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  1. # This is the OpenMW user 'settings.cfg' file. This file only contains
  2. # explicitly changed settings. If you would like to revert a setting
  3. # to its default, simply remove it from this file. For available
  4. # settings, see the file 'files/settings-default.cfg' in our source repo or the documentation at:
  5. #
  6. # https://openmw.readthedocs.io/en/master/reference/modding/settings/index.html
  7.  
  8. [Camera]
  9. viewing distance = 61440
  10.  
  11. [Fog]
  12. sky blending = true
  13. sky blending start = 0.8
  14. radial fog = true
  15.  
  16. [Game]
  17. shield sheathing = true
  18. weapon sheathing = true
  19. use additional anim sources = true
  20. NPCs avoid collisions = true
  21. barter disposition change is permanent = true
  22. followers attack on sight = true
  23. prevent merchant equipping = true
  24. rebalance soul gem values = true
  25. show effect duration = true
  26. show enchant chance = true
  27. show melee info = true
  28. show projectile damage = true
  29. smooth movement = true
  30. strength influences hand to hand = 1
  31. swim upward correction = true
  32. trainers training skills based on base skill = true
  33. turn to movement direction = true
  34. unarmed creature attacks damage armor = true
  35. uncapped damage fatigue = true
  36. show owned = 3
  37. difficulty = 100
  38. best attack = true
  39. classic reflected absorb spells behavior = false
  40. classic calm spells behavior = false
  41. normalise race speed = true
  42. player movement ignores animation = true
  43. actors processing range = 3584
  44.  
  45. [General]
  46. notify on saved screenshot = true
  47. anisotropy = 8
  48. texture mipmap = linear
  49.  
  50. [Groundcover]
  51. density = 0.5
  52. min chunk size = 0.5
  53. stomp mode = 2
  54. rendering distance = 6144.0
  55. enabled = true
  56. stomp intensity = 2
  57.  
  58. [GUI]
  59. color topic enable = true
  60. stretch menu background = true
  61. subtitles = true
  62. font size = 18
  63. scaling factor = 1.25
  64. menu transparency = 0.885689
  65.  
  66. [Input]
  67. toggle sneak = true
  68. always run = true
  69. camera sensitivity = 0.632043
  70. enable controller = false
  71.  
  72. [Map]
  73. allow zooming = true
  74. global = false
  75.  
  76. [Physics]
  77. async num threads = 0
  78.  
  79. [Post Processing]
  80. enabled = true
  81. chain = ssao_hq,underwater_interior_effects,underwater_effects,clouds,hdr,FollowerAA,bloomlinear
  82.  
  83. [Saves]
  84. max quicksaves = 20
  85. timeplayed = true
  86. # invalid setting: character = Verick_Maston
  87. character = Verick_Maston
  88.  
  89. [Shaders]
  90. antialias alpha test = true
  91. apply lighting to environment maps = true
  92. auto use object normal maps = true
  93. auto use object specular maps = true
  94. auto use terrain normal maps = true
  95. auto use terrain specular maps = true
  96. soft particles = true
  97. clamp lighting = false
  98. max lights = 32
  99. maximum light distance = 0
  100.  
  101. [Shadows]
  102. enable shadows = true
  103. actor shadows = true
  104. player shadows = true
  105. terrain shadows = true
  106. enable indoor shadows = false
  107. object shadows = true
  108. number of shadow maps = 3
  109. split point uniform logarithmic ratio = 0.8
  110. compute tight scene bounds = true
  111. shadow map resolution = 2048
  112. normal offset distance = 8.0
  113. maximum shadow map distance = 4096
  114.  
  115. [Sound]
  116. footsteps volume = 0.233123
  117. music volume = 0.882088
  118. voice volume = 0.961296
  119. sfx volume = 0.819982
  120. master volume = 0.932493
  121.  
  122. [Terrain]
  123. distant terrain = true
  124. object paging = true
  125. object paging active grid = true
  126. object paging min size = 0.046
  127.  
  128. [Video]
  129. antialiasing = 16
  130. framerate limit = 60
  131. resolution x = 1920
  132. resolution y = 1080
  133. window mode = 2
  134. vsync = false
  135. gamma = 1.07102
  136. window border = true
  137.  
  138. [Water]
  139. refraction = true
  140. rtt size = 1024
  141. shader = true
  142. reflection detail = 1
  143.  
  144. [Windows]
  145. spells hidden = false
  146. container h = 0.427083
  147. container w = 0.43099
  148. container x = 0.559896
  149. container y = 0.498843
  150. inventory h = 0.447917
  151. inventory w = 0.649089
  152. inventory x = 0.00846354
  153. inventory y = 0.484954
  154. map hidden = false
  155. spells h = 0.475694
  156. spells w = 0.342448
  157. spells x = 0.657552
  158. spells y = 0.484954
  159. inventory container h = 0.592593
  160. inventory container w = 0.550781
  161. inventory container x = 0.0078125
  162. inventory container y = 0.335648
  163. map h = 0.369213
  164. map pin = true
  165. map w = 0.218099
  166. map x = 0.781901
  167. map y = 0
  168. stats h = 0.467593
  169. stats w = 0.304036
  170. stats x = 0.0078125
  171. stats y = 0.0138889
  172. inventory barter h = 0.37963
  173. inventory barter w = 0.575521
  174. inventory barter x = 0.014974
  175. inventory barter y = 0.539352
  176.  
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