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Feb 18th, 2019
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  1. [2/18/2019 4:33:44 PM] NullReferenceException: Object reference not set to an instance of an object - SDG.Unturned.StructureManager.askStructures (CSteamID steamID, Byte x, Byte y)
  2. SDG.Unturned.StructureManager.onRegionUpdated (SDG.Unturned.Player player, Byte old_x, Byte old_y, Byte new_x, Byte new_y, Byte step, System.Boolean& canIncrementIndex)
  3. SDG.Unturned.PlayerMovement.updateRegionAndBound ()
  4. SDG.Unturned.PlayerMovement.simulate ()
  5. SDG.Unturned.PlayerInput.FixedUpdate ()
  6.  
  7. [2/18/2019 4:33:55 PM] gaminghauk [gaminghauk] bled to death!
  8. [2/18/2019 4:33:58 PM] BattlEye Server: Player #19 whiteshadows tradeit.gg (213.87.150.82:44151) connected
  9. [2/18/2019 4:33:58 PM] BattlEye Server: Player #19 whiteshadows tradeit.gg - BE GUID: 5751079f30885273846dbc549750264f
  10. [2/18/2019 4:33:58 PM] Connecting: PlayerID: 76561198088024754 Name: whiteshadows tradeit.gg Character: whiteshadows tradeit.gg
  11. [2/18/2019 4:34:04 PM] [World] Lenin [SaSMaN777]: "ля вы бтр слили?"
  12. [2/18/2019 4:34:35 PM] NullReferenceException: Object reference not set to an instance of an object - SDG.Unturned.StructureManager.askStructures (CSteamID steamID, Byte x, Byte y)
  13. SDG.Unturned.StructureManager.onRegionUpdated (SDG.Unturned.Player player, Byte old_x, Byte old_y, Byte new_x, Byte new_y, Byte step, System.Boolean& canIncrementIndex)
  14. SDG.Unturned.PlayerMovement.updateRegionAndBound ()
  15. SDG.Unturned.PlayerMovement.simulate ()
  16. SDG.Unturned.PlayerInput.FixedUpdate ()
  17.  
  18. [2/18/2019 4:34:43 PM] NullReferenceException: Object reference not set to an instance of an object - SDG.Unturned.StructureManager.askStructures (CSteamID steamID, Byte x, Byte y)
  19. SDG.Unturned.StructureManager.onRegionUpdated (SDG.Unturned.Player player, Byte old_x, Byte old_y, Byte new_x, Byte new_y, Byte step, System.Boolean& canIncrementIndex)
  20. SDG.Unturned.PlayerMovement.updateRegionAndBound ()
  21. SDG.Unturned.PlayerMovement.simulate ()
  22. SDG.Unturned.PlayerInput.FixedUpdate ()
  23.  
  24. [2/18/2019 4:34:43 PM] NullReferenceException: Object reference not set to an instance of an object - SDG.Unturned.StructureManager.askStructures (CSteamID steamID, Byte x, Byte y)
  25. SDG.Unturned.StructureManager.onRegionUpdated (SDG.Unturned.Player player, Byte old_x, Byte old_y, Byte new_x, Byte new_y, Byte step, System.Boolean& canIncrementIndex)
  26. SDG.Unturned.PlayerMovement.updateRegionAndBound ()
  27. SDG.Unturned.PlayerMovement.simulate ()
  28. SDG.Unturned.PlayerInput.FixedUpdate ()
  29.  
  30. [2/18/2019 4:34:57 PM] NullReferenceException: Object reference not set to an instance of an object - SDG.Unturned.StructureManager.askStructures (CSteamID steamID, Byte x, Byte y)
  31. SDG.Unturned.StructureManager.onRegionUpdated (SDG.Unturned.Player player, Byte old_x, Byte old_y, Byte new_x, Byte new_y, Byte step, System.Boolean& canIncrementIndex)
  32. SDG.Unturned.PlayerMovement.updateRegionAndBound ()
  33. SDG.Unturned.PlayerMovement.simulate ()
  34. SDG.Unturned.PlayerInput.FixedUpdate ()
  35.  
  36. [2/18/2019 4:35:34 PM] [World] Lenin [SaSMaN777]: "бля"
  37. [2/18/2019 4:35:37 PM] [World] Lenin [SaSMaN777]: "реаерсус"
  38. [2/18/2019 4:35:44 PM] NullReferenceException: Object reference not set to an instance of an object - SDG.Unturned.StructureManager.askStructures (CSteamID steamID, Byte x, Byte y)
  39. SDG.Unturned.StructureManager.onRegionUpdated (SDG.Unturned.Player player, Byte old_x, Byte old_y, Byte new_x, Byte new_y, Byte step, System.Boolean& canIncrementIndex)
  40. SDG.Unturned.PlayerMovement.updateRegionAndBound ()
  41. SDG.Unturned.PlayerMovement.simulate ()
  42. SDG.Unturned.PlayerInput.FixedUpdate ()
  43.  
  44. [2/18/2019 4:35:44 PM] [World] Reversus [Riversus]: "ахаха"
  45. [2/18/2019 4:35:49 PM] NullReferenceException: Object reference not set to an instance of an object - SDG.Unturned.StructureManager.askStructures (CSteamID steamID, Byte x, Byte y)
  46. SDG.Unturned.StructureManager.onRegionUpdated (SDG.Unturned.Player player, Byte old_x, Byte old_y, Byte new_x, Byte new_y, Byte step, System.Boolean& canIncrementIndex)
  47. SDG.Unturned.PlayerMovement.updateRegionAndBound ()
  48. SDG.Unturned.PlayerMovement.simulate ()
  49. SDG.Unturned.PlayerInput.FixedUpdate ()
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