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In which Rukshu KOs his demons

Aug 2nd, 2016
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  1. <yzabtech> ==START==
  2. <yzabtech> Rukshu's shadow doesn't seem to be moving. He seems to be waiting for something.
  3. <Rukshu> I move my arm and wave at my shadow
  4. <yzabtech> The shadow's head does a 180 degree turn to face you.
  5. <yzabtech> "Greetings."
  6. <yzabtech> The rest of the shadow's body levitates, and turns to match the head.
  7. <Rukshu> "Hey"
  8. <Rukshu> "So... what are you like.. a ghost?"
  9. <yzabtech> "I'm not dead yet."
  10. <Rukshu> "yet?"
  11. <yzabtech> "Technically, I'm not very 'alive' either."
  12. <yzabtech> "The best word that could be used to describe me is 'a shadow'."
  13. <yzabtech> "Your shadow."
  14. <Rukshu> "Interesting..."
  15. <yzabtech> "Tell me, after god-tiering, do you really feel any more powerful?"
  16. <Rukshu> "Yeah, quite a lot!"
  17. <yzabtech> "Do you feel like you've solved your problems?"
  18. <yzabtech> "Do you feel like you've solved anything?"
  19. <Rukshu> "Eh, not really. I feel freer, and able to do whatever now"
  20. <yzabtech> "The game doesn't welcome freedom."
  21. <Rukshu> "Well thats what my classpect is about really. I kinda just go along with whatever and do whatever"
  22. <yzabtech> "But do you feel like it's right?"
  23. * Rukshu shrugs
  24. <Rukshu> "I feel like its right enough. I'm not sure whats "right" anymore, I just stick to my own morals."
  25. <yzabtech> "An interesting choice."
  26. <yzabtech> "What if you were suddenly told that none of your choices mattered?"
  27. * Rukshu shrugs
  28. <Rukshu> "I had fun doing it"
  29. <yzabtech> "Your fun will be over soon."
  30. * Rukshu shrugs
  31. <Rukshu> "It was you who implied you intended to die"
  32. <yzabtech> Shadow-Rukshu lunges toward you with his bo staff.
  33. <yzabtech> !roll 1d20+7
  34. <NOTTyche[Dice]> rolled 1d20+7 --> [ 1d20=18 ] | {25}
  35. <Rukshu> is that initiative or damage?
  36. <yzabtech> !roll 7d6+7
  37. <NOTTyche[Dice]> rolled 7d6+7 --> [ 7d6=23 ] | {30}
  38. <yzabtech> ((wait crap we forgot to roll initiative))
  39. <Rukshu> it would have been the same roll iirc
  40. <yzabtech> ((ok that's initiative, you roll now))
  41. <Rukshu> yeah
  42. <Rukshu> !roll 1d20+7
  43. <NOTTyche[Dice]> rolled 1d20+7 --> [ 1d20=18 ] | {25}
  44. <Rukshu> lol
  45. <yzabtech> ((do we flip a coin or something))
  46. <Rukshu> now we have a problem
  47. <Rukshu> normally you give advantage to the players, then go alphabetically inside players
  48. <Rukshu> but uh
  49. <Rukshu> both characters are identical
  50. <yzabtech> ((so flipping a coin it is?))
  51. <Rukshu> sure
  52. <Rukshu> !roll 1d2
  53. <NOTTyche[Dice]> rolled 1d2 --> [ 1d2=1 ] | {1}
  54. <Rukshu> oh wait lol
  55. <yzabtech> ((alright let's try this again, if we get 1, shadow-rukshu moves first))
  56. <yzabtech> !roll 1d2
  57. <NOTTyche[Dice]> rolled 1d2 --> [ 1d2=2 ] | {2}
  58. <yzabtech> ((ok your move))
  59. <Rukshu> I decide to start by first jumping hard towards him, and spinning, then stabbing my shadow
  60. <Rukshu> then I fly up and backwards 100 ft
  61. <Rukshu> assuming i'm 30ish ft away from him to start
  62. <Rukshu> !roll 2d6
  63. <NOTTyche[Dice]> rolled 2d6 --> [ 2d6=5 ] | {5}
  64. <Rukshu> 5 damage from the tail
  65. <Rukshu> !roll 1d20+7
  66. <NOTTyche[Dice]> rolled 1d20+7 --> [ 1d20=10 ] | {17}
  67. <Rukshu> i miss with the stab and fly back
  68. <yzabtech> "Your fancy god-tier powers don't work well, do they?"
  69. <yzabtech> !roll 1d20+7
  70. <NOTTyche[Dice]> rolled 1d20+7 --> [ 1d20=6 ] | {13}
  71. <yzabtech> Shadow-Rukshu lunges again, but goes right through you, since he's a shadow.
  72. <Rukshu> end of his turn?
  73. <yzabtech> Shadow-Rukshu flies upwards about 30 feet in the air.
  74. <Rukshu> I fly up to get close to him, and use whirlwind augmented by my breath powers
  75. <Rukshu> !roll 2d6
  76. <NOTTyche[Dice]> rolled 2d6 --> [ 2d6=7 ] | {7}
  77. <Rukshu> 7 damage from the spin
  78. <Rukshu> since whirlwind spins you around
  79. <Rukshu> and he is within distance
  80. <Rukshu> I use my powers to try to create a vortex, sucking air in and pushing air out - pulling him into the strike and then pushing him away from me
  81. <Rukshu> although tbh he doesn't need to be pulled much as he is right next to me, within the 10ft
  82. <Rukshu> (i'll just roll toHit first for like the damage and stuff and you can decide to do whatever for GT freeform powers)
  83. <Rukshu> !roll 1d20+7
  84. <NOTTyche[Dice]> rolled 1d20+7 --> [ 1d20=14 ] | {21}
  85. <Rukshu> wait a sec
  86. <Rukshu> Thats not right for whirlwind
  87. <Rukshu> I first need to roll a d6 i think?
  88. <Rukshu> !roll 1d6
  89. <NOTTyche[Dice]> rolled 1d6 --> [ 1d6=4 ] | {4}
  90. <Rukshu> ok, so its not recharged
  91. <Rukshu> Uh
  92. <Rukshu> gdi its been ages since we made these rules lolo
  93. <yzabtech> ((whose idea was this))
  94. <Rukshu> ((This was actually the first generation of the better combat weapons - It was the kind of "make a weapon and give it abilities" but our standard for making the abilities were ofc all over the place))
  95. <Rukshu> ok
  96. <Rukshu> recharge is AFTER you have done the action once
  97. <Rukshu> so i don't roll recharge
  98. <Rukshu> i roll a d20 and if its an 18 or 19 or 20 then they lose 8 AC and 1 turn
  99. <Rukshu> but recharge is a d8 on this not a d6
  100. <Rukshu> ((as you can see, kinda not conventional rules anymore. there is a reason for this :p))
  101. <Rukshu> alright
  102. <Rukshu> lets try this again
  103. <Rukshu> !roll 1d20+7
  104. <NOTTyche[Dice]> rolled 1d20+7 --> [ 1d20=10 ] | {17}
  105. <Rukshu> aaaand it misses
  106. <Rukshu> lovely lol
  107. <yzabtech> "Nice job.:
  108. <yzabtech> job."*
  109. <Rukshu> ((its up to you to decide how to do GT powers here. Rukshu and jaczac were kinda the test for freeform. Generally it was like, a d20 roll and depending on how that turned out stuff happened)
  110. <yzabtech> ((whatever let's continue for now))
  111. <yzabtech> !roll 1d20+7
  112. <NOTTyche[Dice]> rolled 1d20+7 --> [ 1d20=7 ] | {14}
  113. <Rukshu> uh, well I'll finish with moving down 80 ft
  114. <yzabtech> Shadow-Rukshu tries to strike at you, but goes through you. Again.
  115. <Rukshu> I strike at the shadow normally
  116. <Rukshu> !roll 1d20+7
  117. <NOTTyche[Dice]> rolled 1d20+7 --> [ 1d20=2 ] | {9}
  118. <yzabtech> "Still not working."
  119. <yzabtech> Shadow-Rukshu strikes back.
  120. <yzabtech> !roll 1d20+7
  121. <NOTTyche[Dice]> rolled 1d20+7 --> [ 1d20=16 ] | {23}
  122. <yzabtech> !roll 7d6+7
  123. <NOTTyche[Dice]> rolled 7d6+7 --> [ 7d6=21 ] | {28}
  124. <Rukshu> "You're one to talk"
  125. <Rukshu> AC > ToHit
  126. <Rukshu> if ToHit = AC then its not a hit
  127. <yzabtech> ((fuck))
  128. <Rukshu> I try to do the same thing again, whirlwind with wind powers helping to suck him into the strike and up out the top
  129. <Rukshu> !roll 2d6
  130. <NOTTyche[Dice]> rolled 2d6 --> [ 2d6=5 ] | {5}
  131. <Rukshu> 5 damage from spin
  132. <Rukshu> !roll 1d20+7
  133. <NOTTyche[Dice]> rolled 1d20+7 --> [ 1d20=20 ] | {27}
  134. <Rukshu> crit and status proc
  135. <Rukshu> shadow rukshu loses 8 AC and is knocked prone (although that doesn't really apply rn I guess?) and also has no next turn
  136. <Rukshu> !roll 7d4+7
  137. <NOTTyche[Dice]> rolled 7d4+7 --> [ 7d4=22 ] | {29}
  138. <Rukshu> he takes 29 damage
  139. <Rukshu> oh wait
  140. <Rukshu> it was a crit too
  141. <yzabtech> "Ouch."
  142. <Rukshu> !roll 14d4+7
  143. <NOTTyche[Dice]> rolled 14d4+7 --> [ 14d4=35 ] | {42}
  144. <Rukshu> 42 damage not 29
  145. <yzabtech> "Let's see how you like a taste of your own medicine!"
  146. <yzabtech> !roll 1d20+7
  147. <NOTTyche[Dice]> rolled 1d20+7 --> [ 1d20=2 ] | {9}
  148. <Rukshu> He loses his next turn
  149. <Rukshu> I have another turn
  150. <yzabtech> ((crap i forgot))
  151. <Rukshu> I chase after him and as he is flying from the wind pulling him up, I fly above him and smash down on him
  152. <Rukshu> (since he is tripped.. in the air? do I get advantage against prone? or not?)
  153. <yzabtech> ((how can someone be tripped in the air))
  154. <yzabtech> ((well technically with mechanics yes, but))
  155. <yzabtech> ((like really))
  156. <Rukshu> ((so, whats your call then? advantage or no?))
  157. <Rukshu> ((wait
  158. <Rukshu> nvm
  159. <Rukshu> i'm retarded))
  160. <Rukshu> ((Whirlwind doesn't prone. that was the text above it))
  161. <yzabtech> ((no advantage))
  162. <Rukshu> !roll 1d20+7
  163. <NOTTyche[Dice]> rolled 1d20+7 --> [ 1d20=17 ] | {24}
  164. <Rukshu> !roll 7d8+dex
  165. <NOTTyche[Dice]> Error: Invalid Expression
  166. <Rukshu> !roll 7d6+7
  167. <NOTTyche[Dice]> rolled 7d6+7 --> [ 7d6=23 ] | {30}
  168. <yzabtech> When you slam down on Shadow-Rukshu, his entire body glitches.
  169. <yzabtech> "Well then. You like to punch your problems away."
  170. <yzabtech> "Many before you have done something similar."
  171. <yzabtech> "It never works for long."
  172. <Rukshu> "I only fight when I need to"
  173. <Rukshu> "and when I do, I don't hold back."
  174. <yzabtech> "You might have defeated yourself, but you stand no chance against the Showstoppers."
  175. <yzabtech> "It isn't over yet."
  176. <yzabtech> "Farewell."
  177. <Rukshu> "adios"
  178. <yzabtech> Shadow-Rukshu shatters into a thousand pieces, which are scattered about in the wind.
  179. <yzabtech> Even though there isn't much wind.
  180. <Rukshu> aw no s1ck l00t?
  181. <yzabtech> It's a metaphor, just bare with me here. I'm a great narrator.
  182. <yzabtech> Do you deserve sick loot?
  183. * Rukshu shrugs
  184. <Rukshu> Sick loot is always fun
  185. <yzabtech> No, because you just defeated yourself in two turns thanks to a critical hit.
  186. <yzabtech> But you get to level up to level 30 anyway.
  187. <Rukshu> cool
  188. <yzabtech> Or whatever the equivalent is in god tiers.
  189. <Rukshu> they are seperate
  190. <Rukshu> So leveling up to level 30 still does just level 30
  191. <yzabtech> Wonderful.
  192. <Rukshu> if you want you can give GT levels but there are no GT rules anyway so who gives a fuck lol
  193. <yzabtech> The fog lightens around you, as you see a few others waiting for you.
  194. <yzabtech> There are still two people fighting their own fights.
  195. <yzabtech> You have a feeling that Shadow-Rukshu was telling the truth.
  196. <yzabtech> It isn't over yet.
  197. <Rukshu> yea probably
  198. <yzabtech> ==END==
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