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- DT_SurvivorBot
- m_humanSpectatorUserID [0x2528]
- m_humanSpectatorEntIndex [0x252c]
- DT_Hunter
- DT_Smoker
- DT_Boomer
- DT_Tank
- DT_Witch
- m_rage [0xf24]
- DT_Infected
- m_clientAnimatedOverlay [0x0]
- _ST_m_clientAnimatedOverlay_6
- lengthproxy [0x0]
- _LPT_m_clientAnimatedOverlay_6
- lengthprop6 [0x0]
- m_fFlags [0xc8]
- m_nWaterLevel [0x11e]
- m_sequenceStartTime [0xf04]
- m_clientLookatTarget [0xf14]
- m_clientLeanYaw [0xf18]
- m_vecOrigin [0xfc]
- m_vecOrigin[2] [0x104]
- m_angRotation[0] [0xf0]
- m_angRotation[1] [0xf4]
- m_angRotation[2] [0xf8]
- m_gibbedLimbs [0xee8]
- m_gibbedLimbForce [0xeec]
- m_originalBody [0xef8]
- m_mobRush [0xefc]
- DT_TerrorWeapon
- LocalL4DWeaponData [0x0]
- DT_LocalActiveL4DWeaponData
- m_helpingHandSuppressionTimer [0x9e8]
- DT_CountdownTimer
- m_duration [0x4]
- m_timestamp [0x8]
- m_helpingHandTimer [0x9c8]
- DT_IntervalTimer
- m_timestamp [0x4]
- m_helpingHandTargetTimer [0x9f4]
- DT_IntervalTimer
- m_timestamp [0x4]
- m_helpingHandState [0x9d0]
- m_helpingHandTarget [0x9d4]
- m_helpingHandExtendDuration [0x9d8]
- m_reloadQueuedStartTime [0x9dc]
- m_releasedAltFireButton [0x9e0]
- m_releasedFireButton [0x9e1]
- m_isHoldingAltFireButton [0x9e3]
- m_isHoldingFireButton [0x9e2]
- m_bPickedUpOnTransition [0x9e4]
- m_iVsConsecutiveSwings [0xc38]
- m_flVsLastSwingTime [0xc3c]
- m_attackTimer [0xa00]
- DT_CountdownTimer
- m_duration [0x4]
- m_timestamp [0x8]
- m_swingTimer [0xa0c]
- DT_CountdownTimer
- m_duration [0x4]
- m_timestamp [0x8]
- DT_TerrorGun
- m_fireRightSide [0xc6d]
- m_isDualWielding [0xc6e]
- m_hasDualWeapons [0xc6f]
- m_reloadFromEmpty [0xc6c]
- m_inInitialPickup [0xc71]
- m_needPump [0xc70]
- m_partialReloadStage [0xc68]
- DT_WeaponTankClaw
- m_isLowAttack [0xc7c]
- m_lowAttackDurationTimer [0xc80]
- DT_CountdownTimer
- m_duration [0x4]
- m_timestamp [0x8]
- DT_SubMachinegun
- DT_SniperRifle
- DT_WeaponSmokerClaw
- DT_PumpShotgun
- DT_PropaneTank
- DT_Pistol
- DT_PipeBombProjectile
- DT_PipeBomb
- DT_WeaponPainPills
- DT_OxygenTank
- DT_PropMountedGun
- m_initialAngles [0x918]
- m_owner [0x930]
- m_maxYaw [0x924]
- m_maxPitch [0x928]
- m_minPitch [0x92c]
- m_firing [0x934]
- m_overheated [0x935]
- m_heat [0x938]
- DT_MolotovProjectile
- DT_Molotov
- DT_PropMinigun
- m_initialAngles [0x918]
- m_owner [0x930]
- m_maxYaw [0x924]
- m_maxPitch [0x928]
- m_minPitch [0x92c]
- m_firing [0x934]
- m_overheated [0x935]
- m_heat [0x938]
- DT_WeaponHunterClaw
- DT_GasCan
- DT_WeaponFirstAidKit
- m_isHealing [0xc68]
- DT_WeaponClaw
- DT_TEBullets
- m_vecOrigin [0x14]
- m_vecAngles[0] [0x20]
- m_vecAngles[1] [0x24]
- m_iWeaponID [0x2c]
- m_iMode [0x30]
- m_iSeed [0x34]
- m_iPlayer [0x10]
- m_flSoundTime [0x38]
- DT_WeaponBoomerClaw
- DT_BaseShotgun
- LocalShotgunData [0x0]
- DT_LocalActiveShotgunData
- m_reloadState [0xc98]
- m_reloadAnimState [0xcb0]
- m_reloadNumShells [0xc9c]
- m_reloadStartTime [0xca0]
- m_reloadStartDuration [0xca4]
- m_reloadInsertDuration [0xca8]
- m_reloadEndDuration [0xcac]
- m_shellsInserted [0xcb4]
- DT_AutoShotgun
- DT_AssaultRifle
- DT_NextBot
- DT_Inferno
- m_fireX [0x5e4]
- m_fireX
- m_fireY [0x774]
- m_fireY
- m_fireZ [0x904]
- m_fireZ
- m_fireCount [0xf44]
- DT_AbilityVomit
- m_isSpraying [0x5f8]
- m_attackDuration [0x5fc]
- DT_CountdownTimer
- m_duration [0x4]
- m_timestamp [0x8]
- m_nextSpray [0x608]
- DT_CountdownTimer
- m_duration [0x4]
- m_timestamp [0x8]
- DT_AbilityTongue
- m_tongueGrabStartingHealth [0x5f8]
- m_tongueHitRange [0x5fc]
- m_tongueHitTimestamp [0x600]
- m_tongueHitWasAmbush [0x604]
- m_tongueVictimDistance [0x608]
- m_tongueVictimPositionTime [0x60c]
- m_tongueVictimLastOnGroundTime [0x610]
- m_potentialTarget [0x614]
- m_currentTipTarget [0x618]
- m_tongueState [0x644]
- m_bendPointCount [0x6c0]
- m_tipPosition [0x6c4]
- m_bendPositions[0] [0x648]
- m_bendPositions [0x0]
- DT_AbilityThrow
- DT_Lunge
- m_lungeAgainTimer [0x5f8]
- DT_CountdownTimer
- m_duration [0x4]
- m_timestamp [0x8]
- m_isLunging [0x614]
- m_lungeStartTime [0x604]
- m_queuedLunge [0x608]
- DT_AbilityBase
- m_hOwnerEntity [0x110]
- m_hasBeenUsed [0x5f4]
- m_owner [0x5e4]
- m_nextActivationTimer [0x5e8]
- DT_CountdownTimer
- m_duration [0x4]
- m_timestamp [0x8]
- m_activationSupressedTimer [0x5d8]
- DT_CountdownTimer
- m_duration [0x4]
- m_timestamp [0x8]
- DT_TETutorLesson
- m_lesson [0x10]
- m_subject [0x14]
- DT_TransitioningPlayer
- m_loadingProgress [0xe90]
- m_userID [0xe80]
- m_score [0xe84]
- m_deaths [0xe88]
- m_iHealth [0xc4]
- m_healthBuffer [0xe8c]
- m_isAlive [0xe94]
- m_isDying [0xe95]
- m_isIncapacitated [0xe96]
- m_isIT [0xe97]
- m_playerName [0xe98]
- m_character [0xeb8]
- m_hasMolotov [0xebc]
- m_hasGrenade [0xebd]
- m_hasFirstAidKit [0xebe]
- m_hasPainPills [0xebf]
- m_primaryWeaponID [0xec0]
- DT_TerrorViewModel
- DT_FuncRagdollFader
- m_bDisabled [0x5d8]
- DT_TerrorGameRulesProxy
- terror_gamerules_data [0x0]
- DT_TerrorGameRules
- m_bFreezePeriod [0x20]
- m_iRoundTime [0x24]
- m_fRoundStartTime [0x28]
- m_flGameStartTime [0x2c]
- m_bLogoMap [0x36]
- m_iSurvivorScore [0x44]
- m_iSurvivorScore
- m_iCampaignScore [0x4c]
- m_iCampaignScore
- m_iVersusDistance [0x54]
- m_iVersusCompletion [0x58]
- m_iVersusHealthBonus [0x5c]
- m_iVersusSurvivalMultiplier [0x60]
- m_iServerRank [0x70]
- m_iServerPlayerCount [0x74]
- m_bIsDedicatedServer [0x78]
- m_iServerSteamGroupID [0x7c]
- m_flHoldoutStartTime [0x64]
- m_flHoldoutEndTime [0x68]
- m_flHoldoutTeamRecordTime [0x6c]
- m_bAreTeamsFlipped [0x80]
- m_bInSecondHalfOfRound [0x81]
- m_iDLC3Escapees [0x84]
- m_iVersusMapScoreTeam1 [0x88]
- m_iVersusMapScoreTeam1
- m_iVersusMapScoreTeam2 [0x9c]
- m_iVersusMapScoreTeam2
- m_iVersusMapScoreMax [0xb0]
- m_iVersusMapScoreMax
- DT_SurvivorPosition
- m_order [0x5d8]
- DT_PropHealthCabinet
- m_isUsed [0x918]
- DT_FinaleTrigger
- m_triggerState [0x8fc]
- m_bDisabled [0x8f8]
- DT_ClientPath
- m_posX [0x9dc]
- m_posX
- m_posY [0xddc]
- m_posY
- m_posZ [0x11dc]
- m_posZ
- m_posCount [0x15dc]
- DT_TerrorPlayerResource
- m_maxHealth [0xa40]
- m_maxHealth
- m_rifle [0xac4]
- m_rifle
- m_rifleAmmo [0xb48]
- m_rifleAmmo
- m_pistol [0xbcc]
- m_pistol
- m_pistolAmmo [0xc50]
- m_pistolAmmo
- m_grenade [0xcd4]
- m_grenade
- m_specialItem [0xd58]
- m_specialItem
- m_specialItemTwo [0xddc]
- m_specialItemTwo
- m_isGhost [0xe60]
- m_isGhost
- m_isIncapacitated [0xe81]
- m_isIncapacitated
- m_wantsToPlay [0xea2]
- m_wantsToPlay
- m_zombieClass [0xec4]
- m_zombieClass
- m_tankTickets [0xf48]
- m_tankTickets
- m_listenServerHost [0xfcc]
- m_listenServerHost
- m_teamSwitchRule [0xff0]
- m_teamSwitchRule
- m_flHoldoutRecordTime [0x1074]
- m_flHoldoutRecordTime
- m_nHoldoutTopMedal [0x10f8]
- m_nHoldoutTopMedal
- m_flBecomeGhostAt [0x117c]
- m_flBecomeGhostAt
- m_opponentProgress [0x1200]
- m_tankLotteryEntryRatio [0x1204]
- m_tankLotterySelectionRatio [0x1208]
- m_pendingTankPlayerIndex [0x120c]
- m_isFinale [0x1210]
- m_isSurvivorTeamReadyTime [0x1211]
- m_survivorTeamReadyTime [0x1214]
- m_tempoState [0x1218]
- m_hasAnySurvivorLeftSafeArea [0x121c]
- m_isTeamFrozen [0x121d]
- m_missionDuration [0x1220]
- m_missionWipes [0x1224]
- m_starRating [0x1228]
- m_sharedRandomSeed [0x122c]
- DT_TerrorPlayer
- terrorlocaldata [0x0]
- DT_TerrorLocalPlayerExclusive
- m_shoveForce [0x1b80]
- m_airMovementRestricted [0x1b8c]
- m_stunTimer [0x1ba8]
- DT_CountdownTimer
- m_duration [0x4]
- m_timestamp [0x8]
- m_isInMissionStartArea [0x1b7c]
- m_isCulling [0x196c]
- m_isRelocating [0x196d]
- m_pushEntity [0x1c78]
- m_pushDistance [0x1c7c]
- m_ghostSpawnState [0x1970]
- m_ghostSpawnClockMaxDelay [0x1974]
- m_ghostSpawnClockCurrentDelay [0x1978]
- m_flNextShoveTime [0x197c]
- m_iShovePenalty [0x1980]
- m_dragTarget [0x1c70]
- m_lineOfScrimmagePos [0x19a4]
- m_lineOfScrimmageAngle [0x19b0]
- m_rearLineOfScrimmagePos [0x19d0]
- m_rearLineOfScrimmageAngle [0x19dc]
- m_scrimmageSphereCenter [0x1988]
- m_scrimmageSphereInitialRadius [0x1994]
- m_scrimmageStartTime [0x1998]
- m_survivorsLineOfScrimmageDistance [0x199c]
- m_isAutoCrouchEnabled [0x1b98]
- m_autoCrouchTimer [0x1b9c]
- DT_IntervalTimer
- m_timestamp [0x4]
- m_yardLineAngles[0] [0x1a38]
- m_yardLineAngles [0x0]
- m_yardLinePos[0] [0x19fc]
- m_yardLinePos [0x0]
- m_noAvoidanceTimer [0x1900]
- DT_CountdownTimer
- m_duration [0x4]
- m_timestamp [0x8]
- m_areGrenadesBanned [0x196e]
- m_mainSequenceStartTime [0x1814]
- m_nSequence [0x840]
- m_grenadeLayerSequence [0x1828]
- m_fireLayerSequence [0x181c]
- m_flinchLayerSequence [0x182c]
- m_fidgetLayerSequence [0x1830]
- m_reloadLayerSequence [0x1820]
- m_reloadAltLayerSequence [0x1824]
- m_reloadLayerNumShells [0x1834]
- m_grenadeLayerStartTime [0x1844]
- m_fireLayerStartTime [0x1838]
- m_flinchLayerStartTime [0x1848]
- m_fidgetLayerStartTime [0x184c]
- m_reloadLayerStartTime [0x183c]
- m_reloadAltLayerStartTime [0x1840]
- m_hasVisibleThreats [0x18c2]
- m_skill [0x18a8]
- m_burnPercent [0x18b4]
- m_bbqPercent [0x18b8]
- m_holdingObject [0x1c80]
- m_healthBuffer [0x1c84]
- m_healthBufferTime [0x1c88]
- m_isGoingToDie [0x1c8c]
- m_noiseLevel [0x1c90]
- m_noiseLevelTime [0x1c94]
- m_bloodyHandsPercent [0x1c98]
- m_suicideCountdown [0x1c1c]
- DT_CountdownTimer
- m_duration [0x4]
- m_timestamp [0x8]
- m_itTimer [0x1c9c]
- DT_CountdownTimer
- m_duration [0x4]
- m_timestamp [0x8]
- m_survivorCharacter [0x1960]
- m_zombieClass [0x1964]
- m_zombieState [0x1968]
- m_isIncapacitated [0x1b7d]
- m_isCalm [0x1b8d]
- m_healOwner [0x18a0]
- m_healTarget [0x18a4]
- m_reviveOwner [0x1c64]
- m_reviveTarget [0x1c68]
- m_tongueVictim [0x1c44]
- m_tongueOwner [0x1c48]
- m_tongueVictimTimer [0x1c4c]
- DT_IntervalTimer
- m_timestamp [0x4]
- m_initialTonguePullDir [0x1c54]
- m_isHangingFromTongue [0x1c60]
- m_reachedTongueOwner [0x1c61]
- m_isProneTongueDrag [0x1c62]
- m_positionEntity [0x1c74]
- m_customAbility [0x1ba4]
- m_checkpointAwardCounts[0] [0x1cac]
- m_checkpointAwardCounts [0x0]
- m_missionAwardCounts[0] [0x1efc]
- m_missionAwardCounts [0x0]
- m_checkpointZombieKills[0] [0x214c]
- m_checkpointZombieKills [0x0]
- m_missionZombieKills[0] [0x2164]
- m_missionZombieKills [0x0]
- m_checkpointSurvivorDamage [0x217c]
- m_missionSurvivorDamage [0x2180]
- m_classSpawnCount[0] [0x2184]
- m_classSpawnCount [0x0]
- m_iMaxHealth [0x1ca8]
- m_maxDeadDuration [0x219c]
- m_totalDeadDuration [0x21a0]
- m_jumpSupressedUntil [0x21a4]
- m_checkpointMedkitsUsed [0x21a8]
- m_checkpointPillsUsed [0x21b0]
- m_missionMedkitsUsed [0x21ac]
- m_missionPillsUsed [0x21b4]
- m_checkpointMolotovsUsed [0x21b8]
- m_missionMolotovsUsed [0x21bc]
- m_checkpointPipebombsUsed [0x21c0]
- m_missionPipebombsUsed [0x21c4]
- m_checkpointDamageTaken [0x21c8]
- m_missionDamageTaken [0x21cc]
- m_checkpointReviveOtherCount [0x21d0]
- m_missionReviveOtherCount [0x21d4]
- m_checkpointFirstAidShared [0x21d8]
- m_missionFirstAidShared [0x21dc]
- m_checkpointIncaps [0x21e0]
- m_missionIncaps [0x21e4]
- m_checkpointDamageToTank [0x21e8]
- m_checkpointDamageToWitch [0x21ec]
- m_checkpointHeadshots [0x21f0]
- m_checkpointHeadshotAccuracy [0x21f4]
- m_missionHeadshotAccuracy [0x21f8]
- m_missionAccuracy [0x2200]
- m_checkpointDeaths [0x2204]
- m_missionDeaths [0x2208]
- m_checkpointPZIncaps [0x220c]
- m_checkpointPZTankDamage [0x2210]
- m_checkpointPZHunterDamage [0x2214]
- m_checkpointPZSmokerDamage [0x2218]
- m_checkpointPZBoomerDamage [0x221c]
- m_checkpointPZKills [0x2220]
- m_checkpointPZPounces [0x2224]
- m_checkpointPZPushes [0x2228]
- m_checkpointPZTankPunches [0x222c]
- m_checkpointPZTankThrows [0x2230]
- m_checkpointPZHung [0x2234]
- m_checkpointPZPulled [0x2238]
- m_checkpointPZBombed [0x223c]
- m_checkpointPZVomited [0x2240]
- m_isHangingFromLedge [0x2250]
- m_isFallingFromLedge [0x2251]
- m_hangTimer [0x2254]
- DT_IntervalTimer
- m_timestamp [0x4]
- m_hangAirPos [0x225c]
- m_hangPos [0x2268]
- m_hangStandPos [0x2274]
- m_hangNormal [0x2280]
- m_frustration [0x22d4]
- m_clientIntensity [0x1b94]
- m_pounceVictim [0x2368]
- m_pounceAttacker [0x236c]
- m_knockdownReason [0x2388]
- m_knockdownTimer [0x238c]
- DT_IntervalTimer
- m_timestamp [0x4]
- m_staggerTimer [0x1910]
- DT_CountdownTimer
- m_duration [0x4]
- m_timestamp [0x8]
- m_staggerStart [0x191c]
- m_staggerDir [0x1928]
- m_staggerDist [0x1934]
- m_tugTimer [0x1938]
- DT_CountdownTimer
- m_duration [0x4]
- m_timestamp [0x8]
- m_tugStart [0x1944]
- m_tugDir [0x1950]
- m_tugDist [0x195c]
- m_currentReviveCount [0x1b90]
- m_overriddenRenderYaw [0x190c]
- m_music [0x22d8]
- DT_Music
- nv_m_CIDamageDuck [0x8]
- nv_m_CIDamageMob [0xc]
- nv_m_zombatMusic2 [0x14]
- nv_m_zombatMusic3 [0x18]
- nv_m_inCheckpoint [0x30]
- nv_m_ambientVolume [0x24]
- nv_m_witchRage [0x20]
- m_usingMinigun [0x1b8e]
- m_usingMountedWeapon [0x1b8f]
- m_isGhost [0x196f]
- m_bWasPresentAtHoldoutStart [0x251c]
- m_vocalizationSubject [0x18f0]
- m_vocalizationSubjectTimer [0x18f4]
- DT_CountdownTimer
- m_duration [0x4]
- m_timestamp [0x8]
- m_pounceStartPosition [0x2374]
- m_isAttemptingToPounce [0x2370]
- m_vomitStart [0x2410]
- m_vomitFadeStart [0x2418]
- m_bashedStart [0x241c]
- m_salivaStart [0x2420]
- m_upgradeBitVec [0x24f0]
- m_iVersusTeam [0x2514]
- m_scrimmageType [0x19a0]
- m_lookatPlayer [0x2518]
- DT_SurvivorRescue
- m_survivor [0xcd8]
- DT_WeaponAmmoSpawn
- DT_WeaponSpawn
- m_weaponID [0x8f0]
- DT_PropGlowingObject
- m_bIsGlowing [0x918]
- m_nGlowForTeam [0x91c]
- DT_EnvWeaponFire
- m_iWeaponType [0x5d8]
- m_iShotsTaken [0x5dc]
- m_vecShotDest [0x5e0]
- DT_WeaponCSBaseGun
- DT_WeaponCSBase
- m_iExtraPrimaryAmmo [0x9b8]
- DT_BaseCSGrenade
- m_bRedraw [0xc68]
- m_bPinPulled [0xc69]
- m_fThrowTime [0xc6c]
- m_isGoingToRoll [0xc70]
- DT_CSGameRulesProxy
- cs_gamerules_data [0x0]
- DT_CSGameRules
- m_bFreezePeriod [0x20]
- m_iRoundTime [0x24]
- m_fRoundStartTime [0x28]
- m_flGameStartTime [0x2c]
- m_iHostagesRemaining [0x30]
- m_bMapHasBombTarget [0x34]
- m_bMapHasRescueZone [0x35]
- m_bLogoMap [0x36]
- m_bBlackMarket [0x37]
- DT_WeaponCubemap
- DT_WeaponCycler
- DT_PlantedC4
- m_bBombTicking [0x8f0]
- m_flC4Blow [0x8fc]
- m_flTimerLength [0x900]
- m_flDefuseLength [0x904]
- m_flDefuseCountDown [0x908]
- DT_CSTeam
- DT_CSPlayer
- cslocaldata [0x0]
- DT_CSLocalPlayerExclusive
- m_flStamina [0x1628]
- m_iDirection [0x162c]
- m_iShotsFired [0x1630]
- m_flVelocityModifier [0x163c]
- m_duckUntilOnGround [0x1634]
- m_vecOrigin [0xfc]
- m_vecOrigin[2] [0x104]
- m_vecViewOffset[0] [0xcc]
- m_vecViewOffset[1] [0xd0]
- m_vecViewOffset[2] [0xd4]
- csnonlocaldata [0x0]
- DT_CSNonLocalPlayerExclusive
- m_vecOrigin [0xfc]
- m_vecOrigin[2] [0x104]
- m_vecViewOffset[0] [0xcc]
- m_vecViewOffset[1] [0xd0]
- m_vecViewOffset[2] [0xd4]
- m_iAddonBits [0x15f4]
- m_iPrimaryAddon [0x15f8]
- m_iSecondaryAddon [0x15fc]
- m_iThrowGrenadeCounter [0x15f0]
- m_iPlayerState [0x15e8]
- m_iAccount [0x16e4]
- m_bInBombZone [0x15ed]
- m_bInBuyZone [0x15ee]
- m_iClass [0x16ec]
- m_ArmorValue [0x16f0]
- m_angEyeAngles[0] [0x16f4]
- m_angEyeAngles[1] [0x16f8]
- m_flStamina [0x1628]
- m_bHasDefuser [0x1700]
- m_bNightVisionOn [0x1635]
- m_bHasNightVision [0x1636]
- m_iNightVisionScale [0x1638]
- m_bInHostageRescueZone [0x1701]
- m_ArmorValue [0x16f0]
- m_bIsDefusing [0x15ec]
- m_bHasHelmet [0x16e8]
- m_vecRagdollVelocity [0x1708]
- m_flFlashDuration [0x1660]
- m_flFlashMaxAlpha [0x165c]
- m_iProgressBarDuration [0x1600]
- m_flProgressBarStartTime [0x1624]
- m_progressBarText [0x1604]
- m_hRagdoll [0x1644]
- m_cycleLatch [0x17fc]
- m_lastLadderNormal [0x16a4]
- DT_CSRagdoll
- m_vecOrigin [0xfc]
- m_vecRagdollOrigin [0x968]
- m_hPlayer [0x958]
- m_nModelIndex [0x118]
- m_nForceBone [0x644]
- m_vecForce [0x638]
- m_vecRagdollVelocity [0x95c]
- m_iDeathPose [0x974]
- m_iDeathFrame [0x978]
- m_iTeamNum [0xbc]
- m_bClientSideAnimation [0x818]
- m_bOnFire [0x97c]
- m_bInterpOrigin [0x97d]
- m_ragdollType [0x980]
- m_zombieClass [0x984]
- m_survivorCharacter [0x988]
- DT_TEPlayerAnimEvent
- m_hPlayer [0x10]
- m_iEvent [0x14]
- m_nData [0x18]
- DT_BaseCSGrenadeProjectile
- m_vInitialVelocity [0xea0]
- DT_TestTraceline
- m_clrRender [0x5c]
- m_vecOrigin [0xfc]
- m_angRotation[0] [0xf0]
- m_angRotation[1] [0xf4]
- m_angRotation[2] [0xf8]
- moveparent [0x10c]
- DT_TEWorldDecal
- m_vecOrigin [0x10]
- m_nIndex [0x1c]
- DT_TESpriteSpray
- m_vecOrigin [0x10]
- m_vecDirection [0x1c]
- m_nModelIndex [0x28]
- m_fNoise [0x30]
- m_nCount [0x34]
- m_nSpeed [0x2c]
- DT_TESprite
- m_vecOrigin [0x10]
- m_nModelIndex [0x1c]
- m_fScale [0x20]
- m_nBrightness [0x24]
- DT_TESparks
- m_nMagnitude [0x1c]
- m_nTrailLength [0x20]
- m_vecDir [0x24]
- DT_TESmoke
- m_vecOrigin [0x10]
- m_nModelIndex [0x1c]
- m_fScale [0x20]
- m_nFrameRate [0x24]
- DT_TEShowLine
- m_vecEnd [0x1c]
- DT_TEProjectedDecal
- m_vecOrigin [0x10]
- m_angRotation [0x1c]
- m_flDistance [0x28]
- m_nIndex [0x2c]
- DT_TEPlayerDecal
- m_vecOrigin [0x14]
- m_nEntity [0x20]
- m_nPlayer [0x10]
- DT_TEPhysicsProp
- m_vecOrigin [0x10]
- m_angRotation[0] [0x1c]
- m_angRotation[1] [0x20]
- m_angRotation[2] [0x24]
- m_vecVelocity [0x28]
- m_nModelIndex [0x34]
- m_nFlags [0x3c]
- m_nSkin [0x38]
- m_nEffects [0x40]
- DT_TEParticleSystem
- m_vecOrigin[0] [0x10]
- m_vecOrigin[1] [0x14]
- m_vecOrigin[2] [0x18]
- DT_TEMuzzleFlash
- m_vecOrigin [0x10]
- m_vecAngles [0x1c]
- m_flScale [0x28]
- m_nType [0x2c]
- DT_TELargeFunnel
- m_nModelIndex [0x1c]
- m_nReversed [0x20]
- DT_TEKillPlayerAttachments
- m_nPlayer [0x10]
- DT_TEImpact
- m_vecOrigin [0x10]
- m_vecNormal [0x1c]
- m_iType [0x28]
- m_ucFlags [0x2c]
- DT_TEGlowSprite
- m_vecOrigin [0x10]
- m_nModelIndex [0x1c]
- m_fScale [0x20]
- m_fLife [0x24]
- m_nBrightness [0x28]
- DT_TEShatterSurface
- m_vecOrigin [0x10]
- m_vecAngles [0x1c]
