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- // put this at the bottom of init.sqf to increase player radios transmiting range 1000 times, you can change the number 1000 to anything you want
- if(hasInterface) then {
- 0 = [] spawn {
- waitUntil {!isNull(player)};
- player setVariable ["tf_sendingDistanceMultiplicator", 1/1000];
- };
- };
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