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DW9 info compilation

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May 9th, 2017
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  1. >sniping from afar, presumably with arrows
  2. >grappling hooks to infiltrate castles
  3. >straight up climbing walls barehanded
  4. >day/night and weather confirmed, will affect the range at which enemies will see you
  5. >Main missions to progress history, with smaller skirmishes to gather resources and make main missions easier
  6. >State Combo attack system
  7. >"Moveset will change phantasmagorically based on surrounding enemy situations"
  8. >open with a Trigger attack, continued by Follow attacks which change depending on surroundings, ends with a Finish attack
  9. >Interactive Actions: action that changes based on terrain & objects. Can attack with field objects.
  10. >Cheng Pu literally confirmed
  11. >history starting point is dependent on the character you choose
  12. >CHARACTER BASED STORY MODES ARE BACK
  13. >no more what-ifs though
  14. >SWIMMING IS BACK
  15. >crossing the Yangtze takes five minutes
  16. >or you can build a boat to go faster
  17. >travel in the world map is done on horseback, but a Fast Travel system is planned
  18. >Character models are getting reworked for PS4
  19. >you can hunt wild animals
  20. >you can exterminate bandit groups
  21. >you can battle regional tribes
  22. >Cheng Pu's weapon is the Double Pike
  23. >no word on whether this will be a clone of Zhang Fei's or not yet
  24. >game is 40% done
  25. >each era has a final battle you have to build up to
  26. >players have to slay Zhang Jiao to progress history to the Dong Zhuo era
  27. >10 full size cities, plus additional generic villages and farms
  28. >Luoyang seems to be confirmed i
  29. >Chengdu, Chang'an & Jianye "expected"
  30. >New character costumes to be less flashy & more realistic
  31. >Foreign tribes will also have unique visuals
  32. >SHU WILL BE THE VILLIANS OF DW9 [Probably not]
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