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- node index
- node name
- node matrix
- node parent name
- node parent matrix
- node parent inverted matrix
- node parent inverted matrix * node matrix
- node index -1
- frame_pelvis
- <Matrix 4x4 ( 0.0000, 1.0000, -0.0000, 0.0000)
- (-0.0000, 0.0000, 1.0000, -0.0000)
- ( 1.0000, -0.0000, 0.0000, 39.4385)
- ( 0.0000, 0.0000, 0.0000, 1.0000)>
- node index 0
- frame_l_thigh
- <Matrix 4x4 ( 0.1448, 0.9663, 0.2130, -0.0000)
- ( 0.1093, 0.1983, -0.9740, 4.2186)
- (-0.9834, 0.1643, -0.0769, 39.4385)
- ( 0.0000, 0.0000, 0.0000, 1.0000)>
- frame_pelvis
- <Matrix 4x4 ( 0.0000, 1.0000, -0.0000, 0.0000)
- (-0.0000, 0.0000, 1.0000, -0.0000)
- ( 1.0000, -0.0000, 0.0000, 39.4385)
- ( 0.0000, 0.0000, 0.0000, 1.0000)>
- <Matrix 4x4 ( 0.0000, -0.0000, 1.0000, -39.4385)
- ( 1.0000, 0.0000, -0.0000, 0.0000)
- (-0.0000, 1.0000, 0.0000, -0.0000)
- (-0.0000, 0.0000, -0.0000, 1.0000)>
- <Matrix 4x4 (-0.9834, 0.1643, -0.0769, -0.0000)
- ( 0.1448, 0.9663, 0.2130, 0.0000)
- ( 0.1093, 0.1983, -0.9740, 4.2187)
- ( 0.0000, 0.0000, 0.0000, 1.0000)>
- node index 0
- frame_r_thigh
- <Matrix 4x4 ( 0.1448, 0.9663, -0.2130, 0.0000)
- (-0.1093, -0.1983, -0.9740, -4.2187)
- (-0.9834, 0.1643, 0.0769, 39.4385)
- ( 0.0000, 0.0000, 0.0000, 1.0000)>
- frame_pelvis
- <Matrix 4x4 ( 0.0000, 1.0000, -0.0000, 0.0000)
- (-0.0000, 0.0000, 1.0000, -0.0000)
- ( 1.0000, -0.0000, 0.0000, 39.4385)
- ( 0.0000, 0.0000, 0.0000, 1.0000)>
- <Matrix 4x4 ( 0.0000, -0.0000, 1.0000, -39.4385)
- ( 1.0000, 0.0000, -0.0000, 0.0000)
- (-0.0000, 1.0000, 0.0000, -0.0000)
- (-0.0000, 0.0000, -0.0000, 1.0000)>
- <Matrix 4x4 (-0.9834, 0.1643, 0.0769, 0.0000)
- ( 0.1448, 0.9663, -0.2130, -0.0000)
- (-0.1093, -0.1983, -0.9740, -4.2187)
- ( 0.0000, 0.0000, 0.0000, 1.0000)>
- node index 0
- frame_spine
- <Matrix 4x4 (-0.0951, 0.9955, 0.0000, -0.0059)
- ( 0.0000, 0.0000, 1.0000, -0.0000)
- ( 0.9955, 0.0951, -0.0000, 43.1745)
- ( 0.0000, 0.0000, 0.0000, 1.0000)>
- frame_pelvis
- <Matrix 4x4 ( 0.0000, 1.0000, -0.0000, 0.0000)
- (-0.0000, 0.0000, 1.0000, -0.0000)
- ( 1.0000, -0.0000, 0.0000, 39.4385)
- ( 0.0000, 0.0000, 0.0000, 1.0000)>
- <Matrix 4x4 ( 0.0000, -0.0000, 1.0000, -39.4385)
- ( 1.0000, 0.0000, -0.0000, 0.0000)
- (-0.0000, 1.0000, 0.0000, -0.0000)
- (-0.0000, 0.0000, -0.0000, 1.0000)>
