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- [19:13:38] [DEBUG] Loading API from .\ScriptHookVDotNet2.dll ...
- [19:13:38] [DEBUG] Loading API from .\ScriptHookVDotNet3.dll ...
- [19:13:38] [DEBUG] Loading scripts from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\scripts ...
- [19:13:38] [DEBUG] Loading assembly AMLSNativeUI.dll ...
- [19:13:38] [INFO] Found 1 script(s) in AMLSNativeUI.dll resolved to API 2.11.6.
- [19:13:38] [DEBUG] Loading assembly Mission Maker.dll ...
- [19:13:38] [INFO] Found 2 script(s) in Mission Maker.dll resolved to API 2.11.6.
- [19:13:38] [DEBUG] Instantiating script AMLSNativeUI.AMLSBigMessageThread ...
- [19:13:38] [INFO] Started script AMLSNativeUI.AMLSBigMessageThread.
- [19:13:38] [DEBUG] Instantiating script Mission_Maker11_10_20171 ...
- [19:13:38] [ERROR] Failed to instantiate script Mission_Maker11_10_20171 because constructor threw an exception: System.TypeInitializationException: The type initializer for 'SHVDN.NativeMemory' threw an exception. ---> System.NullReferenceException: Object reference not set to an instance of an object.
- at SHVDN.NativeMemory..cctor()
- --- End of inner exception stack trace ---
- at SHVDN.NativeMemory.StringToCoTaskMemUTF8(String s)
- at SHVDN.ScriptDomain.PinString(String str)
- at GTA.Native.Function.ObjectToNative(Object value)
- at GTA.Scaleform.Load(String scaleformID)
- at AMLSNativeUI.UIMenu..ctor(String title, String subtitle, Point offset, String spriteLibrary, String spriteName)
- at AMLSNativeUI.UIMenu..ctor(String title, String subtitle)
- at Mission_Maker11_10_20171..ctor()
- [19:13:38] [DEBUG] Instantiating script Mission_Maker11_10_20171+RandomSpawnThread ...
- [19:13:38] [ERROR] Failed to instantiate script Mission_Maker11_10_20171+RandomSpawnThread because constructor threw an exception: System.TypeInitializationException: The type initializer for 'SHVDN.NativeMemory' threw an exception. ---> System.NullReferenceException: Object reference not set to an instance of an object.
- at SHVDN.NativeMemory..cctor()
- --- End of inner exception stack trace ---
- at SHVDN.NativeMemory.StringToCoTaskMemUTF8(String s)
- at SHVDN.ScriptDomain.PinString(String str)
- at GTA.Native.Function.ObjectToNative(Object value)
- at Mission_Maker11_10_20171.RandomSpawnHandler..ctor()
- at Mission_Maker11_10_20171.RandomSpawnThread..ctor()
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