Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- [ParseCmdLine] command-line args: "C:\Users\Shadowfury333\Documents\My Games\Spring\engine\95.0.1-69-g085ed98\spring.exe --config C:\Users\Shadowfury333\Documents\My Games\Spring\springsettings.cfg C:/Users/Shadowfury333/Documents/My Games/Spring/script.txt"
- Using configuration source: "C:\Users\Shadowfury333\Documents\My Games\Spring\springsettings.cfg"
- Available log sections: KeyBindings, AutohostInterface, Net, CSMFGroundTextures, RoamMeshDrawer, BumpWater, DynWater, SkyBox, DecalsDrawerGL4, FarTextureHandler, Model, Piece, ModelDrawer, OBJParser, WorldObjectModelRenderer, Shader, Texture, Font, GroundMoveType, Path, UnitScript, CregSerializer, ArchiveScanner, VFS, Sound, LuaSocket
- Enabled log sections: Sound(LOG_LEVEL_INFO)
- Enable or disable log sections using the LogSections configuration key
- or the SPRING_LOG_SECTIONS environment variable (both comma separated).
- Use "none" to disable the default log sections.
- LogOutput initialized.
- Spring 95.0.1-69-g085ed98 develop
- Build date/time: Nov 16 2013 02:25:37
- Build environment: boost-105300, GNU libstdc++ version 20130531
- Compiler: gcc-4.8.1
- OS: Microsoft Windows
- Microsoft Windows 7 Business Edition, 64-bit Service Pack 1 (build 7601)
- Intel(R) Core(TM) i7-2600K CPU @ 3.40GHz; 8168MB RAM, 16335MB pagefile
- OS: emulated 32bit mode
- [CMyMath::Init] CPU SSE mask: 127, flags:
- SSE 1.0: 1, SSE 2.0: 1
- SSE 3.0: 1, SSSE 3.0: 1
- SSE 4.1: 1, SSE 4.2: 1
- SSE 4.0A: 0, SSE 5.0A: 0
- using streflop SSE FP-math mode, CPU supports SSE instructions
- Supported Video modes: 1920x1080, 1680x1050, 1600x1024, 1600x900, 1440x900, 1366x768, 1360x768, 1280x1024, 1280x960, 1280x800, 1280x768, 1280x720, 1152x864, 1024x768, 800x600, 720x576, 720x480, 640x480
- [SetSDLVideoMode] video mode set to 1920x1080/32bit (windowed)
- [Watchdog] disabled
- [DataDirs] Isolation Mode!
- Using read-write data directory: C:\Users\Shadowfury333\Documents\My Games\Spring\
- Using read-only data directory: C:\Users\Shadowfury333\Documents\My Games\Spring\engine\95.0.1-69-g085ed98\
- Using read-only data directory: C:\Users\Shadowfury333\Documents\My Games\Spring\engine\
- Archive cache doesn't exist: C:\Users\Shadowfury333\Documents\My Games\Spring\cache\95dev-develop\ArchiveCache.lua
- Scanning: C:\Users\Shadowfury333\Documents\My Games\Spring\engine\95.0.1-69-g085ed98\base
- Scanning: C:\Users\Shadowfury333\Documents\My Games\Spring\maps
- Scanning: C:\Users\Shadowfury333\Documents\My Games\Spring\games
- Scanning: C:\Users\Shadowfury333\Documents\My Games\Spring\packages
- [Threading] Main thread CPU affinity not set
- [f=0000000] SDL version: 1.2.10
- [f=0000000] GL version: 4.3.0
- [f=0000000] GL vendor: NVIDIA Corporation
- [f=0000000] GL renderer: GeForce GTX 570/PCIe/SSE2
- [f=0000000] GLSL version: 4.30 NVIDIA via Cg compiler
- [f=0000000] GLEW version: 1.5.8
- [f=0000000] Video RAM: total 1279MB, available 827MB
- [f=0000000] GL info:
- haveARB: 1, haveGLSL: 1, ATI hacks: 1
- FBO support: 1, NPOT-texture support: 1, 24bit Z-buffer support: 0
- maximum texture size: 16384, compress MIP-map textures: 1
- maximum SmoothPointSize: 63, maximum vec4 varying/attributes: 31/16
- maximum drawbuffers: 8, maximum recommended indices/vertices: 1048576/1048576
- number of UniformBufferBindings: 84 (64kB)
- [f=0000000] VSync disabled
- [f=0000000] [Sound] OpenAL info:
- [f=0000000] [Sound] Available Devices:
- [f=0000000] [Sound] DirectSound Software
- [f=0000000] [Sound] Device: DirectSound Software
- [f=0000000] [Sound] Vendor: OpenAL Community
- [f=0000000] [Sound] Version: 1.1 ALSOFT 1.11.753
- [f=0000000] [Sound] Renderer: OpenAL Soft
- [f=0000000] [Sound] AL Extensions: AL_EXTX_buffer_sub_data AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_OFFSET AL_EXTX_sample_buffer_object AL_EXT_source_distance_model AL_LOKI_quadriphonic
- [f=0000000] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_disconnect ALC_EXT_EFX ALC_EXTX_thread_local_context
- [f=0000000] [Sound] EFX Enabled: yes
- [f=0000000] [Sound] Max Sounds: 32
- [f=0000000] Joysticks found: 2
- [f=0000000] Using joystick 0: Microsoft PC-joystick driver
- [f=0000000] [Initialize] CPU Clock: win32::TimeGetTime
- [f=0000000] [Initialize] CPU Cores: 8
- [f=0000000] [Startup] loading startscript from: C:/Users/Shadowfury333/Documents/My Games/Spring/script.txt
- [f=0000000] Connecting to 94.23.171.71:8760 using name Shadowfury333
- [f=0000000] Using map: Icy Run v2
- [f=0000000] Using game: Zero-K test-12076
- [f=0000000] Using game archive: b48692a7f239e80dfa41a446560d371b.sdp
- [f=0000000] recording demo: demos/20131116_091532_Icy Run v2_95.0.1-69-g085ed98 develop.sdf
- [f=0000000] PreGame::GameDataReceived: 106 ms
- [f=0000000] [PreGame::UpdateClientNet] user number 9 (team 9, allyteam 9)
- [f=0000000] [Threading] Main thread CPU affinity not set
- [f=0000000] [LuaIntro] Searching for new Widgets
- [f=0000000] [LuaIntro] Scanning: LuaIntro/Addons/
- [f=0000000] [LuaIntro] Scanning: LuaIntro/Widgets/
- [f=0000000] [LuaIntro] Scanning: LuaIntro/SystemAddons/
- [f=0000000] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
- [f=0000000] [LuaIntro] Scanning: LuaIntro/chili/
- [f=0000000] [LuaIntro] Found new widget "SpringLogo"
- [f=0000000] [LuaIntro] Found new widget "LoadTexture"
- [f=0000000] [LuaIntro] Found new widget "LoadProgress"
- [f=0000000] [LuaIntro] Found new widget "Main"
- [f=0000000] [LuaIntro] Found new widget "Music"
- [f=0000000] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown
- [f=0000000] [LuaIntro] Loading widget: LoadProgress <loadprogress.lua>
- [f=0000000] [LuaIntro] Loading widget: Main <main.lua>
- [f=0000000] [LuaIntro] Loading widget: Music <music.lua>
- [f=0000000] [LuaIntro] Loading widget: LoadTexture <bg_texture.lua>
- [f=0000000] [LuaIntro] LuaIntro v1.0 (Lua 5.1)
- [f=0000000] Parsing Map Information
- [f=0000000] Loading SMF
- [f=0000000] Loading Map (19 MB)
- [f=0000000] Loading Radar Icons
- [f=0000000] Loading GameData Definitions
- [f=0000000] Loading all definitions: 3.436000
- [f=0000000] Game::LoadDefs (GameData): 3560 ms
- [f=0000000] Loading Sound Definitions
- [f=0000000] [Sound] parsed 141 sounds from gamedata/sounds.lua
- [f=0000000] Game::LoadDefs (Sound): 34 ms
- [f=0000000] Creating Smooth Height Mesh
- [f=0000000] SmoothHeightMesh::MakeSmoothMesh: 49 ms
- [f=0000000] Creating QuadField & CEGs
- [f=0000000] [CDamageArrayHandler] number of ArmorDefs: 9
- [f=0000000] [RegisterAssimpModelFormats] supported Assimp model formats: *.3d;*.3ds;*.ac;*.ac3d;*.acc;*.ase;*.ask;*.b3d;*.blend;*.bvh;*.cob;*.csm;*.dae;*.dxf;*.enff;*.hmp;*.ifc;*.irr;*.irrmesh;*.lwo;*.lws;*.lxo;*.m3;*.md2;*.md3;*.md5anim;*.md5camera;*.md5mesh;*.mdc;*.mdl;*.mesh.xml;*.mot;*.ms3d;*.ndo;*.nff;*.obj;*.off;*.pk3;*.ply;*.prj;*.q3o;*.q3s;*.raw;*.scn;*.smd;*.stl;*.ter;*.uc;*.vta;*.x;*.xgl;*.xml;*.zgl;
- [f=0000000] Creating Unit Textures
- [f=0000000] Creating Sky
- [f=0000000] FBO::maxSamples: 32
- [f=0000000] Loading Weapon Definitions
- [f=0000000] Loading Unit Definitions
- [f=0000000] Loading Feature Definitions
- [f=0000000] PathCosts: creating PE8 cache with 8 PF threads (30 MB)
- [f=0000000] PathCosts: precached 1 of 3072 blocks
- [f=0000000] PathCosts: precached 194 of 3072 blocks
- [f=0000000] PathCosts: precached 643 of 3072 blocks
- [f=0000000] PathCosts: precached 835 of 3072 blocks
- [f=0000000] PathCosts: precached 1446 of 3072 blocks
- [f=0000000] PathCosts: precached 1642 of 3072 blocks
- [f=0000000] PathCosts: precached 1835 of 3072 blocks
- [f=0000000] PathCosts: precached 2031 of 3072 blocks
- [f=0000000] PathCosts: precached 2226 of 3072 blocks
- [f=0000000] PathCosts: precached 2421 of 3072 blocks
- [f=0000000] PathCosts: precached 2615 of 3072 blocks
- [f=0000000] PathCosts: precached 2809 of 3072 blocks
- [f=0000000] PathCosts: precached 3004 of 3072 blocks
- [f=0000000] PathCosts: writing
- [f=0000000] PathCosts: written
- [f=0000000] PathCosts: creating PE32 cache with 8 PF threads (30 MB)
- [f=0000000] PathCosts: precached 17 of 192 blocks
- [f=0000000] PathCosts: precached 29 of 192 blocks
- [f=0000000] PathCosts: precached 56 of 192 blocks
- [f=0000000] PathCosts: precached 69 of 192 blocks
- [f=0000000] PathCosts: precached 83 of 192 blocks
- [f=0000000] PathCosts: precached 97 of 192 blocks
- [f=0000000] PathCosts: precached 110 of 192 blocks
- [f=0000000] PathCosts: precached 136 of 192 blocks
- [f=0000000] PathCosts: precached 151 of 192 blocks
- [f=0000000] PathCosts: precached 172 of 192 blocks
- [f=0000000] PathCosts: precached 188 of 192 blocks
- [f=0000000] PathCosts: writing
- [f=0000000] PathCosts: written
- [f=0000000] [CPathManager] pathing data checksum: 0cc15eb2
- [f=0000000] [IPathManager::GetInstance] using DEFAULT path-manager
- [f=0000000] Initializing Map Features
- [f=0000000] Creating ShadowHandler & DecalHandler
- [f=0000000] Creating GroundDrawer
- [f=0000000] Loading Map Tiles
- [f=0000000] Loading Square Textures
- [f=0000000] CSMFGroundTextures::ConvolveHeightMap: 0 ms
- [f=0000000] Switching to ROAM Mesh Rendering
- [f=0000000] Creating TreeDrawer
- [f=0000000] Creating ProjectileDrawer & UnitDrawer
- [f=0000000] Creating Projectile Textures
- [f=0000000] Creating Water
- [f=0000000] Game::LoadInterface (Camera&Mouse): 899 ms
- [f=0000000] Game::LoadInterface (Console): 9 ms
- [f=0000000] Loading LuaRules
- [f=0000000] Jump Jet Defs checking begining...
- [f=0000000] .. Jump Jet Defs checking complete
- LuaRules: Loaded gadget: CustomUnitShaders <LuaRules/Gadgets/customunitshaders/main.lua>
- [f=0000000] Jump Jet Defs checking begining...
- [f=0000000] .. Jump Jet Defs checking complete
- [f=0000000] Jump Jet Defs checking begining...
- [f=0000000] .. Jump Jet Defs checking complete
- LuaRules: Loaded gadget: Metalspot Finder Gadget <mex_spot_finder.lua>
- LuaRules: Loaded gadget: Save/Load <api_saveload.lua>
- LuaRules: Loaded gadget: ranks api <api_ranks.lua>
- LuaRules: Loaded gadget: No Friendly Fire <unit_nofriendlyfire.lua>
- LuaRules: Loaded gadget: IconGenerator <unit_icongenerator.lua>
- LuaRules: Loaded gadget: Mex Placement <mex_placement.lua>
- LuaRules: Loaded gadget: Nano Frame Death Handeling <unit_nanoframe_death.lua>
- LuaRules: Loaded gadget: No Self-D <unit_noselfd.lua>
- LuaRules: Loaded gadget: ShareControl <share_control.lua>
- LuaRules: Loaded gadget: Mex Control with energy link <unit_mex_overdrive.lua>
- LuaRules: Loaded gadget: lavarise <lavarise.lua>
- LuaRules: Loaded gadget: UnitPriority <unit_priority.lua>
- LuaRules: Loaded gadget: Attributes <unit_attributes.lua>
- LuaRules: Loaded gadget: Boolean Disable <unit_boolean_disable.lua>
- LuaRules: Loaded gadget: Impulse Float Toggle <unit_impulsefloat_toggle.lua>
- LuaRules: Loaded gadget: Perks <game_perks.lua>
- LuaRules: Loaded gadget: Stockpile <unit_stockpile.lua>
- [f=0000000] Setting morph for custom comms for player: 1
- [f=0000000] Setting morph for custom comms for player: 2
- [f=0000000] Setting morph for custom comms for player: 3
- [f=0000000] Setting morph for custom comms for player: 4
- [f=0000000] Setting morph for custom comms for player: 5
- [f=0000000] Setting morph for custom comms for player: 6
- [f=0000000] Setting morph for custom comms for player: 7
- [f=0000000] Setting morph for custom comms for player: 0
- [f=0000000] Setting morph for custom comms for player: 9
- LuaRules: Loaded gadget: UnitMorph <unit_morph.lua>
- LuaRules: Loaded gadget: AirPlantParents <unit_air_plants.lua>
- LuaRules: Loaded gadget: Aircraft Command <unit_bomber_command.lua>
- LuaRules: Loaded gadget: Aircraft Crashing <unit_aircraft_crash.lua>
- LuaRules: Loaded gadget: Animator <dbg_animator.lua>
- LuaRules: Loaded gadget: Area Guard <cmd_areaguard.lua>
- LuaRules: Loaded gadget: AutoReadyStartpos <init_auto_ready.lua>
- LuaRules: Loaded gadget: Blocking Tag Implementation <feature_blocking_tag_implementation.lua>
- LuaRules: Loaded gadget: Bomber Dive <unit_bomber_dive.lua>
- LuaRules: Loaded gadget: CAI <ai_cai.lua>
- LuaRules: Loaded gadget: CEG Spawner <dbg_ceg_spawner.lua>
- LuaRules: Loaded gadget: Capture <unit_capture.lua>
- LuaRules: Loaded gadget: Carrier Drones <unit_carrier_drones.lua>
- LuaRules: Loaded gadget: Center Offset <unit_centeroffset.lua>
- LuaRules: Loaded gadget: Control gunship strafe range <unit_control_gunship_stafe_range.lua>
- LuaRules: Loaded gadget: D-Gun Aim Fix <unit_dgun_aim.lua>
- LuaRules: Loaded gadget: Decloak when damaged <unit_decloak_damaged.lua>
- LuaRules: Loaded gadget: Dev Commands <dbg_dev_commands.lua>
- LuaRules: Loaded gadget: Disable Buildoptions <unit_disable_buildoptions.lua>
- LuaRules: Loaded gadget: Disable Features <unit_disable_features.lua>
- LuaRules: Loaded gadget: DoLine <cmd_doline.lua>
- LuaRules: Loaded gadget: Dont fire at radar <unit_dont_fire_at_radar.lua>
- LuaRules: Loaded gadget: DroppedStartPos <unit_fix_dropped_startpos.lua>
- LuaRules: Loaded gadget: Factory Anti Slacker <factory_anti_slacker.lua>
- LuaRules: Loaded gadget: Fall Damage <unit_fall_damage.lua>
- LuaRules: Loaded gadget: Grey Goo <unit_grey_goo.lua>
- LuaRules: Loaded gadget: Gunship Strafe Control <unit_gunship_strafe_control.lua>
- LuaRules: Loaded gadget: Instant Self Destruct <unit_instant_self_destruct.lua>
- LuaRules: Loaded gadget: Jugglenaut Juggle <unit_jugglenaut_juggle.lua>
- LuaRules: Loaded gadget: Jumpjets <unit_jumpjets.lua>
- LuaRules: Loaded gadget: Lag Monitor <game_lagmonitor.lua>
- [f=0000000] Loading gadget: Lua unit script framework <unit_script.lua>
- LuaRules: Loaded gadget: Lua unit script framework <unit_script.lua>
- LuaRules: Loaded gadget: Lups Flamethrower Jitter <lups_flame_jitter.lua>
- LuaRules: Loaded gadget: LupsNanoSpray <lups_nano_spray.lua>
- LuaRules: Loaded gadget: Missile Silo Controller <unit_missilesilo.lua>
- LuaRules: Loaded gadget: Mod statistics <mod_stats.lua>
- LuaRules: Loaded gadget: Napalm <lups_napalm.lua>
- LuaRules: Loaded gadget: NoAirNuke <exp_no_air_nuke.lua>
- LuaRules: Loaded gadget: One Click Weapon <unit_oneclick_weapon.lua>
- LuaRules: Loaded gadget: Orbital Drop <mission_orbital_drop.lua>
- LuaRules: Loaded gadget: Paralysis <unit_paralysis_damage.lua>
- LuaRules: Loaded gadget: Prevent Lab Hax <unit_prevent_lab_hax.lua>
- LuaRules: Loaded gadget: Puppy Handler <unit_puppy_handler.lua>
- LuaRules: Loaded gadget: Reclaim HP changer <unit_reclaim_hp.lua>
- LuaRules: Loaded gadget: Repair Speed Changer <unit_repair_speed.lua>
- LuaRules: Loaded gadget: Resign Gadget <game_resign.lua>
- LuaRules: Loaded gadget: Rezz Hp changer + effect <unit_rezz_hp.lua>
- LuaRules: Loaded gadget: Self destruct blocker <unit_self_destruct.lua>
- LuaRules: Loaded gadget: Set Nano Piece <unit_setnanopiece.lua>
- LuaRules: Loaded gadget: Shield Link <unit_shield_link.lua>
- LuaRules: Loaded gadget: Shockwaves <lups_shockwaves.lua>
- LuaRules: Loaded gadget: Spherical LOS <unit_spherical_los.lua>
- LuaRules: Loaded gadget: StartSetup <start_unit_setup.lua>
- LuaRules: Loaded gadget: Tactical Unit AI <unit_tactical_ai.lua>
- LuaRules: Loaded gadget: Target Priority <unit_target_priority.lua>
- LuaRules: Loaded gadget: Target on the move <unit_target_on_the_move.lua>
- LuaRules: Loaded gadget: Teleporter <unit_teleporter.lua>
- LuaRules: Loaded gadget: Terraformers <unit_terraform.lua>
- LuaRules: Loaded gadget: Terrain Texture Handler <terrain_texture_handler.lua>
- LuaRules: Loaded gadget: Time slow v2 <unit_timeslow.lua>
- LuaRules: Loaded gadget: Transport Speed <unit_transport_speed.lua>
- LuaRules: Loaded gadget: TransportAIbuttons <unit_transport_ai_buttons.lua>
- LuaRules: Loaded gadget: Typemap Options <typemap_options.lua>
- LuaRules: Loaded gadget: Unit E-Stall Disable <unit_estall_disable.lua>
- LuaRules: Loaded gadget: UnitStealth <unit_stealth.lua>
- LuaRules: Loaded gadget: Units on fire <unit_is_on_fire.lua>
- LuaRules: Loaded gadget: Vertical Swarm <unit_vertical_swarm.lua>
- LuaRules: Loaded gadget: Water Effects <unit_water_effects.lua>
- LuaRules: Loaded gadget: Weapon Impulse <weapon_impulse.lua>
- LuaRules: Loaded gadget: Windmill Control <unit_windmill_control.lua>
- LuaRules: Loaded gadget: api_subdir_gadgets.lua <api_subdir_gadgets.lua>
- LuaRules: Loaded gadget: astar.lua <astar.lua>
- LuaRules: Loaded gadget: lups_wrapper.lua <lups_wrapper.lua>
- LuaRules: Loaded gadget: Ceasefires2 <ceasefire2.lua>
- LuaRules: Loaded gadget: Game Over <game_over.lua>
- LuaRules: Loaded gadget: King of the Hill <koth.lua>
- LuaRules: Loaded gadget: MarketPlace <unit_marketplace.lua>
- LuaRules: Loaded gadget: UnitCloakShield <unit_cloak_shield.lua>
- LuaRules: Loaded gadget: Bounties <unit_bounty.lua>
- LuaRules: Loaded gadget: LupsSyncedManager <lups_manager.lua>
- LuaRules: Loaded gadget: Chicken control <chicken_control.lua>
- LuaRules: Loaded gadget: Area Denial <weapon_area_damage.lua>
- LuaRules: Loaded gadget: Single-Hit Weapon <weapon_single_hit.lua>
- LuaRules: Loaded gadget: Trail Burnout <weapon_trail_burnout.lua>
- LuaRules: Loaded gadget: Noexplode Stopper <weapon_noexplode_stopper.lua>
- LuaRules: Loaded gadget: Unit Explosion Spawner <unit_explosion_spawner.lua>
- LuaRules: Loaded gadget: Awards <awards.lua>
- LuaRules: Loaded gadget: Planet Wars Structures <unit_planetwars.lua>
- LuaRules: Loaded gadget: Profiler <dbg_profiler.lua>
- [f=0000000] LUARULES-DRAW (GADGETS)
- [f=0000000] Jump Jet Defs checking begining...
- [f=0000000] .. Jump Jet Defs checking complete
- >> Loaded gadget: CustomUnitShaders <LuaRules/Gadgets/customunitshaders/main.lua>
- >> Loaded gadget: Engine Taskbar Stuff <engine_taskbar_stuff.lua>
- >> Loaded gadget: Metalspot Finder Gadget <mex_spot_finder.lua>
- >> Loaded gadget: Save/Load <api_saveload.lua>
- >> Loaded gadget: ranks api <api_ranks.lua>
- >> Loaded gadget: IconGenerator <unit_icongenerator.lua>
- >> Loaded gadget: Mex Placement <mex_placement.lua>
- >> Loaded gadget: ShareControl <share_control.lua>
- >> Loaded gadget: Mex Control with energy link <unit_mex_overdrive.lua>
- >> Loaded gadget: lavarise <lavarise.lua>
- >> Loaded gadget: UnitPriority <unit_priority.lua>
- >> Loaded gadget: Attributes <unit_attributes.lua>
- >> Loaded gadget: Impulse Float Toggle <unit_impulsefloat_toggle.lua>
- >> Loaded gadget: Perks <game_perks.lua>
- >> Loaded gadget: UnitMorph <unit_morph.lua>
- >> Loaded gadget: AirPlantParents <unit_air_plants.lua>
- >> Loaded gadget: Aircraft Command <unit_bomber_command.lua>
- >> Loaded gadget: Aircraft Crashing <unit_aircraft_crash.lua>
- >> Loaded gadget: Animator <dbg_animator.lua>
- >> Loaded gadget: Area Guard <cmd_areaguard.lua>
- >> Loaded gadget: AutoReadyStartpos <init_auto_ready.lua>
- >> Loaded gadget: Bomber Dive <unit_bomber_dive.lua>
- >> Loaded gadget: CAI <ai_cai.lua>
- >> Loaded gadget: CEG Spawner <dbg_ceg_spawner.lua>
- >> Loaded gadget: Capture <unit_capture.lua>
- >> Loaded gadget: Center Offset <unit_centeroffset.lua>
- >> Loaded gadget: Control gunship strafe range <unit_control_gunship_stafe_range.lua>
- >> Loaded gadget: Dev Commands <dbg_dev_commands.lua>
- >> Loaded gadget: Disable Features <unit_disable_features.lua>
- >> Loaded gadget: DoLine <cmd_doline.lua>
- >> Loaded gadget: Dont fire at radar <unit_dont_fire_at_radar.lua>
- >> Loaded gadget: DroppedStartPos <unit_fix_dropped_startpos.lua>
- >> Loaded gadget: Factory Anti Slacker <factory_anti_slacker.lua>
- >> Loaded gadget: Fall Damage <unit_fall_damage.lua>
- >> Loaded gadget: Jugglenaut Juggle <unit_jugglenaut_juggle.lua>
- >> Loaded gadget: Lag Monitor <game_lagmonitor.lua>
- >> Loaded gadget: Lups Flamethrower Jitter <lups_flame_jitter.lua>
- >> Loaded gadget: LupsNanoSpray <lups_nano_spray.lua>
- >> Loaded gadget: Napalm <lups_napalm.lua>
- >> Loaded gadget: One Click Weapon <unit_oneclick_weapon.lua>
- >> Loaded gadget: Prevent Lab Hax <unit_prevent_lab_hax.lua>
- >> Loaded gadget: Resign Gadget <game_resign.lua>
- >> Loaded gadget: Rezz Hp changer + effect <unit_rezz_hp.lua>
- >> Loaded gadget: Self destruct blocker <unit_self_destruct.lua>
- >> Loaded gadget: Shield Link <unit_shield_link.lua>
- >> Loaded gadget: Shockwaves <lups_shockwaves.lua>
- >> Loaded gadget: Spherical LOS <unit_spherical_los.lua>
- >> Loaded gadget: StartSetup <start_unit_setup.lua>
- >> Loaded gadget: Target Priority <unit_target_priority.lua>
- >> Loaded gadget: Target on the move <unit_target_on_the_move.lua>
- >> Loaded gadget: Teleporter <unit_teleporter.lua>
- >> Loaded gadget: Terraformers <unit_terraform.lua>
- >> Loaded gadget: Terrain Texture Handler <terrain_texture_handler.lua>
- >> Loaded gadget: Transport Speed <unit_transport_speed.lua>
- >> Loaded gadget: TransportAIbuttons <unit_transport_ai_buttons.lua>
- >> Loaded gadget: Unit E-Stall Disable <unit_estall_disable.lua>
- >> Loaded gadget: UnitStealth <unit_stealth.lua>
- >> Loaded gadget: Units on fire <unit_is_on_fire.lua>
- >> Loaded gadget: Water Effects <unit_water_effects.lua>
- >> Loaded gadget: Weapon Impulse <weapon_impulse.lua>
- >> Loaded gadget: Windmill Control <unit_windmill_control.lua>
- >> Loaded gadget: api_subdir_gadgets.lua <api_subdir_gadgets.lua>
- >> Loaded gadget: astar.lua <astar.lua>
- >> Loaded gadget: unit_carrier_drones.lua <unit_carrier_drones.lua>
- >> Loaded gadget: unit_missilesilo.lua <unit_missilesilo.lua>
- >> Loaded gadget: Ceasefires2 <ceasefire2.lua>
- >> Loaded gadget: Game Over <game_over.lua>
- >> Loaded gadget: King of the Hill <koth.lua>
- >> Loaded gadget: MarketPlace <unit_marketplace.lua>
- >> Loaded gadget: UnitCloakShield <unit_cloak_shield.lua>
- >> Loaded gadget: Bounties <unit_bounty.lua>
- >> Loaded gadget: LupsSyncedManager <lups_manager.lua>
- >> Loaded gadget: Chicken control <chicken_control.lua>
- >> Loaded gadget: Area Denial <weapon_area_damage.lua>
- >> Loaded gadget: Single-Hit Weapon <weapon_single_hit.lua>
- >> Loaded gadget: Trail Burnout <weapon_trail_burnout.lua>
- >> Loaded gadget: Noexplode Stopper <weapon_noexplode_stopper.lua>
- >> Loaded gadget: Unit Explosion Spawner <unit_explosion_spawner.lua>
- >> Loaded gadget: Lups <lups_wrapper.lua>
- >> Loaded gadget: Awards <awards.lua>
- >> Loaded gadget: Chicken Spawner <unit_spawner.lua>
- >> Loaded gadget: Planet Wars Structures <unit_planetwars.lua>
- >> Loaded gadget: Profiler <dbg_profiler.lua>
- [f=0000000] LUARULES-DRAW (GADGETS)
- [f=0000000] Loading LuaGaia
- [f=0000000] Loading LuaUI
- [f=0000000] LuaSocketEnabled: yes
- [f=0000000] This game has locked LuaUI access
- [f=0000000] This game has locked LuaUI access
- [f=0000000] Using LUAUI_DIRNAME = LuaUI/
- [f=0000000] Reloaded ctrlpanel from file: LuaUI/ctrlpanel.txt
- [f=0000000] LuaUI: bound F11 to the widget selector
- [f=0000000] LuaUI: bound CTRL+F11 to tweak mode
- [f=0000000] Jump Jet Defs checking begining...
- [f=0000000] .. Jump Jet Defs checking complete
- [f=0000000] Loaded API widget: Shared Functions <api_shared_functions.lua>
- [f=0000000] Loaded API widget: Cluster Detection <api_cluster_detection.lua>
- [f=0000000] Loaded API widget: Modular Comm Info <api_modularcomms.lua>
- [f=0000000] Loaded API widget: Chili Framework <api_chili.lua>
- [f=0000000] Loaded API widget: Lag (AFK) monitor <api_lag_monitor.lua>
- [f=0000000] Loaded API widget: Lups <lups_wrapper.lua>
- [f=0000000] Hardware mouse-cursor is disabled!
- [f=0000000] Ground-decals rendering is disabled!
- [f=0000000] Set maximum particles to: 15000
- [f=0000000] Set UnitLodDist to 347
- [f=0000000] Set UnitIconDist to 203
- [f=0000000] model shaders is enabled!
- [f=0000000] Loaded widget: EPIC Menu <gui_epicmenu.lua>
- [f=0000000] Loaded widget: Chili Widget Selector <gui_chili_widgetselector.lua>
- [f=0000000] Loaded widget: Custom Cursor Sets <gui_customcursorsets.lua>
- [f=0000000] Loaded widget: Chili Minimap <gui_chili_minimap.lua>
- [f=0000000] Mexspot Fetcher fetching
- [f=0000000] Loaded widget: Mexspot Fetcher <wg_mexspot_fetcher.lua>
- [f=0000000] Loaded widget: Local Team Colors <gui_local_colors.lua>
- [f=0000000] Reloaded cmdcolors from file: cmdcolors.tmp
- [f=0000000] Loaded widget: Selection BlurryHalo <unit_selectionblurryhalo.lua>
- [f=0000000] Loaded widget: HealthBars <unit_healthbars.lua>
- [f=0000000] Loaded widget: Noises <snd_noises.lua>
- [f=0000000] Loaded widget: Unit Icons <unit_icons.lua>
- [f=0000000] Loaded widget: Outline <gfx_outline.lua>
- [f=0000000] Loaded widget: Chili Vote Display <gui_chili_vote.lua>
- [f=0000000] Loaded widget: Commander Name Tags <unit_comm_nametags.lua>
- [f=0000000] Loaded widget: TeamCommEnds & Lavarise indicator <gui_teamcommends.lua>
- [f=0000000] Loaded widget: BuildETA <gui_build_eta.lua>
- [f=0000000] Loaded widget: EndGame Stats <gui_chili_endgraph.lua>
- [f=0000000] Loaded widget: Cloak Fire State <unit_cloakfirestate.lua>
- [f=0000000] Loaded widget: AA Command Helper <cmd_attackcmd_aid.lua>
- [f=0000000] Loaded widget: Auto First Build Facing <init_autofirstbuildfacing.lua>
- [f=0000000] Loaded widget: Auto Patrol Nanos <unit_auto_patrol_nanos.lua>
- [f=0000000] Loaded widget: Autoquit <autoquit.lua>
- [f=0000000] Loaded widget: Blast Radius <gui_blastradius.lua>
- [f=0000000] Loaded widget: Chili Rejoining Progress Bar <gui_chili_rejoin_progress.lua>
- [f=0000000] Loaded widget: ComCounter <unit_com_counter.lua>
- [f=0000000] Loaded widget: Constructor Auto Assist <unit_factory_guard.lua>
- [f=0000000] Loaded widget: Context Menu <gui_contextmenu.lua>
- [f=0000000] Loaded widget: Darkening <gui_darkening.lua>
- [f=0000000] Loaded widget: Defense Range Zero-K <gui_defenserange.lua>
- [f=0000000] Loaded widget: Ferry Points <cmd_ferry_points.lua>
- [f=0000000] Loaded widget: Highlight Geos <gui_highlight_geos.lua>
- [f=0000000] Loaded widget: Keep Target <cmd_keep_target.lua>
- [f=0000000] Loaded widget: Local Widgets Config <localwidgets.lua>
- [f=0000000] Loaded widget: MetalFeatures <gui_metal_features.lua>
- [f=0000000] Loaded widget: Mex Placement Handler <cmd_mex_placement.lua>
- [f=0000000] Loaded widget: Pause Screen <gui_pausescreen.lua>
- [f=0000000] Loaded widget: MinimapEvents <minimap_events.lua>
- [f=0000000] Cleared Autogroups.
- [f=0000000] Loaded widget: Auto Group <unit_auto_group.lua>
- [f=0000000] Loaded widget: Missile Silo Range <missilesilo_range.lua>
- [f=0000000] Loaded widget: Point Tracker <gui_point_tracker.lua>
- [f=0000000] Loaded widget: ReclaimInfo <gui_reclaiminfo.lua>
- [f=0000000] Loaded widget: State Reverse Toggle <cmd_state_reverse_toggle.lua>
- [f=0000000] Loaded widget: Stereo3D <gfx_stereo3d.lua>
- [f=0000000] Shadowfury333 ENABLE TTS
- [f=0000000] Loaded widget: Text To Speech Control <snd_text_to_speech.lua>
- [f=0000000] Loaded widget: Voice Assistant <unit_voice.lua>
- [f=0000000] Loaded widget: Decoration Handler <unit_decoration_handler.lua>
- [f=0000000] Loaded widget: Persistent Build Spacing <gui_persistent_build_spacing.lua>
- [f=0000000] Loaded widget: Map Edge Extension <map_edge_extension.lua>
- [f=0000000] Loaded widget: Show All Commands v2 <unit_showallcommands_2.lua>
- [f=0000000] Loaded widget: Spectate Selected Team <gui_spectate_selected_team.lua>
- [f=0000000] Loaded widget: CameraShake <camera_shake.lua>
- [f=0000000] Loaded widget: Showeco and Grid Drawer <gui_showeco_action.lua>
- [f=0000000] Loaded widget: XrayShader <gfx_xray_shader.lua>
- [f=0000000] Loaded widget: Music Player <snd_music.lua>
- [f=0000000] Loaded widget: Chili EndGame Window <gui_chili_endgamewindow.lua>
- [f=0000000] Loaded widget: Chili Selections & CursorTip <gui_chili_selections_and_cursortip.lua>
- [f=0000000] Loaded widget: Icon Height <gui_iconheight.lua>
- [f=0000000] Loaded widget: Chili Resource Bars <gui_chili_resource_bars.lua>
- [f=0000000] Loaded widget: NoDuplicateOrders <cmd_no_duplicate_orders.lua>
- [f=0000000] Loaded widget: Clippy Comments <unit_clippy.lua>
- [f=0000000] Loaded widget: Startup Info and Selector <init_startup_info_selector.lua>
- [f=0000000] Loaded widget: Ghost Site <unit_ghostsite.lua>
- [f=0000000] Loaded widget: Stockpiler <unit_stockpile.lua>
- [f=0000000] Loaded widget: Transport AI <unit_transport_ai.lua>
- [f=0000000] Loaded widget: Smart Nanos <unit_smart_nanos.lua>
- [f=0000000] Loaded widget: Unit Marker Zero-K <unit_marker.lua>
- [f=0000000] Loaded widget: MiniMap Start Boxes <minimap_startbox.lua>
- [f=0000000] Loaded widget: Comm-n-Elo Startpos. Info <init_startpointelocom_info.lua>
- [f=0000000] Loaded widget: Start Point Remover & Comm Selector <init_start_point_remover.lua>
- [f=0000000] Loaded widget: Attack Warning <unit_attack_warning.lua>
- [f=0000000] Loaded widget: Engine Setting Fix <dbg_engine_settings.lua>
- [f=0000000] <Replay control buttons> Live mode. Widget removed.
- [f=0000000] Loaded widget: Replay control buttons <gui_replay_controls.lua>
- [f=0000000] Loaded widget: Attack AoE <gui_attack_aoe.lua>
- [f=0000000] Loaded widget: MessageBoxes <mission_messagebox.lua>
- [f=0000000] Loaded widget: Objectives <mission_objectives.lua>
- [f=0000000] Loaded widget: Select Keys <gui_selectkeys.lua>
- [f=0000000] Loaded widget: Unit Start State <unit_start_state.lua>
- [f=0000000] Loaded widget: UnitNoStuckInFactory <unit_nostuck_infactory.lua>
- [f=0000000] Loaded widget: PlanetWars Info <gui_planetwars_info.lua>
- [f=0000000] Loaded widget: Retreat <cmd_retreat.lua>
- [f=0000000] Loaded widget: AllyCursors <gui_ally_cursors.lua>
- [f=0000000] Loaded widget: CommandInsert <gui_commandinsert.lua>
- [f=0000000] Loaded widget: Gadget Icons <unit_gadget_icons.lua>
- [f=0000000] Loaded widget: Rank Icons 2 <unit_rank_icons.lua>
- [f=0000000] Loaded widget: Selection Send <gui_selectionsend.lua>
- [f=0000000] Loaded widget: Shield Guard <unit_shield_guard.lua>
- [f=0000000] Loaded widget: State Icons <unit_state_icons.lua>
- [f=0000000] Loaded widget: CEG Spawner <dbg_ceg_spawner.lua>
- [f=0000000] Loaded widget: Building Starter <unit_building_starter.lua>
- [f=0000000] Loaded widget: Cloaker Guard <unit_cloaker_guard.lua>
- [f=0000000] Loaded widget: Units on Fire <gfx_lups_units_on_fire.lua>
- [f=0000000] Loaded widget: LupsManager <gfx_lups_manager.lua>
- [f=0000000] Loaded widget: Newton Firezone <cmd_newton_firezone.lua>
- [f=0000000] Loaded widget: Receive Units Indicator <gui_recv_indicator.lua>
- [f=0000000] Loaded widget: Auto-toggle false color vision <gui_auto_engine_falsecolor.lua>
- [f=0000000] Loaded widget: Chili Chat 2.1 <gui_chili_chat2_1.lua>
- [f=0000000] Loaded widget: Chili Docking <gui_chili_docking.lua>
- [f=0000000] Loaded widget: Chili Deluxe Player List - Alpha 2.02 <gui_chili_deluxeplayerlist.lua>
- [f=0000000] Loaded widget: Image Preloader <dbg_img_preload.lua>
- [f=0000000] Loaded widget: Chili Core Selector <gui_chili_core_selector.lua>
- [f=0000000] Loaded widget: Chili FactoryPanel <gui_chili_facpanel.lua>
- [f=0000000] 55 degree
- [f=0000000] Loaded widget: Combo Overhead/Free Camera (experimental) <camera_cofc.lua>
- [f=0000000] Loaded widget: Restricted Zones <gui_restrictedzones.lua>
- [f=0000000] Loaded widget: Jumpjet GUI <gui_jumpjets.lua>
- [f=0000000] Loaded widget: CustomFormations2 <unit_customformations2.lua>
- [f=0000000] Loaded widget: Lasso Terraform GUI <gui_lasso_terraform.lua>
- [f=0000000] Loaded widget: Chili Integral Menu <gui_chili_integral_menu.lua>
- [f=0000000] LuaUI v0.3
- [f=0000000] Initializing PathCache
- [f=0000000] Finalizing
- [f=0000000] Switching to Free style camera
- [f=0000000] Loaded DecalsDrawer: Legacy
- [f=0000000] Connection attempt rejected: Wrong network version: 6, required version: 95 (Message ID: A Network version:
- [f=0000000] Connection attempt from [pikts]wolas
- [f=0000000] -> Version: 95.0.1-69-g085ed98 develop
- [f=0000000] Epicmenu: Switching to COFC camera mode
- [f=0000000] -> Connection established (given id 3)
- [f=0000000] Connection attempt from CrazyEddie
- [f=0000000] -> Version: 95.0.1-69-g085ed98 develop
- [f=0000000] -> Connection established (given id 7)
- [f=0000000] Connection attempt from QuantumProjects
- [f=0000000] -> Version: 95.0.1-69-g085ed98 develop
- [f=0000000] -> Connection established (given id 1)
- [f=0000000] Connection attempt from s0m3on3
- [f=0000000] -> Version: 95.0.1-69-g085ed98 develop
- [f=0000000] -> Connection established (given id 2)
- [f=0000000] Connection attempt rejected: Wrong network version: 6, required version: 95 (Message ID: A Network version:
- [f=0000000] Connection attempt rejected: Wrong network version: 6, required version: 95 (Message ID: A Network version:
- [f=0000000] Connection attempt rejected: Wrong network version: 6, required version: 95 (Message ID: A Network version:
- [f=0000000] Connection attempt rejected: Wrong network version: 6, required version: 95 (Message ID: A Network version:
- [f=0000000] Connection attempt rejected: Wrong network version: 6, required version: 95 (Message ID: A Network version:
- [f=0000000] > [Gician]well catch them with you
- [f=0000000] Connection attempt rejected: Wrong network version: 6, required version: 95 (Message ID: A Network version:
- [f=0000000] Connection attempt from icklefluffybunny
- [f=0000000] -> Version: 95.0.1-69-g085ed98 develop
- [f=0000000] -> Connection established (given id 6)
- [f=0000000] Connection attempt rejected: Wrong network version: 6, required version: 95 (Message ID: A Network version:
- [f=0000000] Connection attempt rejected: Wrong network version: 6, required version: 95 (Message ID: A Network version:
- [f=0000000] Connection attempt rejected: Wrong network version: 6, required version: 95 (Message ID: A Network version:
- [f=0000000] Connection attempt from Gician
- [f=0000000] -> Version: 95.0.1-69-g085ed98 develop
- [f=0000000] -> Connection established (given id 0)
- [f=0000000] Connection attempt from TheSponge
- [f=0000000] -> Version: 95.0.1-69-g085ed98 develop
- [f=0000000] -> Connection established (given id 5)
- [f=0000000] Connection attempt rejected: Wrong network version: 6, required version: 95 (Message ID: A Network version:
- [f=0000000] Connection attempt rejected: Wrong network version: 6, required version: 95 (Message ID: A Network version:
- [f=0000000] Connection attempt rejected: Wrong network version: 6, required version: 95 (Message ID: A Network version:
- [f=0000000] Connection attempt rejected: Wrong network version: 6, required version: 95 (Message ID: A Network version:
- [f=0000000] Connection attempt rejected: Wrong network version: 6, required version: 95 (Message ID: A Network version:
- [f=0000000] Connection attempt rejected: Wrong network version: 6, required version: 95 (Message ID: A Network version:
- [f=0000000] Connection attempt rejected: Wrong network version: 6, required version: 95 (Message ID: A Network version:
- [f=0000000] Connection attempt rejected: Wrong network version: 6, required version: 95 (Message ID: A Network version:
- [f=0000000] Connection attempt rejected: Wrong network version: 6, required version: 95 (Message ID: A Network version:
- [f=0000000] Connection attempt rejected: Wrong network version: 6, required version: 95 (Message ID: A Network version:
- [f=0000000] > [TheSponge]unbalanced
- [f=0000000] Connection attempt rejected: Wrong network version: 6, required version: 95 (Message ID: A Network version:
- [f=0000000] Connection attempt rejected: Wrong network version: 6, required version: 95 (Message ID: A Network version:
- [f=0000000] Connection attempt rejected: Wrong network version: 6, required version: 95 (Message ID: A Network version:
- [f=0000000] Connection attempt rejected: Wrong network version: 6, required version: 95 (Message ID: A Network version:
- [f=0000000] > [TheSponge]this will be crazy
- [f=0000000] > [Shadowfury333]that's fine
- [f=0000000] <[pikts]wolas> dat split
- [f=0000000] <QuantumProjects> Seeing the ready button
- [f=0000000] <[pikts]wolas> we didint balance?
- [f=0000000] Connection attempt from MudhishCode
- [f=0000000] -> Version: 95.0.1-69-g085ed98 develop
- [f=0000000] -> Connection established (given id 4)
- [f=0000000] <QuantumProjects> and a list of players on the left side
- [f=0000000] <[pikts]wolas> whatever
- [f=0000000] > [Shadowfury333]besides, maybe some weird bug will come from it
- [f=0000000] <s0m3on3> no, hehe
- [f=0000000] Connection attempt from Shadowfury333
- [f=0000000] -> Version: 95.0.1-69-g085ed98 develop
- [f=0000000] -> Connection established (given id 9)
- [f=0000000] > [icklefluffybunny]umm ffa
- [f=0000000] <TheSponge> !exit
- [f=0000000] > Sorry, you do not have rights to execute exit
- [f=0000000] > Poll: Exit this game? [!y=0/6, !n=0/6]
- [f=0000000] > [icklefluffybunny]!y
- [f=0000000] > Poll: Exit this game? [!y=1/6, !n=0/6]
- [f=0000000] <[pikts]wolas> !n
- [f=0000000] > Poll: Exit this game? [!y=1/6, !n=1/6]
- [f=0000000] <CrazyEddie> I'm NOT seeing the ready button....
- [f=0000000] > [Shadowfury333]!n
- [f=0000000] > Poll: Exit this game? [!y=1/6, !n=2/6]
- [f=0000000] <QuantumProjects> !vote 1
- [f=0000000] > Poll: Exit this game? [!y=2/6, !n=2/6]
- [f=0000000] <s0m3on3> !vote 1
- [f=0000000] > Poll: Exit this game? [!y=3/6, !n=2/6]
- [f=0000000] <CrazyEddie> !vote 1
- [f=0000000] > Poll: Exit this game? [!y=4/6, !n=2/6]
- [f=0000000] [Game::ClientReadNet] added new player turboss with number 10 to team 0
- [f=0000000] <TheSponge> we should balance this
- [f=0000000] > [Rammstein666]!n
- [f=0000000] > Poll: Exit this game? [!y=4/6, !n=3/6]
- [f=0000000] <TheSponge> !vote 1
- [f=0000000] > Poll: Exit this game? [!y=5/6, !n=3/6]
- [f=0000000] <[pikts]wolas> its fine for tests
- [f=0000000] <[pikts]wolas> lets jsut test it
- [f=0000000] <s0m3on3> !vote 2
- [f=0000000] > Poll: Exit this game? [!y=4/6, !n=4/6]
- [f=0000000] <[pikts]wolas> maybe it will crash
- [f=0000000] <[pikts]wolas> L
- [f=0000000] <QuantumProjects> !vote 2
- [f=0000000] > Poll: Exit this game? [!y=3/6, !n=5/6]
- [f=0000000] <CrazyEddie> !vote 2
- [f=0000000] > Poll: Exit this game? [!y=2/6, !n=6/6]
- [f=0000000] > Poll: Exit this game? [END:FAILED]
- [f=0000000] <QuantumProjects> !vote 2
- [f=0000000] > There is no poll going on, start some first
- [f=0000000] <TheSponge> i do have the ready button
- [f=0000000] <TheSponge> oh
- [f=0000000] <s0m3on3> i have a READY button
- [f=0000000] Mexspot Fetcher received
- [f=0000000] <TheSponge> this test is invalid for me
- [f=0000000] <[pikts]wolas> make screenshot
- [f=0000000] <CrazyEddie> Yeah, good idea. Let's just goof around and look for crashes.
- [f=0000000] <TheSponge> i am using a custom widget handler
- [f=0000000] Mex Placement Initialised with 12 spots.
- [f=0000000] <Shadowfury333> Allies: I choose: Recon Riot Breaker!
- [f=0000000] Input grabbing is enabled!
- [f=0000000] <[pikts]wolas> well if you modified things
- [f=0000000] <[pikts]wolas> then its normal that something is wrong
- [f=0000000] <TheSponge> it blocks all errors from chat and infolog
- [f=0000000] Connection attempt from turboss
- [f=0000000] -> Version: 95.0.1-69-g085ed98 develop
- [f=0000000] -> Connection established (given id 10)
- [f=0000000] Chili: tried to add multiple times "scrollpanel40" to "Player List"!
- [f=0000000] <MudhishCode> there is new loading screen :) but the loading bar dosent move
- [f=0000000] <[pikts]wolas> we should rename host to NUBS dont join iTS A TEST!
- [f=0000000] Player TheSponge left the game: normal quit
- [f=0000000] <[pikts]wolas> !force
- [f=0000000] > Sorry, you do not have rights to execute force
- [f=0000000] > Poll: Force game? [!y=0/6, !n=0/6]
- [f=0000000] [Game::ClientReadNet] added new player SuperNoob14 with number 11 to team 0
- [f=0000000] <[pikts]wolas> !vote 1
- [f=0000000] > Poll: Force game? [!y=1/6, !n=0/6]
- [f=0000000] <icklefluffybunny> !vote 1
- [f=0000000] > Poll: Force game? [!y=2/6, !n=0/6]
- [f=0000000] <s0m3on3> !vote 1
- [f=0000000] > Poll: Force game? [!y=3/6, !n=0/6]
- [f=0000000] <Shadowfury333> !vote 1
- [f=0000000] > Poll: Force game? [!y=4/6, !n=0/6]
- [f=0000000] <QuantumProjects> !vote 1
- [f=0000000] > Poll: Force game? [!y=5/6, !n=0/6]
- [f=0000000] > [TheSponge]!y
- [f=0000000] > Poll: Force game? [!y=6/6, !n=0/6]
- [f=0000000] > Poll: Force game? [END:SUCCESS]
- [f=0000000] > forcing game start by
- [f=0000000] Connection attempt from TheSponge
- [f=0000000] -> Version: 95.0.1-69-g085ed98 develop
- [f=0000000] -> Connection established (given id 5)
- [f=0000000] GameID: c5a887528c15b419eab2108897174d8b
- [f=0000048] Wind Range: 0 - 2.5. Max Windmill altitude bonus is: 16%
- [f=0000060] Terraform cost multipler = 1
- [f=0000166] Buildings set to face South
- [f=0000392] Game Over: Destroying alliance 9
- [f=0000392] <Clippy Comments> Spectator mode or replay. Widget removed.
- [f=0000400] <Cloak Fire State> Spectator mode. Widget removed.
- [f=0000407] Commanders Remaining: 1
- [f=0000420] <Ghost Site> Spectator mode. Widget removed.
- [f=0000420] <Unit Marker> Spectator mode or replay. Widget removed.
- [f=0000434] <QuantumProjects> some lagging
- [f=0000485] Connection attempt from SuperNoob14
- [f=0000485] -> Version: 95.0.1-69-g085ed98 develop
- [f=0000485] -> Connection established (given id 11)
- [f=0000525] <TheSponge> Allies: I choose: Freyr!
- [f=0000683] Commanders Remaining: 0
- [f=0000695] <[pikts]wolas> my com blinks very fast
- [f=0000713] Connection attempt from Gician
- [f=0000713] -> Version: 95.0.1-69-g085ed98 develop
- [f=0000713] Player Gician left the game: terminating existing connection
- [f=0000713] -> Connection established (given id 0)
- [f=0000950] Giving all units of Rammstein666 to CrazyEddie due to lag/AFK (ally #4)
- [f=0001076] > Rammstein666 has left lobby
- [f=0001586] Game Over: Destroying alliance 8
- [f=0001747] Game Over: Destroying alliance 4
- [f=0001889] [Gician] Allies: I choose: Semi-Chode-Overload!
- [f=0001992] [Game::ClientReadNet] added new player ElTorero with number 12 to team 0
- [f=0002413] <QuantumProjects> clearly there was a lag
- [f=0002507] [Gician] were's my com?
- [f=0002713] <TheSponge> it got killed
- [f=0002745] <[pikts]wolas> is mouse scrolling very fast?
- [f=0002831] Commanders Remaining: 1
- [f=0002917] [Gician] ballbag
- [f=0003021] <TheSponge> it is normal fo rme
- [f=0003176] <QuantumProjects> 5864 778
- [f=0003362] <TheSponge> shut up gician
- [f=0003412] [Shadowfury333] no issues here
- [f=0003500] [Shadowfury333] what is yours set to?
- [f=0004038] <TheSponge> huge lag there
- [f=0004313] COFC: Unit tracking ON
- [f=0004348] Switching to FPS style camera
- [f=0004401] Commanders Remaining: 1
- [f=0004434] Switching to Free style camera
- [f=0004434] COFC: Unit tracking OFF
- [f=0004473] Spectator Gician left the game: normal quit
- [f=0004516] Switching to FPS style camera
- [f=0004780] > Gician has left lobby
- [f=0004896] <QuantumProjects> they just jinxed
- [f=0005146] <QuantumProjects> whenever a unit dies, it seems there is a lag
- [f=0005301] > ElTorero has left lobby
- [f=0005392] Commanders Remaining: 1
- [f=0005938] COFC: no unit in that direction to jump to!
- [f=0006213] <QuantumProjects> holy shit, I'm building two buildings at the same time!
- [f=0006227] <MudhishCode> i have any problems with lag
- [f=0006285] Switching to Free style camera
- [f=0006285] COFC: Unit tracking ON
- [f=0006307] COFC: Unit tracking OFF
- [f=0006326] QuantumProjects added point:
- [f=0006505] [pikts]wolas added point:
- [f=0006524] [pikts]wolas added point:
- [f=0006527] [SuperNoob14] lol!
- [f=0006742] <QuantumProjects> sorry
- [f=0006770] <[pikts]wolas> look at my slasher
- [f=0006779] [Shadowfury333] my fps is inconsistent, but I'm not noticing it that badly
- [f=0006844] <QuantumProjects> Seemed like so
- [f=0007034] <[pikts]wolas> why it keeps running into solar
- [f=0007104] <TheSponge> this is weird
- [f=0007104] <TheSponge> freeze?
- [f=0007126] <QuantumProjects> My nano beam was toward the solar panel
- [f=0007346] > TheSponge has left lobby
- [f=0007417] <QuantumProjects> But it was building the guardian
- [f=0007568] Commanders Remaining: 1
- [f=0007868] <TheSponge> i have a 25s ping :D
- [f=0008609] <QuantumProjects> I have 26
- [f=0009314] Game Over: Destroying alliance 6
- [f=0009380] [TheSponge] i will quit
- [f=0009380] [TheSponge] this i crazy
- [f=0009380] Spectator TheSponge sent invalid team resign
- [f=0010716] [Game::ClientReadNet] added new player Bigmaverik with number 13 to team 0
- [f=0010946] Game Over: Destroying alliance 7
- [f=0011170] [TheSponge] now i am spectating i have no lag
- [f=0011327] [Game::ClientReadNet] added new player malric with number 14 to team 0
- [f=0011436] [Game::ClientReadNet] added new player Saab with number 15 to team 0
- [f=0011609] [Shadowfury333] are people taking note of their bugs?
- [f=0011762] <QuantumProjects> trying to
- [f=0011870] [Shadowfury333] good
- [f=0011960] > [Saab]no
- [f=0012001] > [malric]Does the lobby manages the config files now or I still need to delete the old ones ?
- [f=0012139] > [Saab]:P
- [f=0012229] [TheSponge] i have not noticed any bugs yet
- [f=0012231] <QuantumProjects> We cannot play it as we would play the
- [f=0012394] <QuantumProjects> a normal game
- [f=0012410] [TheSponge] apart from crazy lag
- [f=0012720] <QuantumProjects> its too fast for us to notice the bugs and write them down
- [f=0012932] > [Saab]ugggh for some reason zk just got slower
- [f=0012955] <MudhishCode> i dont have lag what so every
- [f=0013007] Connection attempt from Bigmaverik
- [f=0013007] -> Version: 95.0.1-69-g085ed98 develop
- [f=0013007] -> Connection established (given id 13)
- [f=0013675] [Shadowfury333] MudhishCode: You have only 200ms ping to server
- [f=0013683] [TheSponge] should we use default widgets?
- [f=0013808] [Shadowfury333] I wonder if that matters
- [f=0014825] [Shadowfury333] actually I'm noticing some projectile data rollbacks
- [f=0015014] > [malric]Where is the settings file stored ?
- [f=0015096] > [malric](on windows)
- [f=0015279] <QuantumProjects> some specs are good to catch bgs
- [f=0015442] <QuantumProjects> and confirm the ones we are having
- [f=0015837] [Shadowfury333] malric: My Documents/My Games/Spring/springsettings.cfg
- [f=0016173] <[pikts]wolas> hold pos isint working
- [f=0016460] > [malric]thx shadowfury
- [f=0016488] [SuperNoob14] If you can find the infolog.txt it should be written in which .cfg file was used
- [f=0017165] [Shadowfury333] wait, those who have lots of lag, do you have LogFlush set to 1?
- [f=0017337] [TheSponge] huge lag again
- [f=0017405] > Saab has left lobby
- [f=0017469] <QuantumProjects> I don't know
- [f=0017644] [Shadowfury333] check after game
- [f=0017722] Statistics for RectangleOptimizer: 0%
- [f=0017722] Shadowfury333 DISABLE TTS
- [f=0017722] [CCollisionHandler] dis-/continuous tests: 0/3417344
- [f=0017722] [~CPathCache(24x8)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
- [f=0017722] [~CPathCache(24x8)] cacheHits=73 hitPercentage=29% numHashColls=0 maxCacheSize=8
- [f=0017722] [~CPathCache(96x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
- [f=0017722] [~CPathCache(96x32)] cacheHits=295 hitPercentage=16% numHashColls=0 maxCacheSize=77
- [f=0017722] Statistics for RectangleOptimizer: 0%
- [f=0017722] Statistics for RectangleOptimizer: 0%
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement