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- local explosion = Instance.new("Part")
- explosion.Parent = workspace
- explosion.Shape = 2
- explosion.Position = Vector3.new(14.85, 0.42, 15.8)
- explosion.Size = Vector3.new(0.84, 0.84, 0.84)
- explosion.CanCollide = false
- explosion.BrickColor = BrickColor.new("Bright yellow")
- explosion.Transparency = 0.4
- explosion.Name = "DEADLYEXPLOSIONDEATH"
- explosion.CastShadow = false
- while true do
- local brick = workspace.DEADLYEXPLOSIONDEATH
- brick.Size = brick.Size + Vector3.new(1,1,1)
- wait(0)
- end
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