- m_vecForce [0x28]
- m_vecForcePos [0x34]
- m_flWidth [0x40]
- m_flHeight [0x44]
- m_flShardSize [0x48]
- m_nSurfaceType [0x50]
- m_uchFrontColor[0] [0x54]
- m_uchFrontColor[1] [0x55]
- m_uchFrontColor[2] [0x56]
- m_uchBackColor[0] [0x57]
- m_uchBackColor[1] [0x58]
- m_uchBackColor[2] [0x59]
- DT_TEFootprintDecal
- m_vecOrigin [0x10]
- m_vecDirection [0x1c]
- m_nEntity [0x34]
- m_nIndex [0x38]
- m_chMaterialType [0x3c]
- DT_TEFizz
- m_nEntity [0x10]
- m_nModelIndex [0x14]
- m_nDensity [0x18]
- m_nCurrent [0x1c]
- DT_TEExplosion
- m_nModelIndex [0x1c]
- m_fScale [0x20]
- m_nFrameRate [0x24]
- m_nFlags [0x28]
- m_vecNormal [0x2c]
- m_chMaterialType [0x38]
- m_nRadius [0x3c]
- m_nMagnitude [0x40]
- DT_TEEnergySplash
- m_vecPos [0x10]
- m_vecDir [0x1c]
- m_bExplosive [0x28]
- DT_TEEffectDispatch
- m_EffectData [0x10]
- DT_EffectData
- m_vOrigin[0] [0x0]
- m_vOrigin[1] [0x4]
- m_vOrigin[2] [0x8]
- m_vStart[0] [0xc]
- m_vStart[1] [0x10]
- m_vStart[2] [0x14]
- m_vAngles [0x24]
- m_vNormal [0x18]
- m_fFlags [0x30]
- m_flMagnitude [0x3c]
- m_flScale [0x38]
- m_nAttachmentIndex [0x44]
- m_nSurfaceProp [0x48]
- m_iEffectName [0x5c]
- m_nMaterial [0x4c]
- m_nDamageType [0x50]
- m_nHitBox [0x54]
- entindex [0x0]
- m_nColor [0x58]
- m_flRadius [0x40]
- DT_TEDynamicLight
- m_vecOrigin [0x10]
- r [0x20]
- g [0x24]
- b [0x28]
- exponent [0x2c]
- m_fRadius [0x1c]
- m_fTime [0x30]
- m_fDecay [0x34]
- DT_TEDecal
- m_vecOrigin [0x10]
- m_vecStart [0x1c]
- m_nEntity [0x28]
- m_nHitbox [0x2c]
- m_nIndex [0x30]
- DT_TEClientProjectile
- m_vecOrigin [0x10]
- m_vecVelocity [0x1c]
- m_nModelIndex [0x28]
- m_nLifeTime [0x2c]
- m_hOwner [0x30]
- DT_TEBubbleTrail
- m_vecMins [0x10]
- m_vecMaxs [0x1c]
- m_nModelIndex [0x2c]
- m_flWaterZ [0x28]
- m_nCount [0x30]
- m_fSpeed [0x34]
- DT_TEBubbles
- m_vecMins [0x10]
- m_vecMaxs [0x1c]
- m_nModelIndex [0x2c]
- m_fHeight [0x28]
- m_nCount [0x30]
- m_fSpeed [0x34]
- DT_TEBSPDecal
- m_vecOrigin [0x10]
- m_nEntity [0x1c]
- m_nIndex [0x20]
- DT_TEBreakModel
- m_vecOrigin [0x10]
- m_angRotation[0] [0x1c]
- m_angRotation[1] [0x20]
- m_angRotation[2] [0x24]
- m_vecSize [0x28]
- m_vecVelocity [0x34]
- m_nModelIndex [0x44]
- m_nRandomization [0x40]
- m_nCount [0x48]
- m_fTime [0x4c]
- m_nFlags [0x50]
- DT_TEBloodStream
- m_vecDirection [0x1c]
- r [0x28]
- g [0x2c]
- b [0x30]
- a [0x34]
- m_nAmount [0x38]
- DT_TEBloodSprite
- m_vecOrigin [0x10]
- m_vecDirection [0x1c]
- r [0x28]
- g [0x2c]
- b [0x30]
- a [0x34]
- m_nSprayModel [0x3c]
- m_nDropModel [0x38]
- m_nSize [0x40]
- DT_TEBeamSpline
- m_nPoints [0xd0]
- m_vecPoints[0] [0x10]
- m_vecPoints [0x0]
- DT_TEBeamRingPoint
- m_vecCenter [0x4c]
- m_flStartRadius [0x58]
- m_flEndRadius [0x5c]
- DT_TEBeamRing
- m_nStartEntity [0x4c]
- m_nEndEntity [0x50]
- DT_TEBeamPoints
- m_vecStartPoint [0x4c]
- m_vecEndPoint [0x58]
- DT_TEBeamLaser
- m_nStartEntity [0x4c]
- m_nEndEntity [0x50]
- DT_TEBeamFollow
- m_iEntIndex [0x4c]
- DT_TEBeamEnts
- m_nStartEntity [0x4c]
- m_nEndEntity [0x50]
- DT_TEBeamEntPoint
- m_nStartEntity [0x4c]
- m_nEndEntity [0x50]
- m_vecStartPoint [0x54]
- m_vecEndPoint [0x60]
- DT_BaseBeam
- m_nModelIndex [0x10]
- m_nHaloIndex [0x14]
- m_nStartFrame [0x18]
- m_nFrameRate [0x1c]
- m_fLife [0x20]
- m_fWidth [0x24]
- m_fEndWidth [0x28]
- m_nFadeLength [0x2c]
- m_fAmplitude [0x30]
- m_nSpeed [0x44]
- r [0x34]
- g [0x38]
- b [0x3c]
- a [0x40]
- m_nFlags [0x48]
- DT_TEArmorRicochet
- DT_TEMetalSparks
- m_vecPos [0x10]
- m_vecDir [0x1c]
- DT_SteamJet
- m_SpreadSpeed [0x6c4]
- m_Speed [0x6c8]
- m_StartSize [0x6cc]
- m_EndSize [0x6d0]
- m_Rate [0x6d4]
- m_JetLength [0x6d8]
- m_bEmit [0x6dc]
- m_bFaceLeft [0x6e4]
- m_nType [0x6e0]
- m_spawnflags [0x6e8]
- m_flRollSpeed [0x6ec]
- m_NoiseStart [0x6f0]
- DT_SmokeStack
- m_SpreadSpeed [0x714]
- m_Speed [0x718]
- m_StartSize [0x71c]
- m_EndSize [0x720]
- m_Rate [0x724]
- m_JetLength [0x728]
- m_bEmit [0x72c]
- m_flBaseSpread [0x730]
- m_flTwist [0x784]
- m_flRollSpeed [0x7c0]
- m_iMaterialModel [0x788]
- m_AmbientLight.m_vPos [0x734]
- m_AmbientLight.m_vColor [0x740]
- m_AmbientLight.m_flIntensity [0x74c]
- m_DirLight.m_vPos [0x750]
- m_DirLight.m_vColor [0x75c]
- m_DirLight.m_flIntensity [0x768]
- m_vWind [0x778]
- DT_DustTrail
- m_SpawnRate [0x6c4]
- m_Color [0x6c8]
- m_ParticleLifetime [0x6d8]
- m_StopEmitTime [0x6e0]
- m_MinSpeed [0x6e4]
- m_MaxSpeed [0x6e8]
- m_MinDirectedSpeed [0x6ec]
- m_MaxDirectedSpeed [0x6f0]
- m_StartSize [0x6f4]
- m_EndSize [0x6f8]
- m_SpawnRadius [0x6fc]
- m_bEmit [0x70c]
- m_Opacity [0x6d4]
- DT_FireTrail
- m_nAttachment [0x6c4]
- m_flLifetime [0x6c8]
- DT_SporeTrail
- m_flSpawnRate [0x6cc]
- m_vecEndColor [0x6c0]
- m_flParticleLifetime [0x6d0]
- m_flStartSize [0x6d4]
- m_flEndSize [0x6d8]
- m_flSpawnRadius [0x6dc]
- m_bEmit [0x6ec]
- DT_SporeExplosion
- m_flSpawnRate [0x6c4]
- m_flParticleLifetime [0x6c8]
- m_flStartSize [0x6cc]
- m_flEndSize [0x6d0]
- m_flSpawnRadius [0x6d4]
- m_bEmit [0x6dc]
- m_bDontRemove [0x6dd]
- DT_RocketTrail
- m_SpawnRate [0x6c4]
- m_StartColor [0x6c8]
- m_EndColor [0x6d4]
- m_ParticleLifetime [0x6e4]
- m_StopEmitTime [0x6e8]
- m_MinSpeed [0x6ec]
- m_MaxSpeed [0x6f0]
- m_StartSize [0x6f4]
- m_EndSize [0x6f8]
- m_SpawnRadius [0x6fc]
- m_bEmit [0x70c]
- m_nAttachment [0x710]
- m_Opacity [0x6e0]
- m_bDamaged [0x70d]
- m_flFlareScale [0x720]
- DT_SmokeTrail
- m_SpawnRate [0x6c4]
- m_StartColor [0x6c8]
- m_EndColor [0x6d4]
- m_ParticleLifetime [0x6e4]
- m_StopEmitTime [0x6e8]
- m_MinSpeed [0x6ec]
- m_MaxSpeed [0x6f0]
- m_MinDirectedSpeed [0x6f4]
- m_MaxDirectedSpeed [0x6f8]
- m_StartSize [0x6fc]
- m_EndSize [0x700]
- m_SpawnRadius [0x704]
- m_bEmit [0x714]
- m_nAttachment [0x718]
- m_Opacity [0x6e0]
- DT_PropVehicleDriveable
- m_hPlayer [0x8f4]
- m_nSpeed [0x8f8]
- m_nRPM [0x8fc]
- m_flThrottle [0x900]
- m_nBoostTimeLeft [0x904]
- m_nHasBoost [0x908]
- m_nScannerDisabledWeapons [0x90c]
- m_nScannerDisabledVehicle [0x910]
- m_bEnterAnimOn [0x930]
- m_bExitAnimOn [0x931]
- m_bUnableToFire [0x97d]
- m_vecEyeExitEndpoint [0x970]
- m_bHasGun [0x97c]
- m_vecGunCrosshair [0x938]
- DT_ParticleSmokeGrenade
- m_flSpawnTime [0x6d4]
- m_FadeStartTime [0x6d8]
- m_FadeEndTime [0x6dc]
- m_CurrentStage [0x6c4]
- DT_ParticleFire
- m_vOrigin [0x6cc]
- m_vDirection [0x6d8]
- DT_MovieExplosion
- DT_TEGaussExplosion
- m_nType [0x1c]
- m_vecDirection [0x20]
- DT_QuadraticBeam
- m_targetPosition [0x5d8]
- m_controlPosition [0x5e4]
- m_scrollRate [0x5f0]
- m_flWidth [0x5f4]
- DT_Embers
- m_nDensity [0x5d8]
- m_nLifetime [0x5dc]
- m_nSpeed [0x5e0]
- m_bEmit [0x5e4]
- DT_EnvWind
- m_EnvWindShared [0x5d8]
- DT_EnvWindShared
- m_iMinWind [0xc]
- m_iMaxWind [0x10]
- m_windRadius [0x14]
- m_iMinGust [0x18]
- m_iMaxGust [0x1c]
- m_flMinGustDelay [0x20]
- m_flMaxGustDelay [0x24]
- m_iGustDirChange [0x2c]
- m_iWindSeed [0x8]
- m_location [0x30]
- m_iInitialWindDir [0x54]
- m_flInitialWindSpeed [0x58]
- m_flStartTime [0x4]
- m_flGustDuration [0x28]
- DT_Precipitation
- m_nPrecipType [0x600]
- m_minSpeed [0x60c]
- m_maxSpeed [0x610]
- DT_PrecipitationBlocker
- DT_BaseTempEntity
- DT_HandleTest
- m_Handle [0x5d8]
- m_bSendHandle [0x5dc]
- DT_TeamplayRoundBasedRulesProxy
- teamplayroundbased_gamerules_data [0x0]
- DT_TeamplayRoundBasedRules
- m_iRoundState [0x28]
- m_bInWaitingForPlayers [0x38]
- m_iWinningTeam [0x30]
- m_bInOvertime [0x2c]
- m_bInSetup [0x2d]
- m_bSwitchedTeamsThisRound [0x2e]
- m_bAwaitingReadyRestart [0x39]
- m_flRestartRoundTime [0x3c]
- m_flMapResetTime [0x40]
- m_flNextRespawnWave [0x44]
- m_flNextRespawnWave
- m_TeamRespawnWaveTimes [0xc4]
- m_TeamRespawnWaveTimes
- DT_SpriteTrail
- m_flLifeTime [0xc6c]
- m_flStartWidth [0xc70]
- m_flEndWidth [0xc74]
- m_flStartWidthVariance [0xc78]
- m_flTextureRes [0xc7c]
- m_flMinFadeLength [0xc80]
- m_vecSkyboxOrigin [0xc84]
- m_flSkyboxScale [0xc90]
- DT_SpriteOriented
- DT_Sprite
- m_hAttachedToEntity [0x5e8]
- m_nAttachment [0x5ec]
- m_flScaleTime [0x608]
- m_flSpriteScale [0x604]
- m_flSpriteFramerate [0x5f0]
- m_flGlowProxySize [0x610]
- m_flHDRColorScale [0x614]
- m_flFrame [0x5f4]
- m_flBrightnessTime [0x600]
- m_nBrightness [0x5fc]
- m_bWorldSpaceScale [0x60c]
- DT_Ragdoll_Attached
- m_boneIndexAttached [0xc28]
- m_ragdollAttachedObjectIndex [0xc24]
- m_attachmentPointBoneSpace [0xc00]
- m_attachmentPointRagdollSpace [0xc18]
- DT_Ragdoll
- m_ragAngles[0] [0xa10]
- m_ragAngles [0x0]
- m_ragPos[0] [0x8f0]
- m_ragPos [0x0]
- m_hUnragdoll [0xbec]
- m_flBlendWeight [0xbf0]
- m_nOverlaySequence [0xbf8]
- DT_PredictedViewModel
- DT_PoseController
- m_hProps [0x5d8]
- m_hProps
- m_chPoseIndex [0x5e8]
- m_chPoseIndex
- m_bPoseValueParity [0x5ec]
- m_fPoseValue [0x5f0]
- m_fInterpolationTime [0x5f4]
- m_bInterpolationWrap [0x5f8]
- m_fCycleFrequency [0x5fc]
- m_nFModType [0x600]
- m_fFModTimeOffset [0x604]
- m_fFModRate [0x608]
- m_fFModAmplitude [0x60c]
- DT_GameRulesProxy
- DT_FuncSimpleLadder
- m_climbableNormal [0x5d8]
- DT_InfoLadderDismount
- DT_FuncLadder
- m_vecPlayerMountPositionTop [0x5f8]
- m_vecPlayerMountPositionBottom [0x604]
- m_vecLadderDir [0x5d8]
- m_bFakeLadder [0x611]
- DT_TEFoundryHelpers
- m_iEntity [0x10]
- DT_DetailController
- m_flFadeStartDist [0x5d8]
- m_flFadeEndDist [0x5dc]
- DT_World
- m_flWaveHeight [0x5d8]
- m_WorldMins [0x5dc]
- m_WorldMaxs [0x5e8]
- m_bStartDark [0x5f4]
- m_flMaxOccludeeArea [0x5f8]
- m_flMinOccluderArea [0x5fc]
- m_flMaxPropScreenSpaceWidth [0x604]
- m_flMinPropScreenSpaceWidth [0x600]
- m_iszDetailSpriteMaterial [0x609]
- m_bColdWorld [0x608]
- DT_WaterLODControl
- m_flCheapWaterStartDistance [0x5d8]
- m_flCheapWaterEndDistance [0x5dc]
- DT_WaterBullet
- DT_VoteController
- m_activeIssueIndex [0x5e4]
- m_onlyTeamToVote [0x5e8]
- m_votesYes [0x5ec]
- m_votesNo [0x5f0]
- m_potentialVotes [0x5f4]
- DT_VGuiScreen
- m_flWidth [0x5e0]
- m_flHeight [0x5e4]
- m_fScreenFlags [0x60c]
- m_nPanelName [0x5e8]
- m_nAttachmentIndex [0x604]
- m_nOverlayMaterial [0x608]
- m_hPlayerOwner [0x668]
- DT_PropJeep
- m_bHeadlightIsOn [0xa3c]
- DT_PropVehicleChoreoGeneric
- m_hPlayer [0x91c]
- m_bEnterAnimOn [0x924]
- m_bExitAnimOn [0x925]
- m_vecEyeExitEndpoint [0x928]
- m_vehicleView.bClampEyeAngles [0x9b4]
- m_vehicleView.flPitchCurveZero [0x9b8]
- m_vehicleView.flPitchCurveLinear [0x9bc]
- m_vehicleView.flRollCurveZero [0x9c0]
- m_vehicleView.flRollCurveLinear [0x9c4]
- m_vehicleView.flFOV [0x9c8]
- m_vehicleView.flYawMin [0x9cc]
- m_vehicleView.flYawMax [0x9d0]
- m_vehicleView.flPitchMin [0x9d4]
- m_vehicleView.flPitchMax [0x9d8]
- DT_FuncPlayerInfectedClip
- DT_TriggerPlayerMovement
- DT_BaseTrigger
- m_bClientSidePredicted [0x5d8]
- m_spawnflags [0x1a4]
- DT_ProxyToggle
- blah [0x0]
- DT_ProxyToggle_ProxiedData
- m_WithProxy [0x5d8]
- DT_BaseTeamObjectiveResource
- m_iTimerToShowInHUD [0x5d8]
- m_iNumControlPoints [0x5dc]
- m_bPlayingMiniRounds [0x5e4]
- m_bControlPointsReset [0x5e5]
- m_iUpdateCapHudParity [0x5e8]
- m_vCPPositions[0] [0x5f0]
- m_vCPPositions [0x0]
- m_bCPIsVisible [0x650]
- m_bCPIsVisible
- m_flLazyCapPerc [0x658]
- m_flLazyCapPerc
- m_iTeamIcons [0x698]
- m_iTeamIcons
- m_iTeamOverlays [0x798]
- m_iTeamOverlays
- m_iTeamReqCappers [0x898]
- m_iTeamReqCappers
- m_flTeamCapTime [0x998]
- m_flTeamCapTime
- m_iPreviousPoints [0xa98]
- m_iPreviousPoints
- m_bTeamCanCap [0xd98]
- m_bTeamCanCap
- m_iTeamBaseIcons [0xdd8]
- m_iTeamBaseIcons
- m_iBaseControlPoints [0xe58]
- m_iBaseControlPoints
- m_bInMiniRound [0xed8]
- m_bInMiniRound
- m_bWarnOnCap [0xee0]
- m_bWarnOnCap
- m_iszWarnSound[0] [0xee8]
- m_iszWarnSound [0x0]
- m_iNumTeamMembers [0x16e0]
- m_iNumTeamMembers
- m_iCappingTeam [0x17e0]
- m_iCappingTeam
- m_iTeamInZone [0x1800]
- m_iTeamInZone
- m_bBlocked [0x1820]
- m_bBlocked
- m_iOwner [0x1828]
- m_iOwner
- m_pszCapLayoutInHUD [0x18b0]
- DT_Team
- m_iTeamNum [0x620]
- m_iScore [0x60c]
- m_iRoundsWon [0x610]
- m_szTeamname [0x5ec]
- player_array_element [0x0]
- "player_array" [0x0]
- DT_Flare
- m_flTimeBurnOut [0xf88]
- m_flScale [0xf8c]
- m_bLight [0xf90]
- m_bSmoke [0xf91]
- m_bPropFlare [0xf92]
- DT_Sun
- m_clrRender [0x5c]
- m_clrOverlay [0x728]
- m_vDirection [0x734]
- m_bOn [0x740]
- m_nSize [0x72c]
- m_nOverlaySize [0x730]
- m_nMaterial [0x744]
- m_nOverlayMaterial [0x748]
- HDRColorScale [0x0]
- DT_ParticlePerformanceMonitor
- m_bMeasurePerf [0x5d9]
- m_bDisplayPerf [0x5d8]
- DT_SpotlightEnd
- m_flLightScale [0x5d8]
- m_Radius [0x5dc]
- DT_SlideshowDisplay
- m_bEnabled [0x5d8]
- m_szDisplayText [0x5d9]
- m_szSlideshowDirectory [0x659]
- m_chCurrentSlideLists [0x6f0]
- m_chCurrentSlideLists
- m_fMinSlideTime [0x708]
- m_fMaxSlideTime [0x70c]
- m_iCycleType [0x714]
- m_bNoListRepeats [0x718]
- DT_ShadowControl
- m_shadowDirection [0x5d8]
- m_shadowColor [0x5e4]
- m_flShadowMaxDist [0x5e8]
- m_bDisableShadows [0x5ec]
- m_bEnableLocalLightShadows [0x5ed]
- DT_SceneEntity
- m_nSceneStringIndex [0x5e8]
- m_bIsPlayingBack [0x5dc]
- m_bPaused [0x5dd]
- m_bMultiplayer [0x5de]
- m_flForceClientTime [0x5e4]
- m_hActorList [0x0]
- _ST_m_hActorList_16
- lengthproxy [0x0]
- _LPT_m_hActorList_16
- lengthprop16 [0x0]
- DT_RopeKeyframe
- m_nChangeCount [0x8c4]
- m_iRopeMaterialModelIndex [0x614]
- m_hStartPoint [0x8a4]
- m_hEndPoint [0x8a8]
- m_iStartAttachment [0x8ac]
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- m_fLockedPoints [0x8c0]
- m_Slack [0x8b8]
- m_RopeLength [0x8b4]
- m_RopeFlags [0x610]
- m_TextureScale [0x8bc]
- m_nSegments [0x8a0]
- m_bConstrainBetweenEndpoints [0x948]
- m_Subdiv [0x8b0]
- m_Width [0x8c8]
- m_flScrollSpeed [0x60c]
- m_vecOrigin [0xfc]
- moveparent [0x10c]
- m_iParentAttachment [0x1d0]
- m_nMinCPULevel [0x58c]
- m_nMaxCPULevel [0x58d]
- m_nMinGPULevel [0x58e]
- m_nMaxGPULevel [0x58f]
- DT_RagdollManager
- m_iCurrentMaxRagdollCount [0x5d8]
- DT_PhysBoxMultiplayer
- m_iPhysicsMode [0x5e4]
- m_fMass [0x5e8]
- DT_PropDoorRotatingCheckpoint
- m_spawnflags [0x91c]
- m_eDoorState [0x918]
- m_bLocked [0x921]
- m_isRescueDoor [0x922]
- DT_BasePropDoor
- m_spawnflags [0x91c]
- m_eDoorState [0x918]
- m_bLocked [0x921]
- m_isRescueDoor [0x922]
- m_hMaster [0x924]
- DT_DynamicProp
- m_bUseHitboxesForRenderBox [0x8f8]
- DT_PostProcessController
- m_fLocalContrastStrength [0x5d8]
- m_fLocalContrastEdgeStrength [0x5dc]
- m_fVignetteStart [0x5e0]
- m_fVignetteEnd [0x5e4]
- m_fVignetteBlurStrength [0x5e8]
- m_fFadeToBlackStrength [0x5ec]
- m_fFadeTime [0x5f0]
- m_bMaster [0x5f4]
- DT_PointCommentaryNode
- m_bActive [0x8f0]
- m_flStartTime [0x8f4]
- m_iszCommentaryFile [0x8f8]
- m_iszCommentaryFileNoHDR [0x9fc]
- m_iszSpeakers [0xb00]
- m_iNodeNumber [0xc00]
- m_iNodeNumberMax [0xc04]
- m_hViewPosition [0xc0c]
- DT_PlayerResource
- m_iPing [0x660]
- m_iPing
- m_iScore [0x6e4]
- m_iScore
- m_iTankTickets [0x768]
- m_iTankTickets
- m_iDeaths [0x7ec]
- m_iDeaths
- m_bConnected [0x870]
- m_bConnected
- m_iTeam [0x894]
- m_iTeam
- m_bAlive [0x918]
- m_bAlive
- m_iHealth [0x93c]
- m_iHealth
- DT_Plasma
- m_flStartScale [0x5d8]
- m_flScale [0x5dc]
- m_flScaleTime [0x5e0]
- m_nFlags [0x5e4]
- m_nPlasmaModelIndex [0x5e8]
- m_nPlasmaModelIndex2 [0x5ec]
- m_nGlowModelIndex [0x5f0]
- DT_PhysMagnet
- DT_PhysicsProp
- m_bAwake [0x8f8]
- m_hasTankGlow [0x8fa]
- m_isCarryable [0x8fb]
- m_spawnflags [0x900]
- DT_Breakable
- DT_PhysBox
- m_mass [0x5d8]
- DT_ParticleSystem
- m_vecOrigin [0xfc]
- m_hOwnerEntity [0x110]
- moveparent [0x10c]
- m_iParentAttachment [0x1d0]
- m_angRotation [0xf0]
- m_iEffectIndex [0x5d8]
- m_bActive [0x5dc]
- m_flStartTime [0x5e0]
- m_hControlPointEnts [0x5e4]
- m_hControlPointEnts
- m_iControlPointParents [0x6e0]
- m_iControlPointParents
- DT_MaterialModifyControl
- m_szMaterialName [0x5d8]
- m_szMaterialVar [0x6d7]
- m_szMaterialVarValue [0x7d6]
- m_iFrameStart [0x8e0]
- m_iFrameEnd [0x8e4]
- m_bWrap [0x8e8]
- m_flFramerate [0x8ec]
- m_bNewAnimCommandsSemaphore [0x8f0]
- m_flFloatLerpStartValue [0x8f4]
- m_flFloatLerpEndValue [0x8f8]
- m_flFloatLerpTransitionTime [0x8fc]
- m_bFloatLerpWrap [0x900]
- m_nModifyMode [0x908]
- DT_LightGlow
- m_clrRender [0x5c]
- m_nHorizontalSize [0x5d8]
- m_nVerticalSize [0x5dc]
- m_nMinDist [0x5e0]
- m_nMaxDist [0x5e4]
- m_nOuterMaxDist [0x5e8]
- m_spawnflags [0x5ec]
- m_vecOrigin [0xfc]
- m_angRotation [0xf0]
- moveparent [0x10c]
- m_flGlowProxySize [0x6bc]
- HDRColorScale [0x0]
- DT_InfoOverlayAccessor
- m_iTextureFrameIndex [0x590]
- m_iOverlayID [0x5d8]
- DT_FuncTrackTrain
- DT_FuncSmokeVolume
- m_Color1 [0x6c4]
- m_Color2 [0x6c8]
- m_MaterialName [0x6cc]
- m_ParticleDrawWidth [0x7cc]
- m_ParticleSpacingDistance [0x7d0]
- m_DensityRampSpeed [0x7d4]
- m_RotationSpeed [0x7d8]
- m_MovementSpeed [0x7dc]
- m_Density [0x7e0]
- m_maxDrawDistance [0x7e4]
- m_spawnflags [0x7e8]
- m_Collision [0x1f4]
- DT_CollisionProperty
- m_vecMins [0x8]
- m_vecMaxs [0x14]
- m_nSolidType [0x22]
- m_usSolidFlags [0x20]
- m_nSurroundType [0x2a]
- m_triggerBloat [0x23]
- m_vecSpecifiedSurroundingMins [0x2c]
- m_vecSpecifiedSurroundingMaxs [0x38]
- DT_FuncRotating
- m_vecOrigin [0xfc]
- m_angRotation[0] [0xf0]
- m_angRotation[1] [0xf4]
- m_angRotation[2] [0xf8]
- m_flSimulationTime [0x128]
- DT_FuncReflectiveGlass
- DT_FuncOccluder
- m_bActive [0x5dc]
- m_nOccluderIndex [0x5d8]
- DT_FuncMoveLinear
- m_vecVelocity [0xd8]
- m_fFlags [0xc8]
- DT_FuncMonitor
- DT_Func_LOD
- m_nDisappearMinDist [0x5d8]
- m_nDisappearMaxDist [0x5dc]
- DT_FuncElevator
- m_vecOrigin [0xfc]
- m_acceleration [0x5e8]
- m_currentSpeed [0x5ec]
- m_movementStartTime [0x5f0]
- m_movementStartSpeed [0x5f4]
- m_movementStartZ [0x5f8]
- m_destinationFloorPosition [0x5fc]
- m_maxSpeed [0x5e4]
- m_isMoving [0x600]
- DT_TEDust
- m_flSize [0x1c]
- m_flSpeed [0x20]
- m_vecDirection [0x24]
- DT_Func_Dust
- m_Color [0x5d8]
- m_SpawnRate [0x5dc]
- m_flSizeMin [0x5e0]
- m_flSizeMax [0x5e4]
- m_LifetimeMin [0x5ec]
- m_LifetimeMax [0x5f0]
- m_DustFlags [0x5fc]
- m_SpeedMax [0x5e8]
- m_DistMax [0x5f4]
- m_nModelIndex [0x118]
- m_FallSpeed [0x5f8]
- m_Collision [0x1f4]
- DT_CollisionProperty
- m_vecMins [0x8]
- m_vecMaxs [0x14]
- m_nSolidType [0x22]
- m_usSolidFlags [0x20]
- m_nSurroundType [0x2a]
- m_triggerBloat [0x23]
- m_vecSpecifiedSurroundingMins [0x2c]
- m_vecSpecifiedSurroundingMaxs [0x38]
- DT_FuncConveyor
- m_flConveyorSpeed [0x5d8]
- DT_FuncBrush
- DT_BreakableSurface
- m_nNumWide [0x5dc]
- m_nNumHigh [0x5e0]
- m_flPanelWidth [0x5e4]
- m_flPanelHeight [0x5e8]
- m_vNormal [0x5ec]
- m_vCorner [0x5f8]
- m_bIsBroken [0x604]
- m_nSurfaceType [0x608]
- m_noGhostCollision [0xa08]
- m_RawPanelBitVec [0x62c]
- m_RawPanelBitVec
- DT_FuncAreaPortalWindow
- m_flFadeStartDist [0x5d8]
- m_flFadeDist [0x5dc]
- m_flTranslucencyLimit [0x5e0]
- m_iBackgroundModelIndex [0x5e4]
- DT_CFish
- m_poolOrigin [0x950]
- m_x [0x938]
- m_y [0x93c]
- m_z [0x940]
- m_angle [0x948]
- m_nModelIndex [0x118]
- m_lifeState [0x11f]
- m_waterLevel [0x95c]
- DT_EntityFlame
- m_hEntAttached [0x5e4]
- DT_FireSmoke
- m_flStartScale [0x5d8]
- m_flScale [0x5dc]
- m_flScaleTime [0x5e0]
- m_nFlags [0x5e4]
- m_nFlameModelIndex [0x5e8]
- m_nFlameFromAboveModelIndex [0x5ec]
- DT_EnvTonemapController
- m_bUseCustomAutoExposureMin [0x5d8]
- m_bUseCustomAutoExposureMax [0x5d9]
- m_bUseCustomBloomScale [0x5da]
- m_flCustomAutoExposureMin [0x5dc]
- m_flCustomAutoExposureMax [0x5e0]
- m_flCustomBloomScale [0x5e4]
- m_flCustomBloomScaleMinimum [0x5e8]
- m_flBloomExponent [0x5ec]
- m_flBloomSaturation [0x5f0]
- DT_EnvScreenEffect
- m_flDuration [0x5d8]
- m_nType [0x5dc]
- DT_EnvScreenOverlay
- m_iszOverlayNames[0] [0x5d8]
- m_iszOverlayNames [0x0]
- m_flOverlayTimes[0] [0xfd0]
- m_flOverlayTimes [0x0]
- m_flStartTime [0xff8]
- m_iDesiredOverlay [0xffc]
- m_bIsActive [0x1000]
- DT_EnvProjectedTexture
- m_hTargetEntity [0x5dc]
- m_bState [0x5e0]
- m_flLightFOV [0x5e4]
- m_bEnableShadows [0x5e8]
- m_bLightOnlyTarget [0x5e9]
- m_bLightWorld [0x5ea]
- m_bCameraSpace [0x5eb]
- m_LinearFloatLightColor [0x5ec]
- m_flAmbient [0x5f8]
- m_SpotlightTextureName [0x604]
- m_nSpotlightTextureFrame [0x708]
- m_flNearZ [0x5fc]
- m_flFarZ [0x600]
- m_nShadowQuality [0x70c]
- DT_EnvParticleScript
- m_flSequenceScale [0x9d4]
- DT_FogController
- m_fog.enable [0x61c]
- m_fog.blend [0x61d]
- m_fog.dirPrimary [0x5dc]
- m_fog.colorPrimary [0x5e8]
- m_fog.colorSecondary [0x5ec]
- m_fog.start [0x5f8]
- m_fog.end [0x5fc]
- m_fog.farz [0x600]
- m_fog.maxdensity [0x604]
- m_fog.colorPrimaryLerpTo [0x5f0]
- m_fog.colorSecondaryLerpTo [0x5f4]
- m_fog.startLerpTo [0x608]
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- m_fog.maxdensityLerpTo [0x610]
- m_fog.lerptime [0x614]
- m_fog.duration [0x618]
- m_fog.HDRColorScale [0x620]
- DT_EnvDOFController
- m_bDOFEnabled [0x5d8]
- m_flNearBlurDepth [0x5dc]
- m_flNearFocusDepth [0x5e0]
- m_flFarFocusDepth [0x5e4]
- m_flFarBlurDepth [0x5e8]
- m_flNearBlurRadius [0x5ec]
- m_flFarBlurRadius [0x5f0]
- DT_EntityParticleTrail
- m_iMaterialName [0x6c0]
- m_Info [0x6c4]
- DT_EntityParticleTrailInfo
- m_flLifetime [0x8]
- m_flStartSize [0xc]
- m_flEndSize [0x10]
- m_hConstraintEntity [0x6d8]
- DT_EntityDissolve
- m_flStartTime [0x5dc]
- m_flFadeOutStart [0x5e0]
- m_flFadeOutLength [0x5e4]
- m_flFadeOutModelStart [0x5e8]
- m_flFadeOutModelLength [0x5ec]
- m_flFadeInStart [0x5f0]
- m_flFadeInLength [0x5f4]
- m_nDissolveType [0x5f8]
- m_vDissolverOrigin [0x600]
- m_nMagnitude [0x60c]
- DT_DynamicLight
- m_Flags [0x5d8]
- m_LightStyle [0x5d9]
- m_Radius [0x5dc]
- m_Exponent [0x5e0]
- m_InnerAngle [0x5e4]
- m_OuterAngle [0x5e8]
- m_SpotRadius [0x5ec]
- DT_ColorCorrectionVolume
- m_bEnabled [0x5f0]
- m_MaxWeight [0x5f4]
- m_FadeDuration [0x5f8]
- m_lookupFilename [0x600]
- DT_ColorCorrection
- m_vecOrigin [0x5d8]
- m_minFalloff [0x5e4]
- m_maxFalloff [0x5e8]
- m_flCurWeight [0x5f8]
- m_flMaxWeight [0x5f4]
- m_flFadeInDuration [0x5ec]
- m_flFadeOutDuration [0x5f0]
- m_netLookupFilename [0x5fc]
- m_bEnabled [0x700]
- m_bMaster [0x701]
- m_bClientSide [0x702]
- m_bExclusive [0x703]
- DT_BreakableProp
- m_noGhostCollision [0x8f0]
- m_bClientPhysics [0x8f1]
- DT_BeamSpotlight
- m_nHaloIndex [0x5d8]
- m_nBeamIndex [0x5dc]
- m_bSpotlightOn [0x5e8]
- m_bHasDynamicLight [0x5e9]
- m_flSpotlightMaxLength [0x5ec]
- m_flSpotlightGoalWidth [0x5f0]
- m_flHDRColorScale [0x5f4]
- m_nRotationAxis [0x5e0]
- m_flRotationSpeed [0x5e4]
- DT_BaseButton
- m_glowEntity [0x5d8]
- m_usable [0x5dc]
- DT_BaseToggle
- DT_BasePlayer
- localdata [0x0]
- DT_LocalPlayerExclusive
- m_Local [0xf0c]
- DT_Local
- m_chAreaBits [0x4]
- m_chAreaBits
- m_chAreaPortalBits [0x24]
- m_chAreaPortalBits
- m_iHideHUD [0x48]
- m_flFOVRate [0x44]
- m_bDucked [0x78]
- m_bDucking [0x79]
- m_bInDuckJump [0x7a]
- m_nDuckTimeMsecs [0x4c]
- m_nDuckJumpTimeMsecs [0x50]
- m_nJumpTimeMsecs [0x54]
- m_flFallVelocity [0x58]
- m_vecPunchAngle [0x60]
- m_vecPunchAngleVel [0x6c]
- m_bDrawViewmodel [0x7b]
- m_bWearingSuit [0x7c]
- m_bPoisoned [0x7d]
- m_flStepSize [0x5c]
- m_bAllowAutoMovement [0x7e]
- m_bAutoAimTarget [0xe4]
- m_skybox3d.scale [0xec]
- m_skybox3d.origin [0xf0]
- m_skybox3d.area [0xfc]
- m_skybox3d.fog.enable [0x144]
- m_skybox3d.fog.blend [0x145]
- m_skybox3d.fog.dirPrimary [0x104]
- m_skybox3d.fog.colorPrimary [0x110]
- m_skybox3d.fog.colorSecondary [0x114]
- m_skybox3d.fog.start [0x120]
- m_skybox3d.fog.end [0x124]
- m_skybox3d.fog.maxdensity [0x12c]
- m_skybox3d.fog.HDRColorScale [0x148]
- m_audio.localSound[0] [0x150]
- m_audio.localSound[1] [0x15c]
- m_audio.localSound[2] [0x168]
- m_audio.localSound[3] [0x174]
- m_audio.localSound[4] [0x180]
- m_audio.localSound[5] [0x18c]
- m_audio.localSound[6] [0x198]
- m_audio.localSound[7] [0x1a4]
- m_audio.soundscapeIndex [0x1b0]
- m_audio.localBits [0x1b4]
- m_audio.entIndex [0x1b8]
- m_flFriction [0x108]
- m_iAmmo [0xcdc]
- m_iAmmo
- m_fOnTarget [0x1168]
- m_nTickBase [0x1248]
- m_nNextThinkTick [0xc0]
- m_hLastWeapon [0x115c]
- m_vecVelocity[0] [0xd8]
- m_vecVelocity[1] [0xdc]
- m_vecVelocity[2] [0xe0]
- m_vecBaseVelocity [0xe4]
- m_hConstraintEntity [0x117c]
- m_vecConstraintCenter [0x1180]
- m_flConstraintRadius [0x118c]
- m_flConstraintWidth [0x1190]
- m_flConstraintSpeedFactor [0x1194]
- m_bConstraintPastRadius [0x1198]
- m_flDeathTime [0x11c0]
- m_nWaterLevel [0x11e]
- m_flLaggedMovementValue [0x13a0]
- m_hTonemapController [0x10cc]
- pl [0x10d0]
- DT_PlayerState
- deadflag [0x4]
- m_vecViewOffset[0] [0xcc]
- m_vecViewOffset[1] [0xd0]
- m_vecViewOffset[2] [0xd4]
- m_iFOV [0x10e4]
- m_iFOVStart [0x10e8]
- m_flFOVTime [0x1108]
- m_iDefaultFOV [0x116c]
- m_hZoomOwner [0x1154]
- m_hVehicle [0x1158]
- m_hUseEntity [0x11fc]
- m_hViewEntity [0x1178]
- m_hGroundEntity [0x114]
- m_hElevator [0x11c4]
- m_flHeightAboveElevator [0x11f4]
- m_iHealth [0xc4]
- m_lifeState [0x11f]
- m_iBonusProgress [0x1148]
- m_iBonusChallenge [0x114c]
- m_flMaxspeed [0x1150]
- m_fFlags [0xc8]
- m_iObserverMode [0x119c]
- m_hObserverTarget [0x11a0]
- m_hViewModel[0] [0x1160]
- m_hViewModel [0x0]
- m_szLastPlaceName [0x13c0]
- m_vecLadderNormal [0x111c]
- m_ladderSurfaceProps [0x1100]
- m_ubEFNoInterpParity [0x13e4]
- m_hPostProcessCtrl [0x157c]
- m_hColorCorrectionCtrl [0x1580]
- m_PlayerFog.m_hCtrl [0x1588]
- DT_BaseFlex
- m_flexWeight [0x990]
- m_flexWeight
- m_blinktoggle [0xb3c]
- m_viewtarget [0x958]
- DT_BaseEntity
- AnimTimeMustBeFirst [0x0]
- DT_AnimTimeMustBeFirst
- m_flAnimTime [0x120]
- m_flSimulationTime [0x128]
- m_flCreateTime [0x130]
- m_vecOrigin [0xfc]
- m_angRotation [0xf0]
- m_nModelIndex [0x118]
- m_fEffects [0xb8]
- m_nRenderMode [0x11b]
- m_nRenderFX [0x11a]
- m_clrRender [0x5c]
- m_iTeamNum [0xbc]
- m_CollisionGroup [0x324]
- m_flElasticity [0x274]
- m_flShadowCastDistance [0x278]
- m_hOwnerEntity [0x110]
- m_hEffectEntity [0x59c]
- moveparent [0x10c]
- m_iParentAttachment [0x1d0]
- movetype [0x0]
- movecollide [0x0]
- m_Collision [0x1f4]
- DT_CollisionProperty
- m_vecMins [0x8]
- m_vecMaxs [0x14]
- m_nSolidType [0x22]
- m_usSolidFlags [0x20]
- m_nSurroundType [0x2a]
- m_triggerBloat [0x23]
- m_vecSpecifiedSurroundingMins [0x2c]
- m_vecSpecifiedSurroundingMaxs [0x38]
- m_iTextureFrameIndex [0x590]
- m_bSimulatedEveryTick [0x589]
- m_bAnimatedEveryTick [0x58a]
- m_bAlternateSorting [0x58b]
- m_fadeMinDist [0x1c0]
- m_fadeMaxDist [0x1c4]
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- m_nMinCPULevel [0x58c]
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- DT_BaseDoor
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- DT_BaseCombatCharacter
- bcc_localdata [0x0]
- DT_BCCLocalPlayerExclusive
- m_flNextAttack [0xcd8]
- m_hActiveWeapon [0xe1c]
- m_hMyWeapons [0xd5c]
- m_hMyWeapons
- DT_BaseAnimatingOverlay
- overlay_vars [0x0]
- DT_OverlayVars
- m_AnimOverlay [0x0]
- _ST_m_AnimOverlay_15
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- _LPT_m_AnimOverlay_15
- lengthprop15 [0x0]
- DT_BoneFollower
- m_modelIndex [0x5d8]
- m_solidIndex [0x5dc]
- DT_BaseAnimating
- m_nSequence [0x840]
- m_nForceBone [0x644]
- m_vecForce [0x638]
- m_nSkin [0x604]
- m_nBody [0x608]
- m_nHitboxSet [0x5e0]
- m_flModelWidthScale [0x6c4]
- m_flPoseParameter [0x6c8]
- m_flPoseParameter
- m_flPlaybackRate [0x600]
- m_flEncodedController [0x614]
- m_flEncodedController
- m_bClientSideAnimation [0x818]
- m_bClientSideFrameReset [0x678]
- m_bClientSideRagdoll [0x13d]
- m_nNewSequenceParity [0x60c]
- m_nResetEventsParity [0x610]
- m_nMuzzleFlashParity [0x624]
- m_hLightingOrigin [0x8c8]
- serveranimdata [0x0]
- DT_ServerAnimationData
- m_flCycle [0x5fc]
- DT_AI_BaseNPC
- m_lifeState [0x11f]
- m_bPerformAvoidance [0xe94]
- m_bIsMoving [0xe95]
- m_bFadeCorpse [0xe96]
- m_iDeathPose [0xe84]
- m_iDeathFrame [0xe88]
- m_iSpeedModRadius [0xe8c]
- m_iSpeedModSpeed [0xe90]
- m_bSpeedModActive [0xe97]
- m_bImportanRagdoll [0xe98]
- m_flTimePingEffect [0xe80]
- DT_Beam
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- m_nBeamFlags [0x5f8]
- m_nNumBeamEnts [0x5e8]
- m_hAttachEntity [0x5fc]
- m_hAttachEntity
- m_nAttachIndex [0x624]
- m_nAttachIndex
- m_nHaloIndex [0x5f0]
- m_fHaloScale [0x658]
- m_fWidth [0x64c]
- m_fEndWidth [0x650]
- m_fFadeLength [0x654]
- m_fAmplitude [0x65c]
- m_fStartFrame [0x660]
- m_fSpeed [0x664]
- m_flFrameRate [0x5d8]
- m_flHDRColorScale [0x5dc]
- m_clrRender [0x5c]
- m_nRenderFX [0x11a]
- m_nRenderMode [0x11b]
- m_flFrame [0x668]
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- m_nModelIndex [0x118]
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- DT_BaseViewModel
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- m_nLayer [0x970]
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- m_fEffects [0xb8]
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- m_hWeapon [0x978]
- m_hOwner [0x97c]
- m_nNewSequenceParity [0x60c]
- m_nResetEventsParity [0x610]
- m_nMuzzleFlashParity [0x624]
- m_flLayerStartTime [0x974]
- m_flPoseParameter[0] [0x6c8]
- m_flPoseParameter [0x0]
- DT_BaseParticleEntity
- DT_BaseGrenade
- m_flDamage [0xe90]
- m_DmgRadius [0xe84]
- m_bIsLive [0xe81]
- m_hThrower [0xe98]
- m_vecVelocity [0xd8]
- m_fFlags [0xc8]
- DT_BaseCombatWeapon
- LocalWeaponData [0x0]
- DT_LocalWeaponData
- m_iClip1 [0x91c]
- m_iClip2 [0x920]
- m_iPrimaryAmmoType [0x914]
- m_iSecondaryAmmoType [0x918]
- m_nViewModelIndex [0x8f4]
- LocalActiveWeaponData [0x0]
- DT_LocalActiveWeaponData
- m_flNextPrimaryAttack [0x8f8]
- m_flNextSecondaryAttack [0x8fc]
- m_nNextThinkTick [0xc0]
- m_flTimeWeaponIdle [0x928]
- m_nQueuedAttack [0x900]
- m_flTimeAttackQueued [0x904]
- m_bOnlyPump [0x924]
- m_iViewModelIndex [0x908]
- m_iWorldModelIndex [0x90c]
- m_iState [0x910]
- m_hOwner [0x8f0]
- m_bInReload [0x955]
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