Advertisement
Shadowfury333

Infolog 2013/11/16 game 1 before crash

Nov 16th, 2013
65
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 47.46 KB | None | 0 0
  1. [ParseCmdLine] command-line args: "C:\Users\Shadowfury333\Documents\My Games\Spring\engine\95.0.1-69-g085ed98\spring.exe --config C:\Users\Shadowfury333\Documents\My Games\Spring\springsettings.cfg C:/Users/Shadowfury333/Documents/My Games/Spring/script.txt"
  2. Using configuration source: "C:\Users\Shadowfury333\Documents\My Games\Spring\springsettings.cfg"
  3. Available log sections: KeyBindings, AutohostInterface, Net, CSMFGroundTextures, RoamMeshDrawer, BumpWater, DynWater, SkyBox, DecalsDrawerGL4, FarTextureHandler, Model, Piece, ModelDrawer, OBJParser, WorldObjectModelRenderer, Shader, Texture, Font, GroundMoveType, Path, UnitScript, CregSerializer, ArchiveScanner, VFS, Sound, LuaSocket
  4. Enabled log sections: Sound(LOG_LEVEL_INFO)
  5. Enable or disable log sections using the LogSections configuration key
  6. or the SPRING_LOG_SECTIONS environment variable (both comma separated).
  7. Use "none" to disable the default log sections.
  8. LogOutput initialized.
  9. Spring 95.0.1-69-g085ed98 develop
  10. Build date/time: Nov 16 2013 02:25:37
  11. Build environment: boost-105300, GNU libstdc++ version 20130531
  12. Compiler: gcc-4.8.1
  13. OS: Microsoft Windows
  14. Microsoft Windows 7 Business Edition, 64-bit Service Pack 1 (build 7601)
  15. Intel(R) Core(TM) i7-2600K CPU @ 3.40GHz; 8168MB RAM, 16335MB pagefile
  16. OS: emulated 32bit mode
  17. [CMyMath::Init] CPU SSE mask: 127, flags:
  18. SSE 1.0: 1, SSE 2.0: 1
  19. SSE 3.0: 1, SSSE 3.0: 1
  20. SSE 4.1: 1, SSE 4.2: 1
  21. SSE 4.0A: 0, SSE 5.0A: 0
  22. using streflop SSE FP-math mode, CPU supports SSE instructions
  23. Supported Video modes: 1920x1080, 1680x1050, 1600x1024, 1600x900, 1440x900, 1366x768, 1360x768, 1280x1024, 1280x960, 1280x800, 1280x768, 1280x720, 1152x864, 1024x768, 800x600, 720x576, 720x480, 640x480
  24. [SetSDLVideoMode] video mode set to 1920x1080/32bit (windowed)
  25. [Watchdog] disabled
  26. [DataDirs] Isolation Mode!
  27. Using read-write data directory: C:\Users\Shadowfury333\Documents\My Games\Spring\
  28. Using read-only data directory: C:\Users\Shadowfury333\Documents\My Games\Spring\engine\95.0.1-69-g085ed98\
  29. Using read-only data directory: C:\Users\Shadowfury333\Documents\My Games\Spring\engine\
  30. Archive cache doesn't exist: C:\Users\Shadowfury333\Documents\My Games\Spring\cache\95dev-develop\ArchiveCache.lua
  31. Scanning: C:\Users\Shadowfury333\Documents\My Games\Spring\engine\95.0.1-69-g085ed98\base
  32. Scanning: C:\Users\Shadowfury333\Documents\My Games\Spring\maps
  33. Scanning: C:\Users\Shadowfury333\Documents\My Games\Spring\games
  34. Scanning: C:\Users\Shadowfury333\Documents\My Games\Spring\packages
  35. [Threading] Main thread CPU affinity not set
  36. [f=0000000] SDL version: 1.2.10
  37. [f=0000000] GL version: 4.3.0
  38. [f=0000000] GL vendor: NVIDIA Corporation
  39. [f=0000000] GL renderer: GeForce GTX 570/PCIe/SSE2
  40. [f=0000000] GLSL version: 4.30 NVIDIA via Cg compiler
  41. [f=0000000] GLEW version: 1.5.8
  42. [f=0000000] Video RAM: total 1279MB, available 827MB
  43. [f=0000000] GL info:
  44. haveARB: 1, haveGLSL: 1, ATI hacks: 1
  45. FBO support: 1, NPOT-texture support: 1, 24bit Z-buffer support: 0
  46. maximum texture size: 16384, compress MIP-map textures: 1
  47. maximum SmoothPointSize: 63, maximum vec4 varying/attributes: 31/16
  48. maximum drawbuffers: 8, maximum recommended indices/vertices: 1048576/1048576
  49. number of UniformBufferBindings: 84 (64kB)
  50. [f=0000000] VSync disabled
  51. [f=0000000] [Sound] OpenAL info:
  52. [f=0000000] [Sound] Available Devices:
  53. [f=0000000] [Sound] DirectSound Software
  54. [f=0000000] [Sound] Device: DirectSound Software
  55. [f=0000000] [Sound] Vendor: OpenAL Community
  56. [f=0000000] [Sound] Version: 1.1 ALSOFT 1.11.753
  57. [f=0000000] [Sound] Renderer: OpenAL Soft
  58. [f=0000000] [Sound] AL Extensions: AL_EXTX_buffer_sub_data AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_OFFSET AL_EXTX_sample_buffer_object AL_EXT_source_distance_model AL_LOKI_quadriphonic
  59. [f=0000000] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_disconnect ALC_EXT_EFX ALC_EXTX_thread_local_context
  60. [f=0000000] [Sound] EFX Enabled: yes
  61. [f=0000000] [Sound] Max Sounds: 32
  62. [f=0000000] Joysticks found: 2
  63. [f=0000000] Using joystick 0: Microsoft PC-joystick driver
  64. [f=0000000] [Initialize] CPU Clock: win32::TimeGetTime
  65. [f=0000000] [Initialize] CPU Cores: 8
  66. [f=0000000] [Startup] loading startscript from: C:/Users/Shadowfury333/Documents/My Games/Spring/script.txt
  67. [f=0000000] Connecting to 94.23.171.71:8760 using name Shadowfury333
  68. [f=0000000] Using map: Icy Run v2
  69. [f=0000000] Using game: Zero-K test-12076
  70. [f=0000000] Using game archive: b48692a7f239e80dfa41a446560d371b.sdp
  71. [f=0000000] recording demo: demos/20131116_091532_Icy Run v2_95.0.1-69-g085ed98 develop.sdf
  72. [f=0000000] PreGame::GameDataReceived: 106 ms
  73. [f=0000000] [PreGame::UpdateClientNet] user number 9 (team 9, allyteam 9)
  74. [f=0000000] [Threading] Main thread CPU affinity not set
  75. [f=0000000] [LuaIntro] Searching for new Widgets
  76. [f=0000000] [LuaIntro] Scanning: LuaIntro/Addons/
  77. [f=0000000] [LuaIntro] Scanning: LuaIntro/Widgets/
  78. [f=0000000] [LuaIntro] Scanning: LuaIntro/SystemAddons/
  79. [f=0000000] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
  80. [f=0000000] [LuaIntro] Scanning: LuaIntro/chili/
  81. [f=0000000] [LuaIntro] Found new widget "SpringLogo"
  82. [f=0000000] [LuaIntro] Found new widget "LoadTexture"
  83. [f=0000000] [LuaIntro] Found new widget "LoadProgress"
  84. [f=0000000] [LuaIntro] Found new widget "Main"
  85. [f=0000000] [LuaIntro] Found new widget "Music"
  86. [f=0000000] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown
  87. [f=0000000] [LuaIntro] Loading widget: LoadProgress <loadprogress.lua>
  88. [f=0000000] [LuaIntro] Loading widget: Main <main.lua>
  89. [f=0000000] [LuaIntro] Loading widget: Music <music.lua>
  90. [f=0000000] [LuaIntro] Loading widget: LoadTexture <bg_texture.lua>
  91. [f=0000000] [LuaIntro] LuaIntro v1.0 (Lua 5.1)
  92. [f=0000000] Parsing Map Information
  93. [f=0000000] Loading SMF
  94. [f=0000000] Loading Map (19 MB)
  95. [f=0000000] Loading Radar Icons
  96. [f=0000000] Loading GameData Definitions
  97. [f=0000000] Loading all definitions: 3.436000
  98. [f=0000000] Game::LoadDefs (GameData): 3560 ms
  99. [f=0000000] Loading Sound Definitions
  100. [f=0000000] [Sound] parsed 141 sounds from gamedata/sounds.lua
  101. [f=0000000] Game::LoadDefs (Sound): 34 ms
  102. [f=0000000] Creating Smooth Height Mesh
  103. [f=0000000] SmoothHeightMesh::MakeSmoothMesh: 49 ms
  104. [f=0000000] Creating QuadField & CEGs
  105. [f=0000000] [CDamageArrayHandler] number of ArmorDefs: 9
  106. [f=0000000] [RegisterAssimpModelFormats] supported Assimp model formats: *.3d;*.3ds;*.ac;*.ac3d;*.acc;*.ase;*.ask;*.b3d;*.blend;*.bvh;*.cob;*.csm;*.dae;*.dxf;*.enff;*.hmp;*.ifc;*.irr;*.irrmesh;*.lwo;*.lws;*.lxo;*.m3;*.md2;*.md3;*.md5anim;*.md5camera;*.md5mesh;*.mdc;*.mdl;*.mesh.xml;*.mot;*.ms3d;*.ndo;*.nff;*.obj;*.off;*.pk3;*.ply;*.prj;*.q3o;*.q3s;*.raw;*.scn;*.smd;*.stl;*.ter;*.uc;*.vta;*.x;*.xgl;*.xml;*.zgl;
  107. [f=0000000] Creating Unit Textures
  108. [f=0000000] Creating Sky
  109. [f=0000000] FBO::maxSamples: 32
  110. [f=0000000] Loading Weapon Definitions
  111. [f=0000000] Loading Unit Definitions
  112. [f=0000000] Loading Feature Definitions
  113. [f=0000000] PathCosts: creating PE8 cache with 8 PF threads (30 MB)
  114. [f=0000000] PathCosts: precached 1 of 3072 blocks
  115. [f=0000000] PathCosts: precached 194 of 3072 blocks
  116. [f=0000000] PathCosts: precached 643 of 3072 blocks
  117. [f=0000000] PathCosts: precached 835 of 3072 blocks
  118. [f=0000000] PathCosts: precached 1446 of 3072 blocks
  119. [f=0000000] PathCosts: precached 1642 of 3072 blocks
  120. [f=0000000] PathCosts: precached 1835 of 3072 blocks
  121. [f=0000000] PathCosts: precached 2031 of 3072 blocks
  122. [f=0000000] PathCosts: precached 2226 of 3072 blocks
  123. [f=0000000] PathCosts: precached 2421 of 3072 blocks
  124. [f=0000000] PathCosts: precached 2615 of 3072 blocks
  125. [f=0000000] PathCosts: precached 2809 of 3072 blocks
  126. [f=0000000] PathCosts: precached 3004 of 3072 blocks
  127. [f=0000000] PathCosts: writing
  128. [f=0000000] PathCosts: written
  129. [f=0000000] PathCosts: creating PE32 cache with 8 PF threads (30 MB)
  130. [f=0000000] PathCosts: precached 17 of 192 blocks
  131. [f=0000000] PathCosts: precached 29 of 192 blocks
  132. [f=0000000] PathCosts: precached 56 of 192 blocks
  133. [f=0000000] PathCosts: precached 69 of 192 blocks
  134. [f=0000000] PathCosts: precached 83 of 192 blocks
  135. [f=0000000] PathCosts: precached 97 of 192 blocks
  136. [f=0000000] PathCosts: precached 110 of 192 blocks
  137. [f=0000000] PathCosts: precached 136 of 192 blocks
  138. [f=0000000] PathCosts: precached 151 of 192 blocks
  139. [f=0000000] PathCosts: precached 172 of 192 blocks
  140. [f=0000000] PathCosts: precached 188 of 192 blocks
  141. [f=0000000] PathCosts: writing
  142. [f=0000000] PathCosts: written
  143. [f=0000000] [CPathManager] pathing data checksum: 0cc15eb2
  144. [f=0000000] [IPathManager::GetInstance] using DEFAULT path-manager
  145. [f=0000000] Initializing Map Features
  146. [f=0000000] Creating ShadowHandler & DecalHandler
  147. [f=0000000] Creating GroundDrawer
  148. [f=0000000] Loading Map Tiles
  149. [f=0000000] Loading Square Textures
  150. [f=0000000] CSMFGroundTextures::ConvolveHeightMap: 0 ms
  151. [f=0000000] Switching to ROAM Mesh Rendering
  152. [f=0000000] Creating TreeDrawer
  153. [f=0000000] Creating ProjectileDrawer & UnitDrawer
  154. [f=0000000] Creating Projectile Textures
  155. [f=0000000] Creating Water
  156. [f=0000000] Game::LoadInterface (Camera&Mouse): 899 ms
  157. [f=0000000] Game::LoadInterface (Console): 9 ms
  158. [f=0000000] Loading LuaRules
  159. [f=0000000] Jump Jet Defs checking begining...
  160. [f=0000000] .. Jump Jet Defs checking complete
  161. LuaRules: Loaded gadget: CustomUnitShaders <LuaRules/Gadgets/customunitshaders/main.lua>
  162. [f=0000000] Jump Jet Defs checking begining...
  163. [f=0000000] .. Jump Jet Defs checking complete
  164. [f=0000000] Jump Jet Defs checking begining...
  165. [f=0000000] .. Jump Jet Defs checking complete
  166. LuaRules: Loaded gadget: Metalspot Finder Gadget <mex_spot_finder.lua>
  167. LuaRules: Loaded gadget: Save/Load <api_saveload.lua>
  168. LuaRules: Loaded gadget: ranks api <api_ranks.lua>
  169. LuaRules: Loaded gadget: No Friendly Fire <unit_nofriendlyfire.lua>
  170. LuaRules: Loaded gadget: IconGenerator <unit_icongenerator.lua>
  171. LuaRules: Loaded gadget: Mex Placement <mex_placement.lua>
  172. LuaRules: Loaded gadget: Nano Frame Death Handeling <unit_nanoframe_death.lua>
  173. LuaRules: Loaded gadget: No Self-D <unit_noselfd.lua>
  174. LuaRules: Loaded gadget: ShareControl <share_control.lua>
  175. LuaRules: Loaded gadget: Mex Control with energy link <unit_mex_overdrive.lua>
  176. LuaRules: Loaded gadget: lavarise <lavarise.lua>
  177. LuaRules: Loaded gadget: UnitPriority <unit_priority.lua>
  178. LuaRules: Loaded gadget: Attributes <unit_attributes.lua>
  179. LuaRules: Loaded gadget: Boolean Disable <unit_boolean_disable.lua>
  180. LuaRules: Loaded gadget: Impulse Float Toggle <unit_impulsefloat_toggle.lua>
  181. LuaRules: Loaded gadget: Perks <game_perks.lua>
  182. LuaRules: Loaded gadget: Stockpile <unit_stockpile.lua>
  183. [f=0000000] Setting morph for custom comms for player: 1
  184. [f=0000000] Setting morph for custom comms for player: 2
  185. [f=0000000] Setting morph for custom comms for player: 3
  186. [f=0000000] Setting morph for custom comms for player: 4
  187. [f=0000000] Setting morph for custom comms for player: 5
  188. [f=0000000] Setting morph for custom comms for player: 6
  189. [f=0000000] Setting morph for custom comms for player: 7
  190. [f=0000000] Setting morph for custom comms for player: 0
  191. [f=0000000] Setting morph for custom comms for player: 9
  192. LuaRules: Loaded gadget: UnitMorph <unit_morph.lua>
  193. LuaRules: Loaded gadget: AirPlantParents <unit_air_plants.lua>
  194. LuaRules: Loaded gadget: Aircraft Command <unit_bomber_command.lua>
  195. LuaRules: Loaded gadget: Aircraft Crashing <unit_aircraft_crash.lua>
  196. LuaRules: Loaded gadget: Animator <dbg_animator.lua>
  197. LuaRules: Loaded gadget: Area Guard <cmd_areaguard.lua>
  198. LuaRules: Loaded gadget: AutoReadyStartpos <init_auto_ready.lua>
  199. LuaRules: Loaded gadget: Blocking Tag Implementation <feature_blocking_tag_implementation.lua>
  200. LuaRules: Loaded gadget: Bomber Dive <unit_bomber_dive.lua>
  201. LuaRules: Loaded gadget: CAI <ai_cai.lua>
  202. LuaRules: Loaded gadget: CEG Spawner <dbg_ceg_spawner.lua>
  203. LuaRules: Loaded gadget: Capture <unit_capture.lua>
  204. LuaRules: Loaded gadget: Carrier Drones <unit_carrier_drones.lua>
  205. LuaRules: Loaded gadget: Center Offset <unit_centeroffset.lua>
  206. LuaRules: Loaded gadget: Control gunship strafe range <unit_control_gunship_stafe_range.lua>
  207. LuaRules: Loaded gadget: D-Gun Aim Fix <unit_dgun_aim.lua>
  208. LuaRules: Loaded gadget: Decloak when damaged <unit_decloak_damaged.lua>
  209. LuaRules: Loaded gadget: Dev Commands <dbg_dev_commands.lua>
  210. LuaRules: Loaded gadget: Disable Buildoptions <unit_disable_buildoptions.lua>
  211. LuaRules: Loaded gadget: Disable Features <unit_disable_features.lua>
  212. LuaRules: Loaded gadget: DoLine <cmd_doline.lua>
  213. LuaRules: Loaded gadget: Dont fire at radar <unit_dont_fire_at_radar.lua>
  214. LuaRules: Loaded gadget: DroppedStartPos <unit_fix_dropped_startpos.lua>
  215. LuaRules: Loaded gadget: Factory Anti Slacker <factory_anti_slacker.lua>
  216. LuaRules: Loaded gadget: Fall Damage <unit_fall_damage.lua>
  217. LuaRules: Loaded gadget: Grey Goo <unit_grey_goo.lua>
  218. LuaRules: Loaded gadget: Gunship Strafe Control <unit_gunship_strafe_control.lua>
  219. LuaRules: Loaded gadget: Instant Self Destruct <unit_instant_self_destruct.lua>
  220. LuaRules: Loaded gadget: Jugglenaut Juggle <unit_jugglenaut_juggle.lua>
  221. LuaRules: Loaded gadget: Jumpjets <unit_jumpjets.lua>
  222. LuaRules: Loaded gadget: Lag Monitor <game_lagmonitor.lua>
  223. [f=0000000] Loading gadget: Lua unit script framework <unit_script.lua>
  224. LuaRules: Loaded gadget: Lua unit script framework <unit_script.lua>
  225. LuaRules: Loaded gadget: Lups Flamethrower Jitter <lups_flame_jitter.lua>
  226. LuaRules: Loaded gadget: LupsNanoSpray <lups_nano_spray.lua>
  227. LuaRules: Loaded gadget: Missile Silo Controller <unit_missilesilo.lua>
  228. LuaRules: Loaded gadget: Mod statistics <mod_stats.lua>
  229. LuaRules: Loaded gadget: Napalm <lups_napalm.lua>
  230. LuaRules: Loaded gadget: NoAirNuke <exp_no_air_nuke.lua>
  231. LuaRules: Loaded gadget: One Click Weapon <unit_oneclick_weapon.lua>
  232. LuaRules: Loaded gadget: Orbital Drop <mission_orbital_drop.lua>
  233. LuaRules: Loaded gadget: Paralysis <unit_paralysis_damage.lua>
  234. LuaRules: Loaded gadget: Prevent Lab Hax <unit_prevent_lab_hax.lua>
  235. LuaRules: Loaded gadget: Puppy Handler <unit_puppy_handler.lua>
  236. LuaRules: Loaded gadget: Reclaim HP changer <unit_reclaim_hp.lua>
  237. LuaRules: Loaded gadget: Repair Speed Changer <unit_repair_speed.lua>
  238. LuaRules: Loaded gadget: Resign Gadget <game_resign.lua>
  239. LuaRules: Loaded gadget: Rezz Hp changer + effect <unit_rezz_hp.lua>
  240. LuaRules: Loaded gadget: Self destruct blocker <unit_self_destruct.lua>
  241. LuaRules: Loaded gadget: Set Nano Piece <unit_setnanopiece.lua>
  242. LuaRules: Loaded gadget: Shield Link <unit_shield_link.lua>
  243. LuaRules: Loaded gadget: Shockwaves <lups_shockwaves.lua>
  244. LuaRules: Loaded gadget: Spherical LOS <unit_spherical_los.lua>
  245. LuaRules: Loaded gadget: StartSetup <start_unit_setup.lua>
  246. LuaRules: Loaded gadget: Tactical Unit AI <unit_tactical_ai.lua>
  247. LuaRules: Loaded gadget: Target Priority <unit_target_priority.lua>
  248. LuaRules: Loaded gadget: Target on the move <unit_target_on_the_move.lua>
  249. LuaRules: Loaded gadget: Teleporter <unit_teleporter.lua>
  250. LuaRules: Loaded gadget: Terraformers <unit_terraform.lua>
  251. LuaRules: Loaded gadget: Terrain Texture Handler <terrain_texture_handler.lua>
  252. LuaRules: Loaded gadget: Time slow v2 <unit_timeslow.lua>
  253. LuaRules: Loaded gadget: Transport Speed <unit_transport_speed.lua>
  254. LuaRules: Loaded gadget: TransportAIbuttons <unit_transport_ai_buttons.lua>
  255. LuaRules: Loaded gadget: Typemap Options <typemap_options.lua>
  256. LuaRules: Loaded gadget: Unit E-Stall Disable <unit_estall_disable.lua>
  257. LuaRules: Loaded gadget: UnitStealth <unit_stealth.lua>
  258. LuaRules: Loaded gadget: Units on fire <unit_is_on_fire.lua>
  259. LuaRules: Loaded gadget: Vertical Swarm <unit_vertical_swarm.lua>
  260. LuaRules: Loaded gadget: Water Effects <unit_water_effects.lua>
  261. LuaRules: Loaded gadget: Weapon Impulse <weapon_impulse.lua>
  262. LuaRules: Loaded gadget: Windmill Control <unit_windmill_control.lua>
  263. LuaRules: Loaded gadget: api_subdir_gadgets.lua <api_subdir_gadgets.lua>
  264. LuaRules: Loaded gadget: astar.lua <astar.lua>
  265. LuaRules: Loaded gadget: lups_wrapper.lua <lups_wrapper.lua>
  266. LuaRules: Loaded gadget: Ceasefires2 <ceasefire2.lua>
  267. LuaRules: Loaded gadget: Game Over <game_over.lua>
  268. LuaRules: Loaded gadget: King of the Hill <koth.lua>
  269. LuaRules: Loaded gadget: MarketPlace <unit_marketplace.lua>
  270. LuaRules: Loaded gadget: UnitCloakShield <unit_cloak_shield.lua>
  271. LuaRules: Loaded gadget: Bounties <unit_bounty.lua>
  272. LuaRules: Loaded gadget: LupsSyncedManager <lups_manager.lua>
  273. LuaRules: Loaded gadget: Chicken control <chicken_control.lua>
  274. LuaRules: Loaded gadget: Area Denial <weapon_area_damage.lua>
  275. LuaRules: Loaded gadget: Single-Hit Weapon <weapon_single_hit.lua>
  276. LuaRules: Loaded gadget: Trail Burnout <weapon_trail_burnout.lua>
  277. LuaRules: Loaded gadget: Noexplode Stopper <weapon_noexplode_stopper.lua>
  278. LuaRules: Loaded gadget: Unit Explosion Spawner <unit_explosion_spawner.lua>
  279. LuaRules: Loaded gadget: Awards <awards.lua>
  280. LuaRules: Loaded gadget: Planet Wars Structures <unit_planetwars.lua>
  281. LuaRules: Loaded gadget: Profiler <dbg_profiler.lua>
  282. [f=0000000] LUARULES-DRAW (GADGETS)
  283. [f=0000000] Jump Jet Defs checking begining...
  284. [f=0000000] .. Jump Jet Defs checking complete
  285. >> Loaded gadget: CustomUnitShaders <LuaRules/Gadgets/customunitshaders/main.lua>
  286. >> Loaded gadget: Engine Taskbar Stuff <engine_taskbar_stuff.lua>
  287. >> Loaded gadget: Metalspot Finder Gadget <mex_spot_finder.lua>
  288. >> Loaded gadget: Save/Load <api_saveload.lua>
  289. >> Loaded gadget: ranks api <api_ranks.lua>
  290. >> Loaded gadget: IconGenerator <unit_icongenerator.lua>
  291. >> Loaded gadget: Mex Placement <mex_placement.lua>
  292. >> Loaded gadget: ShareControl <share_control.lua>
  293. >> Loaded gadget: Mex Control with energy link <unit_mex_overdrive.lua>
  294. >> Loaded gadget: lavarise <lavarise.lua>
  295. >> Loaded gadget: UnitPriority <unit_priority.lua>
  296. >> Loaded gadget: Attributes <unit_attributes.lua>
  297. >> Loaded gadget: Impulse Float Toggle <unit_impulsefloat_toggle.lua>
  298. >> Loaded gadget: Perks <game_perks.lua>
  299. >> Loaded gadget: UnitMorph <unit_morph.lua>
  300. >> Loaded gadget: AirPlantParents <unit_air_plants.lua>
  301. >> Loaded gadget: Aircraft Command <unit_bomber_command.lua>
  302. >> Loaded gadget: Aircraft Crashing <unit_aircraft_crash.lua>
  303. >> Loaded gadget: Animator <dbg_animator.lua>
  304. >> Loaded gadget: Area Guard <cmd_areaguard.lua>
  305. >> Loaded gadget: AutoReadyStartpos <init_auto_ready.lua>
  306. >> Loaded gadget: Bomber Dive <unit_bomber_dive.lua>
  307. >> Loaded gadget: CAI <ai_cai.lua>
  308. >> Loaded gadget: CEG Spawner <dbg_ceg_spawner.lua>
  309. >> Loaded gadget: Capture <unit_capture.lua>
  310. >> Loaded gadget: Center Offset <unit_centeroffset.lua>
  311. >> Loaded gadget: Control gunship strafe range <unit_control_gunship_stafe_range.lua>
  312. >> Loaded gadget: Dev Commands <dbg_dev_commands.lua>
  313. >> Loaded gadget: Disable Features <unit_disable_features.lua>
  314. >> Loaded gadget: DoLine <cmd_doline.lua>
  315. >> Loaded gadget: Dont fire at radar <unit_dont_fire_at_radar.lua>
  316. >> Loaded gadget: DroppedStartPos <unit_fix_dropped_startpos.lua>
  317. >> Loaded gadget: Factory Anti Slacker <factory_anti_slacker.lua>
  318. >> Loaded gadget: Fall Damage <unit_fall_damage.lua>
  319. >> Loaded gadget: Jugglenaut Juggle <unit_jugglenaut_juggle.lua>
  320. >> Loaded gadget: Lag Monitor <game_lagmonitor.lua>
  321. >> Loaded gadget: Lups Flamethrower Jitter <lups_flame_jitter.lua>
  322. >> Loaded gadget: LupsNanoSpray <lups_nano_spray.lua>
  323. >> Loaded gadget: Napalm <lups_napalm.lua>
  324. >> Loaded gadget: One Click Weapon <unit_oneclick_weapon.lua>
  325. >> Loaded gadget: Prevent Lab Hax <unit_prevent_lab_hax.lua>
  326. >> Loaded gadget: Resign Gadget <game_resign.lua>
  327. >> Loaded gadget: Rezz Hp changer + effect <unit_rezz_hp.lua>
  328. >> Loaded gadget: Self destruct blocker <unit_self_destruct.lua>
  329. >> Loaded gadget: Shield Link <unit_shield_link.lua>
  330. >> Loaded gadget: Shockwaves <lups_shockwaves.lua>
  331. >> Loaded gadget: Spherical LOS <unit_spherical_los.lua>
  332. >> Loaded gadget: StartSetup <start_unit_setup.lua>
  333. >> Loaded gadget: Target Priority <unit_target_priority.lua>
  334. >> Loaded gadget: Target on the move <unit_target_on_the_move.lua>
  335. >> Loaded gadget: Teleporter <unit_teleporter.lua>
  336. >> Loaded gadget: Terraformers <unit_terraform.lua>
  337. >> Loaded gadget: Terrain Texture Handler <terrain_texture_handler.lua>
  338. >> Loaded gadget: Transport Speed <unit_transport_speed.lua>
  339. >> Loaded gadget: TransportAIbuttons <unit_transport_ai_buttons.lua>
  340. >> Loaded gadget: Unit E-Stall Disable <unit_estall_disable.lua>
  341. >> Loaded gadget: UnitStealth <unit_stealth.lua>
  342. >> Loaded gadget: Units on fire <unit_is_on_fire.lua>
  343. >> Loaded gadget: Water Effects <unit_water_effects.lua>
  344. >> Loaded gadget: Weapon Impulse <weapon_impulse.lua>
  345. >> Loaded gadget: Windmill Control <unit_windmill_control.lua>
  346. >> Loaded gadget: api_subdir_gadgets.lua <api_subdir_gadgets.lua>
  347. >> Loaded gadget: astar.lua <astar.lua>
  348. >> Loaded gadget: unit_carrier_drones.lua <unit_carrier_drones.lua>
  349. >> Loaded gadget: unit_missilesilo.lua <unit_missilesilo.lua>
  350. >> Loaded gadget: Ceasefires2 <ceasefire2.lua>
  351. >> Loaded gadget: Game Over <game_over.lua>
  352. >> Loaded gadget: King of the Hill <koth.lua>
  353. >> Loaded gadget: MarketPlace <unit_marketplace.lua>
  354. >> Loaded gadget: UnitCloakShield <unit_cloak_shield.lua>
  355. >> Loaded gadget: Bounties <unit_bounty.lua>
  356. >> Loaded gadget: LupsSyncedManager <lups_manager.lua>
  357. >> Loaded gadget: Chicken control <chicken_control.lua>
  358. >> Loaded gadget: Area Denial <weapon_area_damage.lua>
  359. >> Loaded gadget: Single-Hit Weapon <weapon_single_hit.lua>
  360. >> Loaded gadget: Trail Burnout <weapon_trail_burnout.lua>
  361. >> Loaded gadget: Noexplode Stopper <weapon_noexplode_stopper.lua>
  362. >> Loaded gadget: Unit Explosion Spawner <unit_explosion_spawner.lua>
  363. >> Loaded gadget: Lups <lups_wrapper.lua>
  364. >> Loaded gadget: Awards <awards.lua>
  365. >> Loaded gadget: Chicken Spawner <unit_spawner.lua>
  366. >> Loaded gadget: Planet Wars Structures <unit_planetwars.lua>
  367. >> Loaded gadget: Profiler <dbg_profiler.lua>
  368. [f=0000000] LUARULES-DRAW (GADGETS)
  369. [f=0000000] Loading LuaGaia
  370. [f=0000000] Loading LuaUI
  371. [f=0000000] LuaSocketEnabled: yes
  372. [f=0000000] This game has locked LuaUI access
  373. [f=0000000] This game has locked LuaUI access
  374. [f=0000000] Using LUAUI_DIRNAME = LuaUI/
  375. [f=0000000] Reloaded ctrlpanel from file: LuaUI/ctrlpanel.txt
  376. [f=0000000] LuaUI: bound F11 to the widget selector
  377. [f=0000000] LuaUI: bound CTRL+F11 to tweak mode
  378. [f=0000000] Jump Jet Defs checking begining...
  379. [f=0000000] .. Jump Jet Defs checking complete
  380. [f=0000000] Loaded API widget: Shared Functions <api_shared_functions.lua>
  381. [f=0000000] Loaded API widget: Cluster Detection <api_cluster_detection.lua>
  382. [f=0000000] Loaded API widget: Modular Comm Info <api_modularcomms.lua>
  383. [f=0000000] Loaded API widget: Chili Framework <api_chili.lua>
  384. [f=0000000] Loaded API widget: Lag (AFK) monitor <api_lag_monitor.lua>
  385. [f=0000000] Loaded API widget: Lups <lups_wrapper.lua>
  386. [f=0000000] Hardware mouse-cursor is disabled!
  387. [f=0000000] Ground-decals rendering is disabled!
  388. [f=0000000] Set maximum particles to: 15000
  389. [f=0000000] Set UnitLodDist to 347
  390. [f=0000000] Set UnitIconDist to 203
  391. [f=0000000] model shaders is enabled!
  392. [f=0000000] Loaded widget: EPIC Menu <gui_epicmenu.lua>
  393. [f=0000000] Loaded widget: Chili Widget Selector <gui_chili_widgetselector.lua>
  394. [f=0000000] Loaded widget: Custom Cursor Sets <gui_customcursorsets.lua>
  395. [f=0000000] Loaded widget: Chili Minimap <gui_chili_minimap.lua>
  396. [f=0000000] Mexspot Fetcher fetching
  397. [f=0000000] Loaded widget: Mexspot Fetcher <wg_mexspot_fetcher.lua>
  398. [f=0000000] Loaded widget: Local Team Colors <gui_local_colors.lua>
  399. [f=0000000] Reloaded cmdcolors from file: cmdcolors.tmp
  400. [f=0000000] Loaded widget: Selection BlurryHalo <unit_selectionblurryhalo.lua>
  401. [f=0000000] Loaded widget: HealthBars <unit_healthbars.lua>
  402. [f=0000000] Loaded widget: Noises <snd_noises.lua>
  403. [f=0000000] Loaded widget: Unit Icons <unit_icons.lua>
  404. [f=0000000] Loaded widget: Outline <gfx_outline.lua>
  405. [f=0000000] Loaded widget: Chili Vote Display <gui_chili_vote.lua>
  406. [f=0000000] Loaded widget: Commander Name Tags <unit_comm_nametags.lua>
  407. [f=0000000] Loaded widget: TeamCommEnds & Lavarise indicator <gui_teamcommends.lua>
  408. [f=0000000] Loaded widget: BuildETA <gui_build_eta.lua>
  409. [f=0000000] Loaded widget: EndGame Stats <gui_chili_endgraph.lua>
  410. [f=0000000] Loaded widget: Cloak Fire State <unit_cloakfirestate.lua>
  411. [f=0000000] Loaded widget: AA Command Helper <cmd_attackcmd_aid.lua>
  412. [f=0000000] Loaded widget: Auto First Build Facing <init_autofirstbuildfacing.lua>
  413. [f=0000000] Loaded widget: Auto Patrol Nanos <unit_auto_patrol_nanos.lua>
  414. [f=0000000] Loaded widget: Autoquit <autoquit.lua>
  415. [f=0000000] Loaded widget: Blast Radius <gui_blastradius.lua>
  416. [f=0000000] Loaded widget: Chili Rejoining Progress Bar <gui_chili_rejoin_progress.lua>
  417. [f=0000000] Loaded widget: ComCounter <unit_com_counter.lua>
  418. [f=0000000] Loaded widget: Constructor Auto Assist <unit_factory_guard.lua>
  419. [f=0000000] Loaded widget: Context Menu <gui_contextmenu.lua>
  420. [f=0000000] Loaded widget: Darkening <gui_darkening.lua>
  421. [f=0000000] Loaded widget: Defense Range Zero-K <gui_defenserange.lua>
  422. [f=0000000] Loaded widget: Ferry Points <cmd_ferry_points.lua>
  423. [f=0000000] Loaded widget: Highlight Geos <gui_highlight_geos.lua>
  424. [f=0000000] Loaded widget: Keep Target <cmd_keep_target.lua>
  425. [f=0000000] Loaded widget: Local Widgets Config <localwidgets.lua>
  426. [f=0000000] Loaded widget: MetalFeatures <gui_metal_features.lua>
  427. [f=0000000] Loaded widget: Mex Placement Handler <cmd_mex_placement.lua>
  428. [f=0000000] Loaded widget: Pause Screen <gui_pausescreen.lua>
  429. [f=0000000] Loaded widget: MinimapEvents <minimap_events.lua>
  430. [f=0000000] Cleared Autogroups.
  431. [f=0000000] Loaded widget: Auto Group <unit_auto_group.lua>
  432. [f=0000000] Loaded widget: Missile Silo Range <missilesilo_range.lua>
  433. [f=0000000] Loaded widget: Point Tracker <gui_point_tracker.lua>
  434. [f=0000000] Loaded widget: ReclaimInfo <gui_reclaiminfo.lua>
  435. [f=0000000] Loaded widget: State Reverse Toggle <cmd_state_reverse_toggle.lua>
  436. [f=0000000] Loaded widget: Stereo3D <gfx_stereo3d.lua>
  437. [f=0000000] Shadowfury333 ENABLE TTS
  438. [f=0000000] Loaded widget: Text To Speech Control <snd_text_to_speech.lua>
  439. [f=0000000] Loaded widget: Voice Assistant <unit_voice.lua>
  440. [f=0000000] Loaded widget: Decoration Handler <unit_decoration_handler.lua>
  441. [f=0000000] Loaded widget: Persistent Build Spacing <gui_persistent_build_spacing.lua>
  442. [f=0000000] Loaded widget: Map Edge Extension <map_edge_extension.lua>
  443. [f=0000000] Loaded widget: Show All Commands v2 <unit_showallcommands_2.lua>
  444. [f=0000000] Loaded widget: Spectate Selected Team <gui_spectate_selected_team.lua>
  445. [f=0000000] Loaded widget: CameraShake <camera_shake.lua>
  446. [f=0000000] Loaded widget: Showeco and Grid Drawer <gui_showeco_action.lua>
  447. [f=0000000] Loaded widget: XrayShader <gfx_xray_shader.lua>
  448. [f=0000000] Loaded widget: Music Player <snd_music.lua>
  449. [f=0000000] Loaded widget: Chili EndGame Window <gui_chili_endgamewindow.lua>
  450. [f=0000000] Loaded widget: Chili Selections & CursorTip <gui_chili_selections_and_cursortip.lua>
  451. [f=0000000] Loaded widget: Icon Height <gui_iconheight.lua>
  452. [f=0000000] Loaded widget: Chili Resource Bars <gui_chili_resource_bars.lua>
  453. [f=0000000] Loaded widget: NoDuplicateOrders <cmd_no_duplicate_orders.lua>
  454. [f=0000000] Loaded widget: Clippy Comments <unit_clippy.lua>
  455. [f=0000000] Loaded widget: Startup Info and Selector <init_startup_info_selector.lua>
  456. [f=0000000] Loaded widget: Ghost Site <unit_ghostsite.lua>
  457. [f=0000000] Loaded widget: Stockpiler <unit_stockpile.lua>
  458. [f=0000000] Loaded widget: Transport AI <unit_transport_ai.lua>
  459. [f=0000000] Loaded widget: Smart Nanos <unit_smart_nanos.lua>
  460. [f=0000000] Loaded widget: Unit Marker Zero-K <unit_marker.lua>
  461. [f=0000000] Loaded widget: MiniMap Start Boxes <minimap_startbox.lua>
  462. [f=0000000] Loaded widget: Comm-n-Elo Startpos. Info <init_startpointelocom_info.lua>
  463. [f=0000000] Loaded widget: Start Point Remover & Comm Selector <init_start_point_remover.lua>
  464. [f=0000000] Loaded widget: Attack Warning <unit_attack_warning.lua>
  465. [f=0000000] Loaded widget: Engine Setting Fix <dbg_engine_settings.lua>
  466. [f=0000000] <Replay control buttons> Live mode. Widget removed.
  467. [f=0000000] Loaded widget: Replay control buttons <gui_replay_controls.lua>
  468. [f=0000000] Loaded widget: Attack AoE <gui_attack_aoe.lua>
  469. [f=0000000] Loaded widget: MessageBoxes <mission_messagebox.lua>
  470. [f=0000000] Loaded widget: Objectives <mission_objectives.lua>
  471. [f=0000000] Loaded widget: Select Keys <gui_selectkeys.lua>
  472. [f=0000000] Loaded widget: Unit Start State <unit_start_state.lua>
  473. [f=0000000] Loaded widget: UnitNoStuckInFactory <unit_nostuck_infactory.lua>
  474. [f=0000000] Loaded widget: PlanetWars Info <gui_planetwars_info.lua>
  475. [f=0000000] Loaded widget: Retreat <cmd_retreat.lua>
  476. [f=0000000] Loaded widget: AllyCursors <gui_ally_cursors.lua>
  477. [f=0000000] Loaded widget: CommandInsert <gui_commandinsert.lua>
  478. [f=0000000] Loaded widget: Gadget Icons <unit_gadget_icons.lua>
  479. [f=0000000] Loaded widget: Rank Icons 2 <unit_rank_icons.lua>
  480. [f=0000000] Loaded widget: Selection Send <gui_selectionsend.lua>
  481. [f=0000000] Loaded widget: Shield Guard <unit_shield_guard.lua>
  482. [f=0000000] Loaded widget: State Icons <unit_state_icons.lua>
  483. [f=0000000] Loaded widget: CEG Spawner <dbg_ceg_spawner.lua>
  484. [f=0000000] Loaded widget: Building Starter <unit_building_starter.lua>
  485. [f=0000000] Loaded widget: Cloaker Guard <unit_cloaker_guard.lua>
  486. [f=0000000] Loaded widget: Units on Fire <gfx_lups_units_on_fire.lua>
  487. [f=0000000] Loaded widget: LupsManager <gfx_lups_manager.lua>
  488. [f=0000000] Loaded widget: Newton Firezone <cmd_newton_firezone.lua>
  489. [f=0000000] Loaded widget: Receive Units Indicator <gui_recv_indicator.lua>
  490. [f=0000000] Loaded widget: Auto-toggle false color vision <gui_auto_engine_falsecolor.lua>
  491. [f=0000000] Loaded widget: Chili Chat 2.1 <gui_chili_chat2_1.lua>
  492. [f=0000000] Loaded widget: Chili Docking <gui_chili_docking.lua>
  493. [f=0000000] Loaded widget: Chili Deluxe Player List - Alpha 2.02 <gui_chili_deluxeplayerlist.lua>
  494. [f=0000000] Loaded widget: Image Preloader <dbg_img_preload.lua>
  495. [f=0000000] Loaded widget: Chili Core Selector <gui_chili_core_selector.lua>
  496. [f=0000000] Loaded widget: Chili FactoryPanel <gui_chili_facpanel.lua>
  497. [f=0000000] 55 degree
  498. [f=0000000] Loaded widget: Combo Overhead/Free Camera (experimental) <camera_cofc.lua>
  499. [f=0000000] Loaded widget: Restricted Zones <gui_restrictedzones.lua>
  500. [f=0000000] Loaded widget: Jumpjet GUI <gui_jumpjets.lua>
  501. [f=0000000] Loaded widget: CustomFormations2 <unit_customformations2.lua>
  502. [f=0000000] Loaded widget: Lasso Terraform GUI <gui_lasso_terraform.lua>
  503. [f=0000000] Loaded widget: Chili Integral Menu <gui_chili_integral_menu.lua>
  504. [f=0000000] LuaUI v0.3
  505. [f=0000000] Initializing PathCache
  506. [f=0000000] Finalizing
  507. [f=0000000] Switching to Free style camera
  508. [f=0000000] Loaded DecalsDrawer: Legacy
  509. [f=0000000] Connection attempt rejected: Wrong network version: 6, required version: 95 (Message ID: A Network version:
  510. [f=0000000] Connection attempt from [pikts]wolas
  511. [f=0000000] -> Version: 95.0.1-69-g085ed98 develop
  512. [f=0000000] Epicmenu: Switching to COFC camera mode
  513. [f=0000000] -> Connection established (given id 3)
  514. [f=0000000] Connection attempt from CrazyEddie
  515. [f=0000000] -> Version: 95.0.1-69-g085ed98 develop
  516. [f=0000000] -> Connection established (given id 7)
  517. [f=0000000] Connection attempt from QuantumProjects
  518. [f=0000000] -> Version: 95.0.1-69-g085ed98 develop
  519. [f=0000000] -> Connection established (given id 1)
  520. [f=0000000] Connection attempt from s0m3on3
  521. [f=0000000] -> Version: 95.0.1-69-g085ed98 develop
  522. [f=0000000] -> Connection established (given id 2)
  523. [f=0000000] Connection attempt rejected: Wrong network version: 6, required version: 95 (Message ID: A Network version:
  524. [f=0000000] Connection attempt rejected: Wrong network version: 6, required version: 95 (Message ID: A Network version:
  525. [f=0000000] Connection attempt rejected: Wrong network version: 6, required version: 95 (Message ID: A Network version:
  526. [f=0000000] Connection attempt rejected: Wrong network version: 6, required version: 95 (Message ID: A Network version:
  527. [f=0000000] Connection attempt rejected: Wrong network version: 6, required version: 95 (Message ID: A Network version:
  528. [f=0000000] > [Gician]well catch them with you
  529. [f=0000000] Connection attempt rejected: Wrong network version: 6, required version: 95 (Message ID: A Network version:
  530. [f=0000000] Connection attempt from icklefluffybunny
  531. [f=0000000] -> Version: 95.0.1-69-g085ed98 develop
  532. [f=0000000] -> Connection established (given id 6)
  533. [f=0000000] Connection attempt rejected: Wrong network version: 6, required version: 95 (Message ID: A Network version:
  534. [f=0000000] Connection attempt rejected: Wrong network version: 6, required version: 95 (Message ID: A Network version:
  535. [f=0000000] Connection attempt rejected: Wrong network version: 6, required version: 95 (Message ID: A Network version:
  536. [f=0000000] Connection attempt from Gician
  537. [f=0000000] -> Version: 95.0.1-69-g085ed98 develop
  538. [f=0000000] -> Connection established (given id 0)
  539. [f=0000000] Connection attempt from TheSponge
  540. [f=0000000] -> Version: 95.0.1-69-g085ed98 develop
  541. [f=0000000] -> Connection established (given id 5)
  542. [f=0000000] Connection attempt rejected: Wrong network version: 6, required version: 95 (Message ID: A Network version:
  543. [f=0000000] Connection attempt rejected: Wrong network version: 6, required version: 95 (Message ID: A Network version:
  544. [f=0000000] Connection attempt rejected: Wrong network version: 6, required version: 95 (Message ID: A Network version:
  545. [f=0000000] Connection attempt rejected: Wrong network version: 6, required version: 95 (Message ID: A Network version:
  546. [f=0000000] Connection attempt rejected: Wrong network version: 6, required version: 95 (Message ID: A Network version:
  547. [f=0000000] Connection attempt rejected: Wrong network version: 6, required version: 95 (Message ID: A Network version:
  548. [f=0000000] Connection attempt rejected: Wrong network version: 6, required version: 95 (Message ID: A Network version:
  549. [f=0000000] Connection attempt rejected: Wrong network version: 6, required version: 95 (Message ID: A Network version:
  550. [f=0000000] Connection attempt rejected: Wrong network version: 6, required version: 95 (Message ID: A Network version:
  551. [f=0000000] Connection attempt rejected: Wrong network version: 6, required version: 95 (Message ID: A Network version:
  552. [f=0000000] > [TheSponge]unbalanced
  553. [f=0000000] Connection attempt rejected: Wrong network version: 6, required version: 95 (Message ID: A Network version:
  554. [f=0000000] Connection attempt rejected: Wrong network version: 6, required version: 95 (Message ID: A Network version:
  555. [f=0000000] Connection attempt rejected: Wrong network version: 6, required version: 95 (Message ID: A Network version:
  556. [f=0000000] Connection attempt rejected: Wrong network version: 6, required version: 95 (Message ID: A Network version:
  557. [f=0000000] > [TheSponge]this will be crazy
  558. [f=0000000] > [Shadowfury333]that's fine
  559. [f=0000000] <[pikts]wolas> dat split
  560. [f=0000000] <QuantumProjects> Seeing the ready button
  561. [f=0000000] <[pikts]wolas> we didint balance?
  562. [f=0000000] Connection attempt from MudhishCode
  563. [f=0000000] -> Version: 95.0.1-69-g085ed98 develop
  564. [f=0000000] -> Connection established (given id 4)
  565. [f=0000000] <QuantumProjects> and a list of players on the left side
  566. [f=0000000] <[pikts]wolas> whatever
  567. [f=0000000] > [Shadowfury333]besides, maybe some weird bug will come from it
  568. [f=0000000] <s0m3on3> no, hehe
  569. [f=0000000] Connection attempt from Shadowfury333
  570. [f=0000000] -> Version: 95.0.1-69-g085ed98 develop
  571. [f=0000000] -> Connection established (given id 9)
  572. [f=0000000] > [icklefluffybunny]umm ffa
  573. [f=0000000] <TheSponge> !exit
  574. [f=0000000] > Sorry, you do not have rights to execute exit
  575. [f=0000000] > Poll: Exit this game? [!y=0/6, !n=0/6]
  576. [f=0000000] > [icklefluffybunny]!y
  577. [f=0000000] > Poll: Exit this game? [!y=1/6, !n=0/6]
  578. [f=0000000] <[pikts]wolas> !n
  579. [f=0000000] > Poll: Exit this game? [!y=1/6, !n=1/6]
  580. [f=0000000] <CrazyEddie> I'm NOT seeing the ready button....
  581. [f=0000000] > [Shadowfury333]!n
  582. [f=0000000] > Poll: Exit this game? [!y=1/6, !n=2/6]
  583. [f=0000000] <QuantumProjects> !vote 1
  584. [f=0000000] > Poll: Exit this game? [!y=2/6, !n=2/6]
  585. [f=0000000] <s0m3on3> !vote 1
  586. [f=0000000] > Poll: Exit this game? [!y=3/6, !n=2/6]
  587. [f=0000000] <CrazyEddie> !vote 1
  588. [f=0000000] > Poll: Exit this game? [!y=4/6, !n=2/6]
  589. [f=0000000] [Game::ClientReadNet] added new player turboss with number 10 to team 0
  590. [f=0000000] <TheSponge> we should balance this
  591. [f=0000000] > [Rammstein666]!n
  592. [f=0000000] > Poll: Exit this game? [!y=4/6, !n=3/6]
  593. [f=0000000] <TheSponge> !vote 1
  594. [f=0000000] > Poll: Exit this game? [!y=5/6, !n=3/6]
  595. [f=0000000] <[pikts]wolas> its fine for tests
  596. [f=0000000] <[pikts]wolas> lets jsut test it
  597. [f=0000000] <s0m3on3> !vote 2
  598. [f=0000000] > Poll: Exit this game? [!y=4/6, !n=4/6]
  599. [f=0000000] <[pikts]wolas> maybe it will crash
  600. [f=0000000] <[pikts]wolas> L
  601. [f=0000000] <QuantumProjects> !vote 2
  602. [f=0000000] > Poll: Exit this game? [!y=3/6, !n=5/6]
  603. [f=0000000] <CrazyEddie> !vote 2
  604. [f=0000000] > Poll: Exit this game? [!y=2/6, !n=6/6]
  605. [f=0000000] > Poll: Exit this game? [END:FAILED]
  606. [f=0000000] <QuantumProjects> !vote 2
  607. [f=0000000] > There is no poll going on, start some first
  608. [f=0000000] <TheSponge> i do have the ready button
  609. [f=0000000] <TheSponge> oh
  610. [f=0000000] <s0m3on3> i have a READY button
  611. [f=0000000] Mexspot Fetcher received
  612. [f=0000000] <TheSponge> this test is invalid for me
  613. [f=0000000] <[pikts]wolas> make screenshot
  614. [f=0000000] <CrazyEddie> Yeah, good idea. Let's just goof around and look for crashes.
  615. [f=0000000] <TheSponge> i am using a custom widget handler
  616. [f=0000000] Mex Placement Initialised with 12 spots.
  617. [f=0000000] <Shadowfury333> Allies: I choose: Recon Riot Breaker!
  618. [f=0000000] Input grabbing is enabled!
  619. [f=0000000] <[pikts]wolas> well if you modified things
  620. [f=0000000] <[pikts]wolas> then its normal that something is wrong
  621. [f=0000000] <TheSponge> it blocks all errors from chat and infolog
  622. [f=0000000] Connection attempt from turboss
  623. [f=0000000] -> Version: 95.0.1-69-g085ed98 develop
  624. [f=0000000] -> Connection established (given id 10)
  625. [f=0000000] Chili: tried to add multiple times "scrollpanel40" to "Player List"!
  626. [f=0000000] <MudhishCode> there is new loading screen :) but the loading bar dosent move
  627. [f=0000000] <[pikts]wolas> we should rename host to NUBS dont join iTS A TEST!
  628. [f=0000000] Player TheSponge left the game: normal quit
  629. [f=0000000] <[pikts]wolas> !force
  630. [f=0000000] > Sorry, you do not have rights to execute force
  631. [f=0000000] > Poll: Force game? [!y=0/6, !n=0/6]
  632. [f=0000000] [Game::ClientReadNet] added new player SuperNoob14 with number 11 to team 0
  633. [f=0000000] <[pikts]wolas> !vote 1
  634. [f=0000000] > Poll: Force game? [!y=1/6, !n=0/6]
  635. [f=0000000] <icklefluffybunny> !vote 1
  636. [f=0000000] > Poll: Force game? [!y=2/6, !n=0/6]
  637. [f=0000000] <s0m3on3> !vote 1
  638. [f=0000000] > Poll: Force game? [!y=3/6, !n=0/6]
  639. [f=0000000] <Shadowfury333> !vote 1
  640. [f=0000000] > Poll: Force game? [!y=4/6, !n=0/6]
  641. [f=0000000] <QuantumProjects> !vote 1
  642. [f=0000000] > Poll: Force game? [!y=5/6, !n=0/6]
  643. [f=0000000] > [TheSponge]!y
  644. [f=0000000] > Poll: Force game? [!y=6/6, !n=0/6]
  645. [f=0000000] > Poll: Force game? [END:SUCCESS]
  646. [f=0000000] > forcing game start by
  647. [f=0000000] Connection attempt from TheSponge
  648. [f=0000000] -> Version: 95.0.1-69-g085ed98 develop
  649. [f=0000000] -> Connection established (given id 5)
  650. [f=0000000] GameID: c5a887528c15b419eab2108897174d8b
  651. [f=0000048] Wind Range: 0 - 2.5. Max Windmill altitude bonus is: 16%
  652. [f=0000060] Terraform cost multipler = 1
  653. [f=0000166] Buildings set to face South
  654. [f=0000392] Game Over: Destroying alliance 9
  655. [f=0000392] <Clippy Comments> Spectator mode or replay. Widget removed.
  656. [f=0000400] <Cloak Fire State> Spectator mode. Widget removed.
  657. [f=0000407] Commanders Remaining: 1
  658. [f=0000420] <Ghost Site> Spectator mode. Widget removed.
  659. [f=0000420] <Unit Marker> Spectator mode or replay. Widget removed.
  660. [f=0000434] <QuantumProjects> some lagging
  661. [f=0000485] Connection attempt from SuperNoob14
  662. [f=0000485] -> Version: 95.0.1-69-g085ed98 develop
  663. [f=0000485] -> Connection established (given id 11)
  664. [f=0000525] <TheSponge> Allies: I choose: Freyr!
  665. [f=0000683] Commanders Remaining: 0
  666. [f=0000695] <[pikts]wolas> my com blinks very fast
  667. [f=0000713] Connection attempt from Gician
  668. [f=0000713] -> Version: 95.0.1-69-g085ed98 develop
  669. [f=0000713] Player Gician left the game: terminating existing connection
  670. [f=0000713] -> Connection established (given id 0)
  671. [f=0000950] Giving all units of Rammstein666 to CrazyEddie due to lag/AFK (ally #4)
  672. [f=0001076] > Rammstein666 has left lobby
  673. [f=0001586] Game Over: Destroying alliance 8
  674. [f=0001747] Game Over: Destroying alliance 4
  675. [f=0001889] [Gician] Allies: I choose: Semi-Chode-Overload!
  676. [f=0001992] [Game::ClientReadNet] added new player ElTorero with number 12 to team 0
  677. [f=0002413] <QuantumProjects> clearly there was a lag
  678. [f=0002507] [Gician] were's my com?
  679. [f=0002713] <TheSponge> it got killed
  680. [f=0002745] <[pikts]wolas> is mouse scrolling very fast?
  681. [f=0002831] Commanders Remaining: 1
  682. [f=0002917] [Gician] ballbag
  683. [f=0003021] <TheSponge> it is normal fo rme
  684. [f=0003176] <QuantumProjects> 5864 778
  685. [f=0003362] <TheSponge> shut up gician
  686. [f=0003412] [Shadowfury333] no issues here
  687. [f=0003500] [Shadowfury333] what is yours set to?
  688. [f=0004038] <TheSponge> huge lag there
  689. [f=0004313] COFC: Unit tracking ON
  690. [f=0004348] Switching to FPS style camera
  691. [f=0004401] Commanders Remaining: 1
  692. [f=0004434] Switching to Free style camera
  693. [f=0004434] COFC: Unit tracking OFF
  694. [f=0004473] Spectator Gician left the game: normal quit
  695. [f=0004516] Switching to FPS style camera
  696. [f=0004780] > Gician has left lobby
  697. [f=0004896] <QuantumProjects> they just jinxed
  698. [f=0005146] <QuantumProjects> whenever a unit dies, it seems there is a lag
  699. [f=0005301] > ElTorero has left lobby
  700. [f=0005392] Commanders Remaining: 1
  701. [f=0005938] COFC: no unit in that direction to jump to!
  702. [f=0006213] <QuantumProjects> holy shit, I'm building two buildings at the same time!
  703. [f=0006227] <MudhishCode> i have any problems with lag
  704. [f=0006285] Switching to Free style camera
  705. [f=0006285] COFC: Unit tracking ON
  706. [f=0006307] COFC: Unit tracking OFF
  707. [f=0006326] QuantumProjects added point:
  708. [f=0006505] [pikts]wolas added point:
  709. [f=0006524] [pikts]wolas added point:
  710. [f=0006527] [SuperNoob14] lol!
  711. [f=0006742] <QuantumProjects> sorry
  712. [f=0006770] <[pikts]wolas> look at my slasher
  713. [f=0006779] [Shadowfury333] my fps is inconsistent, but I'm not noticing it that badly
  714. [f=0006844] <QuantumProjects> Seemed like so
  715. [f=0007034] <[pikts]wolas> why it keeps running into solar
  716. [f=0007104] <TheSponge> this is weird
  717. [f=0007104] <TheSponge> freeze?
  718. [f=0007126] <QuantumProjects> My nano beam was toward the solar panel
  719. [f=0007346] > TheSponge has left lobby
  720. [f=0007417] <QuantumProjects> But it was building the guardian
  721. [f=0007568] Commanders Remaining: 1
  722. [f=0007868] <TheSponge> i have a 25s ping :D
  723. [f=0008609] <QuantumProjects> I have 26
  724. [f=0009314] Game Over: Destroying alliance 6
  725. [f=0009380] [TheSponge] i will quit
  726. [f=0009380] [TheSponge] this i crazy
  727. [f=0009380] Spectator TheSponge sent invalid team resign
  728. [f=0010716] [Game::ClientReadNet] added new player Bigmaverik with number 13 to team 0
  729. [f=0010946] Game Over: Destroying alliance 7
  730. [f=0011170] [TheSponge] now i am spectating i have no lag
  731. [f=0011327] [Game::ClientReadNet] added new player malric with number 14 to team 0
  732. [f=0011436] [Game::ClientReadNet] added new player Saab with number 15 to team 0
  733. [f=0011609] [Shadowfury333] are people taking note of their bugs?
  734. [f=0011762] <QuantumProjects> trying to
  735. [f=0011870] [Shadowfury333] good
  736. [f=0011960] > [Saab]no
  737. [f=0012001] > [malric]Does the lobby manages the config files now or I still need to delete the old ones ?
  738. [f=0012139] > [Saab]:P
  739. [f=0012229] [TheSponge] i have not noticed any bugs yet
  740. [f=0012231] <QuantumProjects> We cannot play it as we would play the
  741. [f=0012394] <QuantumProjects> a normal game
  742. [f=0012410] [TheSponge] apart from crazy lag
  743. [f=0012720] <QuantumProjects> its too fast for us to notice the bugs and write them down
  744. [f=0012932] > [Saab]ugggh for some reason zk just got slower
  745. [f=0012955] <MudhishCode> i dont have lag what so every
  746. [f=0013007] Connection attempt from Bigmaverik
  747. [f=0013007] -> Version: 95.0.1-69-g085ed98 develop
  748. [f=0013007] -> Connection established (given id 13)
  749. [f=0013675] [Shadowfury333] MudhishCode: You have only 200ms ping to server
  750. [f=0013683] [TheSponge] should we use default widgets?
  751. [f=0013808] [Shadowfury333] I wonder if that matters
  752. [f=0014825] [Shadowfury333] actually I'm noticing some projectile data rollbacks
  753. [f=0015014] > [malric]Where is the settings file stored ?
  754. [f=0015096] > [malric](on windows)
  755. [f=0015279] <QuantumProjects> some specs are good to catch bgs
  756. [f=0015442] <QuantumProjects> and confirm the ones we are having
  757. [f=0015837] [Shadowfury333] malric: My Documents/My Games/Spring/springsettings.cfg
  758. [f=0016173] <[pikts]wolas> hold pos isint working
  759. [f=0016460] > [malric]thx shadowfury
  760. [f=0016488] [SuperNoob14] If you can find the infolog.txt it should be written in which .cfg file was used
  761. [f=0017165] [Shadowfury333] wait, those who have lots of lag, do you have LogFlush set to 1?
  762. [f=0017337] [TheSponge] huge lag again
  763. [f=0017405] > Saab has left lobby
  764. [f=0017469] <QuantumProjects> I don't know
  765. [f=0017644] [Shadowfury333] check after game
  766. [f=0017722] Statistics for RectangleOptimizer: 0%
  767. [f=0017722] Shadowfury333 DISABLE TTS
  768. [f=0017722] [CCollisionHandler] dis-/continuous tests: 0/3417344
  769. [f=0017722] [~CPathCache(24x8)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
  770. [f=0017722] [~CPathCache(24x8)] cacheHits=73 hitPercentage=29% numHashColls=0 maxCacheSize=8
  771. [f=0017722] [~CPathCache(96x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
  772. [f=0017722] [~CPathCache(96x32)] cacheHits=295 hitPercentage=16% numHashColls=0 maxCacheSize=77
  773. [f=0017722] Statistics for RectangleOptimizer: 0%
  774. [f=0017722] Statistics for RectangleOptimizer: 0%
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement