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- /*
- Filterscript Criado por NeexT , não remova os creditos NOOB !
- */
- // |================ includes ==================|
- #include < a_samp >
- #include < a_players >
- #pragma tabsize 0
- // |================ includes ==================|
- // |================ News das Textdraws ==================|
- new PlayerText:Textdraw0;
- new PlayerText:Textdraw1;
- new PlayerText:Textdraw2;
- new PlayerText:Textdraw3;
- new PlayerText:Textdraw4;
- // |================ News das Textdraws ==================|
- #if defined FILTERSCRIPT
- public OnFilterScriptInit()
- {
- print("\n--------------------------------------");
- print(" TextDrawMorte Carregado com Sucesso !");
- print("--------------------------------------\n");
- return 1;
- }
- public OnFilterScriptExit()
- {
- return 1;
- }
- #else
- main()
- {
- print("\n----------------------------------");
- print(" TextDrawMorte Descarregado com Sucesso !");
- print("----------------------------------\n");
- }
- #endif
- public OnGameModeInit()
- {
- return 1;
- }
- public OnGameModeExit()
- {
- return 1;
- }
- public OnPlayerConnect(playerid)
- {
- Textdraw0 = CreatePlayerTextDraw(playerid,321.000000, 2.000000, "~n~~n~~n~~n~");
- PlayerTextDrawAlignment(playerid,Textdraw0, 2);
- PlayerTextDrawBackgroundColor(playerid,Textdraw0, 255);
- PlayerTextDrawFont(playerid,Textdraw0, 1);
- PlayerTextDrawLetterSize(playerid,Textdraw0, 0.529999, 12.400011);
- PlayerTextDrawColor(playerid,Textdraw0, -1);
- PlayerTextDrawSetOutline(playerid,Textdraw0, 0);
- PlayerTextDrawSetProportional(playerid,Textdraw0, 1);
- PlayerTextDrawSetShadow(playerid,Textdraw0, 1);
- PlayerTextDrawUseBox(playerid,Textdraw0, 1);
- PlayerTextDrawBoxColor(playerid,Textdraw0, -1835822029);
- PlayerTextDrawTextSize(playerid,Textdraw0, 0.000000, 640.000000);
- PlayerTextDrawSetSelectable(playerid,Textdraw0, 0);
- Textdraw1 = CreatePlayerTextDraw(playerid,321.000000, 143.000000, "~n~~n~~n~~n~");
- PlayerTextDrawAlignment(playerid,Textdraw1, 2);
- PlayerTextDrawBackgroundColor(playerid,Textdraw1, 255);
- PlayerTextDrawFont(playerid,Textdraw1, 1);
- PlayerTextDrawLetterSize(playerid,Textdraw1, 0.529999, 5.199996);
- PlayerTextDrawColor(playerid,Textdraw1, -1);
- PlayerTextDrawSetOutline(playerid,Textdraw1, 0);
- PlayerTextDrawSetProportional(playerid,Textdraw1, 1);
- PlayerTextDrawSetShadow(playerid,Textdraw1, 1);
- PlayerTextDrawUseBox(playerid,Textdraw1, 1);
- PlayerTextDrawBoxColor(playerid,Textdraw1, -1835821961);
- PlayerTextDrawTextSize(playerid,Textdraw1, 0.000000, 640.000000);
- PlayerTextDrawSetSelectable(playerid,Textdraw1, 0);
- Textdraw2 = CreatePlayerTextDraw(playerid,235.000000, 208.000000, "Morto !");
- PlayerTextDrawBackgroundColor(playerid,Textdraw2, 102);
- PlayerTextDrawFont(playerid,Textdraw2, 3);
- PlayerTextDrawLetterSize(playerid,Textdraw2, 1.329998, 4.699996);
- PlayerTextDrawColor(playerid,Textdraw2, -16776961);
- PlayerTextDrawSetOutline(playerid,Textdraw2, 1);
- PlayerTextDrawSetProportional(playerid,Textdraw2, 1);
- PlayerTextDrawSetSelectable(playerid,Textdraw2, 0);
- Textdraw3 = CreatePlayerTextDraw(playerid,321.000000, 139.000000, "~n~~n~~n~~n~");
- PlayerTextDrawAlignment(playerid,Textdraw3, 2);
- PlayerTextDrawBackgroundColor(playerid,Textdraw3, 255);
- PlayerTextDrawFont(playerid,Textdraw3, 1);
- PlayerTextDrawLetterSize(playerid,Textdraw3, 0.529999, -0.000000);
- PlayerTextDrawColor(playerid,Textdraw3, -1);
- PlayerTextDrawSetOutline(playerid,Textdraw3, 0);
- PlayerTextDrawSetProportional(playerid,Textdraw3, 1);
- PlayerTextDrawSetShadow(playerid,Textdraw3, 1);
- PlayerTextDrawUseBox(playerid,Textdraw3, 1);
- PlayerTextDrawBoxColor(playerid,Textdraw3, -16776961);
- PlayerTextDrawTextSize(playerid,Textdraw3, 0.000000, 640.000000);
- PlayerTextDrawSetSelectable(playerid,Textdraw3, 0);
- Textdraw4 = CreatePlayerTextDraw(playerid,321.000000, 335.000000, "~n~~n~~n~~n~");
- PlayerTextDrawAlignment(playerid,Textdraw4, 2);
- PlayerTextDrawBackgroundColor(playerid,Textdraw4, 255);
- PlayerTextDrawFont(playerid,Textdraw4, 1);
- PlayerTextDrawLetterSize(playerid,Textdraw4, 0.529999, -0.000000);
- PlayerTextDrawColor(playerid,Textdraw4, -1);
- PlayerTextDrawSetOutline(playerid,Textdraw4, 0);
- PlayerTextDrawSetProportional(playerid,Textdraw4, 1);
- PlayerTextDrawSetShadow(playerid,Textdraw4, 1);
- PlayerTextDrawUseBox(playerid,Textdraw4, 1);
- PlayerTextDrawBoxColor(playerid,Textdraw4, -16776961);
- PlayerTextDrawTextSize(playerid,Textdraw4, 0.000000, 640.000000);
- PlayerTextDrawSetSelectable(playerid,Textdraw4, 0);
- return 1;
- }
- public OnPlayerSpawn(playerid)
- {
- PlayerTextDrawHide(playerid, PlayerText:Textdraw0);
- PlayerTextDrawHide(playerid, PlayerText:Textdraw1);
- PlayerTextDrawHide(playerid, PlayerText:Textdraw2);
- PlayerTextDrawHide(playerid, PlayerText:Textdraw3);
- PlayerTextDrawHide(playerid, PlayerText:Textdraw4);
- return 1;
- }
- public OnPlayerDeath(playerid, killerid, reason)
- {
- PlayerTextDrawShow(playerid, PlayerText:Textdraw0);
- PlayerTextDrawShow(playerid, PlayerText:Textdraw1);
- PlayerTextDrawShow(playerid, PlayerText:Textdraw2);
- PlayerTextDrawShow(playerid, PlayerText:Textdraw3);
- PlayerTextDrawShow(playerid, PlayerText:Textdraw4);
- return 1;
- }
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