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  1. KeyTonemap=0,0,0,0
  2. KeyBorder=0,0,0,0
  3. KeyCartoon=0,0,0,0
  4. KeyAdaptiveFog=0,0,0,0
  5. KeyBloomAndLensFlares=0,0,0,0
  6. KeyGlitchB=0,0,0,0
  7. KeyAdaptiveSharpen=0,0,0,0
  8. KeyClarity=0,0,0,0
  9. KeyGP65CJ042DOF=0,0,0,0
  10. KeyDeband=0,0,0,0
  11. KeyLumaSharpen=0,0,0,0
  12. KeyNostalgia=0,0,0,0
  13. KeyDaltonize=0,0,0,0
  14. KeyAmbientLight=0,0,0,0
  15. KeyMode3=0,0,0,0
  16. KeyCA=0,0,0,0
  17. KeyTechnicolor2=0,0,0,0
  18. KeySMAA=0,0,0,0
  19. KeyColorMatrix=0,0,0,0
  20. KeyColourfulness=0,0,0,0
  21. KeyAdvancedCRT=0,0,0,0
  22. KeyCurves=0,0,0,0
  23. KeyKNearestNeighbors=0,0,0,0
  24. KeyNonLocalMeans=0,0,0,0
  25. KeyDepthHaze=0,0,0,0
  26. KeyDisplayDepth=0,0,0,0
  27. KeyRingDOF=0,0,0,0
  28. KeyMagicDOF=0,0,0,0
  29. KeyFilmGrain2=0,0,0,0
  30. KeyMXAO=0,0,0,0
  31. KeyFilmGrain=0,0,0,0
  32. KeyMatsoDOF=0,0,0,0
  33. KeyMartyMcFlyDOF=0,0,0,0
  34. KeyEmphasize=0,0,0,0
  35. KeyDPX=0,0,0,0
  36. KeyFilmicPass=0,0,0,0
  37. KeyMode1=0,0,0,0
  38. KeyMotionBlur=0,0,0,0
  39. KeyMode2=0,0,0,0
  40. KeyFXAA=0,0,0,0
  41. KeyVibrance=0,0,0,0
  42. KeyHDR=0,0,0,0
  43. KeyGaussianBlur=0,0,0,0
  44. KeyHighPassSharp=0,0,0,0
  45. KeyLevels=0,0,0,0
  46. KeyHQ4X=0,0,0,0
  47. KeyLiftGammaGain=0,0,0,0
  48. KeyLightDoF_AutoFocus=0,0,0,0
  49. KeyLightDoF_Far=0,0,0,0
  50. KeyTechnicolor=0,0,0,0
  51. KeyLightDoF_Near=0,0,0,0
  52. KeyLUT=0,0,0,0
  53. KeyMagicBloom=0,0,0,0
  54. KeyReflectiveBumpmapping=0,0,0,0
  55. KeyMonochrome=0,0,0,0
  56. KeyTiltShift=0,0,0,0
  57. KeyTint=0,0,0,0
  58. KeySurfaceBlur=0,0,0,0
  59. KeyUIMask_Top=0,0,0,0
  60. KeyUIMask_Bottom=0,0,0,0
  61. KeyVignette=0,0,0,0
  62. Techniques=Clarity,Colourfulness,Curves,LiftGammaGain,LumaSharpen
  63. TechniqueSorting=AdaptiveFog,AdaptiveSharpen,AmbientLight,BloomAndLensFlares,Border,CA,Cartoon,Clarity,ColorMatrix,Colourfulness,AdvancedCRT,Curves,Daltonize,Deband,KNearestNeighbors,NonLocalMeans,DepthHaze,DisplayDepth,RingDOF,MagicDOF,GP65CJ042DOF,MatsoDOF,MartyMcFlyDOF,DPX,Emphasize,FilmGrain,FilmGrain2,FilmicPass,Mode1,Mode2,Mode3,FXAA,GaussianBlur,HDR,HighPassSharp,HQ4X,Levels,LiftGammaGain,LightDoF_AutoFocus,LightDoF_Far,LightDoF_Near,LumaSharpen,LUT,MagicBloom,Monochrome,MotionBlur,MXAO,ReflectiveBumpmapping,Tint,SMAA,SurfaceBlur,Technicolor,Technicolor2,TiltShift,Tonemap,UIMask_Top,UIMask_Bottom,Vibrance,Vignette,Nightvision,Nostalgia,PerfectPerspective,ASCII,LeiFx_Tech,EGAfilter,GlitchB,MultiLUT
  64. KeyASCII=0,0,0,0
  65. KeyEGAfilter=0,0,0,0
  66. KeyLeiFx_Tech=0,0,0,0
  67. KeyMultiLUT=0,0,0,0
  68. KeyNightvision=0,0,0,0
  69. KeyPerfectPerspective=0,0,0,0
  70.  
