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- # Configuration options for the resource pack
- # READ SETUP GUIDE: https://xenondevs.xyz/docs/nova/admin/setup/#step-2-resourcepack-hosting
- resource_pack:
- # The auto uploader automatically uploads the resource pack after generation.
- # READ SETUP GUIDE: https://xenondevs.xyz/docs/nova/admin/setup/#automatic-resource-pack-hosting
- auto_upload:
- enabled: true
- service: SelfHost
- port: 27397
- # Settings affecting the resource pack prompt
- prompt:
- # The resource pack prompt message
- message: §bNova Resource Pack
- # Whether players are forced to accept the resource pack
- force: true
- # Activates the 'nova.misc.resourcePack.bypass.force' permission, with which players will still get the resource pack prompt, but won't be forced to accept it.
- # This permission is disabled by default, so players with *-permissions will not accidentally bypass it.
- enableForceBypassPermission: false
- # Activates the 'nova.misc.resourcePack.bypass.prompt' permission, with which players will not get the resource pack prompt.
- # This permission is disabled by default, so players with *-permissions will not accidentally bypass the prompt.
- enablePromptBypassPermission: false
- # Settings affecting how the resource pack is generated.
- generation:
- # The resource pack description.
- description: Nova (%s asset pack(s), %s base pack(s))
- # Resource packs that should be merged with Nova's resource pack.
- # More information about base packs can be found in our documentation: https://xenondevs.xyz/docs/nova/admin/setup/#optional-resourcepack-merging
- base_packs: []
- # The zip compression level, ranging from 0 (no compression) to 9 (best compression) or -1 for default.
- compression_level: -1
- # If the generation process should take place entirely in memory. This increases memory usage but improves generation speed.
- in_memory: true
- # Protection settings for the resource pack.
- protection:
- # Renames resource pack textures and models.
- obfuscate: false
- # Protects the zip from being opened in normal zip programs.
- corrupt_entries: false
- # Settings regarding the generation of font files.
- font:
- # A list of fonts that should not have moved versions generated.
- # Generally, all custom fonts from base packs that don't require moved versions (i.e. are not shown in the boss bar) should be added here.
- moved_font_blacklist: []
- # A list of file extensions that shouldn't be excluded from the resource pack, even though they're not vanilla resource pack files.
- whitelisted_file_types: []
- # Excludes files from the resource pack. Excluding files will decrease the size of your resource pack but might also break some features.
- # More information about resource filters can be found in our documentation: https://xenondevs.xyz/docs/nova/admin/configuration/#resource-filters
- resource_filters: []
- # Whether Minecraft assets should be downloaded from GitHub or Mojang's API.
- # GitHub is faster since it's a single zip file. If you're unable to access GitHub, change this to "mojang".
- minecraft_assets_source: github
- # If Nova is allowed to use solid block states (e.g. mushroom, noteblock) when addons request it.
- # Please read the following documentation page before change this value: https://xenondevs.xyz/docs/nova/admin/compatibility/troubleshooting/#solid-blocks
- use_solid_blocks: true
- # If Nova should use the uniform font for moved versions of the default font and calculation of char sizes for the default font.
- # The uniform font can be activated client-side by toggling "Force Unicode Font" in Minecraft's language settings.
- # If the players on your server are expected to have that option enabled, you should set this to true.
- force_uniform_font: false
- # If players currently loading the resource pack should be frozen.
- freeze_loading_players: false
- # The render distance for fake (packet-based) entities from Nova, in chunks.
- # Note that the render distance is also limited by the entity render distance of the client.
- entity_render_distance:
- min: 1
- max: 6
- default: 4
- overlay:
- actionbar:
- # Enable / disable all action bar overlays.
- enabled: true
- bossbar:
- # Enable / disable all boss bar overlays.
- # You will need to regenerate the resource pack after changing this value.
- enabled: true
- # How many invisible boss bar should be sent to the player.
- amount: 20
- # If the boss bars should be sent after the player confirms that the server resource pack has been loaded.
- # !!! THIS WILL CAUSE ISSUES IF YOU'RE NOT USING NOVA'S FORCED RESOURCE PACK !!!
- send_bars_after_resource_pack_loaded: false
- # A list of colors for which the boss bar should not be rendered.
- # Possible colors: pink, blue, red, green, yellow, purple, white
- invisible_colors: []
- # Settings affecting vanilla boss bars.
- vanilla_bars:
- # Settings affecting the positioning of vanilla boss bars.
- positioning:
- # The minimum distance from the boss bar above, in pixels (affected by gui scale).
- margin_top: 14
- # The minimum distance from the boss bar below, in pixels (affected by gui scale).
- margin_bottom: 0
- waila:
- # Enable / disable the WAILA overlay.
- enabled: true
- # Settings affecting the position of the WAILA overlay.
- positioning:
- # The minimum distance from the overlay above, in pixels (affected by gui scale).
- margin_top: 5
- # The minimum distance from the overlay below, in pixels (affected by gui scale).
- margin_bottom: 5
- # The matchers for bars that should be below WAILA.
- # See: https://xenondevs.xyz/docs/nova/admin/configuration/#waila-positioning
- above:
- - type: index
- index: 0
- # The matchers for bars that should be above WAILA.
- # See: https://xenondevs.xyz/docs/nova/admin/configuration/#waila-positioning
- below: []
- # The interval for checking if a player is looking at a new block.
- pos_update_interval: 1
- # The interval for updating the overlay, regardless if the player is still looking at the same block.
- # Updating the overlay under these circumstances is still required for displaying the tool matching, energy, etc. properly.
- data_update_interval: 5
- # A list of namespaced ids representing the blocks that should not be shown in WAILA.
- # Allows wildcard patterns, e.g. "minecraft:*_ore" or "minecraft:*"
- blacklisted_blocks: []
- world:
- # Settings affecting block breaking.
- block_breaking:
- # If client-side predictions should be allowed for breaking vanilla blocks with vanilla tools.
- clientside_predictions: true
- # The block break cooldown, in ticks.
- break_cooldown: 5
- # If unknown blocks (e.g. blocks of addons that couldn't be loaded) should be deleted.
- delete_unknown_blocks: false
- # Performance options
- performance:
- # Nova's executor caps the amount of threads that are allowed to run simultaneously in order to prevent OutOfMemoryErrors.
- nova_executor:
- # If enabled, Nova's own executor will be used. Otherwise, Bukkit's scheduler system is used.
- enabled: true
- # The amount of threads to be started.
- threads: 200
- # If all char sizes should be loaded on startup. This will increase startup time but prevent lags when initially accessing char sizes.
- load_char_sizes_on_startup: false
- # If backup files should be created while saving Nova regions
- region_backups: true
- # If excess items should be dropped on the ground.
- drop_excess_on_ground: true
- # If block break particles should be displayed.
- block_break_effects: true
- # Default transfer rates for networks when tile entities are directly connected.
- network:
- energy:
- default_transfer_rate: 9223372036854775807
- item:
- default_transfer_rate: 2147483647
- fluid:
- default_transfer_rate: 9223372036854775807
- # If metric prefixes should be used to display energy and fluids (e.g. kJ, MJ, GJ or B, kB, MB)
- use_metric_prefixes: false
- update_reminder:
- # If update reminders should be shown.
- enabled: true
- # The amount of ticks passed between update checks.
- interval: 12000
- debug:
- # The chunk reload watcher will print stack traces if repeated chunk loads and unloads are detected.
- watch_chunk_reloads: false
- # If other plugins should be allowed to overwrite the results of Nova recipes.
- allow_craft_result_overwrite: false
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