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- commit d618983450d2dca4697d8df3d0595cb8ca3abf65
- Author: Dreadii <Dreadkiller@gmx.de>
- Date: Sat Jan 7 21:14:30 2012 +0100
- Scripts/ICC: added gunship battle by CastielS and Vlad
- todo: fix achievement handling
- diff --git a/sql/ChaosEMU/world/2012_01_07_world_gunship_battle.sql b/sql/ChaosEMU/world/2012_01_07_world_gunship_battle.sql
- new file mode 100644
- index 0000000..8e3c963
- --- /dev/null
- +++ b/sql/ChaosEMU/world/2012_01_07_world_gunship_battle.sql
- @@ -0,0 +1,286 @@
- +DELETE FROM `creature_template` WHERE (`entry`=50004);
- +INSERT INTO `creature_template` (`entry`, `difficulty_entry_1`, `difficulty_entry_2`, `difficulty_entry_3`, `KillCredit1`, `KillCredit2`, `modelid1`, `modelid2`, `modelid3`, `modelid4`, `name`, `subname`, `IconName`, `gossip_menu_id`, `minlevel`, `maxlevel`, `exp`, `faction_A`, `faction_H`, `npcflag`, `speed_walk`, `speed_run`, `scale`, `rank`, `mindmg`, `maxdmg`, `dmgschool`, `attackpower`, `dmg_multiplier`, `baseattacktime`, `rangeattacktime`, `unit_class`, `unit_flags`, `dynamicflags`, `family`, `trainer_type`, `trainer_spell`, `trainer_class`, `trainer_race`, `minrangedmg`, `maxrangedmg`, `rangedattackpower`, `type`, `type_flags`, `lootid`, `pickpocketloot`, `skinloot`, `resistance1`, `resistance2`, `resistance3`, `resistance4`, `resistance5`, `resistance6`, `spell1`, `spell2`, `spell3`, `spell4`, `spell5`, `spell6`, `spell7`, `spell8`, `PetSpellDataId`, `VehicleId`, `mingold`, `maxgold`, `AIName`, `MovementType`, `InhabitType`, `Health_mod`, `Mana_mod`, `Armor_mod`, `RacialLeader`, `questItem1`, `questItem2`, `questItem3`, `questItem4`, `questItem5`, `questItem6`, `movementId`, `RegenHealth`, `equipment_id`, `mechanic_immune_mask`, `flags_extra`, `ScriptName`, `WDBVerified`) VALUES
- +(50004, 0, 0, 0, 0, 0, 11686, 0, 0, 0, 'High Overlord Saurfang', '', '', 0, 80, 80, 3, 1802, 1802, 0, 0, 0, 1, 1, 252, 357, 0, 304, '7.5', 2000, 0, 1, 33554432, 8, 0, 0, 0, 0, 0, 215, 320, 44, 7, 72, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, '', 0, 3, 1000, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, '', 12340);
- +
- +DELETE FROM `creature_template` WHERE (`entry`=50006);
- +INSERT INTO `creature_template` (`entry`, `difficulty_entry_1`, `difficulty_entry_2`, `difficulty_entry_3`, `KillCredit1`, `KillCredit2`, `modelid1`, `modelid2`, `modelid3`, `modelid4`, `name`, `subname`, `IconName`, `gossip_menu_id`, `minlevel`, `maxlevel`, `exp`, `faction_A`, `faction_H`, `npcflag`, `speed_walk`, `speed_run`, `scale`, `rank`, `mindmg`, `maxdmg`, `dmgschool`, `attackpower`, `dmg_multiplier`, `baseattacktime`, `rangeattacktime`, `unit_class`, `unit_flags`, `dynamicflags`, `family`, `trainer_type`, `trainer_spell`, `trainer_class`, `trainer_race`, `minrangedmg`, `maxrangedmg`, `rangedattackpower`, `type`, `type_flags`, `lootid`, `pickpocketloot`, `skinloot`, `resistance1`, `resistance2`, `resistance3`, `resistance4`, `resistance5`, `resistance6`, `spell1`, `spell2`, `spell3`, `spell4`, `spell5`, `spell6`, `spell7`, `spell8`, `PetSpellDataId`, `VehicleId`, `mingold`, `maxgold`, `AIName`, `MovementType`, `InhabitType`, `Health_mod`, `Mana_mod`, `Armor_mod`, `RacialLeader`, `questItem1`, `questItem2`, `questItem3`, `questItem4`, `questItem5`, `questItem6`, `movementId`, `RegenHealth`, `equipment_id`, `mechanic_immune_mask`, `flags_extra`, `ScriptName`, `WDBVerified`) VALUES
- +(50006, 0, 0, 0, 0, 0, 11686, 0, 0, 0, 'Muradin Bronzebeard', '', '', 10875, 83, 83, 2, 1802, 1802, 1, 1, '1.14286', 1, 1, 468, 702, 0, 175, '47.2', 2000, 2000, 1, 33554432, 8, 0, 0, 0, 0, 0, 374, 562, 140, 7, 76, 0, 0, 0, 0, 0, 0, 0, 0, 0, 15284, 70309, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, '', 0, 3, 175, 1, 1, 0, 0, 0, 0, 0, 0, 0, 164, 1, 0, 0, 0, '', 12340);
- +UPDATE `creature_template` SET `flags_extra` = 2 WHERE `entry` IN (50004, 50006);
- +
- +UPDATE `creature_template` SET `npcflag` = 1 WHERE `entry` IN (36939, 38156, 38637, 38638);
- +
- +UPDATE `creature_template` SET `faction_A` = 1801, `faction_H` = 1801, `baseattacktime` = 2000, `rangeattacktime` = 2000, `unit_flags` = 32832, `spell1` = 71339, `spell2` = 70161, `spell3` = 72539, `mechanic_immune_mask` = 73745 WHERE `entry` IN (36968, 38403, 38675, 38676);
- +UPDATE `creature_template` SET `faction_A` = 1802, `faction_H` = 1802, `baseattacktime` = 2000, `rangeattacktime` = 2000, `unit_flags` = 32832, `spell1` = 71335, `spell2` = 70162, `spell3` = 72566, `mechanic_immune_mask` = 73745 WHERE `entry` IN (36969, 38408, 38689, 38690);
- +
- +-- Spawn fix for TDB GUIDs
- +DELETE FROM `creature` WHERE `id`=37003;
- +INSERT INTO `creature` (`guid`,`id`,`map`,`spawnMask`,`phaseMask`,`modelid`,`equipment_id`,`position_x`,`position_y`,`position_z`,`orientation`,`spawntimesecs`,`spawndist`,`currentwaypoint`,`curhealth`,`curmana`,`MovementType`,`npcflag`,`unit_flags`,`dynamicflags`) VALUES
- +(200988, 37003, 631, 15, 1, 0, 0, -562.385, 2217.58, 199.969, 3.46228, 86400, 0, 0, 398434, 41690, 0, 0, 0, 0);
- +DELETE FROM `creature` WHERE `id`=37026;
- +INSERT INTO `creature` (`guid`,`id`,`map`,`spawnMask`,`phaseMask`,`modelid`,`equipment_id`,`position_x`,`position_y`,`position_z`,`orientation`,`spawntimesecs`,`spawndist`,`currentwaypoint`,`curhealth`,`curmana`,`MovementType`,`npcflag`,`unit_flags`,`dynamicflags`) VALUES
- +(201020, 37026, 631, 15, 1, 0, 0, -571.091, 2219.71, 199.969, 5.06842, 86400, 0, 0, 269600, 91600, 0, 0, 0, 0);
- +
- +UPDATE `creature_template` SET `ScriptName` = 'npc_muradin_gunship' WHERE `entry` = 36948;
- +UPDATE `creature_template` SET `ScriptName` = 'npc_saurfang_gunship' WHERE `entry` = 36939;
- +UPDATE `creature_template` SET `ScriptName` = 'npc_zafod_boombox' WHERE `entry` = 37184;
- +UPDATE `creature_template` SET `ScriptName` = 'npc_korkron_defender' WHERE `entry` = 37032;
- +UPDATE `creature_template` SET `ScriptName` = 'npc_korkron_primalist' WHERE `entry` = 37030;
- +UPDATE `creature_template` SET `ScriptName` = 'npc_skybreaker_vindicator' WHERE `entry` = 37003;
- +UPDATE `creature_template` SET `ScriptName` = 'npc_skybreaker_protector' WHERE `entry` = 36998;
- +UPDATE `creature_template` SET `ScriptName` = 'npc_icc_spire_frostwyrm' WHERE `entry` = 37230;
- +UPDATE `creature_template` SET `ScriptName` = 'npc_korkron_axethrower_rifleman' WHERE `entry` = 36968;
- +UPDATE `creature_template` SET `ScriptName` = 'npc_korkron_axethrower_rifleman' WHERE `entry` = 36969;
- +UPDATE `creature_template` SET `ScriptName` = 'npc_mortar_soldier_or_rocketeer', AIName = '' WHERE `entry` = 36982;
- +UPDATE `creature_template` SET `ScriptName` = 'npc_mortar_soldier_or_rocketeer', AIName = '' WHERE `entry` = 36978;
- +UPDATE `creature_template` SET `ScriptName` = 'npc_gunship_mage' WHERE `entry` = 37117;
- +UPDATE `creature_template` SET `ScriptName` = 'npc_gunship_mage' WHERE `entry` = 37116;
- +UPDATE `creature_template` SET `ScriptName` = 'npc_gunship_trigger' WHERE `entry` = 37547;
- +UPDATE `creature_template` SET `ScriptName` = 'npc_gunship_portal' WHERE `entry` = 37227;
- +UPDATE `creature_template` SET `ScriptName` = 'npc_marine_or_reaver' WHERE `entry` = 36957;
- +UPDATE `creature_template` SET `ScriptName` = 'npc_marine_or_reaver' WHERE `entry` = 36950;
- +UPDATE `creature_template` SET `ScriptName` = 'npc_sergeant' WHERE `entry` = 36960;
- +UPDATE `creature_template` SET `ScriptName` = 'npc_sergeant' WHERE `entry` = 36961;
- +UPDATE `creature_template` SET `ScriptName` = 'npc_gunship_skybreaker' WHERE `entry` = 37540;
- +UPDATE `creature_template` SET `ScriptName` = 'npc_gunship_orgrimmar' WHERE `entry` = 37215;
- +UPDATE `creature_template` SET `ScriptName` = 'npc_gunship_cannon' WHERE `entry` = 36838;
- +UPDATE `creature_template` SET `ScriptName` = 'npc_gunship_cannon' WHERE `entry` = 36839;
- +
- +UPDATE `gameobject_template` SET `ScriptName` = 'transport_gunship' WHERE `entry` IN (201580, 201812);
- +
- +
- +DELETE FROM `areatrigger_scripts` WHERE `entry` IN (5630, 5628);
- +INSERT INTO `areatrigger_scripts` (`entry`,`ScriptName`) VALUES
- +(5628,'at_icc_land_frostwyrm'),
- +(5630,'at_icc_land_frostwyrm');
- +
- +-- SpellScripts
- +DELETE FROM `spell_script_names` WHERE `spell_id` IN (70713, 68645, 69471, 69488, 69402, 70175, 71335, 71339);
- +INSERT INTO `spell_script_names` (`spell_id`, `ScriptName`) VALUES
- +('70713', 'spell_icc_remove_rocket_pack'),
- +('68645', 'spell_rocket_pack'),
- +('69471', 'spell_gb_heat_drain'),
- +('69488', 'spell_gb_overheat_drain'),
- +('69402', 'spell_gb_incinerating_blast'),
- +('70175', 'spell_gb_incinerating_blast'),
- +('71335', 'spell_gb_burning_pitch'),
- +('71339', 'spell_gb_burning_pitch');
- +
- +DELETE FROM `conditions` WHERE `SourceTypeOrReferenceId`=13 AND `SourceEntry` IN (69400, 70173, 69402, 70175, 70374, 70383, 72959);
- +SET @ENTRYA := 37540;
- +SET @ENTRYH := 37215;
- +INSERT INTO `conditions` (`SourceTypeOrReferenceId`, `SourceEntry`, `ConditionTypeOrReference`, `ConditionValue1`, `ConditionValue2`) VALUES
- +('13', '69400', '18', '1', @ENTRYA),
- +('13', '70173', '18', '1', @ENTRYH),
- +('13', '69402', '18', '1', @ENTRYA),
- +('13', '70175', '18', '1', @ENTRYH),
- +('13', '70374', '18', '1', @ENTRYA),
- +('13', '70383', '18', '1', @ENTRYH),
- +('13', '72959', '18', '1', 0);
- +
- +DELETE FROM transports WHERE entry IN (201580, 201581, 201811, 201812);
- +DELETE FROM creature WHERE id IN (37230, 36838, 36839, 36948, 36939);
- +DELETE FROM `creature_template_addon` WHERE (`entry`=37547);
- +UPDATE `creature_template` SET `flags_extra` = 130 WHERE `entry` = 37547;
- +
- +UPDATE `creature_template` SET `exp` = 2, `VehicleId` = 554, `RegenHealth` = 0, `npcflag` = 16777216, `spell1` = 69399, `spell2` = 69401 WHERE entry = 36839;
- +UPDATE `creature_template` SET `exp` = 2, `VehicleId` = 554, `RegenHealth` = 0, `npcflag` = 16777216, `spell1` = 70172, `spell2` = 70174 WHERE entry = 36838;
- +REPLACE INTO `npc_spellclick_spells` (`npc_entry`, `spell_id`, `quest_start`, `cast_flags`) VALUES
- +('36838', '46598', '0', '1'),
- +('36839', '46598', '0', '1');
- +
- +DELETE FROM `creature_template_addon` WHERE `entry` IN (36838, 36839);
- +INSERT INTO `creature_template_addon` (`entry`, `path_id`, `mount`, `bytes1`, `bytes2`, `emote`, `auras`) VALUES
- +(36838, 0, 0, 0, 1, 0, 69470),
- +(36839, 0, 0, 0, 1, 0, 69470);
- +
- +UPDATE `creature_template` SET `difficulty_entry_1` = '38129',`difficulty_entry_2` = '38701', `difficulty_entry_3` = '38702' WHERE `entry` =37215;
- +UPDATE `creature_template` SET `faction_A` = 35, `faction_H` = 35, `minlevel` = 83, `maxlevel` = 83, `unit_flags` = 4, `flags_extra` = 2, `modelid1` = 1126, `modelid2` = 11686 WHERE `entry` IN (37215, 38129, 38701, 38702, 37540, 38128, 38699, 38700);
- +
- +-- Add spell conditions for 69705 (Below Zero)
- +SET @SPELL := 69705;
- +DELETE FROM `conditions` WHERE `SourceTypeOrReferenceId`=13 AND `SourceEntry`=@SPELL;
- +INSERT INTO `conditions` (`SourceTypeOrReferenceId`,`SourceGroup`,`SourceEntry`,`ElseGroup`,`ConditionTypeOrReference`,`ConditionValue1`,`ConditionValue2`,`ConditionValue3`,`ErrorTextId`,`ScriptName`,`Comment`) VALUES
- +(13,0,@SPELL,0,18,1,36838,0,0,'','Gunship Battle - Spell 69705 (Below Zero) target creature 36838'),
- +(13,0,@SPELL,0,18,1,36839,0,0,'','Gunship Battle - Spell 69705 (Below Zero) target creature 36839');
- +
- +
- +-- Linked spells
- +-- TODO Need more love
- +DELETE FROM `spell_linked_spell` WHERE `spell_trigger` = 71193 AND `spell_effect` = -71188;
- +DELETE FROM `spell_linked_spell` WHERE `spell_trigger` = 71195 AND `spell_effect` = -71193;
- +DELETE FROM `spell_linked_spell` WHERE `spell_trigger` = 68645 AND `spell_effect` = 69193;
- +DELETE FROM `spell_linked_spell` WHERE `spell_trigger` = 73077 AND `spell_effect` = 69188;
- +DELETE FROM `spell_linked_spell` WHERE `spell_trigger` = 73077 AND `spell_effect` = 68721;
- +DELETE FROM `spell_linked_spell` WHERE `spell_trigger` = 69193 AND `spell_effect` = 69192;
- +INSERT INTO `spell_linked_spell` (`spell_trigger`, `spell_effect`, `type`, `comment`) VALUES
- +(71193, -71188, 0, 'Gunship Battle - Veteran removes Experimented'),
- +(71195, -71193, 0, 'Gunship Battle - Elite removes Veteran'),
- +(73077, 69188, 2, 'Gunship Battle - Fix visual for Rocket Pack'),
- +(68645, 69193, 0, 'Gunship Battle - Fix visual for Rocket Pack'),
- +(69193, 69192, 0, 'Gunship Battle - Cast Rocket Burst when landing with Rocket Pack');
- +
- +-- Battle Standards Spells
- +UPDATE `creature_template` SET `unit_flags` = 33554564, `flags_extra` = 2 WHERE `entry` IN (37044, 37041);
- +UPDATE `creature_template` SET `faction_A` = 1801, `faction_H` = 1801 WHERE `entry` = 37044;
- +UPDATE `creature_template` SET `faction_A` = 1802, `faction_H` = 1802 WHERE `entry` = 37041;
- +DELETE FROM `creature_template_addon` WHERE `entry` IN (37044, 37041);
- +SET @KORKRON := 37044; -- Kor'kron Battle Standard
- +SET @SKYBREAKER := 37041; -- Skybreaker Battle Standard
- +SET @HSPELL := 69809;
- +SET @ASPELL := 69808;
- +UPDATE `creature_template` SET `AIName`='SmartAI' WHERE `entry` IN (@KORKRON, @SKYBREAKER);
- +DELETE FROM `smart_scripts` WHERE `source_type`=0 AND `entryorguid` IN (@KORKRON, @SKYBREAKER);
- +INSERT INTO `smart_scripts` (`entryorguid`,`source_type`,`id`,`link`,`event_type`,`event_phase_mask`,`event_chance`,`event_flags`,`event_param1`,`event_param2`,`event_param3`,`event_param4`,`action_type`,`action_param1`,`action_param2`,`action_param3`,`action_param4`,`action_param5`,`action_param6`,`target_type`,`target_param1`,`target_param2`,`target_param3`,`target_x`,`target_y`,`target_z`,`target_o`,`comment`) VALUES
- +(@KORKRON ,0,0,0,25,0,100,1,0,0,0,0,11,@HSPELL,2,0,0,0,0,1,0,0,0,0,0,0,0, 'Kor''kron Battle Standard - On spawn & reset - Cast spell 69809'),
- +(@SKYBREAKER,0,0,0,25,0,100,1,0,0,0,0,11,@ASPELL,2,0,0,0,0,1,0,0,0,0,0,0,0, 'Skybreaker Battle Standard - On spawn & reset - Cast spell 69808');
- +
- +
- +REPLACE INTO `creature_text` (`entry`, `groupid`, `id`, `text`, `type`, `language`, `probability`, `emote`, `duration`, `sound`, `comment`) VALUES
- +(50004, 1, 0, 'Reavers, Sergeants, attack!.', 14, 0, 0, 0, 0, 17081, ''),
- +(50004, 0, 0, 'This is not your battle, dwarf. Back down or we will be forced to destroy your ship.', 14, 0, 0, 0, 0, 17093, ''),
- +(50006, 1, 0, 'Marines! Sergeants! Attack!', 14, 0, 0, 0, 0, 16956, ''),
- +(50006, 0, 0, 'Move yer jalopy or well blow it out of the sky, orc! The Hordes got no business here!', 14, 0, 0, 0, 0, 16969, '');
- +
- +-- Texts
- +SET @MURADIN := 36948;
- +SET @OVERLORD := 36939;
- +SET @PRIMALIST := 37030;
- +SET @INVOKER := 37033;
- +SET @DEFENDER := 37032;
- +SET @VINDICATOR := 37003;
- +SET @SORCERER := 37026;
- +SET @PROTECTOR := 36998;
- +SET @FROSTWYRM := 37230;
- +SET @SOUNDID :=0;
- +DELETE FROM `creature_text` WHERE `entry` IN (36948, 36939, 37030, 37033, 37032, 37003, 37026, 36998, 37230);
- +INSERT INTO `creature_text` (`entry`,`groupid`,`id`,`text`,`type`,`language`,`probability`,`emote`,`duration`,`sound`,`comment`) VALUES
- +(@MURADIN, 0, 0, 'Fire up the engines! We got a meetin'' with destiny, lads!', 14, 0, 100, 0, 0, 16962, 'Muradin Bronzebeard - SAY_INTRO_ALLIANCE_0'),
- +(@MURADIN, 1, 0, 'Hold on to yer hats!', 14, 0, 100, 0, 0, 16963, 'Muradin Bronzebeard - SAY_INTRO_ALLIANCE_1'),
- +(@MURADIN, 2, 0, 'What in the world is that? Grab me spyglass, crewman!', 14, 0, 100, 0, 0, 16964, 'Muradin Bronzebeard - SAY_INTRO_ALLIANCE_2'),
- +(@MURADIN, 3, 0, 'By me own beard! HORDE SAILIN'' IN FAST ''N HOT!', 14, 0, 100, 0, 0, 16965, 'Muradin Bronzebeard - SAY_INTRO_ALLIANCE_3'),
- +(@MURADIN, 4, 0, 'EVASIVE ACTION! MAN THE GUNS!', 14, 0, 100, 0, 0, 16966, 'Muradin Bronzebeard - SAY_INTRO_ALLIANCE_4'),
- +(@MURADIN, 5, 0, 'Cowardly dogs! Ye blindsided us!', 14, 0, 100, 0, 0, 16967, 'Muradin Bronzebeard - SAY_INTRO_ALLIANCE_5'),
- +(@MURADIN, 6, 0, 'Not me battle? I dunnae who ye? think ye are, mister, but I got a score to settle with Arthas and yer not gettin'' in me way! FIRE ALL GUNS! FIRE! FIRE!', 14, 0, 100, 0, 0, 16968, 'Muradin Bronzebeard - SAY_INTRO_ALLIANCE_7'),
- +(@MURADIN, 7, 0, 'Move yer jalopy or we''ll blow it out of the sky, orc! The Horde''s got no business here!', 14, 0, 100, 0, 0, 16969, 'Muradin Bronzebeard - SAY_INTRO_HORDE_3'),
- +(@MURADIN, 8, 0, 'What''s this then?! Ye won''t be takin'' this son o'' Ironforge''s vessel without a fight!.', 14, 0, 100, 0, 0, 16958, 'Muradin Bronzebeard - SAY_BOARDING_SKYBREAKER_1'),
- +(@MURADIN, 9, 0, 'Marines, Sergeants, attack!', 14, 0, 100, 0, 0, 16956, 'Muradin Bronzebeard - SAY_BOARDING_ORGRIMS_HAMMER_0'),
- +(@MURADIN, 10, 0, 'Riflemen, shoot faster!', 14, 0, 100, 0, 0, 16954, 'Muradin Bronzebeard - SAY_NEW_RIFLEMEN_SPAWNED'),
- +(@MURADIN, 11, 0, 'Mortar team, reload!', 14, 0, 100, 0, 0, 16955, 'Muradin Bronzebeard - SAY_NEW_MORTAR_TEAM_SPAWNED'),
- +(@MURADIN, 12, 0, 'We''re taking hull damage, get a sorcerer out here to shut down those cannons!', 14, 0, 100, 0, 0, 16957, 'Muradin Bronzebeard - SAY_NEW_MAGE_SPAWNED'),
- +(@MURADIN, 13, 0, 'Don''t say I didn''t warn ya, scoundrels! Onward, brothers and sisters!', 14, 0, 100, 0, 0, 16959, 'Muradin Bronzebeard - SAY_ALLIANCE_VICTORY'),
- +(@MURADIN, 14, 0, 'Captain Bartlett, get us out of here! We''re taken too much damage to stay afloat!', 14, 0, 100, 0, 0, 16960, 'Muradin Bronzebeard - SAY_ALLIANCE_DEFEAT'),
- +(@OVERLORD, 0, 0, 'Rise up, sons and daughters of the Horde! Today we battle a hated enemy of the Horde! LOK''TAR OGAR!', 14, 0, 100, 0, 0, 17087, 'High Overlord Saurfang - SAY_INTRO_HORDE_0'),
- +(@OVERLORD, 1, 0, 'Kor''kron, take us out!', 14, 0, 100, 0, 0, 17088, 'High Overlord Saurfang - SAY_INTRO_HORDE_1_1'),
- +(@OVERLORD, 2, 0, 'What is that?! Something approaching in the distance!', 14, 0, 100, 0, 0, 17089, 'High Overlord Saurfang - SAY_INTRO_HORDE_1'),
- +(@OVERLORD, 3, 0, 'ALLIANCE GUNSHIP! ALL HANDS ON DECK!', 14, 0, 100, 0, 0, 17090, 'High Overlord Saurfang - SAY_INTRO_HORDE_2'),
- +(@OVERLORD, 4, 0, 'You will know our business soon! KOR''KRON, ANNIHILATE THEM!', 14, 0, 100, 0, 0, 17092, 'High Overlord Saurfang - SAY_INTRO_HORDE_4'),
- +(@OVERLORD, 5, 0, 'Reavers, Sergeants, attack!', 14, 0, 100, 0, 0, 17081, 'High Overlord Saurfang - SAY_BOARDING_SKYBREAKER_0'),
- +(@OVERLORD, 6, 0, 'You DARE board my ship? Your death will come swiftly.', 14, 0, 100, 0, 0, 17083, 'High Overlord Saurfang - SAY_BOARDING_ORGRIMS_HAMMER_1'),
- +(@OVERLORD, 7, 0, 'Axethrowers, hurl faster!', 14, 0, 100, 0, 0, 17079, 'High Overlord Saurfang - SAY_NEW_AXETHROWER_SPAWNED'),
- +(@OVERLORD, 8, 0, 'Rocketeers, reload!', 14, 0, 100, 0, 0, 17080, 'High Overlord Saurfang - SAY_NEW_ROCKETEERS_SPAWNED'),
- +(@OVERLORD, 9, 0, 'We''re taking hull damage, get a battle-mage out here to shut down those cannons!', 14, 0, 100, 0, 0, 17082, 'High Overlord Saurfang - SAY_NEW_BATTLE_MAGE_SPAWNED'),
- +(@OVERLORD, 10, 0, 'The Alliance falter. Onward to the Lich King!', 14, 0, 100, 0, 0, 17084, 'High Overlord Saurfang - SAY_HORDE_VICTORY'),
- +(@OVERLORD, 11, 0, 'Damage control! Put those fires out! You haven''t seen the last of the Horde!', 14, 0, 100, 0, 0, 17085, 'High Overlord Saurfang - SAY_HORDE_DEFEAT'),
- +(@OVERLORD, 12, 0, 'This is not your battle, dwarf. Back down or we will be forced to destroy your ship.', 14, 0, 100, 0, 0, 17093, 'High Overlord Saurfang - SAY_INTRO_ALLIANCE_6'),
- +(@PRIMALIST,0, 0, 'Thank the spirits for you, brothers and sisters. The Skybreaker has already left. Quickly now, to Orgrim''s Hammer! If you leave soon, you may be able to catch them.', 12, 0, 100, 0, 0, @SOUNDID, 'Kor''kron Primalist - SAY_FIRST_SQUAD_RESCUED_HORDE_0'),
- +(@INVOKER, 0, 0, 'This should be helpin''ya!', 12, 0, 100, 0, 0, @SOUNDID, 'Kor''kron Invoker - SAY_FIRST_SQUAD_RESCUED_HORDE_1'),
- +(@INVOKER, 1, 0, '%s summons a Kor''kron Battle Standard.', 16, 0, 100, 0, 0, @SOUNDID, 'Kor''kron Invoker - SAY_SUMMON_BATTLE_STANDARD'),
- +(@DEFENDER, 0, 0, 'Aka''Magosh, brave warriors. The alliance is in great number here.', 12, 0, 100, 0, 0, @SOUNDID, 'Kor''kron Defender - SAY_SECOND_SQUAD_RESCUED_HORDE_0'),
- +(@DEFENDER, 1, 0, 'Captain Saurfang will be pleased to see you aboard Orgrim''s Hammer. Make haste, we will secure the area until you are ready for take-off.', 12, 0, 100, 0, 0, @SOUNDID, 'Kor''kron Defender - SAY_SECOND_SQUAD_RESCUED_HORDE_1'),
- +(@DEFENDER, 2, 0, 'A screeching cry pierces the air above!',41, 0, 100, 0, 0, @SOUNDID, 'Frostwyrm - SAY_FROSTWYRM_SUMMON_0'),
- +(@VINDICATOR, 0, 0, 'Thank goodness you arrived when you did, heroes. Orgrim''s Hammer has already left. Quickly now, to The Skybreaker! If you leave soon, you may be able to catch them.', 12, 0, 100, 0, 0, @SOUNDID, 'Skybreaker Vindicator - SAY_FIRST_SQUAD_RESCUED_ALLIANCE_0'),
- +(@SORCERER, 0, 0, 'This ought to help!', 12, 0, 100, 0, 0, @SOUNDID, 'Skybreaker Sorcerer - SAY_FIRST_SQUAD_RESCUED_ALLIANCE_1'),
- +(@SORCERER, 1, 0, '%s summons a Skybreaker Battle Standard.', 16, 0, 100, 0, 0, @SOUNDID, 'Skybreaker Sorcerer - SAY_SUMMON_BATTLE_STANDARD'),
- +(@PROTECTOR,0, 0, 'You have my thanks. We were outnumbered until you arrived.', 12, 0, 100, 0, 0, @SOUNDID, 'Skybreaker Protector - SAY_SECOND_SQUAD_RESCUED_ALLIANCE_0'),
- +(@PROTECTOR,1, 0, 'Captain Muradin is waiting aboard The Skybreaker. We''ll secure the area until you are ready for take off.', 12, 0, 100, 0, 0, @SOUNDID, 'Skybreaker Protector - SAY_SECOND_SQUAD_RESCUED_ALLIANCE_1'),
- +(@PROTECTOR,2, 0, 'Skybreaker infantry, hold position!', 12, 0, 100, 0, 0, @SOUNDID, 'Skybreaker Protector - SAY_SECOND_SQUAD_RESCUED_ALLIANCE_2'),
- +(@PROTECTOR,3, 0, 'A screeching cry pierces the air above!',41, 0, 100, 0, 0, @SOUNDID, 'Frostwyrm - SAY_FROSTWYRM_SUMMON_0'),
- +(@FROSTWYRM,0, 0, 'A Spire Frostwyrm lands just before Orgrim''s Hammer.', 16, 0, 100, 0, 0, @SOUNDID, 'Frostwyrm - SAY_FROSTWYRM_LAND_H_1'),
- +(@FROSTWYRM,1, 0, 'A Spire Frostwyrm lands just before The Skybreaker. ', 16, 0, 100, 0, 0, @SOUNDID, 'Frostwyrm - SAY_FROSTWYRM_LAND_A_2');
- +
- +-- Chests loot
- +DELETE FROM `gameobject_loot_template` WHERE (`entry`=201872);
- +INSERT INTO `gameobject_loot_template` VALUES
- +(201872, 49426, 100, 1, 0, 2, 2),
- +(201872, 50340, 0, 1, 1, 1, 1),
- +(201872, 50787, 0, 1, 1, 1, 1),
- +(201872, 50788, 0, 1, 1, 1, 1),
- +(201872, 50789, 0, 1, 2, 1, 1),
- +(201872, 50790, 0, 1, 2, 1, 1),
- +(201872, 50791, 0, 1, 1, 1, 1),
- +(201872, 50792, 0, 1, 2, 1, 1),
- +(201872, 50793, 0, 1, 1, 1, 1),
- +(201872, 50794, 0, 1, 1, 1, 1),
- +(201872, 50795, 0, 1, 2, 1, 1),
- +(201872, 50796, 0, 1, 2, 1, 1),
- +(201872, 50797, 0, 1, 2, 1, 1);
- +
- +DELETE FROM `gameobject_loot_template` WHERE (`entry`=201873);
- +INSERT INTO `gameobject_loot_template` VALUES
- +(201873, 49426, 100, 1, 0, 2, 2),
- +(201873, 49908, 10, 1, 0, 1, 1),
- +(201873, 49998, 0, 1, 1, 1, 1),
- +(201873, 49999, 0, 1, 2, 1, 1),
- +(201873, 50000, 0, 1, 2, 1, 1),
- +(201873, 50001, 0, 1, 3, 1, 1),
- +(201873, 50002, 0, 1, 2, 1, 1),
- +(201873, 50003, 0, 1, 3, 1, 1),
- +(201873, 50005, 0, 1, 1, 1, 1),
- +(201873, 50006, 0, 1, 3, 1, 1),
- +(201873, 50008, 0, 1, 1, 1, 1),
- +(201873, 50009, 0, 1, 3, 1, 1),
- +(201873, 50010, 0, 1, 2, 1, 1),
- +(201873, 50011, 0, 1, 1, 1, 1),
