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Jul 23rd, 2019
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  1. DebugHotloadCache: GameDebug initialized!
  2. Test: Test.LUA loaded!
  3. JoiningRoom: OnFinishedGameplayContentConfigure() g_waitingForContentConfigure=true
  4. AdvancedSetup: There are 6 participating players.
  5. AdvancedSetup: Building Game Setup
  6. AdvancedSetup: Player Count Changed
  7. AdvancedSetup: There are 6 participating players.
  8. AdvancedSetup: Player Count Changed
  9. AdvancedSetup: There are 13 participating players.
  10. JoiningRoom: OnFinishedGameplayContentConfigure() g_waitingForContentConfigure=true
  11. AdvancedSetup: Hiding Game Setup
  12. JoiningRoom: OnFinishedGameplayContentConfigure() g_waitingForContentConfigure=true
  13. Mods: Failed to create mods browser search context!
  14. JoiningRoom: OnFinishedGameplayContentConfigure() g_waitingForContentConfigure=true
  15. JoiningRoom: OnFinishedGameplayContentConfigure() g_waitingForContentConfigure=true
  16. JoiningRoom: OnFinishedGameplayContentConfigure() g_waitingForContentConfigure=true
  17. AdvancedSetup: There are 6 participating players.
  18. AdvancedSetup: Building Game Setup
  19. AdvancedSetup: Player Count Changed
  20. AdvancedSetup: There are 6 participating players.
  21. AdvancedSetup: Player Count Changed
  22. AdvancedSetup: There are 6 participating players.
  23. JoiningRoom: OnFinishedGameplayContentConfigure() g_waitingForContentConfigure=true
  24. AdvancedSetup: Player Count Changed
  25. AdvancedSetup: There are 7 participating players.
  26. AdvancedSetup: Player Count Changed
  27. AdvancedSetup: There are 8 participating players.
  28. AdvancedSetup: Player Count Changed
  29. AdvancedSetup: There are 9 participating players.
  30. AdvancedSetup: Player Count Changed
  31. AdvancedSetup: There are 10 participating players.
  32. AdvancedSetup: Player Count Changed
  33. AdvancedSetup: There are 11 participating players.
  34. AdvancedSetup: Player Count Changed
  35. AdvancedSetup: There are 12 participating players.
  36. AdvancedSetup: Player Count Changed
  37. AdvancedSetup: There are 13 participating players.
  38. AdvancedSetup: Player Count Changed
  39. AdvancedSetup: There are 14 participating players.
  40. AdvancedSetup: Player Count Changed
  41. AdvancedSetup: There are 15 participating players.
  42. AdvancedSetup: Player Count Changed
  43. AdvancedSetup: There are 16 participating players.
  44. AdvancedSetup: Player Count Changed
  45. AdvancedSetup: There are 17 participating players.
  46. AdvancedSetup: Player Count Changed
  47. AdvancedSetup: There are 18 participating players.
  48. AdvancedSetup: Player Count Changed
  49. AdvancedSetup: There are 19 participating players.
  50. AdvancedSetup: Player Count Changed
  51. AdvancedSetup: There are 20 participating players.
  52. AdvancedSetup: Player Count Changed
  53. AdvancedSetup: There are 21 participating players.
  54. AdvancedSetup: Player Count Changed
  55. AdvancedSetup: There are 22 participating players.
  56. AdvancedSetup: Player Count Changed
  57. AdvancedSetup: There are 23 participating players.
  58. AdvancedSetup: Player Count Changed
  59. AdvancedSetup: There are 24 participating players.
  60. AdvancedSetup: Player Count Changed
  61. AdvancedSetup: There are 25 participating players.
  62. AdvancedSetup: Player Count Changed
  63. AdvancedSetup: There are 26 participating players.
  64. AdvancedSetup: Removing Player 25
  65. AdvancedSetup: Player Count Changed
  66. AdvancedSetup: There are 25 participating players.
  67. AdvancedSetup: Hiding Game Setup
  68. AdvancedSetup: There are 25 participating players.
  69. AdvancedSetup: Building Game Setup
  70. JoiningRoom: OnFinishedGameplayContentConfigure() g_waitingForContentConfigure=true
  71. AdvancedSetup: Hiding Game Setup
  72. LoadScreen: true
  73. LoadScreen: false
  74. LoadScreen: true
  75. LoadScreen: true
  76. LoadScreen: true
  77. LoadScreen: true
  78. LoadScreen: true
  79. Map Script: loading modded AssignStartingPlots
  80. Map Script: Yet (not) Another Maps Pack version 7.6.11 (2016-2019) by Gedemon
  81. Map Script: Setting YnAMP globals and cache...
  82. Map Script: Map Name = LargeEurope
  83. Map Script: Reference Map =
  84. Map Script: YnAMP Options:
  85. Map Script: - Culturally Linked = false, TSL = true, Exclusion Zones = false, Requested Resources = true, Real Deposits = false, Place All Luxuries = false
  86. Map Script: - Features placement = PLACEMENT_IMPORT
  87. Map Script: - Rivers Placement = PLACEMENT_IMPORT
  88. Map Script: - Resource placement = PLACEMENT_IMPORT
  89. Map Script: - Natural Wonders placement = PLACEMENT_IMPORT
  90. Map Script: - Continents naming = PLACEMENT_IMPORT
  91. Map Script: - Lowland placement = PLACEMENT_DEFAULT
  92. Map Script: - Flood Plains placement = nil
  93. Map Script: Loading YnAMP functions ...
  94. Map Script: Replacing ResourceBuilder.CanHaveResource by YnAMP_CanHaveResource...
  95. Map Script: Loading LargeEurope script
  96. GenerateRandomMap: Map Seed = 347683894
  97. Map Script: Calling Map Generator
  98. Map Script: bUseOffset false
  99. Map Script: StartX
  100. Map Script: EndX
  101. Map Script: StartY
  102. Map Script: EndY
  103. Map Script: g_UncutMapWidth 79
  104. Map Script: g_UncutMapHeight 73
  105. Map Script: g_iW 79
  106. Map Script: g_iH 73
  107. Map Script: Map.GetGridSize() 79 73
  108. Map Script: g_MaxStartDistanceMajor = 15.188153278131
  109. Map Script: g_MinStartDistanceMajor = 5.062717759377
  110. Map Script: Importing Map Data (Civ5 = true)
  111. Map Script: Current timer at beginning of Map creation (Map script is loaded) = 0 seconds
  112. Map Script: Importing Civ5 Map ( Terrain = true, Rivers = false, Features = true, Resources = false, Cliffs = true, Continents = false)
  113. Map Script: Placed terrain on 5767 tiles
  114. Map Script: Intermediate timer = 0 seconds
  115. Map Script: After Adding Hills: 3257
  116. Map Script: Intermediate timer = 0 seconds
  117. Map Script: YnAMP Natural Wonders placement...
  118. Map Script: - Loading FEATURE_CLIFFS_DOVER position from the DB
  119. Map Script: - Loading FEATURE_DEAD_SEA position from the DB
  120. Map Script: - Loading FEATURE_EYJAFJALLAJOKULL position from the DB
  121. Map Script: - Loading FEATURE_LYSEFJORDEN position from the DB
  122. Map Script: - Loading FEATURE_GIANTS_CAUSEWAY position from the DB
  123. Map Script: - Loading FEATURE_GOBUSTAN position from the DB
  124. Map Script: - Loading FEATURE_PAMUKKALE position from the DB
  125. Map Script: - Loading FEATURE_WHITEDESERT position from the DB
  126. Map Script: - Loading FEATURE_VESUVIUS position from the DB
  127. Map Script: - Trying to place FEATURE_GOBUSTAN at (73, 30)
  128. Map Script: ref map position: 73 30 check back ref map from x,y: 73 30
  129. Map Script: - Using plot list for placement
  130. Map Script: - Success : plot is now a natural wonder !
  131. Map Script: - Trying to place FEATURE_EYJAFJALLAJOKULL at (11, 71)
  132. Map Script: ref map position: 11 71 check back ref map from x,y: 11 71
  133. Map Script: - Preparing position...
  134. Map Script: - WARNING : TerrainBuilder.CanHaveFeature says that we can't place that feature here...
  135. Map Script: - Trying Direct Placement...
  136. Map Script: - Using plot list for placement
  137. Map Script: - Success : plot is now a natural wonder !
  138. Map Script: - Trying to place FEATURE_LYSEFJORDEN at (31, 61)
  139. Map Script: ref map position: 31 61 check back ref map from x,y: 31 61
  140. Map Script: - Preparing position...
  141. Map Script: - WARNING : TerrainBuilder.CanHaveFeature says that we can't place that feature here...
  142. Map Script: - Using plot list for placement
  143. Map Script: - Success : plot is now a natural wonder !
  144. Map Script: - Trying to place FEATURE_GIANTS_CAUSEWAY at (19, 54)
  145. Map Script: ref map position: 19 54 check back ref map from x,y: 19 54
  146. Map Script: - Preparing position...
  147. Map Script: - Using plot list for placement
  148. Map Script: - Success : plot is now a natural wonder !
  149. Map Script: - Trying to place FEATURE_CLIFFS_DOVER at (24, 47)
  150. Map Script: ref map position: 24 47 check back ref map from x,y: 24 47
  151. Map Script: - Preparing position...
  152. Map Script: - Trying Direct Placement...
  153. Map Script: - Success : plot is now a natural wonder !
  154. Map Script: - Trying to place FEATURE_DEAD_SEA at (62, 15)
  155. Map Script: ref map position: 62 15 check back ref map from x,y: 62 15
  156. Map Script: - Preparing position...
  157. Map Script: - WARNING : TerrainBuilder.CanHaveFeature says that we can't place that feature here...
  158. Map Script: - Trying Direct Placement...
  159. Map Script: - Using plot list for placement
  160. Map Script: - Success : plot is now a natural wonder !
  161. Map Script: - Trying to place FEATURE_VESUVIUS at (38, 29)
  162. Map Script: ref map position: 38 29 check back ref map from x,y: 38 29
  163. Map Script: - WARNING : TerrainBuilder.CanHaveFeature says that we can't place that feature here...
  164. Map Script: - Trying Direct Placement...
  165. Map Script: - Success : plot is now a natural wonder !
  166. Map Script: - Trying to place FEATURE_WHITEDESERT at (52, 8)
  167. Map Script: ref map position: 52 8 check back ref map from x,y: 52 8
  168. Map Script: - Using plot list for placement
  169. Map Script: - Success : plot is now a natural wonder !
  170. Map Script: - Trying to place FEATURE_PAMUKKALE at (55, 26)
  171. Map Script: ref map position: 55 26 check back ref map from x,y: 55 26
  172. Map Script: - Using plot list for placement
  173. Map Script: - Success : plot is now a natural wonder !
  174. Map Script: Intermediate timer = 0 seconds
  175. Map Script: Importing Civ5 Map ( Terrain = false, Rivers = true, Features = false, Resources = true, Cliffs = false, Continents = true)
  176. Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_FURS can't be placed at 19,0
  177. Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_FURS can't be placed at 33,0
  178. Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_AMBER can't be placed at 36,0
  179. Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_STONE can't be placed at 41,0
  180. Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_FURS can't be placed at 48,0
  181. Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_AMBER can't be placed at 64,0
  182. Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_HORSES can't be placed at 70,0
  183. Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_FURS can't be placed at 18,1
  184. Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_HORSES can't be placed at 74,1
  185. Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_TURTLES can't be placed at 9,2
  186. Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_FURS can't be placed at 18,2
  187. Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_FURS can't be placed at 19,2
  188. Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_AMBER can't be placed at 22,2
  189. Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_COTTON can't be placed at 38,2
  190. Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_TURTLES can't be placed at 54,2
  191. Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_COTTON can't be placed at 64,2
  192. Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_FURS can't be placed at 70,2
  193. Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_IRON can't be placed at 16,3
  194. Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_IRON can't be placed at 20,3
  195. Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_HORSES can't be placed at 33,3
  196. Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_FURS can't be placed at 35,3
  197. Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_STONE can't be placed at 43,3
  198. Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_AMBER can't be placed at 45,3
  199. Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_IRON can't be placed at 61,3
  200. Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_AMBER can't be placed at 67,3
  201. Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_FURS can't be placed at 69,3
  202. Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_AMBER can't be placed at 8,4
  203. Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_AMBER can't be placed at 40,4
  204. Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_TURTLES can't be placed at 49,4
  205. Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_MARBLE can't be placed at 51,4
  206. Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_TURTLES can't be placed at 71,4
  207. Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_AMBER can't be placed at 28,5
  208. Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_AMBER can't be placed at 36,5
  209. Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_TURTLES can't be placed at 44,5
  210. Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_AMBER can't be placed at 73,5
  211. Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_TURTLES can't be placed at 13,6
  212. Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_TURTLES can't be placed at 77,6
  213. Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_TURTLES can't be placed at 19,7
  214. Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_COTTON can't be placed at 37,7
  215. Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_COTTON can't be placed at 38,7
  216. Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_TURTLES can't be placed at 40,7
  217. Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_AMBER can't be placed at 44,7
  218. Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_STONE can't be placed at 55,7
  219. Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_SILVER can't be placed at 64,7
  220. Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_MARBLE can't be placed at 72,7
  221. Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_TURTLES can't be placed at 6,8
  222. Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_STONE can't be placed at 11,8
  223. Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_AMBER can't be placed at 24,8
  224. Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_TURTLES can't be placed at 34,8
  225. Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_AMBER can't be placed at 50,8
  226. Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_COTTON can't be placed at 37,9
  227. Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_COTTON can't be placed at 38,9
  228. Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_COTTON can't be placed at 42,9
  229. Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_AMBER can't be placed at 72,9
  230. Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_TURTLES can't be placed at 4,10
  231. Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_TURTLES can't be placed at 17,10
  232. Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_COTTON can't be placed at 42,10
  233. Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_TURTLES can't be placed at 44,10
  234. Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_TURTLES can't be placed at 54,10
  235. Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_AMBER can't be placed at 59,10
  236. Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_TURTLES can't be placed at 66,10
  237. Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_IRON can't be placed at 75,10
  238. Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_COPPER can't be placed at 52,11
  239. Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_MARBLE can't be placed at 62,11
  240. Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_AMBER can't be placed at 67,11
  241. Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_HORSES can't be placed at 13,12
  242. Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_TURTLES can't be placed at 49,12
  243. Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_COPPER can't be placed at 54,12
  244. Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_FURS can't be placed at 77,12
  245. Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_AMBER can't be placed at 20,13
  246. Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_TURTLES can't be placed at 36,13
  247. Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_FURS can't be placed at 43,13
  248. Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_AMBER can't be placed at 45,13
  249. Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_AMBER can't be placed at 51,13
  250. Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_COPPER can't be placed at 53,13
  251. Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_AMBER can't be placed at 75,13
  252. Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_SILVER can't be placed at 13,14
  253. Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_STONE can't be placed at 16,14
  254. Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_FURS can't be placed at 18,14
  255. Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_TURTLES can't be placed at 26,14
  256. Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_AMBER can't be placed at 31,14
  257. Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_HORSES can't be placed at 60,14
  258. Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_STONE can't be placed at 63,14
  259. Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_FURS can't be placed at 11,15
  260. Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_TURTLES can't be placed at 22,15
  261. Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_SILVER can't be placed at 16,16
  262. Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_HORSES can't be placed at 19,16
  263. Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_TURTLES can't be placed at 31,16
  264. Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_IRON can't be placed at 45,17
  265. Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_TURTLES can't be placed at 55,17
  266. Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_HORSES can't be placed at 64,17
  267. Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_MARBLE can't be placed at 66,17
  268. Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_TURTLES can't be placed at 69,17
  269. Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_IRON can't be placed at 15,18
  270. Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_AMBER can't be placed at 21,18
  271. Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_STONE can't be placed at 26,18
  272. Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_HORSES can't be placed at 76,18
  273. Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_STONE can't be placed at 29,19
  274. Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_FURS can't be placed at 61,19
  275. Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_FURS can't be placed at 21,20
  276. Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_FURS can't be placed at 27,20
  277. Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_FURS can't be placed at 28,20
  278. Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_FURS can't be placed at 24,21
  279. Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_FURS can't be placed at 51,21
  280. Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_SILVER can't be placed at 76,21
  281. Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_AMBER can't be placed at 26,22
  282. Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_HORSES can't be placed at 74,22
  283. Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_FURS can't be placed at 32,23
  284. Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_HORSES can't be placed at 46,23
  285. Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_IRON can't be placed at 65,23
  286. Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_FURS can't be placed at 57,24
  287. Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_IRON can't be placed at 61,24
  288. Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_FURS can't be placed at 37,25
  289. Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_FURS can't be placed at 23,28
  290. Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_TURTLES can't be placed at 37,28
  291. Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_SILVER can't be placed at 65,28
  292. Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_SILVER can't be placed at 70,28
  293. Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_FURS can't be placed at 41,29
  294. Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_SILVER can't be placed at 48,29
  295. Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_IRON can't be placed at 62,29
  296. Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_SILVER can't be placed at 19,30
  297. Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_FURS can't be placed at 41,30
  298. Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_HORSES can't be placed at 58,30
  299. Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_FURS can't be placed at 52,31
  300. Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_HORSES can't be placed at 68,31
  301. Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_FURS can't be placed at 60,32
  302. Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_FURS can't be placed at 50,33
  303. Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_TURTLES can't be placed at 54,33
  304. Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_AMBER can't be placed at 66,33
  305. Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_SILVER can't be placed at 69,34
  306. Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_HORSES can't be placed at 72,34
  307. Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_FURS can't be placed at 26,35
  308. Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_FURS can't be placed at 41,35
  309. Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_FURS can't be placed at 77,35
  310. Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_IRON can't be placed at 50,36
  311. Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_FURS can't be placed at 57,36
  312. Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_STONE can't be placed at 70,36
  313. Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_HORSES can't be placed at 30,37
  314. Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_IRON can't be placed at 42,37
  315. Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_FURS can't be placed at 60,37
  316. Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_AMBER can't be placed at 77,37
  317. Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_SILVER can't be placed at 51,38
  318. Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_AMBER can't be placed at 69,38
  319. Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_COPPER can't be placed at 28,39
  320. Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_HORSES can't be placed at 47,39
  321. Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_FURS can't be placed at 58,39
  322. Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_FURS can't be placed at 70,39
  323. Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_SILVER can't be placed at 42,40
  324. Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_FURS can't be placed at 66,40
  325. Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_FURS can't be placed at 70,40
  326. Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_COPPER can't be placed at 27,41
  327. Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_COPPER can't be placed at 28,41
  328. Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_HORSES can't be placed at 34,41
  329. Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_FURS can't be placed at 46,41
  330. Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_FURS can't be placed at 47,41
  331. Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_FURS can't be placed at 76,41
  332. Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_FURS can't be placed at 77,41
  333. Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_FURS can't be placed at 65,42
  334. Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_FURS can't be placed at 41,43
  335. Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_AMBER can't be placed at 45,43
  336. Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_IRON can't be placed at 71,43
  337. Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_HORSES can't be placed at 76,43
  338. Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_FURS can't be placed at 36,44
  339. Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_HORSES can't be placed at 44,44
  340. Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_IRON can't be placed at 65,44
  341. Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_FURS can't be placed at 70,44
  342. Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_FURS can't be placed at 26,45
  343. Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_FURS can't be placed at 57,45
  344. Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_FURS can't be placed at 66,45
  345. Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_FURS can't be placed at 28,46
  346. Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_AMBER can't be placed at 53,46
  347. Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_FURS can't be placed at 70,46
  348. Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_COPPER can't be placed at 43,47
  349. Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_HORSES can't be placed at 17,48
  350. Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_COPPER can't be placed at 46,48
  351. Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_STONE can't be placed at 52,48
  352. Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_AMBER can't be placed at 63,48
  353. Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_FURS can't be placed at 67,48
  354. Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_COPPER can't be placed at 43,49
  355. Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_STONE can't be placed at 77,49
  356. Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_IRON can't be placed at 53,50
  357. Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_FURS can't be placed at 59,50
  358. Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_SILVER can't be placed at 74,50
  359. Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_FURS can't be placed at 59,51
  360. Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_IRON can't be placed at 66,51
  361. Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_FURS can't be placed at 59,52
  362. Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_TURTLES can't be placed at 28,53
  363. Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_AMBER can't be placed at 71,53
  364. Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_IRON can't be placed at 75,53
  365. Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_TURTLES can't be placed at 16,54
  366. Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_FURS can't be placed at 45,54
  367. Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_FURS can't be placed at 63,54
  368. Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_AMBER can't be placed at 52,55
  369. Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_STONE can't be placed at 77,55
  370. Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_HORSES can't be placed at 21,56
  371. Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_IRON can't be placed at 62,56
  372. Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_AMBER can't be placed at 68,56
  373. Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_COPPER can't be placed at 69,57
  374. Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_FURS can't be placed at 74,57
  375. Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_IRON can't be placed at 51,58
  376. Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_STONE can't be placed at 21,59
  377. Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_TURTLES can't be placed at 26,59
  378. Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_FURS can't be placed at 52,59
  379. Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_FURS can't be placed at 61,59
  380. Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_IRON can't be placed at 66,59
  381. Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_FURS can't be placed at 52,60
  382. Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_FURS can't be placed at 51,61
  383. Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_FURS can't be placed at 65,61
  384. Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_HORSES can't be placed at 32,62
  385. Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_FURS can't be placed at 42,62
  386. Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_TURTLES can't be placed at 49,62
  387. Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_HORSES can't be placed at 55,62
  388. Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_COPPER can't be placed at 34,63
  389. Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_HORSES can't be placed at 64,63
  390. Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_HORSES can't be placed at 71,63
  391. Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_FURS can't be placed at 49,64
  392. Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_IRON can't be placed at 37,65
  393. Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_FURS can't be placed at 55,65
  394. Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_TURTLES can't be placed at 28,66
  395. Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_SILVER can't be placed at 32,66
  396. Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_TURTLES can't be placed at 43,66
  397. Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_FURS can't be placed at 55,67
  398. Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_SILVER can't be placed at 37,69
  399. Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_AMBER can't be placed at 71,69
  400. Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_TURTLES can't be placed at 63,70
  401. Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_COPPER can't be placed at 13,71
  402. Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_IRON can't be placed at 37,72
  403. Map Script: - WARNING : ResourceBuilder.CanHaveResource says that RESOURCE_FURS can't be placed at 53,72
  404. Map Script: Placed terrain on 0 tiles
  405. Map Script: Set rivers IDs...
  406. Map Script: Added ID to 190 rivers
  407. Map Script: Generate Floodplains...
  408. Map Script: Intermediate timer before AreaBuilder.Recalculate() = 0 seconds
  409. Map Script: Intermediate timer = 0 seconds
  410. Map Script: -------------------------------
  411. Map Script: Checking for extra placement...
  412. Map Script: - Trying to place TERRAIN_GRASS at 53,31
  413. Map Script: - Trying to place TERRAIN_PLAINS_MOUNTAIN at 69,35
  414. Map Script: - Trying to place FEATURE_VOLCANO at 69,35
  415. Map Script: - Trying to place TERRAIN_PLAINS_MOUNTAIN at 64,25
  416. Map Script: - Trying to place FEATURE_VOLCANO at 64,25
  417. Map Script: - Trying to place TERRAIN_PLAINS_MOUNTAIN at 38,25
  418. Map Script: - Trying to place FEATURE_VOLCANO at 38,25
  419. Map Script: - Trying to place TERRAIN_PLAINS_MOUNTAIN at 50,23
  420. Map Script: - Trying to place FEATURE_VOLCANO at 50,23
  421. Map Script: - Trying to place TERRAIN_PLAINS_MOUNTAIN at 5,12
  422. Map Script: - Trying to place FEATURE_VOLCANO at 5,12
  423. Map Script: - Trying to place TERRAIN_PLAINS_MOUNTAIN at 66,35
  424. Map Script: - Trying to place FEATURE_VOLCANO at 66,35
  425. Map Script: - Trying to place TERRAIN_PLAINS_MOUNTAIN at 38,27
  426. Map Script: - Trying to place FEATURE_VOLCANO at 38,27
  427. Map Script: - Trying to place TERRAIN_PLAINS_MOUNTAIN at 66,25
  428. Map Script: - Trying to place FEATURE_VOLCANO at 66,25
  429. Map Script: Intermediate timer before second call to TerrainBuilder.AnalyzeChokepoints() = 0 seconds
  430. Map Script: Intermediate timer = 3 seconds
  431. Map Script: Creating start plot database.
  432. Map Script: ------------------------------------------------------------------------------
  433. Map Script: Building TSL list for LargeEurope...
  434. Map Script: - Checking generic civilization TSL for LEADER_SALADIN of CIVILIZATION_ARABIA at 68,2
  435. Map Script: - Reserving TSL at 68,2
  436. Map Script: - Checking generic civilization TSL for LEADER_CLEOPATRA of CIVILIZATION_EGYPT at 55,14
  437. Map Script: - Reserving TSL at 55,14
  438. Map Script: - Checking generic civilization TSL for LEADER_VICTORIA of CIVILIZATION_ENGLAND at 25,48
  439. Map Script: - Reserving TSL at 25,48
  440. Map Script: - Checking generic civilization TSL for LEADER_CATHERINE_DE_MEDICI of CIVILIZATION_FRANCE at 27,42
  441. Map Script: - Reserving TSL at 27,42
  442. Map Script: - Checking generic civilization TSL for LEADER_TAMAR of CIVILIZATION_GEORGIA at 69,33
  443. Map Script: - Reserving TSL at 69,33
  444. Map Script: - Checking generic civilization TSL for LEADER_BARBAROSSA of CIVILIZATION_GERMANY at 37,49
  445. Map Script: - Reserving TSL at 37,49
  446. Map Script: - Checking Leader specific TSL for LEADER_GORGO of CIVILIZATION_GREECE at 47,23
  447. Map Script: - Reserving TSL at 47,23
  448. Map Script: - Checking generic civilization TSL for LEADER_ALEXANDER of CIVILIZATION_MACEDON at 46,31
  449. Map Script: - Reserving TSL at 46,31
  450. Map Script: - Checking generic civilization TSL for LEADER_GENGHIS_KHAN of CIVILIZATION_MONGOLIA at 69,43
  451. Map Script: - Reserving TSL at 69,43
  452. Map Script: - Checking generic civilization TSL for LEADER_WILHELMINA of CIVILIZATION_NETHERLANDS at 29,49
  453. Map Script: - Reserving TSL at 29,49
  454. Map Script: - Checking generic civilization TSL for LEADER_HARDRADA of CIVILIZATION_NORWAY at 34,69
  455. Map Script: - Reserving TSL at 34,69
  456. Map Script: - Checking generic civilization TSL for LEADER_AMANITORE of CIVILIZATION_NUBIA at 58,2
  457. Map Script: - Reserving TSL at 58,2
  458. Map Script: - Checking generic civilization TSL for LEADER_CYRUS of CIVILIZATION_PERSIA at 73,25
  459. Map Script: - Reserving TSL at 73,25
  460. Map Script: - Checking generic civilization TSL for LEADER_JADWIGA of CIVILIZATION_POLAND at 44,47
  461. Map Script: - Reserving TSL at 44,47
  462. Map Script: - Checking generic civilization TSL for LEADER_TRAJAN of CIVILIZATION_ROME at 36,32
  463. Map Script: - Reserving TSL at 36,32
  464. Map Script: - Checking Leader specific TSL for LEADER_PETER_GREAT of CIVILIZATION_RUSSIA at 53,62
  465. Map Script: - Reserving TSL at 53,62
  466. Map Script: - Checking generic civilization TSL for LEADER_ROBERT_THE_BRUCE of CIVILIZATION_SCOTLAND at 22,55
  467. Map Script: - Reserving TSL at 22,55
  468. Map Script: - Checking generic civilization TSL for LEADER_TOMYRIS of CIVILIZATION_SCYTHIA at 58,40
  469. Map Script: - Reserving TSL at 58,40
  470. Map Script: - Checking generic civilization TSL for LEADER_PHILIP_II of CIVILIZATION_SPAIN at 19,30
  471. Map Script: - Reserving TSL at 19,30
  472. Map Script: - Checking generic civilization TSL for LEADER_GILGAMESH of CIVILIZATION_SUMERIA at 73,15
  473. Map Script: - Reserving TSL at 73,15
  474. Map Script: - Checking generic civilization TSL for LEADER_KRISTINA of CIVILIZATION_SWEDEN at 41,61
  475. Map Script: - Reserving TSL at 41,61
  476. Map Script: - Checking generic civilization TSL for LEADER_MANSA_MUSA of CIVILIZATION_MALI at 10,1
  477. Map Script: - Reserving TSL at 10,1
  478. Map Script: - Checking generic civilization TSL for LEADER_MATTHIAS_CORVINUS of CIVILIZATION_HUNGARY at 43,40
  479. Map Script: - Reserving TSL at 43,40
  480. Map Script: - Checking generic civilization TSL for LEADER_DIDO of CIVILIZATION_PHOENICIA at 61,19
  481. Map Script: - Reserving TSL at 61,19
  482. Map Script: - Checking generic civilization TSL for LEADER_SULEIMAN of CIVILIZATION_OTTOMAN at 53,31
  483. Map Script: - Reserving TSL at 53,31
  484. Map Script: - Checking generic civilization TSL for LEADER_MINOR_CIV_BOLOGNA of CIVILIZATION_BOLOGNA at 35,36
  485. Map Script: - Reserving TSL at 35,36
  486. Map Script: - Checking generic civilization TSL for LEADER_MINOR_CIV_FEZ of CIVILIZATION_FEZ at 18,18
  487. Map Script: - Reserving TSL at 18,18
  488. Map Script: - Checking generic civilization TSL for LEADER_MINOR_CIV_ANTIOCH of CIVILIZATION_ANTIOCH at 62,22
  489. Map Script: - Reserving TSL with WARNING (too close from another TSL and no alternative TSL found) at 62,22
  490. Map Script: - Checking generic civilization TSL for LEADER_MINOR_CIV_ARMAGH of CIVILIZATION_ARMAGH at 18,53
  491. Map Script: - Reserving TSL at 18,53
  492. Map Script: - Checking generic civilization TSL for LEADER_MINOR_CIV_BABYLON of CIVILIZATION_BABYLON at 71,18
  493. Map Script: - Reserving TSL at 71,18
  494. Map Script: - Checking generic civilization TSL for LEADER_MINOR_CIV_BRUSSELS of CIVILIZATION_BRUSSELS at 29,45
  495. Map Script: - Reserving TSL at 29,45
  496. Map Script: - Checking generic civilization TSL for LEADER_MINOR_CIV_GENEVA of CIVILIZATION_GENEVA at 29,39
  497. Map Script: - Reserving TSL at 29,39
  498. Map Script: - Checking generic civilization TSL for LEADER_MINOR_CIV_HATTUSA of CIVILIZATION_HATTUSA at 60,29
  499. Map Script: - Reserving TSL at 60,29
  500. Map Script: - Checking generic civilization TSL for LEADER_MINOR_CIV_LISBON of CIVILIZATION_LISBON at 13,27
  501. Map Script: - Reserving TSL at 13,27
  502. Map Script: - Checking generic civilization TSL for LEADER_MINOR_CIV_VALLETTA of CIVILIZATION_VALLETTA at 37,21
  503. Map Script: - Reserving TSL at 37,21
  504. Map Script: - Checking generic civilization TSL for LEADER_MINOR_CIV_VILNIUS of CIVILIZATION_VILNIUS at 48,52
  505. Map Script: - Reserving TSL at 48,52
  506. Map Script: - Checking generic civilization TSL for LEADER_MINOR_CIV_YEREVAN of CIVILIZATION_YEREVAN at 69,29
  507. Map Script: - Reserving TSL at 69,29
  508. Map Script: WARNING : no starting position reserved for LEADER_MINOR_CIV_MOHENJO_DARO of CIVILIZATION_MOHENJO_DARO
  509. Map Script: WARNING : no starting position reserved for LEADER_MINOR_CIV_KANDY of CIVILIZATION_KANDY
  510. Map Script: WARNING : no starting position reserved for LEADER_MINOR_CIV_NGAZARGAMU of CIVILIZATION_NGAZARGAMU
  511. Map Script: WARNING : no starting position reserved for LEADER_MINOR_CIV_NAZCA of CIVILIZATION_NAZCA
  512. Map Script: WARNING : no starting position reserved for LEADER_MINOR_CIV_CAHOKIA of CIVILIZATION_CAHOKIA
  513. Map Script: WARNING : no starting position reserved for LEADER_MINOR_CIV_ANTANANARIVO of CIVILIZATION_ANTANANARIVO
  514. Map Script: WARNING : no starting position reserved for LEADER_MINOR_CIV_NAN_MADOL of CIVILIZATION_NAN_MADOL
  515. Map Script: WARNING : no starting position reserved for LEADER_MINOR_CIV_AUCKLAND of CIVILIZATION_AUCKLAND
  516. Map Script: WARNING : no starting position reserved for LEADER_MINOR_CIV_PALENQUE of CIVILIZATION_PALENQUE
  517. Map Script: WARNING : no starting position reserved for LEADER_MINOR_CIV_KUMASI of CIVILIZATION_KUMASI
  518. Map Script: WARNING : no starting position reserved for LEADER_MINOR_CIV_HONG_KONG of CIVILIZATION_HONG_KONG
  519. Map Script: WARNING : no starting position reserved for LEADER_MINOR_CIV_MEXICO_CITY of CIVILIZATION_MEXICO_CITY
  520. Map Script: WARNING : no starting position reserved for nil of nil
  521. Map Script: WARNING : no starting position reserved for nil of nil
  522. Map Script: ------------------------------------------------------------------------------
  523. Map Script: Intermediate timer before AssignStartingPlots.Create(args) = 3 seconds
  524. Map Script: Removing default LowLands...
  525. Map Script: Placing LowLands using map generator...
  526. Map Script: Map Generation - Marking Coastal Lowlands
  527. Map Script: 185 Coastal Lowland tiles added
  528. Map Script: 4510074364030f eligible coastal tiles
  529. Map Script: -------------------------------------------------------
  530. Map Script: Beginning True Starting Location placement for LargeEurope
  531. Map Script: - CIVILIZATION_PERSIA at 73,25
  532. Map Script: - CIVILIZATION_PHOENICIA at 61,19
  533. Map Script: - CIVILIZATION_SWEDEN at 41,61
  534. Map Script: - CIVILIZATION_MALI at 10,1
  535. Map Script: - CIVILIZATION_HUNGARY at 43,40
  536. Map Script: - CIVILIZATION_OTTOMAN at 53,31
  537. Map Script: - CIVILIZATION_MONGOLIA at 69,43
  538. Map Script: - CIVILIZATION_SCOTLAND at 22,55
  539. Map Script: - CIVILIZATION_GEORGIA at 69,33
  540. Map Script: - CIVILIZATION_NETHERLANDS at 29,49
  541. Map Script: - CIVILIZATION_MACEDON at 46,31
  542. Map Script: - CIVILIZATION_NUBIA at 58,2
  543. Map Script: - CIVILIZATION_FRANCE at 27,42
  544. Map Script: - CIVILIZATION_EGYPT at 55,14
  545. Map Script: - CIVILIZATION_GERMANY at 37,49
  546. Map Script: - CIVILIZATION_SUMERIA at 73,15
  547. Map Script: - CIVILIZATION_GREECE at 47,23
  548. Map Script: - CIVILIZATION_NORWAY at 34,69
  549. Map Script: - CIVILIZATION_POLAND at 44,47
  550. Map Script: - CIVILIZATION_RUSSIA at 53,62
  551. Map Script: - CIVILIZATION_SPAIN at 19,30
  552. Map Script: - CIVILIZATION_ARABIA at 68,2
  553. Map Script: - CIVILIZATION_SCYTHIA at 58,40
  554. Map Script: - CIVILIZATION_ROME at 36,32
  555. Map Script: - CIVILIZATION_ENGLAND at 25,48
  556. Map Script: - CIVILIZATION_HATTUSA at 60,29
  557. Map Script: - CIVILIZATION_BOLOGNA at 35,36
  558. Map Script: - CIVILIZATION_FEZ at 18,18
  559. Map Script: - CIVILIZATION_YEREVAN at 69,29
  560. Map Script: - CIVILIZATION_BRUSSELS at 29,45
  561. Map Script: - CIVILIZATION_BABYLON at 71,18
  562. Map Script: - CIVILIZATION_LISBON at 13,27
  563. Map Script: - CIVILIZATION_VILNIUS at 48,52
  564. Map Script: - CIVILIZATION_GENEVA at 29,39
  565. Map Script: - CIVILIZATION_ANTIOCH at 62,22
  566. Map Script: - CIVILIZATION_ARMAGH at 18,53
  567. Map Script: - CIVILIZATION_VALLETTA at 37,21
  568. Map Script: -----------------------------------------
  569. Map Script: -- Adding requested resources for civs...
  570. Map Script: -----------------------------------------
  571. Map Script: - WARNING : can't find RESOURCE_OIL in Resources
  572. Map Script: - Placement failed after two passes for CIVILIZATION_SWEDEN requesting RESOURCE_IRON
  573. Map Script: - Placement failed after two passes for CIVILIZATION_SWEDEN requesting RESOURCE_SILVER
  574. Map Script: - Placement failed after two passes for CIVILIZATION_NETHERLANDS requesting RESOURCE_SILVER
  575. Map Script: - WARNING : can't find RESOURCE_GOLD in Resources
  576. Map Script: - WARNING : can't find RESOURCE_URANIUM in Resources
  577. Map Script: - Placement failed after two passes for CIVILIZATION_ROME requesting RESOURCE_IRON
  578. Map Script: - Placement failed after two passes for CIVILIZATION_ENGLAND requesting RESOURCE_SILVER
  579. Map Script: - WARNING : can't find RESOURCE_COAL in Resources
  580. Map Script: -------------------------------
  581. Map Script: All #25 major civilizations placed !
  582. Map Script: WARNING : no starting plot set for player ID#27 LOC_CIVILIZATION_MOHENJO_DARO_NAME
  583. Map Script: WARNING : no starting plot set for player ID#28 LOC_CIVILIZATION_KANDY_NAME
  584. Map Script: WARNING : no starting plot set for player ID#29 LOC_CIVILIZATION_NGAZARGAMU_NAME
  585. Map Script: WARNING : no starting plot set for player ID#33 LOC_CIVILIZATION_NAZCA_NAME
  586. Map Script: WARNING : no starting plot set for player ID#34 LOC_CIVILIZATION_CAHOKIA_NAME
  587. Map Script: WARNING : no starting plot set for player ID#35 LOC_CIVILIZATION_ANTANANARIVO_NAME
  588. Map Script: WARNING : no starting plot set for player ID#37 LOC_CIVILIZATION_NAN_MADOL_NAME
  589. Map Script: WARNING : no starting plot set for player ID#40 LOC_CIVILIZATION_AUCKLAND_NAME
  590. Map Script: WARNING : no starting plot set for player ID#41 LOC_CIVILIZATION_PALENQUE_NAME
  591. Map Script: WARNING : no starting plot set for player ID#43 LOC_CIVILIZATION_KUMASI_NAME
  592. Map Script: WARNING : no starting plot set for player ID#44 LOC_CIVILIZATION_HONG_KONG_NAME
  593. Map Script: WARNING : no starting plot set for player ID#45 LOC_CIVILIZATION_MEXICO_CITY_NAME
  594. Map Script: GetCustomStartingPlots returns 1752 plots
  595. Map Script: Searching custom starting plot for LOC_CIVILIZATION_MOHENJO_DARO_NAME
  596. Map Script: GetBestStartingPlotFromList : returning plot #140/1752 at fertility = 233
  597. Map Script: Searching custom starting plot for LOC_CIVILIZATION_KANDY_NAME
  598. Map Script: GetBestStartingPlotFromList : returning plot #158/1752 at fertility = 229
  599. Map Script: Searching custom starting plot for LOC_CIVILIZATION_NGAZARGAMU_NAME
  600. Map Script: GetBestStartingPlotFromList : returning plot #160/1752 at fertility = 229
  601. Map Script: Searching custom starting plot for LOC_CIVILIZATION_NAZCA_NAME
  602. Map Script: GetBestStartingPlotFromList : returning plot #181/1752 at fertility = 225
  603. Map Script: Searching custom starting plot for LOC_CIVILIZATION_CAHOKIA_NAME
  604. Map Script: GetBestStartingPlotFromList : returning plot #212/1752 at fertility = 220
  605. Map Script: Searching custom starting plot for LOC_CIVILIZATION_ANTANANARIVO_NAME
  606. Map Script: GetBestStartingPlotFromList : returning plot #224/1752 at fertility = 219
  607. Map Script: Searching custom starting plot for LOC_CIVILIZATION_NAN_MADOL_NAME
  608. Map Script: GetBestStartingPlotFromList : returning plot #226/1752 at fertility = 219
  609. Map Script: Searching custom starting plot for LOC_CIVILIZATION_AUCKLAND_NAME
  610. Map Script: GetBestStartingPlotFromList : returning plot #279/1752 at fertility = 213
  611. Map Script: Searching custom starting plot for LOC_CIVILIZATION_PALENQUE_NAME
  612. Map Script: GetBestStartingPlotFromList : returning plot #312/1752 at fertility = 210
  613. Map Script: Searching custom starting plot for LOC_CIVILIZATION_KUMASI_NAME
  614. Map Script: GetBestStartingPlotFromList : returning plot #317/1752 at fertility = 210
  615. Map Script: Searching custom starting plot for LOC_CIVILIZATION_HONG_KONG_NAME
  616. Map Script: GetBestStartingPlotFromList : returning plot #332/1752 at fertility = 208
  617. Map Script: Searching custom starting plot for LOC_CIVILIZATION_MEXICO_CITY_NAME
  618. Map Script: GetBestStartingPlotFromList : returning plot #413/1752 at fertility = 199
  619. Map Script: All #24 minor civilizations placed !
  620. Map Script: Intermediate timer = 3 seconds
  621. Map Script: ------------------------------------
  622. Map Script: -- Resources Placement Statistics --
  623. Map Script: ------------------------------------
  624. Map Script: -- Total plots on map = 5767
  625. Map Script: ------------------------------------
  626. Map Script: Resource = RESOURCE_BANANAS placed = 0 (0.0010074364030f land) frequency = 4 ratio = 0.00
  627. Map Script: Resource = RESOURCE_CATTLE placed = 28 (0.7710074364030f land) frequency = 6 ratio = 13
  628. Map Script: Resource = RESOURCE_COPPER placed = 0 (0.0010074364030f land) frequency = 4 ratio = 0.00
  629. Map Script: Resource = RESOURCE_DEER placed = 105 (2.910074364030f land) frequency = 4 ratio = 73
  630. Map Script: Resource = RESOURCE_RICE placed = 0 (0.0010074364030f land) frequency = 6 ratio = 0.00
  631. Map Script: Resource = RESOURCE_SHEEP placed = 17 (0.4710074364030f land) frequency = 4 ratio = 12
  632. Map Script: Resource = RESOURCE_STONE placed = 2 (0.0610074364030f land) frequency = 10 ratio = 1
  633. Map Script: Resource = RESOURCE_WHEAT placed = 77 (2.1310074364030f land) frequency = 10 ratio = 21
  634. Map Script: Resource = RESOURCE_CITRUS placed = 10 (0.2810074364030f land) frequency = 2 ratio = 14
  635. Map Script: Resource = RESOURCE_COCOA placed = 0 (0.0010074364030f land) frequency = 2 ratio = 0.00
  636. Map Script: Resource = RESOURCE_COFFEE placed = 0 (0.0010074364030f land) frequency = 2 ratio = 0.00
  637. Map Script: Resource = RESOURCE_COTTON placed = 8 (0.2210074364030f land) frequency = 2 ratio = 11
  638. Map Script: Resource = RESOURCE_DIAMONDS placed = 15 (0.4110074364030f land) frequency = 2 ratio = 21
  639. Map Script: Resource = RESOURCE_DYES placed = 14 (0.3910074364030f land) frequency = 2 ratio = 20
  640. Map Script: Resource = RESOURCE_FURS placed = 18 (0.510074364030f land) frequency = 2 ratio = 25
  641. Map Script: Resource = RESOURCE_GYPSUM placed = 0 (0.0010074364030f land) frequency = 2 ratio = 0.00
  642. Map Script: Resource = RESOURCE_INCENSE placed = 16 (0.4410074364030f land) frequency = 2 ratio = 22
  643. Map Script: Resource = RESOURCE_IVORY placed = 17 (0.4710074364030f land) frequency = 2 ratio = 24
  644. Map Script: Resource = RESOURCE_JADE placed = 0 (0.0010074364030f land) frequency = 2 ratio = 0.00
  645. Map Script: Resource = RESOURCE_MARBLE placed = 12 (0.3310074364030f land) frequency = 2 ratio = 17
  646. Map Script: Resource = RESOURCE_MERCURY placed = 0 (0.0010074364030f land) frequency = 2 ratio = 0.00
  647. Map Script: Resource = RESOURCE_SALT placed = 12 (0.3310074364030f land) frequency = 2 ratio = 17
  648. Map Script: Resource = RESOURCE_SILK placed = 13 (0.3610074364030f land) frequency = 2 ratio = 18
  649. Map Script: Resource = RESOURCE_SILVER placed = 19 (0.5310074364030f land) frequency = 2 ratio = 27
  650. Map Script: Resource = RESOURCE_SPICES placed = 0 (0.0010074364030f land) frequency = 2 ratio = 0.00
  651. Map Script: Resource = RESOURCE_SUGAR placed = 16 (0.4410074364030f land) frequency = 2 ratio = 22
  652. Map Script: Resource = RESOURCE_TEA placed = 0 (0.0010074364030f land) frequency = 2 ratio = 0.00
  653. Map Script: Resource = RESOURCE_TOBACCO placed = 0 (0.0010074364030f land) frequency = 2 ratio = 0.00
  654. Map Script: Resource = RESOURCE_TRUFFLES placed = 14 (0.3910074364030f land) frequency = 2 ratio = 20
  655. Map Script: Resource = RESOURCE_WINE placed = 15 (0.4110074364030f land) frequency = 2 ratio = 21
  656. Map Script: Resource = RESOURCE_HORSES placed = 11 (0.310074364030f land) frequency = 11 ratio = 3
  657. Map Script: Resource = RESOURCE_IRON placed = 12 (0.3310074364030f land) frequency = 10 ratio = 3
  658. Map Script: Resource = RESOURCE_NITER placed = 32 (0.8910074364030f land) frequency = 10 ratio = 9
  659. Map Script: Resource = RESOURCE_AMBER placed = 0 (0.0010074364030f land) frequency = 2 ratio = 0.00
  660. Map Script: Resource = RESOURCE_OLIVES placed = 0 (0.0010074364030f land) frequency = 2 ratio = 0.00
  661. Map Script: ------------------------------------
  662. Map Script: -----------------------------------------
  663. Map Script: -- Adding requested resources for civs...
  664. Map Script: -----------------------------------------
  665. Map Script: - WARNING : can't find RESOURCE_OIL in Resources
  666. Map Script: - Placement failed after two passes for CIVILIZATION_SWEDEN requesting RESOURCE_IRON
  667. Map Script: - Placement failed after two passes for CIVILIZATION_SWEDEN requesting RESOURCE_SILVER
  668. Map Script: - Placement failed after two passes for CIVILIZATION_NETHERLANDS requesting RESOURCE_IRON
  669. Map Script: - Placement failed after two passes for CIVILIZATION_NETHERLANDS requesting RESOURCE_SILVER
  670. Map Script: - Placement failed after two passes for CIVILIZATION_FRANCE requesting RESOURCE_IRON
  671. Map Script: - WARNING : can't find RESOURCE_GOLD in Resources
  672. Map Script: - Placement failed after two passes for CIVILIZATION_GREECE requesting RESOURCE_HORSES
  673. Map Script: - WARNING : can't find RESOURCE_URANIUM in Resources
  674. Map Script: - Placement failed after two passes for CIVILIZATION_ROME requesting RESOURCE_IRON
  675. Map Script: - Placement failed after two passes for CIVILIZATION_ENGLAND requesting RESOURCE_SILVER
  676. Map Script: - WARNING : can't find RESOURCE_COAL in Resources
  677. Map Script: -------------------------------
  678. Map Script: Intermediate timer before balancing TSL = 3 seconds
  679. Map Script: Intermediate timer = 3 seconds
  680. Map Script: -------------------------------
  681. Map Script: Map Generation - Adding Goodies
  682. Map Script: -------------------------------
  683. Map Script: Total time for Map creation = 3 seconds
  684. YnAMP_Script: Yet (not) Another Maps Pack version 7.6.11 (2016-2019) by Gedemon
  685. YnAMP_Script: loading YnAMP_Script.lua
  686. YnAMP_Script: Loading PlotIterators.lua.
  687. YnAMP_Script: Map Name = LargeEurope
  688. YnAMP_Script: Pairing Civilization Type with PlayerIDs...
  689. YnAMP_Script: WARNING for playerID #49 : CivilizationTypeName is NIL
  690. YnAMP_Script: WARNING for playerID #50 : CivilizationTypeName is NIL
  691. YnAMP_Script: Limiting Barbarian Scouts is ON...
  692. YnAMP_Script: ===========================================================================
  693. YnAMP_Script: Scenario Settings
  694. YnAMP_Script: ===========================================================================
  695. YnAMP_Script: Scenario Name : SCENARIO_DEFAULT
  696. YnAMP_Script: City Placement : nil
  697. YnAMP_Script: Border Placement : nil
  698. YnAMP_Script: Number Major Cities : nil
  699. YnAMP_Script: Number Minor Cities : nil
  700. YnAMP_Script: WorldBuilder.CityManager : function: 000000006B4FB250
  701. YnAMP_Script: ExposedMembers.CityManager : nil
  702. YnAMP_Script: Initializing the RouteIndexForEra table...
  703. YnAMP_Script: LaunchScriptWithPause
  704. WorldCongress: Initializing World Congress Lua
  705. MapLabelManager: ARCTIC OCEAN (2.722754081061e-37, 1.2043013528027e-18)
  706. MapLabelManager: ARCTIC OCEAN (1.895411548973e-37, 8.3835975173653e-19)
  707. MapLabelManager: ARCTIC OCEAN (2.4194491941711e-37, 1.0701492010588e-18)
  708. MapLabelManager: ARCTIC OCEAN (2.8483167012816e-37, 1.2598390863101e-18)
  709. MapLabelManager: ARCTIC OCEAN (2.1808681533747e-37, 9.6462184120754e-19)
  710. MapLabelManager: ARCTIC OCEAN (1.6423473598727e-37, 7.2642835958284e-19)
  711. MapLabelManager: ARCTIC OCEAN (3.0189540484251e-37, 1.3353148711098e-18)
  712. MapLabelManager: ARCTIC OCEAN (2.590539665186e-37, 1.1458231990128e-18)
  713. MapLabelManager: GULF OF TUNIS (8.9639454072222e-38, 3.9648490914256e-19)
  714. MapLabelManager: MEDITERRANEAN SEA (1.2864957984404e-37, 5.690304680723e-19)
  715. MapLabelManager: MEDITERRANEAN SEA (1.0318943288728e-37, 4.5641825457569e-19)
  716. MapSearchPanel: Created SearchContext 'MapSearch_Primary'
  717. MapSearchPanel: Created SearchContext 'MapSearch_Suggestions'
  718. MapPinPopup: initializing MapTacks.IconOptions(0)
  719. MapPinPopup: Selected 9 columns
  720. InGame: Loading InGame UI - C:/Program Files (x86)/Steam/steamapps/workshop/content/289070/871861883/Scripts/YnAMP_InGame
  721. YnAMP_InGame: Yet (not) Another Maps Pack version 7.6.11 (2016-2019) by Gedemon
  722. YnAMP_InGame: loading YnAMP_InGame.lua
  723. YnAMP_InGame: Active mods:
  724. YnAMP_InGame: - R.E.D. Modpack
  725. YnAMP_InGame: - DLC: Australia Civilization Pack
  726. YnAMP_InGame: - DLC: Aztec Civilization Pack
  727. YnAMP_InGame: - Expansion: Rise and Fall
  728. YnAMP_InGame: - DLC: Khmer and Indonesia Civilization Pack
  729. YnAMP_InGame: - DLC: Persia and Macedon Civilization Pack
  730. YnAMP_InGame: - DLC: Nubia Civilization Pack
  731. YnAMP_InGame: - DLC: Poland Civilization Pack
  732. YnAMP_InGame: - DLC: Vikings Content
  733. YnAMP_InGame: - R.E.D. for Nubia DLC
  734. YnAMP_InGame: - R.E.D. for Macedonia Persia DLC
  735. YnAMP_InGame: - R.E.D. Modpack Rise and Fall
  736. YnAMP_InGame: - R.E.D. for Indonesia Khmer DLC
  737. YnAMP_InGame: - R.E.D. for Gathering Storm DLC
  738. YnAMP_InGame: - R.E.D. for Poland DLC
  739. YnAMP_InGame: - AI+
  740. YnAMP_InGame: - Expansion: Gathering Storm
  741. YnAMP_InGame: - Real Era Stop
  742. YnAMP_InGame: - Yet (not) Another Maps Pack
  743. YnAMP_InGame: - [COLOR_FLOAT_CULTURE]Religion Expanded[ENDCOLOR]
  744. YnAMP_InGame: Map Name = LargeEurope
  745. YnAMP_InGame: Starting Loading Text Update...
  746. InGame: Loading InGame UI - ../../../DLC/Expansion2/UI/Additions/DedicationPopup
  747. InGame: Loading InGame UI - ../../../DLC/Expansion2/UI/Additions/DisloyalCityChooser
  748. InGame: Loading InGame UI - ../../../DLC/Expansion2/UI/Additions/EraProgressPanel
  749. InGame: Loading InGame UI - ../../../DLC/Expansion2/UI/Additions/EraReviewPopup
  750. InGame: Loading InGame UI - ../../../DLC/Expansion2/UI/Additions/ExpansionIntro
  751. InGame: Loading InGame UI - ../../../DLC/Expansion2/UI/Additions/GovernorAssignmentChooser
  752. InGame: Loading InGame UI - ../../../DLC/Expansion2/UI/Additions/GovernorPanel
  753. InGame: Loading InGame UI - ../../../DLC/Expansion2/UI/Additions/HistoricMoments
  754. InGame: Loading InGame UI - ../../../DLC/Expansion2/UI/Additions/WorldCrisisPopup
  755. TutorialUIRoot: Tutorial: Firaxis in game tutorial prompts.
  756. TutorialUIRoot: Version: 1
  757. TutorialUIRoot: Loading bank of items for tutorial scenario: 'BASE'
  758. YnAMP_InGame: LoadScreen LoadScreen Context = nil
  759. YnAMP_InGame: LoadScreen InGame Context = nil
  760. YnAMP_InGame: LoadScreen FrontEnd Context = nil
  761. YnAMP_InGame: FrontEnd Context = nil
  762. YnAMP_InGame: InGame Context = LuaContext: 0000000064F69400
  763. MapLabelManager: ARCTIC OCEAN (-2213.6555175781, 1668.4421386719)
  764. MapLabelManager: ARCTIC OCEAN (-1415.9776611328, 1706.6018066406)
  765. MapLabelManager: ARCTIC OCEAN (-2244.412109375, 333.97146606445)
  766. MapLabelManager: ARCTIC OCEAN (-738.400390625, 1764.4367675781)
  767. MapLabelManager: ARCTIC OCEAN (-1668.3273925781, 1219.1414794922)
  768. MapLabelManager: ARCTIC OCEAN (-2276.9877929688, 1016.7201538086)
  769. MapLabelManager: ARCTIC OCEAN (-1457.7055664063, 152.61201477051)
  770. MapLabelManager: ARCTIC OCEAN (-1784.5167236328, 635.5966796875)
  771. MapLabelManager: GULF OF TUNIS (902.88446044922, -871.89263916016)
  772. MapLabelManager: MEDITERRANEAN SEA (-925.01782226563, -620.0048828125)
  773. MapLabelManager: MEDITERRANEAN SEA (-400.75485229492, -468.52352905273)
  774. LoadScreen: OnLoadGameViewStateDone
  775. YnAMP_Script: nil YnampGenerated nil
  776. YnAMP_Script: ERA_ANCIENT SCENARIO_DEFAULT LargeEurope
  777. YnAMP_Script: false nil
  778. YnAMP_Script: ----------------------------
  779. YnAMP_Script: Scenario settings for CIVILIZATION_PERSIA
  780. YnAMP_Script: No Scenario row
  781. YnAMP_Script: - BorderMaxDistance false
  782. YnAMP_Script: - CitiesToPlace false
  783. YnAMP_Script: - CityUseCityMap false
  784. YnAMP_Script: - CityUseImport false
  785. YnAMP_Script: - CityUseTerrain false
  786. YnAMP_Script: - MaxDistanceFromCapital 1
  787. YnAMP_Script: - MaxRoadPerCity 1
  788. YnAMP_Script: - OnlySameLandMass false
  789. YnAMP_Script: - PlaceCapital false
  790. YnAMP_Script: - Priority 1
  791. YnAMP_Script: - RouteIndex 0
  792. YnAMP_Script: - StartingPlot table: 0000000132EE4C50
  793. YnAMP_Script: nil YnampGenerated nil
  794. YnAMP_Script: ERA_ANCIENT SCENARIO_DEFAULT LargeEurope
  795. YnAMP_Script: false nil
  796. YnAMP_Script: ----------------------------
  797. YnAMP_Script: Scenario settings for CIVILIZATION_PHOENICIA
  798. YnAMP_Script: No Scenario row
  799. YnAMP_Script: - BorderMaxDistance false
  800. YnAMP_Script: - CitiesToPlace false
  801. YnAMP_Script: - CityUseCityMap false
  802. YnAMP_Script: - CityUseImport false
  803. YnAMP_Script: - CityUseTerrain false
  804. YnAMP_Script: - MaxDistanceFromCapital 1
  805. YnAMP_Script: - MaxRoadPerCity 1
  806. YnAMP_Script: - OnlySameLandMass false
  807. YnAMP_Script: - PlaceCapital false
  808. YnAMP_Script: - Priority 1
  809. YnAMP_Script: - RouteIndex 0
  810. YnAMP_Script: - StartingPlot table: 0000000132EE6500
  811. YnAMP_Script: nil YnampGenerated nil
  812. YnAMP_Script: ERA_ANCIENT SCENARIO_DEFAULT LargeEurope
  813. YnAMP_Script: false nil
  814. YnAMP_Script: ----------------------------
  815. YnAMP_Script: Scenario settings for CIVILIZATION_SWEDEN
  816. YnAMP_Script: No Scenario row
  817. YnAMP_Script: - BorderMaxDistance false
  818. YnAMP_Script: - CitiesToPlace false
  819. YnAMP_Script: - CityUseCityMap false
  820. YnAMP_Script: - CityUseImport false
  821. YnAMP_Script: - CityUseTerrain false
  822. YnAMP_Script: - MaxDistanceFromCapital 1
  823. YnAMP_Script: - MaxRoadPerCity 1
  824. YnAMP_Script: - OnlySameLandMass false
  825. YnAMP_Script: - PlaceCapital false
  826. YnAMP_Script: - Priority 1
  827. YnAMP_Script: - RouteIndex 0
  828. YnAMP_Script: - StartingPlot table: 0000000132EE6230
  829. YnAMP_Script: nil YnampGenerated nil
  830. YnAMP_Script: ERA_ANCIENT SCENARIO_DEFAULT LargeEurope
  831. YnAMP_Script: false nil
  832. YnAMP_Script: ----------------------------
  833. YnAMP_Script: Scenario settings for CIVILIZATION_MALI
  834. YnAMP_Script: No Scenario row
  835. YnAMP_Script: - BorderMaxDistance false
  836. YnAMP_Script: - CitiesToPlace false
  837. YnAMP_Script: - CityUseCityMap false
  838. YnAMP_Script: - CityUseImport false
  839. YnAMP_Script: - CityUseTerrain false
  840. YnAMP_Script: - MaxDistanceFromCapital 1
  841. YnAMP_Script: - MaxRoadPerCity 1
  842. YnAMP_Script: - OnlySameLandMass false
  843. YnAMP_Script: - PlaceCapital false
  844. YnAMP_Script: - Priority 1
  845. YnAMP_Script: - RouteIndex 0
  846. YnAMP_Script: - StartingPlot table: 0000000132EE5920
  847. YnAMP_Script: nil YnampGenerated nil
  848. YnAMP_Script: ERA_ANCIENT SCENARIO_DEFAULT LargeEurope
  849. YnAMP_Script: false nil
  850. YnAMP_Script: ----------------------------
  851. YnAMP_Script: Scenario settings for CIVILIZATION_HUNGARY
  852. YnAMP_Script: No Scenario row
  853. YnAMP_Script: - BorderMaxDistance false
  854. YnAMP_Script: - CitiesToPlace false
  855. YnAMP_Script: - CityUseCityMap false
  856. YnAMP_Script: - CityUseImport false
  857. YnAMP_Script: - CityUseTerrain false
  858. YnAMP_Script: - MaxDistanceFromCapital 1
  859. YnAMP_Script: - MaxRoadPerCity 1
  860. YnAMP_Script: - OnlySameLandMass false
  861. YnAMP_Script: - PlaceCapital false
  862. YnAMP_Script: - Priority 1
  863. YnAMP_Script: - RouteIndex 0
  864. YnAMP_Script: - StartingPlot table: 0000000132EE5970
  865. YnAMP_Script: nil YnampGenerated nil
  866. YnAMP_Script: ERA_ANCIENT SCENARIO_DEFAULT LargeEurope
  867. YnAMP_Script: false nil
  868. YnAMP_Script: ----------------------------
  869. YnAMP_Script: Scenario settings for CIVILIZATION_OTTOMAN
  870. YnAMP_Script: No Scenario row
  871. YnAMP_Script: - BorderMaxDistance false
  872. YnAMP_Script: - CitiesToPlace false
  873. YnAMP_Script: - CityUseCityMap false
  874. YnAMP_Script: - CityUseImport false
  875. YnAMP_Script: - CityUseTerrain false
  876. YnAMP_Script: - MaxDistanceFromCapital 1
  877. YnAMP_Script: - MaxRoadPerCity 1
  878. YnAMP_Script: - OnlySameLandMass false
  879. YnAMP_Script: - PlaceCapital false
  880. YnAMP_Script: - Priority 1
  881. YnAMP_Script: - RouteIndex 0
  882. YnAMP_Script: - StartingPlot table: 0000000132EE6280
  883. YnAMP_Script: nil YnampGenerated nil
  884. YnAMP_Script: ERA_ANCIENT SCENARIO_DEFAULT LargeEurope
  885. YnAMP_Script: false nil
  886. YnAMP_Script: ----------------------------
  887. YnAMP_Script: Scenario settings for CIVILIZATION_MONGOLIA
  888. YnAMP_Script: No Scenario row
  889. YnAMP_Script: - BorderMaxDistance false
  890. YnAMP_Script: - CitiesToPlace false
  891. YnAMP_Script: - CityUseCityMap false
  892. YnAMP_Script: - CityUseImport false
  893. YnAMP_Script: - CityUseTerrain false
  894. YnAMP_Script: - MaxDistanceFromCapital 1
  895. YnAMP_Script: - MaxRoadPerCity 1
  896. YnAMP_Script: - OnlySameLandMass false
  897. YnAMP_Script: - PlaceCapital false
  898. YnAMP_Script: - Priority 1
  899. YnAMP_Script: - RouteIndex 0
  900. YnAMP_Script: - StartingPlot table: 0000000132EE6460
  901. YnAMP_Script: nil YnampGenerated nil
  902. YnAMP_Script: ERA_ANCIENT SCENARIO_DEFAULT LargeEurope
  903. YnAMP_Script: false nil
  904. YnAMP_Script: ----------------------------
  905. YnAMP_Script: Scenario settings for CIVILIZATION_SCOTLAND
  906. YnAMP_Script: No Scenario row
  907. YnAMP_Script: - BorderMaxDistance false
  908. YnAMP_Script: - CitiesToPlace false
  909. YnAMP_Script: - CityUseCityMap false
  910. YnAMP_Script: - CityUseImport false
  911. YnAMP_Script: - CityUseTerrain false
  912. YnAMP_Script: - MaxDistanceFromCapital 1
  913. YnAMP_Script: - MaxRoadPerCity 1
  914. YnAMP_Script: - OnlySameLandMass false
  915. YnAMP_Script: - PlaceCapital false
  916. YnAMP_Script: - Priority 1
  917. YnAMP_Script: - RouteIndex 0
  918. YnAMP_Script: - StartingPlot table: 0000000132EE5CE0
  919. YnAMP_Script: nil YnampGenerated nil
  920. YnAMP_Script: ERA_ANCIENT SCENARIO_DEFAULT LargeEurope
  921. YnAMP_Script: false nil
  922. YnAMP_Script: ----------------------------
  923. YnAMP_Script: Scenario settings for CIVILIZATION_GEORGIA
  924. YnAMP_Script: No Scenario row
  925. YnAMP_Script: - BorderMaxDistance false
  926. YnAMP_Script: - CitiesToPlace false
  927. YnAMP_Script: - CityUseCityMap false
  928. YnAMP_Script: - CityUseImport false
  929. YnAMP_Script: - CityUseTerrain false
  930. YnAMP_Script: - MaxDistanceFromCapital 1
  931. YnAMP_Script: - MaxRoadPerCity 1
  932. YnAMP_Script: - OnlySameLandMass false
  933. YnAMP_Script: - PlaceCapital false
  934. YnAMP_Script: - Priority 1
  935. YnAMP_Script: - RouteIndex 0
  936. YnAMP_Script: - StartingPlot table: 0000000132EE6780
  937. YnAMP_Script: nil YnampGenerated nil
  938. YnAMP_Script: ERA_ANCIENT SCENARIO_DEFAULT LargeEurope
  939. YnAMP_Script: false nil
  940. YnAMP_Script: ----------------------------
  941. YnAMP_Script: Scenario settings for CIVILIZATION_NETHERLANDS
  942. YnAMP_Script: No Scenario row
  943. YnAMP_Script: - BorderMaxDistance false
  944. YnAMP_Script: - CitiesToPlace false
  945. YnAMP_Script: - CityUseCityMap false
  946. YnAMP_Script: - CityUseImport false
  947. YnAMP_Script: - CityUseTerrain false
  948. YnAMP_Script: - MaxDistanceFromCapital 1
  949. YnAMP_Script: - MaxRoadPerCity 1
  950. YnAMP_Script: - OnlySameLandMass false
  951. YnAMP_Script: - PlaceCapital false
  952. YnAMP_Script: - Priority 1
  953. YnAMP_Script: - RouteIndex 0
  954. YnAMP_Script: - StartingPlot table: 0000000132EE64B0
  955. YnAMP_Script: nil YnampGenerated nil
  956. YnAMP_Script: ERA_ANCIENT SCENARIO_DEFAULT LargeEurope
  957. YnAMP_Script: false nil
  958. YnAMP_Script: ----------------------------
  959. YnAMP_Script: Scenario settings for CIVILIZATION_MACEDON
  960. YnAMP_Script: No Scenario row
  961. YnAMP_Script: - BorderMaxDistance false
  962. YnAMP_Script: - CitiesToPlace false
  963. YnAMP_Script: - CityUseCityMap false
  964. YnAMP_Script: - CityUseImport false
  965. YnAMP_Script: - CityUseTerrain false
  966. YnAMP_Script: - MaxDistanceFromCapital 1
  967. YnAMP_Script: - MaxRoadPerCity 1
  968. YnAMP_Script: - OnlySameLandMass false
  969. YnAMP_Script: - PlaceCapital false
  970. YnAMP_Script: - Priority 1
  971. YnAMP_Script: - RouteIndex 0
  972. YnAMP_Script: - StartingPlot table: 0000000132EE7040
  973. YnAMP_Script: nil YnampGenerated nil
  974. YnAMP_Script: ERA_ANCIENT SCENARIO_DEFAULT LargeEurope
  975. YnAMP_Script: false nil
  976. YnAMP_Script: ----------------------------
  977. YnAMP_Script: Scenario settings for CIVILIZATION_NUBIA
  978. YnAMP_Script: No Scenario row
  979. YnAMP_Script: - BorderMaxDistance false
  980. YnAMP_Script: - CitiesToPlace false
  981. YnAMP_Script: - CityUseCityMap false
  982. YnAMP_Script: - CityUseImport false
  983. YnAMP_Script: - CityUseTerrain false
  984. YnAMP_Script: - MaxDistanceFromCapital 1
  985. YnAMP_Script: - MaxRoadPerCity 1
  986. YnAMP_Script: - OnlySameLandMass false
  987. YnAMP_Script: - PlaceCapital false
  988. YnAMP_Script: - Priority 1
  989. YnAMP_Script: - RouteIndex 0
  990. YnAMP_Script: - StartingPlot table: 0000000132EE7B30
  991. YnAMP_Script: nil YnampGenerated nil
  992. YnAMP_Script: ERA_ANCIENT SCENARIO_DEFAULT LargeEurope
  993. YnAMP_Script: false nil
  994. YnAMP_Script: ----------------------------
  995. YnAMP_Script: Scenario settings for CIVILIZATION_FRANCE
  996. YnAMP_Script: No Scenario row
  997. YnAMP_Script: - BorderMaxDistance false
  998. YnAMP_Script: - CitiesToPlace false
  999. YnAMP_Script: - CityUseCityMap false
  1000. YnAMP_Script: - CityUseImport false
  1001. YnAMP_Script: - CityUseTerrain false
  1002. YnAMP_Script: - MaxDistanceFromCapital 1
  1003. YnAMP_Script: - MaxRoadPerCity 1
  1004. YnAMP_Script: - OnlySameLandMass false
  1005. YnAMP_Script: - PlaceCapital false
  1006. YnAMP_Script: - Priority 1
  1007. YnAMP_Script: - RouteIndex 0
  1008. YnAMP_Script: - StartingPlot table: 0000000132EE7130
  1009. YnAMP_Script: nil YnampGenerated nil
  1010. YnAMP_Script: ERA_ANCIENT SCENARIO_DEFAULT LargeEurope
  1011. YnAMP_Script: false nil
  1012. YnAMP_Script: ----------------------------
  1013. YnAMP_Script: Scenario settings for CIVILIZATION_EGYPT
  1014. YnAMP_Script: No Scenario row
  1015. YnAMP_Script: - BorderMaxDistance false
  1016. YnAMP_Script: - CitiesToPlace false
  1017. YnAMP_Script: - CityUseCityMap false
  1018. YnAMP_Script: - CityUseImport false
  1019. YnAMP_Script: - CityUseTerrain false
  1020. YnAMP_Script: - MaxDistanceFromCapital 1
  1021. YnAMP_Script: - MaxRoadPerCity 1
  1022. YnAMP_Script: - OnlySameLandMass false
  1023. YnAMP_Script: - PlaceCapital false
  1024. YnAMP_Script: - Priority 1
  1025. YnAMP_Script: - RouteIndex 0
  1026. YnAMP_Script: - StartingPlot table: 0000000132EE79F0
  1027. YnAMP_Script: nil YnampGenerated nil
  1028. YnAMP_Script: ERA_ANCIENT SCENARIO_DEFAULT LargeEurope
  1029. YnAMP_Script: false nil
  1030. YnAMP_Script: ----------------------------
  1031. YnAMP_Script: Scenario settings for CIVILIZATION_GERMANY
  1032. YnAMP_Script: No Scenario row
  1033. YnAMP_Script: - BorderMaxDistance false
  1034. YnAMP_Script: - CitiesToPlace false
  1035. YnAMP_Script: - CityUseCityMap false
  1036. YnAMP_Script: - CityUseImport false
  1037. YnAMP_Script: - CityUseTerrain false
  1038. YnAMP_Script: - MaxDistanceFromCapital 1
  1039. YnAMP_Script: - MaxRoadPerCity 1
  1040. YnAMP_Script: - OnlySameLandMass false
  1041. YnAMP_Script: - PlaceCapital false
  1042. YnAMP_Script: - Priority 1
  1043. YnAMP_Script: - RouteIndex 0
  1044. YnAMP_Script: - StartingPlot table: 0000000132EE6A00
  1045. YnAMP_Script: nil YnampGenerated nil
  1046. YnAMP_Script: ERA_ANCIENT SCENARIO_DEFAULT LargeEurope
  1047. YnAMP_Script: false nil
  1048. YnAMP_Script: ----------------------------
  1049. YnAMP_Script: Scenario settings for CIVILIZATION_SUMERIA
  1050. YnAMP_Script: No Scenario row
  1051. YnAMP_Script: - BorderMaxDistance false
  1052. YnAMP_Script: - CitiesToPlace false
  1053. YnAMP_Script: - CityUseCityMap false
  1054. YnAMP_Script: - CityUseImport false
  1055. YnAMP_Script: - CityUseTerrain false
  1056. YnAMP_Script: - MaxDistanceFromCapital 1
  1057. YnAMP_Script: - MaxRoadPerCity 1
  1058. YnAMP_Script: - OnlySameLandMass false
  1059. YnAMP_Script: - PlaceCapital false
  1060. YnAMP_Script: - Priority 1
  1061. YnAMP_Script: - RouteIndex 0
  1062. YnAMP_Script: - StartingPlot table: 0000000132EE7590
  1063. YnAMP_Script: nil YnampGenerated nil
  1064. YnAMP_Script: ERA_ANCIENT SCENARIO_DEFAULT LargeEurope
  1065. YnAMP_Script: false nil
  1066. YnAMP_Script: ----------------------------
  1067. YnAMP_Script: Scenario settings for CIVILIZATION_GREECE
  1068. YnAMP_Script: No Scenario row
  1069. YnAMP_Script: - BorderMaxDistance false
  1070. YnAMP_Script: - CitiesToPlace false
  1071. YnAMP_Script: - CityUseCityMap false
  1072. YnAMP_Script: - CityUseImport false
  1073. YnAMP_Script: - CityUseTerrain false
  1074. YnAMP_Script: - MaxDistanceFromCapital 1
  1075. YnAMP_Script: - MaxRoadPerCity 1
  1076. YnAMP_Script: - OnlySameLandMass false
  1077. YnAMP_Script: - PlaceCapital false
  1078. YnAMP_Script: - Priority 1
  1079. YnAMP_Script: - RouteIndex 0
  1080. YnAMP_Script: - StartingPlot table: 0000000132EE78B0
  1081. YnAMP_Script: nil YnampGenerated nil
  1082. YnAMP_Script: ERA_ANCIENT SCENARIO_DEFAULT LargeEurope
  1083. YnAMP_Script: false nil
  1084. YnAMP_Script: ----------------------------
  1085. YnAMP_Script: Scenario settings for CIVILIZATION_NORWAY
  1086. YnAMP_Script: No Scenario row
  1087. YnAMP_Script: - BorderMaxDistance false
  1088. YnAMP_Script: - CitiesToPlace false
  1089. YnAMP_Script: - CityUseCityMap false
  1090. YnAMP_Script: - CityUseImport false
  1091. YnAMP_Script: - CityUseTerrain false
  1092. YnAMP_Script: - MaxDistanceFromCapital 1
  1093. YnAMP_Script: - MaxRoadPerCity 1
  1094. YnAMP_Script: - OnlySameLandMass false
  1095. YnAMP_Script: - PlaceCapital false
  1096. YnAMP_Script: - Priority 1
  1097. YnAMP_Script: - RouteIndex 0
  1098. YnAMP_Script: - StartingPlot table: 0000000132EE7310
  1099. YnAMP_Script: nil YnampGenerated nil
  1100. YnAMP_Script: ERA_ANCIENT SCENARIO_DEFAULT LargeEurope
  1101. YnAMP_Script: false nil
  1102. YnAMP_Script: ----------------------------
  1103. YnAMP_Script: Scenario settings for CIVILIZATION_POLAND
  1104. YnAMP_Script: No Scenario row
  1105. YnAMP_Script: - BorderMaxDistance false
  1106. YnAMP_Script: - CitiesToPlace false
  1107. YnAMP_Script: - CityUseCityMap false
  1108. YnAMP_Script: - CityUseImport false
  1109. YnAMP_Script: - CityUseTerrain false
  1110. YnAMP_Script: - MaxDistanceFromCapital 1
  1111. YnAMP_Script: - MaxRoadPerCity 1
  1112. YnAMP_Script: - OnlySameLandMass false
  1113. YnAMP_Script: - PlaceCapital false
  1114. YnAMP_Script: - Priority 1
  1115. YnAMP_Script: - RouteIndex 0
  1116. YnAMP_Script: - StartingPlot table: 0000000132EE8AD0
  1117. YnAMP_Script: nil YnampGenerated nil
  1118. YnAMP_Script: ERA_ANCIENT SCENARIO_DEFAULT LargeEurope
  1119. YnAMP_Script: false nil
  1120. YnAMP_Script: ----------------------------
  1121. YnAMP_Script: Scenario settings for CIVILIZATION_RUSSIA
  1122. YnAMP_Script: No Scenario row
  1123. YnAMP_Script: - BorderMaxDistance false
  1124. YnAMP_Script: - CitiesToPlace false
  1125. YnAMP_Script: - CityUseCityMap false
  1126. YnAMP_Script: - CityUseImport false
  1127. YnAMP_Script: - CityUseTerrain false
  1128. YnAMP_Script: - MaxDistanceFromCapital 1
  1129. YnAMP_Script: - MaxRoadPerCity 1
  1130. YnAMP_Script: - OnlySameLandMass false
  1131. YnAMP_Script: - PlaceCapital false
  1132. YnAMP_Script: - Priority 1
  1133. YnAMP_Script: - RouteIndex 0
  1134. YnAMP_Script: - StartingPlot table: 0000000132EE7FE0
  1135. YnAMP_Script: nil YnampGenerated nil
  1136. YnAMP_Script: ERA_ANCIENT SCENARIO_DEFAULT LargeEurope
  1137. YnAMP_Script: false nil
  1138. YnAMP_Script: ----------------------------
  1139. YnAMP_Script: Scenario settings for CIVILIZATION_SPAIN
  1140. YnAMP_Script: No Scenario row
  1141. YnAMP_Script: - BorderMaxDistance false
  1142. YnAMP_Script: - CitiesToPlace false
  1143. YnAMP_Script: - CityUseCityMap false
  1144. YnAMP_Script: - CityUseImport false
  1145. YnAMP_Script: - CityUseTerrain false
  1146. YnAMP_Script: - MaxDistanceFromCapital 1
  1147. YnAMP_Script: - MaxRoadPerCity 1
  1148. YnAMP_Script: - OnlySameLandMass false
  1149. YnAMP_Script: - PlaceCapital false
  1150. YnAMP_Script: - Priority 1
  1151. YnAMP_Script: - RouteIndex 0
  1152. YnAMP_Script: - StartingPlot table: 0000000132EE86C0
  1153. YnAMP_Script: nil YnampGenerated nil
  1154. YnAMP_Script: ERA_ANCIENT SCENARIO_DEFAULT LargeEurope
  1155. YnAMP_Script: false nil
  1156. YnAMP_Script: ----------------------------
  1157. YnAMP_Script: Scenario settings for CIVILIZATION_ARABIA
  1158. YnAMP_Script: No Scenario row
  1159. YnAMP_Script: - BorderMaxDistance false
  1160. YnAMP_Script: - CitiesToPlace false
  1161. YnAMP_Script: - CityUseCityMap false
  1162. YnAMP_Script: - CityUseImport false
  1163. YnAMP_Script: - CityUseTerrain false
  1164. YnAMP_Script: - MaxDistanceFromCapital 1
  1165. YnAMP_Script: - MaxRoadPerCity 1
  1166. YnAMP_Script: - OnlySameLandMass false
  1167. YnAMP_Script: - PlaceCapital false
  1168. YnAMP_Script: - Priority 1
  1169. YnAMP_Script: - RouteIndex 0
  1170. YnAMP_Script: - StartingPlot table: 0000000132EE83A0
  1171. YnAMP_Script: nil YnampGenerated nil
  1172. YnAMP_Script: ERA_ANCIENT SCENARIO_DEFAULT LargeEurope
  1173. YnAMP_Script: false nil
  1174. YnAMP_Script: ----------------------------
  1175. YnAMP_Script: Scenario settings for CIVILIZATION_SCYTHIA
  1176. YnAMP_Script: No Scenario row
  1177. YnAMP_Script: - BorderMaxDistance false
  1178. YnAMP_Script: - CitiesToPlace false
  1179. YnAMP_Script: - CityUseCityMap false
  1180. YnAMP_Script: - CityUseImport false
  1181. YnAMP_Script: - CityUseTerrain false
  1182. YnAMP_Script: - MaxDistanceFromCapital 1
  1183. YnAMP_Script: - MaxRoadPerCity 1
  1184. YnAMP_Script: - OnlySameLandMass false
  1185. YnAMP_Script: - PlaceCapital false
  1186. YnAMP_Script: - Priority 1
  1187. YnAMP_Script: - RouteIndex 0
  1188. YnAMP_Script: - StartingPlot table: 0000000132EE8EE0
  1189. YnAMP_Script: nil YnampGenerated nil
  1190. YnAMP_Script: ERA_ANCIENT SCENARIO_DEFAULT LargeEurope
  1191. YnAMP_Script: false nil
  1192. YnAMP_Script: ----------------------------
  1193. YnAMP_Script: Scenario settings for CIVILIZATION_ROME
  1194. YnAMP_Script: No Scenario row
  1195. YnAMP_Script: - BorderMaxDistance false
  1196. YnAMP_Script: - CitiesToPlace false
  1197. YnAMP_Script: - CityUseCityMap false
  1198. YnAMP_Script: - CityUseImport false
  1199. YnAMP_Script: - CityUseTerrain false
  1200. YnAMP_Script: - MaxDistanceFromCapital 1
  1201. YnAMP_Script: - MaxRoadPerCity 1
  1202. YnAMP_Script: - OnlySameLandMass false
  1203. YnAMP_Script: - PlaceCapital false
  1204. YnAMP_Script: - Priority 1
  1205. YnAMP_Script: - RouteIndex 0
  1206. YnAMP_Script: - StartingPlot table: 0000000132EE8DF0
  1207. YnAMP_Script: nil YnampGenerated nil
  1208. YnAMP_Script: ERA_ANCIENT SCENARIO_DEFAULT LargeEurope
  1209. YnAMP_Script: false nil
  1210. YnAMP_Script: ----------------------------
  1211. YnAMP_Script: Scenario settings for CIVILIZATION_ENGLAND
  1212. YnAMP_Script: No Scenario row
  1213. YnAMP_Script: - BorderMaxDistance false
  1214. YnAMP_Script: - CitiesToPlace false
  1215. YnAMP_Script: - CityUseCityMap false
  1216. YnAMP_Script: - CityUseImport false
  1217. YnAMP_Script: - CityUseTerrain false
  1218. YnAMP_Script: - MaxDistanceFromCapital 1
  1219. YnAMP_Script: - MaxRoadPerCity 1
  1220. YnAMP_Script: - OnlySameLandMass false
  1221. YnAMP_Script: - PlaceCapital false
  1222. YnAMP_Script: - Priority 1
  1223. YnAMP_Script: - RouteIndex 0
  1224. YnAMP_Script: - StartingPlot table: 0000000132EE9070
  1225. YnAMP_Script: Scenario settings for CIVILIZATION_HATTUSA
  1226. YnAMP_Script: No Scenario row
  1227. YnAMP_Script: - BorderMaxDistance 1
  1228. YnAMP_Script: - CityUseCityMap false
  1229. YnAMP_Script: - CityUseImport false
  1230. YnAMP_Script: - CityUseTerrain false
  1231. YnAMP_Script: - MaxDistanceFromCapital 1
  1232. YnAMP_Script: - MaxRoadPerCity 1
  1233. YnAMP_Script: - OnlySameLandMass false
  1234. YnAMP_Script: - PlaceCapital false
  1235. YnAMP_Script: - Priority 0
  1236. YnAMP_Script: - RouteIndex 0
  1237. YnAMP_Script: - StartingPlot table: 0000000132EEA1F0
  1238. YnAMP_Script: Scenario settings for CIVILIZATION_BOLOGNA
  1239. YnAMP_Script: No Scenario row
  1240. YnAMP_Script: - BorderMaxDistance 1
  1241. YnAMP_Script: - CityUseCityMap false
  1242. YnAMP_Script: - CityUseImport false
  1243. YnAMP_Script: - CityUseTerrain false
  1244. YnAMP_Script: - MaxDistanceFromCapital 1
  1245. YnAMP_Script: - MaxRoadPerCity 1
  1246. YnAMP_Script: - OnlySameLandMass false
  1247. YnAMP_Script: - PlaceCapital false
  1248. YnAMP_Script: - Priority 0
  1249. YnAMP_Script: - RouteIndex 0
  1250. YnAMP_Script: - StartingPlot table: 0000000132EE9610
  1251. YnAMP_Script: Scenario settings for CIVILIZATION_MOHENJO_DARO
  1252. YnAMP_Script: No Scenario row
  1253. YnAMP_Script: - BorderMaxDistance 1
  1254. YnAMP_Script: - CityUseCityMap false
  1255. YnAMP_Script: - CityUseImport false
  1256. YnAMP_Script: - CityUseTerrain false
  1257. YnAMP_Script: - MaxDistanceFromCapital 1
  1258. YnAMP_Script: - MaxRoadPerCity 1
  1259. YnAMP_Script: - OnlySameLandMass false
  1260. YnAMP_Script: - PlaceCapital false
  1261. YnAMP_Script: - Priority 0
  1262. YnAMP_Script: - RouteIndex 0
  1263. YnAMP_Script: - StartingPlot table: 0000000132EE9160
  1264. YnAMP_Script: Scenario settings for CIVILIZATION_KANDY
  1265. YnAMP_Script: No Scenario row
  1266. YnAMP_Script: - BorderMaxDistance 1
  1267. YnAMP_Script: - CityUseCityMap false
  1268. YnAMP_Script: - CityUseImport false
  1269. YnAMP_Script: - CityUseTerrain false
  1270. YnAMP_Script: - MaxDistanceFromCapital 1
  1271. YnAMP_Script: - MaxRoadPerCity 1
  1272. YnAMP_Script: - OnlySameLandMass false
  1273. YnAMP_Script: - PlaceCapital false
  1274. YnAMP_Script: - Priority 0
  1275. YnAMP_Script: - RouteIndex 0
  1276. YnAMP_Script: - StartingPlot table: 0000000132EE98E0
  1277. YnAMP_Script: Scenario settings for CIVILIZATION_NGAZARGAMU
  1278. YnAMP_Script: No Scenario row
  1279. YnAMP_Script: - BorderMaxDistance 1
  1280. YnAMP_Script: - CityUseCityMap false
  1281. YnAMP_Script: - CityUseImport false
  1282. YnAMP_Script: - CityUseTerrain false
  1283. YnAMP_Script: - MaxDistanceFromCapital 1
  1284. YnAMP_Script: - MaxRoadPerCity 1
  1285. YnAMP_Script: - OnlySameLandMass false
  1286. YnAMP_Script: - PlaceCapital false
  1287. YnAMP_Script: - Priority 0
  1288. YnAMP_Script: - RouteIndex 0
  1289. YnAMP_Script: - StartingPlot table: 0000000132EE9ED0
  1290. YnAMP_Script: Scenario settings for CIVILIZATION_FEZ
  1291. YnAMP_Script: No Scenario row
  1292. YnAMP_Script: - BorderMaxDistance 1
  1293. YnAMP_Script: - CityUseCityMap false
  1294. YnAMP_Script: - CityUseImport false
  1295. YnAMP_Script: - CityUseTerrain false
  1296. YnAMP_Script: - MaxDistanceFromCapital 1
  1297. YnAMP_Script: - MaxRoadPerCity 1
  1298. YnAMP_Script: - OnlySameLandMass false
  1299. YnAMP_Script: - PlaceCapital false
  1300. YnAMP_Script: - Priority 0
  1301. YnAMP_Script: - RouteIndex 0
  1302. YnAMP_Script: - StartingPlot table: 0000000132EE9480
  1303. YnAMP_Script: Scenario settings for CIVILIZATION_YEREVAN
  1304. YnAMP_Script: No Scenario row
  1305. YnAMP_Script: - BorderMaxDistance 1
  1306. YnAMP_Script: - CityUseCityMap false
  1307. YnAMP_Script: - CityUseImport false
  1308. YnAMP_Script: - CityUseTerrain false
  1309. YnAMP_Script: - MaxDistanceFromCapital 1
  1310. YnAMP_Script: - MaxRoadPerCity 1
  1311. YnAMP_Script: - OnlySameLandMass false
  1312. YnAMP_Script: - PlaceCapital false
  1313. YnAMP_Script: - Priority 0
  1314. YnAMP_Script: - RouteIndex 0
  1315. YnAMP_Script: - StartingPlot table: 0000000132EE9F20
  1316. YnAMP_Script: Scenario settings for CIVILIZATION_BRUSSELS
  1317. YnAMP_Script: No Scenario row
  1318. YnAMP_Script: - BorderMaxDistance 1
  1319. YnAMP_Script: - CityUseCityMap false
  1320. YnAMP_Script: - CityUseImport false
  1321. YnAMP_Script: - CityUseTerrain false
  1322. YnAMP_Script: - MaxDistanceFromCapital 1
  1323. YnAMP_Script: - MaxRoadPerCity 1
  1324. YnAMP_Script: - OnlySameLandMass false
  1325. YnAMP_Script: - PlaceCapital false
  1326. YnAMP_Script: - Priority 0
  1327. YnAMP_Script: - RouteIndex 0
  1328. YnAMP_Script: - StartingPlot table: 0000000132EE9CA0
  1329. YnAMP_Script: Scenario settings for CIVILIZATION_NAZCA
  1330. YnAMP_Script: No Scenario row
  1331. YnAMP_Script: - BorderMaxDistance 1
  1332. YnAMP_Script: - CityUseCityMap false
  1333. YnAMP_Script: - CityUseImport false
  1334. YnAMP_Script: - CityUseTerrain false
  1335. YnAMP_Script: - MaxDistanceFromCapital 1
  1336. YnAMP_Script: - MaxRoadPerCity 1
  1337. YnAMP_Script: - OnlySameLandMass false
  1338. YnAMP_Script: - PlaceCapital false
  1339. YnAMP_Script: - Priority 0
  1340. YnAMP_Script: - RouteIndex 0
  1341. YnAMP_Script: - StartingPlot table: 0000000132EEA010
  1342. YnAMP_Script: Scenario settings for CIVILIZATION_CAHOKIA
  1343. YnAMP_Script: No Scenario row
  1344. YnAMP_Script: - BorderMaxDistance 1
  1345. YnAMP_Script: - CityUseCityMap false
  1346. YnAMP_Script: - CityUseImport false
  1347. YnAMP_Script: - CityUseTerrain false
  1348. YnAMP_Script: - MaxDistanceFromCapital 1
  1349. YnAMP_Script: - MaxRoadPerCity 1
  1350. YnAMP_Script: - OnlySameLandMass false
  1351. YnAMP_Script: - PlaceCapital false
  1352. YnAMP_Script: - Priority 0
  1353. YnAMP_Script: - RouteIndex 0
  1354. YnAMP_Script: - StartingPlot table: 0000000132EEB500
  1355. YnAMP_Script: Scenario settings for CIVILIZATION_ANTANANARIVO
  1356. YnAMP_Script: No Scenario row
  1357. YnAMP_Script: - BorderMaxDistance 1
  1358. YnAMP_Script: - CityUseCityMap false
  1359. YnAMP_Script: - CityUseImport false
  1360. YnAMP_Script: - CityUseTerrain false
  1361. YnAMP_Script: - MaxDistanceFromCapital 1
  1362. YnAMP_Script: - MaxRoadPerCity 1
  1363. YnAMP_Script: - OnlySameLandMass false
  1364. YnAMP_Script: - PlaceCapital false
  1365. YnAMP_Script: - Priority 0
  1366. YnAMP_Script: - RouteIndex 0
  1367. YnAMP_Script: - StartingPlot table: 0000000132EEB550
  1368. YnAMP_Script: Scenario settings for CIVILIZATION_BABYLON
  1369. YnAMP_Script: No Scenario row
  1370. YnAMP_Script: - BorderMaxDistance 1
  1371. YnAMP_Script: - CityUseCityMap false
  1372. YnAMP_Script: - CityUseImport false
  1373. YnAMP_Script: - CityUseTerrain false
  1374. YnAMP_Script: - MaxDistanceFromCapital 1
  1375. YnAMP_Script: - MaxRoadPerCity 1
  1376. YnAMP_Script: - OnlySameLandMass false
  1377. YnAMP_Script: - PlaceCapital false
  1378. YnAMP_Script: - Priority 0
  1379. YnAMP_Script: - RouteIndex 0
  1380. YnAMP_Script: - StartingPlot table: 0000000132EEB640
  1381. YnAMP_Script: Scenario settings for CIVILIZATION_NAN_MADOL
  1382. YnAMP_Script: No Scenario row
  1383. YnAMP_Script: - BorderMaxDistance 1
  1384. YnAMP_Script: - CityUseCityMap false
  1385. YnAMP_Script: - CityUseImport false
  1386. YnAMP_Script: - CityUseTerrain false
  1387. YnAMP_Script: - MaxDistanceFromCapital 1
  1388. YnAMP_Script: - MaxRoadPerCity 1
  1389. YnAMP_Script: - OnlySameLandMass false
  1390. YnAMP_Script: - PlaceCapital false
  1391. YnAMP_Script: - Priority 0
  1392. YnAMP_Script: - RouteIndex 0
  1393. YnAMP_Script: - StartingPlot table: 0000000132EEA7E0
  1394. YnAMP_Script: Scenario settings for CIVILIZATION_LISBON
  1395. YnAMP_Script: No Scenario row
  1396. YnAMP_Script: - BorderMaxDistance 1
  1397. YnAMP_Script: - CityUseCityMap false
  1398. YnAMP_Script: - CityUseImport false
  1399. YnAMP_Script: - CityUseTerrain false
  1400. YnAMP_Script: - MaxDistanceFromCapital 1
  1401. YnAMP_Script: - MaxRoadPerCity 1
  1402. YnAMP_Script: - OnlySameLandMass false
  1403. YnAMP_Script: - PlaceCapital false
  1404. YnAMP_Script: - Priority 0
  1405. YnAMP_Script: - RouteIndex 0
  1406. YnAMP_Script: - StartingPlot table: 0000000132EEA9C0
  1407. YnAMP_Script: Scenario settings for CIVILIZATION_VILNIUS
  1408. YnAMP_Script: No Scenario row
  1409. YnAMP_Script: - BorderMaxDistance 1
  1410. YnAMP_Script: - CityUseCityMap false
  1411. YnAMP_Script: - CityUseImport false
  1412. YnAMP_Script: - CityUseTerrain false
  1413. YnAMP_Script: - MaxDistanceFromCapital 1
  1414. YnAMP_Script: - MaxRoadPerCity 1
  1415. YnAMP_Script: - OnlySameLandMass false
  1416. YnAMP_Script: - PlaceCapital false
  1417. YnAMP_Script: - Priority 0
  1418. YnAMP_Script: - RouteIndex 0
  1419. YnAMP_Script: - StartingPlot table: 0000000132EEAD80
  1420. YnAMP_Script: Scenario settings for CIVILIZATION_AUCKLAND
  1421. YnAMP_Script: No Scenario row
  1422. YnAMP_Script: - BorderMaxDistance 1
  1423. YnAMP_Script: - CityUseCityMap false
  1424. YnAMP_Script: - CityUseImport false
  1425. YnAMP_Script: - CityUseTerrain false
  1426. YnAMP_Script: - MaxDistanceFromCapital 1
  1427. YnAMP_Script: - MaxRoadPerCity 1
  1428. YnAMP_Script: - OnlySameLandMass false
  1429. YnAMP_Script: - PlaceCapital false
  1430. YnAMP_Script: - Priority 0
  1431. YnAMP_Script: - RouteIndex 0
  1432. YnAMP_Script: - StartingPlot table: 0000000132EEC220
  1433. YnAMP_Script: Scenario settings for CIVILIZATION_PALENQUE
  1434. YnAMP_Script: No Scenario row
  1435. YnAMP_Script: - BorderMaxDistance 1
  1436. YnAMP_Script: - CityUseCityMap false
  1437. YnAMP_Script: - CityUseImport false
  1438. YnAMP_Script: - CityUseTerrain false
  1439. YnAMP_Script: - MaxDistanceFromCapital 1
  1440. YnAMP_Script: - MaxRoadPerCity 1
  1441. YnAMP_Script: - OnlySameLandMass false
  1442. YnAMP_Script: - PlaceCapital false
  1443. YnAMP_Script: - Priority 0
  1444. YnAMP_Script: - RouteIndex 0
  1445. YnAMP_Script: - StartingPlot table: 0000000132EEC360
  1446. YnAMP_Script: Scenario settings for CIVILIZATION_GENEVA
  1447. YnAMP_Script: No Scenario row
  1448. YnAMP_Script: - BorderMaxDistance 1
  1449. YnAMP_Script: - CityUseCityMap false
  1450. YnAMP_Script: - CityUseImport false
  1451. YnAMP_Script: - CityUseTerrain false
  1452. YnAMP_Script: - MaxDistanceFromCapital 1
  1453. YnAMP_Script: - MaxRoadPerCity 1
  1454. YnAMP_Script: - OnlySameLandMass false
  1455. YnAMP_Script: - PlaceCapital false
  1456. YnAMP_Script: - Priority 0
  1457. YnAMP_Script: - RouteIndex 0
  1458. YnAMP_Script: - StartingPlot table: 0000000132EEBEB0
  1459. YnAMP_Script: Scenario settings for CIVILIZATION_KUMASI
  1460. YnAMP_Script: No Scenario row
  1461. YnAMP_Script: - BorderMaxDistance 1
  1462. YnAMP_Script: - CityUseCityMap false
  1463. YnAMP_Script: - CityUseImport false
  1464. YnAMP_Script: - CityUseTerrain false
  1465. YnAMP_Script: - MaxDistanceFromCapital 1
  1466. YnAMP_Script: - MaxRoadPerCity 1
  1467. YnAMP_Script: - OnlySameLandMass false
  1468. YnAMP_Script: - PlaceCapital false
  1469. YnAMP_Script: - Priority 0
  1470. YnAMP_Script: - RouteIndex 0
  1471. YnAMP_Script: - StartingPlot table: 0000000132EEC180
  1472. YnAMP_Script: Scenario settings for CIVILIZATION_HONG_KONG
  1473. YnAMP_Script: No Scenario row
  1474. YnAMP_Script: - BorderMaxDistance 1
  1475. YnAMP_Script: - CityUseCityMap false
  1476. YnAMP_Script: - CityUseImport false
  1477. YnAMP_Script: - CityUseTerrain false
  1478. YnAMP_Script: - MaxDistanceFromCapital 1
  1479. YnAMP_Script: - MaxRoadPerCity 1
  1480. YnAMP_Script: - OnlySameLandMass false
  1481. YnAMP_Script: - PlaceCapital false
  1482. YnAMP_Script: - Priority 0
  1483. YnAMP_Script: - RouteIndex 0
  1484. YnAMP_Script: - StartingPlot table: 0000000132EEBA50
  1485. YnAMP_Script: Scenario settings for CIVILIZATION_MEXICO_CITY
  1486. YnAMP_Script: No Scenario row
  1487. YnAMP_Script: - BorderMaxDistance 1
  1488. YnAMP_Script: - CityUseCityMap false
  1489. YnAMP_Script: - CityUseImport false
  1490. YnAMP_Script: - CityUseTerrain false
  1491. YnAMP_Script: - MaxDistanceFromCapital 1
  1492. YnAMP_Script: - MaxRoadPerCity 1
  1493. YnAMP_Script: - OnlySameLandMass false
  1494. YnAMP_Script: - PlaceCapital false
  1495. YnAMP_Script: - Priority 0
  1496. YnAMP_Script: - RouteIndex 0
  1497. YnAMP_Script: - StartingPlot table: 0000000132EECCC0
  1498. YnAMP_Script: Scenario settings for CIVILIZATION_ANTIOCH
  1499. YnAMP_Script: No Scenario row
  1500. YnAMP_Script: - BorderMaxDistance 1
  1501. YnAMP_Script: - CityUseCityMap false
  1502. YnAMP_Script: - CityUseImport false
  1503. YnAMP_Script: - CityUseTerrain false
  1504. YnAMP_Script: - MaxDistanceFromCapital 1
  1505. YnAMP_Script: - MaxRoadPerCity 1
  1506. YnAMP_Script: - OnlySameLandMass false
  1507. YnAMP_Script: - PlaceCapital false
  1508. YnAMP_Script: - Priority 0
  1509. YnAMP_Script: - RouteIndex 0
  1510. YnAMP_Script: - StartingPlot table: 0000000132EEDB70
  1511. YnAMP_Script: Scenario settings for CIVILIZATION_ARMAGH
  1512. YnAMP_Script: No Scenario row
  1513. YnAMP_Script: - BorderMaxDistance 1
  1514. YnAMP_Script: - CityUseCityMap false
  1515. YnAMP_Script: - CityUseImport false
  1516. YnAMP_Script: - CityUseTerrain false
  1517. YnAMP_Script: - MaxDistanceFromCapital 1
  1518. YnAMP_Script: - MaxRoadPerCity 1
  1519. YnAMP_Script: - OnlySameLandMass false
  1520. YnAMP_Script: - PlaceCapital false
  1521. YnAMP_Script: - Priority 0
  1522. YnAMP_Script: - RouteIndex 0
  1523. YnAMP_Script: - StartingPlot table: 0000000132EED670
  1524. YnAMP_Script: Scenario settings for CIVILIZATION_VALLETTA
  1525. YnAMP_Script: No Scenario row
  1526. YnAMP_Script: - BorderMaxDistance 1
  1527. YnAMP_Script: - CityUseCityMap false
  1528. YnAMP_Script: - CityUseImport false
  1529. YnAMP_Script: - CityUseTerrain false
  1530. YnAMP_Script: - MaxDistanceFromCapital 1
  1531. YnAMP_Script: - MaxRoadPerCity 1
  1532. YnAMP_Script: - OnlySameLandMass false
  1533. YnAMP_Script: - PlaceCapital false
  1534. YnAMP_Script: - Priority 0
  1535. YnAMP_Script: - RouteIndex 0
  1536. YnAMP_Script: - StartingPlot table: 0000000132EECE50
  1537. YnAMP_Script: Adding coroutine to script with pause :thread: 00000001354E1F90
  1538. YnAMP_Script: **** Tick = 1
  1539. YnAMP_Script: **** Tick = 2
  1540. YnAMP_Script: **** Tick = 3
  1541. YnAMP_Script: **** Tick = 4
  1542. YnAMP_Script: **** Tick = 5
  1543. YnAMP_Script: ===========================================================================
  1544. YnAMP_Script: Starting City placement for Scenario...
  1545. YnAMP_Script: ===========================================================================
  1546. YnAMP_Script: Adding coroutine to script with pause :thread: 00000001354E3700
  1547. YnAMP_Script: ===========================================================================
  1548. YnAMP_Script: Starting Border placement for Scenario...
  1549. YnAMP_Script: ===========================================================================
  1550. YnAMP_Script: Adding coroutine to script with pause :thread: 00000001354E1450
  1551. YnAMP_Script: ===========================================================================
  1552. YnAMP_Script: Starting Units placement for Scenario...
  1553. YnAMP_Script: ===========================================================================
  1554. YnAMP_Script: --------------------------------------------
  1555. YnAMP_Script: Create replacement table
  1556. YnAMP_Script: --------------------------------------------
  1557. YnAMP_Script: --------------------------------------------
  1558. YnAMP_Script: Placing units...
  1559. YnAMP_Script: --------------------------------------------
  1560. YnAMP_Script: Adding coroutine to script with pause :thread: 00000001354E3430
  1561. YnAMP_Script: ===========================================================================
  1562. YnAMP_Script: Starting Infrastructure placement for Scenario...
  1563. YnAMP_Script: ===========================================================================
  1564. YnAMP_Script: **** Tick = 1
  1565. YnAMP_Script: **** Tick = 2
  1566. YnAMP_Script: **** Tick = 3
  1567. YnAMP_Script: **** Tick = 4
  1568. YnAMP_Script: **** Tick = 5
  1569. YnAMP_Script: **** Tick = 1
  1570. YnAMP_Script: **** Tick = 2
  1571. YnAMP_Script: **** Tick = 3
  1572. YnAMP_Script: **** Tick = 4
  1573. YnAMP_Script: **** Tick = 5
  1574. YnAMP_Script: **** Tick = 1
  1575. YnAMP_Script: **** Tick = 2
  1576. YnAMP_Script: **** Tick = 3
  1577. YnAMP_Script: **** Tick = 4
  1578. YnAMP_Script: **** Tick = 5
  1579. YnAMP_InGame: Stopping Loading Text Update...
  1580. YnAMP_Script: StopScriptWithPause
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