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sneakydodge123

guitarr

Aug 3rd, 2019
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  1. if game:GetService("RunService"):IsClient() then error("Please run as a server script. Use h/ instead of hl/.") end
  2. print("FE Compatibility: by WaverlyCole & Mokiros")
  3. InternalData = {}
  4. do
  5. script.Parent = owner.Character
  6. local Event = Instance.new("RemoteEvent")
  7. Event.Name = "UserInput"
  8. local function NewFakeEvent()
  9. local Fake = {fakeEvent=true,Connect=function(self,Func)self.Function=Func end}Fake.connect = Fake.Connect
  10. return Fake
  11. end
  12. local Mouse = {Target=nil,Hit=CFrame.new(),KeyUp=NewFakeEvent(),KeyDown=NewFakeEvent(),Button1Up=NewFakeEvent(),Button1Down=NewFakeEvent()}
  13. local UserInputService = {InputBegan=NewFakeEvent(),InputEnded=NewFakeEvent()}
  14. local ContextActionService = {Actions={},BindAction = function(self,actionName,Func,touch,...)
  15. self.Actions[actionName] = Func and {Name=actionName,Function=Func,Keys={...}} or nil
  16. end};ContextActionService.UnBindAction = ContextActionService.BindAction
  17. local function TriggerEvent(self,Event,...)
  18. local Trigger = Mouse[Event]
  19. if Trigger and Trigger.fakeEvent and Trigger.Function then
  20. Trigger.Function(...)
  21. end
  22. end
  23. Mouse.TrigEvent = TriggerEvent
  24. UserInputService.TrigEvent = TriggerEvent
  25. Event.OnServerEvent:Connect(function(FiredBy,Input)
  26. if FiredBy.Name ~= owner.Name then end
  27. if Input.MouseEvent then
  28. Mouse.Target = Input.Target
  29. Mouse.Hit = Input.Hit
  30. else
  31. local Begin = Input.UserInputState == Enum.UserInputState.Begin
  32. if Input.UserInputType == Enum.UserInputType.MouseButton1 then
  33. return Mouse:TrigEvent(Begin and "Button1Down" or "Button1Up")
  34. end
  35. for _,Action in pairs(ContextActionService.Actions) do
  36. for _,Key in pairs(Action.Keys) do
  37. if Key==Input.KeyCode then
  38. Action.Function(Action.Name,Input.UserInputState,Input)
  39. end
  40. end
  41. end
  42. Mouse:TrigEvent(Begin and "KeyDown" or "KeyUp",Input.KeyCode.Name:lower())
  43. UserInputService:TrigEvent(Begin and "InputBegan" or "InputEnded",Input,false)
  44. end
  45. end)
  46. InternalData["Mouse"] = Mouse
  47. InternalData["ContextActionService"] = ContextActionService
  48. InternalData["UserInputService"] = UserInputService
  49. Event.Parent = NLS([[
  50. local Player = owner
  51. local Event = script:WaitForChild("UserInput")
  52. local UserInputService = game:GetService("UserInputService")
  53. local Mouse = Player:GetMouse()
  54. local Input = function(Input,gameProcessedEvent)
  55. if gameProcessedEvent then return end
  56. Event:FireServer({KeyCode=Input.KeyCode,UserInputType=Input.UserInputType,UserInputState=Input.UserInputState})
  57. end
  58. UserInputService.InputBegan:Connect(Input)
  59. UserInputService.InputEnded:Connect(Input)
  60. local Hit,Target
  61. while wait(1/30) do
  62. if Hit ~= Mouse.Hit or Target ~= Mouse.Target then
  63. Hit,Target = Mouse.Hit,Mouse.Target
  64. Event:FireServer({["MouseEvent"]=true,["Target"]=Target,["Hit"]=Hit})
  65. end
  66. end
  67. ]],owner.Character)
  68. end
  69. RealGame = game;game = setmetatable({},{
  70. __index = function (self,Index)
  71. local Sandbox = function (Thing)
  72. if Thing:IsA("Player") then
  73. local RealPlayer = Thing
  74. return setmetatable({},{
  75. __index = function (self,Index)
  76. local Type = type(RealPlayer[Index])
  77. if Type == "function" then
  78. if Index:lower() == "getmouse" or Index:lower() == "mouse" then
  79. return function (self)
  80. return InternalData["Mouse"]
  81. end
  82. end
  83. return function (self,...)
  84. return RealPlayer[Index](RealPlayer,...)
  85. end
  86. else
  87. return RealPlayer[Index]
  88. end
  89. end;
  90. __tostring = function(self)
  91. return RealPlayer.Name
  92. end
  93. })
  94. end
  95. end
  96. if RealGame[Index] then
  97. local Type = type(RealGame[Index])
  98. if Type == "function" then
  99. if Index:lower() == "getservice" or Index:lower() == "service" then
  100. return function (self,Service)
  101. if Service:lower() == "players" then
  102. return setmetatable({},{
  103. __index = function (self2,Index2)
  104. local RealService = RealGame:GetService(Service)
  105. local Type2 = type(Index2)
  106. if Type2 == "function" then
  107. return function (self,...)
  108. return RealService[Index2](RealService,...)
  109. end
  110. else
  111. if Index2:lower() == "localplayer" then
  112. return Sandbox(owner)
  113. end
  114. return RealService[Index2]
  115. end
  116. end;
  117. __tostring = function(self)
  118. return RealGame:GetService(Service).Name
  119. end
  120. })
  121. elseif Service:lower() == "contextactionservice" then
  122. return InternalData["ContextActionService"]
  123. elseif Service:lower() == "contextactionservice" then
  124. return InternalData["UserInputService"]
  125. elseif Service:lower() == "runservice" then
  126. return setmetatable({},{
  127. __index = function(self2,Index2)
  128. local RealService = RealGame:GetService(Service)
  129. local Type2 = type(Index2)
  130. if Type2 == "function" then
  131. return function (self,...)
  132. return RealService[Index2](RealService,...)
  133. end
  134. else
  135. if Index2:lower() == "bindtorenderstep" then
  136. return function (self,Name,Priority,Function)
  137. return RealGame:GetService("RunService").Stepped:Connect(Function)
  138. end
  139. end
  140. if Index2:lower() == "renderstepped" then
  141. return RealService["Stepped"]
  142. end
  143. return RealService[Index2]
  144. end
  145. end
  146. })
  147. else
  148. return RealGame:GetService(Service)
  149. end
  150. end
  151. end
  152. return function (self,...)
  153. return RealGame[Index](RealGame,...)
  154. end
  155. else
  156. if game:GetService(Index) then
  157. return game:GetService(Index)
  158. end
  159. return RealGame[Index]
  160. end
  161. else
  162. return nil
  163. end
  164. end
  165. });Game = game;owner = game:GetService("Players").LocalPlayer
  166. print("Complete! Running...")
  167.  
  168. print('Guitar')
  169. print('By slenercat5')
  170. print('F to toggle Camera perspectives')--FANCY :D
  171. Player=game.Players.LocalPlayer
  172. Character=Player.Character
  173. Character.Animate.Disabled=true
  174. local LeftArm = Character["Left Arm"]
  175. local RightArm = Character["Right Arm"]
  176. local LeftLeg = Character["Left Leg"]
  177. local RightLeg = Character["Right Leg"]
  178. local Head = Character.Head
  179. local Torso = Character.Torso
  180. local Camera = game.Workspace.CurrentCamera
  181. local RootPart = Character.HumanoidRootPart
  182. local RootJoint = RootPart.RootJoint
  183. local Humanoid=Character.Humanoid
  184. CAM=Camera
  185. FF=Instance.new('ForceField',Character)
  186. FF.Visible=false
  187. Humanoid.Name='LOLOL YOU CANT HIT ME'
  188. Character.
  189. Health:remove()
  190. for i,v in pairs (Humanoid:GetPlayingAnimationTracks()) do
  191. v:Stop()
  192. end
  193.  
  194. local newMotor = function(part0, part1, c0, c1)
  195. w = Instance.new('Motor')
  196. w.Parent = part0
  197. w.Part0 = part0
  198. w.Part1 = part1
  199. w.C0 = c0
  200. w.C1 = c1
  201.  
  202. return w
  203. end
  204.  
  205.  
  206.  
  207.  
