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  1. Attached: Sun Feb 16 00:11:34 2020
  2. Initialising VR system... Succeeded
  3. Device is Valve Index
  4. Eye: 0
  5. fMinWidth: 3.08
  6. fMinHeight: 2.82
  7. left: 1.54, right: 1.05, top: 1.41, bottom: 1.41
  8. fScreenAspectRatio: 1.777778
  9. desiredAspectRadio: 1.090875
  10. uRecommendedWidth: 2016, uRecommendedHeight: 2240
  11. fVerticalFovScale: 1.00
  12. verticalFov: 109.38 degrees
  13. horizontalFovScale: 1.63
  14. fHorizontalClip: 0.19
  15. uMin: 0.19, uMax: 0.71
  16. verticalClip: 0.00
  17. vMin: 0.00, vMax: 1.00
  18. Eye: 1
  19. fMinWidth: 3.08
  20. fMinHeight: 2.82
  21. left: 1.05, right: 1.54, top: 1.40, bottom: 1.41
  22. fScreenAspectRatio: 1.777778
  23. desiredAspectRadio: 1.091313
  24. uRecommendedWidth: 2016, uRecommendedHeight: 2240
  25. fVerticalFovScale: 1.00
  26. verticalFov: 109.34 degrees
  27. horizontalFovScale: 1.63
  28. fHorizontalClip: 0.19
  29. uMin: 0.29, uMax: 0.81
  30. verticalClip: 0.00
  31. vMin: 0.00, vMax: 1.00
  32. Control changed to 1
  33. Threads synchronised
  34. VRCompositor::Submit() failed: 101
  35. VRCompositor::Submit() failed: 101
  36. Generated: Supersampling: 1.258000, Resolution: (3075, 2817)
  37. Generated: Supersampling: 1.536000, Resolution: (3754, 3440)
  38. Attached: Sun Feb 16 00:19:22 2020
  39. Attached: Sun Feb 16 00:21:11 2020
  40. Attached: Sun Feb 16 00:27:59 2020
  41. Initialising VR system... Succeeded
  42. Device is Valve Index
  43. Eye: 0
  44. fMinWidth: 3.08
  45. fMinHeight: 2.82
  46. left: 1.54, right: 1.05, top: 1.41, bottom: 1.41
  47. fScreenAspectRatio: 1.777778
  48. desiredAspectRadio: 1.090875
  49. uRecommendedWidth: 2016, uRecommendedHeight: 2240
  50. fVerticalFovScale: 1.00
  51. verticalFov: 109.38 degrees
  52. horizontalFovScale: 1.63
  53. fHorizontalClip: 0.19
  54. uMin: 0.19, uMax: 0.71
  55. verticalClip: 0.00
  56. vMin: 0.00, vMax: 1.00
  57. Eye: 1
  58. fMinWidth: 3.08
  59. fMinHeight: 2.82
  60. left: 1.05, right: 1.54, top: 1.40, bottom: 1.41
  61. fScreenAspectRatio: 1.777778
  62. desiredAspectRadio: 1.091313
  63. uRecommendedWidth: 2016, uRecommendedHeight: 2240
  64. fVerticalFovScale: 1.00
  65. verticalFov: 109.34 degrees
  66. horizontalFovScale: 1.63
  67. fHorizontalClip: 0.19
  68. uMin: 0.29, uMax: 0.81
  69. verticalClip: 0.00
  70. vMin: 0.00, vMax: 1.00
  71. Control changed to 1
  72. Threads synchronised
  73. VRCompositor::Submit() failed: 101
  74. VRCompositor::Submit() failed: 101
  75. Generated: Supersampling: 1.000000, Resolution: (2444, 2240)
  76. Control changed to 0
  77. Teleport changed to 1
  78. Threads synchronised
  79. Control changed to 1
  80. Teleport changed to 0
  81. Control changed to 0
  82. Threads synchronised
  83. Control changed to 1
  84. Threads synchronised
  85. Control changed to 0
  86. Teleport changed to 1
  87. Threads synchronised
  88. Control changed to 1
  89. Teleport changed to 0
  90. Control changed to 0
  91. Threads synchronised
  92. Control changed to 1
  93. Threads synchronised
  94. Control changed to 0
  95. Teleport changed to 1
  96. Threads synchronised
  97. Control changed to 1
  98. Teleport changed to 0
  99. Control changed to 0
  100. Threads synchronised
  101. Control changed to 1
  102. Threads synchronised
  103. Shutting down VR system
  104. Attached: Sun Feb 16 00:40:11 2020
  105. Initialising VR system... Succeeded
  106. Device is Valve Index
  107. Eye: 0
  108. fMinWidth: 3.08
  109. fMinHeight: 2.82
  110. left: 1.54, right: 1.05, top: 1.41, bottom: 1.41
  111. fScreenAspectRatio: 1.091071
  112. desiredAspectRadio: 1.090875
  113. uRecommendedWidth: 2016, uRecommendedHeight: 2240
  114. fVerticalFovScale: 1.00
  115. verticalFov: 109.38 degrees
  116. horizontalFovScale: 1.00
  117. fHorizontalClip: 0.00
  118. uMin: 0.00, uMax: 0.84
  119. verticalClip: 0.00
  120. vMin: 0.00, vMax: 1.00
  121. Eye: 1
  122. fMinWidth: 3.08
  123. fMinHeight: 2.82
  124. left: 1.05, right: 1.54, top: 1.40, bottom: 1.41
  125. fScreenAspectRatio: 1.091071
  126. desiredAspectRadio: 1.091313
  127. uRecommendedWidth: 2016, uRecommendedHeight: 2240
  128. fVerticalFovScale: 1.00
  129. verticalFov: 109.36 degrees
  130. horizontalFovScale: 1.00
  131. fHorizontalClip: 0.00
  132. uMin: 0.16, uMax: 1.00
  133. verticalClip: 0.00
  134. vMin: 0.00, vMax: 1.00
  135. Control changed to 1
  136. Threads synchronised
  137. VRCompositor::Submit() failed: 101
  138. VRCompositor::Submit() failed: 101
  139. Control changed to 0
  140. Teleport changed to 1
  141. Threads synchronised
  142. Teleport changed to 0
  143. Threads synchronised
  144. Control changed to 1
  145. Threads synchronised
  146. Generated: Supersampling: 0.691000, Resolution: (1689, 1547)
  147. Shutting down VR system
  148. Attached: Sun Feb 16 00:54:40 2020
  149. Initialising VR system... Succeeded
  150. Device is Valve Index
  151. Eye: 0
  152. fMinWidth: 3.08
  153. fMinHeight: 2.82
  154. left: 1.54, right: 1.05, top: 1.41, bottom: 1.41
  155. fScreenAspectRatio: 1.091791
  156. desiredAspectRadio: 1.090875
  157. uRecommendedWidth: 2016, uRecommendedHeight: 2240
  158. fVerticalFovScale: 1.00
  159. verticalFov: 109.38 degrees
  160. horizontalFovScale: 1.00
  161. fHorizontalClip: 0.00
  162. uMin: 0.00, uMax: 0.84
  163. verticalClip: 0.00
  164. vMin: 0.00, vMax: 1.00
  165. Eye: 1
  166. fMinWidth: 3.08
  167. fMinHeight: 2.82
  168. left: 1.05, right: 1.54, top: 1.40, bottom: 1.41
  169. fScreenAspectRatio: 1.091791
  170. desiredAspectRadio: 1.091313
  171. uRecommendedWidth: 2016, uRecommendedHeight: 2240
  172. fVerticalFovScale: 1.00
  173. verticalFov: 109.34 degrees
  174. horizontalFovScale: 1.00
  175. fHorizontalClip: 0.00
  176. uMin: 0.16, uMax: 1.00
  177. verticalClip: 0.00
  178. vMin: 0.00, vMax: 1.00
  179. Control changed to 1
  180. Threads synchronised
  181. VRCompositor::Submit() failed: 101
  182. VRCompositor::Submit() failed: 101
  183. Configuration saved to GTAVR_Config.ini
  184. Attached: Sun Feb 16 00:58:55 2020
  185. Loading Configuration
  186. Loaded bEnableLegacyInput=1
  187. Loaded bEnableHeadTracking=1
  188. Loaded bEnableHMDDisplay=1
  189. Loaded bEnableTextureWithPose=1
  190. Loaded bSwapHMDEyes=0
  191. Loaded fVehicleYawPlay=30.000000
  192. Loaded fSnapTurnAngle=45.000000
  193. Loaded fControllerGripOffset[0]=0.000000
  194. Loaded fControllerGripOffset[1]=0.050000
  195. Loaded fControllerGripOffset[2]=0.100000
  196. Loaded bTeleportIntoVehicle=1
  197. Loaded bEnableMotionControllerSteering=0
  198. Loaded bEnableExplorationMode=0
  199. Loading Bindings
  200. Loaded move:LeftHand:Axis0
  201. Loaded move_position:LeftHand:Axis0:Y
  202. Loaded move_hand:LeftHand
  203. Loaded shoot:RightHand:Axis1
  204. Loaded shoot_hand:RightHand
  205. Loaded shoot_haptic:RightHand
  206. Loaded reload:RightHand:ApplicationMenu
  207. Loaded teleport:LeftHand:Axis1
  208. Loaded teleport_hand:LeftHand
  209. Loaded teleport_haptic:LeftHand
  210. Loaded weapon_wheel:RightHand:Axis0
  211. Loaded weapon_wheel_position:RightHand:Axis0
  212. Loaded weapon_wheel_next:RightHand:Grip
  213. Loaded snap_turn:LeftHand:Axis0
  214. Loaded snap_turn_position:LeftHand:Axis0:X
  215. Loaded recenter_tracking:LeftHand:ApplicationMenu
  216. Loaded grab:RightHand:Grip
  217. Initialising VR system... Succeeded
  218. Device is Valve Index
  219. Eye: 0
  220. fMinWidth: 3.08
  221. fMinHeight: 2.82
  222. left: 1.54, right: 1.05, top: 1.41, bottom: 1.41
  223. fScreenAspectRatio: 1.777778
  224. desiredAspectRadio: 1.090875
  225. uRecommendedWidth: 3188, uRecommendedHeight: 3540
  226. fVerticalFovScale: 1.00
  227. verticalFov: 109.38 degrees
  228. horizontalFovScale: 1.63
  229. fHorizontalClip: 0.19
  230. uMin: 0.19, uMax: 0.71
  231. verticalClip: 0.00
  232. vMin: 0.00, vMax: 1.00
  233. Eye: 1
  234. fMinWidth: 3.08
  235. fMinHeight: 2.82
  236. left: 1.05, right: 1.54, top: 1.40, bottom: 1.41
  237. fScreenAspectRatio: 1.777778
  238. desiredAspectRadio: 1.091313
  239. uRecommendedWidth: 3188, uRecommendedHeight: 3540
  240. fVerticalFovScale: 1.00
  241. verticalFov: 109.34 degrees
  242. horizontalFovScale: 1.63
  243. fHorizontalClip: 0.19
  244. uMin: 0.29, uMax: 0.81
  245. verticalClip: 0.00
  246. vMin: 0.00, vMax: 1.00
  247. Control changed to 1
  248. Threads synchronised
  249. VRCompositor::Submit() failed: 101
  250. VRCompositor::Submit() failed: 101
  251. Attached: Sun Feb 16 01:04:48 2020
  252. Loading Configuration
  253. Loaded bEnableLegacyInput=1
  254. Loaded bEnableHeadTracking=1
  255. Loaded bEnableHMDDisplay=1
  256. Loaded bEnableTextureWithPose=1
  257. Loaded bSwapHMDEyes=0
  258. Loaded fVehicleYawPlay=30.000000
  259. Loaded fSnapTurnAngle=45.000000
  260. Loaded fControllerGripOffset[0]=0.000000
  261. Loaded fControllerGripOffset[1]=0.050000
  262. Loaded fControllerGripOffset[2]=0.100000
  263. Loaded bTeleportIntoVehicle=1
  264. Loaded bEnableMotionControllerSteering=0
  265. Loaded bEnableExplorationMode=0
  266. Loading Bindings
  267. Loaded move:LeftHand:Axis0
  268. Loaded move_position:LeftHand:Axis0:Y
  269. Loaded move_hand:LeftHand
  270. Loaded shoot:RightHand:Axis1
  271. Loaded shoot_hand:RightHand
  272. Loaded shoot_haptic:RightHand
  273. Loaded reload:RightHand:ApplicationMenu
  274. Loaded teleport:LeftHand:Axis1
  275. Loaded teleport_hand:LeftHand
  276. Loaded teleport_haptic:LeftHand
  277. Loaded weapon_wheel:RightHand:Axis0
  278. Loaded weapon_wheel_position:RightHand:Axis0
  279. Loaded weapon_wheel_next:RightHand:Grip
  280. Loaded snap_turn:LeftHand:Axis0
  281. Loaded snap_turn_position:LeftHand:Axis0:X
  282. Loaded recenter_tracking:LeftHand:ApplicationMenu
  283. Loaded grab:RightHand:Grip
  284. Initialising VR system... Succeeded
  285. Device is Valve Index
  286. Eye: 0
  287. fMinWidth: 3.08
  288. fMinHeight: 2.82
  289. left: 1.54, right: 1.05, top: 1.41, bottom: 1.41
  290. fScreenAspectRatio: 1.777778
  291. desiredAspectRadio: 1.090875
  292. uRecommendedWidth: 3188, uRecommendedHeight: 3540
  293. fVerticalFovScale: 1.00
  294. verticalFov: 109.38 degrees
  295. horizontalFovScale: 1.63
  296. fHorizontalClip: 0.19
  297. uMin: 0.19, uMax: 0.71
  298. verticalClip: 0.00
  299. vMin: 0.00, vMax: 1.00
  300. Eye: 1
  301. fMinWidth: 3.08
  302. fMinHeight: 2.82
  303. left: 1.05, right: 1.54, top: 1.40, bottom: 1.41
  304. fScreenAspectRatio: 1.777778
  305. desiredAspectRadio: 1.091313
  306. uRecommendedWidth: 3188, uRecommendedHeight: 3540
  307. fVerticalFovScale: 1.00
  308. verticalFov: 109.34 degrees
  309. horizontalFovScale: 1.63
  310. fHorizontalClip: 0.19
  311. uMin: 0.29, uMax: 0.81
  312. verticalClip: 0.00
  313. vMin: 0.00, vMax: 1.00
  314. Control changed to 1
  315. Threads synchronised
  316. VRCompositor::Submit() failed: 101
  317. VRCompositor::Submit() failed: 101
  318. Generated: Supersampling: 1.031000, Resolution: (3983, 3649)
  319. Control changed to 0
  320. Shutting down VR system
  321. Attached: Sun Feb 16 01:07:40 2020
  322. Loading Configuration
  323. Loaded bEnableLegacyInput=1
  324. Loaded bEnableHeadTracking=1
  325. Loaded bEnableHMDDisplay=1
  326. Loaded bEnableTextureWithPose=1
  327. Loaded bSwapHMDEyes=0
  328. Loaded fVehicleYawPlay=30.000000
  329. Loaded fSnapTurnAngle=45.000000
  330. Loaded fControllerGripOffset[0]=0.000000
  331. Loaded fControllerGripOffset[1]=0.050000
  332. Loaded fControllerGripOffset[2]=0.100000
  333. Loaded bTeleportIntoVehicle=1
  334. Loaded bEnableMotionControllerSteering=0
  335. Loaded bEnableExplorationMode=0
  336. Loading Bindings
  337. Loaded move:LeftHand:Axis0
  338. Loaded move_position:LeftHand:Axis0:Y
  339. Loaded move_hand:LeftHand
  340. Loaded shoot:RightHand:Axis1
  341. Loaded shoot_hand:RightHand
  342. Loaded shoot_haptic:RightHand
  343. Loaded reload:RightHand:ApplicationMenu
  344. Loaded teleport:LeftHand:Axis1
  345. Loaded teleport_hand:LeftHand
  346. Loaded teleport_haptic:LeftHand
  347. Loaded weapon_wheel:RightHand:Axis0
  348. Loaded weapon_wheel_position:RightHand:Axis0
  349. Loaded weapon_wheel_next:RightHand:Grip
  350. Loaded snap_turn:LeftHand:Axis0
  351. Loaded snap_turn_position:LeftHand:Axis0:X
  352. Loaded recenter_tracking:LeftHand:ApplicationMenu
  353. Loaded grab:RightHand:Grip
  354. Initialising VR system... Succeeded
  355. Device is Valve Index
  356. Eye: 0
  357. fMinWidth: 3.08
  358. fMinHeight: 2.82
  359. left: 1.54, right: 1.05, top: 1.41, bottom: 1.41
  360. fScreenAspectRatio: 1.091532
  361. desiredAspectRadio: 1.090875
  362. uRecommendedWidth: 2016, uRecommendedHeight: 2240
  363. fVerticalFovScale: 1.00
  364. verticalFov: 109.38 degrees
  365. horizontalFovScale: 1.00
  366. fHorizontalClip: 0.00
  367. uMin: 0.00, uMax: 0.84
  368. verticalClip: 0.00
  369. vMin: 0.00, vMax: 1.00
  370. Eye: 1
  371. fMinWidth: 3.08
  372. fMinHeight: 2.82
  373. left: 1.05, right: 1.54, top: 1.40, bottom: 1.41
  374. fScreenAspectRatio: 1.091532
  375. desiredAspectRadio: 1.091313
  376. uRecommendedWidth: 2016, uRecommendedHeight: 2240
  377. fVerticalFovScale: 1.00
  378. verticalFov: 109.34 degrees
  379. horizontalFovScale: 1.00
  380. fHorizontalClip: 0.00
  381. uMin: 0.16, uMax: 1.00
  382. verticalClip: 0.00
  383. vMin: 0.00, vMax: 1.00
  384. Control changed to 1
  385. Threads synchronised
  386. VRCompositor::Submit() failed: 101
  387. VRCompositor::Submit() failed: 101
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