Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- user@windows-10:~/Unvanquished/build$ make
- [ 23%] Built target ROCKET_LIB
- [ 23%] Built target cgame-native-dll-pch
- [ 23%] Built target srclibs-minizip
- [ 23%] Built target srclibs-nacl-native
- Scanning dependencies of target cgame-native-dll
- [ 23%] Building CXX object CMakeFiles/cgame-native-dll.dir/src/cgame/cg_animation.cpp.o
- [ 23%] Building CXX object CMakeFiles/cgame-native-dll.dir/src/cgame/cg_animmapobj.cpp.o
- [ 23%] Building CXX object CMakeFiles/cgame-native-dll.dir/src/cgame/cg_api.cpp.o
- [ 23%] Building CXX object CMakeFiles/cgame-native-dll.dir/src/cgame/cg_attachment.cpp.o
- [ 23%] Building CXX object CMakeFiles/cgame-native-dll.dir/src/cgame/cg_beacon.cpp.o
- [ 24%] Building CXX object CMakeFiles/cgame-native-dll.dir/src/cgame/cg_buildable.cpp.o
- [ 24%] Building CXX object CMakeFiles/cgame-native-dll.dir/src/cgame/cg_consolecmds.cpp.o
- [ 24%] Building CXX object CMakeFiles/cgame-native-dll.dir/src/cgame/cg_draw.cpp.o
- [ 24%] Building CXX object CMakeFiles/cgame-native-dll.dir/src/cgame/cg_drawtools.cpp.o
- [ 24%] Building CXX object CMakeFiles/cgame-native-dll.dir/src/cgame/cg_ents.cpp.o
- [ 24%] Building CXX object CMakeFiles/cgame-native-dll.dir/src/cgame/cg_event.cpp.o
- [ 24%] Building CXX object CMakeFiles/cgame-native-dll.dir/src/cgame/cg_gameinfo.cpp.o
- [ 24%] Building CXX object CMakeFiles/cgame-native-dll.dir/src/cgame/cg_main.cpp.o
- [ 24%] Building CXX object CMakeFiles/cgame-native-dll.dir/src/cgame/cg_marks.cpp.o
- [ 25%] Building CXX object CMakeFiles/cgame-native-dll.dir/src/cgame/cg_minimap.cpp.o
- [ 25%] Building CXX object CMakeFiles/cgame-native-dll.dir/src/cgame/cg_parseutils.cpp.o
- [ 25%] Building CXX object CMakeFiles/cgame-native-dll.dir/src/cgame/cg_particles.cpp.o
- [ 25%] Building CXX object CMakeFiles/cgame-native-dll.dir/src/cgame/cg_players.cpp.o
- [ 25%] Building CXX object CMakeFiles/cgame-native-dll.dir/src/cgame/cg_playerstate.cpp.o
- [ 25%] Building CXX object CMakeFiles/cgame-native-dll.dir/src/cgame/cg_predict.cpp.o
- [ 25%] Building CXX object CMakeFiles/cgame-native-dll.dir/src/cgame/cg_rocket.cpp.o
- [ 25%] Building CXX object CMakeFiles/cgame-native-dll.dir/src/cgame/cg_rocket_dataformatter.cpp.o
- [ 25%] Building CXX object CMakeFiles/cgame-native-dll.dir/src/cgame/cg_rocket_datasource.cpp.o
- [ 26%] Building CXX object CMakeFiles/cgame-native-dll.dir/src/cgame/cg_rocket_draw.cpp.o
- /home/user/Unvanquished/src/cgame/cg_rocket_draw.cpp: In member function ‘virtual bool HudElement::GetIntrinsicDimensions(Rocket::Core::Vector2f&)’:
- /home/user/Unvanquished/src/cgame/cg_rocket_draw.cpp:127:47: warning: ‘value’ may be used uninitialized in this function [-Wmaybe-uninitialized]
- dimensions.y = property->value.Get<float>();
- ^
- /home/user/Unvanquished/src/cgame/cg_rocket_draw.cpp:113:47: warning: ‘value’ may be used uninitialized in this function [-Wmaybe-uninitialized]
- dimensions.x = property->value.Get<float>();
- ^
- [ 26%] Building CXX object CMakeFiles/cgame-native-dll.dir/src/cgame/cg_rocket_events.cpp.o
- [ 26%] Building CXX object CMakeFiles/cgame-native-dll.dir/src/cgame/cg_rocket_progressbar.cpp.o
- [ 26%] Building CXX object CMakeFiles/cgame-native-dll.dir/src/cgame/cg_segmented_skeleton.cpp.o
- [ 26%] Building CXX object CMakeFiles/cgame-native-dll.dir/src/cgame/cg_servercmds.cpp.o
- [ 26%] Building CXX object CMakeFiles/cgame-native-dll.dir/src/cgame/cg_snapshot.cpp.o
- [ 26%] Building CXX object CMakeFiles/cgame-native-dll.dir/src/cgame/cg_trails.cpp.o
- [ 26%] Building CXX object CMakeFiles/cgame-native-dll.dir/src/cgame/cg_tutorial.cpp.o
- [ 26%] Building CXX object CMakeFiles/cgame-native-dll.dir/src/cgame/cg_utils.cpp.o
- [ 27%] Building CXX object CMakeFiles/cgame-native-dll.dir/src/cgame/cg_view.cpp.o
- [ 27%] Building CXX object CMakeFiles/cgame-native-dll.dir/src/cgame/cg_weapons.cpp.o
- [ 27%] Building CXX object CMakeFiles/cgame-native-dll.dir/src/cgame/cg_animdelta.cpp.o
- [ 27%] Building CXX object CMakeFiles/cgame-native-dll.dir/src/cgame/rocket/rocket.cpp.o
- In file included from /home/user/Unvanquished/src/cgame/rocket/rocket.cpp:54:0:
- /home/user/Unvanquished/src/cgame/rocket/rocketCircleMenu.h: In member function ‘virtual void RocketCircleMenu::OnPropertyChange(const PropertyNameList&)’:
- /home/user/Unvanquished/src/cgame/rocket/rocketCircleMenu.h:183:50: warning: ‘value’ may be used uninitialized in this function [-Wmaybe-uninitialized]
- radius = GetProperty( "radius" )->Get<float>();
- ^
- [ 27%] Building CXX object CMakeFiles/cgame-native-dll.dir/src/cgame/rocket/rocket_dataformatter.cpp.o
- [ 27%] Building CXX object CMakeFiles/cgame-native-dll.dir/src/cgame/rocket/rocket_datagrid.cpp.o
- [ 27%] Building CXX object CMakeFiles/cgame-native-dll.dir/src/cgame/rocket/rocket_documents.cpp.o
- [ 27%] Building CXX object CMakeFiles/cgame-native-dll.dir/src/cgame/rocket/rocket_element.cpp.o
- In file included from /home/user/Unvanquished/src/cgame/rocket/rocket_element.cpp:36:0:
- /home/user/Unvanquished/src/cgame/rocket/rocketElement.h: In member function ‘virtual bool RocketElement::GetIntrinsicDimensions(Rocket::Core::Vector2f&)’:
- /home/user/Unvanquished/src/cgame/rocket/rocketElement.h:78:47: warning: ‘value’ may be used uninitialized in this function [-Wmaybe-uninitialized]
- dimensions.y = property->value.Get<float>();
- ^
- /home/user/Unvanquished/src/cgame/rocket/rocketElement.h:64:47: warning: ‘value’ may be used uninitialized in this function [-Wmaybe-uninitialized]
- dimensions.x = property->value.Get<float>();
