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OtsoSilver

Untitled

Sep 5th, 2021
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Python 4.98 KB | None | 0 0
  1. #pgzero
  2.  
  3. WIDTH = 600
  4. HEIGHT = 400
  5.  
  6. TITLE = "Animal clicker"
  7. FPS = 30
  8.  
  9. # Объекты
  10. animal = Actor("giraffe", (150, 250))
  11. crocodile = Actor('crocodile', (120, 200))
  12. hippo = Actor('hippo', (300, 200))
  13.  
  14. fon = Actor("fon")
  15. bonus_1 = Actor("bonus", (450, 100))
  16. bonus_2 = Actor("bonus", (450, 200))
  17. bonus_3 = Actor("bonus", (450, 300))
  18. play = Actor("play", (300, 100))
  19. cross = Actor("cross", (580, 20))
  20. shop = Actor("shop", (300, 200))
  21. collection = Actor("collection", (300, 300))
  22. animals = []
  23. # Переменные
  24. count = 99999
  25. click = 1
  26. mode = 'menu'
  27. price_1 = 15
  28. price_2 = 200
  29. price_3 = 600
  30.  
  31. def draw():
  32.     if mode == 'menu':
  33.         fon.draw()
  34.         play.draw()
  35.         screen.draw.text(count, center=(30, 20), color="white", fontsize = 36)
  36.         shop.draw()
  37.         collection.draw()
  38.    
  39.     elif mode == 'game':    
  40.         fon.draw()
  41.         animal.draw()
  42.         screen.draw.text(count, center=(150, 100), color="white", fontsize = 96)
  43.         bonus_1.draw()
  44.         screen.draw.text("+1$ каждые 2с", center=(450, 80), color="black", fontsize = 20)
  45.         screen.draw.text(price_1, center=(450, 110), color="black", fontsize = 20)
  46.         bonus_2.draw()
  47.         screen.draw.text("+15$ каждые 2с", center=(450, 180), color="black", fontsize = 20)
  48.         screen.draw.text(price_2, center=(450, 210), color="black", fontsize = 20)
  49.         bonus_3.draw()
  50.         screen.draw.text("+50$ каждые 2с", center=(450, 280), color="black", fontsize = 20)
  51.         screen.draw.text(price_3, center=(450, 310), color="black", fontsize = 20)
  52.         cross.draw()
  53.     elif mode == 'shop':
  54.         fon.draw()
  55.         screen.draw.text(count, center=(30, 20), color="white", fontsize = 36)
  56.         crocodile.draw()
  57.         screen.draw.text('500$', center=(120, 300), color="white", fontsize = 36)
  58.         hippo.draw()
  59.         screen.draw.text("2500$", center=(300, 300), color="white", fontsize = 36)
  60.         cross.draw()
  61.  
  62.  
  63.  
  64. def for_bonus_1():
  65.     global count
  66.     count += 1
  67.  
  68. def for_bonus_2():
  69.     global count
  70.     count += 15
  71.  
  72. def for_bonus_3():
  73.     global count
  74.     count += 50
  75.  
  76. def on_mouse_down(button, pos):
  77.     global count, click
  78.     global mode
  79.     global price_1, price_2, price_3
  80.     if button == mouse.LEFT and mode == 'game':
  81.         # Клик по объекту animal
  82.         if animal.collidepoint(pos):
  83.             count += click
  84.             animal.y = 200
  85.             animate(animal, tween='bounce_end', duration=0.5, y=250)
  86.         # Клик по кнопке bonus_1  
  87.         elif bonus_1.collidepoint(pos):
  88.             bonus_1.y = 105
  89.             animate(bonus_1, tween='bounce_end', duration=0.5, y=100)
  90.             if count >= price_1:
  91.                 schedule_interval(for_bonus_1, 2)
  92.                 count -= price_1
  93.                 price_1 *= 2
  94.         # Клик по кнопке bonus_2  
  95.         elif bonus_2.collidepoint(pos):
  96.             bonus_2.y = 205
  97.             animate(bonus_2, tween='bounce_end', duration=0.5, y=200)
  98.             if count >= price_2:
  99.                 schedule_interval(for_bonus_2, 2)
  100.                 count -= price_2
  101.                 price_2 *= 2
  102.         # Клик по кнопке bonus_3
  103.         elif bonus_3.collidepoint(pos):
  104.             bonus_3.y = 305
  105.             animate(bonus_3, tween='bounce_end', duration=0.5, y=300)
  106.             if count >= price_3:
  107.                 schedule_interval(for_bonus_3, 2)
  108.                 count -= price_3
  109.                 price_3 *= 2
  110.         elif cross.collidepoint(pos):
  111.             mode = 'menu'
  112.    
  113.     # Режим меню
  114.     elif mode == 'menu' and button == mouse.LEFT:
  115.         if play.collidepoint(pos):
  116.             mode = 'game'
  117.         elif shop.collidepoint(pos):
  118.             mode = 'shop'
  119.            
  120.     elif mode == 'shop' and button == mouse.LEFT:
  121.         if cross.collidepoint(pos):
  122.             mode = 'menu'
  123.         if crocodile.collidepoint(pos):
  124.             if crocodile in animals:
  125.                 animal.image = 'crocodile'
  126.                 crocodile.y = 205
  127.                 animate(crocodile, tween='bounce_end', duration=0.5, y=200)
  128.             else:
  129.                 if count >= 500:
  130.                     crocodile.y = 205
  131.                     count -= 500
  132.                     animate(crocodile, tween='bounce_end', duration=0.5, y=200)
  133.                     click = 2
  134.                     animal.image = 'crocodile'
  135.                     animals.append(crocodile)
  136.         if hippo.collidepoint(pos):
  137.             if hippo in animals:
  138.                 animal.image = 'hippo'
  139.                 hippo.y = 205
  140.                 animate(hippo, tween='bounce_end', duration=0.5, y=200)
  141.  
  142.             else:    
  143.                 if count >= 2500:
  144.                     hippo.y = 205
  145.                     count -= 2500
  146.                     animate(hippo, tween='bounce_end', duration=0.5, y=200)
  147.                     click = 4
  148.                     animal.image = 'hippo'
  149.                     animals.append(hippo)
  150.  
  151.            
  152.            
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