Advertisement
Guest User

Untitled

a guest
Feb 5th, 2016
135
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 107.60 KB | None | 0 0
  1. 2016-02-05 13:53:37.437 - Thread: 1 -> Log Started
  2. 2016-02-05 13:53:37.442 - Thread: 1 -> Timezone (local - UTC): 1h
  3. 2016-02-05 13:53:37.442 - Thread: 1 -> App Version: 01_120_007
  4. 2016-02-05 13:53:37.442 - Thread: 1 -> Steam build: Always true
  5. 2016-02-05 13:53:37.442 - Thread: 1 -> Is official: True [NO][IS][NAMP]
  6. 2016-02-05 13:53:37.442 - Thread: 1 -> Environment.ProcessorCount: 4
  7. 2016-02-05 13:53:37.442 - Thread: 1 -> Environment.OSVersion: Microsoft Windows NT 6.1.7601 Service Pack 1
  8. 2016-02-05 13:53:37.442 - Thread: 1 -> Environment.CommandLine: "D:\Program Files\Steam\steamapps\common\SpaceEngineers\Bin64\SpaceEngineers.exe"
  9. 2016-02-05 13:53:37.442 - Thread: 1 -> Environment.Is64BitProcess: True
  10. 2016-02-05 13:53:37.442 - Thread: 1 -> Environment.Is64BitOperatingSystem: True
  11. 2016-02-05 13:53:37.442 - Thread: 1 -> Environment.Version: 4.0.30319.34209
  12. 2016-02-05 13:53:37.442 - Thread: 1 -> Environment.CurrentDirectory: D:\Program Files\Steam\steamapps\common\SpaceEngineers\Bin64
  13. 2016-02-05 13:53:37.443 - Thread: 1 -> MainAssembly.ProcessorArchitecture: Amd64
  14. 2016-02-05 13:53:37.443 - Thread: 1 -> ExecutingAssembly.ProcessorArchitecture: Amd64
  15. 2016-02-05 13:53:37.443 - Thread: 1 -> IntPtr.Size: 8
  16. 2016-02-05 13:53:37.443 - Thread: 1 -> Default Culture: cs-CZ
  17. 2016-02-05 13:53:37.443 - Thread: 1 -> Default UI Culture: cs-CZ
  18. 2016-02-05 13:53:37.443 - Thread: 1 -> IsAdmin: True
  19. 2016-02-05 13:53:37.452 - Thread: 1 -> MyConfig.Load() - START
  20. 2016-02-05 13:53:37.458 - Thread: 1 -> Path: C:\Users\Marek\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg
  21. 2016-02-05 13:53:37.522 - Thread: 1 -> GraphicsRenderer: DirectX 11
  22. 2016-02-05 13:53:37.522 - Thread: 1 -> MusicVolume: 0.347462
  23. 2016-02-05 13:53:37.522 - Thread: 1 -> GameVolume: 1
  24. 2016-02-05 13:53:37.522 - Thread: 1 -> DebugInputs: VRage.Serialization.SerializableDictionary`2[System.String,Sandbox.Engine.Utils.MyConfig+MyDebugInputData]
  25. 2016-02-05 13:53:37.522 - Thread: 1 -> Language: 0
  26. 2016-02-05 13:53:37.522 - Thread: 1 -> ControlsGeneral: VRage.Serialization.SerializableDictionary`2[System.String,System.Object]
  27. 2016-02-05 13:53:37.522 - Thread: 1 -> ControlsButtons: VRage.Serialization.SerializableDictionary`2[System.String,System.Object]
  28. 2016-02-05 13:53:37.522 - Thread: 1 -> HudWarnings: False
  29. 2016-02-05 13:53:37.522 - Thread: 1 -> VoiceChat: True
  30. 2016-02-05 13:53:37.522 - Thread: 1 -> VideoAdapter: 0
  31. 2016-02-05 13:53:37.522 - Thread: 1 -> ScreenWidth: 1920
  32. 2016-02-05 13:53:37.522 - Thread: 1 -> ScreenHeight: 1080
  33. 2016-02-05 13:53:37.522 - Thread: 1 -> RefreshRate: 60
  34. 2016-02-05 13:53:37.522 - Thread: 1 -> WindowMode: 1
  35. 2016-02-05 13:53:37.522 - Thread: 1 -> VerticalSync: False
  36. 2016-02-05 13:53:37.522 - Thread: 1 -> HardwareCursor: True
  37. 2016-02-05 13:53:37.522 - Thread: 1 -> RenderQuality: 0
  38. 2016-02-05 13:53:37.522 - Thread: 1 -> FieldOfView: 90
  39. 2016-02-05 13:53:37.522 - Thread: 1 -> RenderInterpolation: True
  40. 2016-02-05 13:53:37.522 - Thread: 1 -> MinimalHud: False
  41. 2016-02-05 13:53:37.522 - Thread: 1 -> CubeBuilderBuildingMode: 0
  42. 2016-02-05 13:53:37.522 - Thread: 1 -> ControlsHints: False
  43. 2016-02-05 13:53:37.522 - Thread: 1 -> RotationHints: False
  44. 2016-02-05 13:53:37.522 - Thread: 1 -> ShowCrosshair: True
  45. 2016-02-05 13:53:37.522 - Thread: 1 -> DisableHeadbob: False
  46. 2016-02-05 13:53:37.522 - Thread: 1 -> CompressSaveGames: False
  47. 2016-02-05 13:53:37.522 - Thread: 1 -> ShowPlayerNamesOnHud: True
  48. 2016-02-05 13:53:37.522 - Thread: 1 -> UiTransparency: 1
  49. 2016-02-05 13:53:37.522 - Thread: 1 -> UiBkTransparency: 1
  50. 2016-02-05 13:53:37.522 - Thread: 1 -> NeedShowTutorialQuestion: False
  51. 2016-02-05 13:53:37.522 - Thread: 1 -> CubeBuilderUseSymmetry: False
  52. 2016-02-05 13:53:37.522 - Thread: 1 -> FirstTimeRun: False
  53. 2016-02-05 13:53:37.522 - Thread: 1 -> GrassDensity: 10
  54. 2016-02-05 13:53:37.522 - Thread: 1 -> TutorialsFinished: System.Collections.Generic.List`1[System.String]
  55. 2016-02-05 13:53:37.522 - Thread: 1 -> MutedPlayers:
  56. 2016-02-05 13:53:37.522 - Thread: 1 -> VoiceChatVolume: 1
  57. 2016-02-05 13:53:37.522 - Thread: 1 -> LowMemSwitchToLow: 0
  58. 2016-02-05 13:53:37.522 - Thread: 1 -> ScreenshotSizeMultiplier: 1
  59. 2016-02-05 13:53:37.522 - Thread: 1 -> AntialiasingMode: 2
  60. 2016-02-05 13:53:37.522 - Thread: 1 -> ReleasingAltResetsCamera: True
  61. 2016-02-05 13:53:37.529 - Thread: 1 -> MyConfig.Load() - END
  62. 2016-02-05 13:53:37.532 - Thread: 1 -> Checksum file is missing, game will run as usual but file integrity won't be verified
  63. 2016-02-05 13:53:38.316 - Thread: 1 -> WMI {
  64. 2016-02-05 13:53:38.331 - Thread: 1 -> {
  65. 2016-02-05 13:53:38.331 - Thread: 1 -> Caption = AMD Radeon (TM) R7 370 Series
  66. 2016-02-05 13:53:38.331 - Thread: 1 -> AdapterRam = 2147483648
  67. 2016-02-05 13:53:38.331 - Thread: 1 -> DriverVersion = 15.150.1004.0
  68. 2016-02-05 13:53:38.331 - Thread: 1 -> DriverDate = 20150619000000.000000-000
  69. 2016-02-05 13:53:38.331 - Thread: 1 -> Description = AMD Radeon (TM) R7 370 Series
  70. 2016-02-05 13:53:38.331 - Thread: 1 -> DeviceID = VideoController1
  71. 2016-02-05 13:53:38.331 - Thread: 1 -> Name = AMD Radeon (TM) R7 370 Series
  72. 2016-02-05 13:53:38.331 - Thread: 1 -> VideoProcessor = AMD Radeon Graphics Processor (0x6811)
  73. 2016-02-05 13:53:38.331 - Thread: 1 -> VideoArchitecture = 5
  74. 2016-02-05 13:53:38.331 - Thread: 1 -> PNPDeviceID = PCI\VEN_1002&DEV_6811&SUBSYS_20151462&REV_81\4&14E8F4CB&0&0010
  75. 2016-02-05 13:53:38.331 - Thread: 1 -> InstalledDisplayDrivers = aticfx64.dll,aticfx64.dll,aticfx64.dll,aticfx32,aticfx32,aticfx32,atiumd64.dll,atidxx64.dll,atidxx64.dll,atiumdag,atidxx32,atidxx32,atiumdva,atiumd6a.cap,atitmm64.dll
  76. 2016-02-05 13:53:38.331 - Thread: 1 -> }
  77. 2016-02-05 13:53:38.331 - Thread: 1 -> {
  78. 2016-02-05 13:53:38.332 - Thread: 1 -> Caption = LogMeIn Mirror Driver
  79. 2016-02-05 13:53:38.332 - Thread: 1 -> AdapterRam =
  80. 2016-02-05 13:53:38.332 - Thread: 1 -> DriverVersion = 7.1.542.0
  81. 2016-02-05 13:53:38.332 - Thread: 1 -> DriverDate = 20060522000000.000000-000
  82. 2016-02-05 13:53:38.332 - Thread: 1 -> Description = LogMeIn Mirror Driver
  83. 2016-02-05 13:53:38.332 - Thread: 1 -> DeviceID = VideoController2
  84. 2016-02-05 13:53:38.332 - Thread: 1 -> Name = LogMeIn Mirror Driver
  85. 2016-02-05 13:53:38.332 - Thread: 1 -> VideoProcessor =
  86. 2016-02-05 13:53:38.332 - Thread: 1 -> VideoArchitecture = 5
  87. 2016-02-05 13:53:38.332 - Thread: 1 -> PNPDeviceID = ROOT\DISPLAY\0000
  88. 2016-02-05 13:53:38.332 - Thread: 1 -> InstalledDisplayDrivers =
  89. 2016-02-05 13:53:38.332 - Thread: 1 -> }
  90. 2016-02-05 13:53:38.332 - Thread: 1 -> }
  91. 2016-02-05 13:53:38.422 - Thread: 1 -> Steam.IsActive: True
  92. 2016-02-05 13:53:38.423 - Thread: 1 -> Steam.IsOnline: True
  93. 2016-02-05 13:53:38.423 - Thread: 1 -> Steam.OwnsGame: True
  94. 2016-02-05 13:53:38.423 - Thread: 1 -> Steam.UserId: 76561198049884400
  95. 2016-02-05 13:53:38.423 - Thread: 1 -> Steam.UserName: Udrakan
  96. 2016-02-05 13:53:38.423 - Thread: 1 -> Steam.Branch:
  97. 2016-02-05 13:53:38.423 - Thread: 1 -> Build date: 2016-02-04 04:15
  98. 2016-02-05 13:53:38.423 - Thread: 1 -> Build version: 0.1.5878.29278
  99. 2016-02-05 13:53:38.468 - Thread: 1 -> MySandboxGame.Constructor() - START
  100. 2016-02-05 13:53:38.468 - Thread: 1 -> Game dir: D:\Program Files\Steam\steamapps\common\SpaceEngineers\Bin64
  101. 2016-02-05 13:53:38.468 - Thread: 1 -> Content dir: D:\Program Files\Steam\steamapps\common\SpaceEngineers\Content
  102. 2016-02-05 13:53:38.469 - Thread: 1 -> Found processor count: 4
  103. 2016-02-05 13:53:38.469 - Thread: 1 -> Using processor count: 4
  104. 2016-02-05 13:53:39.150 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START
  105. 2016-02-05 13:53:39.158 - Thread: 1 -> 1605774d34e3660755e78b1bf31b7befe5edd03c
  106. 2016-02-05 13:53:40.391 - Thread: 1 -> Loading scenarios
  107. 2016-02-05 13:53:40.483 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END
  108. 2016-02-05 13:53:40.486 - Thread: 1 -> 21efee3d826740cbc85fcd0f4209411217779f04
  109. 2016-02-05 13:53:40.503 - Thread: 1 -> Preallocate - START
  110. 2016-02-05 13:53:40.505 - Thread: 1 -> SyncClass - START
  111. 2016-02-05 13:53:40.507 - Thread: 1 -> SyncClass - END
  112. 2016-02-05 13:53:40.507 - Thread: 1 -> MySpaceBuildComponent - START
  113. 2016-02-05 13:53:40.507 - Thread: 1 -> MySpaceBuildComponent - END
  114. 2016-02-05 13:53:40.507 - Thread: 1 -> MySpaceWorldGenerator - START
  115. 2016-02-05 13:53:40.525 - Thread: 1 -> MySpaceWorldGenerator - END
  116. 2016-02-05 13:53:40.525 - Thread: 1 -> MySpaceRespawnComponent - START
  117. 2016-02-05 13:53:40.527 - Thread: 1 -> MySpaceRespawnComponent - END
  118. 2016-02-05 13:53:40.528 - Thread: 1 -> MyEntities - START
  119. 2016-02-05 13:53:40.564 - Thread: 1 -> MyEntities - END
  120. 2016-02-05 13:53:40.564 - Thread: 1 -> MyObjectBuilder_Base - START
  121. 2016-02-05 13:53:40.564 - Thread: 1 -> MyObjectBuilder_Base - END
  122. 2016-02-05 13:53:40.564 - Thread: 1 -> MyTransparentGeometry - START
  123. 2016-02-05 13:53:40.616 - Thread: 1 -> MyTransparentGeometry - END
  124. 2016-02-05 13:53:40.616 - Thread: 1 -> MyCubeGridDeformationTables - START
  125. 2016-02-05 13:53:40.631 - Thread: 1 -> MyCubeGridDeformationTables - END
  126. 2016-02-05 13:53:40.631 - Thread: 1 -> MyMath - START
  127. 2016-02-05 13:53:40.632 - Thread: 1 -> MyMath - END
  128. 2016-02-05 13:53:40.642 - Thread: 1 -> MyDefinitionManager - START
  129. 2016-02-05 13:53:40.642 - Thread: 1 -> MyDefinitionManager - END
  130. 2016-02-05 13:53:40.642 - Thread: 1 -> MyCubeGridDefinitions - START
  131. 2016-02-05 13:53:40.879 - Thread: 1 -> MyCubeGridDefinitions - END
  132. 2016-02-05 13:53:40.879 - Thread: 1 -> MyAIActionsParser - START
  133. 2016-02-05 13:53:40.880 - Thread: 1 -> MyAIActionsParser - END
  134. 2016-02-05 13:53:40.880 - Thread: 1 -> MyMultiplayerBase - START
  135. 2016-02-05 13:53:40.880 - Thread: 1 -> MyMultiplayerBase - END
  136. 2016-02-05 13:53:40.880 - Thread: 1 -> MyMultiplayerServerBase - START
  137. 2016-02-05 13:53:40.880 - Thread: 1 -> MyMultiplayerServerBase - END
  138. 2016-02-05 13:53:40.880 - Thread: 1 -> MyDedicatedServerBase - START
  139. 2016-02-05 13:53:40.880 - Thread: 1 -> MyDedicatedServerBase - END
  140. 2016-02-05 13:53:40.880 - Thread: 1 -> MyDedicatedServerBattle - START
  141. 2016-02-05 13:53:40.880 - Thread: 1 -> MyDedicatedServerBattle - END
  142. 2016-02-05 13:53:40.880 - Thread: 1 -> MyMultiplayerLobbyClient - START
  143. 2016-02-05 13:53:40.880 - Thread: 1 -> MyMultiplayerLobbyClient - END
  144. 2016-02-05 13:53:40.880 - Thread: 1 -> MyServerDebugCommands - START
  145. 2016-02-05 13:53:40.887 - Thread: 1 -> MyServerDebugCommands - END
  146. 2016-02-05 13:53:40.887 - Thread: 1 -> MyMultiplayerClient - START
  147. 2016-02-05 13:53:40.887 - Thread: 1 -> MyMultiplayerClient - END
  148. 2016-02-05 13:53:40.887 - Thread: 1 -> MyMultiplayerLobby - START
  149. 2016-02-05 13:53:40.887 - Thread: 1 -> MyMultiplayerLobby - END
  150. 2016-02-05 13:53:40.887 - Thread: 1 -> MyDedicatedServer - START
  151. 2016-02-05 13:53:40.887 - Thread: 1 -> MyDedicatedServer - END
  152. 2016-02-05 13:53:40.887 - Thread: 1 -> MyAiTargetManager - START
  153. 2016-02-05 13:53:40.893 - Thread: 1 -> MyAiTargetManager - END
  154. 2016-02-05 13:53:40.893 - Thread: 1 -> MySyncHandTool - START
  155. 2016-02-05 13:53:40.894 - Thread: 1 -> MySyncHandTool - END
  156. 2016-02-05 13:53:40.894 - Thread: 1 -> MyEntityStatComponent - START
  157. 2016-02-05 13:53:40.897 - Thread: 1 -> MyEntityStatComponent - END
  158. 2016-02-05 13:53:40.897 - Thread: 1 -> MyCharacterStatComponent - START
  159. 2016-02-05 13:53:40.897 - Thread: 1 -> MyCharacterStatComponent - END
  160. 2016-02-05 13:53:40.897 - Thread: 1 -> MyEntityComponentsDebugDraw - START
  161. 2016-02-05 13:53:40.897 - Thread: 1 -> MyEntityComponentsDebugDraw - END
  162. 2016-02-05 13:53:40.897 - Thread: 1 -> MySyncAirtightDoorGeneric - START
  163. 2016-02-05 13:53:40.898 - Thread: 1 -> MySyncAirtightDoorGeneric - END
  164. 2016-02-05 13:53:40.898 - Thread: 1 -> MySyncDoor - START
  165. 2016-02-05 13:53:40.899 - Thread: 1 -> MySyncDoor - END
  166. 2016-02-05 13:53:40.899 - Thread: 1 -> MySyncGravityGenerator - START
  167. 2016-02-05 13:53:40.900 - Thread: 1 -> MySyncGravityGenerator - END
  168. 2016-02-05 13:53:40.900 - Thread: 1 -> MySyncGravityGeneratorSphere - START
  169. 2016-02-05 13:53:40.902 - Thread: 1 -> MySyncGravityGeneratorSphere - END
  170. 2016-02-05 13:53:40.902 - Thread: 1 -> MySyncGyro - START
  171. 2016-02-05 13:53:40.904 - Thread: 1 -> MySyncGyro - END
  172. 2016-02-05 13:53:40.904 - Thread: 1 -> MySyncLightingBlock - START
  173. 2016-02-05 13:53:40.912 - Thread: 1 -> MySyncLightingBlock - END
  174. 2016-02-05 13:53:40.912 - Thread: 1 -> MySyncRadioBroadcaster - START
  175. 2016-02-05 13:53:40.914 - Thread: 1 -> MySyncRadioBroadcaster - END
  176. 2016-02-05 13:53:40.914 - Thread: 1 -> MySyncEntity - START
  177. 2016-02-05 13:53:40.915 - Thread: 1 -> MySyncEntity - END
  178. 2016-02-05 13:53:40.915 - Thread: 1 -> MySyncOxygenGenerator - START
  179. 2016-02-05 13:53:40.917 - Thread: 1 -> MySyncOxygenGenerator - END
  180. 2016-02-05 13:53:40.917 - Thread: 1 -> MySyncAirVent - START
  181. 2016-02-05 13:53:40.919 - Thread: 1 -> MySyncAirVent - END
  182. 2016-02-05 13:53:40.919 - Thread: 1 -> MySyncOxygenTank - START
  183. 2016-02-05 13:53:40.924 - Thread: 1 -> MySyncOxygenTank - END
  184. 2016-02-05 13:53:40.924 - Thread: 1 -> MySyncButtonPanel - START
  185. 2016-02-05 13:53:40.927 - Thread: 1 -> MySyncButtonPanel - END
  186. 2016-02-05 13:53:40.927 - Thread: 1 -> MySyncCameraBlock - START
  187. 2016-02-05 13:53:40.929 - Thread: 1 -> MySyncCameraBlock - END
  188. 2016-02-05 13:53:40.929 - Thread: 1 -> MySyncProjector - START
  189. 2016-02-05 13:53:40.941 - Thread: 1 -> MySyncProjector - END
  190. 2016-02-05 13:53:40.941 - Thread: 1 -> MySyncTimerBlock - START
  191. 2016-02-05 13:53:40.945 - Thread: 1 -> MySyncTimerBlock - END
  192. 2016-02-05 13:53:40.945 - Thread: 1 -> MySyncJumpDrive - START
  193. 2016-02-05 13:53:40.952 - Thread: 1 -> MySyncJumpDrive - END
  194. 2016-02-05 13:53:40.952 - Thread: 1 -> MyChatHistory - START
  195. 2016-02-05 13:53:40.952 - Thread: 1 -> MyChatHistory - END
  196. 2016-02-05 13:53:40.952 - Thread: 1 -> MySyncControllableEntity - START
  197. 2016-02-05 13:53:40.959 - Thread: 1 -> MySyncControllableEntity - END
  198. 2016-02-05 13:53:40.959 - Thread: 1 -> MySyncShipController - START
  199. 2016-02-05 13:53:40.963 - Thread: 1 -> MySyncShipController - END
  200. 2016-02-05 13:53:40.963 - Thread: 1 -> MySyncRemoteControl - START
  201. 2016-02-05 13:53:40.970 - Thread: 1 -> MySyncRemoteControl - END
  202. 2016-02-05 13:53:40.970 - Thread: 1 -> MySyncJumpDriveSystem - START
  203. 2016-02-05 13:53:40.975 - Thread: 1 -> MySyncJumpDriveSystem - END
  204. 2016-02-05 13:53:40.975 - Thread: 1 -> MySyncDestructions - START
  205. 2016-02-05 13:53:40.982 - Thread: 1 -> MySyncDestructions - END
  206. 2016-02-05 13:53:40.982 - Thread: 1 -> MyGuiBlueprintScreen - START
  207. 2016-02-05 13:53:41.050 - Thread: 1 -> MyGuiBlueprintScreen - END
  208. 2016-02-05 13:53:41.050 - Thread: 1 -> MyGuiIngameScriptsPage - START
  209. 2016-02-05 13:53:41.050 - Thread: 1 -> MyGuiIngameScriptsPage - END
  210. 2016-02-05 13:53:41.050 - Thread: 1 -> MySyncAdvancedDoor - START
  211. 2016-02-05 13:53:41.051 - Thread: 1 -> MySyncAdvancedDoor - END
  212. 2016-02-05 13:53:41.051 - Thread: 1 -> MySyncEnvironmentItems - START
  213. 2016-02-05 13:53:41.058 - Thread: 1 -> MySyncEnvironmentItems - END
  214. 2016-02-05 13:53:41.058 - Thread: 1 -> MyGuiScreenAdminMenu - START
  215. 2016-02-05 13:53:41.058 - Thread: 1 -> MyGuiScreenAdminMenu - END
  216. 2016-02-05 13:53:41.058 - Thread: 1 -> MyCommandCharacter - START
  217. 2016-02-05 13:53:41.061 - Thread: 1 -> MyCommandCharacter - END
  218. 2016-02-05 13:53:41.061 - Thread: 1 -> MyCommandConsole - START
  219. 2016-02-05 13:53:41.062 - Thread: 1 -> MyCommandConsole - END
  220. 2016-02-05 13:53:41.062 - Thread: 1 -> MyCommandEntity - START
  221. 2016-02-05 13:53:41.064 - Thread: 1 -> MyCommandEntity - END
  222. 2016-02-05 13:53:41.064 - Thread: 1 -> MyGpsCollection - START
  223. 2016-02-05 13:53:41.068 - Thread: 1 -> MyGpsCollection - END
  224. 2016-02-05 13:53:41.068 - Thread: 1 -> MySyncConveyorSorter - START
  225. 2016-02-05 13:53:41.072 - Thread: 1 -> MySyncConveyorSorter - END
  226. 2016-02-05 13:53:41.072 - Thread: 1 -> MySyncLaserAntenna - START
  227. 2016-02-05 13:53:41.076 - Thread: 1 -> MySyncLaserAntenna - END
  228. 2016-02-05 13:53:41.076 - Thread: 1 -> MySyncManipulationTool - START
  229. 2016-02-05 13:53:41.079 - Thread: 1 -> MySyncManipulationTool - END
  230. 2016-02-05 13:53:41.079 - Thread: 1 -> MySyncMissionTriggers - START
  231. 2016-02-05 13:53:41.081 - Thread: 1 -> MySyncMissionTriggers - END
  232. 2016-02-05 13:53:41.081 - Thread: 1 -> MySyncScenario - START
  233. 2016-02-05 13:53:41.088 - Thread: 1 -> MySyncScenario - END
  234. 2016-02-05 13:53:41.088 - Thread: 1 -> MySyncCubeBlock - START
  235. 2016-02-05 13:53:41.088 - Thread: 1 -> MySyncCubeBlock - END
  236. 2016-02-05 13:53:41.088 - Thread: 1 -> MySyncSoundBlock - START
  237. 2016-02-05 13:53:41.094 - Thread: 1 -> MySyncSoundBlock - END
  238. 2016-02-05 13:53:41.094 - Thread: 1 -> MySyncSpaceBall - START
  239. 2016-02-05 13:53:41.097 - Thread: 1 -> MySyncSpaceBall - END
  240. 2016-02-05 13:53:41.097 - Thread: 1 -> MyCameraCollection - START
  241. 2016-02-05 13:53:41.098 - Thread: 1 -> MyCameraCollection - END
  242. 2016-02-05 13:53:41.099 - Thread: 1 -> MySyncHelper - START
  243. 2016-02-05 13:53:41.101 - Thread: 1 -> MySyncHelper - END
  244. 2016-02-05 13:53:41.101 - Thread: 1 -> MySyncSensorBlock - START
  245. 2016-02-05 13:53:41.107 - Thread: 1 -> MySyncSensorBlock - END
  246. 2016-02-05 13:53:41.107 - Thread: 1 -> MySyncTextPanel - START
  247. 2016-02-05 13:53:41.118 - Thread: 1 -> MySyncTextPanel - END
  248. 2016-02-05 13:53:41.118 - Thread: 1 -> MySyncGrid - START
  249. 2016-02-05 13:53:41.147 - Thread: 1 -> MySyncGrid - END
  250. 2016-02-05 13:53:41.147 - Thread: 1 -> MyFactionCollection - START
  251. 2016-02-05 13:53:41.152 - Thread: 1 -> MyFactionCollection - END
  252. 2016-02-05 13:53:41.152 - Thread: 1 -> MySyncThrower - START
  253. 2016-02-05 13:53:41.153 - Thread: 1 -> MySyncThrower - END
  254. 2016-02-05 13:53:41.153 - Thread: 1 -> MyToolBarCollection - START
  255. 2016-02-05 13:53:41.156 - Thread: 1 -> MyToolBarCollection - END
  256. 2016-02-05 13:53:41.156 - Thread: 1 -> MySyncProgrammableBlock - START
  257. 2016-02-05 13:53:41.161 - Thread: 1 -> MySyncProgrammableBlock - END
  258. 2016-02-05 13:53:41.161 - Thread: 1 -> MySyncMissiles - START
  259. 2016-02-05 13:53:41.162 - Thread: 1 -> MySyncMissiles - END
  260. 2016-02-05 13:53:41.162 - Thread: 1 -> MyScriptedGroupsSystem - START
  261. 2016-02-05 13:53:41.163 - Thread: 1 -> MyScriptedGroupsSystem - END
  262. 2016-02-05 13:53:41.163 - Thread: 1 -> MySyncLargeTurret - START
  263. 2016-02-05 13:53:41.172 - Thread: 1 -> MySyncLargeTurret - END
  264. 2016-02-05 13:53:41.172 - Thread: 1 -> MySyncConveyors - START
  265. 2016-02-05 13:53:41.173 - Thread: 1 -> MySyncConveyors - END
  266. 2016-02-05 13:53:41.173 - Thread: 1 -> MySyncMeteorShower - START
  267. 2016-02-05 13:53:41.174 - Thread: 1 -> MySyncMeteorShower - END
  268. 2016-02-05 13:53:41.174 - Thread: 1 -> MySyncBattery - START
  269. 2016-02-05 13:53:41.175 - Thread: 1 -> MySyncBattery - END
  270. 2016-02-05 13:53:41.175 - Thread: 1 -> MySyncCockpit - START
  271. 2016-02-05 13:53:41.175 - Thread: 1 -> MySyncCockpit - END
  272. 2016-02-05 13:53:41.176 - Thread: 1 -> MySyncFloatingObjects - START
  273. 2016-02-05 13:53:41.203 - Thread: 1 -> MySyncFloatingObjects - END
  274. 2016-02-05 13:53:41.203 - Thread: 1 -> MySyncBlockHelpers - START
  275. 2016-02-05 13:53:41.204 - Thread: 1 -> MySyncBlockHelpers - END
  276. 2016-02-05 13:53:41.204 - Thread: 1 -> MySyncWarhead - START
  277. 2016-02-05 13:53:41.209 - Thread: 1 -> MySyncWarhead - END
  278. 2016-02-05 13:53:41.209 - Thread: 1 -> ProductionBlockSync - START
  279. 2016-02-05 13:53:41.212 - Thread: 1 -> ProductionBlockSync - END
  280. 2016-02-05 13:53:41.212 - Thread: 1 -> SyncClass - START
  281. 2016-02-05 13:53:41.216 - Thread: 1 -> SyncClass - END
  282. 2016-02-05 13:53:41.216 - Thread: 1 -> MySyncExplosions - START
  283. 2016-02-05 13:53:41.217 - Thread: 1 -> MySyncExplosions - END
  284. 2016-02-05 13:53:41.217 - Thread: 1 -> MySyncCharacter - START
  285. 2016-02-05 13:53:41.231 - Thread: 1 -> MySyncCharacter - END
  286. 2016-02-05 13:53:41.231 - Thread: 1 -> MyPlayerCollection - START
  287. 2016-02-05 13:53:41.248 - Thread: 1 -> MyPlayerCollection - END
  288. 2016-02-05 13:53:41.248 - Thread: 1 -> MySyncGlobal - START
  289. 2016-02-05 13:53:41.252 - Thread: 1 -> MySyncGlobal - END
  290. 2016-02-05 13:53:41.252 - Thread: 1 -> MyMultiplayerSyncObject - START
  291. 2016-02-05 13:53:41.255 - Thread: 1 -> MyMultiplayerSyncObject - END
  292. 2016-02-05 13:53:41.255 - Thread: 1 -> Preallocate - END
  293. 2016-02-05 13:53:41.265 - Thread: 1 -> MySandboxGame.Constructor() - END
  294. 2016-02-05 13:53:41.275 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - START
  295. 2016-02-05 13:53:41.275 - Thread: 1 -> Assembly.GetName: Sandbox.Game, Version=0.1.5878.29278, Culture=neutral, PublicKeyToken=null
  296. 2016-02-05 13:53:41.275 - Thread: 1 -> Assembly.FullName: Sandbox.Game, Version=0.1.5878.29278, Culture=neutral, PublicKeyToken=null
  297. 2016-02-05 13:53:41.275 - Thread: 1 -> Assembly.Location: D:\Program Files\Steam\steamapps\common\SpaceEngineers\Bin64\Sandbox.Game.dll
  298. 2016-02-05 13:53:41.275 - Thread: 1 -> Assembly.ImageRuntimeVersion: v4.0.30319
  299. 2016-02-05 13:53:41.275 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - END
  300. 2016-02-05 13:53:41.280 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - START
  301. 2016-02-05 13:53:41.290 - Thread: 1 -> Win32_ComputerSystem.Manufacturer: To be filled by O.E.M.
  302. 2016-02-05 13:53:41.290 - Thread: 1 -> Win32_ComputerSystem.Model: To be filled by O.E.M.
  303. 2016-02-05 13:53:41.291 - Thread: 1 -> Virtualized: False
  304. 2016-02-05 13:53:41.294 - Thread: 1 -> Environment.ProcessorName: AMD FX(tm)-4300 Quad-Core Processor
  305. 2016-02-05 13:53:41.298 - Thread: 1 -> ComputerInfo.TotalPhysicalMemory: 8,484,585,472 bytes
  306. 2016-02-05 13:53:41.298 - Thread: 1 -> ComputerInfo.TotalVirtualMemory: 8,796,092,891,136 bytes
  307. 2016-02-05 13:53:41.298 - Thread: 1 -> ComputerInfo.AvailablePhysicalMemory: 6,164,029,440 bytes
  308. 2016-02-05 13:53:41.298 - Thread: 1 -> ComputerInfo.AvailableVirtualMemory: 8,795,183,636,480 bytes
  309. 2016-02-05 13:53:41.302 - Thread: 1 -> Drive C: | Capacity: 500,000,878,592 bytes | Free space: 56,445,775,872 bytes
  310. 2016-02-05 13:53:41.302 - Thread: 1 -> Drive D: | Capacity: 1,000,200,990,720 bytes | Free space: 73,455,345,664 bytes
  311. 2016-02-05 13:53:41.302 - Thread: 1 -> Drive H: | Capacity: 104,853,504 bytes | Free space: 75,272,192 bytes
  312. 2016-02-05 13:53:41.302 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - END
  313. 2016-02-05 13:53:41.303 - Thread: 1 -> MySandboxGame.Initialize() - START
  314. 2016-02-05 13:53:41.522 - Thread: 1 -> MyGuiGameControlsHelpers()
  315. 2016-02-05 13:53:41.671 - Thread: 1 -> Physics.Init
  316. 2016-02-05 13:53:41.671 - Thread: 1 -> Version: Release(0), 1800, [S]
  317. 2016-02-05 13:53:41.676 - Thread: 1 -> HkGameName: SpaceEngineers Release
  318. 2016-02-05 13:53:41.716 - Thread: 1 -> MySandboxGame.LoadData() - START
  319. 2016-02-05 13:53:41.717 - Thread: 1 -> MyDefinitionManager.LoadSounds() - START
  320. 2016-02-05 13:53:41.721 - Thread: 1 -> 872687a8072523ab7912eb571849bef59b62fdf6
  321. 2016-02-05 13:53:43.834 - Thread: 1 -> Loading Sounds
  322. 2016-02-05 13:53:43.841 - Thread: 1 -> MyDefinitionManager.LoadSounds() - END
  323. 2016-02-05 13:53:43.853 - Thread: 1 -> MyAudio.LoadData - START
  324. 2016-02-05 13:53:43.912 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Reproduktory (USB PnP Sound Device) - Channel #: 2
  325. 2016-02-05 13:53:44.653 - Thread: 1 -> MyAudio.LoadData - END
  326. 2016-02-05 13:53:44.671 - Thread: 1 -> Could not find any sound for 'None'
  327. 2016-02-05 13:53:44.671 - Thread: 1 -> Could not find any sound for 'HudCraftBarProgressLoop'
  328. 2016-02-05 13:53:44.671 - Thread: 1 -> Could not find any sound for 'HudErrorMessage'
  329. 2016-02-05 13:53:44.671 - Thread: 1 -> Could not find any sound for 'HudOpenCraftWin'
  330. 2016-02-05 13:53:44.671 - Thread: 1 -> Could not find any sound for 'HudOpenInventory'
  331. 2016-02-05 13:53:44.677 - Thread: 1 -> MyGuiManager()
  332. 2016-02-05 13:53:44.788 - Thread: 1 -> MyScreenManager()
  333. 2016-02-05 13:53:44.839 - Thread: 1 -> MyConfig.Save() - START
  334. 2016-02-05 13:53:44.839 - Thread: 1 -> Path: C:\Users\Marek\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg
  335. 2016-02-05 13:53:44.862 - Thread: 1 -> MyConfig.Save() - END
  336. 2016-02-05 13:53:44.864 - Thread: 1 -> MyGuiManager.LoadContent() - START
  337. 2016-02-05 13:53:44.955 - Thread: 1 -> MyGuiManager.LoadContent() - START
  338. 2016-02-05 13:53:44.955 - Thread: 1 -> MyGuiManager.LoadContent() - END
  339. 2016-02-05 13:53:44.955 - Thread: 1 -> MyGuiManager.LoadContent() - END
  340. 2016-02-05 13:53:45.120 - Thread: 1 -> MySandboxGame.LoadData() - END
  341. 2016-02-05 13:53:45.189 - Thread: 1 -> MySandboxGame.Initialize() - END
  342. 2016-02-05 13:53:45.195 - Thread: 1 -> Timer Frequency: 4021396
  343. 2016-02-05 13:53:45.195 - Thread: 1 -> Ticks per frame: 67304
  344. 2016-02-05 13:53:45.814 - Thread: 1 -> Analytics helper process start reported
  345. 2016-02-05 13:53:52.848 - Thread: 7 -> Loading available saves - START
  346. 2016-02-05 13:53:52.850 - Thread: 7 -> GetWorldInfoFromDirectory (Exists: True) 'C:\Users\Marek\AppData\Roaming\SpaceEngineers\Saves\76561198049884400'
  347. 2016-02-05 13:53:54.717 - Thread: 7 -> Loading available saves - END
  348. 2016-02-05 13:53:54.844 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  349. 2016-02-05 13:53:54.844 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  350. 2016-02-05 13:53:57.425 - Thread: 1 -> LoadSandbox() - Start
  351. 2016-02-05 13:53:57.425 - Thread: 1 -> LoadSession() - Start
  352. 2016-02-05 13:53:57.425 - Thread: 1 -> C:\Users\Marek\AppData\Roaming\SpaceEngineers\Saves\76561198049884400\Conquering Star system! 1
  353. 2016-02-05 13:53:58.299 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  354. 2016-02-05 13:53:58.299 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  355. 2016-02-05 13:53:58.299 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  356. 2016-02-05 13:53:58.299 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  357. 2016-02-05 13:53:58.300 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  358. 2016-02-05 13:53:58.300 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  359. 2016-02-05 13:53:58.319 - Thread: 1 -> LoadSession() - End
  360. 2016-02-05 13:53:58.319 - Thread: 1 -> LoadSandbox() - End
  361. 2016-02-05 13:53:58.320 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START
  362. 2016-02-05 13:53:58.321 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END
  363. 2016-02-05 13:53:58.538 - Thread: 1 -> RunLoadingAction - START
  364. 2016-02-05 13:53:58.544 - Thread: 1 -> Loading session: C:\Users\Marek\AppData\Roaming\SpaceEngineers\Saves\76561198049884400\Conquering Star system! 1
  365. 2016-02-05 13:54:02.032 - Thread: 1 -> MyDefinitionManager.LoadData() - START
  366. 2016-02-05 13:54:02.033 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START
  367. 2016-02-05 13:54:02.034 - Thread: 1 -> 1605774d34e3660755e78b1bf31b7befe5edd03c
  368. 2016-02-05 13:54:02.106 - Thread: 1 -> Loading scenarios
  369. 2016-02-05 13:54:02.106 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END
  370. 2016-02-05 13:54:02.117 - Thread: 1 -> 8963827260e2ef65d7201b20962d65c0b67d52ec
  371. 2016-02-05 13:54:02.174 - Thread: 1 -> 8213c1e2e93c2195f1f20d2001d6870af92ff443
  372. 2016-02-05 13:54:02.201 - Thread: 1 -> 477f9c3762d581d42d21aa92787c1e989a27b84e
  373. 2016-02-05 13:54:02.249 - Thread: 1 -> 1ab7b49e967825822bcfd8b15f1fad4891f01f36
  374. 2016-02-05 13:54:02.276 - Thread: 1 -> f33f6e6e3e6b3f25fd32d03cd3ae9a751d4aac48
  375. 2016-02-05 13:54:02.277 - Thread: 1 -> 30027717bcbac43a8849f5f665fd3a020d304f41
  376. 2016-02-05 13:54:02.281 - Thread: 1 -> 96cb1e8239f8a75a3904d3ae3fbdc5e581252db3
  377. 2016-02-05 13:54:02.351 - Thread: 1 -> 585a4a1409a40acafd5f5130ac247251038e3a24
  378. 2016-02-05 13:54:02.378 - Thread: 1 -> 2e428cb1c12aba4f86a6b89db7f435698e338c9f
  379. 2016-02-05 13:54:02.396 - Thread: 1 -> 971bfb51cdfe798a613b7873ac37c94a5936eb08
  380. 2016-02-05 13:54:02.412 - Thread: 1 -> a0a5547be38991ccfc3660514dfbd9a53d815601
  381. 2016-02-05 13:54:02.444 - Thread: 1 -> f734cb12b4ceb45c4f00b2762b38d789a307b36c
  382. 2016-02-05 13:54:02.465 - Thread: 1 -> 185f97b584cc2d10423c5aa725b135faa2629829
  383. 2016-02-05 13:54:02.480 - Thread: 1 -> 01e0976f9e9e8425eff33b7b0888f1b6e9644b61
  384. 2016-02-05 13:54:03.775 - Thread: 1 -> d5a3d76863d81b5516e7e7956e5b111817b38b4d
  385. 2016-02-05 13:54:03.784 - Thread: 1 -> 4130fadab472dd5c317700ad5b242a6cae306286
  386. 2016-02-05 13:54:03.811 - Thread: 1 -> f7716aab67dfe61afbce31a27b4a89fbb821b987
  387. 2016-02-05 13:54:03.827 - Thread: 1 -> 0b84b511b705594a0dc7ec115f66871e2371649f
  388. 2016-02-05 13:54:03.859 - Thread: 1 -> 94504d3e57b7a50442ee9e91d5d8e8a0e7b5e6d0
  389. 2016-02-05 13:54:28.166 - Thread: 1 -> 1a8fa927c154886efdb3d99b6fae82f71296af66
  390. 2016-02-05 13:54:28.183 - Thread: 1 -> 7fcbccdd579b4c94997de2d64273ad20f409898d
  391. 2016-02-05 13:54:28.196 - Thread: 1 -> cbb974258f97fb94fd0e1c79972ed32a679eb0df
  392. 2016-02-05 13:54:28.214 - Thread: 1 -> 00dac19df9aef6d49d38515ecb34189cc0c09b28
  393. 2016-02-05 13:54:28.228 - Thread: 1 -> a819389974868d28aa51284f096f2bd65b7ce021
  394. 2016-02-05 13:54:28.267 - Thread: 1 -> f98b63a4f708a48b464efbf8cc6a4342c6935763
  395. 2016-02-05 13:54:28.285 - Thread: 1 -> 7de9098b2ec43c2b63d74bc67c4d07308e623456
  396. 2016-02-05 13:54:28.341 - Thread: 1 -> 05792b6ae007def51bec957c8eb40123505b7f4f
  397. 2016-02-05 13:54:28.357 - Thread: 1 -> 503619f481f5d1733eae7718248b15e75da9b6a8
  398. 2016-02-05 13:54:28.370 - Thread: 1 -> 8389c38cdd100a08e07ac3438d6778b0cb79e920
  399. 2016-02-05 13:54:28.377 - Thread: 1 -> 012286e2d44850eba7502d2bbcfeda270b7a7704
  400. 2016-02-05 13:54:28.387 - Thread: 1 -> 61b5d3befcb797345ff68a3dba7fb202a284f8aa
  401. 2016-02-05 13:54:28.441 - Thread: 1 -> 536b22c011605f2f55a4fad35ac5a181f8710c89
  402. 2016-02-05 13:54:28.983 - Thread: 1 -> 9552e133e1841b7efbbec139bf13532777a389eb
  403. 2016-02-05 13:54:28.994 - Thread: 1 -> a0f2f649d389725376931e5a6745acd61b42902d
  404. 2016-02-05 13:54:29.022 - Thread: 1 -> fca939856189a31146799db7943b4ba8ee6a531d
  405. 2016-02-05 13:54:29.106 - Thread: 1 -> 42518d81a66c13c938b9e883fa6b38783b2baf4d
  406. 2016-02-05 13:54:29.120 - Thread: 1 -> 227a024711bb954bfe9616b4f2f8bd8e16b32f54
  407. 2016-02-05 13:54:29.140 - Thread: 1 -> 1b9b65ca77cd70d7446441fb5dff070ceb555c94
  408. 2016-02-05 13:54:29.313 - Thread: 1 -> 9a68a7752e11cddad3750a002577c44a23d23814
  409. 2016-02-05 13:54:29.323 - Thread: 1 -> a98fb288ccc34c72981707ed9f47ffa9138e7b7e
  410. 2016-02-05 13:54:29.336 - Thread: 1 -> 7183d375b5645a5171cf755bf713620817568391
  411. 2016-02-05 13:54:29.351 - Thread: 1 -> 3ef39f9fb7f2dcb842d50c5ef5ddf832c7acf97e
  412. 2016-02-05 13:54:29.391 - Thread: 1 -> ec8b0d52769c985e846b35d2e754a8396ac05d45
  413. 2016-02-05 13:54:29.417 - Thread: 1 -> 1a0eac2e8dc93ae221a7cb3e62cd38f80e1e824e
  414. 2016-02-05 13:54:29.433 - Thread: 1 -> 28219c115c7ebeb2af7cd57b0bd21505c09027d6
  415. 2016-02-05 13:54:29.466 - Thread: 1 -> 9e1330329b7931b3df8a71fb990d6ac7bf8524c0
  416. 2016-02-05 13:54:29.483 - Thread: 1 -> 6dbcf28b4c8f22cdf786cbeed4e00ba9cc5b2066
  417. 2016-02-05 13:54:29.485 - Thread: 1 -> 1b94dd9e8e771bcda884c41f89f140cffc541839
  418. 2016-02-05 13:54:29.509 - Thread: 1 -> 978b6b228358f7801f99e84dbca60791344803fb
  419. 2016-02-05 13:54:29.547 - Thread: 1 -> 8faadb589c5c97c91876938b479f79445b4105f1
  420. 2016-02-05 13:54:29.845 - Thread: 1 -> dcdca19cab24ae7fb65991de58564c5e9e2d3838
  421. 2016-02-05 13:54:29.870 - Thread: 1 -> c6078caae4a4024615af007ee63bdcd9be5ee342
  422. 2016-02-05 13:54:29.958 - Thread: 1 -> 62907822e12a175ad9abcc2c3376b1a15119e919
  423. 2016-02-05 13:54:30.105 - Thread: 1 -> ec2060d69a1186ed7c2e875c347e71937602f7a4
  424. 2016-02-05 13:54:30.138 - Thread: 1 -> 421a589797420380ed210e47c63086fadd3798b3
  425. 2016-02-05 13:54:30.263 - Thread: 1 -> 5d7bb083f21fd9ae6b7bf0a490be3a89d23b7777
  426. 2016-02-05 13:54:30.580 - Thread: 1 -> 40f4538a85a607aaceb63610fa786e8ecf9a0ff7
  427. 2016-02-05 13:54:30.710 - Thread: 1 -> 1e495d82336f9605b983f44442a2f29c891e5a6b
  428. 2016-02-05 13:54:30.714 - Thread: 1 -> b709d85bf4cb2a5dcfca4d0b90405d0e9fb729bb
  429. 2016-02-05 13:54:30.715 - Thread: 1 -> b01955e6a56862f5bb1ab28dacfb9f03232722b4
  430. 2016-02-05 13:54:30.716 - Thread: 1 -> 049980c481cdf15aedf7d4e4d5b7db0ebc29620b
  431. 2016-02-05 13:54:30.717 - Thread: 1 -> 1f419c6d1bc221751617ae538f23ee6e4bec7aee
  432. 2016-02-05 13:54:30.718 - Thread: 1 -> 7adada0a72623fb378973880a6b03c4d888ced07
  433. 2016-02-05 13:54:30.719 - Thread: 1 -> 84871d44958266fdc7509b2f28191133cc22f29d
  434. 2016-02-05 13:54:30.720 - Thread: 1 -> dc1fa2bf6ea2400f4374526c1193aa08b6a0cb5e
  435. 2016-02-05 13:54:30.721 - Thread: 1 -> 86dc71552f852d8ef01e35de8d590177f383a6c8
  436. 2016-02-05 13:54:30.735 - Thread: 1 -> 8c69f38b3661bec570d4ae74758253a8889c2fc0
  437. 2016-02-05 13:54:30.759 - Thread: 1 -> c4d4b7026d2f6cc56f789d540ee7162a668f7df7
  438. 2016-02-05 13:54:30.769 - Thread: 1 -> e8079250833334d4b2571f3da1465ebad6678789
  439. 2016-02-05 13:54:30.787 - Thread: 1 -> 2f9a8f697b7b715c65d6c5f1cde553e91c657de1
  440. 2016-02-05 13:54:30.807 - Thread: 1 -> 903e7962349153fbfe38d6e5ee47739cc31ee57d
  441. 2016-02-05 13:54:30.809 - Thread: 1 -> d2001afd282ad082710e8df6786c62dfedd5ece7
  442. 2016-02-05 13:54:30.811 - Thread: 1 -> f458cb293e37b8987e6f2d15b7362185b08daee5
  443. 2016-02-05 13:54:30.814 - Thread: 1 -> 8c324a2a72d2206104fcad6229ed5d9084396146
  444. 2016-02-05 13:54:30.816 - Thread: 1 -> 63f4f749bc7708e5b6d5cb24d9be7793a3302f2c
  445. 2016-02-05 13:54:30.819 - Thread: 1 -> f06b0d1c60e304f797c6fc173942a319c063bde0
  446. 2016-02-05 13:54:30.848 - Thread: 1 -> 2ad542de79e760d4a5a69ab1e030980850d2a6a1
  447. 2016-02-05 13:54:30.883 - Thread: 1 -> 5a85a01cfbd3d6630480a724ee585d1fa905ee99
  448. 2016-02-05 13:54:30.889 - Thread: 1 -> 6a16c1ebab86df93b639ef590d5ba917e4a6a72d
