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sixstarsresponse.log

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Feb 16th, 2018
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  1. <>: SSR version 3.1.1.0
  2. <>: ------------------------------------
  3. <>: New Game Detected...
  4. <>:
  5. <SixStarResponse>: Main Thread: Initialized
  6. <>:
  7. <Startup>: -------------------------
  8. <Startup>: Config directory: F:\steam\steamapps\common\Grand Theft Auto V\scripts\SixStarResponse
  9. <Startup>: Found configuration file: F:\steam\steamapps\common\Grand Theft Auto V\scripts\SixStarResponse\SixStarResponse.ini
  10. <Startup>: Main Script settings successfully loaded from INI
  11. <ResponsePeds>: Getting Ped XML...
  12. <ResponsePeds>: F:\steam\steamapps\common\Grand Theft Auto V\scripts\SixStarResponse\ResponsePeds.xml found! Loading Ped Data...
  13. <ResponsePeds>: Ped Data loaded, 78 Peds available to spawn.
  14. <ResponseVehicles>: Getting Response Vehicle XML...
  15. <ResponseVehicles>: F:\steam\steamapps\common\Grand Theft Auto V\scripts\SixStarResponse\ResponseVehicles.xml found! Loading Vehicle Data...
  16. <ResponseVehicles>: Vehicle Data loaded, 148 vehicles available to spawn...
  17. <ResponseAI>: Getting AI XML...
  18. <ResponseAI>: F:\steam\steamapps\common\Grand Theft Auto V\scripts\SixStarResponse\ResponseAI.xml found! Loading AI Data...
  19. <ResponseAI>: AI Data loaded, 11 Vehicles available to control.
  20. <VehicleGroups>: Getting Vehicle Groups XML...
  21. <ResponseAI>: F:\steam\steamapps\common\Grand Theft Auto V\scripts\SixStarResponse\VehicleGroups.xml found! Loading Vehicle Group Data...
  22. <VehicleGroups>: Vgroup Data loaded, 50 Vgroups available to spawn.
  23. <ResponseLocations>: Loading Locations...
  24. <ResponseLocations>: Location Data loaded, 24 Locations available to spawn.
  25. <ResponseZones>: Getting Response Zone XML...
  26. <ResponseZones>: F:\steam\steamapps\common\Grand Theft Auto V\scripts\SixStarResponse\ResponseZones.xml found! Loading ResponseZones Data...
  27. <ResponseZones>: ResponseZones loaded. 9 zones added
  28. <VehicleClass>: Loading Vehicle Classes
  29. <VehicleClass>: Class Data loaded, 9 Classes available.
  30. <SixStar_SpawnQueue>: SpawnQueue Thread: Initialized. Interval: 1000ms
  31. <AISUB:>: Tickrate changed to : 1000
  32. <GenerateSpawnPos>: Not on a road!
  33. <Entitymonitor>: 0 Ambient vehicles were found and monitored
  34. <SpawnQueueMonitor>: Queue count: 0, currently spawning: no, current time = 13433
  35. <GenerateSpawnPos>: Not on a road!
  36. <SpawnQueueMonitor>: Queue count: 0, currently spawning: no, current time = 14483
  37. <GenerateSpawnPos>: Not on a road!
  38. <Entitymonitor>: 0 peds were found and processed
  39. <GenerateSpawnPos>: Not on a road!
  40. <SpawnQueueMonitor>: Queue count: 0, currently spawning: no, current time = 15483
  41. <GenerateSpawnPos>: Not on a road!
  42. <Entitymonitor>: 0 Ambient vehicles were found and monitored
  43. <SpawnQueueMonitor>: Queue count: 0, currently spawning: no, current time = 15658
  44. <GenerateSpawnPos>: Not on a road!
  45. <SpawnQueueMonitor>: Queue count: 0, currently spawning: no, current time = 16649
  46. <GenerateSpawnPos>: Not on a road!
  47. <Entitymonitor>: 1 peds were found and processed
  48. <GenerateSpawnPos>: Not on a road!
  49. <SpawnQueueMonitor>: Queue count: 0, currently spawning: no, current time = 17650
  50. <GenerateSpawnPos>: Not on a road!
  51. <SixStar_EntityMonitor>: PopCycle Monitor found Sheriff Stanier from vinfo bcsocar
  52. <Createpeds>: Seat -1 isn't free
  53. <PersistentCounter>: Added entity GTA.Ped with model 0xB144F9B9 to PersistentEntitySet. Current Number Of Persistent Items 1
  54. <PersistentCounter>: Current Number Of Persistent Items 0
  55. <Entitymonitor>: 1 Ambient vehicles were found and monitored
  56. <SpawnQueueMonitor>: Queue count: 0, currently spawning: no, current time = 18654
  57. <GenerateSpawnPos>: Not on a road!
  58. <SpawnQueueMonitor>: Queue count: 0, currently spawning: no, current time = 19704
  59. <GenerateSpawnPos>: Not on a road!
  60. <Entitymonitor>: 1 peds were found and processed
  61. <GenerateSpawnPos>: Not on a road!
  62. <SpawnQueueMonitor>: Queue count: 0, currently spawning: no, current time = 20707
  63. <GenerateSpawnPos>: Not on a road!
  64. <Entitymonitor>: 1 Ambient vehicles were found and monitored
  65. <SpawnQueueMonitor>: Queue count: 0, currently spawning: no, current time = 21708
  66. <GenerateSpawnPos>: Not on a road!
  67. <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
  68. <SpawnQueueMonitor>: Queue count: 0, currently spawning: no, current time = 22710
  69. <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
  70. <Entitymonitor>: 2 peds were found and processed
  71. <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
  72. <SpawnQueueMonitor>: Queue count: 0, currently spawning: no, current time = 23710
  73. <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
  74. <GenerateSpawnPos>: Not on a road!
  75. <Entitymonitor>: 1 Ambient vehicles were found and monitored
  76. <SpawnQueueMonitor>: Queue count: 0, currently spawning: no, current time = 24720
  77. <GenerateSpawnPos>: Not on a road!
  78. <SpawnQueueMonitor>: Queue count: 0, currently spawning: no, current time = 25594
  79. <Entitymonitor>: 2 peds were found and processed
  80. <GenerateSpawnPos>: Not on a road!
  81. <SpawnQueueMonitor>: Queue count: 0, currently spawning: no, current time = 26657
  82. <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
  83. <Entitymonitor>: 1 Ambient vehicles were found and monitored
  84. <SpawnQueueMonitor>: Queue count: 0, currently spawning: no, current time = 27486
  85. <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
  86. <SpawnQueueMonitor>: Queue count: 0, currently spawning: no, current time = 28502
  87. <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
  88. <Entitymonitor>: 2 peds were found and processed
  89. <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
  90. <SpawnQueueMonitor>: Queue count: 0, currently spawning: no, current time = 29502
  91. <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
  92. <Entitymonitor>: 1 Ambient vehicles were found and monitored
  93. <SpawnQueueMonitor>: Queue count: 0, currently spawning: no, current time = 30503
  94. <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
  95. <SpawnQueueMonitor>: Queue count: 0, currently spawning: no, current time = 31516
  96. <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
  97. <Entitymonitor>: 2 peds were found and processed
  98. <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
  99. <SpawnQueueMonitor>: Queue count: 0, currently spawning: no, current time = 32521
  100. <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
  101. <Entitymonitor>: 1 Ambient vehicles were found and monitored
  102. <WantedThreshold>: Threshold:0 Max Wanted Level: 5
  103. <SpawnQueueMonitor>: Queue count: 0, currently spawning: no, current time = 33537
  104. <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
  105. <SpawnQueueMonitor>: Queue count: 0, currently spawning: no, current time = 34542
  106. <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
  107. <Entitymonitor>: 2 peds were found and processed
  108. <GenerateSpawnPos>: Not on a road!
  109. <SpawnQueueMonitor>: Queue count: 0, currently spawning: no, current time = 35557
  110. <GenerateSpawnPos>: Not on a road!
  111. <Entitymonitor>: 1 Ambient vehicles were found and monitored
  112. <SpawnQueueMonitor>: Queue count: 0, currently spawning: no, current time = 36572
  113. <GenerateSpawnPos>: Not on a road!
  114. <SpawnQueueMonitor>: Queue count: 0, currently spawning: no, current time = 37576
  115. <GenerateSpawnPos>: Not on a road!
  116. <Entitymonitor>: 2 peds were found and processed
  117. <GenerateSpawnPos>: Not on a road!
  118. <SpawnQueueMonitor>: Queue count: 0, currently spawning: no, current time = 38579
  119. <GenerateSpawnPos>: Not on a road!
  120. <Entitymonitor>: 1 Ambient vehicles were found and monitored
  121. <SpawnQueueMonitor>: Queue count: 0, currently spawning: no, current time = 39582
  122. <GenerateSpawnPos>: Not on a road!
  123. <SpawnQueueMonitor>: Queue count: 0, currently spawning: no, current time = 40585
  124. <GenerateSpawnPos>: Not on a road!
  125. <Entitymonitor>: 2 peds were found and processed
  126. <GenerateSpawnPos>: Not on a road!
  127. <SpawnQueueMonitor>: Queue count: 0, currently spawning: no, current time = 41586
  128. <GenerateSpawnPos>: Not on a road!
  129. <Entitymonitor>: 1 Ambient vehicles were found and monitored
  130. <GenerateSpawnPos>: Not on a road!
  131. <SpawnQueueMonitor>: Queue count: 0, currently spawning: no, current time = 42600
  132. <GenerateSpawnPos>: Not on a road!
  133. <SpawnQueueMonitor>: Queue count: 0, currently spawning: no, current time = 43602
  134. <True>: ZCoord secondCheck
  135. <Entitymonitor>: 2 peds were found and processed
  136. <GenerateSpawnPos>: Not on a road!
  137. <SixStarResponse>: ground: X:1751.376 Y:3619.282 Z:33.66309
  138. <SixStarResponse>: water: X:1751.376 Y:3619.282 Z:33.66302
  139. <SixStarResponse>: deepEnough: False
  140. <SixStarResponse>: waterdepth: 6.103516E-05
  141. <GenerateSpawnPos>: Not on a road!
  142. <SpawnQueueMonitor>: Queue count: 0, currently spawning: no, current time = 44605
  143. <GenerateSpawnPos>: Not on a road!
  144. <Entitymonitor>: 1 Ambient vehicles were found and monitored
  145. <GenerateSpawnPos>: Not on a road!
  146. <SpawnQueueMonitor>: Queue count: 0, currently spawning: no, current time = 45606
  147. <GenerateSpawnPos>: Not on a road!
  148. <SpawnQueueMonitor>: Queue count: 0, currently spawning: no, current time = 46615
  149. <Entitymonitor>: 2 peds were found and processed
  150. <GenerateSpawnPos>: Not on a road!
  151. <SpawnQueueMonitor>: Queue count: 0, currently spawning: no, current time = 47626
  152. <GenerateSpawnPos>: Not on a road!
  153. <Entitymonitor>: 2 Ambient vehicles were found and monitored
  154. <GenerateSpawnPos>: Not on a road!
  155. <SpawnQueueMonitor>: Queue count: 0, currently spawning: no, current time = 48643
  156. <GenerateSpawnPos>: Not on a road!
  157. <SpawnQueueMonitor>: Queue count: 0, currently spawning: no, current time = 49644
  158. <Entitymonitor>: 2 peds were found and processed
  159. <GenerateSpawnPos>: Not on a road!
  160. <SpawnQueueMonitor>: Queue count: 0, currently spawning: no, current time = 50648
  161. <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
  162. <Entitymonitor>: 2 Ambient vehicles were found and monitored
  163. <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
  164. <SpawnQueueMonitor>: Queue count: 0, currently spawning: no, current time = 51650
  165. <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
  166. <SpawnQueueMonitor>: Queue count: 0, currently spawning: no, current time = 52655
  167. <Entitymonitor>: 2 peds were found and processed
  168. <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
  169. <SpawnQueueMonitor>: Queue count: 0, currently spawning: no, current time = 53657
  170. <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
  171. <Entitymonitor>: 2 Ambient vehicles were found and monitored
  172. <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
  173. <SpawnQueueMonitor>: Queue count: 0, currently spawning: no, current time = 54658
  174. <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
  175. <SpawnQueueMonitor>: Queue count: 0, currently spawning: no, current time = 55660
  176. <Entitymonitor>: 2 peds were found and processed
  177. <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
  178. <SpawnQueueMonitor>: Queue count: 0, currently spawning: no, current time = 56664
  179. <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
  180. <Entitymonitor>: 2 Ambient vehicles were found and monitored
  181. <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
  182. <SpawnQueueMonitor>: Queue count: 0, currently spawning: no, current time = 57665
  183. <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
  184. <SpawnQueueMonitor>: Queue count: 0, currently spawning: no, current time = 58670
  185. <Entitymonitor>: 2 peds were found and processed
  186. <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
  187. <SpawnQueueMonitor>: Queue count: 0, currently spawning: no, current time = 59674
  188. <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
  189. <Entitymonitor>: 2 Ambient vehicles were found and monitored
  190. <SpawnQueueMonitor>: Queue count: 0, currently spawning: no, current time = 60679
  191. <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
  192. <SpawnQueueMonitor>: Queue count: 0, currently spawning: no, current time = 61682
  193. <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
  194. <Entitymonitor>: 2 peds were found and processed
  195. <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
  196. <SpawnQueueMonitor>: Queue count: 0, currently spawning: no, current time = 62687
  197. <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
  198. <Entitymonitor>: 2 Ambient vehicles were found and monitored
  199. <SpawnQueueMonitor>: Queue count: 0, currently spawning: no, current time = 63692
  200. <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
  201. <SpawnQueueMonitor>: Queue count: 0, currently spawning: no, current time = 64697
  202. <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
  203. <Entitymonitor>: 2 peds were found and processed
  204. <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
  205. <SpawnQueueMonitor>: Queue count: 0, currently spawning: no, current time = 65704
  206. <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
  207. <Entitymonitor>: 2 Ambient vehicles were found and monitored
  208. <SpawnQueueMonitor>: Queue count: 0, currently spawning: no, current time = 66708
  209. <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
  210. <SpawnQueueMonitor>: Queue count: 0, currently spawning: no, current time = 67717
  211. <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
  212. <Entitymonitor>: 2 peds were found and processed
  213. <GenerateSpawnPos>: Not on a road!
  214. <SpawnQueueMonitor>: Queue count: 0, currently spawning: no, current time = 68722
  215. <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
  216. <Entitymonitor>: 2 Ambient vehicles were found and monitored
  217. <SpawnQueueMonitor>: Queue count: 0, currently spawning: no, current time = 69729
  218. <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
  219. <SpawnQueueMonitor>: Queue count: 0, currently spawning: no, current time = 70746
  220. <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
  221. <Entitymonitor>: 0 peds were found and processed
  222. <GenerateSpawnPos>: Not on a road!
  223. <SpawnQueueMonitor>: Queue count: 0, currently spawning: no, current time = 71756
  224. <GenerateSpawnPos>: Not on a road!
  225. <Entitymonitor>: 1 Ambient vehicles were found and monitored
  226. <SpawnQueueMonitor>: Queue count: 0, currently spawning: no, current time = 72771
  227. <GenerateSpawnPos>: Not on a road!
  228. <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
  229. <SpawnQueueMonitor>: Queue count: 0, currently spawning: no, current time = 73783
  230. <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
  231. <Entitymonitor>: 0 peds were found and processed
  232. <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
  233. <SpawnQueueMonitor>: Queue count: 0, currently spawning: no, current time = 74794
  234. <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
  235. <Entitymonitor>: 1 Ambient vehicles were found and monitored
  236. <SpawnQueueMonitor>: Queue count: 0, currently spawning: no, current time = 75809
  237. <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
  238. <SpawnQueueMonitor>: Queue count: 0, currently spawning: no, current time = 76823
  239. <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
  240. <Entitymonitor>: 1 peds were found and processed
  241. <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
  242. <SpawnQueueMonitor>: Queue count: 0, currently spawning: no, current time = 77827
  243. <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
  244. <GenerateSpawnPos>: Not on a road!
  245. <SixStar_EntityMonitor>: PopCycle Monitor found Sheriff Stanier from vinfo bcsocar
  246. <Createpeds>: Seat -1 isn't free
  247. <PersistentCounter>: Added entity GTA.Ped with model 0xB144F9B9 to PersistentEntitySet. Current Number Of Persistent Items 1
  248. <PersistentCounter>: Current Number Of Persistent Items 0
  249. <Entitymonitor>: 2 Ambient vehicles were found and monitored
  250. <SpawnQueueMonitor>: Queue count: 0, currently spawning: no, current time = 78827
  251. <GenerateSpawnPos>: Not on a road!
  252. <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
  253. <SpawnQueueMonitor>: Queue count: 0, currently spawning: no, current time = 79835
  254. <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
  255. <Entitymonitor>: 1 peds were found and processed
  256. <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
  257. <SpawnQueueMonitor>: Queue count: 0, currently spawning: no, current time = 80842
  258. <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
  259. <Entitymonitor>: 2 Ambient vehicles were found and monitored
  260. <SpawnQueueMonitor>: Queue count: 0, currently spawning: no, current time = 81847
  261. <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
  262. <SpawnQueueMonitor>: Queue count: 0, currently spawning: no, current time = 82853
  263. <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
  264. <Entitymonitor>: 2 peds were found and processed
  265. <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
  266. <SpawnQueueMonitor>: Queue count: 0, currently spawning: no, current time = 83864
  267. <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
  268. <Entitymonitor>: 2 Ambient vehicles were found and monitored
  269. <SpawnQueueMonitor>: Queue count: 0, currently spawning: no, current time = 84880
  270. <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
  271. <SpawnQueueMonitor>: Queue count: 0, currently spawning: no, current time = 85886
  272. <Entitymonitor>: 2 peds were found and processed
  273. <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
  274. <SpawnQueueMonitor>: Queue count: 0, currently spawning: no, current time = 86895
  275. <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
  276. <Entitymonitor>: 2 Ambient vehicles were found and monitored
  277. <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
  278. <SpawnQueueMonitor>: Queue count: 0, currently spawning: no, current time = 87905
  279. <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
  280. <Entitymonitor>: 2 peds were found and processed
  281. <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
  282. <SixStarResponse>: spawnerTag: CountrySide2
  283. <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
  284. <SixStar_SpawnQueue>: CountrySide
  285. <ChangeLocation>: location: CountrySide Wanted level: TwoStar
  286. <ChangeLocation>: WantedDict Count: 6
  287. <ChangeLocation>: selected lvgList: 1
  288. <NewMax>: New Max for bcso_cop changed to: 3. Min: 3 Max: 3
  289. <CreateSpawnQueueItem>: Max juggs for this location: 0
  290. <GetRandomVGroup>: Selected Vgroup bcso_cop, Currently Spawned 0 | in Queue 0 | Max Spawns 3
  291. <GetRandomVGroup>: Selected Vgroup bcso_cop contains following vehicles:
  292. <GetRandomVGroup>: bcsocar
  293. <GetRandomVGroup>: bcsocar2
  294. <GetRandomVGroup>: bcsocar3
  295. <GetRandomVGroup>: bcsocar4
  296. <GetRandomVGroup>: bcsocar5
  297. <GetRandomVGroup>: bcsobike
  298. <SixStar_SpawnQueue>: New Max Vehicles: 3
  299. <Sleeper>: SpawnMin:15|SpawnMax:30|RespawnMin:20|RespawnMax40|Using:34
  300. <Spawn-88180>: Spawn has 0 juggs
  301. <Spawn-88180>: Added a Sheriff3 from VGroup bcso_cop to spawn at 122180
  302. <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
  303. <Entitymonitor>: 2 Ambient vehicles were found and monitored
  304. <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
  305. <SpawnQueueMonitor>: Queue count: 1, currently spawning: no, current time = 88913
  306. <SpawnQueueMonitor>: Spawn: bcso_cop, Delete? false, CreateAt 122180
  307. <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
  308. <Entitymonitor>: 2 peds were found and processed
  309. <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
  310. <SixStarResponse>: spawnerTag: CountrySide2
  311. <GetRandomVGroup>: Selected Vgroup bcso_cop, Currently Spawned 0 | in Queue 1 | Max Spawns 3
  312. <GetRandomVGroup>: Selected Vgroup bcso_cop contains following vehicles:
  313. <GetRandomVGroup>: bcsocar
  314. <GetRandomVGroup>: bcsocar2
  315. <GetRandomVGroup>: bcsocar3
  316. <GetRandomVGroup>: bcsocar4
  317. <GetRandomVGroup>: bcsocar5
  318. <GetRandomVGroup>: bcsobike
  319. <Sleeper>: SpawnMin:15|SpawnMax:30|RespawnMin:20|RespawnMax40|Using:22
  320. <Spawn-89218>: Spawn has 0 juggs
  321. <Spawn-89218>: Added a Sheriff from VGroup bcso_cop to spawn at 111218
  322. <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
  323. <Entitymonitor>: 2 Ambient vehicles were found and monitored
  324. <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
  325. <SpawnQueueMonitor>: Queue count: 2, currently spawning: no, current time = 89922
  326. <SpawnQueueMonitor>: Spawn: bcso_cop, Delete? false, CreateAt 111218
  327. <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
  328. <Entitymonitor>: 2 peds were found and processed
  329. <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
  330. <SixStarResponse>: spawnerTag: CountrySide2
  331. <GetRandomVGroup>: Selected Vgroup bcso_cop, Currently Spawned 0 | in Queue 2 | Max Spawns 3
  332. <GetRandomVGroup>: Selected Vgroup bcso_cop contains following vehicles:
  333. <GetRandomVGroup>: bcsocar
  334. <GetRandomVGroup>: bcsocar2
  335. <GetRandomVGroup>: bcsocar3
  336. <GetRandomVGroup>: bcsocar4
  337. <GetRandomVGroup>: bcsocar5
  338. <GetRandomVGroup>: bcsobike
  339. <Sleeper>: SpawnMin:15|SpawnMax:30|RespawnMin:20|RespawnMax40|Using:33
  340. <Spawn-90225>: Spawn has 0 juggs
  341. <Spawn-90225>: Added a Sheriff5 from VGroup bcso_cop to spawn at 123225
  342. <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
  343. <Entitymonitor>: 2 Ambient vehicles were found and monitored
  344. <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
  345. <SpawnQueueMonitor>: Queue count: 3, currently spawning: no, current time = 90926
  346. <SpawnQueueMonitor>: Spawn: bcso_cop, Delete? false, CreateAt 111218
  347. <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
  348. <SixStarResponse>: spawnerTag: CountrySide2
  349. <GetRandomVGroup>: No available vspawns to spawn (all full) Current Time:91230
  350. <GetRandomVGroup>: Vgroup bcso_cop, Currently Spawned 0 | in Queue 3 | Max Spawns 3
  351. <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
  352. <Entitymonitor>: 2 peds were found and processed
  353. <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
  354. <GenerateSpawnPos>: Not on a road!
  355. <Entitymonitor>: 2 Ambient vehicles were found and monitored
  356. <GenerateSpawnPos>: Not on a road!
  357. <SpawnQueueMonitor>: Queue count: 3, currently spawning: no, current time = 91934
  358. <SpawnQueueMonitor>: Spawn: bcso_cop, Delete? false, CreateAt 111218
  359. <GenerateSpawnPos>: Not on a road!
  360. <SixStarResponse>: spawnerTag: CountrySide3
  361. <GetRandomVGroup>: No available vspawns to spawn (all full) Current Time:92244
  362. <GetRandomVGroup>: Vgroup bcso_cop, Currently Spawned 0 | in Queue 3 | Max Spawns 3
  363. <GenerateSpawnPos>: Not on a road!
  364. <Entitymonitor>: 2 peds were found and processed
  365. <GenerateSpawnPos>: Not on a road!
  366. <Entitymonitor>: 2 Ambient vehicles were found and monitored
  367. <GenerateSpawnPos>: Not on a road!
  368. <SpawnQueueMonitor>: Queue count: 3, currently spawning: no, current time = 92948
  369. <SpawnQueueMonitor>: Spawn: bcso_cop, Delete? false, CreateAt 111218
  370. <GenerateSpawnPos>: Not on a road!
  371. <SixStarResponse>: spawnerTag: Tank5
  372. <GetRandomVGroup>: No available vspawns to spawn (all full) Current Time:93251
  373. <GetRandomVGroup>: Vgroup bcso_cop, Currently Spawned 0 | in Queue 3 | Max Spawns 3
  374. <GenerateSpawnPos>: Not on a road!
  375. <Entitymonitor>: 2 peds were found and processed
  376. <GenerateSpawnPos>: Not on a road!
  377. <Entitymonitor>: 2 Ambient vehicles were found and monitored
  378. <GenerateSpawnPos>: Not on a road!
  379. <SpawnQueueMonitor>: Queue count: 3, currently spawning: no, current time = 93952
  380. <SpawnQueueMonitor>: Spawn: bcso_cop, Delete? false, CreateAt 111218
  381. <GenerateSpawnPos>: Not on a road!
  382. <SixStarResponse>: spawnerTag: Tank5
  383. <GetRandomVGroup>: No available vspawns to spawn (all full) Current Time:94253
  384. <GetRandomVGroup>: Vgroup bcso_cop, Currently Spawned 0 | in Queue 3 | Max Spawns 3
  385. <GenerateSpawnPos>: Not on a road!
  386. <Entitymonitor>: 2 peds were found and processed
  387. <GenerateSpawnPos>: Not on a road!
  388. <Entitymonitor>: 2 Ambient vehicles were found and monitored
  389. <GenerateSpawnPos>: Not on a road!
  390. <SpawnQueueMonitor>: Queue count: 3, currently spawning: no, current time = 94956
  391. <SpawnQueueMonitor>: Spawn: bcso_cop, Delete? false, CreateAt 111218
  392. <GenerateSpawnPos>: Not on a road!
  393. <SixStarResponse>: spawnerTag: Tank5
  394. <GetRandomVGroup>: No available vspawns to spawn (all full) Current Time:95259
  395. <GetRandomVGroup>: Vgroup bcso_cop, Currently Spawned 0 | in Queue 3 | Max Spawns 3
  396. <GenerateSpawnPos>: Not on a road!
  397. <Entitymonitor>: 2 peds were found and processed
  398. <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
  399. <Entitymonitor>: 2 Ambient vehicles were found and monitored
  400. <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
  401. <SpawnQueueMonitor>: Queue count: 3, currently spawning: no, current time = 95958
  402. <SpawnQueueMonitor>: Spawn: bcso_cop, Delete? false, CreateAt 111218
  403. <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
  404. <SixStarResponse>: spawnerTag: Tank5
  405. <GetRandomVGroup>: No available vspawns to spawn (all full) Current Time:96260
  406. <GetRandomVGroup>: Vgroup bcso_cop, Currently Spawned 0 | in Queue 3 | Max Spawns 3
  407. <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
  408. <Entitymonitor>: 2 peds were found and processed
  409. <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
  410. <Entitymonitor>: 2 Ambient vehicles were found and monitored
  411. <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
  412. <SpawnQueueMonitor>: Queue count: 3, currently spawning: no, current time = 96962
  413. <SpawnQueueMonitor>: Spawn: bcso_cop, Delete? false, CreateAt 111218
  414. <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
  415. <SixStarResponse>: spawnerTag: Tank5
  416. <GetRandomVGroup>: No available vspawns to spawn (all full) Current Time:97264
  417. <GetRandomVGroup>: Vgroup bcso_cop, Currently Spawned 0 | in Queue 3 | Max Spawns 3
  418. <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
  419. <Entitymonitor>: 2 peds were found and processed
  420. <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
  421. <Entitymonitor>: 2 Ambient vehicles were found and monitored
  422. <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
  423. <SpawnQueueMonitor>: Queue count: 3, currently spawning: no, current time = 97972
  424. <SpawnQueueMonitor>: Spawn: bcso_cop, Delete? false, CreateAt 111218
  425. <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
  426. <SixStarResponse>: spawnerTag: Tank5
  427. <GetRandomVGroup>: No available vspawns to spawn (all full) Current Time:98274
  428. <GetRandomVGroup>: Vgroup bcso_cop, Currently Spawned 0 | in Queue 3 | Max Spawns 3
  429. <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
  430. <Entitymonitor>: 2 peds were found and processed
  431. <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
  432. <Entitymonitor>: 2 Ambient vehicles were found and monitored
  433. <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
  434. <SpawnQueueMonitor>: Queue count: 3, currently spawning: no, current time = 98972
  435. <SpawnQueueMonitor>: Spawn: bcso_cop, Delete? false, CreateAt 111218
  436. <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
  437. <SixStarResponse>: spawnerTag: Tank5
  438. <SixStarResponse>: Class has been changed! (from:CountrySide2 to:Tank5)
  439. <SixStarResponse>: Clearing the spawn queue now...
  440. <SixStar_SpawnQueue>: Tank
  441. <ChangeLocation>: location: Tank Wanted level: FiveStar
  442. <ChangeLocation>: WantedDict Count: 6
  443. <ChangeLocation>: selected lvgList: 5
  444. <NewMax>: New Max for military changed to: 2. Min: 2 Max: 2
  445. <NewMax>: New Max for military_gunner changed to: 2. Min: 2 Max: 2
  446. <NewMax>: New Max for military_lewd changed to: 1. Min: 1 Max: 1
  447. <NewMax>: New Max for military_hunter changed to: 1. Min: 1 Max: 1
  448. <NewMax>: New Max for military_rhino changed to: 1. Min: 1 Max: 1
  449. <CreateSpawnQueueItem>: Max juggs for this location: 0
  450. <GetRandomVGroup>: Selected Vgroup military, Currently Spawned 0 | in Queue 0 | Max Spawns 2
  451. <GetRandomVGroup>: Selected Vgroup military contains following vehicles:
  452. <GetRandomVGroup>: insurgent
  453. <GetRandomVGroup>: crusader
  454. <GetRandomVGroup>: barracks3
  455. <SixStar_SpawnQueue>: New Max Vehicles: 7
  456. <Spawn-99276>: Spawn has 0 juggs
  457. <Spawn-99276>: Added a Crusader from VGroup military to spawn at 111218
  458. <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
  459. <Entitymonitor>: 2 peds were found and processed
  460. <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
  461. <Entitymonitor>: 2 Ambient vehicles were found and monitored
  462. <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
  463. <SpawnQueueMonitor>: Queue count: 1, currently spawning: no, current time = 99991
  464. <SpawnQueueMonitor>: Spawn: military, Delete? false, CreateAt 111218
  465. <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
  466. <SixStarResponse>: spawnerTag: Tank5
  467. <GetRandomVGroup>: Selected Vgroup military, Currently Spawned 0 | in Queue 1 | Max Spawns 2
  468. <GetRandomVGroup>: Selected Vgroup military contains following vehicles:
  469. <GetRandomVGroup>: insurgent
  470. <GetRandomVGroup>: crusader
  471. <GetRandomVGroup>: barracks3
  472. <Spawn-100294>: Spawn has 0 juggs
  473. <Spawn-100294>: Added a Insurgent2 from VGroup military to spawn at 122180
  474. <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
  475. <Entitymonitor>: 2 peds were found and processed
  476. <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
  477. <Entitymonitor>: 2 Ambient vehicles were found and monitored
  478. <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
  479. <SpawnQueueMonitor>: Queue count: 2, currently spawning: no, current time = 101002
  480. <SpawnQueueMonitor>: Spawn: military, Delete? false, CreateAt 111218
  481. <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
  482. <SixStarResponse>: spawnerTag: Tank5
  483. <GetRandomVGroup>: Selected Vgroup military_hunter, Currently Spawned 0 | in Queue 0 | Max Spawns 1
  484. <GetRandomVGroup>: Selected Vgroup military_hunter contains following vehicles:
  485. <GetRandomVGroup>: hunter
  486. <Spawn-101297>: Spawn has 0 juggs
  487. <Spawn-101297>: Added a Hunter from VGroup military_hunter to spawn at 123225
  488. <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
  489. <ShouldIDeletePed>: Six Star Peds Killed: 0 Threshold: 35
  490. <PersistentCounter>: 0xB144F9B9 was made non-persistent but isn't in the PersistentEntitySet
  491. <ShouldIDeletePed>: Six Star Peds Killed: 1 Threshold: 35
  492. <PersistentCounter>: 0xB144F9B9 was made non-persistent but isn't in the PersistentEntitySet
  493. <Entitymonitor>: 2 peds were found and processed
  494. <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
  495. <Entitymonitor>: 2 Ambient vehicles were found and monitored
  496. <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
  497. <SpawnQueueMonitor>: Queue count: 3, currently spawning: no, current time = 102012
  498. <SpawnQueueMonitor>: Spawn: military, Delete? false, CreateAt 111218
  499. <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
  500. <SixStarResponse>: spawnerTag: Tank5
  501. <GetRandomVGroup>: Selected Vgroup military_gunner, Currently Spawned 0 | in Queue 0 | Max Spawns 2
  502. <GetRandomVGroup>: Selected Vgroup military_gunner contains following vehicles:
  503. <GetRandomVGroup>: crusader2
  504. <Sleeper>: SpawnMin:15|SpawnMax:30|RespawnMin:20|RespawnMax40|Using:33
  505. <Spawn-102300>: Spawn has 0 juggs
  506. <Spawn-102300>: Added a Crusader2 from VGroup military_gunner to spawn at 135300
  507. <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
  508. <PersistentCounter>: 0xB144F9B9 was made non-persistent but isn't in the PersistentEntitySet
  509. <Entitymonitor>: 2 peds were found and processed
  510. <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
  511. <Entitymonitor>: 2 Ambient vehicles were found and monitored
  512. <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
  513. <SpawnQueueMonitor>: Queue count: 4, currently spawning: no, current time = 103014
  514. <SpawnQueueMonitor>: Spawn: military, Delete? false, CreateAt 111218
  515. <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
  516. <SixStarResponse>: spawnerTag: Tank5
  517. <GetRandomVGroup>: Selected Vgroup military_rhino, Currently Spawned 0 | in Queue 0 | Max Spawns 1
  518. <GetRandomVGroup>: Selected Vgroup military_rhino contains following vehicles:
  519. <GetRandomVGroup>: rhino
  520. <Sleeper>: SpawnMin:15|SpawnMax:30|RespawnMin:20|RespawnMax40|Using:33
  521. <Spawn-103317>: Spawn has 0 juggs
  522. <Spawn-103317>: Added a Rhino from VGroup military_rhino to spawn at 136317
  523. <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
  524. <PersistentCounter>: 0xB144F9B9 was made non-persistent but isn't in the PersistentEntitySet
  525. <Entitymonitor>: 2 peds were found and processed
  526. <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
  527. <Entitymonitor>: 2 Ambient vehicles were found and monitored
  528. <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
  529. <SpawnQueueMonitor>: Queue count: 5, currently spawning: no, current time = 104030
  530. <SpawnQueueMonitor>: Spawn: military, Delete? false, CreateAt 111218
  531. <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
  532. <SixStarResponse>: Disabling SSR
  533. <SixStarResponse>: Enabling SSR
  534. <PersistentCounter>: 0xB144F9B9 was made non-persistent but isn't in the PersistentEntitySet
  535. <Entitymonitor>: 2 peds were found and processed
  536. <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
  537. <SpawnQueueMonitor>: Queue count: 0, currently spawning: no, current time = 113070
  538. <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
  539. <SpawnQueueMonitor>: Queue count: 0, currently spawning: no, current time = 114074
  540. <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
  541. <Entitymonitor>: 2 Ambient vehicles were found and monitored
  542. <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
  543. <SpawnQueueMonitor>: Queue count: 0, currently spawning: no, current time = 115077
  544. <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
  545. <PersistentCounter>: 0xB144F9B9 was made non-persistent but isn't in the PersistentEntitySet
  546. <Entitymonitor>: 2 peds were found and processed
  547. <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
  548. <SpawnQueueMonitor>: Queue count: 0, currently spawning: no, current time = 116088
  549. <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
  550. <SpawnQueueMonitor>: Queue count: 0, currently spawning: no, current time = 117098
  551. <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
  552. <Entitymonitor>: 2 Ambient vehicles were found and monitored
  553. <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
  554. <GenerateSpawnPos>: Not on a road!
  555. <SpawnQueueMonitor>: Queue count: 0, currently spawning: no, current time = 118105
  556. <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
  557. <PersistentCounter>: 0xB144F9B9 was made non-persistent but isn't in the PersistentEntitySet
  558. <Entitymonitor>: 2 peds were found and processed
  559. <GenerateSpawnPos>: Not on a road!
  560. <SpawnQueueMonitor>: Queue count: 0, currently spawning: no, current time = 119115
  561. <GenerateSpawnPos>: Not on a road!
  562. <SpawnQueueMonitor>: Queue count: 0, currently spawning: no, current time = 120124
  563. <GenerateSpawnPos>: Not on a road!
  564. <Entitymonitor>: 2 Ambient vehicles were found and monitored
  565. <GenerateSpawnPos>: Not on a road!
  566. <SpawnQueueMonitor>: Queue count: 0, currently spawning: no, current time = 121126
  567. <GenerateSpawnPos>: Not on a road!
  568. <PersistentCounter>: 0xB144F9B9 was made non-persistent but isn't in the PersistentEntitySet
  569. <Entitymonitor>: 2 peds were found and processed
  570. <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
  571. <SpawnQueueMonitor>: Queue count: 0, currently spawning: no, current time = 122140
  572. <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
  573. <SpawnQueueMonitor>: Queue count: 0, currently spawning: no, current time = 123146
  574. <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
  575. <Entitymonitor>: 2 Ambient vehicles were found and monitored
  576. <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
  577. <GenerateSpawnPos>: Not on a road!
  578. <SpawnQueueMonitor>: Queue count: 0, currently spawning: no, current time = 124154
  579. <GenerateSpawnPos>: Not on a road!
  580. <PersistentCounter>: 0xB144F9B9 was made non-persistent but isn't in the PersistentEntitySet
  581. <Entitymonitor>: 2 peds were found and processed
  582. <GenerateSpawnPos>: Not on a road!
  583. <SpawnQueueMonitor>: Queue count: 0, currently spawning: no, current time = 125167
  584. <GenerateSpawnPos>: Not on a road!
  585. <SpawnQueueMonitor>: Queue count: 0, currently spawning: no, current time = 126164
  586. <GenerateSpawnPos>: Not on a road!
  587. <Entitymonitor>: 2 Ambient vehicles were found and monitored
  588. <GenerateSpawnPos>: Not on a road!
  589. <SpawnQueueMonitor>: Queue count: 0, currently spawning: no, current time = 127184
  590. <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
  591. <PersistentCounter>: 0xB144F9B9 was made non-persistent but isn't in the PersistentEntitySet
  592. <Entitymonitor>: 2 peds were found and processed
  593. <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
  594. <SpawnQueueMonitor>: Queue count: 0, currently spawning: no, current time = 128193
  595. <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
  596. <SpawnQueueMonitor>: Queue count: 0, currently spawning: no, current time = 129196
  597. <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
  598. <Entitymonitor>: 2 Ambient vehicles were found and monitored
  599. <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
  600. <SpawnQueueMonitor>: Queue count: 0, currently spawning: no, current time = 130203
  601. <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
  602. <PersistentCounter>: 0xB144F9B9 was made non-persistent but isn't in the PersistentEntitySet
  603. <Entitymonitor>: 2 peds were found and processed
  604. <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
  605. <SpawnQueueMonitor>: Queue count: 0, currently spawning: no, current time = 131208
  606. <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
  607. <SpawnQueueMonitor>: Queue count: 0, currently spawning: no, current time = 132209
  608. <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
  609. <Entitymonitor>: 2 Ambient vehicles were found and monitored
  610. <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
  611. <SixStarResponse>: spawnerTag: Tank4
  612. <SixStar_SpawnQueue>: Tank
  613. <ChangeLocation>: location: Tank Wanted level: FourStar
  614. <ChangeLocation>: WantedDict Count: 6
  615. <ChangeLocation>: selected lvgList: 3
  616. <NewMax>: New Max for military changed to: 4. Min: 4 Max: 4
  617. <NewMax>: New Max for military_gunner changed to: 1. Min: 1 Max: 1
  618. <NewMax>: New Max for military_rhino changed to: 1. Min: 1 Max: 1
  619. <CreateSpawnQueueItem>: Max juggs for this location: 0
  620. <GetRandomVGroup>: Selected Vgroup military, Currently Spawned 0 | in Queue 0 | Max Spawns 4
  621. <GetRandomVGroup>: Selected Vgroup military contains following vehicles:
  622. <GetRandomVGroup>: insurgent
  623. <GetRandomVGroup>: crusader
  624. <GetRandomVGroup>: barracks3
  625. <SixStar_SpawnQueue>: New Max Vehicles: 6
  626. <Sleeper>: SpawnMin:15|SpawnMax:30|RespawnMin:20|RespawnMax40|Using:30
  627. <Spawn-132525>: Spawn has 0 juggs
  628. <Spawn-132525>: Added a Crusader from VGroup military to spawn at 162525
  629. <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
  630. <ShouldIDeletePed>: Six Star Peds Killed: 0 Threshold: 35
  631. <PersistentCounter>: 0xB144F9B9 was made non-persistent but isn't in the PersistentEntitySet
  632. <RemoveEntity>: Removing entity now
  633. <PersistentCounter>: 0xB144F9B9 was made non-persistent but isn't in the PersistentEntitySet
  634. <ShouldIDeletePed>: Six Star Peds Killed: 1 Threshold: 35
  635. <PersistentCounter>: 0xB144F9B9 was made non-persistent but isn't in the PersistentEntitySet
  636. <RemoveEntity>: Removing entity now
  637. <PersistentCounter>: 0xB144F9B9 was made non-persistent but isn't in the PersistentEntitySet
  638. <Entitymonitor>: 2 peds were found and processed
  639. <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
  640. <SpawnQueueMonitor>: Queue count: 1, currently spawning: no, current time = 133221
  641. <SpawnQueueMonitor>: Spawn: military, Delete? false, CreateAt 162525
  642. <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
  643. <Entitymonitor>: 2 Ambient vehicles were found and monitored
  644. <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
  645. <SixStarResponse>: spawnerTag: Tank5
  646. <GetRandomVGroup>: Selected Vgroup military_gunner, Currently Spawned 0 | in Queue 0 | Max Spawns 1
  647. <GetRandomVGroup>: Selected Vgroup military_gunner contains following vehicles:
  648. <GetRandomVGroup>: crusader2
  649. <Sleeper>: SpawnMin:15|SpawnMax:30|RespawnMin:20|RespawnMax40|Using:28
  650. <Spawn-133534>: Spawn has 0 juggs
  651. <Spawn-133534>: Added a Crusader2 from VGroup military_gunner to spawn at 161534
  652. <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
  653. <Entitymonitor>: 0 peds were found and processed
  654. <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
  655. <SpawnQueueMonitor>: Queue count: 2, currently spawning: no, current time = 134236
  656. <SpawnQueueMonitor>: Spawn: military_gunner, Delete? false, CreateAt 161534
  657. <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
  658. <Entitymonitor>: 2 Ambient vehicles were found and monitored
  659. <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
  660. <SixStarResponse>: spawnerTag: Tank5
  661. <GetRandomVGroup>: Selected Vgroup military, Currently Spawned 0 | in Queue 1 | Max Spawns 4
  662. <GetRandomVGroup>: Selected Vgroup military contains following vehicles:
  663. <GetRandomVGroup>: insurgent
  664. <GetRandomVGroup>: crusader
  665. <GetRandomVGroup>: barracks3
  666. <Sleeper>: SpawnMin:15|SpawnMax:30|RespawnMin:20|RespawnMax40|Using:36
  667. <Spawn-134540>: Spawn has 0 juggs
  668. <Spawn-134540>: Added a Crusader from VGroup military to spawn at 170540
  669. <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
  670. <Entitymonitor>: 0 peds were found and processed
  671. <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
  672. <SpawnQueueMonitor>: Queue count: 3, currently spawning: no, current time = 135244
  673. <SpawnQueueMonitor>: Spawn: military_gunner, Delete? false, CreateAt 161534
  674. <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
  675. <Entitymonitor>: 2 Ambient vehicles were found and monitored
  676. <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
  677. <GenerateSpawnPos>: Not on a road!
  678. <SixStarResponse>: spawnerTag: Tank5
  679. <GetRandomVGroup>: Selected Vgroup military_rhino, Currently Spawned 0 | in Queue 0 | Max Spawns 1
  680. <GetRandomVGroup>: Selected Vgroup military_rhino contains following vehicles:
  681. <GetRandomVGroup>: rhino
  682. <Sleeper>: SpawnMin:15|SpawnMax:30|RespawnMin:20|RespawnMax40|Using:29
  683. <Spawn-135550>: Spawn has 0 juggs
  684. <Spawn-135550>: Added a Rhino from VGroup military_rhino to spawn at 164550
  685. <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
  686. <Entitymonitor>: 0 peds were found and processed
  687. <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
  688. <SpawnQueueMonitor>: Queue count: 4, currently spawning: no, current time = 136251
  689. <SpawnQueueMonitor>: Spawn: military_gunner, Delete? false, CreateAt 161534
  690. <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
  691. <Entitymonitor>: 2 Ambient vehicles were found and monitored
  692. <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
  693. <GenerateSpawnPos>: Not on a road!
  694. <SixStarResponse>: spawnerTag: Tank5
  695. <GetRandomVGroup>: Selected Vgroup military, Currently Spawned 0 | in Queue 2 | Max Spawns 4
  696. <GetRandomVGroup>: Selected Vgroup military contains following vehicles:
  697. <GetRandomVGroup>: insurgent
  698. <GetRandomVGroup>: crusader
  699. <GetRandomVGroup>: barracks3
  700. <Sleeper>: SpawnMin:15|SpawnMax:30|RespawnMin:20|RespawnMax40|Using:34
  701. <Spawn-136561>: Spawn has 0 juggs
  702. <Spawn-136561>: Added a Crusader from VGroup military to spawn at 170561
  703. <GenerateSpawnPos>: Not on a road!
  704. <Entitymonitor>: 0 peds were found and processed
  705. <GenerateSpawnPos>: Not on a road!
  706. <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
  707. <SpawnQueueMonitor>: Queue count: 5, currently spawning: no, current time = 137264
  708. <SpawnQueueMonitor>: Spawn: military_gunner, Delete? false, CreateAt 161534
  709. <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
  710. <Entitymonitor>: 2 Ambient vehicles were found and monitored
  711. <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
  712. <SixStarResponse>: spawnerTag: Tank5
  713. <GetRandomVGroup>: Selected Vgroup military, Currently Spawned 0 | in Queue 3 | Max Spawns 4
  714. <GetRandomVGroup>: Selected Vgroup military contains following vehicles:
  715. <GetRandomVGroup>: insurgent
  716. <GetRandomVGroup>: crusader
  717. <GetRandomVGroup>: barracks3
  718. <Sleeper>: SpawnMin:15|SpawnMax:30|RespawnMin:20|RespawnMax40|Using:34
  719. <Spawn-137568>: Spawn has 0 juggs
  720. <Spawn-137568>: Added a Crusader from VGroup military to spawn at 171568
  721. <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
  722. <Entitymonitor>: 0 peds were found and processed
  723. <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
  724. <GenerateSpawnPos>: Not on a road!
  725. <SpawnQueueMonitor>: Queue count: 6, currently spawning: no, current time = 138279
  726. <SpawnQueueMonitor>: Spawn: military_gunner, Delete? false, CreateAt 161534
  727. <GenerateSpawnPos>: Not on a road!
  728. <Entitymonitor>: 2 Ambient vehicles were found and monitored
  729. <GenerateSpawnPos>: Not on a road!
  730. <SixStarResponse>: spawnerTag: Tank5
  731. <GetRandomVGroup>: No available vspawns to spawn (all full) Current Time:138573
  732. <GetRandomVGroup>: Vgroup military, Currently Spawned 0 | in Queue 4 | Max Spawns 4
  733. <GetRandomVGroup>: Vgroup military_gunner, Currently Spawned 0 | in Queue 1 | Max Spawns 1
  734. <GetRandomVGroup>: Vgroup military_rhino, Currently Spawned 0 | in Queue 1 | Max Spawns 1
  735. <GenerateSpawnPos>: Not on a road!
  736. <Entitymonitor>: 0 peds were found and processed
  737. <GenerateSpawnPos>: Not on a road!
  738. <SpawnQueueMonitor>: Queue count: 6, currently spawning: no, current time = 139295
  739. <SpawnQueueMonitor>: Spawn: military_gunner, Delete? false, CreateAt 161534
  740. <GenerateSpawnPos>: Not on a road!
  741. <Entitymonitor>: 2 Ambient vehicles were found and monitored
  742. <GenerateSpawnPos>: Not on a road!
  743. <SixStarResponse>: spawnerTag: Tank5
  744. <SixStarResponse>: Class has been changed! (from:Tank4 to:Tank5)
  745. <SixStarResponse>: Clearing the spawn queue now...
  746. <SixStar_SpawnQueue>: Tank
  747. <ChangeLocation>: location: Tank Wanted level: FiveStar
  748. <ChangeLocation>: WantedDict Count: 6
  749. <ChangeLocation>: selected lvgList: 5
  750. <NewMax>: New Max for military changed to: 2. Min: 2 Max: 2
  751. <NewMax>: New Max for military_gunner changed to: 2. Min: 2 Max: 2
  752. <NewMax>: New Max for military_lewd changed to: 1. Min: 1 Max: 1
  753. <NewMax>: New Max for military_hunter changed to: 1. Min: 1 Max: 1
  754. <NewMax>: New Max for military_rhino changed to: 1. Min: 1 Max: 1
  755. <CreateSpawnQueueItem>: Max juggs for this location: 0
  756. <GetRandomVGroup>: Selected Vgroup military_rhino, Currently Spawned 0 | in Queue 0 | Max Spawns 1
  757. <GetRandomVGroup>: Selected Vgroup military_rhino contains following vehicles:
  758. <GetRandomVGroup>: rhino
  759. <SixStar_SpawnQueue>: New Max Vehicles: 7
  760. <Spawn-139581>: Spawn has 0 juggs
  761. <Spawn-139581>: Added a Rhino from VGroup military_rhino to spawn at 161534
  762. <GenerateSpawnPos>: Not on a road!
  763. <Entitymonitor>: 0 peds were found and processed
  764. <GenerateSpawnPos>: Not on a road!
  765. <SpawnQueueMonitor>: Queue count: 1, currently spawning: no, current time = 140296
  766. <SpawnQueueMonitor>: Spawn: military_rhino, Delete? false, CreateAt 161534
  767. <GenerateSpawnPos>: Not on a road!
  768. <Entitymonitor>: 2 Ambient vehicles were found and monitored
  769. <GenerateSpawnPos>: Not on a road!
  770. <SixStarResponse>: spawnerTag: Tank5
  771. <GetRandomVGroup>: Selected Vgroup military, Currently Spawned 0 | in Queue 0 | Max Spawns 2
  772. <GetRandomVGroup>: Selected Vgroup military contains following vehicles:
  773. <GetRandomVGroup>: insurgent
  774. <GetRandomVGroup>: crusader
  775. <GetRandomVGroup>: barracks3
  776. <Spawn-140600>: Spawn has 0 juggs
  777. <Spawn-140600>: Added a Barracks3 from VGroup military to spawn at 162525
  778. <GenerateSpawnPos>: Not on a road!
  779. <Entitymonitor>: 0 peds were found and processed
  780. <GenerateSpawnPos>: Not on a road!
  781. <SpawnQueueMonitor>: Queue count: 2, currently spawning: no, current time = 141304
  782. <SpawnQueueMonitor>: Spawn: military_rhino, Delete? false, CreateAt 161534
  783. <GenerateSpawnPos>: Not on a road!
  784. <Entitymonitor>: 2 Ambient vehicles were found and monitored
  785. <GenerateSpawnPos>: Not on a road!
  786. <SixStarResponse>: spawnerTag: Tank5
  787. <GetRandomVGroup>: Selected Vgroup military_gunner, Currently Spawned 0 | in Queue 0 | Max Spawns 2
  788. <GetRandomVGroup>: Selected Vgroup military_gunner contains following vehicles:
  789. <GetRandomVGroup>: crusader2
  790. <Spawn-141607>: Spawn has 0 juggs
  791. <Spawn-141607>: Added a Crusader2 from VGroup military_gunner to spawn at 164550
  792. <GenerateSpawnPos>: Not on a road!
  793. <Entitymonitor>: 0 peds were found and processed
  794. <GenerateSpawnPos>: Not on a road!
  795. <SpawnQueueMonitor>: Queue count: 3, currently spawning: no, current time = 142316
  796. <SpawnQueueMonitor>: Spawn: military_rhino, Delete? false, CreateAt 161534
  797. <GenerateSpawnPos>: Not on a road!
  798. <Entitymonitor>: 2 Ambient vehicles were found and monitored
  799. <GenerateSpawnPos>: Not on a road!
  800. <SixStarResponse>: spawnerTag: Tank5
  801. <GetRandomVGroup>: Selected Vgroup military, Currently Spawned 0 | in Queue 1 | Max Spawns 2
  802. <GetRandomVGroup>: Selected Vgroup military contains following vehicles:
  803. <GetRandomVGroup>: insurgent
  804. <GetRandomVGroup>: crusader
  805. <GetRandomVGroup>: barracks3
  806. <Spawn-142616>: Spawn has 0 juggs
  807. <Spawn-142616>: Added a Crusader from VGroup military to spawn at 170540
  808. <GenerateSpawnPos>: Not on a road!
  809. <Entitymonitor>: 0 peds were found and processed
  810. <GenerateSpawnPos>: Not on a road!
  811. <SpawnQueueMonitor>: Queue count: 4, currently spawning: no, current time = 143321
  812. <SpawnQueueMonitor>: Spawn: military_rhino, Delete? false, CreateAt 161534
  813. <GenerateSpawnPos>: Not on a road!
  814. <Entitymonitor>: 2 Ambient vehicles were found and monitored
  815. <GenerateSpawnPos>: Not on a road!
  816. <SixStarResponse>: spawnerTag: Tank5
  817. <GetRandomVGroup>: Selected Vgroup military_hunter, Currently Spawned 0 | in Queue 0 | Max Spawns 1
  818. <GetRandomVGroup>: Selected Vgroup military_hunter contains following vehicles:
  819. <GetRandomVGroup>: hunter
  820. <Spawn-143622>: Spawn has 0 juggs
  821. <Spawn-143622>: Added a Hunter from VGroup military_hunter to spawn at 170561
  822. <GenerateSpawnPos>: Not on a road!
  823. <Entitymonitor>: 0 peds were found and processed
  824. <GenerateSpawnPos>: Not on a road!
  825. <SpawnQueueMonitor>: Queue count: 5, currently spawning: no, current time = 144336
  826. <SpawnQueueMonitor>: Spawn: military_rhino, Delete? false, CreateAt 161534
  827. <GenerateSpawnPos>: Not on a road!
  828. <Entitymonitor>: 2 Ambient vehicles were found and monitored
  829. <GenerateSpawnPos>: Not on a road!
  830. <SixStarResponse>: spawnerTag: Tank5
  831. <GetRandomVGroup>: Selected Vgroup military_lewd, Currently Spawned 0 | in Queue 0 | Max Spawns 1
  832. <GetRandomVGroup>: Selected Vgroup military_lewd contains following vehicles:
  833. <GetRandomVGroup>: lewd
  834. <Spawn-144624>: Spawn has 0 juggs
  835. <Spawn-144624>: Added a lewd from VGroup military_lewd to spawn at 171568
  836. <GenerateSpawnPos>: Not on a road!
  837. <Entitymonitor>: 0 peds were found and processed
  838. <GenerateSpawnPos>: Not on a road!
  839. <SpawnQueueMonitor>: Queue count: 6, currently spawning: no, current time = 145345
  840. <SpawnQueueMonitor>: Spawn: military_rhino, Delete? false, CreateAt 161534
  841. <GenerateSpawnPos>: Not on a road!
  842. <Entitymonitor>: 2 Ambient vehicles were found and monitored
  843. <GenerateSpawnPos>: Not on a road!
  844. <SixStarResponse>: spawnerTag: Tank5
  845. <GetRandomVGroup>: Selected Vgroup military_gunner, Currently Spawned 0 | in Queue 1 | Max Spawns 2
  846. <GetRandomVGroup>: Selected Vgroup military_gunner contains following vehicles:
  847. <GetRandomVGroup>: crusader2
  848. <Sleeper>: SpawnMin:15|SpawnMax:30|RespawnMin:20|RespawnMax40|Using:24
  849. <Spawn-145634>: Spawn has 0 juggs
  850. <Spawn-145634>: Added a Crusader2 from VGroup military_gunner to spawn at 169634
  851. <GenerateSpawnPos>: Not on a road!
  852. <Entitymonitor>: 0 peds were found and processed
  853. <GenerateSpawnPos>: Not on a road!
  854. <SpawnQueueMonitor>: Queue count: 7, currently spawning: no, current time = 146348
  855. <SpawnQueueMonitor>: Spawn: military_rhino, Delete? false, CreateAt 161534
  856. <GenerateSpawnPos>: Not on a road!
  857. <Entitymonitor>: 2 Ambient vehicles were found and monitored
  858. <GenerateSpawnPos>: Not on a road!
  859. <SixStarResponse>: spawnerTag: Tank5
  860. <GetRandomVGroup>: No available vspawns to spawn (all full) Current Time:146652
  861. <GetRandomVGroup>: Vgroup military, Currently Spawned 0 | in Queue 2 | Max Spawns 2
  862. <GetRandomVGroup>: Vgroup military_gunner, Currently Spawned 0 | in Queue 2 | Max Spawns 2
  863. <GetRandomVGroup>: Vgroup military_lewd, Currently Spawned 0 | in Queue 1 | Max Spawns 1
  864. <GetRandomVGroup>: Vgroup military_hunter, Currently Spawned 0 | in Queue 1 | Max Spawns 1
  865. <GetRandomVGroup>: Vgroup military_rhino, Currently Spawned 0 | in Queue 1 | Max Spawns 1
  866. <GenerateSpawnPos>: Not on a road!
  867. <Entitymonitor>: 0 peds were found and processed
  868. <GenerateSpawnPos>: Not on a road!
  869. <SpawnQueueMonitor>: Queue count: 7, currently spawning: no, current time = 147352
  870. <SpawnQueueMonitor>: Spawn: military_rhino, Delete? false, CreateAt 161534
  871. <GenerateSpawnPos>: Not on a road!
  872. <Entitymonitor>: 2 Ambient vehicles were found and monitored
  873. <GenerateSpawnPos>: Not on a road!
  874. <SixStarResponse>: spawnerTag: Tank5
  875. <GetRandomVGroup>: No available vspawns to spawn (all full) Current Time:147655
  876. <GetRandomVGroup>: Vgroup military, Currently Spawned 0 | in Queue 2 | Max Spawns 2
  877. <GetRandomVGroup>: Vgroup military_gunner, Currently Spawned 0 | in Queue 2 | Max Spawns 2
  878. <GetRandomVGroup>: Vgroup military_lewd, Currently Spawned 0 | in Queue 1 | Max Spawns 1
  879. <GetRandomVGroup>: Vgroup military_hunter, Currently Spawned 0 | in Queue 1 | Max Spawns 1
  880. <GetRandomVGroup>: Vgroup military_rhino, Currently Spawned 0 | in Queue 1 | Max Spawns 1
  881. <GenerateSpawnPos>: Not on a road!
  882. <Entitymonitor>: 1 peds were found and processed
  883. <GenerateSpawnPos>: Not on a road!
  884. <SpawnQueueMonitor>: Queue count: 7, currently spawning: no, current time = 148356
  885. <SpawnQueueMonitor>: Spawn: military_rhino, Delete? false, CreateAt 161534
  886. <GenerateSpawnPos>: Not on a road!
  887. <Entitymonitor>: 2 Ambient vehicles were found and monitored
  888. <GenerateSpawnPos>: Not on a road!
  889. <SixStarResponse>: spawnerTag: Tank5
  890. <GetRandomVGroup>: No available vspawns to spawn (all full) Current Time:148657
  891. <GetRandomVGroup>: Vgroup military, Currently Spawned 0 | in Queue 2 | Max Spawns 2
  892. <GetRandomVGroup>: Vgroup military_gunner, Currently Spawned 0 | in Queue 2 | Max Spawns 2
  893. <GetRandomVGroup>: Vgroup military_lewd, Currently Spawned 0 | in Queue 1 | Max Spawns 1
  894. <GetRandomVGroup>: Vgroup military_hunter, Currently Spawned 0 | in Queue 1 | Max Spawns 1
  895. <GetRandomVGroup>: Vgroup military_rhino, Currently Spawned 0 | in Queue 1 | Max Spawns 1
  896. <GenerateSpawnPos>: Not on a road!
  897. <Entitymonitor>: 1 peds were found and processed
  898. <GenerateSpawnPos>: Not on a road!
  899. <SpawnQueueMonitor>: Queue count: 7, currently spawning: no, current time = 149357
  900. <SpawnQueueMonitor>: Spawn: military_rhino, Delete? false, CreateAt 161534
  901. <GenerateSpawnPos>: Not on a road!
  902. <Entitymonitor>: 2 Ambient vehicles were found and monitored
  903. <GenerateSpawnPos>: Not on a road!
  904. <SixStarResponse>: spawnerTag: Tank5
  905. <GetRandomVGroup>: No available vspawns to spawn (all full) Current Time:149659
  906. <GetRandomVGroup>: Vgroup military, Currently Spawned 0 | in Queue 2 | Max Spawns 2
  907. <GetRandomVGroup>: Vgroup military_gunner, Currently Spawned 0 | in Queue 2 | Max Spawns 2
  908. <GetRandomVGroup>: Vgroup military_lewd, Currently Spawned 0 | in Queue 1 | Max Spawns 1
  909. <GetRandomVGroup>: Vgroup military_hunter, Currently Spawned 0 | in Queue 1 | Max Spawns 1
  910. <GetRandomVGroup>: Vgroup military_rhino, Currently Spawned 0 | in Queue 1 | Max Spawns 1
  911. <GenerateSpawnPos>: Not on a road!
  912. <Entitymonitor>: 4 peds were found and processed
  913. <GenerateSpawnPos>: Not on a road!
  914. <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
  915. <SpawnQueueMonitor>: Queue count: 7, currently spawning: no, current time = 150363
  916. <SpawnQueueMonitor>: Spawn: military_rhino, Delete? false, CreateAt 161534
  917. <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
  918. <Entitymonitor>: 2 Ambient vehicles were found and monitored
  919. <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
  920. <SixStarResponse>: spawnerTag: Tank5
  921. <GetRandomVGroup>: No available vspawns to spawn (all full) Current Time:150666
  922. <GetRandomVGroup>: Vgroup military, Currently Spawned 0 | in Queue 2 | Max Spawns 2
  923. <GetRandomVGroup>: Vgroup military_gunner, Currently Spawned 0 | in Queue 2 | Max Spawns 2
  924. <GetRandomVGroup>: Vgroup military_lewd, Currently Spawned 0 | in Queue 1 | Max Spawns 1
  925. <GetRandomVGroup>: Vgroup military_hunter, Currently Spawned 0 | in Queue 1 | Max Spawns 1
  926. <GetRandomVGroup>: Vgroup military_rhino, Currently Spawned 0 | in Queue 1 | Max Spawns 1
  927. <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
  928. <Entitymonitor>: 4 peds were found and processed
  929. <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
  930. <GenerateSpawnPos>: Not on a road!
  931. <SpawnQueueMonitor>: Queue count: 7, currently spawning: no, current time = 151369
  932. <SpawnQueueMonitor>: Spawn: military_rhino, Delete? false, CreateAt 161534
  933. <GenerateSpawnPos>: Not on a road!
  934. <Entitymonitor>: 2 Ambient vehicles were found and monitored
  935. <GenerateSpawnPos>: Not on a road!
  936. <SixStarResponse>: spawnerTag: Tank5
  937. <GetRandomVGroup>: No available vspawns to spawn (all full) Current Time:151673
  938. <GetRandomVGroup>: Vgroup military, Currently Spawned 0 | in Queue 2 | Max Spawns 2
  939. <GetRandomVGroup>: Vgroup military_gunner, Currently Spawned 0 | in Queue 2 | Max Spawns 2
  940. <GetRandomVGroup>: Vgroup military_lewd, Currently Spawned 0 | in Queue 1 | Max Spawns 1
  941. <GetRandomVGroup>: Vgroup military_hunter, Currently Spawned 0 | in Queue 1 | Max Spawns 1
  942. <GetRandomVGroup>: Vgroup military_rhino, Currently Spawned 0 | in Queue 1 | Max Spawns 1
  943. <GenerateSpawnPos>: Not on a road!
  944. <Entitymonitor>: 7 peds were found and processed
  945. <GenerateSpawnPos>: Not on a road!
  946. <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
  947. <SpawnQueueMonitor>: Queue count: 7, currently spawning: no, current time = 152385
  948. <SpawnQueueMonitor>: Spawn: military_rhino, Delete? false, CreateAt 161534
  949. <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
  950. <Entitymonitor>: 2 Ambient vehicles were found and monitored
  951. <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
  952. <SixStarResponse>: spawnerTag: Tank5
  953. <GetRandomVGroup>: No available vspawns to spawn (all full) Current Time:152683
  954. <GetRandomVGroup>: Vgroup military, Currently Spawned 0 | in Queue 2 | Max Spawns 2
  955. <GetRandomVGroup>: Vgroup military_gunner, Currently Spawned 0 | in Queue 2 | Max Spawns 2
  956. <GetRandomVGroup>: Vgroup military_lewd, Currently Spawned 0 | in Queue 1 | Max Spawns 1
  957. <GetRandomVGroup>: Vgroup military_hunter, Currently Spawned 0 | in Queue 1 | Max Spawns 1
  958. <GetRandomVGroup>: Vgroup military_rhino, Currently Spawned 0 | in Queue 1 | Max Spawns 1
  959. <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
  960. <Entitymonitor>: 7 peds were found and processed
  961. <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
  962. <SpawnQueueMonitor>: Queue count: 7, currently spawning: no, current time = 153391
  963. <SpawnQueueMonitor>: Spawn: military_rhino, Delete? false, CreateAt 161534
  964. <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
  965. <Entitymonitor>: 2 Ambient vehicles were found and monitored
  966. <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
  967. <GenerateSpawnPos>: Not on a road!
  968. <SixStarResponse>: spawnerTag: Tank5
  969. <GetRandomVGroup>: No available vspawns to spawn (all full) Current Time:153692
  970. <GetRandomVGroup>: Vgroup military, Currently Spawned 0 | in Queue 2 | Max Spawns 2
  971. <GetRandomVGroup>: Vgroup military_gunner, Currently Spawned 0 | in Queue 2 | Max Spawns 2
  972. <GetRandomVGroup>: Vgroup military_lewd, Currently Spawned 0 | in Queue 1 | Max Spawns 1
  973. <GetRandomVGroup>: Vgroup military_hunter, Currently Spawned 0 | in Queue 1 | Max Spawns 1
  974. <GetRandomVGroup>: Vgroup military_rhino, Currently Spawned 0 | in Queue 1 | Max Spawns 1
  975. <GenerateSpawnPos>: Not on a road!
  976. <Entitymonitor>: 7 peds were found and processed
  977. <GenerateSpawnPos>: Not on a road!
  978. <SpawnQueueMonitor>: Queue count: 7, currently spawning: no, current time = 154407
  979. <SpawnQueueMonitor>: Spawn: military_rhino, Delete? false, CreateAt 161534
  980. <GenerateSpawnPos>: Not on a road!
  981. <Entitymonitor>: 2 Ambient vehicles were found and monitored
  982. <GenerateSpawnPos>: Not on a road!
  983. <SixStarResponse>: spawnerTag: Tank5
  984. <GetRandomVGroup>: No available vspawns to spawn (all full) Current Time:154703
  985. <GetRandomVGroup>: Vgroup military, Currently Spawned 0 | in Queue 2 | Max Spawns 2
  986. <GetRandomVGroup>: Vgroup military_gunner, Currently Spawned 0 | in Queue 2 | Max Spawns 2
  987. <GetRandomVGroup>: Vgroup military_lewd, Currently Spawned 0 | in Queue 1 | Max Spawns 1
  988. <GetRandomVGroup>: Vgroup military_hunter, Currently Spawned 0 | in Queue 1 | Max Spawns 1
  989. <GetRandomVGroup>: Vgroup military_rhino, Currently Spawned 0 | in Queue 1 | Max Spawns 1
  990. <GenerateSpawnPos>: Not on a road!
  991. <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
  992. <ShouldIDeletePed>: Six Star Peds Killed: 2 Threshold: 35
  993. <PersistentCounter>: 0x486622D2 was made non-persistent but isn't in the PersistentEntitySet
  994. <ShouldIDeletePed>: Six Star Peds Killed: 3 Threshold: 35
  995. <PersistentCounter>: 0x486622D2 was made non-persistent but isn't in the PersistentEntitySet
  996. <ShouldIDeletePed>: Six Star Peds Killed: 4 Threshold: 35
  997. <PersistentCounter>: 0x486622D2 was made non-persistent but isn't in the PersistentEntitySet
  998. <Entitymonitor>: 7 peds were found and processed
  999. <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
  1000. <SpawnQueueMonitor>: Queue count: 7, currently spawning: no, current time = 155424
  1001. <SpawnQueueMonitor>: Spawn: military_rhino, Delete? false, CreateAt 161534
  1002. <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
  1003. <Entitymonitor>: 2 Ambient vehicles were found and monitored
  1004. <SixStarResponse>: spawnerTag: Tank5
  1005. <GetRandomVGroup>: No available vspawns to spawn (all full) Current Time:155714
  1006. <GetRandomVGroup>: Vgroup military, Currently Spawned 0 | in Queue 2 | Max Spawns 2
  1007. <GetRandomVGroup>: Vgroup military_gunner, Currently Spawned 0 | in Queue 2 | Max Spawns 2
  1008. <GetRandomVGroup>: Vgroup military_lewd, Currently Spawned 0 | in Queue 1 | Max Spawns 1
  1009. <GetRandomVGroup>: Vgroup military_hunter, Currently Spawned 0 | in Queue 1 | Max Spawns 1
  1010. <GetRandomVGroup>: Vgroup military_rhino, Currently Spawned 0 | in Queue 1 | Max Spawns 1
  1011. <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
  1012. <GenerateSpawnPos>: Not on a road!
  1013. <PersistentCounter>: 0x486622D2 was made non-persistent but isn't in the PersistentEntitySet
  1014. <RemoveEntity>: Removing entity now
  1015. <PersistentCounter>: 0x486622D2 was made non-persistent but isn't in the PersistentEntitySet
  1016. <Entitymonitor>: 5 peds were found and processed
  1017. <GenerateSpawnPos>: Not on a road!
  1018. <SpawnQueueMonitor>: Queue count: 7, currently spawning: no, current time = 156435
  1019. <SpawnQueueMonitor>: Spawn: military_rhino, Delete? false, CreateAt 161534
  1020. <GenerateSpawnPos>: Not on a road!
  1021. <Entitymonitor>: 2 Ambient vehicles were found and monitored
  1022. <SixStarResponse>: spawnerTag: Tank5
  1023. <GetRandomVGroup>: No available vspawns to spawn (all full) Current Time:156736
  1024. <GetRandomVGroup>: Vgroup military, Currently Spawned 0 | in Queue 2 | Max Spawns 2
  1025. <GetRandomVGroup>: Vgroup military_gunner, Currently Spawned 0 | in Queue 2 | Max Spawns 2
  1026. <GetRandomVGroup>: Vgroup military_lewd, Currently Spawned 0 | in Queue 1 | Max Spawns 1
  1027. <GetRandomVGroup>: Vgroup military_hunter, Currently Spawned 0 | in Queue 1 | Max Spawns 1
  1028. <GetRandomVGroup>: Vgroup military_rhino, Currently Spawned 0 | in Queue 1 | Max Spawns 1
  1029. <GenerateSpawnPos>: Not on a road!
  1030. <RemoveEntity>: Removing entity now
  1031. <PersistentCounter>: 0x0 was made non-persistent but isn't in the PersistentEntitySet
  1032. <Entitymonitor>: 5 peds were found and processed
  1033. <GenerateSpawnPos>: Not on a road!
  1034. <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
  1035. <SpawnQueueMonitor>: Queue count: 7, currently spawning: no, current time = 157437
  1036. <SpawnQueueMonitor>: Spawn: military_rhino, Delete? false, CreateAt 161534
  1037. <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
  1038. <Entitymonitor>: 2 Ambient vehicles were found and monitored
  1039. <SixStarResponse>: spawnerTag: Tank5
  1040. <GetRandomVGroup>: No available vspawns to spawn (all full) Current Time:157755
  1041. <GetRandomVGroup>: Vgroup military, Currently Spawned 0 | in Queue 2 | Max Spawns 2
  1042. <GetRandomVGroup>: Vgroup military_gunner, Currently Spawned 0 | in Queue 2 | Max Spawns 2
  1043. <GetRandomVGroup>: Vgroup military_lewd, Currently Spawned 0 | in Queue 1 | Max Spawns 1
  1044. <GetRandomVGroup>: Vgroup military_hunter, Currently Spawned 0 | in Queue 1 | Max Spawns 1
  1045. <GetRandomVGroup>: Vgroup military_rhino, Currently Spawned 0 | in Queue 1 | Max Spawns 1
  1046. <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
  1047. <GenerateSpawnPos>: Not on a road!
  1048. <Entitymonitor>: 4 peds were found and processed
  1049. <GenerateSpawnPos>: Not on a road!
  1050. <SpawnQueueMonitor>: Queue count: 7, currently spawning: no, current time = 158443
  1051. <SpawnQueueMonitor>: Spawn: military_rhino, Delete? false, CreateAt 161534
  1052. <GenerateSpawnPos>: Not on a road!
  1053. <Entitymonitor>: 2 Ambient vehicles were found and monitored
  1054. <SixStarResponse>: spawnerTag: Tank5
  1055. <GetRandomVGroup>: No available vspawns to spawn (all full) Current Time:158776
  1056. <GetRandomVGroup>: Vgroup military, Currently Spawned 0 | in Queue 2 | Max Spawns 2
  1057. <GetRandomVGroup>: Vgroup military_gunner, Currently Spawned 0 | in Queue 2 | Max Spawns 2
  1058. <GetRandomVGroup>: Vgroup military_lewd, Currently Spawned 0 | in Queue 1 | Max Spawns 1
  1059. <GetRandomVGroup>: Vgroup military_hunter, Currently Spawned 0 | in Queue 1 | Max Spawns 1
  1060. <GetRandomVGroup>: Vgroup military_rhino, Currently Spawned 0 | in Queue 1 | Max Spawns 1
  1061. <GenerateSpawnPos>: Not on a road!
  1062. <Entitymonitor>: 4 peds were found and processed
  1063. <GenerateSpawnPos>: Not on a road!
  1064. <SpawnQueueMonitor>: Queue count: 7, currently spawning: no, current time = 159452
  1065. <SpawnQueueMonitor>: Spawn: military_rhino, Delete? false, CreateAt 161534
  1066. <GenerateSpawnPos>: Not on a road!
  1067. <Entitymonitor>: 2 Ambient vehicles were found and monitored
  1068. <SixStarResponse>: spawnerTag: Tank5
  1069. <GetRandomVGroup>: No available vspawns to spawn (all full) Current Time:159801
  1070. <GetRandomVGroup>: Vgroup military, Currently Spawned 0 | in Queue 2 | Max Spawns 2
  1071. <GetRandomVGroup>: Vgroup military_gunner, Currently Spawned 0 | in Queue 2 | Max Spawns 2
  1072. <GetRandomVGroup>: Vgroup military_lewd, Currently Spawned 0 | in Queue 1 | Max Spawns 1
  1073. <GetRandomVGroup>: Vgroup military_hunter, Currently Spawned 0 | in Queue 1 | Max Spawns 1
  1074. <GetRandomVGroup>: Vgroup military_rhino, Currently Spawned 0 | in Queue 1 | Max Spawns 1
  1075. <GenerateSpawnPos>: Not on a road!
  1076. <Entitymonitor>: 4 peds were found and processed
  1077. <GenerateSpawnPos>: Not on a road!
  1078. <SpawnQueueMonitor>: Queue count: 7, currently spawning: no, current time = 160467
  1079. <SpawnQueueMonitor>: Spawn: military_rhino, Delete? false, CreateAt 161534
  1080. <GenerateSpawnPos>: Not on a road!
  1081. <Entitymonitor>: 2 Ambient vehicles were found and monitored
  1082. <SixStarResponse>: spawnerTag: Tank5
  1083. <GetRandomVGroup>: No available vspawns to spawn (all full) Current Time:160820
  1084. <GetRandomVGroup>: Vgroup military, Currently Spawned 0 | in Queue 2 | Max Spawns 2
  1085. <GetRandomVGroup>: Vgroup military_gunner, Currently Spawned 0 | in Queue 2 | Max Spawns 2
  1086. <GetRandomVGroup>: Vgroup military_lewd, Currently Spawned 0 | in Queue 1 | Max Spawns 1
  1087. <GetRandomVGroup>: Vgroup military_hunter, Currently Spawned 0 | in Queue 1 | Max Spawns 1
  1088. <GetRandomVGroup>: Vgroup military_rhino, Currently Spawned 0 | in Queue 1 | Max Spawns 1
  1089. <GenerateSpawnPos>: Not on a road!
  1090. <ShouldIDeletePed>: Six Star Peds Killed: 5 Threshold: 35
  1091. <PersistentCounter>: 0x486622D2 was made non-persistent but isn't in the PersistentEntitySet
  1092. <ShouldIDeletePed>: Six Star Peds Killed: 6 Threshold: 35
  1093. <PersistentCounter>: 0x486622D2 was made non-persistent but isn't in the PersistentEntitySet
  1094. <ShouldIDeletePed>: Six Star Peds Killed: 7 Threshold: 35
  1095. <PersistentCounter>: 0x486622D2 was made non-persistent but isn't in the PersistentEntitySet
  1096. <Entitymonitor>: 4 peds were found and processed
  1097. <GenerateSpawnPos>: Not on a road!
  1098. <SpawnQueueMonitor>: Queue count: 7, currently spawning: no, current time = 161472
  1099. <SpawnQueueMonitor>: Spawn: military_rhino, Delete? false, CreateAt 161534
  1100. <GenerateSpawnPos>: Not on a road!
  1101. <Entitymonitor>: 2 Ambient vehicles were found and monitored
  1102. <SixStarResponse>: spawnerTag: Tank5
  1103. <GetRandomVGroup>: No available vspawns to spawn (all full) Current Time:161838
  1104. <GetRandomVGroup>: Vgroup military, Currently Spawned 0 | in Queue 2 | Max Spawns 2
  1105. <GetRandomVGroup>: Vgroup military_gunner, Currently Spawned 0 | in Queue 2 | Max Spawns 2
  1106. <GetRandomVGroup>: Vgroup military_lewd, Currently Spawned 0 | in Queue 1 | Max Spawns 1
  1107. <GetRandomVGroup>: Vgroup military_hunter, Currently Spawned 0 | in Queue 1 | Max Spawns 1
  1108. <GetRandomVGroup>: Vgroup military_rhino, Currently Spawned 0 | in Queue 1 | Max Spawns 1
  1109. <GenerateSpawnPos>: Not on a road!
  1110. <PersistentCounter>: 0x486622D2 was made non-persistent but isn't in the PersistentEntitySet
  1111. <RemoveEntity>: Removing entity now
  1112. <PersistentCounter>: 0x486622D2 was made non-persistent but isn't in the PersistentEntitySet
  1113. <RemoveEntity>: Removing entity now
  1114. <PersistentCounter>: 0x0 was made non-persistent but isn't in the PersistentEntitySet
  1115. <RemoveEntity>: Removing entity now
  1116. <PersistentCounter>: 0x0 was made non-persistent but isn't in the PersistentEntitySet
  1117. <Entitymonitor>: 4 peds were found and processed
  1118. <GenerateSpawnPos>: Not on a road!
  1119. <SpawnQueueMonitor>: Queue count: 7, currently spawning: no, current time = 162485
  1120. <SpawnQueueMonitor>: Spawn: military_rhino, Delete? false, CreateAt 161534
  1121. <Spawn-139581>: Spawning a Rhino(Rhino) now, Time:161534 Current:162485 | QueueSize: 6
  1122. <GenerateSpawnPos>: Not on a road!
  1123. <GenerateSpawnPos-Spawn-139581>: Player is not on hwy
  1124. <GenerateSpawnPos-Spawn-139581>: Current Street: Zancudo Ave
  1125. <GenerateSpawnPos-Spawn-139581>: Current Zone: SANDY
  1126. <SpawnAheadChance-Spawn-139581>: Odds: 0.5 | Results: 0.747658240491365 | This will spawn behind.
  1127. <AdjustDistance-Spawn-139581>: Spawning Distance was adjusted from 232 to 232 because the player is going 0mps (or is on foot)
  1128. <GenerateSpawnPos-Spawn-139581>: Finding Road spawn point
  1129. <GenerateSpawnPos-Spawn-139581>: FinalPos vector: X:1945.25 Y:3922.5 Z:31.5
  1130. <GenerateSpawnPos-Spawn-139581>: FinalPos is on street: Marina Dr
  1131. <GenerateSpawnPos>: Not on a road!
  1132. <PersistentCounter>: Added entity GTA.Ped with model 0x72C0CAD2 to PersistentEntitySet. Current Number Of Persistent Items 1
  1133. <Spawn-139581>: Passenger Count: 1
  1134. <PersistentCounter>: Added entity GTA.Vehicle with model 0x2EA68690 to PersistentEntitySet. Current Number Of Persistent Items 2
  1135. <AIScript-Main>: adding Rhino Tank to AI queue.
  1136. <GroundAI>: Setting initial Ground AI. CurrentWeapon:
  1137. <AIScript>: New Rhino Tank added to the AI Queue sucessfully
  1138. <Spawn-139581>: check distance
  1139. <Spawn-139581>: check IsUpright
  1140. <Spawn-139581>: Vehicle isn't upright! fixing...
  1141. <Spawn-139581>: make vehicle visible
  1142. <Spawn-139581>: make peds visible & non persistent
  1143. <Spawn-139581>: Making ped number -1 visible
  1144. <Spawn-139581>: Making ped number -1 non peristent
  1145. <PersistentCounter>: Current Number Of Persistent Items 1
  1146. <Spawn-139581>: Spawned sucessfully!
  1147. <Spawn-139581>: do stuck check
  1148. <GenerateSpawnPos>: Not on a road!
  1149. <SixStarResponse>: spawnerTag: Tank5
  1150. <GetRandomVGroup>: No available vspawns to spawn (all full) Current Time:162841
  1151. <GetRandomVGroup>: Vgroup military, Currently Spawned 0 | in Queue 2 | Max Spawns 2
  1152. <GetRandomVGroup>: Vgroup military_gunner, Currently Spawned 0 | in Queue 2 | Max Spawns 2
  1153. <GetRandomVGroup>: Vgroup military_lewd, Currently Spawned 0 | in Queue 1 | Max Spawns 1
  1154. <GetRandomVGroup>: Vgroup military_hunter, Currently Spawned 0 | in Queue 1 | Max Spawns 1
  1155. <GetRandomVGroup>: Vgroup military_rhino, Currently Spawned 1 | in Queue 0 | Max Spawns 1
  1156. <GenerateSpawnPos>: Not on a road!
  1157. <VehicleMonitor>: Spawn-139581 Rhino Tank found in spawn queue
  1158. <SetBlip>: Setting blip now... with text:"Rhino"
  1159. <Blip Text>: setting blip text to Rhino
  1160. <test>: adding entity to blip rotate list
  1161. <Entitymonitor>: 2 Ambient vehicles were found and monitored
  1162. <GenerateSpawnPos>: Not on a road!
  1163. <RemoveEntity>: Removing entity now
  1164. <PersistentCounter>: 0x0 was made non-persistent but isn't in the PersistentEntitySet
  1165. <RemoveEntity>: Removing entity now
  1166. <PersistentCounter>: 0x0 was made non-persistent but isn't in the PersistentEntitySet
  1167. <RemoveEntity>: Removing entity now
  1168. <PersistentCounter>: 0x0 was made non-persistent but isn't in the PersistentEntitySet
  1169. <Entitymonitor>: 4 peds were found and processed
  1170. <GenerateSpawnPos>: Not on a road!
  1171. <SixStarResponse>: spawnerTag: Tank5
  1172. <GetRandomVGroup>: No available vspawns to spawn (all full) Current Time:163857
  1173. <GetRandomVGroup>: Vgroup military, Currently Spawned 0 | in Queue 2 | Max Spawns 2
  1174. <GetRandomVGroup>: Vgroup military_gunner, Currently Spawned 0 | in Queue 2 | Max Spawns 2
  1175. <GetRandomVGroup>: Vgroup military_lewd, Currently Spawned 0 | in Queue 1 | Max Spawns 1
  1176. <GetRandomVGroup>: Vgroup military_hunter, Currently Spawned 0 | in Queue 1 | Max Spawns 1
  1177. <GetRandomVGroup>: Vgroup military_rhino, Currently Spawned 1 | in Queue 0 | Max Spawns 1
  1178. <GenerateSpawnPos>: Not on a road!
  1179. <VehicleMonitor>: Spawn-139581 Rhino Tank found in spawn queue
  1180. <Entitymonitor>: 2 Ambient vehicles were found and monitored
  1181. <GenerateSpawnPos>: Not on a road!
  1182. <Entitymonitor>: 2 peds were found and processed
  1183. <GenerateSpawnPos>: Not on a road!
  1184. <SpawnQueueMonitor>: Queue count: 6, currently spawning: no, current time = 164632
  1185. <SpawnQueueMonitor>: Spawn: military, Delete? false, CreateAt 162525
  1186. <Spawn-140600>: Spawning a Barracks3(Barracks3) now, Time:162525 Current:164632 | QueueSize: 5
  1187. <GenerateSpawnPos>: Not on a road!
  1188. <GenerateSpawnPos-Spawn-140600>: Player is not on hwy
  1189. <GenerateSpawnPos-Spawn-140600>: Current Street: Zancudo Ave
  1190. <GenerateSpawnPos-Spawn-140600>: Current Zone: SANDY
  1191. <SpawnAheadChance-Spawn-140600>: Odds: 0.5 | Results: 0.560133776422652 | This will spawn behind.
  1192. <AdjustDistance-Spawn-140600>: Spawning Distance was adjusted from 212 to 212 because the player is going 0mps (or is on foot)
  1193. <GenerateSpawnPos-Spawn-140600>: Finding Road spawn point
  1194. <GenerateSpawnPos>: Not on a road!
  1195. <SixStarResponse>: spawnerTag: Tank5
  1196. <GetRandomVGroup>: Selected Vgroup military, Currently Spawned 0 | in Queue 1 | Max Spawns 2
  1197. <GetRandomVGroup>: Selected Vgroup military contains following vehicles:
  1198. <GetRandomVGroup>: insurgent
  1199. <GetRandomVGroup>: crusader
  1200. <GetRandomVGroup>: barracks3
  1201. <Sleeper>: SpawnMin:15|SpawnMax:30|RespawnMin:20|RespawnMax40|Using:36
  1202. <Spawn-164863>: Spawn has 0 juggs
  1203. <Spawn-164863>: Added a Crusader from VGroup military to spawn at 200863
  1204. <GenerateSpawnPos-Spawn-140600>: Finding Road spawn point
  1205. <GenerateSpawnPos>: Not on a road!
  1206. <VehicleMonitor>: Spawn-139581 Rhino Tank found in spawn queue
  1207. <SixStar_EntityMonitor>: PopCycle Monitor found Sheriff Stanier from vinfo bcsocar
  1208. <Createpeds>: Seat -1 isn't free
  1209. <GenerateSpawnPos-Spawn-140600>: Finding Road spawn point
  1210. <GenerateSpawnPos>: Not on a road!
  1211. <GenerateSpawnPos-Spawn-140600>: Finding Road spawn point
  1212. <GenerateSpawnPos-Spawn-140600>: Uh oh, the desired Position is too close to the last used postion. Used position:X:1953.5 Y:3909.5 Z:31.4375 Last position:X:1953.5 Y:3909.5 Z:31.4375 Distance:0. Getting a new spawn point...
  1213. <GenerateSpawnPos>: Not on a road!
  1214. <GenerateSpawnPos-Spawn-140600>: Player is not on hwy
  1215. <GenerateSpawnPos-Spawn-140600>: Current Street: Zancudo Ave
  1216. <GenerateSpawnPos-Spawn-140600>: Current Zone: SANDY
  1217. <SpawnAheadChance-Spawn-140600>: Odds: 0.5 | Results: 0.618946080384285 | This will spawn behind.
  1218. <AdjustDistance-Spawn-140600>: Spawning Distance was adjusted from 219 to 219 because the player is going 0mps (or is on foot)
  1219. <GenerateSpawnPos-Spawn-140600>: Finding Road spawn point
  1220. <GenerateSpawnPos-Spawn-140600>: Uh oh, the desired Position is too close to the last used postion. Used position:X:1953.5 Y:3909.5 Z:31.4375 Last position:X:1953.5 Y:3909.5 Z:31.4375 Distance:0. Getting a new spawn point...
  1221. <GenerateSpawnPos>: Not on a road!
  1222. <GenerateSpawnPos-Spawn-140600>: Player is not on hwy
  1223. <GenerateSpawnPos-Spawn-140600>: Current Street: Zancudo Ave
  1224. <GenerateSpawnPos-Spawn-140600>: Current Zone: SANDY
  1225. <SpawnAheadChance-Spawn-140600>: Odds: 0.5 | Results: 0.911133920266821 | This will spawn behind.
  1226. <AdjustDistance-Spawn-140600>: Spawning Distance was adjusted from 187 to 187 because the player is going 0mps (or is on foot)
  1227. <GenerateSpawnPos-Spawn-140600>: Finding Road spawn point
  1228. <GenerateSpawnPos>: Not on a road!
  1229. <GenerateSpawnPos-Spawn-140600>: Finding Road spawn point
  1230. <GenerateSpawnPos>: Not on a road!
  1231. <GenerateSpawnPos-Spawn-140600>: Finding Road spawn point
  1232. <GenerateSpawnPos-Spawn-140600>: Uh oh, the desired Position is too close to the last used postion. Used position:X:1917.75 Y:3878.25 Z:31.09375 Last position:X:1917.75 Y:3878.25 Z:31.09375 Distance:0. Getting a new spawn point...
  1233. <GenerateSpawnPos>: Not on a road!
  1234. <GenerateSpawnPos-Spawn-140600>: Player is not on hwy
  1235. <GenerateSpawnPos-Spawn-140600>: Current Street: Zancudo Ave
  1236. <GenerateSpawnPos-Spawn-140600>: Current Zone: SANDY
  1237. <SpawnAheadChance-Spawn-140600>: Odds: 0.5 | Results: 0.988234592130517 | This will spawn behind.
  1238. <AdjustDistance-Spawn-140600>: Spawning Distance was adjusted from 194 to 194 because the player is going 0mps (or is on foot)
  1239. <GenerateSpawnPos-Spawn-140600>: Finding Road spawn point
  1240. <GenerateSpawnPos-Spawn-140600>: Uh oh, the desired Position is too close to the last used postion. Used position:X:1917.75 Y:3878.25 Z:31.09375 Last position:X:1917.75 Y:3878.25 Z:31.09375 Distance:0. Getting a new spawn point...
  1241. <GenerateSpawnPos>: Not on a road!
  1242. <GenerateSpawnPos-Spawn-140600>: Player is not on hwy
  1243. <GenerateSpawnPos-Spawn-140600>: Current Street: Zancudo Ave
  1244. <GenerateSpawnPos-Spawn-140600>: Current Zone: SANDY
  1245. <SpawnAheadChance-Spawn-140600>: Odds: 0.5 | Results: 0.919825429990806 | This will spawn behind.
  1246. <AdjustDistance-Spawn-140600>: Spawning Distance was adjusted from 161 to 161 because the player is going 0mps (or is on foot)
  1247. <GenerateSpawnPos-Spawn-140600>: Finding Road spawn point
  1248. <GenerateSpawnPos>: Not on a road!
  1249. <GenerateSpawnPos-Spawn-140600>: Finding Road spawn point
  1250. <GenerateSpawnPos-Spawn-140600>: Uh oh, the desired Position is too close to the last used postion. Used position:X:1909.75 Y:3856.75 Z:31.375 Last position:X:1909.75 Y:3856.75 Z:31.375 Distance:0. Getting a new spawn point...
  1251. <PersistentCounter>: Added entity GTA.Ped with model 0x72C0CAD2 to PersistentEntitySet. Current Number Of Persistent Items 2
  1252. <PersistentCounter>: Added entity GTA.Ped with model 0x72C0CAD2 to PersistentEntitySet. Current Number Of Persistent Items 3
  1253. <PersistentCounter>: Added entity GTA.Ped with model 0x72C0CAD2 to PersistentEntitySet. Current Number Of Persistent Items 4
  1254. <PersistentCounter>: Added entity GTA.Ped with model 0x72C0CAD2 to PersistentEntitySet. Current Number Of Persistent Items 5
  1255. <PersistentCounter>: Added entity GTA.Ped with model 0x72C0CAD2 to PersistentEntitySet. Current Number Of Persistent Items 6
  1256. <PersistentCounter>: Added entity GTA.Ped with model 0x72C0CAD2 to PersistentEntitySet. Current Number Of Persistent Items 7
  1257. <PersistentCounter>: Added entity GTA.Ped with model 0x72C0CAD2 to PersistentEntitySet. Current Number Of Persistent Items 8
  1258. <PersistentCounter>: Added entity GTA.Ped with model 0x72C0CAD2 to PersistentEntitySet. Current Number Of Persistent Items 9
  1259. <PersistentCounter>: Added entity GTA.Ped with model 0x72C0CAD2 to PersistentEntitySet. Current Number Of Persistent Items 10
  1260. <Spawn-140600>: Passenger Count: 9
  1261. <PersistentCounter>: Added entity GTA.Vehicle with model 0x2592B5CF to PersistentEntitySet. Current Number Of Persistent Items 11
  1262. <Spawn-140600>: check distance
  1263. <Spawn-140600>: check IsUpright
  1264. <Spawn-140600>: Vehicle isn't upright! fixing...
  1265. <Spawn-140600>: make vehicle visible
  1266. <Spawn-140600>: make peds visible & non persistent
  1267. <Spawn-140600>: Making ped number -1 visible
  1268. <Spawn-140600>: Making ped number -1 non peristent
  1269. <PersistentCounter>: Current Number Of Persistent Items 10
  1270. <Spawn-140600>: Making ped number 0 visible
  1271. <Spawn-140600>: Making ped number 0 non peristent
  1272. <PersistentCounter>: Current Number Of Persistent Items 9
  1273. <Spawn-140600>: Making ped number 1 visible
  1274. <Spawn-140600>: Making ped number 1 non peristent
  1275. <PersistentCounter>: Current Number Of Persistent Items 8
  1276. <Spawn-140600>: Making ped number 2 visible
  1277. <Spawn-140600>: Making ped number 2 non peristent
  1278. <PersistentCounter>: Current Number Of Persistent Items 7
  1279. <Spawn-140600>: Making ped number 3 visible
  1280. <Spawn-140600>: Making ped number 3 non peristent
  1281. <PersistentCounter>: Current Number Of Persistent Items 6
  1282. <Spawn-140600>: Making ped number 4 visible
  1283. <Spawn-140600>: Making ped number 4 non peristent
  1284. <PersistentCounter>: Current Number Of Persistent Items 5
  1285. <Spawn-140600>: Making ped number 5 visible
  1286. <Spawn-140600>: Making ped number 5 non peristent
  1287. <PersistentCounter>: Current Number Of Persistent Items 4
  1288. <Spawn-140600>: Making ped number 6 visible
  1289. <Spawn-140600>: Making ped number 6 non peristent
  1290. <PersistentCounter>: Current Number Of Persistent Items 3
  1291. <Spawn-140600>: Making ped number 7 visible
  1292. <Spawn-140600>: Making ped number 7 non peristent
  1293. <PersistentCounter>: Current Number Of Persistent Items 2
  1294. <Spawn-140600>: Spawned sucessfully!
  1295. <Spawn-140600>: do stuck check
  1296. <GenerateSpawnPos>: Not on a road!
  1297. <PersistentCounter>: Added entity GTA.Ped with model 0x4161D042 to PersistentEntitySet. Current Number Of Persistent Items 3
  1298. <PersistentCounter>: Current Number Of Persistent Items 2
  1299. <Entitymonitor>: 2 Ambient vehicles were found and monitored
  1300. <GenerateSpawnPos>: Not on a road!
  1301. <SixStarResponse>: spawnerTag: Tank5
  1302. <GetRandomVGroup>: No available vspawns to spawn (all full) Current Time:165884
  1303. <GetRandomVGroup>: Vgroup military, Currently Spawned 1 | in Queue 2 | Max Spawns 2
  1304. <GetRandomVGroup>: Vgroup military_gunner, Currently Spawned 0 | in Queue 2 | Max Spawns 2
  1305. <GetRandomVGroup>: Vgroup military_lewd, Currently Spawned 0 | in Queue 1 | Max Spawns 1
  1306. <GetRandomVGroup>: Vgroup military_hunter, Currently Spawned 0 | in Queue 1 | Max Spawns 1
  1307. <GetRandomVGroup>: Vgroup military_rhino, Currently Spawned 1 | in Queue 0 | Max Spawns 1
  1308. <GenerateSpawnPos>: Not on a road!
  1309. <Entitymonitor>: 13 peds were found and processed
  1310. <GenerateSpawnPos>: Not on a road!
  1311. <VehicleMonitor>: Spawn-140600 Barracks found in spawn queue
  1312. <SetBlip>: Setting blip now... with text:"Barracks Troops"
  1313. <Blip Text>: setting blip text to Barracks Troops
  1314. <True>: Not Set to rotate blip
  1315. <VehicleMonitor>: Spawn-139581 Rhino Tank found in spawn queue
  1316. <Entitymonitor>: 2 Ambient vehicles were found and monitored
  1317. <GenerateSpawnPos>: Not on a road!
  1318. <SixStarResponse>: spawnerTag: Tank5
  1319. <GetRandomVGroup>: No available vspawns to spawn (all full) Current Time:166889
  1320. <GetRandomVGroup>: Vgroup military, Currently Spawned 1 | in Queue 2 | Max Spawns 2
  1321. <GetRandomVGroup>: Vgroup military_gunner, Currently Spawned 0 | in Queue 2 | Max Spawns 2
  1322. <GetRandomVGroup>: Vgroup military_lewd, Currently Spawned 0 | in Queue 1 | Max Spawns 1
  1323. <GetRandomVGroup>: Vgroup military_hunter, Currently Spawned 0 | in Queue 1 | Max Spawns 1
  1324. <GetRandomVGroup>: Vgroup military_rhino, Currently Spawned 1 | in Queue 0 | Max Spawns 1
  1325. <GenerateSpawnPos>: Not on a road!
  1326. <Entitymonitor>: 13 peds were found and processed
  1327. <GenerateSpawnPos>: Not on a road!
  1328. <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
  1329. <GenerateSpawnPos>: Not on a road!
  1330. <VehicleMonitor>: Spawn-140600 Barracks found in spawn queue
  1331. <VehicleMonitor>: Spawn-139581 Rhino Tank found in spawn queue
  1332. <Entitymonitor>: 2 Ambient vehicles were found and monitored
  1333. <GenerateSpawnPos>: Not on a road!
  1334. <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
  1335. <GenerateSpawnPos>: Not on a road!
  1336. <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
  1337. <SixStarResponse>: spawnerTag: Tank5
  1338. <GetRandomVGroup>: No available vspawns to spawn (all full) Current Time:167904
  1339. <GetRandomVGroup>: Vgroup military, Currently Spawned 1 | in Queue 2 | Max Spawns 2
  1340. <GetRandomVGroup>: Vgroup military_gunner, Currently Spawned 0 | in Queue 2 | Max Spawns 2
  1341. <GetRandomVGroup>: Vgroup military_lewd, Currently Spawned 0 | in Queue 1 | Max Spawns 1
  1342. <GetRandomVGroup>: Vgroup military_hunter, Currently Spawned 0 | in Queue 1 | Max Spawns 1
  1343. <GetRandomVGroup>: Vgroup military_rhino, Currently Spawned 1 | in Queue 0 | Max Spawns 1
  1344. <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
  1345. <Entitymonitor>: 13 peds were found and processed
  1346. <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
  1347. <VehicleMonitor>: Spawn-140600 Barracks found in spawn queue
  1348. <VehicleMonitor>: Spawn-139581 Rhino Tank found in spawn queue
  1349. <Entitymonitor>: 2 Ambient vehicles were found and monitored
  1350. <GenerateSpawnPos>: Not on a road!
  1351. <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
  1352. <GenerateSpawnPos>: Not on a road!
  1353. <SpawnQueueMonitor>: Queue count: 6, currently spawning: no, current time = 168725
  1354. <SpawnQueueMonitor>: Spawn: military_gunner, Delete? false, CreateAt 164550
  1355. <Spawn-141607>: Spawning a Crusader2(Crusader2) now, Time:164550 Current:168725 | QueueSize: 5
  1356. <GenerateSpawnPos>: Not on a road!