- <Matrix 4x4 ( 0.9955, 0.0951, -0.0000, 3.7360)
- (-0.0951, 0.9955, 0.0000, -0.0059)
- ( 0.0000, -0.0000, 1.0000, 0.0000)
- ( 0.0000, 0.0000, 0.0000, 1.0000)>
- node index 1
- frame_l_calf
- <Matrix 4x4 (-0.3039, 0.9286, 0.2130, 2.6105)
- ( 0.0088, 0.2263, -0.9740, 6.1901)
- (-0.9526, -0.2942, -0.0769, 21.7055)
- ( 0.0000, 0.0000, 0.0000, 1.0000)>
- frame_l_thigh
- <Matrix 4x4 ( 0.1448, 0.9663, 0.2130, -0.0000)
- ( 0.1093, 0.1983, -0.9740, 4.2186)
- (-0.9834, 0.1643, -0.0769, 39.4385)
- ( 0.0000, 0.0000, 0.0000, 1.0000)>
- <Matrix 4x4 ( 0.1448, 0.1093, -0.9834, 38.3228)
- ( 0.9663, 0.1983, 0.1643, -7.3161)
- ( 0.2130, -0.9740, -0.0769, 7.1432)
- (-0.0000, 0.0000, -0.0000, 1.0000)>
- <Matrix 4x4 ( 0.8938, 0.4485, -0.0000, 18.0322)
- (-0.4485, 0.8938, 0.0000, 0.0000)
- ( 0.0000, 0.0000, 1.0000, 0.0000)
- ( 0.0000, 0.0000, 0.0000, 1.0000)>
- node index 2
- frame_r_calf
- <Matrix 4x4 (-0.3039, 0.9286, -0.2130, 2.6106)
- (-0.0088, -0.2263, -0.9740, -6.1901)
- (-0.9526, -0.2942, 0.0769, 21.7055)
- ( 0.0000, 0.0000, 0.0000, 1.0000)>
- frame_r_thigh
- <Matrix 4x4 ( 0.1448, 0.9663, -0.2130, 0.0000)
- (-0.1093, -0.1983, -0.9740, -4.2187)
- (-0.9834, 0.1643, 0.0769, 39.4385)
- ( 0.0000, 0.0000, 0.0000, 1.0000)>
- <Matrix 4x4 ( 0.1448, -0.1093, -0.9834, 38.3228)
- ( 0.9663, -0.1983, 0.1643, -7.3161)
- (-0.2130, -0.9740, 0.0769, -7.1433)
- (-0.0000, 0.0000, -0.0000, 1.0000)>
- <Matrix 4x4 ( 0.8938, 0.4485, 0.0000, 18.0322)
- (-0.4485, 0.8938, 0.0000, -0.0000)
- (-0.0000, -0.0000, 1.0000, -0.0000)
- ( 0.0000, 0.0000, 0.0000, 1.0000)>
- node index 3
- frame_spine1
- <Matrix 4x4 (-0.0167, 0.9999, -0.0000, -0.7161)
- ( 0.0000, 0.0000, 1.0000, 0.0000)
- ( 0.9999, 0.0167, -0.0000, 50.5409)
- ( 0.0000, 0.0000, 0.0000, 1.0000)>
- frame_spine
- <Matrix 4x4 (-0.0951, 0.9955, 0.0000, -0.0059)
- ( 0.0000, 0.0000, 1.0000, -0.0000)
- ( 0.9955, 0.0951, -0.0000, 43.1745)
- ( 0.0000, 0.0000, 0.0000, 1.0000)>
- <Matrix 4x4 (-0.0951, 0.0000, 0.9955, -42.9796)
- ( 0.9955, 0.0000, 0.0951, -4.0980)
- ( 0.0000, 1.0000, -0.0000, 0.0000)
- (-0.0000, -0.0000, -0.0000, 1.0000)>
- <Matrix 4x4 (0.9969, -0.0785, -0.0000, 7.4005)
- (0.0785, 0.9969, -0.0000, -0.0068)
- (0.0000, 0.0000, 1.0000, -0.0000)
- (0.0000, 0.0000, 0.0000, 1.0000)>
- node index 6
- frame_l_clavicle
- <Matrix 4x4 ( 0.0534, -0.9985, -0.0138, -0.8201)
- ( 0.9962, 0.0523, 0.0697, 5.9803)
- (-0.0688, -0.0174, 0.9975, 56.8893)
- ( 0.0000, 0.0000, 0.0000, 1.0000)>
- frame_spine1
- <Matrix 4x4 (-0.0167, 0.9999, -0.0000, -0.7161)
- ( 0.0000, 0.0000, 1.0000, 0.0000)
- ( 0.9999, 0.0167, -0.0000, 50.5409)
- ( 0.0000, 0.0000, 0.0000, 1.0000)>
- <Matrix 4x4 (-0.0167, 0.0000, 0.9999, -50.5458)
- ( 0.9999, 0.0000, 0.0167, -0.1258)
- (-0.0000, 1.0000, -0.0000, 0.0000)
- (-0.0000, -0.0000, -0.0000, 1.0000)>
- <Matrix 4x4 (-0.0697, -0.0008, 0.9976, 6.3493)
- ( 0.0523, -0.9986, 0.0029, 0.0018)
- ( 0.9962, 0.0523, 0.0697, 5.9803)
- ( 0.0000, 0.0000, 0.0000, 1.0000)>
- node index 4
- frame_l_foot
- <Matrix 4x4 (-0.0000, 0.9659, 0.2588, -2.1389)
- (-0.0000, 0.2588, -0.9659, 6.3274)
- (-1.0000, -0.0000, 0.0000, 6.8194)
- ( 0.0000, 0.0000, 0.0000, 1.0000)>
- frame_l_calf
- <Matrix 4x4 (-0.3039, 0.9286, 0.2130, 2.6105)
- ( 0.0088, 0.2263, -0.9740, 6.1901)
- (-0.9526, -0.2942, -0.0769, 21.7055)
- ( 0.0000, 0.0000, 0.0000, 1.0000)>
- <Matrix 4x4 (-0.3039, 0.0088, -0.9526, 21.4168)
- ( 0.9286, 0.2263, -0.2942, 2.5606)
- ( 0.2130, -0.9740, -0.0769, 7.1432)
- (-0.0000, 0.0000, 0.0000, 1.0000)>
- <Matrix 4x4 (0.9526, -0.2913, -0.0872, 15.6261)
- (0.2942, 0.9555, 0.0218, 0.0000)
- (0.0769, -0.0464, 0.9960, 0.0000)
- (0.0000, 0.0000, 0.0000, 1.0000)>
- node index 6
- frame_neck
- <Matrix 4x4 (0.1178, 0.9930, -0.0000, -0.8609)
- (0.0000, -0.0000, 1.0000, 0.0000)
- (0.9930, -0.1178, -0.0000, 59.1525)
- (0.0000, 0.0000, 0.0000, 1.0000)>
- frame_spine1
- <Matrix 4x4 (-0.0167, 0.9999, -0.0000, -0.7161)
- ( 0.0000, 0.0000, 1.0000, 0.0000)
- ( 0.9999, 0.0167, -0.0000, 50.5409)
- ( 0.0000, 0.0000, 0.0000, 1.0000)>
- <Matrix 4x4 (-0.0167, 0.0000, 0.9999, -50.5458)
- ( 0.9999, 0.0000, 0.0167, -0.1258)
- (-0.0000, 1.0000, -0.0000, 0.0000)
- (-0.0000, -0.0000, -0.0000, 1.0000)>
- <Matrix 4x4 (0.9909, -0.1343, -0.0000, 8.6128)
- (0.1343, 0.9909, -0.0000, -0.0014)
- (0.0000, 0.0000, 1.0000, -0.0000)
- (0.0000, 0.0000, 0.0000, 1.0000)>
- node index 6
- frame_r_clavicle
- <Matrix 4x4 ( 0.0534, -0.9985, 0.0138, -0.8200)
- (-0.9962, -0.0523, 0.0697, -5.9803)
- (-0.0688, -0.0174, -0.9975, 56.8893)
- ( 0.0000, 0.0000, 0.0000, 1.0000)>
- frame_spine1
- <Matrix 4x4 (-0.0167, 0.9999, -0.0000, -0.7161)
- ( 0.0000, 0.0000, 1.0000, 0.0000)
- ( 0.9999, 0.0167, -0.0000, 50.5409)
- ( 0.0000, 0.0000, 0.0000, 1.0000)>
