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trenchrun.xboxdrv

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Apr 8th, 2016
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  1. [xboxdrv]
  2. ui-clear=true
  3. trigger-as-button = true
  4.  
  5. [ui-axismap]
  6. x1=KEY_LEFT:KEY_RIGHT
  7. y1=KEY_UP:KEY_DOWN
  8. x2^dead:4000 = REL_X:750:-1
  9. y2^dead:4000 = REL_Y:750:-1
  10.  
  11.  
  12. # trigger^invert = rel-repeat:REL_WHEEL:1:50
  13.  
  14.  
  15.  
  16.  
  17.  
  18. [ui-buttonmap]
  19. a = KEY_A
  20. b = KEY_B
  21. x = KEY_X
  22. y = KEY_Y
  23. lt = BTN_RIGHT
  24. rt = BTN_LEFT
  25.  
  26. # rb = KEY_PAGEDOWN
  27. # lb = KEY_PAGEUP
  28.  
  29. # tl = KEY_BACKSPACE
  30. # tr = KEY_SPACE
  31.  
  32. [ui-buttonmap]
  33. # dl = KEY_LEFT
  34. # dr = KEY_RIGHT
  35. du = rel:REL_WHEEL:-1:500
  36. dd = rel:REL_WHEEL:1:500
  37.  
  38. # lt = KEY_VOLUMEDOWN
  39. # rt = KEY_VOLUMEUP
  40.  
  41. [ui-buttonmap]
  42. start = KEY_E
  43. back = KEY_ESC
  44. # guide = KEY_ESC
  45.  
  46. # EOF #
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