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  1. # Configuration options for the resource pack
  2. # READ SETUP GUIDE: https://xenondevs.xyz/docs/nova/admin/setup/#step-2-resourcepack-hosting
  3. resource_pack:
  4. # The auto uploader automatically uploads the resource pack after generation.
  5. # READ SETUP GUIDE: https://xenondevs.xyz/docs/nova/admin/setup/#automatic-resource-pack-hosting
  6. auto_upload:
  7. enabled: true
  8. service: SelfHost
  9. port: 27397
  10.  
  11. # Settings affecting the resource pack prompt
  12. prompt:
  13. # The resource pack prompt message
  14. message: §bNova Resource Pack
  15. # Whether players are forced to accept the resource pack
  16. force: true
  17. # Activates the 'nova.misc.resourcePack.bypass.force' permission, with which players will still get the resource pack prompt, but won't be forced to accept it.
  18. # This permission is disabled by default, so players with *-permissions will not accidentally bypass it.
  19. enableForceBypassPermission: false
  20. # Activates the 'nova.misc.resourcePack.bypass.prompt' permission, with which players will not get the resource pack prompt.
  21. # This permission is disabled by default, so players with *-permissions will not accidentally bypass the prompt.
  22. enablePromptBypassPermission: false
  23. # Settings affecting how the resource pack is generated.
  24. generation:
  25. # The resource pack description.
  26. description: Nova (%s asset pack(s), %s base pack(s))
  27. # Resource packs that should be merged with Nova's resource pack.
  28. # More information about base packs can be found in our documentation: https://xenondevs.xyz/docs/nova/admin/setup/#optional-resourcepack-merging
  29. base_packs: []
  30. # The zip compression level, ranging from 0 (no compression) to 9 (best compression) or -1 for default.
  31. compression_level: -1
  32. # If the generation process should take place entirely in memory. This increases memory usage but improves generation speed.
  33. in_memory: true
  34. # Protection settings for the resource pack.
  35. protection:
  36. # Renames resource pack textures and models.
  37. obfuscate: false
  38. # Protects the zip from being opened in normal zip programs.
  39. corrupt_entries: false
  40. # Settings regarding the generation of font files.
  41. font:
  42. # A list of fonts that should not have moved versions generated.
  43. # Generally, all custom fonts from base packs that don't require moved versions (i.e. are not shown in the boss bar) should be added here.
  44. moved_font_blacklist: []
  45. # A list of file extensions that shouldn't be excluded from the resource pack, even though they're not vanilla resource pack files.
  46. whitelisted_file_types: []
  47. # Excludes files from the resource pack. Excluding files will decrease the size of your resource pack but might also break some features.
  48. # More information about resource filters can be found in our documentation: https://xenondevs.xyz/docs/nova/admin/configuration/#resource-filters
  49. resource_filters: []
  50. # Whether Minecraft assets should be downloaded from GitHub or Mojang's API.
  51. # GitHub is faster since it's a single zip file. If you're unable to access GitHub, change this to "mojang".
  52. minecraft_assets_source: github
  53. # If Nova is allowed to use solid block states (e.g. mushroom, noteblock) when addons request it.
  54. # Please read the following documentation page before change this value: https://xenondevs.xyz/docs/nova/admin/compatibility/troubleshooting/#solid-blocks
  55. use_solid_blocks: true
  56. # If Nova should use the uniform font for moved versions of the default font and calculation of char sizes for the default font.
  57. # The uniform font can be activated client-side by toggling "Force Unicode Font" in Minecraft's language settings.
  58. # If the players on your server are expected to have that option enabled, you should set this to true.
  59. force_uniform_font: false
  60. # If players currently loading the resource pack should be frozen.
  61. freeze_loading_players: false
  62.  
  63. # The render distance for fake (packet-based) entities from Nova, in chunks.
  64. # Note that the render distance is also limited by the entity render distance of the client.
  65. entity_render_distance:
  66. min: 1
  67. max: 6
  68. default: 4
  69.  
  70. overlay:
  71. actionbar:
  72. # Enable / disable all action bar overlays.
  73. enabled: true
  74. bossbar:
  75. # Enable / disable all boss bar overlays.
  76. # You will need to regenerate the resource pack after changing this value.
  77. enabled: true
  78. # How many invisible boss bar should be sent to the player.
  79. amount: 20
  80. # If the boss bars should be sent after the player confirms that the server resource pack has been loaded.
  81. # !!! THIS WILL CAUSE ISSUES IF YOU'RE NOT USING NOVA'S FORCED RESOURCE PACK !!!
  82. send_bars_after_resource_pack_loaded: false
  83. # A list of colors for which the boss bar should not be rendered.
  84. # Possible colors: pink, blue, red, green, yellow, purple, white
  85. invisible_colors: []
  86. # Settings affecting vanilla boss bars.
  87. vanilla_bars:
  88. # Settings affecting the positioning of vanilla boss bars.
  89. positioning:
  90. # The minimum distance from the boss bar above, in pixels (affected by gui scale).
  91. margin_top: 14
  92. # The minimum distance from the boss bar below, in pixels (affected by gui scale).
  93. margin_bottom: 0
  94.  
  95. waila:
  96. # Enable / disable the WAILA overlay.
  97. enabled: true
  98. # Settings affecting the position of the WAILA overlay.
  99. positioning:
  100. # The minimum distance from the overlay above, in pixels (affected by gui scale).
  101. margin_top: 5
  102. # The minimum distance from the overlay below, in pixels (affected by gui scale).
  103. margin_bottom: 5
  104. # The matchers for bars that should be below WAILA.
  105. # See: https://xenondevs.xyz/docs/nova/admin/configuration/#waila-positioning
  106. above:
  107. - type: index
  108. index: 0
  109. # The matchers for bars that should be above WAILA.
  110. # See: https://xenondevs.xyz/docs/nova/admin/configuration/#waila-positioning
  111. below: []
  112. # The interval for checking if a player is looking at a new block.
  113. pos_update_interval: 1
  114. # The interval for updating the overlay, regardless if the player is still looking at the same block.
  115. # Updating the overlay under these circumstances is still required for displaying the tool matching, energy, etc. properly.
  116. data_update_interval: 5
  117. # A list of namespaced ids representing the blocks that should not be shown in WAILA.
  118. # Allows wildcard patterns, e.g. "minecraft:*_ore" or "minecraft:*"
  119. blacklisted_blocks: []
  120.  
  121. world:
  122. # Settings affecting block breaking.
  123. block_breaking:
  124. # If client-side predictions should be allowed for breaking vanilla blocks with vanilla tools.
  125. clientside_predictions: true
  126. # The block break cooldown, in ticks.
  127. break_cooldown: 5
  128. # If unknown blocks (e.g. blocks of addons that couldn't be loaded) should be deleted.
  129. delete_unknown_blocks: false
  130.  
  131. # Performance options
  132. performance:
  133. # Nova's executor caps the amount of threads that are allowed to run simultaneously in order to prevent OutOfMemoryErrors.
  134. nova_executor:
  135. # If enabled, Nova's own executor will be used. Otherwise, Bukkit's scheduler system is used.
  136. enabled: true
  137. # The amount of threads to be started.
  138. threads: 200
  139. # If all char sizes should be loaded on startup. This will increase startup time but prevent lags when initially accessing char sizes.
  140. load_char_sizes_on_startup: false
  141. # If backup files should be created while saving Nova regions
  142. region_backups: true
  143. # If excess items should be dropped on the ground.
  144. drop_excess_on_ground: true
  145. # If block break particles should be displayed.
  146. block_break_effects: true
  147.  
  148. # Default transfer rates for networks when tile entities are directly connected.
  149. network:
  150. energy:
  151. default_transfer_rate: 9223372036854775807
  152. item:
  153. default_transfer_rate: 2147483647
  154. fluid:
  155. default_transfer_rate: 9223372036854775807
  156.  
  157. # If metric prefixes should be used to display energy and fluids (e.g. kJ, MJ, GJ or B, kB, MB)
  158. use_metric_prefixes: false
  159.  
  160. update_reminder:
  161. # If update reminders should be shown.
  162. enabled: true
  163. # The amount of ticks passed between update checks.
  164. interval: 12000
  165.  
  166. debug:
  167. # The chunk reload watcher will print stack traces if repeated chunk loads and unloads are detected.
  168. watch_chunk_reloads: false
  169. # If other plugins should be allowed to overwrite the results of Nova recipes.
  170. allow_craft_result_overwrite: false
  171.  
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