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- ---- Minecraft Crash Report ----
- // Hi. I'm Minecraft, and I'm a crashaholic.
- Time: 8/21/19 10:46 AM
- Description: Rendering overlay
- java.lang.UnsatisfiedLinkError: Failed to load library: C:\Users\USER\AppData\Local\Temp\4307-75ee-89c2-ccf5\OpenAL.dll (error code = 5)
- at org.lwjgl.system.windows.WindowsLibrary.loadLibrary(WindowsLibrary.java:45)
- at org.lwjgl.system.windows.WindowsLibrary.<init>(WindowsLibrary.java:32)
- at org.lwjgl.system.APIUtil.apiCreateLibrary(APIUtil.java:121)
- at org.lwjgl.system.Library.loadNative(Library.java:335)
- at org.lwjgl.system.Library.loadNative(Library.java:281)
- at org.lwjgl.system.Library.loadNative(Library.java:205)
- at org.lwjgl.openal.ALC.create(ALC.java:109)
- at org.lwjgl.openal.ALC.create(ALC.java:69)
- at org.lwjgl.openal.ALC.<clinit>(ALC.java:48)
- at org.lwjgl.openal.ALC10.nalcOpenDevice(ALC10.java:72)
- at org.lwjgl.openal.ALC10.alcOpenDevice(ALC10.java:89)
- at ctq.f(SourceFile:203)
- at ctq.a(SourceFile:135)
- at eam.g(SourceFile:96)
- at eam.a(SourceFile:87)
- at eap.a(SourceFile:133)
- at eap.a(SourceFile:39)
- at xl.a(SourceFile:13)
- at xl$$Lambda$1635/329829198.accept(Unknown Source)
- at java.util.concurrent.CompletableFuture.uniAccept(CompletableFuture.java:656)
- at java.util.concurrent.CompletableFuture$UniAccept.tryFire(CompletableFuture.java:632)
- at java.util.concurrent.CompletableFuture$Completion.run(CompletableFuture.java:442)
- at xm.a(SourceFile:71)
- at xm$$Lambda$1745/1463312738.run(Unknown Source)
- at agq.h(SourceFile:144)
- at agu.h(SourceFile:23)
- at agq.q(SourceFile:118)
- at agq.bh(SourceFile:103)
- at cyc.e(SourceFile:915)
- at cyc.b(SourceFile:410)
- at net.minecraft.client.main.Main.main(SourceFile:155)
- A detailed walkthrough of the error, its code path and all known details is as follows:
- ---------------------------------------------------------------------------------------
- -- Head --
- Thread: Client thread
- Stacktrace:
- at org.lwjgl.system.windows.WindowsLibrary.loadLibrary(WindowsLibrary.java:45)
- at org.lwjgl.system.windows.WindowsLibrary.<init>(WindowsLibrary.java:32)
- at org.lwjgl.system.APIUtil.apiCreateLibrary(APIUtil.java:121)
- at org.lwjgl.system.Library.loadNative(Library.java:335)
- at org.lwjgl.system.Library.loadNative(Library.java:281)
- at org.lwjgl.system.Library.loadNative(Library.java:205)
- at org.lwjgl.openal.ALC.create(ALC.java:109)
- at org.lwjgl.openal.ALC.create(ALC.java:69)
- at org.lwjgl.openal.ALC.<clinit>(ALC.java:48)
- at org.lwjgl.openal.ALC10.nalcOpenDevice(ALC10.java:72)
- at org.lwjgl.openal.ALC10.alcOpenDevice(ALC10.java:89)
- at ctq.f(SourceFile:203)
- at ctq.a(SourceFile:135)
- at eam.g(SourceFile:96)
- at eam.a(SourceFile:87)
- at eap.a(SourceFile:133)
- at eap.a(SourceFile:39)
- at xl.a(SourceFile:13)
- at xl$$Lambda$1635/329829198.accept(Unknown Source)
- at java.util.concurrent.CompletableFuture.uniAccept(CompletableFuture.java:656)
- at java.util.concurrent.CompletableFuture$UniAccept.tryFire(CompletableFuture.java:632)
- at java.util.concurrent.CompletableFuture$Completion.run(CompletableFuture.java:442)
- at xm.a(SourceFile:71)
- at xm$$Lambda$1745/1463312738.run(Unknown Source)
- at agq.h(SourceFile:144)
- at agu.h(SourceFile:23)
- at agq.q(SourceFile:118)
- -- Overlay render details --
- Details:
- Overlay name: dcb
- Stacktrace:
- at dnc.a(SourceFile:676)
- at cyc.e(SourceFile:954)
- at cyc.b(SourceFile:410)
- at net.minecraft.client.main.Main.main(SourceFile:155)
- -- System Details --
- Details:
- Minecraft Version: 1.14.4
- Minecraft Version ID: 1.14.4
- Operating System: Windows 10 (amd64) version 10.0
- Java Version: 1.8.0_51, Oracle Corporation
- Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
- Memory: 1683819840 bytes (1605 MB) / 2147483648 bytes (2048 MB) up to 2147483648 bytes (2048 MB)
- CPUs: 2
- JVM Flags: 9 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xss1M -Xmx2G -XX:+UnlockExperimentalVMOptions -XX:+UseG1GC -XX:G1NewSizePercent=20 -XX:G1ReservePercent=20 -XX:MaxGCPauseMillis=50 -XX:G1HeapRegionSize=32M
- Launched Version: 1.14.4
- LWJGL: 3.2.2 build 10
- OpenGL: Intel(R) HD Graphics GL version 4.3.0 - Build 10.18.15.4256, Intel
- GL Caps: Using GL 1.3 multitexturing.
- Using GL 1.3 texture combiners.
- Using framebuffer objects because OpenGL 3.0 is supported and separate blending is supported.
- Shaders are available because OpenGL 2.1 is supported.
- VBOs are available because OpenGL 1.5 is supported.
- Using VBOs: Yes
- Is Modded: Probably not. Jar signature remains and client brand is untouched.
- Type: Client (map_client.txt)
- Resource Packs: vanilla
- Current Language: English (US)
- CPU: 2x Intel(R) Celeron(R) CPU G1840 @ 2.80GHz
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