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- Log uploaded on Sunday, September 29, 2019, 2:44:54 AM
- Loaded mods:
- Core: (no assemblies)
- HugsLib[ov:6.1.3]: 0Harmony(1.2.0.1), HugsLib(av:1.0.0.0,fv:6.1.3)
- EdB Prepare Carefully: 0Harmony(1.2.0.1), EdBPrepareCarefully(1.0.13.0)
- Cheaper Components: (no assemblies)
- Wall Light: $HugsLibChecker(0.5.0.0), WallLight(1.0.0.0)
- Tilled Soil: (no assemblies)
- Rimsenal - Rimhair: (no assemblies)
- Spoons Hair Mod: (no assemblies)
- Pick Up And Haul: 0Harmony(1.2.0.1), IHoldMultipleThings(av:0.1.0.0,fv:1.0.0.0), PickUpAndHaul(av:0.1.0.5,fv:0.1.0.853)
- Feed The Colonists: (no assemblies)
- More Trade Ships: (no assemblies)
- Snap Out!: 0Harmony(1.2.0.1), 1SettingsHelper(1.0.0.0), SnapOut(1.0.0.0)
- Conduit Deconstruct: ConduitDeconstruct(1.0.0.0)
- RimHUD: 0Harmony(1.2.0.1), RimHUD(1.3.2.0)
- Avoid Friendly Fire: $HugsLibChecker(0.5.0.0), AvoidFriendlyFire(1.0.6.0)
- RunAndGun[ov:1.1.2]: RunAndGun(1.18.3.0)
- Increased Stack: (no assemblies)
- Giddy-up! Core[ov:1.1.6]: GiddyUpCore(0.0.0.0)
- Giddy-up! Battle Mounts[ov:1.0.2]: Battlemounts(0.0.0.0), DependencyChecker(1.0.0.0)
- Giddy-up! Caravan[ov:1.1.0]: DependencyChecker(1.0.0.0), GiddyUpCaravan(0.0.0.0)
- No Random Construction Quality: NoRandomConstructionQuality(1.0.0.0)
- Quality Cooldown: (no assemblies)
- [1.0] RPG Style Inventory: Sandy_Detailed_RPG_Inventory(1.0.7134.33100)
- RT Fuse: 0Harmony(1.2.0.1), RT_Fuse(1.0.0.0)
- Xeva's Rimhair: (no assemblies)
- ED-Embrasures: 0Harmony(1.2.0.1), ED-Embrasures(1.0.0.0)
- [KV] RimFridge - 1.0: 0Harmony(1.2.0.1), RimFridge(1.0.0.0)
- Simple sidearms[ov:1.3.2]: SimpleSidearms(1.0.0.0)
- Replace Stuff: 0Harmony(1.2.0.1), Replace_Stuff(1.0.0.0)
- Smart Speed: SmartSpeed(1.0.0.0)
- Research Tree: 0Harmony(1.2.0.1), ResearchTree(av:3.0.0.0,fv:3.4.494)
- Misc. Training: TrainingFacility(1.0.0.0)
- Active Harmony patches:
- <JumpToCarryToNextContainerIfPossible>c__AnonStoreyD.<>m__0: TRANS: Replace_Stuff.OverMineable.DeliverUnderRock.Transpiler
- ArmorUtility.ApplyArmor: (no patches)
- AttackTargetFinder.BestAttackTarget: PRE: AvoidFriendlyFire.AttackTargetFinder_BestAttackTarget_Patch.Prefix
- AutoUndrafter.AutoUndraftTick: post: SimpleSidearms.intercepts.AutoUndrafter_AutoUndraftTick_Postfix.AutoUndraftTick
- Blueprint.DeSpawn: PRE: Replace_Stuff.PlaceBridges.CancelBlueprint.Prefix, Replace_Stuff.DestroyedRestore.BlueprintRemoval.Prefix
- Blueprint.TryReplaceWithSolidThing: TRANS: Replace_Stuff.OverMineable.BlueprintToFrameUnderRock.Transpiler
- Blueprint_Build.get_WorkTotal: post: Replace_Stuff.NewThing.NewThingDeconstructWork_Blueprint.Postfix
- Building_Cooler.TickRare: TRANS: Replace_Stuff.CoolersOverWalls.WideVentLocationTemp.Transpiler
- Building_Door.get_BlockedOpenMomentary: post: GiddyUpCore.Harmony.Building_Door_get_BlockedOpenMomentary.Postfix
- Building_TurretGun.TryStartShootSomething: PRE: Replace_Stuff.Replace.DisableTurret.Prefix
- Building_WorkTable.UsableForBillsAfterFueling: post: Replace_Stuff.Replace.DisableWorkbench.Postfix
- CaravanTicksPerMoveUtility.GetTicksPerMove: PRE: GiddyUpCaravan.Harmony.CaravanTicksPerMoveUtility_GetTicksPerMove.Prefix TRANS: GiddyUpCaravan.Harmony.CaravanTicksPerMoveUtility_GetTicksPerMove.Transpiler
- Caravan_PathFollower.CostToMove: post: GiddyUpCaravan.Harmony.Caravan_PathFollower_CostToMove.Postfix
- CompTemperatureRuinable.DoTicks: PRE: RimFridge.Patch_CompTemperatureRuinable_DoTicks.Prefix
- DebugWindowsOpener.DevToolStarterOnGUI: TRANS: HugsLib.Patches.DevToolStarterOnGUI_Patch.ExtendButtonsWindow
- DebugWindowsOpener.DrawButtons: TRANS: HugsLib.Patches.DebugWindowsOpener_Patch.DrawAdditionalButtons
- DefOfHelper.EnsureInitializedInCtor: PRE: Replace_Stuff.Mod.EnsureInitializedInCtorPrefix
- Designator_Build.CanDesignateCell: PRE: Replace_Stuff.DesignatorContext.Prefix post: Replace_Stuff.DesignatorContext.Postfix
- Designator_Build.DrawMouseAttachments: TRANS: Replace_Stuff.PlaceBridges.DesignatorBuildCostCountsBridges.Transpiler
- Designator_Build.get_Visible: PRE: Replace_Stuff.HideCoolerBuild.Prefix
- Designator_Dropdown..ctor: post: Replace_Stuff.CoolersOverWalls.DropdownInOrder.Postfix
- Designator_Install.CanDesignateCell: PRE: Replace_Stuff.BlueprintReplace.DesignatorInstall.Prefix post: Replace_Stuff.BlueprintReplace.DesignatorInstall.Postfix TRANS: Replace_Stuff.BlueprintReplace.DesignatorInstall.Transpiler
- Dialog_Options.DoWindowContents: TRANS: HugsLib.Patches.Dialog_Options_Patch.ReplaceModOptionsButton
- EditWindow_Log.DoMessagesListing: PRE: HugsLib.Patches.EditWindow_Log_Patch.ExtraLogWindowButtons
- FloatMenuMakerMap.AddDraftedOrders: post: BattleMounts.Harmony.FloatMenuMakerMap_AddDraftedOrders.Postfix
- FloatMenuMakerMap.AddHumanlikeOrders: post: SimpleSidearms.intercepts.FloatMenuMakerMap_AddHumanLikeOrders_Postfix.AddHumanlikeOrders TRANS: PickUpAndHaul.HarmonyPatches.FloatMenuMakerMad_AddHumanlikeOrders_Transpiler
- FogGrid.UnfogWorker: post: Replace_Stuff.OverMineable.UnFogFix.Postfix
- Frame.CompleteConstruction: PRE: Replace_Stuff.Virtualize_CompleteConstruction.Prefix, Replace_Stuff.NewThing.RememberWasNewThing.Prefix TRANS: Replace_Stuff.DestroyedRestore.ReviveBuilding.Transpiler
- Frame.Destroy: PRE: Replace_Stuff.PlaceBridges.CancelFrame.Prefix, Replace_Stuff.DestroyedRestore.FrameRemoval.Prefix
- Frame.FailConstruction: PRE: Replace_Stuff.Virtualize_FailConstruction.Prefix
- Frame.MaterialsNeeded: PRE: Replace_Stuff.Virtualize_MaterialsNeeded.Prefix
- Frame.get_WorkToBuild: PRE: Replace_Stuff.Virtualize_WorkToBuild.Prefix post: Replace_Stuff.NewThing.NewThingDeconstructWork.Postfix
- Game.DeinitAndRemoveMap: post: HugsLib.Patches.Game_DeinitAndRemoveMap_Patch.MapRemovalHook
- Game.FillComponents: PRE: HugsLib.Patches.Game_FillComponents_Patch.GameInitializationHook
- Game.FinalizeInit: post: HugsLib.Patches.Game_FinalizeInit_Patch.WorldLoadedHook, SnapOut.Mod.FinalizeInit_Postfixu, SnapOut.Mod.FinalizeInit_Postfixu, RimHUD.Patch.Verse_Game_FinalizeInit.Postfix
- Game.InitNewGame: post: EdB.PrepareCarefully.HarmonyPatches.InitNewGamePostfix
- GameComponentUtility.LoadedGame: post: RimFridge.Patch_GameComponentUtility_LoadedGame.Postfix
- GameComponentUtility.StartedNewGame: post: RimFridge.Patch_GameComponentUtility_StartedNewGame.Postfix
- GenConstruct.BlocksConstruction: PRE: Replace_Stuff.PlaceBridges.HandleBlocksConstruction.Prefix, Replace_Stuff.Other.PawnBlockConstruction.Prefix post: Replace_Stuff.CoolerWallShare_Blocks.Postfix, Replace_Stuff.ReplaceFrameNoBlock.Postfix, Replace_Stuff.OverMineable.MineableBlocksConstruction.Postfix, Replace_Stuff.NewThing.NewThingBlocksConstruction.Postfix TRANS: Replace_Stuff.Other.FramesDontBlock.Transpiler
- GenConstruct.CanBuildOnTerrain: TRANS: Replace_Stuff.PlaceBridges.CanPlaceBlueprint.Transpiler
- GenConstruct.CanPlaceBlueprintAt: post: Replace_Stuff.NormalBuildReplace.Postfix TRANS: Replace_Stuff.NormalBuildReplace.Transpiler, Replace_Stuff.OverMineable.BlueprintOverFogged.Transpiler, Replace_Stuff.OverMineable.InteractionSpot.Transpiler
- GenConstruct.CanPlaceBlueprintOver: post: Replace_Stuff.CoolerWallShare_Blueprint.Postfix, Replace_Stuff.OverMineable.CanPlaceBlueprintOverMineable.Postfix, Replace_Stuff.NewThing.CanPlaceBlueprintOverOldThing.Postfix TRANS: Replace_Stuff.OverMineable.FramesAreEdificesInSomeCases.Transpiler
- GenConstruct.HandleBlockingThingJob: TRANS: Replace_Stuff.OverMineable.DontMineSmoothingRock.Transpiler
- GenConstruct.PlaceBlueprintForBuild: PRE: Replace_Stuff.Replace.InterceptBlueprint.Prefix, Replace_Stuff.PlaceBridges.InterceptBlueprintPlaceBridgeFrame.Prefix, Replace_Stuff.OverMineable.InterceptBlueprintOverMinable.Prefix
- GenConstruct.PlaceBlueprintForInstall: PRE: Replace_Stuff.PlaceBridges.InterceptBlueprintPlaceBridgeFrame_Install.Prefix
- GenConstruct.PlaceBlueprintForReinstall: PRE: Replace_Stuff.PlaceBridges.InterceptBlueprintPlaceBridgeFrame_Reinstall.Prefix
- GenPath.ShouldNotEnterCell: post: Replace_Stuff.OverMineable.ShouldNotEnterCellPatch.Postfix
- GenSpawn.Refund: post: Replace_Stuff.NewThing.RefundDeconstruct.Postfix TRANS: Replace_Stuff.NewThing.RefundDeconstruct.Transpiler
- GenSpawn.Spawn: PRE: Replace_Stuff.NewThing.TransferSettings.Prefix post: Replace_Stuff.NewThing.TransferSettings.Postfix
- GenSpawn.SpawningWipes: PRE: Replace_Stuff.PlaceBridges.DontWipeBridgeBlueprints.Prefix post: Replace_Stuff.CoolerWallShare_Wipes.Postfix, Replace_Stuff.CoolerWipesCooler.Postfix, Replace_Stuff.OverMineable.NoWipeFrame.Postfix, Replace_Stuff.BlueprintReplace.WipeBlueprints.Postfix
- GhostDrawer.DrawGhostThing: PRE: Replace_Stuff.OverMineable.GhostOverFogChecker.Prefix
- GhostUtility.GhostGraphicFor: TRANS: Replace_Stuff.OverMineable.ShowGhostOverFog.Transpiler
- HaulAIUtility.TryFindSpotToPlaceHaulableCloseTo: post: Replace_Stuff.OverMineable.TryFindSpotToPlaceHaulableCloseToPatch.Postfix
- ITab.get_PaneTopY: PRE: RimHUD.Patch.RimWorld_ITab_PaneTopY.Prefix
- ITab_Pawn_Gear.DrawThingRow: TRANS: PickUpAndHaul.HarmonyPatches.GearTabHighlightTranspiler
- ITab_Pawn_Gear.InterfaceDrop: PRE: SimpleSidearms.intercepts.ITab_Pawn_Gear_InterfaceDrop_Prefix.InterfaceDrop
- IncidentWorker_Ambush.DoExecute: TRANS: Battlemounts.Harmony.IncidentWorker_Ambush_DoExecute.Transpiler
- IncidentWorker_Raid.TryExecuteWorker: TRANS: Battlemounts.Harmony.IncidentWorker_Raid_TryExecuteWorker.Transpiler
- IncidentWorker_TraderCaravanArrival.TryExecuteWorker: TRANS: GiddyUpCaravan.Harmony.IncidentWorker_TraderCaravanArrival_TryExecuteWorker.Transpiler
- IncidentWorker_TravelerGroup.TryExecuteWorker: TRANS: GiddyUpCaravan.Harmony.IncidentWorker_TravelerGroup_TryExecuteWorker.Transpiler
- IncidentWorker_VisitorGroup.TryConvertOnePawnToSmallTrader: PRE: GiddyUpCaravan.Harmony.IncidentWorker_VisitorGroup_TryConvertOnePawnToSmallTrader.Prefix
- IncidentWorker_VisitorGroup.TryExecuteWorker: TRANS: GiddyUpCaravan.Harmony.IncidentWorker_VisitorGroup_TryExecuteWorker.Transpiler
- InspectPaneFiller.DoPaneContentsFor: PRE: RimHUD.Patch.RimWorld_InspectPaneFiller_DoPaneContentsFor.Prefix
- InspectPaneUtility.DoTabs: PRE: RimHUD.Patch.RimWorld_InspectPaneUtility_DoTabs.Prefix
- InspectPaneUtility.InspectPaneOnGUI: PRE: RimHUD.Patch.RimWorld_InspectPaneUtility_InspectPaneOnGUI.Prefix
- InspectPaneUtility.PaneSizeFor: PRE: RimHUD.Patch.RimWorld_InspectPaneUtility_PaneSizeFor.Prefix
- InspectPaneUtility.PaneWidthFor: PRE: RimHUD.Patch.RimWorld_InspectPaneUtility_PaneWidthFor.Prefix
- JobDriver.Cleanup: PRE: BattleMounts.Harmony.Jobdriver_Cleanup+JobDriver_Cleanup.Prefix
- JobDriver.SetupToils: post: RunAndGun.Harmony.JobDriver_SetupToils.Postfix
- JobDriver_AttackMelee.TryMakePreToilReservations: post: SimpleSidearms.intercepts.JobDriver_AttackMelee_TryMakePreToilReservations.Postfix
- JobDriver_HaulToCell.MakeNewToils: post: PickUpAndHaul.HarmonyPatches.JobDriver_HaulToCell_PostFix
- JobGiver_DropUnusedInventory.Drop: PRE: PickUpAndHaul.HarmonyPatches.Drop_Prefix
- JobGiver_DropUnusedInventory.TryGiveJob: post: PickUpAndHaul.HarmonyPatches.DropUnusedInventory_PostFix
- JobGiver_GetRest.TryGiveJob: TRANS: Replace_Stuff.Replace.DisableBed.Transpiler
- JobGiver_Idle.TryGiveJob: post: PickUpAndHaul.HarmonyPatches.IdleJoy_Postfix
- LanguageDatabase.SelectLanguage: PRE: HugsLib.Patches.LanguageDatabase_Patch.ForceRestartAfterLangChange
- LetterStack.LettersOnGUI: PRE: RimHUD.Patch.Verse_LetterStack_LettersOnGUI.Prefix
- LordToil_PrepareCaravan_Leave.UpdateAllDuties: PRE: GiddyUpCaravan.Harmony.Lordtoil_PrepareCaravan_Leave_UpdateAllDuties.Prefix
- MainTabWindow_Inspect.get_PaneTopY: PRE: RimHUD.Patch.RimWorld_MainTabWindow_Inspect_PaneTopY.Prefix
- Map.ConstructComponents: post: HugsLib.Patches.Map_ConstructComponents_Patch.MapComponentsInitHook
- Map.FinalizeInit: post: HugsLib.Patches.Map_FinalizeInit_Patch.MapLoadedHook
- MapComponentUtility.MapGenerated: post: HugsLib.Patches.MapComponentUtility_MapGenerated_Patch.MapGeneratedHook
- MapInterface.MapInterfaceOnGUI_AfterMainTabs: PRE: RimHUD.Patch.Verse_MapInterface_MapInterfaceOnGUI_AfterMainTabs.Prefix
- MapInterface.Notify_SwitchedMap: post: RimHUD.Patch.Verse_MapInterface_Notify_SwitchedMap.Postfix
- MassUtility.Capacity: post: GiddyUpCaravan.Harmony.MassUtility_Capacity.Postfix
- MemoryUtility.ClearAllMapsAndWorld: PRE: RimHUD.Patch.Verse_Profile_MemoryUtility_ClearAllMapsAndWorld.Prefix
- MentalStateHandler.TryStartMentalState: post: RunAndGun.Harmony.MentalStateHandler_TryStartMentalState.Postfix
- ModsConfig.RestartFromChangedMods: PRE: HugsLib.Patches.ModsConfig_RestartFromChangedMods_Patch.QuickRestartInDevMode
- Page_ConfigureStartingPawns.DoWindowContents: post: EdB.PrepareCarefully.HarmonyPatches.DoWindowContentsPostfix
- Page_ConfigureStartingPawns.PreOpen: post: EdB.PrepareCarefully.HarmonyPatches.PreOpenPostfix
- Pawn.GetGizmos: post: RunAndGun.Harmony.Pawn_DraftController_GetGizmos_Patch.Postfix, SimpleSidearms.intercepts.Pawn_GetGizmos_Postfix.GetGizmos
- Pawn.Kill: post: AvoidFriendlyFire.Pawn_Kill_Patch.Postfix
- Pawn.TicksPerMove: post: RunAndGun.Harmony.Pawn_TicksPerMove.Postfix, [200]GiddyUpCaravan.Harmony.Pawn_TicksPerMove.Postfix
- PawnGenerator.GenerateGearFor: post: SimpleSidearms.intercepts.PawnGenerator_GenerateGearFor_Postfix.GenerateGearFor
- PawnNameColorUtility.PawnNameColorOf: post: AvoidFriendlyFire.PawnNameColorUtility_PawnNameColorOf_Patch.Postfix
- PawnUIOverlay.DrawPawnGUIOverlay: PRE: AvoidFriendlyFire.PawnUIOverlay_DrawPawnGUIOverlay_Patch.Prefix
- PawnWeaponGenerator.Reset: post: SimpleSidearms.intercepts.PawnWeaponGenerator_Reset_Postfix.Reset
- Pawn_DraftController.GetGizmos: post: AvoidFriendlyFire.Pawn_DraftController_GetGizmos_Patch.Postfix
- Pawn_DraftController.set_Drafted: post: AvoidFriendlyFire.Pawn_DraftController_set_Drafted_Patch.Postfix
- Pawn_DrawTracker.get_DrawPos: post: GiddyUpCore.Harmony.Pawn_DrawTracker_get_DrawPos.Postfix
- Pawn_EquipmentTracker.AddEquipment: post: SimpleSidearms.intercepts.Pawn_EquipmentTracker_AddEquipment_Postfix.AddEquipment
- Pawn_HealthTracker.MakeDowned: post: GiddyUpCore.Harmony.Pawn_HealthTracker_MakeDowned.Postfix
- Pawn_HealthTracker.SetDead: post: GiddyUpCore.Harmony.Pawn_HealthTracker_SetDead.Postfix
- Pawn_InventoryTracker.Notify_ItemRemoved: post: PickUpAndHaul.HarmonyPatches.Pawn_InventoryTracker_PostFix
- Pawn_InventoryTracker.get_FirstUnloadableThing: TRANS: SimpleSidearms.intercepts.Pawn_InventoryTracker_FirstUnloadableThing_Transpiler.Transpiler
- Pawn_JobTracker.DetermineNextJob: post: GiddyUpCore.Harmony.Pawn_JobTracker_DetermineNextJob.Postfix, GiddyUpCaravan.Harmony.Pawn_JobTracker_DetermineNextJob.Postfix
- Pawn_JobTracker.Notify_MasterDraftedOrUndrafted: PRE: GiddyUpCore.Harmony.Pawn_JobTracker_Notify_MasterDraftedOrUndrafted.Prefix
- Pawn_JobTracker.StartJob: PRE: GiddyUpCore.Harmony.Pawn_JobTracker_StartJob.Prefix
- Pawn_PlayerSettings.GetGizmos: PRE: GiddyUpCore.Harmony.Pawn_PlayerSettings_GetGizmos.Prefix
- Pawn_RotationTracker.UpdateRotation: PRE: GiddyUpCore.Harmony.Pawn_RotationTracker_UpdateRotation.Prefix
- PlaceWorker_Conduit.AllowsPlacing: TRANS: Replace_Stuff.OverMineable.FixConduitPlaceWorker.Transpiler
- PlaceWorker_Cooler.AllowsPlacing: PRE: Replace_Stuff.CoolersOverWalls.AllowBuildPlugged.Prefix
- PlaceWorker_Cooler.DrawGhost: TRANS: Replace_Stuff.CoolersOverWalls.WideVentLocationGhost.Transpiler
- PlaceWorker_Vent.AllowsPlacing: PRE: Replace_Stuff.CoolersOverWalls.AllowBuildPlugged_Vent.Prefix
- PlayDataLoader.DoPlayLoad: post: HugsLib.Patches.PlayDataLoader_Patch.InitModsHook
- PlaySettings.DoPlaySettingsGlobalControls: post: Replace_Stuff.OverMineable.PlaySettings_BlueprintOverRockToggle.AddButton, RimHUD.Patch.RimWorld_PlaySettings_DoPlaySettingsGlobalControls.Postfix
- PlaySettings.ExposeData: PRE: Replace_Stuff.OverMineable.PlaySettings_ExposeData.Prefix
- ReachabilityUtility.CanReach: PRE: RimFridge.Patch_ReachabilityUtility_CanReach.Prefix
- ResearchManager.FinishProject: PRE: FluffyResearchTree.HarmonyPatches_Queue+DoCompletionDialog.Prefix
- ResearchManager.ResearchPerformed: PRE: FluffyResearchTree.HarmonyPatches_Queue+ResearchPerformed.Prefix post: FluffyResearchTree.HarmonyPatches_Queue+ResearchPerformed.Postfix
- ReservationManager.CanReserve: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix
- ReservationManager.CanReserveStack: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix
- ReservationManager.FirstRespectedReserver: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix
- ReservationManager.IsReservedAndRespected: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix
- ReservationManager.IsReservedByAnyoneOf: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix
- ReservationManager.LogCouldNotReserveError: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix
- ReservationManager.Release: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix
- ReservationManager.Reserve: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix
- ReservationManager.ReservedBy: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix
- ReservationManager.ReservedBy: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix
- Root.Start: post: RimHUD.Patch.Verse_PlayDataLoader_DoPlayLoad.Postfix
- Root.Update: post: HugsLib.Patches.Root_Patch.UpdateHook
- Root_Play.SetupForQuickTestPlay: TRANS: HugsLib.Patches.RootPlay_TestPlay_Patch.InjectCustomQuickstartSettings
- SelfDefenseUtility.ShouldFleeFrom: PRE: GiddyUpCore.Harmony.SelfDefenceUtility_ShouldFleeFrom.Prefix
- ShortCircuitUtility.DoShortCircuit: PRE: RT_Fuse.Patch_DoShortCircuit.Prefix
- Stance_Warmup.StanceTick: post: SimpleSidearms.intercepts.Stance_Warmup_StanceTick_Postfix.StanceTick
- Targeter.TargeterUpdate: post: AvoidFriendlyFire.Targeter_TargeterUpdate_Patch.Postfix
- TerrainGrid.RemoveTopLayer: PRE: Replace_Stuff.PlaceBridges.DestroyedTerrain.Prefix
- Thing.Notify_ColorChanged: post: Replace_Stuff.Virtualize_Notify_ColorChanged.Postfix
- Thing.get_DefaultGraphic: TRANS: Replace_Stuff.OverMineable.ShowBluePrintOverFogDynamic.Transpiler
- ThingDefGenerator_Buildings.NewFrameDef_Thing: post: Replace_Stuff.OverMineable.FramesArentEdifices.Postfix
- ThingSelectionUtility.SelectableByMapClick: PRE: Replace_Stuff.OverMineable.FoggedSelectable.Prefix
- ThingUtility.CheckAutoRebuildOnDestroyed: TRANS: Replace_Stuff.DestroyedRestore.SaveDestroyedBuildings.Transpiler
- TooltipUtility.ShotCalculationTipString: PRE: AvoidFriendlyFire.TooltipUtility_ShotCalculationTipString_Patch.Prefix
- TouchPathEndModeUtility.IsCornerTouchAllowed: PRE: Replace_Stuff.OverMineable.CornerBuildable.Prefix
- TouchPathEndModeUtility.MakesOccupiedCellsAlwaysReachableDiagonally: PRE: Replace_Stuff.OverMineable.CornerMineableOkay.Prefix
- TradeShip.ColonyThingsWillingToBuy: post: RimFridge.Patch_PassingShip_TryOpenComms.Postfix
- TraderCaravanUtility.GetTraderCaravanRole: post: GiddyUpCaravan.Harmony.TraderCaravanUtility_GetTraderCaravanRole.Postfix
- TransferableOneWayWidget.DoRow: TRANS: GiddyUpCaravan.Harmony.TransferableOneWayWidget_DoRow.Transpiler
- TransferableOneWayWidget.FillMainRect: post: GiddyUpCaravan.Harmony.TransferableOneWayWidget_FillMainRect.Postfix
- TransferableUtility.TransferAsOne: post: GiddyUpCaravan.Harmony.TransferableUtility_TransferAsOne.Postfix
- Tutor.TutorOnGUI: PRE: RimHUD.Patch.RimWorld_Tutor_TutorOnGUI.Prefix
- UIRoot.UIRootOnGUI: post: HugsLib.Patches.UIRoot_Patch.OnGUIHook
- Verb.CanHitTargetFrom: post: AvoidFriendlyFire.Verb_CanHitTargetFrom_Patch.Postfix
- Verb.TryCastNextBurstShot: TRANS: RunAndGun.Harmony.Verb_TryCastNextBurstShot.Transpiler
- Verb.TryStartCastOn: PRE: RunAndGun.Harmony.Verb_TryStartCastOn.Prefix
- VerbProperties.AdjustedAccuracy: post: RunAndGun.Harmony.VerbProperties_AdjustedAccuracy.Postfix, GiddyUpCore.Harmony.VerbProperties_AdjustedAccuracy.Postfix
- Verb_MeleeAttack.TryCastShot: post: SimpleSidearms.intercepts.Verb_MeleeAttack_TryCastShot_PostFix.TryCastShot
- Verb_ShootOneUse.SelfConsume: post: SimpleSidearms.intercepts.Verb_ShootOneUse_SelfConsume_Postfix.SelfConsume
- WorkGiver_ConstructDeliverResources.IsNewValidNearbyNeeder: TRANS: Replace_Stuff.OverMineable.DeliverUnderRock.Transpiler
- WorkGiver_Train.JobOnThing: PRE: GiddyUpCore.Harmony.WorkGiver_Train_JobOnThing.Prefix
- Harmony versions present: 1.2.0.1: UnlimitedHugs.HugsLib, weilbyte.rimworld.snapout, RimHUD, io.github.ratysz.madskills, Uuugggg.rimworld.Replace_Stuff.main, Fluffy.ResearchTree, EdB.PrepareCarefully, HugsLib.SimpleSidearms, mehni.rimworld.pickupandhaul.main, com.rimfridge.rimworld.mod, HugsLib.AvoidFriendlyFire, HugsLib.RunAndGun, HugsLib.GiddyUpCaravan, HugsLib.GiddyUpCore, HugsLib.BattleMounts
- Platform information: (hidden, use publishing options to include)
- Log file contents:
- Initialize engine version: 5.6.5f1 (2cac56bf7bb6)
- GfxDevice: [Renderer information redacted]
- Begin MonoManager ReloadAssembly
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NAudio.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NVorbis.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain
- WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader
- WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader.
- desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
- RimWorld 1.0.2282 rev726
- [HugsLib] version 6.1.3
- DependencyChecker!
- PickUpAndHaul v0.1.0.5¼ welcomes you to RimWorld with pointless logspam.
- [RimHUD v1.3.2] Integrated with HugsLib
- [RimHUD v1.3.2] Initialized
- NoRandomConstructionQuality: QualityUtility.RandomCreationQuality overridden successfully!
- EnhancedDevelopment.Embrasures.Patcher(): Starting.
- EnhancedDevelopment.Embrasures.ApplyPatchIfRequired: Applying Patch: Embrasures
- EnhancedDevelopment.Embrasures.ApplyPatchIfRequired: Applied Patch: Embrasures
- EnhancedDevelopment.Embrasures.Patcher(): Complete.
- RimFridge Harmony Patches:
- Prefix:
- CompTemperatureRuinable.DoTicks - Will return false if within a RimFridge
- ReachabilityUtility.CanReach
- Postfix:
- GameComponentUtility.StartedNewGame
- GameComponentUtility.LoadedGame
- [HugsLib] initializing MURWallLight, AvoidFriendlyFire, RunAndGun, GiddyUpCore, BattleMounts, GiddyUpCaravan, SimpleSidearms
- Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 40 unused Assets to reduce memory usage. Loaded Objects now: 9371.
- Total: 77.465698 ms (FindLiveObjects: 0.538800 ms CreateObjectMapping: 0.522500 ms MarkObjects: 76.354401 ms DeleteObjects: 0.049200 ms)
- Loading game from file Atussia with mods Core, 818773962, 735106432, 725488168, 1423699208, 725747149, 725949967, 725447220, 1279012058, 729690064, 725465444, 1319782555, 838336462, 1508850027, 1134165362, 1204108550, 798158924, 1216999901, 1217001091, 1253251478, 773918229, 1543069597, 1561221991, 728314182, 705924057, 722085442, 1180721235, 927155256, 1372003680, 1504723424, 1266570759, 717575199
- Cleaned up 505 depricated records from Giddy-up!
- Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 16262.
