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- DebugHotloadCache: GameDebug initialized!
- Test: Test.LUA loaded!
- JoiningRoom: OnFinishedGameplayContentConfigure() g_waitingForContentConfigure=true
- AdvancedSetup: There are 6 participating players.
- AdvancedSetup: Building Game Setup
- AdvancedSetup: Player Count Changed
- AdvancedSetup: There are 6 participating players.
- AdvancedSetup: Player Count Changed
- AdvancedSetup: There are 13 participating players.
- JoiningRoom: OnFinishedGameplayContentConfigure() g_waitingForContentConfigure=true
- AdvancedSetup: Hiding Game Setup
- JoiningRoom: OnFinishedGameplayContentConfigure() g_waitingForContentConfigure=true
- Mods: Failed to create mods browser search context!
- JoiningRoom: OnFinishedGameplayContentConfigure() g_waitingForContentConfigure=true
- JoiningRoom: OnFinishedGameplayContentConfigure() g_waitingForContentConfigure=true
- JoiningRoom: OnFinishedGameplayContentConfigure() g_waitingForContentConfigure=true
- AdvancedSetup: There are 6 participating players.
- AdvancedSetup: Building Game Setup
- AdvancedSetup: Player Count Changed
- AdvancedSetup: There are 6 participating players.
- AdvancedSetup: Player Count Changed
- AdvancedSetup: There are 6 participating players.
- JoiningRoom: OnFinishedGameplayContentConfigure() g_waitingForContentConfigure=true
- AdvancedSetup: Player Count Changed
- AdvancedSetup: There are 7 participating players.
- AdvancedSetup: Player Count Changed
- AdvancedSetup: There are 8 participating players.
- AdvancedSetup: Player Count Changed
- AdvancedSetup: There are 9 participating players.
- AdvancedSetup: Player Count Changed
- AdvancedSetup: There are 10 participating players.
- AdvancedSetup: Player Count Changed
- AdvancedSetup: There are 11 participating players.
- AdvancedSetup: Player Count Changed
- AdvancedSetup: There are 12 participating players.
- AdvancedSetup: Player Count Changed
- AdvancedSetup: There are 13 participating players.
- AdvancedSetup: Player Count Changed
- AdvancedSetup: There are 14 participating players.
- AdvancedSetup: Player Count Changed
- AdvancedSetup: There are 15 participating players.
- AdvancedSetup: Player Count Changed
- AdvancedSetup: There are 16 participating players.
- AdvancedSetup: Player Count Changed
- AdvancedSetup: There are 17 participating players.
- AdvancedSetup: Player Count Changed
- AdvancedSetup: There are 18 participating players.
- AdvancedSetup: Player Count Changed
- AdvancedSetup: There are 19 participating players.
- AdvancedSetup: Player Count Changed
- AdvancedSetup: There are 20 participating players.
- AdvancedSetup: Player Count Changed
- AdvancedSetup: There are 21 participating players.
- AdvancedSetup: Player Count Changed
- AdvancedSetup: There are 22 participating players.
- AdvancedSetup: Player Count Changed
- AdvancedSetup: There are 23 participating players.
- AdvancedSetup: Player Count Changed
- AdvancedSetup: There are 24 participating players.
- AdvancedSetup: Player Count Changed
- AdvancedSetup: There are 25 participating players.
- AdvancedSetup: Player Count Changed
- AdvancedSetup: There are 26 participating players.
- AdvancedSetup: Removing Player 25
- AdvancedSetup: Player Count Changed
- AdvancedSetup: There are 25 participating players.
- AdvancedSetup: Hiding Game Setup
- AdvancedSetup: There are 25 participating players.
- AdvancedSetup: Building Game Setup
- JoiningRoom: OnFinishedGameplayContentConfigure() g_waitingForContentConfigure=true
- AdvancedSetup: Hiding Game Setup
- LoadScreen: true
- LoadScreen: false
- LoadScreen: true
- LoadScreen: true
- LoadScreen: true
- LoadScreen: true
- LoadScreen: true
- Map Script: loading modded AssignStartingPlots
- Map Script: Yet (not) Another Maps Pack version 7.6.11 (2016-2019) by Gedemon
- Map Script: Setting YnAMP globals and cache...
- Map Script: Map Name = LargeEurope
- Map Script: Reference Map =
- Map Script: YnAMP Options:
- Map Script: - Culturally Linked = false, TSL = true, Exclusion Zones = false, Requested Resources = true, Real Deposits = false, Place All Luxuries = false
- Map Script: - Features placement = PLACEMENT_IMPORT
- Map Script: - Rivers Placement = PLACEMENT_IMPORT
- Map Script: - Resource placement = PLACEMENT_IMPORT
- Map Script: - Natural Wonders placement = PLACEMENT_IMPORT
- Map Script: - Continents naming = PLACEMENT_IMPORT
- Map Script: - Lowland placement = PLACEMENT_DEFAULT
- Map Script: - Flood Plains placement = nil
- Map Script: Loading YnAMP functions ...
- Map Script: Replacing ResourceBuilder.CanHaveResource by YnAMP_CanHaveResource...
- Map Script: Loading LargeEurope script
- GenerateRandomMap: Map Seed = 347683894
- Map Script: Calling Map Generator
- Map Script: bUseOffset false
- Map Script: StartX
- Map Script: EndX
- Map Script: StartY
- Map Script: EndY
- Map Script: g_UncutMapWidth 79
- Map Script: g_UncutMapHeight 73
- Map Script: g_iW 79
- Map Script: g_iH 73
- Map Script: Map.GetGridSize() 79 73
- Map Script: g_MaxStartDistanceMajor = 15.188153278131
- Map Script: g_MinStartDistanceMajor = 5.062717759377
- Map Script: Importing Map Data (Civ5 = true)
- Map Script: Current timer at beginning of Map creation (Map script is loaded) = 0 seconds
- Map Script: Importing Civ5 Map ( Terrain = true, Rivers = false, Features = true, Resources = false, Cliffs = true, Continents = false)
- Map Script: Placed terrain on 5767 tiles
- Map Script: Intermediate timer = 0 seconds
- Map Script: After Adding Hills: 3257
- Map Script: Intermediate timer = 0 seconds
- Map Script: YnAMP Natural Wonders placement...
- Map Script: - Loading FEATURE_CLIFFS_DOVER position from the DB
- Map Script: - Loading FEATURE_DEAD_SEA position from the DB
- Map Script: - Loading FEATURE_EYJAFJALLAJOKULL position from the DB
- Map Script: - Loading FEATURE_LYSEFJORDEN position from the DB
- Map Script: - Loading FEATURE_GIANTS_CAUSEWAY position from the DB
- Map Script: - Loading FEATURE_GOBUSTAN position from the DB
- Map Script: - Loading FEATURE_PAMUKKALE position from the DB
- Map Script: - Loading FEATURE_WHITEDESERT position from the DB
- Map Script: - Loading FEATURE_VESUVIUS position from the DB
- Map Script: - Trying to place FEATURE_GOBUSTAN at (73, 30)
- Map Script: ref map position: 73 30 check back ref map from x,y: 73 30
- Map Script: - Using plot list for placement
- Map Script: - Success : plot is now a natural wonder !
- Map Script: - Trying to place FEATURE_EYJAFJALLAJOKULL at (11, 71)
- Map Script: ref map position: 11 71 check back ref map from x,y: 11 71
- Map Script: - Preparing position...
- Map Script: - WARNING : TerrainBuilder.CanHaveFeature says that we can't place that feature here...
- Map Script: - Trying Direct Placement...
- Map Script: - Using plot list for placement
- Map Script: - Success : plot is now a natural wonder !
- Map Script: - Trying to place FEATURE_LYSEFJORDEN at (31, 61)
- Map Script: ref map position: 31 61 check back ref map from x,y: 31 61
- Map Script: - Preparing position...
- Map Script: - WARNING : TerrainBuilder.CanHaveFeature says that we can't place that feature here...
- Map Script: - Using plot list for placement
- Map Script: - Success : plot is now a natural wonder !
- Map Script: - Trying to place FEATURE_GIANTS_CAUSEWAY at (19, 54)
- Map Script: ref map position: 19 54 check back ref map from x,y: 19 54
- Map Script: - Preparing position...
- Map Script: - Using plot list for placement
- Map Script: - Success : plot is now a natural wonder !
- Map Script: - Trying to place FEATURE_CLIFFS_DOVER at (24, 47)
- Map Script: ref map position: 24 47 check back ref map from x,y: 24 47
- Map Script: - Preparing position...
- Map Script: - Trying Direct Placement...
- Map Script: - Success : plot is now a natural wonder !
- Map Script: - Trying to place FEATURE_DEAD_SEA at (62, 15)
- Map Script: ref map position: 62 15 check back ref map from x,y: 62 15
- Map Script: - Preparing position...
- Map Script: - WARNING : TerrainBuilder.CanHaveFeature says that we can't place that feature here...
- Map Script: - Trying Direct Placement...
- Map Script: - Using plot list for placement
- Map Script: - Success : plot is now a natural wonder !
- Map Script: - Trying to place FEATURE_VESUVIUS at (38, 29)
- Map Script: ref map position: 38 29 check back ref map from x,y: 38 29
- Map Script: - WARNING : TerrainBuilder.CanHaveFeature says that we can't place that feature here...
- Map Script: - Trying Direct Placement...
- Map Script: - Success : plot is now a natural wonder !
- Map Script: - Trying to place FEATURE_WHITEDESERT at (52, 8)
- Map Script: ref map position: 52 8 check back ref map from x,y: 52 8
- Map Script: - Using plot list for placement
- Map Script: - Success : plot is now a natural wonder !
- Map Script: - Trying to place FEATURE_PAMUKKALE at (55, 26)
- Map Script: ref map position: 55 26 check back ref map from x,y: 55 26
- Map Script: - Using plot list for placement
- Map Script: - Success : plot is now a natural wonder !
