000638
  152. CTutorLesson->m_lesson = 0x00000010
  153. CTutorLesson->m_subject = 0x00000014
  154. CTransitioningPlayer->m_loadingProgress = 0x00001140
  155. CTransitioningPlayer->m_userID = 0x00001130
  156. CTransitioningPlayer->m_score = 0x00001134
  157. CTransitioningPlayer->m_deaths = 0x00001138
  158. CTransitioningPlayer->m_iHealth = 0x000000EC
  159. CTransitioningPlayer->m_healthBuffer = 0x0000113C
  160. CTransitioningPlayer->m_isAlive = 0x00001144
  161. CTransitioningPlayer->m_isDying = 0x00001145
  162. CTransitioningPlayer->m_isIncapacitated = 0x00001146
  163. CTransitioningPlayer->m_isIT = 0x00001147
  164. CTransitioningPlayer->m_playerName = 0x00001148
  165. CTransitioningPlayer->m_character = 0x00001168
  166. CTransitioningPlayer->m_hasMolotov = 0x0000116C
  167. CTransitioningPlayer->m_hasGrenade = 0x0000116D
  168. CTransitioningPlayer->m_hasFirstAidKit = 0x0000116E
  169. CTransitioningPlayer->m_hasPainPills = 0x0000116F
  170. CTransitioningPlayer->m_primaryWeaponID = 0x00001170
  171. CTransitioningPlayer->m_secondaryWeaponID = 0x00001174
  172. CFuncRagdollFader->m_bDisabled = 0x00000638
  173. CTerrorGameRulesProxy->m_bFreezePeriod = 0x00000020
  174. CTerrorGameRulesProxy->m_iRoundTime = 0x00000024
  175. CTerrorGameRulesProxy->m_fLevelStartTime = 0x00000028
  176. CTerrorGameRulesProxy->m_flGameStartTime = 0x0000002C
  177. CTerrorGameRulesProxy->m_iSurvivorScore = 0x00000044
  178. CTerrorGameRulesProxy->m_iCampaignScore = 0x0000004C
  179. CTerrorGameRulesProxy->m_iChapterScore = 0x00000054
  180. CTerrorGameRulesProxy->m_iChapterDamage = 0x0000005C
  181. CTerrorGameRulesProxy->m_iScavengeTeamScore = 0x00000064
  182. CTerrorGameRulesProxy->m_iScavengeMatchScore = 0x0000008C
  183. CTerrorGameRulesProxy->m_flTeamRoundTime = 0x00000094
  184. CTerrorGameRulesProxy->m_iVersusDistancePerSurvivor = 0x0000009C
  185. CTerrorGameRulesProxy->m_iVersusSurvivorDeathDistance = 0x000000BC
  186. CTerrorGameRulesProxy->m_iVersusSurvivalMultiplier = 0x000000E4
  187. CTerrorGameRulesProxy->m_iVersusDefibsUsed = 0x000000EC
  188. CTerrorGameRulesProxy->m_bInIntro = 0x000000F8
  189. CTerrorGameRulesProxy->m_iServerRank = 0x00000138
  190. CTerrorGameRulesProxy->m_iServerPlayerCount = 0x0000013C
  191. CTerrorGameRulesProxy->m_bIsDedicatedServer = 0x00000140
  192. CTerrorGameRulesProxy->m_iServerSteamGroupID = 0x00000144
  193. CTerrorGameRulesProxy->m_flRoundStartTime = 0x000000FC
  194. CTerrorGameRulesProxy->m_flRoundEndTime = 0x00000100
  195. CTerrorGameRulesProxy->m_flAccumulatedTime = 0x00000104
  196. CTerrorGameRulesProxy->m_nRoundNumber = 0x00000108
  197. CTerrorGameRulesProxy->m_nRoundLimit = 0x0000010C
  198. CTerrorGameRulesProxy->m_iWinningTeamNumber = 0x00000110
  199. CTerrorGameRulesProxy->m_flTeamBestRoundTime = 0x00000124
  200. CTerrorGameRulesProxy->m_flRoundDuration = 0x00000128
  201. CTerrorGameRulesProxy->m_nScavengeItemsRemaining = 0x00000130
  202. CTerrorGameRulesProxy->m_nScavengeItemsGoal = 0x00000134
  203. CTerrorGameRulesProxy->m_bAreTeamsFlipped = 0x00000148
  204. CTerrorGameRulesProxy->m_bInSecondHalfOfRound = 0x00000149
  205. CTerrorGameRulesProxy->m_bIsTransitioningToNextMap = 0x0000014A
  206. CTerrorGameRulesProxy->m_bIsVersusVoteRestarting = 0x0000014B
  207. CTerrorGameRulesProxy->m_bChallengeModeActive = 0x0000014C
  208. CTerrorGameRulesProxy->m_iSacrificeEscapees = 0x00000150
  209. CTerrorGameRulesProxy->m_flHoldoutCooldownEndTime = 0x00000154
  210. CTerrorGameRulesProxy->m_iScriptedHUDInts = 0x00000158
  211. CTerrorGameRulesProxy->m_fScriptedHUDFloats = 0x00000194
  212. CTerrorGameRulesProxy->m_iScriptedHUDFlags = 0x000001D0
  213. CTerrorGameRulesProxy->m_fScriptedHUDTimerBase = 0x0000030C
  214. CTerrorGameRulesProxy->m_fScriptedHUDTimerAdd = 0x0000031C
  215. CTerrorGameRulesProxy->m_iScriptedHUDTimerMode = 0x000002FC
  216. CTerrorGameRulesProxy->m_fScriptedHUDPosX = 0x0000020C
  217. CTerrorGameRulesProxy->m_fScriptedHUDPosY = 0x00000248
  218. CTerrorGameRulesProxy->m_fScriptedHUDWidth = 0x00000284
  219. CTerrorGameRulesProxy->m_fScriptedHUDHeight = 0x000002C0
  220. CTerrorGameRulesProxy->m_szScriptedHUDStringSet[0] = 0x0000032C
  221. CTerrorGameRulesProxy->m_szScriptedHUDStringSet = 0x00000000
  222. CTerrorGameRulesProxy->terror_gamerules_data = 0x00000000
  223. CSurvivorPosition->m_order = 0x00000638
  224. CScavengeProgressDisplay->m_bActive = 0x0000063C
  225. CPropHealthCabinet->m_isUsed = 0x00000980
  226. CFinaleTrigger->m_triggerState = 0x00000964
  227. CFinaleTrigger->m_bDisabled = 0x00000960
  228. CClientPath->m_posX = 0x00000A3C
  229. CClientPath->m_posY = 0x00000E3C
  230. CClientPath->m_posZ = 0x0000123C
  231. CClientPath->m_posCount = 0x0000163C
  232. CTerrorPlayerResource->m_maxHealth = 0x00000AA0
  233. CTerrorPlayerResource->m_primaryWeapon = 0x00000B24
  234. CTerrorPlayerResource->m_grenade = 0x00000BA8
  235. CTerrorPlayerResource->m_firstAidSlot = 0x00000C2C
  236. CTerrorPlayerResource->m_pillsSlot = 0x00000CB0
  237. CTerrorPlayerResource->m_isGhost = 0x00000D34
  238. CTerrorPlayerResource->m_isIncapacitated = 0x00000D55
  239. CTerrorPlayerResource->m_wantsToPlay = 0x00000D76
  240. CTerrorPlayerResource->m_zombieClass = 0x00000D98
  241. CTerrorPlayerResource->m_tankTickets = 0x00000E1C
  242. CTerrorPlayerResource->m_listenServerHost = 0x00000EA0
  243. CTerrorPlayerResource->m_teamSwitchRule = 0x00000EC4
  244. CTerrorPlayerResource->m_flSurvivalRecordTime = 0x00000F48
  245. CTerrorPlayerResource->m_nSurvivalTopMedal = 0x00000FCC
  246. CTerrorPlayerResource->m_flBecomeGhostAt = 0x00001050
  247. CTerrorPlayerResource->m_tankLotteryEntryRatio = 0x000010D4
  248. CTerrorPlayerResource->m_tankLotterySelectionRatio = 0x000010D8
  249. CTerrorPlayerResource->m_pendingTankPlayerIndex = 0x000010DC
  250. CTerrorPlayerResource->m_isFinale = 0x000010E0
  251. CTerrorPlayerResource->m_isSurvivorTeamReadyTime = 0x000010E1
  252. CTerrorPlayerResource->m_survivorTeamReadyTime = 0x000010E4
  253. CTerrorPlayerResource->m_nRoundSetupTimeRemaining = 0x000010E8
  254. CTerrorPlayerResource->m_tempoState = 0x000010EC
  255. CTerrorPlayerResource->m_hasAnySurvivorLeftSafeArea = 0x000010F0
  256. CTerrorPlayerResource->m_isTeamFrozen = 0x000010F1
  257. CTerrorPlayerResource->m_missionDuration = 0x000010F4
  258. CTerrorPlayerResource->m_missionWipes = 0x000010F8
  259. CTerrorPlayerResource->m_starRating = 0x000010FC
  260. CTerrorPlayerResource->m_sharedRandomSeed = 0x00001100
  261. CTerrorPlayer->m_shoveForce = 0x00001ECC
  262. CTerrorPlayer->m_airMovementRestricted = 0x00001ED8
  263. CTerrorPlayer->m_duration = 0x00001EFC
  264. CTerrorPlayer->m_timestamp = 0x00001F00
  265. CTerrorPlayer->m_stunTimer = 0x00001EF8
  266. CTerrorPlayer->m_isInMissionStartArea = 0x00001EC8
  267. CTerrorPlayer->m_isCulling = 0x00001CB8
  268. CTerrorPlayer->m_isRelocating = 0x00001CB9
  269. CTerrorPlayer->m_pushEntity = 0x00001FC0
  270. CTerrorPlayer->m_pushDistance = 0x00001FC4
  271. CTerrorPlayer->m_ghostSpawnState = 0x00001CBC
  272. CTerrorPlayer->m_ghostSpawnClockMaxDelay = 0x00001CC0
  273. CTerrorPlayer->m_ghostSpawnClockCurrentDelay = 0x00001CC4
  274. CTerrorPlayer->m_flNextShoveTime = 0x00001CC8
  275. CTerrorPlayer->m_iShovePenalty = 0x00001CCC
  276. CTerrorPlayer->m_dragTarget = 0x00001FB4
  277. CTerrorPlayer->m_lineOfScrimmagePos = 0x00001CF0
  278. CTerrorPlayer->m_lineOfScrimmageAngle = 0x00001CFC
  279. CTerrorPlayer->m_rearLineOfScrimmagePos = 0x00001D1C
  280. CTerrorPlayer->m_rearLineOfScrimmageAngle = 0x00001D28
  281. CTerrorPlayer->m_scrimmageSphereCenter = 0x00001CD4
  282. CTerrorPlayer->m_scrimmageSphereInitialRadius = 0x00001CE0
  283. CTerrorPlayer->m_scrimmageStartTime = 0x00001CE4
  284. CTerrorPlayer->m_survivorsLineOfScrimmageDistance = 0x00001CE8
  285. CTerrorPlayer->m_isAutoCrouchEnabled = 0x00001EE8
  286. CTerrorPlayer->m_timestamp = 0x00001EF0
  287. CTerrorPlayer->m_autoCrouchTimer = 0x00001EEC
  288. CTerrorPlayer->m_yardLineAngles[0] = 0x00001D84
  289. CTerrorPlayer->m_yardLineAngles = 0x00000000
  290. CTerrorPlayer->m_yardLinePos[0] = 0x00001D48
  291. CTerrorPlayer->m_yardLinePos = 0x00000000
  292. CTerrorPlayer->m_duration = 0x00001C54
  293. CTerrorPlayer->m_timestamp = 0x00001C58
  294. CTerrorPlayer->m_noAvoidanceTimer = 0x00001C50
  295. CTerrorPlayer->m_TimeForceExternalView = 0x0000261C
  296. CTerrorPlayer->m_nVariantType = 0x00002618
  297. CTerrorPlayer->terrorlocaldata = 0x00000000
  298. CTerrorPlayer->m_mainSequenceStartTime = 0x00001AA4
  299. CTerrorPlayer->m_nSequence = 0x000008A4
  300. CTerrorPlayer->m_grenadeLayerSequence = 0x00001AB8
  301. CTerrorPlayer->m_fireLayerSequence = 0x00001AAC
  302. CTerrorPlayer->m_flinchLayerSequence = 0x00001ABC
  303. CTerrorPlayer->m_fidgetLayerSequence = 0x00001AC0
  304. CTerrorPlayer->m_reloadLayerSequence = 0x00001AB0
  305. CTerrorPlayer->m_reloadAltLayerSequence = 0x00001AB4
  306. CTerrorPlayer->m_reloadLayerNumShells = 0x00001AC4
  307. CTerrorPlayer->m_grenadeLayerStartTime = 0x00001AD4
  308. CTerrorPlayer->m_fireLayerStartTime = 0x00001AC8
  309. CTerrorPlayer->m_flinchLayerStartTime = 0x00001AD8
  310. CTerrorPlayer->m_fidgetLayerStartTime = 0x00001ADC
  311. CTerrorPlayer->m_reloadLayerStartTime = 0x00001ACC
  312. CTerrorPlayer->m_reloadAltLayerStartTime = 0x00001AD0
  313. CTerrorPlayer->m_hBuildableButtonUseEnt = 0x00001AE0
  314. CTerrorPlayer->m_NetGestureSequence = 0x00001B1C
  315. CTerrorPlayer->m_NetGestureActivity = 0x00001B38
  316. CTerrorPlayer->m_NetGestureStartTime = 0x00001B54
  317. CTerrorPlayer->m_fServerAnimStartTime = 0x00001B74
  318. CTerrorPlayer->m_hasVisibleThreats = 0x00001BDE
  319. CTerrorPlayer->m_burnPercent = 0x00001BD4
  320. CTerrorPlayer->m_bbqPercent = 0x00001BD8
  321. CTerrorPlayer->m_holdingObject = 0x00001FC8
  322. CTerrorPlayer->m_healthBuffer = 0x00001FCC
  323. CTerrorPlayer->m_healthBufferTime = 0x00001FD0
  324. CTerrorPlayer->m_isGoingToDie = 0x00001FD4
  325. CTerrorPlayer->m_noiseLevel = 0x00001FD8
  326. CTerrorPlayer->m_noiseLevelLatch = 0x00001FDC
  327. CTerrorPlayer->m_iBloodyHandsLevel = 0x00001FE8
  328. CTerrorPlayer->m_duration = 0x00001FF0
  329. CTerrorPlayer->m_timestamp = 0x00001FF4
  330. CTerrorPlayer->m_itTimer = 0x00001FEC
  331. CTerrorPlayer->m_bAdrenalineActive = 0x00001FF8
  332. CTerrorPlayer->m_survivorCharacter = 0x00001CAC
  333. CTerrorPlayer->m_zombieClass = 0x00001CB0
  334. CTerrorPlayer->m_zombieState = 0x00001CB4
  335. CTerrorPlayer->m_isIncapacitated = 0x00001EC9
  336. CTerrorPlayer->m_isCalm = 0x00001ED9
  337. CTerrorPlayer->m_useActionOwner = 0x00001BC4
  338. CTerrorPlayer->m_useActionTarget = 0x00001BC0
  339. CTerrorPlayer->m_iCurrentUseAction = 0x00001BC8
  340. CTerrorPlayer->m_reviveOwner = 0x00001FA8
  341. CTerrorPlayer->m_reviveTarget = 0x00001FAC
  342. CTerrorPlayer->m_tongueVictim = 0x00001F88
  343. CTerrorPlayer->m_tongueOwner = 0x00001F8C
  344. CTerrorPlayer->m_timestamp = 0x00001F94
  345. CTerrorPlayer->m_tongueVictimTimer = 0x00001F90
  346. CTerrorPlayer->m_initialTonguePullDir = 0x00001F98
  347. CTerrorPlayer->m_isHangingFromTongue = 0x00001FA4
  348. CTerrorPlayer->m_reachedTongueOwner = 0x00001FA5
  349. CTerrorPlayer->m_isProneTongueDrag = 0x00001FA6
  350. CTerrorPlayer->m_positionEntity = 0x00001FB8
  351. CTerrorPlayer->m_customAbility = 0x00001EF4
  352. CTerrorPlayer->m_checkpointAwardCounts[0] = 0x00002000
  353. CTerrorPlayer->m_checkpointAwardCounts = 0x00000000
  354. CTerrorPlayer->m_missionAwardCounts[0] = 0x00002254
  355. CTerrorPlayer->m_missionAwardCounts = 0x00000000
  356. CTerrorPlayer->m_checkpointZombieKills[0] = 0x000024A8
  357. CTerrorPlayer->m_checkpointZombieKills = 0x00000000
  358. CTerrorPlayer->m_missionZombieKills[0] = 0x000024CC
  359. CTerrorPlayer->m_missionZombieKills = 0x00000000
  360. CTerrorPlayer->m_checkpointSurvivorDamage = 0x000024F0
  361. CTerrorPlayer->m_missionSurvivorDamage = 0x000024F4
  362. CTerrorPlayer->m_classSpawnCount[0] = 0x000024F8
  363. CTerrorPlayer->m_classSpawnCount = 0x00000000
  364. CTerrorPlayer->m_iMaxHealth = 0x00001FFC
  365. CTerrorPlayer->m_maxDeadDuration = 0x0000251C
  366. CTerrorPlayer->m_totalDeadDuration = 0x00002520
  367. CTerrorPlayer->m_jumpSupressedUntil = 0x00002524
  368. CTerrorPlayer->m_checkpointMedkitsUsed = 0x00002528
  369. CTerrorPlayer->m_checkpointPillsUsed = 0x00002530
  370. CTerrorPlayer->m_missionMedkitsUsed = 0x0000252C
  371. CTerrorPlayer->m_missionPillsUsed = 0x00002534
  372. CTerrorPlayer->m_checkpointMolotovsUsed = 0x00002538
  373. CTerrorPlayer->m_missionMolotovsUsed = 0x0000253C
  374. CTerrorPlayer->m_checkpointPipebombsUsed = 0x00002540
  375. CTerrorPlayer->m_missionPipebombsUsed = 0x00002544
  376. CTerrorPlayer->m_checkpointBoomerBilesUsed = 0x00002548
  377. CTerrorPlayer->m_missionBoomerBilesUsed = 0x0000254C
  378. CTerrorPlayer->m_checkpointAdrenalinesUsed = 0x00002550
  379. CTerrorPlayer->m_missionAdrenalinesUsed = 0x00002554
  380. CTerrorPlayer->m_checkpointDefibrillatorsUsed = 0x00002558
  381. CTerrorPlayer->m_missionDefibrillatorsUsed = 0x0000255C
  382. CTerrorPlayer->m_checkpointDamageTaken = 0x00002560
  383. CTerrorPlayer->m_missionDamageTaken = 0x00002564
  384. CTerrorPlayer->m_checkpointReviveOtherCount = 0x00002568
  385. CTerrorPlayer->m_missionReviveOtherCount = 0x0000256C
  386. CTerrorPlayer->m_checkpointFirstAidShared = 0x00002570
  387. CTerrorPlayer->m_missionFirstAidShared = 0x00002574
  388. CTerrorPlayer->m_checkpointIncaps = 0x00002578
  389. CTerrorPlayer->m_missionIncaps = 0x0000257C
  390. CTerrorPlayer->m_checkpointDamageToTank = 0x00002580
  391. CTerrorPlayer->m_checkpointDamageToWitch = 0x00002584
  392. CTerrorPlayer->m_missionAccuracy = 0x00002598
  393. CTerrorPlayer->m_checkpointHeadshots = 0x00002588
  394. CTerrorPlayer->m_checkpointHeadshotAccuracy = 0x0000258C
  395. CTerrorPlayer->m_missionHeadshotAccuracy = 0x00002590
  396. CTerrorPlayer->m_checkpointDeaths = 0x0000259C
  397. CTerrorPlayer->m_missionDeaths = 0x000025A0
  398. CTerrorPlayer->m_checkpointMeleeKills = 0x000025A4
  399. CTerrorPlayer->m_missionMeleeKills = 0x000025A8
  400. CTerrorPlayer->m_checkpointPZIncaps = 0x000025AC
  401. CTerrorPlayer->m_checkpointPZTankDamage = 0x000025B0
  402. CTerrorPlayer->m_checkpointPZHunterDamage = 0x000025B4
  403. CTerrorPlayer->m_checkpointPZSmokerDamage = 0x000025B8
  404. CTerrorPlayer->m_checkpointPZBoomerDamage = 0x000025BC
  405. CTerrorPlayer->m_checkpointPZJockeyDamage = 0x000025C0
  406. CTerrorPlayer->m_checkpointPZSpitterDamage = 0x000025C4
  407. CTerrorPlayer->m_checkpointPZChargerDamage = 0x000025C8
  408. CTerrorPlayer->m_checkpointPZKills = 0x000025CC
  409. CTerrorPlayer->m_checkpointPZPounces = 0x000025D0
  410. CTerrorPlayer->m_checkpointPZPushes = 0x000025D4
  411. CTerrorPlayer->m_checkpointPZTankPunches = 0x000025D8
  412. CTerrorPlayer->m_checkpointPZTankThrows = 0x000025DC
  413. CTerrorPlayer->m_checkpointPZHung = 0x000025E0
  414. CTerrorPlayer->m_checkpointPZPulled = 0x000025E4
  415. CTerrorPlayer->m_checkpointPZBombed = 0x000025E8
  416. CTerrorPlayer->m_checkpointPZVomited = 0x000025EC
  417. CTerrorPlayer->m_checkpointPZHighestDmgPounce = 0x000025F0
  418. CTerrorPlayer->m_checkpointPZLongestSmokerGrab = 0x000025F4
  419. CTerrorPlayer->m_checkpointPZLongestJockeyRide = 0x000025F8
  420. CTerrorPlayer->m_checkpointPZNumChargeVictims = 0x000025FC
  421. CTerrorPlayer->m_isHangingFromLedge = 0x0000260C
  422. CTerrorPlayer->m_isFallingFromLedge = 0x0000260D
  423. CTerrorPlayer->m_timestamp = 0x00002614
  424. CTerrorPlayer->m_hangTimer = 0x00002610
  425. CTerrorPlayer->m_hangAirPos = 0x00002620
  426. CTerrorPlayer->m_hangPos = 0x0000262C
  427. CTerrorPlayer->m_hangStandPos = 0x00002638
  428. CTerrorPlayer->m_hangNormal = 0x00002644
  429. CTerrorPlayer->m_frustration = 0x00002698
  430. CTerrorPlayer->m_clientIntensity = 0x00001EE4
  431. CTerrorPlayer->m_pummelVictim = 0x0000273C
  432. CTerrorPlayer->m_pummelAttacker = 0x00002740
  433. CTerrorPlayer->m_queuedPummelVictim = 0x00002744
  434. CTerrorPlayer->m_carryAttacker = 0x00002734
  435. CTerrorPlayer->m_carryVictim = 0x00002738
  436. CTerrorPlayer->m_pounceVictim = 0x00002748
  437. CTerrorPlayer->m_pounceAttacker = 0x0000274C
  438. CTerrorPlayer->m_jockeyVictim = 0x00002768
  439. CTerrorPlayer->m_jockeyAttacker = 0x0000276C
  440. CTerrorPlayer->m_jockeyDesiredMove = 0x00002778
  441. CTerrorPlayer->m_jockeyFirmAttach = 0x00002784
  442. CTerrorPlayer->m_jockeyRotatedDesire = 0x00002785
  443. CTerrorPlayer->m_knockdownReason = 0x00002788
  444. CTerrorPlayer->m_timestamp = 0x00002790
  445. CTerrorPlayer->m_knockdownTimer = 0x0000278C
  446. CTerrorPlayer->m_duration = 0x00001C60
  447. CTerrorPlayer->m_timestamp = 0x00001C64
  448. CTerrorPlayer->m_staggerTimer = 0x00001C5C
  449. CTerrorPlayer->m_staggerStart = 0x00001C68
  450. CTerrorPlayer->m_staggerDir = 0x00001C74
  451. CTerrorPlayer->m_staggerDist = 0x00001C80
  452. CTerrorPlayer->m_duration = 0x00001C88
  453. CTerrorPlayer->m_timestamp = 0x00001C8C
  454. CTerrorPlayer->m_tugTimer = 0x00001C84
  455. CTerrorPlayer->m_tugStart = 0x00001C90
  456. CTerrorPlayer->m_tugDir = 0x00001C9C
  457. CTerrorPlayer->m_tugDist = 0x00001CA8
  458. CTerrorPlayer->m_currentReviveCount = 0x00001EDC
  459. CTerrorPlayer->m_bIsOnThirdStrike = 0x00001EE0
  460. CTerrorPlayer->m_bIsFirstManOut = 0x00001EE1
  461. CTerrorPlayer->nv_m_CIDamageDuck = 0x000026A4
  462. CTerrorPlayer->nv_m_CIDamageMob = 0x000026A8
  463. CTerrorPlayer->nv_m_zombatMusic = 0x000026B0
  464. CTerrorPlayer->nv_m_zombatMusic2 = 0x000026B4
  465. CTerrorPlayer->nv_m_zombatMusic3 = 0x000026B8
  466. CTerrorPlayer->nv_m_inCheckpoint = 0x000026D4
  467. CTerrorPlayer->nv_m_ambientVolume = 0x000026C4
  468. CTerrorPlayer->nv_m_witchRage = 0x000026C0
  469. CTerrorPlayer->m_fNVAdrenaline = 0x000026CC
  470. CTerrorPlayer->m_music = 0x0000269C
  471. CTerrorPlayer->m_usingMountedGun = 0x00001EDA
  472. CTerrorPlayer->m_usingMountedWeapon = 0x00001EDB
  473. CTerrorPlayer->m_isGhost = 0x00001CBA
  474. CTerrorPlayer->m_bWasPresentAtSurvivalStart = 0x00002958
  475. CTerrorPlayer->m_vocalizationSubject = 0x00001C40
  476. CTerrorPlayer->m_duration = 0x00001C48
  477. CTerrorPlayer->m_timestamp = 0x00001C4C
  478. CTerrorPlayer->m_vocalizationSubjectTimer = 0x00001C44
  479. CTerrorPlayer->m_pounceStartPosition = 0x00002754
  480. CTerrorPlayer->m_isAttemptingToPounce = 0x00002750
  481. CTerrorPlayer->m_vomitStart = 0x00002810
  482. CTerrorPlayer->m_vomitFadeStart = 0x00002818
  483. CTerrorPlayer->m_bashedStart = 0x0000281C
  484. CTerrorPlayer->m_salivaStart = 0x00002820
  485. CTerrorPlayer->m_iVersusTeam = 0x0000293C
  486. CTerrorPlayer->m_scrimmageType = 0x00001CEC
  487. CTerrorPlayer->m_lookatPlayer = 0x00002944
  488. CTerrorPlayer->m_bSurvivorGlowEnabled = 0x00002959
  489. CTerrorPlayer->m_bSurvivorPositionHidingWeapons = 0x00001FBC
  490. CSurvivorRescue->m_survivor = 0x00000F20
  491. CSurvivorDeathModel->m_nCharacterType = 0x00000F20
  492. CBaseUpgradeItem->m_iUsedBySurvivorsMask = 0x00000960
  493. CWeaponSpawn->m_weaponID = 0x00000958
  494. CTeamTrainWatcher->m_flTotalProgress = 0x00000638
  495. CTeamTrainWatcher->m_iTrainSpeedLevel = 0x00000640
  496. CTeamTrainWatcher->m_flRecedeTime = 0x00000648
  497. CTeamTrainWatcher->m_nNumCappers = 0x00000650
  498. CSoundMixLayer->m_iszMixLayerName = 0x00000638
  499. CSoundMixLayer->m_fMixLayerLevel = 0x0000073C
  500. CPointScriptUseTarget->m_sUseString = 0x00000638
  501. CPointScriptUseTarget->m_sUseSubString = 0x00000678
  502. CPointScriptUseTarget->m_flPreviousProgressPercent = 0x000006B8
  503. CPointScriptUseTarget->m_bCanShowBuildPanel = 0x000006BC
  504. CEnvWeaponFire->m_iWeaponType = 0x00000638
  505. CEnvWeaponFire->m_iShotsTaken = 0x0000063C
  506. CEnvWeaponFire->m_vecShotDest = 0x00000640
  507. CWeaponCSBase->m_iExtraPrimaryAmmo = 0x00000A28
  508. CBaseCSGrenade->m_bRedraw = 0x00000CE8
  509. CBaseCSGrenade->m_bPinPulled = 0x00000CE9
  510. CBaseCSGrenade->m_fThrowTime = 0x00000CEC
  511. CBaseCSGrenade->m_isGoingToRoll = 0x00000CF0
  512. CCSGameRulesProxy->m_bFreezePeriod = 0x00000020
  513. CCSGameRulesProxy->m_iRoundTime = 0x00000024
  514. CCSGameRulesProxy->m_fLevelStartTime = 0x00000028
  515. CCSGameRulesProxy->m_flGameStartTime = 0x0000002C