- ^
- /home/user/Unvanquished/src/cgame/rocket/rocket_element.cpp: In function ‘void Rocket_GetProperty(const char*, void*, int, rocketVarType_t)’:
- /home/user/Unvanquished/src/cgame/rocket/rocket_element.cpp:278:32: warning: ‘value’ may be used uninitialized in this function [-Wmaybe-uninitialized]
- *f = property->Get<float>();
- ^
- [ 27%] Building CXX object CMakeFiles/cgame-native-dll.dir/src/cgame/rocket/rocket_events.cpp.o
- [ 28%] Building CXX object CMakeFiles/cgame-native-dll.dir/src/cgame/rocket/rocket_hud.cpp.o
- [ 28%] Building CXX object CMakeFiles/cgame-native-dll.dir/src/cgame/rocket/rocket_keys.cpp.o
- [ 28%] Building CXX object CMakeFiles/cgame-native-dll.dir/src/cgame/rocket/lua/Cmd.cpp.o
- [ 28%] Building CXX object CMakeFiles/cgame-native-dll.dir/src/cgame/rocket/lua/Cvar.cpp.o
- [ 28%] Building CXX object CMakeFiles/cgame-native-dll.dir/src/cgame/rocket/lua/Events.cpp.o
- [ 28%] Building CXX object CMakeFiles/cgame-native-dll.dir/src/cgame/rocket/lua/Timer.cpp.o
- [ 28%] Building CXX object CMakeFiles/cgame-native-dll.dir/src/shared/bg_alloc.cpp.o
- [ 28%] Building CXX object CMakeFiles/cgame-native-dll.dir/src/shared/bg_misc.cpp.o
- [ 28%] Building CXX object CMakeFiles/cgame-native-dll.dir/src/shared/bg_parse.cpp.o
- [ 28%] Building CXX object CMakeFiles/cgame-native-dll.dir/src/shared/bg_pmove.cpp.o
- [ 29%] Building CXX object CMakeFiles/cgame-native-dll.dir/src/shared/bg_slidemove.cpp.o
- [ 29%] Building CXX object CMakeFiles/cgame-native-dll.dir/src/shared/bg_teamprogress.cpp.o
- [ 29%] Building CXX object CMakeFiles/cgame-native-dll.dir/src/shared/bg_utilities.cpp.o
- [ 29%] Building CXX object CMakeFiles/cgame-native-dll.dir/src/shared/bg_voice.cpp.o
- [ 29%] Building CXX object CMakeFiles/cgame-native-dll.dir/daemon/src/shared/client/cg_api.cpp.o
- [ 29%] Building CXX object CMakeFiles/cgame-native-dll.dir/daemon/src/shared/CommandBufferClient.cpp.o
- [ 29%] Building CXX object CMakeFiles/cgame-native-dll.dir/daemon/src/shared/CommonProxies.cpp.o
- [ 29%] Building CXX object CMakeFiles/cgame-native-dll.dir/daemon/src/shared/VMMain.cpp.o
- [ 29%] Building CXX object CMakeFiles/cgame-native-dll.dir/daemon/src/common/Color.cpp.o
- [ 30%] Building CXX object CMakeFiles/cgame-native-dll.dir/daemon/src/common/Command.cpp.o
- [ 30%] Building CXX object CMakeFiles/cgame-native-dll.dir/daemon/src/common/Cvar.cpp.o
- [ 30%] Building CXX object CMakeFiles/cgame-native-dll.dir/daemon/src/common/Debugger.cpp.o
- [ 30%] Building CXX object CMakeFiles/cgame-native-dll.dir/daemon/src/common/FileSystem.cpp.o
- [ 30%] Building CXX object CMakeFiles/cgame-native-dll.dir/daemon/src/common/IPC/CommandBuffer.cpp.o
- [ 30%] Building CXX object CMakeFiles/cgame-native-dll.dir/daemon/src/common/IPC/Primitives.cpp.o
- [ 30%] Building CXX object CMakeFiles/cgame-native-dll.dir/daemon/src/common/LineEditData.cpp.o
- [ 30%] Building CXX object CMakeFiles/cgame-native-dll.dir/daemon/src/common/Log.cpp.o
- [ 30%] Building CXX object CMakeFiles/cgame-native-dll.dir/daemon/src/common/String.cpp.o
- [ 31%] Building CXX object CMakeFiles/cgame-native-dll.dir/daemon/src/common/System.cpp.o
- [ 31%] Building CXX object CMakeFiles/cgame-native-dll.dir/daemon/src/common/cm/cm_load.cpp.o
- [ 31%] Building CXX object CMakeFiles/cgame-native-dll.dir/daemon/src/common/cm/cm_patch.cpp.o
- [ 31%] Building CXX object CMakeFiles/cgame-native-dll.dir/daemon/src/common/cm/cm_plane.cpp.o
- [ 31%] Building CXX object CMakeFiles/cgame-native-dll.dir/daemon/src/common/cm/cm_polylib.cpp.o
- [ 31%] Building CXX object CMakeFiles/cgame-native-dll.dir/daemon/src/common/cm/cm_test.cpp.o
- [ 31%] Building CXX object CMakeFiles/cgame-native-dll.dir/daemon/src/common/cm/cm_trace.cpp.o
- [ 31%] Building CXX object CMakeFiles/cgame-native-dll.dir/daemon/src/common/cm/cm_trisoup.cpp.o
- [ 31%] Building CXX object CMakeFiles/cgame-native-dll.dir/daemon/src/engine/qcommon/q_math.cpp.o
- [ 32%] Building CXX object CMakeFiles/cgame-native-dll.dir/daemon/src/engine/qcommon/q_shared.cpp.o
- [ 32%] Building CXX object CMakeFiles/cgame-native-dll.dir/daemon/src/engine/qcommon/q_unicode.cpp.o
- Linking CXX shared module cgame-native-dll.so
- [ 32%] Built target cgame-native-dll
- [ 33%] Built target cgame-native-exe-pch
- Scanning dependencies of target cgame-native-exe
- [ 33%] Building CXX object CMakeFiles/cgame-native-exe.dir/src/cgame/cg_animation.cpp.o
- [ 33%] Building CXX object CMakeFiles/cgame-native-exe.dir/src/cgame/cg_animmapobj.cpp.o
- [ 33%] Building CXX object CMakeFiles/cgame-native-exe.dir/src/cgame/cg_api.cpp.o
- [ 33%] Building CXX object CMakeFiles/cgame-native-exe.dir/src/cgame/cg_attachment.cpp.o
- [ 33%] Building CXX object CMakeFiles/cgame-native-exe.dir/src/cgame/cg_beacon.cpp.o
- [ 33%] Building CXX object CMakeFiles/cgame-native-exe.dir/src/cgame/cg_buildable.cpp.o
- [ 34%] Building CXX object CMakeFiles/cgame-native-exe.dir/src/cgame/cg_consolecmds.cpp.o
- [ 34%] Building CXX object CMakeFiles/cgame-native-exe.dir/src/cgame/cg_draw.cpp.o
- [ 34%] Building CXX object CMakeFiles/cgame-native-exe.dir/src/cgame/cg_drawtools.cpp.o
- [ 34%] Building CXX object CMakeFiles/cgame-native-exe.dir/src/cgame/cg_ents.cpp.o
- [ 34%] Building CXX object CMakeFiles/cgame-native-exe.dir/src/cgame/cg_event.cpp.o
- [ 34%] Building CXX object CMakeFiles/cgame-native-exe.dir/src/cgame/cg_gameinfo.cpp.o
- [ 34%] Building CXX object CMakeFiles/cgame-native-exe.dir/src/cgame/cg_main.cpp.o
- [ 34%] Building CXX object CMakeFiles/cgame-native-exe.dir/src/cgame/cg_marks.cpp.o
- [ 34%] Building CXX object CMakeFiles/cgame-native-exe.dir/src/cgame/cg_minimap.cpp.o
- [ 34%] Building CXX object CMakeFiles/cgame-native-exe.dir/src/cgame/cg_parseutils.cpp.o
- [ 35%] Building CXX object CMakeFiles/cgame-native-exe.dir/src/cgame/cg_particles.cpp.o
- [ 35%] Building CXX object CMakeFiles/cgame-native-exe.dir/src/cgame/cg_players.cpp.o
- [ 35%] Building CXX object CMakeFiles/cgame-native-exe.dir/src/cgame/cg_playerstate.cpp.o
- [ 35%] Building CXX object CMakeFiles/cgame-native-exe.dir/src/cgame/cg_predict.cpp.o
- [ 35%] Building CXX object CMakeFiles/cgame-native-exe.dir/src/cgame/cg_rocket.cpp.o
- [ 35%] Building CXX object CMakeFiles/cgame-native-exe.dir/src/cgame/cg_rocket_dataformatter.cpp.o
- [ 35%] Building CXX object CMakeFiles/cgame-native-exe.dir/src/cgame/cg_rocket_datasource.cpp.o
- [ 35%] Building CXX object CMakeFiles/cgame-native-exe.dir/src/cgame/cg_rocket_draw.cpp.o
- /home/user/Unvanquished/src/cgame/cg_rocket_draw.cpp: In member function ‘virtual bool HudElement::GetIntrinsicDimensions(Rocket::Core::Vector2f&)’:
- /home/user/Unvanquished/src/cgame/cg_rocket_draw.cpp:127:47: warning: ‘value’ may be used uninitialized in this function [-Wmaybe-uninitialized]
- dimensions.y = property->value.Get<float>();
- ^
- /home/user/Unvanquished/src/cgame/cg_rocket_draw.cpp:113:47: warning: ‘value’ may be used uninitialized in this function [-Wmaybe-uninitialized]
- dimensions.x = property->value.Get<float>();
- ^
- [ 35%] Building CXX object CMakeFiles/cgame-native-exe.dir/src/cgame/cg_rocket_events.cpp.o
- [ 36%] Building CXX object CMakeFiles/cgame-native-exe.dir/src/cgame/cg_rocket_progressbar.cpp.o
- [ 36%] Building CXX object CMakeFiles/cgame-native-exe.dir/src/cgame/cg_segmented_skeleton.cpp.o
- [ 36%] Building CXX object CMakeFiles/cgame-native-exe.dir/src/cgame/cg_servercmds.cpp.o
- [ 36%] Building CXX object CMakeFiles/cgame-native-exe.dir/src/cgame/cg_snapshot.cpp.o
- [ 36%] Building CXX object CMakeFiles/cgame-native-exe.dir/src/cgame/cg_trails.cpp.o
- [ 36%] Building CXX object CMakeFiles/cgame-native-exe.dir/src/cgame/cg_tutorial.cpp.o
- [ 36%] Building CXX object CMakeFiles/cgame-native-exe.dir/src/cgame/cg_utils.cpp.o
- [ 36%] Building CXX object CMakeFiles/cgame-native-exe.dir/src/cgame/cg_view.cpp.o
- [ 36%] Building CXX object CMakeFiles/cgame-native-exe.dir/src/cgame/cg_weapons.cpp.o
- [ 37%] Building CXX object CMakeFiles/cgame-native-exe.dir/src/cgame/cg_animdelta.cpp.o
- [ 37%] Building CXX object CMakeFiles/cgame-native-exe.dir/src/cgame/rocket/rocket.cpp.o
- In file included from /home/user/Unvanquished/src/cgame/rocket/rocket.cpp:54:0:
- /home/user/Unvanquished/src/cgame/rocket/rocketCircleMenu.h: In member function ‘virtual void RocketCircleMenu::OnPropertyChange(const PropertyNameList&)’:
- /home/user/Unvanquished/src/cgame/rocket/rocketCircleMenu.h:183:50: warning: ‘value’ may be used uninitialized in this function [-Wmaybe-uninitialized]
- radius = GetProperty( "radius" )->Get<float>();
- ^
- [ 37%] Building CXX object CMakeFiles/cgame-native-exe.dir/src/cgame/rocket/rocket_dataformatter.cpp.o
- [ 37%] Building CXX object CMakeFiles/cgame-native-exe.dir/src/cgame/rocket/rocket_datagrid.cpp.o
- [ 37%] Building CXX object CMakeFiles/cgame-native-exe.dir/src/cgame/rocket/rocket_documents.cpp.o
- [ 37%] Building CXX object CMakeFiles/cgame-native-exe.dir/src/cgame/rocket/rocket_element.cpp.o
- In file included from /home/user/Unvanquished/src/cgame/rocket/rocket_element.cpp:36:0:
- /home/user/Unvanquished/src/cgame/rocket/rocketElement.h: In member function ‘virtual bool RocketElement::GetIntrinsicDimensions(Rocket::Core::Vector2f&)’:
- /home/user/Unvanquished/src/cgame/rocket/rocketElement.h:78:47: warning: ‘value’ may be used uninitialized in this function [-Wmaybe-uninitialized]
- dimensions.y = property->value.Get<float>();
- ^
- /home/user/Unvanquished/src/cgame/rocket/rocketElement.h:64:47: warning: ‘value’ may be used uninitialized in this function [-Wmaybe-uninitialized]
- dimensions.x = property->value.Get<float>();
- ^
- /home/user/Unvanquished/src/cgame/rocket/rocket_element.cpp: In function ‘void Rocket_GetProperty(const char*, void*, int, rocketVarType_t)’:
- /home/user/Unvanquished/src/cgame/rocket/rocket_element.cpp:278:32: warning: ‘value’ may be used uninitialized in this function [-Wmaybe-uninitialized]
- *f = property->Get<float>();
- ^
- [ 37%] Building CXX object CMakeFiles/cgame-native-exe.dir/src/cgame/rocket/rocket_events.cpp.o
- [ 37%] Building CXX object CMakeFiles/cgame-native-exe.dir/src/cgame/rocket/rocket_hud.cpp.o
- [ 37%] Building CXX object CMakeFiles/cgame-native-exe.dir/src/cgame/rocket/rocket_keys.cpp.o
- [ 38%] Building CXX object CMakeFiles/cgame-native-exe.dir/src/cgame/rocket/lua/Cmd.cpp.o
- [ 38%] Building CXX object CMakeFiles/cgame-native-exe.dir/src/cgame/rocket/lua/Cvar.cpp.o
- [ 38%] Building CXX object CMakeFiles/cgame-native-exe.dir/src/cgame/rocket/lua/Events.cpp.o
- [ 38%] Building CXX object CMakeFiles/cgame-native-exe.dir/src/cgame/rocket/lua/Timer.cpp.o
- [ 38%] Building CXX object CMakeFiles/cgame-native-exe.dir/src/shared/bg_alloc.cpp.o
- [ 38%] Building CXX object CMakeFiles/cgame-native-exe.dir/src/shared/bg_misc.cpp.o
- [ 38%] Building CXX object CMakeFiles/cgame-native-exe.dir/src/shared/bg_parse.cpp.o
- [ 38%] Building CXX object CMakeFiles/cgame-native-exe.dir/src/shared/bg_pmove.cpp.o
- [ 38%] Building CXX object CMakeFiles/cgame-native-exe.dir/src/shared/bg_slidemove.cpp.o
- [ 39%] Building CXX object CMakeFiles/cgame-native-exe.dir/src/shared/bg_teamprogress.cpp.o
- [ 39%] Building CXX object CMakeFiles/cgame-native-exe.dir/src/shared/bg_utilities.cpp.o
- [ 39%] Building CXX object CMakeFiles/cgame-native-exe.dir/src/shared/bg_voice.cpp.o
- [ 39%] Building CXX object CMakeFiles/cgame-native-exe.dir/daemon/src/shared/client/cg_api.cpp.o
- [ 39%] Building CXX object CMakeFiles/cgame-native-exe.dir/daemon/src/shared/CommandBufferClient.cpp.o
- [ 39%] Building CXX object CMakeFiles/cgame-native-exe.dir/daemon/src/shared/CommonProxies.cpp.o
- [ 39%] Building CXX object CMakeFiles/cgame-native-exe.dir/daemon/src/shared/VMMain.cpp.o
- [ 39%] Building CXX object CMakeFiles/cgame-native-exe.dir/daemon/src/common/Color.cpp.o
- [ 39%] Building CXX object CMakeFiles/cgame-native-exe.dir/daemon/src/common/Command.cpp.o
- [ 39%] Building CXX object CMakeFiles/cgame-native-exe.dir/daemon/src/common/Cvar.cpp.o
- [ 40%] Building CXX object CMakeFiles/cgame-native-exe.dir/daemon/src/common/Debugger.cpp.o
- [ 40%] Building CXX object CMakeFiles/cgame-native-exe.dir/daemon/src/common/FileSystem.cpp.o
- [ 40%] Building CXX object CMakeFiles/cgame-native-exe.dir/daemon/src/common/IPC/CommandBuffer.cpp.o
- [ 40%] Building CXX object CMakeFiles/cgame-native-exe.dir/daemon/src/common/IPC/Primitives.cpp.o
- [ 40%] Building CXX object CMakeFiles/cgame-native-exe.dir/daemon/src/common/LineEditData.cpp.o
- [ 40%] Building CXX object CMakeFiles/cgame-native-exe.dir/daemon/src/common/Log.cpp.o
- [ 40%] Building CXX object CMakeFiles/cgame-native-exe.dir/daemon/src/common/String.cpp.o
- [ 40%] Building CXX object CMakeFiles/cgame-native-exe.dir/daemon/src/common/System.cpp.o
- [ 40%] Building CXX object CMakeFiles/cgame-native-exe.dir/daemon/src/common/cm/cm_load.cpp.o
- [ 41%] Building CXX object CMakeFiles/cgame-native-exe.dir/daemon/src/common/cm/cm_patch.cpp.o
- [ 41%] Building CXX object CMakeFiles/cgame-native-exe.dir/daemon/src/common/cm/cm_plane.cpp.o
- [ 41%] Building CXX object CMakeFiles/cgame-native-exe.dir/daemon/src/common/cm/cm_polylib.cpp.o
- [ 41%] Building CXX object CMakeFiles/cgame-native-exe.dir/daemon/src/common/cm/cm_test.cpp.o
- [ 41%] Building CXX object CMakeFiles/cgame-native-exe.dir/daemon/src/common/cm/cm_trace.cpp.o
- [ 41%] Building CXX object CMakeFiles/cgame-native-exe.dir/daemon/src/common/cm/cm_trisoup.cpp.o
- [ 41%] Building CXX object CMakeFiles/cgame-native-exe.dir/daemon/src/engine/qcommon/q_math.cpp.o
- [ 41%] Building CXX object CMakeFiles/cgame-native-exe.dir/daemon/src/engine/qcommon/q_shared.cpp.o
- [ 41%] Building CXX object CMakeFiles/cgame-native-exe.dir/daemon/src/engine/qcommon/q_unicode.cpp.o
- Linking CXX executable cgame-native-exe
- [ 41%] Built target cgame-native-exe
- [ 41%] Performing configure step for 'nacl-vms'
- -- git reported v0.50.0-172-gefc887c+dirty
- -- Configuring done
- -- Generating done
- -- Build files have been written to: /home/user/Unvanquished/build/nacl-vms
- [ 41%] Performing build step for 'nacl-vms'
- [ 48%] Built target ROCKET_LIB
- [ 49%] Built target cgame-nacl-pch
- [ 53%] Built target srclibs-zlib
- [ 53%] Built target srclibs-minizip
- [ 55%] Built target srclibs-nacl-module
- [ 73%] Built target cgame-nacl
- [ 73%] Built target cgame-nacl-x86
- [ 73%] Built target cgame-nacl-x86_64
- [ 74%] Built target sgame-nacl-pch
- [ 99%] Built target sgame-nacl
- [ 99%] Built target sgame-nacl-x86
- [ 99%] Built target sgame-nacl-x86_64
- [100%] Built target src-sgame-entities.yaml
- [ 41%] Forcing build step for 'nacl-vms'
- [ 41%] No install step for 'nacl-vms'
- [ 41%] Completed 'nacl-vms'
- [ 42%] Built target nacl-vms
- [ 42%] Built target sgame-native-dll-pch
- [ 54%] Built target sgame-native-dll
- [ 54%] Built target sgame-native-exe-pch
- [ 66%] Built target sgame-native-exe
- [ 66%] Built target src-sgame-entities.yaml
- [ 66%] Built target runtime_deps
- [ 68%] Built target srclibs-detour
- [ 69%] Built target srclibs-openexr
- [ 70%] Built target srclibs-tinygettext
- [ 70%] Built target include-bin
- [ 70%] Built target srclibs-mumblelink
- [ 70%] Built target srclibs-fastlz
- [ 70%] Built target engine-lib-pch
- [ 70%] Building CXX object daemon_build/CMakeFiles/engine-lib.dir/src/engine/framework/Crypto.cpp.o
- [ 70%] Building CXX object daemon_build/CMakeFiles/engine-lib.dir/src/engine/framework/Rcon.cpp.o
- [ 70%] Building CXX object daemon_build/CMakeFiles/engine-lib.dir/src/engine/framework/Network.cpp.o
- [ 70%] Building CXX object daemon_build/CMakeFiles/engine-lib.dir/src/engine/qcommon/md5.cpp.o
- [ 70%] Building CXX object daemon_build/CMakeFiles/engine-lib.dir/src/engine/sys/con_common.cpp.o
- [ 70%] Building CXX object daemon_build/CMakeFiles/engine-lib.dir/src/engine/sys/con_log.cpp.o
- [ 71%] Building CXX object daemon_build/CMakeFiles/engine-lib.dir/src/engine/sys/con_tty.cpp.o
- [ 71%] Building CXX object daemon_build/CMakeFiles/engine-lib.dir/src/engine/sys/con_curses.cpp.o
- Linking CXX static library ../libengine-lib.a
- [ 75%] Built target engine-lib
- [ 75%] Built target client-pch
- [ 75%] Generating ../../daemon/src/engine/renderer/glsl
- [ 75%] Generating ../../daemon/src/engine/renderer/glsl/skybox_vp.h
- [ 75%] Generating ../../daemon/src/engine/renderer/glsl/ssao_fp.h
- [ 75%] Generating ../../daemon/src/engine/renderer/glsl/ssao_vp.h
- [ 75%] Generating ../../daemon/src/engine/renderer/glsl/vertexAnimation_vp.h
- [ 75%] Generating ../../daemon/src/engine/renderer/glsl/vertexLighting_DBS_entity_fp.h
- [ 75%] Generating ../../daemon/src/engine/renderer/glsl/vertexLighting_DBS_entity_vp.h
- [ 75%] Generating ../../daemon/src/engine/renderer/glsl/vertexLighting_DBS_world_fp.h
- [ 75%] Generating ../../daemon/src/engine/renderer/glsl/vertexLighting_DBS_world_vp.h
- [ 76%] Generating ../../daemon/src/engine/renderer/glsl/vertexSimple_vp.h
- [ 76%] Generating ../../daemon/src/engine/renderer/glsl/vertexSkinning_vp.h
- [ 76%] Generating ../../daemon/src/engine/renderer/glsl/vertexSprite_vp.h
- [ 76%] Generating ../../daemon/src/engine/renderer/glsl/volumetricFog_fp.h
- [ 76%] Generating ../../daemon/src/engine/renderer/glsl/volumetricFog_vp.h
- [ 76%] Generating ../../daemon/src/engine/renderer/glsl/blurX_fp.h
- [ 76%] Generating ../../daemon/src/engine/renderer/glsl/blurX_vp.h
- [ 76%] Generating ../../daemon/src/engine/renderer/glsl/blurY_fp.h
- [ 76%] Generating ../../daemon/src/engine/renderer/glsl/blurY_vp.h
- [ 76%] Generating ../../daemon/src/engine/renderer/glsl/cameraEffects_fp.h
- [ 77%] Generating ../../daemon/src/engine/renderer/glsl/cameraEffects_vp.h
- [ 77%] Generating ../../daemon/src/engine/renderer/glsl/contrast_fp.h
- [ 77%] Generating ../../daemon/src/engine/renderer/glsl/contrast_vp.h
- [ 77%] Generating ../../daemon/src/engine/renderer/glsl/debugShadowMap_fp.h
- [ 77%] Generating ../../daemon/src/engine/renderer/glsl/debugShadowMap_vp.h
- [ 77%] Generating ../../daemon/src/engine/renderer/glsl/deformVertexes_vp.h
- [ 77%] Generating ../../daemon/src/engine/renderer/glsl/depthtile1_fp.h
- [ 77%] Generating ../../daemon/src/engine/renderer/glsl/depthtile1_vp.h
- [ 77%] Generating ../../daemon/src/engine/renderer/glsl/depthtile2_fp.h
- [ 78%] Generating ../../daemon/src/engine/renderer/glsl/depthtile2_vp.h
- [ 78%] Generating ../../daemon/src/engine/renderer/glsl/depthToColor_fp.h
- [ 78%] Generating ../../daemon/src/engine/renderer/glsl/depthToColor_vp.h
- [ 78%] Generating ../../daemon/src/engine/renderer/glsl/dispersion_C_fp.h
- [ 78%] Generating ../../daemon/src/engine/renderer/glsl/dispersion_C_vp.h
- [ 78%] Generating ../../daemon/src/engine/renderer/glsl/fogGlobal_fp.h
- [ 78%] Generating ../../daemon/src/engine/renderer/glsl/fogGlobal_vp.h
- [ 78%] Generating ../../daemon/src/engine/renderer/glsl/fogQuake3_fp.h
- [ 78%] Generating ../../daemon/src/engine/renderer/glsl/fogQuake3_vp.h
- [ 79%] Generating ../../daemon/src/engine/renderer/glsl/forwardLighting_fp.h
- [ 79%] Generating ../../daemon/src/engine/renderer/glsl/forwardLighting_vp.h
- [ 79%] Generating ../../daemon/src/engine/renderer/glsl/fxaa_fp.h
- [ 79%] Generating ../../daemon/src/engine/renderer/glsl/fxaa_vp.h
- [ 79%] Generating ../../daemon/src/engine/renderer/glsl/fxaa3_11_fp.h
- [ 79%] Generating ../../daemon/src/engine/renderer/glsl/generic_fp.h
- [ 79%] Generating ../../daemon/src/engine/renderer/glsl/generic_vp.h
- [ 79%] Generating ../../daemon/src/engine/renderer/glsl/heatHaze_fp.h
- [ 79%] Generating ../../daemon/src/engine/renderer/glsl/heatHaze_vp.h
- [ 80%] Generating ../../daemon/src/engine/renderer/glsl/lightMapping_fp.h
- [ 80%] Generating ../../daemon/src/engine/renderer/glsl/lightMapping_vp.h
- [ 80%] Generating ../../daemon/src/engine/renderer/glsl/lighttile_fp.h
- [ 80%] Generating ../../daemon/src/engine/renderer/glsl/lighttile_vp.h
- [ 80%] Generating ../../daemon/src/engine/renderer/glsl/lightVolume_omni_fp.h
- [ 80%] Generating ../../daemon/src/engine/renderer/glsl/lightVolume_omni_vp.h
- [ 80%] Generating ../../daemon/src/engine/renderer/glsl/liquid_fp.h
- [ 80%] Generating ../../daemon/src/engine/renderer/glsl/liquid_vp.h
- [ 80%] Generating ../../daemon/src/engine/renderer/glsl/motionblur_fp.h
- [ 81%] Generating ../../daemon/src/engine/renderer/glsl/motionblur_vp.h
- [ 81%] Generating ../../daemon/src/engine/renderer/glsl/portal_fp.h
- [ 81%] Generating ../../daemon/src/engine/renderer/glsl/portal_vp.h
- [ 81%] Generating ../../daemon/src/engine/renderer/glsl/reflection_CB_fp.h
- [ 81%] Generating ../../daemon/src/engine/renderer/glsl/reflection_CB_vp.h
- [ 81%] Generating ../../daemon/src/engine/renderer/glsl/refraction_C_fp.h
- [ 81%] Generating ../../daemon/src/engine/renderer/glsl/refraction_C_vp.h
- [ 81%] Generating ../../daemon/src/engine/renderer/glsl/reliefMapping_fp.h
- [ 81%] Generating ../../daemon/src/engine/renderer/glsl/screen_fp.h
- [ 81%] Generating ../../daemon/src/engine/renderer/glsl/screen_vp.h
- [ 82%] Generating ../../daemon/src/engine/renderer/glsl/shadowFill_fp.h
- [ 82%] Generating ../../daemon/src/engine/renderer/glsl/shadowFill_vp.h
- [ 82%] Generating ../../daemon/src/engine/renderer/glsl/skybox_fp.h
- Scanning dependencies of target client
- [ 82%] Building CXX object daemon_build/CMakeFiles/client.dir/src/engine/qcommon/cmd.cpp.o
- [ 82%] Building CXX object daemon_build/CMakeFiles/client.dir/src/engine/qcommon/common.cpp.o
- [ 82%] Building CXX object daemon_build/CMakeFiles/client.dir/src/engine/qcommon/crypto.cpp.o
- [ 82%] Building CXX object daemon_build/CMakeFiles/client.dir/src/engine/qcommon/cvar.cpp.o
- [ 82%] Building CXX object daemon_build/CMakeFiles/client.dir/src/engine/qcommon/files.cpp.o
- [ 83%] Building CXX object daemon_build/CMakeFiles/client.dir/src/engine/qcommon/huffman.cpp.o
- [ 83%] Building CXX object daemon_build/CMakeFiles/client.dir/src/engine/qcommon/msg.cpp.o
- [ 83%] Building CXX object daemon_build/CMakeFiles/client.dir/src/engine/qcommon/net_chan.cpp.o
- [ 83%] Building CXX object daemon_build/CMakeFiles/client.dir/src/engine/qcommon/net_ip.cpp.o
- [ 83%] Building CXX object daemon_build/CMakeFiles/client.dir/src/engine/qcommon/parse.cpp.o
- [ 83%] Building CXX object daemon_build/CMakeFiles/client.dir/src/engine/qcommon/translation.cpp.o
