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- // This file was auto-generated by SourceMod (v1.7.3-dev+5283)
- // ConVars for plugin "infected_abilities_v3.0c.smx"
- // Turn Bile the World on and off
- // -
- // Default: "1"
- sm_bile_the_world_enabled "1"
- // Radius of Bile Splash on Boomer Death and Vomit Jar
- // -
- // Default: "200"
- sm_bile_the_world_radius "200"
- // Tank speed increase
- // -
- // Default: "1.32"
- // Minimum: "0.000000"
- sm_deftankspeed "1.0"
- // Infected Abilities Version
- // -
- // Default: "1.0"
- sm_infectedabilities_version "1.0"
- // Chance that the Common Infected will be turned. (Def 90)
- // -
- // Default: "90"
- // Minimum: "0.000000"
- sm_randomchance "90"
- // Maximum HP For The Charger
- // -
- // Default: "900"
- // Minimum: "0.000000"
- sm_randomcharger_max "2016"
- // Minimum HP For The Charger
- // -
- // Default: "600"
- // Minimum: "0.000000"
- sm_randomcharger_min "1613"
- // Maximum HP For The Hunter
- // -
- // Default: "318"
- // Minimum: "0.000000"
- sm_randomhunter_max "350"
- // Minimum HP For The Hunter
- // -
- // Default: "250"
- // Minimum: "0.000000"
- sm_randomhunter_min "245"
- // Maximum HP For The Jockey
- // -
- // Default: "325"
- // Minimum: "0.000000"
- sm_randomjockey_max "280"
- // Minimum HP For The Jockey
- // -
- // Default: "300"
- // Minimum: "0.000000"
- sm_randomjockey_min "196"
- // Maximum HP For The Tank
- // -
- // Default: "15000"
- // Minimum: "0.000000"
- sm_randomtank_max "16064"
- // Minimum HP For The Tank
- // -
- // Default: "5000"
- // Minimum: "0.000000"
- sm_randomtank_min "14458"
- // Maximum HP For The Witch
- // -
- // Default: "200"
- // Minimum: "0.000000"
- sm_randomwitch_max "140"
- // Minimum HP For The Witch
- // -
- // Default: "100"
- // Minimum: "0.000000"
- sm_randomwitch_min "126"
- // Type 1: Multiplier for damage done to the Survivors (Def 1.5)
- // -
- // Default: "1.5"
- // Minimum: "0.000000"
- sm_type1damage "1.0"
- // Type 1: Maximum HP for the Common. (Def 40)
- // -
- // Default: "40"
- // Minimum: "0.000000"
- sm_type1hpmax "63"
- // Type 1: Minimum HP for the Common. (Def 20)
- // -
- // Default: "20"
- // Minimum: "0.000000"
- sm_type1hpmin "54"
- // Type 1: Multiplier for damage done to infected from magnum. (Def 1.2)
- // -
- // Default: "1.8"
- // Minimum: "0.000000"
- sm_type1magnumarmor "1.0"
- // Type 2: Multiplier for damage done to the Survivors (Def 0.8)
- // -
- // Default: "0.8"
- // Minimum: "0.000000"
- sm_type2damage "0.85"
- // Type 2: Maximum HP for the Common. (Def 85)
- // -
- // Default: "85"
- // Minimum: "0.000000"
- sm_type2hpmax "55"
- // Type 2: Minimum HP for the Common. (Def 65)
- // -
- // Default: "65"
- // Minimum: "0.000000"
- sm_type2hpmin "44"
- // Type 2: Multiplier for damage done to infected from magnum. (Def 0.7)
- // -
- // Default: "0.7"
- // Minimum: "0.000000"
- sm_type2magnumarmor "1.0"
- // Type 3: Multiplier for damage done to the Survivors (Def 1.3)
- // -
- // Default: "1.3"
- // Minimum: "0.000000"
- sm_type3damage "0.7"
- // Type 3: Maximum HP for the Common. (Def 60)
- // -
- // Default: "60"
- // Minimum: "0.000000"
- sm_type3hpmax "45"
- // Type 3: Minimum HP for the Common. (Def 30)
- // -
- // Default: "30"
- // Minimum: "0.000000"
- sm_type3hpmin "34"
- // Type 3: Multiplier for damage done to infected from magnum. (Def 1.1)
- // -
- // Default: "1.1"
- // Minimum: "0.000000"
- sm_type3magnumarmor "1.0"
- // Type 4: Multiplier for damage done to the Survivors (Def 0.6)
- // -
- // Default: "0.6"
- // Minimum: "0.000000"
- sm_type4damage "0.55"
- // Type 4: Maximum HP for the Common. (Def 110)
- // -
- // Default: "110"
- // Minimum: "0.000000"
- sm_type4hpmax "35"
- // Type 4: Minimum HP for the Common. (Def 80)
- // -
- // Default: "80"
- // Minimum: "0.000000"
- sm_type4hpmin "24"
- // Type 4: Multiplier for damage done to infected from magnum. (Def 0.5)
- // -
- // Default: "0.5"
- // Minimum: "0.000000"
- sm_type4magnumarmor "1.0"
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