  449. 2016-02-05 13:54:30.892 - Thread: 1 -> 747d65838ae1a0f661733a8e523b6b45a4b04f15
  450. 2016-02-05 13:54:30.893 - Thread: 1 -> 566ded6a796bd0dc30f7344af3ad82102ef2f94f
  451. 2016-02-05 13:54:30.900 - Thread: 1 -> c9995ec90f583809e5ce6d24d26bef3fef1ab2f1
  452. 2016-02-05 13:54:30.915 - Thread: 1 -> 5479c7ca0b6c1ffb36ba8838a52c906365975ab7
  453. 2016-02-05 13:54:30.939 - Thread: 1 -> 7502bb494742d9b1632d277c6dc4f491ce7e2f81
  454. 2016-02-05 13:54:30.958 - Thread: 1 -> e04bdb5b3260e5ed90cbd2d2b40d2a70218b4ef2
  455. 2016-02-05 13:54:30.965 - Thread: 1 -> bff5210981a8b08c1bf9c6b8824271cf00fbc8b3
  456. 2016-02-05 13:54:30.971 - Thread: 1 -> 5c7cef97bd7b8e78f3261bea83beefa98783c35e
  457. 2016-02-05 13:54:30.973 - Thread: 1 -> f6fbb4a8da77dda0f262860fe6224ab07ab0e299
  458. 2016-02-05 13:54:30.976 - Thread: 1 -> d20927d48f041bf7b3d14b5f7e5c8bc96fa7d503
  459. 2016-02-05 13:54:30.986 - Thread: 1 -> bcb65f76517cb6cd6ec7172d07de3a0b95a1929b
  460. 2016-02-05 13:54:31.000 - Thread: 1 -> 2919cd480690deb21702cd38fff7ad37b73b5034
  461. 2016-02-05 13:54:31.008 - Thread: 1 -> 89b3f2c32a585a670ec78a2fc12d16bbbb3d2e3b
  462. 2016-02-05 13:54:31.014 - Thread: 1 -> 941df0fc7155cec48ae9d9277696de1a8396f40a
  463. 2016-02-05 13:54:31.022 - Thread: 1 -> 31b5e7afafee4564cccf37fd89dc7cab16248709
  464. 2016-02-05 13:54:31.038 - Thread: 1 -> 410c62aa9fc8e9182bf2bc43b83df1c36fcc9ed2
  465. 2016-02-05 13:54:31.056 - Thread: 1 -> 6f073ded7eb5d5c52a7b1b8540c249dd2bae057b
  466. 2016-02-05 13:54:31.062 - Thread: 1 -> 77259d3b9ff48ae9831d050b26148faa987dabdb
  467. 2016-02-05 13:54:31.069 - Thread: 1 -> 3677f7d08982b7e24d16ee61505f5a099d8d830b
  468. 2016-02-05 13:54:31.085 - Thread: 1 -> e33e0e78c26d0afd4a63e8d6dc4db7443e1ae9b7
  469. 2016-02-05 13:54:31.101 - Thread: 1 -> a3b4d4827a7f2ef55396eed261141251c593a0f5
  470. 2016-02-05 13:54:31.104 - Thread: 1 -> 0ac0171349defcf5dbd857f70a3d5a7d7e6b21ac
  471. 2016-02-05 13:54:31.106 - Thread: 1 -> d3e46bec12d60c0708968e84874e9c24aac4c980
  472. 2016-02-05 13:54:31.109 - Thread: 1 -> fad424d18376945ae0e7e9f360a5a6fb7d40ff2b
  473. 2016-02-05 13:54:31.113 - Thread: 1 -> 22afcec43b8048ea6fbae18ce83e5518e713006f
  474. 2016-02-05 13:54:31.140 - Thread: 1 -> 5712fefd31a0e17c62a58d9f93726130fd081052
  475. 2016-02-05 13:54:31.170 - Thread: 1 -> b178bcf608dd5bbc3acf102bf21f7d3b861074dd
  476. 2016-02-05 13:54:31.184 - Thread: 1 -> edf46a50918c358e0e0b07634dc30c7650ccf0b2
  477. 2016-02-05 13:54:31.202 - Thread: 1 -> f3e2679b686b3d92e1a11e4e8b0435f3d283e93d
  478. 2016-02-05 13:54:31.205 - Thread: 1 -> 31cfd1d643b5ab50e29e3ae50832128e617e4cb5
  479. 2016-02-05 13:54:31.209 - Thread: 1 -> 4449efa40ad3ef44efc758a0fdfd44d459a1ae86
  480. 2016-02-05 13:54:31.210 - Thread: 1 -> 349900f6fe12faafaf2789aeb11cf5c186a343bb
  481. 2016-02-05 13:54:31.214 - Thread: 1 -> cac752b7b4556ab6613988b64fbcf6264d7cffd3
  482. 2016-02-05 13:54:31.223 - Thread: 1 -> e578f59f6c43c9ef970c5b1aa00f33b154212234
  483. 2016-02-05 13:54:31.236 - Thread: 1 -> d9fe1045f21b34b3350fc8d52ca8149ec51f3bec
  484. 2016-02-05 13:54:31.255 - Thread: 1 -> 01005b2b768f791c06065c3df12c3b8f47fd9fab
  485. 2016-02-05 13:54:31.273 - Thread: 1 -> f3430d84de9aa81152320dfacb93001c1476a0cb
  486. 2016-02-05 13:54:31.289 - Thread: 1 -> 9bd0d2a88d01d17d1244d1ca5c81dbdaabc91870
  487. 2016-02-05 13:54:31.314 - Thread: 1 -> 7783905ed2ecffb32923106f7044b46950d227ae
  488. 2016-02-05 13:54:31.327 - Thread: 1 -> a83f534a79e9d007fbe7c2be8128add3977ac769
  489. 2016-02-05 13:54:31.330 - Thread: 1 -> 081f9c8904d22e5504d469241e4b63d312060d17
  490. 2016-02-05 13:54:31.337 - Thread: 1 -> f43670a2980fed252b311c8812acbaf461e8ebae
  491. 2016-02-05 13:54:31.357 - Thread: 1 -> 855428b0eeacea355e274969a9a464a72711e5e2
  492. 2016-02-05 13:54:31.380 - Thread: 1 -> 9304a9088b56ee2b2f82fbdf1d4ff10f864c6c6f
  493. 2016-02-05 13:54:31.387 - Thread: 1 -> 4c3afd37528c0929fead3795bc0bad81903fb55a
  494. 2016-02-05 13:54:31.391 - Thread: 1 -> 086a47a44cb5f71e8e5d0b8233b1d599055e4de5
  495. 2016-02-05 13:54:31.401 - Thread: 1 -> 4269f48f007987b43d2aa028f644d23c3ed47ec5
  496. 2016-02-05 13:54:31.409 - Thread: 1 -> 8a72959867a29e2637895eb67332e208e321c045
  497. 2016-02-05 13:54:31.410 - Thread: 1 -> 743026e726b5daed9b63eea4fadc0561c335f70b
  498. 2016-02-05 13:54:31.412 - Thread: 1 -> 9ba3fa648731797b76db2eea950647668248e019
  499. 2016-02-05 13:54:31.418 - Thread: 1 -> a66efe6f97c22d76dc0a8c5544f8cc5eb67ad36d
  500. 2016-02-05 13:54:31.426 - Thread: 1 -> 060e8c41043deba88be06455a158aa360155f1a0
  501. 2016-02-05 13:54:31.429 - Thread: 1 -> 4d1ef1af8c3c52615891a4a849edc5b99930764f
  502. 2016-02-05 13:54:31.446 - Thread: 1 -> af48eb00471d41c72b2d0e08ee0d2270c08349ee
  503. 2016-02-05 13:54:31.466 - Thread: 1 -> a468a59f2a0c86aa3f47530fdf68e40c868a0d43
  504. 2016-02-05 13:54:31.466 - Thread: 1 -> f2029e5af61024a581eb78bee45d1113deaf7186
  505. 2016-02-05 13:54:31.466 - Thread: 1 -> a8ccd84c0682780490cb3248daa15ba8314bf8de
  506. 2016-02-05 13:54:31.466 - Thread: 1 -> a93c5255f98081033553a87bee7a670b32e90c22
  507. 2016-02-05 13:54:31.466 - Thread: 1 -> 03ad4add7574890cf4af379fa2ed8b336fdb7647
  508. 2016-02-05 13:54:31.466 - Thread: 1 -> ef73700efb9d1bc51245a9af900462365c29b8f1
  509. 2016-02-05 13:54:31.467 - Thread: 1 -> 02ca73e17a55af02fa6197cd9d8d218fbce55fc2
  510. 2016-02-05 13:54:31.467 - Thread: 1 -> 9dc54839ac2e617db108f329b614aeef1d24ecf5
  511. 2016-02-05 13:54:31.504 - Thread: 1 -> 756f3a6d0c4268d27025edc2bfecb04b562235f7
  512. 2016-02-05 13:54:31.550 - Thread: 1 -> 85752f5189cab0c64612b17b7df16f34fed1dea7
  513. 2016-02-05 13:54:31.565 - Thread: 1 -> 468fcfb3d06b2bdc4069124fa1c6a66ae9acd2e7
  514. 2016-02-05 13:54:31.584 - Thread: 1 -> 6eb327b3be931d7d74064bc43e609ed15ec19a0c
  515. 2016-02-05 13:54:31.594 - Thread: 1 -> 830f52c76f72937d699b7e918f1cf7527f356224
  516. 2016-02-05 13:54:31.606 - Thread: 1 -> 7fae20c2716c33ba86bb9fd748688f969adafa4c
  517. 2016-02-05 13:54:31.686 - Thread: 1 -> e3fc561bdf1cdab8d706a3a47b5f3c3b6930cc8d
  518. 2016-02-05 13:54:31.792 - Thread: 1 -> 0d128ba627b19f6dfdcff399c51604072e89f100
  519. 2016-02-05 13:54:31.868 - Thread: 1 -> b61f508beb05b85d3942406f29bcf79565bcfa98
  520. 2016-02-05 13:54:31.924 - Thread: 1 -> 251e3d7608ce6e6a5a8358e147467c57fdb32519
  521. 2016-02-05 13:54:31.948 - Thread: 1 -> 6f9f7b1df07f7768ca5e5591738ce08c868f5802
  522. 2016-02-05 13:54:31.978 - Thread: 1 -> b99d6f2cf5e7483b69a42a857473955b6d337527
  523. 2016-02-05 13:54:31.989 - Thread: 1 -> 91787f69968dfc063d0364b0db6e4fc1f9448664
  524. 2016-02-05 13:54:31.989 - Thread: 1 -> f5ebcaebfcfdb00bcd76e9ee17df0fecee00f149
  525. 2016-02-05 13:54:32.027 - Thread: 1 -> 02c3491a6e879e2904dfb53d6e2c902a3b1058cb
  526. 2016-02-05 13:54:32.074 - Thread: 1 -> 78654a25edd7dce38a8ea787c3c43afb12e54b6a
  527. 2016-02-05 13:54:32.078 - Thread: 1 -> aeb6efa4705586720fa164c75bda0fa483f8223a
  528. 2016-02-05 13:54:32.086 - Thread: 1 -> 777cce0c7478fb0572e77d6a02cceb10c578ce6f
  529. 2016-02-05 13:54:32.102 - Thread: 1 -> 5d44656502605a8648303f82ee709ccb8440f05d
  530. 2016-02-05 13:54:32.116 - Thread: 1 -> 117138254f36ba4b046835575adb4b2f31c951e3
  531. 2016-02-05 13:54:32.119 - Thread: 1 -> a13cca46dffb6151d20b6be8dedd800e1510d2e9
  532. 2016-02-05 13:54:32.122 - Thread: 1 -> 7c7a9ccbc62bade0ec6c60e373ef6008ed38e0f8
  533. 2016-02-05 13:54:32.127 - Thread: 1 -> 685e49a8354afed963ed353bd2c17cd2b5eb2ce9
  534. 2016-02-05 13:54:32.133 - Thread: 1 -> 0d6b1612254febc1af695c5d48e298b7af1bdeb2
  535. 2016-02-05 13:54:32.136 - Thread: 1 -> 4727f4d7f3b07431cf475a6800c392ad13bee1f2
  536. 2016-02-05 13:54:32.138 - Thread: 1 -> 16e5e70d80ea79ec42cd6edaf461d10e6b779d61
  537. 2016-02-05 13:54:32.156 - Thread: 1 -> 02f0704f79ad85b1c8cf3b84057b1b8bdf671478
  538. 2016-02-05 13:54:32.177 - Thread: 1 -> 276fec1b6110faee502fa513c2f0a92bdbf328e0
  539. 2016-02-05 13:54:32.178 - Thread: 1 -> 2a206b09e44c1a513c5fd513b0ec6f3763f1446f
  540. 2016-02-05 13:54:32.182 - Thread: 1 -> f6238b2bc526b294dfd629753a24b5a555e5ae2b
  541. 2016-02-05 13:54:32.184 - Thread: 1 -> 5bbe79e95f1ddf41aebba668c5daf6fd3d3fffb7
  542. 2016-02-05 13:54:32.187 - Thread: 1 -> acf4669b5ba89c8909eb4557fb0fcb55dd787da9
  543. 2016-02-05 13:54:32.191 - Thread: 1 -> af0892027c4e31b569790ae3947b297e7bb8cf03
  544. 2016-02-05 13:54:32.193 - Thread: 1 -> 4c40ba724ac1da9693805322963a447c0d2a7e2c
  545. 2016-02-05 13:54:32.202 - Thread: 1 -> 24d82ca38a1807c3c8dc50d0146d7756f1b3bd2c
  546. 2016-02-05 13:54:32.213 - Thread: 1 -> 22bdc83083c477d6be4ed440e752f2bb2d5c0f1b
  547. 2016-02-05 13:54:32.216 - Thread: 1 -> 4651765d43aaec1c6c4005fbc36c198329aaf6d4
  548. 2016-02-05 13:54:32.218 - Thread: 1 -> 3aadc52e44e07fa9226ac568619303d1e9858aa9
  549. 2016-02-05 13:54:32.221 - Thread: 1 -> 5c0ad40fc59cfecd3b8920bd4a95d5a4059de4cc
  550. 2016-02-05 13:54:32.225 - Thread: 1 -> 30611da1be4825618f706521b86896697c8156b1
  551. 2016-02-05 13:54:32.226 - Thread: 1 -> 10c1e8360afde0b090a59aec3a5980fb4c44165a
  552. 2016-02-05 13:54:32.229 - Thread: 1 -> 04f0271663b8845d74bfc5079cf8d9491c5d7443
  553. 2016-02-05 13:54:32.239 - Thread: 1 -> c3af76115606726b41780281d5850914c8a3d72b
  554. 2016-02-05 13:54:32.251 - Thread: 1 -> 15a2e957374ba10725108a15b80f9bd4900cd288
  555. 2016-02-05 13:54:32.256 - Thread: 1 -> 2f98d046f323df1259fd634b297073a0dc705cf6
  556. 2016-02-05 13:54:32.265 - Thread: 1 -> 812e8db79e2ffe8d551bcb646c0f665f80326c0b
  557. 2016-02-05 13:54:32.274 - Thread: 1 -> 4ee07dd0f5b067eabe5a74b3ce2dc455135a240e
  558. 2016-02-05 13:54:32.312 - Thread: 1 -> 6ce708d22f92cccbac5be6ae4639b22f244c130b
  559. 2016-02-05 13:54:32.353 - Thread: 1 -> c818a0dfeffcc907c2da88ee6951f34ff722ca8c
  560. 2016-02-05 13:54:32.370 - Thread: 1 -> a708a9a9dcc546cb4963242b2abd8191a00e9859
  561. 2016-02-05 13:54:32.390 - Thread: 1 -> bf073a2d439b4dd70359c0e32e2de319963db15b
  562. 2016-02-05 13:54:32.392 - Thread: 1 -> 1376e39db65aba1991175989667aeac7e4e3a6b9
  563. 2016-02-05 13:54:32.406 - Thread: 1 -> Loading behaviors
  564. 2016-02-05 13:54:32.408 - Thread: 1 -> Loading ammo magazines
  565. 2016-02-05 13:54:32.412 - Thread: 1 -> Loading ammo definitions
  566. 2016-02-05 13:54:32.417 - Thread: 1 -> Loading animations
  567. 2016-02-05 13:54:32.422 - Thread: 1 -> Loading animations
  568. 2016-02-05 13:54:32.422 - Thread: 1 -> Loading animations
  569. 2016-02-05 13:54:32.422 - Thread: 1 -> Loading sound definitions
  570. 2016-02-05 13:54:32.423 - Thread: 1 -> Loading category classes
  571. 2016-02-05 13:54:32.424 - Thread: 1 -> Loading blueprint classes
  572. 2016-02-05 13:54:32.426 - Thread: 1 -> Loading blueprint class entries
  573. 2016-02-05 13:54:32.427 - Thread: 1 -> Loading blueprints
  574. 2016-02-05 13:54:32.431 - Thread: 1 -> Loading agent definitions
  575. 2016-02-05 13:54:32.434 - Thread: 1 -> Loading character definitions
  576. 2016-02-05 13:54:32.451 - Thread: 1 -> Loading character definitions
  577. 2016-02-05 13:54:32.451 - Thread: 1 -> Loading components
  578. 2016-02-05 13:54:32.453 - Thread: 1 -> Loading configuration
  579. 2016-02-05 13:54:32.455 - Thread: 1 -> Loading container types
  580. 2016-02-05 13:54:32.457 - Thread: 1 -> Loading block positions
  581. 2016-02-05 13:54:32.464 - Thread: 1 -> Loading curve definitions
  582. 2016-02-05 13:54:32.470 - Thread: 1 -> Loading debris
  583. 2016-02-05 13:54:32.472 - Thread: 1 -> Loading environment items entries
  584. 2016-02-05 13:54:32.472 - Thread: 1 -> Loading edges
  585. 2016-02-05 13:54:32.474 - Thread: 1 -> Loading entity components
  586. 2016-02-05 13:54:32.482 - Thread: 1 -> Loading component containers
  587. 2016-02-05 13:54:32.485 - Thread: 1 -> Loading environment definition
  588. 2016-02-05 13:54:32.489 - Thread: 1 -> Loading environment items entries
  589. 2016-02-05 13:54:32.489 - Thread: 1 -> Loading factions
  590. 2016-02-05 13:54:32.490 - Thread: 1 -> Loading gas property definitions
  591. 2016-02-05 13:54:32.491 - Thread: 1 -> Loading event definitions
  592. 2016-02-05 13:54:32.494 - Thread: 1 -> Loading physical items
  593. 2016-02-05 13:54:32.511 - Thread: 1 -> Loading LCD texture categories
  594. 2016-02-05 13:54:32.512 - Thread: 1 -> Loading physical items
  595. 2016-02-05 13:54:32.514 - Thread: 1 -> Loading physical material properties
  596. 2016-02-05 13:54:32.520 - Thread: 1 -> Loading pirate antennas
  597. 2016-02-05 13:54:32.520 - Thread: 1 -> Loading planet definition
  598. 2016-02-05 13:54:32.537 - Thread: 1 -> Loading resource distribution groups
  599. 2016-02-05 13:54:32.538 - Thread: 1 -> Loading sound categories
  600. 2016-02-05 13:54:32.540 - Thread: 1 -> Loading stat group definitions
  601. 2016-02-05 13:54:32.544 - Thread: 1 -> Loading stat definitions
