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- <!--
- ---------------------------------------------
- -------- Archaide's Level 75 DRK XML --------
- ---------------------------------------------
- This XML includes a few specific things for DRK:
- - For you Kraken DRK's this XML has a Zerg set
- - Specific Lightning/Fire Resist sets for Cerberus and Khimaira
- - Specific WS sets to accomodate CoP Gorgets
- - Coded Vampire Earring into both ear slots in WS sets during Nighttime
- - Desert Boots will autoequip in Earth Weather
- - Will auto-equip Opo-opo Necklace when sleeping
- - Will auto set macro book and lockstyle upon switching to DRK
- - The below items will lock in slot when they are equipped manually in idle set:
- - Reraise Hairpin (Head Slot)
- - Tidal Talisman (Body Slot)
- - Reraise Earring (Left Ear Slot)
- - Empress Band (Left Ring Slot)
- - Anniversary Ring (Left Ring Slot)
- - Sets included are Zerg, Accuracy, Town, PhysicalDefense, MagicDefense, FireResist, LightningResist
- - To activate /zerg, /acc, /town, /pdt, /mdt, /fr, /lr
- - To remove /zergo, /acco etc. to turn off
- Enjoy! Have Fun!! -->
- <ashitacast>
- <settings> <!--Contains settings specific to this xml, must be set to true/false to override default-->
- <buffupdate>true</buffupdate> <!--Determines if your idlegear will be parsed when you gain/lose a buff. Default: TRUE -->
- <statusupdate>true</statuspdate> <!--Determines if your idlegear will be parsed when you change status(stand/rest/engage/etc). Default: TRUE -->
- <hpupdate>false</hpupdate> <!--Determines if your idlegear will be parsed when your HP % changes. Default: TRUE -->
- <autoupdate>true</autoupdate> <!--Determines if your idlegear will be parsed on outgoing status updates(roughly every 350ms). Default: TRUE-->
- </settings>
- <variables>
- <var name="Zerg">0</var>
- <var name="Acc">0</var>
- <var name="Town">0</var>
- <var name="PhysicalDefense">0</var>
- <var name="MagicDefense">0</var>
- <var name="FireResist">0</var>
- <var name="LightningResist">0</var>
- </variables>
- <init>
- <command delay="1500">/echo ****** Initiating Archaide's Dark Knight AshitaCast, ENJOY! ******</command>
- <command delay="1600">/echo Job is %p_job.</command>
- <command delay="1700">/echo Macro-book $macrobook, Page $macropage.</command>
- <command delay="2000">/macro book $macrobook</command>
- <command delay="3000">/macro set $macropage</command>
- <command delay="4000">/lockstyleset $lockstyleset</command>
- <!-- This codeblock will automatically change your macro book/page/lockstyle according to the job and subjob list below -->
- <!-- Change the below variable subjob abbreviations according to the subjobs you use with this profile. -->
- <if p_mainjob="DRK"><setvar name="macrobook" value="14" /><setvar name="lockstyleset" value="14" /></if>
- <if p_subjob="SAM"><setvar name="macropage" value="1" /></if>
- <if p_subjob="WAR"><setvar name="macropage" value="1" /></if>
- <if p_subjob="NIN"><setvar name="macropage" value="1" /></if>
- <if p_subjob="DNC"><setvar name="macropage" value="1" /></if>
- <!-- Delete next 4 lines if you don't use keybinds -->
- <if p_subjob="SAM"><command delay="5000">/exec DRKSAM_keybinds</command></if>
- <if p_subjob="WAR"><command delay="5000">/exec DRKWAR_keybinds</command></if>
- <if p_subjob="NIN"><command delay="5000">/exec DRKNIN_keybinds</command></if>
- <if p_subjob="DNC"><command delay="5000">/exec DRKDNC_keybinds</command></if>
- </init>
- <sets>
- <!--------------------------------------------------------------------------------------------------------------------------------------------------------
- ----------------------------------------------------------------------------------------------------------------------------------------------------------
- -----Change the below sets to your own, type the item EXACTLY how you see it in your inventory EX> Shura Head is "Shr.Znr.Kabuto" with no spaces. GL!-----
- ----------------------------------------------------------------------------------------------------------------------------------------------------------
- --------------------------------------------------------------------------------------------------------------------------------------------------------->
- <!-- Default Idle Set when out of combat -->
- <set name="Idle">
- <ammo>Fire Bomblet</ammo>
- <head>Hecatomb Cap</head>
- <body>Adaman Hauberk</body>
- <hands>Hecatomb Mittens</hands>
- <legs>Adaman Breeches</legs>
- <feet>Hct. Leggings</feet>
- <neck>Parade Gorget</neck>
- <waist>Headlong Belt</waist>
- <ear1>Spinel Earring</ear1>
- <ear2>Fowling Earring</ear2>
- <ring1>Rajas Ring</ring1>
- <ring2>Sniper's Ring +1</ring2>
- <back>Forager's Mantle</back>
- </set>
- <!-- Town Set, /town /towno -->
- <set name="Town">
- <ammo>Fire Bomblet</ammo>
- <head>Hecatomb Cap</head>
- <body>Republic Aketon</body>
- <hands>Hecatomb Mittens</hands>
- <legs>Crimson Cuisses</legs>
- <feet>Hct. Leggings</feet>
- <neck>Justice Torque</neck>
- <waist>Headlong Belt</waist>
- <ear1>Spinel Earring</ear1>
- <ear2>Fowling Earring</ear2>
- <ring1>Rajas Ring</ring1>
- <ring2>Sniper's Ring +1</ring2>
- <back>Forager's Mantle</back>
- </set>
- <!-- Default TP Set -->
- <set name="TP">
- <head>Walahra Turban</head>
- <body>Adaman Hauberk</body>
- <hands>Dusk Gloves</hands>
- <legs>Adaman Breeches</legs>
- <feet>Dusk Ledelsens</feet>
- <neck>Peacock Charm</neck>
- <waist>Headlong Belt</waist>
- <ear1>Spinel Earring</ear1>
- <ear2>Fowling Earring</ear2>
- <ring1>Rajas Ring</ring1>
- <ring2>Sniper's Ring +1</ring2>
- <back>Forager's Mantle</back>
- </set>
- <!-- High Accuracy Set, /acc /acco -->
- <set name="Acc">
- <head>Optical Hat</head>
- <body>Adaman Hauberk</body>
- <hands>Ryl.Kgt. Mufflers</hands>
- <legs>Adaman Breeches</legs>
- <feet>Thick Sollerets</feet>
- <neck>Peacock Charm</neck>
- <waist>Virtuoso Belt</waist>
- <!--<ear1>Suppanomimi</ear1>-->
- <ear1>Spinel Earring</ear1>
- <ear2>Fowling Earring</ear2>
- <ring1>Lava's Ring</ring1>
- <ring2>Kusha's Ring</ring2>
- <back>Forager's Mantle</back>
- </set>
- <!-- Zerging Set, /zerg /zergo (HP+ and ACC+) -->
- <set name="Zerg">
- <main>Kraken Club</main>
- <sub>Januwiyah</sub>
- <ammo>Fire Bomblet</ammo>
- <head>Walahra Turban</head>
- <body>Gloom Breastplate</body>
- <hands>Dusk Gloves</hands>
- <legs>Dusk Trousers</legs>
- <feet>Dusk Ledelsens</feet>
- <neck>Ajase Beads</neck>
- <waist>Headlong Belt</waist>
- <ear1>Pigeon Earring</ear1>
- <ear2>Cassie Earring</ear2>
- <ring1>Bomb Queen Ring</ring1>
- <ring2>Bomb Ring</ring2>
- <back>Marid Mantle</back>
- </set>
- <!-- Default WS Set -->
- <set name="WS">
- <head>Hecatomb Cap</head>
- <body>Adaman Hauberk</body>
- <hands>Hecatomb Mittens</hands>
- <legs>Adaman Breeches</legs>
- <feet>Hct. Leggings</feet>
- <neck>Peacock Charm</neck>
- <waist>Warwolf Belt</waist>
- <ear1>Triumph Earring</ear1>
- <ear2>Fowling Earring</ear2>
- <ring1>Rajas Ring</ring1>
- <ring2>Flame Ring</ring2>
- <back>Forager's Mantle</back>
- </set>
- <!-- Cross Reaper/Guillotine WS Set -->
- <set name="Scythe">
- <head>Hecatomb Cap</head>
- <body>Adaman Hauberk</body>
- <hands>Hecatomb Mittens</hands>
- <legs>Adaman Breeches</legs>
- <feet>Hct. Leggings</feet>
- <neck>Justice Torque</neck>
- <waist>Warwolf Belt</waist>
- <ear1>Triumph Earring</ear1>
- <ear2>Fowling Earring</ear2>
- <ring1>Rajas Ring</ring1>
- <ring2>Flame Ring</ring2>
- <back>Forager's Mantle</back>
- </set>
- <!-- Spinning Slash/Ground Strike WS Set -->
- <set name="GreatSword">
- <head>Hecatomb Cap</head>
- <body>Adaman Hauberk</body>
- <hands>Hecatomb Mittens</hands>
- <legs>Adaman Breeches</legs>
- <feet>Hct. Leggings</feet>
- <neck>Breeze Gorget</neck>
- <waist>Warwolf Belt</waist>
- <ear1>Triumph Earring</ear1>
- <ear2>Fowling Earring</ear2>
- <ring1>Rajas Ring</ring1>
- <ring2>Flame Ring</ring2>
- <back>Forager's Mantle</back>
- </set>
- <!-- Dark Magic Set -->
- <set name="DarkMagic">
- <hands>Blood Fng. Gnt.</hands>
- <neck>Dark Torque</neck>
- <ear1>Helenus's Earring</ear1>
- <ear2>Cass. Earring</ear2>
- </set>
- <!-- Enfeebling Magic Set -->
- <set name="EnfeeblingMagic">
- <ear1>Helenus's Earring</ear1>
- <ear2>Cass. Earring</ear2>
- </set>
- <!-- Elemental Magic Set -->
- <set name="ElementalMagic">
- <ear1>Helenus's Earring</ear1>
- <ear2>Cass. Earring</ear2>
- </set>
- <!-- Absorb Magic Set -->
- <set name="Absorb">
- <head>Walahra Turban</head>
- <body>Scp. Harness +1</body>
- <hands>Vicious Mufflers</hands>
- <legs>Abyss Flanchard</legs>
- <neck>Dark Torque</neck>
- <ring1>Snow Ring</ring1>
- <ring2>Snow Ring</ring2>
- <ear1>Helenus's Earring</ear1>
- <ear2>Cass. Earring</ear2>
- <feet>Dusk Ledelsens</feet>
- </set>
- <!-- Dread Spikes Set (HP+) -->
- <set name="DreadSpikes">
- <head>Walahra Turban</head>
- <body>Scp. Harness +1</body>
- <hands>Dusk Gloves</hands>
- <legs>Dusk Trousers</legs>
- <feet>Dusk Ledelsens</feet>
- <neck>Ajase Beads</neck>
- <waist>Headlong Belt</waist>
- <ear1>Intruder Earring</ear1>
- <ear2>Cassie Earring</ear2>
- <ring1>Bomb Queen Ring</ring1>
- <ring2>Bomb Ring</ring2>
- <back>Marid Mantle</back>
- </set>
- <!-- PDT Set, /pdt /pdto -->
- <set name="PhysicalDefense">
- <head>Optical Hat</head>
- <body>Scp. Harness +1</body>
- <hands>Seiryu's Kote</hands>
- <legs>Crimson Cuisses</legs>
- <feet>Suzaku's Sune-Ate</feet>
- <neck>Evasion Torque</neck>
- <waist>Virtuoso Belt</waist>
- <ear1>Ptm. Earring +1</ear1>
- <ear2>Emerald Earring</ear2>
- <ring1>Lava's Ring</ring1>
- <ring2>Kusha's Ring</ring2>
- <back>Forager's Mantle</back>
- </set>
- <!-- MDT Set, /mdt /mdto -->
- <set name="MagicDefense">
- <ear1>Merman's Earring</ear1>
