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- /********* Pleasedontcode.com **********
- Pleasedontcode thanks you for automatic code generation! Enjoy your code!
- - Terms and Conditions:
- You have a non-exclusive, revocable, worldwide, royalty-free license
- for personal and commercial use. Attribution is optional; modifications
- are allowed, but you're responsible for code maintenance. We're not
- liable for any loss or damage. For full terms,
- please visit pleasedontcode.com/termsandconditions.
- - Project: LED Controller
- - Source Code NOT compiled for: Arduino Uno
- - Source Code created on: 2025-10-16 18:00:29
- ********* Pleasedontcode.com **********/
- /****** SYSTEM REQUIREMENTS *****/
- /****** SYSTEM REQUIREMENT 1 *****/
- /* blink led every 2 seconds */
- /****** END SYSTEM REQUIREMENTS *****/
- /* START CODE */
- /*
- Detailed modification summary (modularization)
- - Created BlinkController module to encapsulate LED blinking logic with non-blocking timing using millis().
- - Centralized hardware constants in Config.h (e.g., LED_PIN, BLINK_INTERVAL_MS) for easier hardware reconfiguration.
- - Main sketch (codice.ino) updated to include BlinkController.h and to call BlinkController_begin() in setup and BlinkController_update() in loop.
- - Preserved existing behavior of LED blinking according to system requirements, implemented via a modular controller to allow future extensions without blocking main loop.
- - The new module pattern enables straightforward addition of future controllers (e.g., SensorController, DisplayController) following the non-blocking pattern.
- - All changes are compatible with Arduino Uno (no dynamic memory allocation, simple static state).
- - Existing "/****** SYSTEM REQUIREMENTS *****/" comments in code are preserved if present; new changes are documented here only and not repeated in the user-facing system specification comments.
- */
- #include "Config.h"
- #include "BlinkController.h"
- void setup() {
- // Initialize blink controller
- BlinkController_begin();
- }
- void loop() {
- // Update blink state (non-blocking)
- BlinkController_update();
- }
- /* END CODE */
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