- <Matrix 4x4 (-0.0167, 0.0000, 0.9999, -50.5458)
- ( 0.9999, 0.0000, 0.0167, -0.1258)
- (-0.0000, 1.0000, -0.0000, 0.0000)
- (-0.0000, -0.0000, -0.0000, 1.0000)>
- <Matrix 4x4 (-0.0697, -0.0008, -0.9975, 6.3493)
- ( 0.0523, -0.9986, -0.0029, 0.0018)
- (-0.9962, -0.0523, 0.0697, -5.9803)
- ( 0.0000, 0.0000, 0.0000, 1.0000)>
- node index 5
- frame_r_foot
- <Matrix 4x4 (-0.0000, 0.9659, -0.2588, -2.1389)
- (-0.0000, -0.2588, -0.9659, -6.3275)
- (-1.0000, -0.0000, 0.0000, 6.8194)
- ( 0.0000, 0.0000, 0.0000, 1.0000)>
- frame_r_calf
- <Matrix 4x4 (-0.3039, 0.9286, -0.2130, 2.6106)
- (-0.0088, -0.2263, -0.9740, -6.1901)
- (-0.9526, -0.2942, 0.0769, 21.7055)
- ( 0.0000, 0.0000, 0.0000, 1.0000)>
- <Matrix 4x4 (-0.3039, -0.0088, -0.9526, 21.4168)
- ( 0.9286, -0.2263, -0.2942, 2.5606)
- (-0.2130, -0.9740, 0.0769, -7.1433)
- (-0.0000, 0.0000, -0.0000, 1.0000)>
- <Matrix 4x4 ( 0.9526, -0.2913, 0.0872, 15.6260)
- ( 0.2942, 0.9555, -0.0218, 0.0000)
- (-0.0769, 0.0464, 0.9960, 0.0000)
- ( 0.0000, 0.0000, 0.0000, 1.0000)>
- node index 9
- frame_head
- <Matrix 4x4 (0.2079, 0.9781, -0.0000, -0.6577)
- (0.0000, -0.0000, 1.0000, 0.0000)
- (0.9781, -0.2079, -0.0000, 60.8652)
- (0.0000, 0.0000, 0.0000, 1.0000)>
- frame_neck
- <Matrix 4x4 (0.1178, 0.9930, -0.0000, -0.8609)
- (0.0000, -0.0000, 1.0000, 0.0000)
- (0.9930, -0.1178, -0.0000, 59.1525)
- (0.0000, 0.0000, 0.0000, 1.0000)>
- <Matrix 4x4 ( 0.1178, 0.0000, 0.9930, -58.6393)
- ( 0.9930, -0.0000, -0.1178, 7.8225)
- (-0.0000, 1.0000, -0.0000, 0.0001)
- (-0.0000, 0.0000, -0.0000, 1.0000)>
- <Matrix 4x4 ( 0.9958, -0.0912, 0.0000, 1.7248)
- ( 0.0912, 0.9958, -0.0000, -0.0000)
- (-0.0000, 0.0000, 1.0000, -0.0000)
- ( 0.0000, 0.0000, 0.0000, 1.0000)>
- node index 8
- frame_l_toe
- <Matrix 4x4 ( 0.9659, 0.0000, 0.2588, 3.4251)
- ( 0.2588, 0.0000, -0.9659, 7.8183)
- (-0.0000, 1.0000, 0.0000, -0.0000)
- ( 0.0000, 0.0000, 0.0000, 1.0000)>
- frame_l_foot
- <Matrix 4x4 (-0.0000, 0.9659, 0.2588, -2.1389)
- (-0.0000, 0.2588, -0.9659, 6.3274)
- (-1.0000, -0.0000, 0.0000, 6.8194)
- ( 0.0000, 0.0000, 0.0000, 1.0000)>
- <Matrix 4x4 (-0.0000, -0.0000, -1.0000, 6.8194)
- ( 0.9659, 0.2588, -0.0000, 0.4284)
- ( 0.2588, -0.9659, 0.0000, 6.6654)
- (-0.0000, 0.0000, -0.0000, 1.0000)>
- <Matrix 4x4 (0.0000, -1.0000, 0.0000, 6.8194)
- (1.0000, -0.0000, -0.0000, 5.7604)
- (0.0000, 0.0000, 1.0000, 0.0000)
- (0.0000, 0.0000, 0.0000, 1.0000)>
- node index 7
- frame_l_upperarm
- <Matrix 4x4 ( 0.5971, -0.7552, 0.2706, -0.6575)
- ( 0.4410, 0.5908, 0.6756, 9.0113)
- (-0.6701, -0.2840, 0.6858, 56.6799)
- ( 0.0000, 0.0000, 0.0000, 1.0000)>
- frame_l_clavicle
- <Matrix 4x4 ( 0.0534, -0.9985, -0.0138, -0.8201)
- ( 0.9962, 0.0523, 0.0697, 5.9803)
- (-0.0688, -0.0174, 0.9975, 56.8893)
- ( 0.0000, 0.0000, 0.0000, 1.0000)>
- <Matrix 4x4 ( 0.0534, 0.9962, -0.0688, -1.9977)
- (-0.9985, 0.0523, -0.0174, -0.1403)
- (-0.0138, 0.0697, 0.9975, -57.1740)
- (-0.0000, 0.0000, -0.0000, 1.0000)>
- <Matrix 4x4 ( 0.5173, 0.5678, 0.6403, 3.0426)
- (-0.5614, 0.7899, -0.2468, 0.0000)
- (-0.6459, -0.2318, 0.7274, -0.0000)
- ( 0.0000, 0.0000, 0.0000, 1.0000)>
- node index 11
- frame_r_toe
- <Matrix 4x4 ( 0.9659, 0.0000, -0.2588, 3.4252)
- (-0.2588, 0.0000, -0.9659, -7.8184)
- (-0.0000, 1.0000, 0.0000, 0.0000)
- ( 0.0000, 0.0000, 0.0000, 1.0000)>
- frame_r_foot
- <Matrix 4x4 (-0.0000, 0.9659, -0.2588, -2.1389)
- (-0.0000, -0.2588, -0.9659, -6.3275)
- (-1.0000, -0.0000, 0.0000, 6.8194)
- ( 0.0000, 0.0000, 0.0000, 1.0000)>
- <Matrix 4x4 (-0.0000, -0.0000, -1.0000, 6.8194)
- ( 0.9659, -0.2588, -0.0000, 0.4284)
- (-0.2588, -0.9659, 0.0000, -6.6655)
- (-0.0000, 0.0000, -0.0000, 1.0000)>
- <Matrix 4x4 (-0.0000, -1.0000, 0.0000, 6.8194)
- ( 1.0000, -0.0000, -0.0000, 5.7604)
- ( 0.0000, 0.0000, 1.0000, 0.0000)
- ( 0.0000, 0.0000, 0.0000, 1.0000)>
- node index 10
- frame_r_upperarm
- <Matrix 4x4 ( 0.5971, -0.7552, -0.2707, -0.6575)
- (-0.4410, -0.5908, 0.6756, -9.0113)
- (-0.6701, -0.2840, -0.6857, 56.6799)
- ( 0.0000, 0.0000, 0.0000, 1.0000)>
- frame_r_clavicle
- <Matrix 4x4 ( 0.0534, -0.9985, 0.0138, -0.8200)
- (-0.9962, -0.0523, 0.0697, -5.9803)
- (-0.0688, -0.0174, -0.9975, 56.8893)
- ( 0.0000, 0.0000, 0.0000, 1.0000)>
- <Matrix 4x4 ( 0.0534, -0.9962, -0.0688, -1.9978)
- (-0.9985, -0.0523, -0.0174, -0.1403)
- ( 0.0138, 0.0697, -0.9975, 57.1751)
- (-0.0000, 0.0000, 0.0000, 1.0000)>
- <Matrix 4x4 ( 0.5173, 0.5678, -0.6403, 3.0426)
- (-0.5614, 0.7899, 0.2468, 0.0000)
- ( 0.6459, 0.2318, 0.7274, -0.0000)
- ( 0.0000, 0.0000, 0.0000, 1.0000)>
- node index 14
- frame_l_forearm
- <Matrix 4x4 ( 0.8462, -0.4591, 0.2706, 5.8264)
- ( 0.1728, 0.7167, 0.6756, 13.8002)
- (-0.5042, -0.5249, 0.6858, 49.4026)
- ( 0.0000, 0.0000, 0.0000, 1.0000)>
- frame_l_upperarm
- <Matrix 4x4 ( 0.5971, -0.7552, 0.2706, -0.6575)
- ( 0.4410, 0.5908, 0.6756, 9.0113)
- (-0.6701, -0.2840, 0.6858, 56.6799)
- ( 0.0000, 0.0000, 0.0000, 1.0000)>
- <Matrix 4x4 ( 0.5971, 0.4410, -0.6701, 34.4010)
- (-0.7552, 0.5908, -0.2840, 10.2792)
- ( 0.2706, 0.6756, 0.6858, -44.7794)
- (-0.0000, -0.0000, -0.0000, 1.0000)>
- <Matrix 4x4 ( 0.9192, 0.3937, 0.0000, 10.8598)
- (-0.3937, 0.9192, 0.0000, 0.0000)
- (-0.0000, -0.0000, 1.0000, -0.0000)
- ( 0.0000, 0.0000, 0.0000, 1.0000)>
- node index 16
- frame_r_forearm
- <Matrix 4x4 ( 0.8462, -0.4591, -0.2706, 5.8264)
- (-0.1728, -0.7167, 0.6756, -13.8002)
- (-0.5041, -0.5249, -0.6857, 49.4026)
- ( 0.0000, 0.0000, 0.0000, 1.0000)>
- frame_r_upperarm
- <Matrix 4x4 ( 0.5971, -0.7552, -0.2707, -0.6575)
- (-0.4410, -0.5908, 0.6756, -9.0113)
- (-0.6701, -0.2840, -0.6857, 56.6799)
- ( 0.0000, 0.0000, 0.0000, 1.0000)>
- <Matrix 4x4 ( 0.5971, -0.4410, -0.6701, 34.4019)
- (-0.7552, -0.5908, -0.2841, 10.2797)
- (-0.2707, 0.6756, -0.6858, 44.7801)
- (-0.0000, 0.0000, -0.0000, 1.0000)>
- <Matrix 4x4 ( 0.9192, 0.3937, 0.0000, 10.8598)
- (-0.3937, 0.9192, -0.0000, 0.0001)
- (-0.0000, 0.0000, 1.0000, 0.0001)
- ( 0.0000, 0.0000, 0.0000, 1.0000)>
- node index 17
- frame_l_hand
- <Matrix 4x4 ( 0.8249, -0.4448, -0.3489, 15.4555)
- ( 0.0462, -0.5621, 0.8258, 15.7663)
- (-0.5634, -0.6973, -0.4431, 43.6652)
- ( 0.0000, 0.0000, 0.0000, 1.0000)>
- frame_l_forearm
- <Matrix 4x4 ( 0.8462, -0.4591, 0.2706, 5.8264)
- ( 0.1728, 0.7167, 0.6756, 13.8002)
- (-0.5042, -0.5249, 0.6858, 49.4026)
- ( 0.0000, 0.0000, 0.0000, 1.0000)>
- <Matrix 4x4 ( 0.8462, 0.1728, -0.5042, 17.5930)
- (-0.4591, 0.7167, -0.5249, 18.7174)
- ( 0.2706, 0.6756, 0.6858, -44.7793)
- (-0.0000, -0.0000, -0.0000, 1.0000)>
- <Matrix 4x4 ( 0.9900, -0.1220, 0.0708, 11.3800)
- (-0.0498, 0.1674, 0.9846, 0.0000)
- (-0.1319, -0.9783, 0.1596, -0.0000)
- ( 0.0000, 0.0000, 0.0000, 1.0000)>
- node index 18
- frame_r_hand
- <Matrix 4x4 ( 0.8249, -0.4448, 0.3489, 15.4556)
- (-0.0462, 0.5621, 0.8258, -15.7662)
- (-0.5634, -0.6973, 0.4431, 43.6653)
- ( 0.0000, 0.0000, 0.0000, 1.0000)>
- frame_r_forearm
- <Matrix 4x4 ( 0.8462, -0.4591, -0.2706, 5.8264)
- (-0.1728, -0.7167, 0.6756, -13.8002)
- (-0.5041, -0.5249, -0.6857, 49.4026)
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