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- check:
- daAlink_c::setWindSpeed(void) for rupee slide
- setSwordAtCollision for no recoil
- checkNoCollisionCorret for no recoil
- crash for no recoil
- daAlink_c::checkSwordTwirlAction(void)
- daAlink_c::procSwordPush
- Z2CreatureLink::startLinkSwordSound
- cancelBoomerangLock(fopAc_ac_c *) for gale bug
- checkBoomerangAnimeAndReturnWait
- checkNextActionBoomerang(void)
- daPy_boomerangMove_c::bgCheckAfterOffset(cXyz const *)
- daPy_py_c::cancelBoomerangLockActor(fopAc_ac_c *)
- Section starting at 80h: Mitmap offset table
- Section+0: Offset from start of main pic to end = repeat of main image size (4 bytes)
- Section+4: Offset from start of mitmap data section to 2nd mitmap (4 bytes) (Mitmaps are stored biggest-to-smallest)
- Section+8: Offset from start of mitmap data section to 3rd mitmap etc. (4 bytes)
- Size of mitmap 1 = offsetMitmap2
- Size of mitmap 2 = offsetMitmap3 - offsetMitmap2
- Size of final mitmap11 = mitmapSectionSize - offsetMitmap11
- First mitmap has a resolution that is floored down to the next power of 2 on both axis from the original image resolution. E.g. the main image has a resolution of 2432x1792, the first mitmap would be 2048x1024 big
- Further mitmaps are just halved normally (1024x512, 512x256, 256x128, 128x64, 64x32, 32x16, 16x8, 8x4, 4x2, 2x1)
- biggest bitmap is 2097152 = 2048x1024
- biggest bitmap is 524288 = 1024x512
- second bitmap should be (512x256 = 524288 bytes
- 2 ^ (Mitmap count - 1) = biggest mitmap width (height = width/2)
- TP HD Logo uses 2048x1024.dds
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