- Total: 147.695892 ms (FindLiveObjects: 1.455000 ms CreateObjectMapping: 0.845300 ms MarkObjects: 145.366302 ms DeleteObjects: 0.028700 ms)
- Tried to split off 4 of MealFine304502 but there are only 3
- Tried to split off 4 of MealFine307995 but there are only 3
- Tried to split off 4 of MealFine312454 but there are only 3
- Could not reserve Thing_SmokeleafJoint291928(current stack count: 1) (layer: null) for Susumu for job Ingest (Job_3290060) A=Thing_SmokeleafJoint291928 (now doing job Ingest (Job_3290060) A=Thing_SmokeleafJoint291928(curToil=5)) for maxPawns 1 and stackCount -1. Existing reserver: Helene doing job Ingest (Job_3290056) A=Thing_SmokeleafJoint313029 C=Thing_SmokeleafJoint291928 (toilIndex=13)
- Invalid count: -57, setting to 1. Job was HaulToInventory (Job_3304622) A=Thing_RawPotatoes277509 B=(132, 0, 145)
- Could not reserve Thing_MealFine315380(current stack count: 1) (layer: null) for Allen for job Ingest (Job_3324918) A=Thing_MealFine315380 (now doing job Ingest (Job_3324918) A=Thing_MealFine315380(curToil=5)) for maxPawns 1 and stackCount -1. Existing reserver: Helene doing job Ingest (Job_3325090) A=Thing_MealFine315380 (toilIndex=4)
- Could not reserve Thing_MealFine316171(current stack count: 1) (layer: null) for Helene for job Ingest (Job_3337276) A=Thing_MealFine316171 (now doing job Ingest (Job_3337276) A=Thing_MealFine316171(curToil=5)) for maxPawns 1 and stackCount -1. Existing reserver: Purple doing job TakeInventory (Job_3337858) A=Thing_MealFine316171 (toilIndex=0)
- Trying to save reference to a discarded thing Pig302604 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=otherPawn
- Trying to save reference to a discarded thing Pig302604 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=otherPawn
- Trying to save reference to a discarded thing Pig302604 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=otherPawn
- Trying to save reference to a discarded thing Pig302604 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=otherPawn
- Trying to save reference to a discarded thing Pig302604 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=otherPawn
- Trying to save reference to a discarded thing Pig302604 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=otherPawn
- Trying to save reference to a discarded thing Pig302604 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=otherPawn
- Trying to save reference to a discarded thing Pig302604 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=otherPawn
- Trying to save reference to a discarded thing Pig302604 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=otherPawn
- Trying to save reference to a discarded thing Pig302604 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=otherPawn
- Trying to save reference to a discarded thing Pig302604 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=otherPawn
- Trying to save reference to a discarded thing Pig302604 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=otherPawn
- Trying to save reference to a discarded thing Pig302604 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=otherPawn
- Trying to save reference to a discarded thing Pig302604 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=otherPawn
- Trying to save reference to a discarded thing Pig302604 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=otherPawn
- Trying to save reference to a discarded thing Pig302604 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=otherPawn
- Trying to save reference to a discarded thing Pig302604 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=otherPawn
- Trying to save reference to a discarded thing Pig302604 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=otherPawn
- Trying to save reference to a discarded thing Pig302604 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=otherPawn
- Trying to save reference to a discarded thing Pig302604 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=otherPawn
- Trying to save reference to a discarded thing Pig302604 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=otherPawn
- Trying to save reference to a discarded thing Pig302604 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=otherPawn
- Trying to save reference to a discarded thing Pig302604 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=otherPawn
- Trying to save reference to a discarded thing Pig302604 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=otherPawn
- Trying to save reference to a discarded thing Pig302604 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=otherPawn
- Trying to save reference to a discarded thing Pig302604 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=otherPawn
- Trying to save reference to a discarded thing Pig302604 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=otherPawn
- Trying to save reference to a discarded thing Pig302604 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=otherPawn
- Trying to save reference to a discarded thing Pig302604 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=otherPawn
- Object with load ID LogEntry_14360997_26831 is referenced (xml node name: combatLogEntry) but is not deep-saved. This will cause errors during loading.
- Trying to save reference to a discarded thing Pig302604 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=otherPawn
- Trying to save reference to a discarded thing Pig302604 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=otherPawn
- Trying to save reference to a discarded thing Pig302604 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=otherPawn
- Trying to save reference to a discarded thing Pig302604 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=otherPawn
- Trying to save reference to a discarded thing Pig302604 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=otherPawn
- Trying to save reference to a discarded thing Pig302604 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=otherPawn
- Trying to save reference to a discarded thing Pig302604 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=otherPawn
- Trying to save reference to a discarded thing Pig302604 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=otherPawn
- Trying to save reference to a discarded thing Pig302604 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=otherPawn
- Trying to save reference to a discarded thing Pig302604 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=otherPawn
- Tried to split off 4 of MealFine337609 but there are only 3
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