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- #define TESTLEVEL1SIZE 190
- #define LEVEL2SIZE 190
- #define LEVEL3SIZE 240
- #define LEVEL4SIZE 230
- #define LEVEL5SIZE 190
- #define LEVEL6SIZE 180
- #define LEVEL7SIZE 120
- #define LEVEL8SIZE 140
- #define LEVEL9SIZE 210
- void loadLevel1Obstacles()
- {
- WORLDSIZE = TESTLEVEL1SIZE;
- resetArrays();
- // X VALUES WHERE A PITFALL EXISTS
- PITFALL[34] = 1;
- PITFALL[50] = 1;
- // X VALUES WHERE A PITFALL EXISTS
- // X VALUES WHERE A PLATFORM EXISTS
- for(i = 10; i < 13; i++)
- PLATFORM[i] = 1;
- // X VALUES WHERE A PLATFORM EXISTS
- for(i = 15; i < 18; i++)
- PLATFORM[i] = 1;
- WALL[40] = 1;
- SENEMY[50] = 1;
- JENEMY[55] = 1;
- SENEMY[62] = 1;
- for(staircounter = 80; staircounter < 110; staircounter++)
- STAIR1[staircounter] = 1;
- WALL[85] = 1;
- for(staircounter = 90; staircounter < 110; staircounter++)
- STAIR2[staircounter] = 1;
- SENEMY[95] = 1;
- SENEMY[101] = 1;
- SENEMY[114] = 1;
- for(staircounter = 100; staircounter < 110; staircounter++)
- STAIR3[staircounter] = 1;
- for(staircounter = 110; staircounter < 120; staircounter++)
- STAIR1[staircounter] = 1;
- for(staircounter = 130; staircounter < 160; staircounter++)
- STAIR1[staircounter] = 1;
- for(staircounter = 140; staircounter < 157; staircounter++)
- STAIR2[staircounter] = 1;
- for(staircounter = 150; staircounter < 155; staircounter++)
- STAIR3[staircounter] = 1;
- }
- void loadLevel2Obstacles()
- {
- WORLDSIZE = LEVEL2SIZE;
- resetArrays();
- // X VALUES WHERE A PITFALL EXISTS
- PITFALL[70] = 1;
- PITFALL[77] = 1;
- PITFALL[84] = 1;
- // X VALUES WHERE A PITFALL EXISTS
- // X VALUES WHERE A PLATFORM EXISTS
- PLATFORM[10] = 1;
- PLATFORM[11] = 1;
- PLATFORM[12] = 1;
- // X VALUES WHERE A PLATFORM EXISTS
- //TESTLEVEL1WALL[40] = 1;
- JENEMY[50] = 1;
- JENEMY[57] = 1;
- JENEMY[64] = 1;
- SENEMY[71] = 1;
- SENEMY[78] = 1;
- SENEMY[85] = 1;
- SENEMY[95] = 1;
- JENEMY[102] = 1;
- SENEMY[109] = 1;
- JENEMY[119] = 1;
- SENEMY[126] = 1;
- JENEMY[133] = 1;
- for(staircounter = 95; staircounter < 100; staircounter++)
- STAIR1[staircounter] = 1;
- for(staircounter = 115; staircounter < 130; staircounter++)
- STAIR1[staircounter] = 1;
- for(staircounter = 125; staircounter < 130; staircounter++)
- STAIR2[staircounter] = 1;
- for(staircounter = 140; staircounter < 165; staircounter++)
- STAIR1[staircounter] = 1;
- for(staircounter = 150; staircounter < 165; staircounter++)
- STAIR2[staircounter] = 1;
- for(staircounter = 155; staircounter < 165; staircounter++)
- STAIR3[staircounter] = 1;
- for(staircounter = 170; staircounter < 180; staircounter++)
- STAIR3[staircounter] = 1;
- }
- void loadLevel3Obstacles()
- {
- WORLDSIZE = LEVEL3SIZE;
- resetArrays();
- // X VALUES WHERE A PITFALL EXISTS
- PITFALL[9] = 1;
- PITFALL[16] = 1;
- PITFALL[23] = 1;
- PITFALL[30] = 1;
- PITFALL[59] = 1;
- PITFALL[60] = 1;
- PITFALL[61] = 1;
- SENEMY[27] = 1;
- SENEMY[39] = 1;
- SENEMY[54] = 1;
- for(staircounter = 45; staircounter < 77; staircounter++)
- STAIR1[staircounter] = 1;
- for(staircounter = 50; staircounter < 72; staircounter++)
- STAIR2[staircounter] = 1;
- for(staircounter = 55; staircounter < 67; staircounter++)
- STAIR3[staircounter] = 1;
- for(staircounter = 61; staircounter < 67; staircounter++)
- STAIR3[staircounter] = 1;
- for(staircounter = 67; staircounter < 72; staircounter++)
- STAIR2[staircounter] = 1;
- for(staircounter = 72; staircounter < 77; staircounter++)
- STAIR1[staircounter] = 1;
- WALL[80] = 1;
- SENEMY[176] = 1;
- WALL[86] = 1;
- SENEMY[187] = 1;
- WALL[92] = 1;
- JENEMY[202] = 1;
- WALL[100] = 1;
- PLATFORM[105] = 1;
- PLATFORM[106] = 1;
- PLATFORM[107] = 1;
- JENEMY[232] = 1;
- PLATFORM[113] = 1;
- PLATFORM[114] = 1;
- PLATFORM[115] = 1;
- }
- void loadLevel4Obstacles()
- {
- WORLDSIZE = LEVEL4SIZE;
- resetArrays();
- PITFALL[20] = 1;
- SENEMY[50] = 1;
- for(staircounter = 14; staircounter < 20; staircounter++)
- STAIR1[staircounter] = 1;
- for(staircounter = 30; staircounter < 38; staircounter++)
- STAIR1[staircounter] = 1;
- for(staircounter = 33; staircounter < 38; staircounter++)
- STAIR2[staircounter] = 1;
- PITFALL[38] = 1;
- SENEMY[90] = 1;
- JENEMY[95] = 1;
- for(staircounter = 50; staircounter < 65; staircounter++)
- STAIR1[staircounter] = 1;
- for(staircounter = 55; staircounter < 65; staircounter++)
- STAIR2[staircounter] = 1;
- for(staircounter = 60; staircounter < 65; staircounter++)
- STAIR3[staircounter] = 1;
- PITFALL[65] = 1;
- SENEMY[192] = 1;
- JENEMY[196] = 1;
- SENEMY[202] = 1;
- WALL[72] = 1;
- PLATFORM[80] = 1;
- PLATFORM[81] = 1;
- PLATFORM[82] = 1;
- PLATFORM[83] = 1;
- PLATFORM[84] = 1;
- WALL[88] = 1;
- SENEMY[206] = 1;
- JENEMY[211] = 1;
- SENEMY[217] = 1;
- PITFALL[100] = 1;
- PITFALL[106] = 1;
- PITFALL[111] = 1;
- PITFALL[116] = 1;
- PLATFORM[119] = 1;
- PLATFORM[120] = 1;
- PLATFORM[121] = 1;
- PLATFORM[122] = 1;
- PLATFORM[123] = 1;
- }
- void loadLevel5Obstacles()
- {
- WORLDSIZE = LEVEL5SIZE;
- int i;
- resetArrays();
- for(staircounter = 15; staircounter < 30; staircounter++)
- STAIR1[staircounter] = 1;
- for(staircounter = 20; staircounter < 30; staircounter++)
- STAIR2[staircounter] = 1;
- for(staircounter = 25; staircounter < 30; staircounter++)
- STAIR3[staircounter] = 1;
- PITFALL[30] = 1;
- for(staircounter = 31; staircounter < 36; staircounter++)
- STAIR3[staircounter] = 1;
- for(staircounter = 31; staircounter < 41; staircounter++)
- STAIR2[staircounter] = 1;
- for(staircounter = 31; staircounter < 46; staircounter++)
- STAIR1[staircounter] = 1;
- WALL[50] = 1;
- PITFALL[55] = 1;
- PITFALL[59] = 1;
- PITFALL[64] = 1;
- SENEMY[120] = 1;
- JENEMY[125] = 1;
- }
- void loadLevel6Obstacles()
- {
- WORLDSIZE = LEVEL6SIZE;
- int i;
- resetArrays();
- PITFALL[12] = 1;
- PITFALL[16] = 1;
- for(staircounter = 17; staircounter < 21; staircounter++)
- STAIR1[staircounter] = 1;
- PITFALL[21] = 1;
- for(staircounter = 22; staircounter < 26; staircounter++)
- STAIR1[staircounter] = 1;
- SENEMY[59] = 1;
- for(staircounter = 30; staircounter < 36; staircounter++)
- STAIR1[staircounter] = 1;
- for(staircounter = 33; staircounter < 36; staircounter++)
- STAIR2[staircounter] = 1;
- PITFALL[36] = 1;
- for(staircounter = 37; staircounter < 40; staircounter++)
- STAIR2[staircounter] = 1;
- for(staircounter = 37; staircounter < 42; staircounter++)
- STAIR1[staircounter] = 1;
- SENEMY[93] = 1;
- for(staircounter = 47; staircounter < 56; staircounter++)
- STAIR1[staircounter] = 1;
- for(staircounter = 50; staircounter < 56; staircounter++)
- STAIR2[staircounter] = 1;
- for(staircounter = 53; staircounter < 56; staircounter++)
- STAIR3[staircounter] = 1;
- PITFALL[56] = 1;
- for(staircounter = 57; staircounter < 60; staircounter++)
- STAIR3[staircounter] = 1;
- for(staircounter = 57; staircounter < 63; staircounter++)
- STAIR2[staircounter] = 1;
