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- Attached: Sun Feb 16 00:11:34 2020
- Initialising VR system... Succeeded
- Device is Valve Index
- Eye: 0
- fMinWidth: 3.08
- fMinHeight: 2.82
- left: 1.54, right: 1.05, top: 1.41, bottom: 1.41
- fScreenAspectRatio: 1.777778
- desiredAspectRadio: 1.090875
- uRecommendedWidth: 2016, uRecommendedHeight: 2240
- fVerticalFovScale: 1.00
- verticalFov: 109.38 degrees
- horizontalFovScale: 1.63
- fHorizontalClip: 0.19
- uMin: 0.19, uMax: 0.71
- verticalClip: 0.00
- vMin: 0.00, vMax: 1.00
- Eye: 1
- fMinWidth: 3.08
- fMinHeight: 2.82
- left: 1.05, right: 1.54, top: 1.40, bottom: 1.41
- fScreenAspectRatio: 1.777778
- desiredAspectRadio: 1.091313
- uRecommendedWidth: 2016, uRecommendedHeight: 2240
- fVerticalFovScale: 1.00
- verticalFov: 109.34 degrees
- horizontalFovScale: 1.63
- fHorizontalClip: 0.19
- uMin: 0.29, uMax: 0.81
- verticalClip: 0.00
- vMin: 0.00, vMax: 1.00
- Control changed to 1
- Threads synchronised
- VRCompositor::Submit() failed: 101
- VRCompositor::Submit() failed: 101
- Generated: Supersampling: 1.258000, Resolution: (3075, 2817)
- Generated: Supersampling: 1.536000, Resolution: (3754, 3440)
- Attached: Sun Feb 16 00:19:22 2020
- Attached: Sun Feb 16 00:21:11 2020
- Attached: Sun Feb 16 00:27:59 2020
- Initialising VR system... Succeeded
- Device is Valve Index
- Eye: 0
- fMinWidth: 3.08
- fMinHeight: 2.82
- left: 1.54, right: 1.05, top: 1.41, bottom: 1.41
- fScreenAspectRatio: 1.777778
- desiredAspectRadio: 1.090875
- uRecommendedWidth: 2016, uRecommendedHeight: 2240
- fVerticalFovScale: 1.00
- verticalFov: 109.38 degrees
- horizontalFovScale: 1.63
- fHorizontalClip: 0.19
- uMin: 0.19, uMax: 0.71
- verticalClip: 0.00
- vMin: 0.00, vMax: 1.00
- Eye: 1
- fMinWidth: 3.08
- fMinHeight: 2.82
- left: 1.05, right: 1.54, top: 1.40, bottom: 1.41
- fScreenAspectRatio: 1.777778
- desiredAspectRadio: 1.091313
- uRecommendedWidth: 2016, uRecommendedHeight: 2240
- fVerticalFovScale: 1.00
- verticalFov: 109.34 degrees
- horizontalFovScale: 1.63
- fHorizontalClip: 0.19
- uMin: 0.29, uMax: 0.81
- verticalClip: 0.00
- vMin: 0.00, vMax: 1.00
- Control changed to 1
- Threads synchronised
- VRCompositor::Submit() failed: 101
- VRCompositor::Submit() failed: 101
- Generated: Supersampling: 1.000000, Resolution: (2444, 2240)
- Control changed to 0
- Teleport changed to 1
- Threads synchronised
- Control changed to 1
- Teleport changed to 0
- Control changed to 0
- Threads synchronised
- Control changed to 1
- Threads synchronised
- Control changed to 0
- Teleport changed to 1
- Threads synchronised
- Control changed to 1
- Teleport changed to 0
- Control changed to 0
- Threads synchronised
- Control changed to 1
- Threads synchronised
- Control changed to 0
- Teleport changed to 1
- Threads synchronised
- Control changed to 1
- Teleport changed to 0
- Control changed to 0
- Threads synchronised
- Control changed to 1
- Threads synchronised
- Shutting down VR system
- Attached: Sun Feb 16 00:40:11 2020
- Initialising VR system... Succeeded
- Device is Valve Index
- Eye: 0
- fMinWidth: 3.08
- fMinHeight: 2.82
- left: 1.54, right: 1.05, top: 1.41, bottom: 1.41
- fScreenAspectRatio: 1.091071
- desiredAspectRadio: 1.090875
- uRecommendedWidth: 2016, uRecommendedHeight: 2240
- fVerticalFovScale: 1.00
- verticalFov: 109.38 degrees
- horizontalFovScale: 1.00
- fHorizontalClip: 0.00
- uMin: 0.00, uMax: 0.84
- verticalClip: 0.00
- vMin: 0.00, vMax: 1.00
- Eye: 1
- fMinWidth: 3.08
- fMinHeight: 2.82
- left: 1.05, right: 1.54, top: 1.40, bottom: 1.41
- fScreenAspectRatio: 1.091071
- desiredAspectRadio: 1.091313
- uRecommendedWidth: 2016, uRecommendedHeight: 2240
- fVerticalFovScale: 1.00
- verticalFov: 109.36 degrees
- horizontalFovScale: 1.00
- fHorizontalClip: 0.00
- uMin: 0.16, uMax: 1.00
- verticalClip: 0.00
- vMin: 0.00, vMax: 1.00
- Control changed to 1
- Threads synchronised
- VRCompositor::Submit() failed: 101
- VRCompositor::Submit() failed: 101
- Control changed to 0
- Teleport changed to 1
- Threads synchronised
- Teleport changed to 0
- Threads synchronised
- Control changed to 1
- Threads synchronised
- Generated: Supersampling: 0.691000, Resolution: (1689, 1547)
- Shutting down VR system
- Attached: Sun Feb 16 00:54:40 2020
- Initialising VR system... Succeeded
- Device is Valve Index
- Eye: 0
- fMinWidth: 3.08
- fMinHeight: 2.82
- left: 1.54, right: 1.05, top: 1.41, bottom: 1.41
- fScreenAspectRatio: 1.091791
- desiredAspectRadio: 1.090875
- uRecommendedWidth: 2016, uRecommendedHeight: 2240
- fVerticalFovScale: 1.00
- verticalFov: 109.38 degrees
- horizontalFovScale: 1.00
- fHorizontalClip: 0.00
- uMin: 0.00, uMax: 0.84
- verticalClip: 0.00
- vMin: 0.00, vMax: 1.00
- Eye: 1
- fMinWidth: 3.08
- fMinHeight: 2.82
- left: 1.05, right: 1.54, top: 1.40, bottom: 1.41
- fScreenAspectRatio: 1.091791
- desiredAspectRadio: 1.091313
- uRecommendedWidth: 2016, uRecommendedHeight: 2240
- fVerticalFovScale: 1.00
- verticalFov: 109.34 degrees
- horizontalFovScale: 1.00
- fHorizontalClip: 0.00
- uMin: 0.16, uMax: 1.00
- verticalClip: 0.00
- vMin: 0.00, vMax: 1.00
- Control changed to 1
- Threads synchronised
- VRCompositor::Submit() failed: 101
- VRCompositor::Submit() failed: 101
- Configuration saved to GTAVR_Config.ini
- Attached: Sun Feb 16 00:58:55 2020
- Loading Configuration
- Loaded bEnableLegacyInput=1
- Loaded bEnableHeadTracking=1
- Loaded bEnableHMDDisplay=1
- Loaded bEnableTextureWithPose=1
- Loaded bSwapHMDEyes=0
- Loaded fVehicleYawPlay=30.000000
- Loaded fSnapTurnAngle=45.000000
- Loaded fControllerGripOffset[0]=0.000000
- Loaded fControllerGripOffset[1]=0.050000
- Loaded fControllerGripOffset[2]=0.100000
- Loaded bTeleportIntoVehicle=1
- Loaded bEnableMotionControllerSteering=0
- Loaded bEnableExplorationMode=0
- Loading Bindings
- Loaded move:LeftHand:Axis0
- Loaded move_position:LeftHand:Axis0:Y
- Loaded move_hand:LeftHand
