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- args={...}
- function bloodbrick()
- turtle.select(4)
- if turtle.getItemCount(4) = 0 then
- turtle.select(3)
- elseif turtle getItemCount(3) = 0 then
- turtle.select(2)
- elseif turtle.getItemCount(2) = 0 then
- turtle.select(1)
- end
- end
- function abyssal()
- turtle.select(8)
- if turtle.getItemCount(8) = 0 then
- turtle.select(7)
- elseif turtle.getItemCount(7) = 0 then
- turtle.select(6)
- elseif turtle.getItemCount(6)
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