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- >sniping from afar, presumably with arrows
- >grappling hooks to infiltrate castles
- >straight up climbing walls barehanded
- >day/night and weather confirmed, will affect the range at which enemies will see you
- >Main missions to progress history, with smaller skirmishes to gather resources and make main missions easier
- >State Combo attack system
- >"Moveset will change phantasmagorically based on surrounding enemy situations"
- >open with a Trigger attack, continued by Follow attacks which change depending on surroundings, ends with a Finish attack
- >Interactive Actions: action that changes based on terrain & objects. Can attack with field objects.
- >Cheng Pu literally confirmed
- >history starting point is dependent on the character you choose
- >CHARACTER BASED STORY MODES ARE BACK
- >no more what-ifs though
- >SWIMMING IS BACK
- >crossing the Yangtze takes five minutes
- >or you can build a boat to go faster
- >travel in the world map is done on horseback, but a Fast Travel system is planned
- >Character models are getting reworked for PS4
- >you can hunt wild animals
- >you can exterminate bandit groups
- >you can battle regional tribes
- >Cheng Pu's weapon is the Double Pike
- >no word on whether this will be a clone of Zhang Fei's or not yet
- >game is 40% done
- >each era has a final battle you have to build up to
- >players have to slay Zhang Jiao to progress history to the Dong Zhuo era
- >10 full size cities, plus additional generic villages and farms
- >Luoyang seems to be confirmed i
- >Chengdu, Chang'an & Jianye "expected"
- >New character costumes to be less flashy & more realistic
- >Foreign tribes will also have unique visuals
- >SHU WILL BE THE VILLIANS OF DW9 [Probably not]
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