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- Move_SPICY_EXTRACT::
- loadspritegfx ANIM_TAG_SMALL_EMBER
- loadspritegfx ANIM_TAG_POISON_BUBBLE
- loadspritegfx ANIM_TAG_SMALL_BUBBLES
- createvisualtask AnimTask_BlendParticle, 5, ANIM_TAG_POISON_BUBBLE, 0, 12, 12, 0x061D @Orange
- call SludgeBombProjectile
- call SludgeBombProjectile
- call SludgeBombProjectile
- call SludgeBombProjectile
- call SludgeBombProjectile
- call SludgeBombProjectile
- call SludgeBombProjectile
- call SludgeBombProjectile
- call SludgeBombProjectile
- call SludgeBombProjectile
- createvisualtask AnimTask_ShakeMon2, 5, ANIM_TARGET, 3, 0, 15, 1
- createvisualtask AnimTask_BlendBattleAnimPal, 10, F_PAL_TARGET, 3, 0, 9, RGB_RED
- createsprite gSludgeBombHitParticleSpriteTemplate, ANIM_TARGET, 2, 42, 27, 20
- createsprite gSludgeBombHitParticleSpriteTemplate, ANIM_TARGET, 2, -27, 44, 20
- createsprite gSludgeBombHitParticleSpriteTemplate, ANIM_TARGET, 2, 39, -28, 20
- createsprite gSludgeBombHitParticleSpriteTemplate, ANIM_TARGET, 2, -42, -42, 20
- playsewithpan SE_M_FLAME_WHEEL, SOUND_PAN_TARGET
- delay 5
- createsprite gSludgeBombHitParticleSpriteTemplate, ANIM_TARGET, 2, 0, 40, 20
- createsprite gSludgeBombHitParticleSpriteTemplate, ANIM_TARGET, 2, -8, -44, 20
- createsprite gSludgeBombHitParticleSpriteTemplate, ANIM_TARGET, 2, -46, -28, 20
- createsprite gSludgeBombHitParticleSpriteTemplate, ANIM_TARGET, 2, 46, 9, 20
- playsewithpan SE_M_FLAME_WHEEL, SOUND_PAN_TARGET
- delay 5
- createsprite gSludgeBombHitParticleSpriteTemplate, ANIM_TARGET, 2, 42, 0, 20
- createsprite gSludgeBombHitParticleSpriteTemplate, ANIM_TARGET, 2, -43, -12, 20
- createsprite gSludgeBombHitParticleSpriteTemplate, ANIM_TARGET, 2, 16, -46, 20
- createsprite gSludgeBombHitParticleSpriteTemplate, ANIM_TARGET, 2, -16, 44, 20
- playsewithpan SE_M_FLAME_WHEEL, SOUND_PAN_TARGET
- call LetsSnuggleForeverTears
- delay 0x8
- call LetsSnuggleForeverTears
- delay 0x8
- call LetsSnuggleForeverTears
- waitsound
- waitforvisualfinish
- createvisualtask AnimTask_BlendBattleAnimPal, 10, F_PAL_TARGET, 3, 9, 0, RGB_RED
- waitforvisualfinish
- end
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