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OuroQM

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Mar 18th, 2019
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  1. MORE DORMIRE
  2. Composure: 1d4
  3. Technique: 1d3, 1d4, 1d5, 2d6
  4. Strike: Empty
  5. Ability: Power Bottom[ABILITY]You’re adept at fighting from the disadvantage when the opponent has you in their control. You can receive whatever they give you and turn it into a source of strength. Whenever you end a queue with a status effect (such as Entangled, Fool, Broken, Rattle, Asleep, etc) applied to you, generate a d6 into your Technique Pool.
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  7. KNOWN TECHNIQUES
  8. Sweet Dreams: [STANCE]You are subject to the ‘Asleep’ condition, a condition that prevents you from using Techniques, for as long as this Stance is active. At the end of each round, if neither duellist selected a Strike this round, add a d4 to your Technique Pool. While this Stance is active, this Technique transforms into Sleepwalker. This Stance breaks when you lose a Composure dice to damage.
  9. Sleepwalker: [TRICK]This Technique can be used while you are Asleep. Select a Technique from your movelist at random and activate it instead. If Sleepwalker selects itself, break any Stances you have active, shift all dice in your Technique Pool generated by Sweet Dreams into your Composure and transform this Technique back into Sweet Dreams.
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  11. Takes One To Know One: [TRICK]Apply any status effects applied to you to your opponent. These status effects last for this round only.
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  13. Crushing Grip: [STRIKE]Siphon no dice. Roll all dice in your Strike Pool to inflict damage. If no Composure dice are destroyed as a result of this, whether through damage or through an ability, destroy the single highest value die in your opponent’s Technique Pool.
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  15. >Emptyheaded Sway: [TRICK]Do nothing. If you selected this Technique randomly, add a d4 to your Strike Pool. If your opponent has the Fool status effect, they will use a random Technique next turn and then lose the Fool status effect after having done so. If you have the Fool status effect, automatically Rattle your opponent. If your opponent has the Rattled status effect, destroy the single smallest dice in their Technique Pool. If you have the Rattled status effect, your opponent gains the Fool status effect. If you have the Broken status effect, generate a d4 into your Composure Pool. If your opponent has the Broken status effect, break any Stances you have at the end of the queue.
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  17. >Dope Slap: [STRIKE] Siphon no dice. Roll all dice in your Strike pool for damage. If you destroyed no Composure dice, instead at the end of the turn transform Dope Slap into a copy of the Technique your opponent used this turn and transform their Technique into a copy of Dope Slap. Your opponent now has the Fool status effect applied to them.
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  19. >Showing Off: [FLOURISH]Generate a d6 into your Technique Pool.
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  22. SOFIA PSEUDONYM
  23. Composure: 1d4
  24. Technique: Empty
  25. Strike: Empty
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