  516. CCSGameRulesProxy->m_iHostagesRemaining = 0x00000030
  517. CCSGameRulesProxy->m_bMapHasBombTarget = 0x00000034
  518. CCSGameRulesProxy->m_bMapHasRescueZone = 0x00000035
  519. CCSGameRulesProxy->m_bLogoMap = 0x00000036
  520. CCSGameRulesProxy->m_bBlackMarket = 0x00000037
  521. CCSGameRulesProxy->cs_gamerules_data = 0x00000000
  522. CPlantedC4->m_bBombTicking = 0x00000958
  523. CPlantedC4->m_flC4Blow = 0x00000964
  524. CPlantedC4->m_flTimerLength = 0x00000968
  525. CPlantedC4->m_flDefuseLength = 0x0000096C
  526. CPlantedC4->m_flDefuseCountDown = 0x00000970
  527. CCSPlayer->m_flStamina = 0x000018C0
  528. CCSPlayer->m_iDirection = 0x000018C4
  529. CCSPlayer->m_iShotsFired = 0x000018C8
  530. CCSPlayer->m_flVelocityModifier = 0x000018D4
  531. CCSPlayer->m_duckUntilOnGround = 0x000018CC
  532. CCSPlayer->m_vecOrigin = 0x00000124
  533. CCSPlayer->m_vecOrigin[2] = 0x0000012C
  534. CCSPlayer->m_vecViewOffset[0] = 0x000000F4
  535. CCSPlayer->m_vecViewOffset[1] = 0x000000F8
  536. CCSPlayer->m_vecViewOffset[2] = 0x000000FC
  537. CCSPlayer->cslocaldata = 0x00000000
  538. CCSPlayer->m_vecOrigin = 0x00000124
  539. CCSPlayer->m_vecOrigin[2] = 0x0000012C
  540. CCSPlayer->m_vecViewOffset[0] = 0x000000F4
  541. CCSPlayer->m_vecViewOffset[1] = 0x000000F8
  542. CCSPlayer->m_vecViewOffset[2] = 0x000000FC
  543. CCSPlayer->csnonlocaldata = 0x00000000
  544. CCSPlayer->m_iAddonBits = 0x000018A0
  545. CCSPlayer->m_AddonModelWeaponIDs = 0x000018A4
  546. CCSPlayer->m_iThrowGrenadeCounter = 0x0000189C
  547. CCSPlayer->m_iPlayerState = 0x00001894
  548. CCSPlayer->m_iAccount = 0x0000197C
  549. CCSPlayer->m_bInBombZone = 0x00001899
  550. CCSPlayer->m_bInBuyZone = 0x0000189A
  551. CCSPlayer->m_iClass = 0x00001984
  552. CCSPlayer->m_ArmorValue = 0x00001988
  553. CCSPlayer->m_angEyeAngles[0] = 0x0000198C
  554. CCSPlayer->m_angEyeAngles[1] = 0x00001990
  555. CCSPlayer->m_flStamina = 0x000018C0
  556. CCSPlayer->m_bHasDefuser = 0x00001998
  557. CCSPlayer->m_bNightVisionOn = 0x000018CD
  558. CCSPlayer->m_bHasNightVision = 0x000018CE
  559. CCSPlayer->m_iNightVisionScale = 0x000018D0
  560. CCSPlayer->m_bInHostageRescueZone = 0x00001999
  561. CCSPlayer->m_ArmorValue = 0x00001988
  562. CCSPlayer->m_bIsDefusing = 0x00001898
  563. CCSPlayer->m_bHasHelmet = 0x00001980
  564. CCSPlayer->m_vecRagdollVelocity = 0x000019A0
  565. CCSPlayer->m_flFlashDuration = 0x000018F8
  566. CCSPlayer->m_flFlashMaxAlpha = 0x000018F4
  567. CCSPlayer->m_flProgressBarDuration = 0x000018B8
  568. CCSPlayer->m_flProgressBarStartTime = 0x000018BC
  569. CCSPlayer->m_hRagdoll = 0x000018DC
  570. CCSPlayer->m_cycleLatch = 0x00001A8C
  571. CCSPlayer->m_lastLadderNormal = 0x0000193C
  572. CCSRagdoll->m_vecOrigin = 0x00000124
  573. CCSRagdoll->m_vecRagdollOrigin = 0x00000BB0
  574. CCSRagdoll->m_hPlayer = 0x00000BA0
  575. CCSRagdoll->m_nModelIndex = 0x00000140
  576. CCSRagdoll->m_nForceBone = 0x000006A4
  577. CCSRagdoll->m_vecForce = 0x00000698
  578. CCSRagdoll->m_vecRagdollVelocity = 0x00000BA4
  579. CCSRagdoll->m_iDeathPose = 0x00000BBC
  580. CCSRagdoll->m_iDeathFrame = 0x00000BC0
  581. CCSRagdoll->m_iTeamNum = 0x000000E4
  582. CCSRagdoll->m_bClientSideAnimation = 0x0000087C
  583. CCSRagdoll->m_bOnFire = 0x00000BC4
  584. CCSRagdoll->m_bInterpOrigin = 0x00000BC5
  585. CCSRagdoll->m_ragdollType = 0x00000BC8
  586. CCSRagdoll->m_zombieClass = 0x00000BCC
  587. CCSRagdoll->m_survivorCharacter = 0x00000BD0
  588. CTEPlayerAnimEvent->m_hPlayer = 0x00000010
  589. CTEPlayerAnimEvent->m_iEvent = 0x00000014
  590. CTEPlayerAnimEvent->m_nData = 0x00000018
  591. CBaseCSGrenadeProjectile->m_vInitialVelocity = 0x00001150
  592. CTestTraceline->m_clrRender = 0x00000064
  593. CTestTraceline->m_vecOrigin = 0x00000124
  594. CTestTraceline->m_angRotation[0] = 0x00000118
  595. CTestTraceline->m_angRotation[1] = 0x0000011C
  596. CTestTraceline->m_angRotation[2] = 0x00000120
  597. CTestTraceline->moveparent = 0x00000134
  598. CTEWorldDecal->m_vecOrigin = 0x00000010
  599. CTEWorldDecal->m_nIndex = 0x0000001C
  600. CTESpriteSpray->m_vecOrigin = 0x00000010
  601. CTESpriteSpray->m_vecDirection = 0x0000001C
  602. CTESpriteSpray->m_nModelIndex = 0x00000028
  603. CTESpriteSpray->m_fNoise = 0x00000030
  604. CTESpriteSpray->m_nCount = 0x00000034
  605. CTESpriteSpray->m_nSpeed = 0x0000002C
  606. CTESprite->m_vecOrigin = 0x00000010
  607. CTESprite->m_nModelIndex = 0x0000001C
  608. CTESprite->m_fScale = 0x00000020
  609. CTESprite->m_nBrightness = 0x00000024
  610. CTESparks->m_nMagnitude = 0x0000001C
  611. CTESparks->m_nTrailLength = 0x00000020
  612. CTESparks->m_vecDir = 0x00000024
  613. CTESmoke->m_vecOrigin = 0x00000010
  614. CTESmoke->m_nModelIndex = 0x0000001C
  615. CTESmoke->m_fScale = 0x00000020
  616. CTESmoke->m_nFrameRate = 0x00000024
  617. CTEShowLine->m_vecEnd = 0x0000001C
  618. CTEProjectedDecal->m_vecOrigin = 0x00000010
  619. CTEProjectedDecal->m_angRotation = 0x0000001C
  620. CTEProjectedDecal->m_flDistance = 0x00000028
  621. CTEProjectedDecal->m_nIndex = 0x0000002C
  622. CTEPlayerDecal->m_vecOrigin = 0x00000014
  623. CTEPlayerDecal->m_nEntity = 0x00000020
  624. CTEPlayerDecal->m_nPlayer = 0x00000010
  625. CTEPhysicsProp->m_vecOrigin = 0x00000010
  626. CTEPhysicsProp->m_angRotation[0] = 0x0000001C
  627. CTEPhysicsProp->m_angRotation[1] = 0x00000020
  628. CTEPhysicsProp->m_angRotation[2] = 0x00000024
  629. CTEPhysicsProp->m_vecVelocity = 0x00000028
  630. CTEPhysicsProp->m_nModelIndex = 0x00000034
  631. CTEPhysicsProp->m_nFlags = 0x0000003C
  632. CTEPhysicsProp->m_nSkin = 0x00000038
  633. CTEPhysicsProp->m_nEffects = 0x00000040
  634. CTEPhysicsProp->r = 0x00000044
  635. CTEPhysicsProp->g = 0x00000048
  636. CTEPhysicsProp->b = 0x0000004C
  637. CTEParticleSystem->m_vecOrigin[0] = 0x00000010
  638. CTEParticleSystem->m_vecOrigin[1] = 0x00000014
  639. CTEParticleSystem->m_vecOrigin[2] = 0x00000018
  640. CTEMuzzleFlash->m_vecOrigin = 0x00000010
  641. CTEMuzzleFlash->m_vecAngles = 0x0000001C
  642. CTEMuzzleFlash->m_flScale = 0x00000028
  643. CTEMuzzleFlash->m_nType = 0x0000002C
  644. CTELargeFunnel->m_nModelIndex = 0x0000001C
  645. CTELargeFunnel->m_nReversed = 0x00000020
  646. CTEKillPlayerAttachments->m_nPlayer = 0x00000010
  647. CTEImpact->m_vecOrigin = 0x00000010
  648. CTEImpact->m_vecNormal = 0x0000001C
  649. CTEImpact->m_iType = 0x00000028
  650. CTEImpact->m_ucFlags = 0x0000002C
  651. CTEGlowSprite->m_vecOrigin = 0x00000010
  652. CTEGlowSprite->m_nModelIndex = 0x0000001C
  653. CTEGlowSprite->m_fScale = 0x00000020
  654. CTEGlowSprite->m_fLife = 0x00000024
  655. CTEGlowSprite->m_nBrightness = 0x00000028
  656. CTEShatterSurface->m_vecOrigin = 0x00000010
  657. CTEShatterSurface->m_vecAngles = 0x0000001C
  658. CTEShatterSurface->m_vecForce = 0x00000028
  659. CTEShatterSurface->m_vecForcePos = 0x00000034
  660. CTEShatterSurface->m_flWidth = 0x00000040
  661. CTEShatterSurface->m_flHeight = 0x00000044
  662. CTEShatterSurface->m_flShardSize = 0x00000048
  663. CTEShatterSurface->m_nSurfaceType = 0x00000050
  664. CTEShatterSurface->m_uchFrontColor[0] = 0x00000054
  665. CTEShatterSurface->m_uchFrontColor[1] = 0x00000055
  666. CTEShatterSurface->m_uchFrontColor[2] = 0x00000056
  667. CTEShatterSurface->m_uchBackColor[0] = 0x00000057
  668. CTEShatterSurface->m_uchBackColor[1] = 0x00000058
  669. CTEShatterSurface->m_uchBackColor[2] = 0x00000059
  670. CTEFootprintDecal->m_vecOrigin = 0x00000010
  671. CTEFootprintDecal->m_vecDirection = 0x0000001C
  672. CTEFootprintDecal->m_nEntity = 0x00000034
  673. CTEFootprintDecal->m_nIndex = 0x00000038
  674. CTEFootprintDecal->m_chMaterialType = 0x0000003C
  675. CTEFizz->m_nEntity = 0x00000010
  676. CTEFizz->m_nModelIndex = 0x00000014
  677. CTEFizz->m_nDensity = 0x00000018
  678. CTEFizz->m_nCurrent = 0x0000001C
  679. CTEExplosion->m_nModelIndex = 0x0000001C
  680. CTEExplosion->m_fScale = 0x00000020
  681. CTEExplosion->m_nFrameRate = 0x00000024
  682. CTEExplosion->m_nFlags = 0x00000028
  683. CTEExplosion->m_vecNormal = 0x0000002C
  684. CTEExplosion->m_chMaterialType = 0x00000038
  685. CTEExplosion->m_nRadius = 0x0000003C
  686. CTEExplosion->m_nMagnitude = 0x00000040
  687. CTEEnergySplash->m_vecPos = 0x00000010
  688. CTEEnergySplash->m_vecDir = 0x0000001C
  689. CTEEnergySplash->m_bExplosive = 0x00000028
  690. CTEEffectDispatch->m_vOrigin.x = 0x00000010
  691. CTEEffectDispatch->m_vOrigin.y = 0x00000014
  692. CTEEffectDispatch->m_vOrigin.z = 0x00000018
  693. CTEEffectDispatch->m_vStart.x = 0x0000001C
  694. CTEEffectDispatch->m_vStart.y = 0x00000020
  695. CTEEffectDispatch->m_vStart.z = 0x00000024
  696. CTEEffectDispatch->m_vAngles = 0x00000034
  697. CTEEffectDispatch->m_vNormal = 0x00000028
  698. CTEEffectDispatch->m_fFlags = 0x00000040
  699. CTEEffectDispatch->m_flMagnitude = 0x0000004C
  700. CTEEffectDispatch->m_flScale = 0x00000048
  701. CTEEffectDispatch->m_nAttachmentIndex = 0x00000054
  702. CTEEffectDispatch->m_nSurfaceProp = 0x00000058
  703. CTEEffectDispatch->m_iEffectName = 0x0000006C
  704. CTEEffectDispatch->m_nMaterial = 0x0000005C
  705. CTEEffectDispatch->m_nDamageType = 0x00000060
  706. CTEEffectDispatch->m_nHitBox = 0x00000064
  707. CTEEffectDispatch->entindex = 0x00000010
  708. CTEEffectDispatch->m_nColor = 0x00000068
  709. CTEEffectDispatch->m_flRadius = 0x00000050
  710. CTEEffectDispatch->m_EffectData = 0x00000010
  711. CTEDynamicLight->m_vecOrigin = 0x00000010
  712. CTEDynamicLight->r = 0x00000020
  713. CTEDynamicLight->g = 0x00000024
  714. CTEDynamicLight->b = 0x00000028
  715. CTEDynamicLight->exponent = 0x0000002C
  716. CTEDynamicLight->m_fRadius = 0x0000001C
  717. CTEDynamicLight->m_fTime = 0x00000030
  718. CTEDynamicLight->m_fDecay = 0x00000034
  719. CTEDecal->m_vecOrigin = 0x00000010
  720. CTEDecal->m_vecStart = 0x0000001C
  721. CTEDecal->m_nEntity = 0x00000028
  722. CTEDecal->m_nHitbox = 0x0000002C
  723. CTEDecal->m_nIndex = 0x00000030
  724. CTEClientProjectile->m_vecOrigin = 0x00000010
  725. CTEClientProjectile->m_vecVelocity = 0x0000001C
  726. CTEClientProjectile->m_nModelIndex = 0x00000028
  727. CTEClientProjectile->m_nLifeTime = 0x0000002C
  728. CTEClientProjectile->m_hOwner = 0x00000030
  729. CTEBubbleTrail->m_vecMins = 0x00000010
  730. CTEBubbleTrail->m_vecMaxs = 0x0000001C
  731. CTEBubbleTrail->m_nModelIndex = 0x0000002C
  732. CTEBubbleTrail->m_flWaterZ = 0x00000028
  733. CTEBubbleTrail->m_nCount = 0x00000030
  734. CTEBubbleTrail->m_fSpeed = 0x00000034
  735. CTEBubbles->m_vecMins = 0x00000010
  736. CTEBubbles->m_vecMaxs = 0x0000001C
  737. CTEBubbles->m_nModelIndex = 0x0000002C
  738. CTEBubbles->m_fHeight = 0x00000028
  739. CTEBubbles->m_nCount = 0x00000030
  740. CTEBubbles->m_fSpeed = 0x00000034
  741. CTEBSPDecal->m_vecOrigin = 0x00000010
  742. CTEBSPDecal->m_nEntity = 0x0000001C
  743. CTEBSPDecal->m_nIndex = 0x00000020
  744. CTEBreakModel->m_vecOrigin = 0x00000010
  745. CTEBreakModel->m_angRotation[0] = 0x0000001C
  746. CTEBreakModel->m_angRotation[1] = 0x00000020
  747. CTEBreakModel->m_angRotation[2] = 0x00000024
  748. CTEBreakModel->m_vecSize = 0x00000028
  749. CTEBreakModel->m_vecVelocity = 0x00000034
  750. CTEBreakModel->m_nModelIndex = 0x00000044
  751. CTEBreakModel->m_nRandomization = 0x00000040
  752. CTEBreakModel->m_nCount = 0x00000048
  753. CTEBreakModel->m_fTime = 0x0000004C
  754. CTEBreakModel->m_nFlags = 0x00000050
  755. CTEBloodStream->m_vecDirection = 0x0000001C
  756. CTEBloodStream->r = 0x00000028
  757. CTEBloodStream->g = 0x0000002C
  758. CTEBloodStream->b = 0x00000030
  759. CTEBloodStream->a = 0x00000034
  760. CTEBloodStream->m_nAmount = 0x00000038
  761. CTEBloodSprite->m_vecOrigin = 0x00000010
  762. CTEBloodSprite->m_vecDirection = 0x0000001C
  763. CTEBloodSprite->r = 0x00000028
  764. CTEBloodSprite->g = 0x0000002C
  765. CTEBloodSprite->b = 0x00000030
  766. CTEBloodSprite->a = 0x00000034
  767. CTEBloodSprite->m_nSprayModel = 0x0000003C
  768. CTEBloodSprite->m_nDropModel = 0x00000038
  769. CTEBloodSprite->m_nSize = 0x00000040
  770. CTEBeamSpline->m_nPoints = 0x000000D0
  771. CTEBeamSpline->m_vecPoints[0] = 0x00000010
  772. CTEBeamSpline->m_vecPoints = 0x00000000
  773. CTEBeamRingPoint->m_vecCenter = 0x0000004C
  774. CTEBeamRingPoint->m_flStartRadius = 0x00000058
  775. CTEBeamRingPoint->m_flEndRadius = 0x0000005C
  776. CTEBeamRing->m_nStartEntity = 0x0000004C
  777. CTEBeamRing->m_nEndEntity = 0x00000050
  778. CTEBeamPoints->m_vecStartPoint = 0x0000004C
  779. CTEBeamPoints->m_vecEndPoint = 0x00000058
  780. CTEBeamLaser->m_nStartEntity = 0x0000004C
  781. CTEBeamLaser->m_nEndEntity = 0x00000050
  782. CTEBeamFollow->m_iEntIndex = 0x0000004C
  783. CTEBeamEnts->m_nStartEntity = 0x0000004C
  784. CTEBeamEnts->m_nEndEntity = 0x00000050
  785. CTEBeamEntPoint->m_nStartEntity = 0x0000004C
  786. CTEBeamEntPoint->m_nEndEntity = 0x00000050
  787. CTEBeamEntPoint->m_vecStartPoint = 0x00000054
  788. CTEBeamEntPoint->m_vecEndPoint = 0x00000060
  789. CTEBaseBeam->m_nModelIndex = 0x00000010
  790. CTEBaseBeam->m_nHaloIndex = 0x00000014
  791. CTEBaseBeam->m_nStartFrame = 0x00000018
  792. CTEBaseBeam->m_nFrameRate = 0x0000001C
  793. CTEBaseBeam->m_fLife = 0x00000020
  794. CTEBaseBeam->m_fWidth = 0x00000024
  795. CTEBaseBeam->m_fEndWidth = 0x00000028
  796. CTEBaseBeam->m_nFadeLength = 0x0000002C
  797. CTEBaseBeam->m_fAmplitude = 0x00000030
  798. CTEBaseBeam->m_nSpeed = 0x00000044
  799. CTEBaseBeam->r = 0x00000034
  800. CTEBaseBeam->g = 0x00000038
  801. CTEBaseBeam->b = 0x0000003C
  802. CTEBaseBeam->a = 0x00000040
  803. CTEBaseBeam->m_nFlags = 0x00000048
  804. CTEMetalSparks->m_vecPos = 0x00000010
  805. CTEMetalSparks->m_vecDir = 0x0000001C
  806. CSteamJet->m_SpreadSpeed = 0x00000724
  807. CSteamJet->m_Speed = 0x00000728
  808. CSteamJet->m_StartSize = 0x0000072C
  809. CSteamJet->m_EndSize = 0x00000730
  810. CSteamJet->m_Rate = 0x00000734
  811. CSteamJet->m_JetLength = 0x00000738
  812. CSteamJet->m_bEmit = 0x0000073C
  813. CSteamJet->m_bFaceLeft = 0x00000744
  814. CSteamJet->m_nType = 0x00000740
  815. CSteamJet->m_spawnflags = 0x00000748
  816. CSteamJet->m_flRollSpeed = 0x0000074C
  817. CSteamJet->m_NoiseStart = 0x00000750
  818. CSmokeStack->m_SpreadSpeed = 0x00000774
  819. CSmokeStack->m_Speed = 0x00000778
  820. CSmokeStack->m_StartSize = 0x0000077C
  821. CSmokeStack->m_EndSize = 0x00000780
  822. CSmokeStack->m_Rate = 0x00000784
  823. CSmokeStack->m_JetLength = 0x00000788
  824. CSmokeStack->m_bEmit = 0x0000078C
  825. CSmokeStack->m_flBaseSpread = 0x00000790
  826. CSmokeStack->m_flTwist = 0x000007E4
  827. CSmokeStack->m_flRollSpeed = 0x00000820
  828. CSmokeStack->m_iMaterialModel = 0x000007E8
  829. CSmokeStack->m_AmbientLight.m_vPos = 0x00000794
  830. CSmokeStack->m_AmbientLight.m_vColor = 0x000007A0
  831. CSmokeStack->m_AmbientLight.m_flIntensity = 0x000007AC
  832. CSmokeStack->m_DirLight.m_vPos = 0x000007B0
  833. CSmokeStack->m_DirLight.m_vColor = 0x000007BC
  834. CSmokeStack->m_DirLight.m_flIntensity = 0x000007C8
  835. CSmokeStack->m_vWind = 0x000007D8
  836. DustTrail->m_SpawnRate = 0x00000724
  837. DustTrail->m_Color = 0x00000728
  838. DustTrail->m_ParticleLifetime = 0x00000738
  839. DustTrail->m_StopEmitTime = 0x00000740
  840. DustTrail->m_MinSpeed = 0x00000744
  841. DustTrail->m_MaxSpeed = 0x00000748
  842. DustTrail->m_MinDirectedSpeed = 0x0000074C
  843. DustTrail->m_MaxDirectedSpeed = 0x00000750
  844. DustTrail->m_StartSize = 0x00000754
  845. DustTrail->m_EndSize = 0x00000758
  846. DustTrail->m_SpawnRadius = 0x0000075C
  847. DustTrail->m_bEmit = 0x0000076C
  848. DustTrail->m_Opacity = 0x00000734
  849. CFireTrail->m_nAttachment = 0x00000724
  850. CFireTrail->m_flLifetime = 0x00000728
  851. SporeTrail->m_flSpawnRate = 0x0000072C
  852. SporeTrail->m_vecEndColor = 0x00000720
  853. SporeTrail->m_flParticleLifetime = 0x00000730
  854. SporeTrail->m_flStartSize = 0x00000734
  855. SporeTrail->m_flEndSize = 0x00000738
  856. SporeTrail->m_flSpawnRadius = 0x0000073C
  857. SporeTrail->m_bEmit = 0x0000074C
  858. SporeExplosion->m_flSpawnRate = 0x00000724
  859. SporeExplosion->m_flParticleLifetime = 0x00000728
  860. SporeExplosion->m_flStartSize = 0x0000072C
  861. SporeExplosion->m_flEndSize = 0x00000730
  862. SporeExplosion->m_flSpawnRadius = 0x00000734
  863. SporeExplosion->m_bEmit = 0x0000073C
  864. SporeExplosion->m_bDontRemove = 0x0000073D
  865. RocketTrail->m_SpawnRate = 0x00000724
  866. RocketTrail->m_StartColor = 0x00000728
  867. RocketTrail->m_EndColor = 0x00000734
  868. RocketTrail->m_ParticleLifetime = 0x00000744
  869. RocketTrail->m_StopEmitTime = 0x00000748
  870. RocketTrail->m_MinSpeed = 0x0000074C
  871. RocketTrail->m_MaxSpeed = 0x00000750
  872. RocketTrail->m_StartSize = 0x00000754
  873. RocketTrail->m_EndSize = 0x00000758
  874. RocketTrail->m_SpawnRadius = 0x0000075C
  875. RocketTrail->m_bEmit = 0x0000076C
  876. RocketTrail->m_nAttachment = 0x00000770
  877. RocketTrail->m_Opacity = 0x00000740
  878. RocketTrail->m_bDamaged = 0x0000076D
  879. RocketTrail->m_flFlareScale = 0x00000780
  880. SmokeTrail->m_SpawnRate = 0x00000724
  881. SmokeTrail->m_StartColor = 0x00000728
  882. SmokeTrail->m_EndColor = 0x00000734
  883. SmokeTrail->m_ParticleLifetime = 0x00000744
  884. SmokeTrail->m_StopEmitTime = 0x00000748
  885. SmokeTrail->m_MinSpeed = 0x0000074C
  886. SmokeTrail->m_MaxSpeed = 0x00000750
  887. SmokeTrail->m_MinDirectedSpeed = 0x00000754
  888. SmokeTrail->m_MaxDirectedSpeed = 0x00000758
  889. SmokeTrail->m_StartSize = 0x0000075C
  890. SmokeTrail->m_EndSize = 0x00000760
  891. SmokeTrail->m_SpawnRadius = 0x00000764
  892. SmokeTrail->m_bEmit = 0x00000774
  893. SmokeTrail->m_nAttachment = 0x00000778
  894. SmokeTrail->m_Opacity = 0x00000740
  895. CPropVehicleDriveable->m_hPlayer = 0x0000095C
  896. CPropVehicleDriveable->m_nSpeed = 0x00000960
  897. CPropVehicleDriveable->m_nRPM = 0x00000964
  898. CPropVehicleDriveable->m_flThrottle = 0x00000968
  899. CPropVehicleDriveable->m_nBoostTimeLeft = 0x0000096C
  900. CPropVehicleDriveable->m_nHasBoost = 0x00000970
  901. CPropVehicleDriveable->m_nScannerDisabledWeapons = 0x00000974
  902. CPropVehicleDriveable->m_nScannerDisabledVehicle = 0x00000978
  903. CPropVehicleDriveable->m_bEnterAnimOn = 0x00000998
  904. CPropVehicleDriveable->m_bExitAnimOn = 0x00000999
  905. CPropVehicleDriveable->m_bUnableToFire = 0x000009E5
  906. CPropVehicleDriveable->m_vecEyeExitEndpoint = 0x000009D8
  907. CPropVehicleDriveable->m_bHasGun = 0x000009E4
  908. CPropVehicleDriveable->m_vecGunCrosshair = 0x000009A0
  909. ParticleSmokeGrenade->m_flSpawnTime = 0x00000734
  910. ParticleSmokeGrenade->m_FadeStartTime = 0x00000738
  911. ParticleSmokeGrenade->m_FadeEndTime = 0x0000073C
  912. ParticleSmokeGrenade->m_CurrentStage = 0x00000724
  913. CParticleFire->m_vOrigin = 0x0000072C
  914. CParticleFire->m_vDirection = 0x00000738
  915. CTEGaussExplosion->m_nType = 0x0000001C
  916. CTEGaussExplosion->m_vecDirection = 0x00000020
  917. CEnvQuadraticBeam->m_targetPosition = 0x00000638
  918. CEnvQuadraticBeam->m_controlPosition = 0x00000644
  919. CEnvQuadraticBeam->m_scrollRate = 0x00000650
  920. CEnvQuadraticBeam->m_flWidth = 0x00000654
  921. CEmbers->m_nDensity = 0x00000638
  922. CEmbers->m_nLifetime = 0x0000063C
  923. CEmbers->m_nSpeed = 0x00000640
  924. CEmbers->m_bEmit = 0x00000644
  925. CEnvWind->m_iMinWind = 0x00000644
  926. CEnvWind->m_iMaxWind = 0x00000648
  927. CEnvWind->m_windRadius = 0x0000064C
  928. CEnvWind->m_iMinGust = 0x00000650
  929. CEnvWind->m_iMaxGust = 0x00000654
  930. CEnvWind->m_flMinGustDelay = 0x00000658
  931. CEnvWind->m_flMaxGustDelay = 0x0000065C
  932. CEnvWind->m_iGustDirChange = 0x00000664
  933. CEnvWind->m_iWindSeed = 0x00000640
  934. CEnvWind->m_location = 0x00000668
  935. CEnvWind->m_iInitialWindDir = 0x000006A4
  936. CEnvWind->m_flInitialWindSpeed = 0x000006A8
  937. CEnvWind->m_flStartTime = 0x0000063C
  938. CEnvWind->m_flGustDuration = 0x00000660
  939. CEnvWind->m_EnvWindShared = 0x00000638
  940. CPrecipitation->m_nPrecipType = 0x00000660
  941. CPrecipitation->m_minSpeed = 0x0000066C
  942. CPrecipitation->m_maxSpeed = 0x00000670
  943. CHandleTest->m_Handle = 0x00000638
  944. CHandleTest->m_bSendHandle = 0x0000063C
  945. CTeamplayRoundBasedRulesProxy->m_iRoundState = 0x00000028
  946. CTeamplayRoundBasedRulesProxy->m_bInWaitingForPlayers = 0x00000038
  947. CTeamplayRoundBasedRulesProxy->m_iWinningTeam = 0x00000030
  948. CTeamplayRoundBasedRulesProxy->m_bInOvertime = 0x0000002C
  949. CTeamplayRoundBasedRulesProxy->m_bInSetup = 0x0000002D
  950. CTeamplayRoundBasedRulesProxy->m_bSwitchedTeamsThisRound = 0x0000002E
  951. CTeamplayRoundBasedRulesProxy->m_bAwaitingReadyRestart = 0x00000039
  952. CTeamplayRoundBasedRulesProxy->m_flRestartRoundTime = 0x0000003C
  953. CTeamplayRoundBasedRulesProxy->m_flMapResetTime = 0x00000040
  954. CTeamplayRoundBasedRulesProxy->m_flNextRespawnWave = 0x00000044
  955. CTeamplayRoundBasedRulesProxy->m_TeamRespawnWaveTimes = 0x000000E8
  956. CTeamplayRoundBasedRulesProxy->m_bTeamReady = 0x000000C4
  957. CTeamplayRoundBasedRulesProxy->m_bStopWatch = 0x000000E4
  958. CTeamplayRoundBasedRulesProxy->teamplayroundbased_gamerules_data = 0x00000000
  959. CSpriteTrail->m_flLifeTime = 0x00000CCC
  960. CSpriteTrail->m_flStartWidth = 0x00000CD0
  961. CSpriteTrail->m_flEndWidth = 0x00000CD4
  962. CSpriteTrail->m_flStartWidthVariance = 0x00000CD8
  963. CSpriteTrail->m_flTextureRes = 0x00000CDC
  964. CSpriteTrail->m_flMinFadeLength = 0x00000CE0
  965. CSpriteTrail->m_vecSkyboxOrigin = 0x00000CE4
  966. CSpriteTrail->m_flSkyboxScale = 0x00000CF0
  967. CSprite->m_hAttachedToEntity = 0x00000648
  968. CSprite->m_nAttachment = 0x0000064C
  969. CSprite->m_flScaleTime = 0x00000668
  970. CSprite->m_flSpriteScale = 0x00000664
  971. CSprite->m_flSpriteFramerate = 0x00000650
  972. CSprite->m_flGlowProxySize = 0x00000670
  973. CSprite->m_flHDRColorScale = 0x00000674
  974. CSprite->m_flFrame = 0x00000654
  975. CSprite->m_flBrightnessTime = 0x00000660
  976. CSprite->m_nBrightness = 0x0000065C
  977. CSprite->m_bWorldSpaceScale = 0x0000066C
  978. CRagdollPropAttached->m_boneIndexAttached = 0x00000C90
  979. CRagdollPropAttached->m_ragdollAttachedObjectIndex = 0x00000C8C
  980. CRagdollPropAttached->m_attachmentPointBoneSpace = 0x00000C68
  981. CRagdollPropAttached->m_attachmentPointRagdollSpace = 0x00000C80
  982. CRagdollProp->m_ragAngles[0] = 0x00000A78
  983. CRagdollProp->m_ragAngles = 0x00000000
  984. CRagdollProp->m_ragPos[0] = 0x00000958
  985. CRagdollProp->m_ragPos = 0x00000000
  986. CRagdollProp->m_hUnragdoll = 0x00000C54
  987. CRagdollProp->m_flBlendWeight = 0x00000C58
  988. CRagdollProp->m_nOverlaySequence = 0x00000C60
  989. CPoseController->m_hProps = 0x00000638
  990. CPoseController->m_chPoseIndex = 0x00000648
  991. CPoseController->m_bPoseValueParity = 0x0000064C
  992. CPoseController->m_fPoseValue = 0x00000650
  993. CPoseController->m_fInterpolationTime = 0x00000654
  994. CPoseController->m_bInterpolationWrap = 0x00000658
  995. CPoseController->m_fCycleFrequency = 0x0000065C
  996. CPoseController->m_nFModType = 0x00000660
  997. CPoseController->m_fFModTimeOffset = 0x00000664
  998. CPoseController->m_fFModRate = 0x00000668
  999. CPoseController->m_fFModAmplitude = 0x0000066C
  1000. CFuncSimpleLadder->m_climbableNormal = 0x00000638
  1001. CFuncLadder->m_vecPlayerMountPositionTop = 0x00000658
  1002. CFuncLadder->m_vecPlayerMountPositionBottom = 0x00000664
  1003. CFuncLadder->m_vecLadderDir = 0x00000638
  1004. CFuncLadder->m_bFakeLadder = 0x00000671
  1005. CTEFoundryHelpers->m_iEntity = 0x00000010
  1006. CEnvDetailController->m_flFadeStartDist = 0x00000638
  1007. CEnvDetailController->m_flFadeEndDist = 0x0000063C
  1008. CWorld->m_flWaveHeight = 0x00000638
  1009. CWorld->m_WorldMins = 0x0000063C
  1010. CWorld->m_WorldMaxs = 0x00000648
  1011. CWorld->m_bStartDark = 0x00000654
  1012. CWorld->m_flMaxOccludeeArea = 0x00000658
  1013. CWorld->m_flMinOccluderArea = 0x0000065C
  1014. CWorld->m_flMaxPropScreenSpaceWidth = 0x00000664
  1015. CWorld->m_flMinPropScreenSpaceWidth = 0x00000660
  1016. CWorld->m_iszDetailSpriteMaterial = 0x00000674
  1017. CWorld->m_bColdWorld = 0x00000668
  1018. CWorld->m_iTimeOfDay = 0x0000066C
  1019. CWorld->m_iszMusicPostFix = 0x00000774
  1020. CWorld->m_iStartMusicType = 0x00000670
  1021. CWaterLODControl->m_flCheapWaterStartDistance = 0x00000638
  1022. CWaterLODControl->m_flCheapWaterEndDistance = 0x0000063C
  1023. CVoteController->m_activeIssueIndex = 0x00000644
  1024. CVoteController->m_onlyTeamToVote = 0x00000648
  1025. CVoteController->m_votesYes = 0x0000064C
  1026. CVoteController->m_votesNo = 0x00000650
  1027. CVoteController->m_potentialVotes = 0x00000654
  1028. CVGuiScreen->m_flWidth = 0x00000640
  1029. CVGuiScreen->m_flHeight = 0x00000644
  1030. CVGuiScreen->m_fScreenFlags = 0x0000066C
  1031. CVGuiScreen->m_nPanelName = 0x00000648
  1032. CVGuiScreen->m_nAttachmentIndex = 0x00000664
  1033. CVGuiScreen->m_nOverlayMaterial = 0x00000668
  1034. CVGuiScreen->m_hPlayerOwner = 0x000006C8
  1035. CPropJeep->m_bHeadlightIsOn = 0x00000AA4
  1036. CPropVehicleChoreoGeneric->m_hPlayer = 0x00000984
  1037. CPropVehicleChoreoGeneric->m_bEnterAnimOn = 0x0000098C
  1038. CPropVehicleChoreoGeneric->m_bExitAnimOn = 0x0000098D
  1039. CPropVehicleChoreoGeneric->m_vecEyeExitEndpoint = 0x00000990
  1040. CPropVehicleChoreoGeneric->m_vehicleView.bClampEyeAngles = 0x00000A1C
  1041. CPropVehicleChoreoGeneric->m_vehicleView.flPitchCurveZero = 0x00000A20
  1042. CPropVehicleChoreoGeneric->m_vehicleView.flPitchCurveLinear = 0x00000A24
  1043. CPropVehicleChoreoGeneric->m_vehicleView.flRollCurveZero = 0x00000A28
  1044. CPropVehicleChoreoGeneric->m_vehicleView.flRollCurveLinear = 0x00000A2C
  1045. CPropVehicleChoreoGeneric->m_vehicleView.flFOV = 0x00000A30
  1046. CPropVehicleChoreoGeneric->m_vehicleView.flYawMin = 0x00000A34
  1047. CPropVehicleChoreoGeneric->m_vehicleView.flYawMax = 0x00000A38
  1048. CPropVehicleChoreoGeneric->m_vehicleView.flPitchMin = 0x00000A3C
  1049. CPropVehicleChoreoGeneric->m_vehicleView.flPitchMax = 0x00000A40
  1050. CBaseTrigger->m_bClientSidePredicted = 0x00000638
  1051. CBaseTrigger->m_spawnflags = 0x000001CC
  1052. CTest_ProxyToggle_Networkable->m_WithProxy = 0x00000638
  1053. CTest_ProxyToggle_Networkable->blah = 0x00000000
  1054. CBaseTeamObjectiveResource->m_iTimerToShowInHUD = 0x00000638
  1055. CBaseTeamObjectiveResource->m_iStopWatchTimer = 0x0000063C
  1056. CBaseTeamObjectiveResource->m_iNumControlPoints = 0x00000640
  1057. CBaseTeamObjectiveResource->m_bPlayingMiniRounds = 0x00000648
  1058. CBaseTeamObjectiveResource->m_bControlPointsReset = 0x00000649
  1059. CBaseTeamObjectiveResource->m_iUpdateCapHudParity = 0x0000064C
  1060. CBaseTeamObjectiveResource->m_vCPPositions[0] = 0x00000654
  1061. CBaseTeamObjectiveResource->m_vCPPositions = 0x00000000
  1062. CBaseTeamObjectiveResource->m_bCPIsVisible = 0x000006B4
  1063. CBaseTeamObjectiveResource->m_flLazyCapPerc = 0x000006BC
  1064. CBaseTeamObjectiveResource->m_iTeamIcons = 0x000006FC
  1065. CBaseTeamObjectiveResource->m_iTeamOverlays = 0x000007FC
  1066. CBaseTeamObjectiveResource->m_iTeamReqCappers = 0x000008FC
  1067. CBaseTeamObjectiveResource->m_flTeamCapTime = 0x000009FC
  1068. CBaseTeamObjectiveResource->m_iPreviousPoints = 0x00000AFC
  1069. CBaseTeamObjectiveResource->m_bTeamCanCap = 0x00000DFC
  1070. CBaseTeamObjectiveResource->m_iTeamBaseIcons = 0x00000E3C
  1071. CBaseTeamObjectiveResource->m_iBaseControlPoints = 0x00000EBC
  1072. CBaseTeamObjectiveResource->m_bInMiniRound = 0x00000F3C
  1073. CBaseTeamObjectiveResource->m_iWarnOnCap = 0x00000F44
  1074. CBaseTeamObjectiveResource->m_iszWarnSound[0] = 0x00000F64
  1075. CBaseTeamObjectiveResource->m_iszWarnSound = 0x00000000
  1076. CBaseTeamObjectiveResource->m_flPathDistance = 0x0000175C
  1077. CBaseTeamObjectiveResource->m_iNumTeamMembers = 0x0000177C
  1078. CBaseTeamObjectiveResource->m_iCappingTeam = 0x0000187C
  1079. CBaseTeamObjectiveResource->m_iTeamInZone = 0x0000189C
  1080. CBaseTeamObjectiveResource->m_bBlocked = 0x000018BC
  1081. CBaseTeamObjectiveResource->m_iOwner = 0x000018C4
  1082. CBaseTeamObjectiveResource->m_pszCapLayoutInHUD = 0x0000194C
  1083. CTeam->m_iTeamNum = 0x00000680
  1084. CTeam->m_iScore = 0x0000066C
  1085. CTeam->m_iRoundsWon = 0x00000670
  1086. CTeam->m_szTeamname = 0x0000064C
  1087. CTeam->player_array_element = 0x00000000
  1088. CTeam->"player_array" = 0x00000000
  1089. CFlare->m_flTimeBurnOut = 0x00001238
  1090. CFlare->m_flScale = 0x0000123C
  1091. CFlare->m_bLight = 0x00001240
  1092. CFlare->m_bSmoke = 0x00001241
  1093. CFlare->m_bPropFlare = 0x00001242
  1094. CSun->m_clrRender = 0x00000064
  1095. CSun->m_clrOverlay = 0x00000788
  1096. CSun->m_vDirection = 0x00000794
  1097. CSun->m_bOn = 0x000007A0
  1098. CSun->m_nSize = 0x0000078C
  1099. CSun->m_nOverlaySize = 0x00000790
  1100. CSun->m_nMaterial = 0x000007A4
  1101. CSun->m_nOverlayMaterial = 0x000007A8
  1102. CSun->HDRColorScale = 0x00000000
  1103. CParticlePerformanceMonitor->m_bMeasurePerf = 0x00000639
  1104. CParticlePerformanceMonitor->m_bDisplayPerf = 0x00000638
  1105. CSpotlightEnd->m_flLightScale = 0x00000638
  1106. CSpotlightEnd->m_Radius = 0x0000063C
  1107. CSlideshowDisplay->m_bEnabled = 0x00000638
  1108. CSlideshowDisplay->m_szDisplayText = 0x00000639
  1109. CSlideshowDisplay->m_szSlideshowDirectory = 0x000006B9
  1110. CSlideshowDisplay->m_chCurrentSlideLists = 0x00000750
  1111. CSlideshowDisplay->m_fMinSlideTime = 0x00000768
  1112. CSlideshowDisplay->m_fMaxSlideTime = 0x0000076C
  1113. CSlideshowDisplay->m_iCycleType = 0x00000774
  1114. CSlideshowDisplay->m_bNoListRepeats = 0x00000778
  1115. CShadowControl->m_shadowDirection = 0x00000638
  1116. CShadowControl->m_shadowColor = 0x00000644
  1117. CShadowControl->m_flShadowMaxDist = 0x00000648
  1118. CShadowControl->m_bDisableShadows = 0x0000064C
  1119. CShadowControl->m_bEnableLocalLightShadows = 0x0000064D
  1120. CSceneEntity->m_nSceneStringIndex = 0x00000648
  1121. CSceneEntity->m_bIsPlayingBack = 0x0000063C
  1122. CSceneEntity->m_bPaused = 0x0000063D
  1123. CSceneEntity->m_bMultiplayer = 0x0000063E
  1124. CSceneEntity->m_flForceClientTime = 0x00000644
  1125. CSceneEntity->m_hActorList = 0x00000000
  1126. CRopeKeyframe->m_nChangeCount = 0x00000924
  1127. CRopeKeyframe->m_iRopeMaterialModelIndex = 0x00000674
  1128. CRopeKeyframe->m_hStartPoint = 0x00000904
  1129. CRopeKeyframe->m_hEndPoint = 0x00000908
  1130. CRopeKeyframe->m_iStartAttachment = 0x0000090C
  1131. CRopeKeyframe->m_iEndAttachment = 0x0000090E
  1132. CRopeKeyframe->m_fLockedPoints = 0x00000920
  1133. CRopeKeyframe->m_Slack = 0x00000918
  1134. CRopeKeyframe->m_RopeLength = 0x00000914
  1135. CRopeKeyframe->m_RopeFlags = 0x00000670
  1136. CRopeKeyframe->m_TextureScale = 0x0000091C
  1137. CRopeKeyframe->m_nSegments = 0x00000900
  1138. CRopeKeyframe->m_bConstrainBetweenEndpoints = 0x000009A8
  1139. CRopeKeyframe->m_Subdiv = 0x00000910
  1140. CRopeKeyframe->m_Width = 0x00000928
  1141. CRopeKeyframe->m_flScrollSpeed = 0x0000066C
  1142. CRopeKeyframe->m_vecOrigin = 0x00000124
  1143. CRopeKeyframe->moveparent = 0x00000134
  1144. CRopeKeyframe->m_iParentAttachment = 0x000001F8
  1145. CRopeKeyframe->m_nMinCPULevel = 0x000005E8
  1146. CRopeKeyframe->m_nMaxCPULevel = 0x000005E9
  1147. CRopeKeyframe->m_nMinGPULevel = 0x000005EA
  1148. CRopeKeyframe->m_nMaxGPULevel = 0x000005EB
  1149. CRagdollManager->m_iCurrentMaxRagdollCount = 0x00000638
  1150. CPhysBoxMultiplayer->m_iPhysicsMode = 0x00000644
  1151. CPhysBoxMultiplayer->m_fMass = 0x00000648
  1152. CPropDoorRotatingCheckpoint->m_spawnflags = 0x00000984
  1153. CPropDoorRotatingCheckpoint->m_eDoorState = 0x00000980
  1154. CPropDoorRotatingCheckpoint->m_bLocked = 0x00000989
  1155. CPropDoorRotatingCheckpoint->m_isRescueDoor = 0x0000098A
  1156. CBasePropDoor->m_spawnflags = 0x00000984
  1157. CBasePropDoor->m_eDoorState = 0x00000980
  1158. CBasePropDoor->m_bLocked = 0x00000989
  1159. CBasePropDoor->m_isRescueDoor = 0x0000098A
  1160. CBasePropDoor->m_hMaster = 0x0000098C
  1161. CDynamicProp->m_bUseHitboxesForRenderBox = 0x00000960
  1162. CPostProcessController->m_fLocalContrastStrength = 0x00000638
  1163. CPostProcessController->m_fLocalContrastEdgeStrength = 0x0000063C
  1164. CPostProcessController->m_fVignetteStart = 0x00000640
  1165. CPostProcessController->m_fVignetteEnd = 0x00000644
  1166. CPostProcessController->m_fVignetteBlurStrength = 0x00000648
  1167. CPostProcessController->m_fFadeToBlackStrength = 0x0000064C
  1168. CPostProcessController->m_fGrainStrength = 0x00000650
  1169. CPostProcessController->m_fTopVignetteStrength = 0x00000654
  1170. CPostProcessController->m_fFadeTime = 0x00000658
  1171. CPostProcessController->m_bMaster = 0x0000065C
  1172. CPointCommentaryNode->m_bActive = 0x00000958
  1173. CPointCommentaryNode->m_flStartTime = 0x0000095C
  1174. CPointCommentaryNode->m_iszCommentaryFile = 0x00000960
  1175. CPointCommentaryNode->m_iszCommentaryFileNoHDR = 0x00000A64
  1176. CPointCommentaryNode->m_iszSpeakers = 0x00000B68
  1177. CPointCommentaryNode->m_iNodeNumber = 0x00000C68
  1178. CPointCommentaryNode->m_iNodeNumberMax = 0x00000C6C
  1179. CPointCommentaryNode->m_hViewPosition = 0x00000C74
  1180. CPlayerResource->m_iPing = 0x000006C0
  1181. CPlayerResource->m_iScore = 0x00000744
  1182. CPlayerResource->m_iTankTickets = 0x000007C8
  1183. CPlayerResource->m_iDeaths = 0x0000084C
  1184. CPlayerResource->m_bConnected = 0x000008D0
  1185. CPlayerResource->m_iTeam = 0x000008F4
  1186. CPlayerResource->m_bAlive = 0x00000978
  1187. CPlayerResource->m_iHealth = 0x0000099C
  1188. CPlasma->m_flStartScale = 0x00000638
  1189. CPlasma->m_flScale = 0x0000063C
  1190. CPlasma->m_flScaleTime = 0x00000640
  1191. CPlasma->m_nFlags = 0x00000644
  1192. CPlasma->m_nPlasmaModelIndex = 0x00000648
  1193. CPlasma->m_nPlasmaModelIndex2 = 0x0000064C
  1194. CPlasma->m_nGlowModelIndex = 0x00000650
  1195. CPhysicsProp->m_bAwake = 0x00000960
  1196. CPhysicsProp->m_hasTankGlow = 0x00000962
  1197. CPhysicsProp->m_isCarryable = 0x00000963
  1198. CPhysicsProp->m_spawnflags = 0x00000968
  1199. CPhysBox->m_mass = 0x00000638
  1200. CParticleSystem->m_vecOrigin = 0x00000124
  1201. CParticleSystem->m_hOwnerEntity = 0x00000138
  1202. CParticleSystem->moveparent = 0x00000134
  1203. CParticleSystem->m_iParentAttachment = 0x000001F8
  1204. CParticleSystem->m_angRotation = 0x00000118
  1205. CParticleSystem->m_iEffectIndex = 0x00000638
  1206. CParticleSystem->m_bActive = 0x0000063C
  1207. CParticleSystem->m_flStartTime = 0x00000640
  1208. CParticleSystem->m_vServerControlPoints = 0x00000644
  1209. CParticleSystem->m_iServerControlPointAssignments = 0x00000674
  1210. CParticleSystem->m_hControlPointEnts = 0x00000684
  1211. CParticleSystem->m_iControlPointParents = 0x00000780
  1212. CMaterialModifyControl->m_szMaterialName = 0x00000638
  1213. CMaterialModifyControl->m_szMaterialVar = 0x00000737
  1214. CMaterialModifyControl->m_szMaterialVarValue = 0x00000836
  1215. CMaterialModifyControl->m_iFrameStart = 0x00000940
  1216. CMaterialModifyControl->m_iFrameEnd = 0x00000944
  1217. CMaterialModifyControl->m_bWrap = 0x00000948
  1218. CMaterialModifyControl->m_flFramerate = 0x0000094C
  1219. CMaterialModifyControl->m_bNewAnimCommandsSemaphore = 0x00000950
  1220. CMaterialModifyControl->m_flFloatLerpStartValue = 0x00000954
  1221. CMaterialModifyControl->m_flFloatLerpEndValue = 0x00000958
  1222. CMaterialModifyControl->m_flFloatLerpTransitionTime = 0x0000095C
  1223. CMaterialModifyControl->m_bFloatLerpWrap = 0x00000960
  1224. CMaterialModifyControl->m_nModifyMode = 0x00000968
  1225. CLightGlow->m_clrRender = 0x00000064
  1226. CLightGlow->m_nHorizontalSize = 0x00000638
  1227. CLightGlow->m_nVerticalSize = 0x0000063C
  1228. CLightGlow->m_nMinDist = 0x00000640
  1229. CLightGlow->m_nMaxDist = 0x00000644
  1230. CLightGlow->m_nOuterMaxDist = 0x00000648
  1231. CLightGlow->m_spawnflags = 0x0000064C
  1232. CLightGlow->m_vecOrigin = 0x00000124
  1233. CLightGlow->m_angRotation = 0x00000118
  1234. CLightGlow->moveparent = 0x00000134
  1235. CLightGlow->m_flGlowProxySize = 0x0000071C
  1236. CLightGlow->HDRColorScale = 0x00000000
  1237. CInfoOverlayAccessor->m_iTextureFrameIndex = 0x000005EC
  1238. CInfoOverlayAccessor->m_iOverlayID = 0x00000638
  1239. CFuncSmokeVolume->m_Color1 = 0x00000724
  1240. CFuncSmokeVolume->m_Color2 = 0x00000728
  1241. CFuncSmokeVolume->m_MaterialName = 0x0000072C
  1242. CFuncSmokeVolume->m_ParticleDrawWidth = 0x0000082C
  1243. CFuncSmokeVolume->m_ParticleSpacingDistance = 0x00000830
  1244. CFuncSmokeVolume->m_DensityRampSpeed = 0x00000834
  1245. CFuncSmokeVolume->m_RotationSpeed = 0x00000838
  1246. CFuncSmokeVolume->m_MovementSpeed = 0x0000083C
  1247. CFuncSmokeVolume->m_Density = 0x00000840
  1248. CFuncSmokeVolume->m_maxDrawDistance = 0x00000844
  1249. CFuncSmokeVolume->m_spawnflags = 0x00000848
  1250. CFuncSmokeVolume->m_vecMins = 0x00000224
  1251. CFuncSmokeVolume->m_vecMaxs = 0x00000230
  1252. CFuncSmokeVolume->m_nSolidType = 0x0000023E
  1253. CFuncSmokeVolume->m_usSolidFlags = 0x0000023C
  1254. CFuncSmokeVolume->m_nSurroundType = 0x00000246
  1255. CFuncSmokeVolume->m_triggerBloat = 0x0000023F
  1256. CFuncSmokeVolume->m_vecSpecifiedSurroundingMins = 0x00000248
  1257. CFuncSmokeVolume->m_vecSpecifiedSurroundingMaxs = 0x00000254
  1258. CFuncSmokeVolume->m_Collision = 0x0000021C
  1259. CFuncRotating->m_vecOrigin = 0x00000124
  1260. CFuncRotating->m_angRotation[0] = 0x00000118
  1261. CFuncRotating->m_angRotation[1] = 0x0000011C
  1262. CFuncRotating->m_angRotation[2] = 0x00000120
  1263. CFuncRotating->m_flSimulationTime = 0x00000150
  1264. CFuncOccluder->m_bActive = 0x0000063C
  1265. CFuncOccluder->m_nOccluderIndex = 0x00000638
  1266. CFuncMoveLinear->m_vecVelocity = 0x00000100
  1267. CFuncMoveLinear->m_fFlags = 0x000000F0
  1268. CFunc_LOD->m_nDisappearMinDist = 0x00000638
  1269. CFunc_LOD->m_nDisappearMaxDist = 0x0000063C
  1270. CFuncElevator->m_vecOrigin = 0x00000124
  1271. CFuncElevator->m_acceleration = 0x0000064C
  1272. CFuncElevator->m_currentSpeed = 0x00000650
  1273. CFuncElevator->m_movementStartTime = 0x00000654
  1274. CFuncElevator->m_movementStartSpeed = 0x00000658
  1275. CFuncElevator->m_movementStartZ = 0x0000065C
  1276. CFuncElevator->m_destinationFloorPosition = 0x00000644
  1277. CFuncElevator->m_maxSpeed = 0x00000648
  1278. CFuncElevator->m_isMoving = 0x00000660
  1279. CTEDust->m_flSize = 0x0000001C
  1280. CTEDust->m_flSpeed = 0x00000020
  1281. CTEDust->m_vecDirection = 0x00000024
  1282. CFunc_Dust->m_Color = 0x00000638
  1283. CFunc_Dust->m_SpawnRate = 0x0000063C
  1284. CFunc_Dust->m_flSizeMin = 0x00000640
  1285. CFunc_Dust->m_flSizeMax = 0x00000644
  1286. CFunc_Dust->m_LifetimeMin = 0x0000064C
  1287. CFunc_Dust->m_LifetimeMax = 0x00000650
  1288. CFunc_Dust->m_DustFlags = 0x0000065C
  1289. CFunc_Dust->m_SpeedMax = 0x00000648
  1290. CFunc_Dust->m_DistMax = 0x00000654
  1291. CFunc_Dust->m_nModelIndex = 0x00000140
  1292. CFunc_Dust->m_FallSpeed = 0x00000658
  1293. CFunc_Dust->m_vecMins = 0x00000224
  1294. CFunc_Dust->m_vecMaxs = 0x00000230
  1295. CFunc_Dust->m_nSolidType = 0x0000023E
  1296. CFunc_Dust->m_usSolidFlags = 0x0000023C
  1297. CFunc_Dust->m_nSurroundType = 0x00000246
  1298. CFunc_Dust->m_triggerBloat = 0x0000023F
  1299. CFunc_Dust->m_vecSpecifiedSurroundingMins = 0x00000248
  1300. CFunc_Dust->m_vecSpecifiedSurroundingMaxs = 0x00000254
  1301. CFunc_Dust->m_Collision = 0x0000021C
  1302. CFuncConveyor->m_flConveyorSpeed = 0x00000638
  1303. CBreakableSurface->m_nNumWide = 0x0000063C
  1304. CBreakableSurface->m_nNumHigh = 0x00000640
  1305. CBreakableSurface->m_flPanelWidth = 0x00000644
  1306. CBreakableSurface->m_flPanelHeight = 0x00000648
  1307. CBreakableSurface->m_vNormal = 0x0000064C
  1308. CBreakableSurface->m_vCorner = 0x00000658
  1309. CBreakableSurface->m_bIsBroken = 0x00000664
  1310. CBreakableSurface->m_nSurfaceType = 0x00000668
  1311. CBreakableSurface->m_noGhostCollision = 0x00000A68
  1312. CBreakableSurface->m_RawPanelBitVec = 0x0000068C
  1313. CFuncAreaPortalWindow->m_flFadeStartDist = 0x00000638
  1314. CFuncAreaPortalWindow->m_flFadeDist = 0x0000063C
  1315. CFuncAreaPortalWindow->m_flTranslucencyLimit = 0x00000640
  1316. CFuncAreaPortalWindow->m_iBackgroundModelIndex = 0x00000644
  1317. CFish->m_poolOrigin = 0x000009B8
  1318. CFish->m_x = 0x000009A0
  1319. CFish->m_y = 0x000009A4
  1320. CFish->m_z = 0x000009A8
  1321. CFish->m_angle = 0x000009B0
  1322. CFish->m_nModelIndex = 0x00000140
  1323. CFish->m_lifeState = 0x00000147
  1324. CFish->m_waterLevel = 0x000009C4
  1325. CFireSmoke->m_flStartScale = 0x00000638
  1326. CFireSmoke->m_flScale = 0x0000063C
  1327. CFireSmoke->m_flScaleTime = 0x00000640
  1328. CFireSmoke->m_nFlags = 0x00000644
  1329. CFireSmoke->m_nFlameModelIndex = 0x00000648
  1330. CFireSmoke->m_nFlameFromAboveModelIndex = 0x0000064C
  1331. CEnvTonemapController->m_bUseCustomAutoExposureMin = 0x00000638
  1332. CEnvTonemapController->m_bUseCustomAutoExposureMax = 0x00000639
  1333. CEnvTonemapController->m_bUseCustomBloomScale = 0x0000063A
  1334. CEnvTonemapController->m_flCustomAutoExposureMin = 0x0000063C
  1335. CEnvTonemapController->m_flCustomAutoExposureMax = 0x00000640
  1336. CEnvTonemapController->m_flCustomBloomScale = 0x00000644
  1337. CEnvTonemapController->m_flCustomBloomScaleMinimum = 0x00000648
  1338. CEnvTonemapController->m_flBloomExponent = 0x0000064C
  1339. CEnvTonemapController->m_flBloomSaturation = 0x00000650
  1340. CEnvTonemapController->m_flTonemapPercentTarget = 0x00000654
  1341. CEnvTonemapController->m_flTonemapPercentBrightPixels = 0x00000658
  1342. CEnvTonemapController->m_flTonemapMinAvgLum = 0x0000065C
  1343. CEnvScreenEffect->m_flDuration = 0x00000638
  1344. CEnvScreenEffect->m_nType = 0x0000063C
  1345. CEnvScreenOverlay->m_iszOverlayNames[0] = 0x00000638
  1346. CEnvScreenOverlay->m_iszOverlayNames = 0x00000000
  1347. CEnvScreenOverlay->m_flOverlayTimes[0] = 0x00001030
  1348. CEnvScreenOverlay->m_flOverlayTimes = 0x00000000
  1349. CEnvScreenOverlay->m_flStartTime = 0x00001058
  1350. CEnvScreenOverlay->m_iDesiredOverlay = 0x0000105C
  1351. CEnvScreenOverlay->m_bIsActive = 0x00001060
  1352. CEnvProjectedTexture->m_hTargetEntity = 0x0000063C
  1353. CEnvProjectedTexture->m_bState = 0x00000640
  1354. CEnvProjectedTexture->m_flLightFOV = 0x00000644
  1355. CEnvProjectedTexture->m_bEnableShadows = 0x00000648
  1356. CEnvProjectedTexture->m_bLightOnlyTarget = 0x00000649
  1357. CEnvProjectedTexture->m_bLightWorld = 0x0000064A
  1358. CEnvProjectedTexture->m_bCameraSpace = 0x0000064B
  1359. CEnvProjectedTexture->m_LinearFloatLightColor = 0x0000064C
  1360. CEnvProjectedTexture->m_flAmbient = 0x00000658
  1361. CEnvProjectedTexture->m_SpotlightTextureName = 0x00000664
  1362. CEnvProjectedTexture->m_nSpotlightTextureFrame = 0x00000768
  1363. CEnvProjectedTexture->m_flNearZ = 0x0000065C
  1364. CEnvProjectedTexture->m_flFarZ = 0x00000660
  1365. CEnvProjectedTexture->m_nShadowQuality = 0x0000076C
  1366. CEnvParticleScript->m_flSequenceScale = 0x00000A3C
  1367. CFogController->m_fog.enable = 0x00000684
  1368. CFogController->m_fog.blend = 0x00000685
  1369. CFogController->m_fog.dirPrimary = 0x0000063C
  1370. CFogController->m_fog.colorPrimary = 0x00000648
  1371. CFogController->m_fog.colorSecondary = 0x0000064C
  1372. CFogController->m_fog.start = 0x00000658
  1373. CFogController->m_fog.end = 0x0000065C
  1374. CFogController->m_fog.farz = 0x00000660
  1375. CFogController->m_fog.maxdensity = 0x00000664
  1376. CFogController->m_fog.colorPrimaryLerpTo = 0x00000650
  1377. CFogController->m_fog.colorSecondaryLerpTo = 0x00000654
  1378. CFogController->m_fog.startLerpTo = 0x00000670
  1379. CFogController->m_fog.endLerpTo = 0x00000674
  1380. CFogController->m_fog.maxdensityLerpTo = 0x00000678
  1381. CFogController->m_fog.lerptime = 0x0000067C
  1382. CFogController->m_fog.duration = 0x00000680
  1383. CFogController->m_fog.HDRColorScale = 0x00000688
  1384. CFogController->m_fog.skyboxFogFactor = 0x00000668
  1385. CFogController->m_fog.skyboxFogFactorLerpTo = 0x0000066C
  1386. CEnvDOFController->m_bDOFEnabled = 0x00000638
  1387. CEnvDOFController->m_flNearBlurDepth = 0x0000063C
  1388. CEnvDOFController->m_flNearFocusDepth = 0x00000640
  1389. CEnvDOFController->m_flFarFocusDepth = 0x00000644
  1390. CEnvDOFController->m_flFarBlurDepth = 0x00000648
  1391. CEnvDOFController->m_flNearBlurRadius = 0x0000064C
  1392. CEnvDOFController->m_flFarBlurRadius = 0x00000650
  1393. CEnvPhysicsBlocker->m_vMins = 0x00000638
  1394. CEnvPhysicsBlocker->m_vMaxs = 0x00000644
  1395. CEnvPhysicsBlocker->m_bBlocked = 0x00000650
  1396. CEnvPhysicsBlocker->m_nBlockType = 0x00000654
  1397. CEntityParticleTrail->m_iMaterialName = 0x00000720
  1398. CEntityParticleTrail->m_flLifetime = 0x0000072C
  1399. CEntityParticleTrail->m_flStartSize = 0x00000730
  1400. CEntityParticleTrail->m_flEndSize = 0x00000734
  1401. CEntityParticleTrail->m_Info = 0x00000724
  1402. CEntityParticleTrail->m_hConstraintEntity = 0x00000738
  1403. CEntityFlame->m_hEntAttached = 0x00000638
  1404. CEntityFlame->m_bCheapEffect = 0x0000064C
  1405. CEntityDissolve->m_flStartTime = 0x0000063C
  1406. CEntityDissolve->m_flFadeOutStart = 0x00000640
  1407. CEntityDissolve->m_flFadeOutLength = 0x00000644
  1408. CEntityDissolve->m_flFadeOutModelStart = 0x00000648
  1409. CEntityDissolve->m_flFadeOutModelLength = 0x0000064C
  1410. CEntityDissolve->m_flFadeInStart = 0x00000650
  1411. CEntityDissolve->m_flFadeInLength = 0x00000654
  1412. CEntityDissolve->m_nDissolveType = 0x00000658
  1413. CEntityDissolve->m_vDissolverOrigin = 0x00000660
  1414. CEntityDissolve->m_nMagnitude = 0x0000066C
  1415. CDynamicLight->m_Flags = 0x00000638
  1416. CDynamicLight->m_LightStyle = 0x00000639
  1417. CDynamicLight->m_Radius = 0x0000063C
  1418. CDynamicLight->m_Exponent = 0x00000640
  1419. CDynamicLight->m_InnerAngle = 0x00000644
  1420. CDynamicLight->m_OuterAngle = 0x00000648
  1421. CDynamicLight->m_SpotRadius = 0x0000064C
  1422. CColorCorrectionVolume->m_bEnabled = 0x00000650
  1423. CColorCorrectionVolume->m_MaxWeight = 0x00000654
  1424. CColorCorrectionVolume->m_FadeDuration = 0x00000658
  1425. CColorCorrectionVolume->m_lookupFilename = 0x00000660
  1426. CColorCorrection->m_vecOrigin = 0x00000638
  1427. CColorCorrection->m_minFalloff = 0x00000644
  1428. CColorCorrection->m_maxFalloff = 0x00000648
  1429. CColorCorrection->m_flCurWeight = 0x00000658
  1430. CColorCorrection->m_flMaxWeight = 0x00000654
  1431. CColorCorrection->m_flFadeInDuration = 0x0000064C
  1432. CColorCorrection->m_flFadeOutDuration = 0x00000650
  1433. CColorCorrection->m_netLookupFilename = 0x0000065C
  1434. CColorCorrection->m_bEnabled = 0x00000760
  1435. CColorCorrection->m_bMaster = 0x00000761
  1436. CColorCorrection->m_bClientSide = 0x00000762
  1437. CColorCorrection->m_bExclusive = 0x00000763
  1438. CBreakableProp->m_noGhostCollision = 0x00000958
  1439. CBreakableProp->m_bClientPhysics = 0x00000959
  1440. CBeamSpotlight->m_nHaloIndex = 0x00000638
  1441. CBeamSpotlight->m_bSpotlightOn = 0x00000644
  1442. CBeamSpotlight->m_bHasDynamicLight = 0x00000645
  1443. CBeamSpotlight->m_bNoFog = 0x00000646
  1444. CBeamSpotlight->m_flSpotlightMaxLength = 0x00000648
  1445. CBeamSpotlight->m_flSpotlightGoalWidth = 0x0000064C
  1446. CBeamSpotlight->m_flHDRColorScale = 0x00000650
  1447. CBeamSpotlight->m_nRotationAxis = 0x0000063C
  1448. CBeamSpotlight->m_flRotationSpeed = 0x00000640
  1449. CButtonTimed->m_sUseString = 0x00000640
  1450. CButtonTimed->m_sUseSubString = 0x00000680
  1451. CBaseButton->m_glowEntity = 0x00000638
  1452. CBaseButton->m_usable = 0x0000063C
  1453. CBasePlayer->m_chAreaBits = 0x000011C8
  1454. CBasePlayer->m_chAreaPortalBits = 0x000011E8
  1455. CBasePlayer->m_iHideHUD = 0x0000120C
  1456. CBasePlayer->m_flFOVRate = 0x00001208
  1457. CBasePlayer->m_bDucked = 0x0000123C
  1458. CBasePlayer->m_bDucking = 0x0000123D
  1459. CBasePlayer->m_bInDuckJump = 0x0000123E
  1460. CBasePlayer->m_nDuckTimeMsecs = 0x00001210
  1461. CBasePlayer->m_nDuckJumpTimeMsecs = 0x00001214
  1462. CBasePlayer->m_nJumpTimeMsecs = 0x00001218
  1463. CBasePlayer->m_flFallVelocity = 0x0000121C
  1464. CBasePlayer->m_vecPunchAngle = 0x00001224
  1465. CBasePlayer->m_vecPunchAngleVel = 0x00001230
  1466. CBasePlayer->m_bDrawViewmodel = 0x0000123F
  1467. CBasePlayer->m_bWearingSuit = 0x00001240
  1468. CBasePlayer->m_bPoisoned = 0x00001241
  1469. CBasePlayer->m_flStepSize = 0x00001220
  1470. CBasePlayer->m_bAllowAutoMovement = 0x00001242
  1471. CBasePlayer->m_bAutoAimTarget = 0x000012AC
  1472. CBasePlayer->m_skybox3d.scale = 0x000012B4
  1473. CBasePlayer->m_skybox3d.origin = 0x000012B8
  1474. CBasePlayer->m_skybox3d.area = 0x000012C4
  1475. CBasePlayer->m_skybox3d.bClip3DSkyBoxNearToWorldFar = 0x000012C8
  1476. CBasePlayer->m_skybox3d.flClip3DSkyBoxNearToWorldFarOffset = 0x000012CC
  1477. CBasePlayer->m_skybox3d.fog.enable = 0x0000131C
  1478. CBasePlayer->m_skybox3d.fog.blend = 0x0000131D
  1479. CBasePlayer->m_skybox3d.fog.dirPrimary = 0x000012D4
  1480. CBasePlayer->m_skybox3d.fog.colorPrimary = 0x000012E0
  1481. CBasePlayer->m_skybox3d.fog.colorSecondary = 0x000012E4
  1482. CBasePlayer->m_skybox3d.fog.start = 0x000012F0
  1483. CBasePlayer->m_skybox3d.fog.end = 0x000012F4
  1484. CBasePlayer->m_skybox3d.fog.maxdensity = 0x000012FC
  1485. CBasePlayer->m_skybox3d.fog.HDRColorScale = 0x00001320
  1486. CBasePlayer->m_audio.localSound[0] = 0x00001328
  1487. CBasePlayer->m_audio.localSound[1] = 0x00001334
  1488. CBasePlayer->m_audio.localSound[2] = 0x00001340
  1489. CBasePlayer->m_audio.localSound[3] = 0x0000134C
  1490. CBasePlayer->m_audio.localSound[4] = 0x00001358
  1491. CBasePlayer->m_audio.localSound[5] = 0x00001364
  1492. CBasePlayer->m_audio.localSound[6] = 0x00001370
  1493. CBasePlayer->m_audio.localSound[7] = 0x0000137C
  1494. CBasePlayer->m_audio.soundscapeIndex = 0x00001388
  1495. CBasePlayer->m_audio.localBits = 0x0000138C
  1496. CBasePlayer->m_audio.entIndex = 0x00001390
  1497. CBasePlayer->m_Local = 0x000011C4
  1498. CBasePlayer->m_flFriction = 0x00000130
  1499. CBasePlayer->m_iAmmo = 0x00000F24
  1500. CBasePlayer->m_fOnTarget = 0x00001438
  1501. CBasePlayer->m_nTickBase = 0x000014EC
  1502. CBasePlayer->m_nNextThinkTick = 0x000000E8
  1503. CBasePlayer->m_hLastWeapon = 0x0000142C
  1504. CBasePlayer->m_vecVelocity[0] = 0x00000100
  1505. CBasePlayer->m_vecVelocity[1] = 0x00000104
  1506. CBasePlayer->m_vecVelocity[2] = 0x00000108
  1507. CBasePlayer->m_vecBaseVelocity = 0x0000010C
  1508. CBasePlayer->m_hConstraintEntity = 0x00001450
  1509. CBasePlayer->m_vecConstraintCenter = 0x00001454
  1510. CBasePlayer->m_flConstraintRadius = 0x00001460
  1511. CBasePlayer->m_flConstraintWidth = 0x00001464
  1512. CBasePlayer->m_flConstraintSpeedFactor = 0x00001468
  1513. CBasePlayer->m_bConstraintPastRadius = 0x0000146C
  1514. CBasePlayer->m_flDeathTime = 0x00001494
  1515. CBasePlayer->m_flLaggedMovementValue = 0x00001644
  1516. CBasePlayer->m_hTonemapController = 0x00001398
  1517. CBasePlayer->localdata = 0x00000000
  1518. CBasePlayer->deadflag = 0x000013A0
  1519. CBasePlayer->pl = 0x0000139C
  1520. CBasePlayer->m_vecViewOffset[0] = 0x000000F4
  1521. CBasePlayer->m_vecViewOffset[1] = 0x000000F8
  1522. CBasePlayer->m_vecViewOffset[2] = 0x000000FC
  1523. CBasePlayer->m_iFOV = 0x000013B0
  1524. CBasePlayer->m_iFOVStart = 0x000013B4
  1525. CBasePlayer->m_flFOVTime = 0x000013D4
  1526. CBasePlayer->m_iDefaultFOV = 0x0000143C
  1527. CBasePlayer->m_hZoomOwner = 0x00001424
  1528. CBasePlayer->m_hVehicle = 0x00001428
  1529. CBasePlayer->m_hUseEntity = 0x000014A0
  1530. CBasePlayer->m_hViewEntity = 0x0000144C
  1531. CBasePlayer->m_hGroundEntity = 0x0000013C
  1532. CBasePlayer->m_hElevator = 0x00001498
  1533. CBasePlayer->m_iHealth = 0x000000EC
  1534. CBasePlayer->m_lifeState = 0x00000147
  1535. CBasePlayer->m_iBonusProgress = 0x00001418
  1536. CBasePlayer->m_iBonusChallenge = 0x0000141C
  1537. CBasePlayer->m_flMaxspeed = 0x00001420
  1538. CBasePlayer->m_fFlags = 0x000000F0
  1539. CBasePlayer->m_iObserverMode = 0x00001470
  1540. CBasePlayer->m_hObserverTarget = 0x00001474
  1541. CBasePlayer->m_hViewModel[0] = 0x00001430
  1542. CBasePlayer->m_hViewModel = 0x00000000
  1543. CBasePlayer->m_szLastPlaceName = 0x00001664
  1544. CBasePlayer->m_vecLadderNormal = 0x000013E8
  1545. CBasePlayer->m_ladderSurfaceProps = 0x000013CC
  1546. CBasePlayer->m_ubEFNoInterpParity = 0x00001688
  1547. CBasePlayer->m_nWaterLevel = 0x00000146
  1548. CBasePlayer->m_hPostProcessCtrl = 0x00001820
  1549. CBasePlayer->m_hColorCorrectionCtrl = 0x00001824
  1550. CBasePlayer->m_PlayerFog.m_hCtrl = 0x0000182C
  1551. CBaseFlex->m_flexWeight = 0x00000BD8
  1552. CBaseFlex->m_blinktoggle = 0x00000D84
  1553. CBaseFlex->m_viewtarget = 0x00000BA0
  1554. CBaseEntity->m_flAnimTime = 0x00000148
  1555. CBaseEntity->AnimTimeMustBeFirst = 0x00000000
  1556. CBaseEntity->m_flSimulationTime = 0x00000150
  1557. CBaseEntity->m_flCreateTime = 0x00000158
  1558. CBaseEntity->m_cellbits = 0x00000068
  1559. CBaseEntity->m_cellX = 0x00000070
  1560. CBaseEntity->m_cellY = 0x00000074
  1561. CBaseEntity->m_cellZ = 0x00000078
  1562. CBaseEntity->m_vecOrigin = 0x00000124
  1563. CBaseEntity->m_angRotation = 0x00000118
  1564. CBaseEntity->m_nModelIndex = 0x00000140
  1565. CBaseEntity->m_fEffects = 0x000000E0
  1566. CBaseEntity->m_nRenderMode = 0x00000143
  1567. CBaseEntity->m_nRenderFX = 0x00000142
  1568. CBaseEntity->m_clrRender = 0x00000064
  1569. CBaseEntity->m_iTeamNum = 0x000000E4
  1570. CBaseEntity->m_CollisionGroup = 0x00000380
  1571. CBaseEntity->m_flElasticity = 0x000002D0
  1572. CBaseEntity->m_flShadowCastDistance = 0x000002D4
  1573. CBaseEntity->m_hOwnerEntity = 0x00000138
  1574. CBaseEntity->m_hEffectEntity = 0x000005F8
  1575. CBaseEntity->moveparent = 0x00000134
  1576. CBaseEntity->m_iParentAttachment = 0x000001F8
  1577. CBaseEntity->m_hScriptUseTarget = 0x00000014
  1578. CBaseEntity->movetype = 0x00000000
  1579. CBaseEntity->movecollide = 0x00000000
  1580. CBaseEntity->m_vecMins = 0x00000224
  1581. CBaseEntity->m_vecMaxs = 0x00000230
  1582. CBaseEntity->m_nSolidType = 0x0000023E
  1583. CBaseEntity->m_usSolidFlags = 0x0000023C
  1584. CBaseEntity->m_nSurroundType = 0x00000246
  1585. CBaseEntity->m_triggerBloat = 0x0000023F
  1586. CBaseEntity->m_vecSpecifiedSurroundingMins = 0x00000248
  1587. CBaseEntity->m_vecSpecifiedSurroundingMaxs = 0x00000254
  1588. CBaseEntity->m_Collision = 0x0000021C
  1589. CBaseEntity->m_iGlowType = 0x0000027C
  1590. CBaseEntity->m_nGlowRange = 0x00000280
  1591. CBaseEntity->m_nGlowRangeMin = 0x00000284
  1592. CBaseEntity->m_glowColorOverride = 0x00000288
  1593. CBaseEntity->m_bFlashing = 0x0000028C
  1594. CBaseEntity->m_Glow = 0x00000278
  1595. CBaseEntity->m_iTextureFrameIndex = 0x000005EC
  1596. CBaseEntity->m_bSimulatedEveryTick = 0x000005E5
  1597. CBaseEntity->m_bAnimatedEveryTick = 0x000005E6
  1598. CBaseEntity->m_bAlternateSorting = 0x000005E7
  1599. CBaseEntity->m_bGlowBackfaceMult = 0x000002CC
  1600. CBaseEntity->m_Gender = 0x00000034
  1601. CBaseEntity->m_fadeMinDist = 0x000001E8
  1602. CBaseEntity->m_fadeMaxDist = 0x000001EC
  1603. CBaseEntity->m_flFadeScale = 0x000001F0
  1604. CBaseEntity->m_nMinCPULevel = 0x000005E8
  1605. CBaseEntity->m_nMaxCPULevel = 0x000005E9
  1606. CBaseEntity->m_nMinGPULevel = 0x000005EA
  1607. CBaseEntity->m_nMaxGPULevel = 0x000005EB
  1608. CBaseDoor->m_flWaveHeight = 0x00000638
  1609. CBaseCombatCharacter->m_flNextAttack = 0x00000F20
  1610. CBaseCombatCharacter->bcc_localdata = 0x00000000
  1611. CBaseCombatCharacter->m_hActiveWeapon = 0x000010A4
  1612. CBaseCombatCharacter->m_hMyWeapons = 0x00000FA4
  1613. CBaseAnimatingOverlay->m_AnimOverlay = 0x00000000
  1614. CBaseAnimatingOverlay->overlay_vars = 0x00000000
  1615. CBoneFollower->m_modelIndex = 0x00000638
  1616. CBoneFollower->m_solidIndex = 0x0000063C
  1617. CBaseAnimating->m_nSequence = 0x000008A4
  1618. CBaseAnimating->m_nForceBone = 0x000006A4
  1619. CBaseAnimating->m_vecForce = 0x00000698
  1620. CBaseAnimating->m_nSkin = 0x00000664
  1621. CBaseAnimating->m_nBody = 0x00000668
  1622. CBaseAnimating->m_nHitboxSet = 0x00000640
  1623. CBaseAnimating->m_flModelScale = 0x00000728
  1624. CBaseAnimating->m_flPoseParameter = 0x0000072C
  1625. CBaseAnimating->m_flPlaybackRate = 0x00000660
  1626. CBaseAnimating->m_flEncodedController = 0x00000674
  1627. CBaseAnimating->m_bClientSideAnimation = 0x0000087C
  1628. CBaseAnimating->m_bClientSideFrameReset = 0x000006D8
  1629. CBaseAnimating->m_bClientSideRagdoll = 0x00000165
  1630. CBaseAnimating->m_nNewSequenceParity = 0x0000066C
  1631. CBaseAnimating->m_nResetEventsParity = 0x00000670
  1632. CBaseAnimating->m_nMuzzleFlashParity = 0x00000684
  1633. CBaseAnimating->m_hLightingOrigin = 0x0000092C
  1634. CBaseAnimating->m_flCycle = 0x0000065C
  1635. CBaseAnimating->serveranimdata = 0x00000000
  1636. CBaseAnimating->m_flFrozen = 0x000006DC
  1637. CAI_BaseNPC->m_lifeState = 0x00000147
  1638. CAI_BaseNPC->m_bPerformAvoidance = 0x00001144
  1639. CAI_BaseNPC->m_bIsMoving = 0x00001145
  1640. CAI_BaseNPC->m_bFadeCorpse = 0x00001146
  1641. CAI_BaseNPC->m_iDeathPose = 0x00001134
  1642. CAI_BaseNPC->m_iDeathFrame = 0x00001138
  1643. CAI_BaseNPC->m_iSpeedModRadius = 0x0000113C
  1644. CAI_BaseNPC->m_iSpeedModSpeed = 0x00001140
  1645. CAI_BaseNPC->m_bSpeedModActive = 0x00001147
  1646. CAI_BaseNPC->m_bImportanRagdoll = 0x00001148
  1647. CAI_BaseNPC->m_flTimePingEffect = 0x00001130
  1648. CBeam->m_nBeamType = 0x00000654
  1649. CBeam->m_nBeamFlags = 0x00000658
  1650. CBeam->m_nNumBeamEnts = 0x00000648
  1651. CBeam->m_hAttachEntity = 0x0000065C
  1652. CBeam->m_nAttachIndex = 0x00000684
  1653. CBeam->m_nHaloIndex = 0x00000650
  1654. CBeam->m_fHaloScale = 0x000006B8
  1655. CBeam->m_fWidth = 0x000006AC
  1656. CBeam->m_fEndWidth = 0x000006B0
  1657. CBeam->m_fFadeLength = 0x000006B4
  1658. CBeam->m_fAmplitude = 0x000006BC
  1659. CBeam->m_fStartFrame = 0x000006C0
  1660. CBeam->m_fSpeed = 0x000006C4
  1661. CBeam->m_flFrameRate = 0x00000638
  1662. CBeam->m_flHDRColorScale = 0x0000063C
  1663. CBeam->m_clrRender = 0x00000064
  1664. CBeam->m_nRenderFX = 0x00000142
  1665. CBeam->m_nRenderMode = 0x00000143
  1666. CBeam->m_flFrame = 0x000006C8
  1667. CBeam->m_vecEndPos = 0x000006CC
  1668. CBeam->m_nModelIndex = 0x00000140
  1669. CBeam->m_vecOrigin = 0x00000124
  1670. CBeam->moveparent = 0x00000134
  1671. CBaseViewModel->m_nModelIndex = 0x00000140
  1672. CBaseViewModel->m_nSkin = 0x00000664
  1673. CBaseViewModel->m_nBody = 0x00000668
  1674. CBaseViewModel->m_nSequence = 0x000008A4
  1675. CBaseViewModel->m_nLayerSequence = 0x00000BB4
  1676. CBaseViewModel->m_nLayer = 0x00000BB8
  1677. CBaseViewModel->m_nViewModelIndex = 0x00000BAC
  1678. CBaseViewModel->m_flPlaybackRate = 0x00000660
  1679. CBaseViewModel->m_fEffects = 0x000000E0
  1680. CBaseViewModel->m_nAnimationParity = 0x00000BB0
  1681. CBaseViewModel->m_hWeapon = 0x00000BC0
  1682. CBaseViewModel->m_hOwner = 0x00000BC4
  1683. CBaseViewModel->m_nNewSequenceParity = 0x0000066C
  1684. CBaseViewModel->m_nResetEventsParity = 0x00000670
  1685. CBaseViewModel->m_nMuzzleFlashParity = 0x00000684
  1686. CBaseViewModel->m_flLayerStartTime = 0x00000BBC
  1687. CBaseGrenade->m_flDamage = 0x00001140
  1688. CBaseGrenade->m_DmgRadius = 0x00001134
  1689. CBaseGrenade->m_bIsLive = 0x00001131
  1690. CBaseGrenade->m_hThrower = 0x00001148
  1691. CBaseGrenade->m_vecVelocity = 0x00000100
  1692. CBaseGrenade->m_fFlags = 0x000000F0
  1693. CBaseCombatWeapon->m_iClip2 = 0x00000988
  1694. CBaseCombatWeapon->m_iPrimaryAmmoType = 0x0000097C
  1695. CBaseCombatWeapon->m_iSecondaryAmmoType = 0x00000980
  1696. CBaseCombatWeapon->m_nViewModelIndex = 0x0000095C
  1697. CBaseCombatWeapon->LocalWeaponData = 0x00000000
  1698. CBaseCombatWeapon->m_flNextPrimaryAttack = 0x00000960
  1699. CBaseCombatWeapon->m_flNextSecondaryAttack = 0x00000964
  1700. CBaseCombatWeapon->m_nNextThinkTick = 0x000000E8
  1701. CBaseCombatWeapon->m_flTimeWeaponIdle = 0x00000990
  1702. CBaseCombatWeapon->m_nQueuedAttack = 0x00000968
  1703. CBaseCombatWeapon->m_flTimeAttackQueued = 0x0000096C
  1704. CBaseCombatWeapon->m_bOnlyPump = 0x0000098C
  1705. CBaseCombatWeapon->LocalActiveWeaponData = 0x00000000
  1706. CBaseCombatWeapon->m_iViewModelIndex = 0x00000970
  1707. CBaseCombatWeapon->m_iWorldModelIndex = 0x00000974
  1708. CBaseCombatWeapon->m_iState = 0x00000978
  1709. CBaseCombatWeapon->m_hOwner = 0x00000958
  1710. CBaseCombatWeapon->m_bInReload = 0x000009BD
  1711. CBaseCombatWeapon->m_iClip1 = 0x00000984
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