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- Let's make a game!
- name:Money Maker
- by:Alito
- desc:Money
- created:25/7/2017
- updated:24/10/2017
- version:1
- Settings
- stylesheet:stuff/bigBlue.css
- building cost increase:100%
- building cost refund:100%
- CSS
- #game.filtersOn .thing.cantAfford.notOwned
- {
- filter:blur(1px);
- }
- Layout
- use default
- Resources
- *money
- name:Money
- desc:Total Money
- icon:https://i.imgur.com/mPG0i0d.png
- show earned
- start with:10
- *time
- name:Time
- desc:Total Time
- icon:https://i.imgur.com/UxevYw6.png
- show earned
- on tick:yield 1 time
- *tokens
- name:Tokens
- desc:Tokens are used for buying prestige upgrades
- icon:https://i.imgur.com/IBn3GSp.png
- hidden when 0
- *multiplier
- name:Multiplier
- desc:Multiplies your money income
- passive:multiply money yield of printers by ((multiplier)*1)
- icon:https://i.imgur.com/H4qcpcr.png
- start with:1
- Buildings
- *printers
- name:Printers
- desc:1 money per sec
- cost:10 money
- on tick:yield 1 money
- *workers
- name:Workers
- desc:1 printer per sec
- cost:100 money
- on tick:yield 1 printers
- unlocked
- *managers
- name:Managers
- desc:1 workers per sec
- cost:10000 money
- on tick:yield 1 workers
- unlocked
- *owners
- name:Owners
- desc:1 manager per sec
- cost:1000000 money
- on tick:yield 1 managers
- unlocked
- *companies
- name:Companies
- desc:1 (all of the above) per sec
- cost:1000000000 money
- on tick:yield 1 printers
- on tick:yield 1 workers
- on tick:yield 1 managers
- on tick:yield 1 owners
- req:10 multiplier
- Upgrades
- *betterPrinters
- name:Better Printers
- desc:Doubles the production of printers
- cost:100000 money, 10000 printers
- passive:multiply money yield of printers by 2
- req:(printers>=10000)
- *photoPrinters
- name:Photorealistic Printers
- desc:Triples the production of printers
- cost:100000000 money, 100000 printers
- passive:multiply money yield of printers by 3
- req:(printers>=100000)
- *3dPrinters
- name:3D Printers
- desc:10x the production of printers
- cost:1000000000000 money, 10000000 printers
- passive:multiply money yield of printers by 10
- req:(printers>=10000000)
- *4dPrinters
- name:4D Printers
- desc:24x the production of printers
- cost:100000000000000000 money, 1000000000000 printers
- passive:multiply money yield of printers by 24
- req:(printers>=1000000000000)
- *fasterWorkers
- name:Faster Workers
- desc:Doubles the production of workers
- cost:100000 printers, 10000 workers
- passive:multiply printers yield of workers by 2
- req:(workers>=10000)
- *hecticWorkers
- name:Hectic Workers
- desc:Triples the production of workers
- cost:1000000 printers, 100000 workers
- passive:multiply printers yield of workers by 3
- req:(workers>=100000)
- *robotWorkers
- name:Robot Workers
- desc:10x the production of workers
- cost:100000000 printers, 10000000 workers
- passive:multiply printers yield of workers by 10
- req:(workers>=10000000)
- *cyborgWorkers
- name:Cyborg Workers
- desc:24x the production of workers
- cost:100000000000000 printers, 1000000000 workers
- passive:multiply printers yield of workers by 24
- req:(workers>=1000000000)
- *betterManagers
- name:Better Managers
- desc:Doubles the production of managers
- cost:100000 workers, 10000 managers
- passive:multiply workers yield of managers by 2
- req:(managers>=10000)
- *organizedManagers
- name:Organized Managers
- desc:Triples the production of managers
- cost:100000000 workers, 100000 managers
- passive:multiply workers yield of managers by 3
- req:(managers>=100000)
- *betterOwners
- name:Better Owners
- desc:Doubles the production of owners
- cost:100000 managers, 10000 owners
- passive:multiply managers yield of owners by 2
- req:(owners>=10000)
- *mindfulOwners
- name:Mindful Owners
- desc:Triples the production of owners
- cost:100000000 managers, 100000 owners
- passive:multiply managers yield of owners by 3
- req:(owners>=100000)
- Upgrades
- *prestige
- name:Prestige
- desc:Reset the game for tokens (+1 Multiplier)
- on earn:yield ((money:earned/4500000)-(tokens:earned)) tokens
- on earn:yield 1 multiplier
- on earn:lose :Upgrades
- on earn:lose :Buildings
- on earn:lose money
- on earn:yield 10 money
- req:10000000 money
- *superprestige
- name:Super Prestige
- desc:Reset the game for tokens (+100 Multipliers)
- on earn:yield ((money:earned/4500000)-(tokens:earned)) tokens
- on earn:yield 100 multiplier
- on earn:lose :Upgrades
- on earn:lose :Buildings
- on earn:lose money
- on earn:yield 10 money
- req:1000000000000000000000000 money
- //prestige upgrades
- *coffee
- name:Coffee
- desc:x5 production of workers
- passive:multiply printers yield of workers by 5
- cost:20 tokens
- req:1 tokens
- *superprinters
- name:Super Printers
- desc:x10 production of printers
- passive:multiply money yield of printers by 10
- cost:75 tokens
- req:20 tokens
- *companyboost1
- name:Company Boost 1
- desc:Buildings are 2x better
- passive:multiply money yield of printers by 2
- passive:multiply printers yield of workers by 2
- passive:multiply workers yield of managers by 2
- passive:multiply managers yield of owners by 2
- cost:350 tokens
- req:150 tokens
- *donuts
- name:Donuts
- desc:x20 production of workers
- passive:multiply printers yield of workers by 20
- cost:1250 tokens
- req:450 tokens
- *specialscanner
- name:Special Scanner
- desc:x45 production of printers
- passive:multiply money yield of printers by 45
- cost:27500 tokens
- req:10000 tokens
- *companyboost2
- name:Company Boost 2
- desc:Buildings are 2x better
- passive:multiply money yield of printers by 3
- passive:multiply printers yield of workers by 3
- passive:multiply workers yield of managers by 3
- passive:multiply managers yield of owners by 3
- cost:150000 tokens
- req:75000 tokens
- *multi1
- name:Multiplier Boost I
- desc:+1 multiplier
- on earn:yield 1 multiplier
- cost:1500000 tokens
- req:1 tokens
- *multi2
- name:Multiplier Boost II
- desc:+2 multiplier
- on earn:yield 2 multiplier
- cost:1500000000 tokens
- req:1 tokens
- *multi3
- name:Multiplier Boost III
- desc:+3 multiplier
- on earn:yield 3 multiplier
- cost:15000000000000 tokens
- req:1 tokens
- *multi4
- name:Multiplier Boost IV
- desc:+4 multiplier
- on earn:yield 5 multiplier
- cost:150000000000000000 tokens
- req:1 tokens
- *multi5
- name:Multiplier Boost V
- desc:x2 multiplier
- on earn:yield (multiplier) multiplier
- cost:1500000000000000000000000000000000000000 tokens
- req:1 tokens
- *Exercise
- name:Exercise
- desc:x10 production of workers
- passive:multiply printers yield of workers by 10
- cost:750000000 tokens
- req:10000000 tokens
- *moneyuniverse
- name:Money Universe
- desc:xNonillion production of workers
- passive:multiply printers yield of workers by 1000000000000000000000000000000
- cost:1000000000000000000000000000000000000000000000000000000000000 tokens
- req:1 tokens
- *qb1
- name:Quick Buy 1
- desc:+1 million companies
- on earn:yield 1000000 companies
- cost:1500000000 tokens
- req:1 tokens
- *qb2
- name:Quick Buy 2
- desc:+1 quadrillion companies
- on earn:yield 1000000000000000 companies
- cost:15000000000000000000000 tokens
- req:1 tokens
- *lucky
- name:Lucky!
- desc:+x7.77 septillion production of printers
- passive:multiply money yield of printers by 7777777777777777777777777
- cost:2 tokens
- req:7777777777777777777777777 tokens
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