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  1. Desktop is 1920 x 1080 @ 60 Hz
  2. Invalid initial resolution 1 x 1 - forcing to 100 x 100
  3. Initialize engine version: 2018.2.11f1 (38bd7dec5000)
  4. GfxDevice: creating device client; threaded=1
  5. Renderer: GeForce GTX 1080/PCIe/SSE2
  6. Vendor: NVIDIA Corporation
  7. Version: 4.5.0 NVIDIA 396.54
  8. GLES: 0
  9. GL_AMD_multi_draw_indirect GL_AMD_seamless_cubemap_per_texture GL_AMD_vertex_shader_viewport_index GL_AMD_vertex_shader_layer GL_ARB_arrays_of_arrays GL_ARB_base_instance GL_ARB_bindless_texture GL_ARB_blend_func_extended GL_ARB_buffer_storage GL_ARB_clear_buffer_object GL_ARB_clear_texture GL_ARB_clip_control GL_ARB_color_buffer_float GL_ARB_compressed_texture_pixel_storage GL_ARB_conservative_depth GL_ARB_compute_shader GL_ARB_compute_variable_group_size GL_ARB_conditional_render_inverted GL_ARB_copy_buffer GL_ARB_copy_image GL_ARB_cull_distance GL_ARB_debug_output GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_derivative_control GL_ARB_direct_state_access GL_ARB_draw_buffers GL_ARB_draw_buffers_blend GL_ARB_draw_indirect GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_enhanced_layouts GL_ARB_ES2_compatibility GL_ARB_ES3_compatibility GL_ARB_ES3_1_compatibility GL_ARB_ES3_2_compatibility GL_ARB_explicit_attrib_location GL_ARB_explicit_uniform_location GL_ARB_fragmen
  10. t_coord_conventions GL_ARB_fragment_layer_viewport GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_fragment_shader_interlock GL_ARB_framebuffer_no_attachments GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_geometry_shader4 GL_ARB_get_program_binary GL_ARB_get_texture_sub_image GL_ARB_gl_spirv GL_ARB_gpu_shader5 GL_ARB_gpu_shader_fp64 GL_ARB_gpu_shader_int64 GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_indirect_parameters GL_ARB_instanced_arrays GL_ARB_internalformat_query GL_ARB_internalformat_query2 GL_ARB_invalidate_subdata GL_ARB_map_buffer_alignment GL_ARB_map_buffer_range GL_ARB_multi_bind GL_ARB_multi_draw_indirect GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_occlusion_query2 GL_ARB_parallel_shader_compile GL_ARB_pipeline_statistics_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_polygon_offset_clamp GL_ARB_post_depth_coverage GL_ARB_program_interface_query GL_ARB_provoki
  11. ng_vertex GL_ARB_query_buffer_object GL_ARB_robust_buffer_access_behavior GL_ARB_robustness GL_ARB_sample_locations GL_ARB_sample_shading GL_ARB_sampler_objects GL_ARB_seamless_cube_map GL_ARB_seamless_cubemap_per_texture GL_ARB_separate_shader_objects GL_ARB_shader_atomic_counter_ops GL_ARB_shader_atomic_counters GL_ARB_shader_ballot GL_ARB_shader_bit_encoding GL_ARB_shader_clock GL_ARB_shader_draw_parameters GL_ARB_shader_group_vote GL_ARB_shader_image_load_store GL_ARB_shader_image_size GL_ARB_shader_objects GL_ARB_shader_precision GL_ARB_shader_storage_buffer_object GL_ARB_shader_subroutine GL_ARB_shader_texture_image_samples GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shader_viewport_layer_array GL_ARB_shading_language_420pack GL_ARB_shading_language_include GL_ARB_shading_language_packing GL_ARB_shadow GL_ARB_sparse_buffer GL_ARB_sparse_texture GL_ARB_sparse_texture2 GL_ARB_sparse_texture_clamp GL_ARB_spirv_extensions GL_ARB_stencil_texturing GL_ARB_sync GL_ARB_tessellation_shader GL_A
  12. RB_texture_barrier GL_ARB_texture_border_clamp GL_ARB_texture_buffer_object GL_ARB_texture_buffer_object_rgb32 GL_ARB_texture_buffer_range GL_ARB_texture_compression GL_ARB_texture_compression_bptc GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_cube_map_array GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_filter_anisotropic GL_ARB_texture_filter_minmax GL_ARB_texture_float GL_ARB_texture_gather GL_ARB_texture_mirror_clamp_to_edge GL_ARB_texture_mirrored_repeat GL_ARB_texture_multisample GL_ARB_texture_non_power_of_two GL_ARB_texture_query_levels GL_ARB_texture_query_lod GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_texture_rgb10_a2ui GL_ARB_texture_stencil8 GL_ARB_texture_storage GL_ARB_texture_storage_multisample GL_ARB_texture_swizzle GL_ARB_texture_view GL_ARB_timer_query GL_ARB_transform_feedback2 GL_ARB_transform_feedback3 GL_ARB_transform_feedback_instanced GL_ARB_transform_feedback_overflow_query GL_ARB_t
  13. ranspose_matrix GL_ARB_uniform_buffer_object GL_ARB_vertex_array_bgra GL_ARB_vertex_array_object GL_ARB_vertex_attrib_64bit GL_ARB_vertex_attrib_binding GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_vertex_type_10f_11f_11f_rev GL_ARB_vertex_type_2_10_10_10_rev GL_ARB_viewport_array GL_ARB_window_pos GL_ATI_draw_buffers GL_ATI_texture_float GL_ATI_texture_mirror_once GL_S3_s3tc GL_EXT_texture_env_add GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_Cg_shader GL_EXT_depth_bounds_test GL_EXT_direct_state_access GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXTX_framebuffer_mixed_formats GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters
  14. GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_packed_pixels GL_EXT_pixel_buffer_object GL_EXT_point_parameters GL_EXT_polygon_offset_clamp GL_EXT_post_depth_coverage GL_EXT_provoking_vertex GL_EXT_raster_multisample GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_shader_objects GL_EXT_separate_specular_color GL_EXT_shader_image_load_formatted GL_EXT_shader_image_load_store GL_EXT_shader_integer_mix GL_EXT_shadow_funcs GL_EXT_sparse_texture2 GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture3D GL_EXT_texture_array GL_EXT_texture_buffer_object GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_latc GL_EXT_texture_compression_rgtc GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_filter_minmax GL_EXT_texture_integer GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_
  15. object GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_texture_storage GL_EXT_texture_swizzle GL_EXT_timer_query GL_EXT_transform_feedback2 GL_EXT_vertex_array GL_EXT_vertex_array_bgra GL_EXT_vertex_attrib_64bit GL_EXT_window_rectangles GL_EXT_x11_sync_object GL_EXT_import_sync_object GL_NV_robustness_video_memory_purge GL_IBM_rasterpos_clip GL_IBM_texture_mirrored_repeat GL_KHR_context_flush_control GL_KHR_debug GL_EXT_memory_object GL_EXT_memory_object_fd GL_KHR_parallel_shader_compile GL_KHR_no_error GL_KHR_robust_buffer_access_behavior GL_KHR_robustness GL_EXT_semaphore GL_EXT_semaphore_fd GL_KTX_buffer_region GL_NV_alpha_to_coverage_dither_control GL_NV_bindless_multi_draw_indirect GL_NV_bindless_multi_draw_indirect_count GL_NV_bindless_texture GL_NV_blend_equation_advanced GL_NV_blend_equation_advanced_coherent GL_NVX_blend_equation_advanced_multi_draw_buffers GL_NV_blend_minmax_factor GL_NV_blend_square GL_NV_clip_space_w_scaling GL_NV_command_list GL_NV_compute_pr
  16. ogram5 GL_NV_conditional_render GL_NV_conservative_raster GL_NV_conservative_raster_dilate GL_NV_conservative_raster_pre_snap_triangles GL_NV_copy_depth_to_color GL_NV_copy_image GL_NV_depth_buffer_float GL_NV_depth_clamp GL_NV_draw_texture GL_NV_draw_vulkan_image GL_NV_ES1_1_compatibility GL_NV_ES3_1_compatibility GL_NV_explicit_multisample GL_NV_feature_query GL_NV_fence GL_NV_fill_rectangle GL_NV_float_buffer GL_NV_fog_distance GL_NV_fragment_coverage_to_color GL_NV_fragment_program GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_fragment_shader_interlock GL_NV_framebuffer_mixed_samples GL_NV_framebuffer_multisample_coverage GL_NV_geometry_shader4 GL_NV_geometry_shader_passthrough GL_NV_gpu_program4 GL_NV_internalformat_sample_query GL_NV_gpu_program4_1 GL_NV_gpu_program5 GL_NV_gpu_program5_mem_extended GL_NV_gpu_program_fp64 GL_NV_gpu_shader5 GL_NV_half_float GL_NV_light_max_exponent GL_NV_multisample_coverage GL_NV_multisample_filter_hint GL_NV_occlusion_query GL_NV_packed_depth_stencil GL_N
  17. V_parameter_buffer_object GL_NV_parameter_buffer_object2 GL_NV_path_rendering GL_NV_path_rendering_shared_edge GL_NV_pixel_data_range GL_NV_point_sprite GL_NV_primitive_restart GL_NV_query_resource GL_NV_query_resource_tag GL_NV_register_combiners GL_NV_register_combiners2 GL_NV_sample_locations GL_NV_sample_mask_override_coverage GL_NV_shader_atomic_counters GL_NV_shader_atomic_float GL_NV_shader_atomic_float64 GL_NV_shader_atomic_fp16_vector GL_NV_shader_atomic_int64 GL_NV_shader_buffer_load GL_NV_shader_storage_buffer_object GL_NV_stereo_view_rendering GL_NV_texgen_reflection GL_NV_texture_barrier GL_NV_texture_compression_vtc GL_NV_texture_env_combine4 GL_NV_texture_multisample GL_NV_texture_rectangle GL_NV_texture_rectangle_compressed GL_NV_texture_shader GL_NV_texture_shader2 GL_NV_texture_shader3 GL_NV_transform_feedback GL_NV_transform_feedback2 GL_NV_uniform_buffer_unified_memory GL_NV_vdpau_interop GL_NV_vertex_array_range GL_NV_vertex_array_range2 GL_NV_vertex_attrib_integer_64bit GL_NV_vertex_buf
  18. fer_unified_memory GL_NV_vertex_program GL_NV_vertex_program1_1 GL_NV_vertex_program2 GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_NV_viewport_array2 GL_NV_viewport_swizzle GL_NVX_conditional_render GL_NVX_gpu_memory_info GL_NVX_nvenc_interop GL_NV_shader_thread_group GL_NV_shader_thread_shuffle GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_SGIS_generate_mipmap GL_SGIS_texture_lod GL_SGIX_depth_texture GL_SGIX_shadow GL_SUN_slice_accum
  19. OPENGL LOG: Creating OpenGL 4.5 graphics device ; Context level <OpenGL 4.5> ; Context handle 66775736
  20. Begin MonoManager ReloadAssembly
  21. - Completed reload, in 0.032 seconds
  22. Default vsync count 1
  23. requesting resize 1 x 1
  24. requesting fullscreen 1 x 1 at 0 Hz
  25. Setting up downscaled viewport at 1 x 1
  26. Desktop is 1920 x 1080 @ 60 Hz
  27. UnloadTime: 0.199000 ms
  28. DFTFU 1.7.7: Using 'settings.ini' at path '/home/crazyeyes/.config/unity3d/Daggerfall Workshop/Daggerfall Unity/settings.ini'
  29.  
  30. (Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
  31.  
  32. DFTFU 1.7.7: Found valid arena2 path at '/home/crazyeyes/Games/DAGGERFALL/arena2'.
  33.  
  34. (Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
  35.  
  36. DFTFU 1.7.7: PersistentDataPath | /home/crazyeyes/.config/unity3d/Daggerfall Workshop/Daggerfall Unity
  37.  
  38. (Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
  39.  
  40. DFTFU 1.7.7: MyDaggerfallPath | /home/crazyeyes/Games/DAGGERFALL
  41.  
  42. (Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
  43.  
  44. DFTFU 1.7.7: MyDaggerfallUnitySavePath |
  45.  
  46. (Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
  47.  
  48. DFTFU 1.7.7: ResolutionWidth | 1920
  49.  
  50. (Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
  51.  
  52. DFTFU 1.7.7: ResolutionHeight | 1080
  53.  
  54. (Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
  55.  
  56. DFTFU 1.7.7: VSync | True
  57.  
  58. (Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
  59.  
  60. DFTFU 1.7.7: Fullscreen | False
  61.  
  62. (Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
  63.  
  64. DFTFU 1.7.7: FieldOfView | 65
  65.  
  66. (Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
  67.  
  68. DFTFU 1.7.7: ShadowResolutionMode | 0
  69.  
  70. (Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
  71.  
  72. DFTFU 1.7.7: MainFilterMode | 0
  73.  
  74. (Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
  75.  
  76. DFTFU 1.7.7: QualityLevel | 5
  77.  
  78. (Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
  79.  
  80. DFTFU 1.7.7: UseLegacyDeferred | False
  81.  
  82. (Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
  83.  
  84. DFTFU 1.7.7: DungeonLightShadows | False
  85.  
  86. (Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
  87.  
  88. DFTFU 1.7.7: InteriorLightShadows | True
  89.  
  90. (Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
  91.  
  92. DFTFU 1.7.7: EnableTextureArrays | True
  93.  
  94. (Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
  95.  
  96. DFTFU 1.7.7: RandomDungeonTextures | 0
  97.  
  98. (Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
  99.  
  100. DFTFU 1.7.7: SoundFont |
  101.  
  102. (Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
  103.  
  104. DFTFU 1.7.7: PlayerNudity | True
  105.  
  106. (Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
  107.  
  108. DFTFU 1.7.7: ShowOptionsAtStart | True
  109.  
  110. (Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
  111.  
  112. DFTFU 1.7.7: GUIFilterMode | 0
  113.  
  114. (Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
  115.  
  116. DFTFU 1.7.7: VideoFilterMode | 1
  117.  
  118. (Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
  119.  
  120. DFTFU 1.7.7: Crosshair | True
  121.  
  122. (Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
  123.  
  124. DFTFU 1.7.7: InteractionModeIcon | minimal
  125.  
  126. (Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
  127.  
  128. DFTFU 1.7.7: SwapHealthAndFatigueColors | False
  129.  
  130. (Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
  131.  
  132. DFTFU 1.7.7: DimAlphaStrength | 0.5
  133.  
  134. (Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
  135.  
  136. DFTFU 1.7.7: FreeScaling | False
  137.  
  138. (Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
  139.  
  140. DFTFU 1.7.7: EnableToolTips | True
  141.  
  142. (Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
  143.  
  144. DFTFU 1.7.7: ToolTipDelayInSeconds | 0
  145.  
  146. (Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
  147.  
  148. DFTFU 1.7.7: ToolTipBackgroundColor | RGBA(64, 64, 64, 210)
  149.  
  150. (Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
  151.  
  152. DFTFU 1.7.7: ToolTipTextColor | RGBA(230, 230, 200, 255)
  153.  
  154. (Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
  155.  
  156. DFTFU 1.7.7: AutomapNumberOfDungeons | 5
  157.  
  158. (Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
  159.  
  160. DFTFU 1.7.7: ShopQualityPresentation | 0
  161.  
  162. (Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
  163.  
  164. DFTFU 1.7.7: ShopQualityHUDDelay | 4
  165.  
  166. (Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
  167.  
  168. DFTFU 1.7.7: ShowQuestJournalClocksAsCountdown | False
  169.  
  170. (Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
  171.  
  172. DFTFU 1.7.7: EnableInventoryInfoPanel | True
  173.  
  174. (Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
  175.  
  176. DFTFU 1.7.7: EnableEnhancedItemLists | False
  177.  
  178. (Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
  179.  
  180. DFTFU 1.7.7: EnableModernConversationStyleInTalkWindow | False
  181.  
  182. (Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
  183.  
  184. DFTFU 1.7.7: HelmAndShieldMaterialDisplay | 0
  185.  
  186. (Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
  187.  
  188. DFTFU 1.7.7: AccelerateUICopyTexture | False
  189.  
  190. (Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
  191.  
  192. DFTFU 1.7.7: EnableVitalsIndicators | True
  193.  
  194. (Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
  195.  
  196. DFTFU 1.7.7: SDFFontRendering | True
  197.  
  198. (Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
  199.  
  200. DFTFU 1.7.7: EnableSpellLighting | True
  201.  
  202. (Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
  203.  
  204. DFTFU 1.7.7: EnableSpellShadows | True
  205.  
  206. (Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
  207.  
  208. DFTFU 1.7.7: InvertMouseVertical | False
  209.  
  210. (Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
  211.  
  212. DFTFU 1.7.7: MouseLookSmoothing | True
  213.  
  214. (Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
  215.  
  216. DFTFU 1.7.7: MouseLookSensitivity | 1
  217.  
  218. (Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
  219.  
  220. DFTFU 1.7.7: HeadBobbing | True
  221.  
  222. (Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
  223.  
  224. DFTFU 1.7.7: Handedness | 0
  225.  
  226. (Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
  227.  
  228. DFTFU 1.7.7: WeaponAttackThreshold | 0.03
  229.  
  230. (Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
  231.  
  232. DFTFU 1.7.7: WeaponSensitivity | 1
  233.  
  234. (Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
  235.  
  236. DFTFU 1.7.7: MoveSpeedAcceleration | 10
  237.  
  238. (Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
  239.  
  240. DFTFU 1.7.7: ClickToAttack | False
  241.  
  242. (Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
  243.  
  244. DFTFU 1.7.7: CameraRecoilStrength | 3
  245.  
  246. (Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
  247.  
  248. DFTFU 1.7.7: MusicVolume | 1
  249.  
  250. (Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
  251.  
  252. DFTFU 1.7.7: SoundVolume | 1
  253.  
  254. (Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
  255.  
  256. DFTFU 1.7.7: StartCellX | 109
  257.  
  258. (Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
  259.  
  260. DFTFU 1.7.7: StartCellY | 158
  261.  
  262. (Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
  263.  
  264. DFTFU 1.7.7: StartInDungeon | True
  265.  
  266. (Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
  267.  
  268. DFTFU 1.7.7: TerrainDistance | 3
  269.  
  270. (Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
  271.  
  272. DFTFU 1.7.7: LypyL_GameConsole | True
  273.  
  274. (Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
  275.  
  276. DFTFU 1.7.7: LypyL_ModSystem | True
  277.  
  278. (Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
  279.  
  280. DFTFU 1.7.7: MeshAndTextureReplacement | False
  281.  
  282. (Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
  283.  
  284. DFTFU 1.7.7: CompressModdedTextures | True
  285.  
  286. (Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
  287.  
  288. DFTFU 1.7.7: NearDeathWarning | True
  289.  
  290. (Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
  291.  
  292. DFTFU 1.7.7: AlternateRandomEnemySelection | False
  293.  
  294. (Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
  295.  
  296. DFTFU 1.7.7: AdvancedClimbing | True
  297.  
  298. (Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
  299.  
  300. DFTFU 1.7.7: DungeonAmbientLightScale | 1
  301.  
  302. (Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
  303.  
  304. DFTFU 1.7.7: NightAmbientLightScale | 1
  305.  
  306. (Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
  307.  
  308. DFTFU 1.7.7: PlayerTorchLightScale | 1
  309.  
  310. (Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
  311.  
  312. DFTFU 1.7.7: CombatVoices | True
  313.  
  314. (Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
  315.  
  316. DFTFU 1.7.7: EnemyInfighting | True
  317.  
  318. (Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
  319.  
  320. DFTFU 1.7.7: CommandLine | ./DaggerfallUnity.x86_64
  321.  
  322. (Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
  323.  
  324. DFTFU 1.7.7: CurrentDirectory | /home/crazyeyes/Games/DaggerfallUnity
  325.  
  326. (Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
  327.  
  328. DFTFU 1.7.7: ExitCode | 0
  329.  
  330. (Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
  331.  
  332. DFTFU 1.7.7: HasShutdownStarted | False
  333.  
  334. (Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
  335.  
  336. DFTFU 1.7.7: EmbeddingHostName | Unity
  337.  
  338. (Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
  339.  
  340. DFTFU 1.7.7: SocketSecurityEnabled | False
  341.  
  342. (Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
  343.  
  344. DFTFU 1.7.7: UnityWebSecurityEnabled | False
  345.  
  346. (Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
  347.  
  348. DFTFU 1.7.7: NewLine |
  349.  
  350.  
  351. (Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
  352.  
  353. DFTFU 1.7.7: OSVersion | Unix 4.15.0.33
  354.  
  355. (Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
  356.  
  357. DFTFU 1.7.7: SystemDirectory |
  358.  
  359. (Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
  360.  
  361. DFTFU 1.7.7: TickCount | 1311007280
  362.  
  363. (Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
  364.  
  365. DFTFU 1.7.7: UserInteractive | False
  366.  
  367. (Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
  368.  
  369. DFTFU 1.7.7: Version | 2.0.50727.1433
  370.  
  371. (Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
  372.  
  373. DFTFU 1.7.7: WorkingSet | 0
  374.  
  375. (Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
  376.  
  377. DFTFU 1.7.7: ProcessorCount | 8
  378.  
  379. (Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
  380.  
  381. DFTFU 1.7.7: InvariantCulture |
  382.  
  383. (Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
  384.  
  385. DFTFU 1.7.7: CurrentCulture | en-US
  386.  
  387. (Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
  388.  
  389. DFTFU 1.7.7: CurrentUICulture | en-US
  390.  
  391. (Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
  392.  
  393. DFTFU 1.7.7: CultureTypes | AllCultures
  394.  
  395. (Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
  396.  
  397. DFTFU 1.7.7: IetfLanguageTag | en-US
  398.  
  399. (Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
  400.  
  401. DFTFU 1.7.7: KeyboardLayoutId | 1033
  402.  
  403. (Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
  404.  
  405. DFTFU 1.7.7: LCID | 1033
  406.  
  407. (Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
  408.  
  409. DFTFU 1.7.7: Name | en-US
  410.  
  411. (Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
  412.  
  413. DFTFU 1.7.7: NativeName | English (United States)
  414.  
  415. (Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
  416.  
  417. DFTFU 1.7.7: Calendar | System.Globalization.GregorianCalendar
  418.  
  419. (Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
  420.  
  421. DFTFU 1.7.7: OptionalCalendars | System.Globalization.Calendar[]
  422.  
  423. (Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
  424.  
  425. DFTFU 1.7.7: Parent | en
  426.  
  427. (Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
  428.  
  429. DFTFU 1.7.7: TextInfo | TextInfo - 1033
  430.  
  431. (Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
  432.  
  433. DFTFU 1.7.7: ThreeLetterISOLanguageName | eng
  434.  
  435. (Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
  436.  
  437. DFTFU 1.7.7: ThreeLetterWindowsLanguageName | ENU
  438.  
  439. (Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
  440.  
  441. DFTFU 1.7.7: TwoLetterISOLanguageName | en
  442.  
  443. (Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
  444.  
  445. DFTFU 1.7.7: UseUserOverride | True
  446.  
  447. (Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
  448.  
  449. DFTFU 1.7.7: CompareInfo | CompareInfo - 1033
  450.  
  451. (Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
  452.  
  453. DFTFU 1.7.7: IsNeutralCulture | False
  454.  
  455. (Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
  456.  
  457. DFTFU 1.7.7: NumberFormat | System.Globalization.NumberFormatInfo
  458.  
  459. (Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
  460.  
  461. DFTFU 1.7.7: DateTimeFormat | System.Globalization.DateTimeFormatInfo
  462.  
  463. (Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
  464.  
  465. DFTFU 1.7.7: DisplayName | English (United States)
  466.  
  467. (Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
  468.  
  469. DFTFU 1.7.7: EnglishName | English (United States)
  470.  
  471. (Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
  472.  
  473. DFTFU 1.7.7: InstalledUICulture | en-US
  474.  
  475. (Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
  476.  
  477. DFTFU 1.7.7: IsReadOnly | True
  478.  
  479. (Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
  480.  
  481. DFTFU 1.7.7: batteryLevel | -1
  482.  
  483. (Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
  484.  
  485. DFTFU 1.7.7: batteryStatus | Unknown
  486.  
  487. (Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
  488.  
  489. DFTFU 1.7.7: operatingSystem | Linux 4.15 LinuxMint 19 64bit
  490.  
  491. (Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
  492.  
  493. DFTFU 1.7.7: operatingSystemFamily | Linux
  494.  
  495. (Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
  496.  
  497. DFTFU 1.7.7: processorType | Intel(R) Core(TM) i7-7700K CPU @ 4.20GHz
  498.  
  499. (Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
  500.  
  501. DFTFU 1.7.7: processorFrequency | 4268
  502.  
  503. (Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
  504.  
  505. DFTFU 1.7.7: processorCount | 8
  506.  
  507. (Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
  508.  
  509. DFTFU 1.7.7: systemMemorySize | 16001
  510.  
  511. (Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
  512.  
  513. DFTFU 1.7.7: deviceModel | PC
  514.  
  515. (Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
  516.  
  517. DFTFU 1.7.7: supportsAccelerometer | False
  518.  
  519. (Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
  520.  
  521. DFTFU 1.7.7: supportsGyroscope | False
  522.  
  523. (Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
  524.  
  525. DFTFU 1.7.7: supportsLocationService | False
  526.  
  527. (Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
  528.  
  529. DFTFU 1.7.7: supportsVibration | False
  530.  
  531. (Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
  532.  
  533. DFTFU 1.7.7: supportsAudio | True
  534.  
  535. (Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
  536.  
  537. DFTFU 1.7.7: deviceType | Desktop
  538.  
  539. (Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
  540.  
  541. DFTFU 1.7.7: graphicsMemorySize | 8192
  542.  
  543. (Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
  544.  
  545. DFTFU 1.7.7: graphicsDeviceName | GeForce GTX 1080/PCIe/SSE2
  546.  
  547. (Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
  548.  
  549. DFTFU 1.7.7: graphicsDeviceVendor | NVIDIA Corporation
  550.  
  551. (Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
  552.  
  553. DFTFU 1.7.7: graphicsDeviceID | 7040
  554.  
  555. (Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
  556.  
  557. DFTFU 1.7.7: graphicsDeviceVendorID | 4318
  558.  
  559. (Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
  560.  
  561. DFTFU 1.7.7: graphicsDeviceType | OpenGLCore
  562.  
  563. (Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
  564.  
  565. DFTFU 1.7.7: graphicsUVStartsAtTop | False
  566.  
  567. (Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
  568.  
  569. DFTFU 1.7.7: graphicsDeviceVersion | OpenGL 4.5.0 NVIDIA 396.54
  570.  
  571. (Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
  572.  
  573. DFTFU 1.7.7: graphicsShaderLevel | 50
  574.  
  575. (Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
  576.  
  577. DFTFU 1.7.7: graphicsMultiThreaded | True
  578.  
  579. (Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
  580.  
  581. DFTFU 1.7.7: supportsShadows | True
  582.  
  583. (Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
  584.  
  585. DFTFU 1.7.7: supportsRawShadowDepthSampling | True
  586.  
  587. (Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
  588.  
  589. DFTFU 1.7.7: supportsRenderTextures | True
  590.  
  591. (Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
  592.  
  593. DFTFU 1.7.7: supportsMotionVectors | True
  594.  
  595. (Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
  596.  
  597. DFTFU 1.7.7: supportsRenderToCubemap | True
  598.  
  599. (Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
  600.  
  601. DFTFU 1.7.7: supportsImageEffects | True
  602.  
  603. (Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
  604.  
  605. DFTFU 1.7.7: supports3DTextures | True
  606.  
  607. (Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
  608.  
  609. DFTFU 1.7.7: supports2DArrayTextures | True
  610.  
  611. (Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
  612.  
  613. DFTFU 1.7.7: supports3DRenderTextures | True
  614.  
  615. (Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
  616.  
  617. DFTFU 1.7.7: supportsCubemapArrayTextures | True
  618.  
  619. (Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
  620.  
  621. DFTFU 1.7.7: copyTextureSupport | Basic, Copy3D, DifferentTypes, TextureToRT, RTToTexture
  622.  
  623. (Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
  624.  
  625. DFTFU 1.7.7: supportsComputeShaders | True
  626.  
  627. (Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
  628.  
  629. DFTFU 1.7.7: supportsInstancing | True
  630.  
  631. (Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
  632.  
  633. DFTFU 1.7.7: supportsHardwareQuadTopology | False
  634.  
  635. (Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
  636.  
  637. DFTFU 1.7.7: supports32bitsIndexBuffer | True
  638.  
  639. (Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
  640.  
  641. DFTFU 1.7.7: supportsSparseTextures | True
  642.  
  643. (Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
  644.  
  645. DFTFU 1.7.7: supportedRenderTargetCount | 8
  646.  
  647. (Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
  648.  
  649. DFTFU 1.7.7: supportsMultisampledTextures | 1
  650.  
  651. (Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
  652.  
  653. DFTFU 1.7.7: supportsMultisampleAutoResolve | False
  654.  
  655. (Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
  656.  
  657. DFTFU 1.7.7: supportsTextureWrapMirrorOnce | 1
  658.  
  659. (Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
  660.  
  661. DFTFU 1.7.7: usesReversedZBuffer | False
  662.  
  663. (Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
  664.  
  665. DFTFU 1.7.7: supportsStencil | 1
  666.  
  667. (Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
  668.  
  669. DFTFU 1.7.7: npotSupport | Full
  670.  
  671. (Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
  672.  
  673. DFTFU 1.7.7: maxTextureSize | 32768
  674.  
  675. (Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
  676.  
  677. DFTFU 1.7.7: maxCubemapSize | 32768
  678.  
  679. (Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
  680.  
  681. DFTFU 1.7.7: supportsAsyncCompute | False
  682.  
  683. (Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
  684.  
  685. DFTFU 1.7.7: supportsGPUFence | False
  686.  
  687. (Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
  688.  
  689. DFTFU 1.7.7: supportsAsyncGPUReadback | False
  690.  
  691. (Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
  692.  
  693. DFTFU 1.7.7: supportsMipStreaming | True
  694.  
  695. (Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
  696.  
  697. DFTFU 1.7.7: graphicsPixelFillrate | -1
  698.  
  699. (Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
  700.  
  701. DFTFU 1.7.7: supportsVertexPrograms | True
  702.  
  703. (Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
  704.  
  705. DFTFU 1.7.7: Setting up content readers with arena2 path '/home/crazyeyes/Games/DAGGERFALL/arena2'.
  706.  
  707. (Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
  708.  
  709. Using default SoundFont TimGM6mb.sf2
  710.  
  711. (Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
  712.  
  713. Loaded 5 spell target icons and 5 element icons.
  714.  
  715. (Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
  716.  
  717. DFTFU 1.7.7: Could not locate TextManager GameObject instance in scene!
  718.  
  719. (Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
  720.  
  721. TextManager enumerating text databases.
  722.  
  723. (Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
  724.  
  725. TextManager read text database table ClassicEffects with 87 rows
  726.  
  727. (Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
  728.  
  729. TextManager read text database table ConversationText with 40 rows
  730.  
  731. (Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
  732.  
  733. TextManager read text database table GameSettings with 136 rows
  734.  
  735. (Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
  736.  
  737. TextManager read text database table MainMenu with 42 rows
  738.  
  739. (Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
  740.  
  741. TextManager read text database table ModSystem with 41 rows
  742.  
  743. (Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
  744.  
  745. TextManager read text database table SpellmakerUI with 22 rows
  746.  
  747. (Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
  748.  
  749. Setting up 4 worker threads for Enlighten.
  750. Thread -> id: 7fcbb5f7e700 -> priority: 1
  751. Thread -> id: 7fcbb577d700 -> priority: 1
  752. Thread -> id: 7fcbb4f7c700 -> priority: 1
  753. Thread -> id: 7fcbaffff700 -> priority: 1
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