  602. 2016-02-05 13:54:32.545 - Thread: 1 -> Loading grid creators
  603. 2016-02-05 13:54:32.548 - Thread: 1 -> Loading transparent material properties
  604. 2016-02-05 13:54:32.549 - Thread: 1 -> Loading voxel map storage definitions
  605. 2016-02-05 13:54:32.550 - Thread: 1 -> Loading voxel material definitions
  606. 2016-02-05 13:54:32.560 - Thread: 1 -> Audio effects definitions
  607. 2016-02-05 13:54:32.567 - Thread: 1 -> Loading environment item definitions
  608. 2016-02-05 13:54:32.574 - Thread: 1 -> Loading environment items definitions
  609. 2016-02-05 13:54:32.577 - Thread: 1 -> Loading environment items definitions
  610. 2016-02-05 13:54:32.577 - Thread: 1 -> Loading physical material properties
  611. 2016-02-05 13:54:32.586 - Thread: 1 -> Could not find any sound for 'ImpBulletHitGlass'
  612. 2016-02-05 13:54:32.586 - Thread: 1 -> Could not find any sound for 'ImpExpHitRock'
  613. 2016-02-05 13:54:32.586 - Thread: 1 -> Could not find any sound for 'ImpExpHitMetal'
  614. 2016-02-05 13:54:32.586 - Thread: 1 -> Could not find any sound for 'ImpExpHitGlass'
  615. 2016-02-05 13:54:32.586 - Thread: 1 -> Could not find any sound for 'ImpExpHitMetal'
  616. 2016-02-05 13:54:32.586 - Thread: 1 -> Could not find any sound for 'ImpExpHitMetal'
  617. 2016-02-05 13:54:32.586 - Thread: 1 -> Loading environment item definitions
  618. 2016-02-05 13:54:32.587 - Thread: 1 -> Loading environment item definitions
  619. 2016-02-05 13:54:32.587 - Thread: 1 -> Loading voxel material changes definitions
  620. 2016-02-05 13:54:32.587 - Thread: 1 -> Loading weapon definitions
  621. 2016-02-05 13:54:32.595 - Thread: 1 -> Loading cube blocks
  622. 2016-02-05 13:54:32.806 - Thread: 1 -> Loading prefabs
  623. 2016-02-05 13:54:32.807 - Thread: 1 -> Loading prefabs
  624. 2016-02-05 13:54:32.807 - Thread: 1 -> Loading prefabs
  625. 2016-02-05 13:54:32.807 - Thread: 1 -> Loading prefabs
  626. 2016-02-05 13:54:32.807 - Thread: 1 -> Loading prefabs
  627. 2016-02-05 13:54:32.807 - Thread: 1 -> Loading prefabs
  628. 2016-02-05 13:54:32.807 - Thread: 1 -> Loading prefabs
  629. 2016-02-05 13:54:32.807 - Thread: 1 -> Loading prefabs
  630. 2016-02-05 13:54:32.807 - Thread: 1 -> Loading prefabs
  631. 2016-02-05 13:54:32.807 - Thread: 1 -> Loading prefabs
  632. 2016-02-05 13:54:32.807 - Thread: 1 -> Loading prefabs
  633. 2016-02-05 13:54:32.807 - Thread: 1 -> Loading prefabs
  634. 2016-02-05 13:54:32.807 - Thread: 1 -> Loading prefabs
  635. 2016-02-05 13:54:32.807 - Thread: 1 -> Loading prefabs
  636. 2016-02-05 13:54:32.807 - Thread: 1 -> Loading prefabs
  637. 2016-02-05 13:54:32.807 - Thread: 1 -> Loading prefabs
  638. 2016-02-05 13:54:32.807 - Thread: 1 -> Loading prefabs
  639. 2016-02-05 13:54:32.807 - Thread: 1 -> Loading prefabs
  640. 2016-02-05 13:54:32.807 - Thread: 1 -> Loading prefabs
  641. 2016-02-05 13:54:32.807 - Thread: 1 -> Loading prefabs
  642. 2016-02-05 13:54:32.807 - Thread: 1 -> Loading prefabs
  643. 2016-02-05 13:54:32.807 - Thread: 1 -> Loading prefabs
  644. 2016-02-05 13:54:32.807 - Thread: 1 -> Loading prefabs
  645. 2016-02-05 13:54:32.807 - Thread: 1 -> Loading prefabs
  646. 2016-02-05 13:54:32.807 - Thread: 1 -> Loading prefabs
  647. 2016-02-05 13:54:32.807 - Thread: 1 -> Loading prefabs
  648. 2016-02-05 13:54:32.807 - Thread: 1 -> Loading prefabs
  649. 2016-02-05 13:54:32.807 - Thread: 1 -> Loading prefabs
  650. 2016-02-05 13:54:32.808 - Thread: 1 -> Loading prefabs
  651. 2016-02-05 13:54:32.808 - Thread: 1 -> Loading prefabs
  652. 2016-02-05 13:54:32.808 - Thread: 1 -> Loading prefabs
  653. 2016-02-05 13:54:32.808 - Thread: 1 -> Loading prefabs
  654. 2016-02-05 13:54:32.808 - Thread: 1 -> Loading prefabs
  655. 2016-02-05 13:54:32.808 - Thread: 1 -> Loading prefabs
  656. 2016-02-05 13:54:32.808 - Thread: 1 -> Loading prefabs
  657. 2016-02-05 13:54:32.808 - Thread: 1 -> Loading prefabs
  658. 2016-02-05 13:54:32.808 - Thread: 1 -> Loading prefabs
  659. 2016-02-05 13:54:32.808 - Thread: 1 -> Loading prefabs
  660. 2016-02-05 13:54:32.808 - Thread: 1 -> Loading prefabs
  661. 2016-02-05 13:54:32.808 - Thread: 1 -> Loading prefabs
  662. 2016-02-05 13:54:32.808 - Thread: 1 -> Loading prefabs
  663. 2016-02-05 13:54:32.808 - Thread: 1 -> Loading prefabs
  664. 2016-02-05 13:54:32.808 - Thread: 1 -> Loading prefabs
  665. 2016-02-05 13:54:32.808 - Thread: 1 -> Loading prefabs
  666. 2016-02-05 13:54:32.808 - Thread: 1 -> Loading prefabs
  667. 2016-02-05 13:54:32.808 - Thread: 1 -> Loading prefabs
  668. 2016-02-05 13:54:32.808 - Thread: 1 -> Loading prefabs
  669. 2016-02-05 13:54:32.808 - Thread: 1 -> Loading prefabs
  670. 2016-02-05 13:54:32.808 - Thread: 1 -> Loading prefabs
  671. 2016-02-05 13:54:32.808 - Thread: 1 -> Loading prefabs
  672. 2016-02-05 13:54:32.808 - Thread: 1 -> Loading prefabs
  673. 2016-02-05 13:54:32.808 - Thread: 1 -> Loading prefabs
  674. 2016-02-05 13:54:32.808 - Thread: 1 -> Loading prefabs
  675. 2016-02-05 13:54:32.808 - Thread: 1 -> Loading prefabs
  676. 2016-02-05 13:54:32.808 - Thread: 1 -> Loading prefabs
  677. 2016-02-05 13:54:32.808 - Thread: 1 -> Loading prefabs
  678. 2016-02-05 13:54:32.808 - Thread: 1 -> Loading prefabs
  679. 2016-02-05 13:54:32.808 - Thread: 1 -> Loading prefabs
  680. 2016-02-05 13:54:32.808 - Thread: 1 -> Loading prefabs
  681. 2016-02-05 13:54:32.808 - Thread: 1 -> Loading prefabs
  682. 2016-02-05 13:54:32.808 - Thread: 1 -> Loading prefabs
  683. 2016-02-05 13:54:32.808 - Thread: 1 -> Loading prefabs
  684. 2016-02-05 13:54:32.808 - Thread: 1 -> Loading prefabs
  685. 2016-02-05 13:54:32.808 - Thread: 1 -> Loading prefabs
  686. 2016-02-05 13:54:32.808 - Thread: 1 -> Loading prefabs
  687. 2016-02-05 13:54:32.808 - Thread: 1 -> Loading prefabs
  688. 2016-02-05 13:54:32.808 - Thread: 1 -> Loading prefabs
  689. 2016-02-05 13:54:32.808 - Thread: 1 -> Loading prefabs
  690. 2016-02-05 13:54:32.808 - Thread: 1 -> Loading prefabs
  691. 2016-02-05 13:54:32.808 - Thread: 1 -> Loading prefabs
  692. 2016-02-05 13:54:32.808 - Thread: 1 -> Loading prefabs
  693. 2016-02-05 13:54:32.808 - Thread: 1 -> Loading prefabs
  694. 2016-02-05 13:54:32.808 - Thread: 1 -> Loading prefabs
  695. 2016-02-05 13:54:32.808 - Thread: 1 -> Loading prefabs
  696. 2016-02-05 13:54:32.808 - Thread: 1 -> Loading prefabs
  697. 2016-02-05 13:54:32.808 - Thread: 1 -> Loading prefabs
  698. 2016-02-05 13:54:32.808 - Thread: 1 -> Loading prefabs
  699. 2016-02-05 13:54:32.808 - Thread: 1 -> Loading prefabs
  700. 2016-02-05 13:54:32.808 - Thread: 1 -> Loading prefabs
  701. 2016-02-05 13:54:32.808 - Thread: 1 -> Loading prefabs
  702. 2016-02-05 13:54:32.808 - Thread: 1 -> Loading prefabs
  703. 2016-02-05 13:54:32.808 - Thread: 1 -> Loading prefabs
  704. 2016-02-05 13:54:32.808 - Thread: 1 -> Loading prefabs
  705. 2016-02-05 13:54:32.808 - Thread: 1 -> Loading prefabs
  706. 2016-02-05 13:54:32.808 - Thread: 1 -> Loading prefabs
  707. 2016-02-05 13:54:32.808 - Thread: 1 -> Loading prefabs
  708. 2016-02-05 13:54:32.808 - Thread: 1 -> Loading prefabs
  709. 2016-02-05 13:54:32.809 - Thread: 1 -> Loading prefabs
  710. 2016-02-05 13:54:32.809 - Thread: 1 -> Loading prefabs
  711. 2016-02-05 13:54:32.809 - Thread: 1 -> Loading prefabs
  712. 2016-02-05 13:54:32.809 - Thread: 1 -> Loading prefabs
  713. 2016-02-05 13:54:32.809 - Thread: 1 -> Loading prefabs
  714. 2016-02-05 13:54:32.809 - Thread: 1 -> Loading prefabs
  715. 2016-02-05 13:54:32.809 - Thread: 1 -> Loading prefabs
  716. 2016-02-05 13:54:32.809 - Thread: 1 -> Loading prefabs
  717. 2016-02-05 13:54:32.809 - Thread: 1 -> Loading prefabs
  718. 2016-02-05 13:54:32.809 - Thread: 1 -> Loading prefabs
  719. 2016-02-05 13:54:32.809 - Thread: 1 -> Loading prefabs
  720. 2016-02-05 13:54:32.809 - Thread: 1 -> Loading prefabs
  721. 2016-02-05 13:54:32.809 - Thread: 1 -> Loading prefabs
  722. 2016-02-05 13:54:32.809 - Thread: 1 -> Loading prefabs
  723. 2016-02-05 13:54:32.809 - Thread: 1 -> Loading prefabs
  724. 2016-02-05 13:54:32.809 - Thread: 1 -> Loading prefabs
  725. 2016-02-05 13:54:32.809 - Thread: 1 -> Loading prefabs
  726. 2016-02-05 13:54:32.809 - Thread: 1 -> Loading prefabs
  727. 2016-02-05 13:54:32.809 - Thread: 1 -> Loading prefabs
  728. 2016-02-05 13:54:32.809 - Thread: 1 -> Loading prefabs
  729. 2016-02-05 13:54:32.809 - Thread: 1 -> Loading prefabs
  730. 2016-02-05 13:54:32.809 - Thread: 1 -> Loading prefabs
  731. 2016-02-05 13:54:32.809 - Thread: 1 -> Loading prefabs
  732. 2016-02-05 13:54:32.809 - Thread: 1 -> Loading prefabs
  733. 2016-02-05 13:54:32.809 - Thread: 1 -> Loading prefabs
  734. 2016-02-05 13:54:32.809 - Thread: 1 -> Loading prefabs
  735. 2016-02-05 13:54:32.809 - Thread: 1 -> Loading prefabs
  736. 2016-02-05 13:54:32.809 - Thread: 1 -> Loading prefabs
  737. 2016-02-05 13:54:32.809 - Thread: 1 -> Loading prefabs
  738. 2016-02-05 13:54:32.809 - Thread: 1 -> Loading prefabs
  739. 2016-02-05 13:54:32.809 - Thread: 1 -> Loading prefabs
  740. 2016-02-05 13:54:32.809 - Thread: 1 -> Loading prefabs
  741. 2016-02-05 13:54:32.809 - Thread: 1 -> Loading prefabs
  742. 2016-02-05 13:54:32.809 - Thread: 1 -> Loading prefabs
  743. 2016-02-05 13:54:32.809 - Thread: 1 -> Loading prefabs
  744. 2016-02-05 13:54:32.809 - Thread: 1 -> Loading prefabs
  745. 2016-02-05 13:54:32.809 - Thread: 1 -> Loading prefabs
  746. 2016-02-05 13:54:32.809 - Thread: 1 -> Loading prefabs
  747. 2016-02-05 13:54:32.809 - Thread: 1 -> Loading prefabs
  748. 2016-02-05 13:54:32.809 - Thread: 1 -> Loading prefabs
  749. 2016-02-05 13:54:32.809 - Thread: 1 -> Loading prefabs
  750. 2016-02-05 13:54:32.809 - Thread: 1 -> Loading prefabs
  751. 2016-02-05 13:54:32.809 - Thread: 1 -> Loading prefabs
  752. 2016-02-05 13:54:32.809 - Thread: 1 -> Loading prefabs
  753. 2016-02-05 13:54:32.809 - Thread: 1 -> Loading prefabs
  754. 2016-02-05 13:54:32.809 - Thread: 1 -> Loading prefabs
  755. 2016-02-05 13:54:32.809 - Thread: 1 -> Loading prefabs
  756. 2016-02-05 13:54:32.809 - Thread: 1 -> Loading prefabs
  757. 2016-02-05 13:54:32.809 - Thread: 1 -> Loading prefabs
  758. 2016-02-05 13:54:32.810 - Thread: 1 -> Loading respawn ships
  759. 2016-02-05 13:54:32.811 - Thread: 1 -> Loading spawn groups
  760. 2016-02-05 13:54:32.820 - Thread: 1 -> List of used mods (0) - START
  761. 2016-02-05 13:54:32.820 - Thread: 1 -> List of used mods - END
  762. 2016-02-05 13:54:32.900 - Thread: 1 -> MyAudio.UnloadData - START
  763. 2016-02-05 13:54:32.937 - Thread: 1 -> MyAudio.UnloadData - END
  764. 2016-02-05 13:54:32.937 - Thread: 1 -> MyAudio.LoadData - START
  765. 2016-02-05 13:54:32.979 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Reproduktory (USB PnP Sound Device) - Channel #: 2
  766. 2016-02-05 13:54:33.805 - Thread: 1 -> MyAudio.LoadData - END
  767. 2016-02-05 13:54:33.827 - Thread: 1 -> MyDefinitionManager.LoadData() - END
  768. 2016-02-05 13:54:33.913 - Thread: 1 -> Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
  769. 2016-02-05 13:54:33.919 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.5878.29276, Culture=neutral, PublicKeyToken=null
  770. 2016-02-05 13:54:33.920 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
  771. 2016-02-05 13:54:33.920 - Thread: 1 -> Registered modules from: SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
  772. 2016-02-05 13:54:33.944 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.5878.29278, Culture=neutral, PublicKeyToken=null
  773. 2016-02-05 13:54:34.151 - Thread: 1 -> GC Memory: 648,799,176 B
  774. 2016-02-05 13:54:34.153 - Thread: 1 -> Process Memory: 892,092,416 B
  775. 2016-02-05 13:54:36.354 - Thread: 1 -> Loading Procedural World Generator: Seed = '1860856737' = 1860856737, Density = 0.35
  776. 2016-02-05 13:54:36.425 - Thread: 1 -> MyLights.LoadData() - START
  777. 2016-02-05 13:54:36.427 - Thread: 1 -> MyLights.LoadData() - END
  778. 2016-02-05 13:54:36.457 - Thread: 1 -> MyExplosions.LoadData() - START
  779. 2016-02-05 13:54:36.458 - Thread: 1 -> Could not find any sound for 'WepExplOnPlay'
  780. 2016-02-05 13:54:36.458 - Thread: 1 -> Could not find any sound for 'WepMissileExplosion'
  781. 2016-02-05 13:54:36.467 - Thread: 1 -> MyExplosions.LoadData() - END
  782. 2016-02-05 13:54:36.470 - Thread: 1 -> MyMissiles.LoadContent() - START
  783. 2016-02-05 13:54:36.470 - Thread: 1 -> MyMissiles.LoadContent() - END
  784. 2016-02-05 13:54:36.486 - Thread: 1 -> MyParticlesLibrary.ctor - START
  785. 2016-02-05 13:54:36.604 - Thread: 1 -> MyParticlesLibrary.ctor - END
  786. 2016-02-05 13:54:36.626 - Thread: 1 -> MyTransparentGeometry.LoadData - START
  787. 2016-02-05 13:54:36.630 - Thread: 1 -> Pre-loading neutral ship spawn groups...
  788. 2016-02-05 13:54:36.630 - Thread: 1 -> End pre-loading neutral ship spawn groups.
  789. 2016-02-05 13:54:36.679 - Thread: 1 -> MyScriptManager.LoadData() - START
  790. 2016-02-05 13:54:37.048 - Thread: 1 -> Registered modules from: _StatLogic, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
  791. 2016-02-05 13:54:37.048 - Thread: 1 -> Script loaded: _StatLogic, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
  792. 2016-02-05 13:54:37.048 - Thread: 1 -> MyScriptManager.LoadData() - END
  793. 2016-02-05 13:54:37.051 - Thread: 1 -> MySunWind.LoadData() - START
  794. 2016-02-05 13:54:37.053 - Thread: 1 -> MySunWind.LoadData() - END
  795. 2016-02-05 13:54:37.229 - Thread: 1 -> Loading voxel storage from file 'C:\Users\Marek\AppData\Roaming\SpaceEngineers\Saves\76561198049884400\Conquering Star system! 1\EarthLike-2093303376d120000.vx2'
  796. 2016-02-05 13:54:39.080 - Thread: 1 -> Loading voxel storage from file 'C:\Users\Marek\AppData\Roaming\SpaceEngineers\Saves\76561198049884400\Conquering Star system! 1\Moon-412807613d19000.vx2'
  797. 2016-02-05 13:54:40.376 - Thread: 1 -> Loading voxel storage from file 'C:\Users\Marek\AppData\Roaming\SpaceEngineers\Saves\76561198049884400\Conquering Star system! 1\Alien-1874490195d120000.vx2'
  798. 2016-02-05 13:54:41.847 - Thread: 1 -> Loading voxel storage from file 'C:\Users\Marek\AppData\Roaming\SpaceEngineers\Saves\76561198049884400\Conquering Star system! 1\Titan-1653279523d19000.vx2'
  799. 2016-02-05 13:54:43.054 - Thread: 1 -> Loading voxel storage from file 'C:\Users\Marek\AppData\Roaming\SpaceEngineers\Saves\76561198049884400\Conquering Star system! 1\Mars-785315178d120000.vx2'
  800. 2016-02-05 13:54:44.268 - Thread: 1 -> Loading voxel storage from file 'C:\Users\Marek\AppData\Roaming\SpaceEngineers\Saves\76561198049884400\Conquering Star system! 1\Europa-740181530d19000.vx2'
  801. 2016-02-05 13:54:47.285 - Thread: 1 -> Loading voxel storage from file 'C:\Users\Marek\AppData\Roaming\SpaceEngineers\Saves\76561198049884400\Conquering Star system! 1\P(EarthLike-2093303376d120000)S((123, 43, 79))A(StoneCoverageIronCore__367)-0.vx2'
  802. 2016-02-05 13:54:48.060 - Thread: 1 -> Could not add item into production block's queue: Blueprint MyObjectBuilder_BlueprintDefinition/MagnesiumOreToIngot was not found.
  803. 2016-02-05 13:54:48.060 - Thread: 1 -> Could not add item into production block's queue: Blueprint MyObjectBuilder_BlueprintDefinition/NickelOreToIngot was not found.
  804. 2016-02-05 13:54:48.060 - Thread: 1 -> Could not add item into production block's queue: Blueprint MyObjectBuilder_BlueprintDefinition/CobaltOreToIngot was not found.
  805. 2016-02-05 13:54:48.060 - Thread: 1 -> Could not add item into production block's queue: Blueprint MyObjectBuilder_BlueprintDefinition/StoneOreToIngot was not found.
  806. 2016-02-05 13:54:48.255 - Thread: 1 -> Checkpoint.CameraAttachedTo: 78825375390411412
  807. 2016-02-05 13:54:48.258 - Thread: 1 -> CameraAttachedTo: Entity
  808. 2016-02-05 13:54:48.301 - Thread: 1 -> MySession.Static.LogSettings - START
  809. 2016-02-05 13:54:48.301 - Thread: 1 -> Name = Conquering Star system! 1
  810. 2016-02-05 13:54:48.301 - Thread: 1 -> Description =
  811. 2016-02-05 13:54:48.301 - Thread: 1 -> GameDateTime = 01/01/2081 05:13:38
  812. 2016-02-05 13:54:48.301 - Thread: 1 -> Password =
  813. 2016-02-05 13:54:48.301 - Thread: 1 -> CurrentPath = C:\Users\Marek\AppData\Roaming\SpaceEngineers\Saves\76561198049884400\Conquering Star system! 1
  814. 2016-02-05 13:54:48.301 - Thread: 1 -> WorkshopId =
  815. 2016-02-05 13:54:48.301 - Thread: 1 -> CameraController = Models\Characters\Astronaut\SE_astronaut.mwm
  816. 2016-02-05 13:54:48.301 - Thread: 1 -> ThumbPath = C:\Users\Marek\AppData\Roaming\SpaceEngineers\Saves\76561198049884400\Conquering Star system! 1\thumb.jpg
  817. 2016-02-05 13:54:48.305 - Thread: 1 -> Settings:
  818. 2016-02-05 13:54:48.305 - Thread: 1 -> GameMode = Survival
  819. 2016-02-05 13:54:48.305 - Thread: 1 -> MaxPlayers = 4
  820. 2016-02-05 13:54:48.305 - Thread: 1 -> OnlineMode = OFFLINE
  821. 2016-02-05 13:54:48.305 - Thread: 1 -> AutoHealing = False
  822. 2016-02-05 13:54:48.305 - Thread: 1 -> WeaponsEnabled = True
  823. 2016-02-05 13:54:48.305 - Thread: 1 -> ThrusterDamage = True
  824. 2016-02-05 13:54:48.305 - Thread: 1 -> EnableSpectator = False
  825. 2016-02-05 13:54:48.305 - Thread: 1 -> EnableCopyPaste = False
  826. 2016-02-05 13:54:48.305 - Thread: 1 -> MaxFloatingObjects = 56
  827. 2016-02-05 13:54:48.305 - Thread: 1 -> CargoShipsEnabled = False
  828. 2016-02-05 13:54:48.305 - Thread: 1 -> EnvironmentHostility = NORMAL
  829. 2016-02-05 13:54:48.305 - Thread: 1 -> ShowPlayerNamesOnHud = False
  830. 2016-02-05 13:54:48.305 - Thread: 1 -> InventorySizeMultiplier = 1
  831. 2016-02-05 13:54:48.305 - Thread: 1 -> RefinerySpeedMultiplier = 1
  832. 2016-02-05 13:54:48.305 - Thread: 1 -> AssemblerSpeedMultiplier = 1
  833. 2016-02-05 13:54:48.305 - Thread: 1 -> AssemblerEfficiencyMultiplier = 1
  834. 2016-02-05 13:54:48.305 - Thread: 1 -> WelderSpeedMultiplier = 1
  835. 2016-02-05 13:54:48.305 - Thread: 1 -> GrinderSpeedMultiplier = 1
  836. 2016-02-05 13:54:48.305 - Thread: 1 -> ClientCanSave = False
  837. 2016-02-05 13:54:48.305 - Thread: 1 -> HackSpeedMultiplier = 0.33
  838. 2016-02-05 13:54:48.305 - Thread: 1 -> PermanentDeath = True
  839. 2016-02-05 13:54:48.305 - Thread: 1 -> DestructibleBlocks = True
  840. 2016-02-05 13:54:48.305 - Thread: 1 -> EnableScripts = True
  841. 2016-02-05 13:54:48.305 - Thread: 1 -> AutoSaveInMinutes = 5
  842. 2016-02-05 13:54:48.305 - Thread: 1 -> SpawnShipTimeMultiplier = 0.5
  843. 2016-02-05 13:54:48.305 - Thread: 1 -> ProceduralDensity = 0.35
  844. 2016-02-05 13:54:48.305 - Thread: 1 -> ProceduralSeed = 1860856737
  845. 2016-02-05 13:54:48.305 - Thread: 1 -> DestructibleBlocks = True
  846. 2016-02-05 13:54:48.305 - Thread: 1 -> EnableIngameScripts = True
  847. 2016-02-05 13:54:48.305 - Thread: 1 -> ViewDistance = 40000
  848. 2016-02-05 13:54:48.305 - Thread: 1 -> Battle = False
  849. 2016-02-05 13:54:48.305 - Thread: 1 -> Voxel destruction = True
  850. 2016-02-05 13:54:48.305 - Thread: 1 -> MySession.Static.LogSettings - END
  851. 2016-02-05 13:54:48.342 - Thread: 1 -> Session loaded
  852. 2016-02-05 13:54:48.342 - Thread: 1 -> RunLoadingAction - END
  853. 2016-02-05 13:54:48.344 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - START
  854. 2016-02-05 13:54:48.523 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - END
  855. 2016-02-05 13:54:48.524 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - START
  856. 2016-02-05 13:54:48.524 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - END
  857. 2016-02-05 13:54:48.562 - Thread: 1 -> Updating continues.
  858. 2016-02-05 13:54:48.627 - Thread: 1 -> GC Memory: 1,793,260,848 B
  859. 2016-02-05 13:55:18.628 - Thread: 1 -> GC Memory: 1,779,320,664 B
  860. 2016-02-05 13:55:29.152 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  861. 2016-02-05 13:55:29.152 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  862. 2016-02-05 13:55:32.006 - Thread: 1 -> Loading voxel storage from file 'D:\Program Files\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2'
  863. 2016-02-05 13:55:32.072 - Thread: 1 -> Loading voxel storage from file 'D:\Program Files\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2'
  864. 2016-02-05 13:55:32.355 - Thread: 1 -> Loading voxel storage from file 'D:\Program Files\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2'
  865. 2016-02-05 13:55:32.356 - Thread: 1 -> Loading voxel storage from file 'D:\Program Files\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2'
  866. 2016-02-05 13:55:41.962 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  867. 2016-02-05 13:55:41.962 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  868. 2016-02-05 13:55:48.641 - Thread: 1 -> GC Memory: 1,855,508,560 B
  869. 2016-02-05 13:55:59.271 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  870. 2016-02-05 13:55:59.271 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  871. 2016-02-05 13:56:00.897 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  872. 2016-02-05 13:56:00.898 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  873. 2016-02-05 13:56:13.623 - Thread: 1 -> Player character died. Id : 76561198049884400
  874. 2016-02-05 13:56:14.624 - Thread: 1 -> Player character died. Id : 76561198049884400
  875. 2016-02-05 13:56:17.711 - Thread: 1 -> Player character died. Id : 76561198049884400
  876. 2016-02-05 13:56:18.657 - Thread: 1 -> GC Memory: 1,911,270,296 B
  877. 2016-02-05 13:56:21.167 - Thread: 1 -> Player character died. Id : 76561198049884400
  878. 2016-02-05 13:56:25.565 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  879. 2016-02-05 13:56:25.565 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  880. 2016-02-05 13:56:26.088 - Thread: 1 -> Player character died. Id : 76561198049884400
  881. 2016-02-05 13:56:30.556 - Thread: 1 -> Player character died. Id : 76561198049884400
  882. 2016-02-05 13:56:33.850 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  883. 2016-02-05 13:56:33.850 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  884. 2016-02-05 13:56:40.929 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  885. 2016-02-05 13:56:40.929 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  886. 2016-02-05 13:56:46.335 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  887. 2016-02-05 13:56:46.335 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  888. 2016-02-05 13:56:48.629 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  889. 2016-02-05 13:56:48.629 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  890. 2016-02-05 13:56:48.665 - Thread: 1 -> GC Memory: 1,918,463,360 B
  891. 2016-02-05 13:56:54.419 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  892. 2016-02-05 13:56:54.419 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  893. 2016-02-05 13:57:01.465 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  894. 2016-02-05 13:57:01.465 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  895. 2016-02-05 13:57:02.887 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  896. 2016-02-05 13:57:02.888 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  897. 2016-02-05 13:57:08.679 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  898. 2016-02-05 13:57:08.679 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  899. 2016-02-05 13:57:18.673 - Thread: 1 -> GC Memory: 1,922,105,504 B
  900. 2016-02-05 13:57:34.975 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START
  901. 2016-02-05 13:57:34.975 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END
  902. 2016-02-05 13:57:34.975 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START
  903. 2016-02-05 13:57:35.130 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END
  904. 2016-02-05 13:57:37.678 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  905. 2016-02-05 13:57:37.678 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  906. 2016-02-05 13:57:45.075 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  907. 2016-02-05 13:57:45.075 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  908. 2016-02-05 13:57:48.676 - Thread: 1 -> GC Memory: 1,935,058,784 B
  909. 2016-02-05 13:57:48.841 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START
  910. 2016-02-05 13:57:48.841 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END
  911. 2016-02-05 13:57:48.841 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START
  912. 2016-02-05 13:57:48.845 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END
  913. 2016-02-05 13:57:51.254 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  914. 2016-02-05 13:57:51.254 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  915. 2016-02-05 13:57:53.922 - Thread: 1 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: EntityID: 1F8731A5246B8BD
  916. 2016-02-05 13:57:53.941 - Thread: 1 -> Status: Exists(True) InScene(True)
  917. 2016-02-05 13:58:18.687 - Thread: 1 -> GC Memory: 1,949,460,424 B
  918. 2016-02-05 13:58:32.409 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START
  919. 2016-02-05 13:58:32.409 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END
  920. 2016-02-05 13:58:32.409 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START
  921. 2016-02-05 13:58:32.414 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END
  922. 2016-02-05 13:58:38.452 - Thread: 1 -> Autosave initiated
  923. 2016-02-05 13:58:38.452 - Thread: 1 -> Character state: True
  924. 2016-02-05 13:58:38.452 - Thread: 1 -> IsServer: True
  925. 2016-02-05 13:58:38.452 - Thread: 1 -> MyAsyncSaving.InProgress: False
  926. 2016-02-05 13:58:38.452 - Thread: 1 -> Autosave
  927. 2016-02-05 13:58:38.460 - Thread: 1 -> Saving world - START
  928. 2016-02-05 13:58:38.460 - Thread: 1 -> Making world state snapshot.
  929. 2016-02-05 13:58:38.460 - Thread: 1 -> Before snapshot.: GC Memory: 1,883,807,752 B
  930. 2016-02-05 13:58:38.681 - Thread: 1 -> After snapshot.: GC Memory: 1,884,753,232 B
  931. 2016-02-05 13:58:38.684 - Thread: 1 -> Directory cleanup: GC Memory: 1,884,753,232 B
  932. 2016-02-05 13:58:38.684 - Thread: 1 -> Saving world - END
  933. 2016-02-05 13:58:38.696 - Thread: 8 -> Session snapshot save - START
  934. 2016-02-05 13:58:38.696 - Thread: 8 -> Checking file access for files in target dir.
  935. 2016-02-05 13:58:39.487 - Thread: 8 -> Session snapshot save - END
  936. 2016-02-05 13:58:41.017 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  937. 2016-02-05 13:58:41.017 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  938. 2016-02-05 13:58:48.701 - Thread: 1 -> GC Memory: 1,888,463,168 B
  939. 2016-02-05 13:58:56.933 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  940. 2016-02-05 13:58:56.934 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  941. 2016-02-05 13:59:18.710 - Thread: 1 -> GC Memory: 1,887,337,200 B
  942. 2016-02-05 13:59:23.613 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave
  943. 2016-02-05 13:59:23.729 - Thread: 1 -> Loading voxel storage from file 'D:\Program Files\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2'
  944. 2016-02-05 13:59:23.733 - Thread: 1 -> Loading voxel storage from file 'D:\Program Files\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2'
  945. 2016-02-05 13:59:23.735 - Thread: 1 -> Loading voxel storage from file 'D:\Program Files\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2'
  946. 2016-02-05 13:59:29.701 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave
  947. 2016-02-05 13:59:29.885 - Thread: 1 -> Loading voxel storage from file 'D:\Program Files\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2'
  948. 2016-02-05 13:59:35.729 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave
  949. 2016-02-05 13:59:36.499 - Thread: 1 -> Loading voxel storage from file 'D:\Program Files\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2'
  950. 2016-02-05 13:59:41.756 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave
  951. 2016-02-05 13:59:43.864 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START
  952. 2016-02-05 13:59:43.864 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END
  953. 2016-02-05 13:59:43.864 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START
  954. 2016-02-05 13:59:43.867 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END
  955. 2016-02-05 13:59:47.780 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave
  956. 2016-02-05 13:59:48.723 - Thread: 1 -> GC Memory: 1,893,393,056 B
  957. 2016-02-05 13:59:51.797 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave
  958. 2016-02-05 13:59:56.883 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  959. 2016-02-05 13:59:56.883 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  960. 2016-02-05 14:00:18.728 - Thread: 1 -> GC Memory: 1,898,395,384 B
  961. 2016-02-05 14:00:48.735 - Thread: 1 -> GC Memory: 1,902,732,896 B
  962. 2016-02-05 14:01:17.626 - Thread: 1 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: EntityID: 1C75D0CC815E10A
  963. 2016-02-05 14:01:17.626 - Thread: 1 -> Status: Exists(True) InScene(True)
  964. 2016-02-05 14:01:18.753 - Thread: 1 -> GC Memory: 1,904,039,024 B
  965. 2016-02-05 14:01:22.524 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START
  966. 2016-02-05 14:01:22.524 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END
  967. 2016-02-05 14:01:22.524 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START
  968. 2016-02-05 14:01:22.529 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END
  969. 2016-02-05 14:01:23.177 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  970. 2016-02-05 14:01:23.177 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  971. 2016-02-05 14:01:48.770 - Thread: 1 -> GC Memory: 1,912,145,112 B
  972. 2016-02-05 14:01:49.622 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START
  973. 2016-02-05 14:01:49.622 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END
  974. 2016-02-05 14:01:49.622 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START
  975. 2016-02-05 14:01:49.626 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END
  976. 2016-02-05 14:02:11.904 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  977. 2016-02-05 14:02:11.904 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  978. 2016-02-05 14:02:18.785 - Thread: 1 -> GC Memory: 1,893,250,784 B
  979. 2016-02-05 14:02:48.794 - Thread: 1 -> GC Memory: 1,893,274,368 B
  980. 2016-02-05 14:03:18.803 - Thread: 1 -> GC Memory: 1,894,277,024 B
  981. 2016-02-05 14:03:38.468 - Thread: 1 -> Autosave initiated
  982. 2016-02-05 14:03:38.468 - Thread: 1 -> Character state: True
  983. 2016-02-05 14:03:38.468 - Thread: 1 -> IsServer: True
  984. 2016-02-05 14:03:38.468 - Thread: 1 -> MyAsyncSaving.InProgress: False
  985. 2016-02-05 14:03:38.468 - Thread: 1 -> Autosave
  986. 2016-02-05 14:03:38.468 - Thread: 1 -> Saving world - START
  987. 2016-02-05 14:03:38.468 - Thread: 1 -> Making world state snapshot.
  988. 2016-02-05 14:03:38.469 - Thread: 1 -> Before snapshot.: GC Memory: 1,894,129,136 B
  989. 2016-02-05 14:03:38.691 - Thread: 1 -> After snapshot.: GC Memory: 1,895,014,440 B
  990. 2016-02-05 14:03:38.691 - Thread: 1 -> Directory cleanup: GC Memory: 1,895,014,440 B
  991. 2016-02-05 14:03:38.691 - Thread: 1 -> Saving world - END
  992. 2016-02-05 14:03:38.692 - Thread: 7 -> Session snapshot save - START
  993. 2016-02-05 14:03:38.692 - Thread: 7 -> Checking file access for files in target dir.
  994. 2016-02-05 14:03:38.795 - Thread: 7 -> Session snapshot save - END
  995. 2016-02-05 14:03:42.794 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START
  996. 2016-02-05 14:03:42.794 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END
  997. 2016-02-05 14:03:42.794 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START
  998. 2016-02-05 14:03:42.800 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END
  999. 2016-02-05 14:03:47.564 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  1000. 2016-02-05 14:03:47.564 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  1001. 2016-02-05 14:03:48.806 - Thread: 1 -> GC Memory: 1,895,559,064 B
  1002. 2016-02-05 14:03:58.761 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START
  1003. 2016-02-05 14:03:58.761 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END
  1004. 2016-02-05 14:03:58.761 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START
  1005. 2016-02-05 14:03:58.771 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END
  1006. 2016-02-05 14:04:00.803 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  1007. 2016-02-05 14:04:00.803 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  1008. 2016-02-05 14:04:14.878 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START
  1009. 2016-02-05 14:04:14.878 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END
  1010. 2016-02-05 14:04:14.878 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START
  1011. 2016-02-05 14:04:14.883 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END
  1012. 2016-02-05 14:04:16.384 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  1013. 2016-02-05 14:04:16.384 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  1014. 2016-02-05 14:04:18.813 - Thread: 1 -> GC Memory: 1,894,854,232 B
  1015. 2016-02-05 14:04:48.822 - Thread: 1 -> GC Memory: 1,895,599,768 B
  1016. 2016-02-05 14:05:18.832 - Thread: 1 -> GC Memory: 1,897,001,240 B
  1017. 2016-02-05 14:05:20.402 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  1018. 2016-02-05 14:05:20.402 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  1019. 2016-02-05 14:05:27.699 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  1020. 2016-02-05 14:05:27.699 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  1021. 2016-02-05 14:05:30.599 - Thread: 1 -> CameraAttachedTo: Entity
  1022. 2016-02-05 14:05:30.628 - Thread: 1 -> CameraAttachedTo: Entity
  1023. 2016-02-05 14:05:30.628 - Thread: 1 -> CameraAttachedTo: Entity
  1024. 2016-02-05 14:05:36.593 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  1025. 2016-02-05 14:05:36.593 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  1026. 2016-02-05 14:05:36.797 - Thread: 1 -> CameraAttachedTo: Entity
  1027. 2016-02-05 14:05:41.621 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  1028. 2016-02-05 14:05:41.621 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  1029. 2016-02-05 14:05:48.838 - Thread: 1 -> GC Memory: 1,900,062,344 B
  1030. 2016-02-05 14:05:58.759 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  1031. 2016-02-05 14:05:58.760 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  1032. 2016-02-05 14:06:04.567 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  1033. 2016-02-05 14:06:04.567 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  1034. 2016-02-05 14:06:18.408 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  1035. 2016-02-05 14:06:18.408 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  1036. 2016-02-05 14:06:18.846 - Thread: 1 -> GC Memory: 1,902,864,720 B
  1037. 2016-02-05 14:06:29.223 - Thread: 1 -> CameraAttachedTo: Entity
  1038. 2016-02-05 14:06:29.223 - Thread: 1 -> CameraAttachedTo: Entity
  1039. 2016-02-05 14:06:29.223 - Thread: 1 -> CameraAttachedTo: Entity
  1040. 2016-02-05 14:06:30.075 - Thread: 1 -> CameraAttachedTo: Entity
  1041. 2016-02-05 14:06:36.785 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  1042. 2016-02-05 14:06:36.785 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  1043. 2016-02-05 14:06:44.986 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  1044. 2016-02-05 14:06:44.987 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  1045. 2016-02-05 14:06:48.855 - Thread: 1 -> GC Memory: 1,905,451,680 B
  1046. 2016-02-05 14:06:51.999 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  1047. 2016-02-05 14:06:51.999 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  1048. 2016-02-05 14:07:00.672 - Thread: 1 -> Player character died. Id : 76561198049884400
  1049. 2016-02-05 14:07:00.755 - Thread: 1 -> Player character died. Id : 76561198049884400
  1050. 2016-02-05 14:07:03.399 - Thread: 1 -> Player character died. Id : 76561198049884400
  1051. 2016-02-05 14:07:18.863 - Thread: 1 -> GC Memory: 1,947,723,696 B
  1052. 2016-02-05 14:07:22.744 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  1053. 2016-02-05 14:07:22.744 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  1054. 2016-02-05 14:07:28.016 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  1055. 2016-02-05 14:07:28.016 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  1056. 2016-02-05 14:07:35.615 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  1057. 2016-02-05 14:07:35.615 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  1058. 2016-02-05 14:07:42.428 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  1059. 2016-02-05 14:07:42.428 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  1060. 2016-02-05 14:07:46.275 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  1061. 2016-02-05 14:07:46.276 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  1062. 2016-02-05 14:07:48.871 - Thread: 1 -> GC Memory: 1,950,850,352 B
  1063. 2016-02-05 14:07:52.569 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  1064. 2016-02-05 14:07:52.569 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  1065. 2016-02-05 14:07:58.628 - Thread: 1 -> CameraAttachedTo: Entity
  1066. 2016-02-05 14:07:58.628 - Thread: 1 -> CameraAttachedTo: Entity
  1067. 2016-02-05 14:07:58.628 - Thread: 1 -> CameraAttachedTo: Entity
  1068. 2016-02-05 14:08:18.881 - Thread: 1 -> GC Memory: 1,959,296,776 B
  1069. 2016-02-05 14:08:24.451 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  1070. 2016-02-05 14:08:24.452 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  1071. 2016-02-05 14:08:38.480 - Thread: 1 -> Autosave initiated
  1072. 2016-02-05 14:08:38.480 - Thread: 1 -> Character state: True
  1073. 2016-02-05 14:08:38.480 - Thread: 1 -> IsServer: True
  1074. 2016-02-05 14:08:38.480 - Thread: 1 -> MyAsyncSaving.InProgress: False
  1075. 2016-02-05 14:08:38.480 - Thread: 1 -> Autosave
  1076. 2016-02-05 14:08:38.480 - Thread: 1 -> Saving world - START
  1077. 2016-02-05 14:08:38.481 - Thread: 1 -> Making world state snapshot.
  1078. 2016-02-05 14:08:38.481 - Thread: 1 -> Before snapshot.: GC Memory: 1,946,736,648 B
  1079. 2016-02-05 14:08:38.540 - Thread: 1 -> After snapshot.: GC Memory: 1,946,084,368 B
  1080. 2016-02-05 14:08:38.540 - Thread: 1 -> Directory cleanup: GC Memory: 1,946,084,368 B
  1081. 2016-02-05 14:08:38.540 - Thread: 1 -> Saving world - END
  1082. 2016-02-05 14:08:38.540 - Thread: 7 -> Session snapshot save - START
  1083. 2016-02-05 14:08:38.541 - Thread: 7 -> Checking file access for files in target dir.
  1084. 2016-02-05 14:08:38.647 - Thread: 7 -> Session snapshot save - END
  1085. 2016-02-05 14:08:48.893 - Thread: 1 -> GC Memory: 1,965,005,328 B
  1086. 2016-02-05 14:09:02.394 - Thread: 1 -> Loading voxel storage from file 'D:\Program Files\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2'
  1087. 2016-02-05 14:09:13.155 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  1088. 2016-02-05 14:09:13.156 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  1089. 2016-02-05 14:09:18.899 - Thread: 1 -> GC Memory: 2,037,263,160 B
  1090. 2016-02-05 14:09:30.528 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  1091. 2016-02-05 14:09:30.528 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  1092. 2016-02-05 14:09:48.907 - Thread: 1 -> GC Memory: 2,075,318,376 B
  1093. 2016-02-05 14:10:05.086 - Thread: 1 -> CameraAttachedTo: Entity
  1094. 2016-02-05 14:10:08.310 - Thread: 1 -> Updating stopped.
  1095. 2016-02-05 14:10:12.121 - Thread: 1 -> MyConfig.Save() - START
  1096. 2016-02-05 14:10:12.121 - Thread: 1 -> Path: C:\Users\Marek\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg
  1097. 2016-02-05 14:10:12.174 - Thread: 1 -> MyConfig.Save() - END
  1098. 2016-02-05 14:10:12.253 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  1099. 2016-02-05 14:10:12.253 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  1100. 2016-02-05 14:10:12.705 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  1101. 2016-02-05 14:10:12.705 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  1102. 2016-02-05 14:10:13.243 - Thread: 1 -> Updating continues.
  1103. 2016-02-05 14:10:13.374 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  1104. 2016-02-05 14:10:13.375 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  1105. 2016-02-05 14:10:18.917 - Thread: 1 -> GC Memory: 2,078,216,328 B
  1106. 2016-02-05 14:10:20.337 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  1107. 2016-02-05 14:10:20.337 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  1108. 2016-02-05 14:10:25.959 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  1109. 2016-02-05 14:10:25.960 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  1110. 2016-02-05 14:10:48.925 - Thread: 1 -> GC Memory: 2,082,880,472 B
  1111. 2016-02-05 14:11:18.930 - Thread: 1 -> GC Memory: 2,063,394,176 B
  1112. 2016-02-05 14:11:20.772 - Thread: 1 -> Player character died. Id : 76561198049884400
  1113. 2016-02-05 14:11:23.020 - Thread: 1 -> Player character died. Id : 76561198049884400
  1114. 2016-02-05 14:11:34.916 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  1115. 2016-02-05 14:11:34.916 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  1116. 2016-02-05 14:11:42.515 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  1117. 2016-02-05 14:11:42.515 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  1118. 2016-02-05 14:11:48.946 - Thread: 1 -> GC Memory: 2,066,071,664 B
  1119. 2016-02-05 14:11:50.130 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  1120. 2016-02-05 14:11:50.130 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  1121. 2016-02-05 14:12:01.561 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  1122. 2016-02-05 14:12:01.561 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  1123. 2016-02-05 14:12:10.867 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  1124. 2016-02-05 14:12:10.867 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  1125. 2016-02-05 14:12:15.754 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  1126. 2016-02-05 14:12:15.754 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  1127. 2016-02-05 14:12:18.956 - Thread: 1 -> GC Memory: 2,070,256,056 B
  1128. 2016-02-05 14:12:37.628 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  1129. 2016-02-05 14:12:37.629 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  1130. 2016-02-05 14:12:48.962 - Thread: 1 -> GC Memory: 2,072,973,160 B
  1131. 2016-02-05 14:12:53.177 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  1132. 2016-02-05 14:12:53.177 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  1133. 2016-02-05 14:12:57.729 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  1134. 2016-02-05 14:12:57.729 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  1135. 2016-02-05 14:13:18.970 - Thread: 1 -> GC Memory: 2,077,483,208 B
  1136. 2016-02-05 14:13:21.511 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  1137. 2016-02-05 14:13:21.512 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  1138. 2016-02-05 14:13:23.572 - Thread: 1 -> CameraAttachedTo: Entity
  1139. 2016-02-05 14:13:23.572 - Thread: 1 -> CameraAttachedTo: Entity
  1140. 2016-02-05 14:13:23.572 - Thread: 1 -> CameraAttachedTo: Entity
  1141. 2016-02-05 14:13:38.492 - Thread: 1 -> Autosave initiated
  1142. 2016-02-05 14:13:38.492 - Thread: 1 -> Character state: True
  1143. 2016-02-05 14:13:38.492 - Thread: 1 -> IsServer: True
  1144. 2016-02-05 14:13:38.492 - Thread: 1 -> MyAsyncSaving.InProgress: False
  1145. 2016-02-05 14:13:38.492 - Thread: 1 -> Autosave
  1146. 2016-02-05 14:13:38.492 - Thread: 1 -> Saving world - START
  1147. 2016-02-05 14:13:38.492 - Thread: 1 -> Making world state snapshot.
  1148. 2016-02-05 14:13:38.492 - Thread: 1 -> Before snapshot.: GC Memory: 2,079,557,056 B
  1149. 2016-02-05 14:13:38.583 - Thread: 1 -> After snapshot.: GC Memory: 2,079,774,888 B
  1150. 2016-02-05 14:13:38.583 - Thread: 1 -> Directory cleanup: GC Memory: 2,079,783,080 B
  1151. 2016-02-05 14:13:38.583 - Thread: 1 -> Saving world - END
  1152. 2016-02-05 14:13:38.584 - Thread: 7 -> Session snapshot save - START
  1153. 2016-02-05 14:13:38.584 - Thread: 7 -> Checking file access for files in target dir.
  1154. 2016-02-05 14:13:38.656 - Thread: 7 -> Session snapshot save - END
  1155. 2016-02-05 14:13:48.986 - Thread: 1 -> GC Memory: 2,084,133,064 B
  1156. 2016-02-05 14:14:18.990 - Thread: 1 -> GC Memory: 2,098,298,800 B
  1157. 2016-02-05 14:14:48.997 - Thread: 1 -> GC Memory: 2,086,620,560 B
  1158. 2016-02-05 14:14:50.972 - Thread: 1 -> CameraAttachedTo: Entity
  1159. 2016-02-05 14:15:04.561 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  1160. 2016-02-05 14:15:04.561 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  1161. 2016-02-05 14:15:12.377 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  1162. 2016-02-05 14:15:12.377 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  1163. 2016-02-05 14:15:19.007 - Thread: 1 -> GC Memory: 2,088,263,224 B
  1164. 2016-02-05 14:15:20.176 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  1165. 2016-02-05 14:15:20.176 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  1166. 2016-02-05 14:15:24.628 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  1167. 2016-02-05 14:15:24.629 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  1168. 2016-02-05 14:15:27.291 - Thread: 1 -> CameraAttachedTo: Entity
  1169. 2016-02-05 14:15:27.291 - Thread: 1 -> CameraAttachedTo: Entity
  1170. 2016-02-05 14:15:27.291 - Thread: 1 -> CameraAttachedTo: Entity
  1171. 2016-02-05 14:15:49.018 - Thread: 1 -> GC Memory: 2,089,318,888 B
  1172. 2016-02-05 14:15:52.882 - Thread: 1 -> Player character died. Id : 76561198049884400
  1173. 2016-02-05 14:16:01.486 - Thread: 1 -> Player character died. Id : 76561198049884400
  1174. 2016-02-05 14:16:04.228 - Thread: 1 -> CameraAttachedTo: Entity
  1175. 2016-02-05 14:16:04.297 - Thread: 1 -> Player character died. Id : 76561198049884400
  1176. 2016-02-05 14:16:12.378 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  1177. 2016-02-05 14:16:12.378 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  1178. 2016-02-05 14:16:19.025 - Thread: 1 -> GC Memory: 2,090,337,168 B
  1179. 2016-02-05 14:16:21.081 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  1180. 2016-02-05 14:16:21.081 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  1181. 2016-02-05 14:16:26.838 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  1182. 2016-02-05 14:16:26.838 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  1183. 2016-02-05 14:16:32.528 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  1184. 2016-02-05 14:16:32.529 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  1185. 2016-02-05 14:16:43.458 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  1186. 2016-02-05 14:16:43.458 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  1187. 2016-02-05 14:16:49.033 - Thread: 1 -> GC Memory: 2,091,556,344 B
  1188. 2016-02-05 14:16:49.633 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  1189. 2016-02-05 14:16:49.633 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  1190. 2016-02-05 14:16:51.675 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  1191. 2016-02-05 14:16:51.675 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  1192. 2016-02-05 14:16:54.763 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  1193. 2016-02-05 14:16:54.763 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  1194. 2016-02-05 14:17:03.324 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  1195. 2016-02-05 14:17:03.324 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  1196. 2016-02-05 14:17:05.684 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  1197. 2016-02-05 14:17:05.684 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  1198. 2016-02-05 14:17:09.065 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  1199. 2016-02-05 14:17:09.065 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  1200. 2016-02-05 14:17:11.425 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  1201. 2016-02-05 14:17:11.425 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  1202. 2016-02-05 14:17:14.186 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  1203. 2016-02-05 14:17:14.187 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  1204. 2016-02-05 14:17:15.158 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave
  1205. 2016-02-05 14:17:16.697 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  1206. 2016-02-05 14:17:16.697 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  1207. 2016-02-05 14:17:19.042 - Thread: 1 -> GC Memory: 2,097,117,384 B
  1208. 2016-02-05 14:17:19.651 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  1209. 2016-02-05 14:17:19.651 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  1210. 2016-02-05 14:17:21.183 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave
  1211. 2016-02-05 14:17:21.851 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  1212. 2016-02-05 14:17:21.852 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  1213. 2016-02-05 14:17:25.249 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  1214. 2016-02-05 14:17:25.249 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  1215. 2016-02-05 14:17:27.208 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave
  1216. 2016-02-05 14:17:33.234 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave
  1217. 2016-02-05 14:17:33.685 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  1218. 2016-02-05 14:17:33.685 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  1219. 2016-02-05 14:17:37.250 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave
  1220. 2016-02-05 14:17:41.266 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave
  1221. 2016-02-05 14:17:49.045 - Thread: 1 -> GC Memory: 2,098,335,832 B
  1222. 2016-02-05 14:18:19.060 - Thread: 1 -> GC Memory: 2,099,163,672 B
  1223. 2016-02-05 14:18:22.807 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  1224. 2016-02-05 14:18:22.807 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  1225. 2016-02-05 14:18:38.508 - Thread: 1 -> Autosave initiated
  1226. 2016-02-05 14:18:38.508 - Thread: 1 -> Character state: True
  1227. 2016-02-05 14:18:38.508 - Thread: 1 -> IsServer: True
  1228. 2016-02-05 14:18:38.508 - Thread: 1 -> MyAsyncSaving.InProgress: False
  1229. 2016-02-05 14:18:38.508 - Thread: 1 -> Autosave
  1230. 2016-02-05 14:18:38.508 - Thread: 1 -> Saving world - START
  1231. 2016-02-05 14:18:38.508 - Thread: 1 -> Making world state snapshot.
  1232. 2016-02-05 14:18:38.508 - Thread: 1 -> Before snapshot.: GC Memory: 2,100,412,392 B
  1233. 2016-02-05 14:18:38.593 - Thread: 1 -> After snapshot.: GC Memory: 2,100,177,176 B
  1234. 2016-02-05 14:18:38.593 - Thread: 1 -> Directory cleanup: GC Memory: 2,100,177,176 B
  1235. 2016-02-05 14:18:38.593 - Thread: 1 -> Saving world - END
  1236. 2016-02-05 14:18:38.595 - Thread: 7 -> Session snapshot save - START
  1237. 2016-02-05 14:18:38.595 - Thread: 7 -> Checking file access for files in target dir.
  1238. 2016-02-05 14:18:38.668 - Thread: 7 -> Session snapshot save - END
  1239. 2016-02-05 14:18:45.236 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  1240. 2016-02-05 14:18:45.236 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  1241. 2016-02-05 14:18:49.071 - Thread: 1 -> GC Memory: 2,101,733,064 B
  1242. 2016-02-05 14:19:12.480 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  1243. 2016-02-05 14:19:12.480 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  1244. 2016-02-05 14:19:19.078 - Thread: 1 -> GC Memory: 2,102,265,848 B
  1245. 2016-02-05 14:19:49.086 - Thread: 1 -> GC Memory: 2,099,540,608 B
  1246. 2016-02-05 14:19:50.631 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  1247. 2016-02-05 14:19:50.632 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  1248. 2016-02-05 14:20:19.095 - Thread: 1 -> GC Memory: 2,097,450,576 B
  1249. 2016-02-05 14:20:24.034 - Thread: 1 -> Player character died. Id : 76561198049884400
  1250. 2016-02-05 14:20:30.795 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  1251. 2016-02-05 14:20:30.796 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  1252. 2016-02-05 14:20:42.692 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  1253. 2016-02-05 14:20:42.692 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  1254. 2016-02-05 14:20:49.106 - Thread: 1 -> GC Memory: 2,108,856,616 B
  1255. 2016-02-05 14:20:54.879 - Thread: 1 -> Player character died. Id : 76561198049884400
  1256. 2016-02-05 14:21:00.183 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  1257. 2016-02-05 14:21:00.184 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  1258. 2016-02-05 14:21:09.369 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  1259. 2016-02-05 14:21:09.369 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  1260. 2016-02-05 14:21:09.453 - Thread: 1 -> Updating stopped.
  1261. 2016-02-05 14:21:10.123 - Thread: 1 -> Updating continues.
  1262. 2016-02-05 14:21:10.262 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  1263. 2016-02-05 14:21:10.262 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  1264. 2016-02-05 14:21:19.112 - Thread: 1 -> GC Memory: 2,109,612,832 B
  1265. 2016-02-05 14:21:32.231 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  1266. 2016-02-05 14:21:32.231 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  1267. 2016-02-05 14:21:33.338 - Thread: 1 -> CameraAttachedTo: Entity
  1268. 2016-02-05 14:21:33.338 - Thread: 1 -> CameraAttachedTo: Entity
  1269. 2016-02-05 14:21:33.338 - Thread: 1 -> CameraAttachedTo: Entity
  1270. 2016-02-05 14:21:47.969 - Thread: 1 -> Updating stopped.
  1271. 2016-02-05 14:23:01.104 - Thread: 1 -> Updating continues.
  1272. 2016-02-05 14:23:01.105 - Thread: 1 -> GC Memory: 2,111,082,912 B
  1273. 2016-02-05 14:23:02.945 - Thread: 1 -> CameraAttachedTo: Entity
  1274. 2016-02-05 14:23:19.681 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  1275. 2016-02-05 14:23:19.681 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  1276. 2016-02-05 14:23:31.112 - Thread: 1 -> GC Memory: 2,112,197,304 B
  1277. 2016-02-05 14:23:33.304 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  1278. 2016-02-05 14:23:33.304 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  1279. 2016-02-05 14:23:38.511 - Thread: 1 -> Autosave initiated
  1280. 2016-02-05 14:23:38.511 - Thread: 1 -> Character state: True
  1281. 2016-02-05 14:23:38.511 - Thread: 1 -> IsServer: True
  1282. 2016-02-05 14:23:38.511 - Thread: 1 -> MyAsyncSaving.InProgress: False
  1283. 2016-02-05 14:23:38.511 - Thread: 1 -> Autosave
  1284. 2016-02-05 14:23:38.511 - Thread: 1 -> Saving world - START
  1285. 2016-02-05 14:23:38.511 - Thread: 1 -> Making world state snapshot.
  1286. 2016-02-05 14:23:38.511 - Thread: 1 -> Before snapshot.: GC Memory: 2,111,985,376 B
  1287. 2016-02-05 14:23:38.563 - Thread: 1 -> After snapshot.: GC Memory: 2,111,461,208 B
  1288. 2016-02-05 14:23:38.563 - Thread: 1 -> Directory cleanup: GC Memory: 2,111,461,208 B
  1289. 2016-02-05 14:23:38.563 - Thread: 1 -> Saving world - END
  1290. 2016-02-05 14:23:38.567 - Thread: 7 -> Session snapshot save - START
  1291. 2016-02-05 14:23:38.567 - Thread: 7 -> Checking file access for files in target dir.
  1292. 2016-02-05 14:23:38.638 - Thread: 7 -> Session snapshot save - END
  1293. 2016-02-05 14:23:41.578 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  1294. 2016-02-05 14:23:41.578 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  1295. 2016-02-05 14:23:48.468 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  1296. 2016-02-05 14:23:48.468 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  1297. 2016-02-05 14:23:51.196 - Thread: 1 -> CameraAttachedTo: Entity
  1298. 2016-02-05 14:23:51.196 - Thread: 1 -> CameraAttachedTo: Entity
  1299. 2016-02-05 14:23:51.196 - Thread: 1 -> CameraAttachedTo: Entity
  1300. 2016-02-05 14:24:01.122 - Thread: 1 -> GC Memory: 2,112,128,888 B
  1301. 2016-02-05 14:24:31.132 - Thread: 1 -> GC Memory: 2,162,761,648 B
  1302. 2016-02-05 14:24:42.259 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  1303. 2016-02-05 14:24:42.259 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  1304. 2016-02-05 14:24:45.007 - Thread: 1 -> CameraAttachedTo: Entity
  1305. 2016-02-05 14:24:53.357 - Thread: 1 -> CameraAttachedTo: Entity
  1306. 2016-02-05 14:24:53.357 - Thread: 1 -> CameraAttachedTo: Entity
  1307. 2016-02-05 14:24:53.357 - Thread: 1 -> CameraAttachedTo: Entity
  1308. 2016-02-05 14:25:01.139 - Thread: 1 -> GC Memory: 2,182,442,168 B
  1309. 2016-02-05 14:25:22.260 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  1310. 2016-02-05 14:25:22.260 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  1311. 2016-02-05 14:25:28.620 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  1312. 2016-02-05 14:25:28.620 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  1313. 2016-02-05 14:25:29.574 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  1314. 2016-02-05 14:25:29.574 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  1315. 2016-02-05 14:25:31.148 - Thread: 1 -> GC Memory: 2,184,434,696 B
  1316. 2016-02-05 14:25:46.662 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  1317. 2016-02-05 14:25:46.662 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  1318. 2016-02-05 14:25:51.733 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  1319. 2016-02-05 14:25:51.733 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  1320. 2016-02-05 14:25:56.541 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  1321. 2016-02-05 14:25:56.542 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  1322. 2016-02-05 14:25:56.638 - Thread: 1 -> CameraAttachedTo: Entity
  1323. 2016-02-05 14:26:00.723 - Thread: 1 -> Player character died. Id : 76561198049884400
  1324. 2016-02-05 14:26:01.160 - Thread: 1 -> GC Memory: 2,185,883,032 B
  1325. 2016-02-05 14:26:03.251 - Thread: 1 -> Player character died. Id : 76561198049884400
  1326. 2016-02-05 14:26:08.854 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  1327. 2016-02-05 14:26:08.854 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  1328. 2016-02-05 14:26:12.219 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  1329. 2016-02-05 14:26:12.219 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  1330. 2016-02-05 14:26:16.788 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  1331. 2016-02-05 14:26:16.788 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  1332. 2016-02-05 14:26:17.525 - Thread: 1 -> CameraAttachedTo: Entity
  1333. 2016-02-05 14:26:17.526 - Thread: 1 -> CameraAttachedTo: Entity
  1334. 2016-02-05 14:26:17.526 - Thread: 1 -> CameraAttachedTo: Entity
  1335. 2016-02-05 14:26:28.603 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  1336. 2016-02-05 14:26:28.604 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  1337. 2016-02-05 14:26:28.788 - Thread: 1 -> CameraAttachedTo: Entity
  1338. 2016-02-05 14:26:31.166 - Thread: 1 -> GC Memory: 2,187,326,856 B
  1339. 2016-02-05 14:26:37.064 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  1340. 2016-02-05 14:26:37.064 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  1341. 2016-02-05 14:27:01.180 - Thread: 1 -> GC Memory: 2,189,169,896 B
  1342. 2016-02-05 14:27:01.424 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  1343. 2016-02-05 14:27:01.424 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  1344. 2016-02-05 14:27:29.593 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START
  1345. 2016-02-05 14:27:29.593 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END
  1346. 2016-02-05 14:27:29.593 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START
  1347. 2016-02-05 14:27:29.602 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END
  1348. 2016-02-05 14:27:31.185 - Thread: 1 -> GC Memory: 2,193,993,344 B
  1349. 2016-02-05 14:27:32.839 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  1350. 2016-02-05 14:27:32.839 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  1351. 2016-02-05 14:27:39.500 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  1352. 2016-02-05 14:27:39.500 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  1353. 2016-02-05 14:27:43.534 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  1354. 2016-02-05 14:27:43.534 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  1355. 2016-02-05 14:27:50.529 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  1356. 2016-02-05 14:27:50.530 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  1357. 2016-02-05 14:28:01.196 - Thread: 1 -> GC Memory: 2,187,628,920 B
  1358. 2016-02-05 14:28:02.697 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  1359. 2016-02-05 14:28:02.698 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  1360. 2016-02-05 14:28:06.074 - Thread: 1 -> Exception occured: System.NullReferenceException: Object reference not set to an instance of an object.
  1361. at Sandbox.Game.Entities.Character.MyCharacter.ShootBeginFailed(MyShootActionEnum action, MyGunStatusEnum status)
  1362. at Sandbox.Game.Entities.Character.MyCharacter.OnBeginShoot(MyShootActionEnum action)
  1363. at Sandbox.Game.Multiplayer.MySyncControllableEntity.BeginShoot(Vector3 direction, MyShootActionEnum action)
  1364. at Sandbox.Game.Entities.Character.MyCharacter.BeginShoot(MyShootActionEnum action)
  1365. at Sandbox.Game.Gui.MyGuiScreenGamePlay.HandleUnhandledInput(Boolean receivedFocusInThisUpdate)
  1366. at Sandbox.Graphics.GUI.MyGuiScreenBase.HandleInput(Boolean receivedFocusInThisUpdate)
  1367. at Sandbox.Graphics.GUI.MyScreenManager.HandleInput()
  1368. at Sandbox.Graphics.GUI.MyDX9Gui.HandleInput()
  1369. at Sandbox.MySandboxGame.Update()
  1370. at Sandbox.Engine.Platform.Game.UpdateInternal()
  1371. at Sandbox.Engine.Platform.Game.RunSingleFrame()
  1372. at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.<Run>b__0()
  1373. at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback)
  1374. at Sandbox.Engine.Platform.Game.RunLoop()
  1375. at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen)
  1376. at SpaceEngineers.MyProgram.RunInternal(String[] args)
  1377. at SpaceEngineers.MyProgram.Main(String[] args)
  1378. 2016-02-05 14:28:06.076 - Thread: 1 -> Hiding window
  1379. 2016-02-05 14:28:06.406 - Thread: 1 -> Hiding window done
  1380. 2016-02-05 14:28:06.406 - Thread: 1 -> Showing message
  1381. 2016-02-05 14:28:06.449 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
  1382. 2016-02-05 14:28:06.450 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
  1383. 2016-02-05 14:28:06.450 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement