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Apr 11th, 2022
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  1. -- Services
  2. local Players = game:GetService("Players")
  3. local RunService = game:GetService("RunService")
  4. local UserInputService = game:GetService("UserInputService")
  5. local ReplicatedStorage = game:GetService("ReplicatedStorage")
  6.  
  7. -- Modules
  8. local Ts = require(ReplicatedStorage.TS)
  9.  
  10. -- Player
  11. local Player = Players.LocalPlayer
  12. local Mouse = Player:GetMouse()
  13. local CurrentCamera = workspace.CurrentCamera
  14.  
  15. -- Library
  16. local Library = loadstring(game:HttpGet("https://raw.githubusercontent.com/WetCheezit/UI-Libs/main/uwuware.lua"))()
  17. local Math = loadstring(game:HttpGet("https://raw.githubusercontent.com/iRay888/Ray/main/Math"))()
  18.  
  19. -- Window(s)
  20. local CombatWindow = Library:CreateWindow("Combat")
  21. local EspWindow = Library:CreateWindow("Esp")
  22. local MiscWindow = Library:CreateWindow("Misc")
  23. local Settings = Library:CreateWindow("Settings")
  24.  
  25. -- Folders
  26. local Main = CombatWindow:AddFolder("Aimbot")
  27. local KnifeAura = CombatWindow:AddFolder("Knife Aura")
  28. local EspMain = EspWindow:AddFolder("Main")
  29. local EspSettings = EspWindow:AddFolder("Settings")
  30. local GunMods = MiscWindow:AddFolder("Gun Mods")
  31. local Misc = MiscWindow:AddFolder("Movement")
  32. local MainSettings = Settings:AddFolder("Settings")
  33.  
  34. Main:AddToggle({text = "Enabled", flag = "aimbot_enabled"})
  35. --Main:AddToggle({text = "Visible Check", flag = "aimbot_visiblecheck"})
  36. Main:AddList({text = "Aimbot type", flag = "aimbot_type", value = "Redirection", values = {"Redirection", "Lock on"}})
  37. Main:AddList({text = "Hitpart", flag = "aimbot_hitpart", value = "Abdomen", values = {"Abdomen", "Hips", "Chest", "Neck", "Head"}})
  38. Main:AddSlider({text = "Redirection miss %", flag = "aimbot_misspercent", min = 0, max = 100, value = 0})
  39. Main:AddSlider({text = "Aimbot smoothing", flag = "aimbot_smoothing", min = 3, max = 10, value = 5, float = 0.1})
  40. Main:AddToggle({text = "Fov circle", flag = "aimbot_fovcircle"})
  41. Main:AddSlider({text = "Fov radius", flag = "aimbot_fovradius", min = 10, max = 800, value = 100})
  42. Main:AddColor({text = "Fov color", flag = "aimbot_fovcolor", value = Color3.fromRGB(255,255,255)})
  43.  
  44. KnifeAura:AddToggle({text = "Enabled", flag = "knifeaura_enabled"})
  45. KnifeAura:AddToggle({text = "Auto knife", flag = "knifeaura_autoknife"})
  46. KnifeAura:AddToggle({text = "Kill all", flag = "knifeaura_killall"})
  47. KnifeAura:AddToggle({text = "Instant teleport", flag = "knifeaura_instanttp"})
  48. KnifeAura:AddSlider({text = "Radius", flag = "knifeaura_radius", min = 0, max = 20, suffix = " Studs"})
  49. KnifeAura:AddList({text = "Hitpart", flag = "knifeaura_hitpart", values = {"Abdomen", "Hips", "Chest", "Neck", "Head"}})
  50. KnifeAura:AddLabel({text = "Turn off fly with kill all"})
  51.  
  52. GunMods:AddToggle({text = "No recoil", flag = "gun_norecoil"})
  53. GunMods:AddToggle({text = "No spread", flag = "gun_nospread"})
  54.  
  55. Misc:AddToggle({text = "Click TP", flag = "misc_clicktp"})
  56. Misc:AddBind({text = "TP Key", flag = "misc_clicktpbind", key = "Z", callback = function()
  57. local Character = Ts.Characters:GetCharacter(Player)
  58.  
  59. if (Character and Character:FindFirstChild("Root") and Library.flags.misc_clicktp) then
  60. Character.Root.CFrame = Mouse.Hit * CFrame.new(0, 5, 0)
  61. end
  62. end})
  63. Misc:AddToggle({text = "Fly", flag = "misc_fly"})
  64. Misc:AddSlider({text = "Fly speed", flag = "misc_flyspeed", min = 0, max = 100, value = 100})
  65.  
  66. EspMain:AddToggle({text = "Enabled", flag = "esp_enabled"})
  67. EspMain:AddToggle({text = "Names", flag = "esp_names"})
  68. EspMain:AddToggle({text = "Distance", flag = "esp_distance"})
  69. EspMain:AddToggle({text = "Weapons", flag = "esp_weapons"})
  70. EspMain:AddToggle({text = "Boxes", flag = "esp_boxes"})
  71. EspMain:AddToggle({text = "Healthbars", flag = "esp_healthbars"})
  72.  
  73. EspSettings:AddList({text = "Text casing", flag = "esp_textcasing", values = {"Normal", "UPPERCASE", "lowercase"}})
  74.  
  75. MainSettings:AddBind({text = "Open / Close", key = "RightShift", callback = function()
  76. Library:Close()
  77. end})
  78. MainSettings:AddButton({text = "Copy discord invite", callback = function()
  79. setclipboard("https://discord.gg/etKPjb4n")
  80. end})
  81. MainSettings:AddLabel({text = "WetCheezit#4345"})
  82. MainSettings:AddLabel({text = "siper#9938"})
  83.  
  84. -- Functions
  85. local function CheckTeam(Target)
  86. return Ts.Teams:GetPlayerTeam(Target) ~= Ts.Teams:GetPlayerTeam(Player)
  87. end
  88.  
  89. local function GetClosest(Fov)
  90. local Target, Closest = nil, Fov or math.huge
  91.  
  92. for i,v in pairs(Players:GetPlayers()) do
  93. local Character = Ts.Characters:GetCharacter(v)
  94.  
  95. if (v ~= Player and CheckTeam(v)) then
  96. if (Character and Character:FindFirstChild("Hitbox") and Character.Hitbox:FindFirstChild(Library.flags.aimbot_hitpart)) then
  97. local Position, OnScreen = CurrentCamera:WorldToScreenPoint(Character.Hitbox[Library.flags.aimbot_hitpart].Position)
  98. local Distance = (Vector2.new(Position.X, Position.Y) - Vector2.new(Mouse.X, Mouse.Y)).Magnitude
  99.  
  100. if (Distance < Closest and OnScreen) then
  101. Closest = Distance
  102. Target = v
  103. end
  104. end
  105. end
  106. end
  107.  
  108. return Target
  109. end
  110.  
  111. local function GetDistanceClosest(MaxDist)
  112. local Target, Closest = nil, MaxDist or math.huge
  113.  
  114. for i,v in pairs(Players:GetPlayers()) do
  115. local Character = Ts.Characters:GetCharacter(v)
  116.  
  117. if (v ~= Player and CheckTeam(v)) then
  118. if (Character and Character:FindFirstChild("Hitbox") and Character.Hitbox:FindFirstChild(Library.flags.aimbot_hitpart)) then
  119. local LocalCharacter = Ts.Characters:GetCharacter(Player)
  120.  
  121. if (LocalCharacter) then
  122. local LocalRoot = LocalCharacter:FindFirstChild("Root")
  123. local Root = Character:FindFirstChild("Root")
  124.  
  125. local Distance = (LocalRoot.Position - Root.Position).Magnitude
  126.  
  127. if (Distance < Closest) then
  128. Closest = Distance
  129. Target = v
  130. end
  131. end
  132. end
  133. end
  134. end
  135.  
  136. return Target
  137. end
  138.  
  139. --[[local function IsVisible(Target)
  140. local Character = Ts.Characters:GetCharacter(Target)
  141. local RootPos = Character.Root.Position
  142. local IgnoreList = { CurrentCamera, Character, Character.Root, Ts.Characters:GetCharacter(Player) }
  143.  
  144. return workspace:FindPartOnRayWithIgnoreList(Ray.new(CurrentCamera.CFrame.p, RootPos - CurrentCamera.CFrame.p), IgnoreList) == nil
  145. end]]--
  146.  
  147. local function GetKnifeModel()
  148. local Character = Ts.Characters:GetCharacter(Player)
  149.  
  150. if (Character and Character:FindFirstChild("Backpack") and Character.Backpack:FindFirstChild("Melee")) then
  151. return Character.Backpack.Melee.Value
  152. end
  153.  
  154. return nil
  155. end
  156.  
  157. local EspCache = {}
  158.  
  159. local function ParseText(Text)
  160. local Casing = Library.flags.esp_textcasing
  161. local NewText = Text
  162.  
  163. if (Casing == "UPPERCASE") then
  164. NewText = NewText:upper()
  165. elseif (Casing == "lowercase") then
  166. NewText = NewText:lower()
  167. end
  168.  
  169. return NewText
  170. end
  171.  
  172. local function GetBoundingBox(Character)
  173. local Data = {}
  174.  
  175. for i,v in pairs(Character.Body:GetChildren()) do
  176. for i2, v2 in pairs(Math.getpartinfo2(v.CFrame, v.Size)) do
  177. Data[#Data + 1] = v2
  178. end
  179. end
  180.  
  181. return Math.getposlist2(Data)
  182. end
  183.  
  184. local function Create(Class, Properties)
  185. local Object = Drawing.new(Class)
  186.  
  187. for i,v in pairs(Properties) do
  188. Object[i] = v
  189. end
  190.  
  191. return Object
  192. end
  193.  
  194. local function AddEsp(Player)
  195. if (Player == Players.LocalPlayer) then
  196. return
  197. end
  198.  
  199. local Objects = {
  200. Box = Create("Quad", {
  201. Visible = false,
  202. Color = Color3.new(1, 1, 1),
  203. Thickness = 1,
  204. Filled = false,
  205. ZIndex = 2,
  206. }),
  207. BoxOutline = Create("Quad", {
  208. Visible = false,
  209. Color = Color3.new(),
  210. Thickness = 3,
  211. Filled = false,
  212. ZIndex = 1,
  213. }),
  214. Name = Create("Text", {
  215. Visible = false,
  216. Color = Color3.new(1, 1, 1),
  217. Text = Player.Name,
  218. Size = 13,
  219. Center = true,
  220. Outline = true,
  221. OutlineColor = Color3.new(),
  222. Font = Drawing.Fonts.Plex
  223. }),
  224. Distance = Create("Text", {
  225. Visible = false,
  226. Color = Color3.new(1, 1, 1),
  227. Size = 13,
  228. Center = true,
  229. Outline = true,
  230. OutlineColor = Color3.new(),
  231. Font = Drawing.Fonts.Plex
  232. }),
  233. Weapon = Create("Text", {
  234. Visible = false,
  235. Color = Color3.new(1, 1, 1),
  236. Size = 13,
  237. Center = false,
  238. Outline = true,
  239. OutlineColor = Color3.new(),
  240. Font = Drawing.Fonts.Plex
  241. }),
  242. Healthbar = Create("Square", {
  243. Visible = false,
  244. Color = Color3.new(0, 1, 0),
  245. Thickness = 1,
  246. Filled = false,
  247. ZIndex = 2
  248. }),
  249. HealthbarOutline = Create("Square", {
  250. Visible = false,
  251. Color = Color3.new(),
  252. Thickness = 3,
  253. Filled = false,
  254. ZIndex = 1
  255. }),
  256. }
  257.  
  258. local Connection; Connection = RunService.RenderStepped:Connect(function()
  259. local Character = Ts.Characters:GetCharacter(Player)
  260.  
  261. if (Character and Character:FindFirstChild("Root") and CheckTeam(Player)) then
  262. local _, OnScreen = CurrentCamera:WorldToViewportPoint(Character.Root.Position)
  263. local CanShow = OnScreen and Library.flags.esp_enabled
  264.  
  265. if (CanShow) then
  266. local Data = GetBoundingBox(Character)
  267. local Health, MaxHealth = Character.Health.Value, Character.Health.MaxHealth.Value
  268. local DistY = Data.Positions.TopLeft.Y - Data.Positions.BottomRight.Y
  269. local HealthbarSize = Vector2.new(2, DistY)
  270. local HealthbarPosition = Vector2.new(Data.Positions.TopLeft.X - (4 + Objects.Healthbar.Size.X), Data.Positions.BottomLeft.Y)
  271.  
  272. Objects.Box.Visible = CanShow and Library.flags.esp_boxes
  273. Objects.BoxOutline.Visible = CanShow and Library.flags.esp_boxes
  274.  
  275. for i,v in pairs(Data.Quad) do
  276. Objects.Box[i] = v
  277. Objects.BoxOutline[i] = v
  278. end
  279.  
  280. Objects.Name.Visible = CanShow and Library.flags.esp_names
  281. Objects.Name.Text = ParseText(Player.Name)
  282. Objects.Name.Position = Vector2.new(Data.Positions.Middle.X, Data.Positions.TopLeft.Y - 15)
  283.  
  284. Objects.Distance.Visible = CanShow and Library.flags.esp_distance
  285. Objects.Distance.Text = ParseText(math.floor((Character.Root.Position - CurrentCamera.CFrame.p).Magnitude) .. " Studs")
  286. Objects.Distance.Position = Vector2.new(Data.Positions.Middle.X, Data.Positions.BottomLeft.Y + 3)
  287.  
  288. Objects.Weapon.Visible = CanShow and Library.flags.esp_weapons
  289. Objects.Weapon.Text = ParseText(Character.Backpack.Equipped.Value and Character.Backpack.Equipped.Value.Name or "UNKNOWN")
  290. Objects.Weapon.Position = Vector2.new(Data.Positions.TopRight.X + 4, Data.Positions.TopRight.Y - 2)
  291.  
  292. Objects.Healthbar.Visible = CanShow and Library.flags.esp_healthbars
  293. Objects.Healthbar.Size = Vector2.new(HealthbarSize.X, HealthbarSize.Y * math.clamp((Health / MaxHealth), 0, 1))
  294. Objects.Healthbar.Position = HealthbarPosition
  295.  
  296. Objects.HealthbarOutline.Visible = CanShow and Library.flags.esp_healthbars
  297. Objects.HealthbarOutline.Size = HealthbarSize
  298. Objects.HealthbarOutline.Position = HealthbarPosition
  299. else
  300. for i,v in pairs(Objects) do
  301. v.Visible = false
  302. end
  303. end
  304. else
  305. for i,v in pairs(Objects) do
  306. v.Visible = false
  307. end
  308. end
  309. end)
  310.  
  311. EspCache[Player] = {
  312. Objects = Objects,
  313. Connection = Connection,
  314. }
  315. end
  316.  
  317. local function RemoveEsp(Player)
  318. local Data = EspCache[Player]
  319.  
  320. if (Data) then
  321. Data.Connection:Disconnect()
  322.  
  323. for i,v in pairs(Data.Objects) do
  324. v:Remove()
  325. v = nil
  326. end
  327. end
  328. end
  329.  
  330. Library:Init()
  331.  
  332. -- Fov
  333. local CircleInline = Drawing.new("Circle")
  334. local CircleOutline = Drawing.new("Circle")
  335.  
  336. RunService.Heartbeat:Connect(function()
  337. CircleInline.Radius = Library.flags.aimbot_fovradius
  338. CircleInline.Thickness = 2
  339. CircleInline.Position = Vector2.new(Mouse.X, Mouse.Y + 36)
  340. CircleInline.Transparency = 1
  341. CircleInline.Color = Library.flags.aimbot_fovcolor
  342. CircleInline.Visible = Library.flags.aimbot_fovcircle
  343. CircleInline.ZIndex = 2
  344.  
  345. CircleOutline.Radius = Library.flags.aimbot_fovradius
  346. CircleOutline.Thickness = 4
  347. CircleOutline.Position = Vector2.new(Mouse.X, Mouse.Y + 36)
  348. CircleOutline.Transparency = 1
  349. CircleOutline.Color = Color3.new()
  350. CircleOutline.Visible = Library.flags.aimbot_fovcircle
  351. CircleOutline.ZIndex = 1
  352. end)
  353.  
  354. -- Aimbot
  355. local Target
  356. local MeleeTarget
  357.  
  358. RunService.Heartbeat:Connect(function()
  359. Target = GetClosest(Library.flags.aimbot_fovradius)
  360. MeleeTarget = GetDistanceClosest(Library.flags.knifeaura_radius)
  361. end)
  362.  
  363. RunService.Heartbeat:Connect(function()
  364. if (Target) then
  365. local Character = Ts.Characters:GetCharacter(Target)
  366.  
  367. if (Character and Character.Hitbox[Library.flags.aimbot_hitpart]) then
  368. local Position, OnScreen = CurrentCamera:WorldToScreenPoint(Character.Hitbox[Library.flags.aimbot_hitpart].Position)
  369.  
  370. if (Library.flags.aimbot_visiblecheck and not IsVisible(Target)) then
  371. return
  372. end
  373.  
  374. if (OnScreen and UserInputService:IsMouseButtonPressed(Enum.UserInputType.MouseButton2) and Library.flags.aimbot_enabled and Library.flags.aimbot_type == "Lock on") then
  375. mousemoverel((Position.X - Mouse.X) / Library.flags.aimbot_smoothing, (Position.Y - Mouse.Y) / Library.flags.aimbot_smoothing)
  376. end
  377. end
  378. end
  379. end)
  380.  
  381. RunService.Heartbeat:Connect(function()
  382. local KnifeModel = GetKnifeModel()
  383.  
  384. if (Library.flags.knifeaura_enabled and Library.flags.knifeaura_autoknife and MeleeTarget and KnifeModel) then
  385. local Character = Ts.Characters:GetCharacter(MeleeTarget)
  386.  
  387. if (Character) then
  388. local Hitbox = Character:FindFirstChild("Hitbox")
  389.  
  390. if (Hitbox) then
  391. Ts.Network:Fire("Item_Melee", "StabBegin", KnifeModel)
  392. Ts.Network:Fire("Item_Melee", "Stab", KnifeModel, Hitbox[Library.flags.knifeaura_hitpart], Hitbox[Library.flags.knifeaura_hitpart].Position, Vector3.new())
  393. end
  394. end
  395. end
  396. end)
  397.  
  398. local CanKnifeRun = true
  399.  
  400. RunService.Heartbeat:Connect(function()
  401. if (not CanKnifeRun) then
  402. return
  403. end
  404.  
  405. CanKnifeRun = false
  406.  
  407. local KnifeModel = GetKnifeModel()
  408.  
  409. if (Library.flags.knifeaura_enabled and Library.flags.knifeaura_killall and KnifeModel) then
  410. local Target = GetDistanceClosest()
  411.  
  412. if (Target) then
  413. local Character = Ts.Characters:GetCharacter(Target)
  414. local LocalCharacter = Ts.Characters:GetCharacter(Player)
  415.  
  416. if (LocalCharacter) then
  417. local Magnitude = (LocalCharacter.Root.Position - Character.Root.Position).Magnitude
  418.  
  419. local Mag
  420. local BreakAmount
  421.  
  422. if (Library.flags.knifeaura_instanttp) then
  423. BreakAmount = math.huge
  424. else
  425. BreakAmount = 50
  426. end
  427.  
  428. if (Magnitude > BreakAmount) then
  429. for i = 0, Magnitude, 0.05 do
  430. Mag = (LocalCharacter.Root.Position - Character.Root.Position).Magnitude
  431.  
  432. if (Mag <= BreakAmount) then
  433. break
  434. end
  435.  
  436. LocalCharacter.Root.CanCollide = false
  437. LocalCharacter.Root.CFrame = LocalCharacter.Root.CFrame:Lerp(Character.Root.CFrame, i / Mag)
  438. task.wait(0.025)
  439. end
  440. end
  441.  
  442. LocalCharacter.Root.CanCollide = true
  443. LocalCharacter.Root.CFrame = Character.Root.CFrame * CFrame.new(0, 0, 5)
  444.  
  445. Ts.Network:Fire("Item_Melee", "StabBegin", KnifeModel)
  446. Ts.Network:Fire("Item_Melee", "Stab", KnifeModel, Character.Hitbox[Library.flags.knifeaura_hitpart], Character.Hitbox[Library.flags.knifeaura_hitpart].Position, Vector3.new())
  447. end
  448. end
  449. end
  450.  
  451. task.wait(0.35)
  452.  
  453. CanKnifeRun = true
  454. end)
  455.  
  456. local OldLookVector = Ts.Input.Reticle.LookVector; do
  457. Ts.Input.Reticle.LookVector = newcclosure(function(...)
  458. if (Library.flags.gun_nospread) then
  459. return CurrentCamera.CFrame.LookVector
  460. end
  461.  
  462. return OldLookVector(...)
  463. end)
  464.  
  465. debug.setupvalue(Ts.Input.Reticle.GetPosition, 2, Ts.Input.Reticle.LookVector)
  466. end
  467.  
  468. local OldFire = Ts.Camera.Recoil.Fire; do
  469. Ts.Camera.Recoil.Fire = newcclosure(function(...)
  470. if (Library.flags.gun_norecoil) then
  471. return
  472. end
  473.  
  474. return OldFire(...)
  475. end)
  476.  
  477. debug.setupvalue(Ts.Camera.Recoil.Update, 2, Ts.Camera.Recoil.Fire)
  478. end
  479.  
  480. RunService.Stepped:Connect(function()
  481. local Character = Ts.Characters:GetCharacter(Player)
  482.  
  483. if (Character) then
  484. local Root = Character:FindFirstChild("Root")
  485.  
  486. if (Root) then
  487. if (Library.flags.misc_fly) then
  488. local LookVector = CurrentCamera.CFrame.LookVector
  489. local RightVector = CurrentCamera.CFrame.RightVector
  490. local UpVector = Root.CFrame.UpVector
  491.  
  492. local TargetVelocity = Vector3.new()
  493. local Moving = false
  494.  
  495. if (UserInputService:IsKeyDown("W")) then
  496. TargetVelocity = TargetVelocity + LookVector
  497. Moving = true
  498. end
  499.  
  500. if (UserInputService:IsKeyDown("S")) then
  501. TargetVelocity = TargetVelocity + -LookVector
  502. Moving = true
  503. end
  504.  
  505. if (UserInputService:IsKeyDown("A")) then
  506. TargetVelocity = TargetVelocity + -RightVector
  507. Moving = true
  508. end
  509.  
  510. if (UserInputService:IsKeyDown("D")) then
  511. TargetVelocity = TargetVelocity + RightVector
  512. Moving = true
  513. end
  514.  
  515. if (UserInputService:IsKeyDown("Space")) then
  516. TargetVelocity = TargetVelocity + UpVector
  517. Moving = true
  518. end
  519.  
  520. if (UserInputService:IsKeyDown("LeftShift")) then
  521. TargetVelocity = TargetVelocity + -UpVector
  522. Moving = true
  523. end
  524.  
  525. Root.Anchored = not Moving
  526. Root.Velocity = TargetVelocity * Library.flags.misc_flyspeed
  527. else
  528. Root.Anchored = false
  529. end
  530. end
  531. end
  532. end)
  533.  
  534. -- Esp
  535. for i,v in pairs(Players:GetPlayers()) do
  536. AddEsp(v)
  537. end
  538.  
  539. Players.PlayerAdded:Connect(function(Player)
  540. AddEsp(Player)
  541. end)
  542.  
  543. Players.PlayerRemoving:Connect(function(Player)
  544. RemoveEsp(Player)
  545. end)
  546.  
  547. local Old; Old = hookmetamethod(game, "__namecall", function(Self, ...)
  548. local Args = {...}
  549. local Method = getnamecallmethod()
  550.  
  551. if (not checkcaller() and Method == "FireServer" and Self.Name == "Projectiles") then
  552. if (Target and Library.flags.aimbot_enabled and Library.flags.aimbot_type == "Redirection") then
  553. local Character = Ts.Characters:GetCharacter(Target)
  554.  
  555. if (Character and Character.Hitbox and Character.Hitbox[Library.flags.aimbot_hitpart] and Args[1] == "__Hit") then
  556. --[[if (Library.flags.aimbot_visiblecheck and not IsVisible(Target)) then
  557. return
  558. end]]--
  559.  
  560. if (math.random(0, 100) >= Library.flags.aimbot_misspercent) then
  561. Args[3] = Character.Hitbox[Library.flags.aimbot_hitpart].Position
  562. Args[4] = Character.Hitbox[Library.flags.aimbot_hitpart]
  563. Args[6] = Character
  564. end
  565. end
  566. end
  567. elseif (Self.Name == "Item_Melee" and Args[1] == "Stab" and Method == "FireServer") then
  568. if (MeleeTarget and Library.flags.knifeaura_enabled) then
  569. local Character = Ts.Characters:GetCharacter(MeleeTarget)
  570.  
  571. Args[3] = Character.Hitbox[Library.flags.knifeaura_hitpart]
  572. Args[4] = Character.Hitbox[Library.flags.knifeaura_hitpart].Position
  573. Args[5] = Vector3.new()
  574. end
  575. end
  576. return Old(Self, unpack(Args))
  577. end)
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