  71. [Clarity.fx]
  72. ClarityBlendMode=0.000000
  73. ClarityRadius=3.000000
  74. ClarityOffset=5.000000
  75. ClarityDarkIntensity=0.400000
  76. ClarityBlendIfDark=50.000000
  77. ClarityBlendIfLight=205.000000
  78. ClarityStrength=1.000000
  79. ClarityViewBlendIfMask=0.000000
  80. ClarityLightIntensity=0.400000
  81. ClarityViewMask=0.000000
  82.  
  83. [Border.fx]
  84. border_width=0.000000,1.000000
  85. border_ratio=2.350000
  86. border_color=0.700000,0.000000,0.000000
  87.  
  88. [AmbientLight.fx]
  89. alAdaptBaseMult=1.000000
  90. alDebug=0.000000
  91. AL_DirtTex=0.000000
  92. alInt=10.150000
  93. alThreshold=15.000000
  94. AL_Adaptation=1.000000
  95. AL_Dirt=1.000000
  96. alAdapt=0.700000
  97. alLensThresh=0.500000
  98. alAdaptBaseBlackLvL=2.000000
  99. AL_Vibrance=0.000000
  100. AL_Adaptive=0.000000
  101. alDirtInt=1.000000
  102. alLensInt=2.000000
  103. alDirtOVInt=1.000000
  104. AL_Lens=0.000000
  105.  
  106. [AdaptiveFog.fx]
  107. FogCurve=0.000000
  108. FogColor=0.900000,0.900000,0.900000
  109. MaxFogFactor=1.000000
  110. BloomPower=10.000000
  111. FogStart=0.050000
  112. BloomThreshold=10.250000
  113. BloomWidth=0.200000
  114.  
  115. [HQ4X.fx]
  116. k=-1.100000
  117. s=1.500000
  118. mx=1.000000
  119. max_w=0.750000
  120. lum_add=0.330000
  121. min_w=0.030000
  122.  
  123. [AdaptiveSharpen.fx]
  124. D_compr_low=0.253000
  125. L_compr_low=0.169000
  126. curve_height=0.150000
  127. curveslope=0.400000
  128. D_overshoot=0.009000
  129. L_overshoot=0.003000
  130. D_compr_high=0.504000
  131. L_compr_high=0.337000
  132. scale_lim=0.100000
  133. scale_cs=0.056000
  134. pm_p=0.750000
  135.  
  136. [CRT.fx]
  137. Resolution=1.150000
  138. Curvature=0.000000
  139. Gamma=2.400000
  140. Brightness=0.900000
  141. MonitorGamma=2.200000
  142. ScanlineIntensity=2.000000
  143. CornerSize=0.010000
  144. ScanlineGaussian=1.000000
  145. CurvatureRadius=1.500000
  146. ViewerDistance=2.000000
  147. Angle=0.000000,0.000000
  148. Overscan=1.010000
  149. Oversample=1.000000
  150.  
  151. [Bloom.fx]
  152. bGodrayEnable=0.000000
  153. iBloomMixmode=2.000000
  154. fBloomSaturation=0.800000
  155. bAnamFlareEnable=0.000000
  156. fBloomThreshold=0.800000
  157. fLensdirtSaturation=2.000000
  158. fBloomAmount=0.800000
  159. fLensdirtIntensity=0.400000
  160. fBloomTint=0.700000,0.800000,1.000000
  161. fFlareLuminance=0.095000
  162. bLensdirtEnable=0.000000
  163. iLensdirtMixmode=1.000000
  164. bLenzEnable=0.000000
  165. fLensdirtTint=1.000000,1.000000,1.000000
  166. fAnamFlareThreshold=0.900000
  167. fAnamFlareWideness=2.400000
  168. fAnamFlareAmount=14.500000
  169. fAnamFlareCurve=1.200000
  170. fAnamFlareColor=0.012000,0.313000,0.588000
  171. fLenzIntensity=1.000000
  172. fLenzThreshold=0.800000
  173. bChapFlareEnable=0.000000
  174. fChapFlareTreshold=0.900000
  175. iChapFlareCount=15.000000
  176. fChapFlareDispersal=0.250000
  177. fFlareIntensity=2.070000
  178. fChapFlareSize=0.450000
  179. fChapFlareCA=0.000000,0.010000,0.020000
  180. fChapFlareIntensity=100.000000
  181. fGodrayDecay=0.990000
  182. fGodrayExposure=1.000000
  183. fGodrayWeight=1.250000
  184. fGodrayDensity=1.000000
  185. fGodrayThreshold=0.900000
  186. iGodraySamples=128.000000
  187. fFlareBlur=200.000000
  188. fFlareTint=0.137000,0.216000,1.000000
  189.  