  208. RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14)
  209. NeckCF = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  210.  
  211. local RW = newMotor(Torso, RightArm, CFrame.new(2.5, 0, 0), CFrame.new(0, 0, 0))
  212. local LW = newMotor(Torso, LeftArm, CFrame.new(-2.5, 0, 0), CFrame.new(0, 0, 0))
  213. local RH = newMotor(Torso, RightLeg, CFrame.new(1.5, -3, 0), CFrame.new(0, 0, 0))
  214. local LH = newMotor(Torso, LeftLeg, CFrame.new(-1.5, -3, 0), CFrame.new(0, 0, 0))
  215. RootJoint.C1 = CFrame.new(0, 0, 0)
  216. RootJoint.C0 = CFrame.new(0, 0, 0)
  217. Torso.Neck.C1 = CFrame.new(0, 0, 0)
  218. Torso.Neck.C0 = CFrame.new(0, 2.5, 0)
  219.  
  220. local rarmc1 = RW.C1
  221. local larmc1 = LW.C1
  222. local rlegc1 = RH.C1
  223. local llegc1 = LH.C1
  224.  
  225. local resetc1 = false
  226.  
  227. function clerp(a, b, t)
  228. return a:lerp(b, t)
  229. end
  230. function AutoWeld(Foop, OOF)
  231. local W = Instance.new("Weld")
  232. W.Part0 = Foop
  233. W.Part1 = OOF
  234. local CJ = CFrame.new(Foop.Position)
  235. local C0 = Foop.CFrame:inverse()*CJ
  236. local C1 = OOF.CFrame:inverse()*CJ
  237. W.C0 = C0
  238. W.C1 = C1
  239. W.Name='o0o'
  240. W.Parent = Foop
  241.  
  242. end
  243.  
  244.  
  245.  
  246. function PlayAnimationFromTable(table, speed, bool)
  247. RootJoint.C0 = clerp(RootJoint.C0, table[1], speed)
  248. Torso.Neck.C0 = clerp(Torso.Neck.C0, table[2], speed)
  249. RW.C0 = clerp(RW.C0, table[3], speed)
  250. LW.C0 = clerp(LW.C0, table[4], speed)
  251. RH.C0 = clerp(RH.C0, table[5], speed)
  252. LH.C0 = clerp(LH.C0, table[6], speed)
  253. if bool == true then
  254. if resetc1 == false then
  255. resetc1 = true
  256. RootJoint.C1 = RootJoint.C1
  257. Torso.Neck.C1 = Torso.Neck.C1
  258. RW.C1 = rarmc1
  259. LW.C1 = larmc1
  260. RH.C1 = rlegc1
  261. LH.C1 = llegc1
  262. end
  263. end
  264. end
  265. sine=1
  266.  
  267. Torso.CFrame=Torso.CFrame*CFrame.new(0,1,0)
  268.  
  269.  
  270. Grass=Instance.new('Part',Character)
  271. Grass.Name='Grass'
  272. Grass.Anchored=true
  273. Grass.Size=Vector3.new(11.42, 0.17, 17.6)
  274. Grass.CFrame=Torso.CFrame*CFrame.new(-0.43, -3.905, -0.1)
  275. Grass.Material='Grass'
  276. Grass.BrickColor=BrickColor.new('Bright green')
  277. m=Instance.new('CylinderMesh',Grass)
  278. White=Instance.new('Part',Character)
  279. White.Name='White Space'
  280. White.Anchored=true
  281. White.Size=Vector3.new(35.2, 0.05, 17.6)
  282. White.CFrame=Torso.CFrame*CFrame.new(0.39, -3.965, -0.1)
  283. White.Material='Neon'
  284. White.BrickColor=BrickColor.new('Medium stone grey')
  285. m=Instance.new('CylinderMesh',White)
  286.  
  287.  
  288. Humanoid.AutoRotate=false
  289. Humanoid.WalkSpeed=0
  290. Humanoid.JumpPower=0
  291.  
  292. Flute=Instance.new('Part',Character)
  293. Flute.Name='Flute'
  294. Flute.CFrame=Torso.CFrame*CFrame.new(-0.5,-.5,-1)*CFrame.Angles(0,0,-2.5)
  295. m=Instance.new('SpecialMesh',Flute)
  296. m.MeshId='http://www.roblox.com/asset/?id=161269074'
  297. m.TextureId='http://www.roblox.com/asset/?id=228874694'
  298. m.Scale=Vector3.new(0.922, 0.922, 0.922)
  299. Flute.Size=Vector3.new(.5,2,.5)
  300.  
  301. AutoWeld(Flute,Torso)
  302. THEME=Instance.new('Sound',Character.Torso)
  303. music=nil
  304. firsttype=false
  305. Player.Chatted:connect(function(msg)
  306. for def in string.gmatch(msg, "%d+") do
  307. print(def)
  308.  
  309. if def~=nil then
  310. music=def
  311. end
  312. end
  313.  
  314. for def in string.gmatch(msg,"[%u%l%p]+") do
  315. print(def)
  316. if def=='Play/' and music~=nil then
  317. THEME:stop()
  318. THEME.SoundId='rbxassetid://'.. music
  319. THEME:play()
  320. elseif def=='Play/Demo' then
  321. THEME:stop()
  322. THEME.SoundId='rbxassetid://'.. 164167420
  323. THEME:play()
  324. elseif def=='S_Guitar' then
  325. THEME:stop()
  326. end
  327. end
  328. music=nil
  329. end)
  330. Ms=Player:GetMouse()
  331. Ms.KeyDown:connect(function(key)
  332. if key=='f' then
  333. if cam then
  334. cam=false
  335. CAM.CameraType='Custom'
  336. else
  337. cam=true
  338. CAM.CameraType='Scriptable'
  339. end
  340. end
  341. end)
  342.  
  343.  
  344. cam=true--Custom Camera Perspectives
  345. if cam==true then
  346. CAM.CameraType=Enum.CameraType.Scriptable
  347.  
  348. end
  349. Campart1=Instance.new('Part',Character)
  350. Campart1.Transparency=1
  351. Campart1.Anchored=true
  352. Campart1.CanCollide=false
  353. Campart2=Campart1:clone()
  354. Campart2.Parent=Character
  355. Campart3=Campart1:clone()
  356. Campart3.Parent=Character
  357.  
  358. camtime=0
  359. camphase=0
  360.  
  361. while 1 do
  362. wait()
  363. sine=sine+1
  364. PlayAnimationFromTable({
  365. CFrame.new(-math.cos(sine/16)*.2, math.cos(sine/8)/8, 0) * CFrame.Angles(0, 0, 0),
  366. CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, -.3) * CFrame.Angles(-.5,0.5-THEME.PlaybackLoudness/150, 0),
  367. CFrame.new(1.5-THEME.PlaybackLoudness/700, .5, -.5)*CFrame.Angles(1.5+THEME.PlaybackLoudness/700,0,0-THEME.PlaybackLoudness/700),
  368. CFrame.new(-1.5+THEME.PlaybackLoudness/700, 0, -.5)*CFrame.Angles(1-THEME.PlaybackLoudness/700,0,0+THEME.PlaybackLoudness/700),
  369. CFrame.new(1+math.cos(sine/16)*.2,-2-math.cos(sine/8)/8, 0)*CFrame.Angles(0,0,0.5) ,
  370. CFrame.new(-1+math.cos(sine/16)*.2,-2-math.cos(sine/8)/8,0)*CFrame.Angles(0,0,-0.5),
  371. }, .3, false)
  372.  
  373. White.Size=Vector3.new(35.2+THEME.PlaybackLoudness/10, 0.05, 17.6+THEME.PlaybackLoudness/10)
  374. Campart1=Instance.new('Part')
  375. if cam==true then
  376. CAM.CameraType='Scriptable'
  377. Campart1.CFrame=Torso.CFrame*CFrame.new(8,8,8)*CFrame.Angles(-0.5,.5,-0.5)
  378. Campart2.CFrame=Torso.CFrame*CFrame.new(-8,-3,-5)*CFrame.Angles(-1,-2,-1)
  379. Campart3.CFrame=Flute.CFrame*CFrame.new(1.5,0,-1)*CFrame.Angles(0,1.8,3)
  380. if camphase==0 then
  381. if camtime<20+math.random(-2,2) then
  382. CAM.CFrame=Campart1.CFrame
  383. camtime=camtime+1
  384. else
  385. camtime=0
  386. camphase=camphase+1
  387. end
  388. elseif camphase==1 then
  389. if camtime<40+math.random(-8,12) then
  390. CAM.CFrame=Campart2.CFrame
  391. camtime=camtime+1
  392. else
  393. camtime=0
  394. camphase=camphase+1
  395. end
  396. elseif camphase==2 then
  397. if camtime<50+math.random(-2,5) then
  398. CAM.CFrame=Campart3.CFrame
  399. camtime=camtime+1
  400. else
  401. camtime=0
  402. camphase=camphase+1
  403. end
  404.  
  405. elseif camphase==3 then
  406. camphase=0
  407. end
  408.  
  409.  
  410. end
  411. end
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