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- Let's make a game!
- name:Mining idle
- by:Orteil
- desc:This is mining idle, made with Idle Game Maker.<//>Make bunnies and shoot for the stars!
- created:23/08/2022
- updated:23/08/2022
- version:1
- Settings
- background:stuff/meadow.jpg
- building cost increase:115%
- building cost refund:50%
- spritesheet:icons, 48 by 48, stuff/bunnyIcons.png
- stylesheet:stuff/bigBlue.css
- Layout
- use default
- Buttons
- *mineButton
- name:Mine for materials!
- desc:Get mining and click on this stone for ore!
- on click:anim icon wobble
- on click:yield 1 ore
- on click:if (chance(1%)) yield 1 gemstone
- icon:https://i.imgur.com/awxzazw.png
- no text
- class:bigButton hasFlares
- icon class:shadowed
- tooltip origin:bottom
- tooltip class:red
- Resources
- *ore
- name:Ore
- desc:This is your ore. You can use it to purchase upgrades, But sometimes you will need to forge them into bars to get more complex upgrades!
- icon:icons[0,0]
- class:noBackground
- show earned
- *bar|bars
- name:Bar|Bars
- desc:These are your bars. You can use it to purchase complex upgrades, But rare gems can pay for other stuff like workers.
- icon:icons[0,0]
- class:noBackground
- show earned
- *gemstone|gemstones
- name:Gemstone|Gemstones
- desc:These precious gemstones are extremely hard to find!
- icon:icons[0,1]
- class:noBackground
- hidden when 0
- Shinies
- *luckyBunny
- on click:log Woop
- movement:onRight moveLeft fade bounce:0.05
- frequency:120
- frequency variation:60
- icon:stuff/luckyBunny.png
- class:bigButton
- on click:yield 10 gemstones
- Buildings
- *TEMPLATE
- on click:anim glow
- *worker1
- name:Worker 1
- desc: A nice worker who can be payed with gemstones. They automatically mine for you!
- icon:icons[3,0]
- cost:5 gemstones
- on tick:yield 0.1 ore
- unlocked
- Upgrades
- *TEMPLATE
- on click:anim glow
- on earn:hide this
- *Anironicupgrade
- name:An ironic upgrade
- desc:METAL CHANGE<//>You are now mining IRON. It gives double the value of copper!
- icon:icons[1,1]
- cost:100 ore
- passive:multiply ore yield of mineButton by 2
- req:100 ore:earned
- *Shinyeyes
- name:Shiny eyes
- desc:GEM PRODUCTION UP<//>You now will get double the gemstones you used to when mining!
- icon:icons[1,1]
- cost:10 gemstones
- passive:multiply ore yield of mineButton by 2
- req:10 gemstones:earned
- *Coffeeone
- name:Coffee one
- desc:WORKER COFFEE<//>This gives coffee to worker 1 specifically, Making them make MUCH more ore!
- icon:icons[1,1]
- cost:10 gemstones
- passive:multiply yield of worker1 by 2
- req:have worker1
- *Forgingbeginner
- name:Forging beginner
- desc:FORGING<//>This slowly turns
- icon:icons[1,1]
- cost:10 gemstones
- on tick:
- if (ore>4)
- yield 0.2 bars
- lose 1 ore
- end
- end
- req:100 ore:earned
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