  190. [ColorMatrix.fx]
  191. ColorMatrix_Red=0.780000,0.183000,0.000000
  192. ColorMatrix_Green=0.333000,0.667000,0.000000
  193. ColorMatrix_Blue=0.000000,0.125000,0.875000
  194. Strength=1.000000
  195.  
  196. [Sepia.fx]
  197. Tint=0.550000,0.430000,0.420000
  198. Strength=0.580000
  199.  
  200. [Cartoon.fx]
  201. Power=1.500000
  202. EdgeSlope=1.500000
  203.  
  204. [CA.fx]
  205. Shift=2.500000,-0.500000
  206. Strength=0.500000
  207.  
  208. [MultiLUT.fx]
  209. fLUT_LutSelector=0.000000
  210. fLUT_AmountChroma=1.000000
  211. fLUT_AmountLuma=1.000000
  212.  
  213. [Colourfulness.fx]
  214. lim_luma=1.000000
  215. colourfulness=0.690000
  216.  
  217. [SurfaceBlur.fx]
  218. BlurRadius=1.000000
  219. DebugMode=0.000000
  220. BlurOffset=1.000000
  221. BlurEdge=0.500000
  222. BlurStrength=1.000000
  223.  
  224. [Curves.fx]
  225. Mode=0.000000
  226. Formula=0.000000
  227. Contrast=-0.280000
  228.  
  229. [UIMask.fx]
  230. fMask_Intensity=1.000000
  231. bDisplayMask=0.000000
  232.  
  233. [Daltonize.fx]
  234. Type=0.000000
  235.  
  236. [Deband.fx]
  237. Threshold=0.000000
  238. Range=1.000000
  239. Iterations=1.000000
  240. Grain=0.000000
  241.  
  242. [Denoise.fx]
  243. LerpCoefficeint=0.800000
  244. NoiseLevel=0.150000
  245. WeightThreshold=0.030000
  246. CounterThreshold=0.050000
  247. GaussianSigma=50.000000
  248.  
  249. [PerfectPerspective.fx]
  250. Color=0.027000,0.027000,0.027000
  251. FOV=90.000000
  252. Type=0.000000
  253. Zooming=1.000000
  254.  
  255. [DepthHaze.fx]
  256. FogStart=0.200000
  257. EffectStrength=0.900000
  258. FogColor=0.800000,0.800000,0.800000
  259. FogFactor=0.200000
  260.  
  261. [DOF.fx]
  262. DOF_FARBLURCURVE=2.000000
  263. fADOF_ShapeCurvatureAmount=0.300000
  264. DOF_AUTOFOCUS=1.000000
  265. DOF_MOUSEDRIVEN_AF=0.000000
  266. fGPDOFChromaAmount=0.150000
  267. DOF_INFINITEFOCUS=1.000000
  268. fGPDOFBiasCurve=2.000000
  269. DOF_FOCUSPOINT=0.500000,0.500000
  270. bADOF_ShapeApertureEnable=0.000000
  271. DOF_FOCUSSAMPLES=6.000000
  272. DOF_MANUALFOCUSDEPTH=0.020000
  273. DOF_NEARBLURCURVE=1.600000
  274. fGPDOFBrightnessMultiplier=2.000000
  275. bGPDOFPolygonalBokeh=1.000000
  276. fRingDOFFringe=0.500000
  277. DOF_FOCUSRADIUS=0.050000
  278. DOF_BLURRADIUS=15.000000
  279. fADOF_BokehCurve=4.000000
  280. iRingDOFSamples=6.000000
  281. iRingDOFRings=4.000000
  282. fGPDOFBrightnessThreshold=0.500000
  283. fRingDOFThreshold=0.700000
  284. bADOF_ShapeCurvatureEnable=0.000000
  285. fRingDOFGain=27.000000
  286. fRingDOFBias=0.000000
  287. bADOF_ImageChromaEnable=0.000000
  288. iMagicDOFBlurQuality=8.000000
  289. fMagicDOFColorCurve=4.000000
  290. iGPDOFQuality=6.000000
  291. fADOF_ShapeChromaAmount=0.125000
  292. fADOF_ShapeRotation=0.000000
  293. iGPDOFPolygonCount=5.000000
  294. fGPDOFBias=10.000000
  295. fADOF_SmootheningAmount=1.000000
  296. bMatsoDOFChromaEnable=1.000000
  297. fMatsoDOFChromaPow=1.400000
  298. fMatsoDOFBokehCurve=8.000000
  299. iADOF_ShapeQuality=17.000000
  300. iMatsoDOFBokehQuality=2.000000
  301. fMatsoDOFBokehAngle=0.000000
  302. bADOF_RotAnimationEnable=0.000000
  303. fADOF_RotAnimationSpeed=2.000000
  304. fADOF_ShapeWeightAmount=1.000000
  305. fADOF_ShapeApertureAmount=0.010000
  306. bADOF_ShapeAnamorphEnable=0.000000
  307. fADOF_ShapeAnamorphRatio=0.200000
  308. bADOF_ShapeDistortEnable=0.000000
  309. bADOF_ShapeChromaEnable=0.000000
  310. fADOF_ShapeWeightCurve=4.000000
  311. fADOF_ShapeDistortAmount=0.200000
  312. bADOF_ShapeDiffusionEnable=0.000000
  313. fADOF_ShapeDiffusionAmount=0.100000
  314. bADOF_ShapeWeightEnable=0.000000
  315. iADOF_ImageChromaHues=5.000000
  316. iADOF_ShapeChromaMode=3.000000
  317. fADOF_ImageChromaCurve=1.000000
  318. fADOF_ImageChromaAmount=3.000000
  319.  
  320. [Vignette.fx]
  321. Type=0.000000
  322. Center=1.000000,0.000000
  323. Ratio=1.027000
  324. Radius=3.000000
  325. Amount=-1.100000
  326. Slope=9.000000
  327.  
  328. [DPX.fx]
  329. Strength=0.200000
  330. RGB_Curve=8.000000,8.000000,8.000000
  331. RGB_C=0.360000,0.360000,0.340000
  332. Contrast=0.100000
  333. Saturation=3.000000
  334. Colorfulness=2.500000
  335.  
  336. [Emphasize.fx]
  337. ManualFocusDepth=0.026000
  338. FocusRangeDepth=0.010000
  339. EffectFactor=0.900000
  340. BlendColor=0.000000,0.000000,0.000000
  341. FocusEdgeDepth=0.050000
  342. BlendFactor=0.000000
  343.  
  344. [FilmGrain.fx]
  345. Intensity=0.500000
  346. Variance=0.400000
  347. Mean=0.500000
  348. SignalToNoiseRatio=6.000000
  349.  
  350. [Glitch.fx]
  351. Amount=1.000000
  352. bUseUV=0.000000
  353.  
  354. [FilmGrain2.fx]
  355. grainamount=0.050000
  356. coloramount=0.600000
  357. lumamount=1.000000
  358. grainsize=1.600000
  359.  
  360. [ChromaticAberration.fx]
  361. Shift=2.500000,-0.500000
  362. Strength=0.500000
  363.  
  364. [FilmicPass.fx]
  365. Linearization=0.500000
  366. Strength=0.850000
  367. Contrast=1.000000
  368. Fade=0.400000
  369. Bleach=0.000000
  370. Saturation=-0.150000
  371. GreenCurve=1.000000
  372. RedCurve=1.000000
  373. BlueCurve=1.000000
  374. BaseCurve=1.500000
  375. BaseGamma=1.000000
  376. EffectGamma=0.650000
  377. EffectGammaR=1.000000
  378. EffectGammaG=1.000000
  379. EffectGammaB=1.000000
  380. LumCoeff=0.212656,0.715158,0.072186
  381.  
  382. [FakeMotionBlur.fx]
  383. mbRecall=0.400000
  384. mbSoftness=1.000000
  385.  
  386. [SMAA.fx]
  387. EdgeDetectionType=1.000000
  388. EdgeDetectionThreshold=0.200000
  389. MaxSearchSteps=89.000000
  390. MaxSearchStepsDiagonal=0.000000
  391. CornerRounding=100.000000
  392. DebugOutput=0.000000
  393.  
  394. [MagicBloom.fx]
  395. f2Adapt_Clip=0.000000,1.000000
  396. fBloom_Intensity=1.000000
  397. fBloom_Threshold=2.000000
  398. fDirt_Intensity=0.000000
  399. fExposure=0.500000
  400. fAdapt_Sensitivity=1.000000
  401. fAdapt_Speed=0.100000
  402. iDebug=0.000000
  403. iAdapt_Precision=1076677888.000000
  404.  
  405. [FineSharp.fx]
  406. cstr=0.900000
  407. sstr=2.000000
  408. pstr=1.272000
  409. xstr=0.190000
  410. lstr=1.490000
  411. xrep=0.250000
  412.  
  413. [FXAA.fx]
  414. Subpix=0.250000
  415. EdgeThreshold=0.125000
  416. EdgeThresholdMin=0.000000
  417.  
  418. [GaussianBlur.fx]
  419. GaussianBlurRadius=1.000000
  420. GaussianBlurOffset=1.000000
  421. GaussianBlurStrength=0.300000
  422.  
  423. [HDR.fx]
  424. HDRPower=1.040000
  425. radius1=0.880000
  426. radius2=0.880000
  427.  
  428. [HighPassSharpen.fx]
  429. HighPassSharpRadius=1.000000
  430. HighPassViewBlendIfMask=0.000000
  431. HighPassSharpOffset=1.000000
  432. HighPassBlendMode=1.000000
  433. HighPassBlendIfLight=255.000000
  434. HighPassBlendIfDark=0.000000
  435. HighPassLightIntensity=1.000000
  436. HighPassDarkIntensity=1.000000
  437. HighPassSharpStrength=0.400000
  438. HighPassViewSharpMask=0.000000
  439.  
  440. [ReflectiveBumpMapping.fx]
  441. iRBM_SampleCount=32.000000
  442. fRBM_LowerThreshold=0.100000
  443. fRBM_BlurWidthPixels=100.000000
  444. fRBM_ColorMask_Orange=1.000000
  445. fRBM_ReliefHeight=0.300000
  446. fRBM_FresnelMult=0.500000
  447. fRBM_FresnelReflectance=0.300000
  448. fRBM_UpperThreshold=0.200000
  449. fRBM_ColorMask_Red=1.000000
  450. fRBM_ColorMask_Yellow=1.000000
  451. fRBM_ColorMask_Green=1.000000
  452. fRBM_ColorMask_Cyan=1.000000
  453. fRBM_ColorMask_Blue=1.000000
  454. fRBM_ColorMask_Magenta=1.000000
  455.  
  456. [LUT.fx]
  457. fLUT_AmountChroma=1.000000
  458. fLUT_AmountLuma=1.000000
  459.  
  460. [Levels.fx]
  461. BlackPoint=16.000000
  462. WhitePoint=235.000000
  463. HighlightClipping=0.000000
  464.  
  465. [TiltShift.fx]
  466. BlurMultiplier=10.000000
  467. Line=0.000000
  468. Axis=0.000000
  469. Offset=0.000000
  470. BlurCurve=1.000000
  471.  
  472. [LiftGammaGain.fx]
  473. RGB_Lift=0.940000,0.920000,1.000000
  474. RGB_Gamma=0.860000,1.000000,0.980000
  475. RGB_Gain=1.080000,0.980000,1.000000
  476.  
  477. [MXAO.fx]
  478. MXAO_SAMPLE_NORMAL_BIAS=0.200000
  479. bMXAOSmoothNormalsEnable=0.000000
  480. fMXAOAmbientOcclusionAmount=2.000000
  481. fMXAONormalBias=0.200000
  482. fMXAOFadeoutStart=0.200000
  483. iMXAOBayerDitherLevel=3.000000
  484. MXAO_SAMPLE_RADIUS=2.500000
  485. fMXAOIndirectLightingAmount=4.000000
  486. fMXAOIndirectLightingSaturation=1.000000
  487. iMXAOSampleCount=24.000000
  488. fMXAOSampleRadius=2.500000
  489. fMXAOBlurSharpness=2.000000
  490. MXAO_SSAO_AMOUNT=1.000000
  491. fMXAOBlurSteps=2.000000
  492. bMXAODebugViewEnable=0.000000
  493. fMXAOFadeoutEnd=0.400000
  494. MXAO_GLOBAL_SAMPLE_QUALITY_PRESET=2.000000
  495. MXAO_GLOBAL_RENDER_SCALE=1.000000
  496. MXAO_DEBUG_VIEW_ENABLE=0.000000
  497. MXAO_BLEND_TYPE=0.000000
  498. MXAO_FADE_DEPTH_START=0.050000
  499. MXAO_FADE_DEPTH_END=0.400000
  500.  
  501. [LightDoF.fx]
  502. fLightDoF_Width=24.760000
  503. f2LightDoF_CA=0.000000,1.000000
  504. f2Bokeh_AutoFocusCenter=1.000000,1.000000
  505. fLightDoF_Amount=0.000000
  506. bLightDoF_UseCA=-1.000000
  507. bLightDoF_AutoFocus=1.000000
  508. fLightDoF_ManualFocus=0.000000
  509. bLightDoF_UseMouseFocus=-1.000000
  510. fLightDoF_AutoFocusSpeed=0.100000
  511.  
  512. [LumaSharpen.fx]
  513. pattern=1.000000
  514. sharp_strength=0.650000
  515. sharp_clamp=0.035000
  516. offset_bias=1.000000
  517. show_sharpen=0.000000
  518.  
  519. [Monochrome.fx]
  520. Coefficients=0.210000,0.720000,0.070000
  521. ColorSaturation=0.000000
  522.  
  523. [MotionBlur.fx]
  524. mbRecall=0.000000
  525. mbSoftness=0.000000
  526.  
  527. [RBM.fx]
  528. iRBM_SampleCount=32.000000
  529. fRBM_LowerThreshold=0.100000
  530. fRBM_BlurWidthPixels=100.000000
  531. fRBM_ColorMask_Orange=1.000000
  532. fRBM_ReliefHeight=0.300000
  533. fRBM_FresnelMult=0.500000
  534. fRBM_FresnelReflectance=0.300000
  535. fRBM_UpperThreshold=0.200000
  536. fRBM_ColorMask_Red=1.000000
  537. fRBM_ColorMask_Yellow=1.000000
  538. fRBM_ColorMask_Green=1.000000
  539. fRBM_ColorMask_Cyan=1.000000
  540. fRBM_ColorMask_Blue=1.000000
  541. fRBM_ColorMask_Magenta=1.000000
  542.  
  543. [Technicolor2.fx]
  544. Saturation=1.000000
  545. ColorStrength=0.200000,0.200000,0.200000
  546. Brightness=1.000000
  547. Strength=1.000000
  548.  
  549. [Technicolor.fx]
  550. Power=4.000000
  551. RGBNegativeAmount=0.880000,0.880000,0.880000
  552. Strength=0.400000
  553.  
  554. [Tonemap.fx]
  555. Defog=0.000000
  556. Bleach=0.000000
  557. Gamma=1.000000
  558. Exposure=0.000000
  559. Saturation=0.000000
  560. FogColor=0.000000,0.000000,1.000000
  561.  
  562. [Vibrance.fx]
  563. Vibrance=0.320000
  564. VibranceRGBBalance=1.000000,1.000000,1.000000
  565.  
  566. [3DFX.fx]
  567. DITHERAMOUNT=0.500000
  568. LEIFX_PIXELWIDTH=1.500000
  569. DITHERBIAS=-1.000000
  570. LEIFX_LINES=1.000000
  571. GAMMA_LEVEL=1.000000
  572.  
  573. [ASCII.fx]
  574. Ascii_font_g=255.000000
  575. Ascii_spacing=0.000000
  576. Ascii_back_g=0.000000
  577. Ascii_font=1.000000
  578. Ascii_font_b=255.000000
  579. Ascii_font_r=255.000000
  580. Ascii_back_b=0.000000
  581. Ascii_back_r=0.000000
  582. Ascii_swap_colors=0.000000
  583. Ascii_invert_brightness=0.000000
  584. Ascii_dithering_temporal=0.000000
  585. Ascii_font_color_mode=1.000000
  586.  
  587. [FakeHDR.fx]
  588. HDRPower=1.300000
  589. radius1=0.793000
  590. radius2=0.870000
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