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- <>: SSR version 3.1.1.0
- <>: ------------------------------------
- <>: New Game Detected...
- <>:
- <SixStarResponse>: Main Thread: Initialized
- <>:
- <Startup>: -------------------------
- <Startup>: Config directory: F:\steam\steamapps\common\Grand Theft Auto V\scripts\SixStarResponse
- <Startup>: Found configuration file: F:\steam\steamapps\common\Grand Theft Auto V\scripts\SixStarResponse\SixStarResponse.ini
- <Startup>: Main Script settings successfully loaded from INI
- <ResponsePeds>: Getting Ped XML...
- <ResponsePeds>: F:\steam\steamapps\common\Grand Theft Auto V\scripts\SixStarResponse\ResponsePeds.xml found! Loading Ped Data...
- <ResponsePeds>: Ped Data loaded, 78 Peds available to spawn.
- <ResponseVehicles>: Getting Response Vehicle XML...
- <ResponseVehicles>: F:\steam\steamapps\common\Grand Theft Auto V\scripts\SixStarResponse\ResponseVehicles.xml found! Loading Vehicle Data...
- <ResponseVehicles>: Vehicle Data loaded, 148 vehicles available to spawn...
- <ResponseAI>: Getting AI XML...
- <ResponseAI>: F:\steam\steamapps\common\Grand Theft Auto V\scripts\SixStarResponse\ResponseAI.xml found! Loading AI Data...
- <ResponseAI>: AI Data loaded, 11 Vehicles available to control.
- <VehicleGroups>: Getting Vehicle Groups XML...
- <ResponseAI>: F:\steam\steamapps\common\Grand Theft Auto V\scripts\SixStarResponse\VehicleGroups.xml found! Loading Vehicle Group Data...
- <VehicleGroups>: Vgroup Data loaded, 50 Vgroups available to spawn.
- <ResponseLocations>: Loading Locations...
- <ResponseLocations>: Location Data loaded, 24 Locations available to spawn.
- <ResponseZones>: Getting Response Zone XML...
- <ResponseZones>: F:\steam\steamapps\common\Grand Theft Auto V\scripts\SixStarResponse\ResponseZones.xml found! Loading ResponseZones Data...
- <ResponseZones>: ResponseZones loaded. 9 zones added
- <VehicleClass>: Loading Vehicle Classes
- <VehicleClass>: Class Data loaded, 9 Classes available.
- <SixStar_SpawnQueue>: SpawnQueue Thread: Initialized. Interval: 1000ms
- <AISUB:>: Tickrate changed to : 1000
- <GenerateSpawnPos>: Not on a road!
- <Entitymonitor>: 0 Ambient vehicles were found and monitored
- <SpawnQueueMonitor>: Queue count: 0, currently spawning: no, current time = 13433
- <GenerateSpawnPos>: Not on a road!
- <SpawnQueueMonitor>: Queue count: 0, currently spawning: no, current time = 14483
- <GenerateSpawnPos>: Not on a road!
- <Entitymonitor>: 0 peds were found and processed
- <GenerateSpawnPos>: Not on a road!
- <SpawnQueueMonitor>: Queue count: 0, currently spawning: no, current time = 15483
- <GenerateSpawnPos>: Not on a road!
- <Entitymonitor>: 0 Ambient vehicles were found and monitored
- <SpawnQueueMonitor>: Queue count: 0, currently spawning: no, current time = 15658
- <GenerateSpawnPos>: Not on a road!
- <SpawnQueueMonitor>: Queue count: 0, currently spawning: no, current time = 16649
- <GenerateSpawnPos>: Not on a road!
- <Entitymonitor>: 1 peds were found and processed
- <GenerateSpawnPos>: Not on a road!
- <SpawnQueueMonitor>: Queue count: 0, currently spawning: no, current time = 17650
- <GenerateSpawnPos>: Not on a road!
- <SixStar_EntityMonitor>: PopCycle Monitor found Sheriff Stanier from vinfo bcsocar
- <Createpeds>: Seat -1 isn't free
- <PersistentCounter>: Added entity GTA.Ped with model 0xB144F9B9 to PersistentEntitySet. Current Number Of Persistent Items 1
- <PersistentCounter>: Current Number Of Persistent Items 0
- <Entitymonitor>: 1 Ambient vehicles were found and monitored
- <SpawnQueueMonitor>: Queue count: 0, currently spawning: no, current time = 18654
- <GenerateSpawnPos>: Not on a road!
- <SpawnQueueMonitor>: Queue count: 0, currently spawning: no, current time = 19704
- <GenerateSpawnPos>: Not on a road!
- <Entitymonitor>: 1 peds were found and processed
- <GenerateSpawnPos>: Not on a road!
- <SpawnQueueMonitor>: Queue count: 0, currently spawning: no, current time = 20707
- <GenerateSpawnPos>: Not on a road!
- <Entitymonitor>: 1 Ambient vehicles were found and monitored
- <SpawnQueueMonitor>: Queue count: 0, currently spawning: no, current time = 21708
- <GenerateSpawnPos>: Not on a road!
- <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
- <SpawnQueueMonitor>: Queue count: 0, currently spawning: no, current time = 22710
- <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
- <Entitymonitor>: 2 peds were found and processed
- <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
- <SpawnQueueMonitor>: Queue count: 0, currently spawning: no, current time = 23710
- <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
- <GenerateSpawnPos>: Not on a road!
- <Entitymonitor>: 1 Ambient vehicles were found and monitored
- <SpawnQueueMonitor>: Queue count: 0, currently spawning: no, current time = 24720
- <GenerateSpawnPos>: Not on a road!
- <SpawnQueueMonitor>: Queue count: 0, currently spawning: no, current time = 25594
- <Entitymonitor>: 2 peds were found and processed
- <GenerateSpawnPos>: Not on a road!
- <SpawnQueueMonitor>: Queue count: 0, currently spawning: no, current time = 26657
- <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
- <Entitymonitor>: 1 Ambient vehicles were found and monitored
- <SpawnQueueMonitor>: Queue count: 0, currently spawning: no, current time = 27486
- <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
- <SpawnQueueMonitor>: Queue count: 0, currently spawning: no, current time = 28502
- <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
- <Entitymonitor>: 2 peds were found and processed
- <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
- <SpawnQueueMonitor>: Queue count: 0, currently spawning: no, current time = 29502
- <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
- <Entitymonitor>: 1 Ambient vehicles were found and monitored
- <SpawnQueueMonitor>: Queue count: 0, currently spawning: no, current time = 30503
- <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
- <SpawnQueueMonitor>: Queue count: 0, currently spawning: no, current time = 31516
- <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
- <Entitymonitor>: 2 peds were found and processed
- <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
- <SpawnQueueMonitor>: Queue count: 0, currently spawning: no, current time = 32521
- <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
- <Entitymonitor>: 1 Ambient vehicles were found and monitored
- <WantedThreshold>: Threshold:0 Max Wanted Level: 5
- <SpawnQueueMonitor>: Queue count: 0, currently spawning: no, current time = 33537
- <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
- <SpawnQueueMonitor>: Queue count: 0, currently spawning: no, current time = 34542
- <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
- <Entitymonitor>: 2 peds were found and processed
- <GenerateSpawnPos>: Not on a road!
- <SpawnQueueMonitor>: Queue count: 0, currently spawning: no, current time = 35557
- <GenerateSpawnPos>: Not on a road!
- <Entitymonitor>: 1 Ambient vehicles were found and monitored
- <SpawnQueueMonitor>: Queue count: 0, currently spawning: no, current time = 36572
- <GenerateSpawnPos>: Not on a road!
- <SpawnQueueMonitor>: Queue count: 0, currently spawning: no, current time = 37576
- <GenerateSpawnPos>: Not on a road!
- <Entitymonitor>: 2 peds were found and processed
- <GenerateSpawnPos>: Not on a road!
- <SpawnQueueMonitor>: Queue count: 0, currently spawning: no, current time = 38579
- <GenerateSpawnPos>: Not on a road!
- <Entitymonitor>: 1 Ambient vehicles were found and monitored
- <SpawnQueueMonitor>: Queue count: 0, currently spawning: no, current time = 39582
- <GenerateSpawnPos>: Not on a road!
- <SpawnQueueMonitor>: Queue count: 0, currently spawning: no, current time = 40585
- <GenerateSpawnPos>: Not on a road!
- <Entitymonitor>: 2 peds were found and processed
- <GenerateSpawnPos>: Not on a road!
- <SpawnQueueMonitor>: Queue count: 0, currently spawning: no, current time = 41586
- <GenerateSpawnPos>: Not on a road!
- <Entitymonitor>: 1 Ambient vehicles were found and monitored
- <GenerateSpawnPos>: Not on a road!
- <SpawnQueueMonitor>: Queue count: 0, currently spawning: no, current time = 42600
- <GenerateSpawnPos>: Not on a road!
- <SpawnQueueMonitor>: Queue count: 0, currently spawning: no, current time = 43602
- <True>: ZCoord secondCheck
- <Entitymonitor>: 2 peds were found and processed
- <GenerateSpawnPos>: Not on a road!
- <SixStarResponse>: ground: X:1751.376 Y:3619.282 Z:33.66309
- <SixStarResponse>: water: X:1751.376 Y:3619.282 Z:33.66302
- <SixStarResponse>: deepEnough: False
- <SixStarResponse>: waterdepth: 6.103516E-05
- <GenerateSpawnPos>: Not on a road!
- <SpawnQueueMonitor>: Queue count: 0, currently spawning: no, current time = 44605
- <GenerateSpawnPos>: Not on a road!
- <Entitymonitor>: 1 Ambient vehicles were found and monitored
- <GenerateSpawnPos>: Not on a road!
- <SpawnQueueMonitor>: Queue count: 0, currently spawning: no, current time = 45606
- <GenerateSpawnPos>: Not on a road!
- <SpawnQueueMonitor>: Queue count: 0, currently spawning: no, current time = 46615
- <Entitymonitor>: 2 peds were found and processed
- <GenerateSpawnPos>: Not on a road!
- <SpawnQueueMonitor>: Queue count: 0, currently spawning: no, current time = 47626
- <GenerateSpawnPos>: Not on a road!
- <Entitymonitor>: 2 Ambient vehicles were found and monitored
- <GenerateSpawnPos>: Not on a road!
- <SpawnQueueMonitor>: Queue count: 0, currently spawning: no, current time = 48643
- <GenerateSpawnPos>: Not on a road!
- <SpawnQueueMonitor>: Queue count: 0, currently spawning: no, current time = 49644
- <Entitymonitor>: 2 peds were found and processed
- <GenerateSpawnPos>: Not on a road!
- <SpawnQueueMonitor>: Queue count: 0, currently spawning: no, current time = 50648
- <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
- <Entitymonitor>: 2 Ambient vehicles were found and monitored
- <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
- <SpawnQueueMonitor>: Queue count: 0, currently spawning: no, current time = 51650
- <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
- <SpawnQueueMonitor>: Queue count: 0, currently spawning: no, current time = 52655
- <Entitymonitor>: 2 peds were found and processed
- <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
- <SpawnQueueMonitor>: Queue count: 0, currently spawning: no, current time = 53657
- <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
- <Entitymonitor>: 2 Ambient vehicles were found and monitored
- <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
- <SpawnQueueMonitor>: Queue count: 0, currently spawning: no, current time = 54658
- <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
- <SpawnQueueMonitor>: Queue count: 0, currently spawning: no, current time = 55660
- <Entitymonitor>: 2 peds were found and processed
- <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
- <SpawnQueueMonitor>: Queue count: 0, currently spawning: no, current time = 56664
- <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
- <Entitymonitor>: 2 Ambient vehicles were found and monitored
- <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
- <SpawnQueueMonitor>: Queue count: 0, currently spawning: no, current time = 57665
- <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
- <SpawnQueueMonitor>: Queue count: 0, currently spawning: no, current time = 58670
- <Entitymonitor>: 2 peds were found and processed
- <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
- <SpawnQueueMonitor>: Queue count: 0, currently spawning: no, current time = 59674
- <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
- <Entitymonitor>: 2 Ambient vehicles were found and monitored
- <SpawnQueueMonitor>: Queue count: 0, currently spawning: no, current time = 60679
- <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
- <SpawnQueueMonitor>: Queue count: 0, currently spawning: no, current time = 61682
- <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
- <Entitymonitor>: 2 peds were found and processed
- <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
- <SpawnQueueMonitor>: Queue count: 0, currently spawning: no, current time = 62687
- <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
- <Entitymonitor>: 2 Ambient vehicles were found and monitored
- <SpawnQueueMonitor>: Queue count: 0, currently spawning: no, current time = 63692
- <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
- <SpawnQueueMonitor>: Queue count: 0, currently spawning: no, current time = 64697
- <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
- <Entitymonitor>: 2 peds were found and processed
- <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
- <SpawnQueueMonitor>: Queue count: 0, currently spawning: no, current time = 65704
- <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
- <Entitymonitor>: 2 Ambient vehicles were found and monitored
- <SpawnQueueMonitor>: Queue count: 0, currently spawning: no, current time = 66708
- <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
- <SpawnQueueMonitor>: Queue count: 0, currently spawning: no, current time = 67717
- <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
- <Entitymonitor>: 2 peds were found and processed
- <GenerateSpawnPos>: Not on a road!
- <SpawnQueueMonitor>: Queue count: 0, currently spawning: no, current time = 68722
- <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
- <Entitymonitor>: 2 Ambient vehicles were found and monitored
- <SpawnQueueMonitor>: Queue count: 0, currently spawning: no, current time = 69729
- <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
- <SpawnQueueMonitor>: Queue count: 0, currently spawning: no, current time = 70746
- <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
- <Entitymonitor>: 0 peds were found and processed
- <GenerateSpawnPos>: Not on a road!
- <SpawnQueueMonitor>: Queue count: 0, currently spawning: no, current time = 71756
- <GenerateSpawnPos>: Not on a road!
- <Entitymonitor>: 1 Ambient vehicles were found and monitored
- <SpawnQueueMonitor>: Queue count: 0, currently spawning: no, current time = 72771
- <GenerateSpawnPos>: Not on a road!
- <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
- <SpawnQueueMonitor>: Queue count: 0, currently spawning: no, current time = 73783
- <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
- <Entitymonitor>: 0 peds were found and processed
- <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
- <SpawnQueueMonitor>: Queue count: 0, currently spawning: no, current time = 74794
- <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
- <Entitymonitor>: 1 Ambient vehicles were found and monitored
- <SpawnQueueMonitor>: Queue count: 0, currently spawning: no, current time = 75809
- <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
- <SpawnQueueMonitor>: Queue count: 0, currently spawning: no, current time = 76823
- <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
- <Entitymonitor>: 1 peds were found and processed
- <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
- <SpawnQueueMonitor>: Queue count: 0, currently spawning: no, current time = 77827
- <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
- <GenerateSpawnPos>: Not on a road!
- <SixStar_EntityMonitor>: PopCycle Monitor found Sheriff Stanier from vinfo bcsocar
- <Createpeds>: Seat -1 isn't free
- <PersistentCounter>: Added entity GTA.Ped with model 0xB144F9B9 to PersistentEntitySet. Current Number Of Persistent Items 1
- <PersistentCounter>: Current Number Of Persistent Items 0
- <Entitymonitor>: 2 Ambient vehicles were found and monitored
- <SpawnQueueMonitor>: Queue count: 0, currently spawning: no, current time = 78827
- <GenerateSpawnPos>: Not on a road!
- <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
- <SpawnQueueMonitor>: Queue count: 0, currently spawning: no, current time = 79835
- <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
- <Entitymonitor>: 1 peds were found and processed
- <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
- <SpawnQueueMonitor>: Queue count: 0, currently spawning: no, current time = 80842
- <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
- <Entitymonitor>: 2 Ambient vehicles were found and monitored
- <SpawnQueueMonitor>: Queue count: 0, currently spawning: no, current time = 81847
- <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
- <SpawnQueueMonitor>: Queue count: 0, currently spawning: no, current time = 82853
- <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
- <Entitymonitor>: 2 peds were found and processed
- <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
- <SpawnQueueMonitor>: Queue count: 0, currently spawning: no, current time = 83864
- <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
- <Entitymonitor>: 2 Ambient vehicles were found and monitored
- <SpawnQueueMonitor>: Queue count: 0, currently spawning: no, current time = 84880
- <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
- <SpawnQueueMonitor>: Queue count: 0, currently spawning: no, current time = 85886
- <Entitymonitor>: 2 peds were found and processed
- <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
- <SpawnQueueMonitor>: Queue count: 0, currently spawning: no, current time = 86895
- <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
- <Entitymonitor>: 2 Ambient vehicles were found and monitored
- <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
- <SpawnQueueMonitor>: Queue count: 0, currently spawning: no, current time = 87905
- <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
- <Entitymonitor>: 2 peds were found and processed
- <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
- <SixStarResponse>: spawnerTag: CountrySide2
- <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
- <SixStar_SpawnQueue>: CountrySide
- <ChangeLocation>: location: CountrySide Wanted level: TwoStar
- <ChangeLocation>: WantedDict Count: 6
- <ChangeLocation>: selected lvgList: 1
- <NewMax>: New Max for bcso_cop changed to: 3. Min: 3 Max: 3
- <CreateSpawnQueueItem>: Max juggs for this location: 0
- <GetRandomVGroup>: Selected Vgroup bcso_cop, Currently Spawned 0 | in Queue 0 | Max Spawns 3
- <GetRandomVGroup>: Selected Vgroup bcso_cop contains following vehicles:
- <GetRandomVGroup>: bcsocar
- <GetRandomVGroup>: bcsocar2
- <GetRandomVGroup>: bcsocar3
- <GetRandomVGroup>: bcsocar4
- <GetRandomVGroup>: bcsocar5
- <GetRandomVGroup>: bcsobike
- <SixStar_SpawnQueue>: New Max Vehicles: 3
- <Sleeper>: SpawnMin:15|SpawnMax:30|RespawnMin:20|RespawnMax40|Using:34
- <Spawn-88180>: Spawn has 0 juggs
- <Spawn-88180>: Added a Sheriff3 from VGroup bcso_cop to spawn at 122180
- <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
- <Entitymonitor>: 2 Ambient vehicles were found and monitored
- <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
- <SpawnQueueMonitor>: Queue count: 1, currently spawning: no, current time = 88913
- <SpawnQueueMonitor>: Spawn: bcso_cop, Delete? false, CreateAt 122180
- <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
- <Entitymonitor>: 2 peds were found and processed
- <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
- <SixStarResponse>: spawnerTag: CountrySide2
- <GetRandomVGroup>: Selected Vgroup bcso_cop, Currently Spawned 0 | in Queue 1 | Max Spawns 3
- <GetRandomVGroup>: Selected Vgroup bcso_cop contains following vehicles:
- <GetRandomVGroup>: bcsocar
- <GetRandomVGroup>: bcsocar2
- <GetRandomVGroup>: bcsocar3
- <GetRandomVGroup>: bcsocar4
- <GetRandomVGroup>: bcsocar5
- <GetRandomVGroup>: bcsobike
- <Sleeper>: SpawnMin:15|SpawnMax:30|RespawnMin:20|RespawnMax40|Using:22
- <Spawn-89218>: Spawn has 0 juggs
- <Spawn-89218>: Added a Sheriff from VGroup bcso_cop to spawn at 111218
- <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
- <Entitymonitor>: 2 Ambient vehicles were found and monitored
- <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
- <SpawnQueueMonitor>: Queue count: 2, currently spawning: no, current time = 89922
- <SpawnQueueMonitor>: Spawn: bcso_cop, Delete? false, CreateAt 111218
- <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
- <Entitymonitor>: 2 peds were found and processed
- <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
- <SixStarResponse>: spawnerTag: CountrySide2
- <GetRandomVGroup>: Selected Vgroup bcso_cop, Currently Spawned 0 | in Queue 2 | Max Spawns 3
- <GetRandomVGroup>: Selected Vgroup bcso_cop contains following vehicles:
- <GetRandomVGroup>: bcsocar
- <GetRandomVGroup>: bcsocar2
- <GetRandomVGroup>: bcsocar3
- <GetRandomVGroup>: bcsocar4
- <GetRandomVGroup>: bcsocar5
- <GetRandomVGroup>: bcsobike
- <Sleeper>: SpawnMin:15|SpawnMax:30|RespawnMin:20|RespawnMax40|Using:33
- <Spawn-90225>: Spawn has 0 juggs
- <Spawn-90225>: Added a Sheriff5 from VGroup bcso_cop to spawn at 123225
- <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
- <Entitymonitor>: 2 Ambient vehicles were found and monitored
- <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
- <SpawnQueueMonitor>: Queue count: 3, currently spawning: no, current time = 90926
- <SpawnQueueMonitor>: Spawn: bcso_cop, Delete? false, CreateAt 111218
- <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
- <SixStarResponse>: spawnerTag: CountrySide2
- <GetRandomVGroup>: No available vspawns to spawn (all full) Current Time:91230
- <GetRandomVGroup>: Vgroup bcso_cop, Currently Spawned 0 | in Queue 3 | Max Spawns 3
- <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
- <Entitymonitor>: 2 peds were found and processed
- <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
- <GenerateSpawnPos>: Not on a road!
- <Entitymonitor>: 2 Ambient vehicles were found and monitored
- <GenerateSpawnPos>: Not on a road!
- <SpawnQueueMonitor>: Queue count: 3, currently spawning: no, current time = 91934
- <SpawnQueueMonitor>: Spawn: bcso_cop, Delete? false, CreateAt 111218
- <GenerateSpawnPos>: Not on a road!
- <SixStarResponse>: spawnerTag: CountrySide3
- <GetRandomVGroup>: No available vspawns to spawn (all full) Current Time:92244
- <GetRandomVGroup>: Vgroup bcso_cop, Currently Spawned 0 | in Queue 3 | Max Spawns 3
- <GenerateSpawnPos>: Not on a road!
- <Entitymonitor>: 2 peds were found and processed
- <GenerateSpawnPos>: Not on a road!
- <Entitymonitor>: 2 Ambient vehicles were found and monitored
- <GenerateSpawnPos>: Not on a road!
- <SpawnQueueMonitor>: Queue count: 3, currently spawning: no, current time = 92948
- <SpawnQueueMonitor>: Spawn: bcso_cop, Delete? false, CreateAt 111218
- <GenerateSpawnPos>: Not on a road!
- <SixStarResponse>: spawnerTag: Tank5
- <GetRandomVGroup>: No available vspawns to spawn (all full) Current Time:93251
- <GetRandomVGroup>: Vgroup bcso_cop, Currently Spawned 0 | in Queue 3 | Max Spawns 3
- <GenerateSpawnPos>: Not on a road!
- <Entitymonitor>: 2 peds were found and processed
- <GenerateSpawnPos>: Not on a road!
- <Entitymonitor>: 2 Ambient vehicles were found and monitored
- <GenerateSpawnPos>: Not on a road!
- <SpawnQueueMonitor>: Queue count: 3, currently spawning: no, current time = 93952
- <SpawnQueueMonitor>: Spawn: bcso_cop, Delete? false, CreateAt 111218
- <GenerateSpawnPos>: Not on a road!
- <SixStarResponse>: spawnerTag: Tank5
- <GetRandomVGroup>: No available vspawns to spawn (all full) Current Time:94253
- <GetRandomVGroup>: Vgroup bcso_cop, Currently Spawned 0 | in Queue 3 | Max Spawns 3
- <GenerateSpawnPos>: Not on a road!
- <Entitymonitor>: 2 peds were found and processed
- <GenerateSpawnPos>: Not on a road!
- <Entitymonitor>: 2 Ambient vehicles were found and monitored
- <GenerateSpawnPos>: Not on a road!
- <SpawnQueueMonitor>: Queue count: 3, currently spawning: no, current time = 94956
- <SpawnQueueMonitor>: Spawn: bcso_cop, Delete? false, CreateAt 111218
- <GenerateSpawnPos>: Not on a road!
- <SixStarResponse>: spawnerTag: Tank5
- <GetRandomVGroup>: No available vspawns to spawn (all full) Current Time:95259
- <GetRandomVGroup>: Vgroup bcso_cop, Currently Spawned 0 | in Queue 3 | Max Spawns 3
- <GenerateSpawnPos>: Not on a road!
- <Entitymonitor>: 2 peds were found and processed
- <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
- <Entitymonitor>: 2 Ambient vehicles were found and monitored
- <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
- <SpawnQueueMonitor>: Queue count: 3, currently spawning: no, current time = 95958
- <SpawnQueueMonitor>: Spawn: bcso_cop, Delete? false, CreateAt 111218
- <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
- <SixStarResponse>: spawnerTag: Tank5
- <GetRandomVGroup>: No available vspawns to spawn (all full) Current Time:96260
- <GetRandomVGroup>: Vgroup bcso_cop, Currently Spawned 0 | in Queue 3 | Max Spawns 3
- <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
- <Entitymonitor>: 2 peds were found and processed
- <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
- <Entitymonitor>: 2 Ambient vehicles were found and monitored
- <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
- <SpawnQueueMonitor>: Queue count: 3, currently spawning: no, current time = 96962
- <SpawnQueueMonitor>: Spawn: bcso_cop, Delete? false, CreateAt 111218
- <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
- <SixStarResponse>: spawnerTag: Tank5
- <GetRandomVGroup>: No available vspawns to spawn (all full) Current Time:97264
- <GetRandomVGroup>: Vgroup bcso_cop, Currently Spawned 0 | in Queue 3 | Max Spawns 3
- <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
- <Entitymonitor>: 2 peds were found and processed
- <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
- <Entitymonitor>: 2 Ambient vehicles were found and monitored
- <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
- <SpawnQueueMonitor>: Queue count: 3, currently spawning: no, current time = 97972
- <SpawnQueueMonitor>: Spawn: bcso_cop, Delete? false, CreateAt 111218
- <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
- <SixStarResponse>: spawnerTag: Tank5
- <GetRandomVGroup>: No available vspawns to spawn (all full) Current Time:98274
- <GetRandomVGroup>: Vgroup bcso_cop, Currently Spawned 0 | in Queue 3 | Max Spawns 3
- <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
- <Entitymonitor>: 2 peds were found and processed
- <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
- <Entitymonitor>: 2 Ambient vehicles were found and monitored
- <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
- <SpawnQueueMonitor>: Queue count: 3, currently spawning: no, current time = 98972
- <SpawnQueueMonitor>: Spawn: bcso_cop, Delete? false, CreateAt 111218
- <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
- <SixStarResponse>: spawnerTag: Tank5
- <SixStarResponse>: Class has been changed! (from:CountrySide2 to:Tank5)
- <SixStarResponse>: Clearing the spawn queue now...
- <SixStar_SpawnQueue>: Tank
- <ChangeLocation>: location: Tank Wanted level: FiveStar
- <ChangeLocation>: WantedDict Count: 6
- <ChangeLocation>: selected lvgList: 5
- <NewMax>: New Max for military changed to: 2. Min: 2 Max: 2
- <NewMax>: New Max for military_gunner changed to: 2. Min: 2 Max: 2
- <NewMax>: New Max for military_lewd changed to: 1. Min: 1 Max: 1
- <NewMax>: New Max for military_hunter changed to: 1. Min: 1 Max: 1
- <NewMax>: New Max for military_rhino changed to: 1. Min: 1 Max: 1
- <CreateSpawnQueueItem>: Max juggs for this location: 0
- <GetRandomVGroup>: Selected Vgroup military, Currently Spawned 0 | in Queue 0 | Max Spawns 2
- <GetRandomVGroup>: Selected Vgroup military contains following vehicles:
- <GetRandomVGroup>: insurgent
- <GetRandomVGroup>: crusader
- <GetRandomVGroup>: barracks3
- <SixStar_SpawnQueue>: New Max Vehicles: 7
- <Spawn-99276>: Spawn has 0 juggs
- <Spawn-99276>: Added a Crusader from VGroup military to spawn at 111218
- <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
- <Entitymonitor>: 2 peds were found and processed
- <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
- <Entitymonitor>: 2 Ambient vehicles were found and monitored
- <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
- <SpawnQueueMonitor>: Queue count: 1, currently spawning: no, current time = 99991
- <SpawnQueueMonitor>: Spawn: military, Delete? false, CreateAt 111218
- <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
- <SixStarResponse>: spawnerTag: Tank5
- <GetRandomVGroup>: Selected Vgroup military, Currently Spawned 0 | in Queue 1 | Max Spawns 2
- <GetRandomVGroup>: Selected Vgroup military contains following vehicles:
- <GetRandomVGroup>: insurgent
- <GetRandomVGroup>: crusader
- <GetRandomVGroup>: barracks3
- <Spawn-100294>: Spawn has 0 juggs
- <Spawn-100294>: Added a Insurgent2 from VGroup military to spawn at 122180
- <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
- <Entitymonitor>: 2 peds were found and processed
- <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
- <Entitymonitor>: 2 Ambient vehicles were found and monitored
- <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
- <SpawnQueueMonitor>: Queue count: 2, currently spawning: no, current time = 101002
- <SpawnQueueMonitor>: Spawn: military, Delete? false, CreateAt 111218
- <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
- <SixStarResponse>: spawnerTag: Tank5
- <GetRandomVGroup>: Selected Vgroup military_hunter, Currently Spawned 0 | in Queue 0 | Max Spawns 1
- <GetRandomVGroup>: Selected Vgroup military_hunter contains following vehicles:
- <GetRandomVGroup>: hunter
- <Spawn-101297>: Spawn has 0 juggs
- <Spawn-101297>: Added a Hunter from VGroup military_hunter to spawn at 123225
- <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
- <ShouldIDeletePed>: Six Star Peds Killed: 0 Threshold: 35
- <PersistentCounter>: 0xB144F9B9 was made non-persistent but isn't in the PersistentEntitySet
- <ShouldIDeletePed>: Six Star Peds Killed: 1 Threshold: 35
- <PersistentCounter>: 0xB144F9B9 was made non-persistent but isn't in the PersistentEntitySet
- <Entitymonitor>: 2 peds were found and processed
- <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
- <Entitymonitor>: 2 Ambient vehicles were found and monitored
- <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
- <SpawnQueueMonitor>: Queue count: 3, currently spawning: no, current time = 102012
- <SpawnQueueMonitor>: Spawn: military, Delete? false, CreateAt 111218
- <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
- <SixStarResponse>: spawnerTag: Tank5
- <GetRandomVGroup>: Selected Vgroup military_gunner, Currently Spawned 0 | in Queue 0 | Max Spawns 2
- <GetRandomVGroup>: Selected Vgroup military_gunner contains following vehicles:
- <GetRandomVGroup>: crusader2
- <Sleeper>: SpawnMin:15|SpawnMax:30|RespawnMin:20|RespawnMax40|Using:33
- <Spawn-102300>: Spawn has 0 juggs
- <Spawn-102300>: Added a Crusader2 from VGroup military_gunner to spawn at 135300
- <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
- <PersistentCounter>: 0xB144F9B9 was made non-persistent but isn't in the PersistentEntitySet
- <Entitymonitor>: 2 peds were found and processed
- <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
- <Entitymonitor>: 2 Ambient vehicles were found and monitored
- <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
- <SpawnQueueMonitor>: Queue count: 4, currently spawning: no, current time = 103014
- <SpawnQueueMonitor>: Spawn: military, Delete? false, CreateAt 111218
- <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
- <SixStarResponse>: spawnerTag: Tank5
- <GetRandomVGroup>: Selected Vgroup military_rhino, Currently Spawned 0 | in Queue 0 | Max Spawns 1
- <GetRandomVGroup>: Selected Vgroup military_rhino contains following vehicles:
- <GetRandomVGroup>: rhino
- <Sleeper>: SpawnMin:15|SpawnMax:30|RespawnMin:20|RespawnMax40|Using:33
- <Spawn-103317>: Spawn has 0 juggs
- <Spawn-103317>: Added a Rhino from VGroup military_rhino to spawn at 136317
- <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
- <PersistentCounter>: 0xB144F9B9 was made non-persistent but isn't in the PersistentEntitySet
- <Entitymonitor>: 2 peds were found and processed
- <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
- <Entitymonitor>: 2 Ambient vehicles were found and monitored
- <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
- <SpawnQueueMonitor>: Queue count: 5, currently spawning: no, current time = 104030
- <SpawnQueueMonitor>: Spawn: military, Delete? false, CreateAt 111218
- <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
- <SixStarResponse>: Disabling SSR
- <SixStarResponse>: Enabling SSR
- <PersistentCounter>: 0xB144F9B9 was made non-persistent but isn't in the PersistentEntitySet
- <Entitymonitor>: 2 peds were found and processed
- <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
- <SpawnQueueMonitor>: Queue count: 0, currently spawning: no, current time = 113070
- <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
- <SpawnQueueMonitor>: Queue count: 0, currently spawning: no, current time = 114074
- <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
- <Entitymonitor>: 2 Ambient vehicles were found and monitored
- <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
- <SpawnQueueMonitor>: Queue count: 0, currently spawning: no, current time = 115077
- <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
- <PersistentCounter>: 0xB144F9B9 was made non-persistent but isn't in the PersistentEntitySet
- <Entitymonitor>: 2 peds were found and processed
- <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
- <SpawnQueueMonitor>: Queue count: 0, currently spawning: no, current time = 116088
- <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
- <SpawnQueueMonitor>: Queue count: 0, currently spawning: no, current time = 117098
- <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
- <Entitymonitor>: 2 Ambient vehicles were found and monitored
- <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
- <GenerateSpawnPos>: Not on a road!