- for(staircounter = 57; staircounter < 66; staircounter++)
- STAIR1[staircounter] = 1;
- WALL[69] = 1;
- JENEMY[152] = 1;
- WALL[75] = 1;
- SENEMY[164] = 1;
- WALL[81] = 1;
- JENEMY[176] = 1;
- WALL[87] = 1;
- PITFALL[89] = 1;
- PLATFORM[92] = 1;
- PITFALL[95] = 1;
- PLATFORM[98] = 1;
- PITFALL[101] = 1;
- PLATFORM[104] = 1;
- PITFALL[107] = 1;
- PLATFORM[110] = 1;
- }
- void loadLevel7Obstacles()
- {
- WORLDSIZE = LEVEL7SIZE;
- int i;
- resetArrays();
- JENEMY[13] = 1;
- JENEMY[14] = 1;
- SENEMY[20] = 1;
- SENEMY[23] = 1;
- SENEMY[24] = 1;
- PITFALL[18] = 1;
- for(staircounter = 19; staircounter < 22; staircounter++)
- STAIR1[staircounter] = 1;
- PITFALL[22] = 1;
- for(staircounter = 23; staircounter < 26; staircounter++)
- STAIR1[staircounter] = 1;
- for(staircounter = 23; staircounter < 26; staircounter++)
- STAIR2[staircounter] = 1;
- PITFALL[26] = 1;
- for(staircounter = 27; staircounter < 35; staircounter++)
- STAIR1[staircounter] = 1;
- for(staircounter = 27; staircounter < 35; staircounter++)
- STAIR2[staircounter] = 1;
- for(staircounter = 27; staircounter < 35; staircounter++)
- STAIR3[staircounter] = 1;
- PITFALL[35] = 1;
- WALL[37] = 1;
- PITFALL[39] = 1;
- PITFALL[42] = 1;
- PITFALL[43] = 1;
- SENEMY[95] = 1;
- PITFALL[47] = 1;
- WALL[49] = 1;
- SENEMY[108] = 1;
- PITFALL[52] = 1;
- WALL[57] = 1;
- //JENEMY[121] = 1;
- for(i=59; i<=69; i++)
- WALL[i] = 1;
- }
- void loadLevel8Obstacles()
- {
- WORLDSIZE = LEVEL8SIZE;
- int i;
- resetArrays();
- for(i=7; i<=12; i++)
- WALL[i] = 1;
- PITFALL[14] = 1;
- for(i=17; i<=23; i++)
- WALL[i] = 1;
- for(i=26; i<=30; i++)
- PLATFORM[i] = 1;
- PITFALL[32] = 1;
- SENEMY[75] = 1;
- for(staircounter = 38; staircounter < 43; staircounter++)
- STAIR1[staircounter] = 1;
- WALL[43] = 1;
- SENEMY[100];
- JENEMY[105];
- SENEMY[110];
- JENEMY[115];
- SENEMY[120];
- PITFALL[45] = 1;
- for(staircounter = 50; staircounter < 60; staircounter++)
- STAIR1[staircounter] = 1;
- for(staircounter = 53; staircounter < 60; staircounter++)
- STAIR2[staircounter] = 1;
- for(staircounter = 56; staircounter < 60; staircounter++)
- STAIR3[staircounter] = 1;
- PITFALL[60] = 1;
- for(staircounter = 61; staircounter < 63; staircounter++)
- STAIR2[staircounter] = 1;
- for(staircounter = 61; staircounter < 63; staircounter++)
- STAIR1[staircounter] = 1;
- PITFALL[63] = 1;
- for(staircounter = 64; staircounter < 66; staircounter++)
- STAIR1[staircounter] = 1;
- PITFALL[66] = 1;
- }
- void loadLevel9Obstacles()
- {
- WORLDSIZE = LEVEL9SIZE;
- int i;
- resetArrays();
- for(i =7; i <15; i++)
- PLATFORM[i] = 1;
- for(i=16; i<=17; i++)
- PITFALL[i] = 1;
- SENEMY[40] = 1;
- JENEMY[45] = 1;
- WALL[24] = 1;
- for(i=26; i<=27; i++)
- PITFALL[i] = 1;
- SENEMY[61] = 1;
- SENEMY[66] = 1;
- for(staircounter = 36; staircounter < 50; staircounter++)
- STAIR1[staircounter] = 1;
- WALL[38] = 1;
- for(staircounter = 41; staircounter < 50; staircounter++)
- STAIR2[staircounter] = 1;
- WALL[43] = 1;
- for(staircounter = 46; staircounter < 50; staircounter++)
- STAIR3[staircounter] = 1;
- PITFALL[50] = 1;
- PITFALL[55] = 1;
- WALL[57] = 1;
- PITFALL[60] = 1;
- //SENEMY[133] = 1;
- PITFALL[64] = 1;
- PITFALL[68] = 1;
- SENEMY[148] = 1;
- PITFALL[72] = 1;
- WALL[75] = 1;
- SENEMY[161] = 1;
- PITFALL[78] = 1;
- WALL[81] = 1;
- PITFALL[84] = 1;
- SENEMY[180];
- JENEMY[185];
- SENEMY[190];
- JENEMY[195];
- SENEMY[200];
- }
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