- Map Script: Intermediate timer = 0 seconds
- Map Script: Importing Civ5 Map ( Terrain = false, Rivers = true, Features = false, Resources = true, Cliffs = false, Continents = true)
- Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_FURS can't be placed at 19,0
- Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_FURS can't be placed at 33,0
- Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_AMBER can't be placed at 36,0
- Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_STONE can't be placed at 41,0
- Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_FURS can't be placed at 48,0
- Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_AMBER can't be placed at 64,0
- Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_HORSES can't be placed at 70,0
- Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_FURS can't be placed at 18,1
- Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_HORSES can't be placed at 74,1
- Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_TURTLES can't be placed at 9,2
- Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_FURS can't be placed at 18,2
- Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_FURS can't be placed at 19,2
- Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_AMBER can't be placed at 22,2
- Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_COTTON can't be placed at 38,2
- Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_TURTLES can't be placed at 54,2
- Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_COTTON can't be placed at 64,2
- Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_FURS can't be placed at 70,2
- Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_IRON can't be placed at 16,3
- Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_IRON can't be placed at 20,3
- Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_HORSES can't be placed at 33,3
- Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_FURS can't be placed at 35,3
- Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_STONE can't be placed at 43,3
- Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_AMBER can't be placed at 45,3
- Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_IRON can't be placed at 61,3
- Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_AMBER can't be placed at 67,3
- Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_FURS can't be placed at 69,3
- Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_AMBER can't be placed at 8,4
- Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_AMBER can't be placed at 40,4
- Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_TURTLES can't be placed at 49,4
- Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_MARBLE can't be placed at 51,4
- Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_TURTLES can't be placed at 71,4
- Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_AMBER can't be placed at 28,5
- Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_AMBER can't be placed at 36,5
- Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_TURTLES can't be placed at 44,5
- Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_AMBER can't be placed at 73,5
- Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_TURTLES can't be placed at 13,6
- Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_TURTLES can't be placed at 77,6
- Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_TURTLES can't be placed at 19,7
- Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_COTTON can't be placed at 37,7
- Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_COTTON can't be placed at 38,7
- Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_TURTLES can't be placed at 40,7
- Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_AMBER can't be placed at 44,7
- Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_STONE can't be placed at 55,7
- Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_SILVER can't be placed at 64,7
- Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_MARBLE can't be placed at 72,7
- Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_TURTLES can't be placed at 6,8
- Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_STONE can't be placed at 11,8
- Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_AMBER can't be placed at 24,8
- Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_TURTLES can't be placed at 34,8
- Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_AMBER can't be placed at 50,8
- Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_COTTON can't be placed at 37,9
- Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_COTTON can't be placed at 38,9
- Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_COTTON can't be placed at 42,9
- Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_AMBER can't be placed at 72,9
- Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_TURTLES can't be placed at 4,10
- Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_TURTLES can't be placed at 17,10
- Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_COTTON can't be placed at 42,10
- Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_TURTLES can't be placed at 44,10
- Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_TURTLES can't be placed at 54,10
- Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_AMBER can't be placed at 59,10
- Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_TURTLES can't be placed at 66,10
- Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_IRON can't be placed at 75,10
- Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_COPPER can't be placed at 52,11
- Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_MARBLE can't be placed at 62,11
- Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_AMBER can't be placed at 67,11
- Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_HORSES can't be placed at 13,12
- Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_TURTLES can't be placed at 49,12
- Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_COPPER can't be placed at 54,12
- Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_FURS can't be placed at 77,12
- Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_AMBER can't be placed at 20,13
- Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_TURTLES can't be placed at 36,13
- Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_FURS can't be placed at 43,13
- Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_AMBER can't be placed at 45,13
- Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_AMBER can't be placed at 51,13
- Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_COPPER can't be placed at 53,13
- Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_AMBER can't be placed at 75,13
- Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_SILVER can't be placed at 13,14
- Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_STONE can't be placed at 16,14
- Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_FURS can't be placed at 18,14
- Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_TURTLES can't be placed at 26,14
- Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_AMBER can't be placed at 31,14
- Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_HORSES can't be placed at 60,14
- Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_STONE can't be placed at 63,14
- Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_FURS can't be placed at 11,15
- Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_TURTLES can't be placed at 22,15
- Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_SILVER can't be placed at 16,16
- Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_HORSES can't be placed at 19,16
- Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_TURTLES can't be placed at 31,16
- Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_IRON can't be placed at 45,17
- Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_TURTLES can't be placed at 55,17
- Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_HORSES can't be placed at 64,17
- Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_MARBLE can't be placed at 66,17
- Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_TURTLES can't be placed at 69,17
- Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_IRON can't be placed at 15,18
- Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_AMBER can't be placed at 21,18
- Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_STONE can't be placed at 26,18
- Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_HORSES can't be placed at 76,18
- Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_STONE can't be placed at 29,19
- Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_FURS can't be placed at 61,19
- Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_FURS can't be placed at 21,20
- Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_FURS can't be placed at 27,20
- Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_FURS can't be placed at 28,20
- Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_FURS can't be placed at 24,21
- Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_FURS can't be placed at 51,21
- Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_SILVER can't be placed at 76,21
- Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_AMBER can't be placed at 26,22
- Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_HORSES can't be placed at 74,22
- Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_FURS can't be placed at 32,23
- Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_HORSES can't be placed at 46,23
- Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_IRON can't be placed at 65,23
- Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_FURS can't be placed at 57,24
- Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_IRON can't be placed at 61,24
- Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_FURS can't be placed at 37,25
- Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_FURS can't be placed at 23,28
- Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_TURTLES can't be placed at 37,28
- Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_SILVER can't be placed at 65,28
- Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_SILVER can't be placed at 70,28
- Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_FURS can't be placed at 41,29
- Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_SILVER can't be placed at 48,29
- Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_IRON can't be placed at 62,29
- Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_SILVER can't be placed at 19,30
- Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_FURS can't be placed at 41,30
- Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_HORSES can't be placed at 58,30
- Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_FURS can't be placed at 52,31
- Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_HORSES can't be placed at 68,31
- Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_FURS can't be placed at 60,32
- Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_FURS can't be placed at 50,33
- Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_TURTLES can't be placed at 54,33
- Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_AMBER can't be placed at 66,33
- Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_SILVER can't be placed at 69,34
- Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_HORSES can't be placed at 72,34
- Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_FURS can't be placed at 26,35
- Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_FURS can't be placed at 41,35
- Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_FURS can't be placed at 77,35
- Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_IRON can't be placed at 50,36
- Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_FURS can't be placed at 57,36
- Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_STONE can't be placed at 70,36
- Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_HORSES can't be placed at 30,37
- Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_IRON can't be placed at 42,37
- Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_FURS can't be placed at 60,37
- Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_AMBER can't be placed at 77,37
- Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_SILVER can't be placed at 51,38
- Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_AMBER can't be placed at 69,38
- Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_COPPER can't be placed at 28,39
- Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_HORSES can't be placed at 47,39
- Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_FURS can't be placed at 58,39
- Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_FURS can't be placed at 70,39
- Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_SILVER can't be placed at 42,40
- Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_FURS can't be placed at 66,40
- Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_FURS can't be placed at 70,40
- Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_COPPER can't be placed at 27,41
- Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_COPPER can't be placed at 28,41
- Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_HORSES can't be placed at 34,41
- Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_FURS can't be placed at 46,41
- Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_FURS can't be placed at 47,41
- Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_FURS can't be placed at 76,41
- Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_FURS can't be placed at 77,41
- Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_FURS can't be placed at 65,42
- Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_FURS can't be placed at 41,43
- Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_AMBER can't be placed at 45,43
- Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_IRON can't be placed at 71,43
- Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_HORSES can't be placed at 76,43
- Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_FURS can't be placed at 36,44
- Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_HORSES can't be placed at 44,44
- Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_IRON can't be placed at 65,44
- Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_FURS can't be placed at 70,44
- Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_FURS can't be placed at 26,45
- Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_FURS can't be placed at 57,45
- Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_FURS can't be placed at 66,45
- Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_FURS can't be placed at 28,46
- Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_AMBER can't be placed at 53,46
- Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_FURS can't be placed at 70,46
- Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_COPPER can't be placed at 43,47
- Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_HORSES can't be placed at 17,48
- Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_COPPER can't be placed at 46,48
- Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_STONE can't be placed at 52,48
- Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_AMBER can't be placed at 63,48
- Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_FURS can't be placed at 67,48
- Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_COPPER can't be placed at 43,49
- Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_STONE can't be placed at 77,49
- Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_IRON can't be placed at 53,50
- Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_FURS can't be placed at 59,50
- Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_SILVER can't be placed at 74,50
- Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_FURS can't be placed at 59,51
- Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_IRON can't be placed at 66,51
- Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_FURS can't be placed at 59,52
- Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_TURTLES can't be placed at 28,53
- Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_AMBER can't be placed at 71,53
- Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_IRON can't be placed at 75,53
- Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_TURTLES can't be placed at 16,54
- Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_FURS can't be placed at 45,54
- Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_FURS can't be placed at 63,54
- Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_AMBER can't be placed at 52,55
- Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_STONE can't be placed at 77,55
- Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_HORSES can't be placed at 21,56
- Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_IRON can't be placed at 62,56
- Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_AMBER can't be placed at 68,56
- Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_COPPER can't be placed at 69,57
- Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_FURS can't be placed at 74,57
- Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_IRON can't be placed at 51,58
- Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_STONE can't be placed at 21,59
- Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_TURTLES can't be placed at 26,59
- Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_FURS can't be placed at 52,59
- Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_FURS can't be placed at 61,59
- Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_IRON can't be placed at 66,59
- Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_FURS can't be placed at 52,60
- Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_FURS can't be placed at 51,61
- Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_FURS can't be placed at 65,61
- Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_HORSES can't be placed at 32,62
- Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_FURS can't be placed at 42,62
- Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_TURTLES can't be placed at 49,62
- Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_HORSES can't be placed at 55,62
- Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_COPPER can't be placed at 34,63
- Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_HORSES can't be placed at 64,63
- Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_HORSES can't be placed at 71,63
- Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_FURS can't be placed at 49,64
- Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_IRON can't be placed at 37,65
- Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_FURS can't be placed at 55,65
- Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_TURTLES can't be placed at 28,66
- Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_SILVER can't be placed at 32,66
- Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_TURTLES can't be placed at 43,66
- Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_FURS can't be placed at 55,67
- Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_SILVER can't be placed at 37,69
- Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_AMBER can't be placed at 71,69
- Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_TURTLES can't be placed at 63,70
- Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_COPPER can't be placed at 13,71
- Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_IRON can't be placed at 37,72
- Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_FURS can't be placed at 53,72
- Map Script: Placed terrain on 0 tiles
- Map Script: Set rivers IDs...
- Map Script: Added ID to 190 rivers
- Map Script: Generate Floodplains...
- Map Script: Intermediate timer before AreaBuilder.Recalculate() = 0 seconds
- Map Script: Intermediate timer = 0 seconds
- Map Script: -------------------------------
- Map Script: Checking for extra placement...
- Map Script: - Trying to place TERRAIN_GRASS at 53,31
- Map Script: - Trying to place TERRAIN_PLAINS_MOUNTAIN at 69,35
- Map Script: - Trying to place FEATURE_VOLCANO at 69,35
- Map Script: - Trying to place TERRAIN_PLAINS_MOUNTAIN at 64,25
- Map Script: - Trying to place FEATURE_VOLCANO at 64,25
- Map Script: - Trying to place TERRAIN_PLAINS_MOUNTAIN at 38,25
- Map Script: - Trying to place FEATURE_VOLCANO at 38,25
- Map Script: - Trying to place TERRAIN_PLAINS_MOUNTAIN at 50,23
- Map Script: - Trying to place FEATURE_VOLCANO at 50,23
- Map Script: - Trying to place TERRAIN_PLAINS_MOUNTAIN at 5,12
- Map Script: - Trying to place FEATURE_VOLCANO at 5,12
- Map Script: - Trying to place TERRAIN_PLAINS_MOUNTAIN at 66,35
- Map Script: - Trying to place FEATURE_VOLCANO at 66,35
- Map Script: - Trying to place TERRAIN_PLAINS_MOUNTAIN at 38,27
- Map Script: - Trying to place FEATURE_VOLCANO at 38,27
- Map Script: - Trying to place TERRAIN_PLAINS_MOUNTAIN at 66,25
- Map Script: - Trying to place FEATURE_VOLCANO at 66,25
- Map Script: Intermediate timer before second call to TerrainBuilder.AnalyzeChokepoints() = 0 seconds
- Map Script: Intermediate timer = 3 seconds
- Map Script: Creating start plot database.
- Map Script: ------------------------------------------------------------------------------
- Map Script: Building TSL list for LargeEurope...
