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- Initialize engine version: 5.4.4f1 (5a3967d8c55d)
- GfxDevice: creating device client; threaded=1
- Direct3D:
- Version: Direct3D 11.0 [level 11.1]
- Renderer: NVIDIA GeForce GTX 980 (ID=0x13c0)
- Vendor: NVIDIA
- VRAM: 3072 MB
- Begin MonoManager ReloadAssembly
- Platform assembly: U:\Steam library\steamapps\common\Gang Beasts\Gang Beasts_Data\Managed\UnityEngine.dll (this message is harmless)
- Loading U:\Steam library\steamapps\common\Gang Beasts\Gang Beasts_Data\Managed\UnityEngine.dll into Unity Child Domain
- Platform assembly: U:\Steam library\steamapps\common\Gang Beasts\Gang Beasts_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
- Loading U:\Steam library\steamapps\common\Gang Beasts\Gang Beasts_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
- Platform assembly: U:\Steam library\steamapps\common\Gang Beasts\Gang Beasts_Data\Managed\Assembly-CSharp.dll (this message is harmless)
- Loading U:\Steam library\steamapps\common\Gang Beasts\Gang Beasts_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
- Platform assembly: U:\Steam library\steamapps\common\Gang Beasts\Gang Beasts_Data\Managed\Assembly-UnityScript-firstpass.dll (this message is harmless)
- Loading U:\Steam library\steamapps\common\Gang Beasts\Gang Beasts_Data\Managed\Assembly-UnityScript-firstpass.dll into Unity Child Domain
- Platform assembly: U:\Steam library\steamapps\common\Gang Beasts\Gang Beasts_Data\Managed\Assembly-UnityScript.dll (this message is harmless)
- Loading U:\Steam library\steamapps\common\Gang Beasts\Gang Beasts_Data\Managed\Assembly-UnityScript.dll into Unity Child Domain
- Platform assembly: U:\Steam library\steamapps\common\Gang Beasts\Gang Beasts_Data\Managed\UnityEngine.UI.dll (this message is harmless)
- Loading U:\Steam library\steamapps\common\Gang Beasts\Gang Beasts_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
- Platform assembly: U:\Steam library\steamapps\common\Gang Beasts\Gang Beasts_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
- Loading U:\Steam library\steamapps\common\Gang Beasts\Gang Beasts_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
- Platform assembly: U:\Steam library\steamapps\common\Gang Beasts\Gang Beasts_Data\Managed\LitJson.dll (this message is harmless)
- Loading U:\Steam library\steamapps\common\Gang Beasts\Gang Beasts_Data\Managed\LitJson.dll into Unity Child Domain
- Platform assembly: U:\Steam library\steamapps\common\Gang Beasts\Gang Beasts_Data\Managed\DinoFracture.dll (this message is harmless)
- Loading U:\Steam library\steamapps\common\Gang Beasts\Gang Beasts_Data\Managed\DinoFracture.dll into Unity Child Domain
- Platform assembly: U:\Steam library\steamapps\common\Gang Beasts\Gang Beasts_Data\Managed\DynamicWaterNativeWrapper.dll (this message is harmless)
- Loading U:\Steam library\steamapps\common\Gang Beasts\Gang Beasts_Data\Managed\DynamicWaterNativeWrapper.dll into Unity Child Domain
- Platform assembly: U:\Steam library\steamapps\common\Gang Beasts\Gang Beasts_Data\Managed\ProBuilderCore-Unity5.dll (this message is harmless)
- Loading U:\Steam library\steamapps\common\Gang Beasts\Gang Beasts_Data\Managed\ProBuilderCore-Unity5.dll into Unity Child Domain
- Platform assembly: U:\Steam library\steamapps\common\Gang Beasts\Gang Beasts_Data\Managed\ProBuilderMeshOps-Unity5.dll (this message is harmless)
- Loading U:\Steam library\steamapps\common\Gang Beasts\Gang Beasts_Data\Managed\ProBuilderMeshOps-Unity5.dll into Unity Child Domain
- Platform assembly: U:\Steam library\steamapps\common\Gang Beasts\Gang Beasts_Data\Managed\KDTree.dll (this message is harmless)
- Loading U:\Steam library\steamapps\common\Gang Beasts\Gang Beasts_Data\Managed\KDTree.dll into Unity Child Domain
- Platform assembly: U:\Steam library\steamapps\common\Gang Beasts\Gang Beasts_Data\Managed\Rewired_Core.dll (this message is harmless)
- Loading U:\Steam library\steamapps\common\Gang Beasts\Gang Beasts_Data\Managed\Rewired_Core.dll into Unity Child Domain
- Platform assembly: U:\Steam library\steamapps\common\Gang Beasts\Gang Beasts_Data\Managed\Rewired_Windows_Lib.dll (this message is harmless)
- Loading U:\Steam library\steamapps\common\Gang Beasts\Gang Beasts_Data\Managed\Rewired_Windows_Lib.dll into Unity Child Domain
- Platform assembly: U:\Steam library\steamapps\common\Gang Beasts\Gang Beasts_Data\Managed\SonyNP.dll (this message is harmless)
- Loading U:\Steam library\steamapps\common\Gang Beasts\Gang Beasts_Data\Managed\SonyNP.dll into Unity Child Domain
- Platform assembly: U:\Steam library\steamapps\common\Gang Beasts\Gang Beasts_Data\Managed\SonyPS4CommonDialog.dll (this message is harmless)
- Loading U:\Steam library\steamapps\common\Gang Beasts\Gang Beasts_Data\Managed\SonyPS4CommonDialog.dll into Unity Child Domain
- Platform assembly: U:\Steam library\steamapps\common\Gang Beasts\Gang Beasts_Data\Managed\SonyPS4SavedGames.dll (this message is harmless)
- Loading U:\Steam library\steamapps\common\Gang Beasts\Gang Beasts_Data\Managed\SonyPS4SavedGames.dll into Unity Child Domain
- Platform assembly: U:\Steam library\steamapps\common\Gang Beasts\Gang Beasts_Data\Managed\DOTween.dll (this message is harmless)
- Loading U:\Steam library\steamapps\common\Gang Beasts\Gang Beasts_Data\Managed\DOTween.dll into Unity Child Domain
- Platform assembly: U:\Steam library\steamapps\common\Gang Beasts\Gang Beasts_Data\Managed\DOTween43.dll (this message is harmless)
- Loading U:\Steam library\steamapps\common\Gang Beasts\Gang Beasts_Data\Managed\DOTween43.dll into Unity Child Domain
- Platform assembly: U:\Steam library\steamapps\common\Gang Beasts\Gang Beasts_Data\Managed\DOTween46.dll (this message is harmless)
- Loading U:\Steam library\steamapps\common\Gang Beasts\Gang Beasts_Data\Managed\DOTween46.dll into Unity Child Domain
- Platform assembly: U:\Steam library\steamapps\common\Gang Beasts\Gang Beasts_Data\Managed\DOTween50.dll (this message is harmless)
- Loading U:\Steam library\steamapps\common\Gang Beasts\Gang Beasts_Data\Managed\DOTween50.dll into Unity Child Domain
- Platform assembly: U:\Steam library\steamapps\common\Gang Beasts\Gang Beasts_Data\Managed\Newtonsoft.Json.dll (this message is harmless)
- Loading U:\Steam library\steamapps\common\Gang Beasts\Gang Beasts_Data\Managed\Newtonsoft.Json.dll into Unity Child Domain
- - Completed reload, in 0.150 seconds
- Platform assembly: U:\Steam library\steamapps\common\Gang Beasts\Gang Beasts_Data\Managed\System.Core.dll (this message is harmless)
- Platform assembly: U:\Steam library\steamapps\common\Gang Beasts\Gang Beasts_Data\Managed\System.dll (this message is harmless)
- OnLevelWasLoaded was found on DOTweenComponent
- This message has been deprecated and will be removed in a later version of Unity.
- Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
- (Filename: Line: 375)
- <RI> Initializing input.
- <RI> Input initialized.
- desktop: 1920x1080 60Hz; virtual: 3688x1080 at 0,0
- <RI> Initialized touch support.