- +(201873, 50274, 37.5, 1, 0, 1, 1),
- +(201873, 50352, 0, 1, 1, 1, 1),
- +(201873, 50359, 0, 1, 2, 1, 1),
- +(201873, 50411, 0, 1, 3, 1, 1);
- +
- +DELETE FROM `gameobject_loot_template` WHERE (`entry`=201874);
- +INSERT INTO `gameobject_loot_template` VALUES
- +(201874, 49426, 100, 1, 0, 2, 2),
- +(201874, 49908, 10, 1, 0, 1, 1),
- +(201874, 50345, 0, 1, 2, 1, 1),
- +(201874, 51906, 0, 1, 1, 1, 1),
- +(201874, 51907, 0, 1, 1, 1, 1),
- +(201874, 51908, 0, 1, 1, 1, 1),
- +(201874, 51909, 0, 1, 2, 1, 1),
- +(201874, 51910, 0, 1, 2, 1, 1),
- +(201874, 51911, 0, 1, 2, 1, 1),
- +(201874, 51912, 0, 1, 2, 1, 1),
- +(201874, 51913, 0, 1, 1, 1, 1),
- +(201874, 51914, 0, 1, 2, 1, 1),
- +(201874, 51915, 0, 1, 1, 1, 1),
- +(201874, 51916, 0, 1, 1, 1, 1);
- +
- +DELETE FROM `gameobject_loot_template` WHERE (`entry`=201875);
- +INSERT INTO `gameobject_loot_template` VALUES
- +(201875, 49426, 100, 1, 0, 2, 2),
- +(201875, 49908, 10, 1, 0, 1, 1),
- +(201875, 50274, 75, 1, 0, 1, 1),
- +(201875, 50349, 0, 1, 2, 1, 1),
- +(201875, 50366, 0, 1, 1, 1, 1),
- +(201875, 50653, 0, 1, 3, 1, 1),
- +(201875, 50654, 0, 1, 3, 1, 1),
- +(201875, 50655, 0, 1, 3, 1, 1),
- +(201875, 50656, 0, 1, 2, 1, 1),
- +(201875, 50657, 0, 1, 3, 1, 1),
- +(201875, 50658, 0, 1, 1, 1, 1),
- +(201875, 50659, 0, 1, 2, 1, 1),
- +(201875, 50660, 0, 1, 1, 1, 1),
- +(201875, 50661, 0, 1, 1, 1, 1),
- +(201875, 50663, 0, 1, 2, 1, 1),
- +(201875, 50664, 0, 1, 2, 1, 1),
- +(201875, 50665, 0, 1, 1, 1, 1),
- +(201875, 50667, 0, 1, 3, 1, 1);
- +
- +UPDATE `gameobject_template` SET `data1` = 201872 WHERE `entry` = 201872;
- +UPDATE `gameobject_template` SET `data1` = 201873 WHERE `entry` = 201873;
- +UPDATE `gameobject_template` SET `data1` = 201874 WHERE `entry` = 201874;
- +UPDATE `gameobject_template` SET `data1` = 201875 WHERE `entry` = 201875;
- +UPDATE `gameobject_template` SET `data1` = 201872 WHERE `entry` = 202177;
- +UPDATE `gameobject_template` SET `data1` = 201873 WHERE `entry` = 202178;
- +UPDATE `gameobject_template` SET `data1` = 201874 WHERE `entry` = 202179;
- +UPDATE `gameobject_template` SET `data1` = 201875 WHERE `entry` = 202180;
- +
- +UPDATE item_template SET ScriptName = 'item_icc_rocket_pack' WHERE entry = 49278;
- \ No newline at end of file
- diff --git a/src/server/game/Entities/Transport/Transport.cpp b/src/server/game/Entities/Transport/Transport.cpp
- index f3b2d51..142f81b 100644
- --- a/src/server/game/Entities/Transport/Transport.cpp
- +++ b/src/server/game/Entities/Transport/Transport.cpp
- @@ -25,6 +25,7 @@
- #include "WorldPacket.h"
- #include "DBCStores.h"
- #include "World.h"
- +#include "Vehicle.h"
- #include "GameObjectAI.h"
- void MapManager::LoadTransports()
- @@ -125,6 +126,81 @@ void MapManager::LoadTransports()
- sLog->outString();
- }
- +Transport* MapManager::LoadTransportInMap(Map* instance, uint32 goEntry, uint32 period)
- +{
- + const GameObjectTemplate* goInfo = sObjectMgr->GetGameObjectTemplate(goEntry);
- +
- + if (!goInfo)
- + {
- + sLog->outErrorDb("Transport ID:%u, will not be loaded, gameobject_template missing", goEntry);
- + return NULL;
- + }
- +
- + if (goInfo->type != GAMEOBJECT_TYPE_MO_TRANSPORT)
- + {
- + sLog->outErrorDb("Transport ID:%u, Name: %s, will not be loaded, gameobject_template type wrong", goEntry, goInfo->name.c_str());
- + return NULL;
- + }
- +
- + Transport* t = new Transport(period, goInfo->ScriptId);
- + std::set<uint32> mapsUsed;
- + if (!t->GenerateWaypoints(goInfo->moTransport.taxiPathId, mapsUsed))
- + {
- + sLog->outErrorDb("Transport (path id %u) path size = 0. Transport ignored, check DBC files or the gameobject's data0 field.", goInfo->moTransport.taxiPathId);
- + delete t;
- + return NULL;
- + }
- + uint32 transportLowGuid = sObjectMgr->GenerateLowGuid(HIGHGUID_MO_TRANSPORT);
- +
- + if (!t->Create(transportLowGuid, goEntry, t->m_WayPoints[0].mapid, t->m_WayPoints[0].x, t->m_WayPoints[0].y, t->m_WayPoints[0].z-10, 0.0f, 0, 0))
- + {
- + delete t;
- + return NULL;
- + }
- +
- + m_Transports.insert(t);
- + m_TransportsByInstanceIdMap[instance->GetInstanceId()].insert(t);
- + t->SetMap(instance);
- + t->AddToWorld();
- + t->BuildStartMovePacket(instance);
- + t->BuildStopMovePacket(instance);
- + // Make transport realy stoppped at server-side. Movement will be handled by scripts
- + t->m_WayPoints.clear();
- +
- + return t;
- +}
- +
- +void MapManager::UnLoadTransportFromMap(Transport* t)
- +{
- + Map* map = t->GetMap();
- +
- + for (Transport::CreatureSet::iterator itr = t->m_NPCPassengerSet.begin(); itr != t->m_NPCPassengerSet.end();)
- + {
- + if (Creature* npc = *itr)
- + {
- + npc->SetTransport(NULL);
- + npc->setActive(false);
- + npc->RemoveFromWorld();
- + }
- + ++itr;
- + }
- +
- + UpdateData transData;
- + t->BuildOutOfRangeUpdateBlock(&transData);
- + WorldPacket out_packet;
- + transData.BuildPacket(&out_packet);
- +
- + for (Map::PlayerList::const_iterator itr = map->GetPlayers().begin(); itr != map->GetPlayers().end(); ++itr)
- + if (t != itr->getSource()->GetTransport())
- + itr->getSource()->SendDirectMessage(&out_packet);
- +
- + t->m_NPCPassengerSet.clear();
- + m_TransportsByInstanceIdMap[t->GetInstanceId()].erase(t);
- + m_Transports.erase(t);
- + t->m_WayPoints.clear();
- + t->RemoveFromWorld();
- +}
- +
- void MapManager::LoadTransportNPCs()
- {
- uint32 oldMSTime = getMSTime();
- @@ -180,8 +256,11 @@ Transport::~Transport()
- {
- for (CreatureSet::iterator itr = m_NPCPassengerSet.begin(); itr != m_NPCPassengerSet.end(); ++itr)
- {
- - (*itr)->SetTransport(NULL);
- - GetMap()->AddObjectToRemoveList(*itr);
- + Creature* passenger = *itr;
- + Map* map = passenger->GetMap();
- + passenger->SetTransport(NULL);
- + passenger->CleanupsBeforeDelete();
- + map->RemoveFromMap(passenger, true);
- }
- m_NPCPassengerSet.clear();
- @@ -529,6 +608,8 @@ bool Transport::RemovePassenger(Player* passenger)
- void Transport::Update(uint32 p_diff)
- {
- + UpdateNPCPositions();
- +
- if (!AI())
- {
- if (!AIM_Initialize())
- @@ -557,7 +638,6 @@ void Transport::Update(uint32 p_diff)
- else
- {
- Relocate(m_curr->second.x, m_curr->second.y, m_curr->second.z, GetAngle(m_next->second.x, m_next->second.y) + float(M_PI));
- - UpdateNPCPositions(); // COME BACK MARKER
- }
- sScriptMgr->OnRelocate(this, m_curr->first, m_curr->second.mapid, m_curr->second.x, m_curr->second.y, m_curr->second.z);
- @@ -569,7 +649,6 @@ void Transport::Update(uint32 p_diff)
- sLog->outDebug(LOG_FILTER_TRANSPORTS, "%s moved to %d %f %f %f %d", m_name.c_str(), m_curr->second.id, m_curr->second.x, m_curr->second.y, m_curr->second.z, m_curr->second.mapid);
- }
- -
- sScriptMgr->OnTransportUpdate(this, p_diff);
- }
- @@ -630,56 +709,87 @@ void Transport::BuildStopMovePacket(Map const* targetMap)
- UpdateForMap(targetMap);
- }
- -uint32 Transport::AddNPCPassenger(uint32 tguid, uint32 entry, float x, float y, float z, float o, uint32 anim)
- -{
- - Map* map = GetMap();
- - //make it world object so it will not be unloaded with grid
- - Creature* creature = new Creature(true);
- -
- - if (!creature->Create(sObjectMgr->GenerateLowGuid(HIGHGUID_UNIT), map, GetPhaseMask(), entry, 0, GetGOInfo()->faction, 0, 0, 0, 0))
- - {
- - delete creature;
- - return 0;
- + Creature* Transport::AddNPCPassenger(uint32 tguid, uint32 entry, float x, float y, float z, float o, uint32 anim)
- + {
- + Map* map = GetMap();
- + Creature* pCreature = new Creature;
- +
- + if (!pCreature->Create(sObjectMgr->GenerateLowGuid(HIGHGUID_UNIT), map, GetPhaseMask(), entry, 0, GetGOInfo()->faction, 0, 0, 0, 0))
- + {
- + delete pCreature;
- + return 0;
- }
- +
- + pCreature->SetTransport(this);
- + pCreature->AddUnitMovementFlag(MOVEMENTFLAG_ONTRANSPORT);
- + pCreature->m_movementInfo.guid = GetGUID();
- + pCreature->m_movementInfo.t_pos.Relocate(x, y, z, o);
- + o += GetOrientation();
- + MapManager::NormalizeOrientation(o);
- +
- + pCreature->Relocate(
- + GetPositionX() + (x * cos(GetOrientation()) + y * sin(GetOrientation() + float(M_PI))),
- + GetPositionY() + (y * cos(GetOrientation()) + x * sin(GetOrientation())),
- + z + GetPositionZ(),
- + o);
- +
- + pCreature->SetHomePosition(pCreature->GetPositionX(), pCreature->GetPositionY(), pCreature->GetPositionZ(), pCreature->GetOrientation());
- +
- + if (!pCreature->IsPositionValid())
- + {
- + sLog->outError("Creature (guidlow %d, entry %d) not created. Suggested coordinates isn't valid (X: %f Y: %f)", pCreature->GetGUIDLow(), pCreature->GetEntry(), pCreature->GetPositionX(), pCreature->GetPositionY());
- + delete pCreature;
- + return 0;
- + }
- +
- +
- + map->AddToMap(pCreature);
- + m_NPCPassengerSet.insert(pCreature);
- +
- + pCreature->setActive(true);
- + sScriptMgr->OnAddCreaturePassenger(this, pCreature);
- + return pCreature;
- + }
- +
- + Creature* Transport::AddNPCPassengerInInstance(uint32 entry, float x, float y, float z, float o, uint32 anim)
- + {
- + Map* map = GetMap();
- + Creature* pCreature = new Creature;
- +
- + if (!pCreature->Create(sObjectMgr->GenerateLowGuid(HIGHGUID_UNIT), map, GetPhaseMask(), entry, 0, GetGOInfo()->faction, 0, 0, 0, 0))
- + {
- + delete pCreature;
- + return NULL;
- + }
- - creature->SetTransport(this);
- - creature->AddUnitMovementFlag(MOVEMENTFLAG_ONTRANSPORT);
- - creature->m_movementInfo.guid = GetGUID();
- - creature->m_movementInfo.t_pos.Relocate(x, y, z, o);
- -
- - if (anim)
- - creature->SetUInt32Value(UNIT_NPC_EMOTESTATE, anim);
- -
- - creature->Relocate(
- - GetPositionX() + (x * cos(GetOrientation()) + y * sin(GetOrientation() + float(M_PI))),
- - GetPositionY() + (y * cos(GetOrientation()) + x * sin(GetOrientation())),
- - z + GetPositionZ(),
- - o + GetOrientation());
- + pCreature->SetTransport(this);
- + pCreature->AddUnitMovementFlag(MOVEMENTFLAG_ONTRANSPORT);
- + pCreature->m_movementInfo.guid = GetGUID();
- + pCreature->m_movementInfo.t_pos.Relocate(x, y, z, o);
- + o += GetOrientation();
- + MapManager::NormalizeOrientation(o);
- - creature->SetHomePosition(creature->GetPositionX(), creature->GetPositionY(), creature->GetPositionZ(), creature->GetOrientation());
- + pCreature->Relocate(
- + GetPositionX() + (x * cos(GetOrientation()) + y * sin(GetOrientation() + float(M_PI))),
- + GetPositionY() + (y * cos(GetOrientation()) + x * sin(GetOrientation())),
- + z + GetPositionZ() ,
- + o);
- - if (!creature->IsPositionValid())
- - {
- - sLog->outError("Creature (guidlow %d, entry %d) not created. Suggested coordinates isn't valid (X: %f Y: %f)", creature->GetGUIDLow(), creature->GetEntry(), creature->GetPositionX(), creature->GetPositionY());
- - delete creature;
- - return 0;
- - }
- + pCreature->SetHomePosition(pCreature->GetPositionX(), pCreature->GetPositionY(), pCreature->GetPositionZ(), pCreature->GetOrientation());
- - map->AddToMap(creature);
- - m_NPCPassengerSet.insert(creature);
- + if (!pCreature->IsPositionValid())
- + {
- + sLog->outError("Creature (guidlow %d, entry %d) not created. Suggested coordinates isn't valid (X: %f Y: %f)", pCreature->GetGUIDLow(), pCreature->GetEntry(), pCreature->GetPositionX(), pCreature->GetPositionY());
- + delete pCreature;
- + return NULL;
- + }
- - if (tguid == 0)
- - {
- - ++currenttguid;
- - tguid = currenttguid;
- - }
- - else
- - currenttguid = std::max(tguid, currenttguid);
- + map->AddToMap(pCreature);
- + m_NPCPassengerSet.insert(pCreature);
- - creature->setActive(true);
- - creature->SetGUIDTransport(tguid);
- - sScriptMgr->OnAddCreaturePassenger(this, creature);
- - return tguid;
- + pCreature->setActive(true);
- + sScriptMgr->OnAddCreaturePassenger(this, pCreature);
- + return pCreature;
- }
- void Transport::UpdatePosition(MovementInfo* mi)
- @@ -701,10 +811,28 @@ void Transport::UpdateNPCPositions()
- float x, y, z, o;
- o = GetOrientation() + npc->m_movementInfo.t_pos.m_orientation;
- + MapManager::NormalizeOrientation(o);
- x = GetPositionX() + (npc->m_movementInfo.t_pos.m_positionX * cos(GetOrientation()) + npc->m_movementInfo.t_pos.m_positionY * sin(GetOrientation() + M_PI));
- y = GetPositionY() + (npc->m_movementInfo.t_pos.m_positionY * cos(GetOrientation()) + npc->m_movementInfo.t_pos.m_positionX * sin(GetOrientation()));
- z = GetPositionZ() + npc->m_movementInfo.t_pos.m_positionZ;
- npc->SetHomePosition(x, y, z, o);
- GetMap()->CreatureRelocation(npc, x, y, z, o, false);
- }
- -}
- +
- + for (PlayerSet::iterator itr = m_passengers.begin(); itr != m_passengers.end(); ++itr)
- + {
- + Player* plr = *itr;
- +
- + float x, y, z, o;
- + o = GetOrientation() + plr->m_movementInfo.t_pos.m_orientation;
- + MapManager::NormalizeOrientation(o);
- + x = GetPositionX() + (plr->m_movementInfo.t_pos.m_positionX * cos(GetOrientation()) + plr->m_movementInfo.t_pos.m_positionY * sin(GetOrientation() + M_PI));
- + y = GetPositionY() + (plr->m_movementInfo.t_pos.m_positionY * cos(GetOrientation()) + plr->m_movementInfo.t_pos.m_positionX * sin(GetOrientation()));
- + z = GetPositionZ() + plr->m_movementInfo.t_pos.m_positionZ;
- + plr->Relocate(x, y, z, o);
- + UpdateData transData;
- + WorldPacket packet;
- + transData.BuildPacket(&packet);
- + plr->SendDirectMessage(&packet);
- + }
- +}
- \ No newline at end of file
- diff --git a/src/server/game/Entities/Transport/Transport.h b/src/server/game/Entities/Transport/Transport.h
- index 518dcf6..381c99a 100755
- --- a/src/server/game/Entities/Transport/Transport.h
- +++ b/src/server/game/Entities/Transport/Transport.h
- @@ -44,7 +44,8 @@ class Transport : public GameObject
- typedef std::set<Creature*> CreatureSet;
- CreatureSet m_NPCPassengerSet;
- - uint32 AddNPCPassenger(uint32 tguid, uint32 entry, float x, float y, float z, float o, uint32 anim=0);
- + Creature* AddNPCPassenger(uint32 tguid, uint32 entry, float x, float y, float z, float o, uint32 anim=0);
- + Creature* AddNPCPassengerInInstance(uint32 entry, float x, float y, float z, float o, uint32 anim=0);
- void UpdatePosition(MovementInfo* mi);
- void UpdateNPCPositions();
- void BuildStartMovePacket(Map const* targetMap);
- @@ -92,5 +93,4 @@ class Transport : public GameObject
- void DoEventIfAny(WayPointMap::value_type const& node, bool departure);
- WayPointMap::const_iterator GetNextWayPoint();
- };
- -#endif
- -
- +#endif
- \ No newline at end of file
- diff --git a/src/server/game/Maps/MapManager.h b/src/server/game/Maps/MapManager.h
- index 1049325..352c9e7 100755
- --- a/src/server/game/Maps/MapManager.h
- +++ b/src/server/game/Maps/MapManager.h
- @@ -123,6 +123,10 @@ class MapManager
- void LoadTransports();
- void LoadTransportNPCs();
- + //Load transport to instance
- + Transport* LoadTransportInMap(Map* instance, uint32 goEntry, uint32 period);
- +
- + void UnLoadTransportFromMap(Transport* t);
- typedef std::set<Transport*> TransportSet;
- TransportSet m_Transports;
- @@ -130,6 +134,7 @@ class MapManager
- typedef std::map<uint32, TransportSet> TransportMap;
- TransportMap m_TransportsByMap;
- + TransportMap m_TransportsByInstanceIdMap;
- bool CanPlayerEnter(uint32 mapid, Player* player, bool loginCheck = false);
- void InitializeVisibilityDistanceInfo();
- diff --git a/src/server/game/Scripting/ScriptLoader.cpp b/src/server/game/Scripting/ScriptLoader.cpp
- index 65c7206..40ea398 100755
- --- a/src/server/game/Scripting/ScriptLoader.cpp
- +++ b/src/server/game/Scripting/ScriptLoader.cpp
- @@ -479,6 +479,7 @@ void AddSC_boss_lich_king_hr();
- void AddSC_boss_lord_marrowgar(); // Icecrown Citadel
- void AddSC_boss_lady_deathwhisper();
- void AddSC_boss_deathbringer_saurfang();
- +void AddSC_boss_gunship_battle();
- void AddSC_boss_festergut();
- void AddSC_boss_rotface();
- void AddSC_boss_professor_putricide();
- @@ -1195,6 +1196,7 @@ void AddNorthrendScripts()
- AddSC_boss_lord_marrowgar(); // Icecrown Citadel
- AddSC_boss_lady_deathwhisper();
- AddSC_boss_deathbringer_saurfang();
- + AddSC_boss_gunship_battle();
- AddSC_boss_festergut();
- AddSC_boss_rotface();
- AddSC_boss_professor_putricide();
- diff --git a/src/server/game/Spells/SpellMgr.cpp b/src/server/game/Spells/SpellMgr.cpp
- index fbe2e91..c40709a 100644
- --- a/src/server/game/Spells/SpellMgr.cpp
- +++ b/src/server/game/Spells/SpellMgr.cpp
- @@ -3129,6 +3129,11 @@ void SpellMgr::LoadDbcDataCorrections()
- case 54171: // Divine Storm
- spellInfo->MaxAffectedTargets = 3;
- break;
- + case 68645: // Rocket Pack! Hack untill movejump will be implemented properly
- + spellInfo->Effect[0] = SPELL_EFFECT_KNOCK_BACK_DEST;
- + spellInfo->EffectMiscValue[0] = -250;
- + spellInfo->EffectBasePoints[0] = 150;
- + break;
- case 38310: // Multi-Shot
- case 53385: // Divine Storm (Damage)
- spellInfo->MaxAffectedTargets = 4;
- diff --git a/src/server/scripts/Commands/cs_npc.cpp b/src/server/scripts/Commands/cs_npc.cpp
- index f2148b3..1221b0c 100644
- --- a/src/server/scripts/Commands/cs_npc.cpp
- +++ b/src/server/scripts/Commands/cs_npc.cpp
- @@ -65,7 +65,6 @@ public:
- { "allowmove", SEC_ADMINISTRATOR, false, &HandleNpcSetAllowMovementCommand, "", NULL },
- { "entry", SEC_ADMINISTRATOR, false, &HandleNpcSetEntryCommand, "", NULL },
- { "factionid", SEC_GAMEMASTER, false, &HandleNpcSetFactionIdCommand, "", NULL },
- - { "emote", SEC_ADMINISTRATOR, false, &HandleNpcSetEmoteCommand, "", NULL },
- { "flag", SEC_GAMEMASTER, false, &HandleNpcSetFlagCommand, "", NULL },
- { "level", SEC_GAMEMASTER, false, &HandleNpcSetLevelCommand, "", NULL },
- { "link", SEC_GAMEMASTER, false, &HandleNpcSetLinkCommand, "", NULL },
- @@ -104,7 +103,7 @@ public:
- return commandTable;
- }
- - //add spawn of creature
- + //add spawn of creature
- static bool HandleNpcAddCommand(ChatHandler* handler, const char* args)
- {
- if (!*args)
- @@ -129,11 +128,19 @@ public:
- if (chr->GetTransport())
- {
- - uint32 tguid = chr->GetTransport()->AddNPCPassenger(0, id, chr->GetTransOffsetX(), chr->GetTransOffsetY(), chr->GetTransOffsetZ(), chr->GetTransOffsetO());
- - if (tguid > 0)
- - WorldDatabase.PQuery("INSERT INTO creature_transport (guid, npc_entry, transport_entry, TransOffsetX, TransOffsetY, TransOffsetZ, TransOffsetO) values (%u, %u, %f, %f, %f, %f, %u)", tguid, id, chr->GetTransport()->GetEntry(), chr->GetTransOffsetX(), chr->GetTransOffsetY(), chr->GetTransOffsetZ(), chr->GetTransOffsetO());
- -
- - return true;
- + if (!map->ToInstanceMap())
- + {
- + if(chr->GetTransport()->AddNPCPassenger(0, id, chr->GetTransOffsetX(), chr->GetTransOffsetY(), chr->GetTransOffsetZ(), chr->GetTransOffsetO()))
- + {
- + WorldDatabase.PQuery("INSERT INTO creature_transport (guid, transport_entry, npc_entry, TransOffsetX, TransOffsetY, TransOffsetZ, TransOffsetO, emote) values (%u, %u, %u, %f, %f, %f, %f, 0)", 0, chr->GetTransport()->GetEntry(),id, chr->GetTransOffsetX(), chr->GetTransOffsetY(), chr->GetTransOffsetZ(), chr->GetTransOffsetO());
- + return true;
- + }
- + }
- + else
- + {
- + chr->GetTransport()->AddNPCPassengerInInstance(0, id, chr->GetTransOffsetX(), chr->GetTransOffsetY(), chr->GetTransOffsetZ(), chr->GetTransOffsetO());
- + WorldDatabase.PQuery("INSERT INTO creature_transport (guid, transport_entry, npc_entry, TransOffsetX, TransOffsetY, TransOffsetZ, TransOffsetO, emote) values (%u, %u, %u, %f, %f, %f, %f, 0)", 0, chr->GetTransport()->GetEntry(),id, chr->GetTransOffsetX(), chr->GetTransOffsetY(), chr->GetTransOffsetZ(), chr->GetTransOffsetO());
- + }
- }
- Creature* creature = new Creature;
- @@ -157,7 +164,6 @@ public:
- sObjectMgr->AddCreatureToGrid(db_guid, sObjectMgr->GetCreatureData(db_guid));
- return true;
- }
- -
- //add item in vendorlist
- static bool HandleNpcAddVendorItemCommand(ChatHandler* handler, char const* args)
- {
- @@ -665,30 +671,6 @@ public:
- return true;
- }
- - // Set Emote
- - static bool HandleNpcSetEmoteCommand(ChatHandler* handler, const char* args)
- - {
- - uint32 emote = atoi((char*)args);
- - uint32 lowguid;
- -
- - Creature* target = handler->getSelectedCreature();
- - if (!target)
- - {
- - handler->SendSysMessage(LANG_SELECT_CREATURE);
- - handler->SetSentErrorMessage(true);
- - return false;
- - }
- -
- - lowguid = target->GetDBTableGUIDLow();
- -
- - WorldDatabase.PExecute("DELETE FROM creature_addon WHERE guid = %u", lowguid);
- - WorldDatabase.PExecute("INSERT INTO creature_addon (guid, emote) VALUES (%u, %u)", lowguid, emote);
- -
- - target->SetUInt32Value(UNIT_NPC_EMOTESTATE, emote);
- -
- - return true;
- - }
- -
- //play npc emote
- static bool HandleNpcPlayEmoteCommand(ChatHandler* handler, const char* args)
- {
- diff --git a/src/server/scripts/Northrend/CMakeLists.txt b/src/server/scripts/Northrend/CMakeLists.txt
- index 4774474..ca6dd6b 100644
- --- a/src/server/scripts/Northrend/CMakeLists.txt
- +++ b/src/server/scripts/Northrend/CMakeLists.txt
- @@ -168,6 +168,7 @@ set(scripts_STAT_SRCS
- Northrend/IcecrownCitadel/boss_lord_marrowgar.cpp
- Northrend/IcecrownCitadel/boss_lady_deathwhisper.cpp
- Northrend/IcecrownCitadel/boss_deathbringer_saurfang.cpp
- + Northrend/IcecrownCitadel/boss_gunship_battle.cpp
- Northrend/IcecrownCitadel/boss_festergut.cpp
- Northrend/IcecrownCitadel/boss_rotface.cpp
- Northrend/IcecrownCitadel/boss_professor_putricide.cpp
- diff --git a/src/server/scripts/Northrend/IcecrownCitadel/boss_gunship_battle.cpp b/src/server/scripts/Northrend/IcecrownCitadel/boss_gunship_battle.cpp
- new file mode 100644
- index 0000000..e1daa27
- --- /dev/null
- +++ b/src/server/scripts/Northrend/IcecrownCitadel/boss_gunship_battle.cpp
- @@ -0,0 +1,3306 @@
- +/*
- + * Copyright (C) 2008-2010 Trinity <http://www.trinitycore.org/>
- + *
- + * This program is free software; you can redistribute it and/or modify
- + * it under the terms of the GNU General Public License as published by
- + * the Free Software Foundation; either version 2 of the License, or
- + * (at your option) any later version.
- + *
- + * This program is distributed in the hope that it will be useful,
- + * but WITHOUT ANY WARRANTY; without even the implied warranty of
- + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- + * GNU General Public License for more details.
- + *
- + * You should have received a copy of the GNU General Public License
- + * along with this program; if not, write to the Free Software
- + * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
- + */
- +
- +#include "icecrown_citadel.h"
- +#include "MapManager.h"
- +#include "Transport.h"
- +#include "Vehicle.h"
- +#include "Group.h"
- +
- +enum eAchievements
- +{
- + IM_ON_A_BOAT_10 = 4536,
- + IM_ON_A_BOAT_25 = 4612
- +};
- +
- +enum Actions
- +{
- + ACTION_INTRO_START = 1,
- + ACTION_BATTLE_EVENT = 2,
- + ACTION_MAGE_DIE = 3,
- + ACTION_ROCK_DIE = 4,
- + ACTION_AXES_RIFL_DIE = 5,
- + ACTION_DONE = 6,
- + ACTION_FAIL = 7,
- +};
- +
- +enum Spells
- +{
- + SPELL_BURNING_PITCH_A = 71335,
- + SPELL_BURNING_PITCH_H = 71339,
- + SPELL_BURNING_PITCH_SIEGE_DMG_A = 70383,
- + SPELL_BURNING_PITCH_SIEGE_DMG_H = 70374,
- + SPELL_BURNING_PITCH_AOE_DAMAGE = 69660,
- +
- + SPELL_WOUNDING_STRIKE_10_NM = 69651,
- + SPELL_WOUNDING_STRIKE_10_HM = 72570,
- + SPELL_WOUNDING_STRIKE_25_NM = 72569,
- + SPELL_WOUNDING_STRIKE_25_HM = 72571,
- +
- + SPELL_TELEPORT_VISUAL = 64446,
- + SPELL_BLADESTORM = 69652,
- + SPELL_BLADESTORM_TRIGGER = 69653,
- +
- + // Cannon
- + SPELL_HEAT_DRAIN = 69470,
- + SPELL_OVERHEAT = 69487, // Triggers spell #69488 every 0.25s. It should consume 10 Energy but does not.
- + SPELL_CANNON_BLAST = 69399,
- + SPELL_INCINERATING_BLAST = 69401,
- +
- + // Auras
- + SPELL_ON_ORGRIMS_HAMMERS_DECK = 70121,
- + SPELL_ON_SKYBREAKERS_DECK = 70120,
- +
- + // Achievement spell required target
- + SPELL_ACHIEVEMENT = 72959,
- +
- + // Rampart of Skulls NPCs Spells
- + // Kor'kron Primalist
- + SPELL_WRATH = 69968,
- + SPELL_HEALING_TOUCH = 69899,
- + SPELL_REGROWTH = 69882,
- + SPELL_REJUVENATION = 69898,
- +
- + SPELL_SUMMON_BATTLE_STANDART_A = 69810,
- + SPELL_SUMMON_BATTLE_STANDART_H = 69811,
- +
- + // Kor'kron Defender
- + SPELL_DEVASTATE = 69902,
- + SPELL_THUNDERCLAP = 69965,
- + SPELL_SUNDER_ARMOR = 57807,
- + SPELL_SPELL_REFLECT = 69901,
- +
- + // Skybreaker Vindicator
- + SPELL_AVENGERS_SHIELD = 69927,
- + SPELL_CONCENTRATION = 69930,
- + SPELL_HOLY_WRATH = 69934,
- +
- + // Frostwyrm
- + SPELL_FROST_BREATH = 70116,
- + SPELL_BLIZZARD = 70362,
- + SPELL_FROST_CLEAVE = 70361,
- +
- + // Muradin Bronzebeard / High Overlord Saurfang
- + SPELL_CLEAVE = 15284,
- + SPELL_RENDING_THROW = 70309,
- + SPELL_TASTE_OF_BLOOD = 69634,
- +
- + // Kor'kron Battle-mage & Skybreaker Sorcerer
- + SPELL_BELOW_ZERO = 69705,
- + SPELL_SHADOW_CHANNELING = 45104,
- +
- + // Experience spells
- + SPELL_EXPERIENCED = 71188,
- + SPELL_VETERAN = 71193,
- + SPELL_ELITE = 71195,
- + SPELL_DESPERATE_RESOLVE_10_NM = 69647,
- + SPELL_DESPERATE_RESOLVE_10_HM = 72537,
- + SPELL_DESPERATE_RESOLVE_25_NM = 72536,
- + SPELL_DESPERATE_RESOLVE_25_HM = 72538,
- +
- + // Kor'kron Axethrower & Skybreaker Rifleman
- + SPELL_HURL_AXE = 70161,
- + SPELL_SHOOT = 70162,
- +
- + // Kor'kron Rocketeer & Skybreaker Mortar Soldier
- + SPELL_ROCKET_ARTILLERY_MARKER = 71371,
- + SPELL_ROCKET_ARTILLERY_TRIGGERED = 69679,
- + SPELL_ROCKET_ARTILLERY_HORDE = 69678,
- + SPELL_ROCKET_ARTILLERY_ALLIANCE = 70609,
- + SPELL_EXPLOSION = 69680,
- +
- + // Ship Explsion
- + SPELL_SHIP_EXPLOSION = 72137,
- +
- + // Remove Rocket Packs
- + SPELL_REMOVE_ROCKET_PACK = 70713,
- +
- + // Achievements
- + SPELL_ACHIEVEMENT_CHECK = 72959,
- +};
- +
- +enum Events
- +{
- + EVENT_NULL,
- + EVENT_INTRO_ALLIANCE_1, // Muradin Bronzebeard yells: Fire up the engines! We got a meetin' with destiny, lads!
- + EVENT_INTRO_ALLIANCE_2, // Muradin Bronzebeard yells: Hold on to yer hats!
- + EVENT_INTRO_ALLIANCE_3, // Muradin Bronzebeard yells: What in the world is that? Grab me spyglass, crewman!
- + EVENT_INTRO_ALLIANCE_4, // Muradin Bronzebeard yells: By me own beard! HORDE SAILIN' IN FAST 'N HOT!
- + EVENT_INTRO_ALLIANCE_5, // Muradin Bronzebeard yells: EVASIVE ACTION! MAN THE GUNS!
- + EVENT_INTRO_ALLIANCE_6, // Muradin Bronzebeard yells: Cowardly dogs! Ye blindsided us!
- + EVENT_INTRO_ALLIANCE_7, // High Overlord Saurfang yells: This is not your battle, dwarf. Back down or we will be forced to destroy your ship.
- + EVENT_INTRO_ALLIANCE_8, // Muradin Bronzebeard yells: Not me battle? I dunnae who ye think ye are, mister, but I got a score to settle with Arthas and yer not gettin' in me way! FIRE ALL GUNS! FIRE! FIRE!
- +
- + EVENT_INTRO_HORDE_1, // High Overlord Saurfang yells: Rise up, sons and daughters of the Horde! Today we battle a hated enemy of the Horde! LOK'TAR OGAR! Kor'kron, take us out!
- + EVENT_INTRO_HORDE_1_1, // Kor'kron, take us out!
- + EVENT_INTRO_HORDE_2, // High Overlord Saurfang yells: What is that?! Something approaching in the distance!
- + EVENT_INTRO_HORDE_3, // High Overlord Saurfang yells: ALLIANCE GUNSHIP! ALL HANDS ON DECK!
- + EVENT_INTRO_HORDE_4, // Muradin Bronzebeard yells: Move yer jalopy or we'll blow it out of the sky, orc! The Horde's got no business here!
- + EVENT_INTRO_HORDE_5, // High Overlord Saurfang yells: You will know our business soon! KOR'KRON, ANNIHILATE THEM!
- +
- + EVENT_OUTRO_ALLIANCE_1,
- + EVENT_OUTRO_ALLIANCE_2,
- + EVENT_OUTRO_ALLIANCE_3,
- +
- + EVENT_OUTRO_HORDE_1,
- + EVENT_OUTRO_HORDE_2,
- + EVENT_OUTRO_HORDE_3,
- +
- + //Fly
- + EVENT_START_FLY,
- +
- + //Misc battle
- + EVENT_WALK_MOBS,
- + EVENT_SUMMON_PORTAL,
- + EVENT_FREEZE_CANNON,
- + EVENT_SHADOW_CHANNELING,
- + EVENT_UNSUMMON_PORTAL,
- + EVENT_BOARDING_GUNSHIP,
- + EVENT_BOARDING_TALK,
- + EVENT_BURNING_PITCH,
- + EVENT_WOUNDING_STRIKE,
- + EVENT_BLADE_STORM,
- + EVENT_DONE,
- + EVENT_FAIL,
- + EVENT_RESTART_EVENT,
- + EVENT_BOARDING_REAVERS_MARINE,
- + EVENT_WIPE_CHECK,
- +
- + // Rampart of Skulls NPCs Events
- + EVENT_WRATH,
- + EVENT_HEAL,
- +
- + EVENT_SUNDER_ARMOR,
- + EVENT_SPELL_REFLECT,
- + EVENT_THUNDERCLAP,
- + EVENT_DEVASTATE,
- +
- + EVENT_FROST_BREATH,
- + EVENT_BLIZZARD,
- + EVENT_CLEAVE,
- +
- + // Skybreaker Vindicator
- + EVENT_AVENGERS_SHILED,
- + EVENT_CONCENTRATION,
- + EVENT_HOLY_WRATH,
- +
- + // First Squad Assisted
- + EVENT_FIRST_SQUAD_ASSISTED_1,
- + EVENT_FIRST_SQUAD_ASSISTED_2,
- +
- + // Second Squad Assisted
- + EVENT_SECOND_SQUAD_ASSISTED_1,
- + EVENT_SECOND_SQUAD_ASSISTED_2,
- + EVENT_SECOND_SQUAD_ASSISTED_3,
- +
- + // Shared experience events
- + EVENT_EXPERIENCED,
- + EVENT_VETERAN,
- + EVENT_ELITE,
- + EVENT_ATACK_START,
- +
- + // Kor'kron Axethrower & Skybreaker Rifleman
- + EVENT_HURL_AXE,
- + EVENT_SHOOT,
- +
- + // Kor'kron Rocketeer & Skybreaker Mortar Soldier
- + EVENT_ROCKET_ART,
- +
- + // Muradin Bronzebeard & High Overlord Saurfang
- + EVENT_RENDING_THROW,
- + EVENT_TASTE_OF_BLOOD,
- +
- + // Misc (used in various NPCs)
- + EVENT_SPAWN_MAGE,
- + EVENT_RESPAWN_AXES_RIFLEMEN,
- + EVENT_RESPAWN_ROCKETEER,
- +};
- +
- +enum Texts
- +{
- + // Kor'kron Primalist
- + SAY_FIRST_SQUAD_RESCUED_HORDE_0 = 0,
- +
- + // Kor'kron Invoker
- + SAY_FIRST_SQUAD_RESCUED_HORDE_1 = 0,
- +
- + // Kor'kron Defender
- + SAY_SECOND_SQUAD_RESCUED_HORDE_0 = 0,
- + SAY_SECOND_SQUAD_RESCUED_HORDE_1 = 1,
- + SAY_FROSTWYRM_SUMMON_0 = 2,
- + SAY_FROSTWYRM_SUMMON_1 = 3,
- +
- + // Skybreaker Vindicator
- + SAY_FIRST_SQUAD_RESCUED_ALLIANCE_0 = 0,
- +
- + // Skybreaker Sorcerer
- + SAY_FIRST_SQUAD_RESCUED_ALLIANCE_1 = 0,
- +
- + // Skybreaker Protector
- + SAY_SECOND_SQUAD_RESCUED_ALLIANCE_0 = 0,
- + SAY_SECOND_SQUAD_RESCUED_ALLIANCE_1 = 1,
- + SAY_SECOND_SQUAD_RESCUED_ALLIANCE_2 = 2,
- +
- + // Kor'kron Invoker & Skybreaker Sorcerer
- + SAY_SUMMON_BATTLE_STANDARD = 1,
- +
- + // Froswyrm
- + SAY_FROSTWYRM_LAND_H_0 = 0,
- + SAY_FROSTWYRM_LAND_A_1 = 1,
- +
- + // Muradin Bronzebeard
- + SAY_INTRO_ALLIANCE_0 = 0,
- + SAY_INTRO_ALLIANCE_1 = 1,
- + SAY_INTRO_ALLIANCE_2 = 2,
- + SAY_INTRO_ALLIANCE_3 = 3,
- + SAY_INTRO_ALLIANCE_4 = 4,
- + SAY_INTRO_ALLIANCE_5 = 5,
- + SAY_INTRO_ALLIANCE_7 = 6,
- + SAY_INTRO_HORDE_3 = 7,
- + SAY_BOARDING_SKYBREAKER_1 = 8,
- + SAY_BOARDING_ORGRIMS_HAMMER_0 = 9,
- + SAY_NEW_RIFLEMEN_SPAWNED = 10,
- + SAY_NEW_MORTAR_TEAM_SPAWNED = 11,
- + SAY_NEW_MAGE_SPAWNED = 12,
- + SAY_ALLIANCE_VICTORY = 13,
- + SAY_ALLIANCE_DEFEAT = 14, // How will we handle that case ? Ie. the player loses
- +
- + // High Overlord Saurfang
- + SAY_INTRO_HORDE_0 = 0,
- + SAY_INTRO_HORDE_0_1 = 1,
- + SAY_INTRO_HORDE_1 = 2,
- + SAY_INTRO_HORDE_2 = 3,
- + SAY_INTRO_HORDE_4 = 4,
- + SAY_BOARDING_SKYBREAKER_0 = 5,
- + SAY_BOARDING_ORGRIMS_HAMMER_1 = 6,
- + SAY_NEW_AXETHROWER_SPAWNED = 7,
- + SAY_NEW_ROCKETEERS_SPAWNED = 8,
- + SAY_NEW_BATTLE_MAGE_SPAWNED = 9,
- + SAY_HORDE_VICTORY = 10,
- + SAY_HORDE_DEFEAT = 11, // How will we handle that case ? Ie. the player loses
- +
- + SAY_HIGH_OVERLORD_SAURFANG_NOT_VISUAL = 0,
- + SAY_BOARDING_SKYBREAKER_SAURFANG = 1,
- + SAY_MURADIN_BRONZEBEARD_NOT_VISUAL = 0,
- + SAY_BOARDING_SKYBREAKER_MURADIN = 1,
- +};
- +
- +Position const FrostWyrmPosH = {-435.429f, 2077.556f, 219.1148f, 4.767166f};
- +Position const FrostWyrmPosA = {-437.409f, 2349.026f, 219.1148f, 1.483120f};
- +
- +struct mortarMarksLoc
- +{
- + uint32 durationBeforeRefreshing;
- + Position location;
- +};
- +
- +
- +//Function find player special for Gunship battle
- +typedef std::list<Player*> TPlayerLists;
- +
- +TPlayerLists GetPlayersInTheMaps(Map *pMap)
- +{
- + TPlayerLists players;
- + const Map::PlayerList &PlayerList = pMap->GetPlayers();
- + if (!PlayerList.isEmpty())
- + for (Map::PlayerList::const_iterator i = PlayerList.begin(); i != PlayerList.end(); ++i)
- + if (Player* player = i->getSource())
- + players.push_back(player);
- + return players;
- +}
- +
- +Player* SelectRandomPlayerFromLists(TPlayerLists &players)
- +{
- + if (players.empty())
- + return NULL;
- + TPlayerLists::iterator it = players.begin();
- + std::advance(it, urand(0, players.size()-1));
- + return *it;
- +}
- +
- +Player* SelectRandomPlayerInTheMaps(Map* pMap)
- +{
- + TPlayerLists players = GetPlayersInTheMaps(pMap);
- + return SelectRandomPlayerFromLists(players);
- +}
- +
- +//Function start motion of the ship
- +void StartFlyShip(Transport* t)
- +{
- + t->SetFlag(GAMEOBJECT_FLAGS, GO_FLAG_IN_USE);
- + t->SetGoState(GO_STATE_ACTIVE);
- + t->SetUInt32Value(GAMEOBJECT_DYNAMIC, 0x10830010); // Seen in sniffs
- + t->SetFloatValue(GAMEOBJECT_PARENTROTATION + 3, 1.0f);
- +
- + Map* map = t->GetMap();
- + std::set<uint32> mapsUsed;
- + GameObjectTemplate const* goinfo = t->GetGOInfo();
- +
- + t->GenerateWaypoints(goinfo->moTransport.taxiPathId, mapsUsed);
- +
- + for (Map::PlayerList::const_iterator itr = map->GetPlayers().begin(); itr != map->GetPlayers().end(); ++itr)
- + {
- + if (Player* pPlayer = itr->getSource())
- + {
- + UpdateData transData;
- + t->BuildCreateUpdateBlockForPlayer(&transData, pPlayer);
- + WorldPacket packet;
- + transData.BuildPacket(&packet);
- + pPlayer->SendDirectMessage(&packet);
- + }
- + }
- +}
- +
- +void RelocateTransport(Transport* t)
- +{
- + Map* map = t->GetMap();
- + InstanceScript* instance = t->GetInstanceScript();
- +
- + if (!t || !instance)
- + return;
- +
- + // Transoprt movemend on server-side is ugly hack, so we do sincronize positions
- + switch (t->GetEntry())
- + {
- + case GO_THE_SKYBREAKER_ALLIANCE_ICC:
- + if (instance->GetBossState(DATA_GUNSHIP_EVENT) != DONE)
- + t->Relocate(-377.184021f, 2073.548584f, 445.753387f);
- + else if (instance->GetBossState(DATA_GUNSHIP_EVENT) == DONE)
- + t->Relocate(-583.942627f, 2212.364990f, 534.673889f);
- + break;
- + case GO_ORGRIM_S_HAMMER_ALLIANCE_ICC:
- + if (instance->GetBossState(DATA_GUNSHIP_EVENT) != DONE)
- + t->Relocate(-384.878479f, 1989.831665f, 431.549438f);
- + break;
- + case GO_ORGRIM_S_HAMMER_HORDE_ICC:
- + if (instance->GetBossState(DATA_GUNSHIP_EVENT) != DONE)
- + t->Relocate(-438.142365f, 2395.725830f, 436.781647f);
- + else if (instance->GetBossState(DATA_GUNSHIP_EVENT) == DONE)
- + t->Relocate(-583.942627f, 2212.364990f, 534.673889f);
- + break;
- + case GO_THE_SKYBREAKER_HORDE_ICC:
- + if (instance->GetBossState(DATA_GUNSHIP_EVENT) != DONE)
- + t->Relocate(-435.854156f, 2475.328125f, 449.364105f);
- + break;
- + }
- +
- + t->Update(0);
- + t->UpdateNPCPositions();
- +}
- +
- +
- +//Function stop motion of the ship
- +void StopFlyShip(Transport* t)
- +{
- + Map* map = t->GetMap();
- + t->m_WayPoints.clear();
- + RelocateTransport(t);
- + t->RemoveFlag(GAMEOBJECT_FLAGS, GO_FLAG_IN_USE);
- + t->SetGoState(GO_STATE_READY);
- +
- + for (Map::PlayerList::const_iterator itr = map->GetPlayers().begin(); itr != map->GetPlayers().end(); ++itr)
- + {
- + if (Player* pPlayer = itr->getSource())
- + {
- + UpdateData transData;
- + t->BuildCreateUpdateBlockForPlayer(&transData, pPlayer);
- + WorldPacket packet;
- + transData.BuildPacket(&packet);
- + pPlayer->SendDirectMessage(&packet);
- + }
- + }
- +}
- +
- +//Find Unfriendy transport
- +Transport* CheckUnfriendlyShip(Creature* me, InstanceScript* instance, uint32 data)
- +{
- + if(Creature* pCapitan = ObjectAccessor::GetCreature(*me, instance->GetData64(data)))
- + return pCapitan->GetTransport();
- + else
- + return NULL;
- +}
- +
- +//Teleport players
- +void TeleportPlayers(Map* map, uint64 TeamInInstance)
- +{
- + if(map)
- + {
- + Map::PlayerList const &lPlayers = map->GetPlayers();
- + if (!lPlayers.isEmpty())
- + {
- + for(Map::PlayerList::const_iterator itr = lPlayers.begin(); itr != lPlayers.end(); ++itr)
- + {
- + if (Player* pPlayer = itr->getSource())
- + {
- + if (pPlayer->isDead() && !pPlayer->HasFlag(PLAYER_FLAGS, PLAYER_FLAGS_GHOST))
- + pPlayer->ResurrectPlayer(1.0f);
- +
- + if(TeamInInstance == ALLIANCE)
- + pPlayer->TeleportTo(631, -437.498505f, 2425.954f, 192.997f, 2.247f);
- + else
- + pPlayer->TeleportTo(631, -437.498505f, 1997.954f, 192.997f, 2.247f);
- + }
- + }
- + }
- + }
- +}
- +
- +//Ship explosion
- +void DoShipExplosion(Transport* t)
- +{
- + for (Transport::CreatureSet::iterator itr = t->m_NPCPassengerSet.begin(); itr != t->m_NPCPassengerSet.end();)
- + {
- + if (Creature* npc = *itr)
- + {
- + if(npc->GetEntry() == NPC_GB_GUNSHIP_HULL)
- + npc->CastSpell(npc, SPELL_SHIP_EXPLOSION, true);
- + }
- + ++itr;
- + }
- +}
- +
- +//Wipe check
- +bool DoWipeCheck(Transport* t)
- +{
- + for (Transport::PlayerSet::const_iterator itr = t->GetPassengers().begin(); itr != t->GetPassengers().end();)
- + {
- + Player* plr = *itr;
- + ++itr;
- +
- + if (plr && plr->isAlive())
- + return true;
- + }
- + return false;
- +}
- +
- +//Check falling players
- +void DoCheckFallingPlayer(Creature* me)
- +{
- + Map* map = me->GetMap();
- +
- + if(map)
- + {
- + Map::PlayerList const &lPlayers = map->GetPlayers();
- + if (!lPlayers.isEmpty())
- + {
- + for(Map::PlayerList::const_iterator itr = lPlayers.begin(); itr != lPlayers.end(); ++itr)
- + {
- + if (Player* pPlayer = itr->getSource())
- + {
- + if (pPlayer->GetPositionZ() < 420.0f && pPlayer->IsWithinDistInMap(me, 300.0f))
- + pPlayer->NearTeleportTo(me->GetPositionX(), me->GetPositionY(), me->GetPositionZ() + 5.0f, me->GetOrientation());
- + }
- + }
- + }
- + }
- +}
- +
- +//Restart event
- +void RestartEvent(Transport* t1, Transport* t2, Map* instance, uint64 TeamInInstance)
- +{
- + sMapMgr->UnLoadTransportFromMap(t1);
- + sMapMgr->UnLoadTransportFromMap(t2);
- +
- + Map::PlayerList const& players = instance->GetPlayers();
- + if (players.isEmpty())
- + return;
- +
- + if(TeamInInstance == ALLIANCE)
- + {
- + if(Transport* th = sMapMgr->LoadTransportInMap(instance, GO_ORGRIM_S_HAMMER_ALLIANCE_ICC, 108000))
- + {
- + th->AddNPCPassengerInInstance(NPC_GB_ORGRIMS_HAMMER, 1.845810f, 1.268872f, 34.526218f, 1.5890f);
- + th->AddNPCPassengerInInstance(NPC_GB_HIGH_OVERLORD_SAURFANG, 37.18615f, 0.00016f, 36.78849f, 3.13683f);
- + th->AddNPCPassengerInInstance(NPC_GB_INVISIBLE_STALKER, 37.18615f, 0.00016f, 36.78849f, 3.13683f);
- + th->AddNPCPassengerInInstance(NPC_GB_KORKRON_BATTLE_MAGE, 47.2929f, -4.308941f, 37.5555f, 3.05033f);
- + th->AddNPCPassengerInInstance(NPC_GB_KORKRON_BATTLE_MAGE, 47.34621f, 4.032004f, 37.70952f, 3.05033f);
- + th->AddNPCPassengerInInstance(NPC_GB_KORKRON_BATTLE_MAGE, 15.03016f, 0.00016f, 37.70952f, 1.55138f);
- + th->AddNPCPassengerInInstance(NPC_GB_GUNSHIP_HULL, -13.19547f, -27.160213f, 35.47252f, 3.10672f);
- + th->AddNPCPassengerInInstance(NPC_GB_GUNSHIP_HULL, -18.33902f, -25.230491f, 33.04052f, 3.00672f);
- + th->AddNPCPassengerInInstance(NPC_GB_GUNSHIP_HULL, -60.1251f, -1.27014f, 42.8335f, 5.16073f);
- + th->AddNPCPassengerInInstance(NPC_GB_GUNSHIP_HULL, -48.2651f, 16.78034f, 34.2515f, 0.04292f);
- + th->AddNPCPassengerInInstance(NPC_GB_GUNSHIP_HULL, -14.8356f, 27.931688f, 33.363f, 1.73231f);
- + th->AddNPCPassengerInInstance(NPC_GB_GUNSHIP_HULL, 10.2702f, 20.62966f, 35.37483f, 1.6f);
- + th->AddNPCPassengerInInstance(NPC_GB_GUNSHIP_HULL, 39.32459f, 14.50176f, 36.88428f, 1.6f);
- + th->AddNPCPassengerInInstance(NPC_GB_GUNSHIP_HULL, 46.17223f, -6.638763f, 37.35444f, 1.32f);
- + th->AddNPCPassengerInInstance(NPC_GB_GUNSHIP_HULL, 27.4456f, -13.397498f, 36.34746f, 1.6f);
- + th->AddNPCPassengerInInstance(NPC_GB_GUNSHIP_HULL, 18.16184f, 1.37897f, 35.31705f, 1.6f);
- + th->AddNPCPassengerInInstance(NPC_GB_GUNSHIP_HULL, -18.11516f, -0.196236f, 45.15709f, 2.9f);
- + th->AddNPCPassengerInInstance(NPC_GB_GUNSHIP_HULL, -18.11844f, -0.19624f, 49.18192f, 1.6f);
- +
- + if (instance->ToInstanceMap()->GetMaxPlayers() == 10)
- + {
- + th->AddNPCPassengerInInstance(NPC_GB_KORKRON_AXETHROWER, -3.170555f, 28.30652f, 34.21082f, 1.66527f);
- + th->AddNPCPassengerInInstance(NPC_GB_KORKRON_AXETHROWER, -12.0928f, 27.65942f, 33.58557f, 1.66527f);
- + th->AddNPCPassengerInInstance(NPC_GB_KORKRON_AXETHROWER, 14.92804f, 26.18018f, 35.47803f, 1.66527f);
- + th->AddNPCPassengerInInstance(NPC_GB_KORKRON_AXETHROWER, 24.70331f, 25.36584f, 35.97845f, 1.66527f);
- + th->AddNPCPassengerInInstance(NPC_GB_KORKRON_ROCKETEER, -11.44849f, -25.71838f, 33.64343f, 1.49248f);
- + th->AddNPCPassengerInInstance(NPC_GB_KORKRON_ROCKETEER, 12.30336f, -25.69653f, 35.32373f, 1.49248f);
- + }
- + else
- + {
- + th->AddNPCPassengerInInstance(NPC_GB_KORKRON_AXETHROWER, -3.170555f, 28.30652f, 34.21082f, 1.66527f);
- + th->AddNPCPassengerInInstance(NPC_GB_KORKRON_AXETHROWER, -12.0928f, 27.65942f, 33.58557f, 1.66527f);
- + th->AddNPCPassengerInInstance(NPC_GB_KORKRON_AXETHROWER, 14.92804f, 26.18018f, 35.47803f, 1.66527f);
- + th->AddNPCPassengerInInstance(NPC_GB_KORKRON_AXETHROWER, 24.70331f, 25.36584f, 35.97845f, 1.66527f);
- + th->AddNPCPassengerInInstance(NPC_GB_KORKRON_AXETHROWER, 19.92804f, 27.18018f, 35.47803f, 1.66527f);
- + th->AddNPCPassengerInInstance(NPC_GB_KORKRON_AXETHROWER, -7.70331f, 28.36584f, 33.88557f, 1.66527f);
- + th->AddNPCPassengerInInstance(NPC_GB_KORKRON_ROCKETEER, -11.44849f, -25.71838f, 33.64343f, 1.49248f);
- + th->AddNPCPassengerInInstance(NPC_GB_KORKRON_ROCKETEER, 12.30336f, -25.69653f, 35.32373f, 1.49248f);
- + th->AddNPCPassengerInInstance(NPC_GB_KORKRON_ROCKETEER, -3.44849f, -25.71838f, 34.21082f, 1.49248f);
- + th->AddNPCPassengerInInstance(NPC_GB_KORKRON_ROCKETEER, 3.30336f, -25.69653f, 35.32373f, 1.49248f);
- + }
- + }
- +
- + if(Transport* t = sMapMgr->LoadTransportInMap(instance, GO_THE_SKYBREAKER_ALLIANCE_ICC, 108000))
- + {
- + t->AddNPCPassengerInInstance(NPC_GB_SKYBREAKER, -17.156807f, -1.633260f, 20.81273f, 4.52672f);
- + t->AddNPCPassengerInInstance(NPC_GB_MURADIN_BRONZEBEARD, 13.51547f, -0.160213f, 20.87252f, 3.10672f);
- + t->AddNPCPassengerInInstance(NPC_GB_HIHG_CAPTAIN_JUSTIN_BARTLETT, 42.78902f, -0.010491f, 25.24052f, 3.00672f);
- + t->AddNPCPassengerInInstance(NPC_GB_HIGH_OVERLORD_SAURFANG_NOT_VISUAL, -12.9806f, -22.9462f, 21.659f, 4.72416f);
- + t->AddNPCPassengerInInstance(NPC_GB_ZAFOD_BOOMBOX, 18.8042f, 9.907914f, 20.33559f, 3.10672f);
- + t->AddNPCPassengerInInstance(NPC_GB_SKYBREAKER_DECKHAND, -64.8423f, 4.4658f, 23.4352f, 2.698897f);
- + t->AddNPCPassengerInInstance(NPC_GB_SKYBREAKER_DECKHAND, 35.54972f, 19.93269f, 25.0333f, 4.71242f);
- + t->AddNPCPassengerInInstance(NPC_GB_SKYBREAKER_DECKHAND, -36.39837f, 3.13127f, 20.4496f, 1.5708f);
- + t->AddNPCPassengerInInstance(NPC_GB_SKYBREAKER_DECKHAND, -36.23974f, -2.75767f, 20.4506f, 4.69496f);
- + t->AddNPCPassengerInInstance(NPC_GB_SKYBREAKER_DECKHAND, 41.94677f, 44.08411f, 24.66587f, 1.62032f);
- + t->AddNPCPassengerInInstance(NPC_GB_GUNSHIP_HULL, 13.51547f, -0.160213f, 20.87252f, 3.10672f);
- + t->AddNPCPassengerInInstance(NPC_GB_GUNSHIP_HULL, 42.78902f, -0.010491f, 25.24052f, 3.00672f);
- + t->AddNPCPassengerInInstance(NPC_GB_GUNSHIP_HULL, 14.0551f, 3.65014f, 20.7935f, 3.16073f);
- + t->AddNPCPassengerInInstance(NPC_GB_GUNSHIP_HULL, 14.0551f, -4.65034f, 20.7915f, 3.04292f);
- + t->AddNPCPassengerInInstance(NPC_GB_GUNSHIP_HULL, -17.8356f, 0.031688f, 20.823f, 4.73231f);
- + t->AddNPCPassengerInInstance(NPC_GB_GUNSHIP_HULL, -34.2702f, -26.18966f, 21.37483f, 1.6f);
- + t->AddNPCPassengerInInstance(NPC_GB_GUNSHIP_HULL, -11.64459f, -19.85176f, 20.88428f, 1.6f);
- + t->AddNPCPassengerInInstance(NPC_GB_GUNSHIP_HULL, -19.88223f, -6.578763f, 20.57444f, 1.6f);
- + t->AddNPCPassengerInInstance(NPC_GB_GUNSHIP_HULL, -41.4456f, -7.647498f, 20.49746f, 1.6f);
- + t->AddNPCPassengerInInstance(NPC_GB_GUNSHIP_HULL, 0.554884f, -1.232897f, 20.53705f, 1.6f);
- + t->AddNPCPassengerInInstance(NPC_GB_GUNSHIP_HULL, -50.16516f, 9.716236f, 23.58709f, 1.6f);
- + t->AddNPCPassengerInInstance(NPC_GB_GUNSHIP_HULL, 11.45844f, 16.36624f, 20.54192f, 1.6f);
- + t->AddNPCPassengerInInstance(NPC_GB_GUNSHIP_HULL, 19.72286f, -2.193787f, 33.06982f, 1.6f);
- + t->AddNPCPassengerInInstance(NPC_GB_GUNSHIP_HULL, 19.72286f, -2.193787f, 33.06982f, 1.6f);
- + t->AddNPCPassengerInInstance(NPC_GB_GUNSHIP_HULL, 8.599396f, -28.55855f, 24.79919f, 1.6f);
- + t->AddNPCPassengerInInstance(NPC_GB_GUNSHIP_HULL, 38.94339f, -33.808f, 25.39618f, 1.6f);
- + t->AddNPCPassengerInInstance(NPC_GB_GUNSHIP_HULL, 58.15474f, 0.748094f, 41.87663f, 1.6f);
- + t->AddNPCPassengerInInstance(NPC_GB_GUNSHIP_HULL, 5.607554f, -6.350654f, 34.00357f, 1.6f);
- + t->AddNPCPassengerInInstance(NPC_GB_GUNSHIP_HULL, 4.780305f, -29.05227f, 35.09634f, 1.6f);
- +
- + if (instance->ToInstanceMap()->GetMaxPlayers() == 10)
- + {
- + t->AddNPCPassengerInInstance(NPC_GB_ALLIANCE_CANON, -5.15231f, -22.9462f, 21.659f, 4.72416f);
- + t->AddNPCPassengerInInstance(NPC_GB_ALLIANCE_CANON, -28.0876f, -22.9462f, 21.659f, 4.72416f);
- + }
- + else
- + {
- + t->AddNPCPassengerInInstance(NPC_GB_ALLIANCE_CANON, -5.15231f, -22.9462f, 21.659f, 4.72416f);
- + t->AddNPCPassengerInInstance(NPC_GB_ALLIANCE_CANON, -14.9806f, -22.9462f, 21.659f, 4.72416f);
- + t->AddNPCPassengerInInstance(NPC_GB_ALLIANCE_CANON, -21.7406f, -22.9462f, 21.659f, 4.72416f);
- + t->AddNPCPassengerInInstance(NPC_GB_ALLIANCE_CANON, -28.0876f, -22.9462f, 21.659f, 4.72416f);
- + }
- + }
- + }
- +
- + if(TeamInInstance == HORDE)
- + {
- + if(Transport* t = sMapMgr->LoadTransportInMap(instance, GO_THE_SKYBREAKER_HORDE_ICC, 77800))
- + {
- + t->AddNPCPassengerInInstance(NPC_GB_SKYBREAKER, -17.156807f, -1.633260f, 20.81273f, 4.52672f);
- + t->AddNPCPassengerInInstance(NPC_GB_MURADIN_BRONZEBEARD, 13.51547f, -0.160213f, 20.87252f, 3.10672f);
- + t->AddNPCPassengerInInstance(NPC_GB_HIHG_CAPTAIN_JUSTIN_BARTLETT, 42.78902f, -0.010491f, 25.24052f, 3.00672f);
- + t->AddNPCPassengerInInstance(NPC_GB_SKYBREAKER_SORCERERS, 14.0551f, 3.65014f, 20.7935f, 3.16073f);
- + t->AddNPCPassengerInInstance(NPC_GB_SKYBREAKER_SORCERERS, 14.0551f, -4.65034f, 20.7915f, 3.04292f);
- + t->AddNPCPassengerInInstance(NPC_GB_SKYBREAKER_SORCERERS, -17.8356f, 0.031688f, 20.823f, 4.73231f);
- + t->AddNPCPassengerInInstance(NPC_GB_GUNSHIP_HULL, 13.51547f, -0.160213f, 20.87252f, 3.10672f);
- + t->AddNPCPassengerInInstance(NPC_GB_GUNSHIP_HULL, 42.78902f, -0.010491f, 25.24052f, 3.00672f);
- + t->AddNPCPassengerInInstance(NPC_GB_GUNSHIP_HULL, 14.0551f, 3.65014f, 20.7935f, 3.16073f);
- + t->AddNPCPassengerInInstance(NPC_GB_GUNSHIP_HULL, 14.0551f, -4.65034f, 20.7915f, 3.04292f);
- + t->AddNPCPassengerInInstance(NPC_GB_GUNSHIP_HULL, -17.8356f, 0.031688f, 20.823f, 4.73231f);
- + t->AddNPCPassengerInInstance(NPC_GB_GUNSHIP_HULL, -34.2702f, -26.18966f, 21.37483f, 1.6f);
- + t->AddNPCPassengerInInstance(NPC_GB_GUNSHIP_HULL, -11.64459f, -19.85176f, 20.88428f, 1.6f);
- + t->AddNPCPassengerInInstance(NPC_GB_GUNSHIP_HULL, -19.88223f, -6.578763f, 20.57444f, 1.6f);
- + t->AddNPCPassengerInInstance(NPC_GB_GUNSHIP_HULL, -41.4456f, -7.647498f, 20.49746f, 1.6f);
- + t->AddNPCPassengerInInstance(NPC_GB_GUNSHIP_HULL, 0.554884f, -1.232897f, 20.53705f, 1.6f);
- + t->AddNPCPassengerInInstance(NPC_GB_GUNSHIP_HULL, -50.16516f, 9.716236f, 23.58709f, 1.6f);
- + t->AddNPCPassengerInInstance(NPC_GB_GUNSHIP_HULL, 11.45844f, 16.36624f, 20.54192f, 1.6f);
- + t->AddNPCPassengerInInstance(NPC_GB_GUNSHIP_HULL, 19.72286f, -2.193787f, 33.06982f, 1.6f);
- + t->AddNPCPassengerInInstance(NPC_GB_GUNSHIP_HULL, 19.72286f, -2.193787f, 33.06982f, 1.6f);
- + t->AddNPCPassengerInInstance(NPC_GB_GUNSHIP_HULL, 8.599396f, -28.55855f, 24.79919f, 1.6f);
- + t->AddNPCPassengerInInstance(NPC_GB_GUNSHIP_HULL, 38.94339f, -33.808f, 25.39618f, 1.6f);
- + t->AddNPCPassengerInInstance(NPC_GB_GUNSHIP_HULL, 58.15474f, 0.748094f, 41.87663f, 1.6f);
- + t->AddNPCPassengerInInstance(NPC_GB_GUNSHIP_HULL, 5.607554f, -6.350654f, 34.00357f, 1.6f);
- + t->AddNPCPassengerInInstance(NPC_GB_GUNSHIP_HULL, 4.780305f, -29.05227f, 35.09634f, 1.6f);
- +
- + if(instance->ToInstanceMap()->GetMaxPlayers() == 10)
- + {
- + t->AddNPCPassengerInInstance(NPC_GB_SKYBREAKER_RIFLEMAN, -5.15231f, -22.9462f, 21.659f, 4.72416f);
- + t->AddNPCPassengerInInstance(NPC_GB_SKYBREAKER_RIFLEMAN, -14.9806f, -22.9462f, 21.659f, 4.72416f);
- + t->AddNPCPassengerInInstance(NPC_GB_SKYBREAKER_RIFLEMAN, -21.7406f, -22.9462f, 21.659f, 4.72416f);
- + t->AddNPCPassengerInInstance(NPC_GB_SKYBREAKER_RIFLEMAN, -28.0876f, -22.9462f, 21.659f, 4.72416f);
- + t->AddNPCPassengerInInstance(NPC_GB_SKYBREAKER_MORTAR_SOLDIER, -8.61003f, 15.483f, 20.4158f, 4.69854f);
- + t->AddNPCPassengerInInstance(NPC_GB_SKYBREAKER_MORTAR_SOLDIER, -27.9583f, 14.8875f, 20.4428f, 4.77865f);
- + }
- + else
- + {
- + t->AddNPCPassengerInInstance(NPC_GB_SKYBREAKER_RIFLEMAN, 0.15231f, -22.9462f, 21.659f, 4.72416f);
- + t->AddNPCPassengerInInstance(NPC_GB_SKYBREAKER_RIFLEMAN, -5.15231f, -22.9462f, 21.659f, 4.72416f);
- + t->AddNPCPassengerInInstance(NPC_GB_SKYBREAKER_RIFLEMAN, -14.9806f, -22.9462f, 21.659f, 4.72416f);
- + t->AddNPCPassengerInInstance(NPC_GB_SKYBREAKER_RIFLEMAN, -21.7406f, -22.9462f, 21.659f, 4.72416f);
- + t->AddNPCPassengerInInstance(NPC_GB_SKYBREAKER_RIFLEMAN, -28.0876f, -22.9462f, 21.659f, 4.72416f);
- + t->AddNPCPassengerInInstance(NPC_GB_SKYBREAKER_RIFLEMAN, -33.0876f, -22.9462f, 21.659f, 4.72416f);
- + t->AddNPCPassengerInInstance(NPC_GB_SKYBREAKER_MORTAR_SOLDIER, -8.61003f, 15.483f, 20.4158f, 4.69854f);
- + t->AddNPCPassengerInInstance(NPC_GB_SKYBREAKER_MORTAR_SOLDIER, -27.9583f, 14.8875f, 20.4428f, 4.77865f);
- + t->AddNPCPassengerInInstance(NPC_GB_SKYBREAKER_MORTAR_SOLDIER, -15.61003f, 15.483f, 20.4158f, 4.69854f);
- + t->AddNPCPassengerInInstance(NPC_GB_SKYBREAKER_MORTAR_SOLDIER, -20.9583f, 14.8875f, 20.4428f, 4.77865f);
- + }
- + }
- +
- + if(Transport* th = sMapMgr->LoadTransportInMap(instance,GO_ORGRIM_S_HAMMER_HORDE_ICC, 77800))
- + {
- + th->AddNPCPassengerInInstance(NPC_GB_ORGRIMS_HAMMER, 1.845810f, 1.268872f, 34.526218f, 1.5890f);
- + th->AddNPCPassengerInInstance(NPC_GB_HIGH_OVERLORD_SAURFANG, 37.18615f, 0.00016f, 36.78849f, 3.13683f);
- + th->AddNPCPassengerInInstance(NPC_GB_MURADIN_BRONZEBEARD_NOT_VISUAL, -7.09684f, 30.582f, 34.5013f, 1.53591f);
- + th->AddNPCPassengerInInstance(NPC_GB_INVISIBLE_STALKER, 37.30764f, -0.143823f, 36.7936f, 3.13683f);
- + th->AddNPCPassengerInInstance(NPC_GB_ZAFOD_BOOMBOX, 35.18615f, 15.30652f, 37.64343f, 3.05033f);
- + th->AddNPCPassengerInInstance(NPC_GB_GUNSHIP_HULL, -13.19547f, -27.160213f, 35.47252f, 3.10672f);
- + th->AddNPCPassengerInInstance(NPC_GB_GUNSHIP_HULL, -18.33902f, -25.230491f, 33.04052f, 3.00672f);
- + th->AddNPCPassengerInInstance(NPC_GB_GUNSHIP_HULL, -60.1251f, -1.27014f, 42.8335f, 5.16073f);
- + th->AddNPCPassengerInInstance(NPC_GB_GUNSHIP_HULL, -48.2651f, 16.78034f, 34.2515f, 0.04292f);
- + th->AddNPCPassengerInInstance(NPC_GB_GUNSHIP_HULL, -14.8356f, 27.931688f, 33.363f, 1.73231f);
- + th->AddNPCPassengerInInstance(NPC_GB_GUNSHIP_HULL, 10.2702f, 20.62966f, 35.37483f, 1.6f);
- + th->AddNPCPassengerInInstance(NPC_GB_GUNSHIP_HULL, 39.32459f, 14.50176f, 36.88428f, 1.6f);
- + th->AddNPCPassengerInInstance(NPC_GB_GUNSHIP_HULL, 46.17223f, -6.638763f, 37.35444f, 1.32f);
- + th->AddNPCPassengerInInstance(NPC_GB_GUNSHIP_HULL, 27.4456f, -13.397498f, 36.34746f, 1.6f);
- + th->AddNPCPassengerInInstance(NPC_GB_GUNSHIP_HULL, 18.16184f, 1.37897f, 35.31705f, 1.6f);
- + th->AddNPCPassengerInInstance(NPC_GB_GUNSHIP_HULL, -18.11516f, -0.196236f, 45.15709f, 2.9f);
- + th->AddNPCPassengerInInstance(NPC_GB_GUNSHIP_HULL, -18.11844f, -0.19624f, 49.18192f, 1.6f);
- +
- + if(instance->ToInstanceMap()->GetMaxPlayers() == 10)
- + {
- + th->AddNPCPassengerInInstance(NPC_GB_HORDE_CANON, 22.6225f, 28.9309f, 36.3929f, 1.53591f);
- + th->AddNPCPassengerInInstance(NPC_GB_HORDE_CANON, -21.7509f, 29.4207f, 34.2588f, 1.53591f);
- + }
- + else
- + {
- + th->AddNPCPassengerInInstance(NPC_GB_HORDE_CANON, 22.6225f, 28.9309f, 36.3929f, 1.53591f);
- + th->AddNPCPassengerInInstance(NPC_GB_HORDE_CANON, 9.87745f, 30.5047f, 35.7147f, 1.53591f);
- + th->AddNPCPassengerInInstance(NPC_GB_HORDE_CANON, -7.09684f, 30.582f, 34.5013f, 1.53591f);
- + th->AddNPCPassengerInInstance(NPC_GB_HORDE_CANON, -21.7509f, 29.4207f, 34.2588f, 1.53591f);
- + }
- + }
- + }
- +
- +}
- +
- +//Stop Fight
- +void StopFight(Transport* t1, Transport* t2)
- +{
- + Map* map = t1->GetMap();
- +
- + for (Transport::CreatureSet::iterator itr = t1->m_NPCPassengerSet.begin(); itr != t1->m_NPCPassengerSet.end();)
- + {
- + if (Creature *npc = *itr)
- + {
- + if(npc->GetEntry() != NPC_GB_SKYBREAKER && npc->GetEntry() != NPC_GB_ORGRIMS_HAMMER && npc->GetEntry() != NPC_GB_HIGH_OVERLORD_SAURFANG
- + && npc->GetEntry() != NPC_GB_MURADIN_BRONZEBEARD && npc->GetEntry() != NPC_GB_GUNSHIP_HULL)
- + {
- + if (Vehicle* veh = npc->GetVehicleKit())
- + veh->RemoveAllPassengers();
- + npc->Kill(npc);
- + }
- + }
- + ++itr;
- + }
- +
- + for (Transport::CreatureSet::iterator itr = t2->m_NPCPassengerSet.begin(); itr != t2->m_NPCPassengerSet.end();)
- + {
- + if (Creature *npc = *itr)
- + {
- + if(npc->GetEntry() != NPC_GB_GUNSHIP_HULL && npc->GetEntry() != NPC_GB_SKYBREAKER && npc->GetEntry() != NPC_GB_ORGRIMS_HAMMER)
- + npc->Kill(npc);
- + }
- + ++itr;
- + }
- +
- + for (Map::PlayerList::const_iterator itr = map->GetPlayers().begin(); itr != map->GetPlayers().end(); ++itr)
- + {
- + if (Player* pPlayer = itr->getSource())
- + pPlayer->CombatStop();
- + }
- +}
- +
- +//Muradin Bronzebeard
- +class npc_muradin_gunship : public CreatureScript
- +{
- + public:
- + npc_muradin_gunship() : CreatureScript("npc_muradin_gunship") { }
- +
- + bool OnGossipHello(Player* player, Creature* pCreature)
- + {
- + InstanceScript* pInstance = pCreature->GetInstanceScript();
- + if (pInstance && pInstance->GetData(DATA_TEAM_IN_INSTANCE) == ALLIANCE)
- + {
- + if ((!player->GetGroup() || !player->GetGroup()->IsLeader(player->GetGUID())) && !player->isGameMaster())
- + {
- + player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, "I'm not the raid leader...", GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+2);
- + player->SEND_GOSSIP_MENU(DEFAULT_GOSSIP_MESSAGE, pCreature->GetGUID());
- + return true;
- + }
- +
- + player->ADD_GOSSIP_ITEM(0, "My companions are all accounted for, Muradin. Let's go!", 631, 1001);
- + player->SEND_GOSSIP_MENU(player->GetGossipTextId(pCreature), pCreature->GetGUID());
- + return true;
- + }
- + return false;
- + }
- +
- + bool OnGossipSelect(Player* player, Creature* pCreature, uint32 /*sender*/, uint32 action)
- + {
- + InstanceScript* instance = pCreature->GetInstanceScript();
- + player->PlayerTalkClass->ClearMenus();
- + player->CLOSE_GOSSIP_MENU();
- +
- + if (action == GOSSIP_ACTION_INFO_DEF+2)
- + pCreature->MonsterSay("I'll wait for the raid leader.", LANG_UNIVERSAL, player->GetGUID());
- +
- + if (action == 1001)
- + {
- + pCreature->AI()->DoAction(ACTION_INTRO_START);
- + pCreature->RemoveFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_GOSSIP);
- + }
- + return true;
- + }
- +
- + struct npc_muradin_gunshipAI : public ScriptedAI
- + {
- + npc_muradin_gunshipAI(Creature *creature) : ScriptedAI(creature),
- + _instance(creature->GetInstanceScript())
- + {
- +
- + }
- +
- + void Reset()
- + {
- + if (_instance->GetBossState(DATA_GUNSHIP_EVENT) == IN_PROGRESS)
- + return;
- + me->SetReactState(REACT_PASSIVE);
- + me->setFaction(1802);
- + events.Reset();
- + map = me->GetMap();
- + skybreaker = me->GetTransport();
- + SummonCount = RAID_MODE(3, 5, 4, 6);
- + count = 0;
- + RocketerCount = RAID_MODE(2, 4, 2, 4);
- + RiflCount = RAID_MODE(4, 6, 4, 6);
- + RocketerDieCount = 0;
- + RiflDieCount = 0;
- + me->SetFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_GOSSIP);
- + EventScheduled = false;
- + }
- +
- + void SendMusicToPlayers(uint32 musicId) const
- + {
- + WorldPacket data(SMSG_PLAY_MUSIC, 4);
- + data << uint32(musicId);
- + SendPacketToPlayers(&data);
- + }
- +
- + // Send packet to all players
- + void SendPacketToPlayers(WorldPacket const* data) const
- + {
- + Map::PlayerList const& players = me->GetMap()->GetPlayers();
- + if (!players.isEmpty())
- + for (Map::PlayerList::const_iterator itr = players.begin(); itr != players.end(); ++itr)
- + if (Player* player = itr->getSource())
- + player->GetSession()->SendPacket(data);
- + }
- +
- + bool CanAIAttack(Unit const* target) const
- + {
- + if (target->GetEntry() == NPC_GB_KORKRON_SERGANTE || target->GetEntry() == NPC_GB_KORKRON_REAVERS)
- + return true;
- +
- + return false;
- + }
- +
- + void DoAction(int32 const action)
- + {
- + switch (action)
- + {
- + case ACTION_INTRO_START:
- + events.ScheduleEvent(EVENT_INTRO_ALLIANCE_1, 1000);
- + events.ScheduleEvent(EVENT_START_FLY, 2500);
- + events.ScheduleEvent(EVENT_INTRO_ALLIANCE_2, 7000);
- + events.ScheduleEvent(EVENT_INTRO_ALLIANCE_3, 28000);
- + events.ScheduleEvent(EVENT_INTRO_ALLIANCE_4, 35000);
- + events.ScheduleEvent(EVENT_INTRO_ALLIANCE_5, 40000);
- + events.ScheduleEvent(EVENT_INTRO_ALLIANCE_6, 47000);
- + events.ScheduleEvent(EVENT_INTRO_ALLIANCE_7, 53000);
- + events.ScheduleEvent(EVENT_INTRO_ALLIANCE_8, 58900);
- + break;
- + case ACTION_BATTLE_EVENT:
- + {
- + if (_instance->GetData(DATA_TEAM_IN_INSTANCE) == ALLIANCE)
- + events.ScheduleEvent(EVENT_WIPE_CHECK, 5000);
- +
- + Creature* pAllianceBoss = ObjectAccessor::GetCreature(*me, _instance->GetData64(DATA_SKYBREAKER_BOSS));
- + Creature* pHordeBoss = ObjectAccessor::GetCreature(*me, _instance->GetData64(DATA_ORGRIMMAR_HAMMER_BOSS));
- +
- + if (pHordeBoss && pAllianceBoss)
- + {
- + me->SetReactState(REACT_AGGRESSIVE);
- + pHordeBoss->SetInCombatWith(pAllianceBoss);
- + pAllianceBoss->SetInCombatWith(pHordeBoss);
- + pAllianceBoss->AddThreat(pHordeBoss, 0.0f);
- + pHordeBoss->AddThreat(pAllianceBoss, 0.0f);
- + _instance->SetBossState(DATA_GUNSHIP_EVENT, IN_PROGRESS);
- + events.ScheduleEvent(EVENT_SUMMON_PORTAL, 30000);
- + RelocateTransport(skybreaker);
- + RelocateTransport(CheckUnfriendlyShip(me,_instance, DATA_GB_HIGH_OVERLORD_SAURFANG));
- + }
- + else
- + me->AI()->DoAction(ACTION_FAIL);
- + break;
- + }
- + case ACTION_DONE:
- + if (Creature* pAllianceBoss = ObjectAccessor::GetCreature(*me, _instance->GetData64(DATA_SKYBREAKER_BOSS)))
- + {
- + _instance->SendEncounterUnit(ENCOUNTER_FRAME_REMOVE, pAllianceBoss);
- + }
- + if (Creature* pHordeBoss = ObjectAccessor::GetCreature(*me, _instance->GetData64(DATA_ORGRIMMAR_HAMMER_BOSS)))
- + {
- + _instance->SendEncounterUnit(ENCOUNTER_FRAME_REMOVE, pHordeBoss);
- + }
- +
- + me->SetReactState(REACT_PASSIVE);
- + _instance->SetBossState(DATA_GUNSHIP_EVENT, DONE);
- + _instance->DoCastSpellOnPlayers(SPELL_REMOVE_ROCKET_PACK);
- + Talk(SAY_ALLIANCE_VICTORY);
- + StartFlyShip(CheckUnfriendlyShip(me, _instance, DATA_GB_HIGH_OVERLORD_SAURFANG));
- + StopFight(skybreaker, CheckUnfriendlyShip(me, _instance, DATA_GB_HIGH_OVERLORD_SAURFANG));
- + events.CancelEvent(EVENT_WIPE_CHECK);
- + events.ScheduleEvent(EVENT_OUTRO_ALLIANCE_1, 3500);
- + events.ScheduleEvent(EVENT_OUTRO_ALLIANCE_2, 23000);
- + events.ScheduleEvent(EVENT_OUTRO_ALLIANCE_3, 32000);
- + break;
- + case ACTION_FAIL:
- + events.CancelEvent(EVENT_WIPE_CHECK);
- + Talk(SAY_ALLIANCE_DEFEAT);
- + if (Creature* pAllianceBoss = ObjectAccessor::GetCreature(*me, _instance->GetData64(DATA_SKYBREAKER_BOSS)))
- + {
- + _instance->SendEncounterUnit(ENCOUNTER_FRAME_REMOVE, pAllianceBoss);
- + }
- + if (Creature* pHordeBoss = ObjectAccessor::GetCreature(*me, _instance->GetData64(DATA_ORGRIMMAR_HAMMER_BOSS)))
- + {
- + _instance->SendEncounterUnit(ENCOUNTER_FRAME_REMOVE, pHordeBoss);
- + }
- + StopFight(skybreaker, CheckUnfriendlyShip(me, _instance, DATA_GB_HIGH_OVERLORD_SAURFANG));
- + events.ScheduleEvent(EVENT_FAIL, 10000);
- + break;
- + case ACTION_MAGE_DIE:
- + events.ScheduleEvent(EVENT_SPAWN_MAGE, 60000);
- + break;
- + case ACTION_ROCK_DIE:
- + ++RocketerDieCount;
- + if(RocketerDieCount == RocketerCount)
- + events.ScheduleEvent(EVENT_RESPAWN_ROCKETEER, 60000);
- + break;
- + case ACTION_AXES_RIFL_DIE:
- + ++RiflDieCount;
- + if(RiflDieCount == RiflCount)
- + events.ScheduleEvent(EVENT_RESPAWN_AXES_RIFLEMEN, 60000);
- + break;
- + }
- + }
- +
- + void DamageTaken(Unit* /*attacker*/, uint32& damage)
- + {
- + if (_instance->GetData(DATA_TEAM_IN_INSTANCE) == HORDE && me->GetHealthPct() < 2.0f )
- + {
- + damage = 0;
- + }
- +
- + if (_instance->GetData(DATA_TEAM_IN_INSTANCE) == ALLIANCE && me->GetHealthPct() < 2.0f )
- + {
- + damage = 0;
- + me->AI()->DoAction(ACTION_FAIL);
- + }
- + }
- +
- + void MovementInform(uint32 type, uint32 pointId)
- + {
- + if (type != POINT_MOTION_TYPE)
- + return;
- +
- + if (pointId = 1)
- + me->DespawnOrUnsummon(1000);
- + }
- +
- + void UpdateAI(const uint32 diff)
- + {
- + if (me->HasUnitState(UNIT_STAT_CASTING))
- + return;
- +
- + if (!HealthAbovePct(75))
- + {
- + me->SetHealth(me->GetMaxHealth() / 100 * 76); // find a better way to avoid the hardcore spell spam ....
- + DoCast(me, SPELL_TASTE_OF_BLOOD);
- + }
- +
- + if (UpdateVictim())
- + {
- + if (!EventScheduled)
- + {
- + EventScheduled = true; // should temp fix the hardcore casting
- + events.ScheduleEvent(EVENT_RENDING_THROW, 3000);
- + }
- + }
- +
- + events.Update(diff);
- +
- + while (uint32 eventId = events.ExecuteEvent())
- + {
- + switch (eventId)
- + {
- + case EVENT_WIPE_CHECK:
- + DoCheckFallingPlayer(me);
- + if (DoWipeCheck(skybreaker))
- + events.ScheduleEvent(EVENT_WIPE_CHECK, 3000);
- + else
- + me->AI()->DoAction(ACTION_FAIL);
- + break;
- + case EVENT_INTRO_ALLIANCE_1:
- + Talk(SAY_INTRO_ALLIANCE_0);
- + break;
- + case EVENT_START_FLY:
- + StartFlyShip(skybreaker);
- + break;
- + case EVENT_INTRO_ALLIANCE_2:
- + Talk(SAY_INTRO_ALLIANCE_1);
- + break;
- + case EVENT_INTRO_ALLIANCE_3:
- + Talk(SAY_INTRO_ALLIANCE_2);
- + StartFlyShip(CheckUnfriendlyShip(me, _instance, DATA_GB_HIGH_OVERLORD_SAURFANG));
- + break;
- + case EVENT_INTRO_ALLIANCE_4:
- + Talk(SAY_INTRO_ALLIANCE_3);
- + break;
- + case EVENT_INTRO_ALLIANCE_5:
- + StopFlyShip(skybreaker);
- + StopFlyShip(CheckUnfriendlyShip(me, _instance, DATA_GB_HIGH_OVERLORD_SAURFANG));
- + Talk(SAY_INTRO_ALLIANCE_4);
- + break;
- + case EVENT_INTRO_ALLIANCE_6:
- + Talk(SAY_INTRO_ALLIANCE_5);
- + SendMusicToPlayers(17289);
- + me->AI()->DoAction(ACTION_BATTLE_EVENT);
- + break;
- + case EVENT_INTRO_ALLIANCE_7:
- + if (Creature* pSaurfang = ObjectAccessor::GetCreature(*me, _instance->GetData64(DATA_HIGH_OVERLORD_SAURFANG_NOT_VISUAL)))
- + {
- + pSaurfang->AI()->Talk(SAY_HIGH_OVERLORD_SAURFANG_NOT_VISUAL);
- + pSaurfang->SetReactState(REACT_PASSIVE);
- + pSaurfang->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_DISABLE_MOVE);
- + }
- + break;
- + case EVENT_INTRO_ALLIANCE_8:
- + Talk(SAY_INTRO_ALLIANCE_7);
- + break;
- + case EVENT_SUMMON_PORTAL:
- + if(_instance->GetBossState(DATA_GUNSHIP_EVENT) == IN_PROGRESS)
- + {
- + events.ScheduleEvent(EVENT_BOARDING_TALK, 10000);
- + events.ScheduleEvent(EVENT_BOARDING_GUNSHIP, 2500); // TODO: Fix the timers
- + skybreaker->AddNPCPassengerInInstance(NPC_GB_PORTAL, -15.51547f, -0.160213f, 28.87252f, 1.56211f);
- + CheckUnfriendlyShip(me, _instance, DATA_GB_HIGH_OVERLORD_SAURFANG)->AddNPCPassengerInInstance(NPC_GB_PORTAL, 47.55099f, -0.101778f, 37.61111f, 1.55138f);
- + }
- + break;
- + case EVENT_RENDING_THROW:
- + if (UpdateVictim())
- + if (me->getVictim()->IsWithinDistInMap(me, 50.0f, false)) // Todo: Fix the distance
- + {
- + DoCastVictim(SPELL_RENDING_THROW);
- + EventScheduled = false;
- + }
- + else
- + events.CancelEvent(EVENT_RENDING_THROW);
- + break;
- + case EVENT_TASTE_OF_BLOOD:
- + DoCast(me, SPELL_TASTE_OF_BLOOD);
- + break;
- + case EVENT_BOARDING_TALK:
- + Talk(SAY_BOARDING_SKYBREAKER_1);
- + break;
- + case EVENT_BOARDING_GUNSHIP:
- + if (Creature* pSaurfang = ObjectAccessor::GetCreature(*me, _instance->GetData64(DATA_HIGH_OVERLORD_SAURFANG_NOT_VISUAL)))
- + {
- + pSaurfang->AI()->Talk(SAY_BOARDING_SKYBREAKER_SAURFANG);
- + }
- + if(Creature* Sergante = skybreaker->AddNPCPassengerInInstance(NPC_GB_KORKRON_SERGANTE, -15.51547f, -0.160213f, 20.87252f, 1.56211f))
- + {
- + Sergante->CastSpell(Sergante, SPELL_TELEPORT_VISUAL, true);
- + }
- + events.ScheduleEvent(EVENT_SUMMON_PORTAL, 90000);
- + events.ScheduleEvent(EVENT_BOARDING_REAVERS_MARINE, 3000);
- + count = 0;
- + break;
- + case EVENT_BOARDING_REAVERS_MARINE:
- + if(count <= SummonCount)
- + {
- + if(Creature* Reavers = skybreaker->AddNPCPassengerInInstance(NPC_GB_KORKRON_REAVERS, -15.51547f, -0.160213f, 20.87252f, 1.56211f))
- + {
- + Reavers->CastSpell(Reavers, SPELL_TELEPORT_VISUAL, true);
- + events.ScheduleEvent(EVENT_BOARDING_REAVERS_MARINE, 21000 / SummonCount);
- + ++count;
- + }
- + }
- + break;
- + case EVENT_OUTRO_ALLIANCE_1:
- + // _instance->DoCompleteAchievement(RAID_MODE(IM_ON_A_BOAT_10,IM_ON_A_BOAT_25,IM_ON_A_BOAT_10,IM_ON_A_BOAT_25));
- + _instance->DoCastSpellOnPlayers(SPELL_ACHIEVEMENT_CHECK);
- + StartFlyShip(skybreaker);
- + StopFlyShip(CheckUnfriendlyShip(me,_instance,DATA_GB_HIGH_OVERLORD_SAURFANG));
- + break;
- + case EVENT_OUTRO_ALLIANCE_2:
- + StopFlyShip(skybreaker);
- + me->SummonGameObject(RAID_MODE(GO_CAPITAN_CHEST_A_10N, GO_CAPITAN_CHEST_A_25N, GO_CAPITAN_CHEST_A_10H, GO_CAPITAN_CHEST_A_25H), -590.200022f, 2241.193115f, 538.588269f, 0, 0, 0, 0, 0, 100000);
- + me->AddUnitMovementFlag(MOVEMENTFLAG_WALKING);
- + me->GetMotionMaster()->MovePoint(0, -590.700f, 2213.01f, 539.1f);
- + break;
- + case EVENT_OUTRO_ALLIANCE_3:
- + me->GetMotionMaster()->MovePoint(1, -555.59f, 2213.01f, 539.28f);
- + break;
- + case EVENT_FAIL:
- + TeleportPlayers(map, ALLIANCE);
- + events.ScheduleEvent(EVENT_RESTART_EVENT, 2000);
- + _instance->SetBossState(DATA_GUNSHIP_EVENT, NOT_STARTED);
- + break;
- + case EVENT_RESTART_EVENT:
- + _instance->SetBossState(DATA_GUNSHIP_EVENT, FAIL);
- + RestartEvent(skybreaker, CheckUnfriendlyShip(me,_instance,DATA_GB_HIGH_OVERLORD_SAURFANG), map, ALLIANCE);
- + break;
- + case EVENT_SPAWN_MAGE:
- + Talk(SAY_NEW_MAGE_SPAWNED);
- + skybreaker->AddNPCPassengerInInstance(NPC_GB_SKYBREAKER_SORCERERS, -17.8356f, 0.031688f, 20.823f, 4.73231f);
- + break;
- + case EVENT_RESPAWN_ROCKETEER:
- + Talk(SAY_NEW_MORTAR_TEAM_SPAWNED);
- + if(RocketerCount == 2)
- + {
- + skybreaker->AddNPCPassengerInInstance(NPC_GB_SKYBREAKER_MORTAR_SOLDIER, -8.61003f, 15.483f, 20.4158f, 4.69854f);
- + skybreaker->AddNPCPassengerInInstance(NPC_GB_SKYBREAKER_MORTAR_SOLDIER, -27.9583f, 14.8875f, 20.4428f, 4.77865f);
- + }
- + if(RocketerCount == 4)
- + {
- + skybreaker->AddNPCPassengerInInstance(NPC_GB_SKYBREAKER_MORTAR_SOLDIER, -8.61003f, 15.483f, 20.4158f, 4.69854f);
- + skybreaker->AddNPCPassengerInInstance(NPC_GB_SKYBREAKER_MORTAR_SOLDIER, -27.9583f, 14.8875f, 20.4428f, 4.77865f);
- + skybreaker->AddNPCPassengerInInstance(NPC_GB_SKYBREAKER_MORTAR_SOLDIER, -15.61003f, 15.483f, 20.4158f, 4.69854f);
- + skybreaker->AddNPCPassengerInInstance(NPC_GB_SKYBREAKER_MORTAR_SOLDIER, -20.9583f, 14.8875f, 20.4428f, 4.77865f);
- + }
- + break;
- + case EVENT_RESPAWN_AXES_RIFLEMEN:
- + Talk(SAY_NEW_RIFLEMEN_SPAWNED);
- + if(RiflCount == 4)
- + {
- + skybreaker->AddNPCPassengerInInstance(NPC_GB_SKYBREAKER_RIFLEMAN, -28.0876f, -22.9462f, 21.659f, 4.72416f);
- + skybreaker->AddNPCPassengerInInstance(NPC_GB_SKYBREAKER_RIFLEMAN, -21.7406f, -22.9462f, 21.659f, 4.72416f);
- + skybreaker->AddNPCPassengerInInstance(NPC_GB_SKYBREAKER_RIFLEMAN, -14.9806f, -22.9462f, 21.659f, 4.72416f);
- + skybreaker->AddNPCPassengerInInstance(NPC_GB_SKYBREAKER_RIFLEMAN, -5.15231f, -22.9462f, 21.659f, 4.72416f);
- + }
- + if(RiflCount == 6)
- + {
- + skybreaker->AddNPCPassengerInInstance(NPC_GB_SKYBREAKER_RIFLEMAN, -33.0876f, -22.9462f, 21.659f, 4.72416f);
- + skybreaker->AddNPCPassengerInInstance(NPC_GB_SKYBREAKER_RIFLEMAN, -28.0876f, -22.9462f, 21.659f, 4.72416f);
- + skybreaker->AddNPCPassengerInInstance(NPC_GB_SKYBREAKER_RIFLEMAN, -21.7406f, -22.9462f, 21.659f, 4.72416f);
- + skybreaker->AddNPCPassengerInInstance(NPC_GB_SKYBREAKER_RIFLEMAN, -14.9806f, -22.9462f, 21.659f, 4.72416f);
- + skybreaker->AddNPCPassengerInInstance(NPC_GB_SKYBREAKER_RIFLEMAN, -5.15231f, -22.9462f, 21.659f, 4.72416f);
- + skybreaker->AddNPCPassengerInInstance(NPC_GB_SKYBREAKER_RIFLEMAN, 0.15231f, -22.9462f, 21.659f, 4.72416f);
- + }
- + break;
- + }
- + }
- +
- + if (!me->GetCurrentSpell(CURRENT_MELEE_SPELL))
- + DoCastVictim(SPELL_CLEAVE);
- +
- + DoMeleeAttackIfReady();
- + }
- +
- + private:
- + Transport* skybreaker;
- + Map* map;
- + uint32 SummonCount;
- + EventMap events;
- + InstanceScript* _instance;
- + uint32 count;
- + uint32 RocketerDieCount;
- + uint32 RiflDieCount;
- + uint32 RocketerCount;
- + uint32 RiflCount;
- + bool EventScheduled;
- + };
- +
- + CreatureAI* GetAI(Creature* pCreature) const
- + {
- + return new npc_muradin_gunshipAI(pCreature);
- + }
- +};
- +
- +class npc_gunship_skybreaker : public CreatureScript
- +{
- + public:
- + npc_gunship_skybreaker() : CreatureScript("npc_gunship_skybreaker") { }
- +
- + struct npc_gunship_skybreakerAI : public Scripted_NoMovementAI
- + {
- + npc_gunship_skybreakerAI(Creature *creature) : Scripted_NoMovementAI(creature), _instance(creature->GetInstanceScript())
- + {
- + Reset();
- + }
- +
- + void Reset()
- + {
- + ScriptedAI::Reset();
- + me->SetReactState(REACT_PASSIVE);
- + me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_DISABLE_MOVE);
- + me->SetDisplayId(11686);
- + }
- +
- + void EnterCombat(Unit* /*who*/)
- + {
- + me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_DISABLE_MOVE);
- + SetCombatMovement(false);
- + _instance->SendEncounterUnit(ENCOUNTER_FRAME_ADD, me);
- + me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
- + }
- +
- + void JustDied(Unit* killer)
- + {
- + if (Transport* t = me->GetTransport())
- + DoShipExplosion(t);
- +
- + if(_instance->GetData(DATA_TEAM_IN_INSTANCE) == ALLIANCE)
- + {
- + if (Creature* pMuradin = ObjectAccessor::GetCreature(*me, _instance->GetData64(DATA_GB_MURADIN_BRONZEBEARD)))
- + pMuradin->AI()->DoAction(ACTION_FAIL);
- + }
- +
- + else if(_instance->GetData(DATA_TEAM_IN_INSTANCE) == HORDE)
- + {
- + if (Creature* pSaurfang = ObjectAccessor::GetCreature(*me, _instance->GetData64(DATA_GB_HIGH_OVERLORD_SAURFANG)))
- + pSaurfang->AI()->DoAction(ACTION_DONE);
- + }
- + }
- +
- + private:
- + EventMap events;
- + InstanceScript* _instance;
- + };
- +
- + CreatureAI* GetAI(Creature* pCreature) const
- + {
- + return new npc_gunship_skybreakerAI(pCreature);
- + }
- +};
- +
- +class npc_gunship_orgrimmar : public CreatureScript
- +{
- + public:
- + npc_gunship_orgrimmar() : CreatureScript("npc_gunship_orgrimmar") { }
- +
- + struct npc_gunship_orgrimmarAI : public Scripted_NoMovementAI
- + {
- + npc_gunship_orgrimmarAI(Creature *creature) : Scripted_NoMovementAI(creature), _instance(creature->GetInstanceScript())
- + {
- + Reset();
- + }
- +
- + void Reset()
- + {
- + ScriptedAI::Reset();
- + me->SetReactState(REACT_PASSIVE);
- + me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_DISABLE_MOVE);
- + me->SetDisplayId(11686);
- + }
- +
- + void EnterCombat(Unit* /*who*/)
- + {
- + me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_DISABLE_MOVE);
- + SetCombatMovement(false);
- + _instance->SendEncounterUnit(ENCOUNTER_FRAME_ADD, me);
- + me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
- + }
- +
- + void JustDied(Unit* killer)
- + {
- + if (Transport* t = me->GetTransport())
- + DoShipExplosion(t);
- +
- + if(_instance->GetData(DATA_TEAM_IN_INSTANCE) == ALLIANCE)
- + {
- + if (Creature* pMuradin = ObjectAccessor::GetCreature(*me, _instance->GetData64(DATA_GB_MURADIN_BRONZEBEARD)))
- + pMuradin->AI()->DoAction(ACTION_DONE);
- + }
- +
- + else if(_instance->GetData(DATA_TEAM_IN_INSTANCE) == HORDE)
- + {
- + if (Creature* pSaurfang = ObjectAccessor::GetCreature(*me, _instance->GetData64(DATA_GB_HIGH_OVERLORD_SAURFANG)))
- + pSaurfang->AI()->DoAction(ACTION_FAIL);
- + }
- + }
- +
- + private:
- + EventMap events;
- + InstanceScript* _instance;
- + };
- +
- + CreatureAI* GetAI(Creature* pCreature) const
- + {
- + return new npc_gunship_orgrimmarAI(pCreature);
- + }
- +};
- +
- +/* Kro'kron Axethrower */
- +class npc_korkron_axethrower_rifleman : public CreatureScript
- +{
- + public:
- + npc_korkron_axethrower_rifleman() : CreatureScript("npc_korkron_axethrower_rifleman") { }
- +
- + struct npc_korkron_axethrower_riflemanAI : public Scripted_NoMovementAI
- + {
- + npc_korkron_axethrower_riflemanAI(Creature *creature) : Scripted_NoMovementAI(creature),_instance(creature->GetInstanceScript())
- + {
- + Reset();
- + }
- +
- + void Reset()
- + {
- + ScriptedAI::Reset();
- + DesperateResolve = RAID_MODE( SPELL_DESPERATE_RESOLVE_10_NM, SPELL_DESPERATE_RESOLVE_25_NM, SPELL_DESPERATE_RESOLVE_10_HM, SPELL_DESPERATE_RESOLVE_25_HM);
- + desperated = false;
- + me->RemoveAurasDueToSpell(SPELL_EXPERIENCED);
- + me->RemoveAurasDueToSpell(SPELL_ELITE);
- + me->RemoveAurasDueToSpell(SPELL_VETERAN);
- + events.ScheduleEvent(EVENT_EXPERIENCED, urand(19000, 21000)); // ~20 sec
- + events.ScheduleEvent(EVENT_VETERAN, urand(39000, 41000)); // ~40 sec
- + events.ScheduleEvent(EVENT_ELITE, urand(59000, 61000)); // ~60 sec
- + attacktimer = urand(6000, 15000);
- + if (me->GetEntry() == NPC_GB_SKYBREAKER_RIFLEMAN)
- + SetEquipmentSlots(false, EQUIP_NO_CHANGE, EQUIP_NO_CHANGE, 47267);
- + else
- + SetEquipmentSlots(false, 49691, EQUIP_NO_CHANGE, EQUIP_NO_CHANGE);
- + }
- +
- + void DamageTaken(Unit* /*attacker*/, uint32& /*damage*/)
- + {
- + if (_instance->GetData(DATA_TEAM_IN_INSTANCE) == ALLIANCE && me->GetHealthPct() < 20.0f && !desperated)
- + {
- + desperated = true;
- + DoCast(me, DesperateResolve);
- + }
- + }
- +
- + void JustDied(Unit* killer)
- + {
- + if (_instance->GetData(DATA_TEAM_IN_INSTANCE) == ALLIANCE)
- + {
- + if (Creature* pSaurfangBoss = ObjectAccessor::GetCreature(*me, _instance->GetData64(DATA_GB_HIGH_OVERLORD_SAURFANG)))
- + pSaurfangBoss->AI()->DoAction(ACTION_AXES_RIFL_DIE);
- + }
- +
- + if (_instance->GetData(DATA_TEAM_IN_INSTANCE) == HORDE)
- + {
- + if (Creature* pMuradin = ObjectAccessor::GetCreature(*me, _instance->GetData64(DATA_GB_MURADIN_BRONZEBEARD)))
- + pMuradin->AI()->DoAction(ACTION_AXES_RIFL_DIE);
- + }
- + }
- +
- + void UpdateAI(const uint32 diff)
- + {
- + if (_instance->GetBossState(DATA_GUNSHIP_EVENT) != IN_PROGRESS)
- + return;
- +
- + if (me->HasUnitState(UNIT_STAT_CASTING))
- + return;
- +
- + me->AI()->AttackStart(SelectRandomPlayerInTheMaps(me->GetMap()));
- +
- + if (!UpdateVictim())
- + return;
- +
- + events.Update(diff);
- +
- + if (attacktimer <= diff)
- + {
- + if(me->GetEntry() == NPC_GB_KORKRON_AXETHROWER)
- + DoCast(me->getVictim(), SPELL_HURL_AXE);
- + else if(me->GetEntry() == NPC_GB_SKYBREAKER_RIFLEMAN)
- + DoCast(me->getVictim(), SPELL_SHOOT);
- + attacktimer = urand(6000, 15000);
- + } else attacktimer -= diff;
- +
- + while (uint32 eventId = events.ExecuteEvent())
- + {
- + switch (eventId)
- + {
- + case EVENT_EXPERIENCED:
- + DoCast(me, SPELL_EXPERIENCED);
- + break;
- + case EVENT_VETERAN:
- + me->RemoveAurasDueToSpell(SPELL_EXPERIENCED);
- + DoCast(me, SPELL_VETERAN);
- + break;
- + case EVENT_ELITE:
- + me->RemoveAurasDueToSpell(SPELL_VETERAN);
- + DoCast(me, SPELL_ELITE);
- + break;
- + default:
- + break;
- + }
- + }
- + }
- +
- + uint32 DesperateResolve;
- + uint32 attacktimer;
- +
- + private:
- + EventMap events;
- + bool desperated;
- + InstanceScript* _instance;
- + };
- +
- + CreatureAI* GetAI(Creature* pCreature) const
- + {
- + return new npc_korkron_axethrower_riflemanAI(pCreature);
- + }
- +};
- +
- +class npc_sergeant : public CreatureScript
- +{
- + public:
- + npc_sergeant() : CreatureScript("npc_sergeant") { }
- +
- + struct npc_sergeantAI : public ScriptedAI
- + {
- + npc_sergeantAI(Creature *creature) : ScriptedAI(creature),_instance(creature->GetInstanceScript())
- + {
- + Reset();
- + }
- +
- + void Reset()
- + {
- + ScriptedAI::Reset();
- + me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_DISABLE_MOVE);
- + me->SetReactState(REACT_PASSIVE);
- + events.ScheduleEvent(EVENT_WALK_MOBS, 1500);
- + desperated = false;
- + me->RemoveAurasDueToSpell(SPELL_EXPERIENCED);
- + me->RemoveAurasDueToSpell(SPELL_ELITE);
- + DesperateResolve = RAID_MODE( SPELL_DESPERATE_RESOLVE_10_NM, SPELL_DESPERATE_RESOLVE_25_NM, SPELL_DESPERATE_RESOLVE_10_HM, SPELL_DESPERATE_RESOLVE_25_HM);
- + events.ScheduleEvent(EVENT_EXPERIENCED, urand(19000, 21000)); // ~20 sec
- + events.ScheduleEvent(EVENT_VETERAN, urand(39000, 41000)); // ~40 sec
- + events.ScheduleEvent(EVENT_BURNING_PITCH, urand(60000, 62000));// ~61 sec
- + if(me->GetMap()->ToInstanceMap()->GetMaxPlayers() == 25 && me->GetMap()->IsHeroic())
- + events.ScheduleEvent(EVENT_ELITE, urand(59000, 61000)); // ~60 sec
- + }
- +
- + void DamageTaken(Unit* /*attacker*/, uint32& /*damage*/)
- + {
- + if (me->GetHealthPct() < 20.0f && !desperated)
- + {
- + desperated = true;
- + DoCast(me, DesperateResolve);
- + }
- + }
- +
- + bool CanAIAttack(Unit const* target) const
- + {
- + if (target->GetEntry() == NPC_GB_GUNSHIP_HULL)
- + return false;
- +
- + return true;
- + }
- +
- + void UpdateAI(const uint32 diff)
- + {
- + if(_instance->GetBossState(DATA_GUNSHIP_EVENT) != IN_PROGRESS)
- + return;
- +
- + if (me->HasUnitState(UNIT_STAT_CASTING))
- + return;
- +
- + events.Update(diff);
- +
- + while (uint32 eventId = events.ExecuteEvent())
- + {
- + switch (eventId)
- + {
- + case EVENT_WALK_MOBS:
- + me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_DISABLE_MOVE);
- + me->SetReactState(REACT_AGGRESSIVE);
- + switch (me->GetEntry())
- + {
- + case NPC_GB_KORKRON_SERGANTE:
- + if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 1, 0.0f, true, SPELL_ON_SKYBREAKERS_DECK))
- + {
- + me->GetMotionMaster()->MoveChase(target);
- + me->AI()->AttackStart(target);
- + }
- + break;
- + case NPC_GB_SKYBREAKER_SERGANTE:
- + if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 1, 0.0f, true, SPELL_ON_ORGRIMS_HAMMERS_DECK))
- + {
- + me->GetMotionMaster()->MoveChase(target);
- + me->AI()->AttackStart(target);
- + }
- + break;
- + }
- + events.ScheduleEvent(EVENT_WOUNDING_STRIKE, 5000);
- + events.ScheduleEvent(EVENT_BLADE_STORM, 3000);
- + break;
- + case EVENT_BURNING_PITCH:
- + if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0, 100.0f, true))
- + {
- + if (me->GetEntry() == NPC_GB_KORKRON_SERGANTE)
- + DoCast(pTarget, SPELL_BURNING_PITCH_H);
- + else
- + DoCast(pTarget, SPELL_BURNING_PITCH_A);
- + }
- + events.ScheduleEvent(EVENT_BURNING_PITCH, urand(60000, 62000));// ~61 sec
- + break;
- + case EVENT_EXPERIENCED:
- + DoCast(me, SPELL_EXPERIENCED);
- + break;
- + case EVENT_VETERAN:
- + me->RemoveAurasDueToSpell(SPELL_EXPERIENCED);
- + DoCast(me, SPELL_VETERAN);
- + break;
- + case EVENT_ELITE:
- + me->RemoveAurasDueToSpell(SPELL_VETERAN);
- + DoCast(me, SPELL_ELITE);
- + break;
- + case EVENT_WOUNDING_STRIKE:
- + if (UpdateVictim())
- + DoCastVictim( RAID_MODE( SPELL_WOUNDING_STRIKE_10_NM, SPELL_WOUNDING_STRIKE_25_NM, SPELL_WOUNDING_STRIKE_10_HM, SPELL_WOUNDING_STRIKE_25_HM));
- + events.ScheduleEvent(EVENT_WOUNDING_STRIKE, urand(5000, 8000));
- + break;
- + case EVENT_BLADE_STORM:
- + DoCast(me, SPELL_BLADESTORM);
- + events.ScheduleEvent(EVENT_BLADE_STORM, urand(9000, 16000));
- + break;
- + }
- + }
- +
- + DoMeleeAttackIfReady();
- +
- + }
- + uint32 DesperateResolve;
- + bool desperated;
- +
- + private:
- + EventMap events;
- + InstanceScript* _instance;
- + };
- +
- + CreatureAI* GetAI(Creature* pCreature) const
- + {
- + return new npc_sergeantAI(pCreature);
- + }
- +};
- +
- +class npc_marine_or_reaver : public CreatureScript
- +{
- + public:
- + npc_marine_or_reaver() : CreatureScript("npc_marine_or_reaver") { }
- +
- + struct npc_marine_or_reaverAI : public ScriptedAI
- + {
- + npc_marine_or_reaverAI(Creature *creature) : ScriptedAI(creature), _instance(creature->GetInstanceScript())
- + {
- + Reset();
- + }
- +
- + void Reset()
- + {
- + ScriptedAI::Reset();
- + desperated = false;
- + me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_DISABLE_MOVE);
- + me->SetReactState(REACT_PASSIVE);
- + events.ScheduleEvent(EVENT_WALK_MOBS, 1500);
- + me->RemoveAurasDueToSpell(SPELL_EXPERIENCED);
- + me->RemoveAurasDueToSpell(SPELL_ELITE);
- + DesperateResolve = RAID_MODE( SPELL_DESPERATE_RESOLVE_10_NM, SPELL_DESPERATE_RESOLVE_25_NM, SPELL_DESPERATE_RESOLVE_10_HM, SPELL_DESPERATE_RESOLVE_25_HM);
- + events.ScheduleEvent(EVENT_EXPERIENCED, urand(19000, 21000)); // ~20 sec
- + events.ScheduleEvent(EVENT_VETERAN, urand(39000, 41000)); // ~40 sec
- + events.ScheduleEvent(EVENT_BURNING_PITCH, urand(60000, 62000));// ~61 sec
- + }
- +
- + void DamageTaken(Unit* /*attacker*/, uint32& /*damage*/)
- + {
- + if (me->GetHealthPct() < 20.0f && !desperated)
- + {
- + desperated = true;
- + DoCast(me, DesperateResolve);
- + }
- + }
- +
- + bool CanAIAttack(Unit const* target) const
- + {
- + if (target->GetEntry() == NPC_GB_GUNSHIP_HULL)
- + return false;
- +
- + return true;
- + }
- +
- + void UpdateAI(const uint32 diff)
- + {
- + if(_instance->GetBossState(DATA_GUNSHIP_EVENT) != IN_PROGRESS)
- + return;
- +
- + if (me->HasUnitState(UNIT_STAT_CASTING))
- + return;
- +
- + events.Update(diff);
- +
- + while (uint32 eventId = events.ExecuteEvent())
- + {
- + switch (eventId)
- + {
- + case EVENT_WALK_MOBS:
- + me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_DISABLE_MOVE);
- + me->SetReactState(REACT_AGGRESSIVE);
- + switch (me->GetEntry())
- + {
- + case NPC_GB_KORKRON_REAVERS:
- + if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 1, 0.0f, true, SPELL_ON_SKYBREAKERS_DECK))
- + {
- + me->GetMotionMaster()->MoveChase(target);
- + me->AI()->AttackStart(target);
- + }
- + break;
- + case NPC_GB_SKYBREAKER_MARINE:
- + if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 1, 0.0f, true, SPELL_ON_ORGRIMS_HAMMERS_DECK))
- + {
- + me->GetMotionMaster()->MoveChase(target);
- + me->AI()->AttackStart(target);
- + }
- + break;
- + }
- + break;
- + case EVENT_BURNING_PITCH:
- + if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true))
- + {
- + if (me->GetEntry() == NPC_GB_KORKRON_REAVERS)
- + DoCast(pTarget, SPELL_BURNING_PITCH_H);
- + else
- + DoCast(pTarget, SPELL_BURNING_PITCH_A);
- + }
- + events.ScheduleEvent(EVENT_BURNING_PITCH, urand(60000, 62000));// ~61 sec
- + break;
- + case EVENT_EXPERIENCED:
- + DoCast(me, SPELL_EXPERIENCED);
- + break;
- + case EVENT_VETERAN:
- + me->RemoveAurasDueToSpell(SPELL_EXPERIENCED);
- + DoCast(me, SPELL_VETERAN);
- + break;
- + }
- + }
- +
- + DoMeleeAttackIfReady();
- + }
- + uint32 DesperateResolve;
- + bool desperated;
- +
- + private:
- + EventMap events;
- + InstanceScript* _instance;
- + };
- +
- + CreatureAI* GetAI(Creature* pCreature) const
- + {
- + return new npc_marine_or_reaverAI(pCreature);
- + }
- +};
- +
- +class npc_gunship_mage : public CreatureScript
- +{
- + public:
- + npc_gunship_mage() : CreatureScript("npc_gunship_mage") { }
- +
- + struct npc_gunship_mageAI : public Scripted_NoMovementAI
- + {
- + npc_gunship_mageAI(Creature *creature) : Scripted_NoMovementAI(creature),_instance(creature->GetInstanceScript())
- + {
- + Reset();
- + }
- +
- + void Reset()
- + {
- + ScriptedAI::Reset();
- + timer_BelowZero = urand(10000, 15000);
- + }
- +
- + void DoAction(int32 const action)
- + {
- + switch (action)
- + {
- + case EVENT_FREEZE_CANNON:
- + if (_instance->GetData(DATA_TEAM_IN_INSTANCE) == ALLIANCE)
- + {
- + std::list<Creature*> cannonsA;
- + GetCreatureListWithEntryInGrid(cannonsA, me, NPC_GB_ALLIANCE_CANON, 500.0f);
- + for (std::list<Creature*>::iterator itr = cannonsA.begin(); itr != cannonsA.end(); ++itr)
- + {
- + if (Vehicle* veh = (*itr)->GetVehicleKit())
- + veh->RemoveAllPassengers();
- +
- + DoCast((*itr),SPELL_BELOW_ZERO,true);
- + }
- + }
- + else if (_instance->GetData(DATA_TEAM_IN_INSTANCE) == HORDE)
- + {
- + std::list<Creature*> cannonsH;
- + GetCreatureListWithEntryInGrid(cannonsH, me, NPC_GB_HORDE_CANON, 500.0f);
- + for (std::list<Creature*>::iterator itr = cannonsH.begin(); itr != cannonsH.end(); ++itr)
- + {
- + if (Vehicle* veh = (*itr)->GetVehicleKit())
- + veh->RemoveAllPassengers();
- +
- + DoCast((*itr),SPELL_BELOW_ZERO,true);
- + }
- + }
- + break;
- + }
- + }
- +
- + void JustDied(Unit* killer)
- + {
- + if (_instance->GetData(DATA_TEAM_IN_INSTANCE) == ALLIANCE)
- + {
- + if (me->GetGUID() == _instance->GetData64(DATA_GB_BATTLE_MAGE))
- + {
- + if (Creature* pSaurfangBoss = ObjectAccessor::GetCreature(*me, _instance->GetData64(DATA_GB_HIGH_OVERLORD_SAURFANG)))
- + pSaurfangBoss->AI()->DoAction(ACTION_MAGE_DIE);
- + }
- + }
- +
- + if (_instance->GetData(DATA_TEAM_IN_INSTANCE) == HORDE)
- + {
- + if (me->GetGUID() == _instance->GetData64(DATA_GB_BATTLE_MAGE))
- + {
- + if (Creature* pMuradin = ObjectAccessor::GetCreature(*me, _instance->GetData64(DATA_GB_MURADIN_BRONZEBEARD)))
- + pMuradin->AI()->DoAction(ACTION_MAGE_DIE);
- + }
- + }
- + }
- +
- + void UpdateAI(const uint32 diff)
- + {
- + if(_instance->GetBossState(DATA_GUNSHIP_EVENT) != IN_PROGRESS)
- + return;
- +
- + if (me->HasUnitState(UNIT_STAT_CASTING))
- + return;
- +
- + if (me->GetGUID() == _instance->GetData64(DATA_GB_BATTLE_MAGE))
- + {
- + if( timer_BelowZero <= diff)
- + {
- + me->AI()->DoAction(EVENT_FREEZE_CANNON);
- + timer_BelowZero = urand(10000, 15000);
- + } else timer_BelowZero -= diff;
- + }
- + else
- + {
- + DoCast(me,SPELL_SHADOW_CHANNELING);
- + }
- + }
- + uint32 timer_BelowZero;
- + private:
- + EventMap events;
- + InstanceScript* _instance;
- + };
- +
- + CreatureAI* GetAI(Creature* pCreature) const
- + {
- + return new npc_gunship_mageAI(pCreature);
- + }
- +};
- +
- +/* Gunship Cannon (Horde / Ally) */
- +class npc_gunship_cannon : public CreatureScript
- +{
- + public:
- + npc_gunship_cannon() : CreatureScript("npc_gunship_cannon") { }
- +
- + struct npc_gunship_cannonAI : public ScriptedAI
- + {
- + npc_gunship_cannonAI(Creature *creature) : ScriptedAI(creature) { }
- +
- + void Reset()
- + {
- + me->SetReactState(REACT_PASSIVE);
- + me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_DISABLE_MOVE);
- + DoCast(me, SPELL_HEAT_DRAIN, true);
- + }
- +
- + void SpellHit(Unit* /*caster*/, SpellInfo const* spellEntry)
- + {
- + if (spellEntry->Id == SPELL_BELOW_ZERO)
- + me->GetVehicleKit()->RemoveAllPassengers();
- + }
- +
- + void DamageTaken(Unit* attacker, uint32& damage)
- + {
- + if(me->GetEntry() == NPC_GB_ALLIANCE_CANON)
- + {
- + if (Creature* pAllianceBoss = ObjectAccessor::GetCreature(*me, me->GetInstanceScript()->GetData64(DATA_SKYBREAKER_BOSS)))
- + attacker->DealDamage(pAllianceBoss, damage);
- + }
- +
- + if(me->GetEntry() == NPC_GB_HORDE_CANON)
- + {
- + if (Creature* pHordeBoss = ObjectAccessor::GetCreature(*me, me->GetInstanceScript()->GetData64(DATA_ORGRIMMAR_HAMMER_BOSS)))
- + attacker->DealDamage(pHordeBoss, damage);
- + }
- + }
- +
- + void UpdateAI(const uint32 diff)
- + {
- + if(me->HasAura(SPELL_BELOW_ZERO))
- + {
- + me->RemoveAurasByType(SPELL_AURA_CONTROL_VEHICLE);
- + me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
- +
- + if (Vehicle* veh = me->GetVehicleKit())
- + veh->RemoveAllPassengers();
- + }
- + else
- + {
- + me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
- + }
- + }
- +
- + };
- +
- + CreatureAI* GetAI(Creature* pCreature) const
- + {
- + return new npc_gunship_cannonAI(pCreature);
- + }
- +};
- +
- +class npc_mortar_soldier_or_rocketeer : public CreatureScript
- +{
- + public:
- + npc_mortar_soldier_or_rocketeer() : CreatureScript("npc_mortar_soldier_or_rocketeer") { }
- +
- + struct npc_mortar_soldier_or_rocketeerAI : public Scripted_NoMovementAI
- + {
- + npc_mortar_soldier_or_rocketeerAI(Creature *creature) : Scripted_NoMovementAI(creature),_instance(creature->GetInstanceScript())
- + {
- + Reset();
- + }
- +
- + void Reset()
- + {
- + ScriptedAI::Reset();
- + me->RemoveAurasDueToSpell(SPELL_EXPERIENCED);
- + me->RemoveAurasDueToSpell(SPELL_ELITE);
- + me->RemoveAurasDueToSpell(SPELL_VETERAN);
- + events.ScheduleEvent(EVENT_EXPERIENCED, urand(19000, 21000)); // ~20 sec
- + events.ScheduleEvent(EVENT_VETERAN, urand(39000, 41000)); // ~40 sec
- + events.ScheduleEvent(EVENT_ELITE, urand(59000, 61000)); // ~60 sec
- + events.ScheduleEvent(EVENT_ROCKET_ART, urand(10000, 15000)); // ~12 sec
- + }
- +
- + void JustDied(Unit* killer)
- + {
- + if (_instance->GetData(DATA_TEAM_IN_INSTANCE) == ALLIANCE)
- + {
- + if (Creature* pSaurfangBoss = ObjectAccessor::GetCreature(*me, _instance->GetData64(DATA_GB_HIGH_OVERLORD_SAURFANG)))
- + pSaurfangBoss->AI()->DoAction(ACTION_ROCK_DIE);
- + }
- + if (_instance->GetData(DATA_TEAM_IN_INSTANCE) == HORDE)
- + {
- + if (Creature* pMuradin = ObjectAccessor::GetCreature(*me, _instance->GetData64(DATA_GB_MURADIN_BRONZEBEARD)))
- + pMuradin->AI()->DoAction(ACTION_ROCK_DIE);
- + }
- + }
- +
- + void UpdateAI(const uint32 diff)
- + {
- + if(_instance->GetBossState(DATA_GUNSHIP_EVENT) != IN_PROGRESS)
- + return;
- +
- + if (me->HasUnitState(UNIT_STAT_CASTING))
- + return;
- +
- + events.Update(diff);
- +
- + while (uint32 eventId = events.ExecuteEvent())
- + {
- + switch (eventId)
- + {
- + case EVENT_EXPERIENCED:
- + DoCast(me, SPELL_EXPERIENCED);
- + break;
- + case EVENT_VETERAN:
- + me->RemoveAurasDueToSpell(SPELL_EXPERIENCED);
- + DoCast(me, SPELL_VETERAN);
- + break;
- + case EVENT_ELITE:
- + me->RemoveAurasDueToSpell(SPELL_VETERAN);
- + DoCast(me, SPELL_ELITE);
- + break;
- + case EVENT_ROCKET_ART:
- + if(Player* target = SelectRandomPlayerInTheMaps(me->GetMap()))
- + {
- + if(me->GetEntry() == NPC_GB_KORKRON_ROCKETEER && target->HasAura(SPELL_ON_SKYBREAKERS_DECK))
- + {
- + me->CastSpell(target->GetPositionX(), target->GetPositionY(), target->GetPositionZ(), SPELL_ROCKET_ARTILLERY_TRIGGERED, true);
- + me->CastSpell(target, 69400, true);
- + }
- + else if(me->GetEntry() == NPC_GB_SKYBREAKER_MORTAR_SOLDIER && target->HasAura(SPELL_ON_ORGRIMS_HAMMERS_DECK))
- + {
- + me->CastSpell(target->GetPositionX(), target->GetPositionY(), target->GetPositionZ(), SPELL_ROCKET_ARTILLERY_TRIGGERED, true);
- + me->CastSpell(target, 70173, true);
- + }
- + }
- + events.ScheduleEvent(EVENT_ROCKET_ART, urand(10000, 15000)); // ~12 sec
- + break;
- + default:
- + break;
- + }
- + }
- + }
- +
- + private:
- + EventMap events;
- + InstanceScript* _instance;
- + };
- +
- + CreatureAI* GetAI(Creature* pCreature) const
- + {
- + return new npc_mortar_soldier_or_rocketeerAI(pCreature);
- + }
- +};
- +
- +class npc_zafod_boombox : public CreatureScript
- +{
- + public:
- + npc_zafod_boombox() : CreatureScript("npc_zafod_boombox") { }
- +
- + bool OnGossipHello(Player* pPlayer, Creature* pCreature)
- + {
- + // Maybe this isn't blizzlike but I can't find any spell in the DBCs
- + if (pPlayer->GetItemCount(49278, false) == 0)
- + pPlayer->ADD_GOSSIP_ITEM(0, "Yeah, I'm sure safety is your top priority. Give me a rocket pack.", 631, 1);
- + pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(pCreature), pCreature->GetGUID());
- + return true;
- + }
- +
- + bool OnGossipSelect(Player* player, Creature* pCreature, uint32 /*sender*/, uint32 action)
- + {
- + player->PlayerTalkClass->ClearMenus();
- + player->CLOSE_GOSSIP_MENU();
- + if (action == 1)
- + {
- + // Seurity, this shouldn't happen. Maybe useless.
- + uint32 curItemCount = player->GetItemCount(49278, false);
- + if (curItemCount >= 1)
- + {
- + pCreature->MonsterWhisper("You already have my rocket pack!", player->GetGUIDLow());
- + return false;
- + }
- +
- + ItemPosCountVec dest;
- + uint8 msg = player->CanStoreNewItem(NULL_BAG, NULL_SLOT, dest, 49278, 1);
- + if (msg == EQUIP_ERR_OK)
- + {
- + Item* item = player->StoreNewItem(dest, 49278, true);
- + player->SendNewItem(item, 1, true, false);
- + }
- + else
- + {
- + pCreature->MonsterWhisper("You don't have any empty space for my rocket pack!", player->GetGUIDLow());
- + return false;
- + }
- + }
- +
- + return true;
- + }
- +};
- +
- +//
- +class npc_saurfang_gunship : public CreatureScript
- +{
- + public:
- + npc_saurfang_gunship() : CreatureScript("npc_saurfang_gunship") { }
- +
- + bool OnGossipHello(Player* player, Creature* pCreature)
- + {
- + InstanceScript* pInstance = pCreature->GetInstanceScript();
- + if (pInstance && pInstance->GetData(DATA_TEAM_IN_INSTANCE) == HORDE)
- + {
- + if ((!player->GetGroup() || !player->GetGroup()->IsLeader(player->GetGUID())) && !player->isGameMaster())
- + {
- + player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, "I'm not the raid leader...", GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+2);
- + player->SEND_GOSSIP_MENU(DEFAULT_GOSSIP_MESSAGE, pCreature->GetGUID());
- + return true;
- + }
- +
- + player->ADD_GOSSIP_ITEM(0, "My companions are all accounted for, Saurfang. Let's go!", 631, 1001);
- + player->SEND_GOSSIP_MENU(player->GetGossipTextId(pCreature), pCreature->GetGUID());
- + return true;
- + }
- + return false;
- + }
- +
- + bool OnGossipSelect(Player* player, Creature* pCreature, uint32 /*sender*/, uint32 action)
- + {
- + InstanceScript* instance = pCreature->GetInstanceScript();
- + player->PlayerTalkClass->ClearMenus();
- + player->CLOSE_GOSSIP_MENU();
- +
- + if (action == GOSSIP_ACTION_INFO_DEF+2)
- + pCreature->MonsterSay("I'll wait for the raid leader.", LANG_UNIVERSAL, player->GetGUID());
- +
- + if (action == 1001)
- + {
- + pCreature->AI()->DoAction(ACTION_INTRO_START);
- + pCreature->RemoveFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_GOSSIP);
- + }
- + return true;
- + }
- + struct npc_saurfang_gunshipAI : public ScriptedAI
- + {
- + npc_saurfang_gunshipAI(Creature *creature) : ScriptedAI(creature),
- + _instance(creature->GetInstanceScript())
- + {
- + }
- +
- + void Reset()
- + {
- + if (_instance->GetBossState(DATA_GUNSHIP_EVENT) == IN_PROGRESS)
- + return;
- + me->SetReactState(REACT_PASSIVE);
- + me->setFaction(1801);
- + events.Reset();
- + map = me->GetMap();
- + orgrimmar = me->GetTransport();
- + RocketerDieCount = 0;
- + AxesDieCount = 0;
- + SummonCount = RAID_MODE(3, 5, 4, 6);
- + count = 0;
- + RocketerCount = RAID_MODE(2, 4, 2, 4);
- + AxesCount = RAID_MODE(4, 6, 4, 6);
- + EventScheduled = false;
- + }
- +
- + void SendMusicToPlayers(uint32 musicId) const
- + {
- + WorldPacket data(SMSG_PLAY_MUSIC, 4);
- + data << uint32(musicId);
- + SendPacketToPlayers(&data);
- + }
- +
- + // Send packet to all players
- + void SendPacketToPlayers(WorldPacket const* data) const
- + {
- + Map::PlayerList const& players = me->GetMap()->GetPlayers();
- + if (!players.isEmpty())
- + for (Map::PlayerList::const_iterator itr = players.begin(); itr != players.end(); ++itr)
- + if (Player* player = itr->getSource())
- + player->GetSession()->SendPacket(data);
- + }
- +
- + bool CanAIAttack(Unit const* target) const
- + {
- + if (target->GetEntry() == NPC_GB_SKYBREAKER_SERGANTE || target->GetEntry() == NPC_GB_SKYBREAKER_MARINE)
- + return true;
- +
- + return false;
- + }
- +
- + void DoAction(int32 const action)
- + {
- + switch (action)
- + {
- + case ACTION_INTRO_START:
- + events.ScheduleEvent(EVENT_INTRO_HORDE_1, 1000);
- + events.ScheduleEvent(EVENT_INTRO_HORDE_1_1, 11000);
- + events.ScheduleEvent(EVENT_START_FLY, 5000);
- + events.ScheduleEvent(EVENT_INTRO_HORDE_2, 32000);
- + events.ScheduleEvent(EVENT_INTRO_HORDE_3, 51000);
- + events.ScheduleEvent(EVENT_INTRO_HORDE_4, 57000);
- + events.ScheduleEvent(EVENT_INTRO_HORDE_5, 62000);
- + break;
- + case ACTION_BATTLE_EVENT:
- + {
- + if (_instance->GetData(DATA_TEAM_IN_INSTANCE) == HORDE)
- + events.ScheduleEvent(EVENT_WIPE_CHECK, 5000);
- +
- + Creature* pHordeBoss = ObjectAccessor::GetCreature(*me, _instance->GetData64(DATA_ORGRIMMAR_HAMMER_BOSS));
- + Creature* pAllianceBoss = ObjectAccessor::GetCreature(*me, _instance->GetData64(DATA_SKYBREAKER_BOSS));
- +
- + if (pHordeBoss && pAllianceBoss)
- + {
- + me->SetReactState(REACT_AGGRESSIVE);
- + pHordeBoss->SetInCombatWith(pAllianceBoss);
- + pAllianceBoss->SetInCombatWith(pHordeBoss);
- + pAllianceBoss->AddThreat(pHordeBoss, 0.0f);
- + pHordeBoss->AddThreat(pAllianceBoss, 0.0f);
- + _instance->SetBossState(DATA_GUNSHIP_EVENT, IN_PROGRESS);
- + events.ScheduleEvent(EVENT_SUMMON_PORTAL, 30000);
- + RelocateTransport(orgrimmar);
- + RelocateTransport(CheckUnfriendlyShip(me,_instance, DATA_GB_MURADIN_BRONZEBEARD));
- + }
- + else
- + me->AI()->DoAction(ACTION_FAIL);
- + break;
- + }
- + case ACTION_DONE:
- + if (Creature* pAllianceBoss = ObjectAccessor::GetCreature(*me, _instance->GetData64(DATA_SKYBREAKER_BOSS)))
- + {
- + _instance->SendEncounterUnit(ENCOUNTER_FRAME_REMOVE, pAllianceBoss);
- + }
- + if (Creature* pHordeBoss = ObjectAccessor::GetCreature(*me, _instance->GetData64(DATA_ORGRIMMAR_HAMMER_BOSS)))
- + {
- + _instance->SendEncounterUnit(ENCOUNTER_FRAME_REMOVE, pHordeBoss);
- + }
- +
- + me->SetReactState(REACT_PASSIVE);
- + _instance->SetBossState(DATA_GUNSHIP_EVENT, DONE);
- + _instance->DoCastSpellOnPlayers(SPELL_REMOVE_ROCKET_PACK);
- + Talk(SAY_HORDE_VICTORY);
- + StartFlyShip(CheckUnfriendlyShip(me, _instance, DATA_GB_MURADIN_BRONZEBEARD));
- + StopFight(orgrimmar,CheckUnfriendlyShip(me,_instance, DATA_GB_MURADIN_BRONZEBEARD));
- + events.CancelEvent(EVENT_WIPE_CHECK);
- + events.ScheduleEvent(EVENT_OUTRO_HORDE_1, 3500);
- + events.ScheduleEvent(EVENT_OUTRO_HORDE_2, 21000);
- + events.ScheduleEvent(EVENT_OUTRO_HORDE_3, 32000);
- + break;
- + case ACTION_FAIL:
- + events.CancelEvent(EVENT_WIPE_CHECK);
- + Talk(SAY_HORDE_DEFEAT);
- + if (Creature* pHordeBoss = ObjectAccessor::GetCreature(*me, _instance->GetData64(DATA_ORGRIMMAR_HAMMER_BOSS)))
- + {
- + _instance->SendEncounterUnit(ENCOUNTER_FRAME_REMOVE, pHordeBoss);
- + }
- + if (Creature* pAllianceBoss = ObjectAccessor::GetCreature(*me, _instance->GetData64(DATA_SKYBREAKER_BOSS)))
- + {
- + _instance->SendEncounterUnit(ENCOUNTER_FRAME_REMOVE, pAllianceBoss);
- + }
- + StopFight(orgrimmar,CheckUnfriendlyShip(me,_instance, DATA_GB_MURADIN_BRONZEBEARD));
- + events.ScheduleEvent(EVENT_FAIL, 10000);
- + break;
- + case ACTION_MAGE_DIE:
- + events.ScheduleEvent(EVENT_SPAWN_MAGE, 60000);
- + break;
- + case ACTION_ROCK_DIE:
- + ++RocketerDieCount;
- + if(RocketerDieCount == RocketerCount)
- + events.ScheduleEvent(EVENT_RESPAWN_ROCKETEER, 60000);
- + break;
- + case ACTION_AXES_RIFL_DIE:
- + ++AxesDieCount;
- + if(AxesDieCount == AxesCount)
- + events.ScheduleEvent(EVENT_RESPAWN_AXES_RIFLEMEN, 60000);
- + break;
- + }
- + }
- +
- + void DamageTaken(Unit* /*attacker*/, uint32& damage)
- + {
- + if (_instance->GetData(DATA_TEAM_IN_INSTANCE) == ALLIANCE && me->GetHealthPct() < 2.0f )
- + {
- + damage = 0;
- + }
- +
- + if (_instance->GetData(DATA_TEAM_IN_INSTANCE) == HORDE && me->GetHealthPct() < 2.0f )
- + {
- + damage = 0;
- + me->AI()->DoAction(ACTION_FAIL);
- + }
- + }
- +
- + void MovementInform(uint32 type, uint32 pointId)
- + {
- + if (type != POINT_MOTION_TYPE)
- + return;
- +
- + if (pointId = 1)
- + me->DespawnOrUnsummon(1000);
- + }
- +
- + void UpdateAI(const uint32 diff)
- + {
- + if (me->HasUnitState(UNIT_STAT_CASTING))
- + return;
- +
- + if(_instance->GetBossState(DATA_GUNSHIP_EVENT) == IN_PROGRESS)
- + {
- + if (!HealthAbovePct(75))
- + {
- + me->SetHealth(me->GetMaxHealth() / 100 * 76); // find a better way to avoid the hardcore spell spam ....
- + DoCast(me, SPELL_TASTE_OF_BLOOD);
- + }
- +
- + if (UpdateVictim())
- + {
- + if (!EventScheduled)
- + {
- + events.ScheduleEvent(EVENT_RENDING_THROW, 1500);
- + EventScheduled = true;
- + }
- + }
- + }
- +
- + events.Update(diff);
- +
- + while (uint32 eventId = events.ExecuteEvent())
- + {
- + switch (eventId)
- + {
- + case EVENT_WIPE_CHECK:
- + DoCheckFallingPlayer(me);
- + if (DoWipeCheck(orgrimmar))
- + events.ScheduleEvent(EVENT_WIPE_CHECK, 3000);
- + else
- + me->AI()->DoAction(ACTION_FAIL);
- + break;
- + case EVENT_INTRO_HORDE_1:
- + Talk(SAY_INTRO_HORDE_0);
- + StartFlyShip(orgrimmar);
- + break;
- + case EVENT_INTRO_HORDE_1_1:
- + Talk(SAY_INTRO_HORDE_0_1);
- + break;
- + case EVENT_START_FLY:
- + break;
- + case EVENT_INTRO_HORDE_2:
- + StopFlyShip(orgrimmar);
- + StartFlyShip(CheckUnfriendlyShip(me, _instance, DATA_GB_MURADIN_BRONZEBEARD));
- + Talk(SAY_INTRO_HORDE_1);
- + break;
- + case EVENT_INTRO_HORDE_3:
- + StopFlyShip(CheckUnfriendlyShip(me, _instance, DATA_GB_MURADIN_BRONZEBEARD));
- + Talk(SAY_INTRO_HORDE_2);
- + break;
- + case EVENT_INTRO_HORDE_4:
- + SendMusicToPlayers(17289);
- + me->AI()->DoAction(ACTION_BATTLE_EVENT);
- + if (Creature* pMuradin = ObjectAccessor::GetCreature(*me, _instance->GetData64(DATA_MURADIN_BRONZEBEARD_NOT_VISUAL)))
- + {
- + pMuradin->AI()->Talk(SAY_MURADIN_BRONZEBEARD_NOT_VISUAL);
- + pMuradin->SetReactState(REACT_PASSIVE);
- + pMuradin->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_DISABLE_MOVE);
- + }
- + break;
- + case EVENT_INTRO_HORDE_5:
- + Talk(SAY_INTRO_HORDE_4);
- + break;
- + case EVENT_SUMMON_PORTAL:
- + orgrimmar->AddNPCPassengerInInstance(NPC_GB_PORTAL, 15.03016f, -7.00016f, 37.70952f, 1.55138f);
- + CheckUnfriendlyShip(me, _instance, DATA_MURADIN_BRONZEBEARD_NOT_VISUAL)->AddNPCPassengerInInstance(NPC_GB_PORTAL, 3.51547f, -0.160213f, 20.87252f, 3.05033f);
- + events.ScheduleEvent(EVENT_BOARDING_TALK, 10000);
- + events.ScheduleEvent(EVENT_BOARDING_GUNSHIP, 2500); // TODO: Fix the timers
- + break;
- + case EVENT_BOARDING_TALK:
- + Talk(SAY_BOARDING_ORGRIMS_HAMMER_1);
- + break;
- + case EVENT_BOARDING_GUNSHIP:
- + count = 0;
- + if (Creature* pSaurfang = ObjectAccessor::GetCreature(*me, _instance->GetData64(DATA_MURADIN_BRONZEBEARD_NOT_VISUAL)))
- + {
- + pSaurfang->AI()->Talk(SAY_BOARDING_SKYBREAKER_MURADIN);
- + }
- + if (Creature* Sergante = orgrimmar->AddNPCPassengerInInstance(NPC_GB_SKYBREAKER_SERGANTE, 15.03016f, -7.00016f, 37.70952f, 1.55138f))
- + {
- + Sergante->CastSpell(Sergante, SPELL_TELEPORT_VISUAL, true);
- + }
- + events.ScheduleEvent(EVENT_BOARDING_REAVERS_MARINE, 3000);
- + events.ScheduleEvent(EVENT_SUMMON_PORTAL, 90000);
- + break;
- + case EVENT_BOARDING_REAVERS_MARINE:
- + if(count <= SummonCount)
- + {
- + if(Creature* Marine = orgrimmar->AddNPCPassengerInInstance(NPC_GB_SKYBREAKER_MARINE, 15.03016f, -7.00016f, 37.70952f, 1.55138f))
- + {
- + Marine->CastSpell(Marine, SPELL_TELEPORT_VISUAL, true);
- + count++;
- + events.ScheduleEvent(EVENT_BOARDING_REAVERS_MARINE, 2500);
- + }
- + }
- + break;
- + case EVENT_OUTRO_HORDE_1:
- +// _instance->DoCompleteAchievement(RAID_MODE(IM_ON_A_BOAT_10,IM_ON_A_BOAT_25,IM_ON_A_BOAT_10,IM_ON_A_BOAT_25));
- + _instance->DoCastSpellOnPlayers(SPELL_ACHIEVEMENT_CHECK);
- + StartFlyShip(orgrimmar);
- + StopFlyShip(CheckUnfriendlyShip(me,_instance,DATA_GB_MURADIN_BRONZEBEARD));
- + break;
- + case EVENT_OUTRO_HORDE_2:
- + StopFlyShip(orgrimmar);
- + me->SummonGameObject(RAID_MODE(GO_CAPITAN_CHEST_H_10N, GO_CAPITAN_CHEST_H_25N, GO_CAPITAN_CHEST_H_10H, GO_CAPITAN_CHEST_H_25H), -590.200022f, 2241.193115f, 539.588269f, 0, 0, 0, 0, 0, 100000);
- + me->AddUnitMovementFlag(MOVEMENTFLAG_WALKING);
- + me->GetMotionMaster()->MovePoint(0, -590.700f, 2213.01f, 539.1f);
- + break;
- + case EVENT_OUTRO_HORDE_3:
- + me->GetMotionMaster()->MovePoint(1, -555.59f, 2213.01f, 539.28f);
- + break;
- + case EVENT_FAIL:
- + TeleportPlayers(map, HORDE);
- + events.ScheduleEvent(EVENT_RESTART_EVENT, 2000);
- + _instance->SetBossState(DATA_GUNSHIP_EVENT, NOT_STARTED);
- + break;
- + case EVENT_RESTART_EVENT:
- + _instance->SetBossState(DATA_GUNSHIP_EVENT, FAIL);
- + RestartEvent(orgrimmar, CheckUnfriendlyShip(me,_instance,DATA_GB_MURADIN_BRONZEBEARD), map, HORDE);
- + break;
- + case EVENT_RENDING_THROW:
- + if (UpdateVictim())
- + if (me->getVictim()->IsWithinDistInMap(me, 50.0f, false)) // Todo: Fix the distance
- + {
- + DoCastVictim(SPELL_RENDING_THROW);
- + EventScheduled = false;
- + }
- + else
- + events.CancelEvent(EVENT_RENDING_THROW);
- + break;
- + case EVENT_SPAWN_MAGE:
- + Talk(SAY_NEW_BATTLE_MAGE_SPAWNED);
- + orgrimmar->AddNPCPassengerInInstance(NPC_GB_KORKRON_BATTLE_MAGE, 15.03016f, 0.00016f, 37.70952f, 1.55138f);
- + break;
- + case EVENT_RESPAWN_ROCKETEER:
- + Talk(SAY_NEW_ROCKETEERS_SPAWNED);
- + if(RocketerCount == 2)
- + {
- + orgrimmar->AddNPCPassengerInInstance(NPC_GB_KORKRON_ROCKETEER, -11.44849f, -25.71838f, 33.64343f, 1.49248f);
- + orgrimmar->AddNPCPassengerInInstance(NPC_GB_KORKRON_ROCKETEER, 12.30336f, -25.69653f, 35.32373f, 1.49248f);
- + }
- + if(RocketerCount == 4)
- + {
- + orgrimmar->AddNPCPassengerInInstance(NPC_GB_KORKRON_ROCKETEER, -11.44849f, -25.71838f, 33.64343f, 1.49248f);
- + orgrimmar->AddNPCPassengerInInstance(NPC_GB_KORKRON_ROCKETEER, 12.30336f, -25.69653f, 35.32373f, 1.49248f);
- + orgrimmar->AddNPCPassengerInInstance(NPC_GB_KORKRON_ROCKETEER, -3.44849f, -25.71838f, 34.21082f, 1.49248f);
- + orgrimmar->AddNPCPassengerInInstance(NPC_GB_KORKRON_ROCKETEER, 3.30336f, -25.69653f, 35.32373f, 1.49248f);
- + }
- + break;
- + case EVENT_RESPAWN_AXES_RIFLEMEN:
- + Talk(SAY_NEW_AXETHROWER_SPAWNED);
- + if(AxesCount == 4)
- + {
- + orgrimmar->AddNPCPassengerInInstance(NPC_GB_KORKRON_AXETHROWER, -3.170555f, 28.30652f, 34.21082f, 1.66527f);
- + orgrimmar->AddNPCPassengerInInstance(NPC_GB_KORKRON_AXETHROWER, -12.0928f, 27.65942f, 33.58557f, 1.66527f);
- + orgrimmar->AddNPCPassengerInInstance(NPC_GB_KORKRON_AXETHROWER, 14.92804f, 26.18018f, 35.47803f, 1.66527f);
- + orgrimmar->AddNPCPassengerInInstance(NPC_GB_KORKRON_AXETHROWER, 24.70331f, 25.36584f, 35.97845f, 1.66527f);
- + }
- + if(AxesCount == 6)
- + {
- + orgrimmar->AddNPCPassengerInInstance(NPC_GB_KORKRON_AXETHROWER, -3.170555f, 28.30652f, 34.21082f, 1.66527f);
- + orgrimmar->AddNPCPassengerInInstance(NPC_GB_KORKRON_AXETHROWER, -12.0928f, 27.65942f, 33.58557f, 1.66527f);
- + orgrimmar->AddNPCPassengerInInstance(NPC_GB_KORKRON_AXETHROWER, 14.92804f, 26.18018f, 35.47803f, 1.66527f);
- + orgrimmar->AddNPCPassengerInInstance(NPC_GB_KORKRON_AXETHROWER, 24.70331f, 25.36584f, 35.97845f, 1.66527f);
- + orgrimmar->AddNPCPassengerInInstance(NPC_GB_KORKRON_AXETHROWER, 19.92804f, 27.18018f, 35.47803f, 1.66527f);
- + orgrimmar->AddNPCPassengerInInstance(NPC_GB_KORKRON_AXETHROWER, -7.70331f, 28.36584f, 33.88557f, 1.66527f);
- + }
- + break;
- + }
- + }
- +
- + if (!me->GetCurrentSpell(CURRENT_MELEE_SPELL))
- + DoCastVictim(SPELL_CLEAVE);
- +
- + DoMeleeAttackIfReady();
- + }
- +
- +
- + private:
- + Transport* orgrimmar;
- + uint32 RocketerDieCount;
- + uint32 AxesDieCount;
- + uint32 RocketerCount;
- + uint32 AxesCount;
- + uint32 SummonCount;
- + uint32 count;
- + bool EventScheduled;
- + Map* map;
- + EventMap events;
- + InstanceScript* _instance;
- + };
- +
- + CreatureAI* GetAI(Creature* pCreature) const
- + {
- + return new npc_saurfang_gunshipAI(pCreature);
- + }
- +};
- +
- +class npc_gunship_portal : public CreatureScript
- +{
- + public:
- + npc_gunship_portal() : CreatureScript("npc_gunship_portal") { }
- +
- + struct npc_gunship_portalAI : public Scripted_NoMovementAI
- + {
- + npc_gunship_portalAI(Creature *creature) : Scripted_NoMovementAI(creature),_instance(creature->GetInstanceScript())
- + {
- + Reset();
- + }
- +
- + void Reset()
- + {
- + events.ScheduleEvent(EVENT_UNSUMMON_PORTAL, 20500); // TODO: Fix the timers
- + me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
- + }
- +
- + void JustDied(Unit* killer)
- + {
- + me->RemoveFromWorld();
- + }
- +
- + void UpdateAI( const uint32 diff)
- + {
- +
- + events.Update(diff);
- +
- + while (uint32 eventId = events.ExecuteEvent())
- + {
- + switch (eventId)
- + {
- + case EVENT_UNSUMMON_PORTAL:
- + me->RemoveFromWorld();
- + break;
- + }
- + }
- + }
- +
- + private:
- + EventMap events;
- + InstanceScript* _instance;
- +
- + };
- +
- + CreatureAI* GetAI(Creature* pCreature) const
- + {
- + return new npc_gunship_portalAI(pCreature);
- + }
- +};
- +
- +
- +class npc_gunship_trigger : public CreatureScript
- +{
- + public:
- + npc_gunship_trigger() : CreatureScript("npc_gunship_trigger") { }
- +
- + struct npc_gunship_triggerAI : public Scripted_NoMovementAI
- + {
- + npc_gunship_triggerAI(Creature *creature) : Scripted_NoMovementAI(creature),_instance(creature->GetInstanceScript())
- + {
- +
- + Reset();
- + }
- +
- + void Reset()
- + {
- + ScriptedAI::Reset();
- + me->SetReactState(REACT_PASSIVE);
- + me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_DISABLE_MOVE);
- + }
- +
- + void EnterCombat(Unit* /*who*/)
- + {
- + me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_DISABLE_MOVE);
- + SetCombatMovement(false);
- + }
- +
- + void DamageTaken(Unit* attacker, uint32& damage)
- + {
- + damage = 0;
- + }
- +
- + void UpdateAI(const uint32 diff)
- + {
- +
- + }
- +
- + private:
- + EventMap events;
- + InstanceScript* _instance;
- + };
- +
- + CreatureAI* GetAI(Creature* pCreature) const
- + {
- + return new npc_gunship_triggerAI(pCreature);
- + }
- +};
- +
- +/* ----------------------------------- Rampart of Skulls NPCs ----------------------------------- */
- +
- +/* Kor'kron Primalist 37030*/
- +class npc_korkron_primalist: public CreatureScript
- +{
- + public:
- + npc_korkron_primalist() : CreatureScript("npc_korkron_primalist") { }
- +
- + struct npc_korkron_primalistAI : public ScriptedAI
- + {
- + npc_korkron_primalistAI(Creature* creature) : ScriptedAI(creature)
- + {
- + instance = creature->GetInstanceScript();
- + }
- +
- + void Reset()
- + {
- + _started = instance->GetBossState(DATA_GUNSHIP_EVENT) == DONE;
- + events.Reset();
- + events.ScheduleEvent(EVENT_WRATH, 10000); // TODO: Fix the timers
- + events.ScheduleEvent(EVENT_HEAL, 20000); // TODO: Fix the timers
- + }
- +
- + void MoveInLineOfSight(Unit* who)
- + {
- + if (!instance)
- + return;
- +
- + if (instance->GetData(DATA_TEAM_IN_INSTANCE) != HORDE)
- + return;
- +
- + if (who->GetTypeId() != TYPEID_PLAYER)
- + return;
- +
- + if (instance->GetData(DATA_FIRST_SQUAD_STATE) == DONE)
- + return;
- +
- + if (!_started && me->IsWithinDistInMap(who, 25.0f))
- + {
- + _started = true;
- + events.ScheduleEvent(EVENT_FIRST_SQUAD_ASSISTED_1, 1000);
- + events.ScheduleEvent(EVENT_FIRST_SQUAD_ASSISTED_2, 15000); // TODO : fix the timer
- + }
- + }
- +
- + void UpdateAI(const uint32 diff)
- + {
- + if (!instance)
- + return;
- +
- + if (me->HasUnitState(UNIT_STAT_CASTING))
- + return;
- +
- + events.Update(diff);
- +
- + while (uint32 eventId = events.ExecuteEvent())
- + {
- + switch (eventId)
- + {
- + case EVENT_FIRST_SQUAD_ASSISTED_1:
- + Talk(SAY_FIRST_SQUAD_RESCUED_HORDE_0);
- + break;
- + case EVENT_FIRST_SQUAD_ASSISTED_2:
- + if (Creature* tempUnit = me->FindNearestCreature(NPC_KORKRON_INVOKER, 120.0f, true))
- + {
- + tempUnit->AI()->Talk(SAY_FIRST_SQUAD_RESCUED_HORDE_1);
- + tempUnit->AI()->Talk(SAY_SUMMON_BATTLE_STANDARD);
- + tempUnit->CastSpell(tempUnit, SPELL_SUMMON_BATTLE_STANDART_H, true);
- + }
- + instance->SetData(DATA_FIRST_SQUAD_STATE, DONE);
- + break;
- + case EVENT_WRATH:
- + if (UpdateVictim())
- + if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 1, 10.0f))
- + DoCast(target, SPELL_WRATH);
- + events.ScheduleEvent(EVENT_WRATH, 10000);
- + break;
- + case EVENT_HEAL:
- + if (UpdateVictim())
- + {
- + std::list<Unit*> TargetList;
- + Unit* finalTarget = me;
- + Trinity::AnyFriendlyUnitInObjectRangeCheck checker(me, me, 30.0f);
- + Trinity::UnitListSearcher<Trinity::AnyFriendlyUnitInObjectRangeCheck> searcher(me, TargetList, checker);
- + me->VisitNearbyObject(30.0f, searcher);
- + for (std::list<Unit*>::iterator itr = TargetList.begin(); itr != TargetList.end(); ++itr)
- + if ((*itr)->GetHealthPct() < finalTarget->GetHealthPct())
- + finalTarget = *itr;
- +
- + uint32 spellId = SPELL_HEALING_TOUCH;
- + uint32 healthPct = uint32(finalTarget->GetHealthPct());
- + if (healthPct > 15 && healthPct < 20)
- + spellId = (urand (0, 1) ? SPELL_REGROWTH : SPELL_HEALING_TOUCH);
- + else if (healthPct >= 20 && healthPct < 40)
- + spellId = SPELL_REGROWTH;
- + else if (healthPct > 40)
- + spellId = (urand(0, 1) ? SPELL_REJUVENATION : SPELL_REGROWTH);
- +
- + me->CastSpell(finalTarget, spellId, false);
- + events.ScheduleEvent(EVENT_HEAL, 20000);
- + }
- + break;
- + }
- + }
- +
- + DoMeleeAttackIfReady();
- + }
- +
- + private:
- + bool _started;
- + EventMap events;
- + InstanceScript* instance;
- + };
- +
- + CreatureAI* GetAI(Creature* pCreature) const
- + {
- + return new npc_korkron_primalistAI(pCreature);
- + }
- +};
- +
- +/* Kor'kron Defender 37032*/
- +class npc_korkron_defender: public CreatureScript
- +{
- + public:
- + npc_korkron_defender() : CreatureScript("npc_korkron_defender") { }
- +
- + struct npc_korkron_defenderAI : public ScriptedAI
- + {
- + npc_korkron_defenderAI(Creature* creature) : ScriptedAI(creature)
- + {
- + instance = creature->GetInstanceScript();
- + }
- +
- + void Reset()
- + {
- + events.Reset();
- + events.ScheduleEvent(EVENT_DEVASTATE, 10000);
- + events.ScheduleEvent(EVENT_THUNDERCLAP, 20000);
- + events.ScheduleEvent(EVENT_SPELL_REFLECT, 25000);
- + events.ScheduleEvent(EVENT_SUNDER_ARMOR, 15000);
- + }
- +
- + void MoveInLineOfSight(Unit* who)
- + {
- + if (!instance)
- + return;
- +
- + if (instance->GetData(DATA_TEAM_IN_INSTANCE) != HORDE)
- + return;
- +
- + if (who->GetTypeId() != TYPEID_PLAYER)
- + return;
- +
- + if (me->IsWithinDistInMap(who, 25.0f))
- + {
- + if (instance->GetData(DATA_FIRST_SQUAD_STATE) == DONE && instance->GetData(DATA_SECOND_SQUAD_STATE) != DONE)
- + {
- + instance->SetData(DATA_SECOND_SQUAD_STATE, DONE);
- + events.ScheduleEvent(EVENT_SECOND_SQUAD_ASSISTED_1, 1000);
- + events.ScheduleEvent(EVENT_SECOND_SQUAD_ASSISTED_2, 15000); // TODO : fix the timer
- + }
- + }
- + }
- +
- + void UpdateAI(const uint32 diff)
- + {
- + if (!instance)
- + return;
- +
- + if (me->HasUnitState(UNIT_STAT_CASTING))
- + return;
- +
- + events.Update(diff);
- +
- + while (uint32 eventId = events.ExecuteEvent())
- + {
- + switch (eventId)
- + {
- + case EVENT_SECOND_SQUAD_ASSISTED_1:
- + Talk(SAY_SECOND_SQUAD_RESCUED_HORDE_0);
- + break;
- + case EVENT_SECOND_SQUAD_ASSISTED_2:
- + Talk(SAY_SECOND_SQUAD_RESCUED_HORDE_1);
- + Talk(SAY_FROSTWYRM_SUMMON_0);
- + break;
- + case EVENT_DEVASTATE:
- + if (UpdateVictim())
- + {
- + if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0))
- + DoCast(target, SPELL_DEVASTATE);
- + }
- + events.ScheduleEvent(EVENT_DEVASTATE, 10000);
- + break;
- + case EVENT_SPELL_REFLECT:
- + if (UpdateVictim())
- + {
- + DoCast(me, SPELL_SPELL_REFLECT);
- + }
- + events.ScheduleEvent(EVENT_SPELL_REFLECT, 25000);
- + break;
- + case EVENT_THUNDERCLAP:
- + if (UpdateVictim())
- + {
- + if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 1))
- + DoCast(target, SPELL_THUNDERCLAP);
- + }
- + events.ScheduleEvent(EVENT_THUNDERCLAP, 20000);
- + break;
- + case EVENT_SUNDER_ARMOR:
- + if (UpdateVictim())
- + {
- + if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 1))
- + DoCast(target, SPELL_SUNDER_ARMOR);
- + }
- + events.ScheduleEvent(EVENT_SUNDER_ARMOR, 15000);
- + break;
- + }
- + }
- +
- + DoMeleeAttackIfReady();
- + }
- +
- + private:
- + EventMap events;
- + InstanceScript* instance;
- + };
- +
- + CreatureAI* GetAI(Creature* pCreature) const
- + {
- + return new npc_korkron_defenderAI(pCreature);
- + }
- +};
- +
- +/* Skybreaker Vindicator 37003*/
- +class npc_skybreaker_vindicator: public CreatureScript
- +{
- + public:
- + npc_skybreaker_vindicator() : CreatureScript("npc_skybreaker_vindicator") { }
- +
- + struct npc_skybreaker_vindicatorAI : public ScriptedAI
- + {
- + npc_skybreaker_vindicatorAI(Creature* creature) : ScriptedAI(creature)
- + {
- + instance = creature->GetInstanceScript();
- + }
- +
- + void Reset()
- + {
- + _started = instance->GetBossState(DATA_GUNSHIP_EVENT) == DONE;
- + events.Reset();
- + events.ScheduleEvent(EVENT_AVENGERS_SHILED, 10000); // TODO: Fix the timers
- + events.ScheduleEvent(EVENT_CONCENTRATION, 20000); // TODO: Fix the timers
- + events.ScheduleEvent(EVENT_HOLY_WRATH, 20000); // TODO: Fix the timers
- + }
- +
- + void MoveInLineOfSight(Unit* who)
- + {
- + if (!instance)
- + return;
- +
- + if (instance->GetData(DATA_TEAM_IN_INSTANCE) != ALLIANCE)
- + return;
- +
- + if (who->GetTypeId() != TYPEID_PLAYER)
- + return;
- +
- + if (instance->GetData(DATA_FIRST_SQUAD_STATE) == DONE)
- + return;
- +
- + if (!_started && me->IsWithinDistInMap(who, 25.0f))
- + {
- + _started = true;
- + events.ScheduleEvent(EVENT_FIRST_SQUAD_ASSISTED_1, 1000);
- + events.ScheduleEvent(EVENT_FIRST_SQUAD_ASSISTED_2, 15000); // TODO : fix the timer
- + }
- + }
- +
- + void UpdateAI(const uint32 diff)
- + {
- + if (!instance)
- + return;
- +
- + if (me->HasUnitState(UNIT_STAT_CASTING))
- + return;
- +
- + events.Update(diff);
- +
- + while (uint32 eventId = events.ExecuteEvent())
- + {
- + switch (eventId)
- + {
- + case EVENT_FIRST_SQUAD_ASSISTED_1:
- + Talk(SAY_FIRST_SQUAD_RESCUED_ALLIANCE_0);
- + break;
- + case EVENT_FIRST_SQUAD_ASSISTED_2:
- + if (Creature* tempUnit = me->FindNearestCreature(NPC_GB_SKYBREAKER_SORCERER, 120.0f, true))
- + {
- + tempUnit->AI()->Talk(SAY_FIRST_SQUAD_RESCUED_ALLIANCE_1);
- + tempUnit->AI()->Talk(SAY_SUMMON_BATTLE_STANDARD);
- + tempUnit->CastSpell(tempUnit, SPELL_SUMMON_BATTLE_STANDART_A, true);
- + }
- + instance->SetData(DATA_FIRST_SQUAD_STATE, DONE);
- + break;
- + case EVENT_AVENGERS_SHILED:
- + if (UpdateVictim())
- + if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 1, 10.0f))
- + DoCast(target, SPELL_WRATH);
- + events.ScheduleEvent(EVENT_AVENGERS_SHILED, 10000);
- + break;
- + case EVENT_CONCENTRATION:
- + if (UpdateVictim())
- + if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 1, 10.0f))
- + DoCast(target, SPELL_CONCENTRATION);
- + events.ScheduleEvent(EVENT_CONCENTRATION, 20000);
- + break;
- + case EVENT_HOLY_WRATH:
- + if (UpdateVictim())
- + if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 1, 10.0f))
- + DoCast(target, SPELL_HOLY_WRATH);
- + events.ScheduleEvent(EVENT_HOLY_WRATH, 15000);
- + break;
- + }
- + }
- +
- + DoMeleeAttackIfReady();
- + }
- +
- + private:
- + bool _started;
- + EventMap events;
- + InstanceScript* instance;
- + };
- +
- + CreatureAI* GetAI(Creature* pCreature) const
- + {
- + return new npc_skybreaker_vindicatorAI(pCreature);
- + }
- +};
- +
- +/* Skybreaker Protector 36998*/
- +class npc_skybreaker_protector: public CreatureScript
- +{
- + public:
- + npc_skybreaker_protector() : CreatureScript("npc_skybreaker_protector") { }
- +
- + struct npc_skybreaker_protectorAI : public ScriptedAI
- + {
- + npc_skybreaker_protectorAI(Creature* creature) : ScriptedAI(creature)
- + {
- + instance = creature->GetInstanceScript();
- + }
- +
- + void Reset()
- + {
- + events.Reset();
- + events.ScheduleEvent(EVENT_DEVASTATE, 10000);
- + events.ScheduleEvent(EVENT_THUNDERCLAP, 20000);
- + events.ScheduleEvent(EVENT_SPELL_REFLECT, 25000);
- + events.ScheduleEvent(EVENT_SUNDER_ARMOR, 15000);
- + }
- +
- + void MoveInLineOfSight(Unit* who)
- + {
- + if (!instance)
- + return;
- +
- + if (instance->GetData(DATA_TEAM_IN_INSTANCE) != ALLIANCE)
- + return;
- +
- + if (who->GetTypeId() != TYPEID_PLAYER)
- + return;
- +
- + if (me->IsWithinDistInMap(who, 25.0f))
- + {
- + if (instance->GetData(DATA_FIRST_SQUAD_STATE) == DONE && instance->GetData(DATA_SECOND_SQUAD_STATE) != DONE)
- + {
- + instance->SetData(DATA_SECOND_SQUAD_STATE, DONE);
- + events.ScheduleEvent(EVENT_SECOND_SQUAD_ASSISTED_1, 1000);
- + events.ScheduleEvent(EVENT_SECOND_SQUAD_ASSISTED_2, 11000); // TODO : fix the timer
- + events.ScheduleEvent(EVENT_SECOND_SQUAD_ASSISTED_3, 17000); // TODO : fix the timer
- + }
- + }
- + }
- +
- + void UpdateAI(const uint32 diff)
- + {
- + if (!instance)
- + return;
- +
- + if (me->HasUnitState(UNIT_STAT_CASTING))
- + return;
- +
- + events.Update(diff);
- +
- + while (uint32 eventId = events.ExecuteEvent())
- + {
- + switch (eventId)
- + {
- + case EVENT_SECOND_SQUAD_ASSISTED_1:
- + Talk(SAY_SECOND_SQUAD_RESCUED_ALLIANCE_0);
- + break;
- + case EVENT_SECOND_SQUAD_ASSISTED_2:
- + Talk(SAY_SECOND_SQUAD_RESCUED_ALLIANCE_1);
- + break;
- + case EVENT_SECOND_SQUAD_ASSISTED_3:
- + Talk(SAY_SECOND_SQUAD_RESCUED_ALLIANCE_2);
- + Talk(SAY_FROSTWYRM_SUMMON_1);
- + break;
- + case EVENT_DEVASTATE:
- + if (UpdateVictim())
- + {
- + if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0))
- + DoCast(target, SPELL_DEVASTATE);
- + }
- + events.ScheduleEvent(EVENT_DEVASTATE, 10000);
- + break;
- + case EVENT_SPELL_REFLECT:
- + if (UpdateVictim())
- + {
- + DoCast(me, SPELL_SPELL_REFLECT);
- + }
- + events.ScheduleEvent(EVENT_SPELL_REFLECT, 25000);
- + break;
- + case EVENT_THUNDERCLAP:
- + if (UpdateVictim())
- + {
- + if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 1))
- + DoCast(target, SPELL_THUNDERCLAP);
- + }
- + events.ScheduleEvent(EVENT_THUNDERCLAP, 20000);
- + break;
- + case EVENT_SUNDER_ARMOR:
- + if (UpdateVictim())
- + {
- + if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 1))
- + DoCast(target, SPELL_SUNDER_ARMOR);
- + }
- + events.ScheduleEvent(EVENT_SUNDER_ARMOR, 15000);
- + break;
- + }
- + }
- +
- + DoMeleeAttackIfReady();
- + }
- +
- + private:
- + EventMap events;
- + InstanceScript* instance;
- + };
- + CreatureAI* GetAI(Creature* pCreature) const
- + {
- + return new npc_skybreaker_protectorAI(pCreature);
- + }
- +};
- +
- +
- +/* Spire Frostwyrm 37230*/
- +class npc_icc_spire_frostwyrm: public CreatureScript
- +{
- + public:
- + npc_icc_spire_frostwyrm() : CreatureScript("npc_icc_spire_frostwyrm") { }
- +
- + struct npc_icc_spire_frostwyrmAI : public ScriptedAI
- + {
- + npc_icc_spire_frostwyrmAI(Creature* creature) : ScriptedAI(creature)
- + {
- + instance = creature->GetInstanceScript();
- + }
- +
- + void Reset()
- + {
- + landed = false;
- + events.Reset();
- + me->SetFlying(true);
- + me->SetReactState(REACT_AGGRESSIVE);
- + me->AddUnitMovementFlag(MOVEMENTFLAG_LEVITATING);
- + events.ScheduleEvent(EVENT_FROST_BREATH, 20000);
- + events.ScheduleEvent(EVENT_BLIZZARD, 25000);
- + events.ScheduleEvent(EVENT_CLEAVE, 10000);
- + }
- +
- + void MoveInLineOfSight(Unit* who)
- + {
- + if (!instance)
- + return;
- +
- + if (who->GetTypeId() != TYPEID_PLAYER)
- + return;
- +
- + if (!who->isTargetableForAttack())
- + return;
- +
- + if (!landed && me->IsWithinDistInMap(who, 35.0f))
- + {
- + if (instance->GetData(DATA_TEAM_IN_INSTANCE) == HORDE)
- + Talk(SAY_FROSTWYRM_LAND_H_0);
- + else
- + Talk(SAY_FROSTWYRM_LAND_A_1);
- + landed = true;
- + me->SetFlying(false);
- + me->RemoveUnitMovementFlag(MOVEMENTFLAG_LEVITATING);
- + me->SetInCombatWith(who);
- + me->AddThreat(who, 1.0f);
- + me->GetMotionMaster()->MoveChase(who);
- + }
- + }
- +
- + void UpdateAI(const uint32 diff)
- + {
- + if (!UpdateVictim())
- + return;
- +
- + if (me->HasUnitState(UNIT_STAT_CASTING))
- + return;
- +
- + events.Update(diff);
- +
- + while (uint32 eventId = events.ExecuteEvent())
- + {
- + switch (eventId)
- + {
- + case EVENT_FROST_BREATH:
- + if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 1, 10.0f))
- + DoCast(target, SPELL_FROST_BREATH);
- + events.ScheduleEvent(EVENT_FROST_BREATH, 20000);
- + break;
- + case EVENT_BLIZZARD:
- + if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 1, 10.0f))
- + DoCast(target, SPELL_BLIZZARD);
- + events.ScheduleEvent(EVENT_BLIZZARD, 25000);
- + break;
- + case EVENT_CLEAVE:
- + if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 1, 10.0f))
- + DoCast(target, SPELL_FROST_CLEAVE);
- + events.ScheduleEvent(EVENT_CLEAVE, 10000);
- + break;
- + }
- + }
- +
- + DoMeleeAttackIfReady();
- + }
- +
- + private:
- + bool landed;
- + EventMap events;
- + InstanceScript* instance;
- + };
- +
- + CreatureAI* GetAI(Creature* pCreature) const
- + {
- + return new npc_icc_spire_frostwyrmAI(pCreature);
- + }
- +};
- +
- +/* ---------------------------------- AreaTrigger Scripts ------------------------------------- */
- +class at_icc_land_frostwyrm : public AreaTriggerScript
- +{
- + public:
- + at_icc_land_frostwyrm() : AreaTriggerScript("at_icc_land_frostwyrm") { }
- +
- + bool OnTrigger(Player* player, AreaTriggerEntry const* areaTrigger)
- + {
- + if (InstanceScript* instance = player->GetInstanceScript())
- + {
- + if (instance->GetData(DATA_SPIRE_FROSTWYRM_STATE) == NOT_STARTED && instance->GetData(DATA_SECOND_SQUAD_STATE) == DONE)
- + {
- + if (instance->GetData(DATA_TEAM_IN_INSTANCE) == ALLIANCE)
- + player->GetMap()->SummonCreature(NPC_SPIRE_FROSTWYRM, FrostWyrmPosA);
- + else
- + player->GetMap()->SummonCreature(NPC_SPIRE_FROSTWYRM, FrostWyrmPosH);
- +
- + instance->SetData(DATA_SPIRE_FROSTWYRM_STATE, IN_PROGRESS);
- + }
- + }
- +
- + return true;
- + }
- +};
- +
- +/* transport script */
- +class transport_gunship : public TransportScript
- +{
- + public:
- + transport_gunship() : TransportScript("transport_gunship") { }
- +
- + void OnRelocate(Transport* transport, uint32 waypointId, uint32 mapId, float x, float y, float z)
- + {
- + }
- +
- + void OnAddPassenger(Transport* transport, Player* player)
- + {
- + if (!transport || !player)
- + return;
- +
- + switch (transport->GetEntry())
- + {
- + case GO_THE_SKYBREAKER_ALLIANCE_ICC:
- + player->AddAura(SPELL_ON_SKYBREAKERS_DECK, player);
- + break;
- + case GO_ORGRIM_S_HAMMER_HORDE_ICC:
- + player->AddAura(SPELL_ON_ORGRIMS_HAMMERS_DECK, player);
- + break;
- + default:
- + break;
- + }
- + }
- +
- + void OnRemovePassenger(Transport* /*transport*/, Player* player)
- + {
- + if (!player)
- + return;
- +
- + player->RemoveAurasDueToSpell(SPELL_ON_ORGRIMS_HAMMERS_DECK);
- + player->RemoveAurasDueToSpell(SPELL_ON_SKYBREAKERS_DECK);
- + }
- +};
- +
- +/* Remove Rocket Pack - 70713 */
- +class spell_icc_remove_rocket_pack : public SpellScriptLoader
- +{
- + public:
- + spell_icc_remove_rocket_pack() : SpellScriptLoader("spell_icc_remove_rocket_pack") { }
- +
- + class spell_icc_remove_rocket_pack_SpellScript : public SpellScript
- + {
- + PrepareSpellScript(spell_icc_remove_rocket_pack_SpellScript);
- +
- + void HandleEffect(SpellEffIndex /*effIndex*/)
- + {
- + Player* hitPlr = GetHitPlayer();
- + if (!hitPlr) // If player is offline
- + return;
- +
- + int32 itemId = GetEffectValue();
- + uint32 itemCount = hitPlr->GetItemCount(itemId, false); // Should be 1, but just in case.
- + hitPlr->DestroyItemCount(itemId, itemCount, true, false);
- + }
- +
- + void Register()
- + {
- + OnEffectHitTarget += SpellEffectFn(spell_icc_remove_rocket_pack_SpellScript::HandleEffect, EFFECT_0, SPELL_EFFECT_SCRIPT_EFFECT);
- + }
- + };
- +
- + SpellScript* GetSpellScript() const
- + {
- + return new spell_icc_remove_rocket_pack_SpellScript();
- + }
- +};
- +
- +/* spell 69471 Heat Drain */
- +class spell_gb_heat_drain : public SpellScriptLoader
- +{
- + public:
- + spell_gb_heat_drain() : SpellScriptLoader("spell_gb_heat_drain") { }
- +
- + class spell_gb_heat_drain_SpellScript : public SpellScript
- + {
- + PrepareSpellScript(spell_gb_heat_drain_SpellScript);
- +
- + void HandleDummy(SpellEffIndex /*effIndex*/)
- + {
- + Unit* caster = GetCaster();
- +
- + if (caster->GetPower(POWER_ENERGY) != 0)
- + caster->ModifyPower(POWER_ENERGY, -1);
- +
- + if (caster->GetPower(POWER_ENERGY) >= 99)
- + caster->CastSpell(caster, SPELL_OVERHEAT, true);
- + }
- +
- + void Register()
- + {
- + OnEffectHit += SpellEffectFn(spell_gb_heat_drain_SpellScript::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY);
- + }
- + };
- +
- + SpellScript* GetSpellScript() const
- + {
- + return new spell_gb_heat_drain_SpellScript();
- + }
- +};
- +
- +/* spell 69488 Overheat Drain */
- +class spell_gb_overheat_drain : public SpellScriptLoader
- +{
- + public:
- + spell_gb_overheat_drain() : SpellScriptLoader("spell_gb_overheat_drain") { }
- +
- + class spell_gb_overheat_drain_SpellScript : public SpellScript
- + {
- + PrepareSpellScript(spell_gb_overheat_drain_SpellScript);
- +
- + void HandleDummy(SpellEffIndex /*effIndex*/)
- + {
- + Unit* caster = GetCaster();
- +
- + if (caster->GetPower(POWER_ENERGY) >= 10)
- + caster->ModifyPower(POWER_ENERGY, -10);
- + }
- +
- + void Register()
- + {
- + OnEffectHit += SpellEffectFn(spell_gb_overheat_drain_SpellScript::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY);
- + }
- + };
- +
- + SpellScript* GetSpellScript() const
- + {
- + return new spell_gb_overheat_drain_SpellScript();
- + }
- +};
- +
- +/* spell 69402 Incinerating Blast */
- +class spell_gb_incinerating_blast : public SpellScriptLoader
- +{
- + public:
- + spell_gb_incinerating_blast() : SpellScriptLoader("spell_gb_incinerating_blast") { }
- +
- + class spell_gb_incinerating_blast_SpellScript : public SpellScript
- + {
- + PrepareSpellScript(spell_gb_incinerating_blast_SpellScript);
- +
- + void AddExtraDamage()
- + {
- + Unit* caster = GetCaster();
- + if (!caster || !caster->GetPower(POWER_ENERGY))
- + return;
- +
- + SetHitDamage(int32(GetHitDamage() + (caster->GetPower(POWER_ENERGY) * 100.0f))); // TODO: How much should be?
- + caster->SetPower(POWER_ENERGY, 0);
- + }
- +
- + void Register()
- + {
- + OnHit += SpellHitFn(spell_gb_incinerating_blast_SpellScript::AddExtraDamage);
- + }
- + };
- +
- + SpellScript* GetSpellScript() const
- + {
- + return new spell_gb_incinerating_blast_SpellScript();
- + }
- +};
- +
- +/* spell 71335, 70339 Burning Pitch */
- +class spell_gb_burning_pitch : public SpellScriptLoader
- +{
- + public:
- + spell_gb_burning_pitch() : SpellScriptLoader("spell_gb_burning_pitch") { }
- +
- + class spell_gb_burning_pitch_SpellScript : public SpellScript
- + {
- + PrepareSpellScript(spell_gb_burning_pitch_SpellScript);
- +
- + bool Validate(SpellInfo const* /*spellInfo*/)
- + {
- + if (!sSpellMgr->GetSpellInfo(SPELL_BURNING_PITCH_SIEGE_DMG_A))
- + return false;
- + if (!sSpellMgr->GetSpellInfo(SPELL_BURNING_PITCH_SIEGE_DMG_H))
- + return false;
- + if (!sSpellMgr->GetSpellInfo(SPELL_BURNING_PITCH_AOE_DAMAGE))
- + return false;
- + return true;
- + }
- +
- + void HandleDummy(SpellEffIndex /*effIndex*/)
- + {
- + Unit* caster = GetCaster();
- + Unit* target = GetHitUnit();
- +
- + if (!caster || !target)
- + return;
- +
- + if (GetSpellInfo()->Id == SPELL_BURNING_PITCH_A)
- + caster->CastSpell(target, SPELL_BURNING_PITCH_SIEGE_DMG_A, true);
- + else
- + caster->CastSpell(target, SPELL_BURNING_PITCH_SIEGE_DMG_H, true);
- +
- + caster->CastSpell(target, SPELL_BURNING_PITCH_AOE_DAMAGE, true);
- + }
- +
- + void Register()
- + {
- + OnEffectHitTarget += SpellEffectFn(spell_gb_burning_pitch_SpellScript::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY);
- + }
- + };
- +
- + SpellScript* GetSpellScript() const
- + {
- + return new spell_gb_burning_pitch_SpellScript();
- + }
- +};
- +
- +/* spell 68645 Rocket Pack */
- +class spell_rocket_pack : public SpellScriptLoader
- +{
- + public:
- + spell_rocket_pack() : SpellScriptLoader("spell_rocket_pack") { }
- +
- + class spell_rocket_pack_AuraScript : public AuraScript
- + {
- + PrepareAuraScript(spell_rocket_pack_AuraScript);
- +
- + void OnApply(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
- + {
- + GetTarget()->CastSpell(GetTarget(), 68721, true);
- + }
- +
- + void OnRemove(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
- + {
- + GetTarget()->RemoveAurasDueToSpell(68721);
- + }
- +
- + void Register()
- + {
- + OnEffectApply += AuraEffectApplyFn(spell_rocket_pack_AuraScript::OnApply, EFFECT_1, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_REAL);
- + OnEffectRemove += AuraEffectRemoveFn(spell_rocket_pack_AuraScript::OnRemove, EFFECT_1, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_REAL);
- + }
- + };
- +
- + AuraScript* GetAuraScript() const
- + {
- + return new spell_rocket_pack_AuraScript();
- + }
- +};
- +
- +void AddSC_boss_gunship_battle()
- +{
- + new npc_muradin_gunship();
- + new npc_saurfang_gunship();
- + new npc_zafod_boombox();
- + new npc_korkron_axethrower_rifleman();
- + new npc_mortar_soldier_or_rocketeer();
- + new npc_gunship_mage();
- + new npc_gunship_cannon();
- + new npc_sergeant();
- + new npc_marine_or_reaver();
- + new npc_gunship_trigger();
- + new npc_gunship_portal();
- + new npc_korkron_primalist();
- + new npc_korkron_defender();
- + new npc_skybreaker_vindicator();
- + new npc_skybreaker_protector();
- + new npc_icc_spire_frostwyrm();
- + new at_icc_land_frostwyrm();
- + new npc_gunship_skybreaker();
- + new npc_gunship_orgrimmar();
- + new transport_gunship();
- + new spell_icc_remove_rocket_pack();
- + new spell_gb_heat_drain();
- + new spell_gb_overheat_drain();
- + new spell_gb_incinerating_blast();
- + new spell_gb_burning_pitch();
- + new spell_rocket_pack();
- +}
- \ No newline at end of file
- diff --git a/src/server/scripts/Northrend/IcecrownCitadel/icecrown_citadel.h b/src/server/scripts/Northrend/IcecrownCitadel/icecrown_citadel.h
- index 085aea1..0ce5de9 100755
- --- a/src/server/scripts/Northrend/IcecrownCitadel/icecrown_citadel.h
- +++ b/src/server/scripts/Northrend/IcecrownCitadel/icecrown_citadel.h
- @@ -110,6 +110,22 @@ enum DataTypes
- DATA_HIGHLORD_TIRION_FORDRING = 37,
- DATA_ARTHAS_PLATFORM = 38,
- DATA_TERENAS_MENETHIL = 39,
- + // For Gunship
- + DATA_FIRST_SQUAD_STATE = 100,
- + DATA_SECOND_SQUAD_STATE = 101,
- + DATA_SPIRE_FROSTWYRM_STATE = 102,
- + DATA_GB_HIGH_OVERLORD_SAURFANG = 103,
- + DATA_GB_MURADIN_BRONZEBEARD = 104,
- + DATA_HIGH_OVERLORD_SAURFANG_NOT_VISUAL = 105,
- + DATA_GB_BATTLE_MAGE = 106,
- + DATA_SKYBREAKER_BOSS = 107,
- + DATA_ORGRIMMAR_HAMMER_BOSS = 108,
- + DATA_MURADIN_BRONZEBEARD_NOT_VISUAL = 109,
- +
- + // misc
- + DATA_MURADIN_BRONZEBEARD = 66,
- + DATA_GUNSHIP_BATTLE = 67,
- + GUID_PLAYER_LOCATION = 69,
- };
- enum CreaturesIds
- @@ -163,6 +179,36 @@ enum CreaturesIds
- NPC_REANIMATED_ADHERENT = 38010,
- NPC_VENGEFUL_SHADE = 38222,
- + // Gunship Battle
- + NPC_GB_SKYBREAKER = 37540,
- + NPC_GB_ORGRIMS_HAMMER = 37215,
- + NPC_GB_HIGH_OVERLORD_SAURFANG = 36939,
- + NPC_GB_MURADIN_BRONZEBEARD = 36948,
- + NPC_GB_HIHG_CAPTAIN_JUSTIN_BARTLETT = 37182,
- + NPC_GB_HIGH_OVERLORD_SAURFANG_NOT_VISUAL = 50004,
- + NPC_GB_MURADIN_BRONZEBEARD_NOT_VISUAL = 50006,
- + NPC_GB_SKYBREAKER_SORCERER = 37026,
- + NPC_GB_SKYBREAKER_SORCERERS = 37116,
- + NPC_GB_KORKRON_REAVER = 37920,
- + NPC_GB_KORKRON_REAVERS = 36957,
- + NPC_GB_KORKRON_SERGANTE = 36960,
- + NPC_GB_SKYBREAKER_SERGANTE = 36961,
- + NPC_GB_KORKRON_BATTLE_MAGE = 37117,
- + NPC_GB_SKYBREAKER_MARINE = 36950,
- + NPC_GB_KORKRON_ROCKETEER = 36982,
- + NPC_GB_SKYBREAKER_MORTAR_SOLDIER = 36978,
- + NPC_GB_KORKRON_AXETHROWER = 36968,
- + NPC_GB_SKYBREAKER_RIFLEMAN = 36969,
- + NPC_GB_SKYBREAKER_DECKHAND = 36970,
- + NPC_GB_ZAFOD_BOOMBOX = 37184,
- + NPC_GB_ALLIANCE_CANON = 36838,
- + NPC_GB_HORDE_CANON = 36839,
- + NPC_GB_INVISIBLE_STALKER = 32780,
- + NPC_GB_PORTAL = 37227,
- + NPC_GB_GUNSHIP_HULL = 37547,
- + NPC_KORKRON_INVOKER = 37033,
- + NPC_SPIRE_FROSTWYRM = 37230,
- +
- // Deathbringer Saurfang
- NPC_DEATHBRINGER_SAURFANG = 37813,
- NPC_BLOOD_BEAST = 38508,
- @@ -294,6 +340,20 @@ enum GameObjectsIds
- GO_ORATORY_OF_THE_DAMNED_ENTRANCE = 201563,
- GO_LADY_DEATHWHISPER_ELEVATOR = 202220,
- + //Gunship Battle
- + GO_ORGRIM_S_HAMMER_HORDE_ICC = 201812,
- + GO_ORGRIM_S_HAMMER_ALLIANCE_ICC = 201581,
- + GO_THE_SKYBREAKER_HORDE_ICC = 201811,
- + GO_THE_SKYBREAKER_ALLIANCE_ICC = 201580,
- + GO_CAPITAN_CHEST_A_10N = 201872,
- + GO_CAPITAN_CHEST_A_25N = 201873,
- + GO_CAPITAN_CHEST_A_10H = 201874,
- + GO_CAPITAN_CHEST_A_25H = 201875,
- + GO_CAPITAN_CHEST_H_10N = 202177,
- + GO_CAPITAN_CHEST_H_25N = 202178,
- + GO_CAPITAN_CHEST_H_10H = 202179,
- + GO_CAPITAN_CHEST_H_25H = 202180,
- +
- // Deathbringer Saurfang
- GO_SAURFANG_S_DOOR = 201825,
- GO_DEATHBRINGER_S_CACHE_10N = 202239,
- diff --git a/src/server/scripts/Northrend/IcecrownCitadel/instance_icecrown_citadel.cpp b/src/server/scripts/Northrend/IcecrownCitadel/instance_icecrown_citadel.cpp
- index ca6eddf..6338ab7 100755
- --- a/src/server/scripts/Northrend/IcecrownCitadel/instance_icecrown_citadel.cpp
- +++ b/src/server/scripts/Northrend/IcecrownCitadel/instance_icecrown_citadel.cpp
- @@ -20,6 +20,8 @@
- #include "InstanceScript.h"
- #include "ScriptedCreature.h"
- #include "Map.h"
- +#include "MapManager.h"
- +#include "Transport.h"
- #include "PoolMgr.h"
- #include "AccountMgr.h"
- #include "icecrown_citadel.h"
- @@ -103,6 +105,18 @@ class instance_icecrown_citadel : public InstanceMapScript
- TeamInInstance = 0;
- HeroicAttempts = MaxHeroicAttempts;
- LadyDeathwisperElevatorGUID = 0;
- + // Gunship Battle
- + FirstSquadState = 0;
- + SecondSquadState = 0;
- +// SpireSquadState = 0;
- + SkybreakerBossGUID = 0;
- + OrgrimmarBossGUID = 0;
- + DeathbringerSaurfangGbGUID = 0;
- + MuradinBronzebeardGbGUID = 0;
- + DeathbringerSaurfangNotVisualGUID = 0;
- + MuradinBronzebeardNotVisualGUID = 0;
- + GbBattleMageGUID = 0;
- + // Gunship Battle
- DeathbringerSaurfangGUID = 0;
- DeathbringerSaurfangDoorGUID = 0;
- DeathbringerSaurfangEventGUID = 0;
- @@ -163,6 +177,8 @@ class instance_icecrown_citadel : public InstanceMapScript
- {
- if (!TeamInInstance)
- TeamInInstance = player->GetTeam();
- +
- + PrepareGunshipEvent(); // Spawn Gunship Event
- }
- void OnCreatureCreate(Creature* creature)
- @@ -177,6 +193,28 @@ class instance_icecrown_citadel : public InstanceMapScript
- switch (creature->GetEntry())
- {
- + case NPC_GB_SKYBREAKER:
- + SkybreakerBossGUID = creature->GetGUID();
- + break;
- + case NPC_GB_ORGRIMS_HAMMER:
- + OrgrimmarBossGUID = creature->GetGUID();
- + break;
- + case NPC_GB_HIGH_OVERLORD_SAURFANG:
- + DeathbringerSaurfangGbGUID = creature->GetGUID();
- + break;
- + case NPC_GB_MURADIN_BRONZEBEARD:
- + MuradinBronzebeardGbGUID = creature->GetGUID();
- + break;
- + case NPC_GB_HIGH_OVERLORD_SAURFANG_NOT_VISUAL:
- + DeathbringerSaurfangNotVisualGUID = creature->GetGUID();
- + break;
- + case NPC_GB_MURADIN_BRONZEBEARD_NOT_VISUAL:
- + MuradinBronzebeardNotVisualGUID = creature->GetGUID();
- + break;
- + case NPC_GB_SKYBREAKER_SORCERERS:
- + case NPC_GB_KORKRON_BATTLE_MAGE:
- + GbBattleMageGUID = creature->GetGUID();
- + break;
- case NPC_KOR_KRON_GENERAL:
- if (TeamInInstance == ALLIANCE)
- creature->UpdateEntry(NPC_ALLIANCE_COMMANDER, ALLIANCE);
- @@ -558,6 +596,22 @@ class instance_icecrown_citadel : public InstanceMapScript
- {
- switch (type)
- {
- + //Gunship battle
- + case DATA_SKYBREAKER_BOSS:
- + return SkybreakerBossGUID;
- + case DATA_ORGRIMMAR_HAMMER_BOSS:
- + return OrgrimmarBossGUID;
- + case DATA_GB_HIGH_OVERLORD_SAURFANG:
- + return DeathbringerSaurfangGbGUID;
- + case DATA_GB_MURADIN_BRONZEBEARD:
- + return MuradinBronzebeardGbGUID;
- + case DATA_HIGH_OVERLORD_SAURFANG_NOT_VISUAL:
- + return DeathbringerSaurfangNotVisualGUID;
- + case DATA_MURADIN_BRONZEBEARD_NOT_VISUAL:
- + return MuradinBronzebeardNotVisualGUID;
- + case DATA_GB_BATTLE_MAGE:
- + return GbBattleMageGUID;
- + //
- case DATA_DEATHBRINGER_SAURFANG:
- return DeathbringerSaurfangGUID;
- case DATA_SAURFANG_EVENT_NPC:
- @@ -628,7 +682,6 @@ class instance_icecrown_citadel : public InstanceMapScript
- switch (type)
- {
- case DATA_LADY_DEATHWHISPER:
- - SetBossState(DATA_GUNSHIP_EVENT, state); // TEMP HACK UNTIL GUNSHIP SCRIPTED
- if (state == DONE)
- {
- if (GameObject* elevator = instance->GetGameObject(LadyDeathwisperElevatorGUID))
- @@ -952,7 +1005,7 @@ class instance_icecrown_citadel : public InstanceMapScript
- return false;
- }
- - /*bool CheckRequiredBosses(uint32 bossId, Player const* player = NULL) const
- + bool CheckRequiredBosses(uint32 bossId, Player const* player = NULL) const
- {
- if (player && AccountMgr::IsGMAccount(player->GetSession()->GetSecurity()))
- return true;
- @@ -991,9 +1044,9 @@ class instance_icecrown_citadel : public InstanceMapScript
- return false;
- return true;
- - }*/
- + }
- - /*bool CheckPlagueworks(uint32 bossId) const
- + bool CheckPlagueworks(uint32 bossId) const
- {
- switch (bossId)
- {
- @@ -1010,9 +1063,9 @@ class instance_icecrown_citadel : public InstanceMapScript
- }
- return true;
- - }*/
- + }
- - /*bool CheckCrimsonHalls(uint32 bossId) const
- + bool CheckCrimsonHalls(uint32 bossId) const
- {
- switch (bossId)
- {
- @@ -1029,9 +1082,9 @@ class instance_icecrown_citadel : public InstanceMapScript
- }
- return true;
- - }*/
- + }
- - /*bool CheckFrostwingHalls(uint32 bossId) const
- + bool CheckFrostwingHalls(uint32 bossId) const
- {
- switch (bossId)
- {
- @@ -1048,9 +1101,9 @@ class instance_icecrown_citadel : public InstanceMapScript
- }
- return true;
- - }*/
- + }
- - /*bool CheckLowerSpire(uint32 bossId) const
- + bool CheckLowerSpire(uint32 bossId) const
- {
- switch (bossId)
- {
- @@ -1083,7 +1136,7 @@ class instance_icecrown_citadel : public InstanceMapScript
- }
- return true;
- - }*/
- + }
- std::string GetSaveData()
- {
- @@ -1236,9 +1289,210 @@ class instance_icecrown_citadel : public InstanceMapScript
- }
- }
- + void PrepareGunshipEvent()
- + {
- + if (isPrepared || GetBossState(DATA_GUNSHIP_EVENT) == DONE)
- + return;
- +
- + if(TeamInInstance == ALLIANCE)
- + {
- + if(Transport* th = sMapMgr->LoadTransportInMap(instance, GO_ORGRIM_S_HAMMER_ALLIANCE_ICC, 108000))
- + {
- + th->AddNPCPassengerInInstance(NPC_GB_ORGRIMS_HAMMER, 1.845810f, 1.268872f, 34.526218f, 1.5890f);
- + th->AddNPCPassengerInInstance(NPC_GB_HIGH_OVERLORD_SAURFANG, 37.18615f, 0.00016f, 36.78849f, 3.13683f);
- + th->AddNPCPassengerInInstance(NPC_GB_INVISIBLE_STALKER, 37.18615f, 0.00016f, 36.78849f, 3.13683f);
- + th->AddNPCPassengerInInstance(NPC_GB_KORKRON_BATTLE_MAGE, 47.2929f, -4.308941f, 37.5555f, 3.05033f);
- + th->AddNPCPassengerInInstance(NPC_GB_KORKRON_BATTLE_MAGE, 47.34621f, 4.032004f, 37.70952f, 3.05033f);
- + th->AddNPCPassengerInInstance(NPC_GB_KORKRON_BATTLE_MAGE, 15.03016f, 0.00016f, 37.70952f, 1.55138f);
- + th->AddNPCPassengerInInstance(NPC_GB_GUNSHIP_HULL, -13.19547f, -27.160213f, 35.47252f, 3.10672f);
- + th->AddNPCPassengerInInstance(NPC_GB_GUNSHIP_HULL, -18.33902f, -25.230491f, 33.04052f, 3.00672f);
- + th->AddNPCPassengerInInstance(NPC_GB_GUNSHIP_HULL, -60.1251f, -1.27014f, 42.8335f, 5.16073f);
- + th->AddNPCPassengerInInstance(NPC_GB_GUNSHIP_HULL, -48.2651f, 16.78034f, 34.2515f, 0.04292f);
- + th->AddNPCPassengerInInstance(NPC_GB_GUNSHIP_HULL, -14.8356f, 27.931688f, 33.363f, 1.73231f);
- + th->AddNPCPassengerInInstance(NPC_GB_GUNSHIP_HULL, 10.2702f, 20.62966f, 35.37483f, 1.6f);
- + th->AddNPCPassengerInInstance(NPC_GB_GUNSHIP_HULL, 39.32459f, 14.50176f, 36.88428f, 1.6f);
- + th->AddNPCPassengerInInstance(NPC_GB_GUNSHIP_HULL, 46.17223f, -6.638763f, 37.35444f, 1.32f);
- + th->AddNPCPassengerInInstance(NPC_GB_GUNSHIP_HULL, 27.4456f, -13.397498f, 36.34746f, 1.6f);
- + th->AddNPCPassengerInInstance(NPC_GB_GUNSHIP_HULL, 18.16184f, 1.37897f, 35.31705f, 1.6f);
- + th->AddNPCPassengerInInstance(NPC_GB_GUNSHIP_HULL, -18.11516f, -0.196236f, 45.15709f, 2.9f);
- + th->AddNPCPassengerInInstance(NPC_GB_GUNSHIP_HULL, -18.11844f, -0.19624f, 49.18192f, 1.6f);
- +
- + if (instance->ToInstanceMap()->GetMaxPlayers() == 10)
- + {
- + th->AddNPCPassengerInInstance(NPC_GB_KORKRON_AXETHROWER, -3.170555f, 28.30652f, 34.21082f, 1.66527f);
- + th->AddNPCPassengerInInstance(NPC_GB_KORKRON_AXETHROWER, -12.0928f, 27.65942f, 33.58557f, 1.66527f);
- + th->AddNPCPassengerInInstance(NPC_GB_KORKRON_AXETHROWER, 14.92804f, 26.18018f, 35.47803f, 1.66527f);
- + th->AddNPCPassengerInInstance(NPC_GB_KORKRON_AXETHROWER, 24.70331f, 25.36584f, 35.97845f, 1.66527f);
- + th->AddNPCPassengerInInstance(NPC_GB_KORKRON_ROCKETEER, -11.44849f, -25.71838f, 33.64343f, 1.49248f);
- + th->AddNPCPassengerInInstance(NPC_GB_KORKRON_ROCKETEER, 12.30336f, -25.69653f, 35.32373f, 1.49248f);
- + }
- + else
- + {
- + th->AddNPCPassengerInInstance(NPC_GB_KORKRON_AXETHROWER, -3.170555f, 28.30652f, 34.21082f, 1.66527f);
- + th->AddNPCPassengerInInstance(NPC_GB_KORKRON_AXETHROWER, -12.0928f, 27.65942f, 33.58557f, 1.66527f);
- + th->AddNPCPassengerInInstance(NPC_GB_KORKRON_AXETHROWER, 14.92804f, 26.18018f, 35.47803f, 1.66527f);
- + th->AddNPCPassengerInInstance(NPC_GB_KORKRON_AXETHROWER, 24.70331f, 25.36584f, 35.97845f, 1.66527f);
- + th->AddNPCPassengerInInstance(NPC_GB_KORKRON_AXETHROWER, 19.92804f, 27.18018f, 35.47803f, 1.66527f);
- + th->AddNPCPassengerInInstance(NPC_GB_KORKRON_AXETHROWER, -7.70331f, 28.36584f, 33.88557f, 1.66527f);
- + th->AddNPCPassengerInInstance(NPC_GB_KORKRON_ROCKETEER, -11.44849f, -25.71838f, 33.64343f, 1.49248f);
- + th->AddNPCPassengerInInstance(NPC_GB_KORKRON_ROCKETEER, 12.30336f, -25.69653f, 35.32373f, 1.49248f);
- + th->AddNPCPassengerInInstance(NPC_GB_KORKRON_ROCKETEER, -3.44849f, -25.71838f, 34.21082f, 1.49248f);
- + th->AddNPCPassengerInInstance(NPC_GB_KORKRON_ROCKETEER, 3.30336f, -25.69653f, 35.32373f, 1.49248f);
- + }
- + }
- +
- + if(Transport* t = sMapMgr->LoadTransportInMap(instance, GO_THE_SKYBREAKER_ALLIANCE_ICC, 108000))
- + {
- + t->AddNPCPassengerInInstance(NPC_GB_SKYBREAKER, -17.156807f, -1.633260f, 20.81273f, 4.52672f);
- + t->AddNPCPassengerInInstance(NPC_GB_MURADIN_BRONZEBEARD, 13.51547f, -0.160213f, 20.87252f, 3.10672f);
- + t->AddNPCPassengerInInstance(NPC_GB_HIHG_CAPTAIN_JUSTIN_BARTLETT, 42.78902f, -0.010491f, 25.24052f, 3.00672f);
- + t->AddNPCPassengerInInstance(NPC_GB_HIGH_OVERLORD_SAURFANG_NOT_VISUAL, -12.9806f, -22.9462f, 21.659f, 4.72416f);
- + t->AddNPCPassengerInInstance(NPC_GB_ZAFOD_BOOMBOX, 18.8042f, 9.907914f, 20.33559f, 3.10672f);
- + t->AddNPCPassengerInInstance(NPC_GB_SKYBREAKER_DECKHAND, -64.8423f, 4.4658f, 23.4352f, 2.698897f);
- + t->AddNPCPassengerInInstance(NPC_GB_SKYBREAKER_DECKHAND, 35.54972f, 19.93269f, 25.0333f, 4.71242f);
- + t->AddNPCPassengerInInstance(NPC_GB_SKYBREAKER_DECKHAND, -36.39837f, 3.13127f, 20.4496f, 1.5708f);
- + t->AddNPCPassengerInInstance(NPC_GB_SKYBREAKER_DECKHAND, -36.23974f, -2.75767f, 20.4506f, 4.69496f);
- + t->AddNPCPassengerInInstance(NPC_GB_SKYBREAKER_DECKHAND, 41.94677f, 44.08411f, 24.66587f, 1.62032f);
- + t->AddNPCPassengerInInstance(NPC_GB_GUNSHIP_HULL, 13.51547f, -0.160213f, 20.87252f, 3.10672f);
- + t->AddNPCPassengerInInstance(NPC_GB_GUNSHIP_HULL, 42.78902f, -0.010491f, 25.24052f, 3.00672f);
- + t->AddNPCPassengerInInstance(NPC_GB_GUNSHIP_HULL, 14.0551f, 3.65014f, 20.7935f, 3.16073f);
- + t->AddNPCPassengerInInstance(NPC_GB_GUNSHIP_HULL, 14.0551f, -4.65034f, 20.7915f, 3.04292f);
- + t->AddNPCPassengerInInstance(NPC_GB_GUNSHIP_HULL, -17.8356f, 0.031688f, 20.823f, 4.73231f);
- + t->AddNPCPassengerInInstance(NPC_GB_GUNSHIP_HULL, -34.2702f, -26.18966f, 21.37483f, 1.6f);
- + t->AddNPCPassengerInInstance(NPC_GB_GUNSHIP_HULL, -11.64459f, -19.85176f, 20.88428f, 1.6f);
- + t->AddNPCPassengerInInstance(NPC_GB_GUNSHIP_HULL, -19.88223f, -6.578763f, 20.57444f, 1.6f);
- + t->AddNPCPassengerInInstance(NPC_GB_GUNSHIP_HULL, -41.4456f, -7.647498f, 20.49746f, 1.6f);
- + t->AddNPCPassengerInInstance(NPC_GB_GUNSHIP_HULL, 0.554884f, -1.232897f, 20.53705f, 1.6f);
- + t->AddNPCPassengerInInstance(NPC_GB_GUNSHIP_HULL, -50.16516f, 9.716236f, 23.58709f, 1.6f);
- + t->AddNPCPassengerInInstance(NPC_GB_GUNSHIP_HULL, 11.45844f, 16.36624f, 20.54192f, 1.6f);
- + t->AddNPCPassengerInInstance(NPC_GB_GUNSHIP_HULL, 19.72286f, -2.193787f, 33.06982f, 1.6f);
- + t->AddNPCPassengerInInstance(NPC_GB_GUNSHIP_HULL, 19.72286f, -2.193787f, 33.06982f, 1.6f);
- + t->AddNPCPassengerInInstance(NPC_GB_GUNSHIP_HULL, 8.599396f, -28.55855f, 24.79919f, 1.6f);
- + t->AddNPCPassengerInInstance(NPC_GB_GUNSHIP_HULL, 38.94339f, -33.808f, 25.39618f, 1.6f);
- + t->AddNPCPassengerInInstance(NPC_GB_GUNSHIP_HULL, 58.15474f, 0.748094f, 41.87663f, 1.6f);
- + t->AddNPCPassengerInInstance(NPC_GB_GUNSHIP_HULL, 5.607554f, -6.350654f, 34.00357f, 1.6f);
- + t->AddNPCPassengerInInstance(NPC_GB_GUNSHIP_HULL, 4.780305f, -29.05227f, 35.09634f, 1.6f);
- +
- + if (instance->ToInstanceMap()->GetMaxPlayers() == 10)
- + {
- + t->AddNPCPassengerInInstance(NPC_GB_ALLIANCE_CANON, -5.15231f, -22.9462f, 21.659f, 4.72416f);
- + t->AddNPCPassengerInInstance(NPC_GB_ALLIANCE_CANON, -28.0876f, -22.9462f, 21.659f, 4.72416f);
- + }
- + else
- + {
- + t->AddNPCPassengerInInstance(NPC_GB_ALLIANCE_CANON, -5.15231f, -22.9462f, 21.659f, 4.72416f);
- + t->AddNPCPassengerInInstance(NPC_GB_ALLIANCE_CANON, -14.9806f, -22.9462f, 21.659f, 4.72416f);
- + t->AddNPCPassengerInInstance(NPC_GB_ALLIANCE_CANON, -21.7406f, -22.9462f, 21.659f, 4.72416f);
- + t->AddNPCPassengerInInstance(NPC_GB_ALLIANCE_CANON, -28.0876f, -22.9462f, 21.659f, 4.72416f);
- + }
- + }
- + }
- +
- + if(TeamInInstance == HORDE)
- + {
- + if(Transport* t = sMapMgr->LoadTransportInMap(instance, GO_THE_SKYBREAKER_HORDE_ICC, 77800))
- + {
- + t->AddNPCPassengerInInstance(NPC_GB_SKYBREAKER, -17.156807f, -1.633260f, 20.81273f, 4.52672f);
- + t->AddNPCPassengerInInstance(NPC_GB_MURADIN_BRONZEBEARD, 13.51547f, -0.160213f, 20.87252f, 3.10672f);
- + t->AddNPCPassengerInInstance(NPC_GB_HIHG_CAPTAIN_JUSTIN_BARTLETT, 42.78902f, -0.010491f, 25.24052f, 3.00672f);
- + t->AddNPCPassengerInInstance(NPC_GB_SKYBREAKER_SORCERERS, 14.0551f, 3.65014f, 20.7935f, 3.16073f);
- + t->AddNPCPassengerInInstance(NPC_GB_SKYBREAKER_SORCERERS, 14.0551f, -4.65034f, 20.7915f, 3.04292f);
- + t->AddNPCPassengerInInstance(NPC_GB_SKYBREAKER_SORCERERS, -17.8356f, 0.031688f, 20.823f, 4.73231f);
- + t->AddNPCPassengerInInstance(NPC_GB_GUNSHIP_HULL, 13.51547f, -0.160213f, 20.87252f, 3.10672f);
- + t->AddNPCPassengerInInstance(NPC_GB_GUNSHIP_HULL, 42.78902f, -0.010491f, 25.24052f, 3.00672f);
- + t->AddNPCPassengerInInstance(NPC_GB_GUNSHIP_HULL, 14.0551f, 3.65014f, 20.7935f, 3.16073f);
- + t->AddNPCPassengerInInstance(NPC_GB_GUNSHIP_HULL, 14.0551f, -4.65034f, 20.7915f, 3.04292f);
- + t->AddNPCPassengerInInstance(NPC_GB_GUNSHIP_HULL, -17.8356f, 0.031688f, 20.823f, 4.73231f);
- + t->AddNPCPassengerInInstance(NPC_GB_GUNSHIP_HULL, -34.2702f, -26.18966f, 21.37483f, 1.6f);
- + t->AddNPCPassengerInInstance(NPC_GB_GUNSHIP_HULL, -11.64459f, -19.85176f, 20.88428f, 1.6f);
- + t->AddNPCPassengerInInstance(NPC_GB_GUNSHIP_HULL, -19.88223f, -6.578763f, 20.57444f, 1.6f);
- + t->AddNPCPassengerInInstance(NPC_GB_GUNSHIP_HULL, -41.4456f, -7.647498f, 20.49746f, 1.6f);
- + t->AddNPCPassengerInInstance(NPC_GB_GUNSHIP_HULL, 0.554884f, -1.232897f, 20.53705f, 1.6f);
- + t->AddNPCPassengerInInstance(NPC_GB_GUNSHIP_HULL, -50.16516f, 9.716236f, 23.58709f, 1.6f);
- + t->AddNPCPassengerInInstance(NPC_GB_GUNSHIP_HULL, 11.45844f, 16.36624f, 20.54192f, 1.6f);
- + t->AddNPCPassengerInInstance(NPC_GB_GUNSHIP_HULL, 19.72286f, -2.193787f, 33.06982f, 1.6f);
- + t->AddNPCPassengerInInstance(NPC_GB_GUNSHIP_HULL, 19.72286f, -2.193787f, 33.06982f, 1.6f);
- + t->AddNPCPassengerInInstance(NPC_GB_GUNSHIP_HULL, 8.599396f, -28.55855f, 24.79919f, 1.6f);
- + t->AddNPCPassengerInInstance(NPC_GB_GUNSHIP_HULL, 38.94339f, -33.808f, 25.39618f, 1.6f);
- + t->AddNPCPassengerInInstance(NPC_GB_GUNSHIP_HULL, 58.15474f, 0.748094f, 41.87663f, 1.6f);
- + t->AddNPCPassengerInInstance(NPC_GB_GUNSHIP_HULL, 5.607554f, -6.350654f, 34.00357f, 1.6f);
- + t->AddNPCPassengerInInstance(NPC_GB_GUNSHIP_HULL, 4.780305f, -29.05227f, 35.09634f, 1.6f);
- +
- + if(instance->ToInstanceMap()->GetMaxPlayers() == 10)
- + {
- + t->AddNPCPassengerInInstance(NPC_GB_SKYBREAKER_RIFLEMAN, -5.15231f, -22.9462f, 21.659f, 4.72416f);
- + t->AddNPCPassengerInInstance(NPC_GB_SKYBREAKER_RIFLEMAN, -14.9806f, -22.9462f, 21.659f, 4.72416f);
- + t->AddNPCPassengerInInstance(NPC_GB_SKYBREAKER_RIFLEMAN, -21.7406f, -22.9462f, 21.659f, 4.72416f);
- + t->AddNPCPassengerInInstance(NPC_GB_SKYBREAKER_RIFLEMAN, -28.0876f, -22.9462f, 21.659f, 4.72416f);
- + t->AddNPCPassengerInInstance(NPC_GB_SKYBREAKER_MORTAR_SOLDIER, -8.61003f, 15.483f, 20.4158f, 4.69854f);
- + t->AddNPCPassengerInInstance(NPC_GB_SKYBREAKER_MORTAR_SOLDIER, -27.9583f, 14.8875f, 20.4428f, 4.77865f);
- + }
- + else
- + {
- + t->AddNPCPassengerInInstance(NPC_GB_SKYBREAKER_RIFLEMAN, 0.15231f, -22.9462f, 21.659f, 4.72416f);
- + t->AddNPCPassengerInInstance(NPC_GB_SKYBREAKER_RIFLEMAN, -5.15231f, -22.9462f, 21.659f, 4.72416f);
- + t->AddNPCPassengerInInstance(NPC_GB_SKYBREAKER_RIFLEMAN, -14.9806f, -22.9462f, 21.659f, 4.72416f);
- + t->AddNPCPassengerInInstance(NPC_GB_SKYBREAKER_RIFLEMAN, -21.7406f, -22.9462f, 21.659f, 4.72416f);
- + t->AddNPCPassengerInInstance(NPC_GB_SKYBREAKER_RIFLEMAN, -28.0876f, -22.9462f, 21.659f, 4.72416f);
- + t->AddNPCPassengerInInstance(NPC_GB_SKYBREAKER_RIFLEMAN, -33.0876f, -22.9462f, 21.659f, 4.72416f);
- + t->AddNPCPassengerInInstance(NPC_GB_SKYBREAKER_MORTAR_SOLDIER, -8.61003f, 15.483f, 20.4158f, 4.69854f);
- + t->AddNPCPassengerInInstance(NPC_GB_SKYBREAKER_MORTAR_SOLDIER, -27.9583f, 14.8875f, 20.4428f, 4.77865f);
- + t->AddNPCPassengerInInstance(NPC_GB_SKYBREAKER_MORTAR_SOLDIER, -15.61003f, 15.483f, 20.4158f, 4.69854f);
- + t->AddNPCPassengerInInstance(NPC_GB_SKYBREAKER_MORTAR_SOLDIER, -20.9583f, 14.8875f, 20.4428f, 4.77865f);
- + }
- + }
- +
- + if(Transport* th = sMapMgr->LoadTransportInMap(instance,GO_ORGRIM_S_HAMMER_HORDE_ICC, 77800))
- + {
- + th->AddNPCPassengerInInstance(NPC_GB_ORGRIMS_HAMMER, 1.845810f, 1.268872f, 34.526218f, 1.5890f);
- + th->AddNPCPassengerInInstance(NPC_GB_HIGH_OVERLORD_SAURFANG, 37.18615f, 0.00016f, 36.78849f, 3.13683f);
- + th->AddNPCPassengerInInstance(NPC_GB_MURADIN_BRONZEBEARD_NOT_VISUAL, -7.09684f, 30.582f, 34.5013f, 1.53591f);
- + th->AddNPCPassengerInInstance(NPC_GB_INVISIBLE_STALKER, 37.30764f, -0.143823f, 36.7936f, 3.13683f);
- + th->AddNPCPassengerInInstance(NPC_GB_ZAFOD_BOOMBOX, 35.18615f, 15.30652f, 37.64343f, 3.05033f);
- + th->AddNPCPassengerInInstance(NPC_GB_GUNSHIP_HULL, -13.19547f, -27.160213f, 35.47252f, 3.10672f);
- + th->AddNPCPassengerInInstance(NPC_GB_GUNSHIP_HULL, -18.33902f, -25.230491f, 33.04052f, 3.00672f);
- + th->AddNPCPassengerInInstance(NPC_GB_GUNSHIP_HULL, -60.1251f, -1.27014f, 42.8335f, 5.16073f);
- + th->AddNPCPassengerInInstance(NPC_GB_GUNSHIP_HULL, -48.2651f, 16.78034f, 34.2515f, 0.04292f);
- + th->AddNPCPassengerInInstance(NPC_GB_GUNSHIP_HULL, -14.8356f, 27.931688f, 33.363f, 1.73231f);
- + th->AddNPCPassengerInInstance(NPC_GB_GUNSHIP_HULL, 10.2702f, 20.62966f, 35.37483f, 1.6f);
- + th->AddNPCPassengerInInstance(NPC_GB_GUNSHIP_HULL, 39.32459f, 14.50176f, 36.88428f, 1.6f);
- + th->AddNPCPassengerInInstance(NPC_GB_GUNSHIP_HULL, 46.17223f, -6.638763f, 37.35444f, 1.32f);
- + th->AddNPCPassengerInInstance(NPC_GB_GUNSHIP_HULL, 27.4456f, -13.397498f, 36.34746f, 1.6f);
- + th->AddNPCPassengerInInstance(NPC_GB_GUNSHIP_HULL, 18.16184f, 1.37897f, 35.31705f, 1.6f);
- + th->AddNPCPassengerInInstance(NPC_GB_GUNSHIP_HULL, -18.11516f, -0.196236f, 45.15709f, 2.9f);
- + th->AddNPCPassengerInInstance(NPC_GB_GUNSHIP_HULL, -18.11844f, -0.19624f, 49.18192f, 1.6f);
- +
- + if(instance->ToInstanceMap()->GetMaxPlayers() == 10)
- + {
- + th->AddNPCPassengerInInstance(NPC_GB_HORDE_CANON, 22.6225f, 28.9309f, 36.3929f, 1.53591f);
- + th->AddNPCPassengerInInstance(NPC_GB_HORDE_CANON, -21.7509f, 29.4207f, 34.2588f, 1.53591f);
- + }
- + else
- + {
- + th->AddNPCPassengerInInstance(NPC_GB_HORDE_CANON, 22.6225f, 28.9309f, 36.3929f, 1.53591f);
- + th->AddNPCPassengerInInstance(NPC_GB_HORDE_CANON, 9.87745f, 30.5047f, 35.7147f, 1.53591f);
- + th->AddNPCPassengerInInstance(NPC_GB_HORDE_CANON, -7.09684f, 30.582f, 34.5013f, 1.53591f);
- + th->AddNPCPassengerInInstance(NPC_GB_HORDE_CANON, -21.7509f, 29.4207f, 34.2588f, 1.53591f);
- + }
- + }
- + }
- + isPrepared = true;
- + }
- +
- protected:
- EventMap Events;
- uint64 LadyDeathwisperElevatorGUID;
- + // Gunship battle
- + uint32 FirstSquadState;
- + uint32 SecondSquadState;
- + uint64 SkybreakerBossGUID;
- + uint64 OrgrimmarBossGUID;
- + uint64 DeathbringerSaurfangGbGUID;
- + uint64 MuradinBronzebeardGbGUID;
- + uint64 DeathbringerSaurfangNotVisualGUID;
- + uint64 MuradinBronzebeardNotVisualGUID;
- + uint64 GbBattleMageGUID;
- + //
- uint64 DeathbringerSaurfangGUID;
- uint64 DeathbringerSaurfangDoorGUID;
- uint64 DeathbringerSaurfangEventGUID; // Muradin Bronzebeard or High Overlord Saurfang
- @@ -1277,6 +1531,11 @@ class instance_icecrown_citadel : public InstanceMapScript
- uint64 FrozenBolvarGUID;
- uint64 PillarsChainedGUID;
- uint64 PillarsUnchainedGUID;
- + uint64 GunShipControllerGUID;
- + uint64 GBMuradinGUID;
- + uint64 GBSaurfangGUID;
- + uint64 GBSkybreakerGUID;
- + uint64 GBOgrimsHammerGUID;
- uint32 TeamInInstance;
- uint32 ColdflameJetsState;
- uint32 FrostwyrmCount;
- @@ -1289,6 +1548,7 @@ class instance_icecrown_citadel : public InstanceMapScript
- bool IsOozeDanceEligible;
- bool IsNauseaEligible;
- bool IsOrbWhispererEligible;
- + bool isPrepared;
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