- Loaded shoot:RightHand:Axis1
- Loaded shoot_hand:RightHand
- Loaded shoot_haptic:RightHand
- Loaded reload:RightHand:ApplicationMenu
- Loaded teleport:LeftHand:Axis1
- Loaded teleport_hand:LeftHand
- Loaded teleport_haptic:LeftHand
- Loaded weapon_wheel:RightHand:Axis0
- Loaded weapon_wheel_position:RightHand:Axis0
- Loaded weapon_wheel_next:RightHand:Grip
- Loaded snap_turn:LeftHand:Axis0
- Loaded snap_turn_position:LeftHand:Axis0:X
- Loaded recenter_tracking:LeftHand:ApplicationMenu
- Loaded grab:RightHand:Grip
- Initialising VR system... Succeeded
- Device is Valve Index
- Eye: 0
- fMinWidth: 3.08
- fMinHeight: 2.82
- left: 1.54, right: 1.05, top: 1.41, bottom: 1.41
- fScreenAspectRatio: 1.777778
- desiredAspectRadio: 1.090875
- uRecommendedWidth: 3188, uRecommendedHeight: 3540
- fVerticalFovScale: 1.00
- verticalFov: 109.38 degrees
- horizontalFovScale: 1.63
- fHorizontalClip: 0.19
- uMin: 0.19, uMax: 0.71
- verticalClip: 0.00
- vMin: 0.00, vMax: 1.00
- Eye: 1
- fMinWidth: 3.08
- fMinHeight: 2.82
- left: 1.05, right: 1.54, top: 1.40, bottom: 1.41
- fScreenAspectRatio: 1.777778
- desiredAspectRadio: 1.091313
- uRecommendedWidth: 3188, uRecommendedHeight: 3540
- fVerticalFovScale: 1.00
- verticalFov: 109.34 degrees
- horizontalFovScale: 1.63
- fHorizontalClip: 0.19
- uMin: 0.29, uMax: 0.81
- verticalClip: 0.00
- vMin: 0.00, vMax: 1.00
- Control changed to 1
- Threads synchronised
- VRCompositor::Submit() failed: 101
- VRCompositor::Submit() failed: 101
- Attached: Sun Feb 16 01:04:48 2020
- Loading Configuration
- Loaded bEnableLegacyInput=1
- Loaded bEnableHeadTracking=1
- Loaded bEnableHMDDisplay=1
- Loaded bEnableTextureWithPose=1
- Loaded bSwapHMDEyes=0
- Loaded fVehicleYawPlay=30.000000
- Loaded fSnapTurnAngle=45.000000
- Loaded fControllerGripOffset[0]=0.000000
- Loaded fControllerGripOffset[1]=0.050000
- Loaded fControllerGripOffset[2]=0.100000
- Loaded bTeleportIntoVehicle=1
- Loaded bEnableMotionControllerSteering=0
- Loaded bEnableExplorationMode=0
- Loading Bindings
- Loaded move:LeftHand:Axis0
- Loaded move_position:LeftHand:Axis0:Y
- Loaded move_hand:LeftHand
- Loaded shoot:RightHand:Axis1
- Loaded shoot_hand:RightHand
- Loaded shoot_haptic:RightHand
- Loaded reload:RightHand:ApplicationMenu
- Loaded teleport:LeftHand:Axis1
- Loaded teleport_hand:LeftHand
- Loaded teleport_haptic:LeftHand
- Loaded weapon_wheel:RightHand:Axis0
- Loaded weapon_wheel_position:RightHand:Axis0
- Loaded weapon_wheel_next:RightHand:Grip
- Loaded snap_turn:LeftHand:Axis0
- Loaded snap_turn_position:LeftHand:Axis0:X
- Loaded recenter_tracking:LeftHand:ApplicationMenu
- Loaded grab:RightHand:Grip
- Initialising VR system... Succeeded
- Device is Valve Index
- Eye: 0
- fMinWidth: 3.08
- fMinHeight: 2.82
- left: 1.54, right: 1.05, top: 1.41, bottom: 1.41
- fScreenAspectRatio: 1.777778
- desiredAspectRadio: 1.090875
- uRecommendedWidth: 3188, uRecommendedHeight: 3540
- fVerticalFovScale: 1.00
- verticalFov: 109.38 degrees
- horizontalFovScale: 1.63
- fHorizontalClip: 0.19
- uMin: 0.19, uMax: 0.71
- verticalClip: 0.00
- vMin: 0.00, vMax: 1.00
- Eye: 1
- fMinWidth: 3.08
- fMinHeight: 2.82
- left: 1.05, right: 1.54, top: 1.40, bottom: 1.41
- fScreenAspectRatio: 1.777778
- desiredAspectRadio: 1.091313
- uRecommendedWidth: 3188, uRecommendedHeight: 3540
- fVerticalFovScale: 1.00
- verticalFov: 109.34 degrees
- horizontalFovScale: 1.63
- fHorizontalClip: 0.19
- uMin: 0.29, uMax: 0.81
- verticalClip: 0.00
- vMin: 0.00, vMax: 1.00
- Control changed to 1
- Threads synchronised
- VRCompositor::Submit() failed: 101
- VRCompositor::Submit() failed: 101
- Generated: Supersampling: 1.031000, Resolution: (3983, 3649)
- Control changed to 0
- Shutting down VR system
- Attached: Sun Feb 16 01:07:40 2020
- Loading Configuration
- Loaded bEnableLegacyInput=1
- Loaded bEnableHeadTracking=1
- Loaded bEnableHMDDisplay=1
- Loaded bEnableTextureWithPose=1
- Loaded bSwapHMDEyes=0
- Loaded fVehicleYawPlay=30.000000
- Loaded fSnapTurnAngle=45.000000
- Loaded fControllerGripOffset[0]=0.000000
- Loaded fControllerGripOffset[1]=0.050000
- Loaded fControllerGripOffset[2]=0.100000
- Loaded bTeleportIntoVehicle=1
- Loaded bEnableMotionControllerSteering=0
- Loaded bEnableExplorationMode=0
- Loading Bindings
- Loaded move:LeftHand:Axis0
- Loaded move_position:LeftHand:Axis0:Y
- Loaded move_hand:LeftHand
- Loaded shoot:RightHand:Axis1
- Loaded shoot_hand:RightHand
- Loaded shoot_haptic:RightHand
- Loaded reload:RightHand:ApplicationMenu
- Loaded teleport:LeftHand:Axis1
- Loaded teleport_hand:LeftHand
- Loaded teleport_haptic:LeftHand
- Loaded weapon_wheel:RightHand:Axis0
- Loaded weapon_wheel_position:RightHand:Axis0
- Loaded weapon_wheel_next:RightHand:Grip
- Loaded snap_turn:LeftHand:Axis0
- Loaded snap_turn_position:LeftHand:Axis0:X
- Loaded recenter_tracking:LeftHand:ApplicationMenu
- Loaded grab:RightHand:Grip
- Initialising VR system... Succeeded
- Device is Valve Index
- Eye: 0
- fMinWidth: 3.08
- fMinHeight: 2.82
- left: 1.54, right: 1.05, top: 1.41, bottom: 1.41
- fScreenAspectRatio: 1.091532
- desiredAspectRadio: 1.090875
- uRecommendedWidth: 2016, uRecommendedHeight: 2240
- fVerticalFovScale: 1.00
- verticalFov: 109.38 degrees
- horizontalFovScale: 1.00
- fHorizontalClip: 0.00
- uMin: 0.00, uMax: 0.84
- verticalClip: 0.00
- vMin: 0.00, vMax: 1.00
- Eye: 1
- fMinWidth: 3.08
- fMinHeight: 2.82
- left: 1.05, right: 1.54, top: 1.40, bottom: 1.41
- fScreenAspectRatio: 1.091532
- desiredAspectRadio: 1.091313
- uRecommendedWidth: 2016, uRecommendedHeight: 2240
- fVerticalFovScale: 1.00
- verticalFov: 109.34 degrees
- horizontalFovScale: 1.00
- fHorizontalClip: 0.00
- uMin: 0.16, uMax: 1.00
- verticalClip: 0.00
- vMin: 0.00, vMax: 1.00
- Control changed to 1
- Threads synchronised
- VRCompositor::Submit() failed: 101
- VRCompositor::Submit() failed: 101
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