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- I'd buff the cost of the "Fortune" effect. Testing with a fortune three pick netted me an extra half stack of diamonds from mining a full stack. Raw diamond ore perhaps?
- I'd add an "Anti-disease" effect, as it is EXTREAMLY hard to clean up without catching it and spreading it more. The curse will still be effective against non-witches or warlocks, but a someone who is skilled in the art can help deal with it.
- Any possibility of a "Delay" modifier? Three items, for one second, ten, thirty second delays on the effect chain continuing. Would be useful for rituals where you want X to happen before Y, and need to compensate for how long something will take(Like pulling in items from a "Pull" effect to transport elsewhere.
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