- Map Script: - Checking generic civilization TSL for LEADER_SALADIN of CIVILIZATION_ARABIA at 68,2
- Map Script: - Reserving TSL at 68,2
- Map Script: - Checking generic civilization TSL for LEADER_CLEOPATRA of CIVILIZATION_EGYPT at 55,14
- Map Script: - Reserving TSL at 55,14
- Map Script: - Checking generic civilization TSL for LEADER_VICTORIA of CIVILIZATION_ENGLAND at 25,48
- Map Script: - Reserving TSL at 25,48
- Map Script: - Checking generic civilization TSL for LEADER_CATHERINE_DE_MEDICI of CIVILIZATION_FRANCE at 27,42
- Map Script: - Reserving TSL at 27,42
- Map Script: - Checking generic civilization TSL for LEADER_TAMAR of CIVILIZATION_GEORGIA at 69,33
- Map Script: - Reserving TSL at 69,33
- Map Script: - Checking generic civilization TSL for LEADER_BARBAROSSA of CIVILIZATION_GERMANY at 37,49
- Map Script: - Reserving TSL at 37,49
- Map Script: - Checking Leader specific TSL for LEADER_GORGO of CIVILIZATION_GREECE at 47,23
- Map Script: - Reserving TSL at 47,23
- Map Script: - Checking generic civilization TSL for LEADER_ALEXANDER of CIVILIZATION_MACEDON at 46,31
- Map Script: - Reserving TSL at 46,31
- Map Script: - Checking generic civilization TSL for LEADER_GENGHIS_KHAN of CIVILIZATION_MONGOLIA at 69,43
- Map Script: - Reserving TSL at 69,43
- Map Script: - Checking generic civilization TSL for LEADER_WILHELMINA of CIVILIZATION_NETHERLANDS at 29,49
- Map Script: - Reserving TSL at 29,49
- Map Script: - Checking generic civilization TSL for LEADER_HARDRADA of CIVILIZATION_NORWAY at 34,69
- Map Script: - Reserving TSL at 34,69
- Map Script: - Checking generic civilization TSL for LEADER_AMANITORE of CIVILIZATION_NUBIA at 58,2
- Map Script: - Reserving TSL at 58,2
- Map Script: - Checking generic civilization TSL for LEADER_CYRUS of CIVILIZATION_PERSIA at 73,25
- Map Script: - Reserving TSL at 73,25
- Map Script: - Checking generic civilization TSL for LEADER_JADWIGA of CIVILIZATION_POLAND at 44,47
- Map Script: - Reserving TSL at 44,47
- Map Script: - Checking generic civilization TSL for LEADER_TRAJAN of CIVILIZATION_ROME at 36,32
- Map Script: - Reserving TSL at 36,32
- Map Script: - Checking Leader specific TSL for LEADER_PETER_GREAT of CIVILIZATION_RUSSIA at 53,62
- Map Script: - Reserving TSL at 53,62
- Map Script: - Checking generic civilization TSL for LEADER_ROBERT_THE_BRUCE of CIVILIZATION_SCOTLAND at 22,55
- Map Script: - Reserving TSL at 22,55
- Map Script: - Checking generic civilization TSL for LEADER_TOMYRIS of CIVILIZATION_SCYTHIA at 58,40
- Map Script: - Reserving TSL at 58,40
- Map Script: - Checking generic civilization TSL for LEADER_PHILIP_II of CIVILIZATION_SPAIN at 19,30
- Map Script: - Reserving TSL at 19,30
- Map Script: - Checking generic civilization TSL for LEADER_GILGAMESH of CIVILIZATION_SUMERIA at 73,15
- Map Script: - Reserving TSL at 73,15
- Map Script: - Checking generic civilization TSL for LEADER_KRISTINA of CIVILIZATION_SWEDEN at 41,61
- Map Script: - Reserving TSL at 41,61
- Map Script: - Checking generic civilization TSL for LEADER_MANSA_MUSA of CIVILIZATION_MALI at 10,1
- Map Script: - Reserving TSL at 10,1
- Map Script: - Checking generic civilization TSL for LEADER_MATTHIAS_CORVINUS of CIVILIZATION_HUNGARY at 43,40
- Map Script: - Reserving TSL at 43,40
- Map Script: - Checking generic civilization TSL for LEADER_DIDO of CIVILIZATION_PHOENICIA at 61,19
- Map Script: - Reserving TSL at 61,19
- Map Script: - Checking generic civilization TSL for LEADER_SULEIMAN of CIVILIZATION_OTTOMAN at 53,31
- Map Script: - Reserving TSL at 53,31
- Map Script: - Checking generic civilization TSL for LEADER_MINOR_CIV_BOLOGNA of CIVILIZATION_BOLOGNA at 35,36
- Map Script: - Reserving TSL at 35,36
- Map Script: - Checking generic civilization TSL for LEADER_MINOR_CIV_FEZ of CIVILIZATION_FEZ at 18,18
- Map Script: - Reserving TSL at 18,18
- Map Script: - Checking generic civilization TSL for LEADER_MINOR_CIV_ANTIOCH of CIVILIZATION_ANTIOCH at 62,22
- Map Script: - Reserving TSL with WARNING (too close from another TSL and no alternative TSL found) at 62,22
- Map Script: - Checking generic civilization TSL for LEADER_MINOR_CIV_ARMAGH of CIVILIZATION_ARMAGH at 18,53
- Map Script: - Reserving TSL at 18,53
- Map Script: - Checking generic civilization TSL for LEADER_MINOR_CIV_BABYLON of CIVILIZATION_BABYLON at 71,18
- Map Script: - Reserving TSL at 71,18
- Map Script: - Checking generic civilization TSL for LEADER_MINOR_CIV_BRUSSELS of CIVILIZATION_BRUSSELS at 29,45
- Map Script: - Reserving TSL at 29,45
- Map Script: - Checking generic civilization TSL for LEADER_MINOR_CIV_GENEVA of CIVILIZATION_GENEVA at 29,39
- Map Script: - Reserving TSL at 29,39
- Map Script: - Checking generic civilization TSL for LEADER_MINOR_CIV_HATTUSA of CIVILIZATION_HATTUSA at 60,29
- Map Script: - Reserving TSL at 60,29
- Map Script: - Checking generic civilization TSL for LEADER_MINOR_CIV_LISBON of CIVILIZATION_LISBON at 13,27
- Map Script: - Reserving TSL at 13,27
- Map Script: - Checking generic civilization TSL for LEADER_MINOR_CIV_VALLETTA of CIVILIZATION_VALLETTA at 37,21
- Map Script: - Reserving TSL at 37,21
- Map Script: - Checking generic civilization TSL for LEADER_MINOR_CIV_VILNIUS of CIVILIZATION_VILNIUS at 48,52
- Map Script: - Reserving TSL at 48,52
- Map Script: - Checking generic civilization TSL for LEADER_MINOR_CIV_YEREVAN of CIVILIZATION_YEREVAN at 69,29
- Map Script: - Reserving TSL at 69,29
- Map Script: WARNING : no starting position reserved for LEADER_MINOR_CIV_MOHENJO_DARO of CIVILIZATION_MOHENJO_DARO
- Map Script: WARNING : no starting position reserved for LEADER_MINOR_CIV_KANDY of CIVILIZATION_KANDY
- Map Script: WARNING : no starting position reserved for LEADER_MINOR_CIV_NGAZARGAMU of CIVILIZATION_NGAZARGAMU
- Map Script: WARNING : no starting position reserved for LEADER_MINOR_CIV_NAZCA of CIVILIZATION_NAZCA
- Map Script: WARNING : no starting position reserved for LEADER_MINOR_CIV_CAHOKIA of CIVILIZATION_CAHOKIA
- Map Script: WARNING : no starting position reserved for LEADER_MINOR_CIV_ANTANANARIVO of CIVILIZATION_ANTANANARIVO
- Map Script: WARNING : no starting position reserved for LEADER_MINOR_CIV_NAN_MADOL of CIVILIZATION_NAN_MADOL
- Map Script: WARNING : no starting position reserved for LEADER_MINOR_CIV_AUCKLAND of CIVILIZATION_AUCKLAND
- Map Script: WARNING : no starting position reserved for LEADER_MINOR_CIV_PALENQUE of CIVILIZATION_PALENQUE
- Map Script: WARNING : no starting position reserved for LEADER_MINOR_CIV_KUMASI of CIVILIZATION_KUMASI
- Map Script: WARNING : no starting position reserved for LEADER_MINOR_CIV_HONG_KONG of CIVILIZATION_HONG_KONG
- Map Script: WARNING : no starting position reserved for LEADER_MINOR_CIV_MEXICO_CITY of CIVILIZATION_MEXICO_CITY
- Map Script: WARNING : no starting position reserved for nil of nil
- Map Script: WARNING : no starting position reserved for nil of nil
- Map Script: ------------------------------------------------------------------------------
- Map Script: Intermediate timer before AssignStartingPlots.Create(args) = 3 seconds
- Map Script: Removing default LowLands...
- Map Script: Placing LowLands using map generator...
- Map Script: Map Generation - Marking Coastal Lowlands
- Map Script: 185 Coastal Lowland tiles added
- Map Script: 4510074364030f eligible coastal tiles
- Map Script: -------------------------------------------------------
- Map Script: Beginning True Starting Location placement for LargeEurope
- Map Script: - CIVILIZATION_PERSIA at 73,25
- Map Script: - CIVILIZATION_PHOENICIA at 61,19
- Map Script: - CIVILIZATION_SWEDEN at 41,61
- Map Script: - CIVILIZATION_MALI at 10,1
- Map Script: - CIVILIZATION_HUNGARY at 43,40
- Map Script: - CIVILIZATION_OTTOMAN at 53,31
- Map Script: - CIVILIZATION_MONGOLIA at 69,43
- Map Script: - CIVILIZATION_SCOTLAND at 22,55
- Map Script: - CIVILIZATION_GEORGIA at 69,33
- Map Script: - CIVILIZATION_NETHERLANDS at 29,49
- Map Script: - CIVILIZATION_MACEDON at 46,31
- Map Script: - CIVILIZATION_NUBIA at 58,2
- Map Script: - CIVILIZATION_FRANCE at 27,42
- Map Script: - CIVILIZATION_EGYPT at 55,14
- Map Script: - CIVILIZATION_GERMANY at 37,49
- Map Script: - CIVILIZATION_SUMERIA at 73,15
- Map Script: - CIVILIZATION_GREECE at 47,23
- Map Script: - CIVILIZATION_NORWAY at 34,69
- Map Script: - CIVILIZATION_POLAND at 44,47
- Map Script: - CIVILIZATION_RUSSIA at 53,62
- Map Script: - CIVILIZATION_SPAIN at 19,30
- Map Script: - CIVILIZATION_ARABIA at 68,2
- Map Script: - CIVILIZATION_SCYTHIA at 58,40
- Map Script: - CIVILIZATION_ROME at 36,32
- Map Script: - CIVILIZATION_ENGLAND at 25,48
- Map Script: - CIVILIZATION_HATTUSA at 60,29
- Map Script: - CIVILIZATION_BOLOGNA at 35,36
- Map Script: - CIVILIZATION_FEZ at 18,18
- Map Script: - CIVILIZATION_YEREVAN at 69,29
- Map Script: - CIVILIZATION_BRUSSELS at 29,45
- Map Script: - CIVILIZATION_BABYLON at 71,18
- Map Script: - CIVILIZATION_LISBON at 13,27
- Map Script: - CIVILIZATION_VILNIUS at 48,52
- Map Script: - CIVILIZATION_GENEVA at 29,39
- Map Script: - CIVILIZATION_ANTIOCH at 62,22
- Map Script: - CIVILIZATION_ARMAGH at 18,53
- Map Script: - CIVILIZATION_VALLETTA at 37,21
- Map Script: -----------------------------------------
- Map Script: -- Adding requested resources for civs...
- Map Script: -----------------------------------------
- Map Script: - WARNING : can't find RESOURCE_OIL in Resources
- Map Script: - Placement failed after two passes for CIVILIZATION_SWEDEN requesting RESOURCE_IRON
- Map Script: - Placement failed after two passes for CIVILIZATION_SWEDEN requesting RESOURCE_SILVER
- Map Script: - Placement failed after two passes for CIVILIZATION_NETHERLANDS requesting RESOURCE_SILVER
- Map Script: - WARNING : can't find RESOURCE_GOLD in Resources
- Map Script: - WARNING : can't find RESOURCE_URANIUM in Resources
- Map Script: - Placement failed after two passes for CIVILIZATION_ROME requesting RESOURCE_IRON
- Map Script: - Placement failed after two passes for CIVILIZATION_ENGLAND requesting RESOURCE_SILVER
- Map Script: - WARNING : can't find RESOURCE_COAL in Resources
- Map Script: -------------------------------
- Map Script: All #25 major civilizations placed !
- Map Script: WARNING : no starting plot set for player ID#27 LOC_CIVILIZATION_MOHENJO_DARO_NAME
- Map Script: WARNING : no starting plot set for player ID#28 LOC_CIVILIZATION_KANDY_NAME
- Map Script: WARNING : no starting plot set for player ID#29 LOC_CIVILIZATION_NGAZARGAMU_NAME
- Map Script: WARNING : no starting plot set for player ID#33 LOC_CIVILIZATION_NAZCA_NAME
- Map Script: WARNING : no starting plot set for player ID#34 LOC_CIVILIZATION_CAHOKIA_NAME
- Map Script: WARNING : no starting plot set for player ID#35 LOC_CIVILIZATION_ANTANANARIVO_NAME
- Map Script: WARNING : no starting plot set for player ID#37 LOC_CIVILIZATION_NAN_MADOL_NAME
- Map Script: WARNING : no starting plot set for player ID#40 LOC_CIVILIZATION_AUCKLAND_NAME
- Map Script: WARNING : no starting plot set for player ID#41 LOC_CIVILIZATION_PALENQUE_NAME
- Map Script: WARNING : no starting plot set for player ID#43 LOC_CIVILIZATION_KUMASI_NAME
- Map Script: WARNING : no starting plot set for player ID#44 LOC_CIVILIZATION_HONG_KONG_NAME
- Map Script: WARNING : no starting plot set for player ID#45 LOC_CIVILIZATION_MEXICO_CITY_NAME
- Map Script: GetCustomStartingPlots returns 1752 plots
- Map Script: Searching custom starting plot for LOC_CIVILIZATION_MOHENJO_DARO_NAME
- Map Script: GetBestStartingPlotFromList : returning plot #140/1752 at fertility = 233
- Map Script: Searching custom starting plot for LOC_CIVILIZATION_KANDY_NAME
- Map Script: GetBestStartingPlotFromList : returning plot #158/1752 at fertility = 229
- Map Script: Searching custom starting plot for LOC_CIVILIZATION_NGAZARGAMU_NAME
- Map Script: GetBestStartingPlotFromList : returning plot #160/1752 at fertility = 229
- Map Script: Searching custom starting plot for LOC_CIVILIZATION_NAZCA_NAME
- Map Script: GetBestStartingPlotFromList : returning plot #181/1752 at fertility = 225
- Map Script: Searching custom starting plot for LOC_CIVILIZATION_CAHOKIA_NAME
- Map Script: GetBestStartingPlotFromList : returning plot #212/1752 at fertility = 220
- Map Script: Searching custom starting plot for LOC_CIVILIZATION_ANTANANARIVO_NAME
- Map Script: GetBestStartingPlotFromList : returning plot #224/1752 at fertility = 219
- Map Script: Searching custom starting plot for LOC_CIVILIZATION_NAN_MADOL_NAME
- Map Script: GetBestStartingPlotFromList : returning plot #226/1752 at fertility = 219
- Map Script: Searching custom starting plot for LOC_CIVILIZATION_AUCKLAND_NAME
- Map Script: GetBestStartingPlotFromList : returning plot #279/1752 at fertility = 213
- Map Script: Searching custom starting plot for LOC_CIVILIZATION_PALENQUE_NAME
- Map Script: GetBestStartingPlotFromList : returning plot #312/1752 at fertility = 210
- Map Script: Searching custom starting plot for LOC_CIVILIZATION_KUMASI_NAME
- Map Script: GetBestStartingPlotFromList : returning plot #317/1752 at fertility = 210
- Map Script: Searching custom starting plot for LOC_CIVILIZATION_HONG_KONG_NAME
- Map Script: GetBestStartingPlotFromList : returning plot #332/1752 at fertility = 208
- Map Script: Searching custom starting plot for LOC_CIVILIZATION_MEXICO_CITY_NAME
- Map Script: GetBestStartingPlotFromList : returning plot #413/1752 at fertility = 199
- Map Script: All #24 minor civilizations placed !
- Map Script: Intermediate timer = 3 seconds
- Map Script: ------------------------------------
- Map Script: -- Resources Placement Statistics --
- Map Script: ------------------------------------
- Map Script: -- Total plots on map = 5767
- Map Script: ------------------------------------
- Map Script: Resource = RESOURCE_BANANAS placed = 0 (0.0010074364030f land) frequency = 4 ratio = 0.00
- Map Script: Resource = RESOURCE_CATTLE placed = 28 (0.7710074364030f land) frequency = 6 ratio = 13
- Map Script: Resource = RESOURCE_COPPER placed = 0 (0.0010074364030f land) frequency = 4 ratio = 0.00
- Map Script: Resource = RESOURCE_DEER placed = 105 (2.910074364030f land) frequency = 4 ratio = 73
- Map Script: Resource = RESOURCE_RICE placed = 0 (0.0010074364030f land) frequency = 6 ratio = 0.00
- Map Script: Resource = RESOURCE_SHEEP placed = 17 (0.4710074364030f land) frequency = 4 ratio = 12
- Map Script: Resource = RESOURCE_STONE placed = 2 (0.0610074364030f land) frequency = 10 ratio = 1
- Map Script: Resource = RESOURCE_WHEAT placed = 77 (2.1310074364030f land) frequency = 10 ratio = 21
- Map Script: Resource = RESOURCE_CITRUS placed = 10 (0.2810074364030f land) frequency = 2 ratio = 14
- Map Script: Resource = RESOURCE_COCOA placed = 0 (0.0010074364030f land) frequency = 2 ratio = 0.00
- Map Script: Resource = RESOURCE_COFFEE placed = 0 (0.0010074364030f land) frequency = 2 ratio = 0.00
- Map Script: Resource = RESOURCE_COTTON placed = 8 (0.2210074364030f land) frequency = 2 ratio = 11
- Map Script: Resource = RESOURCE_DIAMONDS placed = 15 (0.4110074364030f land) frequency = 2 ratio = 21
- Map Script: Resource = RESOURCE_DYES placed = 14 (0.3910074364030f land) frequency = 2 ratio = 20
- Map Script: Resource = RESOURCE_FURS placed = 18 (0.510074364030f land) frequency = 2 ratio = 25
- Map Script: Resource = RESOURCE_GYPSUM placed = 0 (0.0010074364030f land) frequency = 2 ratio = 0.00
- Map Script: Resource = RESOURCE_INCENSE placed = 16 (0.4410074364030f land) frequency = 2 ratio = 22
- Map Script: Resource = RESOURCE_IVORY placed = 17 (0.4710074364030f land) frequency = 2 ratio = 24
- Map Script: Resource = RESOURCE_JADE placed = 0 (0.0010074364030f land) frequency = 2 ratio = 0.00
- Map Script: Resource = RESOURCE_MARBLE placed = 12 (0.3310074364030f land) frequency = 2 ratio = 17
- Map Script: Resource = RESOURCE_MERCURY placed = 0 (0.0010074364030f land) frequency = 2 ratio = 0.00
- Map Script: Resource = RESOURCE_SALT placed = 12 (0.3310074364030f land) frequency = 2 ratio = 17
- Map Script: Resource = RESOURCE_SILK placed = 13 (0.3610074364030f land) frequency = 2 ratio = 18
- Map Script: Resource = RESOURCE_SILVER placed = 19 (0.5310074364030f land) frequency = 2 ratio = 27
- Map Script: Resource = RESOURCE_SPICES placed = 0 (0.0010074364030f land) frequency = 2 ratio = 0.00
- Map Script: Resource = RESOURCE_SUGAR placed = 16 (0.4410074364030f land) frequency = 2 ratio = 22
- Map Script: Resource = RESOURCE_TEA placed = 0 (0.0010074364030f land) frequency = 2 ratio = 0.00
- Map Script: Resource = RESOURCE_TOBACCO placed = 0 (0.0010074364030f land) frequency = 2 ratio = 0.00
- Map Script: Resource = RESOURCE_TRUFFLES placed = 14 (0.3910074364030f land) frequency = 2 ratio = 20
- Map Script: Resource = RESOURCE_WINE placed = 15 (0.4110074364030f land) frequency = 2 ratio = 21
- Map Script: Resource = RESOURCE_HORSES placed = 11 (0.310074364030f land) frequency = 11 ratio = 3
- Map Script: Resource = RESOURCE_IRON placed = 12 (0.3310074364030f land) frequency = 10 ratio = 3
- Map Script: Resource = RESOURCE_NITER placed = 32 (0.8910074364030f land) frequency = 10 ratio = 9
- Map Script: Resource = RESOURCE_AMBER placed = 0 (0.0010074364030f land) frequency = 2 ratio = 0.00
- Map Script: Resource = RESOURCE_OLIVES placed = 0 (0.0010074364030f land) frequency = 2 ratio = 0.00
- Map Script: ------------------------------------
- Map Script: -----------------------------------------
- Map Script: -- Adding requested resources for civs...
- Map Script: -----------------------------------------
- Map Script: - WARNING : can't find RESOURCE_OIL in Resources
- Map Script: - Placement failed after two passes for CIVILIZATION_SWEDEN requesting RESOURCE_IRON
- Map Script: - Placement failed after two passes for CIVILIZATION_SWEDEN requesting RESOURCE_SILVER
- Map Script: - Placement failed after two passes for CIVILIZATION_NETHERLANDS requesting RESOURCE_IRON
- Map Script: - Placement failed after two passes for CIVILIZATION_NETHERLANDS requesting RESOURCE_SILVER
- Map Script: - Placement failed after two passes for CIVILIZATION_FRANCE requesting RESOURCE_IRON
- Map Script: - WARNING : can't find RESOURCE_GOLD in Resources
- Map Script: - Placement failed after two passes for CIVILIZATION_GREECE requesting RESOURCE_HORSES
- Map Script: - WARNING : can't find RESOURCE_URANIUM in Resources
- Map Script: - Placement failed after two passes for CIVILIZATION_ROME requesting RESOURCE_IRON
- Map Script: - Placement failed after two passes for CIVILIZATION_ENGLAND requesting RESOURCE_SILVER
- Map Script: - WARNING : can't find RESOURCE_COAL in Resources
- Map Script: -------------------------------
- Map Script: Intermediate timer before balancing TSL = 3 seconds
- Map Script: Intermediate timer = 3 seconds
- Map Script: -------------------------------
- Map Script: Map Generation - Adding Goodies
- Map Script: -------------------------------
- Map Script: Total time for Map creation = 3 seconds
- YnAMP_Script: Yet (not) Another Maps Pack version 7.6.11 (2016-2019) by Gedemon
- YnAMP_Script: loading YnAMP_Script.lua
- YnAMP_Script: Loading PlotIterators.lua.
- YnAMP_Script: Map Name = LargeEurope
- YnAMP_Script: Pairing Civilization Type with PlayerIDs...
- YnAMP_Script: WARNING for playerID #49 : CivilizationTypeName is NIL
- YnAMP_Script: WARNING for playerID #50 : CivilizationTypeName is NIL
- YnAMP_Script: Limiting Barbarian Scouts is ON...
- YnAMP_Script: ===========================================================================
- YnAMP_Script: Scenario Settings
- YnAMP_Script: ===========================================================================
- YnAMP_Script: Scenario Name : SCENARIO_DEFAULT
- YnAMP_Script: City Placement : nil
- YnAMP_Script: Border Placement : nil
- YnAMP_Script: Number Major Cities : nil
- YnAMP_Script: Number Minor Cities : nil
- YnAMP_Script: WorldBuilder.CityManager : function: 000000006B4FB250
- YnAMP_Script: ExposedMembers.CityManager : nil
- YnAMP_Script: Initializing the RouteIndexForEra table...
- YnAMP_Script: LaunchScriptWithPause
- WorldCongress: Initializing World Congress Lua
- MapLabelManager: ARCTIC OCEAN (2.722754081061e-37, 1.2043013528027e-18)
- MapLabelManager: ARCTIC OCEAN (1.895411548973e-37, 8.3835975173653e-19)
- MapLabelManager: ARCTIC OCEAN (2.4194491941711e-37, 1.0701492010588e-18)
- MapLabelManager: ARCTIC OCEAN (2.8483167012816e-37, 1.2598390863101e-18)
- MapLabelManager: ARCTIC OCEAN (2.1808681533747e-37, 9.6462184120754e-19)
- MapLabelManager: ARCTIC OCEAN (1.6423473598727e-37, 7.2642835958284e-19)
- MapLabelManager: ARCTIC OCEAN (3.0189540484251e-37, 1.3353148711098e-18)
- MapLabelManager: ARCTIC OCEAN (2.590539665186e-37, 1.1458231990128e-18)
- MapLabelManager: GULF OF TUNIS (8.9639454072222e-38, 3.9648490914256e-19)
- MapLabelManager: MEDITERRANEAN SEA (1.2864957984404e-37, 5.690304680723e-19)
- MapLabelManager: MEDITERRANEAN SEA (1.0318943288728e-37, 4.5641825457569e-19)
- MapSearchPanel: Created SearchContext 'MapSearch_Primary'
- MapSearchPanel: Created SearchContext 'MapSearch_Suggestions'
- MapPinPopup: initializing MapTacks.IconOptions(0)
- MapPinPopup: Selected 9 columns
- InGame: Loading InGame UI - C:/Program Files (x86)/Steam/steamapps/workshop/content/289070/871861883/Scripts/YnAMP_InGame
- YnAMP_InGame: Yet (not) Another Maps Pack version 7.6.11 (2016-2019) by Gedemon
- YnAMP_InGame: loading YnAMP_InGame.lua
- YnAMP_InGame: Active mods:
- YnAMP_InGame: - R.E.D. Modpack
- YnAMP_InGame: - DLC: Australia Civilization Pack
- YnAMP_InGame: - DLC: Aztec Civilization Pack
- YnAMP_InGame: - Expansion: Rise and Fall
- YnAMP_InGame: - DLC: Khmer and Indonesia Civilization Pack
- YnAMP_InGame: - DLC: Persia and Macedon Civilization Pack
- YnAMP_InGame: - DLC: Nubia Civilization Pack
- YnAMP_InGame: - DLC: Poland Civilization Pack
- YnAMP_InGame: - DLC: Vikings Content
- YnAMP_InGame: - R.E.D. for Nubia DLC
- YnAMP_InGame: - R.E.D. for Macedonia Persia DLC
- YnAMP_InGame: - R.E.D. Modpack Rise and Fall
- YnAMP_InGame: - R.E.D. for Indonesia Khmer DLC
- YnAMP_InGame: - R.E.D. for Gathering Storm DLC
- YnAMP_InGame: - R.E.D. for Poland DLC
- YnAMP_InGame: - AI+
- YnAMP_InGame: - Expansion: Gathering Storm
- YnAMP_InGame: - Real Era Stop
- YnAMP_InGame: - Yet (not) Another Maps Pack
- YnAMP_InGame: - [COLOR_FLOAT_CULTURE]Religion Expanded[ENDCOLOR]
- YnAMP_InGame: Map Name = LargeEurope
- YnAMP_InGame: Starting Loading Text Update...
- InGame: Loading InGame UI - ../../../DLC/Expansion2/UI/Additions/DedicationPopup
- InGame: Loading InGame UI - ../../../DLC/Expansion2/UI/Additions/DisloyalCityChooser
- InGame: Loading InGame UI - ../../../DLC/Expansion2/UI/Additions/EraProgressPanel
- InGame: Loading InGame UI - ../../../DLC/Expansion2/UI/Additions/EraReviewPopup
- InGame: Loading InGame UI - ../../../DLC/Expansion2/UI/Additions/ExpansionIntro
- InGame: Loading InGame UI - ../../../DLC/Expansion2/UI/Additions/GovernorAssignmentChooser
- InGame: Loading InGame UI - ../../../DLC/Expansion2/UI/Additions/GovernorPanel
- InGame: Loading InGame UI - ../../../DLC/Expansion2/UI/Additions/HistoricMoments
- InGame: Loading InGame UI - ../../../DLC/Expansion2/UI/Additions/WorldCrisisPopup
- TutorialUIRoot: Tutorial: Firaxis in game tutorial prompts.
- TutorialUIRoot: Version: 1
- TutorialUIRoot: Loading bank of items for tutorial scenario: 'BASE'
- YnAMP_InGame: LoadScreen LoadScreen Context = nil
- YnAMP_InGame: LoadScreen InGame Context = nil
- YnAMP_InGame: LoadScreen FrontEnd Context = nil
- YnAMP_InGame: FrontEnd Context = nil
- YnAMP_InGame: InGame Context = LuaContext: 0000000064F69400
- MapLabelManager: ARCTIC OCEAN (-2213.6555175781, 1668.4421386719)
- MapLabelManager: ARCTIC OCEAN (-1415.9776611328, 1706.6018066406)
- MapLabelManager: ARCTIC OCEAN (-2244.412109375, 333.97146606445)
- MapLabelManager: ARCTIC OCEAN (-738.400390625, 1764.4367675781)
- MapLabelManager: ARCTIC OCEAN (-1668.3273925781, 1219.1414794922)
- MapLabelManager: ARCTIC OCEAN (-2276.9877929688, 1016.7201538086)
- MapLabelManager: ARCTIC OCEAN (-1457.7055664063, 152.61201477051)
- MapLabelManager: ARCTIC OCEAN (-1784.5167236328, 635.5966796875)
- MapLabelManager: GULF OF TUNIS (902.88446044922, -871.89263916016)
- MapLabelManager: MEDITERRANEAN SEA (-925.01782226563, -620.0048828125)
- MapLabelManager: MEDITERRANEAN SEA (-400.75485229492, -468.52352905273)
- LoadScreen: OnLoadGameViewStateDone
- YnAMP_Script: nil YnampGenerated nil
- YnAMP_Script: ERA_ANCIENT SCENARIO_DEFAULT LargeEurope
- YnAMP_Script: false nil
- YnAMP_Script: ----------------------------
- YnAMP_Script: Scenario settings for CIVILIZATION_PERSIA
- YnAMP_Script: No Scenario row
- YnAMP_Script: - BorderMaxDistance false
- YnAMP_Script: - CitiesToPlace false
- YnAMP_Script: - CityUseCityMap false
- YnAMP_Script: - CityUseImport false
- YnAMP_Script: - CityUseTerrain false
- YnAMP_Script: - MaxDistanceFromCapital 1
- YnAMP_Script: - MaxRoadPerCity 1
- YnAMP_Script: - OnlySameLandMass false
- YnAMP_Script: - PlaceCapital false
- YnAMP_Script: - Priority 1
- YnAMP_Script: - RouteIndex 0
- YnAMP_Script: - StartingPlot table: 0000000132EE4C50
- YnAMP_Script: nil YnampGenerated nil
- YnAMP_Script: ERA_ANCIENT SCENARIO_DEFAULT LargeEurope
- YnAMP_Script: false nil
- YnAMP_Script: ----------------------------
- YnAMP_Script: Scenario settings for CIVILIZATION_PHOENICIA
- YnAMP_Script: No Scenario row
- YnAMP_Script: - BorderMaxDistance false
- YnAMP_Script: - CitiesToPlace false
- YnAMP_Script: - CityUseCityMap false
- YnAMP_Script: - CityUseImport false
- YnAMP_Script: - CityUseTerrain false
- YnAMP_Script: - MaxDistanceFromCapital 1
- YnAMP_Script: - MaxRoadPerCity 1
- YnAMP_Script: - OnlySameLandMass false
- YnAMP_Script: - PlaceCapital false
- YnAMP_Script: - Priority 1
- YnAMP_Script: - RouteIndex 0
- YnAMP_Script: - StartingPlot table: 0000000132EE6500
- YnAMP_Script: nil YnampGenerated nil
- YnAMP_Script: ERA_ANCIENT SCENARIO_DEFAULT LargeEurope
- YnAMP_Script: false nil
- YnAMP_Script: ----------------------------
- YnAMP_Script: Scenario settings for CIVILIZATION_SWEDEN
- YnAMP_Script: No Scenario row
- YnAMP_Script: - BorderMaxDistance false
- YnAMP_Script: - CitiesToPlace false
- YnAMP_Script: - CityUseCityMap false
- YnAMP_Script: - CityUseImport false
- YnAMP_Script: - CityUseTerrain false
- YnAMP_Script: - MaxDistanceFromCapital 1
- YnAMP_Script: - MaxRoadPerCity 1
- YnAMP_Script: - OnlySameLandMass false
- YnAMP_Script: - PlaceCapital false
- YnAMP_Script: - Priority 1
- YnAMP_Script: - RouteIndex 0
- YnAMP_Script: - StartingPlot table: 0000000132EE6230
- YnAMP_Script: nil YnampGenerated nil
- YnAMP_Script: ERA_ANCIENT SCENARIO_DEFAULT LargeEurope
- YnAMP_Script: false nil
- YnAMP_Script: ----------------------------
- YnAMP_Script: Scenario settings for CIVILIZATION_MALI
- YnAMP_Script: No Scenario row
- YnAMP_Script: - BorderMaxDistance false
- YnAMP_Script: - CitiesToPlace false
- YnAMP_Script: - CityUseCityMap false
- YnAMP_Script: - CityUseImport false
- YnAMP_Script: - CityUseTerrain false
- YnAMP_Script: - MaxDistanceFromCapital 1
- YnAMP_Script: - MaxRoadPerCity 1
- YnAMP_Script: - OnlySameLandMass false
- YnAMP_Script: - PlaceCapital false
- YnAMP_Script: - Priority 1
- YnAMP_Script: - RouteIndex 0
- YnAMP_Script: - StartingPlot table: 0000000132EE5920
- YnAMP_Script: nil YnampGenerated nil
- YnAMP_Script: ERA_ANCIENT SCENARIO_DEFAULT LargeEurope
- YnAMP_Script: false nil
- YnAMP_Script: ----------------------------
- YnAMP_Script: Scenario settings for CIVILIZATION_HUNGARY
- YnAMP_Script: No Scenario row
- YnAMP_Script: - BorderMaxDistance false
- YnAMP_Script: - CitiesToPlace false
- YnAMP_Script: - CityUseCityMap false
- YnAMP_Script: - CityUseImport false
- YnAMP_Script: - CityUseTerrain false
- YnAMP_Script: - MaxDistanceFromCapital 1
- YnAMP_Script: - MaxRoadPerCity 1
- YnAMP_Script: - OnlySameLandMass false
- YnAMP_Script: - PlaceCapital false
- YnAMP_Script: - Priority 1
- YnAMP_Script: - RouteIndex 0
- YnAMP_Script: - StartingPlot table: 0000000132EE5970
- YnAMP_Script: nil YnampGenerated nil
- YnAMP_Script: ERA_ANCIENT SCENARIO_DEFAULT LargeEurope
- YnAMP_Script: false nil
- YnAMP_Script: ----------------------------
- YnAMP_Script: Scenario settings for CIVILIZATION_OTTOMAN
- YnAMP_Script: No Scenario row
- YnAMP_Script: - BorderMaxDistance false
- YnAMP_Script: - CitiesToPlace false
- YnAMP_Script: - CityUseCityMap false
- YnAMP_Script: - CityUseImport false
- YnAMP_Script: - CityUseTerrain false
- YnAMP_Script: - MaxDistanceFromCapital 1
- YnAMP_Script: - MaxRoadPerCity 1
- YnAMP_Script: - OnlySameLandMass false
- YnAMP_Script: - PlaceCapital false
- YnAMP_Script: - Priority 1
- YnAMP_Script: - RouteIndex 0
- YnAMP_Script: - StartingPlot table: 0000000132EE6280
- YnAMP_Script: nil YnampGenerated nil
- YnAMP_Script: ERA_ANCIENT SCENARIO_DEFAULT LargeEurope
- YnAMP_Script: false nil
- YnAMP_Script: ----------------------------
- YnAMP_Script: Scenario settings for CIVILIZATION_MONGOLIA
- YnAMP_Script: No Scenario row
- YnAMP_Script: - BorderMaxDistance false
- YnAMP_Script: - CitiesToPlace false
- YnAMP_Script: - CityUseCityMap false
- YnAMP_Script: - CityUseImport false
- YnAMP_Script: - CityUseTerrain false
- YnAMP_Script: - MaxDistanceFromCapital 1
- YnAMP_Script: - MaxRoadPerCity 1
- YnAMP_Script: - OnlySameLandMass false
- YnAMP_Script: - PlaceCapital false
- YnAMP_Script: - Priority 1
- YnAMP_Script: - RouteIndex 0
- YnAMP_Script: - StartingPlot table: 0000000132EE6460
- YnAMP_Script: nil YnampGenerated nil
- YnAMP_Script: ERA_ANCIENT SCENARIO_DEFAULT LargeEurope
- YnAMP_Script: false nil
- YnAMP_Script: ----------------------------
- YnAMP_Script: Scenario settings for CIVILIZATION_SCOTLAND
- YnAMP_Script: No Scenario row
- YnAMP_Script: - BorderMaxDistance false
- YnAMP_Script: - CitiesToPlace false
- YnAMP_Script: - CityUseCityMap false
- YnAMP_Script: - CityUseImport false
- YnAMP_Script: - CityUseTerrain false
- YnAMP_Script: - MaxDistanceFromCapital 1
- YnAMP_Script: - MaxRoadPerCity 1
- YnAMP_Script: - OnlySameLandMass false
- YnAMP_Script: - PlaceCapital false
- YnAMP_Script: - Priority 1
- YnAMP_Script: - RouteIndex 0
- YnAMP_Script: - StartingPlot table: 0000000132EE5CE0
- YnAMP_Script: nil YnampGenerated nil
- YnAMP_Script: ERA_ANCIENT SCENARIO_DEFAULT LargeEurope
- YnAMP_Script: false nil
- YnAMP_Script: ----------------------------
- YnAMP_Script: Scenario settings for CIVILIZATION_GEORGIA
- YnAMP_Script: No Scenario row
- YnAMP_Script: - BorderMaxDistance false
- YnAMP_Script: - CitiesToPlace false
- YnAMP_Script: - CityUseCityMap false
- YnAMP_Script: - CityUseImport false
- YnAMP_Script: - CityUseTerrain false
- YnAMP_Script: - MaxDistanceFromCapital 1
- YnAMP_Script: - MaxRoadPerCity 1
- YnAMP_Script: - OnlySameLandMass false
- YnAMP_Script: - PlaceCapital false
- YnAMP_Script: - Priority 1
- YnAMP_Script: - RouteIndex 0
- YnAMP_Script: - StartingPlot table: 0000000132EE6780
- YnAMP_Script: nil YnampGenerated nil
- YnAMP_Script: ERA_ANCIENT SCENARIO_DEFAULT LargeEurope
- YnAMP_Script: false nil
- YnAMP_Script: ----------------------------
- YnAMP_Script: Scenario settings for CIVILIZATION_NETHERLANDS
- YnAMP_Script: No Scenario row
- YnAMP_Script: - BorderMaxDistance false
- YnAMP_Script: - CitiesToPlace false
- YnAMP_Script: - CityUseCityMap false
- YnAMP_Script: - CityUseImport false
- YnAMP_Script: - CityUseTerrain false
- YnAMP_Script: - MaxDistanceFromCapital 1
- YnAMP_Script: - MaxRoadPerCity 1
- YnAMP_Script: - OnlySameLandMass false
- YnAMP_Script: - PlaceCapital false
- YnAMP_Script: - Priority 1
- YnAMP_Script: - RouteIndex 0
- YnAMP_Script: - StartingPlot table: 0000000132EE64B0
- YnAMP_Script: nil YnampGenerated nil
- YnAMP_Script: ERA_ANCIENT SCENARIO_DEFAULT LargeEurope
- YnAMP_Script: false nil
- YnAMP_Script: ----------------------------
- YnAMP_Script: Scenario settings for CIVILIZATION_MACEDON
- YnAMP_Script: No Scenario row
- YnAMP_Script: - BorderMaxDistance false
- YnAMP_Script: - CitiesToPlace false
- YnAMP_Script: - CityUseCityMap false
- YnAMP_Script: - CityUseImport false
- YnAMP_Script: - CityUseTerrain false
- YnAMP_Script: - MaxDistanceFromCapital 1
- YnAMP_Script: - MaxRoadPerCity 1
- YnAMP_Script: - OnlySameLandMass false
- YnAMP_Script: - PlaceCapital false
- YnAMP_Script: - Priority 1
- YnAMP_Script: - RouteIndex 0
- YnAMP_Script: - StartingPlot table: 0000000132EE7040
- YnAMP_Script: nil YnampGenerated nil
- YnAMP_Script: ERA_ANCIENT SCENARIO_DEFAULT LargeEurope
- YnAMP_Script: false nil
- YnAMP_Script: ----------------------------
- YnAMP_Script: Scenario settings for CIVILIZATION_NUBIA
- YnAMP_Script: No Scenario row
- YnAMP_Script: - BorderMaxDistance false
- YnAMP_Script: - CitiesToPlace false
- YnAMP_Script: - CityUseCityMap false
- YnAMP_Script: - CityUseImport false
- YnAMP_Script: - CityUseTerrain false
- YnAMP_Script: - MaxDistanceFromCapital 1
- YnAMP_Script: - MaxRoadPerCity 1
- YnAMP_Script: - OnlySameLandMass false
- YnAMP_Script: - PlaceCapital false
- YnAMP_Script: - Priority 1
- YnAMP_Script: - RouteIndex 0
- YnAMP_Script: - StartingPlot table: 0000000132EE7B30
- YnAMP_Script: nil YnampGenerated nil
- YnAMP_Script: ERA_ANCIENT SCENARIO_DEFAULT LargeEurope
- YnAMP_Script: false nil
- YnAMP_Script: ----------------------------
- YnAMP_Script: Scenario settings for CIVILIZATION_FRANCE
- YnAMP_Script: No Scenario row
- YnAMP_Script: - BorderMaxDistance false
- YnAMP_Script: - CitiesToPlace false
- YnAMP_Script: - CityUseCityMap false
- YnAMP_Script: - CityUseImport false
- YnAMP_Script: - CityUseTerrain false
- YnAMP_Script: - MaxDistanceFromCapital 1
- YnAMP_Script: - MaxRoadPerCity 1
- YnAMP_Script: - OnlySameLandMass false
- YnAMP_Script: - PlaceCapital false
- YnAMP_Script: - Priority 1
- YnAMP_Script: - RouteIndex 0
- YnAMP_Script: - StartingPlot table: 0000000132EE7130
- YnAMP_Script: nil YnampGenerated nil
- YnAMP_Script: ERA_ANCIENT SCENARIO_DEFAULT LargeEurope
- YnAMP_Script: false nil
- YnAMP_Script: ----------------------------
- YnAMP_Script: Scenario settings for CIVILIZATION_EGYPT
- YnAMP_Script: No Scenario row
- YnAMP_Script: - BorderMaxDistance false
- YnAMP_Script: - CitiesToPlace false
- YnAMP_Script: - CityUseCityMap false
- YnAMP_Script: - CityUseImport false
- YnAMP_Script: - CityUseTerrain false
- YnAMP_Script: - MaxDistanceFromCapital 1
- YnAMP_Script: - MaxRoadPerCity 1
- YnAMP_Script: - OnlySameLandMass false
- YnAMP_Script: - PlaceCapital false
- YnAMP_Script: - Priority 1
- YnAMP_Script: - RouteIndex 0
- YnAMP_Script: - StartingPlot table: 0000000132EE79F0
- YnAMP_Script: nil YnampGenerated nil
- YnAMP_Script: ERA_ANCIENT SCENARIO_DEFAULT LargeEurope
- YnAMP_Script: false nil
- YnAMP_Script: ----------------------------
- YnAMP_Script: Scenario settings for CIVILIZATION_GERMANY
- YnAMP_Script: No Scenario row
- YnAMP_Script: - BorderMaxDistance false
- YnAMP_Script: - CitiesToPlace false
- YnAMP_Script: - CityUseCityMap false
- YnAMP_Script: - CityUseImport false
- YnAMP_Script: - CityUseTerrain false
- YnAMP_Script: - MaxDistanceFromCapital 1
- YnAMP_Script: - MaxRoadPerCity 1
- YnAMP_Script: - OnlySameLandMass false
- YnAMP_Script: - PlaceCapital false
- YnAMP_Script: - Priority 1
- YnAMP_Script: - RouteIndex 0
- YnAMP_Script: - StartingPlot table: 0000000132EE6A00
- YnAMP_Script: nil YnampGenerated nil
- YnAMP_Script: ERA_ANCIENT SCENARIO_DEFAULT LargeEurope
- YnAMP_Script: false nil
- YnAMP_Script: ----------------------------
- YnAMP_Script: Scenario settings for CIVILIZATION_SUMERIA
- YnAMP_Script: No Scenario row
- YnAMP_Script: - BorderMaxDistance false
- YnAMP_Script: - CitiesToPlace false
- YnAMP_Script: - CityUseCityMap false
- YnAMP_Script: - CityUseImport false
- YnAMP_Script: - CityUseTerrain false
- YnAMP_Script: - MaxDistanceFromCapital 1
- YnAMP_Script: - MaxRoadPerCity 1
- YnAMP_Script: - OnlySameLandMass false
- YnAMP_Script: - PlaceCapital false
- YnAMP_Script: - Priority 1
- YnAMP_Script: - RouteIndex 0
- YnAMP_Script: - StartingPlot table: 0000000132EE7590
- YnAMP_Script: nil YnampGenerated nil
- YnAMP_Script: ERA_ANCIENT SCENARIO_DEFAULT LargeEurope
- YnAMP_Script: false nil
- YnAMP_Script: ----------------------------
- YnAMP_Script: Scenario settings for CIVILIZATION_GREECE
- YnAMP_Script: No Scenario row
- YnAMP_Script: - BorderMaxDistance false
- YnAMP_Script: - CitiesToPlace false
- YnAMP_Script: - CityUseCityMap false
- YnAMP_Script: - CityUseImport false
- YnAMP_Script: - CityUseTerrain false
- YnAMP_Script: - MaxDistanceFromCapital 1
- YnAMP_Script: - MaxRoadPerCity 1
- YnAMP_Script: - OnlySameLandMass false
- YnAMP_Script: - PlaceCapital false
- YnAMP_Script: - Priority 1
- YnAMP_Script: - RouteIndex 0
- YnAMP_Script: - StartingPlot table: 0000000132EE78B0
- YnAMP_Script: nil YnampGenerated nil
- YnAMP_Script: ERA_ANCIENT SCENARIO_DEFAULT LargeEurope
- YnAMP_Script: false nil
- YnAMP_Script: ----------------------------
- YnAMP_Script: Scenario settings for CIVILIZATION_NORWAY
- YnAMP_Script: No Scenario row
- YnAMP_Script: - BorderMaxDistance false
- YnAMP_Script: - CitiesToPlace false
- YnAMP_Script: - CityUseCityMap false
- YnAMP_Script: - CityUseImport false
- YnAMP_Script: - CityUseTerrain false
- YnAMP_Script: - MaxDistanceFromCapital 1
- YnAMP_Script: - MaxRoadPerCity 1
- YnAMP_Script: - OnlySameLandMass false
- YnAMP_Script: - PlaceCapital false
- YnAMP_Script: - Priority 1
- YnAMP_Script: - RouteIndex 0
- YnAMP_Script: - StartingPlot table: 0000000132EE7310
- YnAMP_Script: nil YnampGenerated nil
- YnAMP_Script: ERA_ANCIENT SCENARIO_DEFAULT LargeEurope
- YnAMP_Script: false nil
- YnAMP_Script: ----------------------------
- YnAMP_Script: Scenario settings for CIVILIZATION_POLAND
- YnAMP_Script: No Scenario row
- YnAMP_Script: - BorderMaxDistance false
- YnAMP_Script: - CitiesToPlace false
- YnAMP_Script: - CityUseCityMap false
- YnAMP_Script: - CityUseImport false
- YnAMP_Script: - CityUseTerrain false
- YnAMP_Script: - MaxDistanceFromCapital 1
- YnAMP_Script: - MaxRoadPerCity 1
- YnAMP_Script: - OnlySameLandMass false
- YnAMP_Script: - PlaceCapital false
- YnAMP_Script: - Priority 1
- YnAMP_Script: - RouteIndex 0
- YnAMP_Script: - StartingPlot table: 0000000132EE8AD0
- YnAMP_Script: nil YnampGenerated nil
- YnAMP_Script: ERA_ANCIENT SCENARIO_DEFAULT LargeEurope
- YnAMP_Script: false nil
- YnAMP_Script: ----------------------------
- YnAMP_Script: Scenario settings for CIVILIZATION_RUSSIA
- YnAMP_Script: No Scenario row
- YnAMP_Script: - BorderMaxDistance false
- YnAMP_Script: - CitiesToPlace false
- YnAMP_Script: - CityUseCityMap false
- YnAMP_Script: - CityUseImport false
- YnAMP_Script: - CityUseTerrain false
- YnAMP_Script: - MaxDistanceFromCapital 1
- YnAMP_Script: - MaxRoadPerCity 1
- YnAMP_Script: - OnlySameLandMass false
- YnAMP_Script: - PlaceCapital false
- YnAMP_Script: - Priority 1
- YnAMP_Script: - RouteIndex 0
- YnAMP_Script: - StartingPlot table: 0000000132EE7FE0
- YnAMP_Script: nil YnampGenerated nil
- YnAMP_Script: ERA_ANCIENT SCENARIO_DEFAULT LargeEurope
- YnAMP_Script: false nil
- YnAMP_Script: ----------------------------
- YnAMP_Script: Scenario settings for CIVILIZATION_SPAIN
- YnAMP_Script: No Scenario row
- YnAMP_Script: - BorderMaxDistance false
- YnAMP_Script: - CitiesToPlace false
- YnAMP_Script: - CityUseCityMap false
- YnAMP_Script: - CityUseImport false
- YnAMP_Script: - CityUseTerrain false
- YnAMP_Script: - MaxDistanceFromCapital 1
- YnAMP_Script: - MaxRoadPerCity 1
- YnAMP_Script: - OnlySameLandMass false
- YnAMP_Script: - PlaceCapital false
- YnAMP_Script: - Priority 1
- YnAMP_Script: - RouteIndex 0
- YnAMP_Script: - StartingPlot table: 0000000132EE86C0
- YnAMP_Script: nil YnampGenerated nil
- YnAMP_Script: ERA_ANCIENT SCENARIO_DEFAULT LargeEurope
- YnAMP_Script: false nil
- YnAMP_Script: ----------------------------
- YnAMP_Script: Scenario settings for CIVILIZATION_ARABIA
- YnAMP_Script: No Scenario row
- YnAMP_Script: - BorderMaxDistance false
- YnAMP_Script: - CitiesToPlace false
- YnAMP_Script: - CityUseCityMap false
- YnAMP_Script: - CityUseImport false
- YnAMP_Script: - CityUseTerrain false
- YnAMP_Script: - MaxDistanceFromCapital 1
- YnAMP_Script: - MaxRoadPerCity 1
- YnAMP_Script: - OnlySameLandMass false
- YnAMP_Script: - PlaceCapital false
- YnAMP_Script: - Priority 1
- YnAMP_Script: - RouteIndex 0
- YnAMP_Script: - StartingPlot table: 0000000132EE83A0
- YnAMP_Script: nil YnampGenerated nil
- YnAMP_Script: ERA_ANCIENT SCENARIO_DEFAULT LargeEurope
- YnAMP_Script: false nil
- YnAMP_Script: ----------------------------
- YnAMP_Script: Scenario settings for CIVILIZATION_SCYTHIA
- YnAMP_Script: No Scenario row
- YnAMP_Script: - BorderMaxDistance false
- YnAMP_Script: - CitiesToPlace false
- YnAMP_Script: - CityUseCityMap false
- YnAMP_Script: - CityUseImport false
- YnAMP_Script: - CityUseTerrain false
- YnAMP_Script: - MaxDistanceFromCapital 1
- YnAMP_Script: - MaxRoadPerCity 1
- YnAMP_Script: - OnlySameLandMass false
- YnAMP_Script: - PlaceCapital false
- YnAMP_Script: - Priority 1
- YnAMP_Script: - RouteIndex 0
- YnAMP_Script: - StartingPlot table: 0000000132EE8EE0
- YnAMP_Script: nil YnampGenerated nil
- YnAMP_Script: ERA_ANCIENT SCENARIO_DEFAULT LargeEurope
- YnAMP_Script: false nil
- YnAMP_Script: ----------------------------
- YnAMP_Script: Scenario settings for CIVILIZATION_ROME
- YnAMP_Script: No Scenario row
- YnAMP_Script: - BorderMaxDistance false
- YnAMP_Script: - CitiesToPlace false
- YnAMP_Script: - CityUseCityMap false
- YnAMP_Script: - CityUseImport false
- YnAMP_Script: - CityUseTerrain false
- YnAMP_Script: - MaxDistanceFromCapital 1
- YnAMP_Script: - MaxRoadPerCity 1
- YnAMP_Script: - OnlySameLandMass false
- YnAMP_Script: - PlaceCapital false
- YnAMP_Script: - Priority 1
- YnAMP_Script: - RouteIndex 0
- YnAMP_Script: - StartingPlot table: 0000000132EE8DF0
- YnAMP_Script: nil YnampGenerated nil
- YnAMP_Script: ERA_ANCIENT SCENARIO_DEFAULT LargeEurope
- YnAMP_Script: false nil
- YnAMP_Script: ----------------------------
- YnAMP_Script: Scenario settings for CIVILIZATION_ENGLAND
- YnAMP_Script: No Scenario row
- YnAMP_Script: - BorderMaxDistance false
- YnAMP_Script: - CitiesToPlace false
- YnAMP_Script: - CityUseCityMap false
- YnAMP_Script: - CityUseImport false
- YnAMP_Script: - CityUseTerrain false
- YnAMP_Script: - MaxDistanceFromCapital 1
- YnAMP_Script: - MaxRoadPerCity 1
- YnAMP_Script: - OnlySameLandMass false
- YnAMP_Script: - PlaceCapital false
- YnAMP_Script: - Priority 1
- YnAMP_Script: - RouteIndex 0
- YnAMP_Script: - StartingPlot table: 0000000132EE9070
- YnAMP_Script: Scenario settings for CIVILIZATION_HATTUSA
- YnAMP_Script: No Scenario row
- YnAMP_Script: - BorderMaxDistance 1
- YnAMP_Script: - CityUseCityMap false
- YnAMP_Script: - CityUseImport false
- YnAMP_Script: - CityUseTerrain false
- YnAMP_Script: - MaxDistanceFromCapital 1
- YnAMP_Script: - MaxRoadPerCity 1
- YnAMP_Script: - OnlySameLandMass false
- YnAMP_Script: - PlaceCapital false
- YnAMP_Script: - Priority 0
- YnAMP_Script: - RouteIndex 0
- YnAMP_Script: - StartingPlot table: 0000000132EEA1F0
- YnAMP_Script: Scenario settings for CIVILIZATION_BOLOGNA
- YnAMP_Script: No Scenario row
- YnAMP_Script: - BorderMaxDistance 1
- YnAMP_Script: - CityUseCityMap false
- YnAMP_Script: - CityUseImport false
- YnAMP_Script: - CityUseTerrain false
- YnAMP_Script: - MaxDistanceFromCapital 1
- YnAMP_Script: - MaxRoadPerCity 1
- YnAMP_Script: - OnlySameLandMass false
- YnAMP_Script: - PlaceCapital false
- YnAMP_Script: - Priority 0
- YnAMP_Script: - RouteIndex 0
- YnAMP_Script: - StartingPlot table: 0000000132EE9610
- YnAMP_Script: Scenario settings for CIVILIZATION_MOHENJO_DARO
- YnAMP_Script: No Scenario row
- YnAMP_Script: - BorderMaxDistance 1
- YnAMP_Script: - CityUseCityMap false
- YnAMP_Script: - CityUseImport false
- YnAMP_Script: - CityUseTerrain false
- YnAMP_Script: - MaxDistanceFromCapital 1
- YnAMP_Script: - MaxRoadPerCity 1
- YnAMP_Script: - OnlySameLandMass false
- YnAMP_Script: - PlaceCapital false
- YnAMP_Script: - Priority 0
- YnAMP_Script: - RouteIndex 0
- YnAMP_Script: - StartingPlot table: 0000000132EE9160
- YnAMP_Script: Scenario settings for CIVILIZATION_KANDY
- YnAMP_Script: No Scenario row
- YnAMP_Script: - BorderMaxDistance 1
- YnAMP_Script: - CityUseCityMap false
- YnAMP_Script: - CityUseImport false
- YnAMP_Script: - CityUseTerrain false
- YnAMP_Script: - MaxDistanceFromCapital 1
- YnAMP_Script: - MaxRoadPerCity 1
- YnAMP_Script: - OnlySameLandMass false
- YnAMP_Script: - PlaceCapital false
- YnAMP_Script: - Priority 0
- YnAMP_Script: - RouteIndex 0
- YnAMP_Script: - StartingPlot table: 0000000132EE98E0
- YnAMP_Script: Scenario settings for CIVILIZATION_NGAZARGAMU
- YnAMP_Script: No Scenario row
- YnAMP_Script: - BorderMaxDistance 1
- YnAMP_Script: - CityUseCityMap false
- YnAMP_Script: - CityUseImport false
- YnAMP_Script: - CityUseTerrain false
- YnAMP_Script: - MaxDistanceFromCapital 1
- YnAMP_Script: - MaxRoadPerCity 1
- YnAMP_Script: - OnlySameLandMass false
- YnAMP_Script: - PlaceCapital false
- YnAMP_Script: - Priority 0
- YnAMP_Script: - RouteIndex 0
- YnAMP_Script: - StartingPlot table: 0000000132EE9ED0
- YnAMP_Script: Scenario settings for CIVILIZATION_FEZ
- YnAMP_Script: No Scenario row
- YnAMP_Script: - BorderMaxDistance 1
- YnAMP_Script: - CityUseCityMap false
- YnAMP_Script: - CityUseImport false
- YnAMP_Script: - CityUseTerrain false
- YnAMP_Script: - MaxDistanceFromCapital 1
- YnAMP_Script: - MaxRoadPerCity 1
- YnAMP_Script: - OnlySameLandMass false
- YnAMP_Script: - PlaceCapital false
- YnAMP_Script: - Priority 0
- YnAMP_Script: - RouteIndex 0
- YnAMP_Script: - StartingPlot table: 0000000132EE9480
- YnAMP_Script: Scenario settings for CIVILIZATION_YEREVAN
- YnAMP_Script: No Scenario row
- YnAMP_Script: - BorderMaxDistance 1
- YnAMP_Script: - CityUseCityMap false
- YnAMP_Script: - CityUseImport false
- YnAMP_Script: - CityUseTerrain false
- YnAMP_Script: - MaxDistanceFromCapital 1
- YnAMP_Script: - MaxRoadPerCity 1
- YnAMP_Script: - OnlySameLandMass false
- YnAMP_Script: - PlaceCapital false
- YnAMP_Script: - Priority 0
- YnAMP_Script: - RouteIndex 0
- YnAMP_Script: - StartingPlot table: 0000000132EE9F20
- YnAMP_Script: Scenario settings for CIVILIZATION_BRUSSELS
- YnAMP_Script: No Scenario row
- YnAMP_Script: - BorderMaxDistance 1
- YnAMP_Script: - CityUseCityMap false
- YnAMP_Script: - CityUseImport false
- YnAMP_Script: - CityUseTerrain false
- YnAMP_Script: - MaxDistanceFromCapital 1
- YnAMP_Script: - MaxRoadPerCity 1
- YnAMP_Script: - OnlySameLandMass false
- YnAMP_Script: - PlaceCapital false
- YnAMP_Script: - Priority 0
- YnAMP_Script: - RouteIndex 0
- YnAMP_Script: - StartingPlot table: 0000000132EE9CA0
- YnAMP_Script: Scenario settings for CIVILIZATION_NAZCA
- YnAMP_Script: No Scenario row
- YnAMP_Script: - BorderMaxDistance 1
- YnAMP_Script: - CityUseCityMap false
- YnAMP_Script: - CityUseImport false
- YnAMP_Script: - CityUseTerrain false
- YnAMP_Script: - MaxDistanceFromCapital 1
- YnAMP_Script: - MaxRoadPerCity 1
- YnAMP_Script: - OnlySameLandMass false
- YnAMP_Script: - PlaceCapital false
- YnAMP_Script: - Priority 0
- YnAMP_Script: - RouteIndex 0
- YnAMP_Script: - StartingPlot table: 0000000132EEA010
- YnAMP_Script: Scenario settings for CIVILIZATION_CAHOKIA
- YnAMP_Script: No Scenario row
- YnAMP_Script: - BorderMaxDistance 1
- YnAMP_Script: - CityUseCityMap false
- YnAMP_Script: - CityUseImport false
- YnAMP_Script: - CityUseTerrain false
- YnAMP_Script: - MaxDistanceFromCapital 1
- YnAMP_Script: - MaxRoadPerCity 1
- YnAMP_Script: - OnlySameLandMass false
- YnAMP_Script: - PlaceCapital false
- YnAMP_Script: - Priority 0
- YnAMP_Script: - RouteIndex 0
- YnAMP_Script: - StartingPlot table: 0000000132EEB500
- YnAMP_Script: Scenario settings for CIVILIZATION_ANTANANARIVO
- YnAMP_Script: No Scenario row
- YnAMP_Script: - BorderMaxDistance 1
- YnAMP_Script: - CityUseCityMap false
- YnAMP_Script: - CityUseImport false
- YnAMP_Script: - CityUseTerrain false
- YnAMP_Script: - MaxDistanceFromCapital 1
- YnAMP_Script: - MaxRoadPerCity 1
- YnAMP_Script: - OnlySameLandMass false
- YnAMP_Script: - PlaceCapital false
- YnAMP_Script: - Priority 0
- YnAMP_Script: - RouteIndex 0
- YnAMP_Script: - StartingPlot table: 0000000132EEB550
- YnAMP_Script: Scenario settings for CIVILIZATION_BABYLON
- YnAMP_Script: No Scenario row
- YnAMP_Script: - BorderMaxDistance 1
- YnAMP_Script: - CityUseCityMap false
- YnAMP_Script: - CityUseImport false
- YnAMP_Script: - CityUseTerrain false
- YnAMP_Script: - MaxDistanceFromCapital 1
- YnAMP_Script: - MaxRoadPerCity 1
- YnAMP_Script: - OnlySameLandMass false
- YnAMP_Script: - PlaceCapital false
- YnAMP_Script: - Priority 0
- YnAMP_Script: - RouteIndex 0
- YnAMP_Script: - StartingPlot table: 0000000132EEB640
- YnAMP_Script: Scenario settings for CIVILIZATION_NAN_MADOL
- YnAMP_Script: No Scenario row
- YnAMP_Script: - BorderMaxDistance 1
- YnAMP_Script: - CityUseCityMap false
- YnAMP_Script: - CityUseImport false
- YnAMP_Script: - CityUseTerrain false
- YnAMP_Script: - MaxDistanceFromCapital 1
- YnAMP_Script: - MaxRoadPerCity 1
- YnAMP_Script: - OnlySameLandMass false
- YnAMP_Script: - PlaceCapital false
- YnAMP_Script: - Priority 0
- YnAMP_Script: - RouteIndex 0
- YnAMP_Script: - StartingPlot table: 0000000132EEA7E0
- YnAMP_Script: Scenario settings for CIVILIZATION_LISBON
- YnAMP_Script: No Scenario row
- YnAMP_Script: - BorderMaxDistance 1
- YnAMP_Script: - CityUseCityMap false
- YnAMP_Script: - CityUseImport false
- YnAMP_Script: - CityUseTerrain false
- YnAMP_Script: - MaxDistanceFromCapital 1
- YnAMP_Script: - MaxRoadPerCity 1
- YnAMP_Script: - OnlySameLandMass false
- YnAMP_Script: - PlaceCapital false
- YnAMP_Script: - Priority 0
- YnAMP_Script: - RouteIndex 0
- YnAMP_Script: - StartingPlot table: 0000000132EEA9C0
- YnAMP_Script: Scenario settings for CIVILIZATION_VILNIUS
- YnAMP_Script: No Scenario row
- YnAMP_Script: - BorderMaxDistance 1
- YnAMP_Script: - CityUseCityMap false
- YnAMP_Script: - CityUseImport false
- YnAMP_Script: - CityUseTerrain false
- YnAMP_Script: - MaxDistanceFromCapital 1
- YnAMP_Script: - MaxRoadPerCity 1
- YnAMP_Script: - OnlySameLandMass false
- YnAMP_Script: - PlaceCapital false
- YnAMP_Script: - Priority 0
- YnAMP_Script: - RouteIndex 0
- YnAMP_Script: - StartingPlot table: 0000000132EEAD80
- YnAMP_Script: Scenario settings for CIVILIZATION_AUCKLAND
- YnAMP_Script: No Scenario row
- YnAMP_Script: - BorderMaxDistance 1
- YnAMP_Script: - CityUseCityMap false
- YnAMP_Script: - CityUseImport false
- YnAMP_Script: - CityUseTerrain false
- YnAMP_Script: - MaxDistanceFromCapital 1
- YnAMP_Script: - MaxRoadPerCity 1
- YnAMP_Script: - OnlySameLandMass false
- YnAMP_Script: - PlaceCapital false
- YnAMP_Script: - Priority 0
- YnAMP_Script: - RouteIndex 0
- YnAMP_Script: - StartingPlot table: 0000000132EEC220
- YnAMP_Script: Scenario settings for CIVILIZATION_PALENQUE
- YnAMP_Script: No Scenario row
- YnAMP_Script: - BorderMaxDistance 1
- YnAMP_Script: - CityUseCityMap false
- YnAMP_Script: - CityUseImport false
- YnAMP_Script: - CityUseTerrain false
- YnAMP_Script: - MaxDistanceFromCapital 1
- YnAMP_Script: - MaxRoadPerCity 1
- YnAMP_Script: - OnlySameLandMass false
- YnAMP_Script: - PlaceCapital false
- YnAMP_Script: - Priority 0
- YnAMP_Script: - RouteIndex 0
- YnAMP_Script: - StartingPlot table: 0000000132EEC360
- YnAMP_Script: Scenario settings for CIVILIZATION_GENEVA
- YnAMP_Script: No Scenario row
- YnAMP_Script: - BorderMaxDistance 1
- YnAMP_Script: - CityUseCityMap false
- YnAMP_Script: - CityUseImport false
- YnAMP_Script: - CityUseTerrain false
- YnAMP_Script: - MaxDistanceFromCapital 1
- YnAMP_Script: - MaxRoadPerCity 1
- YnAMP_Script: - OnlySameLandMass false
- YnAMP_Script: - PlaceCapital false
- YnAMP_Script: - Priority 0
- YnAMP_Script: - RouteIndex 0
- YnAMP_Script: - StartingPlot table: 0000000132EEBEB0
- YnAMP_Script: Scenario settings for CIVILIZATION_KUMASI
- YnAMP_Script: No Scenario row
- YnAMP_Script: - BorderMaxDistance 1
- YnAMP_Script: - CityUseCityMap false
- YnAMP_Script: - CityUseImport false
- YnAMP_Script: - CityUseTerrain false
- YnAMP_Script: - MaxDistanceFromCapital 1
- YnAMP_Script: - MaxRoadPerCity 1
- YnAMP_Script: - OnlySameLandMass false
- YnAMP_Script: - PlaceCapital false
- YnAMP_Script: - Priority 0
- YnAMP_Script: - RouteIndex 0
- YnAMP_Script: - StartingPlot table: 0000000132EEC180
- YnAMP_Script: Scenario settings for CIVILIZATION_HONG_KONG
- YnAMP_Script: No Scenario row
- YnAMP_Script: - BorderMaxDistance 1
- YnAMP_Script: - CityUseCityMap false
- YnAMP_Script: - CityUseImport false
- YnAMP_Script: - CityUseTerrain false
- YnAMP_Script: - MaxDistanceFromCapital 1
- YnAMP_Script: - MaxRoadPerCity 1
- YnAMP_Script: - OnlySameLandMass false
- YnAMP_Script: - PlaceCapital false
- YnAMP_Script: - Priority 0
- YnAMP_Script: - RouteIndex 0
- YnAMP_Script: - StartingPlot table: 0000000132EEBA50
- YnAMP_Script: Scenario settings for CIVILIZATION_MEXICO_CITY
- YnAMP_Script: No Scenario row
- YnAMP_Script: - BorderMaxDistance 1
- YnAMP_Script: - CityUseCityMap false
- YnAMP_Script: - CityUseImport false
- YnAMP_Script: - CityUseTerrain false
- YnAMP_Script: - MaxDistanceFromCapital 1
- YnAMP_Script: - MaxRoadPerCity 1
- YnAMP_Script: - OnlySameLandMass false
- YnAMP_Script: - PlaceCapital false
- YnAMP_Script: - Priority 0
- YnAMP_Script: - RouteIndex 0
- YnAMP_Script: - StartingPlot table: 0000000132EECCC0
- YnAMP_Script: Scenario settings for CIVILIZATION_ANTIOCH
- YnAMP_Script: No Scenario row
- YnAMP_Script: - BorderMaxDistance 1
- YnAMP_Script: - CityUseCityMap false
- YnAMP_Script: - CityUseImport false
- YnAMP_Script: - CityUseTerrain false
- YnAMP_Script: - MaxDistanceFromCapital 1
- YnAMP_Script: - MaxRoadPerCity 1
- YnAMP_Script: - OnlySameLandMass false
- YnAMP_Script: - PlaceCapital false
- YnAMP_Script: - Priority 0
- YnAMP_Script: - RouteIndex 0
- YnAMP_Script: - StartingPlot table: 0000000132EEDB70
- YnAMP_Script: Scenario settings for CIVILIZATION_ARMAGH
- YnAMP_Script: No Scenario row
- YnAMP_Script: - BorderMaxDistance 1
- YnAMP_Script: - CityUseCityMap false
- YnAMP_Script: - CityUseImport false
- YnAMP_Script: - CityUseTerrain false
- YnAMP_Script: - MaxDistanceFromCapital 1
- YnAMP_Script: - MaxRoadPerCity 1
- YnAMP_Script: - OnlySameLandMass false
- YnAMP_Script: - PlaceCapital false
- YnAMP_Script: - Priority 0
- YnAMP_Script: - RouteIndex 0
- YnAMP_Script: - StartingPlot table: 0000000132EED670
- YnAMP_Script: Scenario settings for CIVILIZATION_VALLETTA
- YnAMP_Script: No Scenario row
- YnAMP_Script: - BorderMaxDistance 1
- YnAMP_Script: - CityUseCityMap false
- YnAMP_Script: - CityUseImport false
- YnAMP_Script: - CityUseTerrain false
- YnAMP_Script: - MaxDistanceFromCapital 1
- YnAMP_Script: - MaxRoadPerCity 1
- YnAMP_Script: - OnlySameLandMass false
- YnAMP_Script: - PlaceCapital false
- YnAMP_Script: - Priority 0
- YnAMP_Script: - RouteIndex 0
- YnAMP_Script: - StartingPlot table: 0000000132EECE50
- YnAMP_Script: Adding coroutine to script with pause :thread: 00000001354E1F90
- YnAMP_Script: **** Tick = 1
- YnAMP_Script: **** Tick = 2
- YnAMP_Script: **** Tick = 3
- YnAMP_Script: **** Tick = 4
- YnAMP_Script: **** Tick = 5
- YnAMP_Script: ===========================================================================
- YnAMP_Script: Starting City placement for Scenario...
- YnAMP_Script: ===========================================================================
- YnAMP_Script: Adding coroutine to script with pause :thread: 00000001354E3700
- YnAMP_Script: ===========================================================================
- YnAMP_Script: Starting Border placement for Scenario...
- YnAMP_Script: ===========================================================================
- YnAMP_Script: Adding coroutine to script with pause :thread: 00000001354E1450
- YnAMP_Script: ===========================================================================
- YnAMP_Script: Starting Units placement for Scenario...
- YnAMP_Script: ===========================================================================
- YnAMP_Script: --------------------------------------------
- YnAMP_Script: Create replacement table
- YnAMP_Script: --------------------------------------------
- YnAMP_Script: --------------------------------------------
- YnAMP_Script: Placing units...
- YnAMP_Script: --------------------------------------------
- YnAMP_Script: Adding coroutine to script with pause :thread: 00000001354E3430
- YnAMP_Script: ===========================================================================
- YnAMP_Script: Starting Infrastructure placement for Scenario...
- YnAMP_Script: ===========================================================================
- YnAMP_Script: **** Tick = 1
- YnAMP_Script: **** Tick = 2
- YnAMP_Script: **** Tick = 3
- YnAMP_Script: **** Tick = 4
- YnAMP_Script: **** Tick = 5
- YnAMP_Script: **** Tick = 1
- YnAMP_Script: **** Tick = 2
- YnAMP_Script: **** Tick = 3
- YnAMP_Script: **** Tick = 4
- YnAMP_Script: **** Tick = 5
- YnAMP_Script: **** Tick = 1
- YnAMP_Script: **** Tick = 2
- YnAMP_Script: **** Tick = 3
- YnAMP_Script: **** Tick = 4
- YnAMP_Script: **** Tick = 5
- YnAMP_InGame: Stopping Loading Text Update...
- YnAMP_Script: StopScriptWithPause
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