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- # This is the OpenMW user 'settings.cfg' file. This file only contains
- # explicitly changed settings. If you would like to revert a setting
- # to its default, simply remove it from this file. For available
- # settings, see the file 'files/settings-default.cfg' in our source repo or the documentation at:
- #
- # https://openmw.readthedocs.io/en/master/reference/modding/settings/index.html
- [Camera]
- viewing distance = 61440
- [Fog]
- sky blending = true
- sky blending start = 0.8
- radial fog = true
- [Game]
- shield sheathing = true
- weapon sheathing = true
- use additional anim sources = true
- NPCs avoid collisions = true
- barter disposition change is permanent = true
- followers attack on sight = true
- prevent merchant equipping = true
- rebalance soul gem values = true
- show effect duration = true
- show enchant chance = true
- show melee info = true
- show projectile damage = true
- smooth movement = true
- strength influences hand to hand = 1
- swim upward correction = true
- trainers training skills based on base skill = true
- turn to movement direction = true
- unarmed creature attacks damage armor = true
- uncapped damage fatigue = true
- show owned = 3
- difficulty = 100
- best attack = true
- classic reflected absorb spells behavior = false
- classic calm spells behavior = false
- normalise race speed = true
- player movement ignores animation = true
- actors processing range = 3584
- [General]
- notify on saved screenshot = true
- anisotropy = 8
- texture mipmap = linear
- [Groundcover]
- density = 0.5
- min chunk size = 0.5
- stomp mode = 2
- rendering distance = 6144.0
- enabled = true
- stomp intensity = 2
- [GUI]
- color topic enable = true
- stretch menu background = true
- subtitles = true
- font size = 18
- scaling factor = 1.25
- menu transparency = 0.885689
- [Input]
- toggle sneak = true
- always run = true
- camera sensitivity = 0.632043
- enable controller = false
- [Map]
- allow zooming = true
- global = false
- [Physics]
- async num threads = 0
- [Post Processing]
- enabled = true
- chain = ssao_hq,underwater_interior_effects,underwater_effects,clouds,hdr,FollowerAA,bloomlinear
- [Saves]
- max quicksaves = 20
- timeplayed = true
- # invalid setting: character = Verick_Maston
- character = Verick_Maston
- [Shaders]
- antialias alpha test = true
- apply lighting to environment maps = true
- auto use object normal maps = true
- auto use object specular maps = true
- auto use terrain normal maps = true
- auto use terrain specular maps = true
- soft particles = true
- clamp lighting = false
- max lights = 32
- maximum light distance = 0
- [Shadows]
- enable shadows = true
- actor shadows = true
- player shadows = true
- terrain shadows = true
- enable indoor shadows = false
- object shadows = true
- number of shadow maps = 3
- split point uniform logarithmic ratio = 0.8
- compute tight scene bounds = true
- shadow map resolution = 2048
- normal offset distance = 8.0
- maximum shadow map distance = 4096
- [Sound]
- footsteps volume = 0.233123
- music volume = 0.882088
- voice volume = 0.961296
- sfx volume = 0.819982
- master volume = 0.932493
- [Terrain]
- distant terrain = true
- object paging = true
- object paging active grid = true
- object paging min size = 0.046
- [Video]
- antialiasing = 16
- framerate limit = 60
- resolution x = 1920
- resolution y = 1080
- window mode = 2
- vsync = false
- gamma = 1.07102
- window border = true
- [Water]
- refraction = true
- rtt size = 1024
- shader = true
- reflection detail = 1
- [Windows]
- spells hidden = false
- container h = 0.427083
- container w = 0.43099
- container x = 0.559896
- container y = 0.498843
- inventory h = 0.447917
- inventory w = 0.649089
- inventory x = 0.00846354
- inventory y = 0.484954
- map hidden = false
- spells h = 0.475694
- spells w = 0.342448
- spells x = 0.657552
- spells y = 0.484954
- inventory container h = 0.592593
- inventory container w = 0.550781
- inventory container x = 0.0078125
- inventory container y = 0.335648
- map h = 0.369213
- map pin = true
- map w = 0.218099
- map x = 0.781901
- map y = 0
- stats h = 0.467593
- stats w = 0.304036
- stats x = 0.0078125
- stats y = 0.0138889
- inventory barter h = 0.37963
- inventory barter w = 0.575521
- inventory barter x = 0.014974
- inventory barter y = 0.539352
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