- The referenced script on this Behaviour (Game Object 'PartyLobbyMain') is missing!
- (Filename: Line: 1656)
- UnloadTime: 43.095001 ms
- DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
- (Filename: Line: 386)
- Non platform assembly: data-1607C018 (this message is harmless)
- Fallback handler could not load library U:/Steam library/steamapps/common/Gang Beasts/Gang Beasts_Data/Mono/data-1607C018.dll
- Non platform assembly: data-16089B40 (this message is harmless)
- Fallback handler could not load library U:/Steam library/steamapps/common/Gang Beasts/Gang Beasts_Data/Mono/data-16089B40.dll
- Non platform assembly: data-19FD6020 (this message is harmless)
- Fallback handler could not load library U:/Steam library/steamapps/common/Gang Beasts/Gang Beasts_Data/Mono/data-19FD6020.dll
- Rewired: Searching for compatible XInput library...
- Rewired: Found Xinput1_3.dll.
- Platform assembly: U:\Steam library\steamapps\common\Gang Beasts\Gang Beasts_Data\Managed\System.Xml.dll (this message is harmless)
- DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
- (Filename: Line: 386)
- LOGCS: Successfully initialised. Logging to file: U:\Steam library\steamapps\common\Gang Beasts\Gang Beasts_Data\LogCS\2 - Gang Beasts Log.txt
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Failed to create agent because it is not close enough to the NavMesh
- (Filename: Line: 511)
- Failed to create agent because it is not close enough to the NavMesh
- (Filename: Line: 511)
- Failed to create agent because it is not close enough to the NavMesh
- (Filename: Line: 511)
- Failed to create agent because it is not close enough to the NavMesh
- (Filename: Line: 511)
- Failed to create agent because it is not close enough to the NavMesh
- (Filename: Line: 511)
- Failed to create agent because it is not close enough to the NavMesh
- (Filename: Line: 511)
- Failed to create agent because it is not close enough to the NavMesh
- (Filename: Line: 511)
- Failed to create agent because it is not close enough to the NavMesh
- (Filename: Line: 511)
- Failed to create agent because it is not close enough to the NavMesh
- (Filename: Line: 511)
- Failed to create agent because it is not close enough to the NavMesh
- (Filename: Line: 511)
- Failed to create agent because it is not close enough to the NavMesh
- (Filename: Line: 511)
- Failed to create agent because it is not close enough to the NavMesh
- (Filename: Line: 511)
- Failed to create agent because it is not close enough to the NavMesh
- (Filename: Line: 511)
- DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
- (Filename: Line: 386)
- DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
- (Filename: Line: 386)
- Button: Quality (UnityEngine.GameObject) is not set to explicit navigation.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Button: Resolution (UnityEngine.GameObject) is not set to explicit navigation.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Button: Screen Mode (UnityEngine.GameObject) is not set to explicit navigation.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Button: AF (UnityEngine.GameObject) is not set to explicit navigation.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Button: Anti-Aliasing (UnityEngine.GameObject) is not set to explicit navigation.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Button: Ambient Occlusion (UnityEngine.GameObject) is not set to explicit navigation.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Button: Bloom (UnityEngine.GameObject) is not set to explicit navigation.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Button: Chromatic Aberration (UnityEngine.GameObject) is not set to explicit navigation.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Button: MENU VHS Effects (UnityEngine.GameObject) is not set to explicit navigation.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Button: Vintage (UnityEngine.GameObject) is not set to explicit navigation.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Button: Flare (UnityEngine.GameObject) is not set to explicit navigation.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Button: Apply (UnityEngine.GameObject) is not set to explicit navigation.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Button: Cancel (UnityEngine.GameObject) is not set to explicit navigation.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Button: Master (UnityEngine.GameObject) is not set to explicit navigation.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Button: Music (UnityEngine.GameObject) is not set to explicit navigation.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Button: Interface (UnityEngine.GameObject) is not set to explicit navigation.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Button: Vocal (UnityEngine.GameObject) is not set to explicit navigation.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Button: Ambiance (UnityEngine.GameObject) is not set to explicit navigation.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Button: VoipEnable (UnityEngine.GameObject) is not set to explicit navigation.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Button: VoipVolume (UnityEngine.GameObject) is not set to explicit navigation.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Button: VoipMuteAll (UnityEngine.GameObject) is not set to explicit navigation.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Button: VoipInputStyle (UnityEngine.GameObject) is not set to explicit navigation.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Setting up 1 worker threads for Enlighten.
- Thread -> id: 1af8 -> priority: 1
- Platform assembly: U:\Steam library\steamapps\common\Gang Beasts\Gang Beasts_Data\Managed\Mono.Security.dll (this message is harmless)
- Failed to create agent because it is not close enough to the NavMesh
- (Filename: Line: 511)
- Failed to create agent because it is not close enough to the NavMesh
- (Filename: Line: 511)
- Finding best-match server for 2 local players...
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Ping: Error performing ICMP transmission. Possibly because of a timeout
- Ping: Error performing ICMP transmission. Possibly because of a timeout
- Ping: Error performing ICMP transmission. Possibly because of a timeout
- Pings complete. 62 servers timed out during the ping process
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Ping: Error performing ICMP transmission. Possibly because of a timeout
- Selected entry: Server 'US-WE-D25-1' (Ping: 999, Players: 4/8)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- All entries, in order of priority pts:
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Server 'US-WE-D25-1' (Ping: 999, Players: 4/8, priority pts.: -150)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Server 'US-WE-D23-1' (Ping: 186, Players: 4/8, priority pts.: -150)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Server 'US-EA-AA5-1' (Ping: 999, Players: 4/8, priority pts.: -150)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Server 'US-EA-AA6-1' (Ping: 999, Players: 5/8, priority pts.: -172)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Server 'AP-AU-4CB-1' (Ping: 999, Players: 5/8, priority pts.: -172)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Server 'EU-CE-A8E-1' (Ping: 999, Players: 5/8, priority pts.: -172)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Server 'EU-WE-1F2-1' (Ping: 999, Players: 5/8, priority pts.: -172)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Server 'US-EA-5F6-1' (Ping: 999, Players: 5/8, priority pts.: -172)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Server 'AP-SE-4EE-1' (Ping: 999, Players: 5/8, priority pts.: -172)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Server 'EU-WE-4C7-1' (Ping: 999, Players: 5/8, priority pts.: -172)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Server 'US-EA-5F5-1' (Ping: 999, Players: 3/8, priority pts.: -172)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Server 'AP-AU-1DC-1' (Ping: 999, Players: 3/8, priority pts.: -172)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Server 'AP-SE-5EB-1' (Ping: 999, Players: 3/8, priority pts.: -172)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Server 'EU-CE-C85-1' (Ping: 999, Players: 5/8, priority pts.: -172)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Server 'AP-IN-1EA-1' (Ping: 999, Players: 3/8, priority pts.: -172)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Server 'SA-EA-1F8-1' (Ping: 999, Players: 3/8, priority pts.: -172)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Server 'AP-KO-782-1' (Ping: 999, Players: 2/8, priority pts.: -194)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Server 'US-WE-3B6-1' (Ping: 999, Players: 6/8, priority pts.: -194)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Server 'EU-CE-116-1' (Ping: 999, Players: 6/8, priority pts.: -194)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Server 'SA-EA-788-1' (Ping: 999, Players: 2/8, priority pts.: -194)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Server 'AP-JP-1D2-1' (Ping: 999, Players: 6/8, priority pts.: -194)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Server 'EU-CE-3C2-1' (Ping: 999, Players: 6/8, priority pts.: -194)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Server 'AP-JP-1BB-1' (Ping: 999, Players: 2/8, priority pts.: -194)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Server 'AP-JP-1BD-1' (Ping: 999, Players: 2/8, priority pts.: -194)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Server 'SA-EA-CB3-1' (Ping: 999, Players: 6/8, priority pts.: -194)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Server 'EU-WE-ECF-1' (Ping: 999, Players: 6/8, priority pts.: -194)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Server 'US-WE-ED9-1' (Ping: 999, Players: 6/8, priority pts.: -194)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Server 'AP-JP-A94-1' (Ping: 999, Players: 2/8, priority pts.: -194)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Server 'EU-WE-4C6-1' (Ping: 999, Players: 6/8, priority pts.: -194)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Server 'EU-CE-3C1-1' (Ping: 999, Players: 1/8, priority pts.: -216)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Server 'AP-KO-CA2-1' (Ping: 999, Players: 0/8, priority pts.: -238)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Server 'AP-JP-5E2-1' (Ping: 999, Players: 0/8, priority pts.: -238)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Server 'AP-JP-5E3-1' (Ping: 999, Players: 0/8, priority pts.: -238)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Server 'AP-JP-8A9-1' (Ping: 999, Players: 0/8, priority pts.: -238)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Server 'AP-JP-5E4-1' (Ping: 999, Players: 0/8, priority pts.: -238)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Server 'AP-AU-4CD-1' (Ping: 999, Players: 0/8, priority pts.: -238)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Server 'AP-IN-C47-1' (Ping: 999, Players: 0/8, priority pts.: -238)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Server 'AP-KO-07D-1' (Ping: 999, Players: 0/8, priority pts.: -238)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Server 'AP-KO-A96-1' (Ping: 999, Players: 0/8, priority pts.: -238)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Server 'AP-SE-06F-1' (Ping: 999, Players: 0/8, priority pts.: -238)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Server 'EU-WE-4C8-1' (Ping: 999, Players: 0/8, priority pts.: -238)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Server 'EU-WE-4C9-1' (Ping: 999, Players: 0/8, priority pts.: -238)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Server 'AP-AU-5E0-1' (Ping: 999, Players: 0/8, priority pts.: -238)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Server 'EU-CE-C4C-1' (Ping: 999, Players: 0/8, priority pts.: -238)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Server 'AP-KO-A95-1' (Ping: 999, Players: 0/8, priority pts.: -238)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Server 'AP-KO-1C0-1' (Ping: 999, Players: 0/8, priority pts.: -238)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Server 'AP-KO-1BF-1' (Ping: 999, Players: 0/8, priority pts.: -238)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Server 'AP-KO-07E-1' (Ping: 999, Players: 0/8, priority pts.: -238)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Server 'AP-AU-77C-1' (Ping: 999, Players: 0/8, priority pts.: -238)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Server 'EU-CE-CC5-1' (Ping: 999, Players: 0/8, priority pts.: -238)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Server 'AP-JP-A6B-1' (Ping: 999, Players: 0/8, priority pts.: -238)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Server 'AP-KO-EE8-1' (Ping: 999, Players: 0/8, priority pts.: -238)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Server 'AP-IN-8AF-1' (Ping: 999, Players: 0/8, priority pts.: -238)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Server 'AP-AU-D20-1' (Ping: 999, Players: 0/8, priority pts.: -238)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Server 'AP-SE-5EC-1' (Ping: 999, Players: 0/8, priority pts.: -238)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Server 'AP-KO-8AA-1' (Ping: 999, Players: 0/8, priority pts.: -238)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Server 'AP-SE-0CC-1' (Ping: 999, Players: 0/8, priority pts.: -238)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Server 'AP-JP-C8F-1' (Ping: 999, Players: 0/8, priority pts.: -238)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Server 'AP-KO-5E8-1' (Ping: 999, Players: 0/8, priority pts.: -238)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Server 'AP-JP-C40-1' (Ping: 999, Players: 0/8, priority pts.: -238)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Server 'AP-IN-EEB-1' (Ping: 999, Players: 0/8, priority pts.: -238)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Server 'SA-EA-789-1' (Ping: 999, Players: 0/8, priority pts.: -238)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Server 'AP-JP-77F-1' (Ping: 999, Players: 0/8, priority pts.: -238)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Could not register 'Push Volume' since it contains no NetworkIdentity component
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Could not register 'Pull Volume' since it contains no NetworkIdentity component
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Registered client scene listener
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- NetworkManager_OnClientStarted
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- RPC Function RpcVoiceBox called on client.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- RPC Function RpcVoiceBox called on client.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- NullReferenceException: Object reference not set to an instance of an object
- at GB.Networking.Utils.GBNetUtils.GetPlatform (BaseUserInfo platform) [0x00000] in <filename unknown>:0
- at GB.Networking.Utils.GBNetUtils.GetLocalPlatform () [0x00000] in <filename unknown>:0
- at GB.Platform.VoiceManagement.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- Attempting to recover from QF connect failure...
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Joining next best server (US-WE-D23-1)...
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- NullReferenceException: Object reference not set to an instance of an object
- at GB.Networking.Utils.GBNetUtils.GetPlatform (BaseUserInfo platform) [0x00000] in <filename unknown>:0
- at GB.Networking.Utils.GBNetUtils.GetLocalPlatform () [0x00000] in <filename unknown>:0
- at GB.Platform.VoiceManagement.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
- (Filename: Line: 386)
- [NetModel] Type GB.Networking.Objects.NetPlatform not registered, can't deliver NET_PLATFORMS
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- NullReferenceException: Object reference not set to an instance of an object
- at GB.Networking.Utils.GBNetUtils.GetPlatform (BaseUserInfo platform) [0x00000] in <filename unknown>:0
- at GB.Networking.Utils.GBNetUtils.GetLocalPlatform () [0x00000] in <filename unknown>:0
- at GB.Platform.VoiceManagement.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- Registered client scene listener
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- NetworkManager_OnClientStarted
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- RPC Function RpcVoiceBox called on client.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- NullReferenceException: Object reference not set to an instance of an object
- at GB.Networking.Utils.GBNetUtils.GetPlatform (BaseUserInfo platform) [0x00000] in <filename unknown>:0
- at GB.Networking.Utils.GBNetUtils.GetLocalPlatform () [0x00000] in <filename unknown>:0
- at GB.Platform.VoiceManagement.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- Attempting to recover from QF connect failure...
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Joining next best server (US-EA-AA5-1)...
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- NullReferenceException: Object reference not set to an instance of an object
- at GB.Networking.Utils.GBNetUtils.GetPlatform (BaseUserInfo platform) [0x00000] in <filename unknown>:0
- at GB.Networking.Utils.GBNetUtils.GetLocalPlatform () [0x00000] in <filename unknown>:0
- at GB.Platform.VoiceManagement.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
- (Filename: Line: 386)
- [NetModel] Type GB.Networking.Objects.NetPlatform not registered, can't deliver NET_PLATFORMS
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- NullReferenceException: Object reference not set to an instance of an object
- at GB.Networking.Utils.GBNetUtils.GetPlatform (BaseUserInfo platform) [0x00000] in <filename unknown>:0
- at GB.Networking.Utils.GBNetUtils.GetLocalPlatform () [0x00000] in <filename unknown>:0
- at GB.Platform.VoiceManagement.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- Registered client scene listener
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- NetworkManager_OnClientStarted
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- NullReferenceException: Object reference not set to an instance of an object
- at GB.Networking.Utils.GBNetUtils.GetPlatform (BaseUserInfo platform) [0x00000] in <filename unknown>:0
- at GB.Networking.Utils.GBNetUtils.GetLocalPlatform () [0x00000] in <filename unknown>:0
- at GB.Platform.VoiceManagement.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- Attempting to recover from QF connect failure...
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Joining next best server (US-EA-AA6-1)...
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- NullReferenceException: Object reference not set to an instance of an object
- at GB.Networking.Utils.GBNetUtils.GetPlatform (BaseUserInfo platform) [0x00000] in <filename unknown>:0
- at GB.Networking.Utils.GBNetUtils.GetLocalPlatform () [0x00000] in <filename unknown>:0
- at GB.Platform.VoiceManagement.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
- (Filename: Line: 386)
- [NetModel] Type GB.Networking.Objects.NetPlatform not registered, can't deliver NET_PLATFORMS
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- NullReferenceException: Object reference not set to an instance of an object
- at GB.Networking.Utils.GBNetUtils.GetPlatform (BaseUserInfo platform) [0x00000] in <filename unknown>:0
- at GB.Networking.Utils.GBNetUtils.GetLocalPlatform () [0x00000] in <filename unknown>:0
- at GB.Platform.VoiceManagement.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
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