- [ 83%] Building CXX object daemon_build/CMakeFiles/client.dir/src/engine/sys/con_log.cpp.o
- [ 83%] Building CXX object daemon_build/CMakeFiles/client.dir/src/engine/sys/con_common.cpp.o
- [ 83%] Building CXX object daemon_build/CMakeFiles/client.dir/src/engine/botlib/bot_convert.cpp.o
- [ 84%] Building CXX object daemon_build/CMakeFiles/client.dir/src/engine/botlib/bot_load.cpp.o
- [ 84%] Building CXX object daemon_build/CMakeFiles/client.dir/src/engine/botlib/bot_local.cpp.o
- [ 84%] Building CXX object daemon_build/CMakeFiles/client.dir/src/engine/botlib/bot_nav.cpp.o
- [ 84%] Building CXX object daemon_build/CMakeFiles/client.dir/src/engine/server/sv_bot.cpp.o
- [ 84%] Building CXX object daemon_build/CMakeFiles/client.dir/src/engine/server/sv_ccmds.cpp.o
- [ 84%] Building CXX object daemon_build/CMakeFiles/client.dir/src/engine/server/sv_client.cpp.o
- [ 84%] Building CXX object daemon_build/CMakeFiles/client.dir/src/engine/server/sv_init.cpp.o
- [ 84%] Building CXX object daemon_build/CMakeFiles/client.dir/src/engine/server/sv_main.cpp.o
- [ 84%] Building CXX object daemon_build/CMakeFiles/client.dir/src/engine/server/sv_net_chan.cpp.o
- [ 85%] Building CXX object daemon_build/CMakeFiles/client.dir/src/engine/server/sv_sgame.cpp.o
- [ 85%] Building CXX object daemon_build/CMakeFiles/client.dir/src/engine/server/sv_snapshot.cpp.o
- [ 85%] Building CXX object daemon_build/CMakeFiles/client.dir/src/engine/server/CryptoChallenge.cpp.o
- [ 85%] Building CXX object daemon_build/CMakeFiles/client.dir/src/engine/botlib/bot_debug.cpp.o
- [ 85%] Building CXX object daemon_build/CMakeFiles/client.dir/src/engine/botlib/bot_nav_edit.cpp.o
- [ 85%] Building CXX object daemon_build/CMakeFiles/client.dir/src/engine/client/cin_ogm.cpp.o
- [ 85%] Building CXX object daemon_build/CMakeFiles/client.dir/src/engine/client/cl_avi.cpp.o
- [ 85%] Building CXX object daemon_build/CMakeFiles/client.dir/src/engine/client/cl_cgame.cpp.o
- [ 85%] Building CXX object daemon_build/CMakeFiles/client.dir/src/engine/client/cl_cin.cpp.o
- [ 86%] Building CXX object daemon_build/CMakeFiles/client.dir/src/engine/client/cl_console.cpp.o
- [ 86%] Building CXX object daemon_build/CMakeFiles/client.dir/src/engine/client/cl_input.cpp.o
- [ 86%] Building CXX object daemon_build/CMakeFiles/client.dir/src/engine/client/cl_irc.cpp.o
- [ 86%] Building CXX object daemon_build/CMakeFiles/client.dir/src/engine/client/cl_keys.cpp.o
- [ 86%] Building CXX object daemon_build/CMakeFiles/client.dir/src/engine/client/cl_main.cpp.o
- [ 86%] Building CXX object daemon_build/CMakeFiles/client.dir/src/engine/client/cl_parse.cpp.o
- [ 86%] Building CXX object daemon_build/CMakeFiles/client.dir/src/engine/client/cl_scrn.cpp.o
- [ 86%] Building CXX object daemon_build/CMakeFiles/client.dir/src/engine/client/dl_main.cpp.o
- [ 86%] Building CXX object daemon_build/CMakeFiles/client.dir/src/engine/client/ClientApplication.cpp.o
- [ 86%] Building CXX object daemon_build/CMakeFiles/client.dir/src/engine/audio/ALObjects.cpp.o
- [ 87%] Building CXX object daemon_build/CMakeFiles/client.dir/src/engine/audio/Audio.cpp.o
- [ 87%] Building CXX object daemon_build/CMakeFiles/client.dir/src/engine/audio/Emitter.cpp.o
- [ 87%] Building CXX object daemon_build/CMakeFiles/client.dir/src/engine/audio/OggCodec.cpp.o
- [ 87%] Building CXX object daemon_build/CMakeFiles/client.dir/src/engine/audio/OpusCodec.cpp.o
- [ 87%] Building CXX object daemon_build/CMakeFiles/client.dir/src/engine/audio/Sample.cpp.o
- [ 87%] Building CXX object daemon_build/CMakeFiles/client.dir/src/engine/audio/Sound.cpp.o
- [ 87%] Building CXX object daemon_build/CMakeFiles/client.dir/src/engine/audio/SoundCodec.cpp.o
- [ 87%] Building CXX object daemon_build/CMakeFiles/client.dir/src/engine/audio/WavCodec.cpp.o
- [ 87%] Building CXX object daemon_build/CMakeFiles/client.dir/src/engine/sys/sdl_input.cpp.o
- [ 88%] Building CXX object daemon_build/CMakeFiles/client.dir/src/engine/renderer/gl_shader.cpp.o
- [ 88%] Generating ../../daemon/src/engine/renderer/glsl/blurX_fp.h
- [ 88%] Generating ../../daemon/src/engine/renderer/glsl/blurX_vp.h
- [ 88%] Generating ../../daemon/src/engine/renderer/glsl/blurY_fp.h
- [ 88%] Generating ../../daemon/src/engine/renderer/glsl/blurY_vp.h
- [ 88%] Generating ../../daemon/src/engine/renderer/glsl/cameraEffects_fp.h
- [ 88%] Generating ../../daemon/src/engine/renderer/glsl/cameraEffects_vp.h
- [ 88%] Generating ../../daemon/src/engine/renderer/glsl/contrast_fp.h
- [ 88%] Generating ../../daemon/src/engine/renderer/glsl/contrast_vp.h
- [ 88%] Generating ../../daemon/src/engine/renderer/glsl/debugShadowMap_fp.h
- [ 88%] Generating ../../daemon/src/engine/renderer/glsl/debugShadowMap_vp.h
- [ 88%] Generating ../../daemon/src/engine/renderer/glsl/deformVertexes_vp.h
- [ 88%] Generating ../../daemon/src/engine/renderer/glsl/depthToColor_fp.h
- [ 88%] Generating ../../daemon/src/engine/renderer/glsl/depthToColor_vp.h
- [ 88%] Generating ../../daemon/src/engine/renderer/glsl/depthtile1_fp.h
- [ 88%] Generating ../../daemon/src/engine/renderer/glsl/depthtile1_vp.h
- [ 88%] Generating ../../daemon/src/engine/renderer/glsl/depthtile2_fp.h
- [ 88%] Generating ../../daemon/src/engine/renderer/glsl/depthtile2_vp.h
- [ 88%] Generating ../../daemon/src/engine/renderer/glsl/dispersion_C_fp.h
- [ 88%] Generating ../../daemon/src/engine/renderer/glsl/dispersion_C_vp.h
- [ 88%] Generating ../../daemon/src/engine/renderer/glsl/fogGlobal_fp.h
- [ 88%] Generating ../../daemon/src/engine/renderer/glsl/fogGlobal_vp.h
- [ 88%] Generating ../../daemon/src/engine/renderer/glsl/fogQuake3_fp.h
- [ 88%] Generating ../../daemon/src/engine/renderer/glsl/fogQuake3_vp.h
- [ 88%] Generating ../../daemon/src/engine/renderer/glsl/forwardLighting_fp.h
- [ 88%] Generating ../../daemon/src/engine/renderer/glsl/forwardLighting_vp.h
- [ 88%] Generating ../../daemon/src/engine/renderer/glsl/fxaa3_11_fp.h
- [ 88%] Generating ../../daemon/src/engine/renderer/glsl/fxaa_fp.h
- [ 88%] Generating ../../daemon/src/engine/renderer/glsl/fxaa_vp.h
- [ 88%] Generating ../../daemon/src/engine/renderer/glsl/generic_fp.h
- [ 88%] Generating ../../daemon/src/engine/renderer/glsl/generic_vp.h
- [ 88%] Generating ../../daemon/src/engine/renderer/glsl/heatHaze_fp.h
- [ 88%] Generating ../../daemon/src/engine/renderer/glsl/heatHaze_vp.h
- [ 88%] Generating ../../daemon/src/engine/renderer/glsl/lightMapping_fp.h
- [ 88%] Generating ../../daemon/src/engine/renderer/glsl/lightMapping_vp.h
- [ 88%] Generating ../../daemon/src/engine/renderer/glsl/lightVolume_omni_fp.h
- [ 88%] Generating ../../daemon/src/engine/renderer/glsl/lightVolume_omni_vp.h
- [ 88%] Generating ../../daemon/src/engine/renderer/glsl/lighttile_fp.h
- [ 88%] Generating ../../daemon/src/engine/renderer/glsl/lighttile_vp.h
- [ 88%] Generating ../../daemon/src/engine/renderer/glsl/liquid_fp.h
- [ 88%] Generating ../../daemon/src/engine/renderer/glsl/liquid_vp.h
- [ 88%] Generating ../../daemon/src/engine/renderer/glsl/motionblur_fp.h
- [ 88%] Generating ../../daemon/src/engine/renderer/glsl/motionblur_vp.h
- [ 88%] Generating ../../daemon/src/engine/renderer/glsl/portal_fp.h
- [ 88%] Generating ../../daemon/src/engine/renderer/glsl/portal_vp.h
- [ 88%] Generating ../../daemon/src/engine/renderer/glsl/reflection_CB_fp.h
- [ 88%] Generating ../../daemon/src/engine/renderer/glsl/reflection_CB_vp.h
- [ 88%] Generating ../../daemon/src/engine/renderer/glsl/refraction_C_fp.h
- [ 88%] Generating ../../daemon/src/engine/renderer/glsl/refraction_C_vp.h
- [ 88%] Generating ../../daemon/src/engine/renderer/glsl/reliefMapping_fp.h
- [ 88%] Generating ../../daemon/src/engine/renderer/glsl/screen_fp.h
- [ 88%] Generating ../../daemon/src/engine/renderer/glsl/screen_vp.h
- [ 88%] Generating ../../daemon/src/engine/renderer/glsl/shadowFill_fp.h
- [ 88%] Generating ../../daemon/src/engine/renderer/glsl/shadowFill_vp.h
- [ 88%] Generating ../../daemon/src/engine/renderer/glsl/skybox_vp.h
- [ 88%] Generating ../../daemon/src/engine/renderer/glsl/ssao_fp.h
- [ 88%] Generating ../../daemon/src/engine/renderer/glsl/ssao_vp.h
- [ 88%] Generating ../../daemon/src/engine/renderer/glsl/vertexAnimation_vp.h
- [ 88%] Generating ../../daemon/src/engine/renderer/glsl/vertexLighting_DBS_entity_fp.h
- [ 88%] Generating ../../daemon/src/engine/renderer/glsl/vertexLighting_DBS_entity_vp.h
- [ 88%] Generating ../../daemon/src/engine/renderer/glsl/vertexLighting_DBS_world_fp.h
- [ 88%] Generating ../../daemon/src/engine/renderer/glsl/vertexLighting_DBS_world_vp.h
- [ 88%] Generating ../../daemon/src/engine/renderer/glsl/vertexSimple_vp.h
- [ 88%] Generating ../../daemon/src/engine/renderer/glsl/vertexSkinning_vp.h
- [ 88%] Generating ../../daemon/src/engine/renderer/glsl/vertexSprite_vp.h
- [ 88%] Generating ../../daemon/src/engine/renderer/glsl/volumetricFog_fp.h
- [ 88%] Generating ../../daemon/src/engine/renderer/glsl/volumetricFog_vp.h
- [ 88%] Building CXX object daemon_build/CMakeFiles/client.dir/src/engine/renderer/shaders.cpp.o
- [ 88%] Building CXX object daemon_build/CMakeFiles/client.dir/src/engine/renderer/tr_animation.cpp.o
- [ 88%] Building CXX object daemon_build/CMakeFiles/client.dir/src/engine/renderer/tr_backend.cpp.o
- [ 88%] Building CXX object daemon_build/CMakeFiles/client.dir/src/engine/renderer/tr_bsp.cpp.o
- [ 88%] Building CXX object daemon_build/CMakeFiles/client.dir/src/engine/renderer/tr_cmds.cpp.o
- [ 88%] Building CXX object daemon_build/CMakeFiles/client.dir/src/engine/renderer/tr_curve.cpp.o
- [ 88%] Building CXX object daemon_build/CMakeFiles/client.dir/src/engine/renderer/tr_decals.cpp.o
- [ 88%] Building CXX object daemon_build/CMakeFiles/client.dir/src/engine/renderer/tr_fbo.cpp.o
- [ 89%] Building CXX object daemon_build/CMakeFiles/client.dir/src/engine/renderer/tr_flares.cpp.o
- [ 89%] Building CXX object daemon_build/CMakeFiles/client.dir/src/engine/renderer/tr_font.cpp.o
- [ 89%] Building CXX object daemon_build/CMakeFiles/client.dir/src/engine/renderer/tr_image.cpp.o
- /home/user/Unvanquished/daemon/src/engine/renderer/tr_image.cpp: In function ‘void R_UploadImage(const byte**, int, int, image_t*)’:
- /home/user/Unvanquished/daemon/src/engine/renderer/tr_image.cpp:1196:42: warning: ‘blockSize’ may be used uninitialized in this function [-Wmaybe-uninitialized]
- * ((mipHeight + 3) >> 2) * blockSize;
- ^
- [ 89%] Building CXX object daemon_build/CMakeFiles/client.dir/src/engine/renderer/tr_image_crn.cpp.o
- [ 89%] Building CXX object daemon_build/CMakeFiles/client.dir/src/engine/renderer/tr_image_dds.cpp.o
- [ 89%] Building CXX object daemon_build/CMakeFiles/client.dir/src/engine/renderer/tr_image_exr.cpp.o
- [ 89%] Building CXX object daemon_build/CMakeFiles/client.dir/src/engine/renderer/tr_image_jpg.cpp.o
- [ 89%] Building CXX object daemon_build/CMakeFiles/client.dir/src/engine/renderer/tr_image_ktx.cpp.o
- [ 89%] Building CXX object daemon_build/CMakeFiles/client.dir/src/engine/renderer/tr_image_png.cpp.o
- [ 90%] Building CXX object daemon_build/CMakeFiles/client.dir/src/engine/renderer/tr_image_tga.cpp.o
- [ 90%] Building CXX object daemon_build/CMakeFiles/client.dir/src/engine/renderer/tr_image_webp.cpp.o
- [ 90%] Building CXX object daemon_build/CMakeFiles/client.dir/src/engine/renderer/tr_init.cpp.o
- [ 90%] Building CXX object daemon_build/CMakeFiles/client.dir/src/engine/renderer/tr_light.cpp.o
- /home/user/Unvanquished/daemon/src/engine/renderer/tr_light.cpp: In function ‘void R_AddEdgeToLightScissor(trRefLight_t*, const vec_t*, const vec_t*)’:
- /home/user/Unvanquished/daemon/src/engine/renderer/tr_light.cpp:1096:38: warning: ‘*((void*)& intersect +8)’ may be used uninitialized in this function [-Wmaybe-uninitialized]
- VectorCopy( intersect, out_world2 );
- ^
- /home/user/Unvanquished/daemon/src/engine/renderer/tr_light.cpp:1069:9: note: ‘*((void*)& intersect +8)’ was declared here
- vec3_t intersect;
- ^
- /home/user/Unvanquished/daemon/src/engine/renderer/tr_light.cpp:1096:38: warning: ‘*((void*)& intersect +4)’ may be used uninitialized in this function [-Wmaybe-uninitialized]
- VectorCopy( intersect, out_world2 );
- ^
- /home/user/Unvanquished/daemon/src/engine/renderer/tr_light.cpp:1069:9: note: ‘*((void*)& intersect +4)’ was declared here
- vec3_t intersect;
- ^
- /home/user/Unvanquished/daemon/src/engine/renderer/tr_light.cpp:1096:38: warning: ‘intersect’ may be used uninitialized in this function [-Wmaybe-uninitialized]
- VectorCopy( intersect, out_world2 );
- ^
- /home/user/Unvanquished/daemon/src/engine/renderer/tr_light.cpp:1069:9: note: ‘intersect’ was declared here
- vec3_t intersect;
- ^
- /home/user/Unvanquished/daemon/src/engine/renderer/tr_light.cpp:1096:38: warning: ‘*((void*)& intersect +8)’ may be used uninitialized in this function [-Wmaybe-uninitialized]
- VectorCopy( intersect, out_world2 );
- ^
- /home/user/Unvanquished/daemon/src/engine/renderer/tr_light.cpp:1069:9: note: ‘*((void*)& intersect +8)’ was declared here
- vec3_t intersect;
- ^
- /home/user/Unvanquished/daemon/src/engine/renderer/tr_light.cpp:1096:38: warning: ‘*((void*)& intersect +4)’ may be used uninitialized in this function [-Wmaybe-uninitialized]
- VectorCopy( intersect, out_world2 );
- ^
- /home/user/Unvanquished/daemon/src/engine/renderer/tr_light.cpp:1069:9: note: ‘*((void*)& intersect +4)’ was declared here
- vec3_t intersect;
- ^
- /home/user/Unvanquished/daemon/src/engine/renderer/tr_light.cpp:1096:38: warning: ‘intersect’ may be used uninitialized in this function [-Wmaybe-uninitialized]
- VectorCopy( intersect, out_world2 );
- ^
- /home/user/Unvanquished/daemon/src/engine/renderer/tr_light.cpp:1069:9: note: ‘intersect’ was declared here
- vec3_t intersect;
- ^
- [ 90%] Building CXX object daemon_build/CMakeFiles/client.dir/src/engine/renderer/tr_main.cpp.o
- [ 90%] Building CXX object daemon_build/CMakeFiles/client.dir/src/engine/renderer/tr_marks.cpp.o
- [ 90%] Building CXX object daemon_build/CMakeFiles/client.dir/src/engine/renderer/tr_mesh.cpp.o
- [ 90%] Building CXX object daemon_build/CMakeFiles/client.dir/src/engine/renderer/tr_model.cpp.o
- [ 90%] Building CXX object daemon_build/CMakeFiles/client.dir/src/engine/renderer/tr_model_iqm.cpp.o
- [ 91%] Building CXX object daemon_build/CMakeFiles/client.dir/src/engine/renderer/tr_model_md3.cpp.o
- [ 91%] Building CXX object daemon_build/CMakeFiles/client.dir/src/engine/renderer/tr_model_md5.cpp.o
- [ 91%] Building CXX object daemon_build/CMakeFiles/client.dir/src/engine/renderer/tr_model_skel.cpp.o
- [ 91%] Building CXX object daemon_build/CMakeFiles/client.dir/src/engine/renderer/tr_noise.cpp.o
- [ 91%] Building CXX object daemon_build/CMakeFiles/client.dir/src/engine/renderer/tr_scene.cpp.o
- [ 91%] Building CXX object daemon_build/CMakeFiles/client.dir/src/engine/renderer/tr_shade.cpp.o
- [ 91%] Building CXX object daemon_build/CMakeFiles/client.dir/src/engine/renderer/tr_shader.cpp.o
- [ 91%] Building CXX object daemon_build/CMakeFiles/client.dir/src/engine/renderer/tr_shade_calc.cpp.o
- [ 91%] Building CXX object daemon_build/CMakeFiles/client.dir/src/engine/renderer/tr_skin.cpp.o
- [ 91%] Building CXX object daemon_build/CMakeFiles/client.dir/src/engine/renderer/tr_sky.cpp.o
- [ 92%] Building CXX object daemon_build/CMakeFiles/client.dir/src/engine/renderer/tr_surface.cpp.o
- [ 92%] Building CXX object daemon_build/CMakeFiles/client.dir/src/engine/renderer/tr_vbo.cpp.o
- [ 92%] Building CXX object daemon_build/CMakeFiles/client.dir/src/engine/renderer/tr_world.cpp.o
- /home/user/Unvanquished/daemon/src/engine/renderer/tr_world.cpp: In function ‘void R_AddBSPModelSurfaces(trRefEntity_t*)’:
- /home/user/Unvanquished/daemon/src/engine/renderer/tr_world.cpp:321:13: warning: unused variable ‘v’ [-Wunused-variable]
- vec3_t v;
- ^
- /home/user/Unvanquished/daemon/src/engine/renderer/tr_world.cpp:322:13: warning: unused variable ‘transformed’ [-Wunused-variable]
- vec3_t transformed;
- ^
- [ 92%] Building CXX object daemon_build/CMakeFiles/client.dir/src/engine/sys/sdl_glimp.cpp.o
- [ 92%] Building CXX object daemon_build/CMakeFiles/client.dir/src/engine/framework/SDLCompat.cpp.o
- Linking CXX executable ../daemon
- /usr/bin/ld: ../libengine-lib.a(con_curses.cpp.o): undefined reference to symbol 'acs_map'
- //lib/x86_64-linux-gnu/libtinfo.so.5: error adding symbols: DSO missing from command line
- collect2: error: ld returned 1 exit status
- daemon_build/CMakeFiles/client.dir/build.make:2849: recipe for target 'daemon' failed
- make[2]: *** [daemon] Error 1
- CMakeFiles/Makefile2:484: recipe for target 'daemon_build/CMakeFiles/client.dir/all' failed
- make[1]: *** [daemon_build/CMakeFiles/client.dir/all] Error 2
- Makefile:76: recipe for target 'all' failed
- make: *** [all] Error 2
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement