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- update-12b macosx steam compiled 14:09:54, Jul 3 2017
- Steam Breakpad Build Id: 3001202
- Loading Preferences from /Users/benjamincole/Library/Application Support/Prison Architect/preferences.txt
- BEGIN DataRegistry DUMP:
- Screen
- ScreenW [int] 0
- ScreenH [int] 0
- ScreenWindowed [bool] 0
- ScreenHighDPI [bool] 0
- ScreenMultiSampled [bool] 0
- ScreenSuperSampled [bool] 0
- Sound
- SoundMixFrequency [int] 22050
- SoundVolume [int] 255
- SoundSwapStereo [bool] 0
- SoundEnableDsp [bool] 1
- RenderRooms [bool] 1
- RecentMap [string] autosave.prison
- FirstTime [bool] 0
- AutoSaveTimer [int] 10
- HardwareCompat [int] 0
- LastKnownVersion [string] update-12b-macosx-steam
- FlashMobYear [int] 0
- RegistrationShown [bool] 1
- TimeLapseCamera [int] 0
- TimeLapseInterval [int] 1
- TimeLapseFPSNumerator [int] 24
- TimeLapseFPSDenominator [int] 1
- TimeLapseQuality [int] 63
- Mods [string] The Snitch Sorter (Ignore Death Row & Super Max Version),Cell Quality Quickbuilds
- LastSubCheck [int] 0
- UiScale [float] 1.00
- EnabledVBOs [bool] 0
- ForumId [int] 0
- SteamUser [bool] 1
- V2Gui [bool] 1
- ZoomToMouse [bool] 1
- OneClickRapsheet [bool] 1
- ClockType [int] 0
- DisableAnalytics [bool] 1
- MotdId [string]
- NameInGameHash [string]
- LoadCJKFonts [bool] 1
- Language [string] english
- TempInC [bool] 1
- END DataRegistry DUMP:
- Display supports High DPI: scaling factor is 2.000000 x 2.000000
- Suggested resolution : 1280 x 800
- Opening window 1280 x 800 x 32, fullscreen
- Opening on display 0 with bounds (0, 0) - (1280 x 800)
- WindowManagerSDL2: Warning, high DPI scale factor has changed.
- Screen 1280 x 800, bpp 32 (High DPI Scale 1.000000, 1.000000)
- OpenGL Vendor : Intel Inc.
- OpenGL Renderer : Intel HD Graphics 4000 OpenGL Engine
- OpenGL Version : 2.1 INTEL-10.25.13
- OpenGL GLSL : 1.20
- Parsing archive main.dat...
- Parsing archive at path '/Users/benjamincole/Library/Application Support/Steam/SteamApps/common/Prison Architect/Prison Architect.app/Contents/Resources/main.dat'
- DONE
- Parsing archive sounds.dat...
- Parsing archive at path '/Users/benjamincole/Library/Application Support/Steam/SteamApps/common/Prison Architect/Prison Architect.app/Contents/Resources/sounds.dat'
- DONE
- There are 2 mod sub directories
- Compiled with libpng libpng version 1.5.10 - March 29, 2012
- (Running with version 1.5.10)
- OpenGL using gluBuild2DMipmaps to generate mipmaps.
- Loading user sprite images for path: /Users/benjamincole/Library/Application Support/Prison Architect/mods/929412625/data/sprites.png
- Loading user sprite images for path: data/sprites.png
- Failed to get sprites.png for data/sprites.png
- PackRectangles (1 spaces) packing 1 rectangles
- Packing:
- WorldRenderer::LoadUserSpriteImages Compositing image /Users/benjamincole/Library/Application Support/Prison Architect/mods/929412625/data/sprites.png (64 x 96) to 2048, 1952
- Created FrameBuffer of size 64 x 64 in 0ms
- Object spritebank composite took 810ms
- Warning: Loading a very high res image (2688x128)
- Warning: mipmaps requested for non-power-of-two image (2688x128), will break on OpenGL ES
- [SteamWrapper] SteamAPI is initialised.
- [SteamAchievementsWrapper] Steam user is not logged on. Can not use Steam Achievements
- [SteamInventoryWrapper::Init] Failed to get item definition array size
- [SteamWorkshopWrapper::ListPublishedFiles] Listing published files from index 0
- Parsing archive collectables.dat...
- Parsing archive at path '/Users/benjamincole/Library/Application Support/Steam/SteamApps/common/Prison Architect/Prison Architect.app/Contents/Resources/collectables.dat'
- DONE
- BiographyGenerator reading bios...
- BiographyGenerator read 27 fornames, 235 surnames, 48 crimes
- BiographyGenerator reading Names in the Game...
- BiographyGenerator read 26778 Names in the Game (including 83 Faces in the game)
- Curl version libcurl/7.51.0 SecureTransport zlib/1.2.8
- MessageQueue HTTPThread (0x3157a000) running.
- Initialising SDL Audio:
- [SDL] Audio driver: coreaudio
- Frequency: 22050
- Format: 32784
- Channels: 2
- Samples: 512
- Size of Stereo Sample: 4
- SoundSystem started : 22050Hz x 64 sound channels (including 8 music channels)
- Requesting message-of-the-day...
- Couldn't open unicode language file /Users/benjamincole/Library/Application Support/Prison Architect/mods/929412625/data/language/fullgame.txt
- Detected encoding UTF8 for file /Users/benjamincole/Library/Application Support/Prison Architect/mods/929412625/data/language/base-language.txt
- Loaded in 4 strings
- Couldn't open unicode hyphenation file /Users/benjamincole/Library/Application Support/Prison Architect/mods/929412625/data/language/hyphenations.txt
- Couldn't open unicode language file /Users/benjamincole/Library/Application Support/Prison Architect/mods/901636542/data/language/fullgame.txt
- Detected encoding UTF8 for file /Users/benjamincole/Library/Application Support/Prison Architect/mods/901636542/data/language/base-language.txt
- Loaded in 24 strings
- Couldn't open unicode hyphenation file /Users/benjamincole/Library/Application Support/Prison Architect/mods/901636542/data/language/hyphenations.txt
- Detected encoding UTF8 for file data/language/fullgame.txt
- Loaded in 772 strings
- Detected encoding UTF8 for file data/language/base-language.txt
- Loaded in 3699 strings
- Couldn't open unicode hyphenation file data/language/hyphenations.txt
- Warning: Failed to load BMFont font data/fonts/verdana-bold.fnt
- Warning: Failed to load BMFont font data/fonts/verdana-bold-outlined.fnt
- Fonts loaded in 147ms
- OpenGL Max texture Size 16384 x 16384 [16 tex units]
- Multisampled Framebuffer support : yes
- Supersampling support at screen res 1280 x 800 : yes
- Loading page 0 of bitmap font data/fonts/catalogue.fnt.
- ================
- == NEW MAP ===
- ================
- World Initialised to size 100 x 80 cells
- MaterialLibrary reading from '/Users/benjamincole/Library/Application Support/Prison Architect/mods/929412625/data/materials.txt'
- Added custom sprite SnitchSorter_1 with index 754 (spritebank index 754) having 0 markers
- MaterialLibrary found new custom Object 'SnitchSorter', assigned type 187
- MaterialLibrary reading from 'data/materials.txt'
- ReformProgramManager reading from data/reform_programs.txt...
- DataRegistry Warning : Failed to match enum value 'calming'
- GridRoutingSystem(0x22626e30) constructed.
- Grid Navigation System initialised
- EscapeMap Initialised : 62Kb
- GridRoutingSystem created Route Work-In-Progress and CellInfo (size 562Kb)
- Lightmap initialised in 0ms : 93Kb
- Weathermap initialised in 0ms : 187Kb
- Danger initialised : 62Kb
- Patrol System Initialised : 218Kb
- Gang System Initialised
- Created FrameBuffer of size 512 x 512 in 0ms
- Water System Initialised : 593Kb
- PowerSystem initialised : 62Kb
- Reading production.txt...
- PolaroidSystem has 177 polaroids in the database
- ScriptSystem initialised in 0ms
- Parsing LUA script 'data/grants.lua'
- ConstructionSystem reading from '/Users/benjamincole/Library/Application Support/Prison Architect/mods/901636542/data/prefabs.txt'
- ConstructionSystem reading from 'data/prefabs.txt'
- ERROR : Failed to load job file 'data/jobs.txt'
- Generating new world...
- Create starting world done...
- Saving Preferences to /Users/benjamincole/Library/Application Support/Prison Architect/preferences.txt
- Save successful!
- FoodSystem Recalculate took 0.0ms
- [SteamInventoryWrapper::Init] Failed to get item definition array size
- [SteamInventoryWrapper::OnSteamInventoryUpdate] Failed: Bad result: 2
- [SteamInventoryWrapper::Init] Failed to get item definition array size
- [SteamInventoryWrapper::OnSteamInventoryUpdate] Getting result items
- [SteamInventoryWrapper::OnSteamInventoryUpdate] Found 0 result items
- [SteamInventoryWrapper::Init] Failed to get item definition array size
- [SteamInventoryWrapper::OnSteamInventoryUpdate] Getting result items
- [SteamInventoryWrapper::OnSteamInventoryUpdate] Found 0 result items
- [SteamInventoryWrapper::Init] Failed to get item definition array size
- [SteamInventoryWrapper::OnSteamInventoryUpdate] Getting result items
- [SteamInventoryWrapper::OnSteamInventoryUpdate] Found 0 result items
- [SteamInventoryWrapper::Init] Failed to get item definition array size
- [SteamInventoryWrapper::OnSteamInventoryUpdate] Getting result items
- [SteamInventoryWrapper::OnSteamInventoryUpdate] Found 0 result items
- [SteamInventoryWrapper::Init] Failed to get item definition array size
- [SteamInventoryWrapper::OnSteamInventoryUpdate] Getting result items
- [SteamInventoryWrapper::OnSteamInventoryUpdate] Found 0 result items
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