- <SpawnQueueMonitor>: Queue count: 0, currently spawning: no, current time = 118105
- <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
- <PersistentCounter>: 0xB144F9B9 was made non-persistent but isn't in the PersistentEntitySet
- <Entitymonitor>: 2 peds were found and processed
- <GenerateSpawnPos>: Not on a road!
- <SpawnQueueMonitor>: Queue count: 0, currently spawning: no, current time = 119115
- <GenerateSpawnPos>: Not on a road!
- <SpawnQueueMonitor>: Queue count: 0, currently spawning: no, current time = 120124
- <GenerateSpawnPos>: Not on a road!
- <Entitymonitor>: 2 Ambient vehicles were found and monitored
- <GenerateSpawnPos>: Not on a road!
- <SpawnQueueMonitor>: Queue count: 0, currently spawning: no, current time = 121126
- <GenerateSpawnPos>: Not on a road!
- <PersistentCounter>: 0xB144F9B9 was made non-persistent but isn't in the PersistentEntitySet
- <Entitymonitor>: 2 peds were found and processed
- <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
- <SpawnQueueMonitor>: Queue count: 0, currently spawning: no, current time = 122140
- <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
- <SpawnQueueMonitor>: Queue count: 0, currently spawning: no, current time = 123146
- <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
- <Entitymonitor>: 2 Ambient vehicles were found and monitored
- <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
- <GenerateSpawnPos>: Not on a road!
- <SpawnQueueMonitor>: Queue count: 0, currently spawning: no, current time = 124154
- <GenerateSpawnPos>: Not on a road!
- <PersistentCounter>: 0xB144F9B9 was made non-persistent but isn't in the PersistentEntitySet
- <Entitymonitor>: 2 peds were found and processed
- <GenerateSpawnPos>: Not on a road!
- <SpawnQueueMonitor>: Queue count: 0, currently spawning: no, current time = 125167
- <GenerateSpawnPos>: Not on a road!
- <SpawnQueueMonitor>: Queue count: 0, currently spawning: no, current time = 126164
- <GenerateSpawnPos>: Not on a road!
- <Entitymonitor>: 2 Ambient vehicles were found and monitored
- <GenerateSpawnPos>: Not on a road!
- <SpawnQueueMonitor>: Queue count: 0, currently spawning: no, current time = 127184
- <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
- <PersistentCounter>: 0xB144F9B9 was made non-persistent but isn't in the PersistentEntitySet
- <Entitymonitor>: 2 peds were found and processed
- <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
- <SpawnQueueMonitor>: Queue count: 0, currently spawning: no, current time = 128193
- <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
- <SpawnQueueMonitor>: Queue count: 0, currently spawning: no, current time = 129196
- <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
- <Entitymonitor>: 2 Ambient vehicles were found and monitored
- <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
- <SpawnQueueMonitor>: Queue count: 0, currently spawning: no, current time = 130203
- <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
- <PersistentCounter>: 0xB144F9B9 was made non-persistent but isn't in the PersistentEntitySet
- <Entitymonitor>: 2 peds were found and processed
- <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
- <SpawnQueueMonitor>: Queue count: 0, currently spawning: no, current time = 131208
- <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
- <SpawnQueueMonitor>: Queue count: 0, currently spawning: no, current time = 132209
- <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
- <Entitymonitor>: 2 Ambient vehicles were found and monitored
- <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
- <SixStarResponse>: spawnerTag: Tank4
- <SixStar_SpawnQueue>: Tank
- <ChangeLocation>: location: Tank Wanted level: FourStar
- <ChangeLocation>: WantedDict Count: 6
- <ChangeLocation>: selected lvgList: 3
- <NewMax>: New Max for military changed to: 4. Min: 4 Max: 4
- <NewMax>: New Max for military_gunner changed to: 1. Min: 1 Max: 1
- <NewMax>: New Max for military_rhino changed to: 1. Min: 1 Max: 1
- <CreateSpawnQueueItem>: Max juggs for this location: 0
- <GetRandomVGroup>: Selected Vgroup military, Currently Spawned 0 | in Queue 0 | Max Spawns 4
- <GetRandomVGroup>: Selected Vgroup military contains following vehicles:
- <GetRandomVGroup>: insurgent
- <GetRandomVGroup>: crusader
- <GetRandomVGroup>: barracks3
- <SixStar_SpawnQueue>: New Max Vehicles: 6
- <Sleeper>: SpawnMin:15|SpawnMax:30|RespawnMin:20|RespawnMax40|Using:30
- <Spawn-132525>: Spawn has 0 juggs
- <Spawn-132525>: Added a Crusader from VGroup military to spawn at 162525
- <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
- <ShouldIDeletePed>: Six Star Peds Killed: 0 Threshold: 35
- <PersistentCounter>: 0xB144F9B9 was made non-persistent but isn't in the PersistentEntitySet
- <RemoveEntity>: Removing entity now
- <PersistentCounter>: 0xB144F9B9 was made non-persistent but isn't in the PersistentEntitySet
- <ShouldIDeletePed>: Six Star Peds Killed: 1 Threshold: 35
- <PersistentCounter>: 0xB144F9B9 was made non-persistent but isn't in the PersistentEntitySet
- <RemoveEntity>: Removing entity now
- <PersistentCounter>: 0xB144F9B9 was made non-persistent but isn't in the PersistentEntitySet
- <Entitymonitor>: 2 peds were found and processed
- <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
- <SpawnQueueMonitor>: Queue count: 1, currently spawning: no, current time = 133221
- <SpawnQueueMonitor>: Spawn: military, Delete? false, CreateAt 162525
- <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
- <Entitymonitor>: 2 Ambient vehicles were found and monitored
- <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
- <SixStarResponse>: spawnerTag: Tank5
- <GetRandomVGroup>: Selected Vgroup military_gunner, Currently Spawned 0 | in Queue 0 | Max Spawns 1
- <GetRandomVGroup>: Selected Vgroup military_gunner contains following vehicles:
- <GetRandomVGroup>: crusader2
- <Sleeper>: SpawnMin:15|SpawnMax:30|RespawnMin:20|RespawnMax40|Using:28
- <Spawn-133534>: Spawn has 0 juggs
- <Spawn-133534>: Added a Crusader2 from VGroup military_gunner to spawn at 161534
- <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
- <Entitymonitor>: 0 peds were found and processed
- <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
- <SpawnQueueMonitor>: Queue count: 2, currently spawning: no, current time = 134236
- <SpawnQueueMonitor>: Spawn: military_gunner, Delete? false, CreateAt 161534
- <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
- <Entitymonitor>: 2 Ambient vehicles were found and monitored
- <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
- <SixStarResponse>: spawnerTag: Tank5
- <GetRandomVGroup>: Selected Vgroup military, Currently Spawned 0 | in Queue 1 | Max Spawns 4
- <GetRandomVGroup>: Selected Vgroup military contains following vehicles:
- <GetRandomVGroup>: insurgent
- <GetRandomVGroup>: crusader
- <GetRandomVGroup>: barracks3
- <Sleeper>: SpawnMin:15|SpawnMax:30|RespawnMin:20|RespawnMax40|Using:36
- <Spawn-134540>: Spawn has 0 juggs
- <Spawn-134540>: Added a Crusader from VGroup military to spawn at 170540
- <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
- <Entitymonitor>: 0 peds were found and processed
- <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
- <SpawnQueueMonitor>: Queue count: 3, currently spawning: no, current time = 135244
- <SpawnQueueMonitor>: Spawn: military_gunner, Delete? false, CreateAt 161534
- <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
- <Entitymonitor>: 2 Ambient vehicles were found and monitored
- <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
- <GenerateSpawnPos>: Not on a road!
- <SixStarResponse>: spawnerTag: Tank5
- <GetRandomVGroup>: Selected Vgroup military_rhino, Currently Spawned 0 | in Queue 0 | Max Spawns 1
- <GetRandomVGroup>: Selected Vgroup military_rhino contains following vehicles:
- <GetRandomVGroup>: rhino
- <Sleeper>: SpawnMin:15|SpawnMax:30|RespawnMin:20|RespawnMax40|Using:29
- <Spawn-135550>: Spawn has 0 juggs
- <Spawn-135550>: Added a Rhino from VGroup military_rhino to spawn at 164550
- <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
- <Entitymonitor>: 0 peds were found and processed
- <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
- <SpawnQueueMonitor>: Queue count: 4, currently spawning: no, current time = 136251
- <SpawnQueueMonitor>: Spawn: military_gunner, Delete? false, CreateAt 161534
- <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
- <Entitymonitor>: 2 Ambient vehicles were found and monitored
- <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
- <GenerateSpawnPos>: Not on a road!
- <SixStarResponse>: spawnerTag: Tank5
- <GetRandomVGroup>: Selected Vgroup military, Currently Spawned 0 | in Queue 2 | Max Spawns 4
- <GetRandomVGroup>: Selected Vgroup military contains following vehicles:
- <GetRandomVGroup>: insurgent
- <GetRandomVGroup>: crusader
- <GetRandomVGroup>: barracks3
- <Sleeper>: SpawnMin:15|SpawnMax:30|RespawnMin:20|RespawnMax40|Using:34
- <Spawn-136561>: Spawn has 0 juggs
- <Spawn-136561>: Added a Crusader from VGroup military to spawn at 170561
- <GenerateSpawnPos>: Not on a road!
- <Entitymonitor>: 0 peds were found and processed
- <GenerateSpawnPos>: Not on a road!
- <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
- <SpawnQueueMonitor>: Queue count: 5, currently spawning: no, current time = 137264
- <SpawnQueueMonitor>: Spawn: military_gunner, Delete? false, CreateAt 161534
- <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
- <Entitymonitor>: 2 Ambient vehicles were found and monitored
- <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
- <SixStarResponse>: spawnerTag: Tank5
- <GetRandomVGroup>: Selected Vgroup military, Currently Spawned 0 | in Queue 3 | Max Spawns 4
- <GetRandomVGroup>: Selected Vgroup military contains following vehicles:
- <GetRandomVGroup>: insurgent
- <GetRandomVGroup>: crusader
- <GetRandomVGroup>: barracks3
- <Sleeper>: SpawnMin:15|SpawnMax:30|RespawnMin:20|RespawnMax40|Using:34
- <Spawn-137568>: Spawn has 0 juggs
- <Spawn-137568>: Added a Crusader from VGroup military to spawn at 171568
- <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
- <Entitymonitor>: 0 peds were found and processed
- <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
- <GenerateSpawnPos>: Not on a road!
- <SpawnQueueMonitor>: Queue count: 6, currently spawning: no, current time = 138279
- <SpawnQueueMonitor>: Spawn: military_gunner, Delete? false, CreateAt 161534
- <GenerateSpawnPos>: Not on a road!
- <Entitymonitor>: 2 Ambient vehicles were found and monitored
- <GenerateSpawnPos>: Not on a road!
- <SixStarResponse>: spawnerTag: Tank5
- <GetRandomVGroup>: No available vspawns to spawn (all full) Current Time:138573
- <GetRandomVGroup>: Vgroup military, Currently Spawned 0 | in Queue 4 | Max Spawns 4
- <GetRandomVGroup>: Vgroup military_gunner, Currently Spawned 0 | in Queue 1 | Max Spawns 1
- <GetRandomVGroup>: Vgroup military_rhino, Currently Spawned 0 | in Queue 1 | Max Spawns 1
- <GenerateSpawnPos>: Not on a road!
- <Entitymonitor>: 0 peds were found and processed
- <GenerateSpawnPos>: Not on a road!
- <SpawnQueueMonitor>: Queue count: 6, currently spawning: no, current time = 139295
- <SpawnQueueMonitor>: Spawn: military_gunner, Delete? false, CreateAt 161534
- <GenerateSpawnPos>: Not on a road!
- <Entitymonitor>: 2 Ambient vehicles were found and monitored
- <GenerateSpawnPos>: Not on a road!
- <SixStarResponse>: spawnerTag: Tank5
- <SixStarResponse>: Class has been changed! (from:Tank4 to:Tank5)
- <SixStarResponse>: Clearing the spawn queue now...
- <SixStar_SpawnQueue>: Tank
- <ChangeLocation>: location: Tank Wanted level: FiveStar
- <ChangeLocation>: WantedDict Count: 6
- <ChangeLocation>: selected lvgList: 5
- <NewMax>: New Max for military changed to: 2. Min: 2 Max: 2
- <NewMax>: New Max for military_gunner changed to: 2. Min: 2 Max: 2
- <NewMax>: New Max for military_lewd changed to: 1. Min: 1 Max: 1
- <NewMax>: New Max for military_hunter changed to: 1. Min: 1 Max: 1
- <NewMax>: New Max for military_rhino changed to: 1. Min: 1 Max: 1
- <CreateSpawnQueueItem>: Max juggs for this location: 0
- <GetRandomVGroup>: Selected Vgroup military_rhino, Currently Spawned 0 | in Queue 0 | Max Spawns 1
- <GetRandomVGroup>: Selected Vgroup military_rhino contains following vehicles:
- <GetRandomVGroup>: rhino
- <SixStar_SpawnQueue>: New Max Vehicles: 7
- <Spawn-139581>: Spawn has 0 juggs
- <Spawn-139581>: Added a Rhino from VGroup military_rhino to spawn at 161534
- <GenerateSpawnPos>: Not on a road!
- <Entitymonitor>: 0 peds were found and processed
- <GenerateSpawnPos>: Not on a road!
- <SpawnQueueMonitor>: Queue count: 1, currently spawning: no, current time = 140296
- <SpawnQueueMonitor>: Spawn: military_rhino, Delete? false, CreateAt 161534
- <GenerateSpawnPos>: Not on a road!
- <Entitymonitor>: 2 Ambient vehicles were found and monitored
- <GenerateSpawnPos>: Not on a road!
- <SixStarResponse>: spawnerTag: Tank5
- <GetRandomVGroup>: Selected Vgroup military, Currently Spawned 0 | in Queue 0 | Max Spawns 2
- <GetRandomVGroup>: Selected Vgroup military contains following vehicles:
- <GetRandomVGroup>: insurgent
- <GetRandomVGroup>: crusader
- <GetRandomVGroup>: barracks3
- <Spawn-140600>: Spawn has 0 juggs
- <Spawn-140600>: Added a Barracks3 from VGroup military to spawn at 162525
- <GenerateSpawnPos>: Not on a road!
- <Entitymonitor>: 0 peds were found and processed
- <GenerateSpawnPos>: Not on a road!
- <SpawnQueueMonitor>: Queue count: 2, currently spawning: no, current time = 141304
- <SpawnQueueMonitor>: Spawn: military_rhino, Delete? false, CreateAt 161534
- <GenerateSpawnPos>: Not on a road!
- <Entitymonitor>: 2 Ambient vehicles were found and monitored
- <GenerateSpawnPos>: Not on a road!
- <SixStarResponse>: spawnerTag: Tank5
- <GetRandomVGroup>: Selected Vgroup military_gunner, Currently Spawned 0 | in Queue 0 | Max Spawns 2
- <GetRandomVGroup>: Selected Vgroup military_gunner contains following vehicles:
- <GetRandomVGroup>: crusader2
- <Spawn-141607>: Spawn has 0 juggs
- <Spawn-141607>: Added a Crusader2 from VGroup military_gunner to spawn at 164550
- <GenerateSpawnPos>: Not on a road!
- <Entitymonitor>: 0 peds were found and processed
- <GenerateSpawnPos>: Not on a road!
- <SpawnQueueMonitor>: Queue count: 3, currently spawning: no, current time = 142316
- <SpawnQueueMonitor>: Spawn: military_rhino, Delete? false, CreateAt 161534
- <GenerateSpawnPos>: Not on a road!
- <Entitymonitor>: 2 Ambient vehicles were found and monitored
- <GenerateSpawnPos>: Not on a road!
- <SixStarResponse>: spawnerTag: Tank5
- <GetRandomVGroup>: Selected Vgroup military, Currently Spawned 0 | in Queue 1 | Max Spawns 2
- <GetRandomVGroup>: Selected Vgroup military contains following vehicles:
- <GetRandomVGroup>: insurgent
- <GetRandomVGroup>: crusader
- <GetRandomVGroup>: barracks3
- <Spawn-142616>: Spawn has 0 juggs
- <Spawn-142616>: Added a Crusader from VGroup military to spawn at 170540
- <GenerateSpawnPos>: Not on a road!
- <Entitymonitor>: 0 peds were found and processed
- <GenerateSpawnPos>: Not on a road!
- <SpawnQueueMonitor>: Queue count: 4, currently spawning: no, current time = 143321
- <SpawnQueueMonitor>: Spawn: military_rhino, Delete? false, CreateAt 161534
- <GenerateSpawnPos>: Not on a road!
- <Entitymonitor>: 2 Ambient vehicles were found and monitored
- <GenerateSpawnPos>: Not on a road!
- <SixStarResponse>: spawnerTag: Tank5
- <GetRandomVGroup>: Selected Vgroup military_hunter, Currently Spawned 0 | in Queue 0 | Max Spawns 1
- <GetRandomVGroup>: Selected Vgroup military_hunter contains following vehicles:
- <GetRandomVGroup>: hunter
- <Spawn-143622>: Spawn has 0 juggs
- <Spawn-143622>: Added a Hunter from VGroup military_hunter to spawn at 170561
- <GenerateSpawnPos>: Not on a road!
- <Entitymonitor>: 0 peds were found and processed
- <GenerateSpawnPos>: Not on a road!
- <SpawnQueueMonitor>: Queue count: 5, currently spawning: no, current time = 144336
- <SpawnQueueMonitor>: Spawn: military_rhino, Delete? false, CreateAt 161534
- <GenerateSpawnPos>: Not on a road!
- <Entitymonitor>: 2 Ambient vehicles were found and monitored
- <GenerateSpawnPos>: Not on a road!
- <SixStarResponse>: spawnerTag: Tank5
- <GetRandomVGroup>: Selected Vgroup military_lewd, Currently Spawned 0 | in Queue 0 | Max Spawns 1
- <GetRandomVGroup>: Selected Vgroup military_lewd contains following vehicles:
- <GetRandomVGroup>: lewd
- <Spawn-144624>: Spawn has 0 juggs
- <Spawn-144624>: Added a lewd from VGroup military_lewd to spawn at 171568
- <GenerateSpawnPos>: Not on a road!
- <Entitymonitor>: 0 peds were found and processed
- <GenerateSpawnPos>: Not on a road!
- <SpawnQueueMonitor>: Queue count: 6, currently spawning: no, current time = 145345
- <SpawnQueueMonitor>: Spawn: military_rhino, Delete? false, CreateAt 161534
- <GenerateSpawnPos>: Not on a road!
- <Entitymonitor>: 2 Ambient vehicles were found and monitored
- <GenerateSpawnPos>: Not on a road!
- <SixStarResponse>: spawnerTag: Tank5
- <GetRandomVGroup>: Selected Vgroup military_gunner, Currently Spawned 0 | in Queue 1 | Max Spawns 2
- <GetRandomVGroup>: Selected Vgroup military_gunner contains following vehicles:
- <GetRandomVGroup>: crusader2
- <Sleeper>: SpawnMin:15|SpawnMax:30|RespawnMin:20|RespawnMax40|Using:24
- <Spawn-145634>: Spawn has 0 juggs
- <Spawn-145634>: Added a Crusader2 from VGroup military_gunner to spawn at 169634
- <GenerateSpawnPos>: Not on a road!
- <Entitymonitor>: 0 peds were found and processed
- <GenerateSpawnPos>: Not on a road!
- <SpawnQueueMonitor>: Queue count: 7, currently spawning: no, current time = 146348
- <SpawnQueueMonitor>: Spawn: military_rhino, Delete? false, CreateAt 161534
- <GenerateSpawnPos>: Not on a road!
- <Entitymonitor>: 2 Ambient vehicles were found and monitored
- <GenerateSpawnPos>: Not on a road!
- <SixStarResponse>: spawnerTag: Tank5
- <GetRandomVGroup>: No available vspawns to spawn (all full) Current Time:146652
- <GetRandomVGroup>: Vgroup military, Currently Spawned 0 | in Queue 2 | Max Spawns 2
- <GetRandomVGroup>: Vgroup military_gunner, Currently Spawned 0 | in Queue 2 | Max Spawns 2
- <GetRandomVGroup>: Vgroup military_lewd, Currently Spawned 0 | in Queue 1 | Max Spawns 1
- <GetRandomVGroup>: Vgroup military_hunter, Currently Spawned 0 | in Queue 1 | Max Spawns 1
- <GetRandomVGroup>: Vgroup military_rhino, Currently Spawned 0 | in Queue 1 | Max Spawns 1
- <GenerateSpawnPos>: Not on a road!
- <Entitymonitor>: 0 peds were found and processed
- <GenerateSpawnPos>: Not on a road!
- <SpawnQueueMonitor>: Queue count: 7, currently spawning: no, current time = 147352
- <SpawnQueueMonitor>: Spawn: military_rhino, Delete? false, CreateAt 161534
- <GenerateSpawnPos>: Not on a road!
- <Entitymonitor>: 2 Ambient vehicles were found and monitored
- <GenerateSpawnPos>: Not on a road!
- <SixStarResponse>: spawnerTag: Tank5
- <GetRandomVGroup>: No available vspawns to spawn (all full) Current Time:147655
- <GetRandomVGroup>: Vgroup military, Currently Spawned 0 | in Queue 2 | Max Spawns 2
- <GetRandomVGroup>: Vgroup military_gunner, Currently Spawned 0 | in Queue 2 | Max Spawns 2
- <GetRandomVGroup>: Vgroup military_lewd, Currently Spawned 0 | in Queue 1 | Max Spawns 1
- <GetRandomVGroup>: Vgroup military_hunter, Currently Spawned 0 | in Queue 1 | Max Spawns 1
- <GetRandomVGroup>: Vgroup military_rhino, Currently Spawned 0 | in Queue 1 | Max Spawns 1
- <GenerateSpawnPos>: Not on a road!
- <Entitymonitor>: 1 peds were found and processed
- <GenerateSpawnPos>: Not on a road!
- <SpawnQueueMonitor>: Queue count: 7, currently spawning: no, current time = 148356
- <SpawnQueueMonitor>: Spawn: military_rhino, Delete? false, CreateAt 161534
- <GenerateSpawnPos>: Not on a road!
- <Entitymonitor>: 2 Ambient vehicles were found and monitored
- <GenerateSpawnPos>: Not on a road!
- <SixStarResponse>: spawnerTag: Tank5
- <GetRandomVGroup>: No available vspawns to spawn (all full) Current Time:148657
- <GetRandomVGroup>: Vgroup military, Currently Spawned 0 | in Queue 2 | Max Spawns 2
- <GetRandomVGroup>: Vgroup military_gunner, Currently Spawned 0 | in Queue 2 | Max Spawns 2
- <GetRandomVGroup>: Vgroup military_lewd, Currently Spawned 0 | in Queue 1 | Max Spawns 1
- <GetRandomVGroup>: Vgroup military_hunter, Currently Spawned 0 | in Queue 1 | Max Spawns 1
- <GetRandomVGroup>: Vgroup military_rhino, Currently Spawned 0 | in Queue 1 | Max Spawns 1
- <GenerateSpawnPos>: Not on a road!
- <Entitymonitor>: 1 peds were found and processed
- <GenerateSpawnPos>: Not on a road!
- <SpawnQueueMonitor>: Queue count: 7, currently spawning: no, current time = 149357
- <SpawnQueueMonitor>: Spawn: military_rhino, Delete? false, CreateAt 161534
- <GenerateSpawnPos>: Not on a road!
- <Entitymonitor>: 2 Ambient vehicles were found and monitored
- <GenerateSpawnPos>: Not on a road!
- <SixStarResponse>: spawnerTag: Tank5
- <GetRandomVGroup>: No available vspawns to spawn (all full) Current Time:149659
- <GetRandomVGroup>: Vgroup military, Currently Spawned 0 | in Queue 2 | Max Spawns 2
- <GetRandomVGroup>: Vgroup military_gunner, Currently Spawned 0 | in Queue 2 | Max Spawns 2
- <GetRandomVGroup>: Vgroup military_lewd, Currently Spawned 0 | in Queue 1 | Max Spawns 1
- <GetRandomVGroup>: Vgroup military_hunter, Currently Spawned 0 | in Queue 1 | Max Spawns 1
- <GetRandomVGroup>: Vgroup military_rhino, Currently Spawned 0 | in Queue 1 | Max Spawns 1
- <GenerateSpawnPos>: Not on a road!
- <Entitymonitor>: 4 peds were found and processed
- <GenerateSpawnPos>: Not on a road!
- <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
- <SpawnQueueMonitor>: Queue count: 7, currently spawning: no, current time = 150363
- <SpawnQueueMonitor>: Spawn: military_rhino, Delete? false, CreateAt 161534
- <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
- <Entitymonitor>: 2 Ambient vehicles were found and monitored
- <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
- <SixStarResponse>: spawnerTag: Tank5
- <GetRandomVGroup>: No available vspawns to spawn (all full) Current Time:150666
- <GetRandomVGroup>: Vgroup military, Currently Spawned 0 | in Queue 2 | Max Spawns 2
- <GetRandomVGroup>: Vgroup military_gunner, Currently Spawned 0 | in Queue 2 | Max Spawns 2
- <GetRandomVGroup>: Vgroup military_lewd, Currently Spawned 0 | in Queue 1 | Max Spawns 1
- <GetRandomVGroup>: Vgroup military_hunter, Currently Spawned 0 | in Queue 1 | Max Spawns 1
- <GetRandomVGroup>: Vgroup military_rhino, Currently Spawned 0 | in Queue 1 | Max Spawns 1
- <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
- <Entitymonitor>: 4 peds were found and processed
- <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
- <GenerateSpawnPos>: Not on a road!
- <SpawnQueueMonitor>: Queue count: 7, currently spawning: no, current time = 151369
- <SpawnQueueMonitor>: Spawn: military_rhino, Delete? false, CreateAt 161534
- <GenerateSpawnPos>: Not on a road!
- <Entitymonitor>: 2 Ambient vehicles were found and monitored
- <GenerateSpawnPos>: Not on a road!
- <SixStarResponse>: spawnerTag: Tank5
- <GetRandomVGroup>: No available vspawns to spawn (all full) Current Time:151673
- <GetRandomVGroup>: Vgroup military, Currently Spawned 0 | in Queue 2 | Max Spawns 2
- <GetRandomVGroup>: Vgroup military_gunner, Currently Spawned 0 | in Queue 2 | Max Spawns 2
- <GetRandomVGroup>: Vgroup military_lewd, Currently Spawned 0 | in Queue 1 | Max Spawns 1
- <GetRandomVGroup>: Vgroup military_hunter, Currently Spawned 0 | in Queue 1 | Max Spawns 1
- <GetRandomVGroup>: Vgroup military_rhino, Currently Spawned 0 | in Queue 1 | Max Spawns 1
- <GenerateSpawnPos>: Not on a road!
- <Entitymonitor>: 7 peds were found and processed
- <GenerateSpawnPos>: Not on a road!
- <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
- <SpawnQueueMonitor>: Queue count: 7, currently spawning: no, current time = 152385
- <SpawnQueueMonitor>: Spawn: military_rhino, Delete? false, CreateAt 161534
- <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
- <Entitymonitor>: 2 Ambient vehicles were found and monitored
- <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
- <SixStarResponse>: spawnerTag: Tank5
- <GetRandomVGroup>: No available vspawns to spawn (all full) Current Time:152683
- <GetRandomVGroup>: Vgroup military, Currently Spawned 0 | in Queue 2 | Max Spawns 2
- <GetRandomVGroup>: Vgroup military_gunner, Currently Spawned 0 | in Queue 2 | Max Spawns 2
- <GetRandomVGroup>: Vgroup military_lewd, Currently Spawned 0 | in Queue 1 | Max Spawns 1
- <GetRandomVGroup>: Vgroup military_hunter, Currently Spawned 0 | in Queue 1 | Max Spawns 1
- <GetRandomVGroup>: Vgroup military_rhino, Currently Spawned 0 | in Queue 1 | Max Spawns 1
- <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
- <Entitymonitor>: 7 peds were found and processed
- <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
- <SpawnQueueMonitor>: Queue count: 7, currently spawning: no, current time = 153391
- <SpawnQueueMonitor>: Spawn: military_rhino, Delete? false, CreateAt 161534
- <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
- <Entitymonitor>: 2 Ambient vehicles were found and monitored
- <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
- <GenerateSpawnPos>: Not on a road!
- <SixStarResponse>: spawnerTag: Tank5
- <GetRandomVGroup>: No available vspawns to spawn (all full) Current Time:153692
- <GetRandomVGroup>: Vgroup military, Currently Spawned 0 | in Queue 2 | Max Spawns 2
- <GetRandomVGroup>: Vgroup military_gunner, Currently Spawned 0 | in Queue 2 | Max Spawns 2
- <GetRandomVGroup>: Vgroup military_lewd, Currently Spawned 0 | in Queue 1 | Max Spawns 1
- <GetRandomVGroup>: Vgroup military_hunter, Currently Spawned 0 | in Queue 1 | Max Spawns 1
- <GetRandomVGroup>: Vgroup military_rhino, Currently Spawned 0 | in Queue 1 | Max Spawns 1
- <GenerateSpawnPos>: Not on a road!
- <Entitymonitor>: 7 peds were found and processed
- <GenerateSpawnPos>: Not on a road!
- <SpawnQueueMonitor>: Queue count: 7, currently spawning: no, current time = 154407
- <SpawnQueueMonitor>: Spawn: military_rhino, Delete? false, CreateAt 161534
- <GenerateSpawnPos>: Not on a road!
- <Entitymonitor>: 2 Ambient vehicles were found and monitored
- <GenerateSpawnPos>: Not on a road!
- <SixStarResponse>: spawnerTag: Tank5
- <GetRandomVGroup>: No available vspawns to spawn (all full) Current Time:154703
- <GetRandomVGroup>: Vgroup military, Currently Spawned 0 | in Queue 2 | Max Spawns 2
- <GetRandomVGroup>: Vgroup military_gunner, Currently Spawned 0 | in Queue 2 | Max Spawns 2
- <GetRandomVGroup>: Vgroup military_lewd, Currently Spawned 0 | in Queue 1 | Max Spawns 1
- <GetRandomVGroup>: Vgroup military_hunter, Currently Spawned 0 | in Queue 1 | Max Spawns 1
- <GetRandomVGroup>: Vgroup military_rhino, Currently Spawned 0 | in Queue 1 | Max Spawns 1
- <GenerateSpawnPos>: Not on a road!
- <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
- <ShouldIDeletePed>: Six Star Peds Killed: 2 Threshold: 35
- <PersistentCounter>: 0x486622D2 was made non-persistent but isn't in the PersistentEntitySet
- <ShouldIDeletePed>: Six Star Peds Killed: 3 Threshold: 35
- <PersistentCounter>: 0x486622D2 was made non-persistent but isn't in the PersistentEntitySet
- <ShouldIDeletePed>: Six Star Peds Killed: 4 Threshold: 35
- <PersistentCounter>: 0x486622D2 was made non-persistent but isn't in the PersistentEntitySet
- <Entitymonitor>: 7 peds were found and processed
- <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
- <SpawnQueueMonitor>: Queue count: 7, currently spawning: no, current time = 155424
- <SpawnQueueMonitor>: Spawn: military_rhino, Delete? false, CreateAt 161534
- <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
- <Entitymonitor>: 2 Ambient vehicles were found and monitored
- <SixStarResponse>: spawnerTag: Tank5
- <GetRandomVGroup>: No available vspawns to spawn (all full) Current Time:155714
- <GetRandomVGroup>: Vgroup military, Currently Spawned 0 | in Queue 2 | Max Spawns 2
- <GetRandomVGroup>: Vgroup military_gunner, Currently Spawned 0 | in Queue 2 | Max Spawns 2
- <GetRandomVGroup>: Vgroup military_lewd, Currently Spawned 0 | in Queue 1 | Max Spawns 1
- <GetRandomVGroup>: Vgroup military_hunter, Currently Spawned 0 | in Queue 1 | Max Spawns 1
- <GetRandomVGroup>: Vgroup military_rhino, Currently Spawned 0 | in Queue 1 | Max Spawns 1
- <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
- <GenerateSpawnPos>: Not on a road!
- <PersistentCounter>: 0x486622D2 was made non-persistent but isn't in the PersistentEntitySet
- <RemoveEntity>: Removing entity now
- <PersistentCounter>: 0x486622D2 was made non-persistent but isn't in the PersistentEntitySet
- <Entitymonitor>: 5 peds were found and processed
- <GenerateSpawnPos>: Not on a road!
- <SpawnQueueMonitor>: Queue count: 7, currently spawning: no, current time = 156435
- <SpawnQueueMonitor>: Spawn: military_rhino, Delete? false, CreateAt 161534
- <GenerateSpawnPos>: Not on a road!
- <Entitymonitor>: 2 Ambient vehicles were found and monitored
- <SixStarResponse>: spawnerTag: Tank5
- <GetRandomVGroup>: No available vspawns to spawn (all full) Current Time:156736
- <GetRandomVGroup>: Vgroup military, Currently Spawned 0 | in Queue 2 | Max Spawns 2
- <GetRandomVGroup>: Vgroup military_gunner, Currently Spawned 0 | in Queue 2 | Max Spawns 2
- <GetRandomVGroup>: Vgroup military_lewd, Currently Spawned 0 | in Queue 1 | Max Spawns 1
- <GetRandomVGroup>: Vgroup military_hunter, Currently Spawned 0 | in Queue 1 | Max Spawns 1
- <GetRandomVGroup>: Vgroup military_rhino, Currently Spawned 0 | in Queue 1 | Max Spawns 1
- <GenerateSpawnPos>: Not on a road!
- <RemoveEntity>: Removing entity now
- <PersistentCounter>: 0x0 was made non-persistent but isn't in the PersistentEntitySet
- <Entitymonitor>: 5 peds were found and processed
- <GenerateSpawnPos>: Not on a road!
- <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
- <SpawnQueueMonitor>: Queue count: 7, currently spawning: no, current time = 157437
- <SpawnQueueMonitor>: Spawn: military_rhino, Delete? false, CreateAt 161534
- <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
- <Entitymonitor>: 2 Ambient vehicles were found and monitored
- <SixStarResponse>: spawnerTag: Tank5
- <GetRandomVGroup>: No available vspawns to spawn (all full) Current Time:157755
- <GetRandomVGroup>: Vgroup military, Currently Spawned 0 | in Queue 2 | Max Spawns 2
- <GetRandomVGroup>: Vgroup military_gunner, Currently Spawned 0 | in Queue 2 | Max Spawns 2
- <GetRandomVGroup>: Vgroup military_lewd, Currently Spawned 0 | in Queue 1 | Max Spawns 1
- <GetRandomVGroup>: Vgroup military_hunter, Currently Spawned 0 | in Queue 1 | Max Spawns 1
- <GetRandomVGroup>: Vgroup military_rhino, Currently Spawned 0 | in Queue 1 | Max Spawns 1
- <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
- <GenerateSpawnPos>: Not on a road!
- <Entitymonitor>: 4 peds were found and processed
- <GenerateSpawnPos>: Not on a road!
- <SpawnQueueMonitor>: Queue count: 7, currently spawning: no, current time = 158443
- <SpawnQueueMonitor>: Spawn: military_rhino, Delete? false, CreateAt 161534
- <GenerateSpawnPos>: Not on a road!
- <Entitymonitor>: 2 Ambient vehicles were found and monitored
- <SixStarResponse>: spawnerTag: Tank5
- <GetRandomVGroup>: No available vspawns to spawn (all full) Current Time:158776
- <GetRandomVGroup>: Vgroup military, Currently Spawned 0 | in Queue 2 | Max Spawns 2
- <GetRandomVGroup>: Vgroup military_gunner, Currently Spawned 0 | in Queue 2 | Max Spawns 2
- <GetRandomVGroup>: Vgroup military_lewd, Currently Spawned 0 | in Queue 1 | Max Spawns 1
- <GetRandomVGroup>: Vgroup military_hunter, Currently Spawned 0 | in Queue 1 | Max Spawns 1
- <GetRandomVGroup>: Vgroup military_rhino, Currently Spawned 0 | in Queue 1 | Max Spawns 1
- <GenerateSpawnPos>: Not on a road!
- <Entitymonitor>: 4 peds were found and processed
- <GenerateSpawnPos>: Not on a road!
- <SpawnQueueMonitor>: Queue count: 7, currently spawning: no, current time = 159452
- <SpawnQueueMonitor>: Spawn: military_rhino, Delete? false, CreateAt 161534
- <GenerateSpawnPos>: Not on a road!
- <Entitymonitor>: 2 Ambient vehicles were found and monitored
- <SixStarResponse>: spawnerTag: Tank5
- <GetRandomVGroup>: No available vspawns to spawn (all full) Current Time:159801
- <GetRandomVGroup>: Vgroup military, Currently Spawned 0 | in Queue 2 | Max Spawns 2
- <GetRandomVGroup>: Vgroup military_gunner, Currently Spawned 0 | in Queue 2 | Max Spawns 2
- <GetRandomVGroup>: Vgroup military_lewd, Currently Spawned 0 | in Queue 1 | Max Spawns 1
- <GetRandomVGroup>: Vgroup military_hunter, Currently Spawned 0 | in Queue 1 | Max Spawns 1
- <GetRandomVGroup>: Vgroup military_rhino, Currently Spawned 0 | in Queue 1 | Max Spawns 1
- <GenerateSpawnPos>: Not on a road!
- <Entitymonitor>: 4 peds were found and processed
- <GenerateSpawnPos>: Not on a road!
- <SpawnQueueMonitor>: Queue count: 7, currently spawning: no, current time = 160467
- <SpawnQueueMonitor>: Spawn: military_rhino, Delete? false, CreateAt 161534
- <GenerateSpawnPos>: Not on a road!
- <Entitymonitor>: 2 Ambient vehicles were found and monitored
- <SixStarResponse>: spawnerTag: Tank5
- <GetRandomVGroup>: No available vspawns to spawn (all full) Current Time:160820
- <GetRandomVGroup>: Vgroup military, Currently Spawned 0 | in Queue 2 | Max Spawns 2
- <GetRandomVGroup>: Vgroup military_gunner, Currently Spawned 0 | in Queue 2 | Max Spawns 2
- <GetRandomVGroup>: Vgroup military_lewd, Currently Spawned 0 | in Queue 1 | Max Spawns 1
- <GetRandomVGroup>: Vgroup military_hunter, Currently Spawned 0 | in Queue 1 | Max Spawns 1
- <GetRandomVGroup>: Vgroup military_rhino, Currently Spawned 0 | in Queue 1 | Max Spawns 1
- <GenerateSpawnPos>: Not on a road!
- <ShouldIDeletePed>: Six Star Peds Killed: 5 Threshold: 35
- <PersistentCounter>: 0x486622D2 was made non-persistent but isn't in the PersistentEntitySet
- <ShouldIDeletePed>: Six Star Peds Killed: 6 Threshold: 35
- <PersistentCounter>: 0x486622D2 was made non-persistent but isn't in the PersistentEntitySet
- <ShouldIDeletePed>: Six Star Peds Killed: 7 Threshold: 35
- <PersistentCounter>: 0x486622D2 was made non-persistent but isn't in the PersistentEntitySet
- <Entitymonitor>: 4 peds were found and processed
- <GenerateSpawnPos>: Not on a road!
- <SpawnQueueMonitor>: Queue count: 7, currently spawning: no, current time = 161472
- <SpawnQueueMonitor>: Spawn: military_rhino, Delete? false, CreateAt 161534
- <GenerateSpawnPos>: Not on a road!
- <Entitymonitor>: 2 Ambient vehicles were found and monitored
- <SixStarResponse>: spawnerTag: Tank5
- <GetRandomVGroup>: No available vspawns to spawn (all full) Current Time:161838
- <GetRandomVGroup>: Vgroup military, Currently Spawned 0 | in Queue 2 | Max Spawns 2
- <GetRandomVGroup>: Vgroup military_gunner, Currently Spawned 0 | in Queue 2 | Max Spawns 2
- <GetRandomVGroup>: Vgroup military_lewd, Currently Spawned 0 | in Queue 1 | Max Spawns 1
- <GetRandomVGroup>: Vgroup military_hunter, Currently Spawned 0 | in Queue 1 | Max Spawns 1
- <GetRandomVGroup>: Vgroup military_rhino, Currently Spawned 0 | in Queue 1 | Max Spawns 1
- <GenerateSpawnPos>: Not on a road!
- <PersistentCounter>: 0x486622D2 was made non-persistent but isn't in the PersistentEntitySet
- <RemoveEntity>: Removing entity now
- <PersistentCounter>: 0x486622D2 was made non-persistent but isn't in the PersistentEntitySet
- <RemoveEntity>: Removing entity now
- <PersistentCounter>: 0x0 was made non-persistent but isn't in the PersistentEntitySet
- <RemoveEntity>: Removing entity now
- <PersistentCounter>: 0x0 was made non-persistent but isn't in the PersistentEntitySet
- <Entitymonitor>: 4 peds were found and processed
- <GenerateSpawnPos>: Not on a road!
- <SpawnQueueMonitor>: Queue count: 7, currently spawning: no, current time = 162485
- <SpawnQueueMonitor>: Spawn: military_rhino, Delete? false, CreateAt 161534
- <Spawn-139581>: Spawning a Rhino(Rhino) now, Time:161534 Current:162485 | QueueSize: 6
- <GenerateSpawnPos>: Not on a road!
- <GenerateSpawnPos-Spawn-139581>: Player is not on hwy
- <GenerateSpawnPos-Spawn-139581>: Current Street: Zancudo Ave
- <GenerateSpawnPos-Spawn-139581>: Current Zone: SANDY
- <SpawnAheadChance-Spawn-139581>: Odds: 0.5 | Results: 0.747658240491365 | This will spawn behind.
- <AdjustDistance-Spawn-139581>: Spawning Distance was adjusted from 232 to 232 because the player is going 0mps (or is on foot)
- <GenerateSpawnPos-Spawn-139581>: Finding Road spawn point
- <GenerateSpawnPos-Spawn-139581>: FinalPos vector: X:1945.25 Y:3922.5 Z:31.5
- <GenerateSpawnPos-Spawn-139581>: FinalPos is on street: Marina Dr
- <GenerateSpawnPos>: Not on a road!
- <PersistentCounter>: Added entity GTA.Ped with model 0x72C0CAD2 to PersistentEntitySet. Current Number Of Persistent Items 1
- <Spawn-139581>: Passenger Count: 1
- <PersistentCounter>: Added entity GTA.Vehicle with model 0x2EA68690 to PersistentEntitySet. Current Number Of Persistent Items 2
- <AIScript-Main>: adding Rhino Tank to AI queue.
- <GroundAI>: Setting initial Ground AI. CurrentWeapon:
- <AIScript>: New Rhino Tank added to the AI Queue sucessfully
- <Spawn-139581>: check distance
- <Spawn-139581>: check IsUpright
- <Spawn-139581>: Vehicle isn't upright! fixing...
- <Spawn-139581>: make vehicle visible
- <Spawn-139581>: make peds visible & non persistent
- <Spawn-139581>: Making ped number -1 visible
- <Spawn-139581>: Making ped number -1 non peristent
- <PersistentCounter>: Current Number Of Persistent Items 1
- <Spawn-139581>: Spawned sucessfully!
- <Spawn-139581>: do stuck check
- <GenerateSpawnPos>: Not on a road!
- <SixStarResponse>: spawnerTag: Tank5
- <GetRandomVGroup>: No available vspawns to spawn (all full) Current Time:162841
- <GetRandomVGroup>: Vgroup military, Currently Spawned 0 | in Queue 2 | Max Spawns 2
- <GetRandomVGroup>: Vgroup military_gunner, Currently Spawned 0 | in Queue 2 | Max Spawns 2
- <GetRandomVGroup>: Vgroup military_lewd, Currently Spawned 0 | in Queue 1 | Max Spawns 1
- <GetRandomVGroup>: Vgroup military_hunter, Currently Spawned 0 | in Queue 1 | Max Spawns 1
- <GetRandomVGroup>: Vgroup military_rhino, Currently Spawned 1 | in Queue 0 | Max Spawns 1
- <GenerateSpawnPos>: Not on a road!
- <VehicleMonitor>: Spawn-139581 Rhino Tank found in spawn queue
- <SetBlip>: Setting blip now... with text:"Rhino"
- <Blip Text>: setting blip text to Rhino
- <test>: adding entity to blip rotate list
- <Entitymonitor>: 2 Ambient vehicles were found and monitored
- <GenerateSpawnPos>: Not on a road!
- <RemoveEntity>: Removing entity now
- <PersistentCounter>: 0x0 was made non-persistent but isn't in the PersistentEntitySet
- <RemoveEntity>: Removing entity now
- <PersistentCounter>: 0x0 was made non-persistent but isn't in the PersistentEntitySet
- <RemoveEntity>: Removing entity now
- <PersistentCounter>: 0x0 was made non-persistent but isn't in the PersistentEntitySet
- <Entitymonitor>: 4 peds were found and processed
- <GenerateSpawnPos>: Not on a road!
- <SixStarResponse>: spawnerTag: Tank5
- <GetRandomVGroup>: No available vspawns to spawn (all full) Current Time:163857
- <GetRandomVGroup>: Vgroup military, Currently Spawned 0 | in Queue 2 | Max Spawns 2
- <GetRandomVGroup>: Vgroup military_gunner, Currently Spawned 0 | in Queue 2 | Max Spawns 2
- <GetRandomVGroup>: Vgroup military_lewd, Currently Spawned 0 | in Queue 1 | Max Spawns 1
- <GetRandomVGroup>: Vgroup military_hunter, Currently Spawned 0 | in Queue 1 | Max Spawns 1
- <GetRandomVGroup>: Vgroup military_rhino, Currently Spawned 1 | in Queue 0 | Max Spawns 1
- <GenerateSpawnPos>: Not on a road!
- <VehicleMonitor>: Spawn-139581 Rhino Tank found in spawn queue
- <Entitymonitor>: 2 Ambient vehicles were found and monitored
- <GenerateSpawnPos>: Not on a road!
- <Entitymonitor>: 2 peds were found and processed
- <GenerateSpawnPos>: Not on a road!
- <SpawnQueueMonitor>: Queue count: 6, currently spawning: no, current time = 164632
- <SpawnQueueMonitor>: Spawn: military, Delete? false, CreateAt 162525
- <Spawn-140600>: Spawning a Barracks3(Barracks3) now, Time:162525 Current:164632 | QueueSize: 5
- <GenerateSpawnPos>: Not on a road!
- <GenerateSpawnPos-Spawn-140600>: Player is not on hwy
- <GenerateSpawnPos-Spawn-140600>: Current Street: Zancudo Ave
- <GenerateSpawnPos-Spawn-140600>: Current Zone: SANDY
- <SpawnAheadChance-Spawn-140600>: Odds: 0.5 | Results: 0.560133776422652 | This will spawn behind.
- <AdjustDistance-Spawn-140600>: Spawning Distance was adjusted from 212 to 212 because the player is going 0mps (or is on foot)
- <GenerateSpawnPos-Spawn-140600>: Finding Road spawn point
- <GenerateSpawnPos>: Not on a road!
- <SixStarResponse>: spawnerTag: Tank5
- <GetRandomVGroup>: Selected Vgroup military, Currently Spawned 0 | in Queue 1 | Max Spawns 2
- <GetRandomVGroup>: Selected Vgroup military contains following vehicles:
- <GetRandomVGroup>: insurgent
- <GetRandomVGroup>: crusader
- <GetRandomVGroup>: barracks3
- <Sleeper>: SpawnMin:15|SpawnMax:30|RespawnMin:20|RespawnMax40|Using:36
- <Spawn-164863>: Spawn has 0 juggs
- <Spawn-164863>: Added a Crusader from VGroup military to spawn at 200863
- <GenerateSpawnPos-Spawn-140600>: Finding Road spawn point
- <GenerateSpawnPos>: Not on a road!
- <VehicleMonitor>: Spawn-139581 Rhino Tank found in spawn queue
- <SixStar_EntityMonitor>: PopCycle Monitor found Sheriff Stanier from vinfo bcsocar
- <Createpeds>: Seat -1 isn't free
- <GenerateSpawnPos-Spawn-140600>: Finding Road spawn point
- <GenerateSpawnPos>: Not on a road!
- <GenerateSpawnPos-Spawn-140600>: Finding Road spawn point
- <GenerateSpawnPos-Spawn-140600>: Uh oh, the desired Position is too close to the last used postion. Used position:X:1953.5 Y:3909.5 Z:31.4375 Last position:X:1953.5 Y:3909.5 Z:31.4375 Distance:0. Getting a new spawn point...
- <GenerateSpawnPos>: Not on a road!
- <GenerateSpawnPos-Spawn-140600>: Player is not on hwy
- <GenerateSpawnPos-Spawn-140600>: Current Street: Zancudo Ave
- <GenerateSpawnPos-Spawn-140600>: Current Zone: SANDY
- <SpawnAheadChance-Spawn-140600>: Odds: 0.5 | Results: 0.618946080384285 | This will spawn behind.
- <AdjustDistance-Spawn-140600>: Spawning Distance was adjusted from 219 to 219 because the player is going 0mps (or is on foot)
- <GenerateSpawnPos-Spawn-140600>: Finding Road spawn point
- <GenerateSpawnPos-Spawn-140600>: Uh oh, the desired Position is too close to the last used postion. Used position:X:1953.5 Y:3909.5 Z:31.4375 Last position:X:1953.5 Y:3909.5 Z:31.4375 Distance:0. Getting a new spawn point...
- <GenerateSpawnPos>: Not on a road!
- <GenerateSpawnPos-Spawn-140600>: Player is not on hwy
- <GenerateSpawnPos-Spawn-140600>: Current Street: Zancudo Ave
- <GenerateSpawnPos-Spawn-140600>: Current Zone: SANDY
- <SpawnAheadChance-Spawn-140600>: Odds: 0.5 | Results: 0.911133920266821 | This will spawn behind.
- <AdjustDistance-Spawn-140600>: Spawning Distance was adjusted from 187 to 187 because the player is going 0mps (or is on foot)
- <GenerateSpawnPos-Spawn-140600>: Finding Road spawn point
- <GenerateSpawnPos>: Not on a road!
- <GenerateSpawnPos-Spawn-140600>: Finding Road spawn point
- <GenerateSpawnPos>: Not on a road!
- <GenerateSpawnPos-Spawn-140600>: Finding Road spawn point
- <GenerateSpawnPos-Spawn-140600>: Uh oh, the desired Position is too close to the last used postion. Used position:X:1917.75 Y:3878.25 Z:31.09375 Last position:X:1917.75 Y:3878.25 Z:31.09375 Distance:0. Getting a new spawn point...
- <GenerateSpawnPos>: Not on a road!
- <GenerateSpawnPos-Spawn-140600>: Player is not on hwy
- <GenerateSpawnPos-Spawn-140600>: Current Street: Zancudo Ave
- <GenerateSpawnPos-Spawn-140600>: Current Zone: SANDY
- <SpawnAheadChance-Spawn-140600>: Odds: 0.5 | Results: 0.988234592130517 | This will spawn behind.
- <AdjustDistance-Spawn-140600>: Spawning Distance was adjusted from 194 to 194 because the player is going 0mps (or is on foot)
- <GenerateSpawnPos-Spawn-140600>: Finding Road spawn point
- <GenerateSpawnPos-Spawn-140600>: Uh oh, the desired Position is too close to the last used postion. Used position:X:1917.75 Y:3878.25 Z:31.09375 Last position:X:1917.75 Y:3878.25 Z:31.09375 Distance:0. Getting a new spawn point...
- <GenerateSpawnPos>: Not on a road!
- <GenerateSpawnPos-Spawn-140600>: Player is not on hwy
- <GenerateSpawnPos-Spawn-140600>: Current Street: Zancudo Ave
- <GenerateSpawnPos-Spawn-140600>: Current Zone: SANDY
- <SpawnAheadChance-Spawn-140600>: Odds: 0.5 | Results: 0.919825429990806 | This will spawn behind.
- <AdjustDistance-Spawn-140600>: Spawning Distance was adjusted from 161 to 161 because the player is going 0mps (or is on foot)
- <GenerateSpawnPos-Spawn-140600>: Finding Road spawn point
- <GenerateSpawnPos>: Not on a road!
- <GenerateSpawnPos-Spawn-140600>: Finding Road spawn point
- <GenerateSpawnPos-Spawn-140600>: Uh oh, the desired Position is too close to the last used postion. Used position:X:1909.75 Y:3856.75 Z:31.375 Last position:X:1909.75 Y:3856.75 Z:31.375 Distance:0. Getting a new spawn point...
- <PersistentCounter>: Added entity GTA.Ped with model 0x72C0CAD2 to PersistentEntitySet. Current Number Of Persistent Items 2
- <PersistentCounter>: Added entity GTA.Ped with model 0x72C0CAD2 to PersistentEntitySet. Current Number Of Persistent Items 3
- <PersistentCounter>: Added entity GTA.Ped with model 0x72C0CAD2 to PersistentEntitySet. Current Number Of Persistent Items 4
- <PersistentCounter>: Added entity GTA.Ped with model 0x72C0CAD2 to PersistentEntitySet. Current Number Of Persistent Items 5
- <PersistentCounter>: Added entity GTA.Ped with model 0x72C0CAD2 to PersistentEntitySet. Current Number Of Persistent Items 6
- <PersistentCounter>: Added entity GTA.Ped with model 0x72C0CAD2 to PersistentEntitySet. Current Number Of Persistent Items 7
- <PersistentCounter>: Added entity GTA.Ped with model 0x72C0CAD2 to PersistentEntitySet. Current Number Of Persistent Items 8
- <PersistentCounter>: Added entity GTA.Ped with model 0x72C0CAD2 to PersistentEntitySet. Current Number Of Persistent Items 9
- <PersistentCounter>: Added entity GTA.Ped with model 0x72C0CAD2 to PersistentEntitySet. Current Number Of Persistent Items 10
- <Spawn-140600>: Passenger Count: 9
- <PersistentCounter>: Added entity GTA.Vehicle with model 0x2592B5CF to PersistentEntitySet. Current Number Of Persistent Items 11
- <Spawn-140600>: check distance
- <Spawn-140600>: check IsUpright
- <Spawn-140600>: Vehicle isn't upright! fixing...
- <Spawn-140600>: make vehicle visible
- <Spawn-140600>: make peds visible & non persistent
- <Spawn-140600>: Making ped number -1 visible
- <Spawn-140600>: Making ped number -1 non peristent
- <PersistentCounter>: Current Number Of Persistent Items 10
- <Spawn-140600>: Making ped number 0 visible
- <Spawn-140600>: Making ped number 0 non peristent
- <PersistentCounter>: Current Number Of Persistent Items 9
- <Spawn-140600>: Making ped number 1 visible
- <Spawn-140600>: Making ped number 1 non peristent
- <PersistentCounter>: Current Number Of Persistent Items 8
- <Spawn-140600>: Making ped number 2 visible
- <Spawn-140600>: Making ped number 2 non peristent
- <PersistentCounter>: Current Number Of Persistent Items 7
- <Spawn-140600>: Making ped number 3 visible
- <Spawn-140600>: Making ped number 3 non peristent
- <PersistentCounter>: Current Number Of Persistent Items 6
- <Spawn-140600>: Making ped number 4 visible
- <Spawn-140600>: Making ped number 4 non peristent
- <PersistentCounter>: Current Number Of Persistent Items 5
- <Spawn-140600>: Making ped number 5 visible
- <Spawn-140600>: Making ped number 5 non peristent
- <PersistentCounter>: Current Number Of Persistent Items 4
- <Spawn-140600>: Making ped number 6 visible
- <Spawn-140600>: Making ped number 6 non peristent
- <PersistentCounter>: Current Number Of Persistent Items 3
- <Spawn-140600>: Making ped number 7 visible
- <Spawn-140600>: Making ped number 7 non peristent
- <PersistentCounter>: Current Number Of Persistent Items 2
- <Spawn-140600>: Spawned sucessfully!
- <Spawn-140600>: do stuck check
- <GenerateSpawnPos>: Not on a road!
- <PersistentCounter>: Added entity GTA.Ped with model 0x4161D042 to PersistentEntitySet. Current Number Of Persistent Items 3
- <PersistentCounter>: Current Number Of Persistent Items 2
- <Entitymonitor>: 2 Ambient vehicles were found and monitored
- <GenerateSpawnPos>: Not on a road!
- <SixStarResponse>: spawnerTag: Tank5
- <GetRandomVGroup>: No available vspawns to spawn (all full) Current Time:165884
- <GetRandomVGroup>: Vgroup military, Currently Spawned 1 | in Queue 2 | Max Spawns 2
- <GetRandomVGroup>: Vgroup military_gunner, Currently Spawned 0 | in Queue 2 | Max Spawns 2
- <GetRandomVGroup>: Vgroup military_lewd, Currently Spawned 0 | in Queue 1 | Max Spawns 1
- <GetRandomVGroup>: Vgroup military_hunter, Currently Spawned 0 | in Queue 1 | Max Spawns 1
- <GetRandomVGroup>: Vgroup military_rhino, Currently Spawned 1 | in Queue 0 | Max Spawns 1
- <GenerateSpawnPos>: Not on a road!
- <Entitymonitor>: 13 peds were found and processed
- <GenerateSpawnPos>: Not on a road!
- <VehicleMonitor>: Spawn-140600 Barracks found in spawn queue
- <SetBlip>: Setting blip now... with text:"Barracks Troops"
- <Blip Text>: setting blip text to Barracks Troops
- <True>: Not Set to rotate blip
- <VehicleMonitor>: Spawn-139581 Rhino Tank found in spawn queue
- <Entitymonitor>: 2 Ambient vehicles were found and monitored
- <GenerateSpawnPos>: Not on a road!
- <SixStarResponse>: spawnerTag: Tank5
- <GetRandomVGroup>: No available vspawns to spawn (all full) Current Time:166889
- <GetRandomVGroup>: Vgroup military, Currently Spawned 1 | in Queue 2 | Max Spawns 2
- <GetRandomVGroup>: Vgroup military_gunner, Currently Spawned 0 | in Queue 2 | Max Spawns 2
- <GetRandomVGroup>: Vgroup military_lewd, Currently Spawned 0 | in Queue 1 | Max Spawns 1
- <GetRandomVGroup>: Vgroup military_hunter, Currently Spawned 0 | in Queue 1 | Max Spawns 1
- <GetRandomVGroup>: Vgroup military_rhino, Currently Spawned 1 | in Queue 0 | Max Spawns 1
- <GenerateSpawnPos>: Not on a road!
- <Entitymonitor>: 13 peds were found and processed
- <GenerateSpawnPos>: Not on a road!
- <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
- <GenerateSpawnPos>: Not on a road!
- <VehicleMonitor>: Spawn-140600 Barracks found in spawn queue
- <VehicleMonitor>: Spawn-139581 Rhino Tank found in spawn queue
- <Entitymonitor>: 2 Ambient vehicles were found and monitored
- <GenerateSpawnPos>: Not on a road!
- <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
- <GenerateSpawnPos>: Not on a road!
- <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
- <SixStarResponse>: spawnerTag: Tank5
- <GetRandomVGroup>: No available vspawns to spawn (all full) Current Time:167904
- <GetRandomVGroup>: Vgroup military, Currently Spawned 1 | in Queue 2 | Max Spawns 2
- <GetRandomVGroup>: Vgroup military_gunner, Currently Spawned 0 | in Queue 2 | Max Spawns 2
- <GetRandomVGroup>: Vgroup military_lewd, Currently Spawned 0 | in Queue 1 | Max Spawns 1
- <GetRandomVGroup>: Vgroup military_hunter, Currently Spawned 0 | in Queue 1 | Max Spawns 1
- <GetRandomVGroup>: Vgroup military_rhino, Currently Spawned 1 | in Queue 0 | Max Spawns 1
- <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
- <Entitymonitor>: 13 peds were found and processed
- <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
- <VehicleMonitor>: Spawn-140600 Barracks found in spawn queue
- <VehicleMonitor>: Spawn-139581 Rhino Tank found in spawn queue
- <Entitymonitor>: 2 Ambient vehicles were found and monitored
- <GenerateSpawnPos>: Not on a road!
- <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
- <GenerateSpawnPos>: Not on a road!
- <SpawnQueueMonitor>: Queue count: 6, currently spawning: no, current time = 168725
- <SpawnQueueMonitor>: Spawn: military_gunner, Delete? false, CreateAt 164550
- <Spawn-141607>: Spawning a Crusader2(Crusader2) now, Time:164550 Current:168725 | QueueSize: 5
- <GenerateSpawnPos>: Not on a road!
- <SixStarResponse>: spawnerTag: Tank5
- <GetRandomVGroup>: Selected Vgroup military_gunner, Currently Spawned 0 | in Queue 1 | Max Spawns 2
- <GetRandomVGroup>: Selected Vgroup military_gunner contains following vehicles:
- <GetRandomVGroup>: crusader2
- <Sleeper>: SpawnMin:15|SpawnMax:30|RespawnMin:20|RespawnMax40|Using:38
- <Spawn-168919>: Spawn has 0 juggs
- <Spawn-168919>: Added a Crusader2 from VGroup military_gunner to spawn at 206919
- <GenerateSpawnPos>: Not on a road!
- <GenerateSpawnPos-Spawn-141607>: Player is not on hwy
- <GenerateSpawnPos-Spawn-141607>: Current Street: Zancudo Ave
- <GenerateSpawnPos-Spawn-141607>: Current Zone: SANDY
- <SpawnAheadChance-Spawn-141607>: Odds: 0.5 | Results: 0.60446912823453 | This will spawn behind.
- <AdjustDistance-Spawn-141607>: Spawning Distance was adjusted from 176 to 158.4 because the player is going 13.79933mps (or is on foot)
- <GenerateSpawnPos-Spawn-141607>: Finding Road spawn point
- <GenerateSpawnPos-Spawn-141607>: FinalPos vector: X:1709.5 Y:3596.25 Z:34.40625
- <GenerateSpawnPos-Spawn-141607>: FinalPos is on street: Alhambra Dr
- <PersistentCounter>: Added entity GTA.Ped with model 0x72C0CAD2 to PersistentEntitySet. Current Number Of Persistent Items 3
- <PersistentCounter>: Added entity GTA.Ped with model 0x72C0CAD2 to PersistentEntitySet. Current Number Of Persistent Items 4
- <PersistentCounter>: Added entity GTA.Ped with model 0x72C0CAD2 to PersistentEntitySet. Current Number Of Persistent Items 5
- <PersistentCounter>: Added entity GTA.Ped with model 0x72C0CAD2 to PersistentEntitySet. Current Number Of Persistent Items 6
- <SixStarResponse>: Added Vehicle Gunner to Gunner Queue
- <PersistentCounter>: Added entity GTA.Ped with model 0x72C0CAD2 to PersistentEntitySet. Current Number Of Persistent Items 7
- <Spawn-141607>: Passenger Count: 5
- <PersistentCounter>: Added entity GTA.Vehicle with model 0xE73E590C to PersistentEntitySet. Current Number Of Persistent Items 8
- <Spawn-141607>: check distance
- <Spawn-141607>: check IsUpright
- <Spawn-141607>: make vehicle visible
- <Spawn-141607>: make peds visible & non persistent
- <Spawn-141607>: Making ped number -1 visible
- <Spawn-141607>: Making ped number 0 visible
- <Spawn-141607>: Making ped number 1 visible
- <Spawn-141607>: Making ped number 2 visible
- <Spawn-141607>: Making ped number 3 visible
- <Spawn-141607>: Spawned sucessfully!
- <Spawn-141607>: do stuck check
- <GenerateSpawnPos>: Not on a road!
- <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
- <RemoveEntity>: Removing entity now
- <PersistentCounter>: 0x0 was made non-persistent but isn't in the PersistentEntitySet
- <Entitymonitor>: 13 peds were found and processed
- <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
- <VehicleMonitor>: Spawn-141607 Military Patriot (Armed) found in spawn queue
- <SetBlip>: Setting blip now... with text:"Patriot Gunner"
- <Blip Text>: setting blip text to Patriot Gunner
- <test>: adding entity to blip rotate list
- <VehicleMonitor>: Spawn-140600 Barracks found in spawn queue
- <VehicleMonitor>: Spawn-139581 Rhino Tank found in spawn queue
- <Entitymonitor>: 2 Ambient vehicles were found and monitored
- <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
- <SixStarResponse>: spawnerTag: Tank5
- <GetRandomVGroup>: No available vspawns to spawn (all full) Current Time:169939
- <GetRandomVGroup>: Vgroup military, Currently Spawned 1 | in Queue 2 | Max Spawns 2
- <GetRandomVGroup>: Vgroup military_gunner, Currently Spawned 1 | in Queue 2 | Max Spawns 2
- <GetRandomVGroup>: Vgroup military_lewd, Currently Spawned 0 | in Queue 1 | Max Spawns 1
- <GetRandomVGroup>: Vgroup military_hunter, Currently Spawned 0 | in Queue 1 | Max Spawns 1
- <GetRandomVGroup>: Vgroup military_rhino, Currently Spawned 1 | in Queue 0 | Max Spawns 1
- <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
- <Entitymonitor>: 17 peds were found and processed
- <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
- <VehicleMonitor>: Spawn-141607 Military Patriot (Armed) found in spawn queue
- <VehicleMonitor>: Spawn-140600 Barracks found in spawn queue
- <VehicleMonitor>: Spawn-139581 Rhino Tank found in spawn queue
- <Entitymonitor>: 2 Ambient vehicles were found and monitored
- <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
- <SpawnQueueMonitor>: Queue count: 6, currently spawning: no, current time = 170804
- <SpawnQueueMonitor>: Spawn: military_gunner, Delete? false, CreateAt 169634
- <Spawn-145634>: Spawning a Crusader2(Crusader2) now, Time:169634 Current:170804 | QueueSize: 5
- <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
- <GenerateSpawnPos-Spawn-145634>: Player is not on hwy
- <GenerateSpawnPos-Spawn-145634>: Current Street: Zancudo Ave
- <GenerateSpawnPos-Spawn-145634>: Current Zone: SANDY
- <SpawnAheadChance-Spawn-145634>: Odds: 0.5 | Results: 0.270704846955233 | This will spawn in front
- <AdjustDistance-Spawn-145634>: Spawning Distance was adjusted from 242 to 278.3 because the player is going 17.91672mps (or is on foot)
- <GenerateSpawnPos-Spawn-145634>: Finding Road spawn point
- <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
- <GenerateSpawnPos-Spawn-145634>: Finding Road spawn point
- <GenerateSpawnPos-Spawn-145634>: Uh oh, the desired Position is too close to the last used postion. Used position:X:2106.75 Y:3871 Z:32.1875 Last position:X:2106.75 Y:3871 Z:32.1875 Distance:0. Getting a new spawn point...
- <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
- <GenerateSpawnPos-Spawn-145634>: Player is not on hwy
- <GenerateSpawnPos-Spawn-145634>: Current Street: Zancudo Ave
- <GenerateSpawnPos-Spawn-145634>: Current Zone: SANDY
- <SpawnAheadChance-Spawn-145634>: Odds: 0.5 | Results: 0.554853272882687 | This will spawn behind.
- <AdjustDistance-Spawn-145634>: Spawning Distance was adjusted from 339 to 288.15 because the player is going 17.97918mps (or is on foot)
- <GenerateSpawnPos-Spawn-145634>: Finding Road spawn point
- <GenerateSpawnPos-Spawn-145634>: FinalPos vector: X:1610 Y:3598 Z:34.125
- <GenerateSpawnPos-Spawn-145634>: FinalPos is on street: Panorama Dr
- <PersistentCounter>: Added entity GTA.Ped with model 0x72C0CAD2 to PersistentEntitySet. Current Number Of Persistent Items 9
- <PersistentCounter>: Added entity GTA.Ped with model 0x72C0CAD2 to PersistentEntitySet. Current Number Of Persistent Items 10
- <PersistentCounter>: Added entity GTA.Ped with model 0x72C0CAD2 to PersistentEntitySet. Current Number Of Persistent Items 11
- <PersistentCounter>: Added entity GTA.Ped with model 0x72C0CAD2 to PersistentEntitySet. Current Number Of Persistent Items 12
- <SixStarResponse>: Added Vehicle Gunner to Gunner Queue
- <PersistentCounter>: Added entity GTA.Ped with model 0x72C0CAD2 to PersistentEntitySet. Current Number Of Persistent Items 13
- <Spawn-145634>: Passenger Count: 5
- <PersistentCounter>: Added entity GTA.Vehicle with model 0xE73E590C to PersistentEntitySet. Current Number Of Persistent Items 14
- <Spawn-145634>: check distance
- <Spawn-145634>: check IsUpright
- <Spawn-145634>: make vehicle visible
- <Spawn-145634>: make peds visible & non persistent
- <Spawn-145634>: Making ped number -1 visible
- <Spawn-145634>: Making ped number 0 visible
- <Spawn-145634>: Making ped number 1 visible
- <Spawn-145634>: Making ped number 2 visible
- <Spawn-145634>: Making ped number 3 visible
- <Spawn-145634>: Spawned sucessfully!
- <Spawn-145634>: do stuck check
- <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
- <SixStarResponse>: spawnerTag: Tank5
- <GetRandomVGroup>: No available vspawns to spawn (all full) Current Time:170952
- <GetRandomVGroup>: Vgroup military, Currently Spawned 1 | in Queue 2 | Max Spawns 2
- <GetRandomVGroup>: Vgroup military_gunner, Currently Spawned 2 | in Queue 1 | Max Spawns 2
- <GetRandomVGroup>: Vgroup military_lewd, Currently Spawned 0 | in Queue 1 | Max Spawns 1
- <GetRandomVGroup>: Vgroup military_hunter, Currently Spawned 0 | in Queue 1 | Max Spawns 1
- <GetRandomVGroup>: Vgroup military_rhino, Currently Spawned 1 | in Queue 0 | Max Spawns 1
- <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
- <Entitymonitor>: 17 peds were found and processed
- <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
- <PedGunners>: 2 Gunners being monitored...
- <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
- <VehicleMonitor>: Spawn-141607 Military Patriot (Armed) found in spawn queue
- <VehicleMonitor>: Spawn-140600 Barracks found in spawn queue
- <VehicleMonitor>: Spawn-139581 Rhino Tank found in spawn queue
- <VehicleMonitor>: Spawn-145634 Military Patriot (Armed) found in spawn queue
- <SetBlip>: Setting blip now... with text:"Patriot Gunner"
- <Blip Text>: setting blip text to Patriot Gunner
- <test>: adding entity to blip rotate list
- <Entitymonitor>: 2 Ambient vehicles were found and monitored
- <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
- <SixStarResponse>: spawnerTag: Tank5
- <GetRandomVGroup>: No available vspawns to spawn (all full) Current Time:171958
- <GetRandomVGroup>: Vgroup military, Currently Spawned 1 | in Queue 2 | Max Spawns 2
- <GetRandomVGroup>: Vgroup military_gunner, Currently Spawned 2 | in Queue 1 | Max Spawns 2
- <GetRandomVGroup>: Vgroup military_lewd, Currently Spawned 0 | in Queue 1 | Max Spawns 1
- <GetRandomVGroup>: Vgroup military_hunter, Currently Spawned 0 | in Queue 1 | Max Spawns 1
- <GetRandomVGroup>: Vgroup military_rhino, Currently Spawned 1 | in Queue 0 | Max Spawns 1
- <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
- <Entitymonitor>: 22 peds were found and processed
- <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
- <VehicleMonitor>: Spawn-141607 Military Patriot (Armed) found in spawn queue
- <VehicleMonitor>: Spawn-140600 Barracks found in spawn queue
- <VehicleMonitor>: Spawn-139581 Rhino Tank found in spawn queue
- <VehicleMonitor>: Spawn-145634 Military Patriot (Armed) found in spawn queue
- <Entitymonitor>: 2 Ambient vehicles were found and monitored
- <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
- <SpawnQueueMonitor>: Queue count: 5, currently spawning: no, current time = 172941
- <SpawnQueueMonitor>: Spawn: military, Delete? false, CreateAt 170540
- <Spawn-142616>: Spawning a Crusader(Crusader) now, Time:170540 Current:172941 | QueueSize: 4
- <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
- <SixStarResponse>: spawnerTag: Tank5
- <GetRandomVGroup>: No available vspawns to spawn (all full) Current Time:172960
- <GetRandomVGroup>: Vgroup military, Currently Spawned 1 | in Queue 1 | Max Spawns 2
- <GetRandomVGroup>: Vgroup military_gunner, Currently Spawned 2 | in Queue 1 | Max Spawns 2
- <GetRandomVGroup>: Vgroup military_lewd, Currently Spawned 0 | in Queue 1 | Max Spawns 1
- <GetRandomVGroup>: Vgroup military_hunter, Currently Spawned 0 | in Queue 1 | Max Spawns 1
- <GetRandomVGroup>: Vgroup military_rhino, Currently Spawned 1 | in Queue 0 | Max Spawns 1
- <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
- <GenerateSpawnPos-Spawn-142616>: Player is not on hwy
- <GenerateSpawnPos-Spawn-142616>: Current Street: Zancudo Ave
- <GenerateSpawnPos-Spawn-142616>: Current Zone: SANDY
- <SpawnAheadChance-Spawn-142616>: Odds: 0.5 | Results: 0.0498266043373507 | This will spawn in front
- <AdjustDistance-Spawn-142616>: Spawning Distance was adjusted from 243 to 279.45 because the player is going 16.76525mps (or is on foot)
- <GenerateSpawnPos-Spawn-142616>: Finding Road spawn point
- <GenerateSpawnPos-Spawn-142616>: FinalPos vector: X:2127.25 Y:3883.25 Z:32.1875
- <GenerateSpawnPos-Spawn-142616>: FinalPos is on street: Zancudo Ave
- <PersistentCounter>: Added entity GTA.Ped with model 0x72C0CAD2 to PersistentEntitySet. Current Number Of Persistent Items 15
- <PersistentCounter>: Added entity GTA.Ped with model 0x72C0CAD2 to PersistentEntitySet. Current Number Of Persistent Items 16
- <PersistentCounter>: Added entity GTA.Ped with model 0x72C0CAD2 to PersistentEntitySet. Current Number Of Persistent Items 17
- <PersistentCounter>: Added entity GTA.Ped with model 0x72C0CAD2 to PersistentEntitySet. Current Number Of Persistent Items 18
- <Spawn-142616>: Passenger Count: 4
- <PersistentCounter>: Added entity GTA.Vehicle with model 0x132D5A1A to PersistentEntitySet. Current Number Of Persistent Items 19
- <Spawn-142616>: check distance
- <Spawn-142616>: check IsUpright
- <Spawn-142616>: make vehicle visible
- <Spawn-142616>: make peds visible & non persistent
- <Spawn-142616>: Making ped number -1 visible
- <Spawn-142616>: Making ped number -1 non peristent
- <PersistentCounter>: Current Number Of Persistent Items 18
- <Spawn-142616>: Making ped number 0 visible
- <Spawn-142616>: Making ped number 0 non peristent
- <PersistentCounter>: Current Number Of Persistent Items 17
- <Spawn-142616>: Making ped number 1 visible
- <Spawn-142616>: Making ped number 1 non peristent
- <PersistentCounter>: Current Number Of Persistent Items 16
- <Spawn-142616>: Making ped number 2 visible
- <Spawn-142616>: Making ped number 2 non peristent
- <PersistentCounter>: Current Number Of Persistent Items 15
- <Spawn-142616>: Spawned sucessfully!
- <Spawn-142616>: do stuck check
- <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
- <Entitymonitor>: 22 peds were found and processed
- <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
- <GenerateSpawnPos>: Not on a road!
- <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
- <VehicleMonitor>: Spawn-142616 Military Patriot found in spawn queue
- <SetBlip>: Setting blip now... with text:"Patriot"
- <Blip Text>: setting blip text to Patriot
- <True>: Not Set to rotate blip
- <VehicleMonitor>: Spawn-141607 Military Patriot (Armed) found in spawn queue
- <VehicleMonitor>: Spawn-140600 Barracks found in spawn queue
- <VehicleMonitor>: Spawn-139581 Rhino Tank found in spawn queue
- <VehicleMonitor>: Spawn-145634 Military Patriot (Armed) found in spawn queue
- <Entitymonitor>: 2 Ambient vehicles were found and monitored
- <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
- <SixStarResponse>: spawnerTag: Tank5
- <GetRandomVGroup>: No available vspawns to spawn (all full) Current Time:173970
- <GetRandomVGroup>: Vgroup military, Currently Spawned 2 | in Queue 1 | Max Spawns 2
- <GetRandomVGroup>: Vgroup military_gunner, Currently Spawned 2 | in Queue 1 | Max Spawns 2
- <GetRandomVGroup>: Vgroup military_lewd, Currently Spawned 0 | in Queue 1 | Max Spawns 1
- <GetRandomVGroup>: Vgroup military_hunter, Currently Spawned 0 | in Queue 1 | Max Spawns 1
- <GetRandomVGroup>: Vgroup military_rhino, Currently Spawned 1 | in Queue 0 | Max Spawns 1
- <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
- <GenerateSpawnPos>: Not on a road!
- <Entitymonitor>: 26 peds were found and processed
- <GenerateSpawnPos>: Not on a road!
- <SpawnQueueMonitor>: Queue count: 4, currently spawning: no, current time = 174555
- <SpawnQueueMonitor>: Spawn: military_hunter, Delete? false, CreateAt 170561
- <Spawn-143622>: Spawning a Hunter(Hunter) now, Time:170561 Current:174555 | QueueSize: 3
- <GenerateSpawnPos>: Not on a road!
- <VehicleMonitor>: Spawn-142616 Military Patriot found in spawn queue
- <VehicleMonitor>: Spawn-141607 Military Patriot (Armed) found in spawn queue
- <VehicleMonitor>: Spawn-140600 Barracks found in spawn queue
- <VehicleMonitor>: Spawn-139581 Rhino Tank found in spawn queue
- <VehicleMonitor>: Spawn-145634 Military Patriot (Armed) found in spawn queue
- <Entitymonitor>: 2 Ambient vehicles were found and monitored
- <GenerateSpawnPos>: Not on a road!
- <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
- <GenerateSpawnPos>: Not on a road!
- <SixStarResponse>: spawnerTag: Tank5
- <GetRandomVGroup>: Selected Vgroup military_hunter, Currently Spawned 0 | in Queue 0 | Max Spawns 1
- <GetRandomVGroup>: Selected Vgroup military_hunter contains following vehicles:
- <GetRandomVGroup>: hunter
- <Sleeper>: SpawnMin:15|SpawnMax:30|RespawnMin:20|RespawnMax40|Using:21
- <Spawn-174972>: Spawn has 0 juggs
- <Spawn-174972>: Added a Hunter from VGroup military_hunter to spawn at 195972
- <GenerateSpawnPos>: Not on a road!
- <GivePedWeapons!>: No weapons were specified for this ped! 0xBC92E96
- <PersistentCounter>: Added entity GTA.Ped with model 0xBC92E96 to PersistentEntitySet. Current Number Of Persistent Items 16
- <GivePedWeapons!>: No weapons were specified for this ped! 0xBC92E96
- <PersistentCounter>: Added entity GTA.Ped with model 0xBC92E96 to PersistentEntitySet. Current Number Of Persistent Items 17
- <Createpeds>: Seat 1 isn't free
- <Createpeds>: Seat 2 isn't free
- <Spawn-143622>: Unable to spawn all peds for this retrying in 5 seconds...
- <RemoveEntity>: Removing entity now
- <PersistentCounter>: Current Number Of Persistent Items 16
- <RemoveEntity>: Removing entity now
- <PersistentCounter>: Current Number Of Persistent Items 15
- <GenerateSpawnPos>: Not on a road!
- <Entitymonitor>: 26 peds were found and processed
- <GenerateSpawnPos>: Not on a road!
- <VehicleMonitor>: Spawn-142616 Military Patriot found in spawn queue
- <VehicleMonitor>: Spawn-141607 Military Patriot (Armed) found in spawn queue
- <VehicleMonitor>: Spawn-140600 Barracks found in spawn queue
- <VehicleMonitor>: Spawn-139581 Rhino Tank found in spawn queue
- <VehicleMonitor>: Spawn-145634 Military Patriot (Armed) found in spawn queue
- <Entitymonitor>: 2 Ambient vehicles were found and monitored
- <GenerateSpawnPos>: Not on a road!
- <SixStarResponse>: spawnerTag: Tank5
- <GetRandomVGroup>: No available vspawns to spawn (all full) Current Time:175991
- <GetRandomVGroup>: Vgroup military, Currently Spawned 2 | in Queue 1 | Max Spawns 2
- <GetRandomVGroup>: Vgroup military_gunner, Currently Spawned 2 | in Queue 1 | Max Spawns 2
- <GetRandomVGroup>: Vgroup military_lewd, Currently Spawned 0 | in Queue 1 | Max Spawns 1
- <GetRandomVGroup>: Vgroup military_hunter, Currently Spawned 0 | in Queue 1 | Max Spawns 1
- <GetRandomVGroup>: Vgroup military_rhino, Currently Spawned 1 | in Queue 0 | Max Spawns 1
- <GenerateSpawnPos>: Not on a road!
- <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
- <SpawnQueueMonitor>: Queue count: 5, currently spawning: no, current time = 176068
- <SpawnQueueMonitor>: Spawn: military_lewd, Delete? false, CreateAt 171568
- <Spawn-144624>: Spawning a lewd(lewd) now, Time:171568 Current:176068 | QueueSize: 4
- <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
- <PedGunners>: 2 Gunners being monitored...
- <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
- <ShouldIDeletePed>: Six Star Peds Killed: 8 Threshold: 35
- <PersistentCounter>: 0x72C0CAD2 was made non-persistent but isn't in the PersistentEntitySet
- <ShouldIDeletePed>: Six Star Peds Killed: 9 Threshold: 35
- <PersistentCounter>: 0x72C0CAD2 was made non-persistent but isn't in the PersistentEntitySet
- <ShouldIDeletePed>: Six Star Peds Killed: 10 Threshold: 35
- <PersistentCounter>: 0x72C0CAD2 was made non-persistent but isn't in the PersistentEntitySet
- <ShouldIDeletePed>: Six Star Peds Killed: 11 Threshold: 35
- <PersistentCounter>: 0x72C0CAD2 was made non-persistent but isn't in the PersistentEntitySet
- <ShouldIDeletePed>: Six Star Peds Killed: 12 Threshold: 35
- <PersistentCounter>: 0x72C0CAD2 was made non-persistent but isn't in the PersistentEntitySet
- <ShouldIDeletePed>: Six Star Peds Killed: 13 Threshold: 35
- <PersistentCounter>: 0x72C0CAD2 was made non-persistent but isn't in the PersistentEntitySet
- <ShouldIDeletePed>: Six Star Peds Killed: 14 Threshold: 35
- <PersistentCounter>: 0x72C0CAD2 was made non-persistent but isn't in the PersistentEntitySet
- <ShouldIDeletePed>: Six Star Peds Killed: 15 Threshold: 35
- <PersistentCounter>: 0x72C0CAD2 was made non-persistent but isn't in the PersistentEntitySet
- <ShouldIDeletePed>: Six Star Peds Killed: 16 Threshold: 35
- <PersistentCounter>: 0x72C0CAD2 was made non-persistent but isn't in the PersistentEntitySet
- <Entitymonitor>: 26 peds were found and processed
- <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
- <GenerateSpawnPos-Spawn-144624>: Player is not on hwy
- <GenerateSpawnPos-Spawn-144624>: Current Street: Niland Ave
- <GenerateSpawnPos-Spawn-144624>: Current Zone: SANDY
- <SpawnAheadChance-Spawn-144624>: Odds: 0.5 | Results: 0.158749784416868 | This will spawn in front
- <AdjustDistance-Spawn-144624>: Spawning Distance was adjusted from 222 to 255.3 because the player is going 15.72463mps (or is on foot)
- <GenerateSpawnPos-Spawn-144624>: Finding Road spawn point
- <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
- <GenerateSpawnPos-Spawn-144624>: Finding Road spawn point
- <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
- <GenerateSpawnPos-Spawn-144624>: Finding Road spawn point
- <GenerateSpawnPos-Spawn-144624>: Uh oh, the desired Position is too close to the last used postion. Used position:X:1809.75 Y:3942.25 Z:32.6875 Last position:X:1809.75 Y:3942.25 Z:32.6875 Distance:0. Getting a new spawn point...
- <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
- <GenerateSpawnPos-Spawn-144624>: Player is not on hwy
- <GenerateSpawnPos-Spawn-144624>: Current Street: Niland Ave
- <GenerateSpawnPos-Spawn-144624>: Current Zone: SANDY
- <SpawnAheadChance-Spawn-144624>: Odds: 0.5 | Results: 0.0132483374389114 | This will spawn in front
- <AdjustDistance-Spawn-144624>: Spawning Distance was adjusted from 746 to 857.9 because the player is going 15.93846mps (or is on foot)
- <GenerateSpawnPos-Spawn-144624>: Finding Road spawn point
- <GenerateSpawnPos-Spawn-144624>: FinalPos vector: X:1595.25 Y:4570.5 Z:46.3125
- <GenerateSpawnPos-Spawn-144624>: FinalPos is on street: North Calafia Way
- <createVehicle-Spawn-144624>: Oh boy, this vehicle somehow is spawning further than the max distance allowed to the player! Max: 250. Distance: 834.8409. Aborting vehicle creation
- <RemoveEntity>: Removing entity now
- <PersistentCounter>: 0x2414C9AC was made non-persistent but isn't in the PersistentEntitySet
- <Spawn-144624>: Unable to spawn this vehicle, retrying in 5 seconds...
- <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
- <VehicleMonitor>: Spawn-142616 Military Patriot found in spawn queue
- <VehicleMonitor>: Spawn-141607 Military Patriot (Armed) found in spawn queue
- <VehicleMonitor>: Spawn-140600 Barracks found in spawn queue
- <ShouldIDelete>: Spawn-140600Barracks is considered dead
- <ShouldIDelete>: Barracks has no alive or existing peds
- <Barracks>: Moving Vehicle Barracks to Delete Queue.
- <Spawn-140600>: Adding this vehicle to the delete queue: Barracks3
- <PersistentCounter>: Current Number Of Persistent Items 14
- <Spawn-140600>: added this vehicle to the delete queue: Barracks3
- <VehicleMonitor>: Spawn-139581 Rhino Tank found in spawn queue
- <VehicleMonitor>: Spawn-145634 Military Patriot (Armed) found in spawn queue
- <Entitymonitor>: 2 Ambient vehicles were found and monitored
- <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
- <SixStarResponse>: spawnerTag: Tank5
- <GetRandomVGroup>: Selected Vgroup military_lewd, Currently Spawned 0 | in Queue 0 | Max Spawns 1
- <GetRandomVGroup>: Selected Vgroup military_lewd contains following vehicles:
- <GetRandomVGroup>: lewd
- <Sleeper>: SpawnMin:15|SpawnMax:30|RespawnMin:20|RespawnMax40|Using:37
- <Spawn-176996>: Spawn has 0 juggs
- <Spawn-176996>: Added a lewd from VGroup military_lewd to spawn at 213996
- <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
- <PersistentCounter>: 0x72C0CAD2 was made non-persistent but isn't in the PersistentEntitySet
- <Entitymonitor>: 26 peds were found and processed
- <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
- <SpawnQueueMonitor>: Queue count: 6, currently spawning: no, current time = 177444
- <SpawnQueueMonitor>: Spawn: military_hunter, Delete? false, CreateAt 180050
- <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
- <VehicleMonitor>: Spawn-142616 Military Patriot found in spawn queue
- <VehicleMonitor>: Spawn-141607 Military Patriot (Armed) found in spawn queue
- <VehicleMonitor>: Spawn-139581 Rhino Tank found in spawn queue
- <VehicleMonitor>: Spawn-145634 Military Patriot (Armed) found in spawn queue
- <Entitymonitor>: 3 Ambient vehicles were found and monitored
- <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
- <SixStarResponse>: spawnerTag: Tank5
- <GetRandomVGroup>: No available vspawns to spawn (all full) Current Time:178003
- <GetRandomVGroup>: Vgroup military, Currently Spawned 1 | in Queue 1 | Max Spawns 2
- <GetRandomVGroup>: Vgroup military_gunner, Currently Spawned 2 | in Queue 1 | Max Spawns 2
- <GetRandomVGroup>: Vgroup military_lewd, Currently Spawned 0 | in Queue 1 | Max Spawns 1
- <GetRandomVGroup>: Vgroup military_hunter, Currently Spawned 0 | in Queue 1 | Max Spawns 1
- <GetRandomVGroup>: Vgroup military_rhino, Currently Spawned 1 | in Queue 0 | Max Spawns 1
- <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
- <PersistentCounter>: 0x72C0CAD2 was made non-persistent but isn't in the PersistentEntitySet
- <Entitymonitor>: 26 peds were found and processed
- <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
- <SpawnQueueMonitor>: Queue count: 6, currently spawning: no, current time = 178453
- <SpawnQueueMonitor>: Spawn: military_hunter, Delete? false, CreateAt 180050
- <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
- <VehicleMonitor>: Spawn-142616 Military Patriot found in spawn queue
- <VehicleMonitor>: Spawn-141607 Military Patriot (Armed) found in spawn queue
- <VehicleMonitor>: Spawn-139581 Rhino Tank found in spawn queue
- <VehicleMonitor>: Spawn-145634 Military Patriot (Armed) found in spawn queue
- <Entitymonitor>: 3 Ambient vehicles were found and monitored
- <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
- <SixStarResponse>: spawnerTag: Tank5
- <GetRandomVGroup>: No available vspawns to spawn (all full) Current Time:179016
- <GetRandomVGroup>: Vgroup military, Currently Spawned 1 | in Queue 1 | Max Spawns 2
- <GetRandomVGroup>: Vgroup military_gunner, Currently Spawned 2 | in Queue 1 | Max Spawns 2
- <GetRandomVGroup>: Vgroup military_lewd, Currently Spawned 0 | in Queue 1 | Max Spawns 1
- <GetRandomVGroup>: Vgroup military_hunter, Currently Spawned 0 | in Queue 1 | Max Spawns 1
- <GetRandomVGroup>: Vgroup military_rhino, Currently Spawned 1 | in Queue 0 | Max Spawns 1
- <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
- <PersistentCounter>: 0x72C0CAD2 was made non-persistent but isn't in the PersistentEntitySet
- <Entitymonitor>: 26 peds were found and processed
- <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
- <SpawnQueueMonitor>: Queue count: 6, currently spawning: no, current time = 179472
- <SpawnQueueMonitor>: Spawn: military_hunter, Delete? false, CreateAt 180050
- <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
- <VehicleMonitor>: Spawn-142616 Military Patriot found in spawn queue
- <VehicleMonitor>: Spawn-141607 Military Patriot (Armed) found in spawn queue
- <VehicleMonitor>: Spawn-139581 Rhino Tank found in spawn queue
- <VehicleMonitor>: Spawn-145634 Military Patriot (Armed) found in spawn queue
- <Entitymonitor>: 3 Ambient vehicles were found and monitored
- <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
- <SixStarResponse>: spawnerTag: Tank5
- <GetRandomVGroup>: No available vspawns to spawn (all full) Current Time:180017
- <GetRandomVGroup>: Vgroup military, Currently Spawned 1 | in Queue 1 | Max Spawns 2
- <GetRandomVGroup>: Vgroup military_gunner, Currently Spawned 2 | in Queue 1 | Max Spawns 2
- <GetRandomVGroup>: Vgroup military_lewd, Currently Spawned 0 | in Queue 1 | Max Spawns 1
- <GetRandomVGroup>: Vgroup military_hunter, Currently Spawned 0 | in Queue 1 | Max Spawns 1
- <GetRandomVGroup>: Vgroup military_rhino, Currently Spawned 1 | in Queue 0 | Max Spawns 1
- <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
- <PersistentCounter>: 0x72C0CAD2 was made non-persistent but isn't in the PersistentEntitySet
- <Entitymonitor>: 27 peds were found and processed
- <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
- <SpawnQueueMonitor>: Queue count: 6, currently spawning: no, current time = 180477
- <SpawnQueueMonitor>: Spawn: military_hunter, Delete? false, CreateAt 180050
- <Spawn-143622>: Spawning a Hunter(Hunter) now, Time:180050 Current:180477 | QueueSize: 5
- <GivePedWeapons!>: No weapons were specified for this ped! 0xBC92E96
- <PersistentCounter>: Added entity GTA.Ped with model 0xBC92E96 to PersistentEntitySet. Current Number Of Persistent Items 15
- <GivePedWeapons!>: No weapons were specified for this ped! 0xBC92E96
- <PersistentCounter>: Added entity GTA.Ped with model 0xBC92E96 to PersistentEntitySet. Current Number Of Persistent Items 16
- <Createpeds>: Seat 1 isn't free
- <Createpeds>: Seat 2 isn't free
- <Spawn-143622>: Unable to spawn all peds for this retrying in 5 seconds...
- <RemoveEntity>: Removing entity now
- <PersistentCounter>: Current Number Of Persistent Items 15
- <RemoveEntity>: Removing entity now
- <PersistentCounter>: Current Number Of Persistent Items 14
- <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
- <162785>: Vehicle or driver no longer exists or is dead. stopping AI in 5 seconds.
- <PersistentCounter>: Current Number Of Persistent Items 13
- <PersistentCounter>: 0x72C0CAD2 was made non-persistent but isn't in the PersistentEntitySet
- <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
- <VehicleMonitor>: Spawn-142616 Military Patriot found in spawn queue
- <VehicleMonitor>: Spawn-141607 Military Patriot (Armed) found in spawn queue
- <VehicleMonitor>: Spawn-139581 Rhino Tank found in spawn queue
- <ShouldIDelete>: Spawn-139581Rhino Tank is considered dead
- <ShouldIDelete>: Rhino Tank has no alive or existing peds
- <Rhino Tank>: Moving Vehicle Rhino Tank to Delete Queue.
- <Spawn-139581>: Adding this vehicle to the delete queue: Rhino
- <PersistentCounter>: 0x2EA68690 was made non-persistent but isn't in the PersistentEntitySet
- <Spawn-139581>: added this vehicle to the delete queue: Rhino
- <VehicleMonitor>: Spawn-145634 Military Patriot (Armed) found in spawn queue
- <Entitymonitor>: 3 Ambient vehicles were found and monitored
- <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
- <SixStarResponse>: spawnerTag: Tank5
- <GetRandomVGroup>: Selected Vgroup military_rhino, Currently Spawned 0 | in Queue 0 | Max Spawns 1
- <GetRandomVGroup>: Selected Vgroup military_rhino contains following vehicles:
- <GetRandomVGroup>: rhino
- <Sleeper>: SpawnMin:15|SpawnMax:30|RespawnMin:20|RespawnMax40|Using:33
- <Spawn-181033>: Spawn has 0 juggs
- <Spawn-181033>: Added a Rhino from VGroup military_rhino to spawn at 214033
- <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
- <PedGunners>: 2 Gunners being monitored...
- <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
- <ShouldIDeletePed>: Six Star Peds Killed: 17 Threshold: 35
- <PersistentCounter>: 0x72C0CAD2 was made non-persistent but isn't in the PersistentEntitySet
- <Entitymonitor>: 27 peds were found and processed
- <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
- <SpawnQueueMonitor>: Queue count: 7, currently spawning: no, current time = 181487
- <SpawnQueueMonitor>: Spawn: military_lewd, Delete? false, CreateAt 181428
- <Spawn-144624>: Spawning a lewd(lewd) now, Time:181428 Current:181487 | QueueSize: 6
- <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
- <GenerateSpawnPos-Spawn-144624>: Player is not on hwy
- <GenerateSpawnPos-Spawn-144624>: Current Street: Niland Ave
- <GenerateSpawnPos-Spawn-144624>: Current Zone: SANDY
- <SpawnAheadChance-Spawn-144624>: Odds: 0.5 | Results: 0.748912508016877 | This will spawn behind.
- <AdjustDistance-Spawn-144624>: Spawning Distance was adjusted from 193 to 193 because the player is going 0mps (or is on foot)
- <GenerateSpawnPos-Spawn-144624>: Finding Road spawn point
- <GenerateSpawnPos-Spawn-144624>: FinalPos vector: X:1957.5 Y:3660 Z:32.40625
- <GenerateSpawnPos-Spawn-144624>: FinalPos is on street: East Joshua Road
- <PersistentCounter>: Added entity GTA.Ped with model 0x72C0CAD2 to PersistentEntitySet. Current Number Of Persistent Items 14
- <Spawn-144624>: Passenger Count: 1
- <PersistentCounter>: Added entity GTA.Vehicle with model 0x2414C9AC to PersistentEntitySet. Current Number Of Persistent Items 15
- <AIScript-Main>: adding Army LEWD to AI queue.
- <GroundAI>: Setting initial Ground AI. CurrentWeapon:
- <AIScript>: New Army LEWD added to the AI Queue sucessfully
- <Spawn-144624>: check distance
- <Spawn-144624>: check IsUpright
- <Spawn-144624>: make vehicle visible
- <Spawn-144624>: make peds visible & non persistent
- <Spawn-144624>: Making ped number -1 visible
- <Spawn-144624>: Making ped number -1 non peristent
- <PersistentCounter>: Current Number Of Persistent Items 14
- <Spawn-144624>: Spawned sucessfully!
- <Spawn-144624>: do stuck check
- <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
- <VehicleMonitor>: Spawn-142616 Military Patriot found in spawn queue
- <VehicleMonitor>: Spawn-141607 Military Patriot (Armed) found in spawn queue
- <VehicleMonitor>: Spawn-144624 Army LEWD found in spawn queue
- <SetBlip>: Setting blip now... with text:"LEWD"
- <Blip Text>: setting blip text to LEWD
- <test>: adding entity to blip rotate list
- <VehicleMonitor>: Spawn-145634 Military Patriot (Armed) found in spawn queue
- <Entitymonitor>: 4 Ambient vehicles were found and monitored
- <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
- <SixStarResponse>: spawnerTag: Tank5
- <GetRandomVGroup>: Selected Vgroup military_hunter, Currently Spawned 0 | in Queue 0 | Max Spawns 1
- <GetRandomVGroup>: Selected Vgroup military_hunter contains following vehicles:
- <GetRandomVGroup>: hunter
- <Sleeper>: SpawnMin:15|SpawnMax:30|RespawnMin:20|RespawnMax40|Using:26
- <Spawn-182018>: Spawn has 0 juggs
- <Spawn-182018>: Added a Hunter from VGroup military_hunter to spawn at 208018
- <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
- <PersistentCounter>: 0x72C0CAD2 was made non-persistent but isn't in the PersistentEntitySet
- <Entitymonitor>: 31 peds were found and processed
- <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
- <SpawnQueueMonitor>: Queue count: 7, currently spawning: no, current time = 182726
- <SpawnQueueMonitor>: Spawn: military_hunter, Delete? false, CreateAt 185477
- <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
- <162785>: Vehicle or driver no longer exists or is dead. stopping AI in 5 seconds.
- <PersistentCounter>: 0x2EA68690 was made non-persistent but isn't in the PersistentEntitySet
- <PersistentCounter>: 0x72C0CAD2 was made non-persistent but isn't in the PersistentEntitySet
- <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
- <VehicleMonitor>: Spawn-142616 Military Patriot found in spawn queue
- <VehicleMonitor>: Spawn-141607 Military Patriot (Armed) found in spawn queue
- <VehicleMonitor>: Spawn-144624 Army LEWD found in spawn queue
- <VehicleMonitor>: Spawn-145634 Military Patriot (Armed) found in spawn queue
- <Entitymonitor>: 4 Ambient vehicles were found and monitored
- <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
- <SixStarResponse>: spawnerTag: Tank5
- <GetRandomVGroup>: No available vspawns to spawn (all full) Current Time:183049
- <GetRandomVGroup>: Vgroup military, Currently Spawned 1 | in Queue 1 | Max Spawns 2
- <GetRandomVGroup>: Vgroup military_gunner, Currently Spawned 2 | in Queue 1 | Max Spawns 2
- <GetRandomVGroup>: Vgroup military_lewd, Currently Spawned 1 | in Queue 0 | Max Spawns 1
- <GetRandomVGroup>: Vgroup military_hunter, Currently Spawned 0 | in Queue 1 | Max Spawns 1
- <GetRandomVGroup>: Vgroup military_rhino, Currently Spawned 0 | in Queue 1 | Max Spawns 1
- <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
- <PersistentCounter>: 0x72C0CAD2 was made non-persistent but isn't in the PersistentEntitySet
- <Entitymonitor>: 31 peds were found and processed
- <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
- <SpawnQueueMonitor>: Queue count: 7, currently spawning: no, current time = 183727
- <SpawnQueueMonitor>: Spawn: military_hunter, Delete? false, CreateAt 185477
- <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
- <GenerateSpawnPos>: Not on a road!
- <VehicleMonitor>: Spawn-142616 Military Patriot found in spawn queue
- <VehicleMonitor>: Spawn-141607 Military Patriot (Armed) found in spawn queue
- <VehicleMonitor>: Spawn-144624 Army LEWD found in spawn queue
- <VehicleMonitor>: Spawn-145634 Military Patriot (Armed) found in spawn queue
- <Entitymonitor>: 4 Ambient vehicles were found and monitored
- <GenerateSpawnPos>: Not on a road!
- <SixStarResponse>: spawnerTag: Tank5
- <GetRandomVGroup>: No available vspawns to spawn (all full) Current Time:184066
- <GetRandomVGroup>: Vgroup military, Currently Spawned 1 | in Queue 1 | Max Spawns 2
- <GetRandomVGroup>: Vgroup military_gunner, Currently Spawned 2 | in Queue 1 | Max Spawns 2
- <GetRandomVGroup>: Vgroup military_lewd, Currently Spawned 1 | in Queue 0 | Max Spawns 1
- <GetRandomVGroup>: Vgroup military_hunter, Currently Spawned 0 | in Queue 1 | Max Spawns 1
- <GetRandomVGroup>: Vgroup military_rhino, Currently Spawned 0 | in Queue 1 | Max Spawns 1
- <GenerateSpawnPos>: Not on a road!
- <PersistentCounter>: 0x72C0CAD2 was made non-persistent but isn't in the PersistentEntitySet
- <Entitymonitor>: 31 peds were found and processed
- <GenerateSpawnPos>: Not on a road!
- <SpawnQueueMonitor>: Queue count: 7, currently spawning: no, current time = 184731
- <SpawnQueueMonitor>: Spawn: military_hunter, Delete? false, CreateAt 185477
- <GenerateSpawnPos>: Not on a road!
- <162785>: Vehicle or driver no longer exists or is dead. stopping AI in 5 seconds.
- <PersistentCounter>: 0x2EA68690 was made non-persistent but isn't in the PersistentEntitySet
- <PersistentCounter>: 0x72C0CAD2 was made non-persistent but isn't in the PersistentEntitySet
- <GenerateSpawnPos>: Not on a road!
- <VehicleMonitor>: Spawn-142616 Military Patriot found in spawn queue
- <VehicleMonitor>: Spawn-141607 Military Patriot (Armed) found in spawn queue
- <VehicleMonitor>: Spawn-144624 Army LEWD found in spawn queue
- <VehicleMonitor>: Spawn-145634 Military Patriot (Armed) found in spawn queue
- <Entitymonitor>: 4 Ambient vehicles were found and monitored
- <GenerateSpawnPos>: Not on a road!
- <SixStarResponse>: spawnerTag: Tank5
- <GetRandomVGroup>: No available vspawns to spawn (all full) Current Time:185080
- <GetRandomVGroup>: Vgroup military, Currently Spawned 1 | in Queue 1 | Max Spawns 2
- <GetRandomVGroup>: Vgroup military_gunner, Currently Spawned 2 | in Queue 1 | Max Spawns 2
- <GetRandomVGroup>: Vgroup military_lewd, Currently Spawned 1 | in Queue 0 | Max Spawns 1
- <GetRandomVGroup>: Vgroup military_hunter, Currently Spawned 0 | in Queue 1 | Max Spawns 1
- <GetRandomVGroup>: Vgroup military_rhino, Currently Spawned 0 | in Queue 1 | Max Spawns 1
- <GenerateSpawnPos>: Not on a road!
- <PersistentCounter>: 0x72C0CAD2 was made non-persistent but isn't in the PersistentEntitySet
- <Entitymonitor>: 31 peds were found and processed
- <GenerateSpawnPos>: Not on a road!
- <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
- <SpawnQueueMonitor>: Queue count: 7, currently spawning: no, current time = 185761
- <SpawnQueueMonitor>: Spawn: military_hunter, Delete? false, CreateAt 185477
- <Spawn-143622>: Spawning a Hunter(Hunter) now, Time:185477 Current:185761 | QueueSize: 6
- <GivePedWeapons!>: No weapons were specified for this ped! 0xBC92E96
- <PersistentCounter>: Added entity GTA.Ped with model 0xBC92E96 to PersistentEntitySet. Current Number Of Persistent Items 15
- <GivePedWeapons!>: No weapons were specified for this ped! 0xBC92E96
- <PersistentCounter>: Added entity GTA.Ped with model 0xBC92E96 to PersistentEntitySet. Current Number Of Persistent Items 16
- <Createpeds>: Seat 1 isn't free
- <Createpeds>: Seat 2 isn't free
- <Spawn-143622>: Unable to spawn all peds for this retrying in 5 seconds...
- <RemoveEntity>: Removing entity now
- <PersistentCounter>: Current Number Of Persistent Items 15
- <RemoveEntity>: Removing entity now
- <PersistentCounter>: Current Number Of Persistent Items 14
- <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
- <VehicleMonitor>: Spawn-142616 Military Patriot found in spawn queue
- <VehicleMonitor>: Spawn-141607 Military Patriot (Armed) found in spawn queue
- <VehicleMonitor>: Spawn-144624 Army LEWD found in spawn queue
- <VehicleMonitor>: Spawn-145634 Military Patriot (Armed) found in spawn queue
- <Entitymonitor>: 4 Ambient vehicles were found and monitored
- <SixStarResponse>: spawnerTag: Tank5
- <GetRandomVGroup>: Selected Vgroup military_hunter, Currently Spawned 0 | in Queue 0 | Max Spawns 1
- <GetRandomVGroup>: Selected Vgroup military_hunter contains following vehicles:
- <GetRandomVGroup>: hunter
- <Sleeper>: SpawnMin:15|SpawnMax:30|RespawnMin:20|RespawnMax40|Using:23
- <Spawn-186080>: Spawn has 0 juggs
- <Spawn-186080>: Added a Hunter from VGroup military_hunter to spawn at 209080
- <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
- <PedGunners>: 2 Gunners being monitored...
- <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
- <PersistentCounter>: 0x72C0CAD2 was made non-persistent but isn't in the PersistentEntitySet
- <Entitymonitor>: 31 peds were found and processed
- <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
- <SpawnQueueMonitor>: Queue count: 8, currently spawning: no, current time = 186777
- <SpawnQueueMonitor>: Spawn: military_hunter, Delete? false, CreateAt 190761
- <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
- <GenerateSpawnPos>: Not on a road!
- <162785>: Vehicle or driver no longer exists or is dead. stopping AI in 5 seconds.
- <PersistentCounter>: 0x2EA68690 was made non-persistent but isn't in the PersistentEntitySet
- <PersistentCounter>: 0x72C0CAD2 was made non-persistent but isn't in the PersistentEntitySet
- <GenerateSpawnPos>: Not on a road!
- <SixStarResponse>: spawnerTag: Tank5
- <GetRandomVGroup>: No available vspawns to spawn (all full) Current Time:187107
- <GetRandomVGroup>: Vgroup military, Currently Spawned 1 | in Queue 1 | Max Spawns 2
- <GetRandomVGroup>: Vgroup military_gunner, Currently Spawned 2 | in Queue 1 | Max Spawns 2
- <GetRandomVGroup>: Vgroup military_lewd, Currently Spawned 1 | in Queue 0 | Max Spawns 1
- <GetRandomVGroup>: Vgroup military_hunter, Currently Spawned 0 | in Queue 1 | Max Spawns 1
- <GetRandomVGroup>: Vgroup military_rhino, Currently Spawned 0 | in Queue 1 | Max Spawns 1
- <GenerateSpawnPos>: Not on a road!
- <VehicleMonitor>: Spawn-142616 Military Patriot found in spawn queue
- <VehicleMonitor>: Spawn-141607 Military Patriot (Armed) found in spawn queue
- <VehicleMonitor>: Spawn-144624 Army LEWD found in spawn queue
- <VehicleMonitor>: Spawn-145634 Military Patriot (Armed) found in spawn queue
- <Entitymonitor>: 4 Ambient vehicles were found and monitored
- <GenerateSpawnPos>: Not on a road!
- <PersistentCounter>: 0x72C0CAD2 was made non-persistent but isn't in the PersistentEntitySet
- <Entitymonitor>: 31 peds were found and processed
- <GenerateSpawnPos>: Not on a road!
- <SpawnQueueMonitor>: Queue count: 8, currently spawning: no, current time = 187792
- <SpawnQueueMonitor>: Spawn: military_hunter, Delete? false, CreateAt 190761
- <GenerateSpawnPos>: Not on a road!
- <SixStarResponse>: spawnerTag: Tank5
- <GetRandomVGroup>: No available vspawns to spawn (all full) Current Time:188121
- <GetRandomVGroup>: Vgroup military, Currently Spawned 1 | in Queue 1 | Max Spawns 2
- <GetRandomVGroup>: Vgroup military_gunner, Currently Spawned 2 | in Queue 1 | Max Spawns 2
- <GetRandomVGroup>: Vgroup military_lewd, Currently Spawned 1 | in Queue 0 | Max Spawns 1
- <GetRandomVGroup>: Vgroup military_hunter, Currently Spawned 0 | in Queue 1 | Max Spawns 1
- <GetRandomVGroup>: Vgroup military_rhino, Currently Spawned 0 | in Queue 1 | Max Spawns 1
- <GenerateSpawnPos>: Not on a road!
- <VehicleMonitor>: Spawn-142616 Military Patriot found in spawn queue
- <VehicleMonitor>: Spawn-141607 Military Patriot (Armed) found in spawn queue
- <VehicleMonitor>: Spawn-144624 Army LEWD found in spawn queue
- <VehicleMonitor>: Spawn-145634 Military Patriot (Armed) found in spawn queue
- <Entitymonitor>: 4 Ambient vehicles were found and monitored
- <GenerateSpawnPos>: Not on a road!
- <PersistentCounter>: 0xA69BBDAD was made non-persistent but isn't in the PersistentEntitySet
- <ShouldIDeletePed>: Six Star Peds Killed: 18 Threshold: 35
- <PersistentCounter>: 0xA69BBDAD was made non-persistent but isn't in the PersistentEntitySet
- <ShouldIDeletePed>: Six Star Peds Killed: 19 Threshold: 35
- <PersistentCounter>: 0xA69BBDAD was made non-persistent but isn't in the PersistentEntitySet
- <PersistentCounter>: 0x72C0CAD2 was made non-persistent but isn't in the PersistentEntitySet
- <Entitymonitor>: 31 peds were found and processed
- <GenerateSpawnPos>: Not on a road!
- <SpawnQueueMonitor>: Queue count: 8, currently spawning: no, current time = 188790
- <SpawnQueueMonitor>: Spawn: military_hunter, Delete? false, CreateAt 190761
- <GenerateSpawnPos>: Not on a road!
- <162785>: Vehicle or driver no longer exists or is dead. stopping AI in 5 seconds.
- <PersistentCounter>: 0x2EA68690 was made non-persistent but isn't in the PersistentEntitySet
- <PersistentCounter>: 0x72C0CAD2 was made non-persistent but isn't in the PersistentEntitySet
- <GenerateSpawnPos>: Not on a road!
- <SixStarResponse>: spawnerTag: Tank5
- <GetRandomVGroup>: No available vspawns to spawn (all full) Current Time:189140
- <GetRandomVGroup>: Vgroup military, Currently Spawned 1 | in Queue 1 | Max Spawns 2
- <GetRandomVGroup>: Vgroup military_gunner, Currently Spawned 2 | in Queue 1 | Max Spawns 2
- <GetRandomVGroup>: Vgroup military_lewd, Currently Spawned 1 | in Queue 0 | Max Spawns 1
- <GetRandomVGroup>: Vgroup military_hunter, Currently Spawned 0 | in Queue 1 | Max Spawns 1
- <GetRandomVGroup>: Vgroup military_rhino, Currently Spawned 0 | in Queue 1 | Max Spawns 1
- <GenerateSpawnPos>: Not on a road!
- <VehicleMonitor>: Spawn-142616 Military Patriot found in spawn queue
- <VehicleMonitor>: Spawn-141607 Military Patriot (Armed) found in spawn queue
- <VehicleMonitor>: Spawn-144624 Army LEWD found in spawn queue
- <VehicleMonitor>: Spawn-145634 Military Patriot (Armed) found in spawn queue
- <Entitymonitor>: 4 Ambient vehicles were found and monitored
- <GenerateSpawnPos>: Not on a road!
- <ShouldIDeletePed>: Six Star Peds Killed: 20 Threshold: 35
- <PersistentCounter>: 0xA69BBDAD was made non-persistent but isn't in the PersistentEntitySet
- <PersistentCounter>: 0x72C0CAD2 was made non-persistent but isn't in the PersistentEntitySet
- <Entitymonitor>: 31 peds were found and processed
- <GenerateSpawnPos>: Not on a road!
- <SpawnQueueMonitor>: Queue count: 8, currently spawning: no, current time = 189813
- <SpawnQueueMonitor>: Spawn: military_hunter, Delete? false, CreateAt 190761
- <GenerateSpawnPos>: Not on a road!
- <SixStarResponse>: spawnerTag: Tank5
- <GetRandomVGroup>: No available vspawns to spawn (all full) Current Time:190159
- <GetRandomVGroup>: Vgroup military, Currently Spawned 1 | in Queue 1 | Max Spawns 2
- <GetRandomVGroup>: Vgroup military_gunner, Currently Spawned 2 | in Queue 1 | Max Spawns 2
- <GetRandomVGroup>: Vgroup military_lewd, Currently Spawned 1 | in Queue 0 | Max Spawns 1
- <GetRandomVGroup>: Vgroup military_hunter, Currently Spawned 0 | in Queue 1 | Max Spawns 1
- <GetRandomVGroup>: Vgroup military_rhino, Currently Spawned 0 | in Queue 1 | Max Spawns 1
- <GenerateSpawnPos>: Not on a road!
- <VehicleMonitor>: Spawn-142616 Military Patriot found in spawn queue
- <VehicleMonitor>: Spawn-141607 Military Patriot (Armed) found in spawn queue
- <VehicleMonitor>: Spawn-144624 Army LEWD found in spawn queue
- <VehicleMonitor>: Spawn-145634 Military Patriot (Armed) found in spawn queue
- <Entitymonitor>: 4 Ambient vehicles were found and monitored
- <GenerateSpawnPos>: Not on a road!
- <PersistentCounter>: 0xA69BBDAD was made non-persistent but isn't in the PersistentEntitySet
- <PersistentCounter>: 0x72C0CAD2 was made non-persistent but isn't in the PersistentEntitySet
- <Entitymonitor>: 31 peds were found and processed
- <GenerateSpawnPos>: Not on a road!
- <SpawnQueueMonitor>: Queue count: 8, currently spawning: no, current time = 190827
- <SpawnQueueMonitor>: Spawn: military_hunter, Delete? false, CreateAt 190761
- <Spawn-143622>: Spawning a Hunter(Hunter) now, Time:190761 Current:190827 | QueueSize: 7
- <GivePedWeapons!>: No weapons were specified for this ped! 0xBC92E96
- <PersistentCounter>: Added entity GTA.Ped with model 0xBC92E96 to PersistentEntitySet. Current Number Of Persistent Items 15
- <GivePedWeapons!>: No weapons were specified for this ped! 0xBC92E96
- <PersistentCounter>: Added entity GTA.Ped with model 0xBC92E96 to PersistentEntitySet. Current Number Of Persistent Items 16
- <Createpeds>: Seat 1 isn't free
- <Createpeds>: Seat 2 isn't free
- <Spawn-143622>: Unable to spawn all peds for this retrying in 5 seconds...
- <RemoveEntity>: Removing entity now
- <PersistentCounter>: Current Number Of Persistent Items 15
- <RemoveEntity>: Removing entity now
- <PersistentCounter>: Current Number Of Persistent Items 14
- <GenerateSpawnPos>: Not on a road!
- <162785>: Vehicle or driver no longer exists or is dead. stopping AI in 5 seconds.
- <PersistentCounter>: 0x2EA68690 was made non-persistent but isn't in the PersistentEntitySet
- <PersistentCounter>: 0x72C0CAD2 was made non-persistent but isn't in the PersistentEntitySet
- <GenerateSpawnPos>: Not on a road!
- <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
- <SixStarResponse>: spawnerTag: Tank5
- <GetRandomVGroup>: Selected Vgroup military_hunter, Currently Spawned 0 | in Queue 0 | Max Spawns 1
- <GetRandomVGroup>: Selected Vgroup military_hunter contains following vehicles:
- <GetRandomVGroup>: hunter
- <Sleeper>: SpawnMin:15|SpawnMax:30|RespawnMin:20|RespawnMax40|Using:26
- <Spawn-191170>: Spawn has 0 juggs
- <Spawn-191170>: Added a Hunter from VGroup military_hunter to spawn at 217170
- <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
- <PedGunners>: 2 Gunners being monitored...
- <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
- <VehicleMonitor>: Spawn-142616 Military Patriot found in spawn queue
- <VehicleMonitor>: Spawn-141607 Military Patriot (Armed) found in spawn queue
- <VehicleMonitor>: Spawn-144624 Army LEWD found in spawn queue
- <VehicleMonitor>: Spawn-145634 Military Patriot (Armed) found in spawn queue
- <Entitymonitor>: 4 Ambient vehicles were found and monitored
- <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
- <PersistentCounter>: 0xA69BBDAD was made non-persistent but isn't in the PersistentEntitySet
- <PersistentCounter>: 0x72C0CAD2 was made non-persistent but isn't in the PersistentEntitySet
- <RemoveEntity>: Removing entity now
- <PersistentCounter>: 0x72C0CAD2 was made non-persistent but isn't in the PersistentEntitySet
- <RemoveEntity>: Removing entity now
- <PersistentCounter>: 0x72C0CAD2 was made non-persistent but isn't in the PersistentEntitySet
- <RemoveEntity>: Removing entity now
- <PersistentCounter>: 0x72C0CAD2 was made non-persistent but isn't in the PersistentEntitySet
- <RemoveEntity>: Removing entity now
- <PersistentCounter>: 0x72C0CAD2 was made non-persistent but isn't in the PersistentEntitySet
- <RemoveEntity>: Removing entity now
- <PersistentCounter>: 0x72C0CAD2 was made non-persistent but isn't in the PersistentEntitySet
- <RemoveEntity>: Removing entity now
- <PersistentCounter>: 0x72C0CAD2 was made non-persistent but isn't in the PersistentEntitySet
- <RemoveEntity>: Removing entity now
- <PersistentCounter>: 0x72C0CAD2 was made non-persistent but isn't in the PersistentEntitySet
- <RemoveEntity>: Removing entity now
- <PersistentCounter>: 0x72C0CAD2 was made non-persistent but isn't in the PersistentEntitySet
- <RemoveEntity>: Removing entity now
- <PersistentCounter>: 0x72C0CAD2 was made non-persistent but isn't in the PersistentEntitySet
- <Entitymonitor>: 31 peds were found and processed
- <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
- <SpawnQueueMonitor>: Queue count: 9, currently spawning: no, current time = 191847
- <SpawnQueueMonitor>: Spawn: military_hunter, Delete? false, CreateAt 195827
- <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
- <GenerateSpawnPos>: Not on a road!
- <SixStarResponse>: spawnerTag: Tank5
- <GetRandomVGroup>: No available vspawns to spawn (all full) Current Time:192184
- <GetRandomVGroup>: Vgroup military, Currently Spawned 1 | in Queue 1 | Max Spawns 2
- <GetRandomVGroup>: Vgroup military_gunner, Currently Spawned 2 | in Queue 1 | Max Spawns 2
- <GetRandomVGroup>: Vgroup military_lewd, Currently Spawned 1 | in Queue 0 | Max Spawns 1
- <GetRandomVGroup>: Vgroup military_hunter, Currently Spawned 0 | in Queue 1 | Max Spawns 1
- <GetRandomVGroup>: Vgroup military_rhino, Currently Spawned 0 | in Queue 1 | Max Spawns 1
- <GenerateSpawnPos>: Not on a road!
- <VehicleMonitor>: Spawn-142616 Military Patriot found in spawn queue
- <VehicleMonitor>: Spawn-141607 Military Patriot (Armed) found in spawn queue
- <VehicleMonitor>: Spawn-144624 Army LEWD found in spawn queue
- <VehicleMonitor>: Spawn-145634 Military Patriot (Armed) found in spawn queue
- <Entitymonitor>: 4 Ambient vehicles were found and monitored
- <GenerateSpawnPos>: Not on a road!
- <PersistentCounter>: 0xA69BBDAD was made non-persistent but isn't in the PersistentEntitySet
- <PersistentCounter>: 0x72C0CAD2 was made non-persistent but isn't in the PersistentEntitySet
- <RemoveEntity>: Removing entity now
- <PersistentCounter>: 0x72C0CAD2 was made non-persistent but isn't in the PersistentEntitySet
- <Entitymonitor>: 22 peds were found and processed
- <GenerateSpawnPos>: Not on a road!
- <SpawnQueueMonitor>: Queue count: 9, currently spawning: no, current time = 192852
- <SpawnQueueMonitor>: Spawn: military_hunter, Delete? false, CreateAt 195827
- <GenerateSpawnPos>: Not on a road!
- <162785>: Vehicle or driver no longer exists or is dead. stopping AI in 5 seconds.
- <PersistentCounter>: 0x2EA68690 was made non-persistent but isn't in the PersistentEntitySet
- <PersistentCounter>: 0x0 was made non-persistent but isn't in the PersistentEntitySet
- <GenerateSpawnPos>: Not on a road!
- <SixStarResponse>: spawnerTag: Tank5
- <GetRandomVGroup>: No available vspawns to spawn (all full) Current Time:193193
- <GetRandomVGroup>: Vgroup military, Currently Spawned 1 | in Queue 1 | Max Spawns 2
- <GetRandomVGroup>: Vgroup military_gunner, Currently Spawned 2 | in Queue 1 | Max Spawns 2
- <GetRandomVGroup>: Vgroup military_lewd, Currently Spawned 1 | in Queue 0 | Max Spawns 1
- <GetRandomVGroup>: Vgroup military_hunter, Currently Spawned 0 | in Queue 1 | Max Spawns 1
- <GetRandomVGroup>: Vgroup military_rhino, Currently Spawned 0 | in Queue 1 | Max Spawns 1
- <GenerateSpawnPos>: Not on a road!
- <VehicleMonitor>: Spawn-142616 Military Patriot found in spawn queue
- <VehicleMonitor>: Spawn-141607 Military Patriot (Armed) found in spawn queue
- <VehicleMonitor>: Spawn-144624 Army LEWD found in spawn queue
- <VehicleMonitor>: Spawn-145634 Military Patriot (Armed) found in spawn queue
- <Entitymonitor>: 4 Ambient vehicles were found and monitored
- <GenerateSpawnPos>: Not on a road!
- <PersistentCounter>: 0xA69BBDAD was made non-persistent but isn't in the PersistentEntitySet
- <RemoveEntity>: Removing entity now
- <PersistentCounter>: 0x0 was made non-persistent but isn't in the PersistentEntitySet
- <Entitymonitor>: 22 peds were found and processed
- <GenerateSpawnPos>: Not on a road!
- <SpawnQueueMonitor>: Queue count: 9, currently spawning: no, current time = 193854
- <SpawnQueueMonitor>: Spawn: military_hunter, Delete? false, CreateAt 195827
- <GenerateSpawnPos>: Not on a road!
- <SixStarResponse>: spawnerTag: Tank5
- <GetRandomVGroup>: No available vspawns to spawn (all full) Current Time:194202
- <GetRandomVGroup>: Vgroup military, Currently Spawned 1 | in Queue 1 | Max Spawns 2
- <GetRandomVGroup>: Vgroup military_gunner, Currently Spawned 2 | in Queue 1 | Max Spawns 2
- <GetRandomVGroup>: Vgroup military_lewd, Currently Spawned 1 | in Queue 0 | Max Spawns 1
- <GetRandomVGroup>: Vgroup military_hunter, Currently Spawned 0 | in Queue 1 | Max Spawns 1
- <GetRandomVGroup>: Vgroup military_rhino, Currently Spawned 0 | in Queue 1 | Max Spawns 1
- <GenerateSpawnPos>: Not on a road!
- <VehicleMonitor>: Spawn-142616 Military Patriot found in spawn queue
- <VehicleMonitor>: Spawn-141607 Military Patriot (Armed) found in spawn queue
- <VehicleMonitor>: Spawn-144624 Army LEWD found in spawn queue
- <VehicleMonitor>: Spawn-145634 Military Patriot (Armed) found in spawn queue
- <Entitymonitor>: 4 Ambient vehicles were found and monitored
- <GenerateSpawnPos>: Not on a road!
- <PersistentCounter>: 0xA69BBDAD was made non-persistent but isn't in the PersistentEntitySet
- <Entitymonitor>: 22 peds were found and processed
- <SpawnQueueMonitor>: Queue count: 9, currently spawning: no, current time = 194861
- <SpawnQueueMonitor>: Spawn: military_hunter, Delete? false, CreateAt 195827
- <GenerateSpawnPos>: Not on a road!
- <162785>: Vehicle or driver no longer exists or is dead. stopping AI in 5 seconds.
- <PersistentCounter>: 0x2EA68690 was made non-persistent but isn't in the PersistentEntitySet
- <PersistentCounter>: 0x0 was made non-persistent but isn't in the PersistentEntitySet
- <GenerateSpawnPos>: Not on a road!
- <SixStarResponse>: spawnerTag: Tank5
- <GetRandomVGroup>: No available vspawns to spawn (all full) Current Time:195212
- <GetRandomVGroup>: Vgroup military, Currently Spawned 1 | in Queue 1 | Max Spawns 2
- <GetRandomVGroup>: Vgroup military_gunner, Currently Spawned 2 | in Queue 1 | Max Spawns 2
- <GetRandomVGroup>: Vgroup military_lewd, Currently Spawned 1 | in Queue 0 | Max Spawns 1
- <GetRandomVGroup>: Vgroup military_hunter, Currently Spawned 0 | in Queue 1 | Max Spawns 1
- <GetRandomVGroup>: Vgroup military_rhino, Currently Spawned 0 | in Queue 1 | Max Spawns 1
- <GenerateSpawnPos>: Not on a road!
- <VehicleMonitor>: Spawn-142616 Military Patriot found in spawn queue
- <VehicleMonitor>: Spawn-141607 Military Patriot (Armed) found in spawn queue
- <VehicleMonitor>: Spawn-144624 Army LEWD found in spawn queue
- <VehicleMonitor>: Spawn-145634 Military Patriot (Armed) found in spawn queue
- <Entitymonitor>: 4 Ambient vehicles were found and monitored
- <GenerateSpawnPos>: Not on a road!
- <SpawnQueueMonitor>: Queue count: 9, currently spawning: no, current time = 195866
- <SpawnQueueMonitor>: Spawn: military_hunter, Delete? false, CreateAt 195827
- <Spawn-143622>: Spawning a Hunter(Hunter) now, Time:195827 Current:195866 | QueueSize: 8
- <GivePedWeapons!>: No weapons were specified for this ped! 0xBC92E96
- <PersistentCounter>: Added entity GTA.Ped with model 0xBC92E96 to PersistentEntitySet. Current Number Of Persistent Items 15
- <GivePedWeapons!>: No weapons were specified for this ped! 0xBC92E96
- <PersistentCounter>: Added entity GTA.Ped with model 0xBC92E96 to PersistentEntitySet. Current Number Of Persistent Items 16
- <Createpeds>: Seat 1 isn't free
- <Createpeds>: Seat 2 isn't free
- <Spawn-143622>: Unable to spawn all peds for this retrying in 5 seconds...
- <RemoveEntity>: Removing entity now
- <PersistentCounter>: Current Number Of Persistent Items 15
- <RemoveEntity>: Removing entity now
- <PersistentCounter>: Current Number Of Persistent Items 14
- <GenerateSpawnPos>: Not on a road!
- <ShouldIDeletePed>: Six Star Peds Killed: 21 Threshold: 35
- <PersistentCounter>: Current Number Of Persistent Items 13
- <ShouldIDeletePed>: Six Star Peds Killed: 22 Threshold: 35
- <PersistentCounter>: Current Number Of Persistent Items 12
- <ShouldIDeletePed>: Six Star Peds Killed: 23 Threshold: 35
- <PersistentCounter>: Current Number Of Persistent Items 11
- <PersistentCounter>: 0xA69BBDAD was made non-persistent but isn't in the PersistentEntitySet
- <ShouldIDeletePed>: Six Star Peds Killed: 24 Threshold: 35
- <PersistentCounter>: Current Number Of Persistent Items 10
- <ShouldIDeletePed>: Six Star Peds Killed: 25 Threshold: 35
- <PersistentCounter>: Current Number Of Persistent Items 9
- <Entitymonitor>: 22 peds were found and processed
- <GenerateSpawnPos>: Not on a road!
- <SixStarResponse>: spawnerTag: Tank5
- <GetRandomVGroup>: Selected Vgroup military_hunter, Currently Spawned 0 | in Queue 0 | Max Spawns 1
- <GetRandomVGroup>: Selected Vgroup military_hunter contains following vehicles:
- <GetRandomVGroup>: hunter
- <Sleeper>: SpawnMin:15|SpawnMax:30|RespawnMin:20|RespawnMax40|Using:31
- <Spawn-196221>: Spawn has 0 juggs
- <Spawn-196221>: Added a Hunter from VGroup military_hunter to spawn at 227221
- <GenerateSpawnPos>: Not on a road!
- <PedGunners>: 1 Gunners being monitored...
- <GenerateSpawnPos>: Not on a road!
- <VehicleMonitor>: Spawn-142616 Military Patriot found in spawn queue
- <VehicleMonitor>: Spawn-141607 Military Patriot (Armed) found in spawn queue
- <ShouldIDelete>: Spawn-141607Military Patriot (Armed) is considered dead
- <ShouldIDelete>: Military Patriot (Armed) has no alive or existing peds
- <Military Patriot (Armed)>: Moving Vehicle Military Patriot (Armed) to Delete Queue.
- <Spawn-141607>: Adding this vehicle to the delete queue: Crusader2
- <PersistentCounter>: Current Number Of Persistent Items 8
- <Spawn-141607>: added this vehicle to the delete queue: Crusader2
- <VehicleMonitor>: Spawn-144624 Army LEWD found in spawn queue
- <VehicleMonitor>: Spawn-145634 Military Patriot (Armed) found in spawn queue
- <Entitymonitor>: 4 Ambient vehicles were found and monitored
- <GenerateSpawnPos>: Not on a road!
- <SpawnQueueMonitor>: Queue count: 10, currently spawning: no, current time = 196879
- <SpawnQueueMonitor>: Spawn: military_hunter, Delete? false, CreateAt 195972
- <Spawn-174972>: Spawning a Hunter(Hunter) now, Time:195972 Current:196879 | QueueSize: 9
- <GivePedWeapons!>: No weapons were specified for this ped! 0xBC92E96
- <PersistentCounter>: Added entity GTA.Ped with model 0xBC92E96 to PersistentEntitySet. Current Number Of Persistent Items 9
- <GivePedWeapons!>: No weapons were specified for this ped! 0xBC92E96
- <PersistentCounter>: Added entity GTA.Ped with model 0xBC92E96 to PersistentEntitySet. Current Number Of Persistent Items 10
- <Createpeds>: Seat 1 isn't free
- <Createpeds>: Seat 2 isn't free
- <Spawn-174972>: Unable to spawn all peds for this retrying in 5 seconds...
- <RemoveEntity>: Removing entity now
- <PersistentCounter>: Current Number Of Persistent Items 9
- <RemoveEntity>: Removing entity now
- <PersistentCounter>: Current Number Of Persistent Items 8
- <GenerateSpawnPos>: Not on a road!
- <PersistentCounter>: 0x72C0CAD2 was made non-persistent but isn't in the PersistentEntitySet
- <PersistentCounter>: 0xA69BBDAD was made non-persistent but isn't in the PersistentEntitySet
- <PersistentCounter>: 0x72C0CAD2 was made non-persistent but isn't in the PersistentEntitySet
- <Entitymonitor>: 22 peds were found and processed
- <162785>: Vehicle or driver no longer exists or is dead. stopping AI in 5 seconds.
- <PersistentCounter>: 0x2EA68690 was made non-persistent but isn't in the PersistentEntitySet
- <PersistentCounter>: 0x0 was made non-persistent but isn't in the PersistentEntitySet
- <GenerateSpawnPos>: Not on a road!
- <SixStarResponse>: spawnerTag: Tank5
- <GetRandomVGroup>: Selected Vgroup military_hunter, Currently Spawned 0 | in Queue 0 | Max Spawns 1
- <GetRandomVGroup>: Selected Vgroup military_hunter contains following vehicles:
- <GetRandomVGroup>: hunter
- <Sleeper>: SpawnMin:15|SpawnMax:30|RespawnMin:20|RespawnMax40|Using:35
- <Spawn-197235>: Spawn has 0 juggs
- <Spawn-197235>: Added a Hunter from VGroup military_hunter to spawn at 232235
- <GenerateSpawnPos>: Not on a road!
- <VehicleMonitor>: Spawn-142616 Military Patriot found in spawn queue
- <VehicleMonitor>: Spawn-144624 Army LEWD found in spawn queue
- <VehicleMonitor>: Spawn-145634 Military Patriot (Armed) found in spawn queue
- <Entitymonitor>: 5 Ambient vehicles were found and monitored
- <GenerateSpawnPos>: Not on a road!
- <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
- <SpawnQueueMonitor>: Queue count: 11, currently spawning: no, current time = 197898
- <SpawnQueueMonitor>: Spawn: military, Delete? false, CreateAt 200863
- <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
- <PersistentCounter>: 0x72C0CAD2 was made non-persistent but isn't in the PersistentEntitySet
- <PersistentCounter>: 0xA69BBDAD was made non-persistent but isn't in the PersistentEntitySet
- <PersistentCounter>: 0x72C0CAD2 was made non-persistent but isn't in the PersistentEntitySet
- <Entitymonitor>: 22 peds were found and processed
- <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
- <SixStarResponse>: spawnerTag: Tank5
- <GetRandomVGroup>: No available vspawns to spawn (all full) Current Time:198256
- <GetRandomVGroup>: Vgroup military, Currently Spawned 1 | in Queue 1 | Max Spawns 2
- <GetRandomVGroup>: Vgroup military_gunner, Currently Spawned 1 | in Queue 1 | Max Spawns 2
- <GetRandomVGroup>: Vgroup military_lewd, Currently Spawned 1 | in Queue 0 | Max Spawns 1
- <GetRandomVGroup>: Vgroup military_hunter, Currently Spawned 0 | in Queue 1 | Max Spawns 1
- <GetRandomVGroup>: Vgroup military_rhino, Currently Spawned 0 | in Queue 1 | Max Spawns 1
- <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
- <VehicleMonitor>: Spawn-142616 Military Patriot found in spawn queue
- <ShouldIDelete>: Spawn-142616Military Patriot is considered dead
- <VehicleMonitor>: Spawn-144624 Army LEWD found in spawn queue
- <VehicleMonitor>: Spawn-145634 Military Patriot (Armed) found in spawn queue
- <Entitymonitor>: 5 Ambient vehicles were found and monitored
- <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
- <Spawn-140600>: Delete Time has been reached for this vehicle Barracks3
- <Spawn-140600>: Vehicle is now deleted, removing from spawnedVehicle list
- <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
- <SpawnQueueMonitor>: Queue count: 11, currently spawning: no, current time = 198906
- <SpawnQueueMonitor>: Spawn: military, Delete? false, CreateAt 200863
- <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
- <162785>: Vehicle or driver no longer exists or is dead. stopping AI in 5 seconds.
- <PersistentCounter>: 0x2EA68690 was made non-persistent but isn't in the PersistentEntitySet
- <PersistentCounter>: 0x0 was made non-persistent but isn't in the PersistentEntitySet
- <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
- <PersistentCounter>: 0x72C0CAD2 was made non-persistent but isn't in the PersistentEntitySet
- <SetBlip>: Setting blip now... with text:"National Guard"
- <Blip Text>: setting blip text to National Guard
- <True>: Hiding Blip on legend...
- <True>: Not Set to rotate blip
- <PersistentCounter>: 0x72C0CAD2 was made non-persistent but isn't in the PersistentEntitySet
- <PersistentCounter>: 0xA69BBDAD was made non-persistent but isn't in the PersistentEntitySet
- <SetBlip>: Setting blip now... with text:"National Guard"
- <Blip Text>: setting blip text to National Guard
- <True>: Hiding Blip on legend...
- <True>: Not Set to rotate blip
- <SetBlip>: Setting blip now... with text:"National Guard"
- <Blip Text>: setting blip text to National Guard
- <True>: Hiding Blip on legend...
- <True>: Not Set to rotate blip
- <SetBlip>: Setting blip now... with text:"National Guard"
- <Blip Text>: setting blip text to National Guard
- <True>: Hiding Blip on legend...
- <True>: Not Set to rotate blip
- <PersistentCounter>: 0xA69BBDAD was made non-persistent but isn't in the PersistentEntitySet
- <PersistentCounter>: 0x72C0CAD2 was made non-persistent but isn't in the PersistentEntitySet
- <Entitymonitor>: 22 peds were found and processed
- <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
- <SixStarResponse>: spawnerTag: Tank5
- <GetRandomVGroup>: No available vspawns to spawn (all full) Current Time:199260
- <GetRandomVGroup>: Vgroup military, Currently Spawned 1 | in Queue 1 | Max Spawns 2
- <GetRandomVGroup>: Vgroup military_gunner, Currently Spawned 1 | in Queue 1 | Max Spawns 2
- <GetRandomVGroup>: Vgroup military_lewd, Currently Spawned 1 | in Queue 0 | Max Spawns 1
- <GetRandomVGroup>: Vgroup military_hunter, Currently Spawned 0 | in Queue 1 | Max Spawns 1
- <GetRandomVGroup>: Vgroup military_rhino, Currently Spawned 0 | in Queue 1 | Max Spawns 1
- <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
- <VehicleMonitor>: Spawn-142616 Military Patriot found in spawn queue
- <ShouldIDelete>: Spawn-142616Military Patriot is considered dead
- <ShouldIDelete>: Military Patriot has no alive or existing peds
- <Military Patriot>: Moving Vehicle Military Patriot to Delete Queue.
- <Spawn-142616>: Adding this vehicle to the delete queue: Crusader
- <PersistentCounter>: Current Number Of Persistent Items 7
- <Spawn-142616>: added this vehicle to the delete queue: Crusader
- <VehicleMonitor>: Spawn-144624 Army LEWD found in spawn queue
- <VehicleMonitor>: Spawn-145634 Military Patriot (Armed) found in spawn queue
- <Entitymonitor>: 4 Ambient vehicles were found and monitored
- <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
- <SpawnQueueMonitor>: Queue count: 11, currently spawning: no, current time = 199910
- <SpawnQueueMonitor>: Spawn: military, Delete? false, CreateAt 200863
- <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
- <PersistentCounter>: 0x72C0CAD2 was made non-persistent but isn't in the PersistentEntitySet
- <ShouldIDeletePed>: Six Star Peds Killed: 26 Threshold: 35
- <PersistentCounter>: 0x72C0CAD2 was made non-persistent but isn't in the PersistentEntitySet
- <PersistentCounter>: 0xA69BBDAD was made non-persistent but isn't in the PersistentEntitySet
- <ShouldIDeletePed>: Six Star Peds Killed: 27 Threshold: 35
- <PersistentCounter>: 0x72C0CAD2 was made non-persistent but isn't in the PersistentEntitySet
- <ShouldIDeletePed>: Six Star Peds Killed: 28 Threshold: 35
- <PersistentCounter>: 0x72C0CAD2 was made non-persistent but isn't in the PersistentEntitySet
- <PersistentCounter>: 0xA69BBDAD was made non-persistent but isn't in the PersistentEntitySet
- <PersistentCounter>: 0x72C0CAD2 was made non-persistent but isn't in the PersistentEntitySet
- <Entitymonitor>: 22 peds were found and processed
- <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
- <SixStarResponse>: spawnerTag: Tank5
- <GetRandomVGroup>: Selected Vgroup military, Currently Spawned 0 | in Queue 1 | Max Spawns 2
- <GetRandomVGroup>: Selected Vgroup military contains following vehicles:
- <GetRandomVGroup>: insurgent
- <GetRandomVGroup>: crusader
- <GetRandomVGroup>: barracks3
- <Sleeper>: SpawnMin:15|SpawnMax:30|RespawnMin:20|RespawnMax40|Using:30
- <Spawn-200267>: Spawn has 0 juggs
- <Spawn-200267>: Added a Crusader from VGroup military to spawn at 230267
- <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
- <VehicleMonitor>: Spawn-144624 Army LEWD found in spawn queue
- <VehicleMonitor>: Spawn-145634 Military Patriot (Armed) found in spawn queue
- <Entitymonitor>: 5 Ambient vehicles were found and monitored
- <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
- <SpawnQueueMonitor>: Queue count: 12, currently spawning: no, current time = 200915
- <SpawnQueueMonitor>: Spawn: military, Delete? false, CreateAt 200863
- <Spawn-164863>: Spawning a Crusader(Crusader) now, Time:200863 Current:200915 | QueueSize: 11
- <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
- <GenerateSpawnPos-Spawn-164863>: Player is not on hwy
- <GenerateSpawnPos-Spawn-164863>: Current Street: Armadillo Ave
- <GenerateSpawnPos-Spawn-164863>: Current Zone: SANDY
- <SpawnAheadChance-Spawn-164863>: Odds: 0.5 | Results: 0.0052868709924104 | This will spawn in front
- <AdjustDistance-Spawn-164863>: Spawning Distance was adjusted from 219 to 219 because the player is going 0mps (or is on foot)
- <GenerateSpawnPos-Spawn-164863>: Finding Road spawn point
- <GenerateSpawnPos-Spawn-164863>: FinalPos vector: X:1634 Y:3662.5 Z:33.90625
- <GenerateSpawnPos-Spawn-164863>: FinalPos is on street: Panorama Dr
- <PersistentCounter>: Added entity GTA.Ped with model 0x72C0CAD2 to PersistentEntitySet. Current Number Of Persistent Items 8
- <PersistentCounter>: Added entity GTA.Ped with model 0x72C0CAD2 to PersistentEntitySet. Current Number Of Persistent Items 9
- <PersistentCounter>: Added entity GTA.Ped with model 0x72C0CAD2 to PersistentEntitySet. Current Number Of Persistent Items 10
- <PersistentCounter>: Added entity GTA.Ped with model 0x72C0CAD2 to PersistentEntitySet. Current Number Of Persistent Items 11
- <Spawn-164863>: Passenger Count: 4
- <PersistentCounter>: Added entity GTA.Vehicle with model 0x132D5A1A to PersistentEntitySet. Current Number Of Persistent Items 12
- <Spawn-164863>: check distance
- <Spawn-164863>: check IsUpright
- <Spawn-164863>: make vehicle visible
- <Spawn-164863>: make peds visible & non persistent
- <Spawn-164863>: Making ped number -1 visible
- <Spawn-164863>: Making ped number -1 non peristent
- <PersistentCounter>: Current Number Of Persistent Items 11
- <Spawn-164863>: Making ped number 0 visible
- <Spawn-164863>: Making ped number 0 non peristent
- <PersistentCounter>: Current Number Of Persistent Items 10
- <Spawn-164863>: Making ped number 1 visible
- <Spawn-164863>: Making ped number 1 non peristent
- <PersistentCounter>: Current Number Of Persistent Items 9
- <Spawn-164863>: Making ped number 2 visible
- <Spawn-164863>: Making ped number 2 non peristent
- <PersistentCounter>: Current Number Of Persistent Items 8
- <Spawn-164863>: Spawned sucessfully!
- <Spawn-164863>: do stuck check
- <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
- <162785>: Vehicle or driver no longer exists or is dead. stopping AI in 5 seconds.
- <PersistentCounter>: 0x2EA68690 was made non-persistent but isn't in the PersistentEntitySet
- <PersistentCounter>: 0x0 was made non-persistent but isn't in the PersistentEntitySet
- <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
- <RemoveEntity>: Removing entity now
- <PersistentCounter>: 0x0 was made non-persistent but isn't in the PersistentEntitySet
- <PersistentCounter>: 0x72C0CAD2 was made non-persistent but isn't in the PersistentEntitySet
- <RemoveEntity>: Removing entity now
- <PersistentCounter>: 0x0 was made non-persistent but isn't in the PersistentEntitySet
- <PersistentCounter>: 0xA69BBDAD was made non-persistent but isn't in the PersistentEntitySet
- <PersistentCounter>: 0x72C0CAD2 was made non-persistent but isn't in the PersistentEntitySet
- <PersistentCounter>: 0xA69BBDAD was made non-persistent but isn't in the PersistentEntitySet
- <PersistentCounter>: 0x72C0CAD2 was made non-persistent but isn't in the PersistentEntitySet
- <Entitymonitor>: 22 peds were found and processed
- <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
- <PedGunners>: 1 Gunners being monitored...
- <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
- <SixStarResponse>: spawnerTag: Tank5
- <GetRandomVGroup>: No available vspawns to spawn (all full) Current Time:201287
- <GetRandomVGroup>: Vgroup military, Currently Spawned 1 | in Queue 1 | Max Spawns 2
- <GetRandomVGroup>: Vgroup military_gunner, Currently Spawned 1 | in Queue 1 | Max Spawns 2
- <GetRandomVGroup>: Vgroup military_lewd, Currently Spawned 1 | in Queue 0 | Max Spawns 1
- <GetRandomVGroup>: Vgroup military_hunter, Currently Spawned 0 | in Queue 1 | Max Spawns 1
- <GetRandomVGroup>: Vgroup military_rhino, Currently Spawned 0 | in Queue 1 | Max Spawns 1
- <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
- <VehicleMonitor>: Spawn-144624 Army LEWD found in spawn queue
- <VehicleMonitor>: Spawn-145634 Military Patriot (Armed) found in spawn queue
- <VehicleMonitor>: Spawn-164863 Military Patriot found in spawn queue
- <SetBlip>: Setting blip now... with text:"Patriot"
- <Blip Text>: setting blip text to Patriot
- <True>: Not Set to rotate blip
- <Entitymonitor>: 5 Ambient vehicles were found and monitored
- <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
- <Spawn-139581>: Delete Time has been reached for this vehicle Rhino
- <Spawn-139581>: Player is still wanted and the vehicle is in view. delaying delete date by 20 seconds
- <PersistentCounter>: 0x2EA68690 was made non-persistent but isn't in the PersistentEntitySet
- <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
- <RemoveEntity>: Removing entity now
- <PersistentCounter>: 0x0 was made non-persistent but isn't in the PersistentEntitySet
- <PersistentCounter>: 0x72C0CAD2 was made non-persistent but isn't in the PersistentEntitySet
- <RemoveEntity>: Removing entity now
- <PersistentCounter>: 0x0 was made non-persistent but isn't in the PersistentEntitySet
- <PersistentCounter>: 0xA69BBDAD was made non-persistent but isn't in the PersistentEntitySet
- <PersistentCounter>: 0x72C0CAD2 was made non-persistent but isn't in the PersistentEntitySet
- <PersistentCounter>: 0xA69BBDAD was made non-persistent but isn't in the PersistentEntitySet
- <ShouldIDeletePed>: Six Star Peds Killed: 29 Threshold: 35
- <PersistentCounter>: 0xB144F9B9 was made non-persistent but isn't in the PersistentEntitySet
- <ShouldIDeletePed>: Six Star Peds Killed: 30 Threshold: 35
- <PersistentCounter>: 0x4161D042 was made non-persistent but isn't in the PersistentEntitySet
- <PersistentCounter>: 0x72C0CAD2 was made non-persistent but isn't in the PersistentEntitySet
- <Entitymonitor>: 22 peds were found and processed
- <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
- <SpawnQueueMonitor>: Queue count: 11, currently spawning: no, current time = 202143
- <SpawnQueueMonitor>: Spawn: military_hunter, Delete? false, CreateAt 200866
- <Spawn-143622>: Spawning a Hunter(Hunter) now, Time:200866 Current:202143 | QueueSize: 10
- <GivePedWeapons!>: No weapons were specified for this ped! 0xBC92E96
- <PersistentCounter>: Added entity GTA.Ped with model 0xBC92E96 to PersistentEntitySet. Current Number Of Persistent Items 9
- <GivePedWeapons!>: No weapons were specified for this ped! 0xBC92E96
- <PersistentCounter>: Added entity GTA.Ped with model 0xBC92E96 to PersistentEntitySet. Current Number Of Persistent Items 10
- <Createpeds>: Seat 1 isn't free
- <Createpeds>: Seat 2 isn't free
- <Spawn-143622>: Unable to spawn all peds for this retrying in 5 seconds...
- <RemoveEntity>: Removing entity now
- <PersistentCounter>: Current Number Of Persistent Items 9
- <RemoveEntity>: Removing entity now
- <PersistentCounter>: Current Number Of Persistent Items 8
- <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
- <SixStarResponse>: spawnerTag: Tank5
- <GetRandomVGroup>: Selected Vgroup military_hunter, Currently Spawned 0 | in Queue 0 | Max Spawns 1
- <GetRandomVGroup>: Selected Vgroup military_hunter contains following vehicles:
- <GetRandomVGroup>: hunter
- <Sleeper>: SpawnMin:15|SpawnMax:30|RespawnMin:20|RespawnMax40|Using:36
- <Spawn-202294>: Spawn has 0 juggs
- <Spawn-202294>: Added a Hunter from VGroup military_hunter to spawn at 238294
- <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
- <VehicleMonitor>: Spawn-144624 Army LEWD found in spawn queue
- <VehicleMonitor>: Spawn-145634 Military Patriot (Armed) found in spawn queue
- <VehicleMonitor>: Spawn-164863 Military Patriot found in spawn queue
- <Entitymonitor>: 5 Ambient vehicles were found and monitored
- <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
- <162785>: Vehicle or driver no longer exists or is dead. stopping AI in 5 seconds.
- <PersistentCounter>: 0x2EA68690 was made non-persistent but isn't in the PersistentEntitySet
- <PersistentCounter>: 0x0 was made non-persistent but isn't in the PersistentEntitySet
- <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
- <PersistentCounter>: 0x72C0CAD2 was made non-persistent but isn't in the PersistentEntitySet
- <PersistentCounter>: 0xA69BBDAD was made non-persistent but isn't in the PersistentEntitySet
- <PersistentCounter>: 0xB144F9B9 was made non-persistent but isn't in the PersistentEntitySet
- <PersistentCounter>: 0x4161D042 was made non-persistent but isn't in the PersistentEntitySet
- <PersistentCounter>: 0x72C0CAD2 was made non-persistent but isn't in the PersistentEntitySet
- <Entitymonitor>: 23 peds were found and processed
- <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
- <SpawnQueueMonitor>: Queue count: 12, currently spawning: no, current time = 203157
- <SpawnQueueMonitor>: Spawn: military_hunter, Delete? false, CreateAt 201879
- <Spawn-174972>: Spawning a Hunter(Hunter) now, Time:201879 Current:203157 | QueueSize: 11
- <GivePedWeapons!>: No weapons were specified for this ped! 0xBC92E96
- <PersistentCounter>: Added entity GTA.Ped with model 0xBC92E96 to PersistentEntitySet. Current Number Of Persistent Items 9
- <GivePedWeapons!>: No weapons were specified for this ped! 0xBC92E96
- <PersistentCounter>: Added entity GTA.Ped with model 0xBC92E96 to PersistentEntitySet. Current Number Of Persistent Items 10
- <Createpeds>: Seat 1 isn't free
- <Createpeds>: Seat 2 isn't free
- <Spawn-174972>: Unable to spawn all peds for this retrying in 5 seconds...
- <RemoveEntity>: Removing entity now
- <PersistentCounter>: Current Number Of Persistent Items 9
- <RemoveEntity>: Removing entity now
- <PersistentCounter>: Current Number Of Persistent Items 8
- <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
- <SixStarResponse>: spawnerTag: Tank5
- <GetRandomVGroup>: Selected Vgroup military_hunter, Currently Spawned 0 | in Queue 0 | Max Spawns 1
- <GetRandomVGroup>: Selected Vgroup military_hunter contains following vehicles:
- <GetRandomVGroup>: hunter
- <Sleeper>: SpawnMin:15|SpawnMax:30|RespawnMin:20|RespawnMax40|Using:21
- <Spawn-203310>: Spawn has 0 juggs
- <Spawn-203310>: Added a Hunter from VGroup military_hunter to spawn at 224310
- <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
- <VehicleMonitor>: Spawn-144624 Army LEWD found in spawn queue
- <VehicleMonitor>: Spawn-145634 Military Patriot (Armed) found in spawn queue
- <VehicleMonitor>: Spawn-164863 Military Patriot found in spawn queue
- <Entitymonitor>: 5 Ambient vehicles were found and monitored
- <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
- <PersistentCounter>: 0x72C0CAD2 was made non-persistent but isn't in the PersistentEntitySet
- <PersistentCounter>: 0xA69BBDAD was made non-persistent but isn't in the PersistentEntitySet
- <PersistentCounter>: 0xB144F9B9 was made non-persistent but isn't in the PersistentEntitySet
- <PersistentCounter>: 0x4161D042 was made non-persistent but isn't in the PersistentEntitySet
- <PersistentCounter>: 0x72C0CAD2 was made non-persistent but isn't in the PersistentEntitySet
- <Entitymonitor>: 23 peds were found and processed
- <SpawnQueueMonitor>: Queue count: 13, currently spawning: no, current time = 204160
- <SpawnQueueMonitor>: Spawn: military_gunner, Delete? false, CreateAt 206919
- <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
- <SixStarResponse>: spawnerTag: Tank5
- <GetRandomVGroup>: No available vspawns to spawn (all full) Current Time:204314
- <GetRandomVGroup>: Vgroup military, Currently Spawned 1 | in Queue 1 | Max Spawns 2
- <GetRandomVGroup>: Vgroup military_gunner, Currently Spawned 1 | in Queue 1 | Max Spawns 2
- <GetRandomVGroup>: Vgroup military_lewd, Currently Spawned 1 | in Queue 0 | Max Spawns 1
- <GetRandomVGroup>: Vgroup military_hunter, Currently Spawned 0 | in Queue 1 | Max Spawns 1
- <GetRandomVGroup>: Vgroup military_rhino, Currently Spawned 0 | in Queue 1 | Max Spawns 1
- <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
- <VehicleMonitor>: Spawn-144624 Army LEWD found in spawn queue
- <VehicleMonitor>: Spawn-145634 Military Patriot (Armed) found in spawn queue
- <VehicleMonitor>: Spawn-164863 Military Patriot found in spawn queue
- <Entitymonitor>: 5 Ambient vehicles were found and monitored
- <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
- <162785>: Vehicle or driver no longer exists or is dead. stopping AI in 5 seconds.
- <PersistentCounter>: 0x2EA68690 was made non-persistent but isn't in the PersistentEntitySet
- <PersistentCounter>: 0x0 was made non-persistent but isn't in the PersistentEntitySet
- <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
- <SpawnQueueMonitor>: Queue count: 13, currently spawning: no, current time = 205169
- <SpawnQueueMonitor>: Spawn: military_gunner, Delete? false, CreateAt 206919
- <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
- <PersistentCounter>: 0x72C0CAD2 was made non-persistent but isn't in the PersistentEntitySet
- <PersistentCounter>: 0xA69BBDAD was made non-persistent but isn't in the PersistentEntitySet
- <PersistentCounter>: 0xB144F9B9 was made non-persistent but isn't in the PersistentEntitySet
- <PersistentCounter>: 0x4161D042 was made non-persistent but isn't in the PersistentEntitySet
- <PersistentCounter>: 0x72C0CAD2 was made non-persistent but isn't in the PersistentEntitySet
- <Entitymonitor>: 23 peds were found and processed
- <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
- <SixStarResponse>: spawnerTag: Tank5
- <GetRandomVGroup>: No available vspawns to spawn (all full) Current Time:205331
- <GetRandomVGroup>: Vgroup military, Currently Spawned 1 | in Queue 1 | Max Spawns 2
- <GetRandomVGroup>: Vgroup military_gunner, Currently Spawned 1 | in Queue 1 | Max Spawns 2
- <GetRandomVGroup>: Vgroup military_lewd, Currently Spawned 1 | in Queue 0 | Max Spawns 1
- <GetRandomVGroup>: Vgroup military_hunter, Currently Spawned 0 | in Queue 1 | Max Spawns 1
- <GetRandomVGroup>: Vgroup military_rhino, Currently Spawned 0 | in Queue 1 | Max Spawns 1
- <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
- <VehicleMonitor>: Spawn-144624 Army LEWD found in spawn queue
- <VehicleMonitor>: Spawn-145634 Military Patriot (Armed) found in spawn queue
- <VehicleMonitor>: Spawn-164863 Military Patriot found in spawn queue
- <Entitymonitor>: 5 Ambient vehicles were found and monitored
- <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
- <SpawnQueueMonitor>: Queue count: 13, currently spawning: no, current time = 206182
- <SpawnQueueMonitor>: Spawn: military_gunner, Delete? false, CreateAt 206919
- <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
- <PersistentCounter>: 0x72C0CAD2 was made non-persistent but isn't in the PersistentEntitySet
- <ShouldIDeletePed>: Six Star Peds Killed: 31 Threshold: 35
- <PersistentCounter>: Current Number Of Persistent Items 7
- <PersistentCounter>: 0x72C0CAD2 was made non-persistent but isn't in the PersistentEntitySet
- <ShouldIDeletePed>: Six Star Peds Killed: 32 Threshold: 35
- <PersistentCounter>: Current Number Of Persistent Items 6
- <ShouldIDeletePed>: Six Star Peds Killed: 33 Threshold: 35
- <PersistentCounter>: Current Number Of Persistent Items 5
- <ShouldIDeletePed>: Six Star Peds Killed: 34 Threshold: 35
- <PersistentCounter>: Current Number Of Persistent Items 4
- <ShouldIDeletePed>: Six Star Peds Killed: 35 Threshold: 35
- <PersistentCounter>: Current Number Of Persistent Items 3
- <PersistentCounter>: 0x72C0CAD2 was made non-persistent but isn't in the PersistentEntitySet
- <PersistentCounter>: 0xA69BBDAD was made non-persistent but isn't in the PersistentEntitySet
- <PersistentCounter>: 0xB144F9B9 was made non-persistent but isn't in the PersistentEntitySet
- <PersistentCounter>: 0x4161D042 was made non-persistent but isn't in the PersistentEntitySet
- <PersistentCounter>: 0x72C0CAD2 was made non-persistent but isn't in the PersistentEntitySet
- <Entitymonitor>: 23 peds were found and processed
- <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
- <PedGunners>: 0 Gunners being monitored...
- <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
- <SixStarResponse>: spawnerTag: Tank6
- <GetRandomVGroup>: No available vspawns to spawn (all full) Current Time:206338
- <GetRandomVGroup>: Vgroup military, Currently Spawned 1 | in Queue 1 | Max Spawns 2
- <GetRandomVGroup>: Vgroup military_gunner, Currently Spawned 1 | in Queue 1 | Max Spawns 2
- <GetRandomVGroup>: Vgroup military_lewd, Currently Spawned 1 | in Queue 0 | Max Spawns 1
- <GetRandomVGroup>: Vgroup military_hunter, Currently Spawned 0 | in Queue 1 | Max Spawns 1
- <GetRandomVGroup>: Vgroup military_rhino, Currently Spawned 0 | in Queue 1 | Max Spawns 1
- <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
- <VehicleMonitor>: Spawn-144624 Army LEWD found in spawn queue
- <VehicleMonitor>: Spawn-145634 Military Patriot (Armed) found in spawn queue
- <ShouldIDelete>: Spawn-145634Military Patriot (Armed) is considered dead
- <ShouldIDelete>: Military Patriot (Armed) has no alive or existing peds
- <Military Patriot (Armed)>: Moving Vehicle Military Patriot (Armed) to Delete Queue.
- <Spawn-145634>: Adding this vehicle to the delete queue: Crusader2
- <PersistentCounter>: Current Number Of Persistent Items 2
- <Spawn-145634>: added this vehicle to the delete queue: Crusader2
- <VehicleMonitor>: Spawn-164863 Military Patriot found in spawn queue
- <Entitymonitor>: 5 Ambient vehicles were found and monitored
- <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
- <162785>: Vehicle or driver no longer exists or is dead. stopping AI in 5 seconds.
- <PersistentCounter>: 0x2EA68690 was made non-persistent but isn't in the PersistentEntitySet
- <PersistentCounter>: 0x0 was made non-persistent but isn't in the PersistentEntitySet
- <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
- <SpawnQueueMonitor>: Queue count: 13, currently spawning: no, current time = 207197
- <SpawnQueueMonitor>: Spawn: military_gunner, Delete? false, CreateAt 206919
- <Spawn-168919>: Spawning a Crusader2(Crusader2) now, Time:206919 Current:207197 | QueueSize: 12
- <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
- <GenerateSpawnPos-Spawn-168919>: Player is not on hwy
- <GenerateSpawnPos-Spawn-168919>: Current Street: Armadillo Ave
- <GenerateSpawnPos-Spawn-168919>: Current Zone: SANDY
- <SpawnAheadChance-Spawn-168919>: Odds: 0.5 | Results: 0.527799460351374 | This will spawn behind.
- <AdjustDistance-Spawn-168919>: Spawning Distance was adjusted from 213 to 181.05 because the player is going 15.0764mps (or is on foot)
- <GenerateSpawnPos-Spawn-168919>: Finding Road spawn point
- <GenerateSpawnPos-Spawn-168919>: FinalPos vector: X:1798 Y:3940.25 Z:32.9375
- <GenerateSpawnPos-Spawn-168919>: FinalPos is on street: Marina Dr
- <PersistentCounter>: Added entity GTA.Ped with model 0x72C0CAD2 to PersistentEntitySet. Current Number Of Persistent Items 3
- <PersistentCounter>: Added entity GTA.Ped with model 0x72C0CAD2 to PersistentEntitySet. Current Number Of Persistent Items 4
- <PersistentCounter>: Added entity GTA.Ped with model 0x72C0CAD2 to PersistentEntitySet. Current Number Of Persistent Items 5
- <PersistentCounter>: Added entity GTA.Ped with model 0x72C0CAD2 to PersistentEntitySet. Current Number Of Persistent Items 6
- <SixStarResponse>: Added Vehicle Gunner to Gunner Queue
- <PersistentCounter>: Added entity GTA.Ped with model 0x72C0CAD2 to PersistentEntitySet. Current Number Of Persistent Items 7
- <Spawn-168919>: Passenger Count: 5
- <PersistentCounter>: Added entity GTA.Vehicle with model 0xE73E590C to PersistentEntitySet. Current Number Of Persistent Items 8
- <Spawn-168919>: check distance
- <Spawn-168919>: check IsUpright
- <Spawn-168919>: make vehicle visible
- <Spawn-168919>: make peds visible & non persistent
- <Spawn-168919>: Making ped number -1 visible
- <Spawn-168919>: Making ped number 0 visible
- <Spawn-168919>: Making ped number 1 visible
- <Spawn-168919>: Making ped number 2 visible
- <Spawn-168919>: Making ped number 3 visible
- <Spawn-168919>: Spawned sucessfully!
- <Spawn-168919>: do stuck check
- <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
- <PersistentCounter>: 0x72C0CAD2 was made non-persistent but isn't in the PersistentEntitySet
- <RemoveEntity>: Removing entity now
- <PersistentCounter>: 0x0 was made non-persistent but isn't in the PersistentEntitySet
- <PersistentCounter>: 0xA69BBDAD was made non-persistent but isn't in the PersistentEntitySet
- <PersistentCounter>: 0xB144F9B9 was made non-persistent but isn't in the PersistentEntitySet
- <PersistentCounter>: 0x4161D042 was made non-persistent but isn't in the PersistentEntitySet
- <PersistentCounter>: 0x72C0CAD2 was made non-persistent but isn't in the PersistentEntitySet
- <Entitymonitor>: 23 peds were found and processed
- <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
- <GenerateSpawnPos>: Not on a road!
- <SixStarResponse>: spawnerTag: Tank6
- <GetRandomVGroup>: Selected Vgroup military_gunner, Currently Spawned 1 | in Queue 0 | Max Spawns 2
- <GetRandomVGroup>: Selected Vgroup military_gunner contains following vehicles:
- <GetRandomVGroup>: crusader2
- <Sleeper>: SpawnMin:15|SpawnMax:30|RespawnMin:20|RespawnMax40|Using:35
- <Spawn-207351>: Spawn has 0 juggs
- <Spawn-207351>: Added a Crusader2 from VGroup military_gunner to spawn at 242351
- <GenerateSpawnPos>: Not on a road!
- <VehicleMonitor>: Spawn-168919 Military Patriot (Armed) found in spawn queue
- <SetBlip>: Setting blip now... with text:"Patriot Gunner"
- <Blip Text>: setting blip text to Patriot Gunner
- <test>: adding entity to blip rotate list
- <VehicleMonitor>: Spawn-144624 Army LEWD found in spawn queue
- <VehicleMonitor>: Spawn-164863 Military Patriot found in spawn queue
- <Entitymonitor>: 6 Ambient vehicles were found and monitored
- <GenerateSpawnPos>: Not on a road!
- <PersistentCounter>: 0x72C0CAD2 was made non-persistent but isn't in the PersistentEntitySet
- <PersistentCounter>: 0x175A7022 was made non-persistent but isn't in the PersistentEntitySet
- <PersistentCounter>: 0x72C0CAD2 was made non-persistent but isn't in the PersistentEntitySet
- <RemoveEntity>: Removing entity now
- <PersistentCounter>: 0x0 was made non-persistent but isn't in the PersistentEntitySet
- <PersistentCounter>: 0xA69BBDAD was made non-persistent but isn't in the PersistentEntitySet
- <RemoveEntity>: Removing entity now
- <PersistentCounter>: 0xA69BBDAD was made non-persistent but isn't in the PersistentEntitySet
- <PersistentCounter>: 0xB144F9B9 was made non-persistent but isn't in the PersistentEntitySet
- <PersistentCounter>: 0x4161D042 was made non-persistent but isn't in the PersistentEntitySet
- <PersistentCounter>: 0x72C0CAD2 was made non-persistent but isn't in the PersistentEntitySet
- <Entitymonitor>: 23 peds were found and processed
- <GenerateSpawnPos>: Not on a road!
- <SixStarResponse>: spawnerTag: Tank6
- <GetRandomVGroup>: No available vspawns to spawn (all full) Current Time:208363
- <GetRandomVGroup>: Vgroup military, Currently Spawned 1 | in Queue 1 | Max Spawns 2
- <GetRandomVGroup>: Vgroup military_gunner, Currently Spawned 1 | in Queue 1 | Max Spawns 2
- <GetRandomVGroup>: Vgroup military_lewd, Currently Spawned 1 | in Queue 0 | Max Spawns 1
- <GetRandomVGroup>: Vgroup military_hunter, Currently Spawned 0 | in Queue 1 | Max Spawns 1
- <GetRandomVGroup>: Vgroup military_rhino, Currently Spawned 0 | in Queue 1 | Max Spawns 1
- <GenerateSpawnPos>: Not on a road!
- <VehicleMonitor>: Spawn-168919 Military Patriot (Armed) found in spawn queue
- <VehicleMonitor>: Spawn-144624 Army LEWD found in spawn queue
- <VehicleMonitor>: Spawn-164863 Military Patriot found in spawn queue
- <Entitymonitor>: 6 Ambient vehicles were found and monitored
- <GenerateSpawnPos>: Not on a road!
- <162785>: Vehicle or driver no longer exists or is dead. stopping AI in 5 seconds.
- <PersistentCounter>: 0x2EA68690 was made non-persistent but isn't in the PersistentEntitySet
- <PersistentCounter>: 0x0 was made non-persistent but isn't in the PersistentEntitySet
- <GenerateSpawnPos>: Not on a road!
- <SpawnQueueMonitor>: Queue count: 13, currently spawning: no, current time = 209041
- <SpawnQueueMonitor>: Spawn: military_hunter, Delete? false, CreateAt 207143
- <Spawn-143622>: Spawning a Hunter(Hunter) now, Time:207143 Current:209041 | QueueSize: 12
- <GivePedWeapons!>: No weapons were specified for this ped! 0xBC92E96
- <PersistentCounter>: Added entity GTA.Ped with model 0xBC92E96 to PersistentEntitySet. Current Number Of Persistent Items 9
- <GivePedWeapons!>: No weapons were specified for this ped! 0xBC92E96
- <PersistentCounter>: Added entity GTA.Ped with model 0xBC92E96 to PersistentEntitySet. Current Number Of Persistent Items 10
- <Createpeds>: Seat 1 isn't free
- <Createpeds>: Seat 2 isn't free
- <Spawn-143622>: Unable to spawn all peds for this retrying in 5 seconds...
- <RemoveEntity>: Removing entity now
- <PersistentCounter>: Current Number Of Persistent Items 9
- <RemoveEntity>: Removing entity now
- <PersistentCounter>: Current Number Of Persistent Items 8
- <GenerateSpawnPos>: Not on a road!
- <PersistentCounter>: 0x72C0CAD2 was made non-persistent but isn't in the PersistentEntitySet
- <PersistentCounter>: 0x175A7022 was made non-persistent but isn't in the PersistentEntitySet
- <PersistentCounter>: 0x72C0CAD2 was made non-persistent but isn't in the PersistentEntitySet
- <PersistentCounter>: 0xB144F9B9 was made non-persistent but isn't in the PersistentEntitySet
- <PersistentCounter>: 0x4161D042 was made non-persistent but isn't in the PersistentEntitySet
- <PersistentCounter>: 0x72C0CAD2 was made non-persistent but isn't in the PersistentEntitySet
- <Entitymonitor>: 26 peds were found and processed
- <GenerateSpawnPos>: Not on a road!
- <SixStarResponse>: spawnerTag: Tank6
- <GetRandomVGroup>: Selected Vgroup military_hunter, Currently Spawned 0 | in Queue 0 | Max Spawns 1
- <GetRandomVGroup>: Selected Vgroup military_hunter contains following vehicles:
- <GetRandomVGroup>: hunter
- <Sleeper>: SpawnMin:15|SpawnMax:30|RespawnMin:20|RespawnMax40|Using:32
- <Spawn-209375>: Spawn has 0 juggs
- <Spawn-209375>: Added a Hunter from VGroup military_hunter to spawn at 241375
- <GenerateSpawnPos>: Not on a road!
- <VehicleMonitor>: Spawn-168919 Military Patriot (Armed) found in spawn queue
- <VehicleMonitor>: Spawn-144624 Army LEWD found in spawn queue
- <VehicleMonitor>: Spawn-164863 Military Patriot found in spawn queue
- <Entitymonitor>: 6 Ambient vehicles were found and monitored
- <GenerateSpawnPos>: Not on a road!
- <SpawnQueueMonitor>: Queue count: 14, currently spawning: no, current time = 210049
- <SpawnQueueMonitor>: Spawn: military_hunter, Delete? false, CreateAt 208018
- <Spawn-182018>: Spawning a Hunter(Hunter) now, Time:208018 Current:210049 | QueueSize: 13
- <GivePedWeapons!>: No weapons were specified for this ped! 0xBC92E96
- <PersistentCounter>: Added entity GTA.Ped with model 0xBC92E96 to PersistentEntitySet. Current Number Of Persistent Items 9
- <GivePedWeapons!>: No weapons were specified for this ped! 0xBC92E96
- <PersistentCounter>: Added entity GTA.Ped with model 0xBC92E96 to PersistentEntitySet. Current Number Of Persistent Items 10
- <Createpeds>: Seat 1 isn't free
- <Createpeds>: Seat 2 isn't free
- <Spawn-182018>: Unable to spawn all peds for this retrying in 5 seconds...
- <RemoveEntity>: Removing entity now
- <PersistentCounter>: Current Number Of Persistent Items 9
- <RemoveEntity>: Removing entity now
- <PersistentCounter>: Current Number Of Persistent Items 8
- <GenerateSpawnPos>: Not on a road!
- <PersistentCounter>: 0x72C0CAD2 was made non-persistent but isn't in the PersistentEntitySet
- <RemoveEntity>: Removing entity now
- <PersistentCounter>: 0x0 was made non-persistent but isn't in the PersistentEntitySet
- <PersistentCounter>: 0x72C0CAD2 was made non-persistent but isn't in the PersistentEntitySet
- <RemoveEntity>: Removing entity now
- <PersistentCounter>: 0x0 was made non-persistent but isn't in the PersistentEntitySet
- <PersistentCounter>: 0x72C0CAD2 was made non-persistent but isn't in the PersistentEntitySet
- <PersistentCounter>: 0x175A7022 was made non-persistent but isn't in the PersistentEntitySet
- <PersistentCounter>: 0x72C0CAD2 was made non-persistent but isn't in the PersistentEntitySet
- <PersistentCounter>: 0xB144F9B9 was made non-persistent but isn't in the PersistentEntitySet
- <PersistentCounter>: 0x4161D042 was made non-persistent but isn't in the PersistentEntitySet
- <PersistentCounter>: 0x72C0CAD2 was made non-persistent but isn't in the PersistentEntitySet
- <Entitymonitor>: 26 peds were found and processed
- <GenerateSpawnPos>: Not on a road!
- <SixStarResponse>: spawnerTag: Tank6
- <GetRandomVGroup>: Selected Vgroup military_hunter, Currently Spawned 0 | in Queue 0 | Max Spawns 1
- <GetRandomVGroup>: Selected Vgroup military_hunter contains following vehicles:
- <GetRandomVGroup>: hunter
- <Sleeper>: SpawnMin:15|SpawnMax:30|RespawnMin:20|RespawnMax40|Using:24
- <Spawn-210382>: Spawn has 0 juggs
- <Spawn-210382>: Added a Hunter from VGroup military_hunter to spawn at 234382
- <GenerateSpawnPos>: Not on a road!
- <VehicleMonitor>: Spawn-168919 Military Patriot (Armed) found in spawn queue
- <VehicleMonitor>: Spawn-144624 Army LEWD found in spawn queue
- <VehicleMonitor>: Spawn-164863 Military Patriot found in spawn queue
- <Entitymonitor>: 6 Ambient vehicles were found and monitored
- <GenerateSpawnPos>: Not on a road!
- <162785>: Vehicle or driver no longer exists or is dead. stopping AI in 5 seconds.
- <PersistentCounter>: 0x2EA68690 was made non-persistent but isn't in the PersistentEntitySet
- <PersistentCounter>: 0x0 was made non-persistent but isn't in the PersistentEntitySet
- <GenerateSpawnPos>: Not on a road!
- <SpawnQueueMonitor>: Queue count: 15, currently spawning: no, current time = 211067
- <SpawnQueueMonitor>: Spawn: military_hunter, Delete? false, CreateAt 208157
- <Spawn-174972>: Spawning a Hunter(Hunter) now, Time:208157 Current:211067 | QueueSize: 14
- <GivePedWeapons!>: No weapons were specified for this ped! 0xBC92E96
- <PersistentCounter>: Added entity GTA.Ped with model 0xBC92E96 to PersistentEntitySet. Current Number Of Persistent Items 9
- <GivePedWeapons!>: No weapons were specified for this ped! 0xBC92E96
- <PersistentCounter>: Added entity GTA.Ped with model 0xBC92E96 to PersistentEntitySet. Current Number Of Persistent Items 10
- <Createpeds>: Seat 1 isn't free
- <Createpeds>: Seat 2 isn't free
- <Spawn-174972>: Unable to spawn all peds for this retrying in 5 seconds...
- <RemoveEntity>: Removing entity now
- <PersistentCounter>: Current Number Of Persistent Items 9
- <RemoveEntity>: Removing entity now
- <PersistentCounter>: Current Number Of Persistent Items 8
- <GenerateSpawnPos>: Not on a road!
- <PedGunners>: 1 Gunners being monitored...
- <GenerateSpawnPos>: Not on a road!
- <PersistentCounter>: 0x72C0CAD2 was made non-persistent but isn't in the PersistentEntitySet
- <RemoveEntity>: Removing entity now
- <PersistentCounter>: 0x0 was made non-persistent but isn't in the PersistentEntitySet
- <PersistentCounter>: 0x175A7022 was made non-persistent but isn't in the PersistentEntitySet
- <PersistentCounter>: 0x72C0CAD2 was made non-persistent but isn't in the PersistentEntitySet
- <PersistentCounter>: 0xB144F9B9 was made non-persistent but isn't in the PersistentEntitySet
- <PersistentCounter>: 0x4161D042 was made non-persistent but isn't in the PersistentEntitySet
- <PersistentCounter>: 0x72C0CAD2 was made non-persistent but isn't in the PersistentEntitySet
- <Entitymonitor>: 24 peds were found and processed
- <GenerateSpawnPos>: Not on a road!
- <SixStarResponse>: spawnerTag: Tank6
- <GetRandomVGroup>: Selected Vgroup military_hunter, Currently Spawned 0 | in Queue 0 | Max Spawns 1
- <GetRandomVGroup>: Selected Vgroup military_hunter contains following vehicles:
- <GetRandomVGroup>: hunter
- <Sleeper>: SpawnMin:15|SpawnMax:30|RespawnMin:20|RespawnMax40|Using:23
- <Spawn-211395>: Spawn has 0 juggs
- <Spawn-211395>: Added a Hunter from VGroup military_hunter to spawn at 234395
- <GenerateSpawnPos>: Not on a road!
- <VehicleMonitor>: Spawn-168919 Military Patriot (Armed) found in spawn queue
- <VehicleMonitor>: Spawn-144624 Army LEWD found in spawn queue
- <VehicleMonitor>: Spawn-164863 Military Patriot found in spawn queue
- <Entitymonitor>: 6 Ambient vehicles were found and monitored
- <GenerateSpawnPos>: Not on a road!
- <SpawnQueueMonitor>: Queue count: 16, currently spawning: no, current time = 212075
- <SpawnQueueMonitor>: Spawn: military_hunter, Delete? false, CreateAt 209080
- <Spawn-186080>: Spawning a Hunter(Hunter) now, Time:209080 Current:212075 | QueueSize: 15
- <GivePedWeapons!>: No weapons were specified for this ped! 0xBC92E96
- <PersistentCounter>: Added entity GTA.Ped with model 0xBC92E96 to PersistentEntitySet. Current Number Of Persistent Items 9
- <GivePedWeapons!>: No weapons were specified for this ped! 0xBC92E96
- <PersistentCounter>: Added entity GTA.Ped with model 0xBC92E96 to PersistentEntitySet. Current Number Of Persistent Items 10
- <Createpeds>: Seat 1 isn't free
- <Createpeds>: Seat 2 isn't free
- <Spawn-186080>: Unable to spawn all peds for this retrying in 5 seconds...
- <RemoveEntity>: Removing entity now
- <PersistentCounter>: Current Number Of Persistent Items 9
- <RemoveEntity>: Removing entity now
- <PersistentCounter>: Current Number Of Persistent Items 8
- <GenerateSpawnPos>: Not on a road!
- <PersistentCounter>: 0x72C0CAD2 was made non-persistent but isn't in the PersistentEntitySet
- <RemoveEntity>: Removing entity now
- <PersistentCounter>: 0x0 was made non-persistent but isn't in the PersistentEntitySet
- <PersistentCounter>: 0x175A7022 was made non-persistent but isn't in the PersistentEntitySet
- <PersistentCounter>: 0x72C0CAD2 was made non-persistent but isn't in the PersistentEntitySet
- <PersistentCounter>: 0xB144F9B9 was made non-persistent but isn't in the PersistentEntitySet
- <PersistentCounter>: 0x4161D042 was made non-persistent but isn't in the PersistentEntitySet
- <PersistentCounter>: 0x72C0CAD2 was made non-persistent but isn't in the PersistentEntitySet
- <Entitymonitor>: 24 peds were found and processed
- <GenerateSpawnPos>: Not on a road!
- <SixStarResponse>: spawnerTag: Tank6
- <GetRandomVGroup>: Selected Vgroup military_hunter, Currently Spawned 0 | in Queue 0 | Max Spawns 1
- <GetRandomVGroup>: Selected Vgroup military_hunter contains following vehicles:
- <GetRandomVGroup>: hunter
- <Sleeper>: SpawnMin:15|SpawnMax:30|RespawnMin:20|RespawnMax40|Using:26
- <Spawn-212412>: Spawn has 0 juggs
- <Spawn-212412>: Added a Hunter from VGroup military_hunter to spawn at 238412
- <GenerateSpawnPos>: Not on a road!
- <VehicleMonitor>: Spawn-168919 Military Patriot (Armed) found in spawn queue
- <VehicleMonitor>: Spawn-144624 Army LEWD found in spawn queue
- <VehicleMonitor>: Spawn-164863 Military Patriot found in spawn queue
- <Entitymonitor>: 6 Ambient vehicles were found and monitored
- <GenerateSpawnPos>: Not on a road!
- <162785>: Vehicle or driver no longer exists or is dead. stopping AI in 5 seconds.
- <PersistentCounter>: 0x2EA68690 was made non-persistent but isn't in the PersistentEntitySet
- <PersistentCounter>: 0x0 was made non-persistent but isn't in the PersistentEntitySet
- <GenerateSpawnPos>: Not on a road!
- <SpawnQueueMonitor>: Queue count: 17, currently spawning: no, current time = 213102
- <SpawnQueueMonitor>: Spawn: military_lewd, Delete? false, CreateAt 213996
- <GenerateSpawnPos>: Not on a road!
- <PersistentCounter>: 0x72C0CAD2 was made non-persistent but isn't in the PersistentEntitySet
- <PersistentCounter>: 0x175A7022 was made non-persistent but isn't in the PersistentEntitySet
- <PersistentCounter>: 0x72C0CAD2 was made non-persistent but isn't in the PersistentEntitySet
- <PersistentCounter>: 0xB144F9B9 was made non-persistent but isn't in the PersistentEntitySet
- <PersistentCounter>: 0x4161D042 was made non-persistent but isn't in the PersistentEntitySet
- <PersistentCounter>: 0x72C0CAD2 was made non-persistent but isn't in the PersistentEntitySet
- <Entitymonitor>: 26 peds were found and processed
- <SixStarResponse>: spawnerTag: Tank6
- <SixStarResponse>: Class has been changed! (from:Tank5 to:Tank6)
- <SixStarResponse>: Clearing the spawn queue now...
- <SixStar_SpawnQueue>: Tank
- <ChangeLocation>: location: Tank Wanted level: SixStar
- <ChangeLocation>: WantedDict Count: 6
- <ChangeLocation>: selected lvgList: 6
- <NewMax>: New Max for military changed to: 1. Min: 1 Max: 1
- <NewMax>: New Max for military_gunner changed to: 1. Min: 1 Max: 1
- <NewMax>: New Max for military_lewd changed to: 2. Min: 2 Max: 2
- <NewMax>: New Max for military_hunter changed to: 1. Min: 1 Max: 1
- <NewMax>: New Max for military_rhino changed to: 2. Min: 2 Max: 2
- <NewMax>: New Max for military_juggernaut changed to: 1. Min: 1 Max: 1
- <CreateSpawnQueueItem>: Max juggs for this location: 2
- <GetRandomVGroup>: Selected Vgroup military_rhino, Currently Spawned 0 | in Queue 0 | Max Spawns 2
- <GetRandomVGroup>: Selected Vgroup military_rhino contains following vehicles:
- <GetRandomVGroup>: rhino
- <SixStar_SpawnQueue>: New Max Vehicles: 8
- <Spawn-213422>: Spawn has 0 juggs
- <Spawn-213422>: Added a Rhino from VGroup military_rhino to spawn at 213996
- <GenerateSpawnPos>: Not on a road!
- <VehicleMonitor>: Spawn-168919 Military Patriot (Armed) found in spawn queue
- <VehicleMonitor>: Spawn-144624 Army LEWD found in spawn queue
- <VehicleMonitor>: Spawn-164863 Military Patriot found in spawn queue
- <Entitymonitor>: 6 Ambient vehicles were found and monitored
- <GenerateSpawnPos>: Not on a road!
- <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
- <SpawnQueueMonitor>: Queue count: 1, currently spawning: no, current time = 214112
- <SpawnQueueMonitor>: Spawn: military_rhino, Delete? false, CreateAt 213996
- <Spawn-213422>: Spawning a Rhino(Rhino) now, Time:213996 Current:214112 | QueueSize: 0
- <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
- <GenerateSpawnPos-Spawn-213422>: Player is not on hwy
- <GenerateSpawnPos-Spawn-213422>: Current Street: Armadillo Ave
- <GenerateSpawnPos-Spawn-213422>: Current Zone: SANDY
- <SpawnAheadChance-Spawn-213422>: Odds: 0.5 | Results: 0.442828227040744 | This will spawn in front
- <AdjustDistance-Spawn-213422>: Spawning Distance was adjusted from 150 to 165 because the player is going 14.7765mps (or is on foot)
- <GenerateSpawnPos-Spawn-213422>: Finding Road spawn point
- <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
- <GenerateSpawnPos-Spawn-213422>: Finding Road spawn point
- <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
- <GenerateSpawnPos-Spawn-213422>: Finding Road spawn point
- <GenerateSpawnPos-Spawn-213422>: Uh oh, the desired Position is too close to the last used postion. Used position:X:1923 Y:3595.25 Z:35.28125 Last position:X:1923 Y:3595.25 Z:35.28125 Distance:0. Getting a new spawn point...
- <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
- <GenerateSpawnPos-Spawn-213422>: Player is not on hwy
- <GenerateSpawnPos-Spawn-213422>: Current Street: Armadillo Ave
- <GenerateSpawnPos-Spawn-213422>: Current Zone: SANDY
- <SpawnAheadChance-Spawn-213422>: Odds: 0.5 | Results: 0.385057962678866 | This will spawn in front
- <AdjustDistance-Spawn-213422>: Spawning Distance was adjusted from 312 to 343.2 because the player is going 14.98834mps (or is on foot)
- <GenerateSpawnPos-Spawn-213422>: Finding Road spawn point
- <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
- <GenerateSpawnPos-Spawn-213422>: Finding Road spawn point
- <GenerateSpawnPos-Spawn-213422>: Uh oh, the desired Position is too close to the last used postion. Used position:X:2034.5 Y:3422.75 Z:43.34375 Last position:X:2034.5 Y:3422.75 Z:43.34375 Distance:0. Getting a new spawn point...
- <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
- <GenerateSpawnPos-Spawn-213422>: Player is not on hwy
- <GenerateSpawnPos-Spawn-213422>: Current Street: Armadillo Ave
- <GenerateSpawnPos-Spawn-213422>: Current Zone: SANDY
- <SpawnAheadChance-Spawn-213422>: Odds: 0.5 | Results: 0.0222971621073304 | This will spawn in front
- <AdjustDistance-Spawn-213422>: Spawning Distance was adjusted from 1355 to 1558.25 because the player is going 15.00426mps (or is on foot)
- <GenerateSpawnPos-Spawn-213422>: Finding Road spawn point
- <GenerateSpawnPos-Spawn-213422>: FinalPos vector: X:2594 Y:2348.75 Z:19.9375
- <GenerateSpawnPos-Spawn-213422>: FinalPos is on street: Senora Way
- <createVehicle-Spawn-213422>: Oh boy, this vehicle somehow is spawning further than the max distance allowed to the player! Max: 250. Distance: 1571.214. Aborting vehicle creation
- <RemoveEntity>: Removing entity now
- <PersistentCounter>: 0x2EA68690 was made non-persistent but isn't in the PersistentEntitySet
- <Spawn-213422>: Unable to spawn this vehicle, retrying in 5 seconds...
- <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
- <PersistentCounter>: 0x72C0CAD2 was made non-persistent but isn't in the PersistentEntitySet
- <RemoveEntity>: Removing entity now
- <PersistentCounter>: 0x0 was made non-persistent but isn't in the PersistentEntitySet
- <PersistentCounter>: 0x72C0CAD2 was made non-persistent but isn't in the PersistentEntitySet
- <RemoveEntity>: Removing entity now
- <PersistentCounter>: 0x0 was made non-persistent but isn't in the PersistentEntitySet
- <PersistentCounter>: 0x175A7022 was made non-persistent but isn't in the PersistentEntitySet
- <RemoveEntity>: Removing entity now
- <PersistentCounter>: 0x0 was made non-persistent but isn't in the PersistentEntitySet
- <PersistentCounter>: 0xB144F9B9 was made non-persistent but isn't in the PersistentEntitySet
- <RemoveEntity>: Removing entity now
- <PersistentCounter>: 0xB144F9B9 was made non-persistent but isn't in the PersistentEntitySet
- <PersistentCounter>: 0x4161D042 was made non-persistent but isn't in the PersistentEntitySet
- <RemoveEntity>: Removing entity now
- <PersistentCounter>: 0x4161D042 was made non-persistent but isn't in the PersistentEntitySet
- <PersistentCounter>: 0x72C0CAD2 was made non-persistent but isn't in the PersistentEntitySet
- <Entitymonitor>: 26 peds were found and processed
- <SixStarResponse>: spawnerTag: Tank6
- <GetRandomVGroup>: Selected Vgroup military_rhino, Currently Spawned 0 | in Queue 0 | Max Spawns 2
- <GetRandomVGroup>: Selected Vgroup military_rhino contains following vehicles:
- <GetRandomVGroup>: rhino
- <Spawn-214447>: Spawn has 0 juggs
- <Spawn-214447>: Added a Rhino from VGroup military_rhino to spawn at 214033
- <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
- <VehicleMonitor>: Spawn-168919 Military Patriot (Armed) found in spawn queue
- <VehicleMonitor>: Spawn-144624 Army LEWD found in spawn queue
- <VehicleMonitor>: Spawn-164863 Military Patriot found in spawn queue
- <Entitymonitor>: 6 Ambient vehicles were found and monitored
- <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
- <162785>: Vehicle or driver no longer exists or is dead. stopping AI in 5 seconds.
- <PersistentCounter>: 0x2EA68690 was made non-persistent but isn't in the PersistentEntitySet
- <PersistentCounter>: 0x0 was made non-persistent but isn't in the PersistentEntitySet
- <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
- <GenerateSpawnPos>: Not on a road!
- <SpawnQueueMonitor>: Queue count: 2, currently spawning: no, current time = 215310
- <SpawnQueueMonitor>: Spawn: military_rhino, Delete? false, CreateAt 214033
- <Spawn-214447>: Spawning a Rhino(Rhino) now, Time:214033 Current:215310 | QueueSize: 1
- <GenerateSpawnPos>: Not on a road!
- <GenerateSpawnPos-Spawn-214447>: Player is not on hwy
- <GenerateSpawnPos-Spawn-214447>: Current Street: Zancudo Ave
- <GenerateSpawnPos-Spawn-214447>: Current Zone: SANDY
- <SpawnAheadChance-Spawn-214447>: Odds: 0.5 | Results: 0.168214396186273 | This will spawn in front
- <AdjustDistance-Spawn-214447>: Spawning Distance was adjusted from 240 to 276 because the player is going 17.37571mps (or is on foot)
- <GenerateSpawnPos-Spawn-214447>: Finding Road spawn point
- <GenerateSpawnPos-Spawn-214447>: FinalPos vector: X:2037.25 Y:3448 Z:42.90625
- <GenerateSpawnPos-Spawn-214447>: FinalPos is on street: Nowhere Rd
- <PersistentCounter>: Added entity GTA.Ped with model 0x72C0CAD2 to PersistentEntitySet. Current Number Of Persistent Items 9
- <Spawn-214447>: Passenger Count: 1
- <PersistentCounter>: Added entity GTA.Vehicle with model 0x2EA68690 to PersistentEntitySet. Current Number Of Persistent Items 10
- <AIScript-Main>: adding Rhino Tank to AI queue.
- <GroundAI>: Setting initial Ground AI. CurrentWeapon:
- <AIScript>: New Rhino Tank added to the AI Queue sucessfully
- <Spawn-214447>: check distance
- <Spawn-214447>: check IsUpright
- <Spawn-214447>: make vehicle visible
- <Spawn-214447>: make peds visible & non persistent
- <Spawn-214447>: Making ped number -1 visible
- <Spawn-214447>: Making ped number -1 non peristent
- <PersistentCounter>: Current Number Of Persistent Items 9
- <Spawn-214447>: Spawned sucessfully!
- <Spawn-214447>: do stuck check
- <GenerateSpawnPos>: Not on a road!
- <SixStarResponse>: spawnerTag: Tank6
- <GetRandomVGroup>: Selected Vgroup military_lewd, Currently Spawned 1 | in Queue 0 | Max Spawns 2
- <GetRandomVGroup>: Selected Vgroup military_lewd contains following vehicles:
- <GetRandomVGroup>: lewd
- <Spawn-215472>: Spawn has 0 juggs
- <Spawn-215472>: Added a lewd from VGroup military_lewd to spawn at 214041
- <GenerateSpawnPos>: Not on a road!
- <PersistentCounter>: 0x72C0CAD2 was made non-persistent but isn't in the PersistentEntitySet
- <RemoveEntity>: Removing entity now
- <PersistentCounter>: 0x0 was made non-persistent but isn't in the PersistentEntitySet
- <PersistentCounter>: 0x175A7022 was made non-persistent but isn't in the PersistentEntitySet
- <PersistentCounter>: 0x72C0CAD2 was made non-persistent but isn't in the PersistentEntitySet
- <Entitymonitor>: 21 peds were found and processed
- <GenerateSpawnPos>: Not on a road!
- <VehicleMonitor>: Spawn-168919 Military Patriot (Armed) found in spawn queue
- <VehicleMonitor>: Spawn-144624 Army LEWD found in spawn queue
- <VehicleMonitor>: Spawn-214447 Rhino Tank found in spawn queue
- <SetBlip>: Setting blip now... with text:"Rhino"
- <Blip Text>: setting blip text to Rhino
- <test>: adding entity to blip rotate list
- <VehicleMonitor>: Spawn-164863 Military Patriot found in spawn queue
- <Entitymonitor>: 6 Ambient vehicles were found and monitored
- <GenerateSpawnPos>: Not on a road!
- <PedGunners>: 1 Gunners being monitored...
- <GenerateSpawnPos>: Not on a road!
- <SixStarResponse>: spawnerTag: Tank6
- <GetRandomVGroup>: Selected Vgroup military_hunter, Currently Spawned 0 | in Queue 0 | Max Spawns 1
- <GetRandomVGroup>: Selected Vgroup military_hunter contains following vehicles:
- <GetRandomVGroup>: hunter
- <Spawn-216483>: Spawn has 0 juggs
- <Spawn-216483>: Added a Hunter from VGroup military_hunter to spawn at 215049
- <GenerateSpawnPos>: Not on a road!
- <PersistentCounter>: 0x72C0CAD2 was made non-persistent but isn't in the PersistentEntitySet
- <RemoveEntity>: Removing entity now
- <PersistentCounter>: 0x72C0CAD2 was made non-persistent but isn't in the PersistentEntitySet
- <PersistentCounter>: 0x175A7022 was made non-persistent but isn't in the PersistentEntitySet
- <PersistentCounter>: 0x72C0CAD2 was made non-persistent but isn't in the PersistentEntitySet
- <RemoveEntity>: Removing entity now
- <PersistentCounter>: 0x72C0CAD2 was made non-persistent but isn't in the PersistentEntitySet
- <RemoveEntity>: Removing entity now
- <PersistentCounter>: 0x72C0CAD2 was made non-persistent but isn't in the PersistentEntitySet
- <Entitymonitor>: 21 peds were found and processed
- <GenerateSpawnPos>: Not on a road!
- <Spawn-141607>: Delete Time has been reached for this vehicle Crusader2
- <Spawn-141607>: Deleting vehicle Military Patriot (Armed)
- <RemoveEntity>: Removing entity now
- <PersistentCounter>: 0xE73E590C was made non-persistent but isn't in the PersistentEntitySet
- <Spawn-141607>: Vehicle is now deleted, removing from spawnedVehicle list
- <GenerateSpawnPos>: Not on a road!
- <SpawnQueueMonitor>: Queue count: 3, currently spawning: no, current time = 216756
- <SpawnQueueMonitor>: Spawn: military_lewd, Delete? false, CreateAt 214041
- <Spawn-215472>: Spawning a lewd(lewd) now, Time:214041 Current:216756 | QueueSize: 2
- <GenerateSpawnPos>: Not on a road!
- <GenerateSpawnPos-Spawn-215472>: Player is not on hwy
- <GenerateSpawnPos-Spawn-215472>: Current Street: Alhambra Dr
- <GenerateSpawnPos-Spawn-215472>: Current Zone: SANDY
- <SpawnAheadChance-Spawn-215472>: Odds: 0.5 | Results: 0.260562646324077 | This will spawn in front
- <AdjustDistance-Spawn-215472>: Spawning Distance was adjusted from 209 to 240.35 because the player is going 18.09155mps (or is on foot)
- <GenerateSpawnPos-Spawn-215472>: Finding Road spawn point
- <GenerateSpawnPos-Spawn-215472>: Uh oh, the desired Position is too close to the last used postion. Used position:X:2037.25 Y:3448 Z:42.90625 Last position:X:2037.25 Y:3448 Z:42.90625 Distance:0. Getting a new spawn point...
- <GenerateSpawnPos>: Not on a road!
- <GenerateSpawnPos-Spawn-215472>: Player is not on hwy
- <GenerateSpawnPos-Spawn-215472>: Current Street: Alhambra Dr
- <GenerateSpawnPos-Spawn-215472>: Current Zone: SANDY
- <SpawnAheadChance-Spawn-215472>: Odds: 0.5 | Results: 0.545068959028027 | This will spawn behind.
- <AdjustDistance-Spawn-215472>: Spawning Distance was adjusted from 652 to 554.2 because the player is going 18.09155mps (or is on foot)
- <GenerateSpawnPos-Spawn-215472>: Finding Road spawn point
- <GenerateSpawnPos-Spawn-215472>: FinalPos vector: X:1585 Y:3901 Z:31.09375
- <GenerateSpawnPos-Spawn-215472>: FinalPos is on street: Marina Dr
- <PersistentCounter>: Added entity GTA.Ped with model 0x72C0CAD2 to PersistentEntitySet. Current Number Of Persistent Items 10
- <Spawn-215472>: Passenger Count: 1
- <PersistentCounter>: Added entity GTA.Vehicle with model 0x2414C9AC to PersistentEntitySet. Current Number Of Persistent Items 11
- <AIScript-Main>: adding Army LEWD to AI queue.
- <GroundAI>: Setting initial Ground AI. CurrentWeapon:
- <AIScript>: New Army LEWD added to the AI Queue sucessfully
- <Spawn-215472>: check distance
- <Spawn-215472>: check IsUpright
- <Spawn-215472>: make vehicle visible
- <Spawn-215472>: make peds visible & non persistent
- <Spawn-215472>: Making ped number -1 visible
- <Spawn-215472>: Making ped number -1 non peristent
- <PersistentCounter>: Current Number Of Persistent Items 10
- <Spawn-215472>: Spawned sucessfully!
- <Spawn-215472>: do stuck check
- <GenerateSpawnPos>: Not on a road!
- <VehicleMonitor>: Spawn-215472 Army LEWD found in spawn queue
- <SetBlip>: Setting blip now... with text:"LEWD"
- <Blip Text>: setting blip text to LEWD
- <test>: adding entity to blip rotate list
- <VehicleMonitor>: Spawn-168919 Military Patriot (Armed) found in spawn queue
- <VehicleMonitor>: Spawn-144624 Army LEWD found in spawn queue
- <VehicleMonitor>: Spawn-214447 Rhino Tank found in spawn queue
- <VehicleMonitor>: Spawn-164863 Military Patriot found in spawn queue
- <Entitymonitor>: 6 Ambient vehicles were found and monitored
- <GenerateSpawnPos>: Not on a road!
- <162785>: Vehicle or driver no longer exists or is dead. stopping AI in 5 seconds.
- <PersistentCounter>: 0x2EA68690 was made non-persistent but isn't in the PersistentEntitySet
- <PersistentCounter>: 0x0 was made non-persistent but isn't in the PersistentEntitySet
- <GenerateSpawnPos>: Not on a road!
- <SixStarResponse>: spawnerTag: Tank6
- <GetRandomVGroup>: Selected Vgroup military_rhino, Currently Spawned 1 | in Queue 0 | Max Spawns 2
- <GetRandomVGroup>: Selected Vgroup military_rhino contains following vehicles:
- <GetRandomVGroup>: rhino
- <Spawn-217489>: Spawn has 0 juggs
- <Spawn-217489>: Added a Rhino from VGroup military_rhino to spawn at 216067
- <GenerateSpawnPos>: Not on a road!
- <RemoveEntity>: Removing entity now
- <PersistentCounter>: 0x0 was made non-persistent but isn't in the PersistentEntitySet
- <PersistentCounter>: 0x72C0CAD2 was made non-persistent but isn't in the PersistentEntitySet
- <PersistentCounter>: 0x175A7022 was made non-persistent but isn't in the PersistentEntitySet
- <RemoveEntity>: Removing entity now
- <PersistentCounter>: 0x175A7022 was made non-persistent but isn't in the PersistentEntitySet
- <RemoveEntity>: Removing entity now
- <PersistentCounter>: 0x0 was made non-persistent but isn't in the PersistentEntitySet
- <RemoveEntity>: Removing entity now
- <PersistentCounter>: 0x0 was made non-persistent but isn't in the PersistentEntitySet
- <Entitymonitor>: 21 peds were found and processed
- <GenerateSpawnPos>: Not on a road!
- <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
- <VehicleMonitor>: Spawn-215472 Army LEWD found in spawn queue
- <VehicleMonitor>: Spawn-168919 Military Patriot (Armed) found in spawn queue
- <VehicleMonitor>: Spawn-144624 Army LEWD found in spawn queue
- <VehicleMonitor>: Spawn-214447 Rhino Tank found in spawn queue
- <VehicleMonitor>: Spawn-164863 Military Patriot found in spawn queue
- <Entitymonitor>: 5 Ambient vehicles were found and monitored
- <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
- <SpawnQueueMonitor>: Queue count: 3, currently spawning: no, current time = 218173
- <SpawnQueueMonitor>: Spawn: military_hunter, Delete? false, CreateAt 215049
- <Spawn-216483>: Spawning a Hunter(Hunter) now, Time:215049 Current:218173 | QueueSize: 2
- <GivePedWeapons!>: No weapons were specified for this ped! 0xBC92E96
- <PersistentCounter>: Added entity GTA.Ped with model 0xBC92E96 to PersistentEntitySet. Current Number Of Persistent Items 11
- <GivePedWeapons!>: No weapons were specified for this ped! 0xBC92E96
- <PersistentCounter>: Added entity GTA.Ped with model 0xBC92E96 to PersistentEntitySet. Current Number Of Persistent Items 12
- <Createpeds>: Seat 1 isn't free
- <Createpeds>: Seat 2 isn't free
- <Spawn-216483>: Unable to spawn all peds for this retrying in 5 seconds...
- <RemoveEntity>: Removing entity now
- <PersistentCounter>: Current Number Of Persistent Items 11
- <RemoveEntity>: Removing entity now
- <PersistentCounter>: Current Number Of Persistent Items 10
- <GenerateSpawnPos>: InZone:False | tooHigh:False | tooLow:False
- <GenerateSpawnPos>: Not on a road!
- <SixStarResponse>: spawnerTag: Tank6
- <GetRandomVGroup>: Selected Vgroup military_juggernaut, Currently Spawned 0 | in Queue 0 | Max Spawns 1
- <GetRandomVGroup>: Selected Vgroup military_juggernaut contains following vehicles:
- <GetRandomVGroup>: insurgentjuggernaut
- <Spawn-218491>: Spawn has 2 juggs
- <Spawn-218491>: Added a Insurgent2 from VGroup military_juggernaut to spawn at 217075
- <GenerateSpawnPos>: Not on a road!
- <PersistentCounter>: 0x72C0CAD2 was made non-persistent but isn't in the PersistentEntitySet
- <Entitymonitor>: 18 peds were found and processed
- <GenerateSpawnPos>: Not on a road!
- <162785>: Vehicle or driver no longer exists or is dead. stopping AI in 5 seconds.
- <PersistentCounter>: 0x2EA68690 was made non-persistent but isn't in the PersistentEntitySet
- <PersistentCounter>: 0x0 was made non-persistent but isn't in the PersistentEntitySet
- <GenerateSpawnPos>: Not on a road!
- <VehicleMonitor>: Spawn-215472 Army LEWD found in spawn queue
- <VehicleMonitor>: Spawn-168919 Military Patriot (Armed) found in spawn queue
- <VehicleMonitor>: Spawn-144624 Army LEWD found in spawn queue
- <VehicleMonitor>: Spawn-214447 Rhino Tank found in spawn queue
- <VehicleMonitor>: Spawn-164863 Military Patriot found in spawn queue
- <Entitymonitor>: 5 Ambient vehicles were found and monitored
- <GenerateSpawnPos>: Not on a road!
- <SpawnQueueMonitor>: Queue count: 4, currently spawning: no, current time = 219185
- <SpawnQueueMonitor>: Spawn: military_rhino, Delete? false, CreateAt 216067
- <Spawn-217489>: Spawning a Rhino(Rhino) now, Time:216067 Current:219185 | QueueSize: 3
- <GenerateSpawnPos>: Not on a road!
- <GenerateSpawnPos-Spawn-217489>: Player is not on hwy
- <GenerateSpawnPos-Spawn-217489>: Current Street: Alhambra Dr
- <GenerateSpawnPos-Spawn-217489>: Current Zone: SANDY
- <SpawnAheadChance-Spawn-217489>: Odds: 0.5 | Results: 0.119770549759162 | This will spawn in front
- <AdjustDistance-Spawn-217489>: Spawning Distance was adjusted from 188 to 216.2 because the player is going 16.77912mps (or is on foot)
- <GenerateSpawnPos-Spawn-217489>: Finding Road spawn point
- <GenerateSpawnPos>: Not on a road!
- <GenerateSpawnPos-Spawn-217489>: Finding Road spawn point
- <GenerateSpawnPos-Spawn-217489>: Uh oh, the desired Position is too close to the last used postion. Used position:X:2112.5 Y:3619.5 Z:37.84375 Last position:X:2112.5 Y:3619.5 Z:37.84375 Distance:0. Getting a new spawn point...
- <GenerateSpawnPos>: Not on a road!
- <GenerateSpawnPos-Spawn-217489>: Player is not on hwy
- <GenerateSpawnPos-Spawn-217489>: Current Street: Alhambra Dr
- <GenerateSpawnPos-Spawn-217489>: Current Zone: SANDY
- <SpawnAheadChance-Spawn-217489>: Odds: 0.5 | Results: 0.913242331665588 | This will spawn behind.
- <AdjustDistance-Spawn-217489>: Spawning Distance was adjusted from 553 to 470.05 because the player is going 16.69981mps (or is on foot)
- <GenerateSpawnPos-Spawn-217489>: Finding Road spawn point
- <GenerateSpawnPos-Spawn-217489>: FinalPos vector: X:1454.25 Y:3724.25 Z:32.625
- <GenerateSpawnPos-Spawn-217489>: FinalPos is on street: Marina Dr
- <PersistentCounter>: Added entity GTA.Ped with model 0x72C0CAD2 to PersistentEntitySet. Current Number Of Persistent Items 11
- <Spawn-217489>: Passenger Count: 1
- <PersistentCounter>: Added entity GTA.Vehicle with model 0x2EA68690 to PersistentEntitySet. Current Number Of Persistent Items 12
- <AIScript-Main>: adding Rhino Tank to AI queue.
- <GroundAI>: Setting initial Ground AI. CurrentWeapon:
- <AIScript>: New Rhino Tank added to the AI Queue sucessfully
- <Spawn-217489>: check distance
- <Spawn-217489>: check IsUpright
- <Spawn-217489>: make vehicle visible
- <Spawn-217489>: make peds visible & non persistent
- <Spawn-217489>: Making ped number -1 visible
- <Spawn-217489>: Making ped number -1 non peristent
- <PersistentCounter>: Current Number Of Persistent Items 11
- <Spawn-217489>: Spawned sucessfully!
- <Spawn-217489>: do stuck check
- <GenerateSpawnPos>: Not on a road!
- <SixStarResponse>: spawnerTag: Tank6
- <GetRandomVGroup>: Selected Vgroup military_hunter, Currently Spawned 0 | in Queue 0 | Max Spawns 1
- <GetRandomVGroup>: Selected Vgroup military_hunter contains following vehicles:
- <GetRandomVGroup>: hunter
- <Spawn-219500>: Spawn has 0 juggs
- <Spawn-219500>: Added a Hunter from VGroup military_hunter to spawn at 217170
- <GenerateSpawnPos>: Not on a road!
- <PersistentCounter>: 0x72C0CAD2 was made non-persistent but isn't in the PersistentEntitySet
- <RemoveEntity>: Removing entity now
- <PersistentCounter>: 0x72C0CAD2 was made non-persistent but isn't in the PersistentEntitySet
- <RemoveEntity>: Removing entity now
- <PersistentCounter>: 0x72C0CAD2 was made non-persistent but isn't in the PersistentEntitySet
- <RemoveEntity>: Removing entity now
- <PersistentCounter>: 0x72C0CAD2 was made non-persistent but isn't in the PersistentEntitySet
- <Entitymonitor>: 18 peds were found and processed
- <GenerateSpawnPos>: Not on a road!
- <Spawn-142616>: Delete Time has been reached for this vehicle Crusader
- <Spawn-142616>: Deleting vehicle Military Patriot
- <RemoveEntity>: Removing entity now
- <PersistentCounter>: 0x132D5A1A was made non-persistent but isn't in the PersistentEntitySet
- <Spawn-142616>: Vehicle is now deleted, removing from spawnedVehicle list
- <GenerateSpawnPos>: Not on a road!
- <181487>: Vehicle or driver no longer exists or is dead. stopping AI in 5 seconds.
- <PersistentCounter>: Current Number Of Persistent Items 10
- <PersistentCounter>: 0x72C0CAD2 was made non-persistent but isn't in the PersistentEntitySet
- <GenerateSpawnPos>: Not on a road!
- <VehicleMonitor>: Spawn-217489 Rhino Tank found in spawn queue
- <SetBlip>: Setting blip now... with text:"Rhino"
- <Blip Text>: setting blip text to Rhino
- <test>: adding entity to blip rotate list
- <VehicleMonitor>: Spawn-215472 Army LEWD found in spawn queue
- <VehicleMonitor>: Spawn-168919 Military Patriot (Armed) found in spawn queue
- <VehicleMonitor>: Spawn-144624 Army LEWD found in spawn queue
- <ShouldIDelete>: Spawn-144624Army LEWD is considered dead
- <ShouldIDelete>: Army LEWD has no alive or existing peds
- <Army LEWD>: Moving Vehicle Army LEWD to Delete Queue.
- <Spawn-144624>: Adding this vehicle to the delete queue: lewd
- <PersistentCounter>: 0x2414C9AC was made non-persistent but isn't in the PersistentEntitySet
- <Spawn-144624>: added this vehicle to the delete queue: lewd
- <VehicleMonitor>: Spawn-214447 Rhino Tank found in spawn queue
- <VehicleMonitor>: Spawn-164863 Military Patriot found in spawn queue
- <Entitymonitor>: 6 Ambient vehicles were found and monitored
- <GenerateSpawnPos>: Not on a road!
- <SixStarResponse>: spawnerTag: Tank6
- <GetRandomVGroup>: Selected Vgroup military_lewd, Currently Spawned 1 | in Queue 0 | Max Spawns 2
- <GetRandomVGroup>: Selected Vgroup military_lewd contains following vehicles:
- <GetRandomVGroup>: lewd
- <Spawn-220515>: Spawn has 0 juggs
- <Spawn-220515>: Added a lewd from VGroup military_lewd to spawn at 224310
- <GenerateSpawnPos>: Not on a road!
- <PersistentCounter>: 0x72C0CAD2 was made non-persistent but isn't in the PersistentEntitySet
- <Entitymonitor>: 17 peds were found and processed
- <GenerateSpawnPos>: Not on a road!
- <181487>: Vehicle or driver no longer exists or is dead. stopping AI in 5 seconds.
- <PersistentCounter>: 0x2414C9AC was made non-persistent but isn't in the PersistentEntitySet
- <PersistentCounter>: 0x72C0CAD2 was made non-persistent but isn't in the PersistentEntitySet
- <GenerateSpawnPos>: Not on a road!
- <162785>: Vehicle or driver no longer exists or is dead. stopping AI in 5 seconds.
- <PersistentCounter>: 0x2EA68690 was made non-persistent but isn't in the PersistentEntitySet
- <PersistentCounter>: 0x0 was made non-persistent but isn't in the PersistentEntitySet
- <GenerateSpawnPos>: Not on a road!
- <VehicleMonitor>: Spawn-217489 Rhino Tank found in spawn queue
- <VehicleMonitor>: Spawn-215472 Army LEWD found in spawn queue
- <VehicleMonitor>: Spawn-168919 Military Patriot (Armed) found in spawn queue
- <VehicleMonitor>: Spawn-214447 Rhino Tank found in spawn queue
- <VehicleMonitor>: Spawn-164863 Military Patriot found in spawn queue
- <Entitymonitor>: 7 Ambient vehicles were found and monitored
- <SpawnQueueMonitor>: Queue count: 5, currently spawning: no, current time = 221118
- <SpawnQueueMonitor>: Spawn: military_juggernaut, Delete? false, CreateAt 217075
- <Spawn-218491>: Spawning a Insurgent2(Insurgent2) now, Time:217075 Current:221118 | QueueSize: 4
- <GenerateSpawnPos>: Not on a road!
- <GenerateSpawnPos-Spawn-218491>: Player is not on hwy
- <GenerateSpawnPos-Spawn-218491>: Current Street: East Joshua Road
- <GenerateSpawnPos-Spawn-218491>: Current Zone: SANDY
- <SpawnAheadChance-Spawn-218491>: Odds: 0.5 | Results: 0.565289742110898 | This will spawn behind.
- <AdjustDistance-Spawn-218491>: Spawning Distance was adjusted from 156 to 132.6 because the player is going 15.54489mps (or is on foot)
- <GenerateSpawnPos-Spawn-218491>: Finding Road spawn point
- <GenerateSpawnPos-Spawn-218491>: FinalPos vector: X:1835 Y:3762.75 Z:32.40625
- <GenerateSpawnPos-Spawn-218491>: FinalPos is on street: Armadillo Ave
- <PersistentCounter>: Added entity GTA.Ped with model 0x72C0CAD2 to PersistentEntitySet. Current Number Of Persistent Items 11
- <PersistentCounter>: Added entity GTA.Ped with model 0x72C0CAD2 to PersistentEntitySet. Current Number Of Persistent Items 12
- <GenerateSpawnPos>: Not on a road!
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