Advertisement
Guest User

Untitled

a guest
Jul 15th, 2017
740
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 8.40 KB | None | 0 0
  1. update-12b macosx steam compiled 14:09:54, Jul 3 2017
  2. Steam Breakpad Build Id: 3001202
  3. Loading Preferences from /Users/benjamincole/Library/Application Support/Prison Architect/preferences.txt
  4. BEGIN DataRegistry DUMP:
  5. Screen
  6. ScreenW [int] 0
  7. ScreenH [int] 0
  8. ScreenWindowed [bool] 0
  9. ScreenHighDPI [bool] 0
  10. ScreenMultiSampled [bool] 0
  11. ScreenSuperSampled [bool] 0
  12. Sound
  13. SoundMixFrequency [int] 22050
  14. SoundVolume [int] 255
  15. SoundSwapStereo [bool] 0
  16. SoundEnableDsp [bool] 1
  17. RenderRooms [bool] 1
  18. RecentMap [string] autosave.prison
  19. FirstTime [bool] 0
  20. AutoSaveTimer [int] 10
  21. HardwareCompat [int] 0
  22. LastKnownVersion [string] update-12b-macosx-steam
  23. FlashMobYear [int] 0
  24. RegistrationShown [bool] 1
  25. TimeLapseCamera [int] 0
  26. TimeLapseInterval [int] 1
  27. TimeLapseFPSNumerator [int] 24
  28. TimeLapseFPSDenominator [int] 1
  29. TimeLapseQuality [int] 63
  30. Mods [string] The Snitch Sorter (Ignore Death Row & Super Max Version),Cell Quality Quickbuilds
  31. LastSubCheck [int] 0
  32. UiScale [float] 1.00
  33. EnabledVBOs [bool] 0
  34. ForumId [int] 0
  35. SteamUser [bool] 1
  36. V2Gui [bool] 1
  37. ZoomToMouse [bool] 1
  38. OneClickRapsheet [bool] 1
  39. ClockType [int] 0
  40. DisableAnalytics [bool] 1
  41. MotdId [string]
  42. NameInGameHash [string]
  43. LoadCJKFonts [bool] 1
  44. Language [string] english
  45. TempInC [bool] 1
  46. END DataRegistry DUMP:
  47. Display supports High DPI: scaling factor is 2.000000 x 2.000000
  48. Suggested resolution : 1280 x 800
  49. Opening window 1280 x 800 x 32, fullscreen
  50. Opening on display 0 with bounds (0, 0) - (1280 x 800)
  51. WindowManagerSDL2: Warning, high DPI scale factor has changed.
  52. Screen 1280 x 800, bpp 32 (High DPI Scale 1.000000, 1.000000)
  53. OpenGL Vendor : Intel Inc.
  54. OpenGL Renderer : Intel HD Graphics 4000 OpenGL Engine
  55. OpenGL Version : 2.1 INTEL-10.25.13
  56. OpenGL GLSL : 1.20
  57. Parsing archive main.dat...
  58. Parsing archive at path '/Users/benjamincole/Library/Application Support/Steam/SteamApps/common/Prison Architect/Prison Architect.app/Contents/Resources/main.dat'
  59. DONE
  60. Parsing archive sounds.dat...
  61. Parsing archive at path '/Users/benjamincole/Library/Application Support/Steam/SteamApps/common/Prison Architect/Prison Architect.app/Contents/Resources/sounds.dat'
  62. DONE
  63. There are 2 mod sub directories
  64. Compiled with libpng libpng version 1.5.10 - March 29, 2012
  65. (Running with version 1.5.10)
  66. OpenGL using gluBuild2DMipmaps to generate mipmaps.
  67. Loading user sprite images for path: /Users/benjamincole/Library/Application Support/Prison Architect/mods/929412625/data/sprites.png
  68. Loading user sprite images for path: data/sprites.png
  69. Failed to get sprites.png for data/sprites.png
  70. PackRectangles (1 spaces) packing 1 rectangles
  71. Packing:
  72. WorldRenderer::LoadUserSpriteImages Compositing image /Users/benjamincole/Library/Application Support/Prison Architect/mods/929412625/data/sprites.png (64 x 96) to 2048, 1952
  73. Created FrameBuffer of size 64 x 64 in 0ms
  74. Object spritebank composite took 810ms
  75. Warning: Loading a very high res image (2688x128)
  76. Warning: mipmaps requested for non-power-of-two image (2688x128), will break on OpenGL ES
  77. [SteamWrapper] SteamAPI is initialised.
  78. [SteamAchievementsWrapper] Steam user is not logged on. Can not use Steam Achievements
  79. [SteamInventoryWrapper::Init] Failed to get item definition array size
  80. [SteamWorkshopWrapper::ListPublishedFiles] Listing published files from index 0
  81. Parsing archive collectables.dat...
  82. Parsing archive at path '/Users/benjamincole/Library/Application Support/Steam/SteamApps/common/Prison Architect/Prison Architect.app/Contents/Resources/collectables.dat'
  83. DONE
  84. BiographyGenerator reading bios...
  85. BiographyGenerator read 27 fornames, 235 surnames, 48 crimes
  86. BiographyGenerator reading Names in the Game...
  87. BiographyGenerator read 26778 Names in the Game (including 83 Faces in the game)
  88. Curl version libcurl/7.51.0 SecureTransport zlib/1.2.8
  89. MessageQueue HTTPThread (0x3157a000) running.
  90. Initialising SDL Audio:
  91. [SDL] Audio driver: coreaudio
  92. Frequency: 22050
  93. Format: 32784
  94. Channels: 2
  95. Samples: 512
  96. Size of Stereo Sample: 4
  97. SoundSystem started : 22050Hz x 64 sound channels (including 8 music channels)
  98. Requesting message-of-the-day...
  99. Couldn't open unicode language file /Users/benjamincole/Library/Application Support/Prison Architect/mods/929412625/data/language/fullgame.txt
  100. Detected encoding UTF8 for file /Users/benjamincole/Library/Application Support/Prison Architect/mods/929412625/data/language/base-language.txt
  101. Loaded in 4 strings
  102. Couldn't open unicode hyphenation file /Users/benjamincole/Library/Application Support/Prison Architect/mods/929412625/data/language/hyphenations.txt
  103. Couldn't open unicode language file /Users/benjamincole/Library/Application Support/Prison Architect/mods/901636542/data/language/fullgame.txt
  104. Detected encoding UTF8 for file /Users/benjamincole/Library/Application Support/Prison Architect/mods/901636542/data/language/base-language.txt
  105. Loaded in 24 strings
  106. Couldn't open unicode hyphenation file /Users/benjamincole/Library/Application Support/Prison Architect/mods/901636542/data/language/hyphenations.txt
  107. Detected encoding UTF8 for file data/language/fullgame.txt
  108. Loaded in 772 strings
  109. Detected encoding UTF8 for file data/language/base-language.txt
  110. Loaded in 3699 strings
  111. Couldn't open unicode hyphenation file data/language/hyphenations.txt
  112. Warning: Failed to load BMFont font data/fonts/verdana-bold.fnt
  113. Warning: Failed to load BMFont font data/fonts/verdana-bold-outlined.fnt
  114. Fonts loaded in 147ms
  115. OpenGL Max texture Size 16384 x 16384 [16 tex units]
  116. Multisampled Framebuffer support : yes
  117. Supersampling support at screen res 1280 x 800 : yes
  118. Loading page 0 of bitmap font data/fonts/catalogue.fnt.
  119. ================
  120. == NEW MAP ===
  121. ================
  122. World Initialised to size 100 x 80 cells
  123. MaterialLibrary reading from '/Users/benjamincole/Library/Application Support/Prison Architect/mods/929412625/data/materials.txt'
  124. Added custom sprite SnitchSorter_1 with index 754 (spritebank index 754) having 0 markers
  125. MaterialLibrary found new custom Object 'SnitchSorter', assigned type 187
  126. MaterialLibrary reading from 'data/materials.txt'
  127. ReformProgramManager reading from data/reform_programs.txt...
  128. DataRegistry Warning : Failed to match enum value 'calming'
  129. GridRoutingSystem(0x22626e30) constructed.
  130. Grid Navigation System initialised
  131. EscapeMap Initialised : 62Kb
  132. GridRoutingSystem created Route Work-In-Progress and CellInfo (size 562Kb)
  133. Lightmap initialised in 0ms : 93Kb
  134. Weathermap initialised in 0ms : 187Kb
  135. Danger initialised : 62Kb
  136. Patrol System Initialised : 218Kb
  137. Gang System Initialised
  138. Created FrameBuffer of size 512 x 512 in 0ms
  139. Water System Initialised : 593Kb
  140. PowerSystem initialised : 62Kb
  141. Reading production.txt...
  142. PolaroidSystem has 177 polaroids in the database
  143. ScriptSystem initialised in 0ms
  144. Parsing LUA script 'data/grants.lua'
  145. ConstructionSystem reading from '/Users/benjamincole/Library/Application Support/Prison Architect/mods/901636542/data/prefabs.txt'
  146. ConstructionSystem reading from 'data/prefabs.txt'
  147. ERROR : Failed to load job file 'data/jobs.txt'
  148. Generating new world...
  149. Create starting world done...
  150. Saving Preferences to /Users/benjamincole/Library/Application Support/Prison Architect/preferences.txt
  151. Save successful!
  152. FoodSystem Recalculate took 0.0ms
  153. [SteamInventoryWrapper::Init] Failed to get item definition array size
  154. [SteamInventoryWrapper::OnSteamInventoryUpdate] Failed: Bad result: 2
  155. [SteamInventoryWrapper::Init] Failed to get item definition array size
  156. [SteamInventoryWrapper::OnSteamInventoryUpdate] Getting result items
  157. [SteamInventoryWrapper::OnSteamInventoryUpdate] Found 0 result items
  158. [SteamInventoryWrapper::Init] Failed to get item definition array size
  159. [SteamInventoryWrapper::OnSteamInventoryUpdate] Getting result items
  160. [SteamInventoryWrapper::OnSteamInventoryUpdate] Found 0 result items
  161. [SteamInventoryWrapper::Init] Failed to get item definition array size
  162. [SteamInventoryWrapper::OnSteamInventoryUpdate] Getting result items
  163. [SteamInventoryWrapper::OnSteamInventoryUpdate] Found 0 result items
  164. [SteamInventoryWrapper::Init] Failed to get item definition array size
  165. [SteamInventoryWrapper::OnSteamInventoryUpdate] Getting result items
  166. [SteamInventoryWrapper::OnSteamInventoryUpdate] Found 0 result items
  167. [SteamInventoryWrapper::Init] Failed to get item definition array size
  168. [SteamInventoryWrapper::OnSteamInventoryUpdate] Getting result items
  169. [SteamInventoryWrapper::OnSteamInventoryUpdate] Found 0 result items
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement