Advertisement
Guest User

Untitled

a guest
Mar 2nd, 2016
8,617
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 2.56 KB | None | 0 0
  1.  
  2. Fallout 4 v1.4 Update changelog:
  3. --------------------------------
  4.  
  5. New Features
  6. Support for add-ons
  7. Additional art customization added to Workshop:
  8.  
  9. Super Mutant clutter including meat totems, meat bags and meat cart
  10. Raider clutter including raider poles, cages and tents
  11. Abstract and portrait paintings
  12. Variety of new signs
  13. More metal and wood doors variants
  14.  
  15. Fixes
  16.  
  17. General stability and performance improvements
  18. During "Getting a Clue" quest, Kellogg's desk will remain a working container
  19. During "Rocket's Red Glare", resolved issue where companions could not be dismissed after completing the quest
  20. Fixed an issue with "Kremvh's Tooth" quest item not spawning properly
  21. Settlements under attack will now display an updated message with the results of the attack if player does not respond
  22. Fixed an issue with screen effects not clearing away properly after using a scope
  23. Fixed an issue with trying to sprint while in third person with a minigun equipped
  24. Rank 4 of Demolition Expert perk now properly increases the area effect of explosives
  25. The Scrounger perk now includes additional common ammo types
  26. Fixed an issue where Calvin Whitaker would disappear in Vault 81
  27. Fixed an issue where Ninja and Sandman perks combined would apply the incorrect damage bonus
  28. Fixed an issue where Rank 3 of Grim Reaper's Sprint did not fill critical meter properly
  29. Fixed an issue with key cards not spawning correctly in Vault 75
  30. Fixed an issue where enemies would stop spawning during "Airship Down"
  31. Being in first person while wearing power armor and quickly switching weapons will no longer cause the Pip-Boy to be stuck
  32. Fixed an issue with the autosave counter getting incorrectly reset
  33. Fixed issue that would cause the Pip-Boy menu to turn invisible while swimming
  34. Fixed an issue where scrapping larger quantities of a single item would inadvertently scrap a legendary item
  35. Fixed issue where exiting workbenches would cause third person to stop working properly
  36. The Scribe can now be assigned consecutive settlements properly
  37. Fixed issue with duplicating scraps shipments
  38. Fixed issue with vendors not properly exchanging caps after several consecutive transactions in a row
  39. Fixed issue with the quicksave and autosave message persisting through loading screens
  40. Fixed an issue where updating to the latest patch would cause Options settings to reset back to default (Xbox One)
  41. Fixed an issue with loading save with a placed object in water, not properly floating
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement