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- 2016-02-05 13:53:37.437 - Thread: 1 -> Log Started
- 2016-02-05 13:53:37.442 - Thread: 1 -> Timezone (local - UTC): 1h
- 2016-02-05 13:53:37.442 - Thread: 1 -> App Version: 01_120_007
- 2016-02-05 13:53:37.442 - Thread: 1 -> Steam build: Always true
- 2016-02-05 13:53:37.442 - Thread: 1 -> Is official: True [NO][IS][NAMP]
- 2016-02-05 13:53:37.442 - Thread: 1 -> Environment.ProcessorCount: 4
- 2016-02-05 13:53:37.442 - Thread: 1 -> Environment.OSVersion: Microsoft Windows NT 6.1.7601 Service Pack 1
- 2016-02-05 13:53:37.442 - Thread: 1 -> Environment.CommandLine: "D:\Program Files\Steam\steamapps\common\SpaceEngineers\Bin64\SpaceEngineers.exe"
- 2016-02-05 13:53:37.442 - Thread: 1 -> Environment.Is64BitProcess: True
- 2016-02-05 13:53:37.442 - Thread: 1 -> Environment.Is64BitOperatingSystem: True
- 2016-02-05 13:53:37.442 - Thread: 1 -> Environment.Version: 4.0.30319.34209
- 2016-02-05 13:53:37.442 - Thread: 1 -> Environment.CurrentDirectory: D:\Program Files\Steam\steamapps\common\SpaceEngineers\Bin64
- 2016-02-05 13:53:37.443 - Thread: 1 -> MainAssembly.ProcessorArchitecture: Amd64
- 2016-02-05 13:53:37.443 - Thread: 1 -> ExecutingAssembly.ProcessorArchitecture: Amd64
- 2016-02-05 13:53:37.443 - Thread: 1 -> IntPtr.Size: 8
- 2016-02-05 13:53:37.443 - Thread: 1 -> Default Culture: cs-CZ
- 2016-02-05 13:53:37.443 - Thread: 1 -> Default UI Culture: cs-CZ
- 2016-02-05 13:53:37.443 - Thread: 1 -> IsAdmin: True
- 2016-02-05 13:53:37.452 - Thread: 1 -> MyConfig.Load() - START
- 2016-02-05 13:53:37.458 - Thread: 1 -> Path: C:\Users\Marek\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg
- 2016-02-05 13:53:37.522 - Thread: 1 -> GraphicsRenderer: DirectX 11
- 2016-02-05 13:53:37.522 - Thread: 1 -> MusicVolume: 0.347462
- 2016-02-05 13:53:37.522 - Thread: 1 -> GameVolume: 1
- 2016-02-05 13:53:37.522 - Thread: 1 -> DebugInputs: VRage.Serialization.SerializableDictionary`2[System.String,Sandbox.Engine.Utils.MyConfig+MyDebugInputData]
- 2016-02-05 13:53:37.522 - Thread: 1 -> Language: 0
- 2016-02-05 13:53:37.522 - Thread: 1 -> ControlsGeneral: VRage.Serialization.SerializableDictionary`2[System.String,System.Object]
- 2016-02-05 13:53:37.522 - Thread: 1 -> ControlsButtons: VRage.Serialization.SerializableDictionary`2[System.String,System.Object]
- 2016-02-05 13:53:37.522 - Thread: 1 -> HudWarnings: False
- 2016-02-05 13:53:37.522 - Thread: 1 -> VoiceChat: True
- 2016-02-05 13:53:37.522 - Thread: 1 -> VideoAdapter: 0
- 2016-02-05 13:53:37.522 - Thread: 1 -> ScreenWidth: 1920
- 2016-02-05 13:53:37.522 - Thread: 1 -> ScreenHeight: 1080
- 2016-02-05 13:53:37.522 - Thread: 1 -> RefreshRate: 60
- 2016-02-05 13:53:37.522 - Thread: 1 -> WindowMode: 1
- 2016-02-05 13:53:37.522 - Thread: 1 -> VerticalSync: False
- 2016-02-05 13:53:37.522 - Thread: 1 -> HardwareCursor: True
- 2016-02-05 13:53:37.522 - Thread: 1 -> RenderQuality: 0
- 2016-02-05 13:53:37.522 - Thread: 1 -> FieldOfView: 90
- 2016-02-05 13:53:37.522 - Thread: 1 -> RenderInterpolation: True
- 2016-02-05 13:53:37.522 - Thread: 1 -> MinimalHud: False
- 2016-02-05 13:53:37.522 - Thread: 1 -> CubeBuilderBuildingMode: 0
- 2016-02-05 13:53:37.522 - Thread: 1 -> ControlsHints: False
- 2016-02-05 13:53:37.522 - Thread: 1 -> RotationHints: False
- 2016-02-05 13:53:37.522 - Thread: 1 -> ShowCrosshair: True
- 2016-02-05 13:53:37.522 - Thread: 1 -> DisableHeadbob: False
- 2016-02-05 13:53:37.522 - Thread: 1 -> CompressSaveGames: False
- 2016-02-05 13:53:37.522 - Thread: 1 -> ShowPlayerNamesOnHud: True
- 2016-02-05 13:53:37.522 - Thread: 1 -> UiTransparency: 1
- 2016-02-05 13:53:37.522 - Thread: 1 -> UiBkTransparency: 1
- 2016-02-05 13:53:37.522 - Thread: 1 -> NeedShowTutorialQuestion: False
- 2016-02-05 13:53:37.522 - Thread: 1 -> CubeBuilderUseSymmetry: False
- 2016-02-05 13:53:37.522 - Thread: 1 -> FirstTimeRun: False
- 2016-02-05 13:53:37.522 - Thread: 1 -> GrassDensity: 10
- 2016-02-05 13:53:37.522 - Thread: 1 -> TutorialsFinished: System.Collections.Generic.List`1[System.String]
- 2016-02-05 13:53:37.522 - Thread: 1 -> MutedPlayers:
- 2016-02-05 13:53:37.522 - Thread: 1 -> VoiceChatVolume: 1
- 2016-02-05 13:53:37.522 - Thread: 1 -> LowMemSwitchToLow: 0
- 2016-02-05 13:53:37.522 - Thread: 1 -> ScreenshotSizeMultiplier: 1
- 2016-02-05 13:53:37.522 - Thread: 1 -> AntialiasingMode: 2
- 2016-02-05 13:53:37.522 - Thread: 1 -> ReleasingAltResetsCamera: True
- 2016-02-05 13:53:37.529 - Thread: 1 -> MyConfig.Load() - END
- 2016-02-05 13:53:37.532 - Thread: 1 -> Checksum file is missing, game will run as usual but file integrity won't be verified
- 2016-02-05 13:53:38.316 - Thread: 1 -> WMI {
- 2016-02-05 13:53:38.331 - Thread: 1 -> {
- 2016-02-05 13:53:38.331 - Thread: 1 -> Caption = AMD Radeon (TM) R7 370 Series
- 2016-02-05 13:53:38.331 - Thread: 1 -> AdapterRam = 2147483648
- 2016-02-05 13:53:38.331 - Thread: 1 -> DriverVersion = 15.150.1004.0
- 2016-02-05 13:53:38.331 - Thread: 1 -> DriverDate = 20150619000000.000000-000
- 2016-02-05 13:53:38.331 - Thread: 1 -> Description = AMD Radeon (TM) R7 370 Series
- 2016-02-05 13:53:38.331 - Thread: 1 -> DeviceID = VideoController1
- 2016-02-05 13:53:38.331 - Thread: 1 -> Name = AMD Radeon (TM) R7 370 Series
- 2016-02-05 13:53:38.331 - Thread: 1 -> VideoProcessor = AMD Radeon Graphics Processor (0x6811)
- 2016-02-05 13:53:38.331 - Thread: 1 -> VideoArchitecture = 5
- 2016-02-05 13:53:38.331 - Thread: 1 -> PNPDeviceID = PCI\VEN_1002&DEV_6811&SUBSYS_20151462&REV_81\4&14E8F4CB&0&0010
- 2016-02-05 13:53:38.331 - Thread: 1 -> InstalledDisplayDrivers = aticfx64.dll,aticfx64.dll,aticfx64.dll,aticfx32,aticfx32,aticfx32,atiumd64.dll,atidxx64.dll,atidxx64.dll,atiumdag,atidxx32,atidxx32,atiumdva,atiumd6a.cap,atitmm64.dll
- 2016-02-05 13:53:38.331 - Thread: 1 -> }
- 2016-02-05 13:53:38.331 - Thread: 1 -> {
- 2016-02-05 13:53:38.332 - Thread: 1 -> Caption = LogMeIn Mirror Driver
- 2016-02-05 13:53:38.332 - Thread: 1 -> AdapterRam =
- 2016-02-05 13:53:38.332 - Thread: 1 -> DriverVersion = 7.1.542.0
- 2016-02-05 13:53:38.332 - Thread: 1 -> DriverDate = 20060522000000.000000-000
- 2016-02-05 13:53:38.332 - Thread: 1 -> Description = LogMeIn Mirror Driver
- 2016-02-05 13:53:38.332 - Thread: 1 -> DeviceID = VideoController2
- 2016-02-05 13:53:38.332 - Thread: 1 -> Name = LogMeIn Mirror Driver
- 2016-02-05 13:53:38.332 - Thread: 1 -> VideoProcessor =
- 2016-02-05 13:53:38.332 - Thread: 1 -> VideoArchitecture = 5
- 2016-02-05 13:53:38.332 - Thread: 1 -> PNPDeviceID = ROOT\DISPLAY\0000
- 2016-02-05 13:53:38.332 - Thread: 1 -> InstalledDisplayDrivers =
- 2016-02-05 13:53:38.332 - Thread: 1 -> }
- 2016-02-05 13:53:38.332 - Thread: 1 -> }
- 2016-02-05 13:53:38.422 - Thread: 1 -> Steam.IsActive: True
- 2016-02-05 13:53:38.423 - Thread: 1 -> Steam.IsOnline: True
- 2016-02-05 13:53:38.423 - Thread: 1 -> Steam.OwnsGame: True
- 2016-02-05 13:53:38.423 - Thread: 1 -> Steam.UserId: 76561198049884400
- 2016-02-05 13:53:38.423 - Thread: 1 -> Steam.UserName: Udrakan
- 2016-02-05 13:53:38.423 - Thread: 1 -> Steam.Branch:
- 2016-02-05 13:53:38.423 - Thread: 1 -> Build date: 2016-02-04 04:15
- 2016-02-05 13:53:38.423 - Thread: 1 -> Build version: 0.1.5878.29278
- 2016-02-05 13:53:38.468 - Thread: 1 -> MySandboxGame.Constructor() - START
- 2016-02-05 13:53:38.468 - Thread: 1 -> Game dir: D:\Program Files\Steam\steamapps\common\SpaceEngineers\Bin64
- 2016-02-05 13:53:38.468 - Thread: 1 -> Content dir: D:\Program Files\Steam\steamapps\common\SpaceEngineers\Content
- 2016-02-05 13:53:38.469 - Thread: 1 -> Found processor count: 4
- 2016-02-05 13:53:38.469 - Thread: 1 -> Using processor count: 4
- 2016-02-05 13:53:39.150 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START
- 2016-02-05 13:53:39.158 - Thread: 1 -> 1605774d34e3660755e78b1bf31b7befe5edd03c
- 2016-02-05 13:53:40.391 - Thread: 1 -> Loading scenarios
- 2016-02-05 13:53:40.483 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END
- 2016-02-05 13:53:40.486 - Thread: 1 -> 21efee3d826740cbc85fcd0f4209411217779f04
- 2016-02-05 13:53:40.503 - Thread: 1 -> Preallocate - START
- 2016-02-05 13:53:40.505 - Thread: 1 -> SyncClass - START
- 2016-02-05 13:53:40.507 - Thread: 1 -> SyncClass - END
- 2016-02-05 13:53:40.507 - Thread: 1 -> MySpaceBuildComponent - START
- 2016-02-05 13:53:40.507 - Thread: 1 -> MySpaceBuildComponent - END
- 2016-02-05 13:53:40.507 - Thread: 1 -> MySpaceWorldGenerator - START
- 2016-02-05 13:53:40.525 - Thread: 1 -> MySpaceWorldGenerator - END
- 2016-02-05 13:53:40.525 - Thread: 1 -> MySpaceRespawnComponent - START
- 2016-02-05 13:53:40.527 - Thread: 1 -> MySpaceRespawnComponent - END
- 2016-02-05 13:53:40.528 - Thread: 1 -> MyEntities - START
- 2016-02-05 13:53:40.564 - Thread: 1 -> MyEntities - END
- 2016-02-05 13:53:40.564 - Thread: 1 -> MyObjectBuilder_Base - START
- 2016-02-05 13:53:40.564 - Thread: 1 -> MyObjectBuilder_Base - END
- 2016-02-05 13:53:40.564 - Thread: 1 -> MyTransparentGeometry - START
- 2016-02-05 13:53:40.616 - Thread: 1 -> MyTransparentGeometry - END
- 2016-02-05 13:53:40.616 - Thread: 1 -> MyCubeGridDeformationTables - START
- 2016-02-05 13:53:40.631 - Thread: 1 -> MyCubeGridDeformationTables - END
- 2016-02-05 13:53:40.631 - Thread: 1 -> MyMath - START
- 2016-02-05 13:53:40.632 - Thread: 1 -> MyMath - END
- 2016-02-05 13:53:40.642 - Thread: 1 -> MyDefinitionManager - START
- 2016-02-05 13:53:40.642 - Thread: 1 -> MyDefinitionManager - END
- 2016-02-05 13:53:40.642 - Thread: 1 -> MyCubeGridDefinitions - START
- 2016-02-05 13:53:40.879 - Thread: 1 -> MyCubeGridDefinitions - END
- 2016-02-05 13:53:40.879 - Thread: 1 -> MyAIActionsParser - START
- 2016-02-05 13:53:40.880 - Thread: 1 -> MyAIActionsParser - END
- 2016-02-05 13:53:40.880 - Thread: 1 -> MyMultiplayerBase - START
- 2016-02-05 13:53:40.880 - Thread: 1 -> MyMultiplayerBase - END
- 2016-02-05 13:53:40.880 - Thread: 1 -> MyMultiplayerServerBase - START
- 2016-02-05 13:53:40.880 - Thread: 1 -> MyMultiplayerServerBase - END
- 2016-02-05 13:53:40.880 - Thread: 1 -> MyDedicatedServerBase - START
- 2016-02-05 13:53:40.880 - Thread: 1 -> MyDedicatedServerBase - END
- 2016-02-05 13:53:40.880 - Thread: 1 -> MyDedicatedServerBattle - START
- 2016-02-05 13:53:40.880 - Thread: 1 -> MyDedicatedServerBattle - END
- 2016-02-05 13:53:40.880 - Thread: 1 -> MyMultiplayerLobbyClient - START
- 2016-02-05 13:53:40.880 - Thread: 1 -> MyMultiplayerLobbyClient - END
- 2016-02-05 13:53:40.880 - Thread: 1 -> MyServerDebugCommands - START
- 2016-02-05 13:53:40.887 - Thread: 1 -> MyServerDebugCommands - END
- 2016-02-05 13:53:40.887 - Thread: 1 -> MyMultiplayerClient - START
- 2016-02-05 13:53:40.887 - Thread: 1 -> MyMultiplayerClient - END
- 2016-02-05 13:53:40.887 - Thread: 1 -> MyMultiplayerLobby - START
- 2016-02-05 13:53:40.887 - Thread: 1 -> MyMultiplayerLobby - END
- 2016-02-05 13:53:40.887 - Thread: 1 -> MyDedicatedServer - START
- 2016-02-05 13:53:40.887 - Thread: 1 -> MyDedicatedServer - END
- 2016-02-05 13:53:40.887 - Thread: 1 -> MyAiTargetManager - START
- 2016-02-05 13:53:40.893 - Thread: 1 -> MyAiTargetManager - END
- 2016-02-05 13:53:40.893 - Thread: 1 -> MySyncHandTool - START
- 2016-02-05 13:53:40.894 - Thread: 1 -> MySyncHandTool - END
- 2016-02-05 13:53:40.894 - Thread: 1 -> MyEntityStatComponent - START
- 2016-02-05 13:53:40.897 - Thread: 1 -> MyEntityStatComponent - END
- 2016-02-05 13:53:40.897 - Thread: 1 -> MyCharacterStatComponent - START
- 2016-02-05 13:53:40.897 - Thread: 1 -> MyCharacterStatComponent - END
- 2016-02-05 13:53:40.897 - Thread: 1 -> MyEntityComponentsDebugDraw - START
- 2016-02-05 13:53:40.897 - Thread: 1 -> MyEntityComponentsDebugDraw - END
- 2016-02-05 13:53:40.897 - Thread: 1 -> MySyncAirtightDoorGeneric - START
- 2016-02-05 13:53:40.898 - Thread: 1 -> MySyncAirtightDoorGeneric - END
- 2016-02-05 13:53:40.898 - Thread: 1 -> MySyncDoor - START
- 2016-02-05 13:53:40.899 - Thread: 1 -> MySyncDoor - END
- 2016-02-05 13:53:40.899 - Thread: 1 -> MySyncGravityGenerator - START
- 2016-02-05 13:53:40.900 - Thread: 1 -> MySyncGravityGenerator - END
- 2016-02-05 13:53:40.900 - Thread: 1 -> MySyncGravityGeneratorSphere - START
- 2016-02-05 13:53:40.902 - Thread: 1 -> MySyncGravityGeneratorSphere - END
- 2016-02-05 13:53:40.902 - Thread: 1 -> MySyncGyro - START
- 2016-02-05 13:53:40.904 - Thread: 1 -> MySyncGyro - END
- 2016-02-05 13:53:40.904 - Thread: 1 -> MySyncLightingBlock - START
- 2016-02-05 13:53:40.912 - Thread: 1 -> MySyncLightingBlock - END
- 2016-02-05 13:53:40.912 - Thread: 1 -> MySyncRadioBroadcaster - START
- 2016-02-05 13:53:40.914 - Thread: 1 -> MySyncRadioBroadcaster - END
- 2016-02-05 13:53:40.914 - Thread: 1 -> MySyncEntity - START
- 2016-02-05 13:53:40.915 - Thread: 1 -> MySyncEntity - END
- 2016-02-05 13:53:40.915 - Thread: 1 -> MySyncOxygenGenerator - START
- 2016-02-05 13:53:40.917 - Thread: 1 -> MySyncOxygenGenerator - END
- 2016-02-05 13:53:40.917 - Thread: 1 -> MySyncAirVent - START
- 2016-02-05 13:53:40.919 - Thread: 1 -> MySyncAirVent - END
- 2016-02-05 13:53:40.919 - Thread: 1 -> MySyncOxygenTank - START
- 2016-02-05 13:53:40.924 - Thread: 1 -> MySyncOxygenTank - END
- 2016-02-05 13:53:40.924 - Thread: 1 -> MySyncButtonPanel - START
- 2016-02-05 13:53:40.927 - Thread: 1 -> MySyncButtonPanel - END
- 2016-02-05 13:53:40.927 - Thread: 1 -> MySyncCameraBlock - START
- 2016-02-05 13:53:40.929 - Thread: 1 -> MySyncCameraBlock - END
- 2016-02-05 13:53:40.929 - Thread: 1 -> MySyncProjector - START
- 2016-02-05 13:53:40.941 - Thread: 1 -> MySyncProjector - END
- 2016-02-05 13:53:40.941 - Thread: 1 -> MySyncTimerBlock - START
- 2016-02-05 13:53:40.945 - Thread: 1 -> MySyncTimerBlock - END
- 2016-02-05 13:53:40.945 - Thread: 1 -> MySyncJumpDrive - START
- 2016-02-05 13:53:40.952 - Thread: 1 -> MySyncJumpDrive - END
- 2016-02-05 13:53:40.952 - Thread: 1 -> MyChatHistory - START
- 2016-02-05 13:53:40.952 - Thread: 1 -> MyChatHistory - END
- 2016-02-05 13:53:40.952 - Thread: 1 -> MySyncControllableEntity - START
- 2016-02-05 13:53:40.959 - Thread: 1 -> MySyncControllableEntity - END
- 2016-02-05 13:53:40.959 - Thread: 1 -> MySyncShipController - START
- 2016-02-05 13:53:40.963 - Thread: 1 -> MySyncShipController - END
- 2016-02-05 13:53:40.963 - Thread: 1 -> MySyncRemoteControl - START
- 2016-02-05 13:53:40.970 - Thread: 1 -> MySyncRemoteControl - END
- 2016-02-05 13:53:40.970 - Thread: 1 -> MySyncJumpDriveSystem - START
- 2016-02-05 13:53:40.975 - Thread: 1 -> MySyncJumpDriveSystem - END
- 2016-02-05 13:53:40.975 - Thread: 1 -> MySyncDestructions - START
- 2016-02-05 13:53:40.982 - Thread: 1 -> MySyncDestructions - END
- 2016-02-05 13:53:40.982 - Thread: 1 -> MyGuiBlueprintScreen - START
- 2016-02-05 13:53:41.050 - Thread: 1 -> MyGuiBlueprintScreen - END
- 2016-02-05 13:53:41.050 - Thread: 1 -> MyGuiIngameScriptsPage - START
- 2016-02-05 13:53:41.050 - Thread: 1 -> MyGuiIngameScriptsPage - END
- 2016-02-05 13:53:41.050 - Thread: 1 -> MySyncAdvancedDoor - START
- 2016-02-05 13:53:41.051 - Thread: 1 -> MySyncAdvancedDoor - END
- 2016-02-05 13:53:41.051 - Thread: 1 -> MySyncEnvironmentItems - START
- 2016-02-05 13:53:41.058 - Thread: 1 -> MySyncEnvironmentItems - END
- 2016-02-05 13:53:41.058 - Thread: 1 -> MyGuiScreenAdminMenu - START
- 2016-02-05 13:53:41.058 - Thread: 1 -> MyGuiScreenAdminMenu - END
- 2016-02-05 13:53:41.058 - Thread: 1 -> MyCommandCharacter - START
- 2016-02-05 13:53:41.061 - Thread: 1 -> MyCommandCharacter - END
- 2016-02-05 13:53:41.061 - Thread: 1 -> MyCommandConsole - START
- 2016-02-05 13:53:41.062 - Thread: 1 -> MyCommandConsole - END
- 2016-02-05 13:53:41.062 - Thread: 1 -> MyCommandEntity - START
- 2016-02-05 13:53:41.064 - Thread: 1 -> MyCommandEntity - END
- 2016-02-05 13:53:41.064 - Thread: 1 -> MyGpsCollection - START
- 2016-02-05 13:53:41.068 - Thread: 1 -> MyGpsCollection - END
- 2016-02-05 13:53:41.068 - Thread: 1 -> MySyncConveyorSorter - START
- 2016-02-05 13:53:41.072 - Thread: 1 -> MySyncConveyorSorter - END
- 2016-02-05 13:53:41.072 - Thread: 1 -> MySyncLaserAntenna - START
- 2016-02-05 13:53:41.076 - Thread: 1 -> MySyncLaserAntenna - END
- 2016-02-05 13:53:41.076 - Thread: 1 -> MySyncManipulationTool - START
- 2016-02-05 13:53:41.079 - Thread: 1 -> MySyncManipulationTool - END
- 2016-02-05 13:53:41.079 - Thread: 1 -> MySyncMissionTriggers - START
- 2016-02-05 13:53:41.081 - Thread: 1 -> MySyncMissionTriggers - END
- 2016-02-05 13:53:41.081 - Thread: 1 -> MySyncScenario - START
- 2016-02-05 13:53:41.088 - Thread: 1 -> MySyncScenario - END
- 2016-02-05 13:53:41.088 - Thread: 1 -> MySyncCubeBlock - START
- 2016-02-05 13:53:41.088 - Thread: 1 -> MySyncCubeBlock - END
- 2016-02-05 13:53:41.088 - Thread: 1 -> MySyncSoundBlock - START
- 2016-02-05 13:53:41.094 - Thread: 1 -> MySyncSoundBlock - END
- 2016-02-05 13:53:41.094 - Thread: 1 -> MySyncSpaceBall - START
- 2016-02-05 13:53:41.097 - Thread: 1 -> MySyncSpaceBall - END
- 2016-02-05 13:53:41.097 - Thread: 1 -> MyCameraCollection - START
- 2016-02-05 13:53:41.098 - Thread: 1 -> MyCameraCollection - END
- 2016-02-05 13:53:41.099 - Thread: 1 -> MySyncHelper - START
- 2016-02-05 13:53:41.101 - Thread: 1 -> MySyncHelper - END
- 2016-02-05 13:53:41.101 - Thread: 1 -> MySyncSensorBlock - START
- 2016-02-05 13:53:41.107 - Thread: 1 -> MySyncSensorBlock - END
- 2016-02-05 13:53:41.107 - Thread: 1 -> MySyncTextPanel - START
- 2016-02-05 13:53:41.118 - Thread: 1 -> MySyncTextPanel - END
- 2016-02-05 13:53:41.118 - Thread: 1 -> MySyncGrid - START
- 2016-02-05 13:53:41.147 - Thread: 1 -> MySyncGrid - END
- 2016-02-05 13:53:41.147 - Thread: 1 -> MyFactionCollection - START
- 2016-02-05 13:53:41.152 - Thread: 1 -> MyFactionCollection - END
- 2016-02-05 13:53:41.152 - Thread: 1 -> MySyncThrower - START
- 2016-02-05 13:53:41.153 - Thread: 1 -> MySyncThrower - END
- 2016-02-05 13:53:41.153 - Thread: 1 -> MyToolBarCollection - START
- 2016-02-05 13:53:41.156 - Thread: 1 -> MyToolBarCollection - END
- 2016-02-05 13:53:41.156 - Thread: 1 -> MySyncProgrammableBlock - START
- 2016-02-05 13:53:41.161 - Thread: 1 -> MySyncProgrammableBlock - END
- 2016-02-05 13:53:41.161 - Thread: 1 -> MySyncMissiles - START
- 2016-02-05 13:53:41.162 - Thread: 1 -> MySyncMissiles - END
- 2016-02-05 13:53:41.162 - Thread: 1 -> MyScriptedGroupsSystem - START
- 2016-02-05 13:53:41.163 - Thread: 1 -> MyScriptedGroupsSystem - END
- 2016-02-05 13:53:41.163 - Thread: 1 -> MySyncLargeTurret - START
- 2016-02-05 13:53:41.172 - Thread: 1 -> MySyncLargeTurret - END
- 2016-02-05 13:53:41.172 - Thread: 1 -> MySyncConveyors - START
- 2016-02-05 13:53:41.173 - Thread: 1 -> MySyncConveyors - END
- 2016-02-05 13:53:41.173 - Thread: 1 -> MySyncMeteorShower - START
- 2016-02-05 13:53:41.174 - Thread: 1 -> MySyncMeteorShower - END
- 2016-02-05 13:53:41.174 - Thread: 1 -> MySyncBattery - START
- 2016-02-05 13:53:41.175 - Thread: 1 -> MySyncBattery - END
- 2016-02-05 13:53:41.175 - Thread: 1 -> MySyncCockpit - START
- 2016-02-05 13:53:41.175 - Thread: 1 -> MySyncCockpit - END
- 2016-02-05 13:53:41.176 - Thread: 1 -> MySyncFloatingObjects - START
- 2016-02-05 13:53:41.203 - Thread: 1 -> MySyncFloatingObjects - END
- 2016-02-05 13:53:41.203 - Thread: 1 -> MySyncBlockHelpers - START
- 2016-02-05 13:53:41.204 - Thread: 1 -> MySyncBlockHelpers - END
- 2016-02-05 13:53:41.204 - Thread: 1 -> MySyncWarhead - START
- 2016-02-05 13:53:41.209 - Thread: 1 -> MySyncWarhead - END
- 2016-02-05 13:53:41.209 - Thread: 1 -> ProductionBlockSync - START
- 2016-02-05 13:53:41.212 - Thread: 1 -> ProductionBlockSync - END
- 2016-02-05 13:53:41.212 - Thread: 1 -> SyncClass - START
- 2016-02-05 13:53:41.216 - Thread: 1 -> SyncClass - END
- 2016-02-05 13:53:41.216 - Thread: 1 -> MySyncExplosions - START
- 2016-02-05 13:53:41.217 - Thread: 1 -> MySyncExplosions - END
- 2016-02-05 13:53:41.217 - Thread: 1 -> MySyncCharacter - START
- 2016-02-05 13:53:41.231 - Thread: 1 -> MySyncCharacter - END
- 2016-02-05 13:53:41.231 - Thread: 1 -> MyPlayerCollection - START
- 2016-02-05 13:53:41.248 - Thread: 1 -> MyPlayerCollection - END
- 2016-02-05 13:53:41.248 - Thread: 1 -> MySyncGlobal - START
- 2016-02-05 13:53:41.252 - Thread: 1 -> MySyncGlobal - END
- 2016-02-05 13:53:41.252 - Thread: 1 -> MyMultiplayerSyncObject - START
- 2016-02-05 13:53:41.255 - Thread: 1 -> MyMultiplayerSyncObject - END
- 2016-02-05 13:53:41.255 - Thread: 1 -> Preallocate - END
- 2016-02-05 13:53:41.265 - Thread: 1 -> MySandboxGame.Constructor() - END
- 2016-02-05 13:53:41.275 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - START
- 2016-02-05 13:53:41.275 - Thread: 1 -> Assembly.GetName: Sandbox.Game, Version=0.1.5878.29278, Culture=neutral, PublicKeyToken=null
- 2016-02-05 13:53:41.275 - Thread: 1 -> Assembly.FullName: Sandbox.Game, Version=0.1.5878.29278, Culture=neutral, PublicKeyToken=null
- 2016-02-05 13:53:41.275 - Thread: 1 -> Assembly.Location: D:\Program Files\Steam\steamapps\common\SpaceEngineers\Bin64\Sandbox.Game.dll
- 2016-02-05 13:53:41.275 - Thread: 1 -> Assembly.ImageRuntimeVersion: v4.0.30319
- 2016-02-05 13:53:41.275 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - END
- 2016-02-05 13:53:41.280 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - START
- 2016-02-05 13:53:41.290 - Thread: 1 -> Win32_ComputerSystem.Manufacturer: To be filled by O.E.M.
- 2016-02-05 13:53:41.290 - Thread: 1 -> Win32_ComputerSystem.Model: To be filled by O.E.M.
- 2016-02-05 13:53:41.291 - Thread: 1 -> Virtualized: False
- 2016-02-05 13:53:41.294 - Thread: 1 -> Environment.ProcessorName: AMD FX(tm)-4300 Quad-Core Processor
- 2016-02-05 13:53:41.298 - Thread: 1 -> ComputerInfo.TotalPhysicalMemory: 8,484,585,472 bytes
- 2016-02-05 13:53:41.298 - Thread: 1 -> ComputerInfo.TotalVirtualMemory: 8,796,092,891,136 bytes
- 2016-02-05 13:53:41.298 - Thread: 1 -> ComputerInfo.AvailablePhysicalMemory: 6,164,029,440 bytes
- 2016-02-05 13:53:41.298 - Thread: 1 -> ComputerInfo.AvailableVirtualMemory: 8,795,183,636,480 bytes
- 2016-02-05 13:53:41.302 - Thread: 1 -> Drive C: | Capacity: 500,000,878,592 bytes | Free space: 56,445,775,872 bytes
- 2016-02-05 13:53:41.302 - Thread: 1 -> Drive D: | Capacity: 1,000,200,990,720 bytes | Free space: 73,455,345,664 bytes
- 2016-02-05 13:53:41.302 - Thread: 1 -> Drive H: | Capacity: 104,853,504 bytes | Free space: 75,272,192 bytes
- 2016-02-05 13:53:41.302 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - END
- 2016-02-05 13:53:41.303 - Thread: 1 -> MySandboxGame.Initialize() - START
- 2016-02-05 13:53:41.522 - Thread: 1 -> MyGuiGameControlsHelpers()
- 2016-02-05 13:53:41.671 - Thread: 1 -> Physics.Init
- 2016-02-05 13:53:41.671 - Thread: 1 -> Version: Release(0), 1800, [S]
- 2016-02-05 13:53:41.676 - Thread: 1 -> HkGameName: SpaceEngineers Release
- 2016-02-05 13:53:41.716 - Thread: 1 -> MySandboxGame.LoadData() - START
- 2016-02-05 13:53:41.717 - Thread: 1 -> MyDefinitionManager.LoadSounds() - START
- 2016-02-05 13:53:41.721 - Thread: 1 -> 872687a8072523ab7912eb571849bef59b62fdf6
- 2016-02-05 13:53:43.834 - Thread: 1 -> Loading Sounds
- 2016-02-05 13:53:43.841 - Thread: 1 -> MyDefinitionManager.LoadSounds() - END
- 2016-02-05 13:53:43.853 - Thread: 1 -> MyAudio.LoadData - START
- 2016-02-05 13:53:43.912 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Reproduktory (USB PnP Sound Device) - Channel #: 2
- 2016-02-05 13:53:44.653 - Thread: 1 -> MyAudio.LoadData - END
- 2016-02-05 13:53:44.671 - Thread: 1 -> Could not find any sound for 'None'
- 2016-02-05 13:53:44.671 - Thread: 1 -> Could not find any sound for 'HudCraftBarProgressLoop'
- 2016-02-05 13:53:44.671 - Thread: 1 -> Could not find any sound for 'HudErrorMessage'
- 2016-02-05 13:53:44.671 - Thread: 1 -> Could not find any sound for 'HudOpenCraftWin'
- 2016-02-05 13:53:44.671 - Thread: 1 -> Could not find any sound for 'HudOpenInventory'
- 2016-02-05 13:53:44.677 - Thread: 1 -> MyGuiManager()
- 2016-02-05 13:53:44.788 - Thread: 1 -> MyScreenManager()
- 2016-02-05 13:53:44.839 - Thread: 1 -> MyConfig.Save() - START
- 2016-02-05 13:53:44.839 - Thread: 1 -> Path: C:\Users\Marek\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg
- 2016-02-05 13:53:44.862 - Thread: 1 -> MyConfig.Save() - END
- 2016-02-05 13:53:44.864 - Thread: 1 -> MyGuiManager.LoadContent() - START
- 2016-02-05 13:53:44.955 - Thread: 1 -> MyGuiManager.LoadContent() - START
- 2016-02-05 13:53:44.955 - Thread: 1 -> MyGuiManager.LoadContent() - END
- 2016-02-05 13:53:44.955 - Thread: 1 -> MyGuiManager.LoadContent() - END
- 2016-02-05 13:53:45.120 - Thread: 1 -> MySandboxGame.LoadData() - END
- 2016-02-05 13:53:45.189 - Thread: 1 -> MySandboxGame.Initialize() - END
- 2016-02-05 13:53:45.195 - Thread: 1 -> Timer Frequency: 4021396
- 2016-02-05 13:53:45.195 - Thread: 1 -> Ticks per frame: 67304
- 2016-02-05 13:53:45.814 - Thread: 1 -> Analytics helper process start reported
- 2016-02-05 13:53:52.848 - Thread: 7 -> Loading available saves - START
- 2016-02-05 13:53:52.850 - Thread: 7 -> GetWorldInfoFromDirectory (Exists: True) 'C:\Users\Marek\AppData\Roaming\SpaceEngineers\Saves\76561198049884400'
- 2016-02-05 13:53:54.717 - Thread: 7 -> Loading available saves - END
- 2016-02-05 13:53:54.844 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2016-02-05 13:53:54.844 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2016-02-05 13:53:57.425 - Thread: 1 -> LoadSandbox() - Start
- 2016-02-05 13:53:57.425 - Thread: 1 -> LoadSession() - Start
- 2016-02-05 13:53:57.425 - Thread: 1 -> C:\Users\Marek\AppData\Roaming\SpaceEngineers\Saves\76561198049884400\Conquering Star system! 1
- 2016-02-05 13:53:58.299 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2016-02-05 13:53:58.299 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2016-02-05 13:53:58.299 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2016-02-05 13:53:58.299 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2016-02-05 13:53:58.300 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2016-02-05 13:53:58.300 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2016-02-05 13:53:58.319 - Thread: 1 -> LoadSession() - End
- 2016-02-05 13:53:58.319 - Thread: 1 -> LoadSandbox() - End
- 2016-02-05 13:53:58.320 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START
- 2016-02-05 13:53:58.321 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END
- 2016-02-05 13:53:58.538 - Thread: 1 -> RunLoadingAction - START
- 2016-02-05 13:53:58.544 - Thread: 1 -> Loading session: C:\Users\Marek\AppData\Roaming\SpaceEngineers\Saves\76561198049884400\Conquering Star system! 1
- 2016-02-05 13:54:02.032 - Thread: 1 -> MyDefinitionManager.LoadData() - START
- 2016-02-05 13:54:02.033 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START
- 2016-02-05 13:54:02.034 - Thread: 1 -> 1605774d34e3660755e78b1bf31b7befe5edd03c
- 2016-02-05 13:54:02.106 - Thread: 1 -> Loading scenarios
- 2016-02-05 13:54:02.106 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END
- 2016-02-05 13:54:02.117 - Thread: 1 -> 8963827260e2ef65d7201b20962d65c0b67d52ec
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- 2016-02-05 13:54:31.387 - Thread: 1 -> 4c3afd37528c0929fead3795bc0bad81903fb55a
- 2016-02-05 13:54:31.391 - Thread: 1 -> 086a47a44cb5f71e8e5d0b8233b1d599055e4de5
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- 2016-02-05 13:54:32.392 - Thread: 1 -> 1376e39db65aba1991175989667aeac7e4e3a6b9
- 2016-02-05 13:54:32.406 - Thread: 1 -> Loading behaviors
- 2016-02-05 13:54:32.408 - Thread: 1 -> Loading ammo magazines
- 2016-02-05 13:54:32.412 - Thread: 1 -> Loading ammo definitions
- 2016-02-05 13:54:32.417 - Thread: 1 -> Loading animations
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- 2016-02-05 13:54:32.422 - Thread: 1 -> Loading animations
- 2016-02-05 13:54:32.422 - Thread: 1 -> Loading sound definitions
- 2016-02-05 13:54:32.423 - Thread: 1 -> Loading category classes
- 2016-02-05 13:54:32.424 - Thread: 1 -> Loading blueprint classes
- 2016-02-05 13:54:32.426 - Thread: 1 -> Loading blueprint class entries
- 2016-02-05 13:54:32.427 - Thread: 1 -> Loading blueprints
- 2016-02-05 13:54:32.431 - Thread: 1 -> Loading agent definitions
- 2016-02-05 13:54:32.434 - Thread: 1 -> Loading character definitions
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- 2016-02-05 13:54:32.451 - Thread: 1 -> Loading components
- 2016-02-05 13:54:32.453 - Thread: 1 -> Loading configuration
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- 2016-02-05 13:54:32.470 - Thread: 1 -> Loading debris
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- 2016-02-05 13:54:32.474 - Thread: 1 -> Loading entity components
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- 2016-02-05 13:54:32.485 - Thread: 1 -> Loading environment definition
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- 2016-02-05 13:54:32.489 - Thread: 1 -> Loading factions
- 2016-02-05 13:54:32.490 - Thread: 1 -> Loading gas property definitions
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- 2016-02-05 13:54:32.494 - Thread: 1 -> Loading physical items
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- 2016-02-05 13:54:32.520 - Thread: 1 -> Loading pirate antennas
- 2016-02-05 13:54:32.520 - Thread: 1 -> Loading planet definition
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- 2016-02-05 13:54:32.538 - Thread: 1 -> Loading sound categories
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- 2016-02-05 13:54:32.545 - Thread: 1 -> Loading grid creators
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- 2016-02-05 13:54:32.560 - Thread: 1 -> Audio effects definitions
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- 2016-02-05 13:54:32.577 - Thread: 1 -> Loading physical material properties
- 2016-02-05 13:54:32.586 - Thread: 1 -> Could not find any sound for 'ImpBulletHitGlass'
- 2016-02-05 13:54:32.586 - Thread: 1 -> Could not find any sound for 'ImpExpHitRock'
- 2016-02-05 13:54:32.586 - Thread: 1 -> Could not find any sound for 'ImpExpHitMetal'
- 2016-02-05 13:54:32.586 - Thread: 1 -> Could not find any sound for 'ImpExpHitGlass'
- 2016-02-05 13:54:32.586 - Thread: 1 -> Could not find any sound for 'ImpExpHitMetal'
- 2016-02-05 13:54:32.586 - Thread: 1 -> Could not find any sound for 'ImpExpHitMetal'
- 2016-02-05 13:54:32.586 - Thread: 1 -> Loading environment item definitions
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- 2016-02-05 13:54:32.587 - Thread: 1 -> Loading voxel material changes definitions
- 2016-02-05 13:54:32.587 - Thread: 1 -> Loading weapon definitions
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- 2016-02-05 13:54:32.806 - Thread: 1 -> Loading prefabs
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- 2016-02-05 13:54:32.810 - Thread: 1 -> Loading respawn ships
- 2016-02-05 13:54:32.811 - Thread: 1 -> Loading spawn groups
- 2016-02-05 13:54:32.820 - Thread: 1 -> List of used mods (0) - START
- 2016-02-05 13:54:32.820 - Thread: 1 -> List of used mods - END
- 2016-02-05 13:54:32.900 - Thread: 1 -> MyAudio.UnloadData - START
- 2016-02-05 13:54:32.937 - Thread: 1 -> MyAudio.UnloadData - END
- 2016-02-05 13:54:32.937 - Thread: 1 -> MyAudio.LoadData - START
- 2016-02-05 13:54:32.979 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Reproduktory (USB PnP Sound Device) - Channel #: 2
- 2016-02-05 13:54:33.805 - Thread: 1 -> MyAudio.LoadData - END
- 2016-02-05 13:54:33.827 - Thread: 1 -> MyDefinitionManager.LoadData() - END
- 2016-02-05 13:54:33.913 - Thread: 1 -> Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
- 2016-02-05 13:54:33.919 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.5878.29276, Culture=neutral, PublicKeyToken=null
- 2016-02-05 13:54:33.920 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
- 2016-02-05 13:54:33.920 - Thread: 1 -> Registered modules from: SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
- 2016-02-05 13:54:33.944 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.5878.29278, Culture=neutral, PublicKeyToken=null
- 2016-02-05 13:54:34.151 - Thread: 1 -> GC Memory: 648,799,176 B
- 2016-02-05 13:54:34.153 - Thread: 1 -> Process Memory: 892,092,416 B
- 2016-02-05 13:54:36.354 - Thread: 1 -> Loading Procedural World Generator: Seed = '1860856737' = 1860856737, Density = 0.35
- 2016-02-05 13:54:36.425 - Thread: 1 -> MyLights.LoadData() - START
- 2016-02-05 13:54:36.427 - Thread: 1 -> MyLights.LoadData() - END
- 2016-02-05 13:54:36.457 - Thread: 1 -> MyExplosions.LoadData() - START
- 2016-02-05 13:54:36.458 - Thread: 1 -> Could not find any sound for 'WepExplOnPlay'
- 2016-02-05 13:54:36.458 - Thread: 1 -> Could not find any sound for 'WepMissileExplosion'
- 2016-02-05 13:54:36.467 - Thread: 1 -> MyExplosions.LoadData() - END
- 2016-02-05 13:54:36.470 - Thread: 1 -> MyMissiles.LoadContent() - START
- 2016-02-05 13:54:36.470 - Thread: 1 -> MyMissiles.LoadContent() - END
- 2016-02-05 13:54:36.486 - Thread: 1 -> MyParticlesLibrary.ctor - START
- 2016-02-05 13:54:36.604 - Thread: 1 -> MyParticlesLibrary.ctor - END
- 2016-02-05 13:54:36.626 - Thread: 1 -> MyTransparentGeometry.LoadData - START
- 2016-02-05 13:54:36.630 - Thread: 1 -> Pre-loading neutral ship spawn groups...
- 2016-02-05 13:54:36.630 - Thread: 1 -> End pre-loading neutral ship spawn groups.
- 2016-02-05 13:54:36.679 - Thread: 1 -> MyScriptManager.LoadData() - START
- 2016-02-05 13:54:37.048 - Thread: 1 -> Registered modules from: _StatLogic, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
- 2016-02-05 13:54:37.048 - Thread: 1 -> Script loaded: _StatLogic, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
- 2016-02-05 13:54:37.048 - Thread: 1 -> MyScriptManager.LoadData() - END
- 2016-02-05 13:54:37.051 - Thread: 1 -> MySunWind.LoadData() - START
- 2016-02-05 13:54:37.053 - Thread: 1 -> MySunWind.LoadData() - END
- 2016-02-05 13:54:37.229 - Thread: 1 -> Loading voxel storage from file 'C:\Users\Marek\AppData\Roaming\SpaceEngineers\Saves\76561198049884400\Conquering Star system! 1\EarthLike-2093303376d120000.vx2'
- 2016-02-05 13:54:39.080 - Thread: 1 -> Loading voxel storage from file 'C:\Users\Marek\AppData\Roaming\SpaceEngineers\Saves\76561198049884400\Conquering Star system! 1\Moon-412807613d19000.vx2'
- 2016-02-05 13:54:40.376 - Thread: 1 -> Loading voxel storage from file 'C:\Users\Marek\AppData\Roaming\SpaceEngineers\Saves\76561198049884400\Conquering Star system! 1\Alien-1874490195d120000.vx2'
- 2016-02-05 13:54:41.847 - Thread: 1 -> Loading voxel storage from file 'C:\Users\Marek\AppData\Roaming\SpaceEngineers\Saves\76561198049884400\Conquering Star system! 1\Titan-1653279523d19000.vx2'
- 2016-02-05 13:54:43.054 - Thread: 1 -> Loading voxel storage from file 'C:\Users\Marek\AppData\Roaming\SpaceEngineers\Saves\76561198049884400\Conquering Star system! 1\Mars-785315178d120000.vx2'
- 2016-02-05 13:54:44.268 - Thread: 1 -> Loading voxel storage from file 'C:\Users\Marek\AppData\Roaming\SpaceEngineers\Saves\76561198049884400\Conquering Star system! 1\Europa-740181530d19000.vx2'
- 2016-02-05 13:54:47.285 - Thread: 1 -> Loading voxel storage from file 'C:\Users\Marek\AppData\Roaming\SpaceEngineers\Saves\76561198049884400\Conquering Star system! 1\P(EarthLike-2093303376d120000)S((123, 43, 79))A(StoneCoverageIronCore__367)-0.vx2'
- 2016-02-05 13:54:48.060 - Thread: 1 -> Could not add item into production block's queue: Blueprint MyObjectBuilder_BlueprintDefinition/MagnesiumOreToIngot was not found.
- 2016-02-05 13:54:48.060 - Thread: 1 -> Could not add item into production block's queue: Blueprint MyObjectBuilder_BlueprintDefinition/NickelOreToIngot was not found.
- 2016-02-05 13:54:48.060 - Thread: 1 -> Could not add item into production block's queue: Blueprint MyObjectBuilder_BlueprintDefinition/CobaltOreToIngot was not found.
- 2016-02-05 13:54:48.060 - Thread: 1 -> Could not add item into production block's queue: Blueprint MyObjectBuilder_BlueprintDefinition/StoneOreToIngot was not found.
- 2016-02-05 13:54:48.255 - Thread: 1 -> Checkpoint.CameraAttachedTo: 78825375390411412
- 2016-02-05 13:54:48.258 - Thread: 1 -> CameraAttachedTo: Entity
- 2016-02-05 13:54:48.301 - Thread: 1 -> MySession.Static.LogSettings - START
- 2016-02-05 13:54:48.301 - Thread: 1 -> Name = Conquering Star system! 1
- 2016-02-05 13:54:48.301 - Thread: 1 -> Description =
- 2016-02-05 13:54:48.301 - Thread: 1 -> GameDateTime = 01/01/2081 05:13:38
- 2016-02-05 13:54:48.301 - Thread: 1 -> Password =
- 2016-02-05 13:54:48.301 - Thread: 1 -> CurrentPath = C:\Users\Marek\AppData\Roaming\SpaceEngineers\Saves\76561198049884400\Conquering Star system! 1
- 2016-02-05 13:54:48.301 - Thread: 1 -> WorkshopId =
- 2016-02-05 13:54:48.301 - Thread: 1 -> CameraController = Models\Characters\Astronaut\SE_astronaut.mwm
- 2016-02-05 13:54:48.301 - Thread: 1 -> ThumbPath = C:\Users\Marek\AppData\Roaming\SpaceEngineers\Saves\76561198049884400\Conquering Star system! 1\thumb.jpg
- 2016-02-05 13:54:48.305 - Thread: 1 -> Settings:
- 2016-02-05 13:54:48.305 - Thread: 1 -> GameMode = Survival
- 2016-02-05 13:54:48.305 - Thread: 1 -> MaxPlayers = 4
- 2016-02-05 13:54:48.305 - Thread: 1 -> OnlineMode = OFFLINE
- 2016-02-05 13:54:48.305 - Thread: 1 -> AutoHealing = False
- 2016-02-05 13:54:48.305 - Thread: 1 -> WeaponsEnabled = True
- 2016-02-05 13:54:48.305 - Thread: 1 -> ThrusterDamage = True
- 2016-02-05 13:54:48.305 - Thread: 1 -> EnableSpectator = False
- 2016-02-05 13:54:48.305 - Thread: 1 -> EnableCopyPaste = False
- 2016-02-05 13:54:48.305 - Thread: 1 -> MaxFloatingObjects = 56
- 2016-02-05 13:54:48.305 - Thread: 1 -> CargoShipsEnabled = False
- 2016-02-05 13:54:48.305 - Thread: 1 -> EnvironmentHostility = NORMAL
- 2016-02-05 13:54:48.305 - Thread: 1 -> ShowPlayerNamesOnHud = False
- 2016-02-05 13:54:48.305 - Thread: 1 -> InventorySizeMultiplier = 1
- 2016-02-05 13:54:48.305 - Thread: 1 -> RefinerySpeedMultiplier = 1
- 2016-02-05 13:54:48.305 - Thread: 1 -> AssemblerSpeedMultiplier = 1
- 2016-02-05 13:54:48.305 - Thread: 1 -> AssemblerEfficiencyMultiplier = 1
- 2016-02-05 13:54:48.305 - Thread: 1 -> WelderSpeedMultiplier = 1
- 2016-02-05 13:54:48.305 - Thread: 1 -> GrinderSpeedMultiplier = 1
- 2016-02-05 13:54:48.305 - Thread: 1 -> ClientCanSave = False
- 2016-02-05 13:54:48.305 - Thread: 1 -> HackSpeedMultiplier = 0.33
- 2016-02-05 13:54:48.305 - Thread: 1 -> PermanentDeath = True
- 2016-02-05 13:54:48.305 - Thread: 1 -> DestructibleBlocks = True
- 2016-02-05 13:54:48.305 - Thread: 1 -> EnableScripts = True
- 2016-02-05 13:54:48.305 - Thread: 1 -> AutoSaveInMinutes = 5
- 2016-02-05 13:54:48.305 - Thread: 1 -> SpawnShipTimeMultiplier = 0.5
- 2016-02-05 13:54:48.305 - Thread: 1 -> ProceduralDensity = 0.35
- 2016-02-05 13:54:48.305 - Thread: 1 -> ProceduralSeed = 1860856737
- 2016-02-05 13:54:48.305 - Thread: 1 -> DestructibleBlocks = True
- 2016-02-05 13:54:48.305 - Thread: 1 -> EnableIngameScripts = True
- 2016-02-05 13:54:48.305 - Thread: 1 -> ViewDistance = 40000
- 2016-02-05 13:54:48.305 - Thread: 1 -> Battle = False
- 2016-02-05 13:54:48.305 - Thread: 1 -> Voxel destruction = True
- 2016-02-05 13:54:48.305 - Thread: 1 -> MySession.Static.LogSettings - END
- 2016-02-05 13:54:48.342 - Thread: 1 -> Session loaded
- 2016-02-05 13:54:48.342 - Thread: 1 -> RunLoadingAction - END
- 2016-02-05 13:54:48.344 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - START
- 2016-02-05 13:54:48.523 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - END
- 2016-02-05 13:54:48.524 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - START
- 2016-02-05 13:54:48.524 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - END
- 2016-02-05 13:54:48.562 - Thread: 1 -> Updating continues.
- 2016-02-05 13:54:48.627 - Thread: 1 -> GC Memory: 1,793,260,848 B
- 2016-02-05 13:55:18.628 - Thread: 1 -> GC Memory: 1,779,320,664 B
- 2016-02-05 13:55:29.152 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2016-02-05 13:55:29.152 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2016-02-05 13:55:32.006 - Thread: 1 -> Loading voxel storage from file 'D:\Program Files\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2'
- 2016-02-05 13:55:32.072 - Thread: 1 -> Loading voxel storage from file 'D:\Program Files\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2'
- 2016-02-05 13:55:32.355 - Thread: 1 -> Loading voxel storage from file 'D:\Program Files\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2'
- 2016-02-05 13:55:32.356 - Thread: 1 -> Loading voxel storage from file 'D:\Program Files\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2'
- 2016-02-05 13:55:41.962 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2016-02-05 13:55:41.962 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2016-02-05 13:55:48.641 - Thread: 1 -> GC Memory: 1,855,508,560 B
- 2016-02-05 13:55:59.271 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2016-02-05 13:55:59.271 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2016-02-05 13:56:00.897 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2016-02-05 13:56:00.898 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2016-02-05 13:56:13.623 - Thread: 1 -> Player character died. Id : 76561198049884400
- 2016-02-05 13:56:14.624 - Thread: 1 -> Player character died. Id : 76561198049884400
- 2016-02-05 13:56:17.711 - Thread: 1 -> Player character died. Id : 76561198049884400
- 2016-02-05 13:56:18.657 - Thread: 1 -> GC Memory: 1,911,270,296 B
- 2016-02-05 13:56:21.167 - Thread: 1 -> Player character died. Id : 76561198049884400
- 2016-02-05 13:56:25.565 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2016-02-05 13:56:25.565 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2016-02-05 13:56:26.088 - Thread: 1 -> Player character died. Id : 76561198049884400
- 2016-02-05 13:56:30.556 - Thread: 1 -> Player character died. Id : 76561198049884400
- 2016-02-05 13:56:33.850 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2016-02-05 13:56:33.850 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2016-02-05 13:56:40.929 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2016-02-05 13:56:40.929 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2016-02-05 13:56:46.335 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2016-02-05 13:56:46.335 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2016-02-05 13:56:48.629 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2016-02-05 13:56:48.629 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2016-02-05 13:56:48.665 - Thread: 1 -> GC Memory: 1,918,463,360 B
- 2016-02-05 13:56:54.419 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2016-02-05 13:56:54.419 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2016-02-05 13:57:01.465 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2016-02-05 13:57:01.465 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2016-02-05 13:57:02.887 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2016-02-05 13:57:02.888 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2016-02-05 13:57:08.679 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2016-02-05 13:57:08.679 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2016-02-05 13:57:18.673 - Thread: 1 -> GC Memory: 1,922,105,504 B
- 2016-02-05 13:57:34.975 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START
- 2016-02-05 13:57:34.975 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END
- 2016-02-05 13:57:34.975 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START
- 2016-02-05 13:57:35.130 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END
- 2016-02-05 13:57:37.678 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2016-02-05 13:57:37.678 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2016-02-05 13:57:45.075 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2016-02-05 13:57:45.075 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2016-02-05 13:57:48.676 - Thread: 1 -> GC Memory: 1,935,058,784 B
- 2016-02-05 13:57:48.841 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START
- 2016-02-05 13:57:48.841 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END
- 2016-02-05 13:57:48.841 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START
- 2016-02-05 13:57:48.845 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END
- 2016-02-05 13:57:51.254 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2016-02-05 13:57:51.254 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2016-02-05 13:57:53.922 - Thread: 1 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: EntityID: 1F8731A5246B8BD
- 2016-02-05 13:57:53.941 - Thread: 1 -> Status: Exists(True) InScene(True)
- 2016-02-05 13:58:18.687 - Thread: 1 -> GC Memory: 1,949,460,424 B
- 2016-02-05 13:58:32.409 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START
- 2016-02-05 13:58:32.409 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END
- 2016-02-05 13:58:32.409 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START
- 2016-02-05 13:58:32.414 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END
- 2016-02-05 13:58:38.452 - Thread: 1 -> Autosave initiated
- 2016-02-05 13:58:38.452 - Thread: 1 -> Character state: True
- 2016-02-05 13:58:38.452 - Thread: 1 -> IsServer: True
- 2016-02-05 13:58:38.452 - Thread: 1 -> MyAsyncSaving.InProgress: False
- 2016-02-05 13:58:38.452 - Thread: 1 -> Autosave
- 2016-02-05 13:58:38.460 - Thread: 1 -> Saving world - START
- 2016-02-05 13:58:38.460 - Thread: 1 -> Making world state snapshot.
- 2016-02-05 13:58:38.460 - Thread: 1 -> Before snapshot.: GC Memory: 1,883,807,752 B
- 2016-02-05 13:58:38.681 - Thread: 1 -> After snapshot.: GC Memory: 1,884,753,232 B
- 2016-02-05 13:58:38.684 - Thread: 1 -> Directory cleanup: GC Memory: 1,884,753,232 B
- 2016-02-05 13:58:38.684 - Thread: 1 -> Saving world - END
- 2016-02-05 13:58:38.696 - Thread: 8 -> Session snapshot save - START
- 2016-02-05 13:58:38.696 - Thread: 8 -> Checking file access for files in target dir.
- 2016-02-05 13:58:39.487 - Thread: 8 -> Session snapshot save - END
- 2016-02-05 13:58:41.017 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2016-02-05 13:58:41.017 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2016-02-05 13:58:48.701 - Thread: 1 -> GC Memory: 1,888,463,168 B
- 2016-02-05 13:58:56.933 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2016-02-05 13:58:56.934 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2016-02-05 13:59:18.710 - Thread: 1 -> GC Memory: 1,887,337,200 B
- 2016-02-05 13:59:23.613 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave
- 2016-02-05 13:59:23.729 - Thread: 1 -> Loading voxel storage from file 'D:\Program Files\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2'
- 2016-02-05 13:59:23.733 - Thread: 1 -> Loading voxel storage from file 'D:\Program Files\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2'
- 2016-02-05 13:59:23.735 - Thread: 1 -> Loading voxel storage from file 'D:\Program Files\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2'
- 2016-02-05 13:59:29.701 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave
- 2016-02-05 13:59:29.885 - Thread: 1 -> Loading voxel storage from file 'D:\Program Files\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2'
- 2016-02-05 13:59:35.729 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave
- 2016-02-05 13:59:36.499 - Thread: 1 -> Loading voxel storage from file 'D:\Program Files\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2'
- 2016-02-05 13:59:41.756 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave
- 2016-02-05 13:59:43.864 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START
- 2016-02-05 13:59:43.864 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END
- 2016-02-05 13:59:43.864 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START
- 2016-02-05 13:59:43.867 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END
- 2016-02-05 13:59:47.780 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave
- 2016-02-05 13:59:48.723 - Thread: 1 -> GC Memory: 1,893,393,056 B
- 2016-02-05 13:59:51.797 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave
- 2016-02-05 13:59:56.883 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2016-02-05 13:59:56.883 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2016-02-05 14:00:18.728 - Thread: 1 -> GC Memory: 1,898,395,384 B
- 2016-02-05 14:00:48.735 - Thread: 1 -> GC Memory: 1,902,732,896 B
- 2016-02-05 14:01:17.626 - Thread: 1 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: EntityID: 1C75D0CC815E10A
- 2016-02-05 14:01:17.626 - Thread: 1 -> Status: Exists(True) InScene(True)
- 2016-02-05 14:01:18.753 - Thread: 1 -> GC Memory: 1,904,039,024 B
- 2016-02-05 14:01:22.524 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START
- 2016-02-05 14:01:22.524 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END
- 2016-02-05 14:01:22.524 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START
- 2016-02-05 14:01:22.529 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END
- 2016-02-05 14:01:23.177 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2016-02-05 14:01:23.177 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2016-02-05 14:01:48.770 - Thread: 1 -> GC Memory: 1,912,145,112 B
- 2016-02-05 14:01:49.622 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START
- 2016-02-05 14:01:49.622 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END
- 2016-02-05 14:01:49.622 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START
- 2016-02-05 14:01:49.626 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END
- 2016-02-05 14:02:11.904 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2016-02-05 14:02:11.904 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2016-02-05 14:02:18.785 - Thread: 1 -> GC Memory: 1,893,250,784 B
- 2016-02-05 14:02:48.794 - Thread: 1 -> GC Memory: 1,893,274,368 B
- 2016-02-05 14:03:18.803 - Thread: 1 -> GC Memory: 1,894,277,024 B
- 2016-02-05 14:03:38.468 - Thread: 1 -> Autosave initiated
- 2016-02-05 14:03:38.468 - Thread: 1 -> Character state: True
- 2016-02-05 14:03:38.468 - Thread: 1 -> IsServer: True
- 2016-02-05 14:03:38.468 - Thread: 1 -> MyAsyncSaving.InProgress: False
- 2016-02-05 14:03:38.468 - Thread: 1 -> Autosave
- 2016-02-05 14:03:38.468 - Thread: 1 -> Saving world - START
- 2016-02-05 14:03:38.468 - Thread: 1 -> Making world state snapshot.
- 2016-02-05 14:03:38.469 - Thread: 1 -> Before snapshot.: GC Memory: 1,894,129,136 B
- 2016-02-05 14:03:38.691 - Thread: 1 -> After snapshot.: GC Memory: 1,895,014,440 B
- 2016-02-05 14:03:38.691 - Thread: 1 -> Directory cleanup: GC Memory: 1,895,014,440 B
- 2016-02-05 14:03:38.691 - Thread: 1 -> Saving world - END
- 2016-02-05 14:03:38.692 - Thread: 7 -> Session snapshot save - START
- 2016-02-05 14:03:38.692 - Thread: 7 -> Checking file access for files in target dir.
- 2016-02-05 14:03:38.795 - Thread: 7 -> Session snapshot save - END
- 2016-02-05 14:03:42.794 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START
- 2016-02-05 14:03:42.794 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END
- 2016-02-05 14:03:42.794 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START
- 2016-02-05 14:03:42.800 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END
- 2016-02-05 14:03:47.564 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2016-02-05 14:03:47.564 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2016-02-05 14:03:48.806 - Thread: 1 -> GC Memory: 1,895,559,064 B
- 2016-02-05 14:03:58.761 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START
- 2016-02-05 14:03:58.761 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END
- 2016-02-05 14:03:58.761 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START
- 2016-02-05 14:03:58.771 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END
- 2016-02-05 14:04:00.803 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2016-02-05 14:04:00.803 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2016-02-05 14:04:14.878 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START
- 2016-02-05 14:04:14.878 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END
- 2016-02-05 14:04:14.878 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START
- 2016-02-05 14:04:14.883 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END
- 2016-02-05 14:04:16.384 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2016-02-05 14:04:16.384 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2016-02-05 14:04:18.813 - Thread: 1 -> GC Memory: 1,894,854,232 B
- 2016-02-05 14:04:48.822 - Thread: 1 -> GC Memory: 1,895,599,768 B
- 2016-02-05 14:05:18.832 - Thread: 1 -> GC Memory: 1,897,001,240 B
- 2016-02-05 14:05:20.402 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2016-02-05 14:05:20.402 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2016-02-05 14:05:27.699 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2016-02-05 14:05:27.699 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2016-02-05 14:05:30.599 - Thread: 1 -> CameraAttachedTo: Entity
- 2016-02-05 14:05:30.628 - Thread: 1 -> CameraAttachedTo: Entity
- 2016-02-05 14:05:30.628 - Thread: 1 -> CameraAttachedTo: Entity
- 2016-02-05 14:05:36.593 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2016-02-05 14:05:36.593 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2016-02-05 14:05:36.797 - Thread: 1 -> CameraAttachedTo: Entity
- 2016-02-05 14:05:41.621 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2016-02-05 14:05:41.621 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2016-02-05 14:05:48.838 - Thread: 1 -> GC Memory: 1,900,062,344 B
- 2016-02-05 14:05:58.759 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2016-02-05 14:05:58.760 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2016-02-05 14:06:04.567 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2016-02-05 14:06:04.567 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2016-02-05 14:06:18.408 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2016-02-05 14:06:18.408 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2016-02-05 14:06:18.846 - Thread: 1 -> GC Memory: 1,902,864,720 B
- 2016-02-05 14:06:29.223 - Thread: 1 -> CameraAttachedTo: Entity
- 2016-02-05 14:06:29.223 - Thread: 1 -> CameraAttachedTo: Entity
- 2016-02-05 14:06:29.223 - Thread: 1 -> CameraAttachedTo: Entity
- 2016-02-05 14:06:30.075 - Thread: 1 -> CameraAttachedTo: Entity
- 2016-02-05 14:06:36.785 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2016-02-05 14:06:36.785 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2016-02-05 14:06:44.986 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2016-02-05 14:06:44.987 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2016-02-05 14:06:48.855 - Thread: 1 -> GC Memory: 1,905,451,680 B
- 2016-02-05 14:06:51.999 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2016-02-05 14:06:51.999 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2016-02-05 14:07:00.672 - Thread: 1 -> Player character died. Id : 76561198049884400
- 2016-02-05 14:07:00.755 - Thread: 1 -> Player character died. Id : 76561198049884400
- 2016-02-05 14:07:03.399 - Thread: 1 -> Player character died. Id : 76561198049884400
- 2016-02-05 14:07:18.863 - Thread: 1 -> GC Memory: 1,947,723,696 B
- 2016-02-05 14:07:22.744 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2016-02-05 14:07:22.744 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2016-02-05 14:07:28.016 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2016-02-05 14:07:28.016 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2016-02-05 14:07:35.615 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2016-02-05 14:07:35.615 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2016-02-05 14:07:42.428 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2016-02-05 14:07:42.428 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2016-02-05 14:07:46.275 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2016-02-05 14:07:46.276 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2016-02-05 14:07:48.871 - Thread: 1 -> GC Memory: 1,950,850,352 B
- 2016-02-05 14:07:52.569 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2016-02-05 14:07:52.569 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2016-02-05 14:07:58.628 - Thread: 1 -> CameraAttachedTo: Entity
- 2016-02-05 14:07:58.628 - Thread: 1 -> CameraAttachedTo: Entity
- 2016-02-05 14:07:58.628 - Thread: 1 -> CameraAttachedTo: Entity
- 2016-02-05 14:08:18.881 - Thread: 1 -> GC Memory: 1,959,296,776 B
- 2016-02-05 14:08:24.451 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2016-02-05 14:08:24.452 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2016-02-05 14:08:38.480 - Thread: 1 -> Autosave initiated
- 2016-02-05 14:08:38.480 - Thread: 1 -> Character state: True
- 2016-02-05 14:08:38.480 - Thread: 1 -> IsServer: True
- 2016-02-05 14:08:38.480 - Thread: 1 -> MyAsyncSaving.InProgress: False
- 2016-02-05 14:08:38.480 - Thread: 1 -> Autosave
- 2016-02-05 14:08:38.480 - Thread: 1 -> Saving world - START
- 2016-02-05 14:08:38.481 - Thread: 1 -> Making world state snapshot.
- 2016-02-05 14:08:38.481 - Thread: 1 -> Before snapshot.: GC Memory: 1,946,736,648 B
- 2016-02-05 14:08:38.540 - Thread: 1 -> After snapshot.: GC Memory: 1,946,084,368 B
- 2016-02-05 14:08:38.540 - Thread: 1 -> Directory cleanup: GC Memory: 1,946,084,368 B
- 2016-02-05 14:08:38.540 - Thread: 1 -> Saving world - END
- 2016-02-05 14:08:38.540 - Thread: 7 -> Session snapshot save - START
- 2016-02-05 14:08:38.541 - Thread: 7 -> Checking file access for files in target dir.
- 2016-02-05 14:08:38.647 - Thread: 7 -> Session snapshot save - END
- 2016-02-05 14:08:48.893 - Thread: 1 -> GC Memory: 1,965,005,328 B
- 2016-02-05 14:09:02.394 - Thread: 1 -> Loading voxel storage from file 'D:\Program Files\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2'
- 2016-02-05 14:09:13.155 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2016-02-05 14:09:13.156 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2016-02-05 14:09:18.899 - Thread: 1 -> GC Memory: 2,037,263,160 B
- 2016-02-05 14:09:30.528 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2016-02-05 14:09:30.528 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2016-02-05 14:09:48.907 - Thread: 1 -> GC Memory: 2,075,318,376 B
- 2016-02-05 14:10:05.086 - Thread: 1 -> CameraAttachedTo: Entity
- 2016-02-05 14:10:08.310 - Thread: 1 -> Updating stopped.
- 2016-02-05 14:10:12.121 - Thread: 1 -> MyConfig.Save() - START
- 2016-02-05 14:10:12.121 - Thread: 1 -> Path: C:\Users\Marek\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg
- 2016-02-05 14:10:12.174 - Thread: 1 -> MyConfig.Save() - END
- 2016-02-05 14:10:12.253 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2016-02-05 14:10:12.253 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2016-02-05 14:10:12.705 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2016-02-05 14:10:12.705 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2016-02-05 14:10:13.243 - Thread: 1 -> Updating continues.
- 2016-02-05 14:10:13.374 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2016-02-05 14:10:13.375 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2016-02-05 14:10:18.917 - Thread: 1 -> GC Memory: 2,078,216,328 B
- 2016-02-05 14:10:20.337 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2016-02-05 14:10:20.337 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2016-02-05 14:10:25.959 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2016-02-05 14:10:25.960 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2016-02-05 14:10:48.925 - Thread: 1 -> GC Memory: 2,082,880,472 B
- 2016-02-05 14:11:18.930 - Thread: 1 -> GC Memory: 2,063,394,176 B
- 2016-02-05 14:11:20.772 - Thread: 1 -> Player character died. Id : 76561198049884400
- 2016-02-05 14:11:23.020 - Thread: 1 -> Player character died. Id : 76561198049884400
- 2016-02-05 14:11:34.916 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2016-02-05 14:11:34.916 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2016-02-05 14:11:42.515 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2016-02-05 14:11:42.515 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2016-02-05 14:11:48.946 - Thread: 1 -> GC Memory: 2,066,071,664 B
- 2016-02-05 14:11:50.130 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2016-02-05 14:11:50.130 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2016-02-05 14:12:01.561 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2016-02-05 14:12:01.561 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2016-02-05 14:12:10.867 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2016-02-05 14:12:10.867 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2016-02-05 14:12:15.754 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2016-02-05 14:12:15.754 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2016-02-05 14:12:18.956 - Thread: 1 -> GC Memory: 2,070,256,056 B
- 2016-02-05 14:12:37.628 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2016-02-05 14:12:37.629 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2016-02-05 14:12:48.962 - Thread: 1 -> GC Memory: 2,072,973,160 B
- 2016-02-05 14:12:53.177 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2016-02-05 14:12:53.177 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2016-02-05 14:12:57.729 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2016-02-05 14:12:57.729 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2016-02-05 14:13:18.970 - Thread: 1 -> GC Memory: 2,077,483,208 B
- 2016-02-05 14:13:21.511 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2016-02-05 14:13:21.512 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2016-02-05 14:13:23.572 - Thread: 1 -> CameraAttachedTo: Entity
- 2016-02-05 14:13:23.572 - Thread: 1 -> CameraAttachedTo: Entity
- 2016-02-05 14:13:23.572 - Thread: 1 -> CameraAttachedTo: Entity
- 2016-02-05 14:13:38.492 - Thread: 1 -> Autosave initiated
- 2016-02-05 14:13:38.492 - Thread: 1 -> Character state: True
- 2016-02-05 14:13:38.492 - Thread: 1 -> IsServer: True
- 2016-02-05 14:13:38.492 - Thread: 1 -> MyAsyncSaving.InProgress: False
- 2016-02-05 14:13:38.492 - Thread: 1 -> Autosave
- 2016-02-05 14:13:38.492 - Thread: 1 -> Saving world - START
- 2016-02-05 14:13:38.492 - Thread: 1 -> Making world state snapshot.
- 2016-02-05 14:13:38.492 - Thread: 1 -> Before snapshot.: GC Memory: 2,079,557,056 B
- 2016-02-05 14:13:38.583 - Thread: 1 -> After snapshot.: GC Memory: 2,079,774,888 B
- 2016-02-05 14:13:38.583 - Thread: 1 -> Directory cleanup: GC Memory: 2,079,783,080 B
- 2016-02-05 14:13:38.583 - Thread: 1 -> Saving world - END
- 2016-02-05 14:13:38.584 - Thread: 7 -> Session snapshot save - START
- 2016-02-05 14:13:38.584 - Thread: 7 -> Checking file access for files in target dir.
- 2016-02-05 14:13:38.656 - Thread: 7 -> Session snapshot save - END
- 2016-02-05 14:13:48.986 - Thread: 1 -> GC Memory: 2,084,133,064 B
- 2016-02-05 14:14:18.990 - Thread: 1 -> GC Memory: 2,098,298,800 B
- 2016-02-05 14:14:48.997 - Thread: 1 -> GC Memory: 2,086,620,560 B
- 2016-02-05 14:14:50.972 - Thread: 1 -> CameraAttachedTo: Entity
- 2016-02-05 14:15:04.561 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2016-02-05 14:15:04.561 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2016-02-05 14:15:12.377 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2016-02-05 14:15:12.377 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2016-02-05 14:15:19.007 - Thread: 1 -> GC Memory: 2,088,263,224 B
- 2016-02-05 14:15:20.176 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2016-02-05 14:15:20.176 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2016-02-05 14:15:24.628 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2016-02-05 14:15:24.629 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2016-02-05 14:15:27.291 - Thread: 1 -> CameraAttachedTo: Entity
- 2016-02-05 14:15:27.291 - Thread: 1 -> CameraAttachedTo: Entity
- 2016-02-05 14:15:27.291 - Thread: 1 -> CameraAttachedTo: Entity
- 2016-02-05 14:15:49.018 - Thread: 1 -> GC Memory: 2,089,318,888 B
- 2016-02-05 14:15:52.882 - Thread: 1 -> Player character died. Id : 76561198049884400
- 2016-02-05 14:16:01.486 - Thread: 1 -> Player character died. Id : 76561198049884400
- 2016-02-05 14:16:04.228 - Thread: 1 -> CameraAttachedTo: Entity
- 2016-02-05 14:16:04.297 - Thread: 1 -> Player character died. Id : 76561198049884400
- 2016-02-05 14:16:12.378 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2016-02-05 14:16:12.378 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2016-02-05 14:16:19.025 - Thread: 1 -> GC Memory: 2,090,337,168 B
- 2016-02-05 14:16:21.081 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2016-02-05 14:16:21.081 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2016-02-05 14:16:26.838 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2016-02-05 14:16:26.838 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2016-02-05 14:16:32.528 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2016-02-05 14:16:32.529 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2016-02-05 14:16:43.458 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2016-02-05 14:16:43.458 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2016-02-05 14:16:49.033 - Thread: 1 -> GC Memory: 2,091,556,344 B
- 2016-02-05 14:16:49.633 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2016-02-05 14:16:49.633 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2016-02-05 14:16:51.675 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2016-02-05 14:16:51.675 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2016-02-05 14:16:54.763 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2016-02-05 14:16:54.763 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2016-02-05 14:17:03.324 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2016-02-05 14:17:03.324 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2016-02-05 14:17:05.684 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2016-02-05 14:17:05.684 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2016-02-05 14:17:09.065 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2016-02-05 14:17:09.065 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2016-02-05 14:17:11.425 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2016-02-05 14:17:11.425 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2016-02-05 14:17:14.186 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2016-02-05 14:17:14.187 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2016-02-05 14:17:15.158 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave
- 2016-02-05 14:17:16.697 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2016-02-05 14:17:16.697 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2016-02-05 14:17:19.042 - Thread: 1 -> GC Memory: 2,097,117,384 B
- 2016-02-05 14:17:19.651 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2016-02-05 14:17:19.651 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2016-02-05 14:17:21.183 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave
- 2016-02-05 14:17:21.851 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2016-02-05 14:17:21.852 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2016-02-05 14:17:25.249 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2016-02-05 14:17:25.249 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2016-02-05 14:17:27.208 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave
- 2016-02-05 14:17:33.234 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave
- 2016-02-05 14:17:33.685 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2016-02-05 14:17:33.685 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2016-02-05 14:17:37.250 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave
- 2016-02-05 14:17:41.266 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave
- 2016-02-05 14:17:49.045 - Thread: 1 -> GC Memory: 2,098,335,832 B
- 2016-02-05 14:18:19.060 - Thread: 1 -> GC Memory: 2,099,163,672 B
- 2016-02-05 14:18:22.807 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2016-02-05 14:18:22.807 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2016-02-05 14:18:38.508 - Thread: 1 -> Autosave initiated
- 2016-02-05 14:18:38.508 - Thread: 1 -> Character state: True
- 2016-02-05 14:18:38.508 - Thread: 1 -> IsServer: True
- 2016-02-05 14:18:38.508 - Thread: 1 -> MyAsyncSaving.InProgress: False
- 2016-02-05 14:18:38.508 - Thread: 1 -> Autosave
- 2016-02-05 14:18:38.508 - Thread: 1 -> Saving world - START
- 2016-02-05 14:18:38.508 - Thread: 1 -> Making world state snapshot.
- 2016-02-05 14:18:38.508 - Thread: 1 -> Before snapshot.: GC Memory: 2,100,412,392 B
- 2016-02-05 14:18:38.593 - Thread: 1 -> After snapshot.: GC Memory: 2,100,177,176 B
- 2016-02-05 14:18:38.593 - Thread: 1 -> Directory cleanup: GC Memory: 2,100,177,176 B
- 2016-02-05 14:18:38.593 - Thread: 1 -> Saving world - END
- 2016-02-05 14:18:38.595 - Thread: 7 -> Session snapshot save - START
- 2016-02-05 14:18:38.595 - Thread: 7 -> Checking file access for files in target dir.
- 2016-02-05 14:18:38.668 - Thread: 7 -> Session snapshot save - END
- 2016-02-05 14:18:45.236 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2016-02-05 14:18:45.236 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2016-02-05 14:18:49.071 - Thread: 1 -> GC Memory: 2,101,733,064 B
- 2016-02-05 14:19:12.480 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2016-02-05 14:19:12.480 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2016-02-05 14:19:19.078 - Thread: 1 -> GC Memory: 2,102,265,848 B
- 2016-02-05 14:19:49.086 - Thread: 1 -> GC Memory: 2,099,540,608 B
- 2016-02-05 14:19:50.631 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2016-02-05 14:19:50.632 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2016-02-05 14:20:19.095 - Thread: 1 -> GC Memory: 2,097,450,576 B
- 2016-02-05 14:20:24.034 - Thread: 1 -> Player character died. Id : 76561198049884400
- 2016-02-05 14:20:30.795 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2016-02-05 14:20:30.796 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2016-02-05 14:20:42.692 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2016-02-05 14:20:42.692 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2016-02-05 14:20:49.106 - Thread: 1 -> GC Memory: 2,108,856,616 B
- 2016-02-05 14:20:54.879 - Thread: 1 -> Player character died. Id : 76561198049884400
- 2016-02-05 14:21:00.183 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2016-02-05 14:21:00.184 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2016-02-05 14:21:09.369 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2016-02-05 14:21:09.369 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2016-02-05 14:21:09.453 - Thread: 1 -> Updating stopped.
- 2016-02-05 14:21:10.123 - Thread: 1 -> Updating continues.
- 2016-02-05 14:21:10.262 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2016-02-05 14:21:10.262 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2016-02-05 14:21:19.112 - Thread: 1 -> GC Memory: 2,109,612,832 B
- 2016-02-05 14:21:32.231 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2016-02-05 14:21:32.231 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2016-02-05 14:21:33.338 - Thread: 1 -> CameraAttachedTo: Entity
- 2016-02-05 14:21:33.338 - Thread: 1 -> CameraAttachedTo: Entity
- 2016-02-05 14:21:33.338 - Thread: 1 -> CameraAttachedTo: Entity
- 2016-02-05 14:21:47.969 - Thread: 1 -> Updating stopped.
- 2016-02-05 14:23:01.104 - Thread: 1 -> Updating continues.
- 2016-02-05 14:23:01.105 - Thread: 1 -> GC Memory: 2,111,082,912 B
- 2016-02-05 14:23:02.945 - Thread: 1 -> CameraAttachedTo: Entity
- 2016-02-05 14:23:19.681 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2016-02-05 14:23:19.681 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2016-02-05 14:23:31.112 - Thread: 1 -> GC Memory: 2,112,197,304 B
- 2016-02-05 14:23:33.304 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2016-02-05 14:23:33.304 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2016-02-05 14:23:38.511 - Thread: 1 -> Autosave initiated
- 2016-02-05 14:23:38.511 - Thread: 1 -> Character state: True
- 2016-02-05 14:23:38.511 - Thread: 1 -> IsServer: True
- 2016-02-05 14:23:38.511 - Thread: 1 -> MyAsyncSaving.InProgress: False
- 2016-02-05 14:23:38.511 - Thread: 1 -> Autosave
- 2016-02-05 14:23:38.511 - Thread: 1 -> Saving world - START
- 2016-02-05 14:23:38.511 - Thread: 1 -> Making world state snapshot.
- 2016-02-05 14:23:38.511 - Thread: 1 -> Before snapshot.: GC Memory: 2,111,985,376 B
- 2016-02-05 14:23:38.563 - Thread: 1 -> After snapshot.: GC Memory: 2,111,461,208 B
- 2016-02-05 14:23:38.563 - Thread: 1 -> Directory cleanup: GC Memory: 2,111,461,208 B
- 2016-02-05 14:23:38.563 - Thread: 1 -> Saving world - END
- 2016-02-05 14:23:38.567 - Thread: 7 -> Session snapshot save - START
- 2016-02-05 14:23:38.567 - Thread: 7 -> Checking file access for files in target dir.
- 2016-02-05 14:23:38.638 - Thread: 7 -> Session snapshot save - END
- 2016-02-05 14:23:41.578 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2016-02-05 14:23:41.578 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2016-02-05 14:23:48.468 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2016-02-05 14:23:48.468 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2016-02-05 14:23:51.196 - Thread: 1 -> CameraAttachedTo: Entity
- 2016-02-05 14:23:51.196 - Thread: 1 -> CameraAttachedTo: Entity
- 2016-02-05 14:23:51.196 - Thread: 1 -> CameraAttachedTo: Entity
- 2016-02-05 14:24:01.122 - Thread: 1 -> GC Memory: 2,112,128,888 B
- 2016-02-05 14:24:31.132 - Thread: 1 -> GC Memory: 2,162,761,648 B
- 2016-02-05 14:24:42.259 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2016-02-05 14:24:42.259 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2016-02-05 14:24:45.007 - Thread: 1 -> CameraAttachedTo: Entity
- 2016-02-05 14:24:53.357 - Thread: 1 -> CameraAttachedTo: Entity
- 2016-02-05 14:24:53.357 - Thread: 1 -> CameraAttachedTo: Entity
- 2016-02-05 14:24:53.357 - Thread: 1 -> CameraAttachedTo: Entity
- 2016-02-05 14:25:01.139 - Thread: 1 -> GC Memory: 2,182,442,168 B
- 2016-02-05 14:25:22.260 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2016-02-05 14:25:22.260 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2016-02-05 14:25:28.620 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2016-02-05 14:25:28.620 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2016-02-05 14:25:29.574 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2016-02-05 14:25:29.574 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2016-02-05 14:25:31.148 - Thread: 1 -> GC Memory: 2,184,434,696 B
- 2016-02-05 14:25:46.662 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2016-02-05 14:25:46.662 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2016-02-05 14:25:51.733 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2016-02-05 14:25:51.733 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2016-02-05 14:25:56.541 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2016-02-05 14:25:56.542 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2016-02-05 14:25:56.638 - Thread: 1 -> CameraAttachedTo: Entity
- 2016-02-05 14:26:00.723 - Thread: 1 -> Player character died. Id : 76561198049884400
- 2016-02-05 14:26:01.160 - Thread: 1 -> GC Memory: 2,185,883,032 B
- 2016-02-05 14:26:03.251 - Thread: 1 -> Player character died. Id : 76561198049884400
- 2016-02-05 14:26:08.854 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2016-02-05 14:26:08.854 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2016-02-05 14:26:12.219 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2016-02-05 14:26:12.219 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2016-02-05 14:26:16.788 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2016-02-05 14:26:16.788 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2016-02-05 14:26:17.525 - Thread: 1 -> CameraAttachedTo: Entity
- 2016-02-05 14:26:17.526 - Thread: 1 -> CameraAttachedTo: Entity
- 2016-02-05 14:26:17.526 - Thread: 1 -> CameraAttachedTo: Entity
- 2016-02-05 14:26:28.603 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2016-02-05 14:26:28.604 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2016-02-05 14:26:28.788 - Thread: 1 -> CameraAttachedTo: Entity
- 2016-02-05 14:26:31.166 - Thread: 1 -> GC Memory: 2,187,326,856 B
- 2016-02-05 14:26:37.064 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2016-02-05 14:26:37.064 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2016-02-05 14:27:01.180 - Thread: 1 -> GC Memory: 2,189,169,896 B
- 2016-02-05 14:27:01.424 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2016-02-05 14:27:01.424 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2016-02-05 14:27:29.593 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START
- 2016-02-05 14:27:29.593 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END
- 2016-02-05 14:27:29.593 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START
- 2016-02-05 14:27:29.602 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END
- 2016-02-05 14:27:31.185 - Thread: 1 -> GC Memory: 2,193,993,344 B
- 2016-02-05 14:27:32.839 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2016-02-05 14:27:32.839 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2016-02-05 14:27:39.500 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2016-02-05 14:27:39.500 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2016-02-05 14:27:43.534 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2016-02-05 14:27:43.534 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2016-02-05 14:27:50.529 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2016-02-05 14:27:50.530 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2016-02-05 14:28:01.196 - Thread: 1 -> GC Memory: 2,187,628,920 B
- 2016-02-05 14:28:02.697 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2016-02-05 14:28:02.698 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2016-02-05 14:28:06.074 - Thread: 1 -> Exception occured: System.NullReferenceException: Object reference not set to an instance of an object.
- at Sandbox.Game.Entities.Character.MyCharacter.ShootBeginFailed(MyShootActionEnum action, MyGunStatusEnum status)
- at Sandbox.Game.Entities.Character.MyCharacter.OnBeginShoot(MyShootActionEnum action)
- at Sandbox.Game.Multiplayer.MySyncControllableEntity.BeginShoot(Vector3 direction, MyShootActionEnum action)
- at Sandbox.Game.Entities.Character.MyCharacter.BeginShoot(MyShootActionEnum action)
- at Sandbox.Game.Gui.MyGuiScreenGamePlay.HandleUnhandledInput(Boolean receivedFocusInThisUpdate)
- at Sandbox.Graphics.GUI.MyGuiScreenBase.HandleInput(Boolean receivedFocusInThisUpdate)
- at Sandbox.Graphics.GUI.MyScreenManager.HandleInput()
- at Sandbox.Graphics.GUI.MyDX9Gui.HandleInput()
- at Sandbox.MySandboxGame.Update()
- at Sandbox.Engine.Platform.Game.UpdateInternal()
- at Sandbox.Engine.Platform.Game.RunSingleFrame()
- at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.<Run>b__0()
- at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback)
- at Sandbox.Engine.Platform.Game.RunLoop()
- at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen)
- at SpaceEngineers.MyProgram.RunInternal(String[] args)
- at SpaceEngineers.MyProgram.Main(String[] args)
- 2016-02-05 14:28:06.076 - Thread: 1 -> Hiding window
- 2016-02-05 14:28:06.406 - Thread: 1 -> Hiding window done
- 2016-02-05 14:28:06.406 - Thread: 1 -> Showing message
- 2016-02-05 14:28:06.449 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
- 2016-02-05 14:28:06.450 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
- 2016-02-05 14:28:06.450 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
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