  1357. <SixStarResponse>: spawnerTag: Tank5
  1358. <GetRandomVGroup>: Selected Vgroup military_gunner, Currently Spawned 0 | in Queue 1 | Max Spawns 2
  1359. <GetRandomVGroup>: Selected Vgroup military_gunner contains following vehicles:
  1360. <GetRandomVGroup>: crusader2
  1361. <Sleeper>: SpawnMin:15|SpawnMax:30|RespawnMin:20|RespawnMax40|Using:38
  1362. <Spawn-168919>: Spawn has 0 juggs
  1363. <Spawn-168919>: Added a Crusader2 from VGroup military_gunner to spawn at 206919
  1364. <GenerateSpawnPos>: Not on a road!
  1365. <GenerateSpawnPos-Spawn-141607>: Player is not on hwy
  1366. <GenerateSpawnPos-Spawn-141607>: Current Street: Zancudo Ave
  1367. <GenerateSpawnPos-Spawn-141607>: Current Zone: SANDY
  1368. <SpawnAheadChance-Spawn-141607>: Odds: 0.5 | Results: 0.60446912823453 | This will spawn behind.
  1369. <AdjustDistance-Spawn-141607>: Spawning Distance was adjusted from 176 to 158.4 because the player is going 13.79933mps (or is on foot)
  1370. <GenerateSpawnPos-Spawn-141607>: Finding Road spawn point
  1371. <GenerateSpawnPos-Spawn-141607>: FinalPos vector: X:1709.5 Y:3596.25 Z:34.40625
  1372. <GenerateSpawnPos-Spawn-141607>: FinalPos is on street: Alhambra Dr
  1373. <PersistentCounter>: Added entity GTA.Ped with model 0x72C0CAD2 to PersistentEntitySet. Current Number Of Persistent Items 3
  1374. <PersistentCounter>: Added entity GTA.Ped with model 0x72C0CAD2 to PersistentEntitySet. Current Number Of Persistent Items 4
  1375. <PersistentCounter>: Added entity GTA.Ped with model 0x72C0CAD2 to PersistentEntitySet. Current Number Of Persistent Items 5
  1376. <PersistentCounter>: Added entity GTA.Ped with model 0x72C0CAD2 to PersistentEntitySet. Current Number Of Persistent Items 6
  1377. <SixStarResponse>: Added Vehicle Gunner to Gunner Queue
  1378. <PersistentCounter>: Added entity GTA.Ped with model 0x72C0CAD2 to PersistentEntitySet. Current Number Of Persistent Items 7
  1379. <Spawn-141607>: Passenger Count: 5
  1380. <PersistentCounter>: Added entity GTA.Vehicle with model 0xE73E590C to PersistentEntitySet. Current Number Of Persistent Items 8
  1381. <Spawn-141607>: check distance
  1382. <Spawn-141607>: check IsUpright
  1383. <Spawn-141607>: make vehicle visible
  1384. <Spawn-141607>: make peds visible & non persistent
  1385. <Spawn-141607>: Making ped number -1 visible
  1386. <Spawn-141607>: Making ped number 0 visible
  1387. <Spawn-141607>: Making ped number 1 visible
  1388. <Spawn-141607>: Making ped number 2 visible
  1389. <Spawn-141607>: Making ped number 3 visible
  1390. <Spawn-141607>: Spawned sucessfully!
  1391. <Spawn-141607>: do stuck check
  1392. <GenerateSpawnPos>: Not on a road!
  1393. <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
  1394. <RemoveEntity>: Removing entity now
  1395. <PersistentCounter>: 0x0 was made non-persistent but isn't in the PersistentEntitySet
  1396. <Entitymonitor>: 13 peds were found and processed
  1397. <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
  1398. <VehicleMonitor>: Spawn-141607 Military Patriot (Armed) found in spawn queue
  1399. <SetBlip>: Setting blip now... with text:"Patriot Gunner"
  1400. <Blip Text>: setting blip text to Patriot Gunner
  1401. <test>: adding entity to blip rotate list
  1402. <VehicleMonitor>: Spawn-140600 Barracks found in spawn queue
  1403. <VehicleMonitor>: Spawn-139581 Rhino Tank found in spawn queue
  1404. <Entitymonitor>: 2 Ambient vehicles were found and monitored
  1405. <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
  1406. <SixStarResponse>: spawnerTag: Tank5
  1407. <GetRandomVGroup>: No available vspawns to spawn (all full) Current Time:169939
  1408. <GetRandomVGroup>: Vgroup military, Currently Spawned 1 | in Queue 2 | Max Spawns 2
  1409. <GetRandomVGroup>: Vgroup military_gunner, Currently Spawned 1 | in Queue 2 | Max Spawns 2
  1410. <GetRandomVGroup>: Vgroup military_lewd, Currently Spawned 0 | in Queue 1 | Max Spawns 1
  1411. <GetRandomVGroup>: Vgroup military_hunter, Currently Spawned 0 | in Queue 1 | Max Spawns 1
  1412. <GetRandomVGroup>: Vgroup military_rhino, Currently Spawned 1 | in Queue 0 | Max Spawns 1
  1413. <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
  1414. <Entitymonitor>: 17 peds were found and processed
  1415. <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
  1416. <VehicleMonitor>: Spawn-141607 Military Patriot (Armed) found in spawn queue
  1417. <VehicleMonitor>: Spawn-140600 Barracks found in spawn queue
  1418. <VehicleMonitor>: Spawn-139581 Rhino Tank found in spawn queue
  1419. <Entitymonitor>: 2 Ambient vehicles were found and monitored
  1420. <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
  1421. <SpawnQueueMonitor>: Queue count: 6, currently spawning: no, current time = 170804
  1422. <SpawnQueueMonitor>: Spawn: military_gunner, Delete? false, CreateAt 169634
  1423. <Spawn-145634>: Spawning a Crusader2(Crusader2) now, Time:169634 Current:170804 | QueueSize: 5
  1424. <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
  1425. <GenerateSpawnPos-Spawn-145634>: Player is not on hwy
  1426. <GenerateSpawnPos-Spawn-145634>: Current Street: Zancudo Ave
  1427. <GenerateSpawnPos-Spawn-145634>: Current Zone: SANDY
  1428. <SpawnAheadChance-Spawn-145634>: Odds: 0.5 | Results: 0.270704846955233 | This will spawn in front
  1429. <AdjustDistance-Spawn-145634>: Spawning Distance was adjusted from 242 to 278.3 because the player is going 17.91672mps (or is on foot)
  1430. <GenerateSpawnPos-Spawn-145634>: Finding Road spawn point
  1431. <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
  1432. <GenerateSpawnPos-Spawn-145634>: Finding Road spawn point
  1433. <GenerateSpawnPos-Spawn-145634>: Uh oh, the desired Position is too close to the last used postion. Used position:X:2106.75 Y:3871 Z:32.1875 Last position:X:2106.75 Y:3871 Z:32.1875 Distance:0. Getting a new spawn point...
  1434. <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
  1435. <GenerateSpawnPos-Spawn-145634>: Player is not on hwy
  1436. <GenerateSpawnPos-Spawn-145634>: Current Street: Zancudo Ave
  1437. <GenerateSpawnPos-Spawn-145634>: Current Zone: SANDY
  1438. <SpawnAheadChance-Spawn-145634>: Odds: 0.5 | Results: 0.554853272882687 | This will spawn behind.
  1439. <AdjustDistance-Spawn-145634>: Spawning Distance was adjusted from 339 to 288.15 because the player is going 17.97918mps (or is on foot)
  1440. <GenerateSpawnPos-Spawn-145634>: Finding Road spawn point
  1441. <GenerateSpawnPos-Spawn-145634>: FinalPos vector: X:1610 Y:3598 Z:34.125
  1442. <GenerateSpawnPos-Spawn-145634>: FinalPos is on street: Panorama Dr
  1443. <PersistentCounter>: Added entity GTA.Ped with model 0x72C0CAD2 to PersistentEntitySet. Current Number Of Persistent Items 9
  1444. <PersistentCounter>: Added entity GTA.Ped with model 0x72C0CAD2 to PersistentEntitySet. Current Number Of Persistent Items 10
  1445. <PersistentCounter>: Added entity GTA.Ped with model 0x72C0CAD2 to PersistentEntitySet. Current Number Of Persistent Items 11
  1446. <PersistentCounter>: Added entity GTA.Ped with model 0x72C0CAD2 to PersistentEntitySet. Current Number Of Persistent Items 12
  1447. <SixStarResponse>: Added Vehicle Gunner to Gunner Queue
  1448. <PersistentCounter>: Added entity GTA.Ped with model 0x72C0CAD2 to PersistentEntitySet. Current Number Of Persistent Items 13
  1449. <Spawn-145634>: Passenger Count: 5
  1450. <PersistentCounter>: Added entity GTA.Vehicle with model 0xE73E590C to PersistentEntitySet. Current Number Of Persistent Items 14
  1451. <Spawn-145634>: check distance
  1452. <Spawn-145634>: check IsUpright
  1453. <Spawn-145634>: make vehicle visible
  1454. <Spawn-145634>: make peds visible & non persistent
  1455. <Spawn-145634>: Making ped number -1 visible
  1456. <Spawn-145634>: Making ped number 0 visible
  1457. <Spawn-145634>: Making ped number 1 visible
  1458. <Spawn-145634>: Making ped number 2 visible
  1459. <Spawn-145634>: Making ped number 3 visible
  1460. <Spawn-145634>: Spawned sucessfully!
  1461. <Spawn-145634>: do stuck check
  1462. <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
  1463. <SixStarResponse>: spawnerTag: Tank5
  1464. <GetRandomVGroup>: No available vspawns to spawn (all full) Current Time:170952
  1465. <GetRandomVGroup>: Vgroup military, Currently Spawned 1 | in Queue 2 | Max Spawns 2
  1466. <GetRandomVGroup>: Vgroup military_gunner, Currently Spawned 2 | in Queue 1 | Max Spawns 2
  1467. <GetRandomVGroup>: Vgroup military_lewd, Currently Spawned 0 | in Queue 1 | Max Spawns 1
  1468. <GetRandomVGroup>: Vgroup military_hunter, Currently Spawned 0 | in Queue 1 | Max Spawns 1
  1469. <GetRandomVGroup>: Vgroup military_rhino, Currently Spawned 1 | in Queue 0 | Max Spawns 1
  1470. <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
  1471. <Entitymonitor>: 17 peds were found and processed
  1472. <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
  1473. <PedGunners>: 2 Gunners being monitored...
  1474. <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
  1475. <VehicleMonitor>: Spawn-141607 Military Patriot (Armed) found in spawn queue
  1476. <VehicleMonitor>: Spawn-140600 Barracks found in spawn queue
  1477. <VehicleMonitor>: Spawn-139581 Rhino Tank found in spawn queue
  1478. <VehicleMonitor>: Spawn-145634 Military Patriot (Armed) found in spawn queue
  1479. <SetBlip>: Setting blip now... with text:"Patriot Gunner"
  1480. <Blip Text>: setting blip text to Patriot Gunner
  1481. <test>: adding entity to blip rotate list
  1482. <Entitymonitor>: 2 Ambient vehicles were found and monitored
  1483. <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
  1484. <SixStarResponse>: spawnerTag: Tank5
  1485. <GetRandomVGroup>: No available vspawns to spawn (all full) Current Time:171958
  1486. <GetRandomVGroup>: Vgroup military, Currently Spawned 1 | in Queue 2 | Max Spawns 2
  1487. <GetRandomVGroup>: Vgroup military_gunner, Currently Spawned 2 | in Queue 1 | Max Spawns 2
  1488. <GetRandomVGroup>: Vgroup military_lewd, Currently Spawned 0 | in Queue 1 | Max Spawns 1
  1489. <GetRandomVGroup>: Vgroup military_hunter, Currently Spawned 0 | in Queue 1 | Max Spawns 1
  1490. <GetRandomVGroup>: Vgroup military_rhino, Currently Spawned 1 | in Queue 0 | Max Spawns 1
  1491. <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
  1492. <Entitymonitor>: 22 peds were found and processed
  1493. <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
  1494. <VehicleMonitor>: Spawn-141607 Military Patriot (Armed) found in spawn queue
  1495. <VehicleMonitor>: Spawn-140600 Barracks found in spawn queue
  1496. <VehicleMonitor>: Spawn-139581 Rhino Tank found in spawn queue
  1497. <VehicleMonitor>: Spawn-145634 Military Patriot (Armed) found in spawn queue
  1498. <Entitymonitor>: 2 Ambient vehicles were found and monitored
  1499. <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
  1500. <SpawnQueueMonitor>: Queue count: 5, currently spawning: no, current time = 172941
  1501. <SpawnQueueMonitor>: Spawn: military, Delete? false, CreateAt 170540
  1502. <Spawn-142616>: Spawning a Crusader(Crusader) now, Time:170540 Current:172941 | QueueSize: 4
  1503. <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
  1504. <SixStarResponse>: spawnerTag: Tank5
  1505. <GetRandomVGroup>: No available vspawns to spawn (all full) Current Time:172960
  1506. <GetRandomVGroup>: Vgroup military, Currently Spawned 1 | in Queue 1 | Max Spawns 2
  1507. <GetRandomVGroup>: Vgroup military_gunner, Currently Spawned 2 | in Queue 1 | Max Spawns 2
  1508. <GetRandomVGroup>: Vgroup military_lewd, Currently Spawned 0 | in Queue 1 | Max Spawns 1
  1509. <GetRandomVGroup>: Vgroup military_hunter, Currently Spawned 0 | in Queue 1 | Max Spawns 1
  1510. <GetRandomVGroup>: Vgroup military_rhino, Currently Spawned 1 | in Queue 0 | Max Spawns 1
  1511. <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
  1512. <GenerateSpawnPos-Spawn-142616>: Player is not on hwy
  1513. <GenerateSpawnPos-Spawn-142616>: Current Street: Zancudo Ave
  1514. <GenerateSpawnPos-Spawn-142616>: Current Zone: SANDY
  1515. <SpawnAheadChance-Spawn-142616>: Odds: 0.5 | Results: 0.0498266043373507 | This will spawn in front
  1516. <AdjustDistance-Spawn-142616>: Spawning Distance was adjusted from 243 to 279.45 because the player is going 16.76525mps (or is on foot)
  1517. <GenerateSpawnPos-Spawn-142616>: Finding Road spawn point
  1518. <GenerateSpawnPos-Spawn-142616>: FinalPos vector: X:2127.25 Y:3883.25 Z:32.1875
  1519. <GenerateSpawnPos-Spawn-142616>: FinalPos is on street: Zancudo Ave
  1520. <PersistentCounter>: Added entity GTA.Ped with model 0x72C0CAD2 to PersistentEntitySet. Current Number Of Persistent Items 15
  1521. <PersistentCounter>: Added entity GTA.Ped with model 0x72C0CAD2 to PersistentEntitySet. Current Number Of Persistent Items 16
  1522. <PersistentCounter>: Added entity GTA.Ped with model 0x72C0CAD2 to PersistentEntitySet. Current Number Of Persistent Items 17
  1523. <PersistentCounter>: Added entity GTA.Ped with model 0x72C0CAD2 to PersistentEntitySet. Current Number Of Persistent Items 18
  1524. <Spawn-142616>: Passenger Count: 4
  1525. <PersistentCounter>: Added entity GTA.Vehicle with model 0x132D5A1A to PersistentEntitySet. Current Number Of Persistent Items 19
  1526. <Spawn-142616>: check distance
  1527. <Spawn-142616>: check IsUpright
  1528. <Spawn-142616>: make vehicle visible
  1529. <Spawn-142616>: make peds visible & non persistent
  1530. <Spawn-142616>: Making ped number -1 visible
  1531. <Spawn-142616>: Making ped number -1 non peristent
  1532. <PersistentCounter>: Current Number Of Persistent Items 18
  1533. <Spawn-142616>: Making ped number 0 visible
  1534. <Spawn-142616>: Making ped number 0 non peristent
  1535. <PersistentCounter>: Current Number Of Persistent Items 17
  1536. <Spawn-142616>: Making ped number 1 visible
  1537. <Spawn-142616>: Making ped number 1 non peristent
  1538. <PersistentCounter>: Current Number Of Persistent Items 16
  1539. <Spawn-142616>: Making ped number 2 visible
  1540. <Spawn-142616>: Making ped number 2 non peristent
  1541. <PersistentCounter>: Current Number Of Persistent Items 15
  1542. <Spawn-142616>: Spawned sucessfully!
  1543. <Spawn-142616>: do stuck check
  1544. <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
  1545. <Entitymonitor>: 22 peds were found and processed
  1546. <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
  1547. <GenerateSpawnPos>: Not on a road!
  1548. <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
  1549. <VehicleMonitor>: Spawn-142616 Military Patriot found in spawn queue
  1550. <SetBlip>: Setting blip now... with text:"Patriot"
  1551. <Blip Text>: setting blip text to Patriot
  1552. <True>: Not Set to rotate blip
  1553. <VehicleMonitor>: Spawn-141607 Military Patriot (Armed) found in spawn queue
  1554. <VehicleMonitor>: Spawn-140600 Barracks found in spawn queue
  1555. <VehicleMonitor>: Spawn-139581 Rhino Tank found in spawn queue
  1556. <VehicleMonitor>: Spawn-145634 Military Patriot (Armed) found in spawn queue
  1557. <Entitymonitor>: 2 Ambient vehicles were found and monitored
  1558. <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
  1559. <SixStarResponse>: spawnerTag: Tank5
  1560. <GetRandomVGroup>: No available vspawns to spawn (all full) Current Time:173970
  1561. <GetRandomVGroup>: Vgroup military, Currently Spawned 2 | in Queue 1 | Max Spawns 2
  1562. <GetRandomVGroup>: Vgroup military_gunner, Currently Spawned 2 | in Queue 1 | Max Spawns 2
  1563. <GetRandomVGroup>: Vgroup military_lewd, Currently Spawned 0 | in Queue 1 | Max Spawns 1
  1564. <GetRandomVGroup>: Vgroup military_hunter, Currently Spawned 0 | in Queue 1 | Max Spawns 1
  1565. <GetRandomVGroup>: Vgroup military_rhino, Currently Spawned 1 | in Queue 0 | Max Spawns 1
  1566. <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
  1567. <GenerateSpawnPos>: Not on a road!
  1568. <Entitymonitor>: 26 peds were found and processed
  1569. <GenerateSpawnPos>: Not on a road!
  1570. <SpawnQueueMonitor>: Queue count: 4, currently spawning: no, current time = 174555
  1571. <SpawnQueueMonitor>: Spawn: military_hunter, Delete? false, CreateAt 170561
  1572. <Spawn-143622>: Spawning a Hunter(Hunter) now, Time:170561 Current:174555 | QueueSize: 3
  1573. <GenerateSpawnPos>: Not on a road!
  1574. <VehicleMonitor>: Spawn-142616 Military Patriot found in spawn queue
  1575. <VehicleMonitor>: Spawn-141607 Military Patriot (Armed) found in spawn queue
  1576. <VehicleMonitor>: Spawn-140600 Barracks found in spawn queue
  1577. <VehicleMonitor>: Spawn-139581 Rhino Tank found in spawn queue
  1578. <VehicleMonitor>: Spawn-145634 Military Patriot (Armed) found in spawn queue
  1579. <Entitymonitor>: 2 Ambient vehicles were found and monitored
  1580. <GenerateSpawnPos>: Not on a road!
  1581. <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
  1582. <GenerateSpawnPos>: Not on a road!
  1583. <SixStarResponse>: spawnerTag: Tank5
  1584. <GetRandomVGroup>: Selected Vgroup military_hunter, Currently Spawned 0 | in Queue 0 | Max Spawns 1
  1585. <GetRandomVGroup>: Selected Vgroup military_hunter contains following vehicles:
  1586. <GetRandomVGroup>: hunter
  1587. <Sleeper>: SpawnMin:15|SpawnMax:30|RespawnMin:20|RespawnMax40|Using:21
  1588. <Spawn-174972>: Spawn has 0 juggs
  1589. <Spawn-174972>: Added a Hunter from VGroup military_hunter to spawn at 195972
  1590. <GenerateSpawnPos>: Not on a road!
  1591. <GivePedWeapons!>: No weapons were specified for this ped! 0xBC92E96
  1592. <PersistentCounter>: Added entity GTA.Ped with model 0xBC92E96 to PersistentEntitySet. Current Number Of Persistent Items 16
  1593. <GivePedWeapons!>: No weapons were specified for this ped! 0xBC92E96
  1594. <PersistentCounter>: Added entity GTA.Ped with model 0xBC92E96 to PersistentEntitySet. Current Number Of Persistent Items 17
  1595. <Createpeds>: Seat 1 isn't free
  1596. <Createpeds>: Seat 2 isn't free
  1597. <Spawn-143622>: Unable to spawn all peds for this retrying in 5 seconds...
  1598. <RemoveEntity>: Removing entity now
  1599. <PersistentCounter>: Current Number Of Persistent Items 16
  1600. <RemoveEntity>: Removing entity now
  1601. <PersistentCounter>: Current Number Of Persistent Items 15
  1602. <GenerateSpawnPos>: Not on a road!
  1603. <Entitymonitor>: 26 peds were found and processed
  1604. <GenerateSpawnPos>: Not on a road!
  1605. <VehicleMonitor>: Spawn-142616 Military Patriot found in spawn queue
  1606. <VehicleMonitor>: Spawn-141607 Military Patriot (Armed) found in spawn queue
  1607. <VehicleMonitor>: Spawn-140600 Barracks found in spawn queue
  1608. <VehicleMonitor>: Spawn-139581 Rhino Tank found in spawn queue
  1609. <VehicleMonitor>: Spawn-145634 Military Patriot (Armed) found in spawn queue
  1610. <Entitymonitor>: 2 Ambient vehicles were found and monitored
  1611. <GenerateSpawnPos>: Not on a road!
  1612. <SixStarResponse>: spawnerTag: Tank5
  1613. <GetRandomVGroup>: No available vspawns to spawn (all full) Current Time:175991
  1614. <GetRandomVGroup>: Vgroup military, Currently Spawned 2 | in Queue 1 | Max Spawns 2
  1615. <GetRandomVGroup>: Vgroup military_gunner, Currently Spawned 2 | in Queue 1 | Max Spawns 2
  1616. <GetRandomVGroup>: Vgroup military_lewd, Currently Spawned 0 | in Queue 1 | Max Spawns 1
  1617. <GetRandomVGroup>: Vgroup military_hunter, Currently Spawned 0 | in Queue 1 | Max Spawns 1
  1618. <GetRandomVGroup>: Vgroup military_rhino, Currently Spawned 1 | in Queue 0 | Max Spawns 1
  1619. <GenerateSpawnPos>: Not on a road!
  1620. <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
  1621. <SpawnQueueMonitor>: Queue count: 5, currently spawning: no, current time = 176068
  1622. <SpawnQueueMonitor>: Spawn: military_lewd, Delete? false, CreateAt 171568
  1623. <Spawn-144624>: Spawning a lewd(lewd) now, Time:171568 Current:176068 | QueueSize: 4
  1624. <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
  1625. <PedGunners>: 2 Gunners being monitored...
  1626. <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
  1627. <ShouldIDeletePed>: Six Star Peds Killed: 8 Threshold: 35
  1628. <PersistentCounter>: 0x72C0CAD2 was made non-persistent but isn't in the PersistentEntitySet
  1629. <ShouldIDeletePed>: Six Star Peds Killed: 9 Threshold: 35
  1630. <PersistentCounter>: 0x72C0CAD2 was made non-persistent but isn't in the PersistentEntitySet
  1631. <ShouldIDeletePed>: Six Star Peds Killed: 10 Threshold: 35
  1632. <PersistentCounter>: 0x72C0CAD2 was made non-persistent but isn't in the PersistentEntitySet
  1633. <ShouldIDeletePed>: Six Star Peds Killed: 11 Threshold: 35
  1634. <PersistentCounter>: 0x72C0CAD2 was made non-persistent but isn't in the PersistentEntitySet
  1635. <ShouldIDeletePed>: Six Star Peds Killed: 12 Threshold: 35
  1636. <PersistentCounter>: 0x72C0CAD2 was made non-persistent but isn't in the PersistentEntitySet
  1637. <ShouldIDeletePed>: Six Star Peds Killed: 13 Threshold: 35
  1638. <PersistentCounter>: 0x72C0CAD2 was made non-persistent but isn't in the PersistentEntitySet
  1639. <ShouldIDeletePed>: Six Star Peds Killed: 14 Threshold: 35
  1640. <PersistentCounter>: 0x72C0CAD2 was made non-persistent but isn't in the PersistentEntitySet
  1641. <ShouldIDeletePed>: Six Star Peds Killed: 15 Threshold: 35
  1642. <PersistentCounter>: 0x72C0CAD2 was made non-persistent but isn't in the PersistentEntitySet
  1643. <ShouldIDeletePed>: Six Star Peds Killed: 16 Threshold: 35
  1644. <PersistentCounter>: 0x72C0CAD2 was made non-persistent but isn't in the PersistentEntitySet
  1645. <Entitymonitor>: 26 peds were found and processed
  1646. <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
  1647. <GenerateSpawnPos-Spawn-144624>: Player is not on hwy
  1648. <GenerateSpawnPos-Spawn-144624>: Current Street: Niland Ave
  1649. <GenerateSpawnPos-Spawn-144624>: Current Zone: SANDY
  1650. <SpawnAheadChance-Spawn-144624>: Odds: 0.5 | Results: 0.158749784416868 | This will spawn in front
  1651. <AdjustDistance-Spawn-144624>: Spawning Distance was adjusted from 222 to 255.3 because the player is going 15.72463mps (or is on foot)
  1652. <GenerateSpawnPos-Spawn-144624>: Finding Road spawn point
  1653. <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
  1654. <GenerateSpawnPos-Spawn-144624>: Finding Road spawn point
  1655. <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
  1656. <GenerateSpawnPos-Spawn-144624>: Finding Road spawn point
  1657. <GenerateSpawnPos-Spawn-144624>: Uh oh, the desired Position is too close to the last used postion. Used position:X:1809.75 Y:3942.25 Z:32.6875 Last position:X:1809.75 Y:3942.25 Z:32.6875 Distance:0. Getting a new spawn point...
  1658. <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
  1659. <GenerateSpawnPos-Spawn-144624>: Player is not on hwy
  1660. <GenerateSpawnPos-Spawn-144624>: Current Street: Niland Ave
  1661. <GenerateSpawnPos-Spawn-144624>: Current Zone: SANDY
  1662. <SpawnAheadChance-Spawn-144624>: Odds: 0.5 | Results: 0.0132483374389114 | This will spawn in front
  1663. <AdjustDistance-Spawn-144624>: Spawning Distance was adjusted from 746 to 857.9 because the player is going 15.93846mps (or is on foot)
  1664. <GenerateSpawnPos-Spawn-144624>: Finding Road spawn point
  1665. <GenerateSpawnPos-Spawn-144624>: FinalPos vector: X:1595.25 Y:4570.5 Z:46.3125
  1666. <GenerateSpawnPos-Spawn-144624>: FinalPos is on street: North Calafia Way
  1667. <createVehicle-Spawn-144624>: Oh boy, this vehicle somehow is spawning further than the max distance allowed to the player! Max: 250. Distance: 834.8409. Aborting vehicle creation
  1668. <RemoveEntity>: Removing entity now
  1669. <PersistentCounter>: 0x2414C9AC was made non-persistent but isn't in the PersistentEntitySet
  1670. <Spawn-144624>: Unable to spawn this vehicle, retrying in 5 seconds...
  1671. <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
  1672. <VehicleMonitor>: Spawn-142616 Military Patriot found in spawn queue
  1673. <VehicleMonitor>: Spawn-141607 Military Patriot (Armed) found in spawn queue
  1674. <VehicleMonitor>: Spawn-140600 Barracks found in spawn queue
  1675. <ShouldIDelete>: Spawn-140600Barracks is considered dead
  1676. <ShouldIDelete>: Barracks has no alive or existing peds
  1677. <Barracks>: Moving Vehicle Barracks to Delete Queue.
  1678. <Spawn-140600>: Adding this vehicle to the delete queue: Barracks3
  1679. <PersistentCounter>: Current Number Of Persistent Items 14
  1680. <Spawn-140600>: added this vehicle to the delete queue: Barracks3
  1681. <VehicleMonitor>: Spawn-139581 Rhino Tank found in spawn queue
  1682. <VehicleMonitor>: Spawn-145634 Military Patriot (Armed) found in spawn queue
  1683. <Entitymonitor>: 2 Ambient vehicles were found and monitored
  1684. <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
  1685. <SixStarResponse>: spawnerTag: Tank5
  1686. <GetRandomVGroup>: Selected Vgroup military_lewd, Currently Spawned 0 | in Queue 0 | Max Spawns 1
  1687. <GetRandomVGroup>: Selected Vgroup military_lewd contains following vehicles:
  1688. <GetRandomVGroup>: lewd
  1689. <Sleeper>: SpawnMin:15|SpawnMax:30|RespawnMin:20|RespawnMax40|Using:37
  1690. <Spawn-176996>: Spawn has 0 juggs
  1691. <Spawn-176996>: Added a lewd from VGroup military_lewd to spawn at 213996
  1692. <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
  1693. <PersistentCounter>: 0x72C0CAD2 was made non-persistent but isn't in the PersistentEntitySet
  1694. <Entitymonitor>: 26 peds were found and processed
  1695. <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
  1696. <SpawnQueueMonitor>: Queue count: 6, currently spawning: no, current time = 177444
  1697. <SpawnQueueMonitor>: Spawn: military_hunter, Delete? false, CreateAt 180050
  1698. <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
  1699. <VehicleMonitor>: Spawn-142616 Military Patriot found in spawn queue
  1700. <VehicleMonitor>: Spawn-141607 Military Patriot (Armed) found in spawn queue
  1701. <VehicleMonitor>: Spawn-139581 Rhino Tank found in spawn queue
  1702. <VehicleMonitor>: Spawn-145634 Military Patriot (Armed) found in spawn queue
  1703. <Entitymonitor>: 3 Ambient vehicles were found and monitored
  1704. <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
  1705. <SixStarResponse>: spawnerTag: Tank5
  1706. <GetRandomVGroup>: No available vspawns to spawn (all full) Current Time:178003
  1707. <GetRandomVGroup>: Vgroup military, Currently Spawned 1 | in Queue 1 | Max Spawns 2
  1708. <GetRandomVGroup>: Vgroup military_gunner, Currently Spawned 2 | in Queue 1 | Max Spawns 2
  1709. <GetRandomVGroup>: Vgroup military_lewd, Currently Spawned 0 | in Queue 1 | Max Spawns 1
  1710. <GetRandomVGroup>: Vgroup military_hunter, Currently Spawned 0 | in Queue 1 | Max Spawns 1
  1711. <GetRandomVGroup>: Vgroup military_rhino, Currently Spawned 1 | in Queue 0 | Max Spawns 1
  1712. <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
  1713. <PersistentCounter>: 0x72C0CAD2 was made non-persistent but isn't in the PersistentEntitySet
  1714. <Entitymonitor>: 26 peds were found and processed
  1715. <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
  1716. <SpawnQueueMonitor>: Queue count: 6, currently spawning: no, current time = 178453
  1717. <SpawnQueueMonitor>: Spawn: military_hunter, Delete? false, CreateAt 180050
  1718. <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
  1719. <VehicleMonitor>: Spawn-142616 Military Patriot found in spawn queue
  1720. <VehicleMonitor>: Spawn-141607 Military Patriot (Armed) found in spawn queue
  1721. <VehicleMonitor>: Spawn-139581 Rhino Tank found in spawn queue
  1722. <VehicleMonitor>: Spawn-145634 Military Patriot (Armed) found in spawn queue
  1723. <Entitymonitor>: 3 Ambient vehicles were found and monitored
  1724. <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
  1725. <SixStarResponse>: spawnerTag: Tank5
  1726. <GetRandomVGroup>: No available vspawns to spawn (all full) Current Time:179016
  1727. <GetRandomVGroup>: Vgroup military, Currently Spawned 1 | in Queue 1 | Max Spawns 2
  1728. <GetRandomVGroup>: Vgroup military_gunner, Currently Spawned 2 | in Queue 1 | Max Spawns 2
  1729. <GetRandomVGroup>: Vgroup military_lewd, Currently Spawned 0 | in Queue 1 | Max Spawns 1
  1730. <GetRandomVGroup>: Vgroup military_hunter, Currently Spawned 0 | in Queue 1 | Max Spawns 1
  1731. <GetRandomVGroup>: Vgroup military_rhino, Currently Spawned 1 | in Queue 0 | Max Spawns 1
  1732. <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
  1733. <PersistentCounter>: 0x72C0CAD2 was made non-persistent but isn't in the PersistentEntitySet
  1734. <Entitymonitor>: 26 peds were found and processed
  1735. <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
  1736. <SpawnQueueMonitor>: Queue count: 6, currently spawning: no, current time = 179472
  1737. <SpawnQueueMonitor>: Spawn: military_hunter, Delete? false, CreateAt 180050
  1738. <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
  1739. <VehicleMonitor>: Spawn-142616 Military Patriot found in spawn queue
  1740. <VehicleMonitor>: Spawn-141607 Military Patriot (Armed) found in spawn queue
  1741. <VehicleMonitor>: Spawn-139581 Rhino Tank found in spawn queue
  1742. <VehicleMonitor>: Spawn-145634 Military Patriot (Armed) found in spawn queue
  1743. <Entitymonitor>: 3 Ambient vehicles were found and monitored
  1744. <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
  1745. <SixStarResponse>: spawnerTag: Tank5
  1746. <GetRandomVGroup>: No available vspawns to spawn (all full) Current Time:180017
  1747. <GetRandomVGroup>: Vgroup military, Currently Spawned 1 | in Queue 1 | Max Spawns 2
  1748. <GetRandomVGroup>: Vgroup military_gunner, Currently Spawned 2 | in Queue 1 | Max Spawns 2
  1749. <GetRandomVGroup>: Vgroup military_lewd, Currently Spawned 0 | in Queue 1 | Max Spawns 1
  1750. <GetRandomVGroup>: Vgroup military_hunter, Currently Spawned 0 | in Queue 1 | Max Spawns 1
  1751. <GetRandomVGroup>: Vgroup military_rhino, Currently Spawned 1 | in Queue 0 | Max Spawns 1
  1752. <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
  1753. <PersistentCounter>: 0x72C0CAD2 was made non-persistent but isn't in the PersistentEntitySet
  1754. <Entitymonitor>: 27 peds were found and processed
  1755. <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
  1756. <SpawnQueueMonitor>: Queue count: 6, currently spawning: no, current time = 180477
  1757. <SpawnQueueMonitor>: Spawn: military_hunter, Delete? false, CreateAt 180050
  1758. <Spawn-143622>: Spawning a Hunter(Hunter) now, Time:180050 Current:180477 | QueueSize: 5
  1759. <GivePedWeapons!>: No weapons were specified for this ped! 0xBC92E96
  1760. <PersistentCounter>: Added entity GTA.Ped with model 0xBC92E96 to PersistentEntitySet. Current Number Of Persistent Items 15
  1761. <GivePedWeapons!>: No weapons were specified for this ped! 0xBC92E96
  1762. <PersistentCounter>: Added entity GTA.Ped with model 0xBC92E96 to PersistentEntitySet. Current Number Of Persistent Items 16
  1763. <Createpeds>: Seat 1 isn't free
  1764. <Createpeds>: Seat 2 isn't free
  1765. <Spawn-143622>: Unable to spawn all peds for this retrying in 5 seconds...
  1766. <RemoveEntity>: Removing entity now
  1767. <PersistentCounter>: Current Number Of Persistent Items 15
  1768. <RemoveEntity>: Removing entity now
  1769. <PersistentCounter>: Current Number Of Persistent Items 14
  1770. <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
  1771. <162785>: Vehicle or driver no longer exists or is dead. stopping AI in 5 seconds.
  1772. <PersistentCounter>: Current Number Of Persistent Items 13
  1773. <PersistentCounter>: 0x72C0CAD2 was made non-persistent but isn't in the PersistentEntitySet
  1774. <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
  1775. <VehicleMonitor>: Spawn-142616 Military Patriot found in spawn queue
  1776. <VehicleMonitor>: Spawn-141607 Military Patriot (Armed) found in spawn queue
  1777. <VehicleMonitor>: Spawn-139581 Rhino Tank found in spawn queue
  1778. <ShouldIDelete>: Spawn-139581Rhino Tank is considered dead
  1779. <ShouldIDelete>: Rhino Tank has no alive or existing peds
  1780. <Rhino Tank>: Moving Vehicle Rhino Tank to Delete Queue.
  1781. <Spawn-139581>: Adding this vehicle to the delete queue: Rhino
  1782. <PersistentCounter>: 0x2EA68690 was made non-persistent but isn't in the PersistentEntitySet
  1783. <Spawn-139581>: added this vehicle to the delete queue: Rhino
  1784. <VehicleMonitor>: Spawn-145634 Military Patriot (Armed) found in spawn queue
  1785. <Entitymonitor>: 3 Ambient vehicles were found and monitored
  1786. <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
  1787. <SixStarResponse>: spawnerTag: Tank5
  1788. <GetRandomVGroup>: Selected Vgroup military_rhino, Currently Spawned 0 | in Queue 0 | Max Spawns 1
  1789. <GetRandomVGroup>: Selected Vgroup military_rhino contains following vehicles:
  1790. <GetRandomVGroup>: rhino
  1791. <Sleeper>: SpawnMin:15|SpawnMax:30|RespawnMin:20|RespawnMax40|Using:33
  1792. <Spawn-181033>: Spawn has 0 juggs
  1793. <Spawn-181033>: Added a Rhino from VGroup military_rhino to spawn at 214033
  1794. <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
  1795. <PedGunners>: 2 Gunners being monitored...
  1796. <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
  1797. <ShouldIDeletePed>: Six Star Peds Killed: 17 Threshold: 35
  1798. <PersistentCounter>: 0x72C0CAD2 was made non-persistent but isn't in the PersistentEntitySet
  1799. <Entitymonitor>: 27 peds were found and processed
  1800. <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
  1801. <SpawnQueueMonitor>: Queue count: 7, currently spawning: no, current time = 181487
  1802. <SpawnQueueMonitor>: Spawn: military_lewd, Delete? false, CreateAt 181428
  1803. <Spawn-144624>: Spawning a lewd(lewd) now, Time:181428 Current:181487 | QueueSize: 6
  1804. <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
  1805. <GenerateSpawnPos-Spawn-144624>: Player is not on hwy
  1806. <GenerateSpawnPos-Spawn-144624>: Current Street: Niland Ave
  1807. <GenerateSpawnPos-Spawn-144624>: Current Zone: SANDY
  1808. <SpawnAheadChance-Spawn-144624>: Odds: 0.5 | Results: 0.748912508016877 | This will spawn behind.
  1809. <AdjustDistance-Spawn-144624>: Spawning Distance was adjusted from 193 to 193 because the player is going 0mps (or is on foot)
  1810. <GenerateSpawnPos-Spawn-144624>: Finding Road spawn point
  1811. <GenerateSpawnPos-Spawn-144624>: FinalPos vector: X:1957.5 Y:3660 Z:32.40625
  1812. <GenerateSpawnPos-Spawn-144624>: FinalPos is on street: East Joshua Road
  1813. <PersistentCounter>: Added entity GTA.Ped with model 0x72C0CAD2 to PersistentEntitySet. Current Number Of Persistent Items 14
  1814. <Spawn-144624>: Passenger Count: 1
  1815. <PersistentCounter>: Added entity GTA.Vehicle with model 0x2414C9AC to PersistentEntitySet. Current Number Of Persistent Items 15
  1816. <AIScript-Main>: adding Army LEWD to AI queue.
  1817. <GroundAI>: Setting initial Ground AI. CurrentWeapon:
  1818. <AIScript>: New Army LEWD added to the AI Queue sucessfully
  1819. <Spawn-144624>: check distance
  1820. <Spawn-144624>: check IsUpright
  1821. <Spawn-144624>: make vehicle visible
  1822. <Spawn-144624>: make peds visible & non persistent
  1823. <Spawn-144624>: Making ped number -1 visible
  1824. <Spawn-144624>: Making ped number -1 non peristent
  1825. <PersistentCounter>: Current Number Of Persistent Items 14
  1826. <Spawn-144624>: Spawned sucessfully!
  1827. <Spawn-144624>: do stuck check
  1828. <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
  1829. <VehicleMonitor>: Spawn-142616 Military Patriot found in spawn queue
  1830. <VehicleMonitor>: Spawn-141607 Military Patriot (Armed) found in spawn queue
  1831. <VehicleMonitor>: Spawn-144624 Army LEWD found in spawn queue
  1832. <SetBlip>: Setting blip now... with text:"LEWD"
  1833. <Blip Text>: setting blip text to LEWD
  1834. <test>: adding entity to blip rotate list
  1835. <VehicleMonitor>: Spawn-145634 Military Patriot (Armed) found in spawn queue
  1836. <Entitymonitor>: 4 Ambient vehicles were found and monitored
  1837. <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
  1838. <SixStarResponse>: spawnerTag: Tank5
  1839. <GetRandomVGroup>: Selected Vgroup military_hunter, Currently Spawned 0 | in Queue 0 | Max Spawns 1
  1840. <GetRandomVGroup>: Selected Vgroup military_hunter contains following vehicles:
  1841. <GetRandomVGroup>: hunter
  1842. <Sleeper>: SpawnMin:15|SpawnMax:30|RespawnMin:20|RespawnMax40|Using:26
  1843. <Spawn-182018>: Spawn has 0 juggs
  1844. <Spawn-182018>: Added a Hunter from VGroup military_hunter to spawn at 208018
  1845. <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
  1846. <PersistentCounter>: 0x72C0CAD2 was made non-persistent but isn't in the PersistentEntitySet
  1847. <Entitymonitor>: 31 peds were found and processed
  1848. <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
  1849. <SpawnQueueMonitor>: Queue count: 7, currently spawning: no, current time = 182726
  1850. <SpawnQueueMonitor>: Spawn: military_hunter, Delete? false, CreateAt 185477
  1851. <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
  1852. <162785>: Vehicle or driver no longer exists or is dead. stopping AI in 5 seconds.
  1853. <PersistentCounter>: 0x2EA68690 was made non-persistent but isn't in the PersistentEntitySet
  1854. <PersistentCounter>: 0x72C0CAD2 was made non-persistent but isn't in the PersistentEntitySet
  1855. <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
  1856. <VehicleMonitor>: Spawn-142616 Military Patriot found in spawn queue
  1857. <VehicleMonitor>: Spawn-141607 Military Patriot (Armed) found in spawn queue
  1858. <VehicleMonitor>: Spawn-144624 Army LEWD found in spawn queue
  1859. <VehicleMonitor>: Spawn-145634 Military Patriot (Armed) found in spawn queue
  1860. <Entitymonitor>: 4 Ambient vehicles were found and monitored
  1861. <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
  1862. <SixStarResponse>: spawnerTag: Tank5
  1863. <GetRandomVGroup>: No available vspawns to spawn (all full) Current Time:183049
  1864. <GetRandomVGroup>: Vgroup military, Currently Spawned 1 | in Queue 1 | Max Spawns 2
  1865. <GetRandomVGroup>: Vgroup military_gunner, Currently Spawned 2 | in Queue 1 | Max Spawns 2
  1866. <GetRandomVGroup>: Vgroup military_lewd, Currently Spawned 1 | in Queue 0 | Max Spawns 1
  1867. <GetRandomVGroup>: Vgroup military_hunter, Currently Spawned 0 | in Queue 1 | Max Spawns 1
  1868. <GetRandomVGroup>: Vgroup military_rhino, Currently Spawned 0 | in Queue 1 | Max Spawns 1
  1869. <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
  1870. <PersistentCounter>: 0x72C0CAD2 was made non-persistent but isn't in the PersistentEntitySet
  1871. <Entitymonitor>: 31 peds were found and processed
  1872. <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
  1873. <SpawnQueueMonitor>: Queue count: 7, currently spawning: no, current time = 183727
  1874. <SpawnQueueMonitor>: Spawn: military_hunter, Delete? false, CreateAt 185477
  1875. <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
  1876. <GenerateSpawnPos>: Not on a road!
  1877. <VehicleMonitor>: Spawn-142616 Military Patriot found in spawn queue
  1878. <VehicleMonitor>: Spawn-141607 Military Patriot (Armed) found in spawn queue
  1879. <VehicleMonitor>: Spawn-144624 Army LEWD found in spawn queue
  1880. <VehicleMonitor>: Spawn-145634 Military Patriot (Armed) found in spawn queue
  1881. <Entitymonitor>: 4 Ambient vehicles were found and monitored
  1882. <GenerateSpawnPos>: Not on a road!
  1883. <SixStarResponse>: spawnerTag: Tank5
  1884. <GetRandomVGroup>: No available vspawns to spawn (all full) Current Time:184066
  1885. <GetRandomVGroup>: Vgroup military, Currently Spawned 1 | in Queue 1 | Max Spawns 2
  1886. <GetRandomVGroup>: Vgroup military_gunner, Currently Spawned 2 | in Queue 1 | Max Spawns 2
  1887. <GetRandomVGroup>: Vgroup military_lewd, Currently Spawned 1 | in Queue 0 | Max Spawns 1
  1888. <GetRandomVGroup>: Vgroup military_hunter, Currently Spawned 0 | in Queue 1 | Max Spawns 1
  1889. <GetRandomVGroup>: Vgroup military_rhino, Currently Spawned 0 | in Queue 1 | Max Spawns 1
  1890. <GenerateSpawnPos>: Not on a road!
  1891. <PersistentCounter>: 0x72C0CAD2 was made non-persistent but isn't in the PersistentEntitySet
  1892. <Entitymonitor>: 31 peds were found and processed
  1893. <GenerateSpawnPos>: Not on a road!
  1894. <SpawnQueueMonitor>: Queue count: 7, currently spawning: no, current time = 184731
  1895. <SpawnQueueMonitor>: Spawn: military_hunter, Delete? false, CreateAt 185477
  1896. <GenerateSpawnPos>: Not on a road!
  1897. <162785>: Vehicle or driver no longer exists or is dead. stopping AI in 5 seconds.
  1898. <PersistentCounter>: 0x2EA68690 was made non-persistent but isn't in the PersistentEntitySet
  1899. <PersistentCounter>: 0x72C0CAD2 was made non-persistent but isn't in the PersistentEntitySet
  1900. <GenerateSpawnPos>: Not on a road!
  1901. <VehicleMonitor>: Spawn-142616 Military Patriot found in spawn queue
  1902. <VehicleMonitor>: Spawn-141607 Military Patriot (Armed) found in spawn queue
  1903. <VehicleMonitor>: Spawn-144624 Army LEWD found in spawn queue
  1904. <VehicleMonitor>: Spawn-145634 Military Patriot (Armed) found in spawn queue
  1905. <Entitymonitor>: 4 Ambient vehicles were found and monitored
  1906. <GenerateSpawnPos>: Not on a road!
  1907. <SixStarResponse>: spawnerTag: Tank5
  1908. <GetRandomVGroup>: No available vspawns to spawn (all full) Current Time:185080
  1909. <GetRandomVGroup>: Vgroup military, Currently Spawned 1 | in Queue 1 | Max Spawns 2
  1910. <GetRandomVGroup>: Vgroup military_gunner, Currently Spawned 2 | in Queue 1 | Max Spawns 2
  1911. <GetRandomVGroup>: Vgroup military_lewd, Currently Spawned 1 | in Queue 0 | Max Spawns 1
  1912. <GetRandomVGroup>: Vgroup military_hunter, Currently Spawned 0 | in Queue 1 | Max Spawns 1
  1913. <GetRandomVGroup>: Vgroup military_rhino, Currently Spawned 0 | in Queue 1 | Max Spawns 1
  1914. <GenerateSpawnPos>: Not on a road!
  1915. <PersistentCounter>: 0x72C0CAD2 was made non-persistent but isn't in the PersistentEntitySet
  1916. <Entitymonitor>: 31 peds were found and processed
  1917. <GenerateSpawnPos>: Not on a road!
  1918. <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
  1919. <SpawnQueueMonitor>: Queue count: 7, currently spawning: no, current time = 185761
  1920. <SpawnQueueMonitor>: Spawn: military_hunter, Delete? false, CreateAt 185477
  1921. <Spawn-143622>: Spawning a Hunter(Hunter) now, Time:185477 Current:185761 | QueueSize: 6
  1922. <GivePedWeapons!>: No weapons were specified for this ped! 0xBC92E96
  1923. <PersistentCounter>: Added entity GTA.Ped with model 0xBC92E96 to PersistentEntitySet. Current Number Of Persistent Items 15
  1924. <GivePedWeapons!>: No weapons were specified for this ped! 0xBC92E96
  1925. <PersistentCounter>: Added entity GTA.Ped with model 0xBC92E96 to PersistentEntitySet. Current Number Of Persistent Items 16
  1926. <Createpeds>: Seat 1 isn't free
  1927. <Createpeds>: Seat 2 isn't free
  1928. <Spawn-143622>: Unable to spawn all peds for this retrying in 5 seconds...
  1929. <RemoveEntity>: Removing entity now
  1930. <PersistentCounter>: Current Number Of Persistent Items 15
  1931. <RemoveEntity>: Removing entity now
  1932. <PersistentCounter>: Current Number Of Persistent Items 14
  1933. <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
  1934. <VehicleMonitor>: Spawn-142616 Military Patriot found in spawn queue
  1935. <VehicleMonitor>: Spawn-141607 Military Patriot (Armed) found in spawn queue
  1936. <VehicleMonitor>: Spawn-144624 Army LEWD found in spawn queue
  1937. <VehicleMonitor>: Spawn-145634 Military Patriot (Armed) found in spawn queue
  1938. <Entitymonitor>: 4 Ambient vehicles were found and monitored
  1939. <SixStarResponse>: spawnerTag: Tank5
  1940. <GetRandomVGroup>: Selected Vgroup military_hunter, Currently Spawned 0 | in Queue 0 | Max Spawns 1
  1941. <GetRandomVGroup>: Selected Vgroup military_hunter contains following vehicles:
  1942. <GetRandomVGroup>: hunter
  1943. <Sleeper>: SpawnMin:15|SpawnMax:30|RespawnMin:20|RespawnMax40|Using:23
  1944. <Spawn-186080>: Spawn has 0 juggs
  1945. <Spawn-186080>: Added a Hunter from VGroup military_hunter to spawn at 209080
  1946. <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
  1947. <PedGunners>: 2 Gunners being monitored...
  1948. <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
  1949. <PersistentCounter>: 0x72C0CAD2 was made non-persistent but isn't in the PersistentEntitySet
  1950. <Entitymonitor>: 31 peds were found and processed
  1951. <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
  1952. <SpawnQueueMonitor>: Queue count: 8, currently spawning: no, current time = 186777
  1953. <SpawnQueueMonitor>: Spawn: military_hunter, Delete? false, CreateAt 190761
  1954. <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
  1955. <GenerateSpawnPos>: Not on a road!
  1956. <162785>: Vehicle or driver no longer exists or is dead. stopping AI in 5 seconds.
  1957. <PersistentCounter>: 0x2EA68690 was made non-persistent but isn't in the PersistentEntitySet
  1958. <PersistentCounter>: 0x72C0CAD2 was made non-persistent but isn't in the PersistentEntitySet
  1959. <GenerateSpawnPos>: Not on a road!
  1960. <SixStarResponse>: spawnerTag: Tank5
  1961. <GetRandomVGroup>: No available vspawns to spawn (all full) Current Time:187107
  1962. <GetRandomVGroup>: Vgroup military, Currently Spawned 1 | in Queue 1 | Max Spawns 2
  1963. <GetRandomVGroup>: Vgroup military_gunner, Currently Spawned 2 | in Queue 1 | Max Spawns 2
  1964. <GetRandomVGroup>: Vgroup military_lewd, Currently Spawned 1 | in Queue 0 | Max Spawns 1
  1965. <GetRandomVGroup>: Vgroup military_hunter, Currently Spawned 0 | in Queue 1 | Max Spawns 1
  1966. <GetRandomVGroup>: Vgroup military_rhino, Currently Spawned 0 | in Queue 1 | Max Spawns 1
  1967. <GenerateSpawnPos>: Not on a road!
  1968. <VehicleMonitor>: Spawn-142616 Military Patriot found in spawn queue
  1969. <VehicleMonitor>: Spawn-141607 Military Patriot (Armed) found in spawn queue
  1970. <VehicleMonitor>: Spawn-144624 Army LEWD found in spawn queue
  1971. <VehicleMonitor>: Spawn-145634 Military Patriot (Armed) found in spawn queue
  1972. <Entitymonitor>: 4 Ambient vehicles were found and monitored
  1973. <GenerateSpawnPos>: Not on a road!
  1974. <PersistentCounter>: 0x72C0CAD2 was made non-persistent but isn't in the PersistentEntitySet
  1975. <Entitymonitor>: 31 peds were found and processed
  1976. <GenerateSpawnPos>: Not on a road!
  1977. <SpawnQueueMonitor>: Queue count: 8, currently spawning: no, current time = 187792
  1978. <SpawnQueueMonitor>: Spawn: military_hunter, Delete? false, CreateAt 190761
  1979. <GenerateSpawnPos>: Not on a road!
  1980. <SixStarResponse>: spawnerTag: Tank5
  1981. <GetRandomVGroup>: No available vspawns to spawn (all full) Current Time:188121
  1982. <GetRandomVGroup>: Vgroup military, Currently Spawned 1 | in Queue 1 | Max Spawns 2
  1983. <GetRandomVGroup>: Vgroup military_gunner, Currently Spawned 2 | in Queue 1 | Max Spawns 2
  1984. <GetRandomVGroup>: Vgroup military_lewd, Currently Spawned 1 | in Queue 0 | Max Spawns 1
  1985. <GetRandomVGroup>: Vgroup military_hunter, Currently Spawned 0 | in Queue 1 | Max Spawns 1
  1986. <GetRandomVGroup>: Vgroup military_rhino, Currently Spawned 0 | in Queue 1 | Max Spawns 1
  1987. <GenerateSpawnPos>: Not on a road!
  1988. <VehicleMonitor>: Spawn-142616 Military Patriot found in spawn queue
  1989. <VehicleMonitor>: Spawn-141607 Military Patriot (Armed) found in spawn queue
  1990. <VehicleMonitor>: Spawn-144624 Army LEWD found in spawn queue
  1991. <VehicleMonitor>: Spawn-145634 Military Patriot (Armed) found in spawn queue
  1992. <Entitymonitor>: 4 Ambient vehicles were found and monitored
  1993. <GenerateSpawnPos>: Not on a road!
  1994. <PersistentCounter>: 0xA69BBDAD was made non-persistent but isn't in the PersistentEntitySet
  1995. <ShouldIDeletePed>: Six Star Peds Killed: 18 Threshold: 35
  1996. <PersistentCounter>: 0xA69BBDAD was made non-persistent but isn't in the PersistentEntitySet
  1997. <ShouldIDeletePed>: Six Star Peds Killed: 19 Threshold: 35
  1998. <PersistentCounter>: 0xA69BBDAD was made non-persistent but isn't in the PersistentEntitySet
  1999. <PersistentCounter>: 0x72C0CAD2 was made non-persistent but isn't in the PersistentEntitySet
  2000. <Entitymonitor>: 31 peds were found and processed
  2001. <GenerateSpawnPos>: Not on a road!
  2002. <SpawnQueueMonitor>: Queue count: 8, currently spawning: no, current time = 188790
  2003. <SpawnQueueMonitor>: Spawn: military_hunter, Delete? false, CreateAt 190761
  2004. <GenerateSpawnPos>: Not on a road!
  2005. <162785>: Vehicle or driver no longer exists or is dead. stopping AI in 5 seconds.
  2006. <PersistentCounter>: 0x2EA68690 was made non-persistent but isn't in the PersistentEntitySet
  2007. <PersistentCounter>: 0x72C0CAD2 was made non-persistent but isn't in the PersistentEntitySet
  2008. <GenerateSpawnPos>: Not on a road!
  2009. <SixStarResponse>: spawnerTag: Tank5
  2010. <GetRandomVGroup>: No available vspawns to spawn (all full) Current Time:189140
  2011. <GetRandomVGroup>: Vgroup military, Currently Spawned 1 | in Queue 1 | Max Spawns 2
  2012. <GetRandomVGroup>: Vgroup military_gunner, Currently Spawned 2 | in Queue 1 | Max Spawns 2
  2013. <GetRandomVGroup>: Vgroup military_lewd, Currently Spawned 1 | in Queue 0 | Max Spawns 1
  2014. <GetRandomVGroup>: Vgroup military_hunter, Currently Spawned 0 | in Queue 1 | Max Spawns 1
  2015. <GetRandomVGroup>: Vgroup military_rhino, Currently Spawned 0 | in Queue 1 | Max Spawns 1
  2016. <GenerateSpawnPos>: Not on a road!
  2017. <VehicleMonitor>: Spawn-142616 Military Patriot found in spawn queue
  2018. <VehicleMonitor>: Spawn-141607 Military Patriot (Armed) found in spawn queue
  2019. <VehicleMonitor>: Spawn-144624 Army LEWD found in spawn queue
  2020. <VehicleMonitor>: Spawn-145634 Military Patriot (Armed) found in spawn queue
  2021. <Entitymonitor>: 4 Ambient vehicles were found and monitored
  2022. <GenerateSpawnPos>: Not on a road!
  2023. <ShouldIDeletePed>: Six Star Peds Killed: 20 Threshold: 35
  2024. <PersistentCounter>: 0xA69BBDAD was made non-persistent but isn't in the PersistentEntitySet
  2025. <PersistentCounter>: 0x72C0CAD2 was made non-persistent but isn't in the PersistentEntitySet
  2026. <Entitymonitor>: 31 peds were found and processed
  2027. <GenerateSpawnPos>: Not on a road!
  2028. <SpawnQueueMonitor>: Queue count: 8, currently spawning: no, current time = 189813
  2029. <SpawnQueueMonitor>: Spawn: military_hunter, Delete? false, CreateAt 190761
  2030. <GenerateSpawnPos>: Not on a road!
  2031. <SixStarResponse>: spawnerTag: Tank5
  2032. <GetRandomVGroup>: No available vspawns to spawn (all full) Current Time:190159
  2033. <GetRandomVGroup>: Vgroup military, Currently Spawned 1 | in Queue 1 | Max Spawns 2
  2034. <GetRandomVGroup>: Vgroup military_gunner, Currently Spawned 2 | in Queue 1 | Max Spawns 2
  2035. <GetRandomVGroup>: Vgroup military_lewd, Currently Spawned 1 | in Queue 0 | Max Spawns 1
  2036. <GetRandomVGroup>: Vgroup military_hunter, Currently Spawned 0 | in Queue 1 | Max Spawns 1
  2037. <GetRandomVGroup>: Vgroup military_rhino, Currently Spawned 0 | in Queue 1 | Max Spawns 1
  2038. <GenerateSpawnPos>: Not on a road!
  2039. <VehicleMonitor>: Spawn-142616 Military Patriot found in spawn queue
  2040. <VehicleMonitor>: Spawn-141607 Military Patriot (Armed) found in spawn queue
  2041. <VehicleMonitor>: Spawn-144624 Army LEWD found in spawn queue
  2042. <VehicleMonitor>: Spawn-145634 Military Patriot (Armed) found in spawn queue
  2043. <Entitymonitor>: 4 Ambient vehicles were found and monitored
  2044. <GenerateSpawnPos>: Not on a road!
  2045. <PersistentCounter>: 0xA69BBDAD was made non-persistent but isn't in the PersistentEntitySet
  2046. <PersistentCounter>: 0x72C0CAD2 was made non-persistent but isn't in the PersistentEntitySet
  2047. <Entitymonitor>: 31 peds were found and processed
  2048. <GenerateSpawnPos>: Not on a road!
  2049. <SpawnQueueMonitor>: Queue count: 8, currently spawning: no, current time = 190827
  2050. <SpawnQueueMonitor>: Spawn: military_hunter, Delete? false, CreateAt 190761
  2051. <Spawn-143622>: Spawning a Hunter(Hunter) now, Time:190761 Current:190827 | QueueSize: 7
  2052. <GivePedWeapons!>: No weapons were specified for this ped! 0xBC92E96
  2053. <PersistentCounter>: Added entity GTA.Ped with model 0xBC92E96 to PersistentEntitySet. Current Number Of Persistent Items 15
  2054. <GivePedWeapons!>: No weapons were specified for this ped! 0xBC92E96
  2055. <PersistentCounter>: Added entity GTA.Ped with model 0xBC92E96 to PersistentEntitySet. Current Number Of Persistent Items 16
  2056. <Createpeds>: Seat 1 isn't free
  2057. <Createpeds>: Seat 2 isn't free
  2058. <Spawn-143622>: Unable to spawn all peds for this retrying in 5 seconds...
  2059. <RemoveEntity>: Removing entity now
  2060. <PersistentCounter>: Current Number Of Persistent Items 15
  2061. <RemoveEntity>: Removing entity now
  2062. <PersistentCounter>: Current Number Of Persistent Items 14
  2063. <GenerateSpawnPos>: Not on a road!
  2064. <162785>: Vehicle or driver no longer exists or is dead. stopping AI in 5 seconds.
  2065. <PersistentCounter>: 0x2EA68690 was made non-persistent but isn't in the PersistentEntitySet
  2066. <PersistentCounter>: 0x72C0CAD2 was made non-persistent but isn't in the PersistentEntitySet
  2067. <GenerateSpawnPos>: Not on a road!
  2068. <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
  2069. <SixStarResponse>: spawnerTag: Tank5
  2070. <GetRandomVGroup>: Selected Vgroup military_hunter, Currently Spawned 0 | in Queue 0 | Max Spawns 1
  2071. <GetRandomVGroup>: Selected Vgroup military_hunter contains following vehicles:
  2072. <GetRandomVGroup>: hunter
  2073. <Sleeper>: SpawnMin:15|SpawnMax:30|RespawnMin:20|RespawnMax40|Using:26
  2074. <Spawn-191170>: Spawn has 0 juggs
  2075. <Spawn-191170>: Added a Hunter from VGroup military_hunter to spawn at 217170
  2076. <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
  2077. <PedGunners>: 2 Gunners being monitored...
  2078. <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
  2079. <VehicleMonitor>: Spawn-142616 Military Patriot found in spawn queue
  2080. <VehicleMonitor>: Spawn-141607 Military Patriot (Armed) found in spawn queue
  2081. <VehicleMonitor>: Spawn-144624 Army LEWD found in spawn queue
  2082. <VehicleMonitor>: Spawn-145634 Military Patriot (Armed) found in spawn queue
  2083. <Entitymonitor>: 4 Ambient vehicles were found and monitored
  2084. <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
  2085. <PersistentCounter>: 0xA69BBDAD was made non-persistent but isn't in the PersistentEntitySet
  2086. <PersistentCounter>: 0x72C0CAD2 was made non-persistent but isn't in the PersistentEntitySet
  2087. <RemoveEntity>: Removing entity now
  2088. <PersistentCounter>: 0x72C0CAD2 was made non-persistent but isn't in the PersistentEntitySet
  2089. <RemoveEntity>: Removing entity now
  2090. <PersistentCounter>: 0x72C0CAD2 was made non-persistent but isn't in the PersistentEntitySet
  2091. <RemoveEntity>: Removing entity now
  2092. <PersistentCounter>: 0x72C0CAD2 was made non-persistent but isn't in the PersistentEntitySet
  2093. <RemoveEntity>: Removing entity now
  2094. <PersistentCounter>: 0x72C0CAD2 was made non-persistent but isn't in the PersistentEntitySet
  2095. <RemoveEntity>: Removing entity now
  2096. <PersistentCounter>: 0x72C0CAD2 was made non-persistent but isn't in the PersistentEntitySet
  2097. <RemoveEntity>: Removing entity now
  2098. <PersistentCounter>: 0x72C0CAD2 was made non-persistent but isn't in the PersistentEntitySet
  2099. <RemoveEntity>: Removing entity now
  2100. <PersistentCounter>: 0x72C0CAD2 was made non-persistent but isn't in the PersistentEntitySet
  2101. <RemoveEntity>: Removing entity now
  2102. <PersistentCounter>: 0x72C0CAD2 was made non-persistent but isn't in the PersistentEntitySet
  2103. <RemoveEntity>: Removing entity now
  2104. <PersistentCounter>: 0x72C0CAD2 was made non-persistent but isn't in the PersistentEntitySet
  2105. <Entitymonitor>: 31 peds were found and processed
  2106. <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
  2107. <SpawnQueueMonitor>: Queue count: 9, currently spawning: no, current time = 191847
  2108. <SpawnQueueMonitor>: Spawn: military_hunter, Delete? false, CreateAt 195827
  2109. <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
  2110. <GenerateSpawnPos>: Not on a road!
  2111. <SixStarResponse>: spawnerTag: Tank5
  2112. <GetRandomVGroup>: No available vspawns to spawn (all full) Current Time:192184
  2113. <GetRandomVGroup>: Vgroup military, Currently Spawned 1 | in Queue 1 | Max Spawns 2
  2114. <GetRandomVGroup>: Vgroup military_gunner, Currently Spawned 2 | in Queue 1 | Max Spawns 2
  2115. <GetRandomVGroup>: Vgroup military_lewd, Currently Spawned 1 | in Queue 0 | Max Spawns 1
  2116. <GetRandomVGroup>: Vgroup military_hunter, Currently Spawned 0 | in Queue 1 | Max Spawns 1
  2117. <GetRandomVGroup>: Vgroup military_rhino, Currently Spawned 0 | in Queue 1 | Max Spawns 1
  2118. <GenerateSpawnPos>: Not on a road!
  2119. <VehicleMonitor>: Spawn-142616 Military Patriot found in spawn queue
  2120. <VehicleMonitor>: Spawn-141607 Military Patriot (Armed) found in spawn queue
  2121. <VehicleMonitor>: Spawn-144624 Army LEWD found in spawn queue
  2122. <VehicleMonitor>: Spawn-145634 Military Patriot (Armed) found in spawn queue
  2123. <Entitymonitor>: 4 Ambient vehicles were found and monitored
  2124. <GenerateSpawnPos>: Not on a road!
  2125. <PersistentCounter>: 0xA69BBDAD was made non-persistent but isn't in the PersistentEntitySet
  2126. <PersistentCounter>: 0x72C0CAD2 was made non-persistent but isn't in the PersistentEntitySet
  2127. <RemoveEntity>: Removing entity now
  2128. <PersistentCounter>: 0x72C0CAD2 was made non-persistent but isn't in the PersistentEntitySet
  2129. <Entitymonitor>: 22 peds were found and processed
  2130. <GenerateSpawnPos>: Not on a road!
  2131. <SpawnQueueMonitor>: Queue count: 9, currently spawning: no, current time = 192852
  2132. <SpawnQueueMonitor>: Spawn: military_hunter, Delete? false, CreateAt 195827
  2133. <GenerateSpawnPos>: Not on a road!
  2134. <162785>: Vehicle or driver no longer exists or is dead. stopping AI in 5 seconds.
  2135. <PersistentCounter>: 0x2EA68690 was made non-persistent but isn't in the PersistentEntitySet
  2136. <PersistentCounter>: 0x0 was made non-persistent but isn't in the PersistentEntitySet
  2137. <GenerateSpawnPos>: Not on a road!
  2138. <SixStarResponse>: spawnerTag: Tank5
  2139. <GetRandomVGroup>: No available vspawns to spawn (all full) Current Time:193193
  2140. <GetRandomVGroup>: Vgroup military, Currently Spawned 1 | in Queue 1 | Max Spawns 2
  2141. <GetRandomVGroup>: Vgroup military_gunner, Currently Spawned 2 | in Queue 1 | Max Spawns 2
  2142. <GetRandomVGroup>: Vgroup military_lewd, Currently Spawned 1 | in Queue 0 | Max Spawns 1
  2143. <GetRandomVGroup>: Vgroup military_hunter, Currently Spawned 0 | in Queue 1 | Max Spawns 1
  2144. <GetRandomVGroup>: Vgroup military_rhino, Currently Spawned 0 | in Queue 1 | Max Spawns 1
  2145. <GenerateSpawnPos>: Not on a road!
  2146. <VehicleMonitor>: Spawn-142616 Military Patriot found in spawn queue
  2147. <VehicleMonitor>: Spawn-141607 Military Patriot (Armed) found in spawn queue
  2148. <VehicleMonitor>: Spawn-144624 Army LEWD found in spawn queue
  2149. <VehicleMonitor>: Spawn-145634 Military Patriot (Armed) found in spawn queue
  2150. <Entitymonitor>: 4 Ambient vehicles were found and monitored
  2151. <GenerateSpawnPos>: Not on a road!
  2152. <PersistentCounter>: 0xA69BBDAD was made non-persistent but isn't in the PersistentEntitySet
  2153. <RemoveEntity>: Removing entity now
  2154. <PersistentCounter>: 0x0 was made non-persistent but isn't in the PersistentEntitySet
  2155. <Entitymonitor>: 22 peds were found and processed
  2156. <GenerateSpawnPos>: Not on a road!
  2157. <SpawnQueueMonitor>: Queue count: 9, currently spawning: no, current time = 193854
  2158. <SpawnQueueMonitor>: Spawn: military_hunter, Delete? false, CreateAt 195827
  2159. <GenerateSpawnPos>: Not on a road!
  2160. <SixStarResponse>: spawnerTag: Tank5
  2161. <GetRandomVGroup>: No available vspawns to spawn (all full) Current Time:194202
  2162. <GetRandomVGroup>: Vgroup military, Currently Spawned 1 | in Queue 1 | Max Spawns 2
  2163. <GetRandomVGroup>: Vgroup military_gunner, Currently Spawned 2 | in Queue 1 | Max Spawns 2
  2164. <GetRandomVGroup>: Vgroup military_lewd, Currently Spawned 1 | in Queue 0 | Max Spawns 1
  2165. <GetRandomVGroup>: Vgroup military_hunter, Currently Spawned 0 | in Queue 1 | Max Spawns 1
  2166. <GetRandomVGroup>: Vgroup military_rhino, Currently Spawned 0 | in Queue 1 | Max Spawns 1
  2167. <GenerateSpawnPos>: Not on a road!
  2168. <VehicleMonitor>: Spawn-142616 Military Patriot found in spawn queue
  2169. <VehicleMonitor>: Spawn-141607 Military Patriot (Armed) found in spawn queue
  2170. <VehicleMonitor>: Spawn-144624 Army LEWD found in spawn queue
  2171. <VehicleMonitor>: Spawn-145634 Military Patriot (Armed) found in spawn queue
  2172. <Entitymonitor>: 4 Ambient vehicles were found and monitored
  2173. <GenerateSpawnPos>: Not on a road!
  2174. <PersistentCounter>: 0xA69BBDAD was made non-persistent but isn't in the PersistentEntitySet
  2175. <Entitymonitor>: 22 peds were found and processed
  2176. <SpawnQueueMonitor>: Queue count: 9, currently spawning: no, current time = 194861
  2177. <SpawnQueueMonitor>: Spawn: military_hunter, Delete? false, CreateAt 195827
  2178. <GenerateSpawnPos>: Not on a road!
  2179. <162785>: Vehicle or driver no longer exists or is dead. stopping AI in 5 seconds.
  2180. <PersistentCounter>: 0x2EA68690 was made non-persistent but isn't in the PersistentEntitySet
  2181. <PersistentCounter>: 0x0 was made non-persistent but isn't in the PersistentEntitySet
  2182. <GenerateSpawnPos>: Not on a road!
  2183. <SixStarResponse>: spawnerTag: Tank5
  2184. <GetRandomVGroup>: No available vspawns to spawn (all full) Current Time:195212
  2185. <GetRandomVGroup>: Vgroup military, Currently Spawned 1 | in Queue 1 | Max Spawns 2
  2186. <GetRandomVGroup>: Vgroup military_gunner, Currently Spawned 2 | in Queue 1 | Max Spawns 2
  2187. <GetRandomVGroup>: Vgroup military_lewd, Currently Spawned 1 | in Queue 0 | Max Spawns 1
  2188. <GetRandomVGroup>: Vgroup military_hunter, Currently Spawned 0 | in Queue 1 | Max Spawns 1
  2189. <GetRandomVGroup>: Vgroup military_rhino, Currently Spawned 0 | in Queue 1 | Max Spawns 1
  2190. <GenerateSpawnPos>: Not on a road!
  2191. <VehicleMonitor>: Spawn-142616 Military Patriot found in spawn queue
  2192. <VehicleMonitor>: Spawn-141607 Military Patriot (Armed) found in spawn queue
  2193. <VehicleMonitor>: Spawn-144624 Army LEWD found in spawn queue
  2194. <VehicleMonitor>: Spawn-145634 Military Patriot (Armed) found in spawn queue
  2195. <Entitymonitor>: 4 Ambient vehicles were found and monitored
  2196. <GenerateSpawnPos>: Not on a road!
  2197. <SpawnQueueMonitor>: Queue count: 9, currently spawning: no, current time = 195866
  2198. <SpawnQueueMonitor>: Spawn: military_hunter, Delete? false, CreateAt 195827
  2199. <Spawn-143622>: Spawning a Hunter(Hunter) now, Time:195827 Current:195866 | QueueSize: 8
  2200. <GivePedWeapons!>: No weapons were specified for this ped! 0xBC92E96
  2201. <PersistentCounter>: Added entity GTA.Ped with model 0xBC92E96 to PersistentEntitySet. Current Number Of Persistent Items 15
  2202. <GivePedWeapons!>: No weapons were specified for this ped! 0xBC92E96
  2203. <PersistentCounter>: Added entity GTA.Ped with model 0xBC92E96 to PersistentEntitySet. Current Number Of Persistent Items 16
  2204. <Createpeds>: Seat 1 isn't free
  2205. <Createpeds>: Seat 2 isn't free
  2206. <Spawn-143622>: Unable to spawn all peds for this retrying in 5 seconds...
  2207. <RemoveEntity>: Removing entity now
  2208. <PersistentCounter>: Current Number Of Persistent Items 15
  2209. <RemoveEntity>: Removing entity now
  2210. <PersistentCounter>: Current Number Of Persistent Items 14
  2211. <GenerateSpawnPos>: Not on a road!
  2212. <ShouldIDeletePed>: Six Star Peds Killed: 21 Threshold: 35
  2213. <PersistentCounter>: Current Number Of Persistent Items 13
  2214. <ShouldIDeletePed>: Six Star Peds Killed: 22 Threshold: 35
  2215. <PersistentCounter>: Current Number Of Persistent Items 12
  2216. <ShouldIDeletePed>: Six Star Peds Killed: 23 Threshold: 35
  2217. <PersistentCounter>: Current Number Of Persistent Items 11
  2218. <PersistentCounter>: 0xA69BBDAD was made non-persistent but isn't in the PersistentEntitySet
  2219. <ShouldIDeletePed>: Six Star Peds Killed: 24 Threshold: 35
  2220. <PersistentCounter>: Current Number Of Persistent Items 10
  2221. <ShouldIDeletePed>: Six Star Peds Killed: 25 Threshold: 35
  2222. <PersistentCounter>: Current Number Of Persistent Items 9
  2223. <Entitymonitor>: 22 peds were found and processed
  2224. <GenerateSpawnPos>: Not on a road!
  2225. <SixStarResponse>: spawnerTag: Tank5
  2226. <GetRandomVGroup>: Selected Vgroup military_hunter, Currently Spawned 0 | in Queue 0 | Max Spawns 1
  2227. <GetRandomVGroup>: Selected Vgroup military_hunter contains following vehicles:
  2228. <GetRandomVGroup>: hunter
  2229. <Sleeper>: SpawnMin:15|SpawnMax:30|RespawnMin:20|RespawnMax40|Using:31
  2230. <Spawn-196221>: Spawn has 0 juggs
  2231. <Spawn-196221>: Added a Hunter from VGroup military_hunter to spawn at 227221
  2232. <GenerateSpawnPos>: Not on a road!
  2233. <PedGunners>: 1 Gunners being monitored...
  2234. <GenerateSpawnPos>: Not on a road!
  2235. <VehicleMonitor>: Spawn-142616 Military Patriot found in spawn queue
  2236. <VehicleMonitor>: Spawn-141607 Military Patriot (Armed) found in spawn queue
  2237. <ShouldIDelete>: Spawn-141607Military Patriot (Armed) is considered dead
  2238. <ShouldIDelete>: Military Patriot (Armed) has no alive or existing peds
  2239. <Military Patriot (Armed)>: Moving Vehicle Military Patriot (Armed) to Delete Queue.
  2240. <Spawn-141607>: Adding this vehicle to the delete queue: Crusader2
  2241. <PersistentCounter>: Current Number Of Persistent Items 8
  2242. <Spawn-141607>: added this vehicle to the delete queue: Crusader2
  2243. <VehicleMonitor>: Spawn-144624 Army LEWD found in spawn queue
  2244. <VehicleMonitor>: Spawn-145634 Military Patriot (Armed) found in spawn queue
  2245. <Entitymonitor>: 4 Ambient vehicles were found and monitored
  2246. <GenerateSpawnPos>: Not on a road!
  2247. <SpawnQueueMonitor>: Queue count: 10, currently spawning: no, current time = 196879
  2248. <SpawnQueueMonitor>: Spawn: military_hunter, Delete? false, CreateAt 195972
  2249. <Spawn-174972>: Spawning a Hunter(Hunter) now, Time:195972 Current:196879 | QueueSize: 9
  2250. <GivePedWeapons!>: No weapons were specified for this ped! 0xBC92E96
  2251. <PersistentCounter>: Added entity GTA.Ped with model 0xBC92E96 to PersistentEntitySet. Current Number Of Persistent Items 9
  2252. <GivePedWeapons!>: No weapons were specified for this ped! 0xBC92E96
  2253. <PersistentCounter>: Added entity GTA.Ped with model 0xBC92E96 to PersistentEntitySet. Current Number Of Persistent Items 10
  2254. <Createpeds>: Seat 1 isn't free
  2255. <Createpeds>: Seat 2 isn't free
  2256. <Spawn-174972>: Unable to spawn all peds for this retrying in 5 seconds...
  2257. <RemoveEntity>: Removing entity now
  2258. <PersistentCounter>: Current Number Of Persistent Items 9
  2259. <RemoveEntity>: Removing entity now
  2260. <PersistentCounter>: Current Number Of Persistent Items 8
  2261. <GenerateSpawnPos>: Not on a road!
  2262. <PersistentCounter>: 0x72C0CAD2 was made non-persistent but isn't in the PersistentEntitySet
  2263. <PersistentCounter>: 0xA69BBDAD was made non-persistent but isn't in the PersistentEntitySet
  2264. <PersistentCounter>: 0x72C0CAD2 was made non-persistent but isn't in the PersistentEntitySet
  2265. <Entitymonitor>: 22 peds were found and processed
  2266. <162785>: Vehicle or driver no longer exists or is dead. stopping AI in 5 seconds.
  2267. <PersistentCounter>: 0x2EA68690 was made non-persistent but isn't in the PersistentEntitySet
  2268. <PersistentCounter>: 0x0 was made non-persistent but isn't in the PersistentEntitySet
  2269. <GenerateSpawnPos>: Not on a road!
  2270. <SixStarResponse>: spawnerTag: Tank5
  2271. <GetRandomVGroup>: Selected Vgroup military_hunter, Currently Spawned 0 | in Queue 0 | Max Spawns 1
  2272. <GetRandomVGroup>: Selected Vgroup military_hunter contains following vehicles:
  2273. <GetRandomVGroup>: hunter
  2274. <Sleeper>: SpawnMin:15|SpawnMax:30|RespawnMin:20|RespawnMax40|Using:35
  2275. <Spawn-197235>: Spawn has 0 juggs
  2276. <Spawn-197235>: Added a Hunter from VGroup military_hunter to spawn at 232235
  2277. <GenerateSpawnPos>: Not on a road!
  2278. <VehicleMonitor>: Spawn-142616 Military Patriot found in spawn queue
  2279. <VehicleMonitor>: Spawn-144624 Army LEWD found in spawn queue
  2280. <VehicleMonitor>: Spawn-145634 Military Patriot (Armed) found in spawn queue
  2281. <Entitymonitor>: 5 Ambient vehicles were found and monitored
  2282. <GenerateSpawnPos>: Not on a road!
  2283. <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
  2284. <SpawnQueueMonitor>: Queue count: 11, currently spawning: no, current time = 197898
  2285. <SpawnQueueMonitor>: Spawn: military, Delete? false, CreateAt 200863
  2286. <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
  2287. <PersistentCounter>: 0x72C0CAD2 was made non-persistent but isn't in the PersistentEntitySet
  2288. <PersistentCounter>: 0xA69BBDAD was made non-persistent but isn't in the PersistentEntitySet
  2289. <PersistentCounter>: 0x72C0CAD2 was made non-persistent but isn't in the PersistentEntitySet
  2290. <Entitymonitor>: 22 peds were found and processed
  2291. <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
  2292. <SixStarResponse>: spawnerTag: Tank5
  2293. <GetRandomVGroup>: No available vspawns to spawn (all full) Current Time:198256
  2294. <GetRandomVGroup>: Vgroup military, Currently Spawned 1 | in Queue 1 | Max Spawns 2
  2295. <GetRandomVGroup>: Vgroup military_gunner, Currently Spawned 1 | in Queue 1 | Max Spawns 2
  2296. <GetRandomVGroup>: Vgroup military_lewd, Currently Spawned 1 | in Queue 0 | Max Spawns 1
  2297. <GetRandomVGroup>: Vgroup military_hunter, Currently Spawned 0 | in Queue 1 | Max Spawns 1
  2298. <GetRandomVGroup>: Vgroup military_rhino, Currently Spawned 0 | in Queue 1 | Max Spawns 1
  2299. <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
  2300. <VehicleMonitor>: Spawn-142616 Military Patriot found in spawn queue
  2301. <ShouldIDelete>: Spawn-142616Military Patriot is considered dead
  2302. <VehicleMonitor>: Spawn-144624 Army LEWD found in spawn queue
  2303. <VehicleMonitor>: Spawn-145634 Military Patriot (Armed) found in spawn queue
  2304. <Entitymonitor>: 5 Ambient vehicles were found and monitored
  2305. <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
  2306. <Spawn-140600>: Delete Time has been reached for this vehicle Barracks3
  2307. <Spawn-140600>: Vehicle is now deleted, removing from spawnedVehicle list
  2308. <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
  2309. <SpawnQueueMonitor>: Queue count: 11, currently spawning: no, current time = 198906
  2310. <SpawnQueueMonitor>: Spawn: military, Delete? false, CreateAt 200863
  2311. <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
  2312. <162785>: Vehicle or driver no longer exists or is dead. stopping AI in 5 seconds.
  2313. <PersistentCounter>: 0x2EA68690 was made non-persistent but isn't in the PersistentEntitySet
  2314. <PersistentCounter>: 0x0 was made non-persistent but isn't in the PersistentEntitySet
  2315. <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
  2316. <PersistentCounter>: 0x72C0CAD2 was made non-persistent but isn't in the PersistentEntitySet
  2317. <SetBlip>: Setting blip now... with text:"National Guard"
  2318. <Blip Text>: setting blip text to National Guard
  2319. <True>: Hiding Blip on legend...
  2320. <True>: Not Set to rotate blip
  2321. <PersistentCounter>: 0x72C0CAD2 was made non-persistent but isn't in the PersistentEntitySet
  2322. <PersistentCounter>: 0xA69BBDAD was made non-persistent but isn't in the PersistentEntitySet
  2323. <SetBlip>: Setting blip now... with text:"National Guard"
  2324. <Blip Text>: setting blip text to National Guard
  2325. <True>: Hiding Blip on legend...
  2326. <True>: Not Set to rotate blip
  2327. <SetBlip>: Setting blip now... with text:"National Guard"
  2328. <Blip Text>: setting blip text to National Guard
  2329. <True>: Hiding Blip on legend...
  2330. <True>: Not Set to rotate blip
  2331. <SetBlip>: Setting blip now... with text:"National Guard"
  2332. <Blip Text>: setting blip text to National Guard
  2333. <True>: Hiding Blip on legend...
  2334. <True>: Not Set to rotate blip
  2335. <PersistentCounter>: 0xA69BBDAD was made non-persistent but isn't in the PersistentEntitySet
  2336. <PersistentCounter>: 0x72C0CAD2 was made non-persistent but isn't in the PersistentEntitySet
  2337. <Entitymonitor>: 22 peds were found and processed
  2338. <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
  2339. <SixStarResponse>: spawnerTag: Tank5
  2340. <GetRandomVGroup>: No available vspawns to spawn (all full) Current Time:199260
  2341. <GetRandomVGroup>: Vgroup military, Currently Spawned 1 | in Queue 1 | Max Spawns 2
  2342. <GetRandomVGroup>: Vgroup military_gunner, Currently Spawned 1 | in Queue 1 | Max Spawns 2
  2343. <GetRandomVGroup>: Vgroup military_lewd, Currently Spawned 1 | in Queue 0 | Max Spawns 1
  2344. <GetRandomVGroup>: Vgroup military_hunter, Currently Spawned 0 | in Queue 1 | Max Spawns 1
  2345. <GetRandomVGroup>: Vgroup military_rhino, Currently Spawned 0 | in Queue 1 | Max Spawns 1
  2346. <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
  2347. <VehicleMonitor>: Spawn-142616 Military Patriot found in spawn queue
  2348. <ShouldIDelete>: Spawn-142616Military Patriot is considered dead
  2349. <ShouldIDelete>: Military Patriot has no alive or existing peds
  2350. <Military Patriot>: Moving Vehicle Military Patriot to Delete Queue.
  2351. <Spawn-142616>: Adding this vehicle to the delete queue: Crusader
  2352. <PersistentCounter>: Current Number Of Persistent Items 7
  2353. <Spawn-142616>: added this vehicle to the delete queue: Crusader
  2354. <VehicleMonitor>: Spawn-144624 Army LEWD found in spawn queue
  2355. <VehicleMonitor>: Spawn-145634 Military Patriot (Armed) found in spawn queue
  2356. <Entitymonitor>: 4 Ambient vehicles were found and monitored
  2357. <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
  2358. <SpawnQueueMonitor>: Queue count: 11, currently spawning: no, current time = 199910
  2359. <SpawnQueueMonitor>: Spawn: military, Delete? false, CreateAt 200863
  2360. <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
  2361. <PersistentCounter>: 0x72C0CAD2 was made non-persistent but isn't in the PersistentEntitySet
  2362. <ShouldIDeletePed>: Six Star Peds Killed: 26 Threshold: 35
  2363. <PersistentCounter>: 0x72C0CAD2 was made non-persistent but isn't in the PersistentEntitySet
  2364. <PersistentCounter>: 0xA69BBDAD was made non-persistent but isn't in the PersistentEntitySet
  2365. <ShouldIDeletePed>: Six Star Peds Killed: 27 Threshold: 35
  2366. <PersistentCounter>: 0x72C0CAD2 was made non-persistent but isn't in the PersistentEntitySet
  2367. <ShouldIDeletePed>: Six Star Peds Killed: 28 Threshold: 35
  2368. <PersistentCounter>: 0x72C0CAD2 was made non-persistent but isn't in the PersistentEntitySet
  2369. <PersistentCounter>: 0xA69BBDAD was made non-persistent but isn't in the PersistentEntitySet
  2370. <PersistentCounter>: 0x72C0CAD2 was made non-persistent but isn't in the PersistentEntitySet
  2371. <Entitymonitor>: 22 peds were found and processed
  2372. <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
  2373. <SixStarResponse>: spawnerTag: Tank5
  2374. <GetRandomVGroup>: Selected Vgroup military, Currently Spawned 0 | in Queue 1 | Max Spawns 2
  2375. <GetRandomVGroup>: Selected Vgroup military contains following vehicles:
  2376. <GetRandomVGroup>: insurgent
  2377. <GetRandomVGroup>: crusader
  2378. <GetRandomVGroup>: barracks3
  2379. <Sleeper>: SpawnMin:15|SpawnMax:30|RespawnMin:20|RespawnMax40|Using:30
  2380. <Spawn-200267>: Spawn has 0 juggs
  2381. <Spawn-200267>: Added a Crusader from VGroup military to spawn at 230267
  2382. <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
  2383. <VehicleMonitor>: Spawn-144624 Army LEWD found in spawn queue
  2384. <VehicleMonitor>: Spawn-145634 Military Patriot (Armed) found in spawn queue
  2385. <Entitymonitor>: 5 Ambient vehicles were found and monitored
  2386. <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
  2387. <SpawnQueueMonitor>: Queue count: 12, currently spawning: no, current time = 200915
  2388. <SpawnQueueMonitor>: Spawn: military, Delete? false, CreateAt 200863
  2389. <Spawn-164863>: Spawning a Crusader(Crusader) now, Time:200863 Current:200915 | QueueSize: 11
  2390. <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
  2391. <GenerateSpawnPos-Spawn-164863>: Player is not on hwy
  2392. <GenerateSpawnPos-Spawn-164863>: Current Street: Armadillo Ave
  2393. <GenerateSpawnPos-Spawn-164863>: Current Zone: SANDY
  2394. <SpawnAheadChance-Spawn-164863>: Odds: 0.5 | Results: 0.0052868709924104 | This will spawn in front
  2395. <AdjustDistance-Spawn-164863>: Spawning Distance was adjusted from 219 to 219 because the player is going 0mps (or is on foot)
  2396. <GenerateSpawnPos-Spawn-164863>: Finding Road spawn point
  2397. <GenerateSpawnPos-Spawn-164863>: FinalPos vector: X:1634 Y:3662.5 Z:33.90625
  2398. <GenerateSpawnPos-Spawn-164863>: FinalPos is on street: Panorama Dr
  2399. <PersistentCounter>: Added entity GTA.Ped with model 0x72C0CAD2 to PersistentEntitySet. Current Number Of Persistent Items 8
  2400. <PersistentCounter>: Added entity GTA.Ped with model 0x72C0CAD2 to PersistentEntitySet. Current Number Of Persistent Items 9
  2401. <PersistentCounter>: Added entity GTA.Ped with model 0x72C0CAD2 to PersistentEntitySet. Current Number Of Persistent Items 10
  2402. <PersistentCounter>: Added entity GTA.Ped with model 0x72C0CAD2 to PersistentEntitySet. Current Number Of Persistent Items 11
  2403. <Spawn-164863>: Passenger Count: 4
  2404. <PersistentCounter>: Added entity GTA.Vehicle with model 0x132D5A1A to PersistentEntitySet. Current Number Of Persistent Items 12
  2405. <Spawn-164863>: check distance
  2406. <Spawn-164863>: check IsUpright
  2407. <Spawn-164863>: make vehicle visible
  2408. <Spawn-164863>: make peds visible & non persistent
  2409. <Spawn-164863>: Making ped number -1 visible
  2410. <Spawn-164863>: Making ped number -1 non peristent
  2411. <PersistentCounter>: Current Number Of Persistent Items 11
  2412. <Spawn-164863>: Making ped number 0 visible
  2413. <Spawn-164863>: Making ped number 0 non peristent
  2414. <PersistentCounter>: Current Number Of Persistent Items 10
  2415. <Spawn-164863>: Making ped number 1 visible
  2416. <Spawn-164863>: Making ped number 1 non peristent
  2417. <PersistentCounter>: Current Number Of Persistent Items 9
  2418. <Spawn-164863>: Making ped number 2 visible
  2419. <Spawn-164863>: Making ped number 2 non peristent
  2420. <PersistentCounter>: Current Number Of Persistent Items 8
  2421. <Spawn-164863>: Spawned sucessfully!
  2422. <Spawn-164863>: do stuck check
  2423. <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
  2424. <162785>: Vehicle or driver no longer exists or is dead. stopping AI in 5 seconds.
  2425. <PersistentCounter>: 0x2EA68690 was made non-persistent but isn't in the PersistentEntitySet
  2426. <PersistentCounter>: 0x0 was made non-persistent but isn't in the PersistentEntitySet
  2427. <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
  2428. <RemoveEntity>: Removing entity now
  2429. <PersistentCounter>: 0x0 was made non-persistent but isn't in the PersistentEntitySet
  2430. <PersistentCounter>: 0x72C0CAD2 was made non-persistent but isn't in the PersistentEntitySet
  2431. <RemoveEntity>: Removing entity now
  2432. <PersistentCounter>: 0x0 was made non-persistent but isn't in the PersistentEntitySet
  2433. <PersistentCounter>: 0xA69BBDAD was made non-persistent but isn't in the PersistentEntitySet
  2434. <PersistentCounter>: 0x72C0CAD2 was made non-persistent but isn't in the PersistentEntitySet
  2435. <PersistentCounter>: 0xA69BBDAD was made non-persistent but isn't in the PersistentEntitySet
  2436. <PersistentCounter>: 0x72C0CAD2 was made non-persistent but isn't in the PersistentEntitySet
  2437. <Entitymonitor>: 22 peds were found and processed
  2438. <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
  2439. <PedGunners>: 1 Gunners being monitored...
  2440. <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
  2441. <SixStarResponse>: spawnerTag: Tank5
  2442. <GetRandomVGroup>: No available vspawns to spawn (all full) Current Time:201287
  2443. <GetRandomVGroup>: Vgroup military, Currently Spawned 1 | in Queue 1 | Max Spawns 2
  2444. <GetRandomVGroup>: Vgroup military_gunner, Currently Spawned 1 | in Queue 1 | Max Spawns 2
  2445. <GetRandomVGroup>: Vgroup military_lewd, Currently Spawned 1 | in Queue 0 | Max Spawns 1
  2446. <GetRandomVGroup>: Vgroup military_hunter, Currently Spawned 0 | in Queue 1 | Max Spawns 1
  2447. <GetRandomVGroup>: Vgroup military_rhino, Currently Spawned 0 | in Queue 1 | Max Spawns 1
  2448. <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
  2449. <VehicleMonitor>: Spawn-144624 Army LEWD found in spawn queue
  2450. <VehicleMonitor>: Spawn-145634 Military Patriot (Armed) found in spawn queue
  2451. <VehicleMonitor>: Spawn-164863 Military Patriot found in spawn queue
  2452. <SetBlip>: Setting blip now... with text:"Patriot"
  2453. <Blip Text>: setting blip text to Patriot
  2454. <True>: Not Set to rotate blip
  2455. <Entitymonitor>: 5 Ambient vehicles were found and monitored
  2456. <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
  2457. <Spawn-139581>: Delete Time has been reached for this vehicle Rhino
  2458. <Spawn-139581>: Player is still wanted and the vehicle is in view. delaying delete date by 20 seconds
  2459. <PersistentCounter>: 0x2EA68690 was made non-persistent but isn't in the PersistentEntitySet
  2460. <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
  2461. <RemoveEntity>: Removing entity now
  2462. <PersistentCounter>: 0x0 was made non-persistent but isn't in the PersistentEntitySet
  2463. <PersistentCounter>: 0x72C0CAD2 was made non-persistent but isn't in the PersistentEntitySet
  2464. <RemoveEntity>: Removing entity now
  2465. <PersistentCounter>: 0x0 was made non-persistent but isn't in the PersistentEntitySet
  2466. <PersistentCounter>: 0xA69BBDAD was made non-persistent but isn't in the PersistentEntitySet
  2467. <PersistentCounter>: 0x72C0CAD2 was made non-persistent but isn't in the PersistentEntitySet
  2468. <PersistentCounter>: 0xA69BBDAD was made non-persistent but isn't in the PersistentEntitySet
  2469. <ShouldIDeletePed>: Six Star Peds Killed: 29 Threshold: 35
  2470. <PersistentCounter>: 0xB144F9B9 was made non-persistent but isn't in the PersistentEntitySet
  2471. <ShouldIDeletePed>: Six Star Peds Killed: 30 Threshold: 35
  2472. <PersistentCounter>: 0x4161D042 was made non-persistent but isn't in the PersistentEntitySet
  2473. <PersistentCounter>: 0x72C0CAD2 was made non-persistent but isn't in the PersistentEntitySet
  2474. <Entitymonitor>: 22 peds were found and processed
  2475. <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
  2476. <SpawnQueueMonitor>: Queue count: 11, currently spawning: no, current time = 202143
  2477. <SpawnQueueMonitor>: Spawn: military_hunter, Delete? false, CreateAt 200866
  2478. <Spawn-143622>: Spawning a Hunter(Hunter) now, Time:200866 Current:202143 | QueueSize: 10
  2479. <GivePedWeapons!>: No weapons were specified for this ped! 0xBC92E96
  2480. <PersistentCounter>: Added entity GTA.Ped with model 0xBC92E96 to PersistentEntitySet. Current Number Of Persistent Items 9
  2481. <GivePedWeapons!>: No weapons were specified for this ped! 0xBC92E96
  2482. <PersistentCounter>: Added entity GTA.Ped with model 0xBC92E96 to PersistentEntitySet. Current Number Of Persistent Items 10
  2483. <Createpeds>: Seat 1 isn't free
  2484. <Createpeds>: Seat 2 isn't free
  2485. <Spawn-143622>: Unable to spawn all peds for this retrying in 5 seconds...
  2486. <RemoveEntity>: Removing entity now
  2487. <PersistentCounter>: Current Number Of Persistent Items 9
  2488. <RemoveEntity>: Removing entity now
  2489. <PersistentCounter>: Current Number Of Persistent Items 8
  2490. <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
  2491. <SixStarResponse>: spawnerTag: Tank5
  2492. <GetRandomVGroup>: Selected Vgroup military_hunter, Currently Spawned 0 | in Queue 0 | Max Spawns 1
  2493. <GetRandomVGroup>: Selected Vgroup military_hunter contains following vehicles:
  2494. <GetRandomVGroup>: hunter
  2495. <Sleeper>: SpawnMin:15|SpawnMax:30|RespawnMin:20|RespawnMax40|Using:36
  2496. <Spawn-202294>: Spawn has 0 juggs
  2497. <Spawn-202294>: Added a Hunter from VGroup military_hunter to spawn at 238294
  2498. <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
  2499. <VehicleMonitor>: Spawn-144624 Army LEWD found in spawn queue
  2500. <VehicleMonitor>: Spawn-145634 Military Patriot (Armed) found in spawn queue
  2501. <VehicleMonitor>: Spawn-164863 Military Patriot found in spawn queue
  2502. <Entitymonitor>: 5 Ambient vehicles were found and monitored
  2503. <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
  2504. <162785>: Vehicle or driver no longer exists or is dead. stopping AI in 5 seconds.
  2505. <PersistentCounter>: 0x2EA68690 was made non-persistent but isn't in the PersistentEntitySet
  2506. <PersistentCounter>: 0x0 was made non-persistent but isn't in the PersistentEntitySet
  2507. <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
  2508. <PersistentCounter>: 0x72C0CAD2 was made non-persistent but isn't in the PersistentEntitySet
  2509. <PersistentCounter>: 0xA69BBDAD was made non-persistent but isn't in the PersistentEntitySet
  2510. <PersistentCounter>: 0xB144F9B9 was made non-persistent but isn't in the PersistentEntitySet
  2511. <PersistentCounter>: 0x4161D042 was made non-persistent but isn't in the PersistentEntitySet
  2512. <PersistentCounter>: 0x72C0CAD2 was made non-persistent but isn't in the PersistentEntitySet
  2513. <Entitymonitor>: 23 peds were found and processed
  2514. <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
  2515. <SpawnQueueMonitor>: Queue count: 12, currently spawning: no, current time = 203157
  2516. <SpawnQueueMonitor>: Spawn: military_hunter, Delete? false, CreateAt 201879
  2517. <Spawn-174972>: Spawning a Hunter(Hunter) now, Time:201879 Current:203157 | QueueSize: 11
  2518. <GivePedWeapons!>: No weapons were specified for this ped! 0xBC92E96
  2519. <PersistentCounter>: Added entity GTA.Ped with model 0xBC92E96 to PersistentEntitySet. Current Number Of Persistent Items 9
  2520. <GivePedWeapons!>: No weapons were specified for this ped! 0xBC92E96
  2521. <PersistentCounter>: Added entity GTA.Ped with model 0xBC92E96 to PersistentEntitySet. Current Number Of Persistent Items 10
  2522. <Createpeds>: Seat 1 isn't free
  2523. <Createpeds>: Seat 2 isn't free
  2524. <Spawn-174972>: Unable to spawn all peds for this retrying in 5 seconds...
  2525. <RemoveEntity>: Removing entity now
  2526. <PersistentCounter>: Current Number Of Persistent Items 9
  2527. <RemoveEntity>: Removing entity now
  2528. <PersistentCounter>: Current Number Of Persistent Items 8
  2529. <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
  2530. <SixStarResponse>: spawnerTag: Tank5
  2531. <GetRandomVGroup>: Selected Vgroup military_hunter, Currently Spawned 0 | in Queue 0 | Max Spawns 1
  2532. <GetRandomVGroup>: Selected Vgroup military_hunter contains following vehicles:
  2533. <GetRandomVGroup>: hunter
  2534. <Sleeper>: SpawnMin:15|SpawnMax:30|RespawnMin:20|RespawnMax40|Using:21
  2535. <Spawn-203310>: Spawn has 0 juggs
  2536. <Spawn-203310>: Added a Hunter from VGroup military_hunter to spawn at 224310
  2537. <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
  2538. <VehicleMonitor>: Spawn-144624 Army LEWD found in spawn queue
  2539. <VehicleMonitor>: Spawn-145634 Military Patriot (Armed) found in spawn queue
  2540. <VehicleMonitor>: Spawn-164863 Military Patriot found in spawn queue
  2541. <Entitymonitor>: 5 Ambient vehicles were found and monitored
  2542. <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
  2543. <PersistentCounter>: 0x72C0CAD2 was made non-persistent but isn't in the PersistentEntitySet
  2544. <PersistentCounter>: 0xA69BBDAD was made non-persistent but isn't in the PersistentEntitySet
  2545. <PersistentCounter>: 0xB144F9B9 was made non-persistent but isn't in the PersistentEntitySet
  2546. <PersistentCounter>: 0x4161D042 was made non-persistent but isn't in the PersistentEntitySet
  2547. <PersistentCounter>: 0x72C0CAD2 was made non-persistent but isn't in the PersistentEntitySet
  2548. <Entitymonitor>: 23 peds were found and processed
  2549. <SpawnQueueMonitor>: Queue count: 13, currently spawning: no, current time = 204160
  2550. <SpawnQueueMonitor>: Spawn: military_gunner, Delete? false, CreateAt 206919
  2551. <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
  2552. <SixStarResponse>: spawnerTag: Tank5
  2553. <GetRandomVGroup>: No available vspawns to spawn (all full) Current Time:204314
  2554. <GetRandomVGroup>: Vgroup military, Currently Spawned 1 | in Queue 1 | Max Spawns 2
  2555. <GetRandomVGroup>: Vgroup military_gunner, Currently Spawned 1 | in Queue 1 | Max Spawns 2
  2556. <GetRandomVGroup>: Vgroup military_lewd, Currently Spawned 1 | in Queue 0 | Max Spawns 1
  2557. <GetRandomVGroup>: Vgroup military_hunter, Currently Spawned 0 | in Queue 1 | Max Spawns 1
  2558. <GetRandomVGroup>: Vgroup military_rhino, Currently Spawned 0 | in Queue 1 | Max Spawns 1
  2559. <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
  2560. <VehicleMonitor>: Spawn-144624 Army LEWD found in spawn queue
  2561. <VehicleMonitor>: Spawn-145634 Military Patriot (Armed) found in spawn queue
  2562. <VehicleMonitor>: Spawn-164863 Military Patriot found in spawn queue
  2563. <Entitymonitor>: 5 Ambient vehicles were found and monitored
  2564. <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
  2565. <162785>: Vehicle or driver no longer exists or is dead. stopping AI in 5 seconds.
  2566. <PersistentCounter>: 0x2EA68690 was made non-persistent but isn't in the PersistentEntitySet
  2567. <PersistentCounter>: 0x0 was made non-persistent but isn't in the PersistentEntitySet
  2568. <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
  2569. <SpawnQueueMonitor>: Queue count: 13, currently spawning: no, current time = 205169
  2570. <SpawnQueueMonitor>: Spawn: military_gunner, Delete? false, CreateAt 206919
  2571. <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
  2572. <PersistentCounter>: 0x72C0CAD2 was made non-persistent but isn't in the PersistentEntitySet
  2573. <PersistentCounter>: 0xA69BBDAD was made non-persistent but isn't in the PersistentEntitySet
  2574. <PersistentCounter>: 0xB144F9B9 was made non-persistent but isn't in the PersistentEntitySet
  2575. <PersistentCounter>: 0x4161D042 was made non-persistent but isn't in the PersistentEntitySet
  2576. <PersistentCounter>: 0x72C0CAD2 was made non-persistent but isn't in the PersistentEntitySet
  2577. <Entitymonitor>: 23 peds were found and processed
  2578. <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
  2579. <SixStarResponse>: spawnerTag: Tank5
  2580. <GetRandomVGroup>: No available vspawns to spawn (all full) Current Time:205331
  2581. <GetRandomVGroup>: Vgroup military, Currently Spawned 1 | in Queue 1 | Max Spawns 2
  2582. <GetRandomVGroup>: Vgroup military_gunner, Currently Spawned 1 | in Queue 1 | Max Spawns 2
  2583. <GetRandomVGroup>: Vgroup military_lewd, Currently Spawned 1 | in Queue 0 | Max Spawns 1
  2584. <GetRandomVGroup>: Vgroup military_hunter, Currently Spawned 0 | in Queue 1 | Max Spawns 1
  2585. <GetRandomVGroup>: Vgroup military_rhino, Currently Spawned 0 | in Queue 1 | Max Spawns 1
  2586. <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
  2587. <VehicleMonitor>: Spawn-144624 Army LEWD found in spawn queue
  2588. <VehicleMonitor>: Spawn-145634 Military Patriot (Armed) found in spawn queue
  2589. <VehicleMonitor>: Spawn-164863 Military Patriot found in spawn queue
  2590. <Entitymonitor>: 5 Ambient vehicles were found and monitored
  2591. <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
  2592. <SpawnQueueMonitor>: Queue count: 13, currently spawning: no, current time = 206182
  2593. <SpawnQueueMonitor>: Spawn: military_gunner, Delete? false, CreateAt 206919
  2594. <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
  2595. <PersistentCounter>: 0x72C0CAD2 was made non-persistent but isn't in the PersistentEntitySet
  2596. <ShouldIDeletePed>: Six Star Peds Killed: 31 Threshold: 35
  2597. <PersistentCounter>: Current Number Of Persistent Items 7
  2598. <PersistentCounter>: 0x72C0CAD2 was made non-persistent but isn't in the PersistentEntitySet
  2599. <ShouldIDeletePed>: Six Star Peds Killed: 32 Threshold: 35
  2600. <PersistentCounter>: Current Number Of Persistent Items 6
  2601. <ShouldIDeletePed>: Six Star Peds Killed: 33 Threshold: 35
  2602. <PersistentCounter>: Current Number Of Persistent Items 5
  2603. <ShouldIDeletePed>: Six Star Peds Killed: 34 Threshold: 35
  2604. <PersistentCounter>: Current Number Of Persistent Items 4
  2605. <ShouldIDeletePed>: Six Star Peds Killed: 35 Threshold: 35
  2606. <PersistentCounter>: Current Number Of Persistent Items 3
  2607. <PersistentCounter>: 0x72C0CAD2 was made non-persistent but isn't in the PersistentEntitySet
  2608. <PersistentCounter>: 0xA69BBDAD was made non-persistent but isn't in the PersistentEntitySet
  2609. <PersistentCounter>: 0xB144F9B9 was made non-persistent but isn't in the PersistentEntitySet
  2610. <PersistentCounter>: 0x4161D042 was made non-persistent but isn't in the PersistentEntitySet
  2611. <PersistentCounter>: 0x72C0CAD2 was made non-persistent but isn't in the PersistentEntitySet
  2612. <Entitymonitor>: 23 peds were found and processed
  2613. <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
  2614. <PedGunners>: 0 Gunners being monitored...
  2615. <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
  2616. <SixStarResponse>: spawnerTag: Tank6
  2617. <GetRandomVGroup>: No available vspawns to spawn (all full) Current Time:206338
  2618. <GetRandomVGroup>: Vgroup military, Currently Spawned 1 | in Queue 1 | Max Spawns 2
  2619. <GetRandomVGroup>: Vgroup military_gunner, Currently Spawned 1 | in Queue 1 | Max Spawns 2
  2620. <GetRandomVGroup>: Vgroup military_lewd, Currently Spawned 1 | in Queue 0 | Max Spawns 1
  2621. <GetRandomVGroup>: Vgroup military_hunter, Currently Spawned 0 | in Queue 1 | Max Spawns 1
  2622. <GetRandomVGroup>: Vgroup military_rhino, Currently Spawned 0 | in Queue 1 | Max Spawns 1
  2623. <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
  2624. <VehicleMonitor>: Spawn-144624 Army LEWD found in spawn queue
  2625. <VehicleMonitor>: Spawn-145634 Military Patriot (Armed) found in spawn queue
  2626. <ShouldIDelete>: Spawn-145634Military Patriot (Armed) is considered dead
  2627. <ShouldIDelete>: Military Patriot (Armed) has no alive or existing peds
  2628. <Military Patriot (Armed)>: Moving Vehicle Military Patriot (Armed) to Delete Queue.
  2629. <Spawn-145634>: Adding this vehicle to the delete queue: Crusader2
  2630. <PersistentCounter>: Current Number Of Persistent Items 2
  2631. <Spawn-145634>: added this vehicle to the delete queue: Crusader2
  2632. <VehicleMonitor>: Spawn-164863 Military Patriot found in spawn queue
  2633. <Entitymonitor>: 5 Ambient vehicles were found and monitored
  2634. <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
  2635. <162785>: Vehicle or driver no longer exists or is dead. stopping AI in 5 seconds.
  2636. <PersistentCounter>: 0x2EA68690 was made non-persistent but isn't in the PersistentEntitySet
  2637. <PersistentCounter>: 0x0 was made non-persistent but isn't in the PersistentEntitySet
  2638. <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
  2639. <SpawnQueueMonitor>: Queue count: 13, currently spawning: no, current time = 207197
  2640. <SpawnQueueMonitor>: Spawn: military_gunner, Delete? false, CreateAt 206919
  2641. <Spawn-168919>: Spawning a Crusader2(Crusader2) now, Time:206919 Current:207197 | QueueSize: 12
  2642. <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
  2643. <GenerateSpawnPos-Spawn-168919>: Player is not on hwy
  2644. <GenerateSpawnPos-Spawn-168919>: Current Street: Armadillo Ave
  2645. <GenerateSpawnPos-Spawn-168919>: Current Zone: SANDY
  2646. <SpawnAheadChance-Spawn-168919>: Odds: 0.5 | Results: 0.527799460351374 | This will spawn behind.
  2647. <AdjustDistance-Spawn-168919>: Spawning Distance was adjusted from 213 to 181.05 because the player is going 15.0764mps (or is on foot)
  2648. <GenerateSpawnPos-Spawn-168919>: Finding Road spawn point
  2649. <GenerateSpawnPos-Spawn-168919>: FinalPos vector: X:1798 Y:3940.25 Z:32.9375
  2650. <GenerateSpawnPos-Spawn-168919>: FinalPos is on street: Marina Dr
  2651. <PersistentCounter>: Added entity GTA.Ped with model 0x72C0CAD2 to PersistentEntitySet. Current Number Of Persistent Items 3
  2652. <PersistentCounter>: Added entity GTA.Ped with model 0x72C0CAD2 to PersistentEntitySet. Current Number Of Persistent Items 4
  2653. <PersistentCounter>: Added entity GTA.Ped with model 0x72C0CAD2 to PersistentEntitySet. Current Number Of Persistent Items 5
  2654. <PersistentCounter>: Added entity GTA.Ped with model 0x72C0CAD2 to PersistentEntitySet. Current Number Of Persistent Items 6
  2655. <SixStarResponse>: Added Vehicle Gunner to Gunner Queue
  2656. <PersistentCounter>: Added entity GTA.Ped with model 0x72C0CAD2 to PersistentEntitySet. Current Number Of Persistent Items 7
  2657. <Spawn-168919>: Passenger Count: 5
  2658. <PersistentCounter>: Added entity GTA.Vehicle with model 0xE73E590C to PersistentEntitySet. Current Number Of Persistent Items 8
  2659. <Spawn-168919>: check distance
  2660. <Spawn-168919>: check IsUpright
  2661. <Spawn-168919>: make vehicle visible
  2662. <Spawn-168919>: make peds visible & non persistent
  2663. <Spawn-168919>: Making ped number -1 visible
  2664. <Spawn-168919>: Making ped number 0 visible
  2665. <Spawn-168919>: Making ped number 1 visible
  2666. <Spawn-168919>: Making ped number 2 visible
  2667. <Spawn-168919>: Making ped number 3 visible
  2668. <Spawn-168919>: Spawned sucessfully!
  2669. <Spawn-168919>: do stuck check
  2670. <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
  2671. <PersistentCounter>: 0x72C0CAD2 was made non-persistent but isn't in the PersistentEntitySet
  2672. <RemoveEntity>: Removing entity now
  2673. <PersistentCounter>: 0x0 was made non-persistent but isn't in the PersistentEntitySet
  2674. <PersistentCounter>: 0xA69BBDAD was made non-persistent but isn't in the PersistentEntitySet
  2675. <PersistentCounter>: 0xB144F9B9 was made non-persistent but isn't in the PersistentEntitySet
  2676. <PersistentCounter>: 0x4161D042 was made non-persistent but isn't in the PersistentEntitySet
  2677. <PersistentCounter>: 0x72C0CAD2 was made non-persistent but isn't in the PersistentEntitySet
  2678. <Entitymonitor>: 23 peds were found and processed
  2679. <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
  2680. <GenerateSpawnPos>: Not on a road!
  2681. <SixStarResponse>: spawnerTag: Tank6
  2682. <GetRandomVGroup>: Selected Vgroup military_gunner, Currently Spawned 1 | in Queue 0 | Max Spawns 2
  2683. <GetRandomVGroup>: Selected Vgroup military_gunner contains following vehicles:
  2684. <GetRandomVGroup>: crusader2
  2685. <Sleeper>: SpawnMin:15|SpawnMax:30|RespawnMin:20|RespawnMax40|Using:35
  2686. <Spawn-207351>: Spawn has 0 juggs
  2687. <Spawn-207351>: Added a Crusader2 from VGroup military_gunner to spawn at 242351
  2688. <GenerateSpawnPos>: Not on a road!
  2689. <VehicleMonitor>: Spawn-168919 Military Patriot (Armed) found in spawn queue
  2690. <SetBlip>: Setting blip now... with text:"Patriot Gunner"
  2691. <Blip Text>: setting blip text to Patriot Gunner
  2692. <test>: adding entity to blip rotate list
  2693. <VehicleMonitor>: Spawn-144624 Army LEWD found in spawn queue
  2694. <VehicleMonitor>: Spawn-164863 Military Patriot found in spawn queue
  2695. <Entitymonitor>: 6 Ambient vehicles were found and monitored
  2696. <GenerateSpawnPos>: Not on a road!
  2697. <PersistentCounter>: 0x72C0CAD2 was made non-persistent but isn't in the PersistentEntitySet
  2698. <PersistentCounter>: 0x175A7022 was made non-persistent but isn't in the PersistentEntitySet
  2699. <PersistentCounter>: 0x72C0CAD2 was made non-persistent but isn't in the PersistentEntitySet
  2700. <RemoveEntity>: Removing entity now
  2701. <PersistentCounter>: 0x0 was made non-persistent but isn't in the PersistentEntitySet
  2702. <PersistentCounter>: 0xA69BBDAD was made non-persistent but isn't in the PersistentEntitySet
  2703. <RemoveEntity>: Removing entity now
  2704. <PersistentCounter>: 0xA69BBDAD was made non-persistent but isn't in the PersistentEntitySet
  2705. <PersistentCounter>: 0xB144F9B9 was made non-persistent but isn't in the PersistentEntitySet
  2706. <PersistentCounter>: 0x4161D042 was made non-persistent but isn't in the PersistentEntitySet
  2707. <PersistentCounter>: 0x72C0CAD2 was made non-persistent but isn't in the PersistentEntitySet
  2708. <Entitymonitor>: 23 peds were found and processed
  2709. <GenerateSpawnPos>: Not on a road!
  2710. <SixStarResponse>: spawnerTag: Tank6
  2711. <GetRandomVGroup>: No available vspawns to spawn (all full) Current Time:208363
  2712. <GetRandomVGroup>: Vgroup military, Currently Spawned 1 | in Queue 1 | Max Spawns 2
  2713. <GetRandomVGroup>: Vgroup military_gunner, Currently Spawned 1 | in Queue 1 | Max Spawns 2
  2714. <GetRandomVGroup>: Vgroup military_lewd, Currently Spawned 1 | in Queue 0 | Max Spawns 1
  2715. <GetRandomVGroup>: Vgroup military_hunter, Currently Spawned 0 | in Queue 1 | Max Spawns 1
  2716. <GetRandomVGroup>: Vgroup military_rhino, Currently Spawned 0 | in Queue 1 | Max Spawns 1
  2717. <GenerateSpawnPos>: Not on a road!
  2718. <VehicleMonitor>: Spawn-168919 Military Patriot (Armed) found in spawn queue
  2719. <VehicleMonitor>: Spawn-144624 Army LEWD found in spawn queue
  2720. <VehicleMonitor>: Spawn-164863 Military Patriot found in spawn queue
  2721. <Entitymonitor>: 6 Ambient vehicles were found and monitored
  2722. <GenerateSpawnPos>: Not on a road!
  2723. <162785>: Vehicle or driver no longer exists or is dead. stopping AI in 5 seconds.
  2724. <PersistentCounter>: 0x2EA68690 was made non-persistent but isn't in the PersistentEntitySet
  2725. <PersistentCounter>: 0x0 was made non-persistent but isn't in the PersistentEntitySet
  2726. <GenerateSpawnPos>: Not on a road!
  2727. <SpawnQueueMonitor>: Queue count: 13, currently spawning: no, current time = 209041
  2728. <SpawnQueueMonitor>: Spawn: military_hunter, Delete? false, CreateAt 207143
  2729. <Spawn-143622>: Spawning a Hunter(Hunter) now, Time:207143 Current:209041 | QueueSize: 12
  2730. <GivePedWeapons!>: No weapons were specified for this ped! 0xBC92E96
  2731. <PersistentCounter>: Added entity GTA.Ped with model 0xBC92E96 to PersistentEntitySet. Current Number Of Persistent Items 9
  2732. <GivePedWeapons!>: No weapons were specified for this ped! 0xBC92E96
  2733. <PersistentCounter>: Added entity GTA.Ped with model 0xBC92E96 to PersistentEntitySet. Current Number Of Persistent Items 10
  2734. <Createpeds>: Seat 1 isn't free
  2735. <Createpeds>: Seat 2 isn't free
  2736. <Spawn-143622>: Unable to spawn all peds for this retrying in 5 seconds...
  2737. <RemoveEntity>: Removing entity now
  2738. <PersistentCounter>: Current Number Of Persistent Items 9
  2739. <RemoveEntity>: Removing entity now
  2740. <PersistentCounter>: Current Number Of Persistent Items 8
  2741. <GenerateSpawnPos>: Not on a road!
  2742. <PersistentCounter>: 0x72C0CAD2 was made non-persistent but isn't in the PersistentEntitySet
  2743. <PersistentCounter>: 0x175A7022 was made non-persistent but isn't in the PersistentEntitySet
  2744. <PersistentCounter>: 0x72C0CAD2 was made non-persistent but isn't in the PersistentEntitySet
  2745. <PersistentCounter>: 0xB144F9B9 was made non-persistent but isn't in the PersistentEntitySet
  2746. <PersistentCounter>: 0x4161D042 was made non-persistent but isn't in the PersistentEntitySet
  2747. <PersistentCounter>: 0x72C0CAD2 was made non-persistent but isn't in the PersistentEntitySet
  2748. <Entitymonitor>: 26 peds were found and processed
  2749. <GenerateSpawnPos>: Not on a road!
  2750. <SixStarResponse>: spawnerTag: Tank6
  2751. <GetRandomVGroup>: Selected Vgroup military_hunter, Currently Spawned 0 | in Queue 0 | Max Spawns 1
  2752. <GetRandomVGroup>: Selected Vgroup military_hunter contains following vehicles:
  2753. <GetRandomVGroup>: hunter
  2754. <Sleeper>: SpawnMin:15|SpawnMax:30|RespawnMin:20|RespawnMax40|Using:32
  2755. <Spawn-209375>: Spawn has 0 juggs
  2756. <Spawn-209375>: Added a Hunter from VGroup military_hunter to spawn at 241375
  2757. <GenerateSpawnPos>: Not on a road!
  2758. <VehicleMonitor>: Spawn-168919 Military Patriot (Armed) found in spawn queue
  2759. <VehicleMonitor>: Spawn-144624 Army LEWD found in spawn queue
  2760. <VehicleMonitor>: Spawn-164863 Military Patriot found in spawn queue
  2761. <Entitymonitor>: 6 Ambient vehicles were found and monitored
  2762. <GenerateSpawnPos>: Not on a road!
  2763. <SpawnQueueMonitor>: Queue count: 14, currently spawning: no, current time = 210049
  2764. <SpawnQueueMonitor>: Spawn: military_hunter, Delete? false, CreateAt 208018
  2765. <Spawn-182018>: Spawning a Hunter(Hunter) now, Time:208018 Current:210049 | QueueSize: 13
  2766. <GivePedWeapons!>: No weapons were specified for this ped! 0xBC92E96
  2767. <PersistentCounter>: Added entity GTA.Ped with model 0xBC92E96 to PersistentEntitySet. Current Number Of Persistent Items 9
  2768. <GivePedWeapons!>: No weapons were specified for this ped! 0xBC92E96
  2769. <PersistentCounter>: Added entity GTA.Ped with model 0xBC92E96 to PersistentEntitySet. Current Number Of Persistent Items 10
  2770. <Createpeds>: Seat 1 isn't free
  2771. <Createpeds>: Seat 2 isn't free
  2772. <Spawn-182018>: Unable to spawn all peds for this retrying in 5 seconds...
  2773. <RemoveEntity>: Removing entity now
  2774. <PersistentCounter>: Current Number Of Persistent Items 9
  2775. <RemoveEntity>: Removing entity now
  2776. <PersistentCounter>: Current Number Of Persistent Items 8
  2777. <GenerateSpawnPos>: Not on a road!
  2778. <PersistentCounter>: 0x72C0CAD2 was made non-persistent but isn't in the PersistentEntitySet
  2779. <RemoveEntity>: Removing entity now
  2780. <PersistentCounter>: 0x0 was made non-persistent but isn't in the PersistentEntitySet
  2781. <PersistentCounter>: 0x72C0CAD2 was made non-persistent but isn't in the PersistentEntitySet
  2782. <RemoveEntity>: Removing entity now
  2783. <PersistentCounter>: 0x0 was made non-persistent but isn't in the PersistentEntitySet
  2784. <PersistentCounter>: 0x72C0CAD2 was made non-persistent but isn't in the PersistentEntitySet
  2785. <PersistentCounter>: 0x175A7022 was made non-persistent but isn't in the PersistentEntitySet
  2786. <PersistentCounter>: 0x72C0CAD2 was made non-persistent but isn't in the PersistentEntitySet
  2787. <PersistentCounter>: 0xB144F9B9 was made non-persistent but isn't in the PersistentEntitySet
  2788. <PersistentCounter>: 0x4161D042 was made non-persistent but isn't in the PersistentEntitySet
  2789. <PersistentCounter>: 0x72C0CAD2 was made non-persistent but isn't in the PersistentEntitySet
  2790. <Entitymonitor>: 26 peds were found and processed
  2791. <GenerateSpawnPos>: Not on a road!
  2792. <SixStarResponse>: spawnerTag: Tank6
  2793. <GetRandomVGroup>: Selected Vgroup military_hunter, Currently Spawned 0 | in Queue 0 | Max Spawns 1
  2794. <GetRandomVGroup>: Selected Vgroup military_hunter contains following vehicles:
  2795. <GetRandomVGroup>: hunter
  2796. <Sleeper>: SpawnMin:15|SpawnMax:30|RespawnMin:20|RespawnMax40|Using:24
  2797. <Spawn-210382>: Spawn has 0 juggs
  2798. <Spawn-210382>: Added a Hunter from VGroup military_hunter to spawn at 234382
  2799. <GenerateSpawnPos>: Not on a road!
  2800. <VehicleMonitor>: Spawn-168919 Military Patriot (Armed) found in spawn queue
  2801. <VehicleMonitor>: Spawn-144624 Army LEWD found in spawn queue
  2802. <VehicleMonitor>: Spawn-164863 Military Patriot found in spawn queue
  2803. <Entitymonitor>: 6 Ambient vehicles were found and monitored
  2804. <GenerateSpawnPos>: Not on a road!
  2805. <162785>: Vehicle or driver no longer exists or is dead. stopping AI in 5 seconds.
  2806. <PersistentCounter>: 0x2EA68690 was made non-persistent but isn't in the PersistentEntitySet
  2807. <PersistentCounter>: 0x0 was made non-persistent but isn't in the PersistentEntitySet
  2808. <GenerateSpawnPos>: Not on a road!
  2809. <SpawnQueueMonitor>: Queue count: 15, currently spawning: no, current time = 211067
  2810. <SpawnQueueMonitor>: Spawn: military_hunter, Delete? false, CreateAt 208157
  2811. <Spawn-174972>: Spawning a Hunter(Hunter) now, Time:208157 Current:211067 | QueueSize: 14
  2812. <GivePedWeapons!>: No weapons were specified for this ped! 0xBC92E96
  2813. <PersistentCounter>: Added entity GTA.Ped with model 0xBC92E96 to PersistentEntitySet. Current Number Of Persistent Items 9
  2814. <GivePedWeapons!>: No weapons were specified for this ped! 0xBC92E96
  2815. <PersistentCounter>: Added entity GTA.Ped with model 0xBC92E96 to PersistentEntitySet. Current Number Of Persistent Items 10
  2816. <Createpeds>: Seat 1 isn't free
  2817. <Createpeds>: Seat 2 isn't free
  2818. <Spawn-174972>: Unable to spawn all peds for this retrying in 5 seconds...
  2819. <RemoveEntity>: Removing entity now
  2820. <PersistentCounter>: Current Number Of Persistent Items 9
  2821. <RemoveEntity>: Removing entity now
  2822. <PersistentCounter>: Current Number Of Persistent Items 8
  2823. <GenerateSpawnPos>: Not on a road!
  2824. <PedGunners>: 1 Gunners being monitored...
  2825. <GenerateSpawnPos>: Not on a road!
  2826. <PersistentCounter>: 0x72C0CAD2 was made non-persistent but isn't in the PersistentEntitySet
  2827. <RemoveEntity>: Removing entity now
  2828. <PersistentCounter>: 0x0 was made non-persistent but isn't in the PersistentEntitySet
  2829. <PersistentCounter>: 0x175A7022 was made non-persistent but isn't in the PersistentEntitySet
  2830. <PersistentCounter>: 0x72C0CAD2 was made non-persistent but isn't in the PersistentEntitySet
  2831. <PersistentCounter>: 0xB144F9B9 was made non-persistent but isn't in the PersistentEntitySet
  2832. <PersistentCounter>: 0x4161D042 was made non-persistent but isn't in the PersistentEntitySet
  2833. <PersistentCounter>: 0x72C0CAD2 was made non-persistent but isn't in the PersistentEntitySet
  2834. <Entitymonitor>: 24 peds were found and processed
  2835. <GenerateSpawnPos>: Not on a road!
  2836. <SixStarResponse>: spawnerTag: Tank6
  2837. <GetRandomVGroup>: Selected Vgroup military_hunter, Currently Spawned 0 | in Queue 0 | Max Spawns 1
  2838. <GetRandomVGroup>: Selected Vgroup military_hunter contains following vehicles:
  2839. <GetRandomVGroup>: hunter
  2840. <Sleeper>: SpawnMin:15|SpawnMax:30|RespawnMin:20|RespawnMax40|Using:23
  2841. <Spawn-211395>: Spawn has 0 juggs
  2842. <Spawn-211395>: Added a Hunter from VGroup military_hunter to spawn at 234395
  2843. <GenerateSpawnPos>: Not on a road!
  2844. <VehicleMonitor>: Spawn-168919 Military Patriot (Armed) found in spawn queue
  2845. <VehicleMonitor>: Spawn-144624 Army LEWD found in spawn queue
  2846. <VehicleMonitor>: Spawn-164863 Military Patriot found in spawn queue
  2847. <Entitymonitor>: 6 Ambient vehicles were found and monitored
  2848. <GenerateSpawnPos>: Not on a road!
  2849. <SpawnQueueMonitor>: Queue count: 16, currently spawning: no, current time = 212075
  2850. <SpawnQueueMonitor>: Spawn: military_hunter, Delete? false, CreateAt 209080
  2851. <Spawn-186080>: Spawning a Hunter(Hunter) now, Time:209080 Current:212075 | QueueSize: 15
  2852. <GivePedWeapons!>: No weapons were specified for this ped! 0xBC92E96
  2853. <PersistentCounter>: Added entity GTA.Ped with model 0xBC92E96 to PersistentEntitySet. Current Number Of Persistent Items 9
  2854. <GivePedWeapons!>: No weapons were specified for this ped! 0xBC92E96
  2855. <PersistentCounter>: Added entity GTA.Ped with model 0xBC92E96 to PersistentEntitySet. Current Number Of Persistent Items 10
  2856. <Createpeds>: Seat 1 isn't free
  2857. <Createpeds>: Seat 2 isn't free
  2858. <Spawn-186080>: Unable to spawn all peds for this retrying in 5 seconds...
  2859. <RemoveEntity>: Removing entity now
  2860. <PersistentCounter>: Current Number Of Persistent Items 9
  2861. <RemoveEntity>: Removing entity now
  2862. <PersistentCounter>: Current Number Of Persistent Items 8
  2863. <GenerateSpawnPos>: Not on a road!
  2864. <PersistentCounter>: 0x72C0CAD2 was made non-persistent but isn't in the PersistentEntitySet
  2865. <RemoveEntity>: Removing entity now
  2866. <PersistentCounter>: 0x0 was made non-persistent but isn't in the PersistentEntitySet
  2867. <PersistentCounter>: 0x175A7022 was made non-persistent but isn't in the PersistentEntitySet
  2868. <PersistentCounter>: 0x72C0CAD2 was made non-persistent but isn't in the PersistentEntitySet
  2869. <PersistentCounter>: 0xB144F9B9 was made non-persistent but isn't in the PersistentEntitySet
  2870. <PersistentCounter>: 0x4161D042 was made non-persistent but isn't in the PersistentEntitySet
  2871. <PersistentCounter>: 0x72C0CAD2 was made non-persistent but isn't in the PersistentEntitySet
  2872. <Entitymonitor>: 24 peds were found and processed
  2873. <GenerateSpawnPos>: Not on a road!
  2874. <SixStarResponse>: spawnerTag: Tank6
  2875. <GetRandomVGroup>: Selected Vgroup military_hunter, Currently Spawned 0 | in Queue 0 | Max Spawns 1
  2876. <GetRandomVGroup>: Selected Vgroup military_hunter contains following vehicles:
  2877. <GetRandomVGroup>: hunter
  2878. <Sleeper>: SpawnMin:15|SpawnMax:30|RespawnMin:20|RespawnMax40|Using:26
  2879. <Spawn-212412>: Spawn has 0 juggs
  2880. <Spawn-212412>: Added a Hunter from VGroup military_hunter to spawn at 238412
  2881. <GenerateSpawnPos>: Not on a road!
  2882. <VehicleMonitor>: Spawn-168919 Military Patriot (Armed) found in spawn queue
  2883. <VehicleMonitor>: Spawn-144624 Army LEWD found in spawn queue
  2884. <VehicleMonitor>: Spawn-164863 Military Patriot found in spawn queue
  2885. <Entitymonitor>: 6 Ambient vehicles were found and monitored
  2886. <GenerateSpawnPos>: Not on a road!
  2887. <162785>: Vehicle or driver no longer exists or is dead. stopping AI in 5 seconds.
  2888. <PersistentCounter>: 0x2EA68690 was made non-persistent but isn't in the PersistentEntitySet
  2889. <PersistentCounter>: 0x0 was made non-persistent but isn't in the PersistentEntitySet
  2890. <GenerateSpawnPos>: Not on a road!
  2891. <SpawnQueueMonitor>: Queue count: 17, currently spawning: no, current time = 213102
  2892. <SpawnQueueMonitor>: Spawn: military_lewd, Delete? false, CreateAt 213996
  2893. <GenerateSpawnPos>: Not on a road!
  2894. <PersistentCounter>: 0x72C0CAD2 was made non-persistent but isn't in the PersistentEntitySet
  2895. <PersistentCounter>: 0x175A7022 was made non-persistent but isn't in the PersistentEntitySet
  2896. <PersistentCounter>: 0x72C0CAD2 was made non-persistent but isn't in the PersistentEntitySet
  2897. <PersistentCounter>: 0xB144F9B9 was made non-persistent but isn't in the PersistentEntitySet
  2898. <PersistentCounter>: 0x4161D042 was made non-persistent but isn't in the PersistentEntitySet
  2899. <PersistentCounter>: 0x72C0CAD2 was made non-persistent but isn't in the PersistentEntitySet
  2900. <Entitymonitor>: 26 peds were found and processed
  2901. <SixStarResponse>: spawnerTag: Tank6
  2902. <SixStarResponse>: Class has been changed! (from:Tank5 to:Tank6)
  2903. <SixStarResponse>: Clearing the spawn queue now...
  2904. <SixStar_SpawnQueue>: Tank
  2905. <ChangeLocation>: location: Tank Wanted level: SixStar
  2906. <ChangeLocation>: WantedDict Count: 6
  2907. <ChangeLocation>: selected lvgList: 6
  2908. <NewMax>: New Max for military changed to: 1. Min: 1 Max: 1
  2909. <NewMax>: New Max for military_gunner changed to: 1. Min: 1 Max: 1
  2910. <NewMax>: New Max for military_lewd changed to: 2. Min: 2 Max: 2
  2911. <NewMax>: New Max for military_hunter changed to: 1. Min: 1 Max: 1
  2912. <NewMax>: New Max for military_rhino changed to: 2. Min: 2 Max: 2
  2913. <NewMax>: New Max for military_juggernaut changed to: 1. Min: 1 Max: 1
  2914. <CreateSpawnQueueItem>: Max juggs for this location: 2
  2915. <GetRandomVGroup>: Selected Vgroup military_rhino, Currently Spawned 0 | in Queue 0 | Max Spawns 2
  2916. <GetRandomVGroup>: Selected Vgroup military_rhino contains following vehicles:
  2917. <GetRandomVGroup>: rhino
  2918. <SixStar_SpawnQueue>: New Max Vehicles: 8
  2919. <Spawn-213422>: Spawn has 0 juggs
  2920. <Spawn-213422>: Added a Rhino from VGroup military_rhino to spawn at 213996
  2921. <GenerateSpawnPos>: Not on a road!
  2922. <VehicleMonitor>: Spawn-168919 Military Patriot (Armed) found in spawn queue
  2923. <VehicleMonitor>: Spawn-144624 Army LEWD found in spawn queue
  2924. <VehicleMonitor>: Spawn-164863 Military Patriot found in spawn queue
  2925. <Entitymonitor>: 6 Ambient vehicles were found and monitored
  2926. <GenerateSpawnPos>: Not on a road!
  2927. <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
  2928. <SpawnQueueMonitor>: Queue count: 1, currently spawning: no, current time = 214112
  2929. <SpawnQueueMonitor>: Spawn: military_rhino, Delete? false, CreateAt 213996
  2930. <Spawn-213422>: Spawning a Rhino(Rhino) now, Time:213996 Current:214112 | QueueSize: 0
  2931. <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
  2932. <GenerateSpawnPos-Spawn-213422>: Player is not on hwy
  2933. <GenerateSpawnPos-Spawn-213422>: Current Street: Armadillo Ave
  2934. <GenerateSpawnPos-Spawn-213422>: Current Zone: SANDY
  2935. <SpawnAheadChance-Spawn-213422>: Odds: 0.5 | Results: 0.442828227040744 | This will spawn in front
  2936. <AdjustDistance-Spawn-213422>: Spawning Distance was adjusted from 150 to 165 because the player is going 14.7765mps (or is on foot)
  2937. <GenerateSpawnPos-Spawn-213422>: Finding Road spawn point
  2938. <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
  2939. <GenerateSpawnPos-Spawn-213422>: Finding Road spawn point
  2940. <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
  2941. <GenerateSpawnPos-Spawn-213422>: Finding Road spawn point
  2942. <GenerateSpawnPos-Spawn-213422>: Uh oh, the desired Position is too close to the last used postion. Used position:X:1923 Y:3595.25 Z:35.28125 Last position:X:1923 Y:3595.25 Z:35.28125 Distance:0. Getting a new spawn point...
  2943. <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
  2944. <GenerateSpawnPos-Spawn-213422>: Player is not on hwy
  2945. <GenerateSpawnPos-Spawn-213422>: Current Street: Armadillo Ave
  2946. <GenerateSpawnPos-Spawn-213422>: Current Zone: SANDY
  2947. <SpawnAheadChance-Spawn-213422>: Odds: 0.5 | Results: 0.385057962678866 | This will spawn in front
  2948. <AdjustDistance-Spawn-213422>: Spawning Distance was adjusted from 312 to 343.2 because the player is going 14.98834mps (or is on foot)
  2949. <GenerateSpawnPos-Spawn-213422>: Finding Road spawn point
  2950. <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
  2951. <GenerateSpawnPos-Spawn-213422>: Finding Road spawn point
  2952. <GenerateSpawnPos-Spawn-213422>: Uh oh, the desired Position is too close to the last used postion. Used position:X:2034.5 Y:3422.75 Z:43.34375 Last position:X:2034.5 Y:3422.75 Z:43.34375 Distance:0. Getting a new spawn point...
  2953. <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
  2954. <GenerateSpawnPos-Spawn-213422>: Player is not on hwy
  2955. <GenerateSpawnPos-Spawn-213422>: Current Street: Armadillo Ave
  2956. <GenerateSpawnPos-Spawn-213422>: Current Zone: SANDY
  2957. <SpawnAheadChance-Spawn-213422>: Odds: 0.5 | Results: 0.0222971621073304 | This will spawn in front
  2958. <AdjustDistance-Spawn-213422>: Spawning Distance was adjusted from 1355 to 1558.25 because the player is going 15.00426mps (or is on foot)
  2959. <GenerateSpawnPos-Spawn-213422>: Finding Road spawn point
  2960. <GenerateSpawnPos-Spawn-213422>: FinalPos vector: X:2594 Y:2348.75 Z:19.9375
  2961. <GenerateSpawnPos-Spawn-213422>: FinalPos is on street: Senora Way
  2962. <createVehicle-Spawn-213422>: Oh boy, this vehicle somehow is spawning further than the max distance allowed to the player! Max: 250. Distance: 1571.214. Aborting vehicle creation
  2963. <RemoveEntity>: Removing entity now
  2964. <PersistentCounter>: 0x2EA68690 was made non-persistent but isn't in the PersistentEntitySet
  2965. <Spawn-213422>: Unable to spawn this vehicle, retrying in 5 seconds...
  2966. <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
  2967. <PersistentCounter>: 0x72C0CAD2 was made non-persistent but isn't in the PersistentEntitySet
  2968. <RemoveEntity>: Removing entity now
  2969. <PersistentCounter>: 0x0 was made non-persistent but isn't in the PersistentEntitySet
  2970. <PersistentCounter>: 0x72C0CAD2 was made non-persistent but isn't in the PersistentEntitySet
  2971. <RemoveEntity>: Removing entity now
  2972. <PersistentCounter>: 0x0 was made non-persistent but isn't in the PersistentEntitySet
  2973. <PersistentCounter>: 0x175A7022 was made non-persistent but isn't in the PersistentEntitySet
  2974. <RemoveEntity>: Removing entity now
  2975. <PersistentCounter>: 0x0 was made non-persistent but isn't in the PersistentEntitySet
  2976. <PersistentCounter>: 0xB144F9B9 was made non-persistent but isn't in the PersistentEntitySet
  2977. <RemoveEntity>: Removing entity now
  2978. <PersistentCounter>: 0xB144F9B9 was made non-persistent but isn't in the PersistentEntitySet
  2979. <PersistentCounter>: 0x4161D042 was made non-persistent but isn't in the PersistentEntitySet
  2980. <RemoveEntity>: Removing entity now
  2981. <PersistentCounter>: 0x4161D042 was made non-persistent but isn't in the PersistentEntitySet
  2982. <PersistentCounter>: 0x72C0CAD2 was made non-persistent but isn't in the PersistentEntitySet
  2983. <Entitymonitor>: 26 peds were found and processed
  2984. <SixStarResponse>: spawnerTag: Tank6
  2985. <GetRandomVGroup>: Selected Vgroup military_rhino, Currently Spawned 0 | in Queue 0 | Max Spawns 2
  2986. <GetRandomVGroup>: Selected Vgroup military_rhino contains following vehicles:
  2987. <GetRandomVGroup>: rhino
  2988. <Spawn-214447>: Spawn has 0 juggs
  2989. <Spawn-214447>: Added a Rhino from VGroup military_rhino to spawn at 214033
  2990. <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
  2991. <VehicleMonitor>: Spawn-168919 Military Patriot (Armed) found in spawn queue
  2992. <VehicleMonitor>: Spawn-144624 Army LEWD found in spawn queue
  2993. <VehicleMonitor>: Spawn-164863 Military Patriot found in spawn queue
  2994. <Entitymonitor>: 6 Ambient vehicles were found and monitored
  2995. <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
  2996. <162785>: Vehicle or driver no longer exists or is dead. stopping AI in 5 seconds.
  2997. <PersistentCounter>: 0x2EA68690 was made non-persistent but isn't in the PersistentEntitySet
  2998. <PersistentCounter>: 0x0 was made non-persistent but isn't in the PersistentEntitySet
  2999. <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
  3000. <GenerateSpawnPos>: Not on a road!
  3001. <SpawnQueueMonitor>: Queue count: 2, currently spawning: no, current time = 215310
  3002. <SpawnQueueMonitor>: Spawn: military_rhino, Delete? false, CreateAt 214033
  3003. <Spawn-214447>: Spawning a Rhino(Rhino) now, Time:214033 Current:215310 | QueueSize: 1
  3004. <GenerateSpawnPos>: Not on a road!
  3005. <GenerateSpawnPos-Spawn-214447>: Player is not on hwy
  3006. <GenerateSpawnPos-Spawn-214447>: Current Street: Zancudo Ave
  3007. <GenerateSpawnPos-Spawn-214447>: Current Zone: SANDY
  3008. <SpawnAheadChance-Spawn-214447>: Odds: 0.5 | Results: 0.168214396186273 | This will spawn in front
  3009. <AdjustDistance-Spawn-214447>: Spawning Distance was adjusted from 240 to 276 because the player is going 17.37571mps (or is on foot)
  3010. <GenerateSpawnPos-Spawn-214447>: Finding Road spawn point
  3011. <GenerateSpawnPos-Spawn-214447>: FinalPos vector: X:2037.25 Y:3448 Z:42.90625
  3012. <GenerateSpawnPos-Spawn-214447>: FinalPos is on street: Nowhere Rd
  3013. <PersistentCounter>: Added entity GTA.Ped with model 0x72C0CAD2 to PersistentEntitySet. Current Number Of Persistent Items 9
  3014. <Spawn-214447>: Passenger Count: 1
  3015. <PersistentCounter>: Added entity GTA.Vehicle with model 0x2EA68690 to PersistentEntitySet. Current Number Of Persistent Items 10
  3016. <AIScript-Main>: adding Rhino Tank to AI queue.
  3017. <GroundAI>: Setting initial Ground AI. CurrentWeapon:
  3018. <AIScript>: New Rhino Tank added to the AI Queue sucessfully
  3019. <Spawn-214447>: check distance
  3020. <Spawn-214447>: check IsUpright
  3021. <Spawn-214447>: make vehicle visible
  3022. <Spawn-214447>: make peds visible & non persistent
  3023. <Spawn-214447>: Making ped number -1 visible
  3024. <Spawn-214447>: Making ped number -1 non peristent
  3025. <PersistentCounter>: Current Number Of Persistent Items 9
  3026. <Spawn-214447>: Spawned sucessfully!
  3027. <Spawn-214447>: do stuck check
  3028. <GenerateSpawnPos>: Not on a road!
  3029. <SixStarResponse>: spawnerTag: Tank6
  3030. <GetRandomVGroup>: Selected Vgroup military_lewd, Currently Spawned 1 | in Queue 0 | Max Spawns 2
  3031. <GetRandomVGroup>: Selected Vgroup military_lewd contains following vehicles:
  3032. <GetRandomVGroup>: lewd
  3033. <Spawn-215472>: Spawn has 0 juggs
  3034. <Spawn-215472>: Added a lewd from VGroup military_lewd to spawn at 214041
  3035. <GenerateSpawnPos>: Not on a road!
  3036. <PersistentCounter>: 0x72C0CAD2 was made non-persistent but isn't in the PersistentEntitySet
  3037. <RemoveEntity>: Removing entity now
  3038. <PersistentCounter>: 0x0 was made non-persistent but isn't in the PersistentEntitySet
  3039. <PersistentCounter>: 0x175A7022 was made non-persistent but isn't in the PersistentEntitySet
  3040. <PersistentCounter>: 0x72C0CAD2 was made non-persistent but isn't in the PersistentEntitySet
  3041. <Entitymonitor>: 21 peds were found and processed
  3042. <GenerateSpawnPos>: Not on a road!
  3043. <VehicleMonitor>: Spawn-168919 Military Patriot (Armed) found in spawn queue
  3044. <VehicleMonitor>: Spawn-144624 Army LEWD found in spawn queue
  3045. <VehicleMonitor>: Spawn-214447 Rhino Tank found in spawn queue
  3046. <SetBlip>: Setting blip now... with text:"Rhino"
  3047. <Blip Text>: setting blip text to Rhino
  3048. <test>: adding entity to blip rotate list
  3049. <VehicleMonitor>: Spawn-164863 Military Patriot found in spawn queue
  3050. <Entitymonitor>: 6 Ambient vehicles were found and monitored
  3051. <GenerateSpawnPos>: Not on a road!
  3052. <PedGunners>: 1 Gunners being monitored...
  3053. <GenerateSpawnPos>: Not on a road!
  3054. <SixStarResponse>: spawnerTag: Tank6
  3055. <GetRandomVGroup>: Selected Vgroup military_hunter, Currently Spawned 0 | in Queue 0 | Max Spawns 1
  3056. <GetRandomVGroup>: Selected Vgroup military_hunter contains following vehicles:
  3057. <GetRandomVGroup>: hunter
  3058. <Spawn-216483>: Spawn has 0 juggs
  3059. <Spawn-216483>: Added a Hunter from VGroup military_hunter to spawn at 215049
  3060. <GenerateSpawnPos>: Not on a road!
  3061. <PersistentCounter>: 0x72C0CAD2 was made non-persistent but isn't in the PersistentEntitySet
  3062. <RemoveEntity>: Removing entity now
  3063. <PersistentCounter>: 0x72C0CAD2 was made non-persistent but isn't in the PersistentEntitySet
  3064. <PersistentCounter>: 0x175A7022 was made non-persistent but isn't in the PersistentEntitySet
  3065. <PersistentCounter>: 0x72C0CAD2 was made non-persistent but isn't in the PersistentEntitySet
  3066. <RemoveEntity>: Removing entity now
  3067. <PersistentCounter>: 0x72C0CAD2 was made non-persistent but isn't in the PersistentEntitySet
  3068. <RemoveEntity>: Removing entity now
  3069. <PersistentCounter>: 0x72C0CAD2 was made non-persistent but isn't in the PersistentEntitySet
  3070. <Entitymonitor>: 21 peds were found and processed
  3071. <GenerateSpawnPos>: Not on a road!
  3072. <Spawn-141607>: Delete Time has been reached for this vehicle Crusader2
  3073. <Spawn-141607>: Deleting vehicle Military Patriot (Armed)
  3074. <RemoveEntity>: Removing entity now
  3075. <PersistentCounter>: 0xE73E590C was made non-persistent but isn't in the PersistentEntitySet
  3076. <Spawn-141607>: Vehicle is now deleted, removing from spawnedVehicle list
  3077. <GenerateSpawnPos>: Not on a road!
  3078. <SpawnQueueMonitor>: Queue count: 3, currently spawning: no, current time = 216756
  3079. <SpawnQueueMonitor>: Spawn: military_lewd, Delete? false, CreateAt 214041
  3080. <Spawn-215472>: Spawning a lewd(lewd) now, Time:214041 Current:216756 | QueueSize: 2
  3081. <GenerateSpawnPos>: Not on a road!
  3082. <GenerateSpawnPos-Spawn-215472>: Player is not on hwy
  3083. <GenerateSpawnPos-Spawn-215472>: Current Street: Alhambra Dr
  3084. <GenerateSpawnPos-Spawn-215472>: Current Zone: SANDY
  3085. <SpawnAheadChance-Spawn-215472>: Odds: 0.5 | Results: 0.260562646324077 | This will spawn in front
  3086. <AdjustDistance-Spawn-215472>: Spawning Distance was adjusted from 209 to 240.35 because the player is going 18.09155mps (or is on foot)
  3087. <GenerateSpawnPos-Spawn-215472>: Finding Road spawn point
  3088. <GenerateSpawnPos-Spawn-215472>: Uh oh, the desired Position is too close to the last used postion. Used position:X:2037.25 Y:3448 Z:42.90625 Last position:X:2037.25 Y:3448 Z:42.90625 Distance:0. Getting a new spawn point...
  3089. <GenerateSpawnPos>: Not on a road!
  3090. <GenerateSpawnPos-Spawn-215472>: Player is not on hwy
  3091. <GenerateSpawnPos-Spawn-215472>: Current Street: Alhambra Dr
  3092. <GenerateSpawnPos-Spawn-215472>: Current Zone: SANDY
  3093. <SpawnAheadChance-Spawn-215472>: Odds: 0.5 | Results: 0.545068959028027 | This will spawn behind.
  3094. <AdjustDistance-Spawn-215472>: Spawning Distance was adjusted from 652 to 554.2 because the player is going 18.09155mps (or is on foot)
  3095. <GenerateSpawnPos-Spawn-215472>: Finding Road spawn point
  3096. <GenerateSpawnPos-Spawn-215472>: FinalPos vector: X:1585 Y:3901 Z:31.09375
  3097. <GenerateSpawnPos-Spawn-215472>: FinalPos is on street: Marina Dr
  3098. <PersistentCounter>: Added entity GTA.Ped with model 0x72C0CAD2 to PersistentEntitySet. Current Number Of Persistent Items 10
  3099. <Spawn-215472>: Passenger Count: 1
  3100. <PersistentCounter>: Added entity GTA.Vehicle with model 0x2414C9AC to PersistentEntitySet. Current Number Of Persistent Items 11
  3101. <AIScript-Main>: adding Army LEWD to AI queue.
  3102. <GroundAI>: Setting initial Ground AI. CurrentWeapon:
  3103. <AIScript>: New Army LEWD added to the AI Queue sucessfully
  3104. <Spawn-215472>: check distance
  3105. <Spawn-215472>: check IsUpright
  3106. <Spawn-215472>: make vehicle visible
  3107. <Spawn-215472>: make peds visible & non persistent
  3108. <Spawn-215472>: Making ped number -1 visible
  3109. <Spawn-215472>: Making ped number -1 non peristent
  3110. <PersistentCounter>: Current Number Of Persistent Items 10
  3111. <Spawn-215472>: Spawned sucessfully!
  3112. <Spawn-215472>: do stuck check
  3113. <GenerateSpawnPos>: Not on a road!
  3114. <VehicleMonitor>: Spawn-215472 Army LEWD found in spawn queue
  3115. <SetBlip>: Setting blip now... with text:"LEWD"
  3116. <Blip Text>: setting blip text to LEWD
  3117. <test>: adding entity to blip rotate list
  3118. <VehicleMonitor>: Spawn-168919 Military Patriot (Armed) found in spawn queue
  3119. <VehicleMonitor>: Spawn-144624 Army LEWD found in spawn queue
  3120. <VehicleMonitor>: Spawn-214447 Rhino Tank found in spawn queue
  3121. <VehicleMonitor>: Spawn-164863 Military Patriot found in spawn queue
  3122. <Entitymonitor>: 6 Ambient vehicles were found and monitored
  3123. <GenerateSpawnPos>: Not on a road!
  3124. <162785>: Vehicle or driver no longer exists or is dead. stopping AI in 5 seconds.
  3125. <PersistentCounter>: 0x2EA68690 was made non-persistent but isn't in the PersistentEntitySet
  3126. <PersistentCounter>: 0x0 was made non-persistent but isn't in the PersistentEntitySet
  3127. <GenerateSpawnPos>: Not on a road!
  3128. <SixStarResponse>: spawnerTag: Tank6
  3129. <GetRandomVGroup>: Selected Vgroup military_rhino, Currently Spawned 1 | in Queue 0 | Max Spawns 2
  3130. <GetRandomVGroup>: Selected Vgroup military_rhino contains following vehicles:
  3131. <GetRandomVGroup>: rhino
  3132. <Spawn-217489>: Spawn has 0 juggs
  3133. <Spawn-217489>: Added a Rhino from VGroup military_rhino to spawn at 216067
  3134. <GenerateSpawnPos>: Not on a road!
  3135. <RemoveEntity>: Removing entity now
  3136. <PersistentCounter>: 0x0 was made non-persistent but isn't in the PersistentEntitySet
  3137. <PersistentCounter>: 0x72C0CAD2 was made non-persistent but isn't in the PersistentEntitySet
  3138. <PersistentCounter>: 0x175A7022 was made non-persistent but isn't in the PersistentEntitySet
  3139. <RemoveEntity>: Removing entity now
  3140. <PersistentCounter>: 0x175A7022 was made non-persistent but isn't in the PersistentEntitySet
  3141. <RemoveEntity>: Removing entity now
  3142. <PersistentCounter>: 0x0 was made non-persistent but isn't in the PersistentEntitySet
  3143. <RemoveEntity>: Removing entity now
  3144. <PersistentCounter>: 0x0 was made non-persistent but isn't in the PersistentEntitySet
  3145. <Entitymonitor>: 21 peds were found and processed
  3146. <GenerateSpawnPos>: Not on a road!
  3147. <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
  3148. <VehicleMonitor>: Spawn-215472 Army LEWD found in spawn queue
  3149. <VehicleMonitor>: Spawn-168919 Military Patriot (Armed) found in spawn queue
  3150. <VehicleMonitor>: Spawn-144624 Army LEWD found in spawn queue
  3151. <VehicleMonitor>: Spawn-214447 Rhino Tank found in spawn queue
  3152. <VehicleMonitor>: Spawn-164863 Military Patriot found in spawn queue
  3153. <Entitymonitor>: 5 Ambient vehicles were found and monitored
  3154. <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
  3155. <SpawnQueueMonitor>: Queue count: 3, currently spawning: no, current time = 218173
  3156. <SpawnQueueMonitor>: Spawn: military_hunter, Delete? false, CreateAt 215049
  3157. <Spawn-216483>: Spawning a Hunter(Hunter) now, Time:215049 Current:218173 | QueueSize: 2
  3158. <GivePedWeapons!>: No weapons were specified for this ped! 0xBC92E96
  3159. <PersistentCounter>: Added entity GTA.Ped with model 0xBC92E96 to PersistentEntitySet. Current Number Of Persistent Items 11
  3160. <GivePedWeapons!>: No weapons were specified for this ped! 0xBC92E96
  3161. <PersistentCounter>: Added entity GTA.Ped with model 0xBC92E96 to PersistentEntitySet. Current Number Of Persistent Items 12
  3162. <Createpeds>: Seat 1 isn't free
  3163. <Createpeds>: Seat 2 isn't free
  3164. <Spawn-216483>: Unable to spawn all peds for this retrying in 5 seconds...
  3165. <RemoveEntity>: Removing entity now
  3166. <PersistentCounter>: Current Number Of Persistent Items 11
  3167. <RemoveEntity>: Removing entity now
  3168. <PersistentCounter>: Current Number Of Persistent Items 10
  3169. <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
  3170. <GenerateSpawnPos>: Not on a road!
  3171. <SixStarResponse>: spawnerTag: Tank6
  3172. <GetRandomVGroup>: Selected Vgroup military_juggernaut, Currently Spawned 0 | in Queue 0 | Max Spawns 1
  3173. <GetRandomVGroup>: Selected Vgroup military_juggernaut contains following vehicles:
  3174. <GetRandomVGroup>: insurgentjuggernaut
  3175. <Spawn-218491>: Spawn has 2 juggs
  3176. <Spawn-218491>: Added a Insurgent2 from VGroup military_juggernaut to spawn at 217075
  3177. <GenerateSpawnPos>: Not on a road!
  3178. <PersistentCounter>: 0x72C0CAD2 was made non-persistent but isn't in the PersistentEntitySet
  3179. <Entitymonitor>: 18 peds were found and processed
  3180. <GenerateSpawnPos>: Not on a road!
  3181. <162785>: Vehicle or driver no longer exists or is dead. stopping AI in 5 seconds.
  3182. <PersistentCounter>: 0x2EA68690 was made non-persistent but isn't in the PersistentEntitySet
  3183. <PersistentCounter>: 0x0 was made non-persistent but isn't in the PersistentEntitySet
  3184. <GenerateSpawnPos>: Not on a road!
  3185. <VehicleMonitor>: Spawn-215472 Army LEWD found in spawn queue
  3186. <VehicleMonitor>: Spawn-168919 Military Patriot (Armed) found in spawn queue
  3187. <VehicleMonitor>: Spawn-144624 Army LEWD found in spawn queue
  3188. <VehicleMonitor>: Spawn-214447 Rhino Tank found in spawn queue
  3189. <VehicleMonitor>: Spawn-164863 Military Patriot found in spawn queue
  3190. <Entitymonitor>: 5 Ambient vehicles were found and monitored
  3191. <GenerateSpawnPos>: Not on a road!
  3192. <SpawnQueueMonitor>: Queue count: 4, currently spawning: no, current time = 219185
  3193. <SpawnQueueMonitor>: Spawn: military_rhino, Delete? false, CreateAt 216067
  3194. <Spawn-217489>: Spawning a Rhino(Rhino) now, Time:216067 Current:219185 | QueueSize: 3
  3195. <GenerateSpawnPos>: Not on a road!
  3196. <GenerateSpawnPos-Spawn-217489>: Player is not on hwy
  3197. <GenerateSpawnPos-Spawn-217489>: Current Street: Alhambra Dr
  3198. <GenerateSpawnPos-Spawn-217489>: Current Zone: SANDY
  3199. <SpawnAheadChance-Spawn-217489>: Odds: 0.5 | Results: 0.119770549759162 | This will spawn in front
  3200. <AdjustDistance-Spawn-217489>: Spawning Distance was adjusted from 188 to 216.2 because the player is going 16.77912mps (or is on foot)
  3201. <GenerateSpawnPos-Spawn-217489>: Finding Road spawn point
  3202. <GenerateSpawnPos>: Not on a road!
  3203. <GenerateSpawnPos-Spawn-217489>: Finding Road spawn point
  3204. <GenerateSpawnPos-Spawn-217489>: Uh oh, the desired Position is too close to the last used postion. Used position:X:2112.5 Y:3619.5 Z:37.84375 Last position:X:2112.5 Y:3619.5 Z:37.84375 Distance:0. Getting a new spawn point...
  3205. <GenerateSpawnPos>: Not on a road!
  3206. <GenerateSpawnPos-Spawn-217489>: Player is not on hwy
  3207. <GenerateSpawnPos-Spawn-217489>: Current Street: Alhambra Dr
  3208. <GenerateSpawnPos-Spawn-217489>: Current Zone: SANDY
  3209. <SpawnAheadChance-Spawn-217489>: Odds: 0.5 | Results: 0.913242331665588 | This will spawn behind.
  3210. <AdjustDistance-Spawn-217489>: Spawning Distance was adjusted from 553 to 470.05 because the player is going 16.69981mps (or is on foot)
  3211. <GenerateSpawnPos-Spawn-217489>: Finding Road spawn point
  3212. <GenerateSpawnPos-Spawn-217489>: FinalPos vector: X:1454.25 Y:3724.25 Z:32.625
  3213. <GenerateSpawnPos-Spawn-217489>: FinalPos is on street: Marina Dr
  3214. <PersistentCounter>: Added entity GTA.Ped with model 0x72C0CAD2 to PersistentEntitySet. Current Number Of Persistent Items 11
  3215. <Spawn-217489>: Passenger Count: 1
  3216. <PersistentCounter>: Added entity GTA.Vehicle with model 0x2EA68690 to PersistentEntitySet. Current Number Of Persistent Items 12
  3217. <AIScript-Main>: adding Rhino Tank to AI queue.
  3218. <GroundAI>: Setting initial Ground AI. CurrentWeapon:
  3219. <AIScript>: New Rhino Tank added to the AI Queue sucessfully
  3220. <Spawn-217489>: check distance
  3221. <Spawn-217489>: check IsUpright
  3222. <Spawn-217489>: make vehicle visible
  3223. <Spawn-217489>: make peds visible & non persistent
  3224. <Spawn-217489>: Making ped number -1 visible
  3225. <Spawn-217489>: Making ped number -1 non peristent
  3226. <PersistentCounter>: Current Number Of Persistent Items 11
  3227. <Spawn-217489>: Spawned sucessfully!
  3228. <Spawn-217489>: do stuck check
  3229. <GenerateSpawnPos>: Not on a road!
  3230. <SixStarResponse>: spawnerTag: Tank6
  3231. <GetRandomVGroup>: Selected Vgroup military_hunter, Currently Spawned 0 | in Queue 0 | Max Spawns 1
  3232. <GetRandomVGroup>: Selected Vgroup military_hunter contains following vehicles:
  3233. <GetRandomVGroup>: hunter
  3234. <Spawn-219500>: Spawn has 0 juggs
  3235. <Spawn-219500>: Added a Hunter from VGroup military_hunter to spawn at 217170
  3236. <GenerateSpawnPos>: Not on a road!
  3237. <PersistentCounter>: 0x72C0CAD2 was made non-persistent but isn't in the PersistentEntitySet
  3238. <RemoveEntity>: Removing entity now
  3239. <PersistentCounter>: 0x72C0CAD2 was made non-persistent but isn't in the PersistentEntitySet
  3240. <RemoveEntity>: Removing entity now
  3241. <PersistentCounter>: 0x72C0CAD2 was made non-persistent but isn't in the PersistentEntitySet
  3242. <RemoveEntity>: Removing entity now
  3243. <PersistentCounter>: 0x72C0CAD2 was made non-persistent but isn't in the PersistentEntitySet
  3244. <Entitymonitor>: 18 peds were found and processed
  3245. <GenerateSpawnPos>: Not on a road!
  3246. <Spawn-142616>: Delete Time has been reached for this vehicle Crusader
  3247. <Spawn-142616>: Deleting vehicle Military Patriot
  3248. <RemoveEntity>: Removing entity now
  3249. <PersistentCounter>: 0x132D5A1A was made non-persistent but isn't in the PersistentEntitySet
  3250. <Spawn-142616>: Vehicle is now deleted, removing from spawnedVehicle list
  3251. <GenerateSpawnPos>: Not on a road!
  3252. <181487>: Vehicle or driver no longer exists or is dead. stopping AI in 5 seconds.
  3253. <PersistentCounter>: Current Number Of Persistent Items 10
  3254. <PersistentCounter>: 0x72C0CAD2 was made non-persistent but isn't in the PersistentEntitySet
  3255. <GenerateSpawnPos>: Not on a road!
  3256. <VehicleMonitor>: Spawn-217489 Rhino Tank found in spawn queue
  3257. <SetBlip>: Setting blip now... with text:"Rhino"
  3258. <Blip Text>: setting blip text to Rhino
  3259. <test>: adding entity to blip rotate list
  3260. <VehicleMonitor>: Spawn-215472 Army LEWD found in spawn queue
  3261. <VehicleMonitor>: Spawn-168919 Military Patriot (Armed) found in spawn queue
  3262. <VehicleMonitor>: Spawn-144624 Army LEWD found in spawn queue
  3263. <ShouldIDelete>: Spawn-144624Army LEWD is considered dead
  3264. <ShouldIDelete>: Army LEWD has no alive or existing peds
  3265. <Army LEWD>: Moving Vehicle Army LEWD to Delete Queue.
  3266. <Spawn-144624>: Adding this vehicle to the delete queue: lewd
  3267. <PersistentCounter>: 0x2414C9AC was made non-persistent but isn't in the PersistentEntitySet
  3268. <Spawn-144624>: added this vehicle to the delete queue: lewd
  3269. <VehicleMonitor>: Spawn-214447 Rhino Tank found in spawn queue
  3270. <VehicleMonitor>: Spawn-164863 Military Patriot found in spawn queue
  3271. <Entitymonitor>: 6 Ambient vehicles were found and monitored
  3272. <GenerateSpawnPos>: Not on a road!
  3273. <SixStarResponse>: spawnerTag: Tank6
  3274. <GetRandomVGroup>: Selected Vgroup military_lewd, Currently Spawned 1 | in Queue 0 | Max Spawns 2
  3275. <GetRandomVGroup>: Selected Vgroup military_lewd contains following vehicles:
  3276. <GetRandomVGroup>: lewd
  3277. <Spawn-220515>: Spawn has 0 juggs
  3278. <Spawn-220515>: Added a lewd from VGroup military_lewd to spawn at 224310
  3279. <GenerateSpawnPos>: Not on a road!
  3280. <PersistentCounter>: 0x72C0CAD2 was made non-persistent but isn't in the PersistentEntitySet
  3281. <Entitymonitor>: 17 peds were found and processed
  3282. <GenerateSpawnPos>: Not on a road!
  3283. <181487>: Vehicle or driver no longer exists or is dead. stopping AI in 5 seconds.
  3284. <PersistentCounter>: 0x2414C9AC was made non-persistent but isn't in the PersistentEntitySet
  3285. <PersistentCounter>: 0x72C0CAD2 was made non-persistent but isn't in the PersistentEntitySet
  3286. <GenerateSpawnPos>: Not on a road!
  3287. <162785>: Vehicle or driver no longer exists or is dead. stopping AI in 5 seconds.
  3288. <PersistentCounter>: 0x2EA68690 was made non-persistent but isn't in the PersistentEntitySet
  3289. <PersistentCounter>: 0x0 was made non-persistent but isn't in the PersistentEntitySet
  3290. <GenerateSpawnPos>: Not on a road!
  3291. <VehicleMonitor>: Spawn-217489 Rhino Tank found in spawn queue
  3292. <VehicleMonitor>: Spawn-215472 Army LEWD found in spawn queue
  3293. <VehicleMonitor>: Spawn-168919 Military Patriot (Armed) found in spawn queue
  3294. <VehicleMonitor>: Spawn-214447 Rhino Tank found in spawn queue
  3295. <VehicleMonitor>: Spawn-164863 Military Patriot found in spawn queue
  3296. <Entitymonitor>: 7 Ambient vehicles were found and monitored
  3297. <SpawnQueueMonitor>: Queue count: 5, currently spawning: no, current time = 221118
  3298. <SpawnQueueMonitor>: Spawn: military_juggernaut, Delete? false, CreateAt 217075
  3299. <Spawn-218491>: Spawning a Insurgent2(Insurgent2) now, Time:217075 Current:221118 | QueueSize: 4
  3300. <GenerateSpawnPos>: Not on a road!
  3301. <GenerateSpawnPos-Spawn-218491>: Player is not on hwy
  3302. <GenerateSpawnPos-Spawn-218491>: Current Street: East Joshua Road
  3303. <GenerateSpawnPos-Spawn-218491>: Current Zone: SANDY
  3304. <SpawnAheadChance-Spawn-218491>: Odds: 0.5 | Results: 0.565289742110898 | This will spawn behind.
  3305. <AdjustDistance-Spawn-218491>: Spawning Distance was adjusted from 156 to 132.6 because the player is going 15.54489mps (or is on foot)
  3306. <GenerateSpawnPos-Spawn-218491>: Finding Road spawn point
  3307. <GenerateSpawnPos-Spawn-218491>: FinalPos vector: X:1835 Y:3762.75 Z:32.40625
  3308. <GenerateSpawnPos-Spawn-218491>: FinalPos is on street: Armadillo Ave
  3309. <PersistentCounter>: Added entity GTA.Ped with model 0x72C0CAD2 to PersistentEntitySet. Current Number Of Persistent Items 11
  3310. <PersistentCounter>: Added entity GTA.Ped with model 0x72C0CAD2 to PersistentEntitySet. Current Number Of Persistent Items 12
  3311. <GenerateSpawnPos>: Not on a road!
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