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  1. // This file was auto-generated by SourceMod (v1.7.3-dev+5283)
  2. // ConVars for plugin "infected_abilities_v3.0c.smx"
  3.  
  4.  
  5. // Turn Bile the World on and off
  6. // -
  7. // Default: "1"
  8. sm_bile_the_world_enabled "1"
  9.  
  10. // Radius of Bile Splash on Boomer Death and Vomit Jar
  11. // -
  12. // Default: "200"
  13. sm_bile_the_world_radius "200"
  14.  
  15. // Tank speed increase
  16. // -
  17. // Default: "1.32"
  18. // Minimum: "0.000000"
  19. sm_deftankspeed "1.0"
  20.  
  21. // Infected Abilities Version
  22. // -
  23. // Default: "1.0"
  24. sm_infectedabilities_version "1.0"
  25.  
  26. // Chance that the Common Infected will be turned. (Def 90)
  27. // -
  28. // Default: "90"
  29. // Minimum: "0.000000"
  30. sm_randomchance "90"
  31.  
  32. // Maximum HP For The Charger
  33. // -
  34. // Default: "900"
  35. // Minimum: "0.000000"
  36. sm_randomcharger_max "2016"
  37.  
  38. // Minimum HP For The Charger
  39. // -
  40. // Default: "600"
  41. // Minimum: "0.000000"
  42. sm_randomcharger_min "1613"
  43.  
  44. // Maximum HP For The Hunter
  45. // -
  46. // Default: "318"
  47. // Minimum: "0.000000"
  48. sm_randomhunter_max "350"
  49.  
  50. // Minimum HP For The Hunter
  51. // -
  52. // Default: "250"
  53. // Minimum: "0.000000"
  54. sm_randomhunter_min "245"
  55.  
  56. // Maximum HP For The Jockey
  57. // -
  58. // Default: "325"
  59. // Minimum: "0.000000"
  60. sm_randomjockey_max "280"
  61.  
  62. // Minimum HP For The Jockey
  63. // -
  64. // Default: "300"
  65. // Minimum: "0.000000"
  66. sm_randomjockey_min "196"
  67.  
  68. // Maximum HP For The Tank
  69. // -
  70. // Default: "15000"
  71. // Minimum: "0.000000"
  72. sm_randomtank_max "16064"
  73.  
  74. // Minimum HP For The Tank
  75. // -
  76. // Default: "5000"
  77. // Minimum: "0.000000"
  78. sm_randomtank_min "14458"
  79.  
  80. // Maximum HP For The Witch
  81. // -
  82. // Default: "200"
  83. // Minimum: "0.000000"
  84. sm_randomwitch_max "140"
  85.  
  86. // Minimum HP For The Witch
  87. // -
  88. // Default: "100"
  89. // Minimum: "0.000000"
  90. sm_randomwitch_min "126"
  91.  
  92. // Type 1: Multiplier for damage done to the Survivors (Def 1.5)
  93. // -
  94. // Default: "1.5"
  95. // Minimum: "0.000000"
  96. sm_type1damage "1.0"
  97.  
  98. // Type 1: Maximum HP for the Common. (Def 40)
  99. // -
  100. // Default: "40"
  101. // Minimum: "0.000000"
  102. sm_type1hpmax "63"
  103.  
  104. // Type 1: Minimum HP for the Common. (Def 20)
  105. // -
  106. // Default: "20"
  107. // Minimum: "0.000000"
  108. sm_type1hpmin "54"
  109.  
  110. // Type 1: Multiplier for damage done to infected from magnum. (Def 1.2)
  111. // -
  112. // Default: "1.8"
  113. // Minimum: "0.000000"
  114. sm_type1magnumarmor "1.0"
  115.  
  116. // Type 2: Multiplier for damage done to the Survivors (Def 0.8)
  117. // -
  118. // Default: "0.8"
  119. // Minimum: "0.000000"
  120. sm_type2damage "0.85"
  121.  
  122. // Type 2: Maximum HP for the Common. (Def 85)
  123. // -
  124. // Default: "85"
  125. // Minimum: "0.000000"
  126. sm_type2hpmax "55"
  127.  
  128. // Type 2: Minimum HP for the Common. (Def 65)
  129. // -
  130. // Default: "65"
  131. // Minimum: "0.000000"
  132. sm_type2hpmin "44"
  133.  
  134. // Type 2: Multiplier for damage done to infected from magnum. (Def 0.7)
  135. // -
  136. // Default: "0.7"
  137. // Minimum: "0.000000"
  138. sm_type2magnumarmor "1.0"
  139.  
  140. // Type 3: Multiplier for damage done to the Survivors (Def 1.3)
  141. // -
  142. // Default: "1.3"
  143. // Minimum: "0.000000"
  144. sm_type3damage "0.7"
  145.  
  146. // Type 3: Maximum HP for the Common. (Def 60)
  147. // -
  148. // Default: "60"
  149. // Minimum: "0.000000"
  150. sm_type3hpmax "45"
  151.  
  152. // Type 3: Minimum HP for the Common. (Def 30)
  153. // -
  154. // Default: "30"
  155. // Minimum: "0.000000"
  156. sm_type3hpmin "34"
  157.  
  158. // Type 3: Multiplier for damage done to infected from magnum. (Def 1.1)
  159. // -
  160. // Default: "1.1"
  161. // Minimum: "0.000000"
  162. sm_type3magnumarmor "1.0"
  163.  
  164. // Type 4: Multiplier for damage done to the Survivors (Def 0.6)
  165. // -
  166. // Default: "0.6"
  167. // Minimum: "0.000000"
  168. sm_type4damage "0.55"
  169.  
  170. // Type 4: Maximum HP for the Common. (Def 110)
  171. // -
  172. // Default: "110"
  173. // Minimum: "0.000000"
  174. sm_type4hpmax "35"
  175.  
  176. // Type 4: Minimum HP for the Common. (Def 80)
  177. // -
  178. // Default: "80"
  179. // Minimum: "0.000000"
  180. sm_type4hpmin "24"
  181.  
  182. // Type 4: Multiplier for damage done to infected from magnum. (Def 0.5)
  183. // -
  184. // Default: "0.5"
  185. // Minimum: "0.000000"
  186. sm_type4magnumarmor "1.0"
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