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- #==============================O==============================#
- # I---------------------------------------------------------I #
- # | Advanced Achievements 5.4 configuration - Readme | #
- # 1---------------------------------------------------------1 #
- #==============================o==============================#
- # You can use Minecraft chat colors in Message|DisplayName|Goal, but include double quotes around the whole text: "&4Color".
- # Only spaces, NO tabs. Don't forget the indents (2 spaces per indentation level), plugin won't work otherwise!
- # To check syntax errors in your file, use: yaml-online-parser.appspot.com
- # Do NOT delete any top level (= not indentented) sections in the configuration file.
- # Possible items for rewards/Crafts/Places/Breaks: hub.spigotmc.org/javadocs/bukkit/org/bukkit/Material.html
- # Possible mobs for the Kills section: hub.spigotmc.org/javadocs/bukkit/org/bukkit/entity/EntityType.html
- # Default config.yml file: github.com/PyvesB/AdvancedAchievements/blob/master/src/main/resources/config.yml
- # Visit the wiki for some valuable additional documentation: github.com/PyvesB/AdvancedAchievements/wiki
- #=============================O=O=============================#
- # II-------------------------------------------------------II #
- # | General settings | #
- # 2---------------------------------------------------------2 #
- #=============================o=o=============================#
- # Time in seconds between each /aach book (unless user has permission achievement.*).
- TimeBook: 900
- # Check for update on plugin launch and notify when an OP joins the game.
- CheckForUpdate: true
- # Set to true to activate firework effects when a player receives an achievement.
- Firework: true
- # Choose BALL_LARGE, BALL, BURST, CREEPER, STAR or RANDOM.
- FireworkStyle: BALL_LARGE
- # Set to true to activate simpler effects and a calm sound when a player receives an achievement.
- # Ignored if Firework setting is set to true.
- SimplifiedReception: false
- # Number of players displayed in /aach top, week and month commands.
- TopList: 8
- # Set to true to activate particle effects when performing /aach book, /aach stats with all achievements and
- # /aach top, week or month when ranked in the top list.
- AdditionalEffects: true
- # Set to true to activate sounds when performing /aach book, /aach stats with all achievements and
- # /aach top, week or month when ranked in the top list.
- Sound: true
- # Set the icon of the plugin (default: shamrock, \u2618).
- Icon: \u2618
- # Set the color of the plugin (default: 5, dark purple).
- Color: 5
- # Notify other connected players when an achievement is received.
- # Default behaviour, a player can override what he sees by using /aach toggle.
- NotifyOtherPlayers: true
- # When NotifyOtherPlayers is enabled, notifications are done using action bars when ActionBarNotify is true.
- # When ActionBarNotify is false, chat messages are used.
- ActionBarNotify: true
- # Display achievement Name and Message as screen titles. No effect if using Minecraft 1.7.9 or 1.7.10.
- TitleScreen: true
- # When a player receives an achievement, the Name, Message and rewards of the achievement are displayed in
- # the chat. If HoverableReceiverChatText is true, a single hoverable text will be displayed to the receiver.
- # Otherwise texts will be displayed one after the other.
- HoverableReceiverChatText: false
- # Separator between name, description and date on a book page.
- BookSeparator: ''
- # Set the format of the achievement name in /aach list (default: "%ICON% %NAME% %ICON%").
- ListAchievementFormat: '%ICON% %NAME% %ICON%'
- # Set the format of the header used for most chat messages (default: "&7[%ICON%&7]").
- ChatHeader: '&7[%ICON%&7]'
- # Stop all stats from increasing when player in creative mode, including PlayedTime.
- # Connection achievements will only be handled once a player switches to a non-creative mode.
- RestrictCreative: false
- # Stop all stats from increasing when player in spectator mode, including PlayedTime.
- # Connection achievements will only be handled once a player switches to a non-spectator mode.
- # No effect if using Minecraft 1.7.9 or 1.7.10.
- RestrictSpectator: true
- # Stop all stats from increasing when player in adventure mode, including PlayedTime.
- # Connection achievements will only be handled once a player switches to a non-adventure mode.
- RestrictAdventure: false
- # Stop all stats from increasing when player in a specific world, including PlayedTime (delete the [] before adding values).
- # Connection achievements will only be handled once a player enters a non-excluded world.
- ExcludedWorlds:
- -Plotworld
- # Ignore vertical dimension (Y axis) when calculating distance statistics.
- IgnoreVerticalDistance: true
- # Don't show these categories in the achievement GUI or in the stats output (delete the [] before adding values).
- # Also prevent obtaining achievements for these categories and prevent stats from increasing.
- # If changed, do a full server restart, and not just /aach reload.
- DisabledCategories:
- - Snowballs
- - Eggs
- - Fish
- - Treasures
- - ItemBreaks
- - EatenItems
- - Shear
- - Milk
- - LavaBuckets
- - WaterBuckets
- - Trades
- - AnvilsUsed
- - Enchantments
- - Beds
- - MaxLevel
- - ConsumedPotions
- - HoePlowings
- - Fertilising
- - Taming
- - Brewing
- - Fireworks
- - MusicDiscs
- - EnderPearls
- - PetMasterGive
- - PetMasterReceive
- - Smelting
- - DistancePig
- - DistanceHorse
- - DistanceMinecart
- - DistanceBoat
- - DistanceGliding
- - DistanceLlama
- - Places
- - Breaks
- - Kills
- - Crafts
- - Breeding
- - ItemDrops
- - ItemPickups
- # - PetMasterGive
- # - PetMasterReceive
- # - DistanceLlama
- # - DistanceGliding
- # Obfuscate achievements that have not yet been received in /aach list.
- ObfuscateNotReceived: false
- # For categories with a series of related achievements where the only thing changing is the number of times
- # the event has occurred, show achievements that have been obtained and show the next obtainable achievement,
- # but obfuscate the additional achievements. For example, under Places, stone, the first achievement could have a
- # target of 100 stone, the second 500 stone, and the third 1000 stone. When ObfuscateProgressiveAchievements
- # is true, initially only the 100 stone achievement will be readable in the GUI. Once 100 stone have been placed,
- # the 500 stone achievement will become legible.
- ObfuscateProgressiveAchievements: true
- # Hide categories with no achievements yet received in /aach list by marking them as locked.
- HideNotReceivedCategories: false
- # Completely hide categories for which the player does not have the corresponding count permissions.
- HideNoPermissionCategories: false
- # Hide the reward display in /aach list.
- HideRewardDisplayInList: false
- # Display precise statistic information in the /aach list progress bars.
- EnrichedListProgressBars: true
- # Annotate each achievement displayed in a /aach list category with a number.
- NumberedItemsInList: false
- # Sort pages of the book in chronological order (false for reverse chronological order).
- BookChronologicalOrder: true
- # Do not take into account items broken with Silk Touch for the Breaks achievements.
- DisableSilkTouchBreaks: false
- # Do not take into account ores broken with Silk Touch for the Breaks achievements.
- # DisableSilkTouchBreaks takes precedence over this. Not applicable to iron or gold ores.
- DisableSilkTouchOreBreaks: false
- # Name of the language file.
- LanguageFileName: lang.yml
- # Time in seconds between each statistic count for the following categories.
- # LavaBuckets, WaterBuckets, Beds, Brewing, MusicDiscs.
- StatisticCooldown: 10
- # Display action bar message when player performs an action while in the cooldown period.
- # No effect if using Minecraft 1.7.9 or 1.7.10.
- CooldownActionBar: false
- # Locale used to format dates in /aach book and /aach list. You must select an ISO 639 language code.
- # The list of possible language codes can be found at www.loc.gov/standards/iso639-2/php/code_list.php
- DateLocale: en
- # Display time of reception of achievements in /aach book and /aach list in addition to the date. For achievements
- # received in plugin versions prior to 3.0, the precise time information is not available and will be displayed as midnight.
- DateDisplayTime: true
- # Register advancements with a description corresponding to the Goal parameter of each achievement.
- # If changed, run /aach generate to regenerate advancements with the new parameter value taken into account.
- # No effect if using Minecraft versions prior to 1.12.
- RegisterAdvancementDescriptions: false
- # If true, hide advancements from the advancement GUI. Advancement notifications will still appear when receiving achievements.
- # No effect if using Minecraft versions prior to 1.12.
- HideAdvancements: false
- # If true, PlayedTime will no longer increase when the player is AFK. Requires Essentials to work.
- IgnoreAFKPlayedTime: false
- #=============================OOO=============================#
- # III-----------------------------------------------------III #
- # | Database settings | #
- # 3---------------------------------------------------------3 #
- #=============================ooo=============================#
- # Make a daily backup of your local database (if sqlite).
- DatabaseBackup: true
- # Database type, sqlite, postgresql or mysql. Do a full server restart for this to take effect.
- DatabaseType: sqlite
- # Prefix added to the tables in the database. If you switch from the default tables names (no prefix),
- # the plugin will attempt an automatic renaming. Otherwise you have to rename your tables manually.
- # Do a full server restart for this to take effect.
- TablePrefix: ''
- # Specify additional options when opening a connection to a MySQL/PostgreSQL database. Start each option with &,
- # for instance "&useUnicode=yes&characterEncoding=UTF-8".
- AdditionalConnectionOptions: ''
- # Settings to link with MySQL database (ignored if sqlite or postgresql).
- MYSQL:
- Database: jdbc:mysql://localhost:3306/minecraft
- User: root
- Password: root
- # Settings to link with PostgresSQL database (ignored if sqlite or mysql).
- # Refer to https://github.com/PyvesB/AdvancedAchievements/wiki/Installation to set up PostgreSQL.
- POSTGRESQL:
- Database: jdbc:postgresql://localhost:5432/minecraft
- User: root
- Password: root
- #============================OO=OO============================#
- # IV-------------------------------------------------------IV #
- # | Performance settings | #
- # 4---------------------------------------------------------4 #
- #============================oo=oo============================#
- # DO NOT CHANGE THE FOLLOWING UNLESS YOU ARE AN EXPERIENCED USER. The intervals are in seconds.
- # If any of the performance settings are changed, do a full server restart, and not just /aach reload.
- # Frequency of play time checks for players. Smaller values give more precision but more CPU usage.
- PlaytimeTaskInterval: 60
- # Calculates distance traveled by players. Smaller values give more precision but more CPU usage.
- DistanceTaskInterval: 5
- # Frequency of some statistics writes to the database.
- PooledRequestsTaskInterval: 10
- #============================OOOOO============================#
- # V---------------------------------------------------------V #
- # | Action achievements | #
- # 5---------------------------------------------------------5 #
- #============================ooooo============================#
- # When a player connects during the day; statistic increases at most once per day.
- Connections:
- 1:
- Message: Joined ImagineMC for the first time!
- Name: connect_1
- DisplayName: Type /aach list to see achievements
- # When the player dies.
- Deaths:
- 1:
- Message: Somehow managed to die.
- Name: deaths_1
- DisplayName: Ded!
- # When an arrow is shot.
- Arrows:
- 10:
- Message: Shot some arrows
- Name: arrows_10
- DisplayName: Pew Pew Pew!
- # Amount of time played on the server (in hours, use integers).
- PlayedTime:
- 1:
- Message: You played during one hour on the server!
- Name: playedtime_1
- DisplayName: First Hour
- # When a distance is traveled by foot.
- DistanceFoot:
- 8000:
- Message: You traveled 8000 blocks by foot!
- Name: distancefoot_8000
- DisplayName: 500 Chunks
- # When a player enters a specific command (specify command prefixes in lower case without initial slash).
- # For instance a command /awf add world from the AntiWorldFly plugin matches with subcategory 'awf add'.
- # Aliases of a given command will also be taken into account.
- PlayerCommands:
- jukebox:
- 1:
- Message: Connected to McJukebox!
- Name: McJukebox
- DisplayName: Please don't stop the music
- warp:
- 1:
- Message: Used /warp
- Name: warp_1
- DisplayName: Prepare for warp-drive
- 10:
- Message: warped 10 times
- Name: warp_10
- DisplayName: Interstellar travel
- 25:
- Message: warped 25 times
- Name: warp_25
- DisplayName: Warp core failure
- rules:
- 1:
- Message: Read the rules
- Name: rules
- DisplayName: Edgmicated
- #===========================OOO=OOO===========================#
- # VI-------------------------------------------------------VI #
- # | Command achievements | #
- # 6---------------------------------------------------------6 #
- #===========================ooo=ooo===========================#
- # Let achievement commands be given several times.
- MultiCommand: false
- # A player with achievement.give (or the console) can use /aach give yourAch1 PLAYER to give
- # yourAch1 achievement to PLAYER. The /aach give command does NOT work with other achievements.
- Commands:
- action:
- Message: Activated the Funland fountain
- Name: action
- DisplayName: Action!
- slender:
- Message: Experienced Slender
- Name: slender
- DisplayName: Sees without eyes
- tot:
- Message: Rode the Tower of Terror
- Name: tot
- DisplayName: A dimension of mind
- jp:
- Message: Rode Jurassic Park River Adventure
- Name: jp
- DisplayName: A relaxing river journey
- jaws:
- Message: Rode Jaws
- Name: jaws
- DisplayName: That's the biggest one I've ever...
- trans:
- Message: Rode Transdevilium
- Name: trans
- DisplayName: Shambles
- hm:
- Message: Rode the Haunted Mansion
- Name: hm
- DisplayName: Foolish Mortals
- ghostbusters:
- Message: Rode Ghosbuters The return of Gozer
- Name: ghostbusters
- DisplayName: I ain't afraid
- mtnE:
- Message: Rode Mountain Express
- Name: mtnE
- DisplayName: Rail still under construction
- skullsIsland:
- Message: Explored Skulls Island
- Name: skullsIsland
- DisplayName: Dead men tell no tales
- saMagic:
- Message: Explored the SA Magic
- Name: saMagic
- DisplayName: We must go deeper!
- ilss:
- Message: Rode Innovation Lab's Super Shooter
- Name: ilss
- DisplayName: People, only a little more dead
- sj:
- Message: Rode Space Journey
- Name: sj
- DisplayName: We choose to go to the moon
- tron:
- Message: Rode Tron
- Name: tron
- DisplayName: A digital frontier
- bttf:
- Message: Rode Back to the Future
- Name: bttf
- DisplayName: Great scott!
- fireflies:
- Message: Rode fireflies
- Name: fireflies
- DisplayName: You would not believe your eyes
- witchsHut:
- Message: Rode Witch's Hut
- Name: witchsHut
- DisplayName: Potions and splosions'
- te:
- Message: Rode Treasure Expedition
- Name: te
- DisplayName: Near depth experience
- hogwarts:
- Message: Explored hogwarts
- Name: hogwarts
- DisplayName: There once was a boy...
- mtnC:
- Message: Rode the Mountain Castle
- Name: mtnC
- DisplayName: World's fastest castle
- fnaf:
- Message: Rode Five nights at Freddy's 2
- Name: fnaf
- DisplayName: Death by a sly fox
- mk:
- Message: Rode Mario Kart
- Name: mk
- DisplayName: Letsa Go!
- preshow:
- Message: Survived a preshow
- Name: preshow
- DisplayName: Fast lips
- wonkaFav:
- Message: Used the Funland exit
- Name: wonkaFav
- DisplayName: MrWonka's favorite player
- pe:
- Message: Rode the Polar Express
- Name: pe
- DisplayName: All aboard!
- yesterland:
- Message: Visisted Yesterland
- Name: yesterland
- DisplayName: Preserving the past for the future
- #===========================OOOOOOO===========================#
- # VII-----------------------------------------------------VII #
- # | Parameters in future plugin versions will appear here | #
- # 7---------------------------------------------------------7 #
- #===========================ooooooo===========================#
- #When a snowball is thrown.
- Snowballs: {}
- #When an egg is thrown.
- Eggs: {}
- #When a fish is caught.
- Fish: {}
- #When a treasure is caught with a fishing rod.
- Treasures: {}
- #When a tool/armor/weapon is broken.
- ItemBreaks: {}
- #When an item is eaten (excludes potions and milk).
- EatenItems: {}
- #When a sheep is sheared.
- Shear: {}
- #When a cow is milked.
- Milk: {}
- #When a bucket is filled with lava.
- LavaBuckets: {}
- #When a bucket is filled with water.
- WaterBuckets: {}
- #When a trade with a villager is made.
- Trades: {}
- #When an anvil is used.
- AnvilsUsed: {}
- #When an enchantment is performed.
- Enchantments: {}
- #When a bed is entered.
- Beds: {}
- #Maximum level reached.
- MaxLevel: {}
- #When a potion is consumed.
- ConsumedPotions: {}
- #When soil is plowed with a hoe.
- HoePlowings: {}
- #When bone meal is used to fertilise plants.
- Fertilising: {}
- #When an animal is tamed.
- Taming: {}
- #When a potion is brewed.
- Brewing: {}
- #When a firework is launched.
- Fireworks: {}
- #When a music disc is played.
- MusicDiscs: {}
- #When a player teleports with an enderpearl.
- EnderPearls: {}
- #When a player gives a pet to another player (requires PetMaster plugin version 1.3 or above).
- PetMasterGive: {}
- #When a player receives a pet from another player (requires PetMaster plugin version 1.3 or above).
- PetMasterReceive: {}
- #When an item is smelt in a furnace.
- Smelting: {}
- #When a distance is traveled on a pig.
- DistancePig: {}
- #When a distance is traveled on a horse.
- DistanceHorse: {}
- #When a distance is traveled in a minecart.
- DistanceMinecart: {}
- #When a distance is traveled in a boat.
- DistanceBoat: {}
- #When a distance is traveled with elytra.
- DistanceGliding: {}
- #When a distance is traveled on a llama.
- DistanceLlama: {}
- #When a specific block is placed (specify material name, lower case).
- Places: {}
- #When a specific block is broken (specify material name, lower case).
- Breaks: {}
- #When a specific mob is killed (specify an entity name or poweredcreeper or player, lower case).
- Kills: {}
- #When a specific item is crafted (specify material name, lower case).
- Crafts: {}
- #When animals breed (specify an entity name, lower case).
- Breeding: {}
- #When an item is dropped on the ground.
- ItemDrops: {}
- #When an item is picked up from the ground.
- ItemPickups: {}
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