Guest User

Tons of Traps!

a guest
Aug 9th, 2019
52
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 2.38 KB | None
  1. Monster strength trap: Stepping on this trap will make the next room's monsters stronger for 30 seconds
  2.  
  3. Monster speed trap: Stepping on this trap will make the next room's monsters faster for 30 seconds
  4.  
  5. Monster greater strength wall trap: Mining this trap will make the next room's monsters stronger until they're dead
  6.  
  7. Monster greater speed wall trap: Mining this trap will make the next room's monsters faster until they're dead
  8.  
  9. Trap density trap: This trap will make traps generate more densely in the next room when stepped on
  10.  
  11. Greater trap density trap: This trap will make greater traps (see above) generate more densely for the rest of the dungeon when mined
  12.  
  13. Trap potency trap: This trap will make monster effects more potent (ex. Strength becomes Strength II for 30 seconds) when mined
  14.  
  15. Poorness trap: This trap will reduce the rarity of the rewards you're granted for finishing the next room when mined
  16.  
  17. Darkness trap: This trap will give you the Darkness effect for 5 seconds in the next room when mined
  18.  
  19. Nausea trap: This trap will give you the Nausea effect for 5 seconds in the next room when stepped on
  20.  
  21. Claustrophobia wall trap: When mined, the next room will shrink significantly when mined, up to a 4x4x4 room.
  22.  
  23. Cleithrophobia wall trap: When mined, the next room will automatically poison you until you escape if you don't manage to escape within 8 seconds.
  24.  
  25. Trypophobia wall trap: When mined, all 1x1 holes dug into the walls of the next room will hurt you by a whole heart. This is to further discourage mining.
  26.  
  27. Aquaphobia wall trap: Upon mining, the next time you enter water will stop your movement for 3 seconds. This can only be fired off once per dungeon.
  28.  
  29. Hallucinatory trap: Monsters and blocks will appear differently than they are for 30 seconds or until you kill all the monsters in the next room.
  30.  
  31. Fear wall trap: When mined, the next time you take damage will scramble your W, A, S, and D keys for the rest of the room, making movement extremely hard. (ex. W replaced with S, A replaced with D)
  32.  
  33. Clumsy trap: When stepped on, you'll go faster by a random amount for 2 seconds. This is so that you'll accidentally step onto another trap.
  34.  
  35. Boredom wall trap: When mined, your next 3 attacks that land will have a slight chance of giving speed or strength to a random monster in the room until their death.
  36.  
  37. Wow, I'm so bored that I spent like 30 minutes typing this up!
RAW Paste Data Copied