- <ear2>Merman's Earring</ear2>
- <ring1>Merman's Ring</ring1>
- <ring2>Merman's Ring</ring2>
- </set>
- <!-- Fire Resist Set for Cerberus, /fr /fro -->
- <set name="FireResist">
- </set>
- <!-- Lightning Resist Set for Khimaira, /lr /lro -->
- <set name="LightningResist">
- </set>
- <!-- Haste Set for Magic Recast -->
- <set name="Haste">
- <head>Walahra Turban</head>
- <hands>Dusk Gloves</hands>
- <feet>Dusk Ledelsens</feet>
- <waist>Headlong Belt</waist>
- </set>
- <!-- Will autoequip Crimson Cuisses when you move -->
- <set name="Running">
- <legs>Crimson Cuisses</legs>
- </set>
- <!-- Will autoequip Desert Boots in Earth Weather -->
- <set name="DesertBoots">
- <feet>Desert Boots</feet>
- </set>
- <!-- Ranged Sets -->
- <set name="Preshot">
- </set>
- <set name="Ranged">
- <head>Optical Hat</head>
- <body>Akinji Peti</body>
- <hands>Irn.Msk. Gauntlets</hands>
- <legs>Jaridah Salvars</legs>
- <feet>Irn.Msk. Sabatons</feet>
- <neck>Peacock Charm</neck>
- <waist>Volant Belt</waist>
- <ear1>Altdorf's Earring</ear1>
- <ear2>Wilhelm's Earring</ear2>
- <ring1>Jalzahn's Ring</ring1>
- <ring2>Scorpion Ring +1</ring2>
- <back>Amemet Mantle +1</back>
- </set>
- </sets>
- <!-----------------------------------------------------
- -------------------------------------------------------
- ---------------- IMPORTANT CODE BELOW -----------------
- --- DO NOT TOUCH UNLESS YOU KNOW WHAT YOU'RE DOING! ---
- -------------------------------------------------------
- ------------------------------------------------------>
- <inputcommands>
- <cmd input="/zerg">
- <setvar name="PhysicalDefense" value="0" />
- <setvar name="MagicDefense" value="0" />
- <setvar name="FireResist" value="0" />
- <setvar name="LightningResist" value="0" />
- <setvar name="Acc" value="0" />
- <setvar name="Town" value="0" />
- <if advanced="$Zerg=0">
- <setvar name="Zerg" value="1" />
- <addtochat color="100">Zerg Set Equipped.</addtochat>
- </if>
- </cmd>
- <cmd input="/zergo">
- <if advanced="$Zerg=1">
- <setvar name="Zerg" value="0" />
- <addtochat color="200">Zerg Set Canceled. Returning to Normal set.</addtochat>
- </if>
- </cmd>
- <cmd input="/acc">
- <setvar name="Zerg" value="0" />
- <setvar name="PhysicalDefense" value="0" />
- <setvar name="MagicDefense" value="0" />
- <setvar name="FireResist" value="0" />
- <setvar name="LightningResist" value="0" />
- <setvar name="Town" value="0" />
- <if advanced="$Acc=0">
- <setvar name="Acc" value="1" />
- <addtochat color="100">High Accuracy Set Set Equipped.</addtochat>
- </if>
- </cmd>
- <cmd input="/acco">
- <if advanced="$Acc=1">
- <setvar name="Acc" value="0" />
- <addtochat color="200">High Accuracy Set Canceled. Returning to Normal set.</addtochat>
- </if>
- </cmd>
- <cmd input="/pdt">
- <setvar name="Zerg" value="0" />
- <setvar name="Acc" value="0" />
- <setvar name="MagicDefense" value="0" />
- <setvar name="FireResist" value="0" />
- <setvar name="LightningResist" value="0" />
- <setvar name="Town" value="0" />
- <if advanced="$PhysicalDefense=0">
- <setvar name="PhysicalDefense" value="1" />
- <addtochat color="100">Physical Defense Set Equipped.</addtochat>
- </if>
- </cmd>
- <cmd input="/pdto">
- <if advanced="$PhysicalDefense=1">
- <setvar name="PhysicalDefense" value="0" />
- <addtochat color="200">Physical Defense Set Canceled. Returning to Normal set.</addtochat>
- </if>
- </cmd>
- <cmd input="/mdt">
- <setvar name="Zerg" value="0" />
- <setvar name="Acc" value="0" />
- <setvar name="PhysicalDefense" value="0" />
- <setvar name="FireResist" value="0" />
- <setvar name="LightningResist" value="0" />
- <setvar name="Town" value="0" />
- <if advanced="$MagicDefense=0">
- <setvar name="MagicDefense" value="1" />
- <addtochat color="100">Magic Defense Set Equipped.</addtochat>
- </if>
- </cmd>
- <cmd input="/mdto">
- <if advanced="$MagicDefense=1">
- <setvar name="MagicDefense" value="0" />
- <addtochat color="200">Magic Defense Set Canceled. Returning to Normal set.</addtochat>
- </if>
- </cmd>
- <cmd input="/fr">
- <setvar name="Zerg" value="0" />
- <setvar name="Acc" value="0" />
- <setvar name="PhysicalDefense" value="0" />
- <setvar name="Town" value="0" />
- <setvar name="LightningResist" value="0" />
- <if advanced="$FireResist=0">
- <setvar name="FireResist" value="1" />
- <addtochat color="100">Fire Resist Set Equipped.</addtochat>
- </if>
- </cmd>
- <cmd input="/fro">
- <if advanced="$FireResist=1">
- <setvar name="FireResist" value="0" />
- <addtochat color="200">Fire Resist Set Canceled. Returning to Normal set.</addtochat>
- </if>
- </cmd>
- <cmd input="/lr">
- <setvar name="Zerg" value="0" />
- <setvar name="Acc" value="0" />
- <setvar name="PhysicalDefense" value="0" />
- <setvar name="Town" value="0" />
- <setvar name="FireResist" value="0" />
- <if advanced="$LightningResist=0">
- <setvar name="LightningResist" value="1" />
- <addtochat color="100">Lightning Resist Set Equipped.</addtochat>
- </if>
- </cmd>
- <cmd input="/lro">
- <if advanced="$LightningResist=1">
- <setvar name="LightningResist" value="0" />
- <addtochat color="200">Lightning Resist Set Canceled. Returning to Normal set.</addtochat>
- </if>
- </cmd>
- <cmd input="/Town">
- <setvar name="Zerg" value="0" />
- <setvar name="Acc" value="0" />
- <setvar name="PhysicalDefense" value="0" />
- <setvar name="MagicDefense" value="0" />
- <setvar name="FireResist" value="0" />
- <setvar name="LightningResist" value="0" />
- <if advanced="$Town=0">
- <setvar name="Town" value="1" />
- <addtochat color="100">Town Off Set Equipped.</addtochat>
- </if>
- </cmd>
- <cmd input="/Towno">
- <if advanced="$Town=1">
- <setvar name="Town" value="0" />
- <addtochat color="200">Town Set Canceled. Returning to Normal set.</addtochat>
- </if>
- </cmd>
- </inputcommands>
- <idlegear>
- <if p_status="idle">
- <equip set="Idle" />
- <if eq_lring="Empress Band">
- <equip lock="true">
- <lring>Empress Band</lring>
- </equip>
- </if>
- <if eq_lring="Anniversary Ring">
- <equip lock="true">
- <lring>Anniversary Ring</lring>
- </equip>
- </if>
- <if eq_lear="Reraise Earring">
- <equip lock="true">
- <lear>Reraise Earring</lear>
- </equip>
- </if>
- <if eq_head="Reraise Hairpin">
- <equip lock="true">
- <head>Reraise Hairpin</head>
- </equip>
- </if>
- <if eq_body="Tidal Talisman">
- <equip lock="true">
- <body>Tidal Talisman</body>
- </equip>
- </if>
- <if buffactive="2">
- <equip>
- <neck>Opo-opo Necklace</neck>
- </equip>
- </if>
- <if advanced="$Zerg=1">
- <equip set="Zerg" />
- </if>
- <if advanced="$Acc=1">
- <equip set="Acc" />
- </if>
- <if advanced="$MagicDefense=1">
- <equip set="MagicDefense" />
- </if>
- <if advanced="$PhysicalDefense=1">
- <equip set="PhysicalDefense" />
- </if>
- <if advanced="$FireResist=1">
- <equip set="FireResist" />
- </if>
- <if advanced="$LightningResist=1">
- <equip set="LightningResist" />
- </if>
- <if advanced="$Town=1">
- <equip set="Town" />
- </if>
- <if p_ismoving="true">
- <equip set="Running" />
- </if>
- <elseif p_ismoving="true">
- <if e_weatherelement="Earth">
- <equip set="DesertBoots" />
- </if>
- </elseif>
- </if>
- <if p_status="engaged">
- <if advanced="$Zerg=1">
- <equip set="Zerg" />
- </if>
- <elseif advanced="$Acc=1">
- <equip set="Acc" />
- </elseif>
- <elseif advanced="$MagicDefense=1">
- <equip set="MagicDefense" />
- </elseif>
- <elseif advanced="$PhysicalDefense=1">
- <equip set="PhysicalDefense" />
- </elseif>
- <elseif advanced="$LightningResist=1">
- <equip set="LightningResist" />
- </elseif>
- <elseif advanced="$FireResist=1">
- <equip set="FireResist" />
- </elseif>
- <elseif>
- <equip set="TP" />
- </elseif>
- <if buffactive="63">
- <equip>
- <head>Chaos Burgeonet</head>
- </equip>
- </if>
- <if buffactive="2">
- <equip>
- <neck>Opo-opo Necklace</neck>
- </equip>
- </if>
- <!--<if buffactive="198">
- <equip>
- <ear1>Minuet Earring</ear1>
- </equip>
- </if>-->
- </if>
- </idlegear>
- <preranged>
- <equip set="Preshot" />
- </preranged>
- <midranged>
- <equip set="Ranged" />
- </midranged>
- <premagic>
- <if ad_skill="Ninjutsu|Black Magic">
- <equip set="Haste" />
- </if>
- </premagic>
- <midmagic>
- <if ad_name="Utsusemi: Ichi">
- <equip set="Haste"/>
- <if buffactive="66"> <!-- One shadow are left -->
- <command delay="3545">/cancel 66</command>
- </if>
- <else buffactive="444"> <!-- Two shadows are left -->
- <command delay="3545">/cancel 444</command>
- </else>
- </if>
- <if ad_name="Utsusemi: Ni|Tonko*">
- <equip set="Haste"/>
- </if>
- <if ad_name="Monomi: Ichi">
- <equip set="Haste"/>
- <command delay="2800">/cancel 71</command>
- </if>
- <if ad_name="Dread Spikes">
- <equip set="DreadSpikes" />
- </if>
- <elseif ad_name="Drain*|Aspir*|Bio*|Stun*">
- <equip set="DarkMagic" />
- </elseif>
- <elseif ad_name="Absorb*">
- <equip set="Absorb" />
- </elseif>
- <elseif ad_name="Poison*|Sleep*|Bind*">
- <equip set="EnfeeblingMagic" />
- </elseif>
- <elseif ad_name="Fire*|Blizzard*|Aero*|Stone*|Thunder*|Water*">
- <equip set="ElementalMagic" />
- </elseif>
- </midmagic>
- <jobability>
- <if ad_name="Arcane Circle">
- <equip>
- <legs>Chaos Sollerets</legs>
- </equip>
- </if>
- <if ad_name="Weapon Bash">
- <equip>
- <hands>Chaos Gauntlets</hands>
- </equip>
- </if>
- </jobability>
- <weaponskill>
- <if ad_name="Cross Reaper*|Guillotine*">
- <equip set="Scythe" />
- </if>
- <elseif ad_name="Spinning Slash*|Ground Strike*">
- <equip set="GreatSword" />
- </elseif>
- <else>
- <equip set="WS" />
- </else>
- <if e_time="> 18.00|<6.00">
- <equip>
- <ear1>Vampire Earring</ear1>
- <ear2>Vampire Earring</ear2>
- </equip>
- </if>
- </weaponskill>
- </ashitacast>
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